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Refactor out buffer allocator to a general purpose slice allocator.
Build Project #528: Commit 979323a pushed by Themaister
December 8, 2023 16:13 9m 40s master
December 8, 2023 16:13 9m 40s
Preallocate global mesh buffers and make sizing more flexible.
Build Project #527: Commit 66c5b52 pushed by Themaister
December 8, 2023 15:19 9m 46s master
December 8, 2023 15:19 9m 46s
Render a basic scene with meshlet system.
Build Project #526: Commit 64536dc pushed by Themaister
December 8, 2023 13:55 9m 53s master
December 8, 2023 13:55 9m 53s
Make async main loop optional.
Build Project #525: Commit 4249f1b pushed by Themaister
December 8, 2023 12:04 17m 44s master
December 8, 2023 12:04 17m 44s
Merge pull request #121 from Themaister/meshopt-experiments
Build Project #524: Commit 597464c pushed by Themaister
December 8, 2023 11:37 18m 20s master
December 8, 2023 11:37 18m 20s
Start moving towards meshlet based rendering
Build Project #523: Pull request #121 synchronize by Themaister
December 8, 2023 11:17 19m 4s meshopt-experiments
December 8, 2023 11:17 19m 4s
Start moving towards meshlet based rendering
Build Project #522: Pull request #121 opened by Themaister
December 8, 2023 11:06 18m 26s meshopt-experiments
December 8, 2023 11:06 18m 26s
Fix bogus warning.
Build Project #521: Commit f8fda67 pushed by Themaister
November 25, 2023 14:48 20m 59s master
November 25, 2023 14:48 20m 59s
Add show_message_box helper to Application base class.
Build Project #520: Commit 5132250 pushed by Themaister
November 25, 2023 14:44 17m 49s master
November 25, 2023 14:44 17m 49s
Add simple messagebox support.
Build Project #519: Commit 9bd517d pushed by Themaister
November 25, 2023 14:37 18m 24s master
November 25, 2023 14:37 18m 24s
Add support for file drag 'n drop + clipboard interaction.
Build Project #518: Commit 8a74a67 pushed by Themaister
November 25, 2023 13:56 17m 40s master
November 25, 2023 13:56 17m 40s
Opt-in to Vulkan FFmpeg decode when enabled on device.
Build Project #517: Commit ad12cd1 pushed by Themaister
November 21, 2023 23:45 19m 5s master
November 21, 2023 23:45 19m 5s
Fix custom hwdevice detection.
Build Project #516: Commit 68d44c3 pushed by Themaister
November 20, 2023 23:27 18m 55s master
November 20, 2023 23:27 18m 55s
Filter out more events.
Build Project #515: Commit 598ff5c pushed by Themaister
November 20, 2023 21:06 18m 46s master
November 20, 2023 21:06 18m 46s
Use explicit polling mechanism for gamepads.
Build Project #514: Commit a422999 pushed by Themaister
November 20, 2023 20:46 17m 56s master
November 20, 2023 20:46 17m 56s
Allow background gamepad events.
Build Project #513: Commit 7811983 pushed by Themaister
November 20, 2023 19:13 17m 59s master
November 20, 2023 19:13 17m 59s
Use GetWindowSizeInPixels as recommended.
Build Project #512: Commit 5d631ca pushed by Themaister
November 20, 2023 19:01 20m 52s master
November 20, 2023 19:01 20m 52s
Use proper capturing technique.
Build Project #511: Commit a7ebfc6 pushed by Themaister
November 19, 2023 21:01 17m 56s master
November 19, 2023 21:01 17m 56s
Defer input event dispatch until we're processing in main loop.
Build Project #510: Commit 95de1ab pushed by Themaister
November 19, 2023 20:26 17m 51s master
November 19, 2023 20:26 17m 51s
Add missing Win32 include for SDL3 HWND query.
Build Project #509: Commit 338cdf1 pushed by Themaister
November 19, 2023 18:13 18m 0s master
November 19, 2023 18:13 18m 0s
Refactor out SDL input gamepad handling to a separate static lib.
Build Project #508: Commit 0caf751 pushed by Themaister
November 19, 2023 18:05 18m 13s master
November 19, 2023 18:05 18m 13s
Merge pull request #120 from Themaister/sdl3
Build Project #507: Commit f379c81 pushed by Themaister
November 19, 2023 15:38 17m 29s master
November 19, 2023 15:38 17m 29s
Replace GLFW with SDL3
Build Project #506: Pull request #120 opened by Themaister
November 19, 2023 15:18 18m 33s sdl3
November 19, 2023 15:18 18m 33s
Avoid deadlock when /dev/input node is hung up.
Build Project #505: Commit 7f4c4d4 pushed by Themaister
November 18, 2023 14:40 8m 52s master
November 18, 2023 14:40 8m 52s
Actually read 32 input events at once.
Build Project #504: Commit 26172f7 pushed by Themaister
November 18, 2023 14:13 8m 18s master
November 18, 2023 14:13 8m 18s