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[QUESTION] Can you disable say passive mobs via the XML? #179

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Redlotus99 opened this issue May 11, 2017 · 1 comment
Open

[QUESTION] Can you disable say passive mobs via the XML? #179

Redlotus99 opened this issue May 11, 2017 · 1 comment

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@Redlotus99
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Redlotus99 commented May 11, 2017

I am trying to disable pigs, cows and sheep in the Aroma1997 Dimensional World (Mining World - Dim 6) mod. Basically, I have tried removing these with EnderZoo and the XML,. I may be doing it wrong. If it is possible to do this can I get an example of this to add to the XML?

@CrazyPants
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CrazyPants commented May 11, 2017 via email

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