diff --git a/SteamKit2/SteamKit2/SteamKit2.csproj b/SteamKit2/SteamKit2/SteamKit2.csproj index 7af40feee..50361dc06 100644 --- a/SteamKit2/SteamKit2/SteamKit2.csproj +++ b/SteamKit2/SteamKit2/SteamKit2.csproj @@ -5,7 +5,7 @@ false ..\..\SteamKit.snk .NET library that aims to interoperate with the Steam network. - Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/2.2.0-Beta.2 + Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/2.2.0 https://raw.github.com/SteamRE/SteamKit/master/Resources/Misc/steamkit_logo_128.png https://github.com/SteamRE/SteamKit https://github.com/SteamRE/SteamKit/blob/master/SteamKit2/SteamKit2/license.txt diff --git a/SteamKit2/SteamKit2/changes.txt b/SteamKit2/SteamKit2/changes.txt index 8ffc2c514..998b1cf6f 100644 --- a/SteamKit2/SteamKit2/changes.txt +++ b/SteamKit2/SteamKit2/changes.txt @@ -1,19 +1,5 @@ ------------------------------------------------------------------------------ -v 2.2.0 (Beta 2) May 15, 2019 ------------------------------------------------------------------------------- -* Added overloads for `CDNClient.DownloadManifestAsync` and `CDNClient.DownloadDepotChunkAsync` for advanced consumers that perform their own server and key management. -* The dynamic interface for WebAPI can now take a single un-named argument of `IDictionary` instead of having to pass each argument as a named parameter. -* Updated Steam enums. - -BREAKING CHANGES -* WebAPI now takes a arguments dictionary as `Dictionary`, rather than `Dictionary`. - * Arguments of type `byte[]` are converted to their Base-64 representation. - * Arguments of value `null` are treated as empty strings. - * All other arguments are converted to `string` by calling `object.ToString()` and encoded to a URL safe representation. - - ------------------------------------------------------------------------------- -v 2.2.0 (Beta 1) Feb 9, 2019 +v 2.2.0 Jun 27, 2019 ------------------------------------------------------------------------------ * Added an overload of `SteamDirectory.LoadAsync` that accepts a maximum number of servers to return. * Added `ServerRecord.TryCreateSocketServer` to try parse a record from a string. @@ -23,6 +9,9 @@ v 2.2.0 (Beta 1) Feb 9, 2019 * Added `WalletInfoCallback.Balance64` for large Steam Wallet balances. * Added more details to `DepotManifest`. * Added SteamKit version to default HTTP user agent. +* Added overloads for `CDNClient.DownloadManifestAsync` and `CDNClient.DownloadDepotChunkAsync` for advanced consumers that perform their own server and key management. +* Added `ContentServerDirectoryService` for the discovery of ContentServers. +* The dynamic interface for WebAPI can now take a single un-named argument of `IDictionary` instead of having to pass each argument as a named parameter. * Fixed concurrency issues with UDP connections. * Fixed final fallback connection to Steam when server list is unavailable. * Fixed thread safety issues in message deserialization. @@ -32,6 +21,12 @@ v 2.2.0 (Beta 1) Feb 9, 2019 * Updated Steam protocol version. * Updated Steam enums and protobufs. +BREAKING CHANGES +* WebAPI now takes a arguments dictionary as `Dictionary`, rather than `Dictionary`. + * Arguments of type `byte[]` are converted to their Base-64 representation. + * Arguments of value `null` are treated as empty strings. + * All other arguments are converted to `string` by calling `object.ToString()` and encoded to a URL safe representation. + ------------------------------------------------------------------------------ v 2.1.0 Jun 13, 2018 diff --git a/appveyor.yml b/appveyor.yml index 92eddaae8..f23fce353 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -1,4 +1,4 @@ -version: 2.1.0.{build} +version: 2.2.0.{build} os: Visual Studio 2017 cache: @@ -8,7 +8,7 @@ cache: assembly_info: patch: true file: AssemblyInfo.cs - assembly_version: "2.1.0" + assembly_version: "2.2.0" assembly_file_version: "{version}" assembly_informational_version: "{version} - CI (AppVeyor, branch: {branch})"