Releases: Refactorio/RedMew
Releases · Refactorio/RedMew
Release - 2020-11-13 - c83f2b7
Merge pull request #1109 from Refactorio/miner-grammor Updated en locale message
Release - 2020-11-10 - b2f5cfb
Merge pull request #1101 from Refactorio/crash-site-spy-command Added a /spy command to allow players to reveal map
Release - 2020-11-10 - 9ed9260
release/2020-11-10-9ed9260 Merge pull request #1106 from Refactorio/crash-site-artillery-wagon-c…
Release - 2020-11-09 - c13b282
Merge pull request #1094 from grilledham/gui_update Gui update
Release - 2020-11-07 - 33bcc88
release/2020-11-07-33bcc88 Merge pull request #1104 from Refactorio/revert-1099-crash-site-artil…
Release - 2020-11-05 - 92373bc
release/2020-11-05-92373bc Merge pull request #1099 from Refactorio/crash-site-artillery-wagon-c…
Release - 2020-10-30 - 5a82550
release/2020-10-30-5a82550 Merge pull request #1098 from Refactorio/Jayefuu-crash-site-scen-data…
Release - 2020-10-24 - 4c9cc3e
Merge pull request #1097 from Refactorio/Jayefuu-crashsite-patch Added Discord notification for "@crash site" when map restarts
Release - 2020-10-10 - e4712f9
Merge pull request #1096 from Refactorio/Jayefuu-patch-crashsite-restart Updated crashsite commands.lua to check total biter count
Release - 2020-10-06 - 6315136
Merge pull request #1095 from grilledham/crashsite-restart-cutscene Change crashsite cutscene surface to not spawn enemies.