How to implement skin-edit function by using filament attach-bone interface #94
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dandingol03
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Hello, When you create renderableInstance you access to "getFilamentAsset" and towards you to "FilamentAsset" and then you can grab attachSkin / attach-bone section as well. |
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Hi.
Recently filament repo has release
attach-bone
interface, is there any possible forSceneView
to using this attach-bone interface to implement skin-edit function.Thanks for your time.
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