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segment.cu
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segment.cu
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/*
* Hierarchical Superpixel Segmentation by Parallel CRTrees Labeling.
* The step-complexity is O(log(N)) and the work-complexity is O(N) in average.
* The memory required is O(N).
* Author: Tingman Yan ([email protected])
*/
#include "segment.hpp"
#include <cfloat>
/*
* distance function for pixels
*/
__forceinline__ __device__ float
distL2(const float4& s, const float4& n)
{
float dist_3d = (s.x - n.x) * (s.x - n.x) + (s.y - n.y) * (s.y - n.y) +
(s.z - n.z) * (s.z - n.z);
float h_x = (s.x - n.x) * 1.f;
dist_3d += h_x > 0.f ? h_x : 0.f;
return dist_3d;
}
/*
* distance function for superpixels
* per-channel calculation, can be reduced by atomicAdd
*/
__forceinline__ __device__ float
distL2(const float& s, const float& n, const int& c)
{
float dist = (s - n) * (s - n);
if (c == 0) {
float h = (s - n) * 1.f;
dist += h > 0.f ? h : 0.f;
}
return dist;
}
/*
* help funciton
* find the nearest neighbor and coresponding distance for a pixel
*/
__forceinline__ __device__ void
find_minimum(int& minimum_id,
float& minimum,
const float& dist,
const int& index)
{
if (dist < minimum) {
minimum = dist;
minimum_id = index;
}
}
/*
* search the nearest neighbor in the image grid
* can initialize with 4-neighbor or 8-neighbor grids
* 8-neighbor gives higher BR, but worser UE performance
*/
__global__ void
compute_1nn_grid_k(const float4* const img_f4_d,
int* const nn_d,
int2* const bd_d,
float* const dist_d,
float* const dist_min_d,
const int num_nb,
const int width,
const int height)
{
int x = blockIdx.x * blockDim.x + threadIdx.x;
int y = blockIdx.y * blockDim.y + threadIdx.y;
int index = y * width + x;
float4 val = img_f4_d[index];
float minimum = FLT_MAX;
int minimum_id = 0;
if (x >= width || y >= height)
return;
// unroll the loop runs faster, although this is redundancy
if (y > 0) {
int index_u = index - width;
float4 val_u = img_f4_d[index_u];
float dist = distL2(val, val_u);
find_minimum(minimum_id, minimum, dist, index_u);
bd_d[num_nb * index].y = index_u;
if (dist_d)
dist_d[num_nb * index] = dist;
} else
bd_d[num_nb * index].y = index;
__syncthreads();
if (y < height - 1) {
int index_d = index + width;
float4 val_d = img_f4_d[index_d];
float dist = distL2(val, val_d);
find_minimum(minimum_id, minimum, dist, index_d);
bd_d[num_nb * index + 1].y = index_d;
if (dist_d)
dist_d[num_nb * index + 1] = dist;
} else
bd_d[num_nb * index + 1].y = index;
__syncthreads();
if (x > 0) {
int index_l = index - 1;
float4 val_l = img_f4_d[index_l];
float dist = distL2(val, val_l);
find_minimum(minimum_id, minimum, dist, index_l);
bd_d[num_nb * index + 2].y = index_l;
if (dist_d)
dist_d[num_nb * index + 2] = dist;
} else
bd_d[num_nb * index + 2].y = index;
__syncthreads();
if (x < width - 1) {
int index_r = index + 1;
float4 val_r = img_f4_d[index_r];
float dist = distL2(val, val_r);
find_minimum(minimum_id, minimum, dist, index_r);
bd_d[num_nb * index + 3].y = index_r;
if (dist_d)
dist_d[num_nb * index + 3] = dist;
} else
bd_d[num_nb * index + 3].y = index;
__syncthreads();
if (num_nb == 8) {
if (y > 0 && x > 0) {
int index_ul = index - width - 1;
float4 val_ul = img_f4_d[index_ul];
float dist = distL2(val, val_ul);
find_minimum(minimum_id, minimum, dist, index_ul);
bd_d[num_nb * index + 4].y = index_ul;
if (dist_d)
dist_d[num_nb * index + 4] = dist;
} else
bd_d[num_nb * index + 4].y = index;
__syncthreads();
if (y > 0 && x < width - 1) {
int index_ur = index - width + 1;
float4 val_ur = img_f4_d[index_ur];
float dist = distL2(val, val_ur);
find_minimum(minimum_id, minimum, dist, index_ur);
bd_d[num_nb * index + 5].y = index_ur;
if (dist_d)
dist_d[num_nb * index + 5] = dist;
} else
bd_d[num_nb * index + 5].y = index;
__syncthreads();
if (y < height - 1 && x < width - 1) {
int index_dr = index + width + 1;
float4 val_dr = img_f4_d[index_dr];
float dist = distL2(val, val_dr);
find_minimum(minimum_id, minimum, dist, index_dr);
bd_d[num_nb * index + 6].y = index_dr;
if (dist_d)
dist_d[num_nb * index + 6] = dist;
} else
bd_d[num_nb * index + 6].y = index;
__syncthreads();
if (y < height - 1 && x > 0) {
int index_dl = index + width - 1;
float4 val_dl = img_f4_d[index_dl];
float dist = distL2(val, val_dl);
find_minimum(minimum_id, minimum, dist, index_dl);
bd_d[num_nb * index + 7].y = index_dl;
if (dist_d)
dist_d[num_nb * index + 7] = dist;
} else
bd_d[num_nb * index + 7].y = index;
__syncthreads();
}
nn_d[index] = minimum_id;
dist_min_d[index] = minimum;
for (int i = 0; i < num_nb; ++i)
bd_d[num_nb * index + i].x = index;
}
/*
* used to initialize the label of image pixels
*/
__global__ void
set_to_identity(int* const i1_d, const int N)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= N)
return;
i1_d[index] = index;
}
/*
* simply draw the boundaries
*/
__global__ void
draw_boundary(uchar3* const seg_d,
const int* const clus_d,
const int width,
const int height)
{
int x = blockIdx.x * blockDim.x + threadIdx.x;
int y = blockIdx.y * blockDim.y + threadIdx.y;
if (x >= width || y >= height)
return;
int index = y * width + x;
int clus_c = clus_d[index];
if (x > 0) { // for boundary point to left
int clus_left = clus_d[index - 1];
if (clus_left != clus_c)
seg_d[index] = make_uchar3(0, 0, 0);
}
if (y > 0) { // for boundary point to up
int clus_up = clus_d[index - width];
if (clus_up != clus_c)
seg_d[index] = make_uchar3(0, 0, 0);
}
/* if (bold)
if (x < width - 1) { // for boundary point to right
int clus_right = clus_d[index + 1];
if (clus_right != clus_c)
seg_d[index] = make_uchar3(0, 0, 0);
}
if (y < height - 1) { // for boundary point to down
int clus_down = clus_d[index + width];
if (clus_down != clus_c)
seg_d[index] = make_uchar3(0, 0, 0);
}
*/
}
/*
* visualize which segmentations are the cycle-roots of the CRTress
*/
__global__ void
draw_cycle_root(uchar3* const seg_d,
int* const mask_d,
const int width,
const int height)
{
int x = blockIdx.x * blockDim.x + threadIdx.x;
int y = blockIdx.y * blockDim.y + threadIdx.y;
if (x >= width || y >= height)
return;
int index = y * width + x;
if (mask_d[index]) {
uchar3 c = seg_d[index];
seg_d[index] = make_uchar3(c.x, 0, 0);
}
}
/*
* draw segmentation labels in the uchar3 format
*/
__global__ void
draw_labels_uchar3(uchar3* const seg_d,
const int* const clus_d,
const int width,
const int height)
{
int x = blockIdx.x * blockDim.x + threadIdx.x;
int y = blockIdx.y * blockDim.y + threadIdx.y;
if (x >= width || y >= height)
return;
int index = y * width + x;
int clus_c = clus_d[index] + 1; // make index start from 1
// code int to uchar3
uchar clus_x = (uchar)(clus_c & 0xFF);
uchar clus_y = (uchar)(clus_c >> 8 & 0xFF);
uchar clus_z = (uchar)(clus_c >> 16 & 0xFF);
// BGR order
seg_d[index] = make_uchar3(clus_x, clus_y, clus_z);
}
/*
* draw segmentation label in int format
*/
__global__ void
draw_labels_int(int* const seg_d,
const int* const clus_d,
const int width,
const int height)
{
int x = blockIdx.x * blockDim.x + threadIdx.x;
int y = blockIdx.y * blockDim.y + threadIdx.y;
if (x >= width || y >= height)
return;
int index = y * width + x;
int clus_c = clus_d[index] + 1; // make index start from 1
seg_d[index] = clus_c;
}
/*
* after one iteration of clustering, map the index of boundaries to
* the new cluster indices
*/
__global__ void
map_boundary(const int* const clus_d, int2* const bd_d, const int num_bd)
{
int index = blockDim.x * blockIdx.x + threadIdx.x;
if (index >= num_bd)
return;
int2 bd = bd_d[index];
bd.x = clus_d[bd.x];
bd.y = clus_d[bd.y];
bd_d[index] = bd;
}
/*
* a predicate for removing duplicated boundaries
* boundaries with the same indices or be the same with the previous boundary
* are duplicated
*/
__global__ void
is_diff_bd(const int2* const bd_d, int* const predicate_d, const int num_bd)
{
int index = blockDim.x * blockIdx.x + threadIdx.x;
if (index >= num_bd)
return;
int2 bd = bd_d[index];
if ((index == num_bd - 1 || bd_d[index + 1] != bd) && (bd.x != bd.y)) {
predicate_d[index] = 1;
} else
predicate_d[index] = 0;
}
/*
* atomic reduce the distance associated with boundaries
*/
__global__ void
reduce_dist(const int2* const bd_d,
int* const pos_scan_d,
const float* const dist_d,
float* const dist_rd_d,
const int num_bd,
const Linkage link)
{
int index = blockDim.x * blockIdx.x + threadIdx.x;
if (index >= num_bd)
return;
int2 bd = bd_d[index];
if (bd.x == bd.y) {
return;
}
int t_id = pos_scan_d[index];
float dist = dist_d[index];
if (link == MinLink)
atomicMinFloat(&dist_rd_d[t_id], dist);
else if (link == MaxLink)
atomicMaxFloat(&dist_rd_d[t_id], dist);
else { // Sum link or Mean link
atomicAdd(&dist_rd_d[t_id], dist);
}
}
/*
* get the start index of boundaries
*/
__global__ void
cast_boundary_s(const int2* const bd_d, int* const bds_d, const int num_bd)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= num_bd)
return;
bds_d[index] = bd_d[index].x;
}
/*
* find the corresponding index of the minimum distance
*/
__global__ void
min_value_to_label(const int2* const bd_d,
const float* const dist_d,
float* const min_dist_d,
int* nn_d,
const int num_bd)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= num_bd)
return;
int2 bd = bd_d[index];
float dist = dist_d[index];
float min_dist = min_dist_d[bd.x];
if (min_dist == dist) {
// nn_d[bd.x] = bd.y;
// if there are multiple same minimum, select the one with the maximum
// index to avoid inconsistent results during multiple runs
atomicMax(&nn_d[bd.x], bd.y);
}
}
/*
* set to a constant 'zero' value
*/
template<typename T>
__global__ void
set_to_zero(T* const t1_d, const int N, const T zero)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= N)
return;
t1_d[index] = zero;
}
/*
* atomic reduce to compute maximum distance
*/
__global__ void
compute_dist_max_atomic(const int* const clus_d,
const float* const dist_min_d,
float* dist_max_d,
const int num_clus_p)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= num_clus_p)
return;
int cc = clus_d[index];
float dist = dist_min_d[index];
atomicMaxFloat(&dist_max_d[cc], dist);
}
/*
