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Currently Strolle completely overrides Bevy's camera graph, making it impossible to use Bevy's effects such as bloom or TAA - if instead we exported just a texture containing the GI information, we could blend it with Bevy's raster output.
The text was updated successfully, but these errors were encountered:
Currently Strolle completely overrides Bevy's camera graph, making it impossible to use Bevy's effects such as bloom or TAA - if instead we exported just a texture containing the GI information, we could blend it with Bevy's raster output.
The text was updated successfully, but these errors were encountered: