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Unlua 对于 RepNotify 的变量 不支持 Set with Notify 吗?我现在似乎只能在蓝图中调用 Set W/Notify 节点来触发 OnRep_X() 函数。
例子如下: 我在 Dedicated Server 上调用这个函数:
function M:SetBeginOpenDoorLua(b) print("Unlua_Door:SetBeginOpenDoor ", b) self.BeginOpenDoor = b end
但是并没有正确触发 OnRep_BeginOpenDoor 回调,我确认了蓝图的设置正确并且是 Replicated 的
如果我自制一个调用蓝图本身的 Set w/Notify节点的函数,OnRep_BeginOpenDoor 回调会被正确触发
The text was updated successfully, but these errors were encountered:
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Unlua 对于 RepNotify 的变量 不支持 Set with Notify 吗?我现在似乎只能在蓝图中调用 Set W/Notify 节点来触发 OnRep_X() 函数。
例子如下:
我在 Dedicated Server 上调用这个函数:
但是并没有正确触发 OnRep_BeginOpenDoor 回调,我确认了蓝图的设置正确并且是 Replicated 的
如果我自制一个调用蓝图本身的 Set w/Notify节点的函数,OnRep_BeginOpenDoor 回调会被正确触发
The text was updated successfully, but these errors were encountered: