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Use 10-bit UNORM on DXGI interop as well.
Build Project #603: Commit f068580 pushed by Themaister
May 24, 2024 09:21 20m 43s master
May 24, 2024 09:21 20m 43s
Add more color spaces.
Build Project #602: Commit 92fc80e pushed by Themaister
May 22, 2024 12:25 20m 34s master
May 22, 2024 12:25 20m 34s
Integrate PyroEnc support.
Build Project #601: Commit b4228b6 pushed by Themaister
May 18, 2024 12:07 21m 0s master
May 18, 2024 12:07 21m 0s
Add write access in subpass dependency.
Build Project #600: Commit b23a593 pushed by Themaister
May 15, 2024 10:57 19m 42s master
May 15, 2024 10:57 19m 42s
Rev spirv-tools/spirv-headers.
Build Project #599: Commit 6ea4997 pushed by Themaister
May 14, 2024 15:41 20m 10s master
May 14, 2024 15:41 20m 10s
Fix missing subpass barrier for pure color -> input.
Build Project #598: Commit 2a6a6f6 pushed by Themaister
May 14, 2024 12:25 22m 55s master
May 14, 2024 12:25 22m 55s
Allow skipping adding FSR2 shaders to Android APK.
Build Project #597: Commit d03dfb3 pushed by Themaister
May 14, 2024 11:01 19m 40s master
May 14, 2024 11:01 19m 40s
Update more Android build targets.
Build Project #596: Commit bdae32d pushed by Themaister
May 13, 2024 14:39 22m 0s master
May 13, 2024 14:39 22m 0s
Update Android build.
Build Project #595: Commit 48877c6 pushed by Themaister
May 13, 2024 14:16 20m 22s master
May 13, 2024 14:16 20m 22s
Fix some GCC 14 warnings.
Build Project #594: Commit 7bd6cf7 pushed by Themaister
May 9, 2024 10:51 20m 1s master
May 9, 2024 10:51 20m 1s
Add obj export hack to emit UE style PBR maps.
Build Project #593: Commit 495d8d2 pushed by Themaister
April 7, 2024 11:53 20m 5s master
April 7, 2024 11:53 20m 5s
Cleanup some redundant acquire/release barrier code.
Build Project #592: Commit ca3919c pushed by Themaister
March 28, 2024 15:52 27m 52s master
March 28, 2024 15:52 27m 52s
Disable some mesh shader features.
Build Project #591: Commit 87b9558 pushed by Themaister
March 28, 2024 14:36 20m 37s master
March 28, 2024 14:36 20m 37s
Add support for directly waiting on a proxy timeline.
Build Project #590: Commit dffdf43 pushed by Themaister
March 27, 2024 12:35 20m 58s master
March 27, 2024 12:35 20m 58s
Update SDL3.
Build Project #589: Commit 75b82eb pushed by Themaister
March 26, 2024 18:47 22m 35s master
March 26, 2024 18:47 22m 35s
Allow EXT and KHR version of load_store_op_none as well.
Build Project #588: Commit 93182ff pushed by Themaister
March 26, 2024 17:36 21m 38s master
March 26, 2024 17:36 21m 38s
Make use of STORE_OP_NONE when appropriate.
Build Project #587: Commit 6540e09 pushed by Themaister
March 26, 2024 17:28 21m 39s master
March 26, 2024 17:28 21m 39s
Fix typo of RGB_STUDIO vs RGB_FULL in DXGI interop.
Build Project #586: Commit 284f153 pushed by Themaister
March 25, 2024 15:21 20m 30s master
March 25, 2024 15:21 20m 30s
Don't reset elapsed time every resize on DXGI interop.
Build Project #585: Commit 7b07e56 pushed by Themaister
March 25, 2024 15:14 22m 21s master
March 25, 2024 15:14 22m 21s
Update SDL3.
Build Project #584: Commit 6ccc6d0 pushed by Themaister
February 28, 2024 12:22 22m 42s master
February 28, 2024 12:22 22m 42s
Only allocate bindless if supported.
Build Project #583: Commit ab5c0ff pushed by Themaister
February 27, 2024 17:38 21m 20s master
February 27, 2024 17:38 21m 20s
Build Project
Build Project #582: by Themaister
February 26, 2024 18:52 20m 48s master
February 26, 2024 18:52 20m 48s
Workaround broken Intel Windows driver w.r.t. exclusive fullscreen.
Build Project #581: Commit 34fc5a2 pushed by Themaister
February 25, 2024 16:55 20m 41s master
February 25, 2024 16:55 20m 41s
Merge pull request #130 from Themaister/dxgi-interop-experiment
Build Project #580: Commit 9d25045 pushed by Themaister
February 25, 2024 16:55 20m 22s master
February 25, 2024 16:55 20m 22s
DXGI interop experiment
Build Project #579: Pull request #130 opened by Themaister
February 25, 2024 16:34 20m 7s dxgi-interop-experiment
February 25, 2024 16:34 20m 7s