* atomic reduce to compute minimum distance
*/
__global__ void
compute_dist_min_atomic(const int* const bds_d,
const float* const dist_d,
float* dist_min_d,
const int num_bd)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= num_bd)
return;
int bds = bds_d[index];
float dist = dist_d[index];
atomicMinFloat(&dist_min_d[bds], dist);
}
/*
* atomicAdd reduce along the x axis per channel
*/
__global__ void
reduce_rows_atomic(const float* const mean_d,
float* const mean_rd_d,
const int* const clus_d,
const int length,
const int length_rd,
const int channels)
{
int x = blockIdx.x * blockDim.x + threadIdx.x;
int y = blockIdx.y * blockDim.y + threadIdx.y;
if (x >= length || y >= channels)
return;
int cc = clus_d[x];
int index = y * length + x;
int index_rd = y * length_rd + cc;
atomicAdd(&mean_rd_d[index_rd], mean_d[index]);
}
/*
* sum to mean
*/
__global__ void
sum_to_mean(float* const mean_d, const int length, const int channels)
{
int x = blockIdx.x * blockDim.x + threadIdx.x;
int y = blockIdx.y * blockDim.y + threadIdx.y;
if (x >= length || y >= channels - 1)
return;
int index = y * length + x;
int index_w = (channels - 1) * length + x;
float w = mean_d[index_w];
mean_d[index] /= w;
}
/*
* compute the distance of superpixels for Centroid and Ward Linkage
*/
__global__ void
compute_dist_mean_k(const float* const mean_d,
const int2* const bd_d,
float* const dist_d,
const int num_bd,
const int num_clus,
const int channels,
const bool is_compact)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= num_bd)
return;
int2 bd = bd_d[index];
int s = bd.x, t = bd.y;
// This is a BUG, have found no reason
/*float dist = 0;*/
/*for (int i = 0; i < channels - 1; ++i) {*/
/*int base_id = i * num_clus;*/
/*dist += distL2(mean_d[base_id + s], mean_d[base_id + t], i);*/
/*}*/
// This gives correct result as the atomic version
float dist = distL2(mean_d[s], mean_d[t], 0) +
distL2(mean_d[s + num_clus], mean_d[t + num_clus], 1) +
distL2(mean_d[s + num_clus * 2], mean_d[t + num_clus * 2], 2);
// TODO: can combine color and pos dist to achieve compactness
if (is_compact)
;
dist_d[index] = dist;
}
/*
* compute the distance of superpixels for Centroid and Ward Linkage
* atomic version
*/
__global__ void
compute_dist_mean_atomic(const float* const mean_d,
const int2* const bd_d,
float* const dist_d,
const int num_bd,
const int num_clus,
const int channels)
{
int x = blockIdx.x * blockDim.x + threadIdx.x;
int y = blockIdx.y * blockDim.y + threadIdx.y;
if (x >= num_bd || y >= channels - 1)
return;
int2 bd = bd_d[x];
int s = bd.x, t = bd.y;
int base_id = y * num_clus;
float dist = distL2(mean_d[base_id + s], mean_d[base_id + t], y);
atomicAdd(&dist_d[x], dist);
}
/*
* Centroid to Ward Linkage conversion
*/
__global__ void
ward_weight(const float* const mean_d,
const int2* const bd_d,
float* const dist_d,
const int num_bd,
const int num_clus,
const int channels)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= num_bd)
return;
int2 bd = bd_d[index];
int s = bd.x, t = bd.y;
int base_id = (channels - 1) * num_clus;
float s_w = mean_d[base_id + s];
float t_w = mean_d[base_id + t];
dist_d[index] = s_w * t_w / (s_w + t_w) * dist_d[index];
}
/*
* pernalize the distance if it is larger than the target's
* maximum inner-cluster distance
*/
__global__ void
pernalize_dist_k(const int2* const bd_d,
const float* const dist_max_d,
