This small project intends to bring some Java basics to build up a Java application with a 2D Game goal. Starting with Configuration, source of all project to a Game Loop, the project will move smoothly from basic java class to a package organized project to provide Entity, physic, rendering, etc...
- The Game class
- Java Enum as Configuration
- Start drawing with Renderer
- Add keys and mouse
- Bring Entity and its manager
- Adding Physics
- Upgrade with GameObject and Plugin <<<<<<< HEAD
- Display debugging layer
- Add Camera, Action !
- Adding Scene and SceneManager
- Display Debugging information
- Add Camera, Action !
- Scene and Scene manager
- Adding a Resource manager
- Moving with Vector2D
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