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keyboard_toggle_vr=cfg_keyboard_shortcuts.CreateEntry("key_toggle_vr","f11","Key to toggle VR");keyboard_center_vr=cfg_keyboard_shortcuts.CreateEntry("key_center_vr","f12","Key to center VR");keyboard_reparent_cam=cfg_keyboard_shortcuts.CreateEntry("key_reparent_cam","f2","Key to reparent camera");keyboard_scale_up=cfg_keyboard_shortcuts.CreateEntry("key_scale_up","f4","Key to scale up");keyboard_scale_down=cfg_keyboard_shortcuts.CreateEntry("key_scale_down","f3","Key to scale down");keyboard_scale_to_user=cfg_keyboard_shortcuts.CreateEntry("key_scale_to_user","f5","Key to scale to user");
BepInEx Docs: https://docs.bepinex.dev/v5.4.21/api/BepInEx.Configuration.KeyboardShortcut.html
You don't need to implement your own UI, users can edit the config file or use https://github.com/BepInEx/BepInEx.ConfigurationManager
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