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appveyor.yml
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appveyor.yml
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# Master configuration is below
# grep 'Develop configuration' to find the develop conf.
#==============================================================================#
# Master configuration #
#==============================================================================#
# configuration for "master" branch
# build in Release mode and deploy to Github
-
#---------------------------------#
# general configuration #
#---------------------------------#
# version format (you need to bump it when changing version)
version: 1.9.12
# branches
branches:
# whitelist
only:
- master
# blacklist
except:
- gh-pages
# Do not build on tags (note: otherwise appveyor keeps looping on a release)
# we simply want to build on a new push
skip_tags: true
#---------------------------------#
# environment configuration #
#---------------------------------#
# Build worker image (VM template)
image: Visual Studio 2015
# scripts that are called at very beginning, before repo cloning
init:
- git config --global core.autocrlf input
# clone directory
clone_folder: c:\projects\RemoteTech
# fetch repository as zip archive
shallow_clone: true
# environment variables
environment:
DLL_ARCH_PASS: # KSP DLLs archive password (secured)
secure: vfhIenu/wQqC0Yuy4u4tOQ==
matrix:
# set this flag to immediately finish build once one of the jobs fails.
fast_finish: true
# scripts that run after cloning repository
install:
# Note: by default, all script lines are interpreted as batch
- cmd: echo Install scripts
# setup env. variables
- cmd: echo %APPVEYOR_BUILD_FOLDER%
- cmd: set DOWNLOAD_FOLDER=%APPVEYOR_BUILD_FOLDER%\..
- cmd: set ARTIFACTS_FOLDER=%APPVEYOR_BUILD_FOLDER%\artifacts
- cmd: set GAMEDATA_FOLDER=%APPVEYOR_BUILD_FOLDER%\GameData
- cmd: set ASSEMBLY_FOLDER=%GAMEDATA_FOLDER%\RemoteTech\Plugins
# download required KSP DLLs
- cmd: curl -fsS -o%DOWNLOAD_FOLDER%\dlls.7z https://d237kiopfuf7h0.cloudfront.net/download/KSPDLL_1_12_2.zip
# extract them
- cmd: cd %DOWNLOAD_FOLDER% & dir
- cmd: 7z.exe e -p%DLL_ARCH_PASS% -o%ASSEMBLY_FOLDER% %DOWNLOAD_FOLDER%\dlls.7z
- cmd: cd %ASSEMBLY_FOLDER% & dir
#---------------------------------#
# build configuration #
#---------------------------------#
# build platform, i.e. x86, x64, Any CPU. This setting is optional.
# to add several platforms to build matrix:
platform:
#- x86
- Any CPU
# build Configuration, i.e. Debug, Release, etc.
configuration:
- Release
build:
# enable MSBuild parallel builds
parallel: true
# path to Visual Studio solution or project
project: .\src\RemoteTech\RemoteTech.sln
# MSBuild verbosity level
verbosity: normal
# scripts to run before build
before_build:
# scripts to run *after* solution is built and *before* automatic packaging occurs (web apps, NuGet packages, Azure Cloud Services)
before_package:
# delete KSP downloaded assembly files
- cmd: del %ASSEMBLY_FOLDER%\Assembly-CSharp.dll
- cmd: del %ASSEMBLY_FOLDER%\Assembly-CSharp-firstpass.dll
- cmd: del %ASSEMBLY_FOLDER%\UnityEngine.dll
- cmd: del %ASSEMBLY_FOLDER%\UnityEngine.*.dll
- cmd: cd %ASSEMBLY_FOLDER% & dir
- cmd: echo done!
