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Copy pathN-ary_Tree_Postorder_Traversal.cpp
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N-ary_Tree_Postorder_Traversal.cpp
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#include <bits/stdc++.h>
using namespace std;
class Node{
public:
int val;
vector<Node*> children;
Node(){}
Node(int _val){
val = _val;
}
Node(int _val, vector<Node*> _children){
val = _val;
children = _children;
}
};
class Solution{
public:
vector<int> postorder(Node* root){
vector<int> result;
if(root == nullptr) return result;
traverse(root, result);
return result;
}
void traverse(Node* node, vector<int>& result){
for(Node* child : node->children){
traverse(child, result);
}
result.push_back(node->val);
}
};
int main() {
Node* child1 = new Node(5);
Node* child2 = new Node(6);
vector<Node*> children1 = {child1, child2};
Node* node1 = new Node(3, children1);
Node* node2 = new Node(2);
Node* node3 = new Node(4);
vector<Node*> children0 = {node1, node2, node3};
Node* root = new Node(1, children0);
Solution obj;
vector<int> result = obj.postorder(root);
for (int val : result) {
cout << val << " ";
}
cout << endl;
delete root;
delete node1;
delete node2;
delete node3;
delete child1;
delete child2;
return 0;
}