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evolution.vcxproj.filters
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evolution.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="template\template.cpp">
<Filter>template</Filter>
</ClCompile>
<ClCompile Include="game.cpp" />
<ClCompile Include="template\opencl.cpp">
<Filter>template</Filter>
</ClCompile>
<ClCompile Include="template\opengl.cpp">
<Filter>template</Filter>
</ClCompile>
<ClCompile Include="template\sprite.cpp">
<Filter>template</Filter>
</ClCompile>
<ClCompile Include="template\surface.cpp">
<Filter>template</Filter>
</ClCompile>
<ClCompile Include="template\tmplmath.cpp">
<Filter>template</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="template\common.h">
<Filter>template</Filter>
</ClInclude>
<ClInclude Include="template\precomp.h">
<Filter>template</Filter>
</ClInclude>
<ClInclude Include="game.h" />
<ClInclude Include="cl\tools.cl">
<Filter>template\cl</Filter>
</ClInclude>
<ClInclude Include="template\opencl.h">
<Filter>template</Filter>
</ClInclude>
<ClInclude Include="template\opengl.h">
<Filter>template</Filter>
</ClInclude>
<ClInclude Include="template\sprite.h">
<Filter>template</Filter>
</ClInclude>
<ClInclude Include="template\surface.h">
<Filter>template</Filter>
</ClInclude>
<ClInclude Include="template\tmplmath.h">
<Filter>template</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="template\LICENSE">
<Filter>template</Filter>
</None>
<None Include="README.md">
<Filter>template</Filter>
</None>
<None Include="cl\kernels.cl">
<Filter>template\cl</Filter>
</None>
</ItemGroup>
<ItemGroup>
<Filter Include="template">
<UniqueIdentifier>{a7d6e3cb-bfcd-438d-979f-17df241a55b4}</UniqueIdentifier>
</Filter>
<Filter Include="template\cl">
<UniqueIdentifier>{dc41819e-b6c1-4070-b4c1-0849e444ca7e}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>