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List of changes to keep different from original #2

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14 of 32 tasks
ProditorMagnus opened this issue May 15, 2018 · 5 comments
Open
14 of 32 tasks

List of changes to keep different from original #2

ProditorMagnus opened this issue May 15, 2018 · 5 comments
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meta repository/release process/services/documentation

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@ProditorMagnus
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ProditorMagnus commented May 15, 2018

EoMa

  • Jinn not Jinni (for now, will consider changing)
  • Remove Regen from Jinn, remove Jinn advance from DG, lower level 1 damage to 4-4, level 2 to 6-4, level 3 to 8-4 with +4 regen, lower damned shaman regen
  • Limit Matriarch of Emptiness rpg power, in rpg limit of 50
  • remove WEAPON_SPECIAL_AE_MAG_ATTACK_ONLY macro definition
  • Remove ambush.cfg on merge
  • Move special_notes & strings to text/
  • look Master of Darkness power and fix description wording in EoMa
  • custom AMLA requirements before AMLA_DEFAULT

Archaic

  • Mummy line being unbroken
  • Assimilation affects all living units
  • remove AE_ARCHAIC_ABILITY_ROCKHIDE, AE_ARCHAIC_ABILITY_DESERTSTALK, AE_ARCHAIC_ABILITY_AQUALUNG from Archaic_abilities.cfg

To consider: EoMa:

  • Too many EoMa units have regen
  • Too many Destroyers units have awe
  • Roc Rider might be too cost efficient
  • Troll Warbanner seems much weaker then other line
  • Dazzle is quite similar to hex, see if I it makes sense to handle them in same way
  • Dark Assassin might be weaker than Great Hunter
  • Increase Master of Darkness implosion damage
  • Increase Matriarch of Frost damage
  • Check toads, Toad Shaman line has strange resists
  • Striding Machine is quite healthy
  • Make hydra extra damage constant or nonrpg, or reduce scaling a lot: x+damage/y, also area effect scaling
  • Use old Matriarch of Emptiness halo - octalot reports https://forums.wesnoth.org/viewtopic.php?p=629332#p629332

Possibly outdated

  • Remove drain from Cyclops Lord (Ancient Cyclops), in return +2 damage and -2 damage for Cyclops Goliath eye
  • Unupgradable strikes: Prophet of Light dazzle; Child of Light and Mistress of Light lightstorm, with duplicate upgradable version; Air God storm, Wonderful Jinn ultra circle, Mystical Jinn ultra circle, Great Efreeti Destruction; Dark Warlord explosion; Swamp Mage and Chosen of Marsh damned flame; Master of Fire infernal wave, Omen line with upgradable alternative
  • AE_mag_Master_of_War too, but reconsider damned flame
  • Bone collector must be disabled in rpg/for leaders
  • disable awe in rpg
  • Sculpt must not affect leaders
  • EoMa 3.2.0: For RPG, please disable the Cyclops Necromancer's zombie-summoning.
  • Only Summoner can still use always hits in upgradable way, watch out
  • remove extra attack from Um
@stevecotton
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Use old Matriarch of Emptiness halo - octalot reports https://forums.wesnoth.org/viewtopic.php?p=629332#p629332

The new halo in (EoMa 3.1.2 + EoMa Resources 1.1.0) is okay, it seems that something in the old halo (in Ageless 4.19) ends up with the transparent pixels being non-transparent in Wesnoth 1.14. IMO the new halo also looks much better than the old one.

@ProditorMagnus
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52c1eaf

@ProditorMagnus
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I like old rotating halo more though.

@ProditorMagnus
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f64a35c

@stevecotton
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EoMa 3.2.0: For RPG, please disable the Cyclops Necromancer's zombie-summoning.

ProditorMagnus added a commit that referenced this issue Jul 3, 2018
@ProditorMagnus ProditorMagnus added the meta repository/release process/services/documentation label Jul 6, 2018
ProditorMagnus added a commit that referenced this issue Feb 14, 2019
@ProditorMagnus ProditorMagnus mentioned this issue Mar 23, 2023
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@ReynBolt ReynBolt mentioned this issue May 8, 2023
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