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Releases: Refactorio/RedMew

Release - 2020-11-13 - c83f2b7

13 Nov 23:16
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Merge pull request #1109 from Refactorio/miner-grammor

Updated en locale message

Release - 2020-11-10 - b2f5cfb

10 Nov 21:12
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Merge pull request #1101 from Refactorio/crash-site-spy-command

Added a /spy command to allow players to reveal map

Release - 2020-11-10 - 9ed9260

10 Nov 20:56
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Merge pull request #1106 from Refactorio/crash-site-artillery-wagon-c…

Release - 2020-11-09 - c13b282

09 Nov 20:42
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Merge pull request #1094 from grilledham/gui_update

Gui update

Release - 2020-11-07 - 33bcc88

07 Nov 19:35
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Merge pull request #1104 from Refactorio/revert-1099-crash-site-artil…

Release - 2020-11-05 - 92373bc

05 Nov 16:48
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Merge pull request #1099 from Refactorio/crash-site-artillery-wagon-c…

Release - 2020-10-30 - 5a82550

30 Oct 20:55
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Merge pull request #1098 from Refactorio/Jayefuu-crash-site-scen-data…

Release - 2020-10-24 - 4c9cc3e

24 Oct 12:00
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Merge pull request #1097 from Refactorio/Jayefuu-crashsite-patch

Added Discord notification for "@crash site" when map restarts

Release - 2020-10-10 - e4712f9

10 Oct 18:44
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Merge pull request #1096 from Refactorio/Jayefuu-patch-crashsite-restart

Updated crashsite commands.lua to check total biter count

Release - 2020-10-06 - 6315136

06 Oct 16:06
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Merge pull request #1095 from grilledham/crashsite-restart-cutscene

Change crashsite cutscene surface to not spawn enemies.