float* const dist_d,
const int num_bd)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= num_bd)
return;
// int s = bd_d[index].x;
int t = bd_d[index].y;
// This gives higher boundary recall, but lower under segmentation error
// dist_d[index] += abs(dist_max_d[s] - dist_max_d[t]);
float delta_d = dist_d[index] - dist_max_d[t];
if (delta_d > 0) {
dist_d[index] += delta_d;
}
// This makes the distance symetry, such that the cycle-root has only two
// vertices
// int s = bd_d[index].x;
// int t = bd_d[index].y;
// float delta_d_s = dist_d[index] - dist_max_d[s];
// float delta_d_t = dist_d[index] - dist_max_d[t];
// if (delta_d_s > 0) {
// dist_d[index] += delta_d_s;
// }
// if (delta_d_t > 0) {
// dist_d[index] += delta_d_t;
// }
}
/*
* update the label of image pixels
*/
__global__ void
update_image_label_k(int* img_clus_d,
int* const clus_d,
int* img_mask_d,
int* const mask_d,
const int im_size)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= im_size)
return;
int label = img_clus_d[index];
img_clus_d[index] = clus_d[label];
if (img_mask_d)
img_mask_d[index] = mask_d[label];
}
/*
* pos_scan_d stores the number of child vertices
* dist_d stores the summation of inner-cluster distance
*/
__global__ void
reduce_dist_pos_atomic(const float* const dist_min_d,
const int* const clus_d,
float* const dist_d,
int* const pos_scan_d,
const int num_clus_p)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= num_clus_p)
return;
int cc = clus_d[index];
float dist_min = dist_min_d[index];
atomicAdd(&pos_scan_d[cc], 1);
atomicAdd(&dist_d[cc], dist_min);
}
/*
* bound the label and number of child vertices of a superpixel
* for the latter sorting
*/
__global__ void
set_label_pos(int2* const bd_scan_d, int* pos_scan_d, const int num_clus)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= num_clus)
return;
int2 bd_scan;
bd_scan.x = index;
bd_scan.y = pos_scan_d[index];
bd_scan_d[index] = bd_scan;
}
/*
* unpack the sorted label and pos
*/
__global__ void
unpack_label_pos(int2* const bd_scan_d,
int* const bds_d,
int* const pos_scan_d,
const int num_clus)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= num_clus)
return;
int2 bd_scan = bd_scan_d[index];
bds_d[index] = bd_scan.x;
pos_scan_d[index] = bd_scan.y;
}
/*
* determine if a superpixel shall be split to its child vertices
*/
__global__ void
is_break_cluster(int* const predicate_d,
int* const pos_scan_d,
const int target_clus,
const int num_clus)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= num_clus)
return;
int expect_num = pos_scan_d[index] + num_clus - (index + 1);
int expect_num_p = 0;
if (index > 0)
expect_num_p = pos_scan_d[index - 1] + num_clus - index;
if (expect_num >= target_clus) {
predicate_d[index] = 0;
if (expect_num_p < target_clus) {
predicate_d[index] = pos_scan_d[index];
pos_scan_d[num_clus - 1] = index;
}
} else
predicate_d[index] = pos_scan_d[index];
}
/*
* help function
*/
__global__ void
pre_clus_label(int* const predicate_d,
const int breaked_id_h,
const int num_breaked_clus,
const int num_clus)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= num_clus)
return;
if (predicate_d[index] == 0)
predicate_d[index] = index - breaked_id_h + num_breaked_clus - 1;
else
predicate_d[index] -= 1;
}
/*
* determine the new label of clusters
*/
__global__ void
reset_clus_label(int* const clus_d,
int* const pos_scan_d,
const int num_clus_p,
