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gamex86.vcxproj.filters
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gamex86.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<None Include="game.def" />
</ItemGroup>
<ItemGroup>
<Filter Include="src">
<UniqueIdentifier>{2b4115b2-12de-4fe1-8346-227ef381fc8d}</UniqueIdentifier>
</Filter>
<Filter Include="inc">
<UniqueIdentifier>{e1810386-02c0-4fff-8105-8a6b8bdd92a7}</UniqueIdentifier>
</Filter>
<Filter Include="inc\shared">
<UniqueIdentifier>{6f2022d4-528a-4247-8843-58553860cf6f}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="g_thread.cpp">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="vm_string.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="vm_mem.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="vm_math.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="vm_gi.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="vm_game.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="vm_ext.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="vm_debug.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="shared\shared.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="g_main.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="vm_file.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="g_file.cpp">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="g_save.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="vm_hash.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="vm.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="vm_string_list.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="vm_structlist.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="vm_list.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="vm_heap.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="g_time.cpp">
<Filter>src</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="shared\client.h">
<Filter>inc\shared</Filter>
</ClInclude>
<ClInclude Include="shared\entity.h">
<Filter>inc\shared</Filter>
</ClInclude>
<ClInclude Include="shared\api.h">
<Filter>inc\shared</Filter>
</ClInclude>
<ClInclude Include="shared\platform.h">
<Filter>inc\shared</Filter>
</ClInclude>
<ClInclude Include="shared\shared.h">
<Filter>inc\shared</Filter>
</ClInclude>
<ClInclude Include="game.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="vm_game.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="vm_opcodes.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="g_thread.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="vm_math.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="vm_debug.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="vm_mem.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="vm_string.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="vm_ext.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="vm_gi.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="vm_file.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="g_file.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="g_save.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="g_main.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="vm_hash.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="vm.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="vm_opcodes.c.h" />
<ClInclude Include="vm_structlist.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="vm_list.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="vm_heap.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="g_time.h">
<Filter>inc</Filter>
</ClInclude>
</ItemGroup>
</Project>