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I load 3D GLTF/GLB models with a CompletableFuture like here.
Now, I perform a hitTest on this model but it seems that what I get is the coordinates of the intersection between the ray and the surrounding box of the GLB/GLTF model (not with the surface of the model).
How to get the world coordinates of the point touched by hitTest at the surface of GLB/GLTF model ?
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Hi,
I load 3D GLTF/GLB models with a CompletableFuture like here.
Now, I perform a hitTest on this model but it seems that what I get is the coordinates of the intersection between the ray and the surrounding box of the GLB/GLTF model (not with the surface of the model).
How to get the world coordinates of the point touched by hitTest at the surface of GLB/GLTF model ?
Thanks.
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