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ChangeLog
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2008-11-01 Bjørn Lindeijer <[email protected]>
* src/openglgraphics.h, src/openglgraphics.cpp: Made an option around
the syncing, but no way to change it for now.
2008-09-21 Kevin Day ("Blame") <[email protected]>
* Added the update.sh script to work with autobuild.sh
2008-09-16 Kevin Day ("Blame") <[email protected]>
* Added autobuild.sh complete build script for the client
* Updated the gui graphics for the client for halloween
2008-09-12 Lloyd Bryant ("Sanga") <[email protected]>
* Changed default port for Aethyra to 21001
* Modified "/where" command to display X and Y coordinates
(Again - this was done on 2008-08-21, but the changes
were overwritten somehow)
* Added client support for Heal spell ("/cast heal")
* Added client support for Gather spell ("/cast gather")
* some changes to inventory system, to support the use of
"Kafra" storage (this is not yet operational - these
changes are only part of what's required to enable storage
in the client)
2008-09-04 Douglas Boffey ("Scraggy") <[email protected]>
* Added code to change colours in the chatlog
2008-08-30 Kevin Day ("Blame") <[email protected]>
* Updated the in game help files "/trunk/data/help"
2008-08-28 Lloyd Bryant ("Sanga") <[email protected]>
* Patch to prevent crash if a map layer has too many
tiles (From TMW svn, r4544)
2008-08-26 Douglas Boffey ("Scraggy") <[email protected]>
* Corrected position of registration dialogs
2008-08-21 Lloyd Bryant ("Sanga") <[email protected]>
* Added configuration option "EnableSync" that causes
client to honor 0x88 "Stop Walking" packet.
* Added X and Y coordinates to output of "/where"
* Reformatted src/chat.cpp - it was missing indentation
in large areas
2008-08-17 Lloyd Bryant ("Sanga") <[email protected]>
* Set the wallpaper based on the screen width.
* Added a usleep to the login sequence loop to
prevent it from unnecessarily maxing out the CPU
2008-08-17 Lloyd Bryant ("Sanga") <[email protected]>
* Correctly show GP remaining after buying from NPC
vendor (from TMW svn, r4449)
2008-08-17 Lloyd Bryant ("Sanga") <[email protected]>
* Fixed issues with unequipping some arrows failing.
* Removed hard-coded item ID's from several files
2008-08-16 Lloyd Bryant ("Sanga") <[email protected]>
* Fixed bug where client would crash if another player
was targeted when you hit a warp point.
2008-08-14 Lloyd Bryant ("Sanga") <[email protected]>
* Uncommented line so that MP status bar correctly
updates based on remaining mana
2008-08-13 Lloyd Bryant ("Sanga") <[email protected]>
* Added code to display NPC and monster names using an
alternate colored font. Added support for a server
provided "GM flag", which prepends "(GM)" to the player's
name and changes the font color.
2008-08-08 Lloyd Bryant ("Sanga") <[email protected]>
* Made "--skipupdate" skip the update download process, but
still load whatever updates have been previously downloaded.
2008-07-25 Lloyd Bryant ("Sanga") <[email protected]>
* Added feature to remember window locations from one
session to the next (patch from TMW by ElvenProgrammer)
2008-07-24 Lloyd Bryant ("Sanga") <[email protected]>
* Tweak in net/beinghandler.cpp to compensate for a visual
bug when using the TMW server.
2008-07-23 Lloyd Bryant ("Sanga") <[email protected]>
* Added support for capes/misc1/misc2 into the character
selection display
2008-07-23 Lloyd Bryant ("Sanga") <[email protected]>
* Added "chat" button to open/close chat window
* Added support for viewable cape/misc1/misc2 (new eAthena
version ONLY
2008-07-22 Lloyd Bryant ("Sanga") <[email protected]>
* Added handler for 0x0086 movement packet (new eAthena).
* Changed startup sequence for game.cpp to send a ping packet
to the server after all the handlers have been initialized.
This is required by the new eAthena version.
* Added #deines for some "ping" packets.
2008-07-19 Lloyd Bryant ("Sanga") <[email protected]>
* Removed unnecessary check ("weight") from itemdb loader
2008-07-18 Lloyd Bryant ("Sanga") <[email protected]>
* Added code to provide viewable glove and shoe sprites
2008-07-11 Douglas Boffey <[email protected]>
* Added code to avoid collision between different displayed text.
2008-07-08 Lloyd Bryant ("Sanga") <[email protected]>
* Added handling for a "Stop Walking" packet. This will
force the client back into sync during those "can't run
away from a battle" sync error conditions.
2008-07-07 Lloyd Bryant ("Sanga") <[email protected]>
* Added support for update host provided by login server
* Changed startup sequence to login first, then update
2008-07-05 Lloyd Bryant ("Sanga") <[email protected]>
* Applied patch from kraant to convert into a TME branded client
* Removed redundant autoconf files
2008-07-01 Douglas Boffey <[email protected]>
* Split ChatWindow into ChatWindow, Recorder and Party.
* Added /toggle command.
2008-06-28 Kevin Day <[email protected]>
* Updated configure and configure.ac to reflect tme version info.
2008-06-25 Kevin Day <[email protected]>
* Updated README added /commands and updated skill level listing.
2008-06-25 Douglas Boffey <[email protected]>
* Added a command to display the characters present within hearing
distance (/help present for details).
* Removed the need to select the map server if only one available.
* Added a text entry for the port to the login dialog.
* Added the basis of the party subsystem. (/help party for details).
* Added the recording subsystem (/help record for details).
* Add a dropdown to the login dialog to make it easier to log in
on different servers.
* Made the chatlog entry sticky (Cancelled by a blank line) -
TODO Make an option.
2008-06-24 Philipp Sehmisch <[email protected]>
* src/particle.cpp, src/particle.h, src/particleemitter.cpp,
src/particleemitter.h: Added particle property "follow-parent" which
makes the particle move when its parent particle is moved.
2008-06-23 Philipp Sehmisch <[email protected]>
* src/imageparticle.cpp, src/particle.cpp, src/particle.h,
src/particleemitter.cpp, src/particleemitter.h, src/textparticle.cpp:
Implemented "alpha" particle property.
2008-06-22 Bjørn Lindeijer <[email protected]>
* src/player_relations.h: Fixed warning about missing virtual
destructor.
2008-06-17 Fate <[email protected]>
* src/net/tradehandler.cpp: bug #333: Suppress `trade with X cancelled'
messages for ignored players.
2008-06-16 Fate <[email protected]>
* player_relations.h: Allow whispers by default.
2008-06-14 David Athay <[email protected]>
* src/gui/shop.cpp, src/gui/browserbox.cpp, src/net/tradehandler.cpp:
Fixed compilation errors. Fixed trade bug (although a little hacky
right now).
* src/net/tradehandler.cpp: Changed bug fix as requested by Bjørn.
2008-06-08 Fate <[email protected]>
* src/gui/table.cpp: Invalidate mTopWidget whenever the model is
regenerated to reflect that we have no current valid selection.
* src/player_relations.cpp: Proper handling of case where player, to
apply ignore strategy to, is NULL.
2008-06-05 Philipp Sehmisch <[email protected]>
* src/particle.cpp, src/gui/setup_video.cpp: Lowered default particle
detail level.
2008-06-05 Bjørn Lindeijer <[email protected]>
* src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp,
src/resources/buddylist.cpp, src/resources/spritedef.cpp,
src/resources/resourcemanager.cpp: Added command line argument to
specify the update host (-H). Also, to avoid problems when files with
the same name are served by different update hosts, the updates are
now stored in an update host specific directory. Based on a patch by
Sanga.
2008-06-04 Lloyd Bryant <[email protected]>
* src/net/charserverhandler.cpp: Display shield sprite also in
character select window.
2008-05-30 Lloyd Bryant <[email protected]>
* src/net/equipmenthandler.cpp, src/net/beinghandler.cpp,
src/net/protocol.h, src/being.h: Merged handling for eAthena packets
0x00c3 and 0x01d7 and added support for displaying a shield sprite.
2008-05-28 Philipp Sehmisch <[email protected]>
* src/particle.cpp: Changed the way particle emitter skip is handled
to make linear and circular emitters work with particleEmitterSkip
enabled.
* src/gui/setup.cpp, src/gui/setup_video.cpp, src/gui/setup_video.h:
Added slider for controlling particleEmitterSkip (overall quality of
particle effects) to video setup menu.
2008-05-28 Dennis Friis <[email protected]>
* src/being.cpp: Change order of direction to up/down/right/left in
Being::getSpriteDirection to fix inconsistancy of facing direction
when walking diagonally.
2008-05-27 David Athay <[email protected]>
* src/main.cpp, src/player_relations.cpp: Changed OSX tmw directory to
a more suitable location, and fixed compile error.
2008-05-22 Bjørn Lindeijer <[email protected]>
* src/Makefile.am, src/CMakeLists.txt: Fixed linker error caused by
missing module.
2008-05-19 Bjørn Lindeijer <[email protected]>
* src/gui/setup_players.cpp, src/gui/popup_box.h, src/gui/viewport.h,
src/gui/popup_box.cpp, src/gui/setup_players.h, src/Makefile.am:
Removed the PopupBox class and used gcn::DropDown instead. It has
clipping issues, but it would be better to fix those instead of using
this complicated workaround.
2008-05-19 Philipp Sehmisch <[email protected]>
* src/net/beinghandler.cpp: Implemented interpretation of names for
NPCs and monsters.
* src/npc.cpp, src/resources/npcdb.cpp, src/resources/npcdb.hpp: Added
the possibility to add particle effects to NPCs in npcs.xml.
2008-05-16 David Athay <[email protected]>
* src/gui/popupmenu.cpp: Applied QOAL's patch to fix popup bug.
2008-05-14 fate <[email protected]>
* src/configuration.cpp, src/game.cpp, src/player_relations.h,
src/beingmanager.h, src/gui/setup_players.cpp, src/gui/setup.cpp,
src/gui/table_model.h, src/gui/table_model.cpp, src/gui/popup_box.h,
src/gui/popup_box.cpp, src/gui/table.h, src/gui/setup.h,
src/gui/table.cpp, src/gui/setup_players.h, src/gui/popupmenu.cpp,
src/beingmanager.cpp, src/player.cpp, src/main.cpp, src/being.cpp,
src/player.h, src/net/tradehandler.h, src/net/beinghandler.cpp,
src/net/tradehandler.cpp, src/net/chathandler.cpp,
src/configuration.h, src/player_relations.cpp, src/Makefile.am,
src/being.h, data/graphics/gui/emotions.png,
data/graphics/gui/Makefile.am, data/help/commands.txt: Added ability
to define friends, players you want to ignore or disregard and
configure whether trading is allowed. Based on new popup code,
configuration improvements to store hierarchical data and a table
model.
2008-05-08 Dennis Friis <[email protected]>
* src/game.cpp: Make F8 toggle shortcut window as suggested by And1
and fate.
* src/game.cpp, src/gui/chat.h, src/gui/chat.cpp: Allow page up and
page down to scroll the chat window, based on patch by fate.
2008-05-06 Dennis Friis <[email protected]>
* src/gui/itemshortcutcontainer.cpp: Don't allow dragging of empty
placeholders.
2008-04-29 Bjørn Lindeijer <[email protected]>
* src/game.cpp, src/gui/chat.h, src/gui/chat.cpp: Fixed issue with
determining whether chat input is focused (method no longer virtual).
* src/gui/itemshortcutcontainer.cpp: Fixed sometimes rendering with
the wrong font.
* src/gui/window.h, src/gui/window.cpp: Fixed warnings about hiding
virtual method, Window now always deletes its children (the option not
to do so was never used anyway).
* src/gui/gccontainer.h, src/gui/gccontainer.cpp: Removed unused
option from GCContainer to not delete a child, fixing warnings about
hiding virtual method gcn::Container::add.
* src/log.h, src/resources/imageset.cpp: When compiling with GCC, use
the printf format attribute for the log method so that the compiler
checks the type of its parameters.
2008-04-28 Bjørn Lindeijer <[email protected]>
* src/gui/inventorywindow.h, src/gui/itemcontainer.h,
src/gui/inventorywindow.cpp, src/gui/scrollarea.h,
src/gui/itemcontainer.cpp, src/gui/scrollarea.cpp: Properly fix
problems with ItemContainer in InventoryWindow not resizing properly
since upgrade to Guichan 0.8.0.
2008-04-28 Dennis Friis <[email protected]>
* src/gui/scrollarea.h, src/gui/scrollarea.cpp: Add methods to get
width and height adjusted for any visible scrollbars.
* src/gui/itemcontainer.cpp: Fix buildup of whitespace by using
correct gridHeight and adding just 4px space to bottom.
* src/gui/inventorywindow.h, src/gui/inventorywindow.cpp: Switch to
use our extended ScrollArea and use adjusted width to proper calculate
the grid for itemcontainer.
* src/game.cpp: Tweak keyboard input handling a bit. This fixes using
emoticons triggering shortcut items to be used.
* src/game.cpp: Remove check for KMOD_NONE since this is not working
uniformly across systems.
2008-04-27 Dennis Friis <[email protected]>
* src/gui/inventorywindow.cpp: Fix ItemContainer not being resized
properly when resizing inventory window.
2008-04-26 Dennis Friis <[email protected]>
* src/inventory.cpp: Avoid stacking equipment other than arrows. Based on
similar fix in inventoryhandler.
* src/gui/trade.cpp: Text fix, z => GP.
* src/net/playerhandler.cpp: When picking up GP from trade or quest,
tell the user in the chat window like with items.
2008-04-24 Dennis Friis <[email protected]>
* src/itemshortcut.h, src/gui/itemshortcutcontainer.cpp,
src/gui/itemcontainer.cpp, src/net/inventoryhandler.cpp,
src/itemshortcut.cpp: Make shortcut container ID based instead of slot
based. Fixes items shifting around often causing equipment to be lost.
* data/help/commands.txt: Document anti-trade function.
2008-04-22 Bjørn Lindeijer <[email protected]>
* src/beingmanager.cpp: Fixed a bug, thanks GCC 4.3!
2008-04-18 David Athay <[email protected]>
* src/game.cpp, src/openglgraphics.cpp: Mac now uses Apple key for
emoticons, so alt can be used for alternate characters. Disable vsync
on mac.
2008-04-17 Dennis Friis <[email protected]>
* src/gui/sell.cpp: Fix shop list not to scroll to top when selling.
Redo of revision 3801 due to changes in guichan 0.8.0.
* src/gui/minimap.cpp: Draw NPCs in yellow on minimap and skip drawing
of warps. Based on idea by leeor_net.
2008-04-16 Dennis Friis <[email protected]>
* src/gui/browserbox.cpp: Fix a basic_string::at sometimes being out
of range in BrowserBox::draw when checking for line separators and
color codes.
* src/localplayer.cpp: Cancel walking to a clicked monster if the
target is lost while getting to it (killed or otherwise removed).
2008-04-16 Bjørn Lindeijer <[email protected]>
* src/gui/npc_text.h, src/gui/textbox.cpp, src/gui/npc_text.cpp,
src/gui/scrollarea.h, src/gui/textbox.h: Restored the text wrapping in
TextBox, since it was based on overriding a method that is no longer
virtual in Guichan 0.8.0.
* src/gui/viewport.cpp: Fixed compilation warning.
2008-04-15 David Athay <[email protected]>
* src/gui/viewport.cpp, src/beingmanager.cpp, tmw.cbp: Fixed clicking
near player.
2008-04-14 Dennis Friis <[email protected]>
* src/gui/chat.cpp: Tweaked /whisper command to allow quoting of nicks
with spaces in them.
