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We're using this fantastic plugin as a Dialogue Editor inside our game TOEM and it has worked wonderfully until 3 months ago.
When we delete nodes and then reopen the graph those deleted nodes reappear and it's super tedious. It's like the ScriptableObject asset is not updated with the removed node references.
Has anything like this happened to anyone else before?
The text was updated successfully, but these errors were encountered:
Did you disable autosave? You may need to hit ctrl+s after editing your node to save changes to disk.
Sorry for such a late reply, yes we have auto save disabled, we've made our own Save button which calls the API's Save method, just like auto save does.
But is rather old so it's probably not occuring anymore in updated versions
Hello!
We're using this fantastic plugin as a Dialogue Editor inside our game TOEM and it has worked wonderfully until 3 months ago.
When we delete nodes and then reopen the graph those deleted nodes reappear and it's super tedious. It's like the ScriptableObject asset is not updated with the removed node references.
Has anything like this happened to anyone else before?
The text was updated successfully, but these errors were encountered: