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kor.po
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#: ../client/application/ui/ui_helpers.cpp:67
msgid "on"
msgstr ""
#: ../client/application/ui/ui_helpers.cpp:68
msgid "off"
msgstr ""
#: ../client/application/ui/keyboard_view.cpp:107
msgid "ok"
msgstr ""
#. The color "red"
#: ../client/application/ui/ui_skin.cpp:54
msgid "Red"
msgstr ""
#. The color "cyan"
#: ../client/application/ui/ui_skin.cpp:56
msgid "Cyan"
msgstr ""
#. The color "lime"
#: ../client/application/ui/ui_skin.cpp:58
msgid "Lime"
msgstr ""
#. The color "lime green"
#: ../client/application/ui/ui_skin.cpp:60
msgid "Lime Green"
msgstr ""
#. The color "purple"
#: ../client/application/ui/ui_skin.cpp:62
msgid "Purple"
msgstr ""
#. The color "pink"
#: ../client/application/ui/ui_skin.cpp:64
msgid "Pink"
msgstr ""
#. The color "orange"
#: ../client/application/ui/ui_skin.cpp:66
msgid "Orange"
msgstr ""
#. The color "white"
#: ../client/application/ui/ui_skin.cpp:68
msgid "White"
msgstr ""
#. The color "gray"
#: ../client/application/ui/ui_skin.cpp:70
msgid "Gray"
msgstr ""
#. The color "dark blue"
#: ../client/application/ui/ui_skin.cpp:72
msgid "Dark Blue"
msgstr ""
#. Shown in a notification when a new version of the game is
#. available.
#. The %s is replaced with a version number, for example:
#. "Update available (0.4.122)"
#: ../client/application/utils/version.cpp:72
msgid "Update available %s"
msgstr ""
#: ../client/application/game/game.cpp:178
msgid "Quick pause"
msgstr ""
#: ../client/application/game/game.cpp:184
msgid "Quick pause %s"
msgstr ""
#: ../client/application/game/ui/pause_ui.cpp:27
msgid "Continue"
msgstr ""
#: ../client/application/game/ui/pause_ui.cpp:44
msgid "Pause"
msgstr ""
#: ../client/application/game/ui/pause_ui.cpp:61
msgid "Restart"
msgstr ""
#: ../client/application/game/ui/pause_ui.cpp:79
msgid "Exit"
msgstr ""
#: ../client/application/game/ui/game_over_ui.cpp:10
msgid "Game Over"
msgstr ""
#. April 1st replacement for "Game Over". Does not need an exact
#. translation.
#: ../client/application/game/ui/game_over_ui.cpp:18
msgid "You died. Again."
msgstr ""
#. April 1st replacement for "Game Over". Feel free to be creative.
#: ../client/application/game/ui/game_over_ui.cpp:20
msgid "Insert coin to continue"
msgstr ""
#. April 1st replacement for "Game Over". Feel free to be creative.
#: ../client/application/game/ui/game_over_ui.cpp:22
msgid "You tried"
msgstr ""
#. April 1st replacement for "Game Over". Feel free to be creative.
#: ../client/application/game/ui/game_over_ui.cpp:24
msgid "It's okay, you were never going to win anyway."
msgstr ""
#: ../client/application/game/ui/game_over_ui.cpp:48
msgid "Play again"
msgstr ""
#. Shown when the player failed to achieve an objective
#: ../client/application/game/ui/game_over_ui.cpp:92
msgid "Failed"
msgstr ""
#. Shown when the player succesfully achieved an objective
#: ../client/application/game/ui/game_over_ui.cpp:98
msgid "Success!"
msgstr ""
#: ../client/application/game/ui/shared_strings.cpp:7
msgid "Failed to parse response"
msgstr ""
#: ../client/application/game/ui/shared_strings.cpp:11
msgid "Failed to contact server"
msgstr ""
#: ../client/application/game/ui/shared_strings.cpp:15
msgid "Official levels"
msgstr ""
#: ../client/application/game/ui/shared_strings.cpp:19
msgid "Community levels"
msgstr ""
#: ../client/application/game/ui/shared_strings.cpp:23
msgid "play count: %s"
msgstr ""
#: ../client/application/game/ui/shared_strings.cpp:27
msgid "time played: %s"
msgstr ""
#: ../client/application/game/ui/shared_strings.cpp:31
msgid "Casual"
msgstr ""
#: ../client/application/game/ui/shared_strings.cpp:35
msgid "Failed to sign-in!"
msgstr ""
#. Used for showing the version of a level. The %s will be replaced with a
#. version number. For example: "version 2"
#: ../client/application/game/ui/screens/screen_view_level_info.cpp:18
msgid "version %s"
msgstr ""
#. Used for showing the release date of a level. The %s will be replaced with
#. a date. For example: "released 01/02/03"
#: ../client/application/game/ui/screens/screen_view_level_info.cpp:21
msgid "released %s"
msgstr ""
#. Used if the level does not contain any information.
#: ../client/application/game/ui/screens/screen_view_level_info.cpp:23
msgid "No information available"
msgstr ""
#. Used for showing the percentage of people who managed to get a gold medal
#. for a given level.
#: ../client/application/game/ui/screens/screen_view_level_info.cpp:26
msgid "Gold medals percentage: %s"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_level_info.cpp:47
msgid "N/A"
msgstr ""
#: ../client/application/game/ui/screens/screen_download_level.cpp:34
msgid "Downloading level..."
msgstr ""
#: ../client/application/game/ui/screens/screen_download_level.cpp:62
msgid "Failed to download level."
msgstr ""
#: ../client/application/game/ui/screens/screen_specify_server_ip.cpp:19
msgid "Connect to server"
msgstr ""
#: ../client/application/game/ui/screens/screen_specify_server_ip.cpp:50
msgid "IP:"
msgstr ""
#: ../client/application/game/ui/screens/screen_specify_server_ip.cpp:58
msgid "Port:"
msgstr ""
#: ../client/application/game/ui/screens/screen_specify_server_ip.cpp:69
msgid "Connect to another room over the internet #ff0000ff(experimental)"
msgstr ""
#: ../client/application/game/ui/screens/screen_specify_server_ip.cpp:78
msgid "Connect"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_enter_password.cpp:24
msgid "Enter password"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_enter_password.cpp:26
msgid "Join"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_enter_password.cpp:42
msgid "Password:"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_touch_joystick.cpp:98
msgid "Configure joysticks"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_touch_joystick.cpp:112
msgid "Swap"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_touch_joystick.cpp:117
msgid "Reset"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_gamepad.cpp:58
msgid "Configure Gamepad"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_gamepad.cpp:64
msgid "Deadzone"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_gamepad.cpp:79
msgid "Saturation"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_gamepad.cpp:96
msgid "Curve"
msgstr ""
#: ../client/application/game/ui/screens/screen_select_multiplayer_type.cpp:18
msgid "Select multiplayer type"
msgstr ""
#: ../client/application/game/ui/screens/screen_select_multiplayer_type.cpp:22
msgid "Online multiplayer"
msgstr ""
#: ../client/application/game/ui/screens/screen_select_multiplayer_type.cpp:33
msgid "Play with people around the world!"
msgstr ""
#: ../client/application/game/ui/screens/screen_select_multiplayer_type.cpp:48
msgid "LAN multiplayer"
msgstr ""
#: ../client/application/game/ui/screens/screen_select_multiplayer_type.cpp:59
msgid "Play with people on the same network!"
msgstr ""
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:36
msgid "Local multiplayer"
msgstr ""
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:38
msgid "Help"
msgstr ""
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:45
msgid "Local multiplayer supports 2 players connected to the same wifi network."
msgstr ""
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:46
msgid "One player must create a room, which the other player joins."
msgstr ""
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:47
msgid "The wifi network does not have to be connected to the internet."
msgstr ""
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:48
msgid "Connecting to a phone's hotspot should work!"
msgstr ""
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:49
msgid "Each player need to upload the replay separately to both appear in the online leader board."
msgstr ""
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:53
msgid "Multiplayer help"
msgstr ""
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:100
msgid "Searching for rooms..."
msgstr ""
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:170
msgid "(Incompatible version)"
msgstr ""
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:190
msgid "Create room"
msgstr ""
#: ../client/application/game/ui/screens/screen_lan_create_or_join.cpp:192
msgid "Close room"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_ship.cpp:54
msgid "Configure Ship"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_ship.cpp:57
msgid "Model"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_ship.cpp:57
msgid "Trail"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_ship.cpp:57
msgid "Bullets"
msgstr ""
#. Shown in a button used to configure the style of joysticks
#: ../client/application/game/ui/screens/screen_configure_ship.cpp:436
msgid "Joysticks"
msgstr ""
#. Shown in a button used to configure the color the UI.
#: ../client/application/game/ui/screens/screen_configure_ship.cpp:446
msgid "UI colors"
msgstr ""
#: ../client/application/game/ui/screens/screen_upload_scores.cpp:53
msgid "Upload scores"
msgstr ""
#: ../client/application/game/ui/screens/screen_upload_scores.cpp:80
msgid "Nothing to upload!"
msgstr ""
#: ../client/application/game/ui/screens/screen_upload_scores.cpp:98
msgid "Failed to upload replays."
msgstr ""
#: ../client/application/game/ui/screens/screen_upload_scores.cpp:100
msgid "Upload successful"
msgstr ""
#: ../client/application/game/ui/screens/screen_upload_scores.cpp:120
msgid "Uploading replay for %s."
msgstr ""
#: ../client/application/game/ui/screens/screen_career.cpp:27
msgid "Statistics"
msgstr ""
#: ../client/application/game/ui/screens/screen_career.cpp:54
msgid "Global leaderboards"
msgstr ""
#. The message shown in the career screen that explains that the
#. stars and medals shown are *not* specific to an era.
#: ../client/application/game/ui/screens/screen_career.cpp:82
msgid "All time stars and medals"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_keyboard.cpp:119
msgid "Configure keyboard"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_keyboard.cpp:124
msgid "Move"
msgstr ""
#: ../client/application/game/ui/screens/screen_configure_keyboard.cpp:132
msgid "Shoot"
msgstr ""
#. Used in the settings. The %s is replaced with "on" or "off", for example:
#. "Mouse aim off".
#: ../client/application/game/ui/screens/screen_configure_keyboard.cpp:232
msgid "Mouse aim %s"
msgstr ""
#. Used in the settings. The %s is replaced with the name of a key, for
#. example: "Quick restart: space".
#: ../client/application/game/ui/screens/screen_configure_keyboard.cpp:236
msgid "Quick Restart: %s"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_authenticate_and_check_nat.cpp:73
msgid "Checking network..."
msgstr ""
#: ../client/application/game/ui/screens/screen_online_authenticate_and_check_nat.cpp:91
msgid "Can't play in multiplayer with a symmetric NAT."
msgstr ""
#. String shown in a button.
#. Pressing the button navigates to a screen showing additional
#. information, or opens a webpage.
#: ../client/application/game/ui/screens/screen_online_authenticate_and_check_nat.cpp:98
msgid "Learn more"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_authenticate_and_check_nat.cpp:104
msgid "Symmetric NAT error"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_authenticate_and_check_nat.cpp:106
msgid "This means that your internet connection is overly restricted and does not permit p2p multiplayer."
msgstr ""
#: ../client/application/game/ui/screens/screen_online_authenticate_and_check_nat.cpp:107
msgid "If you are using mobile internet connection, try disabling it. If you are on Wi-Fi, try using a different Wi-Fi network."
msgstr ""
#: ../client/application/game/ui/screens/screen_online_authenticate_and_check_nat.cpp:120
msgid "Failed to connect to the STUN servers."
msgstr ""
#: ../client/application/game/ui/screens/screen_online_authenticate_and_check_nat.cpp:144
msgid "Authenticating..."
msgstr ""
#: ../client/application/game/ui/screens/screen_online_authenticate_and_check_nat.cpp:157
msgid "Need the latest version of the game."
msgstr ""
#: ../client/application/game/ui/screens/screen_online_authenticate_and_check_nat.cpp:166
msgid "Failed to authenticate"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_authenticate_and_check_nat.cpp:188
msgid "Error :("
msgstr ""
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:184
msgid "Are you sure you want to report this comment?"
msgstr ""
#. Shown in a notification after successfully reporting a comment.
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:186
msgid "Successfully reported comment"
msgstr ""
#. Shown in a notification if a comment could not be reported.
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:188
msgid "Error reporting comment"
msgstr ""
#. The title of the screen where players delete comments.
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:217
msgid "Delete comment"
msgstr ""
#. Shown in a notification after successfully deleting a comment.
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:219
msgid "Successfully deleted comment"
msgstr ""
#. Shown in a notification if a comment could not be deleting.
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:221
msgid "Error deleting comment"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:224
msgid "Are you sure you want to delete this comment?"
msgstr ""
#. Used as a placeholder in the textfield where players write their comments.
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:305
msgid "<Add a comment here>"
msgstr ""
#. Displayed in a button. Pressing that button posts the comment that was
#. written by the player.
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:320
msgid "Comment"
msgstr ""
#. Shown in a notification if the player tries to post a comment that is
#. less than 3 character long.
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:326
msgid "Comment must be at least 3 characters long."
msgstr ""
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:342
msgid "Please watch your language. No insults, no swearing, no spam. We may delete any posts that infringe this rule, and block or ban offenders."
msgstr ""
#. Shown in the title of the screen where the player waits for the comment
#. to be posted to the server.
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:366
msgid "Posting comment"
msgstr ""
#. Shown in a notification after a comment was succesfully posted.
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:387
msgid "Comment posted"
msgstr ""
#. Shown in a notification after a comment was succesfully posted.
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:391
msgid "Failed to post comment"
msgstr ""
#. The title of the screen where players report comments.
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:183
msgctxt "report_screen_title"
msgid "Report comment"
msgstr ""
#. The title of the screen where players enter the comment they want to add.
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:298
msgctxt "add_comment_screen_title"
msgid "Add comment"
msgstr ""
#. Displayed in a button. The button is used in menus asking wether to
#. confirm an action.
#. For example:
#. | Are you sure you want to do X?
#. | * Yes * No
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:454
msgctxt "menu_confirm_action"
msgid "Yes"
msgstr ""
#. Displayed in a button. The button is used in menus asking whether to
#. confirm an action.
#. For example:
#. | Are you sure you want to do X?
#. | * Yes * No
#: ../client/application/game/ui/screens/screen_view_and_add_comments.cpp:467
msgctxt "menu_cancel_action"
msgid "No"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings_ui.cpp:114
msgid "UI Settings"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings_ui.cpp:131
msgid "Show in-game score"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings_ui.cpp:147
msgid "Quick Pause"
msgstr ""
#. Shown in the settings UI, next to an "on/off" switch, when the game is
#. launched from Steam.
#. This settings allows you to choose whether you want to enable the game to
#. update your "Steam status" or not.
#. The "Steam status" is the status that is shown next to your name in Steam.
#. example of a status: "Pablo Picasso -- playing Eskiv".
#: ../client/application/game/ui/screens/screen_settings_ui.cpp:168
msgid "Steam status"
msgstr ""
#. The description of the setting that allows players to toggle on or off
#. the floating text message in-game.
#: ../client/application/game/ui/screens/screen_settings_ui.cpp:188
msgid "Show optional floating text"
msgstr ""
#. Shown in a label in the settings. The %s is replaced by a percentage, for
#. example: "UI Scale: 90%"
#: ../client/application/game/ui/screens/screen_settings_ui.cpp:262
msgid "UI Scale: %s"
msgstr ""
#. Shown in a label in the settings. The %s is replaced by a percentage, for
#. example: "UI Inset: 4%"
#: ../client/application/game/ui/screens/screen_settings_ui.cpp:269
msgid "UI Inset: %s"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_list_rooms.cpp:112
msgid "Refresh"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings_language.cpp:17
msgid "Language Settings"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings_language.cpp:20
msgid "The translations are community provided!"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings_language.cpp:29
msgid "Default language"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings_language.cpp:43
msgid "Help out"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings_language.cpp:53
msgid "Contributors"
msgstr ""
#: ../client/application/game/ui/screens/screen_benchmark.cpp:29
msgid "Skip"
msgstr ""
#: ../client/application/game/ui/screens/screen_encyclopedia.cpp:37
msgid "Encyclopedia"
msgstr ""
#. The title of the screen that allows selecting the graphical appearance of
#. the touch joysticks.
#: ../client/application/game/ui/screens/screen_configure_joysticks_style.cpp:24
msgid "Joysticks style"
msgstr ""
#: ../client/application/game/ui/screens/screen_main_menu.cpp:46
msgid "Single Player"
msgstr ""
#: ../client/application/game/ui/screens/screen_main_menu.cpp:49
msgid "Play"
msgstr ""
#: ../client/application/game/ui/screens/screen_main_menu.cpp:77
msgid "Multiplayer"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_create_or_join_room.cpp:281
msgid "Joining room"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_create_or_join_room.cpp:301
msgid "The room expired"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_create_or_join_room.cpp:315
msgid "Unknown error"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_create_or_join_room.cpp:330
msgid "Failed to join room"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_create_or_join_room.cpp:344
msgid "Incorrect password"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_create_or_join_room.cpp:347
msgid "You are already in the room!"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_create_or_join_room.cpp:350
msgid "The room does not exist anymore"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_create_or_join_room.cpp:353
msgid "Room is full"
msgstr ""
#: ../client/application/game/ui/screens/screen_tutorial.cpp:31
msgid "Tutorial"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_configure_room.cpp:39
msgid "Room configuration"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_configure_room.cpp:63
msgid "2 extra characters (optional):"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_configure_room.cpp:96
msgid "Password (optional):"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_configure_room.cpp:132
msgid "Any level"
msgstr ""
#: ../client/application/game/ui/screens/screen_online_configure_room.cpp:179
msgid "Room name: %s"
msgstr ""
#: ../client/application/game/ui/screens/screen_informations_music.cpp:23
msgid "Music"
msgstr ""
#: ../client/application/game/ui/screens/screen_server_connection_closed.cpp:14
msgid "Connection error"
msgstr ""
#: ../client/application/game/ui/screens/screen_server_connection_closed.cpp:17
msgid "Lost connection to host"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings_audio.cpp:19
msgid "Audio Settings"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings_audio.cpp:28
msgid "Sound effects"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings_audio.cpp:122
msgid "Visualization"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:29
msgid "1p"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:29
msgid "2p"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:29
msgid "3p"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:29
msgid "4p"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:33
msgid "Africa"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:34
msgid "Asia"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:35
msgid "Europe"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:36
msgid "North America"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:37
msgid "Oceania"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:38
msgid "South America"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:65
msgid "personal"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:65
msgid "region"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:66
msgid "continent"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:66
msgid "world"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:143
msgid "High Scores"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_leaderboards.cpp:144
msgid "Speed Runs"
msgstr ""
#: ../client/application/game/ui/screens/screen_watch_replay.cpp:46
msgid "Failed to read replay."
msgstr ""
#: ../client/application/game/ui/screens/screen_watch_replay.cpp:75
msgid "Failed to download replay."
msgstr ""
#: ../client/application/game/ui/screens/screen_select_single_player_level.cpp:38
msgid "Official"
msgstr ""
#: ../client/application/game/ui/screens/screen_select_single_player_level.cpp:38
msgid "Community"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_level.cpp:34
msgid "World record: %s"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_level.cpp:38
msgid "Local best: %s"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_level.cpp:50
msgid "Loading..."
msgstr ""
#: ../client/application/game/ui/screens/screen_view_level.cpp:60
msgid "Failed to download manifest"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_level.cpp:175
msgid "average score: %s"
msgstr ""
#: ../client/application/game/ui/screens/screen_view_level.cpp:236
msgid "Experimental level"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings_controls.cpp:17
msgid "Controls Settings"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings_controls.cpp:27
msgid "Touchscreen"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings_controls.cpp:38
msgid "Keyboard"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings_controls.cpp:48
msgid "Gamepad"
msgstr ""
#: ../client/application/game/ui/screens/screen_informations.cpp:18
msgid "Discord server"
msgstr ""
#: ../client/application/game/ui/screens/screen_informations.cpp:24
msgid "Development videos"
msgstr ""
#. Shown in a button. This buttons lets you see a list of people that
#. contributed to the game.
#: ../client/application/game/ui/screens/screen_informations.cpp:130
msgid "Credits"
msgstr ""
#. Shown in a button. This buttons lets you see the list of programming
#. library that are used in the game.
#: ../client/application/game/ui/screens/screen_informations.cpp:144
msgid "Licenses"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings.cpp:33
msgid "Settings"
msgstr ""
#. Name of the setting for when the game is shown in a window.
#: ../client/application/game/ui/screens/screen_settings.cpp:43
msgid "Windowed"
msgstr ""
#. Name of the setting for when the game is shown in fullscreen.
#: ../client/application/game/ui/screens/screen_settings.cpp:45
msgid "Fullscreen"
msgstr ""
#. Shown in the button used for entering the screen to configure the graphics settings.
#: ../client/application/game/ui/screens/screen_settings.cpp:100
msgid "Graphics"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings.cpp:111
msgid "Controls"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings.cpp:121
msgid "Audio"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings.cpp:132
msgid "Language"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings.cpp:143
msgid "UI"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings.cpp:169
msgid "Start tutorial"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings.cpp:181
msgid "Launch intro"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings.cpp:192
msgid "Developer mode"
msgstr ""
#: ../client/application/game/ui/screens/screen_settings.cpp:246
msgid "Vibration %s"
msgstr ""
#: ../client/application/game/ui/screens/screen_multiplayer_lobby.cpp:183
msgid "Local lobby"
msgstr ""
#: ../client/application/game/ui/screens/screen_multiplayer_lobby.cpp:186
msgid "Online lobby"
msgstr ""
#: ../client/application/game/ui/screens/screen_multiplayer_lobby.cpp:192
msgid "Ready"
msgstr ""
#: ../client/application/game/ui/screens/screen_multiplayer_lobby.cpp:201
msgid "Cancel"
msgstr ""
#: ../client/application/game/ui/screens/screen_multiplayer_lobby.cpp:344
msgid "Waiting for other players..."
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:20
msgid "Change colors"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:32
msgid "Old username:"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:35
msgid "New username:"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:49
msgid "Change"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:67
msgid "Only change colors! %s"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:80
msgid "Username color change"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:88
msgid "Username change succesfull"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:99
msgid "Failed to update username"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:28
msgid "Requesting verification email"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:34
msgid "Verification email sent"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:36
msgid "Check your inbox!"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:40
msgid "Failed to resend email"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:51
msgid "Requesting password reset"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:57
msgid "Password reset email sent"
msgstr ""
#: ../client/application/game/ui/screens/accounts/screen_signin.cpp:64
msgid "Failed to request password reset"