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Hi - would be useful if we could force the dialog window to be redrawn every x seconds. The idea is to make it so the dialog cannot be hidden offscreen and ignored.
So for example, if the Aggro Notification is moved off screen, it is moved back to the centre of the screen after say, 60s (if it is left where it is, the end user will be none the wiser)
Personally - I have also been testing S.U.P.E.R.M.A.N. - which offers an option to redraw the dialog (link) - so if it is moved by end user it redraws in the middle of the screen.
Thanks!
The text was updated successfully, but these errors were encountered:
I know this is possible, but may be more engineering time than I can put in for the immediate next release.
For now, a fix to issue #50 will revert SwiftDialog to it's default functionality (immovable, unless -o or --moveable are passed as options and issue #48 will allow you to specify this differently for normal and aggressive mode.
Hi - would be useful if we could force the dialog window to be redrawn every x seconds. The idea is to make it so the dialog cannot be hidden offscreen and ignored.
So for example, if the Aggro Notification is moved off screen, it is moved back to the centre of the screen after say, 60s (if it is left where it is, the end user will be none the wiser)
Personally - I have also been testing S.U.P.E.R.M.A.N. - which offers an option to redraw the dialog (link) - so if it is moved by end user it redraws in the middle of the screen.
Thanks!
The text was updated successfully, but these errors were encountered: