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Here is what my player skin renders as in the program
here is how it should render
There should be full support of multiple transparency levels on the 2nd skin layer, perhaps including a slider somewhere to adjust global transparency.
The text was updated successfully, but these errors were encountered:
Here is what my player skin renders as in the program
here is how it should render
There should be full support of multiple transparency levels on the 2nd skin layer, perhaps including a slider somewhere to adjust global transparency.
The text was updated successfully, but these errors were encountered: