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Skydda.cbp
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Skydda.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Skydda" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/Skydda" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Option use_console_runner="0" />
<Compiler>
<Add option="-g" />
<Add option="-DSFML_STATIC" />
<Add directory="lib/SFML-2.5.1/include" />
<Add directory="include" />
</Compiler>
<Linker>
<Add library="sfml-graphics" />
<Add library="sfml-window" />
<Add library="sfml-system" />
<Add library="sfml-audio" />
<Add directory="lib/SFML-2.5.1/lib" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/Release/Skydda" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
<Add directory="lib/SFML-2.5.1/include" />
<Add directory="include" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="sfml-graphics" />
<Add library="sfml-window" />
<Add library="sfml-system" />
<Add library="sfml-audio" />
<Add directory="lib/SFML-2.5.1/lib" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Unit filename="include/Animation.h" />
<Unit filename="include/Collision.h" />
<Unit filename="include/CoupleFloat.h" />
<Unit filename="include/Game.h" />
<Unit filename="include/GameRound.h" />
<Unit filename="include/GameScreen.h" />
<Unit filename="include/GameScreenRound.h" />
<Unit filename="include/GameScreenTimer.h" />
<Unit filename="include/GameTimer.h" />
<Unit filename="include/GlobalVariables.h" />
<Unit filename="include/HealthBar.h" />
<Unit filename="include/HealthBarView.h" />
<Unit filename="include/Map.h" />
<Unit filename="include/MapView.h" />
<Unit filename="include/MenuScreen.h" />
<Unit filename="include/Movement.h" />
<Unit filename="include/MusicManager.h" />
<Unit filename="include/ObjectInitializer.h" />
<Unit filename="include/OptionScreen.h" />
<Unit filename="include/Platform.h" />
<Unit filename="include/PlatformView.h" />
<Unit filename="include/Player.h" />
<Unit filename="include/PlayerBuilder.h" />
<Unit filename="include/PlayerSprite.h" />
<Unit filename="include/PlayerView.h" />
<Unit filename="include/PlayerViewBuilder.h" />
<Unit filename="include/Position.h" />
<Unit filename="include/PrematchScreen.h" />
<Unit filename="include/Screen.h" />
<Unit filename="include/ScreenIncluder.h" />
<Unit filename="include/SoundManager.h" />
<Unit filename="include/SpriteInitializer.h" />
<Unit filename="include/StatePlayer.h" />
<Unit filename="include/TextInitializer.h" />
<Unit filename="include/TextureLoader.h" />
<Unit filename="main.cpp" />
<Unit filename="src/Animation.cpp" />
<Unit filename="src/Collision.cpp" />
<Unit filename="src/CoupleFloat.cpp" />
<Unit filename="src/Game.cpp" />
<Unit filename="src/GameRound.cpp" />
<Unit filename="src/GameScreen.cpp" />
<Unit filename="src/GameScreenRound.cpp" />
<Unit filename="src/GameScreenTimer.cpp" />
<Unit filename="src/GameTimer.cpp" />
<Unit filename="src/HealthBar.cpp" />
<Unit filename="src/HealthBarView.cpp" />
<Unit filename="src/Map.cpp" />
<Unit filename="src/MapView.cpp" />
<Unit filename="src/MenuScreen.cpp" />
<Unit filename="src/Movement.cpp" />
<Unit filename="src/MusicManager.cpp" />
<Unit filename="src/ObjectInitializer.cpp" />
<Unit filename="src/OptionScreen.cpp" />
<Unit filename="src/Platform.cpp" />
<Unit filename="src/PlatformView.cpp" />
<Unit filename="src/Player.cpp" />
<Unit filename="src/PlayerBuilder.cpp" />
<Unit filename="src/PlayerSprite.cpp" />
<Unit filename="src/PlayerView.cpp" />
<Unit filename="src/PlayerViewBuilder.cpp" />
<Unit filename="src/Position.cpp" />
<Unit filename="src/PrematchScreen.cpp" />
<Unit filename="src/Screen.cpp" />
<Unit filename="src/ScreenIncluder.cpp" />
<Unit filename="src/SoundManager.cpp" />
<Unit filename="src/SpriteInitializer.cpp" />
<Unit filename="src/TextInitializer.cpp" />
<Unit filename="src/TextureLoader.cpp" />
<Extensions>
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>