Releases: SkyEye-FAST/unifont_utils
Releases · SkyEye-FAST/unifont_utils
Pre-release 0.2.0
Full Changelog: v0.1.2...v0.2.0
Pre-release 0.1.2
Full Changelog: v0.1.1...v0.1.2
- Added
GlyphSet.sort_glyphs()
to sort the glyphs stored in theGlyphSet
objects. - Reorganized and optimized some code logic.
Pre-release 0.1.1
Full Changelog: v0.1.0...v0.1.1
- Supported generating Unicode page images for Minecraft: Java Edition resource packs via function
save_unicode_page()
.
Pre-release 0.1.0
Full Changelog: v0.0.1...v0.1.0
- Added glyph storage feature.
- Class
Glyph
- Objects that store code points and corresponding glyphs.
- Class
GlyphSet
- Objects that store a set of
Glyph
objects. - Supports adding, removing, updating, getting glyphs, etc.
- Supports calling magic methods to complete the above operations.
- Objects that store a set of
- Class
- Supported loading and saving
.hex
files via functionload_hex_file()
andsave_hex_file()
.
Pre-release 0.0.1
- Added converter feature.
- Class
ImgConverter
andHexConverter
- Convert between glyph pixel data and Unifont
.hex
format string. - Supports different image formats.
- White as
0
, black as1
(Official). - Transparent as
0
, white as1
(Minecraft).
- White as
- Supports printing Unifont glyphs to the console.
- Able to display hexadecimal and binary strings on the left at the same time.
- Supports saving Unifont glyphs as PNG images.
- Convert between glyph pixel data and Unifont
- Class