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exokit.cpp
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exokit.cpp
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#include <string.h>
#include <cstring>
#include <stdlib.h>
#include <stdio.h>
#include <sstream>
#include <thread>
#include <functional>
#include <v8.h>
#include <bindings.h>
#ifdef OPENVR
#include <openvr-bindings.h>
#endif
#ifdef ANDROID
#include <oculus-mobile.h>
#endif
#ifdef OCULUSVR
#include <oculus-bindings.h>
#endif
using namespace v8;
namespace exokit {
void InitExports(Local<Object> exports) {
std::pair<Local<Value>, Local<FunctionTemplate>> glResult = makeGl();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeGl"), glResult.first);
std::pair<Local<Value>, Local<FunctionTemplate>> gl2Result = makeGl2(glResult.second);
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeGl2"), gl2Result.first);
Local<Value> image = makeImage();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeImage"), image);
Local<Value> imageData = makeImageData();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeImageData"), imageData);
Local<Value> imageBitmap = makeImageBitmap();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeImageBitmap"), imageBitmap);
Local<Value> path2d = makePath2D();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativePath2D"), path2d);
Local<Value> canvasGradient = makeCanvasGradient();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeCanvasGradient"), canvasGradient);
Local<Value> canvasPattern = makeCanvasPattern();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeCanvasPattern"), canvasPattern);
Local<Value> canvas = makeCanvasRenderingContext2D(imageData, canvasGradient, canvasPattern);
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeCanvasRenderingContext2D"), canvas);
Local<Value> audio = makeAudio();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeAudio"), audio);
Local<Value> video = makeVideo(imageData);
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeVideo"), video);
#if defined(ANDROID) || defined(LUMIN)
Local<Value> browser = makeBrowser();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeBrowser"), browser);
#endif
Local<Value> rtc = makeRtc();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeRtc"), rtc);
/* Local<Value> glfw = makeGlfw();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeGlfw"), glfw); */
Local<Value> window = makeWindow();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeWindow"), window);
#ifdef OPENVR
Local<Value> vr = makeOpenVR();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeOpenVR"), vr);
#endif
#ifdef OCULUSVR
Local<Value> oculusVR = makeOculusVR();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeOculusVR"), oculusVR);
#endif
#if LEAPMOTION
Local<Value> lm = makeLm();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeLm"), lm);
#endif
#ifdef ANDROID
Local<Value> oculusMobileVr = makeOculusMobileVr();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeOculusMobileVr"), oculusMobileVr);
#endif
#if defined(LUMIN)
Local<Value> ml = makeMl();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeMl"), ml);
#endif
#if defined(ANDROID)
#define NATIVE_PLATFORM "android"
#elif defined(LUMIN)
#define NATIVE_PLATFORM "lumin"
#else
#define NATIVE_PLATFORM ""
#endif
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativePlatform"), JS_STR(NATIVE_PLATFORM));
Local<Value> console = makeConsole();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeConsole"), console);
Local<Value> cache = makeCache();
exports->Set(v8::String::NewFromUtf8(Isolate::GetCurrent(), "nativeCache"), cache);
/* uintptr_t initFunctionAddress = (uintptr_t)InitExports;
Local<Array> initFunctionAddressArray = Nan::New<Array>(2);
initFunctionAddressArray->Set(0, Nan::New<Integer>((uint32_t)(initFunctionAddress >> 32)));
initFunctionAddressArray->Set(1, Nan::New<Integer>((uint32_t)(initFunctionAddress & 0xFFFFFFFF)));
exports->Set(JS_STR("initFunctionAddress"), initFunctionAddressArray); */
}
void Init(Local<Object> exports) {
InitExports(exports);
}
}
#if !defined(ANDROID) && !defined(LUMIN)
NODE_MODULE_INIT(/* exports, module, context */) {
exokit::Init(exports);
}
#else
extern "C" {
void node_register_module_exokit(Local<Object> exports, Local<Value> module, Local<Context> context) {
exokit::Init(exports);
}
}
#endif