Skip to content

Latest commit

 

History

History
28 lines (22 loc) · 797 Bytes

boss_cannon_sequence.md

File metadata and controls

28 lines (22 loc) · 797 Bytes

@flyoutOnly true

@hideIteration true

@explicitHints true

Cannons

Step 1

Each time Agent has their own color, and there's matching colored rings around the Time Orb. Activate the cannons in the same order as the colored rings surrounding the Time Orb.

~ tutorialhint

Pay close attention to the colored rings around the Time Orb. Use the ||hoc22.activate <color> cannon|| blocks to match the order of rings around the Time Orb. Start from the outer most ring and work your way in.

    hoc22.magentaCannon()
    hoc22.lightBlueCannon()
    hoc22.limeCannon()
    hoc22.yellowCannon()
    hoc22.lightBlueCannon()
    hoc22.yellowCannon()
    hoc22.magentaCannon()
minecraft-hoc22=github:ReWrite-Media/hoc22-ts#v0.3.12