const int num_breaked_clus,
const int num_breaked_exact)
{
int index = blockIdx.x * blockDim.x + threadIdx.x;
if (index >= num_clus_p)
return;
int cc = clus_d[index];
int pre_cc = pos_scan_d[cc];
if (pre_cc < num_breaked_clus) {
// the atomic return old, instead of old - value
// clus_d[index] = atomicSub(&pos_scan_d[cc], 1);
int new_cc = atomicSub(&pos_scan_d[cc], 1);
if (new_cc >= num_breaked_exact)
clus_d[index] = num_breaked_exact;
else
clus_d[index] = new_cc;
} else {
clus_d[index] = pre_cc + num_breaked_exact - num_breaked_clus + 1;
}
}
__global__ void
img_struct_to_array(const float4* const, float* const, const int, const int);
__global__ void
img_uchar3_to_float4(const uchar3*, float4*, const int, const int);
__global__ void
img_float4_to_uchar3(const float4*, uchar3*, const int, const int);
__global__ void
img_uchar3_to_float1(const uchar3*, float*, const int, const int);
__global__ void
img_float4_to_float1(const float4*, float*, const int, const int, const int);
__global__ void
img_float1_to_float4(const float*, float4*, const int, const int, const int);
__global__ void
img_float1_to_uchar3(const float*, uchar3*, const int, const int);
__global__ void
img_BGR_to_LAB(float4*, const int, const int);
__global__ void
img_LAB_to_BGR(float4*, const int, const int);
/*********************************************************************************/
// code for host
void
img_gauss_blur(float4*&, float4*&, float*, const double, const int, const int);
void
img_sobel_grad(float4*&, float4*&, const int, const int);
// The image opearations can also implemented by OpenCV GPU
// which would be much simpler
/*
* copy image from host to device
*/
void
SegHAC::img_CPU_to_GPU(const cv::Mat& src,
float4*& img_f4_d,
const double sigma)
{
cudaMemcpy(
img_u3_d, src.data, sizeof(uchar3) * im_size, cudaMemcpyHostToDevice);
img_uchar3_to_float4<<<img_grids, m_blocks>>>(
img_u3_d, img_f4_d, width, height);
if (sigma > FLT_MIN)
img_gauss_blur(img_f4_d, buf_f4_d, filter_d, sigma, width, height);
img_BGR_to_LAB<<<img_grids, m_blocks>>>(img_f4_d, width, height);
}
/*
* copy image from device to host
*/
void
SegHAC::img_GPU_to_CPU(const float* const img_f1_d, cv::Mat& dst_img)
{
img_float1_to_float4<<<img_grids, m_blocks>>>(
img_f1_d, img_f4_d, width, height, 0);
img_LAB_to_BGR<<<img_grids, m_blocks>>>(img_f4_d, width, height);
img_float4_to_uchar3<<<img_grids, m_blocks>>>(
img_f4_d, img_u3_d, width, height);
cudaMemcpy(
dst_img.data, img_u3_d, sizeof(uchar3) * im_size, cudaMemcpyDeviceToHost);
}
/*
* compute the nearest neighbor of pixels in the
* image grid
*/
void
SegHAC::compute_1nn_grid(const float4* const img_f4_d,
int* const nn_d,
int2* const bd_d,
float* const dist_d,
float* const dist_min_d)
{
compute_1nn_grid_k<<<img_grids, m_blocks>>>(
img_f4_d, nn_d, bd_d, dist_rd_d, dist_min_d, num_nb, width, height);
if (dist_rd_d)
cudaMemcpy(
dist_d, dist_rd_d, sizeof(float) * num_bd, cudaMemcpyDeviceToDevice);
}
/*
* initialize the mean vector
*/
void
SegHAC::init_data_mean(const float4* const img_f4_d, float* const mean_d)
{
img_struct_to_array<<<img_grids, m_blocks>>>(
img_f4_d, mean_d, width, height);
}
/*
* initialize the image label
*/
void
SegHAC::initialize_image_label(int* const img_clus_d, const int im_size)
{
set_to_identity<<<img_grid, m_block>>>(img_clus_d, im_size);
num_bd = im_size * num_nb;
num_clus_isp.clear();
num_bd_isp.clear();
}
void
SegHAC::update_image_label(int* img_clus_d,
int* const clus_d,
int* img_mask_d,
int* const mask_d)
{
if (img_mask_d)
cudaMemset(img_mask_d, 0, sizeof(int) * im_size);
update_image_label_k<<<img_grid, m_block>>>(
img_clus_d, clus_d, img_mask_d, mask_d, im_size);
}
void draw_1nn_graph(cv::Mat& seg_h, const int* const nn_d, const int* const img_clus_d,
const int num_clus, const int width, const int height){
int* nn_h = new int[num_clus];
int* img_clus_h = new int[width * height];
float* pos_h = new float[num_clus * 3];
cudaMemcpy(nn_h, nn_d, sizeof(int)*num_clus, cudaMemcpyDeviceToHost);
cudaMemcpy(img_clus_h, img_clus_d, sizeof(int)*width*height, cudaMemcpyDeviceToHost);
for (int i=0;i<num_clus * 3;++i) pos_h[i] = 0;
for (int i=0;i<width * height;++i) {
int c = img_clus_h[i];
pos_h[c] += i % width;
pos_h[num_clus + c] += i / width;
pos_h[num_clus * 2 + c] += 1;
}
for (int i=0;i<num_clus;++i) {
pos_h[i] /= pos_h[num_clus * 2 +i];
pos_h[num_clus + i] /= pos_h[num_clus * 2 +i];
}
for (int i=0;i<num_clus;++i) {
int nn = nn_h[i];
float s_x = pos_h[i];
float s_y = pos_h[num_clus + i];
float t_x = pos_h[nn];
float t_y = pos_h[num_clus + nn];
cv::Point2f s_p(s_x, s_y);
cv::Point2f t_p(t_x, t_y);
cv::Point2f c_p = s_p + (t_p-s_p)/ 3 * 2;
cv::circle(seg_h, s_p, 2, cv::Scalar(0,0,0), 2, cv::LINE_AA);
cv::arrowedLine(seg_h, s_p, c_p, cv::Scalar(0,0,0), 2, cv::LINE_AA,0, 0.10);
cv::line(seg_h, c_p, t_p, cv::Scalar(0,0,0), 2, cv::LINE_AA);
}
delete[] pos_h;
delete[] img_clus_h;
delete[] nn_h;
}
cv::Mat
SegHAC::draw_segmentation(int* img_clus_d, int* img_mask_d)
{
if (m_seg_format == BoundaryFormat) {
cudaMemcpy(seg_u3_d,
img_u3_d,
sizeof(uchar3) * im_size,
cudaMemcpyDeviceToDevice);
draw_boundary<<<img_grids, m_blocks>>>(
seg_u3_d, img_clus_d, width, height);
if (img_mask_d)
draw_cycle_root<<<img_grids, m_blocks>>>(
seg_u3_d, img_mask_d, width, height);
} else if (m_seg_format == LabelUchar3Format) {
cudaMemset(seg_u3_d, 0, sizeof(uchar3) * im_size);
draw_labels_uchar3<<<img_grids, m_blocks>>>(
seg_u3_d, img_clus_d, width, height);
} else if (m_seg_format == LabelIntFormat) {
cudaMemset(seg_i1_d, 0, sizeof(uchar3) * im_size);
draw_labels_int<<<img_grids, m_blocks>>>(
seg_i1_d, img_clus_d, width, height);
}
cv::Mat seg_h;
if (m_seg_format == BoundaryFormat || m_seg_format == LabelUchar3Format) {
seg_h = cv::Mat(height, width, CV_8UC3);
cudaMemcpy(seg_h.data,
seg_u3_d,
sizeof(uchar3) * im_size,
cudaMemcpyDeviceToHost);
} else if (m_seg_format == LabelIntFormat) {
seg_h = cv::Mat(height, width, CV_32SC1);
cudaMemcpy(
seg_h.data, seg_i1_d, sizeof(int) * im_size, cudaMemcpyDeviceToHost);
}
return seg_h;
}
void
SegHAC::compute_dist_pos(const float* const dist_min_d,
const int* const clus_d,
float* const dist_d,
int* const pos_scan_d,
const int num_clus_p,
const int num_clus)
{
int grid_p = (num_clus_p + m_block - 1) / m_block;
cudaMemset(pos_scan_d, 0, sizeof(int) * num_clus);
cudaMemset(dist_d, 0, sizeof(float) * num_clus);
reduce_dist_pos_atomic<<<grid_p, m_block>>>(
dist_min_d, clus_d, dist_d, pos_scan_d, num_clus_p);
}
void
SegHAC::compute_scaned_pos(float* const dist_d,
int* const pos_scan_d,
int* const bds_d,
const int num_clus)
{
int grid = (num_clus + m_block - 1) / m_block;
// use bd_scan_d as buffer here
set_label_pos<<<grid, m_block>>>(bd_scan_d, pos_scan_d, num_clus);