# scripts to run after build
after_build:
# go to the artifact folder and zip the build directory (KSP /GameData folder)
- cmd: mkdir %ARTIFACTS_FOLDER%
- cmd: 7z.exe a %ARTIFACTS_FOLDER%\RemoteTech.zip %GAMEDATA_FOLDER%
# to run your custom scripts instead of automatic MSBuild
build_script:
# to disable automatic builds
#build: off
#---------------------------------#
# artifacts configuration #
#---------------------------------#
artifacts:
# pushing entire folder as a zip archive
- path: artifacts\RemoteTech.zip
name: rt_gd
#---------------------------------#
# deployment configuration #
#---------------------------------#
# to disable deployment
#deploy: off
# scripts to run before deployment
before_deploy:
# providers: Local, FTP, WebDeploy, AzureCS, AzureBlob, S3, NuGet, Environment
# provider names are case-sensitive!
deploy:
# Deploy to GitHub 'releases'
- provider: GitHub
# artfact we want to push on github
artifact: rt_gd
# release name pushed on github
release: RemoteTech-$(appveyor_build_version)
# auth token to push on github
auth_token:
secure: n+llubPy/E9M9wRI1EkEM+dTxzDem7dVCquHhNwHCokxKP42l2svIO9deKnClD4y
# is it a draft release?
draft: false
# is a a pre-release?
prerelease: false
# which branch?
on:
branch: master
# deploy on tag push only
#appveyor_repo_tag: true
# scripts to run after deployment
after_deploy:
# to run your custom scripts instead of provider deployments
deploy_script:
#---------------------------------#
# global handlers #
#---------------------------------#
# on successful build
on_success:
#- do something
# on build failure
on_failure:
#- do something
# after build failure or success
on_finish:
#- do something
#---------------------------------#
# notifications #
#---------------------------------#
notifications:
# Email
#- provider: Email
# to:
# subject: 'Build {{status}}' # optional
# message: "{{message}}, {{commitId}}, ..." # optional
# on_build_status_changed: true
# Github
- provider: GitHubPullRequest
auth_token:
secure: n+llubPy/E9M9wRI1EkEM+dTxzDem7dVCquHhNwHCokxKP42l2svIO9deKnClD4y
# Slack using webhook
- provider: Slack
incoming_webhook:
secure: UYWbRjEf2f/AfPVych87UTtvwwEfdk/ukZQb+PnlGzL9h7fjoQhH0IDfYoLLSguO6uGIEilbfBohUg4znkjikaVcI8OoZVxcPwXnsJliKRI=
#==============================================================================#
# Develop configuration #
#==============================================================================#
# configuration for "develop" branch
# build in Release mode and no
-
#---------------------------------#
# general configuration #
#---------------------------------#
# version format (you need to bump it when changing version)
version: 1.9.12-{build}-{branch}
# branches
branches:
# whitelist
only:
- develop
# blacklist
except:
- gh-pages
# Do not build on tags (note: otherwise appveyor keeps looping on a release)
# we simply want to build on a new push
skip_tags: true
#---------------------------------#
# environment configuration #
#---------------------------------#
# Build worker image (VM template)
image: Visual Studio 2015
# scripts that are called at very beginning, before repo cloning
init:
- git config --global core.autocrlf input
# clone directory
clone_folder: c:\projects\RemoteTech
# fetch repository as zip archive
shallow_clone: true
# environment variables
environment:
DLL_ARCH_PASS: # KSP DLLs archive password (secured)
secure: vfhIenu/wQqC0Yuy4u4tOQ==
matrix:
# set this flag to immediately finish build once one of the jobs fails.
fast_finish: true
# scripts that run after cloning repository
install:
# Note: by default, all script lines are interpreted as batch
- cmd: echo Install scripts
# setup env. variables
- cmd: echo %APPVEYOR_BUILD_FOLDER%
- cmd: set DOWNLOAD_FOLDER=%APPVEYOR_BUILD_FOLDER%\..
- cmd: set ARTIFACTS_FOLDER=%APPVEYOR_BUILD_FOLDER%\artifacts
- cmd: set GAMEDATA_FOLDER=%APPVEYOR_BUILD_FOLDER%\GameData
- cmd: set ASSEMBLY_FOLDER=%GAMEDATA_FOLDER%\RemoteTech\Plugins
# download required KSP DLLs
- cmd: curl -fsS -o%DOWNLOAD_FOLDER%\dlls.7z https://d237kiopfuf7h0.cloudfront.net/download/KSPDLL_1_12_2.zip
# extract them
- cmd: cd %DOWNLOAD_FOLDER% & dir
- cmd: 7z.exe e -p%DLL_ARCH_PASS% -o%ASSEMBLY_FOLDER% %DOWNLOAD_FOLDER%\dlls.7z
- cmd: cd %ASSEMBLY_FOLDER% & dir
#---------------------------------#
# build configuration #
#---------------------------------#
# build platform, i.e. x86, x64, Any CPU. This setting is optional.
# to add several platforms to build matrix:
platform:
#- x86
- Any CPU
# build Configuration, i.e. Debug, Release, etc.
# to add several configurations to build matrix:
configuration:
- Release
build:
# enable MSBuild parallel builds
parallel: true
# path to Visual Studio solution or project
project: .\src\RemoteTech\RemoteTech.sln
# MSBuild verbosity level
verbosity: detailed
# scripts to run before build
before_build:
# scripts to run *after* solution is built and *before* automatic packaging occurs (web apps, NuGet packages, Azure Cloud Services)
before_package:
# delete KSP downloaded assembly files
- cmd: del %ASSEMBLY_FOLDER%\Assembly-CSharp.dll
- cmd: del %ASSEMBLY_FOLDER%\Assembly-CSharp-firstpass.dll
- cmd: del %ASSEMBLY_FOLDER%\UnityEngine.dll
- cmd: del %ASSEMBLY_FOLDER%\UnityEngine.*.dll
- cmd: cd %ASSEMBLY_FOLDER% & dir
- cmd: echo done!
# scripts to run after build
after_build:
# go to the artifact folder and zip the build directory (KSP /GameData folder)
- cmd: mkdir %ARTIFACTS_FOLDER%
- cmd: 7z.exe a %ARTIFACTS_FOLDER%\RemoteTech.zip %GAMEDATA_FOLDER%
# to run your custom scripts instead of automatic MSBuild
build_script:
# to disable automatic builds
#build: off
#---------------------------------#
# artifacts configuration #
#---------------------------------#
artifacts:
# pushing entire folder as a zip archive
- path: artifacts\RemoteTech.zip
name: rt_gd
#---------------------------------#
# deployment configuration #
#---------------------------------#
# to disable deployment
#deploy: off
# scripts to run before deployment
before_deploy:
# providers: Local, FTP, WebDeploy, AzureCS, AzureBlob, S3, NuGet, Environment
# provider names are case-sensitive!
deploy:
# Deploy to GitHub 'releases'
- provider: GitHub
# artfact we want to push on github
artifact: rt_gd
# release name pushed on github
release: RemoteTech-$(appveyor_build_version)
# auth token to push on github
auth_token:
secure: n+llubPy/E9M9wRI1EkEM+dTxzDem7dVCquHhNwHCokxKP42l2svIO9deKnClD4y
# is it a draft release?
draft: false
# is a a pre-release?
prerelease: true
# which branch?
on:
branch: develop
# deploy on tag push only
appveyor_repo_tag: false
# scripts to run after deployment
after_deploy:
# to run your custom scripts instead of provider deployments
deploy_script:
#---------------------------------#
# global handlers #
#---------------------------------#
# on successful build
on_success:
#- do something
# on build failure
on_failure:
#- do something
# after build failure or success
on_finish:
#- do something
#---------------------------------#
# notifications #
#---------------------------------#
notifications:
# Email
#- provider: Email
# to:
# subject: 'Build {{status}}' # optional
# message: "{{message}}, {{commitId}}, ..." # optional
# on_build_status_changed: true
# Github
- provider: GitHubPullRequest
auth_token:
secure: n+llubPy/E9M9wRI1EkEM+dTxzDem7dVCquHhNwHCokxKP42l2svIO9deKnClD4y
# Slack using webhook
- provider: Slack
incoming_webhook:
secure: UYWbRjEf2f/AfPVych87UTtvwwEfdk/ukZQb+PnlGzL9h7fjoQhH0IDfYoLLSguO6uGIEilbfBohUg4znkjikaVcI8OoZVxcPwXnsJliKRI=