diff --git a/SteamKit2/SteamKit2/SteamKit2.csproj b/SteamKit2/SteamKit2/SteamKit2.csproj
index 7af40feee..50361dc06 100644
--- a/SteamKit2/SteamKit2/SteamKit2.csproj
+++ b/SteamKit2/SteamKit2/SteamKit2.csproj
@@ -5,7 +5,7 @@
false
..\..\SteamKit.snk
.NET library that aims to interoperate with the Steam network.
- Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/2.2.0-Beta.2
+ Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/2.2.0
https://raw.github.com/SteamRE/SteamKit/master/Resources/Misc/steamkit_logo_128.png
https://github.com/SteamRE/SteamKit
https://github.com/SteamRE/SteamKit/blob/master/SteamKit2/SteamKit2/license.txt
diff --git a/SteamKit2/SteamKit2/changes.txt b/SteamKit2/SteamKit2/changes.txt
index 8ffc2c514..998b1cf6f 100644
--- a/SteamKit2/SteamKit2/changes.txt
+++ b/SteamKit2/SteamKit2/changes.txt
@@ -1,19 +1,5 @@
------------------------------------------------------------------------------
-v 2.2.0 (Beta 2) May 15, 2019
-------------------------------------------------------------------------------
-* Added overloads for `CDNClient.DownloadManifestAsync` and `CDNClient.DownloadDepotChunkAsync` for advanced consumers that perform their own server and key management.
-* The dynamic interface for WebAPI can now take a single un-named argument of `IDictionary` instead of having to pass each argument as a named parameter.
-* Updated Steam enums.
-
-BREAKING CHANGES
-* WebAPI now takes a arguments dictionary as `Dictionary`, rather than `Dictionary`.
- * Arguments of type `byte[]` are converted to their Base-64 representation.
- * Arguments of value `null` are treated as empty strings.
- * All other arguments are converted to `string` by calling `object.ToString()` and encoded to a URL safe representation.
-
-
-------------------------------------------------------------------------------
-v 2.2.0 (Beta 1) Feb 9, 2019
+v 2.2.0 Jun 27, 2019
------------------------------------------------------------------------------
* Added an overload of `SteamDirectory.LoadAsync` that accepts a maximum number of servers to return.
* Added `ServerRecord.TryCreateSocketServer` to try parse a record from a string.
@@ -23,6 +9,9 @@ v 2.2.0 (Beta 1) Feb 9, 2019
* Added `WalletInfoCallback.Balance64` for large Steam Wallet balances.
* Added more details to `DepotManifest`.
* Added SteamKit version to default HTTP user agent.
+* Added overloads for `CDNClient.DownloadManifestAsync` and `CDNClient.DownloadDepotChunkAsync` for advanced consumers that perform their own server and key management.
+* Added `ContentServerDirectoryService` for the discovery of ContentServers.
+* The dynamic interface for WebAPI can now take a single un-named argument of `IDictionary` instead of having to pass each argument as a named parameter.
* Fixed concurrency issues with UDP connections.
* Fixed final fallback connection to Steam when server list is unavailable.
* Fixed thread safety issues in message deserialization.
@@ -32,6 +21,12 @@ v 2.2.0 (Beta 1) Feb 9, 2019
* Updated Steam protocol version.
* Updated Steam enums and protobufs.
+BREAKING CHANGES
+* WebAPI now takes a arguments dictionary as `Dictionary`, rather than `Dictionary`.
+ * Arguments of type `byte[]` are converted to their Base-64 representation.
+ * Arguments of value `null` are treated as empty strings.
+ * All other arguments are converted to `string` by calling `object.ToString()` and encoded to a URL safe representation.
+
------------------------------------------------------------------------------
v 2.1.0 Jun 13, 2018
diff --git a/appveyor.yml b/appveyor.yml
index 92eddaae8..f23fce353 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -1,4 +1,4 @@
-version: 2.1.0.{build}
+version: 2.2.0.{build}
os: Visual Studio 2017
cache:
@@ -8,7 +8,7 @@ cache:
assembly_info:
patch: true
file: AssemblyInfo.cs
- assembly_version: "2.1.0"
+ assembly_version: "2.2.0"
assembly_file_version: "{version}"
assembly_informational_version: "{version} - CI (AppVeyor, branch: {branch})"