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I mean, doesn't the AsyncChatCommandDecorateEvent serve this purpose? |
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Is your feature request related to a problem?
when a player(or Console) execute command, Record the output and provide a method to get the message, I think sometimes this will be useful especially when this command is related to DataPacks,
/execute
,/trigger
or/function
etc.Describe the solution you'd like.
In Class ExecuteCommandEvent, add a mathod like
getResult()
(or one more setting methodsetResult()
)Describe alternatives you've considered.
Using NMS, but i think this usually not recommended.
Other
No response
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