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mainwindow.h
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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QMouseEvent>
#include <vector>
#include <QPainter>
#include <random>
#include <iostream>
#include <QTimer>
#include <QThread>
#include "algorithm.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
protected:
void paintEvent(QPaintEvent *);
void mousePressEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
private slots:
void on_paint_btn_clicked();
void on_random_btn_clicked();
void on_set_start_btn_clicked();
void on_set_end_btn_clicked();
void on_start_btn_clicked();
void on_clear_btn_clicked();
void updateMap();
private:
bool reset = false;
QTimer *timer;
Ui::MainWindow *ui;
int W, M, N;
int x1, x2, y1, y2;
int degree;
bool select_start = false, select_end = false, isPaint = false;
algorithm::nodeMap p;
void resizeWindow();
void createRandomMap();
};
#endif // MAINWINDOW_H