2008-04-14 Philipp Sehmisch <[email protected]>
* src/resources/dye.cpp: Fixed multi-channel dyeing (patch by fate)
* src/gui/chat.h: Changed prefix of received whisper messages from
"says:" to "whispers:"
2008-04-12 Bjørn Lindeijer <[email protected]>
* src/gui/itemshortcutcontainer.h, src/gui/itemshortcutcontainer.cpp,
src/gui/itemshortcutwindow.cpp, src/gui/scrollarea.h,
src/gui/scrollarea.cpp, src/gui/itemshortcutwindow.h: Fixed display of
item shortcut container. gcn::Widget::setWidth is no longer virtual.
2008-04-11 David Athay <[email protected]>
* src/localplayer.cpp, src/beingmanager.h, src/gui/viewport.cpp,
src/beingmanager.cpp, src/localplayer.h, tmw.cbp: Players now need to
click on the monster sprites rather than the tile. Players will now
move to the target before attacking it.
2008-04-10 Dennis Friis <[email protected]>
* src/gui/chat.h, src/gui/chat.cpp, src/net/protocol.h,
src/net/chathandler.cpp: Implemented support for whispering to other
players.
2008-04-10 Philipp Sehmisch <[email protected]>
* src/net/beinghandler.cpp: Critical hits are now displayed.
2008-04-09 Bjørn Lindeijer <[email protected]>
* src/gui/shoplistbox.cpp, src/gui/shoplistbox.h: Fixed problem with
row height in shop list box.
* src/game.cpp, src/gui/menuwindow.cpp, src/gui/itemcontainer.cpp,
src/main.cpp, src/CMakeLists.txt, src/net/inventoryhandler.cpp,
src/Makefile.am: Re-enabled non-functional item shortcut window,
planned to be fixed for 0.0.25.
2008-04-07 Bjørn Lindeijer <[email protected]>
* src/particle.cpp, src/utils/xml.cpp, src/utils/xml.h,
src/resources/mapreader.cpp, src/resources/spritedef.cpp,
src/resources/npcdb.h, src/resources/monsterdb.cpp,
src/resources/itemdb.cpp, src/resources/npcdb.cpp,
src/resources/spritedef.h: Added XML::Document class which simplifies
parsing an XML document and automatically cleans it up again.
* src/being.cpp: Fixed crash on trying to show out of range emoticon.
* src/winver.h, README, configure.ac, data/help/changes.txt,
data/help/header.txt, NEWS, CMakeLists.txt: Updated version, release
date and changes.
2008-04-03 David Athay <[email protected]>
* src/game.cpp: Tweaked disconnect dialog, hoping to fix a crash bug.
2008-03-31 Philipp Sehmisch <[email protected]>
* src/main.cpp, src/npc.cpp, src/npc.h, src/resources/npcdb.h,
src/resources/npcdb.cpp, data/npcs.xml, src/Makefile.am, tmc.cbp:
Implemented NPC XML database which maps NPC IDs to one or more
animation files and thus enables animated NPCs.
2008-03-30 Dennis Friis <[email protected]>
* configure.ac: Updated for tmwdata split.
2008-03-27 Dennis Friis <[email protected]>
* src/gui/progressbar.cpp, src/gui/scrollarea.cpp: Revert progress bar
changes and initialize mWalkTime.
2008-03-26 Dennis Friis <[email protected]>
* src/gui/progressbar.cpp, src/localplayer.cpp: Initialized some
uninitialized variables.
2008-03-23 Bjørn Lindeijer <[email protected]>
* src/engine.h, src/gui/viewport.h, src/engine.cpp,
src/net/playerhandler.cpp: Removed unnecessary forwarding method.
2008-03-16 Dennis Friis <[email protected]>
* The Mana World.dev: Updated Dev-C++ project file.
2008-03-11 Bjørn Lindeijer <[email protected]>
* data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am:
Removed unused image here too.
2008-03-11 Eugenio Favalli <[email protected]>
* data/graphics/gui/attack_target.png: Removed unused image.
2008-03-09 Dennis Friis <[email protected]>
* src/game.cpp: Pressing escape in the quit dialog closes the dialog.
* src/gui/chat.cpp, src/gui/chat.h: Fixed a bug with chat messages
without a sender which include semicolons.
* src/chat.cpp: Added "/clear" command to clear chat window.
2008-03-08 Philipp Sehmisch <[email protected]>
* tools/tmxcopy/main.cpp, tools/tmxcopy/main.map.cpp,
tools/tmxcopy/zlibutils.cpp: Fixed some width/height mixups in
TMXCopy.
2008-03-07 Bjørn Lindeijer <[email protected]>
* data/*: Moved dynamically released data to its own module (tmwdata).
2008-03-07 Eugenio Favalli <[email protected]>
* data/equipment.xml, data/graphics/items/armor-legs-chaps.png,
data/graphics/items/armour-head-cowboyblack.png,
data/graphics/items/armour-head-cowboywhite.png,
data/graphics/items/generic-snakeskin.png,
data/graphics/sprites/head-cowboyblack.png,
data/graphics/sprites/head-cowboyblack.xml,
data/graphics/sprites/head-cowboywhite.png,
data/graphics/sprites/head-cowboywhite.xml,
data/graphics/sprites/leg-chaps-female.png,
data/graphics/sprites/leg-chaps-female.xml,
data/graphics/sprites/leg-chaps-male.png,
data/graphics/sprites/leg-chaps-male.xml,
data/graphics/sprites/monster-snake.png,
data/graphics/sprites/monster-snake.xml,
data/graphics/sprites/npcs.png, data/items.xml, data/monsters.xml:
Added new items by Black Don, new xml definitions by Peavey.
2008-03-02 Eugenio Favalli <[email protected]>
* tmw.cbp: Upgraded project file to latest C::B release.
2008-03-02 Philipp Sehmisch <[email protected]>
* data/graphics/sprites/leg-jeans-female.png: fixed transparency issue.
2008-02-26 Eugenio Favalli <[email protected]>
* src/gui/minimap.cpp: Keep minimap status. Based on a patch by Knivey.
* data/graphics/tiles/tulimshar1.png, data/maps/new_3-1.tmx: Added
Modanung's mud tileset and applyed to some houses in Tulimshar.
2008-02-26 Philipp Sehmisch <[email protected]>
* data/graphics/maps/new_14-1.tmx: Fixed some monster traps on
southwest woodland.
2008-02-23 Philipp Sehmisch <[email protected]>
* data/graphics/items/generic-ironore.png, data/items.xml:
Implemented iron ore item.
* data/maps/new_10-1.tmx, data/maps/new_11-1.tmx,
data/maps/new_12-1.tmx, data/maps/new_21-1.tmx: Map fixes by
QOAL.
* data/graphics/sprites/head-mask.xml,
data/graphics/sprites/head-warlordhelm.xml:
Animaton fixes by QOAL.
2008-02-19 Philipp Sehmisch <[email protected]>
* data/maps/new_22-1.tmx: Map fixes at snake dungeon by QOAL.
2008-02-18 Eugenio Favalli <[email protected]>
* data/graphics/sprites/hairstyle7-female.xml, src/sound.cpp,
src/utils/strprintf.cpp, tmw.cbp: Fixed image name.
2008-02-13 Philipp Sehmisch <[email protected]>
* data/equipment.xml, data/items.xml,
data/graphics/items/armor-head-crusaderhelm.png,
data/graphics/items/armor-head-infantryhelm.png,
data/graphics/items/armor-head-knighthelm.png,
data/graphics/items/armor-head-warlordhelm.png,
data/graphics/sprites/head-crusaderhelm.png,
data/graphics/sprites/head-infantryhelm.png,
data/graphics/sprites/head-knighthelm.png,
data/graphics/sprites/head-warlordhelm.png,
data/graphics/sprites/head-crusaderhelm.xml,
data/graphics/sprites/head-infantryhelm.xml,
data/graphics/sprites/head-knighthelm.xml,
data/graphics/sprites/head-warlordhelm.xml: Added new headgears by
Black Don (thanks to QOAL for testing and implementation)
2008-02-12 Dennis Friis <[email protected]>
* src/localplayer.cpp, src/map.cpp, src/gui/viewport.cpp, src/being.cpp
src/map.h: Made pathfinding not halt on collision destination tile,
made moving around with mouse smoother. Added possibility to pass
through players with key controls.
2008-02-11 Philipp Sehmisch <[email protected]>
* data/maps/new_22-1.tmx: Added music and overlay to snake dungeon.
2008-02-10 Philipp Sehmisch <[email protected]>
* data/maps/new_23-1.tmx: Added Dimonds Cove outdoor map by MerlinX420.
2008-02-08 Philipp Sehmisch <[email protected]>
* data/maps/new_14-1.tmx, data/maps/new_22-1.tmx: Added Dimonds Cove
outdoor map by MerlinX420. Fixed some map bugs in snake dungeon.
* data/items.xml: Added chicken leg meta information.
2008-01-28 Bjørn Lindeijer <[email protected]>
* src/gui/sell.cpp, src/gui/window.cpp, src/gui/inventorywindow.h,
src/gui/buy.h, src/gui/itemshortcutwindow.cpp,
src/gui/inventorywindow.cpp, src/gui/buy.cpp, src/gui/sell.h,
src/gui/window.h, src/gui/windowlistener.h,
src/gui/itemshortcutwindow.h, src/CMakeLists.txt, src/Makefile.am:
Used the gcn::WidgetListener instead of our WindowListener.
2008-01-26 Bjørn Lindeijer <[email protected]>
* src/gui/trade.h, src/game.h, src/being.h: Fixed a GCC 4.3 compile
error and constified the usage of auto_ptr, since that's the way in
which we are using them.
2008-01-23 Bjørn Lindeijer <[email protected]>
* src/gui/char_server.cpp, src/gui/window.cpp, src/gui/checkbox.h,
src/gui/playerbox.h, src/gui/button.cpp, src/gui/chat.cpp,
src/gui/slider.cpp, src/gui/tabbedcontainer.cpp, src/gui/textfield.h,
src/gui/shoplistbox.cpp, src/gui/register.cpp,
src/gui/radiobutton.cpp, src/gui/textbox.cpp, src/gui/login.cpp,
src/gui/setup_audio.cpp, src/gui/setup_video.cpp,
src/gui/textfield.cpp, src/gui/playerbox.cpp,
src/gui/setup_joystick.cpp, src/gui/scrollarea.h,
src/gui/windowlistener.h, src/gui/checkbox.cpp,
src/gui/scrollarea.cpp: Compile against Guichan 0.8.0. Some issues
with ShopListBox left and not trying to use their new TabbedArea,
SelectionListener and WidgetListener yet. Also needs more testing.
* src/gui/trade.cpp, src/gui/sell.cpp, src/gui/inventorywindow.h,
src/gui/selectionlistener.h, src/gui/itemcontainer.h,
src/gui/shoplistbox.cpp, src/gui/shoplistbox.h, src/gui/listbox.h,
src/gui/buy.h, src/gui/inventorywindow.cpp, src/gui/buy.cpp,
src/gui/itemcontainer.cpp, src/gui/sell.h, src/gui/trade.h,
src/gui/listbox.cpp, src/CMakeLists.txt, src/Makefile.am: Used the
gcn::SelectionListener instead of our own.
2008-01-19 Philipp Sehmisch <[email protected]>
* data/maps/new_10-1.tmx, data/maps/new_11-1.tmx: Map fixes by 5t3v3 at
the new snow maps. Added hot spring particle effect to pond south of
snow village.
* data/graphics/particles/bubbles_32px,
data/graphics/particles/bubbles_12px,
data/graphics/particles/bubbles_8px,
data/graphics/particles/whirlpool.particle.xml: Added bubble particle
effect.
2008-01-14 Philipp Sehmisch <[email protected]>
* data/maps/new_10-1.tmx, data/maps/new_11-1.tmx: Added new versions of
snow maps by 5t3v3.
* src/sound.cpp: Fixed an error in Davids last commit (couldn't compile
that way).
2008-01-13 David Athay <[email protected]>
* src/resources/resourcemanager.h, src/resources/resourcemanager.cpp,
src/main.cpp, src/sound.cpp, src/engine.cpp: Fixed music loading from
non-default location.
2008-01-03 Philipp Sehmisch <[email protected]>
* data/maps/new_1-1.tmx, data/maps/new_3-1.tmx: Some map bugs reported
by Strump, fixed by Zipon.
2007-12-30 Philipp Sehmisch <[email protected]>
* src/gui/viewport.cpp: Added config options to set the scroll center.
* src/engine.cpp, src/engine.h, src/gui/viewport.h,
src/net/playerhandler.cpp: Retained scroll offset during map change for
smoother map transitions.
2007-12-30 Philipp Sehmisch <[email protected]>
* data/maps/new_22-1.tmx: Some mapping fixes at snake dungeon map.
* src/game.cpp, src/beingmanager.cpp, src/beingmanager.h,
src/keyboardconfig.cpp, src/keyboardconfig.h: Added a key for targeting
the nearest player character based on patches by Trinexx.
2007-12-28 Philipp Sehmisch <[email protected]>
* data/maps/new_7-1.tmx, data/maps/new_22-1.tmx: Added new map by 5t3v3
(east desert cave) and enhanced version of eastern desert by Len.
2007-12-28 Philipp Sehmisch <[email protected]>
* data/maps/new_3-1.tmx: Some mapping errors fixed by Zipon.
* src/being.cpp, src/monster.cpp, src/resources/monsterinfo.cpp,
src/resources/monsterinfo.h: Added the possibility to assign particle
effects to monsters in the monster database.
* data/monsters.xml: Added flame particle effect to fire goblin as a
proof of concept.
2007-12-26 Bjørn Lindeijer <[email protected]>
* README: Fixed year here too...
2007-12-25 Bjørn Lindeijer <[email protected]>
* data/help/header.txt: Fixed year. :)
* debian/rules: Fixed missing backslash.
* src/CMakeLists.txt: Updated CMake file.
2007-12-24 David Athay <[email protected]>
* src/game.cpp: Fixed dialog for disconnections, so it says Ok, not
yes/no.
* src/openglgraphics.cpp: Changed type so it would compile on Leopard.
2007-12-24 Bjørn Lindeijer <[email protected]>
* README, data/help/changes.txt, data/help/header.txt, NEWS: Updated
release date.
* src/game.cpp, src/gui/menuwindow.cpp, src/gui/itemcontainer.cpp,
src/main.cpp, src/CMakeLists.txt, src/net/inventoryhandler.cpp,
src/Makefile.am: Disabled non-functional item shortcut window.
* src/particleemitter.cpp: Fix compile warning.
2007-12-23 Philipp Sehmisch <[email protected]>
* src/particleemitter.cpp, src/particleemitter.h: Particle images
are now reference-counted properly.
* src/resources/spritedef.cpp: Error placeholder is now used when
attempting to load a sprite definition file that doesn't exist.
* src/monster.cpp, src/player.cpp: Avoided attempts to load
"data/graphics/" when a monster or equipment piece has no sprite.
* data/graphics/particles/cookingfire.particle.xml: Removed some
particle properties that did nothing because they were misspelled.
2007-12-22 Bjørn Lindeijer <[email protected]>
* src/winver.h, README, configure.ac, INSTALL, data/help/header.txt,
NEWS, CMakeLists.txt: Updated version to 0.0.24.
* src/net/chathandler.cpp, NEWS: Make sure chat messages are also
trimmed for the local player.
2007-12-21 David Athay <[email protected]>
* src/game.cpp, src/gui/updatewindow.cpp: Attempted to fix client
freeze when unable to connect to update host, and added exit dialog
when client loses connection.
2007-12-21 Bjørn Lindeijer <[email protected]>
* src/gui/shoplistbox.cpp: Fixed shop list box not to scroll up when
the selection is removed.
* src/resources/resourcemanager.h, src/resources/resourcemanager.cpp:
Added logging of error on PHYSFS_addToSearchPath.
* src/localplayer.cpp, src/inventory.h, src/gui/inventorywindow.cpp,
src/inventory.cpp, src/localplayer.h: Fixed inventory size not
matching the size assumed by eAthena, and related memory corruption.
* src/main.cpp: Increased default chat log length.
2007-12-19 Philipp Sehmisch <[email protected]>
* data/maps/new_18-1.tmx: Fixed a map bug (monster trap) on
map 18 (woodland village surrounding)
2007-12-19 Bjørn Lindeijer <[email protected]>
* tools/upalyzer/analyse.php: Fixed association of entries to update,
added no-cache headers, added a bit of error reporting in case of
invalid zip files, kept original ordering of the update list and
sorted the list of entries on their filename.
* tools/upalyzer/analyse.php: Added list of files in each update with
indication on whether they are still used.
2007-12-18 Bjørn Lindeijer <[email protected]>
* src/main.cpp: Remember to delete the progressbar and label also when
the game was not started.
* tools/upalyzer/analyse.php: Added initial version of the update
analysis tool upalyzer.
* tools/upalyzer/analyse.php: Optimized with single loop approach and
nicer printing calls, inspired by doener's version. Also added list of
update entries and their respective update.
2007-12-14 Philipp Sehmisch <[email protected]>
* data/graphics/sprites/head-mask.png,
data/graphics/sprites/head-mask.xml,
data/graphics/sprites/head-mushroom.xml,
data/graphics/sprites/head-shroom.xml,
data/items.xml, data/equipment.xml:
Fixed some problems with the new items.
2007-12-12 Philipp Sehmisch <[email protected]>
* data/graphics/tiles/cave.png, data/graphics/tiles/cave_x2.png:
Fixed the blurred outlines of the new tiles.
2007-12-12 Bjørn Lindeijer <[email protected]>
* data/graphics/tiles/cave.png, data/graphics/tiles/cave_x2.png,
data/maps/new_4-1.tmx: Added two new cave tiles by yosuhara.
2007-12-12 Philipp Sehmisch <[email protected]>
* tools/tmxcopy/base64.cpp,
tools/tmxcopy/base64.h, tools/tmxcopy/main.cpp,
tools/tmxcopy/map.cpp, tools/tmxcopy/map.hpp,
tools/tmxcopy/readme.txt, tools/tmxcopy/tmxcopy.cbp,
tools/tmxcopy/tostring.h, tools/tmxcopy/xmlutils.cpp,
tools/tmxcopy/xmlutils.h, tools/tmxcopy/zlibutils.cpp,
tools/tmxcopy/zlibutils.h: Added my tmxcopy tool for copying
parts of maps to other maps.
2007-12-10 Bjørn Lindeijer <[email protected]>
* src/being.cpp: Include cassert header.
2007-12-10 Philipp Sehmisch <[email protected]>
* src/being.cpp, src/being.h, src/net/beinghandler.cpp,
src/net/charserverhandler.cpp, src/net/equipmenthandler.cpp,
src/player.cpp, src/player.h, data/items.xml: Simplified player
subsprite handling by treating equipment, hairstyle and base
sprites alike. This also enables gender-specific hairstyles.
* src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/log.cpp,
src/log.h: Added an option to show log messages in the chat console.
* data/items.xml,
data/graphics/sprites/hairstyle1.png,
data/graphics/sprites/hairstyle1.xml,
data/graphics/sprites/hairstyle1-male.png,
data/graphics/sprites/hairstyle1-male.xml,
data/graphics/sprites/hairstyle1-female.png,
data/graphics/sprites/hairstyle1-female.xml,
data/graphics/sprites/hairstyle2.png,
data/graphics/sprites/hairstyle2.xml,
data/graphics/sprites/hairstyle2-male.png,
data/graphics/sprites/hairstyle2-male.xml,
data/graphics/sprites/hairstyle2-female.png,
data/graphics/sprites/hairstyle2-female.xml,
data/graphics/sprites/hairstyle3.png,
data/graphics/sprites/hairstyle3.xml,
data/graphics/sprites/hairstyle3-male.png,
data/graphics/sprites/hairstyle3-male.xml,
data/graphics/sprites/hairstyle3-female.png,
data/graphics/sprites/hairstyle3-female.xml,
data/graphics/sprites/hairstyle4.png,
data/graphics/sprites/hairstyle4.xml,
data/graphics/sprites/hairstyle4-male.png,
data/graphics/sprites/hairstyle4-male.xml,
data/graphics/sprites/hairstyle4-female.png,
data/graphics/sprites/hairstyle4-female.xml,
data/graphics/sprites/hairstyle5.png,
data/graphics/sprites/hairstyle5.xml,
data/graphics/sprites/hairstyle5-male.png,
data/graphics/sprites/hairstyle5-male.xml,
data/graphics/sprites/hairstyle5-female.png,
data/graphics/sprites/hairstyle5-female.xml,
data/graphics/sprites/hairstyle6.png,
data/graphics/sprites/hairstyle6.xml,
data/graphics/sprites/hairstyle6-male.png,
data/graphics/sprites/hairstyle6-male.xml,
data/graphics/sprites/hairstyle6-female.png,
data/graphics/sprites/hairstyle6-female.xml,
data/graphics/sprites/hairstyle7.png,
data/graphics/sprites/hairstyle7.xml,
data/graphics/sprites/hairstyle7-male.png,
data/graphics/sprites/hairstyle7-male.xml,
data/graphics/sprites/hairstyle7-female.png,
data/graphics/sprites/hairstyle7-female.xml:
Implemented female hairstyles.
2007-12-09 Philipp Sehmisch <[email protected]>
* data/graphics/sprites/head-funkywinter.png,
data/graphics/sprites/head-funkywinter.xml,
data/graphics/sprites/head-xmaself.png,
data/graphics/sprites/head-xmaself.xml: New versions of funky hat
and elf hat by QOAL.
2007-12-04 Philipp Sehmisch <[email protected]>
* data/graphics/items/generic-santacookie.png,
data/items.xml: Added a new drop item for the christmas event.
2007-12-05 Bjørn Lindeijer <[email protected]>
* src/map.cpp, src/map.h: Fix drawing of very high fringe tiles by
keeping track of the maximum tile height.
* src/itemshortcut.h, src/gui/itemshortcutcontainer.h,
src/gui/itemshortcutcontainer.cpp, src/gui/itemshortcutwindow.cpp,
src/gui/itemshortcutwindow.h, src/itemshortcut.cpp: Random cleanups.
2007-12-04 Philipp Sehmisch <[email protected]>
* data/graphics/sprites/head-funkywinter.png,
data/graphics/sprites/head-funkywinter.xml,
data/graphics/sprites/head-mask.png,
data/graphics/sprites/head-mask.xml,
data/graphics/sprites/head-mushroom.png,
data/graphics/sprites/head-mushroom.xml,
data/graphics/sprites/head-shroom.png,
data/graphics/sprites/head-shroom.xml,
data/graphics/sprites/head-tophat.png,
data/graphics/sprites/head-tophat.xml,
data/graphics/sprites/head-xmaself.png,
data/graphics/sprites/head-xmaself.xml,
data/graphics/items/armor-head-xmaself.png,
data/graphics/items/armor-head-mask.png,
data/items.xml: Added/renamed some headgears for the christmas event.
2007-11-20 Philipp Sehmisch <[email protected]>
* data/graphics/maps/new_1-1.tmx,
data/graphics/maps/new_3-1.tmx,
data/graphics/maps/new_15-1.tmx: Updated desert maps with new
tiles by Len.
2007-11-16 Bjørn Lindeijer <[email protected]>
* src/floor_item.cpp, src/localplayer.cpp, src/item.cpp,
src/inventory.h, src/gui/sell.cpp, src/gui/equipmentwindow.cpp,
src/gui/shop.cpp, src/gui/shoplistbox.cpp, src/gui/shop.h,
src/gui/itemshortcutcontainer.cpp, src/gui/buy.cpp,
src/gui/itemcontainer.cpp, src/inventory.cpp, src/item.h,
src/equipment.h, src/shopitem.cpp, src/CMakeLists.txt,
src/floor_item.h, src/net/inventoryhandler.cpp, src/equipment.cpp,
src/localplayer.h, src/Makefile.am, src/resources/iteminfo.h,
src/resources/itemdb.cpp, src/resources/iteminfo.cpp, src/shopitem.h:
Moved item icon from ItemInfo class to the Item class, so that it can
be loaded on demand. Results in faster startup time and reduced memory
usage.
2007-11-16 Guillaume Melquiond <[email protected]>
* src/resources/resourcemanager.h, src/resources/resource.h,
src/resources/resourcemanager.cpp, src/resources/resource.cpp: Delayed
resource deletion by 30 seconds.
* src/resources/image.cpp: Sped up recoloring of transparent pixels.
2007-11-16 Eugenio Favalli <[email protected]>
* src/log.cpp, src/utils/wingettimeofday.h: Removed useless win32
implementation of gettimeofday.
* src/log.cpp, tmw.cbp: Fixed minor issues.
2007-11-11 Bjørn Lindeijer <[email protected]>
* src/gui/item_amount.cpp, src/gui/item_amount.h,
src/gui/inventorywindow.cpp: Moved check on dropping 1 item to the
inventory dialog.
2007-11-09 Philipp Sehmisch <[email protected]>
* data/graphics/sprites/chest-chainmail-male,
data/graphics/sprites/chest-chainmail-female,
data/graphics/sprites/chest-cotton-male,
data/graphics/sprites/chest-cotton-female,
data/graphics/sprites/chest-leather-male,
data/graphics/sprites/chest-leather-female,
data/graphics/sprites/chest-tnecksweater-male,
data/graphics/sprites/chest-tnecksweater-female,
data/graphics/sprites/chest-vnecksweater-male,
data/graphics/sprites/chest-vnecksweater-female:
Modifications at the back shading of shirt sprites by Pauan.
2007-11-04 Guillaume Melquiond <[email protected]>
* src/resources/dye.cpp, src/resources/resourcemanager.cpp: Moved
palette qualifiers to the right as the code appends things on the left.
* src/resources/spritedef.cpp, src/resources/spritedef.h,
src/resources/resourcemanager.h: Added propagation of palettes through
sprite resource names.
* data/monsters.xml, data/graphics/sprites/monster-scorpion.xml: Used
palettes on sprite names.
* data/graphics/sprites/monster-scorpion-black.xml,
data/graphics/sprites/monster-scorpion-red.xml: Removed obsolete files.
* src/player.cpp: Added hair colors.
* data/graphics/sprites/hairstyle*.xml: Removed sprite variants. Set
replaceable color.
* data/graphics/sprites/hairstyle*.png: Reduced image sizes.
* data/monsters.xml, data/graphics/sprites/monster-slime.xml,
data/graphics/sprites/monster-slime.png: Added generic slime.