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index.js
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index.js
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const fs = require('fs');
const Discord = require('discord.js');
const { prefix, token } = require('./config.json');
const client = new Discord.Client();
client.commands = new Discord.Collection();
const cooldowns = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
var peacestats = JSON.parse(fs.readFileSync('storage/peacestats.json', 'utf8'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.once('ready', () => {
console.log('Ready!');
client.user.setActivity('Sparkling, glittering, rock-paper-scissors! Cure Peace!');
});
client.on('message', message => {
if (!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).trim().split(' ');
const commandName = args.shift().toLowerCase();
if (!client.commands.has(commandName)) return;
const command = client.commands.get(commandName);
if (command.args && !args.length) {
return message.reply(`I don't know what you're talking about. Can you give me some arguments?`);
}
try {
command.execute(message, args);
} catch (error) {
console.error(error);
message.reply("I'm having trouble doing what you're asking me to do, help!");
}
if (!cooldowns.has(command.name)) {
cooldowns.set(command.name, new Discord.Collection());
}
const now = Date.now();
const timestamps = cooldowns.get(command.name);
const cooldownAmount = (command.cooldown || 3) * 1000;
if (timestamps.has(message.author.id)) {
const expirationTime = timestamps.get(message.author.id) + cooldownAmount;
if (now < expirationTime) {
const timeLeft = (expirationTime - now) / 1000;
return message.reply(`I can't keep up! Wait ${timeLeft.toFixed(1)} more second(s) before using the \`${command.name}\` command again!`);
}
}
if (!peacestats[message.author.id]){
peacestats[message.author.id] = {
win: 0,
draw: 0,
loss: 0,
points: 0
};
}
});
client.login(token)