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config.yml
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# Which worlds should this be enabled in?
# Unlisted worlds will allow normal spawning.
enabled_worlds:
example_world
example_world_nether
# Default settings for any world and any biome.
# All settings will fall back to this if not specifically set in perWorld/perBiome settings
default:
BEE:
spawnChance: 50
CAT:
spawnChance: 50
CHICKEN:
spawnChance: 50
COW:
spawnChance: 50
DONKEY:
spawnChance: 50
FOX:
spawnChance: 50
HOGLIN:
spawnChance: 50
HORSE:
spawnChance: 50
LLAMA:
spawnChance: 50
MUSHROOM_COW:
spawnChance: 50
OCELOT:
spawnChance: 50
PANDA:
spawnChance: 50
PIG:
spawnChance: 50
RABBIT:
spawnChance: 50
SHEEP:
spawnChance: 50
STRIDER:
spawnChance: 50
TURTLE:
spawnChance: 50
WOLF:
spawnChance: 50
# Customized world settings, just add world name for the specific world.
# Any enabled_worlds that are NOT in this section will use the default settings.
# Any worlds added here that are NOT in enabled worlds will still be disabled.
example_world:
BEE:
spawnChance: 50 #default for this mob for this world.
PLAINS:
spawnChance: 100
SUNFLOWER_PLAINS:
spawnChance: 100
CAT:
spawnChance: 50 #default for this mob for this world.
CHICKEN:
spawnChance: 50 #default for this mob for this world.
PLAINS:
spawnChance: 100
SUNFLOWER_PLAINS:
spawnChance: 100
COW:
spawnChance: 50 #default for this mob for this world.
PLAINS:
spawnChance: 100
SUNFLOWER_PLAINS:
spawnChance: 100
DONKEY:
spawnChance: 50 #default for this mob for this world.
PLAINS:
spawnChance: 100
SUNFLOWER_PLAINS:
spawnChance: 100
FOX:
spawnChance: 50 #default for this mob for this world.
HOGLIN:
spawnChance: 0 #default for this mob for this world.
HORSE:
spawnChance: 50 #default for this mob for this world.
PLAINS:
spawnChance: 100
SUNFLOWER_PLAINS:
spawnChance: 100
LLAMA:
spawnChance: 50 #default for this mob for this world.
MUSHROOM_COW:
spawnChance: 0 #default for this mob for this world.
MUSHROOM_ISLAND:
spawnChance: 50
MUSHROOM_SHORE:
spawnChance: 50
OCELOT:
spawnChance: 25 #default for this mob for this world.
JUNGLE:
spawnChance: 100
JUNGLE_EDGE:
spawnChance: 100
JUNGLE_EDGE_MOUNTAINS:
spawnChance: 100
JUNGLE_HILLS:
spawnChance: 100
JUNGLE_MOUNTAINS:
spawnChance: 100
PANDA:
spawnChance: 50 #default for this mob for this world.
PIG:
spawnChance: 50 #default for this mob for this world.
PLAINS:
spawnChance: 100
SUNFLOWER_PLAINS:
spawnChance: 100
RABBIT:
spawnChance: 50 #default for this mob for this world.
PLAINS:
spawnChance: 100
SHEEP:
spawnChance: 50 #default for this mob for this world.
PLAINS:
spawnChance: 100
SUNFLOWER_PLAINS:
spawnChance: 100
STRIDER:
spawnChance: 0 #default for this mob for this world.
TURTLE:
spawnChance: 50 #default for this mob for this world.
WOLF:
spawnChance: 50 #default for this mob for this world.
FOREST:
spawnChance: 100
FOREST_HILLS:
spawnChance: 100
ROOFED_FOREST:
spawnChance: 100
TAIGA:
spawnChance: 100
TAIGA_HILLS:
spawnChance: 100
example_world_nether:
BEE:
spawnChance: 0
CAT:
spawnChance: 0
CHICKEN:
spawnChance: 0
COW:
spawnChance: 0
DONKEY:
spawnChance: 0
FOX:
spawnChance: 0
HOGLIN:
spawnChance: 50
HORSE:
spawnChance: 0
LLAMA:
spawnChance: 0
MUSHROOM_COW:
spawnChance: 0
OCELOT:
spawnChance: 0
PANDA:
spawnChance: 0
PIG:
spawnChance: 0
RABBIT:
spawnChance: 0
SHEEP:
spawnChance: 0
STRIDER:
spawnChance: 50
TURTLE:
spawnChance: 0
WOLF:
spawnChance: 0
# Enable logging (for debugging, generally leave this false unless you are having problems)
# Note that on production servers with lots of farms this log could get very big!
debug_log: false