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I am trying to calculate the pixel coordinates of the landmarks. (Parameters are copied from the render helper).
def viewport(x, y, w, h): x, y, w, h = map(float, (x, y, w, h)) return np.matrix([[w/2, 0 , 0,x+w/2], [0 , h/2, 0,y+h/2], [0 , 0 , 0.5, 0.5], [0 , 0 , 0, 1]]) size = 800 frustum_ = {'near': 0.01, 'far': 3.0, 'height': 800, 'width': 800} camera_params = {'c': np.array([400, 400]), 'k': np.array([-0.19816071, 0.92822711, 0, 0, 0]), 'f': np.array([4754.97941935 / 2, 4754.97941935 / 2])} landmarks = mesh_points_by_barycentric_coordinates(m.v,m.f,flame_embedding['lmk_face_idx'],flame_embedding['lmk_b_coords']) pose_mat = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 1], [0, 0, 0, 1]] camera = pyrender.IntrinsicsCamera(fx=camera_params['f'][0], fy=camera_params['f'][1], cx=camera_params['c'][0], cy=camera_params['c'][1], znear=frustum_['near'], zfar=frustum_['far']) P = camera.get_projection_matrix(size,size) V = np.linalg.inv(pose_mat) M = np.eye(4) Vw= viewport(0,0,size,size) landmarks_expanded = np.ones((68,4)) landmarks_expanded[:68,:3] = landmarks expanded = (Vw@P@V@landmarks_expanded.T).T plt.scatter([expanded[:,0]],[expanded[:,1]]) plt.show() plt.scatter([landmarks[:,0]],[landmarks[:,1]]) plt.show()
` But the resulting image is a bit skewed. I'm probably doing something wrong... but not sure what. Any help would be greatly appreciated!
The text was updated successfully, but these errors were encountered:
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I am trying to calculate the pixel coordinates of the landmarks.
(Parameters are copied from the render helper).
`
But the resulting image is a bit skewed.
I'm probably doing something wrong... but not sure what.
Any help would be greatly appreciated!
The text was updated successfully, but these errors were encountered: