From 1870d4da704042fcabcd086235d97149c2196ea7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nicholas=20Maccharoli=20/=20=E5=B0=8F=E6=9E=97=E5=8B=9D?= =?UTF-8?q?=E5=88=A9?= Date: Thu, 31 Oct 2024 16:01:44 +0900 Subject: [PATCH] Implement support for SFSymbol 6.0 --- .github/workflows/build.yml | 11 +- .../xcshareddata/xcschemes/SFSymbol.xcscheme | 79 + Package.swift | 4 +- README.md | 50 +- SFSymbol.podspec | 6 +- SFSymbol.xcodeproj/project.pbxproj | 197 +- .../xcschemes/SFSymbol-Package.xcscheme | 2 +- .../xcshareddata/xcschemes/SFSymbol.xcscheme | 2 +- .../Extensions/Image+SFSymbol.swift | 3 +- .../Extensions/NSImage+SFSymbol.swift | 14 +- .../Extensions/UIImage+SFSymbol.swift | 0 SFSymbol/Protocols/SymbolImage.swift | 19 + SFSymbol/SFSymbol1/SFSymbol.swift | 2837 ++++ SFSymbol/SFSymbol2/SFSymbol2.swift | 1547 ++ SFSymbol/SFSymbol3/SFSymbol3.swift | 5230 +++++++ SFSymbol/SFSymbol4/SFSymbol4.swift | 6549 ++++++++ SFSymbol/SFSymbol5/SFSymbol5.swift | 7891 ++++++++++ SFSymbol/SFSymbol6/SFSymbol6.swift | 12925 ++++++++++++++++ .../SFSymbol/Extensions/Image+SFSymbol.swift | 38 + .../Extensions/NSImage+SFSymbol.swift | 33 + .../Extensions/UIImage+SFSymbol.swift | 37 + Sources/SFSymbol/Protocols/SymbolImage.swift | 19 + Sources/SFSymbol/SFSymbol1/SFSymbol.swift | 630 +- Sources/SFSymbol/SFSymbol2/SFSymbol2.swift | 408 +- Sources/SFSymbol/SFSymbol3/SFSymbol3.swift | 1008 +- Sources/SFSymbol/SFSymbol4/SFSymbol4.swift | 1250 +- Sources/SFSymbol/SFSymbol5/SFSymbol5.swift | 1384 +- Sources/SFSymbol/SFSymbol6/SFSymbol6.swift | 12924 +++++++++++++++ Tests/LinuxMain.swift | 7 - Tests/SFSymbolTests/ImageExtensionTests.swift | 11 +- .../SFSymbolTests/UIImageExtensionTests.swift | 5 +- 31 files changed, 52633 insertions(+), 2487 deletions(-) create mode 100644 .swiftpm/xcode/xcshareddata/xcschemes/SFSymbol.xcscheme rename {Sources => SFSymbol}/Extensions/Image+SFSymbol.swift (96%) rename {Sources => SFSymbol}/Extensions/NSImage+SFSymbol.swift (75%) rename {Sources => SFSymbol}/Extensions/UIImage+SFSymbol.swift (100%) create mode 100644 SFSymbol/Protocols/SymbolImage.swift create mode 100644 SFSymbol/SFSymbol1/SFSymbol.swift create mode 100644 SFSymbol/SFSymbol2/SFSymbol2.swift create mode 100644 SFSymbol/SFSymbol3/SFSymbol3.swift create mode 100644 SFSymbol/SFSymbol4/SFSymbol4.swift create mode 100644 SFSymbol/SFSymbol5/SFSymbol5.swift create mode 100644 SFSymbol/SFSymbol6/SFSymbol6.swift create mode 100644 Sources/SFSymbol/Extensions/Image+SFSymbol.swift create mode 100644 Sources/SFSymbol/Extensions/NSImage+SFSymbol.swift create mode 100644 Sources/SFSymbol/Extensions/UIImage+SFSymbol.swift create mode 100644 Sources/SFSymbol/Protocols/SymbolImage.swift create mode 100644 Sources/SFSymbol/SFSymbol6/SFSymbol6.swift delete mode 100644 Tests/LinuxMain.swift rename UIImageExtensionTests.swift => Tests/SFSymbolTests/UIImageExtensionTests.swift (95%) diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml index 0a9d61e..26c6d6d 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/build.yml @@ -6,9 +6,12 @@ on: jobs: smoke_test_build: name: Smoke Test (Build only) - runs-on: macos-latest + runs-on: macos-14 + env: + DEVELOPER_DIR: /Applications/Xcode_16.app steps: - - name: Checkout - uses: actions/checkout@v4 + - uses: actions/checkout@v4 - name: Build - run: xcodebuild + run: xcodebuild -scheme SFSymbol -target SFSymbol + - name: Test + run: xcodebuild test -scheme SFSymbol -target SFSymbolTests diff --git a/.swiftpm/xcode/xcshareddata/xcschemes/SFSymbol.xcscheme b/.swiftpm/xcode/xcshareddata/xcschemes/SFSymbol.xcscheme new file mode 100644 index 0000000..a104262 --- /dev/null +++ b/.swiftpm/xcode/xcshareddata/xcschemes/SFSymbol.xcscheme @@ -0,0 +1,79 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Package.swift b/Package.swift index e831c2c..c7bfa95 100644 --- a/Package.swift +++ b/Package.swift @@ -1,4 +1,4 @@ -// swift-tools-version:5.1 +// swift-tools-version: 6.0 // The swift-tools-version declares the minimum version of Swift required to build this package. import PackageDescription @@ -6,7 +6,7 @@ import PackageDescription let package = Package( name: "SFSymbol", platforms: [ - .macOS(.v10_13), .iOS(.v13), .tvOS(.v13), .watchOS(.v6), + .macOS(.v11), .iOS(.v15), .tvOS(.v15), .watchOS(.v6), ], products: [ .library( diff --git a/README.md b/README.md index d8454a4..cd02421 100644 --- a/README.md +++ b/README.md @@ -1,63 +1,43 @@ -# SFSymbol: SFSymbols 5 through 1.1 +# SFSymbol: SFSymbols 6 through 1.1 ![Build Status](https://github.com/nirma/sfsymbol/actions/workflows/build.yml/badge.svg) [![Swift Package Manager compatible](https://img.shields.io/badge/Swift%20Package%20Manager-compatible-purple.svg)](https://github.com/apple/swift-package-manager) [![CocoaPods compatible](https://img.shields.io/cocoapods/v/SFSymbol.svg)](#cocoapods) [![Carthage compatible](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat)](https://github.com/Carthage/Carthage) [![License](http://img.shields.io/:license-mit-blue.svg)](http://doge.mit-license.org) -All the SFSymbols at your fingertips (SFSymbol 5 through 1.1) +All the SFSymbols at your fingertips (SFSymbol 6 through 1.1) + +![demo6](https://github.com/user-attachments/assets/5b1958b4-d3ab-4749-98c6-9b2fc04b33df) + ## Usage -`SFSymbol5`, `SFSymbol4` and so on are an `enum`s that contain the identifier strings of all of apple's SFSymbols up to version 5.0. +`SFSymbol6`, `SFSymbol5` and so on are `enum`s that contain the identifier strings of all of apple's SFSymbols version 6 through 1.1. -For example `SFSymbol.playCircle` produces the `String` `"play.circle"` that can then be used to instantiate a system symbol via: +For example `SFSymbol6.Camera.cameraMeteringPartial.image` produces a SwiftUI `Image` or omitting the `.image` part will return an enum case with the associated raw value of `"camera.metering.partial"`. -#### UIKit -```swift - UIImage(symbol: SFSymbol4.Digitalcrown.arrowClockwiseFill) -``` +https://github.com/user-attachments/assets/96eb227f-e34e-442c-b42f-e5826973030c -*or* #### SwiftUI ```swift - Image(symbol: SFSymbol4.Digitalcrown.arrowClockwiseFill) + SFSymbol6.Camera.cameraMeteringPartial.image ``` +*or* -## About -SFSymbols is a real treat from apple, Apple's official list of Symbols that are -available to use free of charge when writing software on any of Apple's recent platforms. -There is one downfall however, it is a pain in the neck to look up exact symbol names, take for example: - -`"square.and.line.vertical.and.square.fill"` - -That is a long string to remember and digging through the catalog of SF Symbols to find in would be quite a waste of time. - -Wouldn't it be easier if you could just use code completion? +#### UIKit -![](https://media.giphy.com/media/jQ7lTLsv2poo2qLkUA/giphy.gif) +```swift + UIImage(symbol: SFSymbol6.Camera.cameraMeteringPartial) +``` -Thats what this super micro library aims to do. ## Installation ### Swift Package Manager (Preferred) -Since Xcode integrated swift package manager natively into the IDE you can add SFSymbol simply by: - -**`File`-> `Swift Packages` -> `Add Package Dependency...`** - -when prompted to enter a package URL paste: - -`https://github.com/Nirma/SFSymbol` - - -and click next & finish to automagically install SFSymbol through Xcode & SPM! - -### Manual -Don't want that additional third party dependency? Then just simply copy over the file [`SFSymbol.swift`](https://github.com/Nirma/SFSymbol/blob/master/Sources/SFSymbol/SFSymbol.swift) into your project's appropriate folder! +Simply add a package to your project passing in `https://github.com/Nirma/SFSymbol` and your preferred version i.e `3.0` ### Cocoapods Just add this line to your podfile: diff --git a/SFSymbol.podspec b/SFSymbol.podspec index 8f7c100..7c21c97 100644 --- a/SFSymbol.podspec +++ b/SFSymbol.podspec @@ -3,9 +3,9 @@ Pod::Spec.new do |s| s.platform = :ios s.ios.deployment_target = '13.0' s.name = "SFSymbol" -s.summary = "SFSymbol - All the Symbols via code completion at your fingertips" +s.summary = "SFSymbol - All the SFSymbols 6 -> 1.1 via code completion at your fingertips" s.requires_arc = true -s.version = "2.3.0" +s.version = "3.0.0" s.license = { :type => "MIT", :file => "LICENSE" } @@ -17,5 +17,5 @@ s.source = { :git => "https://github.com/Nirma/SFSymbol.git", :tag => "#{s.version}" } s.source_files = "Sources/SFSymbol/*.{swift}" -s.swift_version = "5.0" +s.swift_version = "6.0" end diff --git a/SFSymbol.xcodeproj/project.pbxproj b/SFSymbol.xcodeproj/project.pbxproj index 071c12b..90bfd13 100644 --- a/SFSymbol.xcodeproj/project.pbxproj +++ b/SFSymbol.xcodeproj/project.pbxproj @@ -21,16 +21,18 @@ /* End PBXAggregateTarget section */ /* Begin PBXBuildFile section */ - 4E013E782AC1D1DF00A83669 /* SFSymbol5.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E013E772AC1D1DF00A83669 /* SFSymbol5.swift */; }; - 4ECFE97624F1598100D672A6 /* SFSymbol2.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4ECFE97224F1598100D672A6 /* SFSymbol2.swift */; }; - E14A2A1B28FEFFA700E07E33 /* SFSymbol4.swift in Sources */ = {isa = PBXBuildFile; fileRef = E14A2A1A28FEFFA700E07E33 /* SFSymbol4.swift */; }; - E14A2A2228FF05E200E07E33 /* SFSymbol3.swift in Sources */ = {isa = PBXBuildFile; fileRef = E14A2A2128FF05E200E07E33 /* SFSymbol3.swift */; }; - E1546154298FEA770016DACC /* UIImage+SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = E1546151298FEA770016DACC /* UIImage+SFSymbol.swift */; }; - E1546155298FEA770016DACC /* Image+SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = E1546152298FEA770016DACC /* Image+SFSymbol.swift */; }; - E1546156298FEA770016DACC /* NSImage+SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = E1546153298FEA770016DACC /* NSImage+SFSymbol.swift */; }; - E1CE21BD298F9556008E54B8 /* ImageExtensionTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = E1CE21BC298F9556008E54B8 /* ImageExtensionTests.swift */; }; - E1CE21BF298F9619008E54B8 /* UIImageExtensionTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = E1CE21BE298F9619008E54B8 /* UIImageExtensionTests.swift */; }; - OBJ_27 /* SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = OBJ_9 /* SFSymbol.swift */; }; + 4E53C3ED2CD3A73E0058EA82 /* SymbolImage.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3DE2CD3A73E0058EA82 /* SymbolImage.swift */; }; + 4E53C3EE2CD3A73E0058EA82 /* SFSymbol3.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3E42CD3A73E0058EA82 /* SFSymbol3.swift */; }; + 4E53C3EF2CD3A73E0058EA82 /* Image+SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3DA2CD3A73E0058EA82 /* Image+SFSymbol.swift */; }; + 4E53C3F02CD3A73E0058EA82 /* SFSymbol5.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3E82CD3A73E0058EA82 /* SFSymbol5.swift */; }; + 4E53C3F12CD3A73E0058EA82 /* SFSymbol4.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3E62CD3A73E0058EA82 /* SFSymbol4.swift */; }; + 4E53C3F22CD3A73E0058EA82 /* SFSymbol2.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3E22CD3A73E0058EA82 /* SFSymbol2.swift */; }; + 4E53C3F32CD3A73E0058EA82 /* SFSymbol6.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3EA2CD3A73E0058EA82 /* SFSymbol6.swift */; }; + 4E53C3F42CD3A73E0058EA82 /* NSImage+SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3DB2CD3A73E0058EA82 /* NSImage+SFSymbol.swift */; }; + 4E53C3F52CD3A73E0058EA82 /* UIImage+SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3DC2CD3A73E0058EA82 /* UIImage+SFSymbol.swift */; }; + 4E53C3F62CD3A73E0058EA82 /* SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3E02CD3A73E0058EA82 /* SFSymbol.swift */; }; + 4E53C3FB2CD3A77B0058EA82 /* UIImageExtensionTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3F82CD3A77B0058EA82 /* UIImageExtensionTests.swift */; }; + 4E53C3FC2CD3A77B0058EA82 /* ImageExtensionTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3F72CD3A77B0058EA82 /* ImageExtensionTests.swift */; }; OBJ_34 /* Package.swift in Sources */ = {isa = PBXBuildFile; fileRef = OBJ_6 /* Package.swift */; }; OBJ_48 /* SFSymbol.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = "SFSymbol::SFSymbol::Product" /* SFSymbol.framework */; }; /* End PBXBuildFile section */ @@ -53,22 +55,24 @@ /* End PBXContainerItemProxy section */ /* Begin PBXFileReference section */ - 4E013E772AC1D1DF00A83669 /* SFSymbol5.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol5.swift; sourceTree = ""; }; + 4E53C3DA2CD3A73E0058EA82 /* Image+SFSymbol.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = "Image+SFSymbol.swift"; sourceTree = ""; }; + 4E53C3DB2CD3A73E0058EA82 /* NSImage+SFSymbol.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = "NSImage+SFSymbol.swift"; sourceTree = ""; }; + 4E53C3DC2CD3A73E0058EA82 /* UIImage+SFSymbol.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = "UIImage+SFSymbol.swift"; sourceTree = ""; }; + 4E53C3DE2CD3A73E0058EA82 /* SymbolImage.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SymbolImage.swift; sourceTree = ""; }; + 4E53C3E02CD3A73E0058EA82 /* SFSymbol.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol.swift; sourceTree = ""; }; + 4E53C3E22CD3A73E0058EA82 /* SFSymbol2.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol2.swift; sourceTree = ""; }; + 4E53C3E42CD3A73E0058EA82 /* SFSymbol3.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol3.swift; sourceTree = ""; }; + 4E53C3E62CD3A73E0058EA82 /* SFSymbol4.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol4.swift; sourceTree = ""; }; + 4E53C3E82CD3A73E0058EA82 /* SFSymbol5.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol5.swift; sourceTree = ""; }; + 4E53C3EA2CD3A73E0058EA82 /* SFSymbol6.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol6.swift; sourceTree = ""; }; + 4E53C3F72CD3A77B0058EA82 /* ImageExtensionTests.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ImageExtensionTests.swift; sourceTree = ""; }; + 4E53C3F82CD3A77B0058EA82 /* UIImageExtensionTests.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = UIImageExtensionTests.swift; sourceTree = ""; }; 4E70E3EB23704F30004B4A4D /* SFSymbol.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SFSymbol.h; sourceTree = ""; }; 4E70E3EC23704F3C004B4A4D /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = ""; }; - 4ECFE97224F1598100D672A6 /* SFSymbol2.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = SFSymbol2.swift; sourceTree = ""; }; - E14A2A1A28FEFFA700E07E33 /* SFSymbol4.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol4.swift; sourceTree = ""; }; - E14A2A2128FF05E200E07E33 /* SFSymbol3.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol3.swift; sourceTree = ""; }; - E1546151298FEA770016DACC /* UIImage+SFSymbol.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; name = "UIImage+SFSymbol.swift"; path = "Sources/Extensions/UIImage+SFSymbol.swift"; sourceTree = ""; }; - E1546152298FEA770016DACC /* Image+SFSymbol.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; name = "Image+SFSymbol.swift"; path = "Sources/Extensions/Image+SFSymbol.swift"; sourceTree = ""; }; - E1546153298FEA770016DACC /* NSImage+SFSymbol.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; name = "NSImage+SFSymbol.swift"; path = "Sources/Extensions/NSImage+SFSymbol.swift"; sourceTree = ""; }; - E1CE21BC298F9556008E54B8 /* ImageExtensionTests.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; name = ImageExtensionTests.swift; path = Tests/SFSymbolTests/ImageExtensionTests.swift; sourceTree = ""; }; - E1CE21BE298F9619008E54B8 /* UIImageExtensionTests.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = UIImageExtensionTests.swift; sourceTree = ""; }; OBJ_19 /* LICENSE */ = {isa = PBXFileReference; lastKnownFileType = text; path = LICENSE; sourceTree = ""; }; OBJ_20 /* README.md */ = {isa = PBXFileReference; lastKnownFileType = net.daringfireball.markdown; path = README.md; sourceTree = ""; }; OBJ_21 /* SFSymbol.podspec */ = {isa = PBXFileReference; lastKnownFileType = text; path = SFSymbol.podspec; sourceTree = ""; }; OBJ_6 /* Package.swift */ = {isa = PBXFileReference; explicitFileType = sourcecode.swift; path = Package.swift; sourceTree = ""; }; - OBJ_9 /* SFSymbol.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol.swift; sourceTree = ""; }; "SFSymbol::SFSymbol::Product" /* SFSymbol.framework */ = {isa = PBXFileReference; explicitFileType = wrapper.framework; path = SFSymbol.framework; sourceTree = BUILT_PRODUCTS_DIR; }; "SFSymbol::SFSymbolTests::Product" /* SFSymbolTests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; path = SFSymbolTests.xctest; sourceTree = BUILT_PRODUCTS_DIR; }; /* End PBXFileReference section */ @@ -92,64 +96,103 @@ /* End PBXFrameworksBuildPhase section */ /* Begin PBXGroup section */ - 4E013E762AC1D1B900A83669 /* SFSymbol5 */ = { + 4E53C3DD2CD3A73E0058EA82 /* Extensions */ = { isa = PBXGroup; children = ( - 4E013E772AC1D1DF00A83669 /* SFSymbol5.swift */, + 4E53C3DA2CD3A73E0058EA82 /* Image+SFSymbol.swift */, + 4E53C3DB2CD3A73E0058EA82 /* NSImage+SFSymbol.swift */, + 4E53C3DC2CD3A73E0058EA82 /* UIImage+SFSymbol.swift */, ); - path = SFSymbol5; + path = Extensions; + sourceTree = ""; + }; + 4E53C3DF2CD3A73E0058EA82 /* Protocols */ = { + isa = PBXGroup; + children = ( + 4E53C3DE2CD3A73E0058EA82 /* SymbolImage.swift */, + ); + path = Protocols; sourceTree = ""; }; - E14A2A1D28FEFFEC00E07E33 /* SFSymbol1 */ = { + 4E53C3E12CD3A73E0058EA82 /* SFSymbol1 */ = { isa = PBXGroup; children = ( - OBJ_9 /* SFSymbol.swift */, + 4E53C3E02CD3A73E0058EA82 /* SFSymbol.swift */, ); path = SFSymbol1; sourceTree = ""; }; - E14A2A1E28FEFFFD00E07E33 /* SFSymbol2 */ = { + 4E53C3E32CD3A73E0058EA82 /* SFSymbol2 */ = { isa = PBXGroup; children = ( - 4ECFE97224F1598100D672A6 /* SFSymbol2.swift */, + 4E53C3E22CD3A73E0058EA82 /* SFSymbol2.swift */, ); path = SFSymbol2; sourceTree = ""; }; - E14A2A1F28FF000900E07E33 /* SFSymbol3 */ = { + 4E53C3E52CD3A73E0058EA82 /* SFSymbol3 */ = { isa = PBXGroup; children = ( - E14A2A2128FF05E200E07E33 /* SFSymbol3.swift */, + 4E53C3E42CD3A73E0058EA82 /* SFSymbol3.swift */, ); path = SFSymbol3; sourceTree = ""; }; - E14A2A2028FF001800E07E33 /* SFSymbol4 */ = { + 4E53C3E72CD3A73E0058EA82 /* SFSymbol4 */ = { isa = PBXGroup; children = ( - E14A2A1A28FEFFA700E07E33 /* SFSymbol4.swift */, + 4E53C3E62CD3A73E0058EA82 /* SFSymbol4.swift */, ); path = SFSymbol4; sourceTree = ""; }; - E1546150298FEA400016DACC /* Extensions */ = { + 4E53C3E92CD3A73E0058EA82 /* SFSymbol5 */ = { isa = PBXGroup; children = ( - E1546152298FEA770016DACC /* Image+SFSymbol.swift */, - E1546153298FEA770016DACC /* NSImage+SFSymbol.swift */, - E1546151298FEA770016DACC /* UIImage+SFSymbol.swift */, + 4E53C3E82CD3A73E0058EA82 /* SFSymbol5.swift */, ); - name = Extensions; + path = SFSymbol5; sourceTree = ""; }; - OBJ_10 /* Tests */ = { + 4E53C3EB2CD3A73E0058EA82 /* SFSymbol6 */ = { isa = PBXGroup; children = ( - E1CE21BC298F9556008E54B8 /* ImageExtensionTests.swift */, - E1CE21BE298F9619008E54B8 /* UIImageExtensionTests.swift */, + 4E53C3EA2CD3A73E0058EA82 /* SFSymbol6.swift */, ); - name = Tests; - sourceTree = SOURCE_ROOT; + path = SFSymbol6; + sourceTree = ""; + }; + 4E53C3EC2CD3A73E0058EA82 /* SFSymbol */ = { + isa = PBXGroup; + children = ( + 4E53C3DD2CD3A73E0058EA82 /* Extensions */, + 4E53C3DF2CD3A73E0058EA82 /* Protocols */, + 4E53C3E12CD3A73E0058EA82 /* SFSymbol1 */, + 4E53C3E32CD3A73E0058EA82 /* SFSymbol2 */, + 4E53C3E52CD3A73E0058EA82 /* SFSymbol3 */, + 4E53C3E72CD3A73E0058EA82 /* SFSymbol4 */, + 4E53C3E92CD3A73E0058EA82 /* SFSymbol5 */, + 4E53C3EB2CD3A73E0058EA82 /* SFSymbol6 */, + ); + path = SFSymbol; + sourceTree = ""; + }; + 4E53C3F92CD3A77B0058EA82 /* SFSymbolTests */ = { + isa = PBXGroup; + children = ( + 4E53C3F72CD3A77B0058EA82 /* ImageExtensionTests.swift */, + 4E53C3F82CD3A77B0058EA82 /* UIImageExtensionTests.swift */, + ); + path = SFSymbolTests; + sourceTree = ""; + }; + 4E53C3FA2CD3A77B0058EA82 /* Tests */ = { + isa = PBXGroup; + children = ( + 4E53C3F92CD3A77B0058EA82 /* SFSymbolTests */, + ); + path = Tests; + sourceTree = ""; }; OBJ_14 /* Products */ = { isa = PBXGroup; @@ -163,40 +206,26 @@ OBJ_5 = { isa = PBXGroup; children = ( + 4E70E3EC23704F3C004B4A4D /* Info.plist */, + OBJ_19 /* LICENSE */, OBJ_6 /* Package.swift */, - OBJ_7 /* Sources */, - OBJ_10 /* Tests */, OBJ_14 /* Products */, - OBJ_19 /* LICENSE */, OBJ_20 /* README.md */, - OBJ_21 /* SFSymbol.podspec */, 4E70E3EB23704F30004B4A4D /* SFSymbol.h */, - 4E70E3EC23704F3C004B4A4D /* Info.plist */, + OBJ_21 /* SFSymbol.podspec */, + OBJ_7 /* Sources */, + 4E53C3FA2CD3A77B0058EA82 /* Tests */, ); sourceTree = ""; }; OBJ_7 /* Sources */ = { isa = PBXGroup; children = ( - E1546150298FEA400016DACC /* Extensions */, - OBJ_8 /* SFSymbol */, + 4E53C3EC2CD3A73E0058EA82 /* SFSymbol */, ); name = Sources; sourceTree = SOURCE_ROOT; }; - OBJ_8 /* SFSymbol */ = { - isa = PBXGroup; - children = ( - 4E013E762AC1D1B900A83669 /* SFSymbol5 */, - E14A2A2028FF001800E07E33 /* SFSymbol4 */, - E14A2A1F28FF000900E07E33 /* SFSymbol3 */, - E14A2A1E28FEFFFD00E07E33 /* SFSymbol2 */, - E14A2A1D28FEFFEC00E07E33 /* SFSymbol1 */, - ); - name = SFSymbol; - path = Sources/SFSymbol; - sourceTree = SOURCE_ROOT; - }; /* End PBXGroup section */ /* Begin PBXNativeTarget section */ @@ -255,7 +284,7 @@ attributes = { BuildIndependentTargetsInParallel = YES; LastSwiftMigration = 9999; - LastUpgradeCheck = 1500; + LastUpgradeCheck = 1600; TargetAttributes = { "SFSymbol::SFSymbolPackageTests::ProductTarget" = { LastSwiftMigration = 1420; @@ -291,14 +320,16 @@ isa = PBXSourcesBuildPhase; buildActionMask = 0; files = ( - E14A2A1B28FEFFA700E07E33 /* SFSymbol4.swift in Sources */, - E1546156298FEA770016DACC /* NSImage+SFSymbol.swift in Sources */, - 4ECFE97624F1598100D672A6 /* SFSymbol2.swift in Sources */, - E1546155298FEA770016DACC /* Image+SFSymbol.swift in Sources */, - OBJ_27 /* SFSymbol.swift in Sources */, - E14A2A2228FF05E200E07E33 /* SFSymbol3.swift in Sources */, - 4E013E782AC1D1DF00A83669 /* SFSymbol5.swift in Sources */, - E1546154298FEA770016DACC /* UIImage+SFSymbol.swift in Sources */, + 4E53C3ED2CD3A73E0058EA82 /* SymbolImage.swift in Sources */, + 4E53C3EE2CD3A73E0058EA82 /* SFSymbol3.swift in Sources */, + 4E53C3EF2CD3A73E0058EA82 /* Image+SFSymbol.swift in Sources */, + 4E53C3F02CD3A73E0058EA82 /* SFSymbol5.swift in Sources */, + 4E53C3F12CD3A73E0058EA82 /* SFSymbol4.swift in Sources */, + 4E53C3F22CD3A73E0058EA82 /* SFSymbol2.swift in Sources */, + 4E53C3F32CD3A73E0058EA82 /* SFSymbol6.swift in Sources */, + 4E53C3F42CD3A73E0058EA82 /* NSImage+SFSymbol.swift in Sources */, + 4E53C3F52CD3A73E0058EA82 /* UIImage+SFSymbol.swift in Sources */, + 4E53C3F62CD3A73E0058EA82 /* SFSymbol.swift in Sources */, ); runOnlyForDeploymentPostprocessing = 0; }; @@ -314,8 +345,8 @@ isa = PBXSourcesBuildPhase; buildActionMask = 0; files = ( - E1CE21BF298F9619008E54B8 /* UIImageExtensionTests.swift in Sources */, - E1CE21BD298F9556008E54B8 /* ImageExtensionTests.swift in Sources */, + 4E53C3FB2CD3A77B0058EA82 /* UIImageExtensionTests.swift in Sources */, + 4E53C3FC2CD3A77B0058EA82 /* ImageExtensionTests.swift in Sources */, ); runOnlyForDeploymentPostprocessing = 0; }; @@ -351,7 +382,7 @@ "$(inherited)", "$(TOOLCHAIN_DIR)/usr/lib/swift/macosx", ); - MACOSX_DEPLOYMENT_TARGET = "$(RECOMMENDED_MACOSX_DEPLOYMENT_TARGET)"; + MACOSX_DEPLOYMENT_TARGET = 13.5; OTHER_CFLAGS = "$(inherited)"; OTHER_LDFLAGS = "$(inherited)"; OTHER_SWIFT_FLAGS = "$(inherited)"; @@ -383,7 +414,7 @@ "$(inherited)", "$(TOOLCHAIN_DIR)/usr/lib/swift/macosx", ); - MACOSX_DEPLOYMENT_TARGET = "$(RECOMMENDED_MACOSX_DEPLOYMENT_TARGET)"; + MACOSX_DEPLOYMENT_TARGET = 13.5; OTHER_CFLAGS = "$(inherited)"; OTHER_LDFLAGS = "$(inherited)"; OTHER_SWIFT_FLAGS = "$(inherited)"; @@ -442,7 +473,7 @@ GCC_WARN_UNINITIALIZED_AUTOS = YES; GCC_WARN_UNUSED_FUNCTION = YES; GCC_WARN_UNUSED_VARIABLE = YES; - MACOSX_DEPLOYMENT_TARGET = 10.15; + MACOSX_DEPLOYMENT_TARGET = 11.5; ONLY_ACTIVE_ARCH = YES; OTHER_SWIFT_FLAGS = "$(inherited) -DXcode"; PRODUCT_NAME = "$(TARGET_NAME)"; @@ -459,6 +490,7 @@ buildSettings = { CODE_SIGN_IDENTITY = ""; LD = /usr/bin/true; + MACOSX_DEPLOYMENT_TARGET = 13.5; OTHER_SWIFT_FLAGS = "-swift-version 5 -I $(TOOLCHAIN_DIR)/usr/lib/swift/pm/4_2 -target x86_64-apple-macosx10.10 -sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.15.sdk -package-description-version 5.1"; SWIFT_VERSION = 5.0; }; @@ -469,6 +501,7 @@ buildSettings = { CODE_SIGN_IDENTITY = ""; LD = /usr/bin/true; + MACOSX_DEPLOYMENT_TARGET = 13.5; OTHER_SWIFT_FLAGS = "-swift-version 5 -I $(TOOLCHAIN_DIR)/usr/lib/swift/pm/4_2 -target x86_64-apple-macosx10.10 -sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.15.sdk -package-description-version 5.1"; SWIFT_VERSION = 5.0; }; @@ -483,6 +516,7 @@ "@executable_path/Frameworks", "@loader_path/Frameworks", ); + MACOSX_DEPLOYMENT_TARGET = 13.5; SWIFT_OPTIMIZATION_LEVEL = "-Onone"; SWIFT_VERSION = 5.0; }; @@ -497,6 +531,7 @@ "@executable_path/Frameworks", "@loader_path/Frameworks", ); + MACOSX_DEPLOYMENT_TARGET = 13.5; SWIFT_VERSION = 5.0; }; name = Release; @@ -541,7 +576,7 @@ GCC_WARN_UNINITIALIZED_AUTOS = YES; GCC_WARN_UNUSED_FUNCTION = YES; GCC_WARN_UNUSED_VARIABLE = YES; - MACOSX_DEPLOYMENT_TARGET = 10.15; + MACOSX_DEPLOYMENT_TARGET = 11.5; OTHER_SWIFT_FLAGS = "$(inherited) -DXcode"; PRODUCT_NAME = "$(TARGET_NAME)"; SDKROOT = iphoneos; @@ -556,8 +591,8 @@ OBJ_42 /* Debug */ = { isa = XCBuildConfiguration; buildSettings = { - ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES; CLANG_ENABLE_MODULES = YES; + DRIVERKIT_DEPLOYMENT_TARGET = ""; FRAMEWORK_SEARCH_PATHS = ( "$(inherited)", "$(PLATFORM_DIR)/Developer/Library/Frameworks", @@ -570,13 +605,14 @@ "@loader_path/../Frameworks", "@loader_path/Frameworks", ); - MACOSX_DEPLOYMENT_TARGET = 10.15; + MACOSX_DEPLOYMENT_TARGET = 13.5; OTHER_CFLAGS = "$(inherited)"; OTHER_LDFLAGS = "$(inherited)"; OTHER_SWIFT_FLAGS = "$(inherited)"; SWIFT_ACTIVE_COMPILATION_CONDITIONS = "$(inherited)"; SWIFT_OPTIMIZATION_LEVEL = "-Onone"; SWIFT_VERSION = 5.0; + TARGETED_DEVICE_FAMILY = "1,2,3,4,6"; TARGET_NAME = SFSymbolTests; TVOS_DEPLOYMENT_TARGET = 13.0; WATCHOS_DEPLOYMENT_TARGET = 6.0; @@ -586,8 +622,8 @@ OBJ_43 /* Release */ = { isa = XCBuildConfiguration; buildSettings = { - ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES; CLANG_ENABLE_MODULES = YES; + DRIVERKIT_DEPLOYMENT_TARGET = ""; FRAMEWORK_SEARCH_PATHS = ( "$(inherited)", "$(PLATFORM_DIR)/Developer/Library/Frameworks", @@ -600,12 +636,13 @@ "@loader_path/../Frameworks", "@loader_path/Frameworks", ); - MACOSX_DEPLOYMENT_TARGET = 10.15; + MACOSX_DEPLOYMENT_TARGET = 13.5; OTHER_CFLAGS = "$(inherited)"; OTHER_LDFLAGS = "$(inherited)"; OTHER_SWIFT_FLAGS = "$(inherited)"; SWIFT_ACTIVE_COMPILATION_CONDITIONS = "$(inherited)"; SWIFT_VERSION = 5.0; + TARGETED_DEVICE_FAMILY = "1,2,3,4,6"; TARGET_NAME = SFSymbolTests; TVOS_DEPLOYMENT_TARGET = 13.0; WATCHOS_DEPLOYMENT_TARGET = 6.0; diff --git a/SFSymbol.xcodeproj/xcshareddata/xcschemes/SFSymbol-Package.xcscheme b/SFSymbol.xcodeproj/xcshareddata/xcschemes/SFSymbol-Package.xcscheme index 75b5842..06a6541 100644 --- a/SFSymbol.xcodeproj/xcshareddata/xcschemes/SFSymbol-Package.xcscheme +++ b/SFSymbol.xcodeproj/xcshareddata/xcschemes/SFSymbol-Package.xcscheme @@ -1,6 +1,6 @@ (symbol: T) where T.RawValue == String { @@ -30,7 +29,7 @@ public extension Image { } } -@available(iOS 16, macOS 15, *) +@available(iOS 16.0, tvOS 16.0, macOS 13.0, watchOS 9.0, *) public extension Image { /// Create Image from SFSymbol with optional `variableValue` init(symbol: T, variableValue: Double? = nil) where T.RawValue == String { diff --git a/Sources/Extensions/NSImage+SFSymbol.swift b/SFSymbol/Extensions/NSImage+SFSymbol.swift similarity index 75% rename from Sources/Extensions/NSImage+SFSymbol.swift rename to SFSymbol/Extensions/NSImage+SFSymbol.swift index 2f7866e..9aa36cf 100644 --- a/Sources/Extensions/NSImage+SFSymbol.swift +++ b/SFSymbol/Extensions/NSImage+SFSymbol.swift @@ -20,14 +20,14 @@ // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. -#if canImport(Cocoa) && !targetEnvironment(macCatalyst) - import Cocoa +#if canImport(AppKit) && !targetEnvironment(macCatalyst) +import AppKit - @available(macOS 11, *) - public extension NSImage { - convenience init?(symbol: T, accessibilityDescription description: String? = nil) where T.RawValue == String { - self.init(systemSymbolName: symbol.rawValue, accessibilityDescription: description) - } +@available(macOS 11, *) +public extension NSImage { + convenience init?(symbol: T, accessibilityDescription description: String? = nil) where T.RawValue == String { + self.init(systemSymbolName: symbol.rawValue, accessibilityDescription: description) } +} #endif diff --git a/Sources/Extensions/UIImage+SFSymbol.swift b/SFSymbol/Extensions/UIImage+SFSymbol.swift similarity index 100% rename from Sources/Extensions/UIImage+SFSymbol.swift rename to SFSymbol/Extensions/UIImage+SFSymbol.swift diff --git a/SFSymbol/Protocols/SymbolImage.swift b/SFSymbol/Protocols/SymbolImage.swift new file mode 100644 index 0000000..0186839 --- /dev/null +++ b/SFSymbol/Protocols/SymbolImage.swift @@ -0,0 +1,19 @@ +// +// Untitled.swift +// SFSymbol +// +// Created by Nicko on 2024/10/31. +// + +import SwiftUI + +public protocol SymbolImage where Self: RawRepresentable, Self.RawValue == String { + var image: Image? { get } +} + + +public extension SymbolImage { + var image: Image? { + Image(systemName: rawValue) + } +} diff --git a/SFSymbol/SFSymbol1/SFSymbol.swift b/SFSymbol/SFSymbol1/SFSymbol.swift new file mode 100644 index 0000000..1cbbbb6 --- /dev/null +++ b/SFSymbol/SFSymbol1/SFSymbol.swift @@ -0,0 +1,2837 @@ +// +// SFSymbol.swift +// SFSymbol +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. + +public enum SFSymbol: String, SymbolImage { + public enum Number0: String, SymbolImage { + case circleFill = "0.circle.fill" + case circle = "0.circle" + case squareFill = "0.square.fill" + case square = "0.square" + } + + public enum Number00: String, SymbolImage { + case circleFill = "00.circle.fill" + case circle = "00.circle" + case squareFill = "00.square.fill" + case square = "00.square" + } + + public enum Number01: String, SymbolImage { + case circleFill = "01.circle.fill" + case circle = "01.circle" + case squareFill = "01.square.fill" + case square = "01.square" + } + + public enum Number02: String, SymbolImage { + case circleFill = "02.circle.fill" + case circle = "02.circle" + case squareFill = "02.square.fill" + case square = "02.square" + } + + public enum Number03: String, SymbolImage { + case circleFill = "03.circle.fill" + case circle = "03.circle" + case squareFill = "03.square.fill" + case square = "03.square" + } + + public enum Number04: String, SymbolImage { + case circleFill = "04.circle.fill" + case circle = "04.circle" + case squareFill = "04.square.fill" + case square = "04.square" + } + + public enum Number05: String, SymbolImage { + case circleFill = "05.circle.fill" + case circle = "05.circle" + case squareFill = "05.square.fill" + case square = "05.square" + } + + public enum Number06: String, SymbolImage { + case circleFill = "06.circle.fill" + case circle = "06.circle" + case squareFill = "06.square.fill" + case square = "06.square" + } + + public enum Number07: String, SymbolImage { + case circleFill = "07.circle.fill" + case circle = "07.circle" + case squareFill = "07.square.fill" + case square = "07.square" + } + + public enum Number08: String, SymbolImage { + case circleFill = "08.circle.fill" + case circle = "08.circle" + case squareFill = "08.square.fill" + case square = "08.square" + } + + public enum Number09: String, SymbolImage { + case circleFill = "09.circle.fill" + case circle = "09.circle" + case squareFill = "09.square.fill" + case square = "09.square" + } + + public enum Number1: String, SymbolImage { + case circleFill = "1.circle.fill" + case circle = "1.circle" + case magnifyingglass = "1.magnifyingglass" + case squareFill = "1.square.fill" + case square = "1.square" + } + + public enum Number10: String, SymbolImage { + case circleFill = "10.circle.fill" + case circle = "10.circle" + case squareFill = "10.square.fill" + case square = "10.square" + } + + public enum Number11: String, SymbolImage { + case circleFill = "11.circle.fill" + case circle = "11.circle" + case squareFill = "11.square.fill" + case square = "11.square" + } + + public enum Number12: String, SymbolImage { + case circleFill = "12.circle.fill" + case circle = "12.circle" + case squareFill = "12.square.fill" + case square = "12.square" + } + + public enum Number13: String, SymbolImage { + case circleFill = "13.circle.fill" + case circle = "13.circle" + case squareFill = "13.square.fill" + case square = "13.square" + } + + public enum Number14: String, SymbolImage { + case circleFill = "14.circle.fill" + case circle = "14.circle" + case squareFill = "14.square.fill" + case square = "14.square" + } + + public enum Number15: String, SymbolImage { + case circleFill = "15.circle.fill" + case circle = "15.circle" + case squareFill = "15.square.fill" + case square = "15.square" + } + + public enum Number16: String, SymbolImage { + case circleFill = "16.circle.fill" + case circle = "16.circle" + case squareFill = "16.square.fill" + case square = "16.square" + } + + public enum Number17: String, SymbolImage { + case circleFill = "17.circle.fill" + case circle = "17.circle" + case squareFill = "17.square.fill" + case square = "17.square" + } + + public enum Number18: String, SymbolImage { + case circleFill = "18.circle.fill" + case circle = "18.circle" + case squareFill = "18.square.fill" + case square = "18.square" + } + + public enum Number19: String, SymbolImage { + case circleFill = "19.circle.fill" + case circle = "19.circle" + case squareFill = "19.square.fill" + case square = "19.square" + } + + public enum Number2: String, SymbolImage { + case circleFill = "2.circle.fill" + case circle = "2.circle" + case squareFill = "2.square.fill" + case square = "2.square" + } + + public enum Number20: String, SymbolImage { + case circleFill = "20.circle.fill" + case circle = "20.circle" + case squareFill = "20.square.fill" + case square = "20.square" + } + + public enum Number21: String, SymbolImage { + case circleFill = "21.circle.fill" + case circle = "21.circle" + case squareFill = "21.square.fill" + case square = "21.square" + } + + public enum Number22: String, SymbolImage { + case circleFill = "22.circle.fill" + case circle = "22.circle" + case squareFill = "22.square.fill" + case square = "22.square" + } + + public enum Number23: String, SymbolImage { + case circleFill = "23.circle.fill" + case circle = "23.circle" + case squareFill = "23.square.fill" + case square = "23.square" + } + + public enum Number24: String, SymbolImage { + case circleFill = "24.circle.fill" + case circle = "24.circle" + case squareFill = "24.square.fill" + case square = "24.square" + } + + public enum Number25: String, SymbolImage { + case circleFill = "25.circle.fill" + case circle = "25.circle" + case squareFill = "25.square.fill" + case square = "25.square" + } + + public enum Number26: String, SymbolImage { + case circleFill = "26.circle.fill" + case circle = "26.circle" + case squareFill = "26.square.fill" + case square = "26.square" + } + + public enum Number27: String, SymbolImage { + case circleFill = "27.circle.fill" + case circle = "27.circle" + case squareFill = "27.square.fill" + case square = "27.square" + } + + public enum Number28: String, SymbolImage { + case circleFill = "28.circle.fill" + case circle = "28.circle" + case squareFill = "28.square.fill" + case square = "28.square" + } + + public enum Number29: String, SymbolImage { + case circleFill = "29.circle.fill" + case circle = "29.circle" + case squareFill = "29.square.fill" + case square = "29.square" + } + + public enum Number3: String, SymbolImage { + case circleFill = "3.circle.fill" + case circle = "3.circle" + case squareFill = "3.square.fill" + case square = "3.square" + } + + public enum Number30: String, SymbolImage { + case circleFill = "30.circle.fill" + case circle = "30.circle" + case squareFill = "30.square.fill" + case square = "30.square" + } + + public enum Number31: String, SymbolImage { + case circleFill = "31.circle.fill" + case circle = "31.circle" + case squareFill = "31.square.fill" + case square = "31.square" + } + + public enum Number32: String, SymbolImage { + case circleFill = "32.circle.fill" + case circle = "32.circle" + case squareFill = "32.square.fill" + case square = "32.square" + } + + public enum Number33: String, SymbolImage { + case circleFill = "33.circle.fill" + case circle = "33.circle" + case squareFill = "33.square.fill" + case square = "33.square" + } + + public enum Number34: String, SymbolImage { + case circleFill = "34.circle.fill" + case circle = "34.circle" + case squareFill = "34.square.fill" + case square = "34.square" + } + + public enum Number35: String, SymbolImage { + case circleFill = "35.circle.fill" + case circle = "35.circle" + case squareFill = "35.square.fill" + case square = "35.square" + } + + public enum Number36: String, SymbolImage { + case circleFill = "36.circle.fill" + case circle = "36.circle" + case squareFill = "36.square.fill" + case square = "36.square" + } + + public enum Number37: String, SymbolImage { + case circleFill = "37.circle.fill" + case circle = "37.circle" + case squareFill = "37.square.fill" + case square = "37.square" + } + + public enum Number38: String, SymbolImage { + case circleFill = "38.circle.fill" + case circle = "38.circle" + case squareFill = "38.square.fill" + case square = "38.square" + } + + public enum Number39: String, SymbolImage { + case circleFill = "39.circle.fill" + case circle = "39.circle" + case squareFill = "39.square.fill" + case square = "39.square" + } + + public enum Number4: String, SymbolImage { + case altCircleFill = "4.alt.circle.fill" + case altCircle = "4.alt.circle" + case altSquareFill = "4.alt.square.fill" + case altSquare = "4.alt.square" + case circleFill = "4.circle.fill" + case circle = "4.circle" + case squareFill = "4.square.fill" + case square = "4.square" + } + + public enum Number40: String, SymbolImage { + case circleFill = "40.circle.fill" + case circle = "40.circle" + case squareFill = "40.square.fill" + case square = "40.square" + } + + public enum Number41: String, SymbolImage { + case circleFill = "41.circle.fill" + case circle = "41.circle" + case squareFill = "41.square.fill" + case square = "41.square" + } + + public enum Number42: String, SymbolImage { + case circleFill = "42.circle.fill" + case circle = "42.circle" + case squareFill = "42.square.fill" + case square = "42.square" + } + + public enum Number43: String, SymbolImage { + case circleFill = "43.circle.fill" + case circle = "43.circle" + case squareFill = "43.square.fill" + case square = "43.square" + } + + public enum Number44: String, SymbolImage { + case circleFill = "44.circle.fill" + case circle = "44.circle" + case squareFill = "44.square.fill" + case square = "44.square" + } + + public enum Number45: String, SymbolImage { + case circleFill = "45.circle.fill" + case circle = "45.circle" + case squareFill = "45.square.fill" + case square = "45.square" + } + + public enum Number46: String, SymbolImage { + case circleFill = "46.circle.fill" + case circle = "46.circle" + case squareFill = "46.square.fill" + case square = "46.square" + } + + public enum Number47: String, SymbolImage { + case circleFill = "47.circle.fill" + case circle = "47.circle" + case squareFill = "47.square.fill" + case square = "47.square" + } + + public enum Number48: String, SymbolImage { + case circleFill = "48.circle.fill" + case circle = "48.circle" + case squareFill = "48.square.fill" + case square = "48.square" + } + + public enum Number49: String, SymbolImage { + case circleFill = "49.circle.fill" + case circle = "49.circle" + case squareFill = "49.square.fill" + case square = "49.square" + } + + public enum Number5: String, SymbolImage { + case circleFill = "5.circle.fill" + case circle = "5.circle" + case squareFill = "5.square.fill" + case square = "5.square" + } + + public enum Number50: String, SymbolImage { + case circleFill = "50.circle.fill" + case circle = "50.circle" + case squareFill = "50.square.fill" + case square = "50.square" + } + + public enum Number6: String, SymbolImage { + case altCircleFill = "6.alt.circle.fill" + case altCircle = "6.alt.circle" + case altSquareFill = "6.alt.square.fill" + case altSquare = "6.alt.square" + case circleFill = "6.circle.fill" + case circle = "6.circle" + case squareFill = "6.square.fill" + case square = "6.square" + } + + public enum Number7: String, SymbolImage { + case circleFill = "7.circle.fill" + case circle = "7.circle" + case squareFill = "7.square.fill" + case square = "7.square" + } + + public enum Number8: String, SymbolImage { + case circleFill = "8.circle.fill" + case circle = "8.circle" + case squareFill = "8.square.fill" + case square = "8.square" + } + + public enum Number9: String, SymbolImage { + case altCircleFill = "9.alt.circle.fill" + case altCircle = "9.alt.circle" + case altSquareFill = "9.alt.square.fill" + case altSquare = "9.alt.square" + case circleFill = "9.circle.fill" + case circle = "9.circle" + case squareFill = "9.square.fill" + case square = "9.square" + } + + case a + + public enum LetterA: String, SymbolImage { + case circleFill = "a.circle.fill" + case circle = "a.circle" + case squareFill = "a.square.fill" + case square = "a.square" + } + + case airplane + + case airplayaudio + + case airplayvideo + + case alarm + + public enum Alarm: String, SymbolImage { + case fill = "alarm.fill" + } + + case alt + + case ant + + public enum Ant: String, SymbolImage { + case circleFill = "ant.circle.fill" + case circle = "ant.circle" + case fill = "ant.fill" + } + + public enum Antenna: String, SymbolImage { + case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right" + } + + case app + + public enum App: String, SymbolImage { + case badgeFill = "app.badge.fill" + case badge = "app.badge" + case fill = "app.fill" + case giftFill = "app.gift.fill" + case gift = "app.gift" + } + + case archivebox + + public enum Archivebox: String, SymbolImage { + case fill = "archivebox.fill" + } + + case arkit + + public enum Arrow: String, SymbolImage { + case branch = "arrow.branch" + case clockwiseCircleFill = "arrow.clockwise.circle.fill" + case clockwiseCircle = "arrow.clockwise.circle" + case clockwiseIcloudFill = "arrow.clockwise.icloud.fill" + case clockwiseIcloud = "arrow.clockwise.icloud" + case clockwise = "arrow.clockwise" + case counterclockwiseCircleFill = "arrow.counterclockwise.circle.fill" + case counterclockwiseCircle = "arrow.counterclockwise.circle" + case counterclockwiseIcloudFill = "arrow.counterclockwise.icloud.fill" + case counterclockwiseIcloud = "arrow.counterclockwise.icloud" + case counterclockwise = "arrow.counterclockwise" + case downCircleFill = "arrow.down.circle.fill" + case downCircle = "arrow.down.circle" + case downDocFill = "arrow.down.doc.fill" + case downDoc = "arrow.down.doc" + case downLeftCircleFill = "arrow.down.left.circle.fill" + case downLeftCircle = "arrow.down.left.circle" + case downLeftSquareFill = "arrow.down.left.square.fill" + case downLeftSquare = "arrow.down.left.square" + case downLeftVideoFill = "arrow.down.left.video.fill" + case downLeftVideo = "arrow.down.left.video" + case downLeft = "arrow.down.left" + case downRightAndArrowUpLeft = "arrow.down.right.and.arrow.up.left" + case downRightCircleFill = "arrow.down.right.circle.fill" + case downRightCircle = "arrow.down.right.circle" + case downRightSquareFill = "arrow.down.right.square.fill" + case downRightSquare = "arrow.down.right.square" + case downRight = "arrow.down.right" + case downSquareFill = "arrow.down.square.fill" + case downSquare = "arrow.down.square" + case downToLineAlt = "arrow.down.to.line.alt" + case downToLine = "arrow.down.to.line" + case down = "arrow.down" + case leftAndRightCircleFill = "arrow.left.and.right.circle.fill" + case leftAndRightCircle = "arrow.left.and.right.circle" + case leftAndRightSquareFill = "arrow.left.and.right.square.fill" + case leftAndRightSquare = "arrow.left.and.right.square" + case leftAndRight = "arrow.left.and.right" + case leftCircleFill = "arrow.left.circle.fill" + case leftCircle = "arrow.left.circle" + case leftSquareFill = "arrow.left.square.fill" + case leftSquare = "arrow.left.square" + case leftToLineAlt = "arrow.left.to.line.alt" + case leftToLine = "arrow.left.to.line" + case left = "arrow.left" + case merge = "arrow.merge" + case rightArrowLeftCircleFill = "arrow.right.arrow.left.circle.fill" + case rightArrowLeftCircle = "arrow.right.arrow.left.circle" + case rightArrowLeftSquareFill = "arrow.right.arrow.left.square.fill" + case rightArrowLeftSquare = "arrow.right.arrow.left.square" + case rightArrowLeft = "arrow.right.arrow.left" + case rightCircleFill = "arrow.right.circle.fill" + case rightCircle = "arrow.right.circle" + case rightSquareFill = "arrow.right.square.fill" + case rightSquare = "arrow.right.square" + case rightToLineAlt = "arrow.right.to.line.alt" + case rightToLine = "arrow.right.to.line" + case right = "arrow.right" + case swap = "arrow.swap" + case turnDownLeft = "arrow.turn.down.left" + case turnDownRight = "arrow.turn.down.right" + case turnLeftDown = "arrow.turn.left.down" + case turnLeftUp = "arrow.turn.left.up" + case turnRightDown = "arrow.turn.right.down" + case turnRightUp = "arrow.turn.right.up" + case turnUpLeft = "arrow.turn.up.left" + case turnUpRight = "arrow.turn.up.right" + case upAndDownCircleFill = "arrow.up.and.down.circle.fill" + case upAndDownCircle = "arrow.up.and.down.circle" + case upAndDownSquareFill = "arrow.up.and.down.square.fill" + case upAndDownSquare = "arrow.up.and.down.square" + case upAndDown = "arrow.up.and.down" + case upArrowDownCircleFill = "arrow.up.arrow.down.circle.fill" + case upArrowDownCircle = "arrow.up.arrow.down.circle" + case upArrowDownSquareFill = "arrow.up.arrow.down.square.fill" + case upArrowDownSquare = "arrow.up.arrow.down.square" + case upArrowDown = "arrow.up.arrow.down" + case upBinFill = "arrow.up.bin.fill" + case upBin = "arrow.up.bin" + case upCircleFill = "arrow.up.circle.fill" + case upCircle = "arrow.up.circle" + case upDocFill = "arrow.up.doc.fill" + case upDoc = "arrow.up.doc" + case upLeftAndArrowDownRight = "arrow.up.left.and.arrow.down.right" + case upLeftCircleFill = "arrow.up.left.circle.fill" + case upLeftCircle = "arrow.up.left.circle" + case upLeftSquareFill = "arrow.up.left.square.fill" + case upLeftSquare = "arrow.up.left.square" + case upLeft = "arrow.up.left" + case upRightCircleFill = "arrow.up.right.circle.fill" + case upRightDiamondFill = "arrow.up.right.diamond.fill" + case upRightDiamond = "arrow.up.right.diamond" + case upRightSquareFill = "arrow.up.right.square.fill" + case upRightSquare = "arrow.up.right.square" + case upRightVideoFill = "arrow.up.right.video.fill" + case upRightVideo = "arrow.up.right.video" + case upRight = "arrow.up.right" + case upSquareFill = "arrow.up.square.fill" + case upSquare = "arrow.up.square" + case upToLineAlt = "arrow.up.to.line.alt" + case upToLine = "arrow.up.to.line" + case up = "arrow.up" + case uprightCircle = "arrow.upright.circle" + case uturnDownCircleFill = "arrow.uturn.down.circle.fill" + case uturnDownCircle = "arrow.uturn.down.circle" + case uturnDownSquareFill = "arrow.uturn.down.square.fill" + case uturnDownSquare = "arrow.uturn.down.square" + case uturnDown = "arrow.uturn.down" + case uturnLeftCircleFill = "arrow.uturn.left.circle.fill" + case uturnLeftCircle = "arrow.uturn.left.circle" + case uturnLeftSquareFill = "arrow.uturn.left.square.fill" + case uturnLeftSquare = "arrow.uturn.left.square" + case uturnLeft = "arrow.uturn.left" + case uturnRightCircleFill = "arrow.uturn.right.circle.fill" + case uturnRightCircle = "arrow.uturn.right.circle" + case uturnRightSquareFill = "arrow.uturn.right.square.fill" + case uturnRightSquare = "arrow.uturn.right.square" + case uturnRight = "arrow.uturn.right" + case uturnUpCircleFill = "arrow.uturn.up.circle.fill" + case uturnUpCircle = "arrow.uturn.up.circle" + case uturnUpSquareFill = "arrow.uturn.up.square.fill" + case uturnUpSquare = "arrow.uturn.up.square" + case uturnUp = "arrow.uturn.up" + } + + public enum Arrow2: String, SymbolImage { + case circlepathCircleFill = "arrow.2.circlepath.circle.fill" + case circlepathCircle = "arrow.2.circlepath.circle" + case circlepath = "arrow.2.circlepath" + case squarepath = "arrow.2.squarepath" + } + + public enum Arrow3: String, SymbolImage { + case trianglepath = "arrow.3.trianglepath" + } + + public enum Arrowshape: String, SymbolImage { + case turnUpLeft2Fill = "arrowshape.turn.up.left.2.fill" + case turnUpLeft2 = "arrowshape.turn.up.left.2" + case turnUpLeftCircleFill = "arrowshape.turn.up.left.circle.fill" + case turnUpLeftCircle = "arrowshape.turn.up.left.circle" + case turnUpLeftFill = "arrowshape.turn.up.left.fill" + case turnUpLeft = "arrowshape.turn.up.left" + case turnUpRightCircleFill = "arrowshape.turn.up.right.circle.fill" + case turnUpRightCircle = "arrowshape.turn.up.right.circle" + case turnUpRightFill = "arrowshape.turn.up.right.fill" + case turnUpRight = "arrowshape.turn.up.right" + } + + public enum Arrowtriangle: String, SymbolImage { + case downCircleFill = "arrowtriangle.down.circle.fill" + case downCircle = "arrowtriangle.down.circle" + case downFill = "arrowtriangle.down.fill" + case downSquareFill = "arrowtriangle.down.square.fill" + case downSquare = "arrowtriangle.down.square" + case down = "arrowtriangle.down" + case leftCircleFill = "arrowtriangle.left.circle.fill" + case leftCircle = "arrowtriangle.left.circle" + case leftFill = "arrowtriangle.left.fill" + case leftSquareFill = "arrowtriangle.left.square.fill" + case leftSquare = "arrowtriangle.left.square" + case left = "arrowtriangle.left" + case rightCircleFill = "arrowtriangle.right.circle.fill" + case rightCircle = "arrowtriangle.right.circle" + case rightFill = "arrowtriangle.right.fill" + case rightSquareFill = "arrowtriangle.right.square.fill" + case rightSquare = "arrowtriangle.right.square" + case right = "arrowtriangle.right" + case upCircleFill = "arrowtriangle.up.circle.fill" + case upCircle = "arrowtriangle.up.circle" + case upFill = "arrowtriangle.up.fill" + case upSquareFill = "arrowtriangle.up.square.fill" + case upSquare = "arrowtriangle.up.square" + case up = "arrowtriangle.up" + } + + public enum Asterisk: String, SymbolImage { + case circleFill = "asterisk.circle.fill" + case circle = "asterisk.circle" + } + + case at + + public enum At: String, SymbolImage { + case badgeMinus = "at.badge.minus" + case badgePlus = "at.badge.plus" + } + + public enum Australsign: String, SymbolImage { + case circleFill = "australsign.circle.fill" + case circle = "australsign.circle" + case squareFill = "australsign.square.fill" + case square = "australsign.square" + } + + public enum LetterB: String, SymbolImage { + case circleFill = "b.circle.fill" + case circle = "b.circle" + case squareFill = "b.square.fill" + case square = "b.square" + } + + case backward + + public enum Backward: String, SymbolImage { + case endAltFill = "backward.end.alt.fill" + case endAlt = "backward.end.alt" + case endFill = "backward.end.fill" + case end = "backward.end" + case fill = "backward.fill" + } + + public enum Badge: String, SymbolImage { + case plusRadiowavesRight = "badge.plus.radiowaves.right" + } + + case bag + + public enum Bag: String, SymbolImage { + case badgeMinusFill = "bag.badge.minus.fill" + case badgeMinus = "bag.badge.minus" + case badgePlusFill = "bag.badge.plus.fill" + case badgePlus = "bag.badge.plus" + case fill = "bag.fill" + } + + public enum Bahtsign: String, SymbolImage { + case circleFill = "bahtsign.circle.fill" + case circle = "bahtsign.circle" + case squareFill = "bahtsign.square.fill" + case square = "bahtsign.square" + } + + case bandage + + public enum Bandage: String, SymbolImage { + case fill = "bandage.fill" + } + + case barcode + + public enum Barcode: String, SymbolImage { + case viewfinder = "barcode.viewfinder" + } + + case battery0 = "battery.0" + + case battery100 = "battery.100" + + case battery25 = "battery.25" + + public enum Bed: String, SymbolImage { + case doubleFill = "bed.double.fill" + case double = "bed.double" + } + + case bell + + public enum Bell: String, SymbolImage { + case circleFill = "bell.circle.fill" + case circle = "bell.circle" + case fill = "bell.fill" + case slashFill = "bell.slash.fill" + case slash = "bell.slash" + } + + public enum Bin: String, SymbolImage { + case xmarkFill = "bin.xmark.fill" + case xmark = "bin.xmark" + } + + public enum Bitcoinsign: String, SymbolImage { + case circleFill = "bitcoinsign.circle.fill" + case circle = "bitcoinsign.circle" + case squareFill = "bitcoinsign.square.fill" + case square = "bitcoinsign.square" + } + + case bold + + public enum Bold: String, SymbolImage { + case italicUnderline = "bold.italic.underline" + case underline = "bold.underline" + } + + case bolt + + public enum Bolt: String, SymbolImage { + case badgeAFill = "bolt.badge.a.fill" + case badgeA = "bolt.badge.a" + case circleFill = "bolt.circle.fill" + case circle = "bolt.circle" + case fill = "bolt.fill" + case horizontalCircleFill = "bolt.horizontal.circle.fill" + case horizontalCircle = "bolt.horizontal.circle" + case horizontalFill = "bolt.horizontal.fill" + case horizontalIcloudFill = "bolt.horizontal.icloud.fill" + case horizontalIcloud = "bolt.horizontal.icloud" + case horizontal = "bolt.horizontal" + case slashFill = "bolt.slash.fill" + case slash = "bolt.slash" + } + + case book + + public enum Book: String, SymbolImage { + case circleFill = "book.circle.fill" + case circle = "book.circle" + case fill = "book.fill" + } + + case bookmark + + public enum Bookmark: String, SymbolImage { + case fill = "bookmark.fill" + } + + case briefcase + + public enum Briefcase: String, SymbolImage { + case fill = "briefcase.fill" + } + + public enum Bubble: String, SymbolImage { + case leftAndBubbleRightFill = "bubble.left.and.bubble.right.fill" + case leftAndBubbleRight = "bubble.left.and.bubble.right" + case leftFill = "bubble.left.fill" + case left = "bubble.left" + case middleBottomFill = "bubble.middle.bottom.fill" + case middleBottom = "bubble.middle.bottom" + case middleTopFill = "bubble.middle.top.fill" + case middleTop = "bubble.middle.top" + case rightFill = "bubble.right.fill" + case right = "bubble.right" + } + + case burn + + case burst + + public enum Burst: String, SymbolImage { + case fill = "burst.fill" + } + + public enum LetterC: String, SymbolImage { + case circleFill = "c.circle.fill" + case circle = "c.circle" + case squareFill = "c.square.fill" + case square = "c.square" + } + + case calendar + + public enum Calendar: String, SymbolImage { + case badgeMinus = "calendar.badge.minus" + case badgePlus = "calendar.badge.plus" + case circleFill = "calendar.circle.fill" + case circle = "calendar.circle" + } + + case camera + + public enum Camera: String, SymbolImage { + case circleFill = "camera.circle.fill" + case circle = "camera.circle" + case fill = "camera.fill" + case onRectangleFill = "camera.on.rectangle.fill" + case onRectangle = "camera.on.rectangle" + case rotateFill = "camera.rotate.fill" + case rotate = "camera.rotate" + case viewfinder = "camera.viewfinder" + } + + case capslock + + public enum Capslock: String, SymbolImage { + case fill = "capslock.fill" + } + + case capsule + + public enum Capsule: String, SymbolImage { + case fill = "capsule.fill" + } + + public enum Captions: String, SymbolImage { + case bubbleFill = "captions.bubble.fill" + case bubble = "captions.bubble" + } + + public enum Car: String, SymbolImage { + case fill = "car.fill" + } + + case cart + + public enum Cart: String, SymbolImage { + case badgeMinusFill = "cart.badge.minus.fill" + case badgeMinus = "cart.badge.minus" + case badgePlusFill = "cart.badge.plus.fill" + case badgePlus = "cart.badge.plus" + case fill = "cart.fill" + } + + public enum Cedisign: String, SymbolImage { + case circleFill = "cedisign.circle.fill" + case circle = "cedisign.circle" + case squareFill = "cedisign.square.fill" + case square = "cedisign.square" + } + + public enum Centsign: String, SymbolImage { + case circleFill = "centsign.circle.fill" + case circle = "centsign.circle" + case squareFill = "centsign.square.fill" + case square = "centsign.square" + } + + public enum Chart: String, SymbolImage { + case barFill = "chart.bar.fill" + case bar = "chart.bar" + case pieFill = "chart.pie.fill" + case pie = "chart.pie" + } + + case checkmark + + public enum Checkmark: String, SymbolImage { + case circleFill = "checkmark.circle.fill" + case circle = "checkmark.circle" + case rectangleFill = "checkmark.rectangle.fill" + case rectangle = "checkmark.rectangle" + case sealFill = "checkmark.seal.fill" + case seal = "checkmark.seal" + case shieldFill = "checkmark.shield.fill" + case shield = "checkmark.shield" + case squareFill = "checkmark.square.fill" + case square = "checkmark.square" + } + + public enum Chevron: String, SymbolImage { + case compactDown = "chevron.compact.down" + case compactLeft = "chevron.compact.left" + case compactRight = "chevron.compact.right" + case compactUp = "chevron.compact.up" + case downCircleFill = "chevron.down.circle.fill" + case downCircle = "chevron.down.circle" + case downSquareFill = "chevron.down.square.fill" + case downSquare = "chevron.down.square" + case down = "chevron.down" + case left2 = "chevron.left.2" + case leftCircleFill = "chevron.left.circle.fill" + case leftCircle = "chevron.left.circle" + case leftSlashChevronRight = "chevron.left.slash.chevron.right" + case leftSquareFill = "chevron.left.square.fill" + case leftSquare = "chevron.left.square" + case left = "chevron.left" + case right2 = "chevron.right.2" + case rightCircleFill = "chevron.right.circle.fill" + case rightCircle = "chevron.right.circle" + case rightSquareFill = "chevron.right.square.fill" + case rightSquare = "chevron.right.square" + case right = "chevron.right" + case upChevronDown = "chevron.up.chevron.down" + case upCircleFill = "chevron.up.circle.fill" + case upCircle = "chevron.up.circle" + case upSquareFill = "chevron.up.square.fill" + case upSquare = "chevron.up.square" + case up = "chevron.up" + } + + case circle + + public enum Circle: String, SymbolImage { + case bottomthirdSplit = "circle.bottomthird.split" + case fill = "circle.fill" + case grid3X3Fill = "circle.grid.3x3.fill" + case grid3X3 = "circle.grid.3x3" + case gridHexFill = "circle.grid.hex.fill" + case gridHex = "circle.grid.hex" + case lefthalfFill = "circle.lefthalf.fill" + case righthalfFill = "circle.righthalf.fill" + } + + case clear + + public enum Clear: String, SymbolImage { + case fill = "clear.fill" + } + + case clock + + public enum Clock: String, SymbolImage { + case fill = "clock.fill" + } + + case cloud + + public enum Cloud: String, SymbolImage { + case boltFill = "cloud.bolt.fill" + case boltRainFill = "cloud.bolt.rain.fill" + case boltRain = "cloud.bolt.rain" + case bolt = "cloud.bolt" + case drizzleFill = "cloud.drizzle.fill" + case drizzle = "cloud.drizzle" + case fill = "cloud.fill" + case fogFill = "cloud.fog.fill" + case fog = "cloud.fog" + case hailFill = "cloud.hail.fill" + case hail = "cloud.hail" + case heavyrainFill = "cloud.heavyrain.fill" + case heavyrain = "cloud.heavyrain" + case moonBoltFill = "cloud.moon.bolt.fill" + case moonBolt = "cloud.moon.bolt" + case moonFill = "cloud.moon.fill" + case moonRainFill = "cloud.moon.rain.fill" + case moonRain = "cloud.moon.rain" + case moon = "cloud.moon" + case rainFill = "cloud.rain.fill" + case rain = "cloud.rain" + case sleetFill = "cloud.sleet.fill" + case sleet = "cloud.sleet" + case snowFill = "cloud.snow.fill" + case snow = "cloud.snow" + case sunBoltFill = "cloud.sun.bolt.fill" + case sunBolt = "cloud.sun.bolt" + case sunFill = "cloud.sun.fill" + case sunRainFill = "cloud.sun.rain.fill" + case sunRain = "cloud.sun.rain" + case sun = "cloud.sun" + } + + public enum Coloncurrencysign: String, SymbolImage { + case circleFill = "coloncurrencysign.circle.fill" + case circle = "coloncurrencysign.circle" + case squareFill = "coloncurrencysign.square.fill" + case square = "coloncurrencysign.square" + } + + case command + + case control + + case creditcard + + public enum Creditcard: String, SymbolImage { + case fill = "creditcard.fill" + } + + case crop + + public enum Crop: String, SymbolImage { + case rotate = "crop.rotate" + } + + public enum Cruzeirosign: String, SymbolImage { + case circleFill = "cruzeirosign.circle.fill" + case circle = "cruzeirosign.circle" + case squareFill = "cruzeirosign.square.fill" + case square = "cruzeirosign.square" + } + + case cube + + public enum Cube: String, SymbolImage { + case boxFill = "cube.box.fill" + case box = "cube.box" + case fill = "cube.fill" + } + + public enum Cursor: String, SymbolImage { + case rays = "cursor.rays" + } + + public enum LetterD: String, SymbolImage { + case circleFill = "d.circle.fill" + case circle = "d.circle" + case squareFill = "d.square.fill" + case square = "d.square" + } + + public enum Decrease: String, SymbolImage { + case quotelevel = "decrease.quotelevel" + } + + public enum Delete: String, SymbolImage { + case leftFill = "delete.left.fill" + case left = "delete.left" + case rightFill = "delete.right.fill" + case right = "delete.right" + } + + case desktopcomputer + + case dial + + public enum Dial: String, SymbolImage { + case fill = "dial.fill" + } + + case divide + + public enum Divide: String, SymbolImage { + case circleFill = "divide.circle.fill" + case circle = "divide.circle" + case squareFill = "divide.square.fill" + case square = "divide.square" + } + + case doc + + public enum Doc: String, SymbolImage { + case append = "doc.append" + case circleFill = "doc.circle.fill" + case circle = "doc.circle" + case fill = "doc.fill" + case onClipboardFill = "doc.on.clipboard.fill" + case onClipboard = "doc.on.clipboard" + case onDocFill = "doc.on.doc.fill" + case onDoc = "doc.on.doc" + case plaintext = "doc.plaintext" + case richtext = "doc.richtext" + case textFill = "doc.text.fill" + case textMagnifyingglass = "doc.text.magnifyingglass" + case textViewfinder = "doc.text.viewfinder" + case text = "doc.text" + } + + public enum Dollarsign: String, SymbolImage { + case circleFill = "dollarsign.circle.fill" + case circle = "dollarsign.circle" + case squareFill = "dollarsign.square.fill" + case square = "dollarsign.square" + } + + public enum Dongsign: String, SymbolImage { + case circleFill = "dongsign.circle.fill" + case circle = "dongsign.circle" + case squareFill = "dongsign.square.fill" + case square = "dongsign.square" + } + + public enum Dot: String, SymbolImage { + case circleFill = "dot.circle.fill" + case circle = "dot.circle" + case radiowavesLeftAndRight = "dot.radiowaves.left.and.right" + case radiowavesRight = "dot.radiowaves.right" + case squareFill = "dot.square.fill" + case square = "dot.square" + } + + public enum Drop: String, SymbolImage { + case triangleFill = "drop.triangle.fill" + case triangle = "drop.triangle" + } + + public enum LetterE: String, SymbolImage { + case circleFill = "e.circle.fill" + case circle = "e.circle" + case squareFill = "e.square.fill" + case square = "e.square" + } + + case ear + + case eject + + public enum Eject: String, SymbolImage { + case fill = "eject.fill" + } + + public enum Ellipses: String, SymbolImage { + case bubbleFill = "ellipses.bubble.fill" + case bubble = "ellipses.bubble" + } + + case ellipsis + + public enum Ellipsis: String, SymbolImage { + case circleFill = "ellipsis.circle.fill" + case circle = "ellipsis.circle" + } + + case envelope + + public enum Envelope: String, SymbolImage { + case badgeFill = "envelope.badge.fill" + case badge = "envelope.badge" + case circleFill = "envelope.circle.fill" + case circle = "envelope.circle" + case fill = "envelope.fill" + case openFill = "envelope.open.fill" + case open = "envelope.open" + } + + case equal + + public enum Equal: String, SymbolImage { + case circleFill = "equal.circle.fill" + case circle = "equal.circle" + case squareFill = "equal.square.fill" + case square = "equal.square" + } + + case escape + + public enum Eurosign: String, SymbolImage { + case circleFill = "eurosign.circle.fill" + case circle = "eurosign.circle" + case squareFill = "eurosign.square.fill" + case square = "eurosign.square" + } + + case exclamationmark + + public enum Exclamationmark: String, SymbolImage { + case bubbleFill = "exclamationmark.bubble.fill" + case bubble = "exclamationmark.bubble" + case circleFill = "exclamationmark.circle.fill" + case circle = "exclamationmark.circle" + case icloudFill = "exclamationmark.icloud.fill" + case icloud = "exclamationmark.icloud" + case octagonFill = "exclamationmark.octagon.fill" + case octagon = "exclamationmark.octagon" + case shieldFill = "exclamationmark.shield.fill" + case shield = "exclamationmark.shield" + case squareFill = "exclamationmark.square.fill" + case square = "exclamationmark.square" + case triangleFill = "exclamationmark.triangle.fill" + case triangle = "exclamationmark.triangle" + } + + case eye + + public enum Eye: String, SymbolImage { + case fill = "eye.fill" + case slashFill = "eye.slash.fill" + case slash = "eye.slash" + } + + case eyedropper + + public enum Eyedropper: String, SymbolImage { + case full = "eyedropper.full" + case halffull = "eyedropper.halffull" + } + + case eyeglasses + + public enum LetterF: String, SymbolImage { + case circleFill = "f.circle.fill" + case circle = "f.circle" + case cursiveCircleFill = "f.cursive.circle.fill" + case cursiveCircle = "f.cursive.circle" + case cursive = "f.cursive" + case squareFill = "f.square.fill" + case square = "f.square" + } + + case faceid + + case film + + public enum Film: String, SymbolImage { + case fill = "film.fill" + } + + case flag + + public enum Flag: String, SymbolImage { + case circleFill = "flag.circle.fill" + case circle = "flag.circle" + case fill = "flag.fill" + case slashFill = "flag.slash.fill" + case slash = "flag.slash" + } + + case flame + + public enum Flame: String, SymbolImage { + case fill = "flame.fill" + } + + public enum Florinsign: String, SymbolImage { + case circleFill = "florinsign.circle.fill" + case circle = "florinsign.circle" + case squareFill = "florinsign.square.fill" + case square = "florinsign.square" + } + + case flowchart + + public enum Flowchart: String, SymbolImage { + case fill = "flowchart.fill" + } + + case folder + + public enum Folder: String, SymbolImage { + case badgeMinusFill = "folder.badge.minus.fill" + case badgeMinus = "folder.badge.minus" + case badgePersonCropFill = "folder.badge.person.crop.fill" + case badgePersonCrop = "folder.badge.person.crop" + case badgePlusFill = "folder.badge.plus.fill" + case badgePlus = "folder.badge.plus" + case circleFill = "folder.circle.fill" + case circle = "folder.circle" + case fill = "folder.fill" + } + + case forward + + public enum Forward: String, SymbolImage { + case endAltFill = "forward.end.alt.fill" + case endAlt = "forward.end.alt" + case endFill = "forward.end.fill" + case end = "forward.end" + case fill = "forward.fill" + } + + public enum Francsign: String, SymbolImage { + case circleFill = "francsign.circle.fill" + case circle = "francsign.circle" + case squareFill = "francsign.square.fill" + case square = "francsign.square" + } + + case function + + case fx + + public enum LetterG: String, SymbolImage { + case circleFill = "g.circle.fill" + case circle = "g.circle" + case squareFill = "g.square.fill" + case square = "g.square" + } + + case gamecontroller + + public enum Gamecontroller: String, SymbolImage { + case fill = "gamecontroller.fill" + } + + case gauge + + public enum Gauge: String, SymbolImage { + case badgeMinus = "gauge.badge.minus" + case badgePlus = "gauge.badge.plus" + } + + case gear + + case gift + + public enum Gift: String, SymbolImage { + case fill = "gift.fill" + } + + case globe + + case gobackward + + public enum Gobackward: String, SymbolImage { + case minus = "gobackward.minus" + } + + case gobackward10 = "gobackward.10" + + public enum Gobackward10: String, SymbolImage { + case ar = "gobackward.10.ar" + case hi = "gobackward.10.hi" + } + + case gobackward15 = "gobackward.15" + + public enum Gobackward15: String, SymbolImage { + case ar = "gobackward.15.ar" + case hi = "gobackward.15.hi" + } + + case gobackward30 = "gobackward.30" + + public enum Gobackward30: String, SymbolImage { + case ar = "gobackward.30.ar" + case hi = "gobackward.30.hi" + } + + case gobackward45 = "gobackward.45" + + public enum Gobackward45: String, SymbolImage { + case ar = "gobackward.45.ar" + case hi = "gobackward.45.hi" + } + + case gobackward60 = "gobackward.60" + + public enum Gobackward60: String, SymbolImage { + case ar = "gobackward.60.ar" + case hi = "gobackward.60.hi" + } + + case gobackward75 = "gobackward.75" + + public enum Gobackward75: String, SymbolImage { + case ar = "gobackward.75.ar" + case hi = "gobackward.75.hi" + } + + case gobackward90 = "gobackward.90" + + public enum Gobackward90: String, SymbolImage { + case ar = "gobackward.90.ar" + case hi = "gobackward.90.hi" + } + + case goforward + + public enum Goforward: String, SymbolImage { + case plus = "goforward.plus" + } + + case goforward10 = "goforward.10" + + public enum Goforward10: String, SymbolImage { + case ar = "goforward.10.ar" + case hi = "goforward.10.hi" + } + + case goforward15 = "goforward.15" + + public enum Goforward15: String, SymbolImage { + case ar = "goforward.15.ar" + case hi = "goforward.15.hi" + } + + case goforward30 = "goforward.30" + + public enum Goforward30: String, SymbolImage { + case ar = "goforward.30.ar" + case hi = "goforward.30.hi" + } + + case goforward45 = "goforward.45" + + public enum Goforward45: String, SymbolImage { + case ar = "goforward.45.ar" + case hi = "goforward.45.hi" + } + + case goforward60 = "goforward.60" + + public enum Goforward60: String, SymbolImage { + case ar = "goforward.60.ar" + case hi = "goforward.60.hi" + } + + case goforward75 = "goforward.75" + + public enum Goforward75: String, SymbolImage { + case ar = "goforward.75.ar" + case hi = "goforward.75.hi" + } + + case goforward90 = "goforward.90" + + public enum Goforward90: String, SymbolImage { + case ar = "goforward.90.ar" + case hi = "goforward.90.hi" + } + + case greaterthan + + public enum Greaterthan: String, SymbolImage { + case circleFill = "greaterthan.circle.fill" + case circle = "greaterthan.circle" + case squareFill = "greaterthan.square.fill" + case square = "greaterthan.square" + } + + case grid + + public enum Grid: String, SymbolImage { + case circleFill = "grid.circle.fill" + case circle = "grid.circle" + } + + public enum Guaranisign: String, SymbolImage { + case circleFill = "guaranisign.circle.fill" + case circle = "guaranisign.circle" + case squareFill = "guaranisign.square.fill" + case square = "guaranisign.square" + } + + case guitars + + public enum LetterH: String, SymbolImage { + case circleFill = "h.circle.fill" + case circle = "h.circle" + case squareFill = "h.square.fill" + case square = "h.square" + } + + case hammer + + public enum Hammer: String, SymbolImage { + case fill = "hammer.fill" + } + + public enum Hand: String, SymbolImage { + case drawFill = "hand.draw.fill" + case draw = "hand.draw" + case pointLeftFill = "hand.point.left.fill" + case pointLeft = "hand.point.left" + case pointRightFill = "hand.point.right.fill" + case pointRight = "hand.point.right" + case raisedFill = "hand.raised.fill" + case raisedSlashFill = "hand.raised.slash.fill" + case raisedSlash = "hand.raised.slash" + case raised = "hand.raised" + case thumbsdownFill = "hand.thumbsdown.fill" + case thumbsdown = "hand.thumbsdown" + case thumbsupFill = "hand.thumbsup.fill" + case thumbsup = "hand.thumbsup" + } + + case hare + + public enum Hare: String, SymbolImage { + case fill = "hare.fill" + } + + case headphones + + case heart + + public enum Heart: String, SymbolImage { + case circleFill = "heart.circle.fill" + case circle = "heart.circle" + case fill = "heart.fill" + case slashCircleFill = "heart.slash.circle.fill" + case slashCircle = "heart.slash.circle" + case slashFill = "heart.slash.fill" + case slash = "heart.slash" + } + + case helm + + case hexagon + + public enum Hexagon: String, SymbolImage { + case fill = "hexagon.fill" + } + + case hifispeaker + + public enum Hifispeaker: String, SymbolImage { + case fill = "hifispeaker.fill" + } + + case hourglass + + public enum Hourglass: String, SymbolImage { + case bottomhalfFill = "hourglass.bottomhalf.fill" + case tophalfFill = "hourglass.tophalf.fill" + } + + case house + + public enum House: String, SymbolImage { + case fill = "house.fill" + } + + public enum Hryvniasign: String, SymbolImage { + case circleFill = "hryvniasign.circle.fill" + case circle = "hryvniasign.circle" + case squareFill = "hryvniasign.square.fill" + case square = "hryvniasign.square" + } + + case hurricane + + public enum LetterI: String, SymbolImage { + case circleFill = "i.circle.fill" + case circle = "i.circle" + case squareFill = "i.square.fill" + case square = "i.square" + } + + case icloud + + public enum Icloud: String, SymbolImage { + case andArrowDownFill = "icloud.and.arrow.down.fill" + case andArrowDown = "icloud.and.arrow.down" + case andArrowUpFill = "icloud.and.arrow.up.fill" + case andArrowUp = "icloud.and.arrow.up" + case circleFill = "icloud.circle.fill" + case circle = "icloud.circle" + case fill = "icloud.fill" + case slashFill = "icloud.slash.fill" + case slash = "icloud.slash" + } + + public enum Increase: String, SymbolImage { + case quotelevel = "increase.quotelevel" + } + + public enum Indianrupeesign: String, SymbolImage { + case circleFill = "indianrupeesign.circle.fill" + case circle = "indianrupeesign.circle" + case squareFill = "indianrupeesign.square.fill" + case square = "indianrupeesign.square" + } + + case info + + public enum Info: String, SymbolImage { + case circleFill = "info.circle.fill" + case circle = "info.circle" + } + + case italic + + public enum LetterJ: String, SymbolImage { + case circleFill = "j.circle.fill" + case circle = "j.circle" + case squareFill = "j.square.fill" + case square = "j.square" + } + + public enum LetterK: String, SymbolImage { + case circleFill = "k.circle.fill" + case circle = "k.circle" + case squareFill = "k.square.fill" + case square = "k.square" + } + + case keyboard + + public enum Keyboard: String, SymbolImage { + case chevronCompactDown = "keyboard.chevron.compact.down" + } + + public enum Kipsign: String, SymbolImage { + case circleFill = "kipsign.circle.fill" + case circle = "kipsign.circle" + case squareFill = "kipsign.square.fill" + case square = "kipsign.square" + } + + public enum LetterL: String, SymbolImage { + case circleFill = "l.circle.fill" + case circle = "l.circle" + case squareFill = "l.square.fill" + case square = "l.square" + } + + public enum Largecircle: String, SymbolImage { + case fillCircle = "largecircle.fill.circle" + } + + public enum Larisign: String, SymbolImage { + case circleFill = "larisign.circle.fill" + case circle = "larisign.circle" + case squareFill = "larisign.square.fill" + case square = "larisign.square" + } + + case lasso + + public enum Leaf: String, SymbolImage { + case arrowCirclepath = "leaf.arrow.circlepath" + } + + case lessthan + + public enum Lessthan: String, SymbolImage { + case circleFill = "lessthan.circle.fill" + case circle = "lessthan.circle" + case squareFill = "lessthan.square.fill" + case square = "lessthan.square" + } + + public enum Light: String, SymbolImage { + case max = "light.max" + case min = "light.min" + } + + case lightbulb + + public enum Lightbulb: String, SymbolImage { + case fill = "lightbulb.fill" + case slashFill = "lightbulb.slash.fill" + case slash = "lightbulb.slash" + } + + public enum Line: String, SymbolImage { + case horizontal3DecreaseCircleFill = "line.horizontal.3.decrease.circle.fill" + case horizontal3DecreaseCircle = "line.horizontal.3.decrease.circle" + case horizontal3Decrease = "line.horizontal.3.decrease" + case horizontal3 = "line.horizontal.3" + } + + case link + + public enum Link: String, SymbolImage { + case circleFill = "link.circle.fill" + case circle = "link.circle" + case icloudFill = "link.icloud.fill" + case icloud = "link.icloud" + } + + public enum Lirasign: String, SymbolImage { + case circleFill = "lirasign.circle.fill" + case circle = "lirasign.circle" + case squareFill = "lirasign.square.fill" + case square = "lirasign.square" + } + + public enum List: String, SymbolImage { + case bulletBelowRectangle = "list.bullet.below.rectangle" + case bulletIndent = "list.bullet.indent" + case bullet = "list.bullet" + case dash = "list.dash" + case numberRtl = "list.number.rtl" + case number = "list.number" + } + + case livephoto + + public enum Livephoto: String, SymbolImage { + case play = "livephoto.play" + case slash = "livephoto.slash" + } + + case location + + public enum Location: String, SymbolImage { + case circleFill = "location.circle.fill" + case circle = "location.circle" + case fill = "location.fill" + case northFill = "location.north.fill" + case northLineFill = "location.north.line.fill" + case northLine = "location.north.line" + case north = "location.north" + case slashFill = "location.slash.fill" + case slash = "location.slash" + } + + case lock + + public enum Lock: String, SymbolImage { + case circleFill = "lock.circle.fill" + case circle = "lock.circle" + case fill = "lock.fill" + case icloudFill = "lock.icloud.fill" + case icloud = "lock.icloud" + case openFill = "lock.open.fill" + case open = "lock.open" + case rotationOpen = "lock.rotation.open" + case rotation = "lock.rotation" + case shieldFill = "lock.shield.fill" + case shield = "lock.shield" + case slashFill = "lock.slash.fill" + case slash = "lock.slash" + } + + public enum LetterM: String, SymbolImage { + case circleFill = "m.circle.fill" + case circle = "m.circle" + case squareFill = "m.square.fill" + case square = "m.square" + } + + case macwindow + + case magnifyingglass + + public enum Magnifyingglass: String, SymbolImage { + case circleFill = "magnifyingglass.circle.fill" + case circle = "magnifyingglass.circle" + } + + public enum Manatsign: String, SymbolImage { + case circleFill = "manatsign.circle.fill" + case circle = "manatsign.circle" + case squareFill = "manatsign.square.fill" + case square = "manatsign.square" + } + + case map + + public enum Map: String, SymbolImage { + case fill = "map.fill" + } + + case mappin + + public enum Mappin: String, SymbolImage { + case andEllipse = "mappin.and.ellipse" + case slash = "mappin.slash" + } + + case memories + + public enum Memories: String, SymbolImage { + case badgeMinus = "memories.badge.minus" + case badgePlus = "memories.badge.plus" + } + + case message + + public enum Message: String, SymbolImage { + case circleFill = "message.circle.fill" + case circle = "message.circle" + case fill = "message.fill" + } + + case metronome + + case mic + + public enum Mic: String, SymbolImage { + case circleFill = "mic.circle.fill" + case circle = "mic.circle" + case fill = "mic.fill" + case slashFill = "mic.slash.fill" + case slash = "mic.slash" + } + + public enum Millsign: String, SymbolImage { + case circleFill = "millsign.circle.fill" + case circle = "millsign.circle" + case squareFill = "millsign.square.fill" + case square = "millsign.square" + } + + case minus + + public enum Minus: String, SymbolImage { + case circleFill = "minus.circle.fill" + case circle = "minus.circle" + case magnifyingglass = "minus.magnifyingglass" + case rectangleFill = "minus.rectangle.fill" + case rectangle = "minus.rectangle" + case slashPlus = "minus.slash.plus" + case squareFill = "minus.square.fill" + case square = "minus.square" + } + + case moon + + public enum Moon: String, SymbolImage { + case circleFill = "moon.circle.fill" + case circle = "moon.circle" + case fill = "moon.fill" + case starsFill = "moon.stars.fill" + case stars = "moon.stars" + case zzzFill = "moon.zzz.fill" + case zzz = "moon.zzz" + } + + case multiply + + public enum Multiply: String, SymbolImage { + case circleFill = "multiply.circle.fill" + case circle = "multiply.circle" + case squareFill = "multiply.square.fill" + case square = "multiply.square" + } + + public enum Music: String, SymbolImage { + case houseFill = "music.house.fill" + case house = "music.house" + case mic = "music.mic" + case noteList = "music.note.list" + case note = "music.note" + } + + public enum LetterN: String, SymbolImage { + case circleFill = "n.circle.fill" + case circle = "n.circle" + case squareFill = "n.square.fill" + case square = "n.square" + } + + public enum Nairasign: String, SymbolImage { + case circleFill = "nairasign.circle.fill" + case circle = "nairasign.circle" + case squareFill = "nairasign.square.fill" + case square = "nairasign.square" + } + + case nosign + + case number + + public enum Number: String, SymbolImage { + case circleFill = "number.circle.fill" + case circle = "number.circle" + case squareFill = "number.square.fill" + case square = "number.square" + } + + public enum LetterO: String, SymbolImage { + case circleFill = "o.circle.fill" + case circle = "o.circle" + case squareFill = "o.square.fill" + case square = "o.square" + } + + case option + + public enum LetterP: String, SymbolImage { + case circleFill = "p.circle.fill" + case circle = "p.circle" + case squareFill = "p.square.fill" + case square = "p.square" + } + + case paintbrush + + public enum Paintbrush: String, SymbolImage { + case fill = "paintbrush.fill" + } + + case pano + + public enum Pano: String, SymbolImage { + case fill = "pano.fill" + } + + case paperclip + + case paperplane + + public enum Paperplane: String, SymbolImage { + case fill = "paperplane.fill" + } + + case paragraph + + case pause + + public enum Pause: String, SymbolImage { + case circleFill = "pause.circle.fill" + case circle = "pause.circle" + case fill = "pause.fill" + case rectangleFill = "pause.rectangle.fill" + case rectangle = "pause.rectangle" + } + + case pencil + + public enum Pencil: String, SymbolImage { + case andEllipsisRectangle = "pencil.and.ellipsis.rectangle" + case andOutline = "pencil.and.outline" + case circleFill = "pencil.circle.fill" + case circle = "pencil.circle" + case slash = "pencil.slash" + case tipCropCircleBadgeMinus = "pencil.tip.crop.circle.badge.minus" + case tipCropCircleBadgePlus = "pencil.tip.crop.circle.badge.plus" + case tipCropCircle = "pencil.tip.crop.circle" + case tip = "pencil.tip" + } + + case percent + + case person + + public enum Person: String, SymbolImage { + case andPersonFill = "person.and.person.fill" + case andPerson = "person.and.person" + case badgeMinusFill = "person.badge.minus.fill" + case badgeMinus = "person.badge.minus" + case badgePlusFill = "person.badge.plus.fill" + case badgePlus = "person.badge.plus" + case circleFill = "person.circle.fill" + case circle = "person.circle" + case cropCircleBadgeCheckmarkFill = "person.crop.circle.badge.checkmark.fill" + case cropCircleBadgeCheckmark = "person.crop.circle.badge.checkmark" + case cropCircleBadgeExclamFill = "person.crop.circle.badge.exclam.fill" + case cropCircleBadgeExclam = "person.crop.circle.badge.exclam" + case cropCircleBadgeMinusFill = "person.crop.circle.badge.minus.fill" + case cropCircleBadgeMinus = "person.crop.circle.badge.minus" + case cropCircleBadgePlusFill = "person.crop.circle.badge.plus.fill" + case cropCircleBadgePlus = "person.crop.circle.badge.plus" + case cropCircleBadgeXmarkFill = "person.crop.circle.badge.xmark.fill" + case cropCircleBadgeXmark = "person.crop.circle.badge.xmark" + case cropCircleFill = "person.crop.circle.fill" + case cropCircle = "person.crop.circle" + case cropRectangleFill = "person.crop.rectangle.fill" + case cropRectangle = "person.crop.rectangle" + case cropSquareFill = "person.crop.square.fill" + case cropSquare = "person.crop.square" + case fill = "person.fill" + case icloudFill = "person.icloud.fill" + case icloud = "person.icloud" + } + + public enum Person2: String, SymbolImage { + case squareStackFill = "person.2.square.stack.fill" + case squareStack = "person.2.square.stack" + } + + case person3 = "person.3" + + public enum Person3: String, SymbolImage { + case fill = "person.3.fill" + } + + case personalhotspot + + case perspective + + public enum Pesetasign: String, SymbolImage { + case circleFill = "pesetasign.circle.fill" + case circle = "pesetasign.circle" + case squareFill = "pesetasign.square.fill" + case square = "pesetasign.square" + } + + public enum Pesosign: String, SymbolImage { + case circleFill = "pesosign.circle.fill" + case circle = "pesosign.circle" + case squareFill = "pesosign.square.fill" + case square = "pesosign.square" + } + + case phone + + public enum Phone: String, SymbolImage { + case arrowDownLeftFill = "phone.arrow.down.left.fill" + case arrowDownLeft = "phone.arrow.down.left" + case arrowRightFill = "phone.arrow.right.fill" + case arrowRight = "phone.arrow.right" + case arrowUpRightFill = "phone.arrow.up.right.fill" + case arrowUpRight = "phone.arrow.up.right" + case badgePlusFill = "phone.badge.plus.fill" + case badgePlus = "phone.badge.plus" + case circleFill = "phone.circle.fill" + case circle = "phone.circle" + case downCircleFill = "phone.down.circle.fill" + case downCircle = "phone.down.circle" + case downFill = "phone.down.fill" + case down = "phone.down" + case fill = "phone.fill" + } + + case photo + + public enum Photo: String, SymbolImage { + case fill = "photo.fill" + case onRectangleFill = "photo.on.rectangle.fill" + case onRectangle = "photo.on.rectangle" + } + + case pin + + public enum Pin: String, SymbolImage { + case fill = "pin.fill" + case slashFill = "pin.slash.fill" + case slash = "pin.slash" + } + + case play + + public enum Play: String, SymbolImage { + case circleFill = "play.circle.fill" + case circle = "play.circle" + case fill = "play.fill" + case rectangleFill = "play.rectangle.fill" + case rectangle = "play.rectangle" + } + + case playpause + + public enum Playpause: String, SymbolImage { + case fill = "playpause.fill" + } + + case plus + + public enum Plus: String, SymbolImage { + case appFill = "plus.app.fill" + case app = "plus.app" + case bubbleFill = "plus.bubble.fill" + case bubble = "plus.bubble" + case circleFill = "plus.circle.fill" + case circle = "plus.circle" + case magnifyingglass = "plus.magnifyingglass" + case rectangleFill = "plus.rectangle.fill" + case rectangleOnRectangleFill = "plus.rectangle.on.rectangle.fill" + case rectangleOnRectangle = "plus.rectangle.on.rectangle" + case rectangle = "plus.rectangle" + case slashMinus = "plus.slash.minus" + case squareFill = "plus.square.fill" + case squareOnSquareFill = "plus.square.on.square.fill" + case squareOnSquare = "plus.square.on.square" + case square = "plus.square" + } + + case plusminus + + public enum Plusminus: String, SymbolImage { + case circleFill = "plusminus.circle.fill" + case circle = "plusminus.circle" + } + + case power + + case printer + + public enum Printer: String, SymbolImage { + case fill = "printer.fill" + } + + case projective + + case purchased + + public enum Purchased: String, SymbolImage { + case circleFill = "purchased.circle.fill" + case circle = "purchased.circle" + } + + public enum LetterQ: String, SymbolImage { + case circleFill = "q.circle.fill" + case circle = "q.circle" + case squareFill = "q.square.fill" + case square = "q.square" + } + + case qrcode + + public enum Qrcode: String, SymbolImage { + case viewfinder = "qrcode.viewfinder" + } + + case questionmark + + public enum Questionmark: String, SymbolImage { + case circleFill = "questionmark.circle.fill" + case circle = "questionmark.circle" + case diamondFill = "questionmark.diamond.fill" + case diamond = "questionmark.diamond" + case squareFill = "questionmark.square.fill" + case square = "questionmark.square" + case videoFillRtl = "questionmark.video.fill.rtl" + case videoFill = "questionmark.video.fill" + case videoRtl = "questionmark.video.rtl" + case video = "questionmark.video" + } + + public enum Quote: String, SymbolImage { + case bubbleFill = "quote.bubble.fill" + case bubble = "quote.bubble" + } + + public enum LetterR: String, SymbolImage { + case circleFill = "r.circle.fill" + case circle = "r.circle" + case squareFill = "r.square.fill" + case square = "r.square" + } + + public enum Radiowaves: String, SymbolImage { + case left = "radiowaves.left" + case right = "radiowaves.right" + } + + case rays + + case realtimetext + + case recordingtape + + case rectangle + + public enum Rectangle: String, SymbolImage { + case andArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash" + case andArrowUpRightAndArrowDownLeft = "rectangle.and.arrow.up.right.and.arrow.down.left" + case andPaperclip = "rectangle.and.paperclip" + case badgeCheckmarkFill = "rectangle.badge.checkmark.fill" + case badgeCheckmark = "rectangle.badge.checkmark" + case badgeXmarkFill = "rectangle.badge.xmark.fill" + case badgeXmark = "rectangle.badge.xmark" + case compressVertical = "rectangle.compress.vertical" + case dock = "rectangle.dock" + case expandVertical = "rectangle.expand.vertical" + case fill = "rectangle.fill" + case grid1X2Fill = "rectangle.grid.1x2.fill" + case grid1X2 = "rectangle.grid.1x2" + case grid2X2Fill = "rectangle.grid.2x2.fill" + case grid2X2 = "rectangle.grid.2x2" + case grid3X2Fill = "rectangle.grid.3x2.fill" + case grid3X2 = "rectangle.grid.3x2" + case onRectangleAngledFill = "rectangle.on.rectangle.angled.fill" + case onRectangleAngled = "rectangle.on.rectangle.angled" + case onRectangleFill = "rectangle.on.rectangle.fill" + case onRectangle = "rectangle.on.rectangle" + case split3X1Fill = "rectangle.split.3x1.fill" + case split3X1 = "rectangle.split.3x1" + case split3X3Fill = "rectangle.split.3x3.fill" + case split3X3 = "rectangle.split.3x3" + case stackBadgeMinusFill = "rectangle.stack.badge.minus.fill" + case stackBadgeMinus = "rectangle.stack.badge.minus" + case stackBadgePersonCrop = "rectangle.stack.badge.person.crop" + case stackBadgePlusFill = "rectangle.stack.badge.plus.fill" + case stackBadgePlus = "rectangle.stack.badge.plus" + case stackFillBadgePersonCrop = "rectangle.stack.fill.badge.person.crop" + case stackFill = "rectangle.stack.fill" + case stackPersonCropFill = "rectangle.stack.person.crop.fill" + case stackPersonCrop = "rectangle.stack.person.crop" + case stack = "rectangle.stack" + } + + public enum Rectangle3: String, SymbolImage { + case offgridFill = "rectangle.3.offgrid.fill" + case offgrid = "rectangle.3.offgrid" + } + + case _repeat = "repeat" + + case repeat1 = "repeat.1" + + case _return = "return" + + case rhombus + + public enum Rhombus: String, SymbolImage { + case fill = "rhombus.fill" + } + + public enum Ring: String, SymbolImage { + case circleFill = "ring.circle.fill" + case circle = "ring.circle" + } + + case rosette + + public enum Rotate: String, SymbolImage { + case leftFill = "rotate.left.fill" + case left = "rotate.left" + case rightFill = "rotate.right.fill" + case right = "rotate.right" + } + + public enum Rublesign: String, SymbolImage { + case circleFill = "rublesign.circle.fill" + case circle = "rublesign.circle" + case squareFill = "rublesign.square.fill" + case square = "rublesign.square" + } + + public enum Rupeesign: String, SymbolImage { + case circleFill = "rupeesign.circle.fill" + case circle = "rupeesign.circle" + case squareFill = "rupeesign.square.fill" + case square = "rupeesign.square" + } + + public enum LetterS: String, SymbolImage { + case circleFill = "s.circle.fill" + case circle = "s.circle" + case squareFill = "s.square.fill" + case square = "s.square" + } + + case safari + + public enum Safari: String, SymbolImage { + case fill = "safari.fill" + } + + case scissors + + case scope + + case scribble + + public enum Selection: String, SymbolImage { + case pinInOut = "selection.pin.in.out" + } + + public enum Sheqelsign: String, SymbolImage { + case circleFill = "sheqelsign.circle.fill" + case circle = "sheqelsign.circle" + case squareFill = "sheqelsign.square.fill" + case square = "sheqelsign.square" + } + + case shield + + public enum Shield: String, SymbolImage { + case fill = "shield.fill" + case lefthalfFill = "shield.lefthalf.fill" + case slashFill = "shield.slash.fill" + case slash = "shield.slash" + } + + case shift + + public enum Shift: String, SymbolImage { + case fill = "shift.fill" + } + + case shuffle + + public enum Sidebar: String, SymbolImage { + case left = "sidebar.left" + case right = "sidebar.right" + } + + case signature + + case skew + + public enum Slash: String, SymbolImage { + case circleFill = "slash.circle.fill" + case circle = "slash.circle" + } + + public enum Slider: String, SymbolImage { + case horizontal3 = "slider.horizontal.3" + case horizontalBelowRectangle = "slider.horizontal.below.rectangle" + } + + case slowmo + + case smiley + + public enum Smiley: String, SymbolImage { + case fill = "smiley.fill" + } + + case smoke + + public enum Smoke: String, SymbolImage { + case fill = "smoke.fill" + } + + case snow + + case sparkles + + public enum Speaker: String, SymbolImage { + case zzzFillRtl = "speaker.zzz.fill.rtl" + } + + case speedometer + + case sportscourt + + public enum Sportscourt: String, SymbolImage { + case fill = "sportscourt.fill" + } + + case square + + public enum Square: String, SymbolImage { + case andArrowDownFill = "square.and.arrow.down.fill" + case andArrowDownOnSquareFill = "square.and.arrow.down.on.square.fill" + case andArrowDownOnSquare = "square.and.arrow.down.on.square" + case andArrowDown = "square.and.arrow.down" + case andArrowUpFill = "square.and.arrow.up.fill" + case andArrowUpOnSquareFill = "square.and.arrow.up.on.square.fill" + case andArrowUpOnSquare = "square.and.arrow.up.on.square" + case andArrowUp = "square.and.arrow.up" + case andLineVerticalAndSquareFill = "square.and.line.vertical.and.square.fill" + case andLineVerticalAndSquare = "square.and.line.vertical.and.square" + case andPencil = "square.and.pencil" + case fillAndLineVerticalAndSquare = "square.fill.and.line.vertical.and.square" + case fillAndLineVerticalSquareFill = "square.fill.and.line.vertical.square.fill" + case fill = "square.fill" + case grid2X2Fill = "square.grid.2x2.fill" + case grid2X2 = "square.grid.2x2" + case grid3X2Fill = "square.grid.3x2.fill" + case grid3X2 = "square.grid.3x2" + case grid4X3Fill = "square.grid.4x3.fill" + case lefthalfFill = "square.lefthalf.fill" + case onCircleFill = "square.on.circle.fill" + case onCircle = "square.on.circle" + case onSquareFill = "square.on.square.fill" + case onSquare = "square.on.square" + case righthalfFill = "square.righthalf.fill" + case split1X2Fill = "square.split.1x2.fill" + case split1X2 = "square.split.1x2" + case split2X1Fill = "square.split.2x1.fill" + case split2X1 = "square.split.2x1" + case split2X2Fill = "square.split.2x2.fill" + case split2X2 = "square.split.2x2" + case stack3DDownDottedline = "square.stack.3d.down.dottedline" + case stack3DDownRightFill = "square.stack.3d.down.right.fill" + case stack3DDownRight = "square.stack.3d.down.right" + case stack3DUpFill = "square.stack.3d.up.fill" + case stack3DUpSlashFill = "square.stack.3d.up.slash.fill" + case stack3DUpSlash = "square.stack.3d.up.slash" + case stack3DUp = "square.stack.3d.up" + case stackFill = "square.stack.fill" + case stack = "square.stack" + } + + public enum Squares: String, SymbolImage { + case belowRectangle = "squares.below.rectangle" + } + + case star + + public enum Star: String, SymbolImage { + case circleFill = "star.circle.fill" + case circle = "star.circle" + case fill = "star.fill" + case lefthalfFill = "star.lefthalf.fill" + case slashFill = "star.slash.fill" + case slash = "star.slash" + } + + case staroflife + + public enum Staroflife: String, SymbolImage { + case fill = "staroflife.fill" + } + + public enum Sterlingsign: String, SymbolImage { + case circleFill = "sterlingsign.circle.fill" + case circle = "sterlingsign.circle" + case squareFill = "sterlingsign.square.fill" + case square = "sterlingsign.square" + } + + case stop + + public enum Stop: String, SymbolImage { + case fill = "stop.fill" + } + + case stopwatch + + public enum Stopwatch: String, SymbolImage { + case fill = "stopwatch.fill" + } + + case strikethrough + + public enum Suit: String, SymbolImage { + case clubFill = "suit.club.fill" + case club = "suit.club" + case diamondFill = "suit.diamond.fill" + case diamond = "suit.diamond" + case heartFill = "suit.heart.fill" + case heart = "suit.heart" + case spadeFill = "suit.spade.fill" + case spade = "suit.spade" + } + + case sum + + public enum Sun: String, SymbolImage { + case dustFill = "sun.dust.fill" + case dust = "sun.dust" + case hazeFill = "sun.haze.fill" + case haze = "sun.haze" + case maxFill = "sun.max.fill" + case max = "sun.max" + case minFill = "sun.min.fill" + case min = "sun.min" + } + + case sunrise + + public enum Sunrise: String, SymbolImage { + case fill = "sunrise.fill" + } + + case sunset + + public enum Sunset: String, SymbolImage { + case fill = "sunset.fill" + } + + public enum LetterT: String, SymbolImage { + case bubbleFill = "t.bubble.fill" + case bubble = "t.bubble" + case circleFill = "t.circle.fill" + case circle = "t.circle" + case squareFill = "t.square.fill" + case square = "t.square" + } + + case table + + public enum Table: String, SymbolImage { + case badgeMoreFill = "table.badge.more.fill" + case badgeMore = "table.badge.more" + case fill = "table.fill" + } + + case tag + + public enum Tag: String, SymbolImage { + case circleFill = "tag.circle.fill" + case circle = "tag.circle" + case fill = "tag.fill" + } + + case teletype + + public enum Tengesign: String, SymbolImage { + case circleFill = "tengesign.circle.fill" + case circle = "tengesign.circle" + case squareFill = "tengesign.square.fill" + case square = "tengesign.square" + } + + public enum Text: String, SymbolImage { + case aligncenter = "text.aligncenter" + case alignleft = "text.alignleft" + case alignright = "text.alignright" + case append = "text.append" + case badgeCheckmark = "text.badge.checkmark" + case badgeMinus = "text.badge.minus" + case badgePlus = "text.badge.plus" + case badgeStar = "text.badge.star" + case badgeXmark = "text.badge.xmark" + case bubbleFill = "text.bubble.fill" + case bubble = "text.bubble" + case chevronLeft = "text.chevron.left" + case chevronRight = "text.chevron.right" + case cursor = "text.cursor" + case insert = "text.insert" + case justify = "text.justify" + case justifyleft = "text.justifyleft" + case justifyright = "text.justifyright" + case quote = "text.quote" + } + + case textbox + + case textformat + + public enum Textformat: String, SymbolImage { + case abcDottedunderline = "textformat.abc.dottedunderline" + case abc = "textformat.abc" + case alt = "textformat.alt" + case size = "textformat.size" + case _subscript = "textformat.subscript" + case superscript = "textformat.superscript" + } + + case textformat123 = "textformat.123" + + case thermometer + + public enum Thermometer: String, SymbolImage { + case snowflake = "thermometer.snowflake" + case sun = "thermometer.sun" + } + + case timelapse + + case timer + + case tornado + + case tortoise + + public enum Tortoise: String, SymbolImage { + case fill = "tortoise.fill" + } + + public enum Tram: String, SymbolImage { + case fill = "tram.fill" + } + + case trash + + public enum Trash: String, SymbolImage { + case circleFill = "trash.circle.fill" + case circle = "trash.circle" + case fill = "trash.fill" + case slashFill = "trash.slash.fill" + case slash = "trash.slash" + } + + case tray + + public enum Tray: String, SymbolImage { + case andArrowDownFill = "tray.and.arrow.down.fill" + case andArrowDown = "tray.and.arrow.down" + case andArrowUpFill = "tray.and.arrow.up.fill" + case andArrowUp = "tray.and.arrow.up" + case fill = "tray.fill" + case fullFill = "tray.full.fill" + case full = "tray.full" + } + + case tray2 = "tray.2" + + public enum Tray2: String, SymbolImage { + case fill = "tray.2.fill" + } + + case triangle + + public enum Triangle: String, SymbolImage { + case fill = "triangle.fill" + case lefthalfFill = "triangle.lefthalf.fill" + case righthalfFill = "triangle.righthalf.fill" + } + + case tropicalstorm + + public enum Tugriksign: String, SymbolImage { + case circleFill = "tugriksign.circle.fill" + case circle = "tugriksign.circle" + case squareFill = "tugriksign.square.fill" + case square = "tugriksign.square" + } + + case tuningfork + + public enum Turkishlirasign: String, SymbolImage { + case circleFill = "turkishlirasign.circle.fill" + case circle = "turkishlirasign.circle" + case squareFill = "turkishlirasign.square.fill" + case square = "turkishlirasign.square" + } + + case tv + + public enum Tv: String, SymbolImage { + case circleFill = "tv.circle.fill" + case circle = "tv.circle" + case fill = "tv.fill" + case musicNoteFill = "tv.music.note.fill" + case musicNote = "tv.music.note" + } + + public enum LetterU: String, SymbolImage { + case circleFill = "u.circle.fill" + case circle = "u.circle" + case squareFill = "u.square.fill" + case square = "u.square" + } + + public enum Uiwindow: String, SymbolImage { + case split2X1 = "uiwindow.split.2x1" + } + + case umbrella + + public enum Umbrella: String, SymbolImage { + case fill = "umbrella.fill" + } + + case underline + + public enum LetterV: String, SymbolImage { + case circleFill = "v.circle.fill" + case circle = "v.circle" + case squareFill = "v.square.fill" + case square = "v.square" + } + + case video + + public enum Video: String, SymbolImage { + case badgePlusFill = "video.badge.plus.fill" + case badgePlus = "video.badge.plus" + case circleFill = "video.circle.fill" + case circle = "video.circle" + case fill = "video.fill" + case slashFill = "video.slash.fill" + case slash = "video.slash" + } + + public enum View: String, SymbolImage { + case _2d = "view.2d" + case _3d = "view.3d" + } + + case viewfinder + + public enum Viewfinder: String, SymbolImage { + case circleFill = "viewfinder.circle.fill" + case circle = "viewfinder.circle" + } + + case volume + + public enum Volume: String, SymbolImage { + case fill = "volume.fill" + case slashFillRtl = "volume.slash.fill.rtl" + case slashFill = "volume.slash.fill" + case slashRtl = "volume.slash.rtl" + case slash = "volume.slash" + case zzzFill = "volume.zzz.fill" + case zzz = "volume.zzz" + } + + case volume1 = "volume.1" + + public enum Volume1: String, SymbolImage { + case fill = "volume.1.fill" + } + + case volume2 = "volume.2" + + public enum Volume2: String, SymbolImage { + case fill = "volume.2.fill" + } + + case volume3 = "volume.3" + + public enum Volume3: String, SymbolImage { + case fill = "volume.3.fill" + } + + public enum LetterW: String, SymbolImage { + case circleFill = "w.circle.fill" + case circle = "w.circle" + case squareFill = "w.square.fill" + case square = "w.square" + } + + public enum Wand: String, SymbolImage { + case andRaysInverse = "wand.and.rays.inverse" + case andRays = "wand.and.rays" + case andStarsInverse = "wand.and.stars.inverse" + case andStars = "wand.and.stars" + } + + case waveform + + public enum Waveform: String, SymbolImage { + case circleFill = "waveform.circle.fill" + case circle = "waveform.circle" + case pathBadgeMinus = "waveform.path.badge.minus" + case pathBadgePlus = "waveform.path.badge.plus" + case pathEcg = "waveform.path.ecg" + case path = "waveform.path" + } + + case wifi + + public enum Wifi: String, SymbolImage { + case exclamationmark = "wifi.exclamationmark" + case slash = "wifi.slash" + } + + case wind + + public enum Wind: String, SymbolImage { + case snow = "wind.snow" + } + + public enum Wonsign: String, SymbolImage { + case circleFill = "wonsign.circle.fill" + case circle = "wonsign.circle" + case squareFill = "wonsign.square.fill" + case square = "wonsign.square" + } + + case wrench + + public enum Wrench: String, SymbolImage { + case fill = "wrench.fill" + } + + public enum LetterX: String, SymbolImage { + case circleFill = "x.circle.fill" + case circle = "x.circle" + case squareFill = "x.square.fill" + case square = "x.square" + case squareroot = "x.squareroot" + } + + case xmark + + public enum Xmark: String, SymbolImage { + case circleFill = "xmark.circle.fill" + case circle = "xmark.circle" + case icloudFill = "xmark.icloud.fill" + case icloud = "xmark.icloud" + case octagonFill = "xmark.octagon.fill" + case octagon = "xmark.octagon" + case rectangleFill = "xmark.rectangle.fill" + case rectangle = "xmark.rectangle" + case sealFill = "xmark.seal.fill" + case seal = "xmark.seal" + case shieldFill = "xmark.shield.fill" + case shield = "xmark.shield" + case squareFill = "xmark.square.fill" + case square = "xmark.square" + } + + public enum LetterY: String, SymbolImage { + case circleFill = "y.circle.fill" + case circle = "y.circle" + case squareFill = "y.square.fill" + case square = "y.square" + } + + public enum Yensign: String, SymbolImage { + case circleFill = "yensign.circle.fill" + case circle = "yensign.circle" + case squareFill = "yensign.square.fill" + case square = "yensign.square" + } + + public enum LetterZ: String, SymbolImage { + case circleFill = "z.circle.fill" + case circle = "z.circle" + case squareFill = "z.square.fill" + case square = "z.square" + } + + case zzz +} diff --git a/SFSymbol/SFSymbol2/SFSymbol2.swift b/SFSymbol/SFSymbol2/SFSymbol2.swift new file mode 100644 index 0000000..d9e2247 --- /dev/null +++ b/SFSymbol/SFSymbol2/SFSymbol2.swift @@ -0,0 +1,1547 @@ +// +// SFSymbol2.swift +// SFSymbol +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. + +public enum SFSymbol2: String, SymbolImage { + public enum _4K: String, SymbolImage { + case tv = "4k.tv" + case tvFill = "4k.tv.fill" + } + + public enum LetterA: String, SymbolImage { + case bookClosed = "a.book.closed" + case bookClosedFill = "a.book.closed.fill" + case magnify = "a.magnify" + } + + case abc + + public enum Airplane: String, SymbolImage { + case circle = "airplane.circle" + case circleFill = "airplane.circle.fill" + } + + case airpods + + case airpodspro + + public enum Airport: String, SymbolImage { + case express = "airport.express" + case extremeTower = "airport.extreme.tower" + case extreme = "airport.extreme" + } + + case amplifier + + case applelogo + + case applescript + + public enum Applescript: String, SymbolImage { + case fill = "applescript.fill" + } + + case appletv + + public enum Appletv: String, SymbolImage { + case fill = "appletv.fill" + } + + case applewatch + + public enum Applewatch: String, SymbolImage { + case watchface = "applewatch.watchface" + case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right" + case slash = "applewatch.slash" + } + + public enum Apps: String, SymbolImage { + case iphone = "apps.iphone" + case iphoneBadgePlus = "apps.iphone.badge.plus" + case iphoneLandscape = "apps.iphone.landscape" + case ipad = "apps.ipad" + case ipadLandscape = "apps.ipad.landscape" + } + + public enum Archivebox: String, SymbolImage { + case circle = "archivebox.circle" + case circleFill = "archivebox.circle.fill" + } + + public enum Arrow: String, SymbolImage { + case rightDocOnClipboard = "arrow.right.doc.on.clipboard" + case upDocOnClipboard = "arrow.up.doc.on.clipboard" + case triangle2CirclepathDocOnClipboard = "arrow.triangle.2.circlepath.doc.on.clipboard" + case rectanglepath = "arrow.rectanglepath" + case upLeftAndDownRightMagnifyingglass = "arrow.up.left.and.down.right.magnifyingglass" + case triangle2CirclepathCamera = "arrow.triangle.2.circlepath.camera" + case triangle2CirclepathCameraFill = "arrow.triangle.2.circlepath.camera.fill" + case upMessage = "arrow.up.message" + case upMessageFill = "arrow.up.message.fill" + case upRightAndArrowDownLeftRectangle = "arrow.up.right.and.arrow.down.left.rectangle" + case upRightAndArrowDownLeftRectangleFill = "arrow.up.right.and.arrow.down.left.rectangle.fill" + case turnUpRightIphone = "arrow.turn.up.right.iphone" + case turnUpRightIphoneFill = "arrow.turn.up.right.iphone.fill" + case upAndPersonRectanglePortrait = "arrow.up.and.person.rectangle.portrait" + case upAndPersonRectangleTurnRight = "arrow.up.and.person.rectangle.turn.right" + case upAndPersonRectangleTurnLeft = "arrow.up.and.person.rectangle.turn.left" + case upRightApp = "arrow.up.right.app" + case upRightAppFill = "arrow.up.right.app.fill" + case downApp = "arrow.down.app" + case downAppFill = "arrow.down.app.fill" + case leftAndRightRighttriangleLeftRighttriangleRight = "arrow.left.and.right.righttriangle.left.righttriangle.right" + case leftAndRightRighttriangleLeftRighttriangleRightFill = "arrow.left.and.right.righttriangle.left.righttriangle.right.fill" + case upAndDownRighttriangleUpRighttriangleDown = "arrow.up.and.down.righttriangle.up.righttriangle.down" + case upAndDownRighttriangleUpFillRighttriangleDownFill = "arrow.up.and.down.righttriangle.up.fill.righttriangle.down.fill" + case upAndDownAndArrowLeftAndRight = "arrow.up.and.down.and.arrow.left.and.right" + case upLeftAndDownRightAndArrowUpRightAndDownLeft = "arrow.up.left.and.down.right.and.arrow.up.right.and.down.left" + case upLeftAndArrowDownRightCircle = "arrow.up.left.and.arrow.down.right.circle" + case upLeftAndArrowDownRightCircleFill = "arrow.up.left.and.arrow.down.right.circle.fill" + case triangle2Circlepath = "arrow.triangle.2.circlepath" + case triangle2CirclepathCircle = "arrow.triangle.2.circlepath.circle" + case triangle2CirclepathCircleFill = "arrow.triangle.2.circlepath.circle.fill" + case triangleCapsulepath = "arrow.triangle.capsulepath" + case triangleTurnUpRightDiamond = "arrow.triangle.turn.up.right.diamond" + case triangleTurnUpRightDiamondFill = "arrow.triangle.turn.up.right.diamond.fill" + case triangleTurnUpRightCircle = "arrow.triangle.turn.up.right.circle" + case triangleTurnUpRightCircleFill = "arrow.triangle.turn.up.right.circle.fill" + case triangleMerge = "arrow.triangle.merge" + case triangleSwap = "arrow.triangle.swap" + case triangleBranch = "arrow.triangle.branch" + case trianglePull = "arrow.triangle.pull" + } + + public enum Arrowshape: String, SymbolImage { + case turnUpLeft2Circle = "arrowshape.turn.up.left.2.circle" + case turnUpLeft2CircleFill = "arrowshape.turn.up.left.2.circle.fill" + case zigzagRight = "arrowshape.zigzag.right" + case zigzagRightFill = "arrowshape.zigzag.right.fill" + case bounceRight = "arrowshape.bounce.right" + case bounceRightFill = "arrowshape.bounce.right.fill" + } + + public enum Arrowtriangle: String, SymbolImage { + case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right" + case leftFillAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.fill.and.line.vertical.and.arrowtriangle.right.fill" + case rightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left" + case rightFillAndLineVerticalAndArrowtriangleLeftFill = "arrowtriangle.right.fill.and.line.vertical.and.arrowtriangle.left.fill" + } + + public enum At: String, SymbolImage { + case circle = "at.circle" + case circleFill = "at.circle.fill" + } + + case atom + + public enum Backward: String, SymbolImage { + case frame = "backward.frame" + case frameFill = "backward.frame.fill" + } + + public enum Bag: String, SymbolImage { + case circle = "bag.circle" + case circleFill = "bag.circle.fill" + } + + case banknote + + public enum Banknote: String, SymbolImage { + case fill = "banknote.fill" + } + + case barometer + + public enum Battery100: String, SymbolImage { + case bolt = "battery.100.bolt" + } + + public enum Bell: String, SymbolImage { + case slashCircle = "bell.slash.circle" + case slashCircleFill = "bell.slash.circle.fill" + case badge = "bell.badge" + case badgeFill = "bell.badge.fill" + } + + case bicycle + + case binoculars + + public enum Binoculars: String, SymbolImage { + case fill = "binoculars.fill" + } + + public enum Bolt: String, SymbolImage { + case heart = "bolt.heart" + case heartFill = "bolt.heart.fill" + case slashCircle = "bolt.slash.circle" + case slashCircleFill = "bolt.slash.circle.fill" + case car = "bolt.car" + case carFill = "bolt.car.fill" + case fillBatteryblock = "bolt.fill.batteryblock" + case fillBatteryblockFill = "bolt.fill.batteryblock.fill" + } + + case bonjour + + public enum Book: String, SymbolImage { + case closed = "book.closed" + case closedFill = "book.closed.fill" + } + + public enum Bookmark: String, SymbolImage { + case circle = "bookmark.circle" + case circleFill = "bookmark.circle.fill" + case slash = "bookmark.slash" + case slashFill = "bookmark.slash.fill" + } + + public enum Books: String, SymbolImage { + case vertical = "books.vertical" + case verticalFill = "books.vertical.fill" + } + + case building + + public enum Building: String, SymbolImage { + case columns = "building.columns" + case columnsFill = "building.columns.fill" + case fill = "building.fill" + } + + case building2 = "building.2" + + public enum Building2: String, SymbolImage { + case fill = "building.2.fill" + case cropCircle = "building.2.crop.circle" + case cropCircleFill = "building.2.crop.circle.fill" + } + + case bus + + public enum Bus: String, SymbolImage { + case fill = "bus.fill" + case doubledecker = "bus.doubledecker" + case doubledeckerFill = "bus.doubledecker.fill" + } + + public enum Calendar: String, SymbolImage { + case badgeClock = "calendar.badge.clock" + case badgeExclamationmark = "calendar.badge.exclamationmark" + } + + public enum Camera: String, SymbolImage { + case badgeEllipsis = "camera.badge.ellipsis" + case fillBadgeEllipsis = "camera.fill.badge.ellipsis" + case meteringCenterWeightedAverage = "camera.metering.center.weighted.average" + case meteringCenterWeighted = "camera.metering.center.weighted" + case meteringMatrix = "camera.metering.matrix" + case meteringMultispot = "camera.metering.multispot" + case meteringNone = "camera.metering.none" + case meteringPartial = "camera.metering.partial" + case meteringSpot = "camera.metering.spot" + case meteringUnknown = "camera.metering.unknown" + case aperture = "camera.aperture" + case filters = "camera.filters" + } + + case candybarphone + + public enum Capsule: String, SymbolImage { + case portrait = "capsule.portrait" + case portraitFill = "capsule.portrait.fill" + } + + public enum Car: String, SymbolImage { + case circle = "car.circle" + case circleFill = "car.circle.fill" + } + + case car2 = "car.2" + + public enum Car2: String, SymbolImage { + case fill = "car.2.fill" + } + + case _case = "case" + + public enum Case: String, SymbolImage { + case fill = "case.fill" + } + + public enum Chart: String, SymbolImage { + case barDocHorizontal = "chart.bar.doc.horizontal" + case barDocHorizontalFill = "chart.bar.doc.horizontal.fill" + case barXaxis = "chart.bar.xaxis" + } + + public enum Checkerboard: String, SymbolImage { + case rectangle = "checkerboard.rectangle" + } + + public enum Checkmark: String, SymbolImage { + case icloud = "checkmark.icloud" + case icloudFill = "checkmark.icloud.fill" + case rectanglePortrait = "checkmark.rectangle.portrait" + case rectanglePortraitFill = "checkmark.rectangle.portrait.fill" + } + + public enum Circle: String, SymbolImage { + case gridCross = "circle.grid.cross" + case gridCrossFill = "circle.grid.cross.fill" + case gridCrossLeftFill = "circle.grid.cross.left.fill" + case gridCrossUpFill = "circle.grid.cross.up.fill" + case gridCrossRightFill = "circle.grid.cross.right.fill" + case gridCrossDownFill = "circle.grid.cross.down.fill" + case bottomhalfFill = "circle.bottomhalf.fill" + case tophalfFill = "circle.tophalf.fill" + case dashed = "circle.dashed" + case dashedInsetFill = "circle.dashed.inset.fill" + case square = "circle.square" + case fillSquareFill = "circle.fill.square.fill" + case circle = "circle.circle" + case circleFill = "circle.circle.fill" + } + + case circlebadge + + public enum Circlebadge: String, SymbolImage { + case fill = "circlebadge.fill" + } + + public enum Circles: String, SymbolImage { + case hexagongrid = "circles.hexagongrid" + case hexagongridFill = "circles.hexagongrid.fill" + case hexagonpath = "circles.hexagonpath" + case hexagonpathFill = "circles.hexagonpath.fill" + } + + public enum Clock: String, SymbolImage { + case arrowCirclepath = "clock.arrow.circlepath" + } + + case comb + + public enum Comb: String, SymbolImage { + case fill = "comb.fill" + } + + public enum Command: String, SymbolImage { + case circle = "command.circle" + case circleFill = "command.circle.fill" + case square = "command.square" + case squareFill = "command.square.fill" + } + + public enum Contextualmenu: String, SymbolImage { + case andCursorarrow = "contextualmenu.and.cursorarrow" + } + + case cpu + + public enum Creditcard: String, SymbolImage { + case circle = "creditcard.circle" + case circleFill = "creditcard.circle.fill" + } + + case cross + + public enum Cross: String, SymbolImage { + case _case = "cross.case" + case caseFill = "cross.case.fill" + case fill = "cross.fill" + case circle = "cross.circle" + case circleFill = "cross.circle.fill" + } + + case crown + + public enum Crown: String, SymbolImage { + case fill = "crown.fill" + } + + public enum Cube: String, SymbolImage { + case transparent = "cube.transparent" + } + + case curlybraces + + public enum Curlybraces: String, SymbolImage { + case square = "curlybraces.square" + case squareFill = "curlybraces.square.fill" + } + + case cursorarrow + + public enum Cursorarrow: String, SymbolImage { + case rays = "cursorarrow.rays" + case square = "cursorarrow.square" + case andSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed" + case click = "cursorarrow.click" + case click2 = "cursorarrow.click.2" + case motionlines = "cursorarrow.motionlines" + case motionlinesClick = "cursorarrow.motionlines.click" + case clickBadgeClock = "cursorarrow.click.badge.clock" + } + + public enum Cylinder: String, SymbolImage { + case split1X2 = "cylinder.split.1x2" + case split1X2Fill = "cylinder.split.1x2.fill" + } + + case deskclock + + public enum Deskclock: String, SymbolImage { + case fill = "deskclock.fill" + } + + public enum Dial: String, SymbolImage { + case min = "dial.min" + case minFill = "dial.min.fill" + case max = "dial.max" + case maxFill = "dial.max.fill" + } + + case diamond + + public enum Diamond: String, SymbolImage { + case fill = "diamond.fill" + } + + public enum Die: String, SymbolImage { + case face1 = "die.face.1" + case face1Fill = "die.face.1.fill" + case face2 = "die.face.2" + case face2Fill = "die.face.2.fill" + case face3 = "die.face.3" + case face3Fill = "die.face.3.fill" + case face4 = "die.face.4" + case face4Fill = "die.face.4.fill" + case face5 = "die.face.5" + case face5Fill = "die.face.5.fill" + case face6 = "die.face.6" + case face6Fill = "die.face.6.fill" + } + + case display + + public enum Display: String, SymbolImage { + case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark" + } + + case display2 = "display.2" + + public enum Doc: String, SymbolImage { + case badgePlus = "doc.badge.plus" + case fillBadgePlus = "doc.fill.badge.plus" + case badgeGearshape = "doc.badge.gearshape" + case badgeGearshapeFill = "doc.badge.gearshape.fill" + case badgeEllipsis = "doc.badge.ellipsis" + case fillBadgeEllipsis = "doc.fill.badge.ellipsis" + case zipper = "doc.zipper" + case richtextFill = "doc.richtext.fill" + case plaintextFill = "doc.plaintext.fill" + case appendFill = "doc.append.fill" + case textFillViewfinder = "doc.text.fill.viewfinder" + } + + public enum Dock: String, SymbolImage { + case rectangle = "dock.rectangle" + case arrowUpRectangle = "dock.arrow.up.rectangle" + case arrowDownRectangle = "dock.arrow.down.rectangle" + } + + public enum Dot: String, SymbolImage { + case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle" + case circleAndCursorarrow = "dot.circle.and.cursorarrow" + case squareshape = "dot.squareshape" + case squareshapeFill = "dot.squareshape.fill" + case squareshapeSplit2X2 = "dot.squareshape.split.2x2" + } + + case dpad + + public enum Dpad: String, SymbolImage { + case fill = "dpad.fill" + case leftFill = "dpad.left.fill" + case upFill = "dpad.up.fill" + case rightFill = "dpad.right.fill" + case downFill = "dpad.down.fill" + } + + case drop + + public enum Drop: String, SymbolImage { + case fill = "drop.fill" + } + + public enum Ear: String, SymbolImage { + case badgeCheckmark = "ear.badge.checkmark" + case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark" + case fill = "ear.fill" + } + + case earpods + + public enum Eject: String, SymbolImage { + case circle = "eject.circle" + case circleFill = "eject.circle.fill" + } + + public enum Ellipsis: String, SymbolImage { + case bubble = "ellipsis.bubble" + case bubbleFill = "ellipsis.bubble.fill" + case rectangle = "ellipsis.rectangle" + case rectangleFill = "ellipsis.rectangle.fill" + } + + public enum Envelope: String, SymbolImage { + case arrowTriangleBranch = "envelope.arrow.triangle.branch" + case arrowTriangleBranchFill = "envelope.arrow.triangle.branch.fill" + case badgeShieldLefthalfFill = "envelope.badge.shield.lefthalf.fill" + case fillBadgeShieldRighthalfFill = "envelope.fill.badge.shield.righthalf.fill" + } + + public enum Exclamationmark: String, SymbolImage { + case arrowTriangle2Circlepath = "exclamationmark.arrow.triangle.2.circlepath" + } + + case exclamationmark2 = "exclamationmark.2" + + case exclamationmark3 = "exclamationmark.3" + + case externaldrive + + public enum Externaldrive: String, SymbolImage { + case fill = "externaldrive.fill" + case badgePlus = "externaldrive.badge.plus" + case fillBadgePlus = "externaldrive.fill.badge.plus" + case badgeMinus = "externaldrive.badge.minus" + case fillBadgeMinus = "externaldrive.fill.badge.minus" + case badgeCheckmark = "externaldrive.badge.checkmark" + case fillBadgeCheckmark = "externaldrive.fill.badge.checkmark" + case badgeXmark = "externaldrive.badge.xmark" + case fillBadgeXmark = "externaldrive.fill.badge.xmark" + case badgePersonCrop = "externaldrive.badge.person.crop" + case fillBadgePersonCrop = "externaldrive.fill.badge.person.crop" + case badgeIcloud = "externaldrive.badge.icloud" + case fillBadgeIcloud = "externaldrive.fill.badge.icloud" + case badgeWifi = "externaldrive.badge.wifi" + case fillBadgeWifi = "externaldrive.fill.badge.wifi" + case badgeTimemachine = "externaldrive.badge.timemachine" + case fillBadgeTimemachine = "externaldrive.fill.badge.timemachine" + case connectedToLineBelow = "externaldrive.connected.to.line.below" + case connectedToLineBelowFill = "externaldrive.connected.to.line.below.fill" + } + + public enum Eye: String, SymbolImage { + case circle = "eye.circle" + case circleFill = "eye.circle.fill" + } + + case eyebrow + + case eyes + + public enum Eyes: String, SymbolImage { + case inverse = "eyes.inverse" + } + + public enum Face: String, SymbolImage { + case smiling = "face.smiling" + case smilingFill = "face.smiling.fill" + case dashed = "face.dashed" + case dashedFill = "face.dashed.fill" + } + + case faxmachine + + case fiberchannel + + public enum Figure: String, SymbolImage { + case walk = "figure.walk" + case walkCircle = "figure.walk.circle" + case walkCircleFill = "figure.walk.circle.fill" + case walkDiamond = "figure.walk.diamond" + case walkDiamondFill = "figure.walk.diamond.fill" + case wave = "figure.wave" + case waveCircle = "figure.wave.circle" + case waveCircleFill = "figure.wave.circle.fill" + } + + public enum Filemenu: String, SymbolImage { + case andCursorarrow = "filemenu.and.cursorarrow" + } + + public enum Flag: String, SymbolImage { + case slashCircle = "flag.slash.circle" + case slashCircleFill = "flag.slash.circle.fill" + case badgeEllipsis = "flag.badge.ellipsis" + case badgeEllipsisFill = "flag.badge.ellipsis.fill" + } + + case flipphone + + case fn + + public enum Folder: String, SymbolImage { + case badgeQuestionmark = "folder.badge.questionmark" + case fillBadgeQuestionmark = "folder.fill.badge.questionmark" + case badgeGear = "folder.badge.gear" + case fillBadgeGear = "folder.fill.badge.gear" + } + + public enum Forward: String, SymbolImage { + case frame = "forward.frame" + case frameFill = "forward.frame.fill" + } + + case gearshape + + public enum Gearshape: String, SymbolImage { + case fill = "gearshape.fill" + } + + case gearshape2 = "gearshape.2" + + public enum Gearshape2: String, SymbolImage { + case fill = "gearshape.2.fill" + } + + public enum Gift: String, SymbolImage { + case circle = "gift.circle" + case circleFill = "gift.circle.fill" + } + + case giftcard + + public enum Giftcard: String, SymbolImage { + case fill = "giftcard.fill" + } + + case graduationcap + + public enum Graduationcap: String, SymbolImage { + case fill = "graduationcap.fill" + } + + case greetingcard + + public enum Greetingcard: String, SymbolImage { + case fill = "greetingcard.fill" + } + + public enum Guitars: String, SymbolImage { + case fill = "guitars.fill" + } + + case gyroscope + + public enum LetterH: String, SymbolImage { + case squareOnSquare = "h.square.on.square" + case squareFillOnSquareFill = "h.square.fill.on.square.fill" + } + + public enum Hand: String, SymbolImage { + case pointUpLeft = "hand.point.up.left" + case pointUpLeftFill = "hand.point.up.left.fill" + case tap = "hand.tap" + case tapFill = "hand.tap.fill" + case pointUp = "hand.point.up" + case pointUpFill = "hand.point.up.fill" + case pointUpBraille = "hand.point.up.braille" + case pointUpBrailleFill = "hand.point.up.braille.fill" + case pointDown = "hand.point.down" + case pointDownFill = "hand.point.down.fill" + case wave = "hand.wave" + case waveFill = "hand.wave.fill" + } + + public enum Headphones: String, SymbolImage { + case circle = "headphones.circle" + case circleFill = "headphones.circle.fill" + } + + public enum Hearingaid: String, SymbolImage { + case ear = "hearingaid.ear" + } + + public enum Heart: String, SymbolImage { + case textSquare = "heart.text.square" + case textSquareFill = "heart.text.square.fill" + } + + case highlighter + + case homekit + + case homepod + + public enum Homepod: String, SymbolImage { + case fill = "homepod.fill" + } + + public enum Hourglass: String, SymbolImage { + case badgePlus = "hourglass.badge.plus" + } + + public enum House: String, SymbolImage { + case circle = "house.circle" + case circleFill = "house.circle.fill" + } + + case infinity + + case internaldrive + + public enum Internaldrive: String, SymbolImage { + case fill = "internaldrive.fill" + } + + case ipad + + public enum Ipad: String, SymbolImage { + case homebutton = "ipad.homebutton" + case homebuttonLandscape = "ipad.homebutton.landscape" + case landscape = "ipad.landscape" + } + + case iphone + + public enum Iphone: String, SymbolImage { + case homebutton = "iphone.homebutton" + case homebuttonRadiowavesLeftAndRight = "iphone.homebutton.radiowaves.left.and.right" + case homebuttonSlash = "iphone.homebutton.slash" + case radiowavesLeftAndRight = "iphone.radiowaves.left.and.right" + case slash = "iphone.slash" + } + + case ipod + + public enum Ipodshuffle: String, SymbolImage { + case gen1 = "ipodshuffle.gen1" + case gen2 = "ipodshuffle.gen2" + case gen3 = "ipodshuffle.gen3" + case gen4 = "ipodshuffle.gen4" + } + + case ipodtouch + + public enum LetterJ: String, SymbolImage { + case squareOnSquare = "j.square.on.square" + case squareFillOnSquareFill = "j.square.fill.on.square.fill" + } + + case k + + case key + + public enum Key: String, SymbolImage { + case icloud = "key.icloud" + case icloudFill = "key.icloud.fill" + case fill = "key.fill" + } + + public enum Keyboard: String, SymbolImage { + case badgeEllipsis = "keyboard.badge.ellipsis" + case chevronCompactLeft = "keyboard.chevron.compact.left" + case onehandedLeft = "keyboard.onehanded.left" + case onehandedRight = "keyboard.onehanded.right" + case macwindow = "keyboard.macwindow" + } + + public enum LetterL: String, SymbolImage { + case joystick = "l.joystick" + case joystickFill = "l.joystick.fill" + case joystickDown = "l.joystick.down" + case joystickDownFill = "l.joystick.down.fill" + case rectangleRoundedbottom = "l.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "l.rectangle.roundedbottom.fill" + } + + public enum L1: String, SymbolImage { + case rectangleRoundedbottom = "l1.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "l1.rectangle.roundedbottom.fill" + } + + public enum L2: String, SymbolImage { + case rectangleRoundedtop = "l2.rectangle.roundedtop" + case rectangleRoundedtopFill = "l2.rectangle.roundedtop.fill" + } + + case laptopcomputer + + public enum Laptopcomputer: String, SymbolImage { + case andIphone = "laptopcomputer.and.iphone" + } + + public enum Lasso: String, SymbolImage { + case sparkles = "lasso.sparkles" + } + + public enum Latch2: String, SymbolImage { + case _case = "latch.2.case" + case caseFill = "latch.2.case.fill" + } + + public enum Lb: String, SymbolImage { + case rectangleRoundedbottom = "lb.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "lb.rectangle.roundedbottom.fill" + } + + case leaf + + public enum Leaf: String, SymbolImage { + case fill = "leaf.fill" + case arrowTriangleCirclepath = "leaf.arrow.triangle.circlepath" + } + + case level + + public enum Level: String, SymbolImage { + case fill = "level.fill" + } + + case lifepreserver + + public enum Lifepreserver: String, SymbolImage { + case fill = "lifepreserver.fill" + } + + public enum Line: String, SymbolImage { + case diagonal = "line.diagonal" + case diagonalArrow = "line.diagonal.arrow" + case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal" + case horizontal3Circle = "line.horizontal.3.circle" + case horizontal3CircleFill = "line.horizontal.3.circle.fill" + case horizontal2DecreaseCircle = "line.horizontal.2.decrease.circle" + case horizontal2DecreaseCircleFill = "line.horizontal.2.decrease.circle.fill" + } + + public enum Line3: String, SymbolImage { + case crossedSwirlCircle = "line.3.crossed.swirl.circle" + case crossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill" + } + + case lineweight + + public enum Link: String, SymbolImage { + case badgePlus = "link.badge.plus" + } + + public enum List: String, SymbolImage { + case bulletRectangle = "list.bullet.rectangle" + case triangle = "list.triangle" + case star = "list.star" + case andFilm = "list.and.film" + } + + public enum Livephoto: String, SymbolImage { + case badgeA = "livephoto.badge.a" + } + + public enum Location: String, SymbolImage { + case viewfinder = "location.viewfinder" + case fillViewfinder = "location.fill.viewfinder" + } + + public enum Lock: String, SymbolImage { + case doc = "lock.doc" + case docFill = "lock.doc.fill" + case square = "lock.square" + case squareFill = "lock.square.fill" + case squareStack = "lock.square.stack" + case squareStackFill = "lock.square.stack.fill" + case rectangle = "lock.rectangle" + case rectangleFill = "lock.rectangle.fill" + case rectangleStack = "lock.rectangle.stack" + case rectangleStackFill = "lock.rectangle.stack.fill" + case rectangleOnRectangle = "lock.rectangle.on.rectangle" + case rectangleOnRectangleFill = "lock.rectangle.on.rectangle.fill" + } + + case loupe + + public enum Lt: String, SymbolImage { + case rectangleRoundedtop = "lt.rectangle.roundedtop" + case rectangleRoundedtopFill = "lt.rectangle.roundedtop.fill" + } + + case lungs + + public enum Lungs: String, SymbolImage { + case fill = "lungs.fill" + } + + case macmini + + public enum Macmini: String, SymbolImage { + case fill = "macmini.fill" + } + + public enum Macpro: String, SymbolImage { + case gen1 = "macpro.gen1" + case gen2 = "macpro.gen2" + case gen2Fill = "macpro.gen2.fill" + case gen3 = "macpro.gen3" + case gen3Server = "macpro.gen3.server" + } + + public enum Macwindow: String, SymbolImage { + case badgePlus = "macwindow.badge.plus" + case onRectangle = "macwindow.on.rectangle" + } + + case mail + + public enum Mail: String, SymbolImage { + case stack = "mail.stack" + case stackFill = "mail.stack.fill" + case fill = "mail.fill" + case andTextMagnifyingglass = "mail.and.text.magnifyingglass" + } + + case megaphone + + public enum Megaphone: String, SymbolImage { + case fill = "megaphone.fill" + } + + case memorychip + + public enum Menubar: String, SymbolImage { + case rectangle = "menubar.rectangle" + case dockRectangle = "menubar.dock.rectangle" + case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record" + case arrowUpRectangle = "menubar.arrow.up.rectangle" + case arrowDownRectangle = "menubar.arrow.down.rectangle" + } + + public enum Metronome: String, SymbolImage { + case fill = "metronome.fill" + } + + public enum Minus: String, SymbolImage { + case plusBatteryblock = "minus.plus.batteryblock" + case plusBatteryblockFill = "minus.plus.batteryblock.fill" + case rectanglePortrait = "minus.rectangle.portrait" + case rectanglePortraitFill = "minus.rectangle.portrait.fill" + case diamond = "minus.diamond" + case diamondFill = "minus.diamond.fill" + } + + case mosaic + + public enum Mosaic: String, SymbolImage { + case fill = "mosaic.fill" + } + + case mount + + public enum Mount: String, SymbolImage { + case fill = "mount.fill" + } + + case mouth + + public enum Mouth: String, SymbolImage { + case fill = "mouth.fill" + } + + public enum Move: String, SymbolImage { + case _3d = "move.3d" + } + + public enum Music: String, SymbolImage { + case quarternote3 = "music.quarternote.3" + case noteHouse = "music.note.house" + case noteHouseFill = "music.note.house.fill" + } + + case mustache + + public enum Mustache: String, SymbolImage { + case fill = "mustache.fill" + } + + case network + + case newspaper + + public enum Newspaper: String, SymbolImage { + case fill = "newspaper.fill" + } + + case nose + + public enum Nose: String, SymbolImage { + case fill = "nose.fill" + } + + case note + + public enum Note: String, SymbolImage { + case text = "note.text" + case textBadgePlus = "note.text.badge.plus" + } + + case octagon + + public enum Octagon: String, SymbolImage { + case fill = "octagon.fill" + } + + case opticaldisc + + case opticaldiscdrive + + public enum Opticaldiscdrive: String, SymbolImage { + case fill = "opticaldiscdrive.fill" + } + + public enum Paintbrush: String, SymbolImage { + case pointed = "paintbrush.pointed" + case pointedFill = "paintbrush.pointed.fill" + } + + case paintpalette + + public enum Paintpalette: String, SymbolImage { + case fill = "paintpalette.fill" + } + + public enum Paperclip: String, SymbolImage { + case badgeEllipsis = "paperclip.badge.ellipsis" + } + + public enum Paperplane: String, SymbolImage { + case circle = "paperplane.circle" + case circleFill = "paperplane.circle.fill" + } + + case paragraphsign + + case pc + + public enum Pencil: String, SymbolImage { + case tipCropCircleBadgeArrowRight = "pencil.tip.crop.circle.badge.arrow.right" + } + + public enum Person: String, SymbolImage { + case fillTurnRight = "person.fill.turn.right" + case fillTurnDown = "person.fill.turn.down" + case fillTurnLeft = "person.fill.turn.left" + case fillCheckmark = "person.fill.checkmark" + case fillXmark = "person.fill.xmark" + case fillQuestionmark = "person.fill.questionmark" + case fillBadgePlus = "person.fill.badge.plus" + case fillBadgeMinus = "person.fill.badge.minus" + case andArrowLeftAndArrowRight = "person.and.arrow.left.and.arrow.right" + case fillAndArrowLeftAndArrowRight = "person.fill.and.arrow.left.and.arrow.right" + case cropCircleBadgeQuestionmark = "person.crop.circle.badge.questionmark" + case cropCircleFillBadgeQuestionmark = "person.crop.circle.fill.badge.questionmark" + case cropCircleBadgeExclamationmark = "person.crop.circle.badge.exclamationmark" + case cropCircleFillBadgeExclamationmark = "person.crop.circle.fill.badge.exclamationmark" + case cropSquareFillAndAtRectangle = "person.crop.square.fill.and.at.rectangle" + } + + public enum Person2: String, SymbolImage { + case circle = "person.2.circle" + case circleFill = "person.2.circle.fill" + } + + public enum Phone: String, SymbolImage { + case connection = "phone.connection" + case fillConnection = "phone.fill.connection" + } + + public enum Photo: String, SymbolImage { + case onRectangleAngled = "photo.on.rectangle.angled" + } + + case pianokeys + + case pills + + public enum Pills: String, SymbolImage { + case fill = "pills.fill" + } + + case pip + + public enum Pip: String, SymbolImage { + case fill = "pip.fill" + case exit = "pip.exit" + case enter = "pip.enter" + case swap = "pip.swap" + case remove = "pip.remove" + } + + public enum Placeholdertext: String, SymbolImage { + case fill = "placeholdertext.fill" + } + + public enum Play: String, SymbolImage { + case slash = "play.slash" + case slashFill = "play.slash.fill" + } + + public enum Plus: String, SymbolImage { + case rectangleOnFolder = "plus.rectangle.on.folder" + case rectangleFillOnFolderFill = "plus.rectangle.fill.on.folder.fill" + case message = "plus.message" + case messageFill = "plus.message.fill" + case viewfinder = "plus.viewfinder" + case rectanglePortrait = "plus.rectangle.portrait" + case rectanglePortraitFill = "plus.rectangle.portrait.fill" + case diamond = "plus.diamond" + case diamondFill = "plus.diamond.fill" + } + + public enum Point: String, SymbolImage { + case topleftDownCurvedtoPointBottomrightUp = "point.topleft.down.curvedto.point.bottomright.up" + case fillTopleftDownCurvedtoPointFillBottomrightUp = "point.fill.topleft.down.curvedto.point.fill.bottomright.up" + } + + public enum Printer: String, SymbolImage { + case fillAndPaperFill = "printer.fill.and.paper.fill" + case dotmatrix = "printer.dotmatrix" + case dotmatrixFill = "printer.dotmatrix.fill" + case dotmatrixFillAndPaperFill = "printer.dotmatrix.fill.and.paper.fill" + } + + case puzzlepiece + + public enum Puzzlepiece: String, SymbolImage { + case fill = "puzzlepiece.fill" + } + + public enum Questionmark: String, SymbolImage { + case folder = "questionmark.folder" + case folderFill = "questionmark.folder.fill" + case squareDashed = "questionmark.square.dashed" + } + + public enum LetterR: String, SymbolImage { + case squareOnSquare = "r.square.on.square" + case squareFillOnSquareFill = "r.square.fill.on.square.fill" + case joystick = "r.joystick" + case joystickFill = "r.joystick.fill" + case joystickDown = "r.joystick.down" + case joystickDownFill = "r.joystick.down.fill" + case rectangleRoundedbottom = "r.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "r.rectangle.roundedbottom.fill" + } + + public enum R1: String, SymbolImage { + case rectangleRoundedbottom = "r1.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "r1.rectangle.roundedbottom.fill" + } + + public enum R2: String, SymbolImage { + case rectangleRoundedtop = "r2.rectangle.roundedtop" + case rectangleRoundedtopFill = "r2.rectangle.roundedtop.fill" + } + + case radio + + public enum Radio: String, SymbolImage { + case fill = "radio.fill" + } + + public enum Rb: String, SymbolImage { + case rectangleRoundedbottom = "rb.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "rb.rectangle.roundedbottom.fill" + } + + public enum Record: String, SymbolImage { + case circle = "record.circle" + case circleFill = "record.circle.fill" + } + + public enum Rectangle: String, SymbolImage { + case andPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis" + case dashedAndPaperclip = "rectangle.dashed.and.paperclip" + case slash = "rectangle.slash" + case slashFill = "rectangle.slash.fill" + case portrait = "rectangle.portrait" + case portraitFill = "rectangle.portrait.fill" + case andTextMagnifyingglass = "rectangle.and.text.magnifyingglass" + case arrowtriangle2Outward = "rectangle.arrowtriangle.2.outward" + case arrowtriangle2Inward = "rectangle.arrowtriangle.2.inward" + case portraitArrowtriangle2Outward = "rectangle.portrait.arrowtriangle.2.outward" + case portraitArrowtriangle2Inward = "rectangle.portrait.arrowtriangle.2.inward" + case insetFill = "rectangle.inset.fill" + case lefthalfInsetFill = "rectangle.lefthalf.inset.fill" + case righthalfInsetFill = "rectangle.righthalf.inset.fill" + case bottomthirdInsetFill = "rectangle.bottomthird.inset.fill" + case leftthirdInsetFill = "rectangle.leftthird.inset.fill" + case rightthirdInsetFill = "rectangle.rightthird.inset.fill" + case centerInsetFill = "rectangle.center.inset.fill" + case insetTopleftFill = "rectangle.inset.topleft.fill" + case insetToprightFill = "rectangle.inset.topright.fill" + case insetBottomleftFill = "rectangle.inset.bottomleft.fill" + case insetBottomrightFill = "rectangle.inset.bottomright.fill" + case lefthalfInsetFillArrowLeft = "rectangle.lefthalf.inset.fill.arrow.left" + case righthalfInsetFillArrowRight = "rectangle.righthalf.inset.fill.arrow.right" + case lefthalfFill = "rectangle.lefthalf.fill" + case righthalfFill = "rectangle.righthalf.fill" + case dashed = "rectangle.dashed" + case dashedBadgeRecord = "rectangle.dashed.badge.record" + case badgePlus = "rectangle.badge.plus" + case fillBadgePlus = "rectangle.fill.badge.plus" + case badgeMinus = "rectangle.badge.minus" + case fillBadgeMinus = "rectangle.fill.badge.minus" + case split2X1 = "rectangle.split.2x1" + case split2X1Fill = "rectangle.split.2x1.fill" + case split1X2 = "rectangle.split.1x2" + case split1X2Fill = "rectangle.split.1x2.fill" + case split2X2 = "rectangle.split.2x2" + case split2X2Fill = "rectangle.split.2x2.fill" + case fillOnRectangleFillCircle = "rectangle.fill.on.rectangle.fill.circle" + case fillOnRectangleFillCircleFill = "rectangle.fill.on.rectangle.fill.circle.fill" + case onRectangleSlash = "rectangle.on.rectangle.slash" + case fillOnRectangleFillSlashFill = "rectangle.fill.on.rectangle.fill.slash.fill" + case connectedToLineBelow = "rectangle.connected.to.line.below" + case roundedtop = "rectangle.roundedtop" + case roundedtopFill = "rectangle.roundedtop.fill" + case roundedbottom = "rectangle.roundedbottom" + case roundedbottomFill = "rectangle.roundedbottom.fill" + } + + public enum Rectangle3: String, SymbolImage { + case offgridBubbleLeft = "rectangle.3.offgrid.bubble.left" + case offgridBubbleLeftFill = "rectangle.3.offgrid.bubble.left.fill" + } + + case restart + + public enum Restart: String, SymbolImage { + case circle = "restart.circle" + } + + public enum Rotate: String, SymbolImage { + case _3d = "rotate.3d" + } + + public enum Rt: String, SymbolImage { + case rectangleRoundedtop = "rt.rectangle.roundedtop" + case rectangleRoundedtopFill = "rt.rectangle.roundedtop.fill" + } + + case ruler + + public enum Ruler: String, SymbolImage { + case fill = "ruler.fill" + } + + public enum Scale: String, SymbolImage { + case _3d = "scale.3d" + } + + case scalemass + + public enum Scalemass: String, SymbolImage { + case fill = "scalemass.fill" + } + + case scanner + + public enum Scanner: String, SymbolImage { + case fill = "scanner.fill" + } + + public enum Scribble: String, SymbolImage { + case variable = "scribble.variable" + } + + case scroll + + public enum Scroll: String, SymbolImage { + case fill = "scroll.fill" + } + + case sdcard + + public enum Sdcard: String, SymbolImage { + case fill = "sdcard.fill" + } + + case seal + + public enum Seal: String, SymbolImage { + case fill = "seal.fill" + } + + public enum Server: String, SymbolImage { + case rack = "server.rack" + } + + case shadow + + case shippingbox + + public enum Shippingbox: String, SymbolImage { + case fill = "shippingbox.fill" + } + + public enum Signpost: String, SymbolImage { + case right = "signpost.right" + case rightFill = "signpost.right.fill" + } + + case simcard + + public enum Simcard: String, SymbolImage { + case fill = "simcard.fill" + } + + case simcard2 = "simcard.2" + + public enum Simcard2: String, SymbolImage { + case fill = "simcard.2.fill" + } + + case sleep + + public enum Slider: String, SymbolImage { + case vertical3 = "slider.vertical.3" + } + + case sparkle + + public enum Speaker: String, SymbolImage { + case slashCircle = "speaker.slash.circle" + case slashCircleFill = "speaker.slash.circle.fill" + case wave1 = "speaker.wave.1" + case wave1Fill = "speaker.wave.1.fill" + case wave2 = "speaker.wave.2" + case wave2Fill = "speaker.wave.2.fill" + case wave2Circle = "speaker.wave.2.circle" + case wave2CircleFill = "speaker.wave.2.circle.fill" + case wave3 = "speaker.wave.3" + case wave3Fill = "speaker.wave.3.fill" + } + + public enum Square: String, SymbolImage { + case grid3X1FolderBadgePlus = "square.grid.3x1.folder.badge.plus" + case grid3X1FolderFillBadgePlus = "square.grid.3x1.folder.fill.badge.plus" + case andAtRectangle = "square.and.at.rectangle" + case grid3X1BelowLineGrid1X2 = "square.grid.3x1.below.line.grid.1x2" + case grid3X1FillBelowLineGrid1X2 = "square.grid.3x1.fill.below.line.grid.1x2" + case grid3X3 = "square.grid.3x3" + case grid3X3Fill = "square.grid.3x3.fill" + case grid3X3TopleftFill = "square.grid.3x3.topleft.fill" + case grid3X3TopmiddleFill = "square.grid.3x3.topmiddle.fill" + case grid3X3ToprightFill = "square.grid.3x3.topright.fill" + case grid3X3MiddleleftFill = "square.grid.3x3.middleleft.fill" + case grid3X3MiddleFill = "square.grid.3x3.middle.fill" + case grid3X3MiddlerightFill = "square.grid.3x3.middleright.fill" + case grid3X3BottomleftFill = "square.grid.3x3.bottomleft.fill" + case grid3X3BottommiddleFill = "square.grid.3x3.bottommiddle.fill" + case grid3X3BottomrightFill = "square.grid.3x3.bottomright.fill" + case bottomhalfFill = "square.bottomhalf.fill" + case tophalfFill = "square.tophalf.fill" + case slash = "square.slash" + case slashFill = "square.slash.fill" + case dashed = "square.dashed" + case dashedInsetFill = "square.dashed.inset.fill" + case grid3X3FillSquare = "square.grid.3x3.fill.square" + case splitBottomrightquarter = "square.split.bottomrightquarter" + case splitBottomrightquarterFill = "square.split.bottomrightquarter.fill" + case splitDiagonal2X2 = "square.split.diagonal.2x2" + case splitDiagonal2X2Fill = "square.split.diagonal.2x2.fill" + case splitDiagonal = "square.split.diagonal" + case splitDiagonalFill = "square.split.diagonal.fill" + case onSquareDashed = "square.on.square.dashed" + case onSquareSquareshapeControlhandles = "square.on.square.squareshape.controlhandles" + case stack3DUpBadgeA = "square.stack.3d.up.badge.a" + case stack3DUpBadgeAFill = "square.stack.3d.up.badge.a.fill" + case circle = "square.circle" + case circleFill = "square.circle.fill" + case fillTextGrid1X2 = "square.fill.text.grid.1x2" + } + + public enum Square2: String, SymbolImage { + case stack3D = "square.2.stack.3d" + case stack3DTopFill = "square.2.stack.3d.top.fill" + case stack3DBottomFill = "square.2.stack.3d.bottom.fill" + } + + public enum Square3: String, SymbolImage { + case stack3D = "square.3.stack.3d" + case stack3DTopFill = "square.3.stack.3d.top.fill" + case stack3DMiddleFill = "square.3.stack.3d.middle.fill" + case stack3DBottomFill = "square.3.stack.3d.bottom.fill" + } + + case squareshape + + public enum Squareshape: String, SymbolImage { + case fill = "squareshape.fill" + case dashedSquareshape = "squareshape.dashed.squareshape" + case squareshapeDashed = "squareshape.squareshape.dashed" + case controlhandlesOnSquareshapeControlhandles = "squareshape.controlhandles.on.squareshape.controlhandles" + case split2X2 = "squareshape.split.2x2" + case split3X3 = "squareshape.split.3x3" + } + + public enum Star: String, SymbolImage { + case square = "star.square" + case squareFill = "star.square.fill" + } + + public enum Staroflife: String, SymbolImage { + case circle = "staroflife.circle" + case circleFill = "staroflife.circle.fill" + } + + case stethoscope + + case swift + + case switch2 = "switch.2" + + case tablecells + + public enum Tablecells: String, SymbolImage { + case fill = "tablecells.fill" + case badgeEllipsis = "tablecells.badge.ellipsis" + case badgeEllipsisFill = "tablecells.badge.ellipsis.fill" + } + + public enum Tag: String, SymbolImage { + case slash = "tag.slash" + case slashFill = "tag.slash.fill" + } + + case target + + public enum Teletype: String, SymbolImage { + case circle = "teletype.circle" + case circleFill = "teletype.circle.fill" + } + + public enum Text: String, SymbolImage { + case bookClosed = "text.book.closed" + case bookClosedFill = "text.book.closed.fill" + case magnifyingglass = "text.magnifyingglass" + case andCommandMacwindow = "text.and.command.macwindow" + case redaction = "text.redaction" + } + + public enum Thermometer: String, SymbolImage { + case sunFill = "thermometer.sun.fill" + } + + case ticket + + public enum Ticket: String, SymbolImage { + case fill = "ticket.fill" + } + + public enum Timeline: String, SymbolImage { + case selection = "timeline.selection" + } + + public enum Timer: String, SymbolImage { + case square = "timer.square" + } + + case touchid + + case tram + + public enum Tram: String, SymbolImage { + case tunnelFill = "tram.tunnel.fill" + } + + case translate + + public enum Tray: String, SymbolImage { + case circle = "tray.circle" + case circleFill = "tray.circle.fill" + } + + public enum Triangle: String, SymbolImage { + case circle = "triangle.circle" + case circleFill = "triangle.circle.fill" + } + + public enum Tv: String, SymbolImage { + case andHifispeakerFill = "tv.and.hifispeaker.fill" + } + + public enum Video: String, SymbolImage { + case fillBadgePlus = "video.fill.badge.plus" + case badgeCheckmark = "video.badge.checkmark" + case fillBadgeCheckmark = "video.fill.badge.checkmark" + } + + case wake + + public enum Wallet: String, SymbolImage { + case pass = "wallet.pass" + case passFill = "wallet.pass.fill" + } + + public enum Wave3: String, SymbolImage { + case left = "wave.3.left" + case leftCircle = "wave.3.left.circle" + case leftCircleFill = "wave.3.left.circle.fill" + case right = "wave.3.right" + case rightCircle = "wave.3.right.circle" + case rightCircleFill = "wave.3.right.circle.fill" + } + + public enum Waveform: String, SymbolImage { + case pathEcgRectangle = "waveform.path.ecg.rectangle" + case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill" + } + + public enum Wrench: String, SymbolImage { + case andScrewdriver = "wrench.and.screwdriver" + case andScrewdriverFill = "wrench.and.screwdriver.fill" + } + + public enum Xmark: String, SymbolImage { + case bin = "xmark.bin" + case binFill = "xmark.bin.fill" + case binCircle = "xmark.bin.circle" + case binCircleFill = "xmark.bin.circle.fill" + case rectanglePortrait = "xmark.rectangle.portrait" + case rectanglePortraitFill = "xmark.rectangle.portrait.fill" + case diamond = "xmark.diamond" + case diamondFill = "xmark.diamond.fill" + } + + case xserve + + public enum Zl: String, SymbolImage { + case rectangleRoundedtop = "zl.rectangle.roundedtop" + case rectangleRoundedtopFill = "zl.rectangle.roundedtop.fill" + } + + public enum Zr: String, SymbolImage { + case rectangleRoundedtop = "zr.rectangle.roundedtop" + case rectangleRoundedtopFill = "zr.rectangle.roundedtop.fill" + } +} diff --git a/SFSymbol/SFSymbol3/SFSymbol3.swift b/SFSymbol/SFSymbol3/SFSymbol3.swift new file mode 100644 index 0000000..74b322c --- /dev/null +++ b/SFSymbol/SFSymbol3/SFSymbol3.swift @@ -0,0 +1,5230 @@ +// +// SFSymbol3.swift +// SFSymbol +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. + +/// Symbols for SFSymbol 3.3 +public enum SFSymbol3: String, SymbolImage { + public enum TV4K: String, SymbolImage { + case tv = "4k.tv" + case tvFill = "4k.tv.fill" + } + + case abc + + case airplane + + public enum Airplane: String, SymbolImage { + case circle = "airplane.circle" + case circleFill = "airplane.circle.fill" + case arrival = "airplane.arrival" + case departure = "airplane.departure" + } + + case airplayaudio + + public enum Airplayaudio: String, SymbolImage { + case circle = "airplayaudio.circle" + case circleFill = "airplayaudio.circle.fill" + case badgeExclamationmark = "airplayaudio.badge.exclamationmark" + } + + case airplayvideo + + public enum Airplayvideo: String, SymbolImage { + case circle = "airplayvideo.circle" + case circleFill = "airplayvideo.circle.fill" + case badgeExclamationmark = "airplayvideo.badge.exclamationmark" + } + + public enum Airpod: String, SymbolImage { + case right = "airpod.right" + case left = "airpod.left" + case gen3Right = "airpod.gen3.right" + case gen3Left = "airpod.gen3.left" + } + + public enum Airpodpro: String, SymbolImage { + case right = "airpodpro.right" + case left = "airpodpro.left" + } + + case airpods + + public enum Airpods: String, SymbolImage { + case chargingcase = "airpods.chargingcase" + case chargingcaseFill = "airpods.chargingcase.fill" + case chargingcaseWireless = "airpods.chargingcase.wireless" + case chargingcaseWirelessFill = "airpods.chargingcase.wireless.fill" + case gen3 = "airpods.gen3" + case gen3ChargingcaseWireless = "airpods.gen3.chargingcase.wireless" + case gen3ChargingcaseWirelessFill = "airpods.gen3.chargingcase.wireless.fill" + } + + case airpodsmax + + case airpodspro + + public enum Airpodspro: String, SymbolImage { + case chargingcaseWireless = "airpodspro.chargingcase.wireless" + case chargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill" + } + + public enum Airport: String, SymbolImage { + case express = "airport.express" + case extreme = "airport.extreme" + case extremeTower = "airport.extreme.tower" + } + + case airtag + + public enum Airtag: String, SymbolImage { + case radiowavesForward = "airtag.radiowaves.forward" + case radiowavesForwardFill = "airtag.radiowaves.forward.fill" + case fill = "airtag.fill" + } + + case alarm + + public enum Alarm: String, SymbolImage { + case fill = "alarm.fill" + } + + public enum Align: String, SymbolImage { + case horizontalLeft = "align.horizontal.left" + case horizontalLeftFill = "align.horizontal.left.fill" + case horizontalCenter = "align.horizontal.center" + case horizontalCenterFill = "align.horizontal.center.fill" + case horizontalRight = "align.horizontal.right" + case horizontalRightFill = "align.horizontal.right.fill" + case verticalTop = "align.vertical.top" + case verticalTopFill = "align.vertical.top.fill" + case verticalCenter = "align.vertical.center" + case verticalCenterFill = "align.vertical.center.fill" + case verticalBottom = "align.vertical.bottom" + case verticalBottomFill = "align.vertical.bottom.fill" + } + + case allergens + + case alt + + case alternatingcurrent + + case amplifier + + case ant + + public enum Ant: String, SymbolImage { + case fill = "ant.fill" + case circle = "ant.circle" + case circleFill = "ant.circle.fill" + } + + public enum Antenna: String, SymbolImage { + case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right" + case radiowavesLeftAndRightSlash = "antenna.radiowaves.left.and.right.slash" + case radiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle" + case radiowavesLeftAndRightCircleFill = "antenna.radiowaves.left.and.right.circle.fill" + } + + case app + + public enum App: String, SymbolImage { + case fill = "app.fill" + case connectedToAppBelowFill = "app.connected.to.app.below.fill" + case badge = "app.badge" + case badgeFill = "app.badge.fill" + case badgeCheckmark = "app.badge.checkmark" + case badgeCheckmarkFill = "app.badge.checkmark.fill" + case dashed = "app.dashed" + case gift = "app.gift" + case giftFill = "app.gift.fill" + } + + case appclip + + case applelogo + + case applepencil + + case applescript + + public enum Applescript: String, SymbolImage { + case fill = "applescript.fill" + } + + case appletv + + public enum Appletv: String, SymbolImage { + case fill = "appletv.fill" + } + + public enum Appletvremote: String, SymbolImage { + case gen1 = "appletvremote.gen1" + case gen1Fill = "appletvremote.gen1.fill" + case gen2 = "appletvremote.gen2" + case gen2Fill = "appletvremote.gen2.fill" + case gen3 = "appletvremote.gen3" + case gen3Fill = "appletvremote.gen3.fill" + case gen4 = "appletvremote.gen4" + case gen4Fill = "appletvremote.gen4.fill" + } + + case applewatch + + public enum Applewatch: String, SymbolImage { + case watchface = "applewatch.watchface" + case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right" + case slash = "applewatch.slash" + case sideRight = "applewatch.side.right" + case caseInsetFilled = "applewatch.case.inset.filled" + } + + public enum Apps: String, SymbolImage { + case iphone = "apps.iphone" + case iphoneBadgePlus = "apps.iphone.badge.plus" + case iphoneLandscape = "apps.iphone.landscape" + case ipad = "apps.ipad" + case ipadLandscape = "apps.ipad.landscape" + } + + public enum Aqi: String, SymbolImage { + case low = "aqi.low" + case medium = "aqi.medium" + case high = "aqi.high" + } + + case archivebox + + public enum Archivebox: String, SymbolImage { + case fill = "archivebox.fill" + case circle = "archivebox.circle" + case circleFill = "archivebox.circle.fill" + } + + case arkit + + public enum Arkit: String, SymbolImage { + case badgeXmark = "arkit.badge.xmark" + } + + public enum Arrow: String, SymbolImage { + case upBin = "arrow.up.bin" + case upBinFill = "arrow.up.bin.fill" + case upDoc = "arrow.up.doc" + case upDocFill = "arrow.up.doc.fill" + case downDoc = "arrow.down.doc" + case downDocFill = "arrow.down.doc.fill" + case rightDocOnClipboard = "arrow.right.doc.on.clipboard" + case upDocOnClipboard = "arrow.up.doc.on.clipboard" + case triangle2CirclepathDocOnClipboard = "arrow.triangle.2.circlepath.doc.on.clipboard" + case upAndPersonRectanglePortrait = "arrow.up.and.person.rectangle.portrait" + case upAndPersonRectangleTurnRight = "arrow.up.and.person.rectangle.turn.right" + case upAndPersonRectangleTurnLeft = "arrow.up.and.person.rectangle.turn.left" + case rectanglepath = "arrow.rectanglepath" + case upLeftAndDownRightMagnifyingglass = "arrow.up.left.and.down.right.magnifyingglass" + case upHeart = "arrow.up.heart" + case upHeartFill = "arrow.up.heart.fill" + case downHeart = "arrow.down.heart" + case downHeartFill = "arrow.down.heart.fill" + case clockwiseHeart = "arrow.clockwise.heart" + case clockwiseHeartFill = "arrow.clockwise.heart.fill" + case clockwiseIcloud = "arrow.clockwise.icloud" + case clockwiseIcloudFill = "arrow.clockwise.icloud.fill" + case counterclockwiseIcloud = "arrow.counterclockwise.icloud" + case counterclockwiseIcloudFill = "arrow.counterclockwise.icloud.fill" + case triangle2CirclepathCamera = "arrow.triangle.2.circlepath.camera" + case triangle2CirclepathCameraFill = "arrow.triangle.2.circlepath.camera.fill" + case upMessage = "arrow.up.message" + case upMessageFill = "arrow.up.message.fill" + case upRightVideo = "arrow.up.right.video" + case upRightVideoFill = "arrow.up.right.video.fill" + case downLeftVideo = "arrow.down.left.video" + case downLeftVideoFill = "arrow.down.left.video.fill" + case upRightAndArrowDownLeftRectangle = "arrow.up.right.and.arrow.down.left.rectangle" + case upRightAndArrowDownLeftRectangleFill = "arrow.up.right.and.arrow.down.left.rectangle.fill" + case turnUpForwardIphone = "arrow.turn.up.forward.iphone" + case turnUpForwardIphoneFill = "arrow.turn.up.forward.iphone.fill" + case downApp = "arrow.down.app" + case downAppFill = "arrow.down.app.fill" + case upForwardApp = "arrow.up.forward.app" + case upForwardAppFill = "arrow.up.forward.app.fill" + case leftAndRightRighttriangleLeftRighttriangleRight = "arrow.left.and.right.righttriangle.left.righttriangle.right" + case leftAndRightRighttriangleLeftRighttriangleRightFill = "arrow.left.and.right.righttriangle.left.righttriangle.right.fill" + case upAndDownRighttriangleUpRighttriangleDown = "arrow.up.and.down.righttriangle.up.righttriangle.down" + case upAndDownRighttriangleUpRighttriangleDownFill = "arrow.up.and.down.righttriangle.up.righttriangle.down.fill" + case left = "arrow.left" + case leftCircle = "arrow.left.circle" + case leftCircleFill = "arrow.left.circle.fill" + case leftSquare = "arrow.left.square" + case leftSquareFill = "arrow.left.square.fill" + case backward = "arrow.backward" + case backwardCircle = "arrow.backward.circle" + case backwardCircleFill = "arrow.backward.circle.fill" + case backwardSquare = "arrow.backward.square" + case backwardSquareFill = "arrow.backward.square.fill" + case right = "arrow.right" + case rightCircle = "arrow.right.circle" + case rightCircleFill = "arrow.right.circle.fill" + case rightSquare = "arrow.right.square" + case rightSquareFill = "arrow.right.square.fill" + case forward = "arrow.forward" + case forwardCircle = "arrow.forward.circle" + case forwardCircleFill = "arrow.forward.circle.fill" + case forwardSquare = "arrow.forward.square" + case forwardSquareFill = "arrow.forward.square.fill" + case up = "arrow.up" + case upCircle = "arrow.up.circle" + case upCircleFill = "arrow.up.circle.fill" + case upSquare = "arrow.up.square" + case upSquareFill = "arrow.up.square.fill" + case down = "arrow.down" + case downCircle = "arrow.down.circle" + case downCircleFill = "arrow.down.circle.fill" + case downSquare = "arrow.down.square" + case downSquareFill = "arrow.down.square.fill" + case upLeft = "arrow.up.left" + case upLeftCircle = "arrow.up.left.circle" + case upLeftCircleFill = "arrow.up.left.circle.fill" + case upLeftSquare = "arrow.up.left.square" + case upLeftSquareFill = "arrow.up.left.square.fill" + case upBackward = "arrow.up.backward" + case upBackwardCircle = "arrow.up.backward.circle" + case upBackwardCircleFill = "arrow.up.backward.circle.fill" + case upBackwardSquare = "arrow.up.backward.square" + case upBackwardSquareFill = "arrow.up.backward.square.fill" + case upRight = "arrow.up.right" + case upRightCircle = "arrow.up.right.circle" + case upRightCircleFill = "arrow.up.right.circle.fill" + case upRightSquare = "arrow.up.right.square" + case upRightSquareFill = "arrow.up.right.square.fill" + case upForward = "arrow.up.forward" + case upForwardCircle = "arrow.up.forward.circle" + case upForwardCircleFill = "arrow.up.forward.circle.fill" + case upForwardSquare = "arrow.up.forward.square" + case upForwardSquareFill = "arrow.up.forward.square.fill" + case downLeft = "arrow.down.left" + case downLeftCircle = "arrow.down.left.circle" + case downLeftCircleFill = "arrow.down.left.circle.fill" + case downLeftSquare = "arrow.down.left.square" + case downLeftSquareFill = "arrow.down.left.square.fill" + case downBackward = "arrow.down.backward" + case downBackwardCircle = "arrow.down.backward.circle" + case downBackwardCircleFill = "arrow.down.backward.circle.fill" + case downBackwardSquare = "arrow.down.backward.square" + case downBackwardSquareFill = "arrow.down.backward.square.fill" + case downRight = "arrow.down.right" + case downRightCircle = "arrow.down.right.circle" + case downRightCircleFill = "arrow.down.right.circle.fill" + case downRightSquare = "arrow.down.right.square" + case downRightSquareFill = "arrow.down.right.square.fill" + case downForward = "arrow.down.forward" + case downForwardCircle = "arrow.down.forward.circle" + case downForwardCircleFill = "arrow.down.forward.circle.fill" + case downForwardSquare = "arrow.down.forward.square" + case downForwardSquareFill = "arrow.down.forward.square.fill" + case leftArrowRight = "arrow.left.arrow.right" + case leftArrowRightCircle = "arrow.left.arrow.right.circle" + case leftArrowRightCircleFill = "arrow.left.arrow.right.circle.fill" + case leftArrowRightSquare = "arrow.left.arrow.right.square" + case leftArrowRightSquareFill = "arrow.left.arrow.right.square.fill" + case upArrowDown = "arrow.up.arrow.down" + case upArrowDownCircle = "arrow.up.arrow.down.circle" + case upArrowDownCircleFill = "arrow.up.arrow.down.circle.fill" + case upArrowDownSquare = "arrow.up.arrow.down.square" + case upArrowDownSquareFill = "arrow.up.arrow.down.square.fill" + case turnDownLeft = "arrow.turn.down.left" + case turnUpLeft = "arrow.turn.up.left" + case turnDownRight = "arrow.turn.down.right" + case turnUpRight = "arrow.turn.up.right" + case turnRightUp = "arrow.turn.right.up" + case turnLeftUp = "arrow.turn.left.up" + case turnRightDown = "arrow.turn.right.down" + case turnLeftDown = "arrow.turn.left.down" + case uturnLeft = "arrow.uturn.left" + case uturnLeftCircle = "arrow.uturn.left.circle" + case uturnLeftCircleFill = "arrow.uturn.left.circle.fill" + case uturnLeftCircleBadgeEllipsis = "arrow.uturn.left.circle.badge.ellipsis" + case uturnLeftSquare = "arrow.uturn.left.square" + case uturnLeftSquareFill = "arrow.uturn.left.square.fill" + case uturnBackward = "arrow.uturn.backward" + case uturnBackwardCircle = "arrow.uturn.backward.circle" + case uturnBackwardCircleFill = "arrow.uturn.backward.circle.fill" + case uturnBackwardCircleBadgeEllipsis = "arrow.uturn.backward.circle.badge.ellipsis" + case uturnBackwardSquare = "arrow.uturn.backward.square" + case uturnBackwardSquareFill = "arrow.uturn.backward.square.fill" + case uturnRight = "arrow.uturn.right" + case uturnRightCircle = "arrow.uturn.right.circle" + case uturnRightCircleFill = "arrow.uturn.right.circle.fill" + case uturnRightSquare = "arrow.uturn.right.square" + case uturnRightSquareFill = "arrow.uturn.right.square.fill" + case uturnForward = "arrow.uturn.forward" + case uturnForwardCircle = "arrow.uturn.forward.circle" + case uturnForwardCircleFill = "arrow.uturn.forward.circle.fill" + case uturnForwardSquare = "arrow.uturn.forward.square" + case uturnForwardSquareFill = "arrow.uturn.forward.square.fill" + case uturnUp = "arrow.uturn.up" + case uturnUpCircle = "arrow.uturn.up.circle" + case uturnUpCircleFill = "arrow.uturn.up.circle.fill" + case uturnUpSquare = "arrow.uturn.up.square" + case uturnUpSquareFill = "arrow.uturn.up.square.fill" + case uturnDown = "arrow.uturn.down" + case uturnDownCircle = "arrow.uturn.down.circle" + case uturnDownCircleFill = "arrow.uturn.down.circle.fill" + case uturnDownSquare = "arrow.uturn.down.square" + case uturnDownSquareFill = "arrow.uturn.down.square.fill" + case upAndDownAndArrowLeftAndRight = "arrow.up.and.down.and.arrow.left.and.right" + case upLeftAndDownRightAndArrowUpRightAndDownLeft = "arrow.up.left.and.down.right.and.arrow.up.right.and.down.left" + case leftAndRight = "arrow.left.and.right" + case leftAndRightCircle = "arrow.left.and.right.circle" + case leftAndRightCircleFill = "arrow.left.and.right.circle.fill" + case leftAndRightSquare = "arrow.left.and.right.square" + case leftAndRightSquareFill = "arrow.left.and.right.square.fill" + case upAndDown = "arrow.up.and.down" + case upAndDownCircle = "arrow.up.and.down.circle" + case upAndDownCircleFill = "arrow.up.and.down.circle.fill" + case upAndDownSquare = "arrow.up.and.down.square" + case upAndDownSquareFill = "arrow.up.and.down.square.fill" + case upToLine = "arrow.up.to.line" + case upToLineCompact = "arrow.up.to.line.compact" + case upToLineCircle = "arrow.up.to.line.circle" + case upToLineCircleFill = "arrow.up.to.line.circle.fill" + case downToLine = "arrow.down.to.line" + case downToLineCompact = "arrow.down.to.line.compact" + case downToLineCircle = "arrow.down.to.line.circle" + case downToLineCircleFill = "arrow.down.to.line.circle.fill" + case leftToLine = "arrow.left.to.line" + case leftToLineCompact = "arrow.left.to.line.compact" + case leftToLineCircle = "arrow.left.to.line.circle" + case leftToLineCircleFill = "arrow.left.to.line.circle.fill" + case backwardToLine = "arrow.backward.to.line" + case backwardToLineCircle = "arrow.backward.to.line.circle" + case backwardToLineCircleFill = "arrow.backward.to.line.circle.fill" + case rightToLine = "arrow.right.to.line" + case rightToLineCompact = "arrow.right.to.line.compact" + case rightToLineCircle = "arrow.right.to.line.circle" + case rightToLineCircleFill = "arrow.right.to.line.circle.fill" + case forwardToLine = "arrow.forward.to.line" + case forwardToLineCircle = "arrow.forward.to.line.circle" + case forwardToLineCircleFill = "arrow.forward.to.line.circle.fill" + case clockwise = "arrow.clockwise" + case clockwiseCircle = "arrow.clockwise.circle" + case clockwiseCircleFill = "arrow.clockwise.circle.fill" + case counterclockwise = "arrow.counterclockwise" + case counterclockwiseCircle = "arrow.counterclockwise.circle" + case counterclockwiseCircleFill = "arrow.counterclockwise.circle.fill" + case upLeftAndArrowDownRight = "arrow.up.left.and.arrow.down.right" + case upLeftAndArrowDownRightCircle = "arrow.up.left.and.arrow.down.right.circle" + case upLeftAndArrowDownRightCircleFill = "arrow.up.left.and.arrow.down.right.circle.fill" + case upBackwardAndArrowDownForward = "arrow.up.backward.and.arrow.down.forward" + case upBackwardAndArrowDownForwardCircle = "arrow.up.backward.and.arrow.down.forward.circle" + case upBackwardAndArrowDownForwardCircleFill = "arrow.up.backward.and.arrow.down.forward.circle.fill" + case downRightAndArrowUpLeft = "arrow.down.right.and.arrow.up.left" + case downRightAndArrowUpLeftCircle = "arrow.down.right.and.arrow.up.left.circle" + case downRightAndArrowUpLeftCircleFill = "arrow.down.right.and.arrow.up.left.circle.fill" + case downForwardAndArrowUpBackward = "arrow.down.forward.and.arrow.up.backward" + case downForwardAndArrowUpBackwardCircle = "arrow.down.forward.and.arrow.up.backward.circle" + case downForwardAndArrowUpBackwardCircleFill = "arrow.down.forward.and.arrow.up.backward.circle.fill" + case triangle2Circlepath = "arrow.triangle.2.circlepath" + case triangle2CirclepathCircle = "arrow.triangle.2.circlepath.circle" + case triangle2CirclepathCircleFill = "arrow.triangle.2.circlepath.circle.fill" + case triangleCapsulepath = "arrow.triangle.capsulepath" + case triangleTurnUpRightDiamond = "arrow.triangle.turn.up.right.diamond" + case triangleTurnUpRightDiamondFill = "arrow.triangle.turn.up.right.diamond.fill" + case triangleTurnUpRightCircle = "arrow.triangle.turn.up.right.circle" + case triangleTurnUpRightCircleFill = "arrow.triangle.turn.up.right.circle.fill" + case triangleMerge = "arrow.triangle.merge" + case triangleSwap = "arrow.triangle.swap" + case triangleBranch = "arrow.triangle.branch" + case trianglePull = "arrow.triangle.pull" + } + + public enum Arrow2: String, SymbolImage { + case squarepath = "arrow.2.squarepath" + } + + public enum Arrow3: String, SymbolImage { + case trianglepath = "arrow.3.trianglepath" + } + + public enum Arrowshape: String, SymbolImage { + case turnUpLeft = "arrowshape.turn.up.left" + case turnUpLeftFill = "arrowshape.turn.up.left.fill" + case turnUpLeftCircle = "arrowshape.turn.up.left.circle" + case turnUpLeftCircleFill = "arrowshape.turn.up.left.circle.fill" + case turnUpBackward = "arrowshape.turn.up.backward" + case turnUpBackwardFill = "arrowshape.turn.up.backward.fill" + case turnUpBackwardCircle = "arrowshape.turn.up.backward.circle" + case turnUpBackwardCircleFill = "arrowshape.turn.up.backward.circle.fill" + case turnUpRight = "arrowshape.turn.up.right" + case turnUpRightFill = "arrowshape.turn.up.right.fill" + case turnUpRightCircle = "arrowshape.turn.up.right.circle" + case turnUpRightCircleFill = "arrowshape.turn.up.right.circle.fill" + case turnUpForward = "arrowshape.turn.up.forward" + case turnUpForwardFill = "arrowshape.turn.up.forward.fill" + case turnUpForwardCircle = "arrowshape.turn.up.forward.circle" + case turnUpForwardCircleFill = "arrowshape.turn.up.forward.circle.fill" + case turnUpLeft2 = "arrowshape.turn.up.left.2" + case turnUpLeft2Fill = "arrowshape.turn.up.left.2.fill" + case turnUpLeft2Circle = "arrowshape.turn.up.left.2.circle" + case turnUpLeft2CircleFill = "arrowshape.turn.up.left.2.circle.fill" + case turnUpBackward2 = "arrowshape.turn.up.backward.2" + case turnUpBackward2Fill = "arrowshape.turn.up.backward.2.fill" + case turnUpBackward2Circle = "arrowshape.turn.up.backward.2.circle" + case turnUpBackward2CircleFill = "arrowshape.turn.up.backward.2.circle.fill" + case zigzagRight = "arrowshape.zigzag.right" + case zigzagRightFill = "arrowshape.zigzag.right.fill" + case zigzagForward = "arrowshape.zigzag.forward" + case zigzagForwardFill = "arrowshape.zigzag.forward.fill" + case bounceRight = "arrowshape.bounce.right" + case bounceRightFill = "arrowshape.bounce.right.fill" + case bounceForward = "arrowshape.bounce.forward" + case bounceForwardFill = "arrowshape.bounce.forward.fill" + } + + public enum Arrowtriangle: String, SymbolImage { + case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right" + case leftAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill" + case rightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left" + case rightAndLineVerticalAndArrowtriangleLeftFill = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left.fill" + case left = "arrowtriangle.left" + case leftFill = "arrowtriangle.left.fill" + case leftCircle = "arrowtriangle.left.circle" + case leftCircleFill = "arrowtriangle.left.circle.fill" + case leftSquare = "arrowtriangle.left.square" + case leftSquareFill = "arrowtriangle.left.square.fill" + case backward = "arrowtriangle.backward" + case backwardFill = "arrowtriangle.backward.fill" + case backwardCircle = "arrowtriangle.backward.circle" + case backwardCircleFill = "arrowtriangle.backward.circle.fill" + case backwardSquare = "arrowtriangle.backward.square" + case backwardSquareFill = "arrowtriangle.backward.square.fill" + case right = "arrowtriangle.right" + case rightFill = "arrowtriangle.right.fill" + case rightCircle = "arrowtriangle.right.circle" + case rightCircleFill = "arrowtriangle.right.circle.fill" + case rightSquare = "arrowtriangle.right.square" + case rightSquareFill = "arrowtriangle.right.square.fill" + case forward = "arrowtriangle.forward" + case forwardFill = "arrowtriangle.forward.fill" + case forwardCircle = "arrowtriangle.forward.circle" + case forwardCircleFill = "arrowtriangle.forward.circle.fill" + case forwardSquare = "arrowtriangle.forward.square" + case forwardSquareFill = "arrowtriangle.forward.square.fill" + case up = "arrowtriangle.up" + case upFill = "arrowtriangle.up.fill" + case upCircle = "arrowtriangle.up.circle" + case upCircleFill = "arrowtriangle.up.circle.fill" + case upSquare = "arrowtriangle.up.square" + case upSquareFill = "arrowtriangle.up.square.fill" + case down = "arrowtriangle.down" + case downFill = "arrowtriangle.down.fill" + case downCircle = "arrowtriangle.down.circle" + case downCircleFill = "arrowtriangle.down.circle.fill" + case downSquare = "arrowtriangle.down.square" + case downSquareFill = "arrowtriangle.down.square.fill" + } + + case aspectratio + + public enum Aspectratio: String, SymbolImage { + case fill = "aspectratio.fill" + } + + case asterisk + + public enum Asterisk: String, SymbolImage { + case circle = "asterisk.circle" + case circleFill = "asterisk.circle.fill" + } + + case at + + public enum At: String, SymbolImage { + case circle = "at.circle" + case circleFill = "at.circle.fill" + case badgePlus = "at.badge.plus" + case badgeMinus = "at.badge.minus" + } + + case atom + + public enum Australsign: String, SymbolImage { + case circle = "australsign.circle" + case circleFill = "australsign.circle.fill" + case square = "australsign.square" + case squareFill = "australsign.square.fill" + } + + case backward + + public enum Backward: String, SymbolImage { + case fill = "backward.fill" + case circle = "backward.circle" + case circleFill = "backward.circle.fill" + case end = "backward.end" + case endFill = "backward.end.fill" + case endAlt = "backward.end.alt" + case endAltFill = "backward.end.alt.fill" + case frame = "backward.frame" + case frameFill = "backward.frame.fill" + } + + public enum Badge: String, SymbolImage { + case plusRadiowavesRight = "badge.plus.radiowaves.right" + case plusRadiowavesForward = "badge.plus.radiowaves.forward" + } + + case bag + + public enum Bag: String, SymbolImage { + case fill = "bag.fill" + case circle = "bag.circle" + case circleFill = "bag.circle.fill" + case badgePlus = "bag.badge.plus" + case fillBadgePlus = "bag.fill.badge.plus" + case badgeMinus = "bag.badge.minus" + case fillBadgeMinus = "bag.fill.badge.minus" + } + + public enum Bahtsign: String, SymbolImage { + case circle = "bahtsign.circle" + case circleFill = "bahtsign.circle.fill" + case square = "bahtsign.square" + case squareFill = "bahtsign.square.fill" + } + + case bandage + + public enum Bandage: String, SymbolImage { + case fill = "bandage.fill" + } + + case banknote + + public enum Banknote: String, SymbolImage { + case fill = "banknote.fill" + } + + case barcode + + public enum Barcode: String, SymbolImage { + case viewfinder = "barcode.viewfinder" + } + + case barometer + + case battery0 = "battery.0" + + case battery100 = "battery.100" + + public enum Battery100: String, SymbolImage { + case bolt = "battery.100.bolt" + } + + case battery25 = "battery.25" + + case battery50 = "battery.50" + + case battery75 = "battery.75" + + public enum Beats: String, SymbolImage { + case headphones = "beats.headphones" + case earphones = "beats.earphones" + case powerbeatspro = "beats.powerbeatspro" + case powerbeatsproRight = "beats.powerbeatspro.right" + case powerbeatsproLeft = "beats.powerbeatspro.left" + case powerbeats = "beats.powerbeats" + case powerbeats3 = "beats.powerbeats3" + case studiobuds = "beats.studiobuds" + case studiobudLeft = "beats.studiobud.left" + case studiobudRight = "beats.studiobud.right" + case studiobudsChargingcase = "beats.studiobuds.chargingcase" + case studiobudsChargingcaseFill = "beats.studiobuds.chargingcase.fill" + case fitPro = "beats.fit.pro" + case fitProLeft = "beats.fit.pro.left" + case fitProRight = "beats.fit.pro.right" + case fitProChargingcase = "beats.fit.pro.chargingcase" + case fitProChargingcaseFill = "beats.fit.pro.chargingcase.fill" + case powerbeatsproChargingcase = "beats.powerbeatspro.chargingcase" + case powerbeatsproChargingcaseFill = "beats.powerbeatspro.chargingcase.fill" + } + + public enum Bed: String, SymbolImage { + case double = "bed.double" + case doubleFill = "bed.double.fill" + case doubleCircle = "bed.double.circle" + case doubleCircleFill = "bed.double.circle.fill" + } + + case bell + + public enum Bell: String, SymbolImage { + case fill = "bell.fill" + case circle = "bell.circle" + case circleFill = "bell.circle.fill" + case square = "bell.square" + case squareFill = "bell.square.fill" + case slash = "bell.slash" + case slashFill = "bell.slash.fill" + case slashCircle = "bell.slash.circle" + case slashCircleFill = "bell.slash.circle.fill" + case andWaveform = "bell.and.waveform" + case andWaveformFill = "bell.and.waveform.fill" + case badge = "bell.badge" + case badgeFill = "bell.badge.fill" + case badgeCircle = "bell.badge.circle" + case badgeCircleFill = "bell.badge.circle.fill" + } + + case bicycle + + public enum Bicycle: String, SymbolImage { + case circle = "bicycle.circle" + case circleFill = "bicycle.circle.fill" + } + + case binoculars + + public enum Binoculars: String, SymbolImage { + case fill = "binoculars.fill" + } + + public enum Bitcoinsign: String, SymbolImage { + case circle = "bitcoinsign.circle" + case circleFill = "bitcoinsign.circle.fill" + case square = "bitcoinsign.square" + case squareFill = "bitcoinsign.square.fill" + } + + case bold + + public enum Bold: String, SymbolImage { + case italicUnderline = "bold.italic.underline" + case underline = "bold.underline" + } + + case bolt + + public enum Bolt: String, SymbolImage { + case heart = "bolt.heart" + case heartFill = "bolt.heart.fill" + case fill = "bolt.fill" + case circle = "bolt.circle" + case circleFill = "bolt.circle.fill" + case square = "bolt.square" + case squareFill = "bolt.square.fill" + case ringClosed = "bolt.ring.closed" + case shield = "bolt.shield" + case shieldFill = "bolt.shield.fill" + case slash = "bolt.slash" + case slashFill = "bolt.slash.fill" + case slashCircle = "bolt.slash.circle" + case slashCircleFill = "bolt.slash.circle.fill" + case badgeA = "bolt.badge.a" + case badgeAFill = "bolt.badge.a.fill" + case horizontal = "bolt.horizontal" + case horizontalFill = "bolt.horizontal.fill" + case horizontalCircle = "bolt.horizontal.circle" + case horizontalCircleFill = "bolt.horizontal.circle.fill" + case horizontalIcloud = "bolt.horizontal.icloud" + case horizontalIcloudFill = "bolt.horizontal.icloud.fill" + case car = "bolt.car" + case carFill = "bolt.car.fill" + case carCircle = "bolt.car.circle" + case carCircleFill = "bolt.car.circle.fill" + case batteryblock = "bolt.batteryblock" + case batteryblockFill = "bolt.batteryblock.fill" + } + + case bonjour + + case book + + public enum Book: String, SymbolImage { + case fill = "book.fill" + case circle = "book.circle" + case circleFill = "book.circle.fill" + case closed = "book.closed" + case closedFill = "book.closed.fill" + case closedCircle = "book.closed.circle" + case closedCircleFill = "book.closed.circle.fill" + } + + case bookmark + + public enum Bookmark: String, SymbolImage { + case fill = "bookmark.fill" + case circle = "bookmark.circle" + case circleFill = "bookmark.circle.fill" + case square = "bookmark.square" + case squareFill = "bookmark.square.fill" + case slash = "bookmark.slash" + case slashFill = "bookmark.slash.fill" + } + + public enum Books: String, SymbolImage { + case vertical = "books.vertical" + case verticalFill = "books.vertical.fill" + case verticalCircle = "books.vertical.circle" + case verticalCircleFill = "books.vertical.circle.fill" + } + + case brain + + public enum Brain: String, SymbolImage { + case headProfile = "brain.head.profile" + } + + public enum Brazilianrealsign: String, SymbolImage { + case circle = "brazilianrealsign.circle" + case circleFill = "brazilianrealsign.circle.fill" + case square = "brazilianrealsign.square" + case squareFill = "brazilianrealsign.square.fill" + } + + case briefcase + + public enum Briefcase: String, SymbolImage { + case fill = "briefcase.fill" + case circle = "briefcase.circle" + case circleFill = "briefcase.circle.fill" + } + + public enum Bubble: String, SymbolImage { + case right = "bubble.right" + case rightFill = "bubble.right.fill" + case rightCircle = "bubble.right.circle" + case rightCircleFill = "bubble.right.circle.fill" + case left = "bubble.left" + case leftFill = "bubble.left.fill" + case leftCircle = "bubble.left.circle" + case leftCircleFill = "bubble.left.circle.fill" + case middleBottom = "bubble.middle.bottom" + case middleBottomFill = "bubble.middle.bottom.fill" + case middleTop = "bubble.middle.top" + case middleTopFill = "bubble.middle.top.fill" + case leftAndBubbleRight = "bubble.left.and.bubble.right" + case leftAndBubbleRightFill = "bubble.left.and.bubble.right.fill" + case leftAndExclamationmarkBubbleRight = "bubble.left.and.exclamationmark.bubble.right" + case leftAndExclamationmarkBubbleRightFill = "bubble.left.and.exclamationmark.bubble.right.fill" + } + + case building + + public enum Building: String, SymbolImage { + case columns = "building.columns" + case columnsFill = "building.columns.fill" + case columnsCircle = "building.columns.circle" + case columnsCircleFill = "building.columns.circle.fill" + case fill = "building.fill" + } + + case building2 = "building.2" + + public enum Building2: String, SymbolImage { + case fill = "building.2.fill" + case cropCircle = "building.2.crop.circle" + case cropCircleFill = "building.2.crop.circle.fill" + } + + case burn + + case burst + + public enum Burst: String, SymbolImage { + case fill = "burst.fill" + } + + case bus + + public enum Bus: String, SymbolImage { + case fill = "bus.fill" + case doubledecker = "bus.doubledecker" + case doubledeckerFill = "bus.doubledecker.fill" + } + + public enum Cable: String, SymbolImage { + case connector = "cable.connector" + case connectorHorizontal = "cable.connector.horizontal" + } + + case cablecar + + public enum Cablecar: String, SymbolImage { + case fill = "cablecar.fill" + } + + case calendar + + public enum Calendar: String, SymbolImage { + case circle = "calendar.circle" + case circleFill = "calendar.circle.fill" + case badgePlus = "calendar.badge.plus" + case badgeMinus = "calendar.badge.minus" + case badgeClock = "calendar.badge.clock" + case badgeExclamationmark = "calendar.badge.exclamationmark" + case dayTimelineLeft = "calendar.day.timeline.left" + case dayTimelineRight = "calendar.day.timeline.right" + case dayTimelineLeading = "calendar.day.timeline.leading" + case dayTimelineTrailing = "calendar.day.timeline.trailing" + } + + case camera + + public enum Camera: String, SymbolImage { + case fill = "camera.fill" + case circle = "camera.circle" + case circleFill = "camera.circle.fill" + case shutterButton = "camera.shutter.button" + case shutterButtonFill = "camera.shutter.button.fill" + case badgeEllipsis = "camera.badge.ellipsis" + case fillBadgeEllipsis = "camera.fill.badge.ellipsis" + case onRectangle = "camera.on.rectangle" + case onRectangleFill = "camera.on.rectangle.fill" + case macro = "camera.macro" + case macroCircle = "camera.macro.circle" + case macroCircleFill = "camera.macro.circle.fill" + case viewfinder = "camera.viewfinder" + case meteringCenterWeightedAverage = "camera.metering.center.weighted.average" + case meteringCenterWeighted = "camera.metering.center.weighted" + case meteringMatrix = "camera.metering.matrix" + case meteringMultispot = "camera.metering.multispot" + case meteringNone = "camera.metering.none" + case meteringPartial = "camera.metering.partial" + case meteringSpot = "camera.metering.spot" + case meteringUnknown = "camera.metering.unknown" + case aperture = "camera.aperture" + case filters = "camera.filters" + } + + case candybarphone + + case capslock + + public enum Capslock: String, SymbolImage { + case fill = "capslock.fill" + } + + case capsule + + public enum Capsule: String, SymbolImage { + case fill = "capsule.fill" + case lefthalfFilled = "capsule.lefthalf.filled" + case righthalfFilled = "capsule.righthalf.filled" + case tophalfFilled = "capsule.tophalf.filled" + case bottomhalfFilled = "capsule.bottomhalf.filled" + case insetFilled = "capsule.inset.filled" + case portrait = "capsule.portrait" + case portraitFill = "capsule.portrait.fill" + case portraitLefthalfFilled = "capsule.portrait.lefthalf.filled" + case portraitRighthalfFilled = "capsule.portrait.righthalf.filled" + case portraitTophalfFilled = "capsule.portrait.tophalf.filled" + case portraitBottomhalfFilled = "capsule.portrait.bottomhalf.filled" + case portraitInsetFilled = "capsule.portrait.inset.filled" + } + + public enum Captions: String, SymbolImage { + case bubble = "captions.bubble" + case bubbleFill = "captions.bubble.fill" + } + + case car + + public enum Car: String, SymbolImage { + case fill = "car.fill" + case circle = "car.circle" + case circleFill = "car.circle.fill" + case ferry = "car.ferry" + case ferryFill = "car.ferry.fill" + } + + case car2 = "car.2" + + public enum Car2: String, SymbolImage { + case fill = "car.2.fill" + } + + case cart + + public enum Cart: String, SymbolImage { + case fill = "cart.fill" + case circle = "cart.circle" + case circleFill = "cart.circle.fill" + case badgePlus = "cart.badge.plus" + case fillBadgePlus = "cart.fill.badge.plus" + case badgeMinus = "cart.badge.minus" + case fillBadgeMinus = "cart.fill.badge.minus" + } + + case _case = "case" + + public enum Case: String, SymbolImage { + case fill = "case.fill" + } + + public enum Cedisign: String, SymbolImage { + case circle = "cedisign.circle" + case circleFill = "cedisign.circle.fill" + case square = "cedisign.square" + case squareFill = "cedisign.square.fill" + } + + public enum Centsign: String, SymbolImage { + case circle = "centsign.circle" + case circleFill = "centsign.circle.fill" + case square = "centsign.square" + case squareFill = "centsign.square.fill" + } + + case character + + public enum Character: String, SymbolImage { + case bookClosed = "character.book.closed" + case bookClosedFill = "character.book.closed.fill" + case bubble = "character.bubble" + case bubbleFill = "character.bubble.fill" + case cursorIbeam = "character.cursor.ibeam" + case textbox = "character.textbox" + } + + public enum Chart: String, SymbolImage { + case barDocHorizontal = "chart.bar.doc.horizontal" + case barDocHorizontalFill = "chart.bar.doc.horizontal.fill" + case xyaxisLine = "chart.xyaxis.line" + case bar = "chart.bar" + case barFill = "chart.bar.fill" + case pie = "chart.pie" + case pieFill = "chart.pie.fill" + case barXaxis = "chart.bar.xaxis" + case lineUptrendXyaxis = "chart.line.uptrend.xyaxis" + case lineUptrendXyaxisCircle = "chart.line.uptrend.xyaxis.circle" + case lineUptrendXyaxisCircleFill = "chart.line.uptrend.xyaxis.circle.fill" + } + + public enum Checkerboard: String, SymbolImage { + case rectangle = "checkerboard.rectangle" + case shield = "checkerboard.shield" + } + + case checklist + + case checkmark + + public enum Checkmark: String, SymbolImage { + case seal = "checkmark.seal" + case sealFill = "checkmark.seal.fill" + case icloud = "checkmark.icloud" + case icloudFill = "checkmark.icloud.fill" + case bubble = "checkmark.bubble" + case bubbleFill = "checkmark.bubble.fill" + case circle = "checkmark.circle" + case circleFill = "checkmark.circle.fill" + case circleTrianglebadgeExclamationmark = "checkmark.circle.trianglebadge.exclamationmark" + case square = "checkmark.square" + case squareFill = "checkmark.square.fill" + case rectangle = "checkmark.rectangle" + case rectangleFill = "checkmark.rectangle.fill" + case rectanglePortrait = "checkmark.rectangle.portrait" + case rectanglePortraitFill = "checkmark.rectangle.portrait.fill" + case diamond = "checkmark.diamond" + case diamondFill = "checkmark.diamond.fill" + case shield = "checkmark.shield" + case shieldFill = "checkmark.shield.fill" + } + + public enum Chevron: String, SymbolImage { + case leftForwardslashChevronRight = "chevron.left.forwardslash.chevron.right" + case left = "chevron.left" + case leftCircle = "chevron.left.circle" + case leftCircleFill = "chevron.left.circle.fill" + case leftSquare = "chevron.left.square" + case leftSquareFill = "chevron.left.square.fill" + case backward = "chevron.backward" + case backwardCircle = "chevron.backward.circle" + case backwardCircleFill = "chevron.backward.circle.fill" + case backwardSquare = "chevron.backward.square" + case backwardSquareFill = "chevron.backward.square.fill" + case right = "chevron.right" + case rightCircle = "chevron.right.circle" + case rightCircleFill = "chevron.right.circle.fill" + case rightSquare = "chevron.right.square" + case rightSquareFill = "chevron.right.square.fill" + case forward = "chevron.forward" + case forwardCircle = "chevron.forward.circle" + case forwardCircleFill = "chevron.forward.circle.fill" + case forwardSquare = "chevron.forward.square" + case forwardSquareFill = "chevron.forward.square.fill" + case left2 = "chevron.left.2" + case backward2 = "chevron.backward.2" + case right2 = "chevron.right.2" + case forward2 = "chevron.forward.2" + case up = "chevron.up" + case upCircle = "chevron.up.circle" + case upCircleFill = "chevron.up.circle.fill" + case upSquare = "chevron.up.square" + case upSquareFill = "chevron.up.square.fill" + case down = "chevron.down" + case downCircle = "chevron.down.circle" + case downCircleFill = "chevron.down.circle.fill" + case downSquare = "chevron.down.square" + case downSquareFill = "chevron.down.square.fill" + case upChevronDown = "chevron.up.chevron.down" + case compactUp = "chevron.compact.up" + case compactDown = "chevron.compact.down" + case compactLeft = "chevron.compact.left" + case compactRight = "chevron.compact.right" + } + + case circle + + public enum Circle: String, SymbolImage { + case grid2X2 = "circle.grid.2x2" + case grid2X2Fill = "circle.grid.2x2.fill" + case grid3X3 = "circle.grid.3x3" + case grid3X3Fill = "circle.grid.3x3.fill" + case grid3X3Circle = "circle.grid.3x3.circle" + case grid3X3CircleFill = "circle.grid.3x3.circle.fill" + case hexagongrid = "circle.hexagongrid" + case hexagongridFill = "circle.hexagongrid.fill" + case hexagongridCircle = "circle.hexagongrid.circle" + case hexagongridCircleFill = "circle.hexagongrid.circle.fill" + case hexagonpath = "circle.hexagonpath" + case hexagonpathFill = "circle.hexagonpath.fill" + case gridCross = "circle.grid.cross" + case gridCrossFill = "circle.grid.cross.fill" + case gridCrossLeftFilled = "circle.grid.cross.left.filled" + case gridCrossUpFilled = "circle.grid.cross.up.filled" + case gridCrossRightFilled = "circle.grid.cross.right.filled" + case gridCrossDownFilled = "circle.grid.cross.down.filled" + case fill = "circle.fill" + case slash = "circle.slash" + case slashFill = "circle.slash.fill" + case lefthalfFilled = "circle.lefthalf.filled" + case righthalfFilled = "circle.righthalf.filled" + case tophalfFilled = "circle.tophalf.filled" + case bottomhalfFilled = "circle.bottomhalf.filled" + case insetFilled = "circle.inset.filled" + case dashed = "circle.dashed" + case dashedInsetFilled = "circle.dashed.inset.filled" + case dotted = "circle.dotted" + case square = "circle.square" + case squareFill = "circle.square.fill" + case grid2X1 = "circle.grid.2x1" + case grid2X1Fill = "circle.grid.2x1.fill" + case grid2X1LeftFilled = "circle.grid.2x1.left.filled" + case grid2X1RightFilled = "circle.grid.2x1.right.filled" + case circle = "circle.circle" + case circleFill = "circle.circle.fill" + case andLineHorizontal = "circle.and.line.horizontal" + case andLineHorizontalFill = "circle.and.line.horizontal.fill" + } + + case circlebadge + + public enum Circlebadge: String, SymbolImage { + case fill = "circlebadge.fill" + } + + case circlebadge2 = "circlebadge.2" + + public enum Circlebadge2: String, SymbolImage { + case fill = "circlebadge.2.fill" + } + + case clear + + public enum Clear: String, SymbolImage { + case fill = "clear.fill" + } + + case clock + + public enum Clock: String, SymbolImage { + case fill = "clock.fill" + case circle = "clock.circle" + case circleFill = "clock.circle.fill" + case badgeCheckmark = "clock.badge.checkmark" + case badgeCheckmarkFill = "clock.badge.checkmark.fill" + case badgeExclamationmark = "clock.badge.exclamationmark" + case badgeExclamationmarkFill = "clock.badge.exclamationmark.fill" + case arrowCirclepath = "clock.arrow.circlepath" + case arrow2Circlepath = "clock.arrow.2.circlepath" + } + + case cloud + + public enum Cloud: String, SymbolImage { + case fill = "cloud.fill" + case drizzle = "cloud.drizzle" + case drizzleFill = "cloud.drizzle.fill" + case rain = "cloud.rain" + case rainFill = "cloud.rain.fill" + case heavyrain = "cloud.heavyrain" + case heavyrainFill = "cloud.heavyrain.fill" + case fog = "cloud.fog" + case fogFill = "cloud.fog.fill" + case hail = "cloud.hail" + case hailFill = "cloud.hail.fill" + case snow = "cloud.snow" + case snowFill = "cloud.snow.fill" + case sleet = "cloud.sleet" + case sleetFill = "cloud.sleet.fill" + case bolt = "cloud.bolt" + case boltFill = "cloud.bolt.fill" + case boltRain = "cloud.bolt.rain" + case boltRainFill = "cloud.bolt.rain.fill" + case sun = "cloud.sun" + case sunFill = "cloud.sun.fill" + case sunRain = "cloud.sun.rain" + case sunRainFill = "cloud.sun.rain.fill" + case sunBolt = "cloud.sun.bolt" + case sunBoltFill = "cloud.sun.bolt.fill" + case moon = "cloud.moon" + case moonFill = "cloud.moon.fill" + case moonRain = "cloud.moon.rain" + case moonRainFill = "cloud.moon.rain.fill" + case moonBolt = "cloud.moon.bolt" + case moonBoltFill = "cloud.moon.bolt.fill" + } + + public enum Coloncurrencysign: String, SymbolImage { + case circle = "coloncurrencysign.circle" + case circleFill = "coloncurrencysign.circle.fill" + case square = "coloncurrencysign.square" + case squareFill = "coloncurrencysign.square.fill" + } + + case comb + + public enum Comb: String, SymbolImage { + case fill = "comb.fill" + } + + case command + + public enum Command: String, SymbolImage { + case circle = "command.circle" + case circleFill = "command.circle.fill" + case square = "command.square" + case squareFill = "command.square.fill" + } + + case computermouse + + public enum Computermouse: String, SymbolImage { + case fill = "computermouse.fill" + } + + case cone + + public enum Cone: String, SymbolImage { + case fill = "cone.fill" + } + + public enum Contextualmenu: String, SymbolImage { + case andCursorarrow = "contextualmenu.and.cursorarrow" + } + + case control + + case cpu + + public enum Cpu: String, SymbolImage { + case fill = "cpu.fill" + } + + case creditcard + + public enum Creditcard: String, SymbolImage { + case fill = "creditcard.fill" + case circle = "creditcard.circle" + case circleFill = "creditcard.circle.fill" + case and123 = "creditcard.and.123" + case trianglebadgeExclamationmark = "creditcard.trianglebadge.exclamationmark" + } + + case crop + + public enum Crop: String, SymbolImage { + case rotate = "crop.rotate" + } + + case cross + + public enum Cross: String, SymbolImage { + case _case = "cross.case" + case caseFill = "cross.case.fill" + case vial = "cross.vial" + case vialFill = "cross.vial.fill" + case fill = "cross.fill" + case circle = "cross.circle" + case circleFill = "cross.circle.fill" + } + + case crown + + public enum Crown: String, SymbolImage { + case fill = "crown.fill" + } + + public enum Cruzeirosign: String, SymbolImage { + case circle = "cruzeirosign.circle" + case circleFill = "cruzeirosign.circle.fill" + case square = "cruzeirosign.square" + case squareFill = "cruzeirosign.square.fill" + } + + case cube + + public enum Cube: String, SymbolImage { + case fill = "cube.fill" + case transparent = "cube.transparent" + case transparentFill = "cube.transparent.fill" + } + + public enum Cup: String, SymbolImage { + case andSaucer = "cup.and.saucer" + case andSaucerFill = "cup.and.saucer.fill" + } + + case curlybraces + + public enum Curlybraces: String, SymbolImage { + case square = "curlybraces.square" + case squareFill = "curlybraces.square.fill" + } + + case cursorarrow + + public enum Cursorarrow: String, SymbolImage { + case rays = "cursorarrow.rays" + case square = "cursorarrow.square" + case andSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed" + case click = "cursorarrow.click" + case click2 = "cursorarrow.click.2" + case motionlines = "cursorarrow.motionlines" + case motionlinesClick = "cursorarrow.motionlines.click" + case clickBadgeClock = "cursorarrow.click.badge.clock" + } + + case cylinder + + public enum Cylinder: String, SymbolImage { + case fill = "cylinder.fill" + case split1X2 = "cylinder.split.1x2" + case split1X2Fill = "cylinder.split.1x2.fill" + } + + public enum Decrease: String, SymbolImage { + case indent = "decrease.indent" + case quotelevel = "decrease.quotelevel" + } + + public enum Delete: String, SymbolImage { + case left = "delete.left" + case leftFill = "delete.left.fill" + case backward = "delete.backward" + case backwardFill = "delete.backward.fill" + case right = "delete.right" + case rightFill = "delete.right.fill" + case forward = "delete.forward" + case forwardFill = "delete.forward.fill" + } + + case deskclock + + public enum Deskclock: String, SymbolImage { + case fill = "deskclock.fill" + } + + case desktopcomputer + + public enum Desktopcomputer: String, SymbolImage { + case andArrowDown = "desktopcomputer.and.arrow.down" + case trianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark" + } + + public enum Dial: String, SymbolImage { + case min = "dial.min" + case minFill = "dial.min.fill" + case max = "dial.max" + case maxFill = "dial.max.fill" + } + + case diamond + + public enum Diamond: String, SymbolImage { + case fill = "diamond.fill" + case circle = "diamond.circle" + case circleFill = "diamond.circle.fill" + case lefthalfFilled = "diamond.lefthalf.filled" + case righthalfFilled = "diamond.righthalf.filled" + case tophalfFilled = "diamond.tophalf.filled" + case bottomhalfFilled = "diamond.bottomhalf.filled" + case insetFilled = "diamond.inset.filled" + } + + case dice + + public enum Dice: String, SymbolImage { + case fill = "dice.fill" + } + + public enum Die: String, SymbolImage { + case face1 = "die.face.1" + case face1Fill = "die.face.1.fill" + case face2 = "die.face.2" + case face2Fill = "die.face.2.fill" + case face3 = "die.face.3" + case face3Fill = "die.face.3.fill" + case face4 = "die.face.4" + case face4Fill = "die.face.4.fill" + case face5 = "die.face.5" + case face5Fill = "die.face.5.fill" + case face6 = "die.face.6" + case face6Fill = "die.face.6.fill" + } + + public enum Digitalcrown: String, SymbolImage { + case arrowClockwise = "digitalcrown.arrow.clockwise" + case arrowClockwiseFill = "digitalcrown.arrow.clockwise.fill" + case arrowCounterclockwise = "digitalcrown.arrow.counterclockwise" + case arrowCounterclockwiseFill = "digitalcrown.arrow.counterclockwise.fill" + case press = "digitalcrown.press" + case pressFill = "digitalcrown.press.fill" + case horizontalArrowClockwise = "digitalcrown.horizontal.arrow.clockwise" + case horizontalArrowClockwiseFill = "digitalcrown.horizontal.arrow.clockwise.fill" + case horizontalArrowCounterclockwise = "digitalcrown.horizontal.arrow.counterclockwise" + case horizontalArrowCounterclockwiseFill = "digitalcrown.horizontal.arrow.counterclockwise.fill" + case horizontalPress = "digitalcrown.horizontal.press" + case horizontalPressFill = "digitalcrown.horizontal.press.fill" + } + + case directcurrent + + case display + + public enum Display: String, SymbolImage { + case andArrowDown = "display.and.arrow.down" + case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark" + } + + case display2 = "display.2" + + case divide + + public enum Divide: String, SymbolImage { + case circle = "divide.circle" + case circleFill = "divide.circle.fill" + case square = "divide.square" + case squareFill = "divide.square.fill" + } + + case doc + + public enum Doc: String, SymbolImage { + case fill = "doc.fill" + case circle = "doc.circle" + case circleFill = "doc.circle.fill" + case badgePlus = "doc.badge.plus" + case fillBadgePlus = "doc.fill.badge.plus" + case badgeGearshape = "doc.badge.gearshape" + case badgeGearshapeFill = "doc.badge.gearshape.fill" + case badgeEllipsis = "doc.badge.ellipsis" + case fillBadgeEllipsis = "doc.fill.badge.ellipsis" + case text = "doc.text" + case textFill = "doc.text.fill" + case zipper = "doc.zipper" + case onDoc = "doc.on.doc" + case onDocFill = "doc.on.doc.fill" + case onClipboard = "doc.on.clipboard" + case onClipboardFill = "doc.on.clipboard.fill" + case richtext = "doc.richtext" + case richtextFill = "doc.richtext.fill" + case plaintext = "doc.plaintext" + case plaintextFill = "doc.plaintext.fill" + case append = "doc.append" + case appendFill = "doc.append.fill" + case textBelowEcg = "doc.text.below.ecg" + case textBelowEcgFill = "doc.text.below.ecg.fill" + case textMagnifyingglass = "doc.text.magnifyingglass" + case textImage = "doc.text.image" + case textImageFill = "doc.text.image.fill" + case viewfinder = "doc.viewfinder" + case viewfinderFill = "doc.viewfinder.fill" + } + + public enum Dock: String, SymbolImage { + case rectangle = "dock.rectangle" + case arrowUpRectangle = "dock.arrow.up.rectangle" + case arrowDownRectangle = "dock.arrow.down.rectangle" + } + + public enum Dollarsign: String, SymbolImage { + case circle = "dollarsign.circle" + case circleFill = "dollarsign.circle.fill" + case square = "dollarsign.square" + case squareFill = "dollarsign.square.fill" + } + + public enum Dongsign: String, SymbolImage { + case circle = "dongsign.circle" + case circleFill = "dongsign.circle.fill" + case square = "dongsign.square" + case squareFill = "dongsign.square.fill" + } + + public enum Dot: String, SymbolImage { + case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle" + case circleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill" + case circleAndCursorarrow = "dot.circle.and.cursorarrow" + case square = "dot.square" + case squareFill = "dot.square.fill" + case squareshape = "dot.squareshape" + case squareshapeFill = "dot.squareshape.fill" + case radiowavesLeftAndRight = "dot.radiowaves.left.and.right" + case radiowavesRight = "dot.radiowaves.right" + case radiowavesForward = "dot.radiowaves.forward" + case radiowavesUpForward = "dot.radiowaves.up.forward" + case viewfinder = "dot.viewfinder" + case circleViewfinder = "dot.circle.viewfinder" + case squareshapeSplit2X2 = "dot.squareshape.split.2x2" + } + + public enum Dots: String, SymbolImage { + case andLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle" + } + + case dpad + + public enum Dpad: String, SymbolImage { + case fill = "dpad.fill" + case leftFilled = "dpad.left.filled" + case upFilled = "dpad.up.filled" + case rightFilled = "dpad.right.filled" + case downFilled = "dpad.down.filled" + } + + case drop + + public enum Drop: String, SymbolImage { + case fill = "drop.fill" + case circle = "drop.circle" + case circleFill = "drop.circle.fill" + case triangle = "drop.triangle" + case triangleFill = "drop.triangle.fill" + } + + case ear + + public enum Ear: String, SymbolImage { + case badgeCheckmark = "ear.badge.checkmark" + case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark" + case andWaveform = "ear.and.waveform" + case fill = "ear.fill" + } + + case earbuds + + public enum Earbuds: String, SymbolImage { + case _case = "earbuds.case" + case caseFill = "earbuds.case.fill" + } + + case earpods + + case eject + + public enum Eject: String, SymbolImage { + case fill = "eject.fill" + case circle = "eject.circle" + case circleFill = "eject.circle.fill" + } + + case ellipsis + + public enum Ellipsis: String, SymbolImage { + case bubble = "ellipsis.bubble" + case bubbleFill = "ellipsis.bubble.fill" + case verticalBubble = "ellipsis.vertical.bubble" + case verticalBubbleFill = "ellipsis.vertical.bubble.fill" + case circle = "ellipsis.circle" + case circleFill = "ellipsis.circle.fill" + case rectangle = "ellipsis.rectangle" + case rectangleFill = "ellipsis.rectangle.fill" + case curlybraces = "ellipsis.curlybraces" + } + + case envelope + + public enum Envelope: String, SymbolImage { + case fill = "envelope.fill" + case circle = "envelope.circle" + case circleFill = "envelope.circle.fill" + case arrowTriangleBranch = "envelope.arrow.triangle.branch" + case arrowTriangleBranchFill = "envelope.arrow.triangle.branch.fill" + case open = "envelope.open" + case openFill = "envelope.open.fill" + case badge = "envelope.badge" + case badgeFill = "envelope.badge.fill" + case badgeShieldHalfFilled = "envelope.badge.shield.half.filled" + case badgeShieldHalfFilledFill = "envelope.badge.shield.half.filled.fill" + } + + case equal + + public enum Equal: String, SymbolImage { + case circle = "equal.circle" + case circleFill = "equal.circle.fill" + case square = "equal.square" + case squareFill = "equal.square.fill" + } + + case escape + + case esim + + public enum Esim: String, SymbolImage { + case fill = "esim.fill" + } + + public enum Eurosign: String, SymbolImage { + case circle = "eurosign.circle" + case circleFill = "eurosign.circle.fill" + case square = "eurosign.square" + case squareFill = "eurosign.square.fill" + } + + case exclamationmark + + public enum Exclamationmark: String, SymbolImage { + case triangle = "exclamationmark.triangle" + case triangleFill = "exclamationmark.triangle.fill" + case icloud = "exclamationmark.icloud" + case icloudFill = "exclamationmark.icloud.fill" + case bubble = "exclamationmark.bubble" + case bubbleFill = "exclamationmark.bubble.fill" + case bubbleCircle = "exclamationmark.bubble.circle" + case bubbleCircleFill = "exclamationmark.bubble.circle.fill" + case applewatch = "exclamationmark.applewatch" + case arrowCirclepath = "exclamationmark.arrow.circlepath" + case circle = "exclamationmark.circle" + case circleFill = "exclamationmark.circle.fill" + case square = "exclamationmark.square" + case squareFill = "exclamationmark.square.fill" + case octagon = "exclamationmark.octagon" + case octagonFill = "exclamationmark.octagon.fill" + case shield = "exclamationmark.shield" + case shieldFill = "exclamationmark.shield.fill" + case arrowTriangle2Circlepath = "exclamationmark.arrow.triangle.2.circlepath" + } + + case exclamationmark2 = "exclamationmark.2" + + case exclamationmark3 = "exclamationmark.3" + + case externaldrive + + public enum Externaldrive: String, SymbolImage { + case fill = "externaldrive.fill" + case badgePlus = "externaldrive.badge.plus" + case fillBadgePlus = "externaldrive.fill.badge.plus" + case badgeMinus = "externaldrive.badge.minus" + case fillBadgeMinus = "externaldrive.fill.badge.minus" + case badgeCheckmark = "externaldrive.badge.checkmark" + case fillBadgeCheckmark = "externaldrive.fill.badge.checkmark" + case badgeXmark = "externaldrive.badge.xmark" + case fillBadgeXmark = "externaldrive.fill.badge.xmark" + case badgePersonCrop = "externaldrive.badge.person.crop" + case fillBadgePersonCrop = "externaldrive.fill.badge.person.crop" + case badgeIcloud = "externaldrive.badge.icloud" + case fillBadgeIcloud = "externaldrive.fill.badge.icloud" + case badgeWifi = "externaldrive.badge.wifi" + case fillBadgeWifi = "externaldrive.fill.badge.wifi" + case badgeTimemachine = "externaldrive.badge.timemachine" + case fillBadgeTimemachine = "externaldrive.fill.badge.timemachine" + case connectedToLineBelow = "externaldrive.connected.to.line.below" + case connectedToLineBelowFill = "externaldrive.connected.to.line.below.fill" + } + + case eye + + public enum Eye: String, SymbolImage { + case fill = "eye.fill" + case circle = "eye.circle" + case circleFill = "eye.circle.fill" + case square = "eye.square" + case squareFill = "eye.square.fill" + case slash = "eye.slash" + case slashFill = "eye.slash.fill" + case slashCircle = "eye.slash.circle" + case slashCircleFill = "eye.slash.circle.fill" + case trianglebadgeExclamationmark = "eye.trianglebadge.exclamationmark" + case trianglebadgeExclamationmarkFill = "eye.trianglebadge.exclamationmark.fill" + } + + case eyebrow + + case eyedropper + + public enum Eyedropper: String, SymbolImage { + case halffull = "eyedropper.halffull" + case full = "eyedropper.full" + } + + case eyeglasses + + case eyes + + public enum Eyes: String, SymbolImage { + case inverse = "eyes.inverse" + } + + public enum Face: String, SymbolImage { + case smiling = "face.smiling" + case smilingFill = "face.smiling.fill" + case dashed = "face.dashed" + case dashedFill = "face.dashed.fill" + } + + case faceid + + case facemask + + public enum Facemask: String, SymbolImage { + case fill = "facemask.fill" + } + + case fanblades + + public enum Fanblades: String, SymbolImage { + case fill = "fanblades.fill" + } + + case faxmachine + + case ferry + + public enum Ferry: String, SymbolImage { + case fill = "ferry.fill" + } + + case fibrechannel + + public enum Figure: String, SymbolImage { + case walk = "figure.walk" + case walkCircle = "figure.walk.circle" + case walkCircleFill = "figure.walk.circle.fill" + case walkDiamond = "figure.walk.diamond" + case walkDiamondFill = "figure.walk.diamond.fill" + case stand = "figure.stand" + case standLineDottedFigureStand = "figure.stand.line.dotted.figure.stand" + case wave = "figure.wave" + case waveCircle = "figure.wave.circle" + case waveCircleFill = "figure.wave.circle.fill" + case roll = "figure.roll" + } + + public enum Filemenu: String, SymbolImage { + case andCursorarrow = "filemenu.and.cursorarrow" + case andSelection = "filemenu.and.selection" + } + + case film + + public enum Film: String, SymbolImage { + case fill = "film.fill" + case circle = "film.circle" + case circleFill = "film.circle.fill" + } + + case flag + + public enum Flag: String, SymbolImage { + case fill = "flag.fill" + case circle = "flag.circle" + case circleFill = "flag.circle.fill" + case square = "flag.square" + case squareFill = "flag.square.fill" + case slash = "flag.slash" + case slashFill = "flag.slash.fill" + case slashCircle = "flag.slash.circle" + case slashCircleFill = "flag.slash.circle.fill" + case badgeEllipsis = "flag.badge.ellipsis" + case badgeEllipsisFill = "flag.badge.ellipsis.fill" + case filledAndFlagCrossed = "flag.filled.and.flag.crossed" + case andFlagFilledCrossed = "flag.and.flag.filled.crossed" + } + + public enum Flag2: String, SymbolImage { + case crossed = "flag.2.crossed" + case crossedFill = "flag.2.crossed.fill" + } + + case flame + + public enum Flame: String, SymbolImage { + case fill = "flame.fill" + case circle = "flame.circle" + case circleFill = "flame.circle.fill" + } + + public enum Flashlight: String, SymbolImage { + case offFill = "flashlight.off.fill" + case onFill = "flashlight.on.fill" + } + + case flipphone + + public enum Florinsign: String, SymbolImage { + case circle = "florinsign.circle" + case circleFill = "florinsign.circle.fill" + case square = "florinsign.square" + case squareFill = "florinsign.square.fill" + } + + case flowchart + + public enum Flowchart: String, SymbolImage { + case fill = "flowchart.fill" + } + + case fn + + case folder + + public enum Folder: String, SymbolImage { + case fill = "folder.fill" + case circle = "folder.circle" + case circleFill = "folder.circle.fill" + case badgePlus = "folder.badge.plus" + case fillBadgePlus = "folder.fill.badge.plus" + case badgeMinus = "folder.badge.minus" + case fillBadgeMinus = "folder.fill.badge.minus" + case badgeQuestionmark = "folder.badge.questionmark" + case fillBadgeQuestionmark = "folder.fill.badge.questionmark" + case badgePersonCrop = "folder.badge.person.crop" + case fillBadgePersonCrop = "folder.fill.badge.person.crop" + case badgeGearshape = "folder.badge.gearshape" + case fillBadgeGearshape = "folder.fill.badge.gearshape" + } + + public enum Fork: String, SymbolImage { + case knife = "fork.knife" + case knifeCircle = "fork.knife.circle" + case knifeCircleFill = "fork.knife.circle.fill" + } + + case forward + + public enum Forward: String, SymbolImage { + case fill = "forward.fill" + case circle = "forward.circle" + case circleFill = "forward.circle.fill" + case end = "forward.end" + case endFill = "forward.end.fill" + case endAlt = "forward.end.alt" + case endAltFill = "forward.end.alt.fill" + case frame = "forward.frame" + case frameFill = "forward.frame.fill" + } + + public enum Francsign: String, SymbolImage { + case circle = "francsign.circle" + case circleFill = "francsign.circle.fill" + case square = "francsign.square" + case squareFill = "francsign.square.fill" + } + + case fuelpump + + public enum Fuelpump: String, SymbolImage { + case fill = "fuelpump.fill" + case circle = "fuelpump.circle" + case circleFill = "fuelpump.circle.fill" + } + + case function + + case fx + + case gamecontroller + + public enum Gamecontroller: String, SymbolImage { + case fill = "gamecontroller.fill" + } + + case gauge + + public enum Gauge: String, SymbolImage { + case badgePlus = "gauge.badge.plus" + case badgeMinus = "gauge.badge.minus" + } + + case gear + + public enum Gear: String, SymbolImage { + case circle = "gear.circle" + case circleFill = "gear.circle.fill" + case badgeCheckmark = "gear.badge.checkmark" + case badgeXmark = "gear.badge.xmark" + case badgeQuestionmark = "gear.badge.questionmark" + } + + case gearshape + + public enum Gearshape: String, SymbolImage { + case fill = "gearshape.fill" + case circle = "gearshape.circle" + case circleFill = "gearshape.circle.fill" + } + + case gearshape2 = "gearshape.2" + + public enum Gearshape2: String, SymbolImage { + case fill = "gearshape.2.fill" + } + + case gift + + public enum Gift: String, SymbolImage { + case fill = "gift.fill" + case circle = "gift.circle" + case circleFill = "gift.circle.fill" + } + + case giftcard + + public enum Giftcard: String, SymbolImage { + case fill = "giftcard.fill" + } + + case globe + + public enum Globe: String, SymbolImage { + case badgeChevronBackward = "globe.badge.chevron.backward" + case americas = "globe.americas" + case americasFill = "globe.americas.fill" + case europeAfrica = "globe.europe.africa" + case europeAfricaFill = "globe.europe.africa.fill" + case asiaAustralia = "globe.asia.australia" + case asiaAustraliaFill = "globe.asia.australia.fill" + } + + case gobackward + + public enum Gobackward: String, SymbolImage { + case minus = "gobackward.minus" + } + + case gobackward10 = "gobackward.10" + + case gobackward15 = "gobackward.15" + + case gobackward30 = "gobackward.30" + + case gobackward45 = "gobackward.45" + + case gobackward5 = "gobackward.5" + + case gobackward60 = "gobackward.60" + + case gobackward75 = "gobackward.75" + + case gobackward90 = "gobackward.90" + + case goforward + + public enum Goforward: String, SymbolImage { + case plus = "goforward.plus" + } + + case goforward10 = "goforward.10" + + case goforward15 = "goforward.15" + + case goforward30 = "goforward.30" + + case goforward45 = "goforward.45" + + case goforward5 = "goforward.5" + + case goforward60 = "goforward.60" + + case goforward75 = "goforward.75" + + case goforward90 = "goforward.90" + + case graduationcap + + public enum Graduationcap: String, SymbolImage { + case fill = "graduationcap.fill" + case circle = "graduationcap.circle" + case circleFill = "graduationcap.circle.fill" + } + + case greaterthan + + public enum Greaterthan: String, SymbolImage { + case circle = "greaterthan.circle" + case circleFill = "greaterthan.circle.fill" + case square = "greaterthan.square" + case squareFill = "greaterthan.square.fill" + } + + case greetingcard + + public enum Greetingcard: String, SymbolImage { + case fill = "greetingcard.fill" + } + + case grid + + public enum Grid: String, SymbolImage { + case circle = "grid.circle" + case circleFill = "grid.circle.fill" + } + + public enum Guaranisign: String, SymbolImage { + case circle = "guaranisign.circle" + case circleFill = "guaranisign.circle.fill" + case square = "guaranisign.square" + case squareFill = "guaranisign.square.fill" + } + + case guitars + + public enum Guitars: String, SymbolImage { + case fill = "guitars.fill" + } + + case gyroscope + + case hammer + + public enum Hammer: String, SymbolImage { + case fill = "hammer.fill" + case circle = "hammer.circle" + case circleFill = "hammer.circle.fill" + } + + public enum Hand: String, SymbolImage { + case raisedSquareOnSquare = "hand.raised.square.on.square" + case raisedSquareOnSquareFill = "hand.raised.square.on.square.fill" + case raised = "hand.raised" + case raisedFill = "hand.raised.fill" + case raisedCircle = "hand.raised.circle" + case raisedCircleFill = "hand.raised.circle.fill" + case raisedSquare = "hand.raised.square" + case raisedSquareFill = "hand.raised.square.fill" + case raisedSlash = "hand.raised.slash" + case raisedSlashFill = "hand.raised.slash.fill" + case thumbsup = "hand.thumbsup" + case thumbsupFill = "hand.thumbsup.fill" + case thumbsupCircle = "hand.thumbsup.circle" + case thumbsupCircleFill = "hand.thumbsup.circle.fill" + case thumbsdown = "hand.thumbsdown" + case thumbsdownFill = "hand.thumbsdown.fill" + case thumbsdownCircle = "hand.thumbsdown.circle" + case thumbsdownCircleFill = "hand.thumbsdown.circle.fill" + case pointUpLeft = "hand.point.up.left" + case pointUpLeftFill = "hand.point.up.left.fill" + case draw = "hand.draw" + case drawFill = "hand.draw.fill" + case tap = "hand.tap" + case tapFill = "hand.tap.fill" + case pointLeft = "hand.point.left" + case pointLeftFill = "hand.point.left.fill" + case pointRight = "hand.point.right" + case pointRightFill = "hand.point.right.fill" + case pointUp = "hand.point.up" + case pointUpFill = "hand.point.up.fill" + case pointUpBraille = "hand.point.up.braille" + case pointUpBrailleFill = "hand.point.up.braille.fill" + case pointDown = "hand.point.down" + case pointDownFill = "hand.point.down.fill" + case wave = "hand.wave" + case waveFill = "hand.wave.fill" + } + + public enum Hands: String, SymbolImage { + case clap = "hands.clap" + case clapFill = "hands.clap.fill" + case sparkles = "hands.sparkles" + case sparklesFill = "hands.sparkles.fill" + } + + case hare + + public enum Hare: String, SymbolImage { + case fill = "hare.fill" + } + + case headphones + + public enum Headphones: String, SymbolImage { + case circle = "headphones.circle" + case circleFill = "headphones.circle.fill" + } + + public enum Hearingdevice: String, SymbolImage { + case ear = "hearingdevice.ear" + } + + case heart + + public enum Heart: String, SymbolImage { + case textSquare = "heart.text.square" + case textSquareFill = "heart.text.square.fill" + case fill = "heart.fill" + case circle = "heart.circle" + case circleFill = "heart.circle.fill" + case square = "heart.square" + case squareFill = "heart.square.fill" + case rectangle = "heart.rectangle" + case rectangleFill = "heart.rectangle.fill" + case slash = "heart.slash" + case slashFill = "heart.slash.fill" + case slashCircle = "heart.slash.circle" + case slashCircleFill = "heart.slash.circle.fill" + } + + case helm + + case hexagon + + public enum Hexagon: String, SymbolImage { + case fill = "hexagon.fill" + case lefthalfFilled = "hexagon.lefthalf.filled" + case righthalfFilled = "hexagon.righthalf.filled" + case tophalfFilled = "hexagon.tophalf.filled" + case bottomhalfFilled = "hexagon.bottomhalf.filled" + } + + case hifispeaker + + public enum Hifispeaker: String, SymbolImage { + case andHomepodmini = "hifispeaker.and.homepodmini" + case andHomepodminiFill = "hifispeaker.and.homepodmini.fill" + case andHomepod = "hifispeaker.and.homepod" + case andHomepodFill = "hifispeaker.and.homepod.fill" + case fill = "hifispeaker.fill" + case andAppletv = "hifispeaker.and.appletv" + case andAppletvFill = "hifispeaker.and.appletv.fill" + } + + case hifispeaker2 = "hifispeaker.2" + + public enum Hifispeaker2: String, SymbolImage { + case fill = "hifispeaker.2.fill" + } + + case highlighter + + case homekit + + case homepod + + public enum Homepod: String, SymbolImage { + case andHomepodmini = "homepod.and.homepodmini" + case andHomepodminiFill = "homepod.and.homepodmini.fill" + case fill = "homepod.fill" + case andAppletv = "homepod.and.appletv" + case andAppletvFill = "homepod.and.appletv.fill" + } + + case homepod2 = "homepod.2" + + public enum Homepod2: String, SymbolImage { + case fill = "homepod.2.fill" + } + + case homepodmini + + public enum Homepodmini: String, SymbolImage { + case fill = "homepodmini.fill" + case andAppletv = "homepodmini.and.appletv" + case andAppletvFill = "homepodmini.and.appletv.fill" + } + + case homepodmini2 = "homepodmini.2" + + public enum Homepodmini2: String, SymbolImage { + case fill = "homepodmini.2.fill" + } + + case hourglass + + public enum Hourglass: String, SymbolImage { + case circle = "hourglass.circle" + case circleFill = "hourglass.circle.fill" + case badgePlus = "hourglass.badge.plus" + case bottomhalfFilled = "hourglass.bottomhalf.filled" + case tophalfFilled = "hourglass.tophalf.filled" + } + + case house + + public enum House: String, SymbolImage { + case fill = "house.fill" + case circle = "house.circle" + case circleFill = "house.circle.fill" + } + + public enum Hryvniasign: String, SymbolImage { + case circle = "hryvniasign.circle" + case circleFill = "hryvniasign.circle.fill" + case square = "hryvniasign.square" + case squareFill = "hryvniasign.square.fill" + } + + case humidity + + public enum Humidity: String, SymbolImage { + case fill = "humidity.fill" + } + + case hurricane + + case icloud + + public enum Icloud: String, SymbolImage { + case fill = "icloud.fill" + case circle = "icloud.circle" + case circleFill = "icloud.circle.fill" + case square = "icloud.square" + case squareFill = "icloud.square.fill" + case slash = "icloud.slash" + case slashFill = "icloud.slash.fill" + case andArrowDown = "icloud.and.arrow.down" + case andArrowDownFill = "icloud.and.arrow.down.fill" + case andArrowUp = "icloud.and.arrow.up" + case andArrowUpFill = "icloud.and.arrow.up.fill" + } + + public enum Increase: String, SymbolImage { + case indent = "increase.indent" + case quotelevel = "increase.quotelevel" + } + + public enum Indianrupeesign: String, SymbolImage { + case circle = "indianrupeesign.circle" + case circleFill = "indianrupeesign.circle.fill" + case square = "indianrupeesign.square" + case squareFill = "indianrupeesign.square.fill" + } + + case infinity + + public enum Infinity: String, SymbolImage { + case circle = "infinity.circle" + case circleFill = "infinity.circle.fill" + } + + case info + + public enum Info: String, SymbolImage { + case circle = "info.circle" + case circleFill = "info.circle.fill" + } + + case internaldrive + + public enum Internaldrive: String, SymbolImage { + case fill = "internaldrive.fill" + } + + case ipad + + public enum Ipad: String, SymbolImage { + case andIphone = "ipad.and.iphone" + case homebutton = "ipad.homebutton" + case homebuttonBadgePlay = "ipad.homebutton.badge.play" + case homebuttonLandscape = "ipad.homebutton.landscape" + case homebuttonLandscapeBadgePlay = "ipad.homebutton.landscape.badge.play" + case badgePlay = "ipad.badge.play" + case andArrowForward = "ipad.and.arrow.forward" + case landscape = "ipad.landscape" + case landscapeBadgePlay = "ipad.landscape.badge.play" + case rearCamera = "ipad.rear.camera" + } + + case iphone + + public enum Iphone: String, SymbolImage { + case homebutton = "iphone.homebutton" + case homebuttonCircle = "iphone.homebutton.circle" + case homebuttonCircleFill = "iphone.homebutton.circle.fill" + case homebuttonLandscape = "iphone.homebutton.landscape" + case homebuttonRadiowavesLeftAndRight = "iphone.homebutton.radiowaves.left.and.right" + case homebuttonRadiowavesLeftAndRightCircle = "iphone.homebutton.radiowaves.left.and.right.circle" + case homebuttonRadiowavesLeftAndRightCircleFill = "iphone.homebutton.radiowaves.left.and.right.circle.fill" + case homebuttonSlash = "iphone.homebutton.slash" + case homebuttonSlashCircle = "iphone.homebutton.slash.circle" + case homebuttonSlashCircleFill = "iphone.homebutton.slash.circle.fill" + case homebuttonBadgePlay = "iphone.homebutton.badge.play" + case circle = "iphone.circle" + case circleFill = "iphone.circle.fill" + case landscape = "iphone.landscape" + case radiowavesLeftAndRight = "iphone.radiowaves.left.and.right" + case radiowavesLeftAndRightCircle = "iphone.radiowaves.left.and.right.circle" + case radiowavesLeftAndRightCircleFill = "iphone.radiowaves.left.and.right.circle.fill" + case slash = "iphone.slash" + case slashCircle = "iphone.slash.circle" + case slashCircleFill = "iphone.slash.circle.fill" + case badgePlay = "iphone.badge.play" + case andArrowForward = "iphone.and.arrow.forward" + case rearCamera = "iphone.rear.camera" + case smartbatterycaseGen2 = "iphone.smartbatterycase.gen2" + case smartbatterycaseGen1 = "iphone.smartbatterycase.gen1" + } + + case ipod + + public enum Ipodshuffle: String, SymbolImage { + case gen1 = "ipodshuffle.gen1" + case gen2 = "ipodshuffle.gen2" + case gen3 = "ipodshuffle.gen3" + case gen4 = "ipodshuffle.gen4" + } + + case ipodtouch + + public enum Ipodtouch: String, SymbolImage { + case slash = "ipodtouch.slash" + case landscape = "ipodtouch.landscape" + } + + case italic + + public enum Ivfluid: String, SymbolImage { + case bag = "ivfluid.bag" + case bagFill = "ivfluid.bag.fill" + } + + case key + + public enum Key: String, SymbolImage { + case icloud = "key.icloud" + case icloudFill = "key.icloud.fill" + case fill = "key.fill" + case viewfinder = "key.viewfinder" + } + + case keyboard + + public enum Keyboard: String, SymbolImage { + case fill = "keyboard.fill" + case badgeEllipsis = "keyboard.badge.ellipsis" + case chevronCompactDown = "keyboard.chevron.compact.down" + case chevronCompactLeft = "keyboard.chevron.compact.left" + case onehandedLeft = "keyboard.onehanded.left" + case onehandedRight = "keyboard.onehanded.right" + case macwindow = "keyboard.macwindow" + } + + public enum Kipsign: String, SymbolImage { + case circle = "kipsign.circle" + case circleFill = "kipsign.circle.fill" + case square = "kipsign.square" + case squareFill = "kipsign.square.fill" + } + + public enum L1: String, SymbolImage { + case rectangleRoundedbottom = "l1.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "l1.rectangle.roundedbottom.fill" + } + + public enum L2: String, SymbolImage { + case rectangleRoundedtop = "l2.rectangle.roundedtop" + case rectangleRoundedtopFill = "l2.rectangle.roundedtop.fill" + } + + case ladybug + + public enum Ladybug: String, SymbolImage { + case fill = "ladybug.fill" + } + + case lanyardcard + + public enum Lanyardcard: String, SymbolImage { + case fill = "lanyardcard.fill" + } + + case laptopcomputer + + public enum Laptopcomputer: String, SymbolImage { + case andArrowDown = "laptopcomputer.and.arrow.down" + case trianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark" + case andIphone = "laptopcomputer.and.iphone" + } + + public enum Larisign: String, SymbolImage { + case circle = "larisign.circle" + case circleFill = "larisign.circle.fill" + case square = "larisign.square" + case squareFill = "larisign.square.fill" + } + + case lasso + + public enum Lasso: String, SymbolImage { + case andSparkles = "lasso.and.sparkles" + } + + public enum Latch2: String, SymbolImage { + case _case = "latch.2.case" + case caseFill = "latch.2.case.fill" + } + + public enum Lb: String, SymbolImage { + case rectangleRoundedbottom = "lb.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "lb.rectangle.roundedbottom.fill" + } + + case leaf + + public enum Leaf: String, SymbolImage { + case fill = "leaf.fill" + case circle = "leaf.circle" + case circleFill = "leaf.circle.fill" + case arrowTriangleCirclepath = "leaf.arrow.triangle.circlepath" + } + + case lessthan + + public enum Lessthan: String, SymbolImage { + case circle = "lessthan.circle" + case circleFill = "lessthan.circle.fill" + case square = "lessthan.square" + case squareFill = "lessthan.square.fill" + } + + public enum Lettera: String, SymbolImage { + case magnify = "a.magnify" + case circle = "a.circle" + case circleFill = "a.circle.fill" + case square = "a.square" + case squareFill = "a.square.fill" + } + + public enum Letterb: String, SymbolImage { + case circle = "b.circle" + case circleFill = "b.circle.fill" + case square = "b.square" + case squareFill = "b.square.fill" + } + + public enum Letterc: String, SymbolImage { + case circle = "c.circle" + case circleFill = "c.circle.fill" + case square = "c.square" + case squareFill = "c.square.fill" + } + + public enum Letterd: String, SymbolImage { + case circle = "d.circle" + case circleFill = "d.circle.fill" + case square = "d.square" + case squareFill = "d.square.fill" + } + + public enum Lettere: String, SymbolImage { + case circle = "e.circle" + case circleFill = "e.circle.fill" + case square = "e.square" + case squareFill = "e.square.fill" + } + + public enum Letterf: String, SymbolImage { + case cursive = "f.cursive" + case cursiveCircle = "f.cursive.circle" + case cursiveCircleFill = "f.cursive.circle.fill" + case circle = "f.circle" + case circleFill = "f.circle.fill" + case square = "f.square" + case squareFill = "f.square.fill" + } + + public enum Letterg: String, SymbolImage { + case circle = "g.circle" + case circleFill = "g.circle.fill" + case square = "g.square" + case squareFill = "g.square.fill" + } + + public enum Letterh: String, SymbolImage { + case squareOnSquare = "h.square.on.square" + case squareOnSquareFill = "h.square.on.square.fill" + case circle = "h.circle" + case circleFill = "h.circle.fill" + case square = "h.square" + case squareFill = "h.square.fill" + } + + public enum Letteri: String, SymbolImage { + case circle = "i.circle" + case circleFill = "i.circle.fill" + case square = "i.square" + case squareFill = "i.square.fill" + } + + public enum Letterj: String, SymbolImage { + case squareOnSquare = "j.square.on.square" + case squareOnSquareFill = "j.square.on.square.fill" + case circle = "j.circle" + case circleFill = "j.circle.fill" + case square = "j.square" + case squareFill = "j.square.fill" + } + + case letterK = "k" + + public enum Letterk: String, SymbolImage { + case circle = "k.circle" + case circleFill = "k.circle.fill" + case square = "k.square" + case squareFill = "k.square.fill" + } + + public enum Letterl: String, SymbolImage { + case joystick = "l.joystick" + case joystickFill = "l.joystick.fill" + case joystickPressDown = "l.joystick.press.down" + case joystickPressDownFill = "l.joystick.press.down.fill" + case joystickTiltLeft = "l.joystick.tilt.left" + case joystickTiltLeftFill = "l.joystick.tilt.left.fill" + case joystickTiltRight = "l.joystick.tilt.right" + case joystickTiltRightFill = "l.joystick.tilt.right.fill" + case joystickTiltUp = "l.joystick.tilt.up" + case joystickTiltUpFill = "l.joystick.tilt.up.fill" + case joystickTiltDown = "l.joystick.tilt.down" + case joystickTiltDownFill = "l.joystick.tilt.down.fill" + case rectangleRoundedbottom = "l.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "l.rectangle.roundedbottom.fill" + case circle = "l.circle" + case circleFill = "l.circle.fill" + case square = "l.square" + case squareFill = "l.square.fill" + } + + public enum Letterm: String, SymbolImage { + case circle = "m.circle" + case circleFill = "m.circle.fill" + case square = "m.square" + case squareFill = "m.square.fill" + } + + public enum Lettern: String, SymbolImage { + case circle = "n.circle" + case circleFill = "n.circle.fill" + case square = "n.square" + case squareFill = "n.square.fill" + } + + public enum Lettero: String, SymbolImage { + case circle = "o.circle" + case circleFill = "o.circle.fill" + case square = "o.square" + case squareFill = "o.square.fill" + } + + public enum Letterp: String, SymbolImage { + case circle = "p.circle" + case circleFill = "p.circle.fill" + case square = "p.square" + case squareFill = "p.square.fill" + } + + public enum Letterq: String, SymbolImage { + case circle = "q.circle" + case circleFill = "q.circle.fill" + case square = "q.square" + case squareFill = "q.square.fill" + } + + public enum Letterr: String, SymbolImage { + case squareOnSquare = "r.square.on.square" + case squareOnSquareFill = "r.square.on.square.fill" + case joystick = "r.joystick" + case joystickFill = "r.joystick.fill" + case joystickPressDown = "r.joystick.press.down" + case joystickPressDownFill = "r.joystick.press.down.fill" + case joystickTiltLeft = "r.joystick.tilt.left" + case joystickTiltLeftFill = "r.joystick.tilt.left.fill" + case joystickTiltRight = "r.joystick.tilt.right" + case joystickTiltRightFill = "r.joystick.tilt.right.fill" + case joystickTiltUp = "r.joystick.tilt.up" + case joystickTiltUpFill = "r.joystick.tilt.up.fill" + case joystickTiltDown = "r.joystick.tilt.down" + case joystickTiltDownFill = "r.joystick.tilt.down.fill" + case rectangleRoundedbottom = "r.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "r.rectangle.roundedbottom.fill" + case circle = "r.circle" + case circleFill = "r.circle.fill" + case square = "r.square" + case squareFill = "r.square.fill" + } + + public enum Letters: String, SymbolImage { + case circle = "s.circle" + case circleFill = "s.circle.fill" + case square = "s.square" + case squareFill = "s.square.fill" + } + + public enum Lettert: String, SymbolImage { + case circle = "t.circle" + case circleFill = "t.circle.fill" + case square = "t.square" + case squareFill = "t.square.fill" + } + + public enum Letteru: String, SymbolImage { + case circle = "u.circle" + case circleFill = "u.circle.fill" + case square = "u.square" + case squareFill = "u.square.fill" + } + + public enum Letterv: String, SymbolImage { + case circle = "v.circle" + case circleFill = "v.circle.fill" + case square = "v.square" + case squareFill = "v.square.fill" + } + + public enum Letterw: String, SymbolImage { + case circle = "w.circle" + case circleFill = "w.circle.fill" + case square = "w.square" + case squareFill = "w.square.fill" + } + + public enum Letterx: String, SymbolImage { + case squareroot = "x.squareroot" + case circle = "x.circle" + case circleFill = "x.circle.fill" + case square = "x.square" + case squareFill = "x.square.fill" + } + + public enum Lettery: String, SymbolImage { + case circle = "y.circle" + case circleFill = "y.circle.fill" + case square = "y.square" + case squareFill = "y.square.fill" + } + + public enum Letterz: String, SymbolImage { + case circle = "z.circle" + case circleFill = "z.circle.fill" + case square = "z.square" + case squareFill = "z.square.fill" + } + + case level + + public enum Level: String, SymbolImage { + case fill = "level.fill" + } + + case lifepreserver + + public enum Lifepreserver: String, SymbolImage { + case fill = "lifepreserver.fill" + } + + public enum Light: String, SymbolImage { + case min = "light.min" + case max = "light.max" + } + + case lightbulb + + public enum Lightbulb: String, SymbolImage { + case fill = "lightbulb.fill" + case circle = "lightbulb.circle" + case circleFill = "lightbulb.circle.fill" + case slash = "lightbulb.slash" + case slashFill = "lightbulb.slash.fill" + } + + public enum Line: String, SymbolImage { + case diagonal = "line.diagonal" + case diagonalArrow = "line.diagonal.arrow" + case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal" + } + + public enum Line2: String, SymbolImage { + case horizontalDecreaseCircle = "line.2.horizontal.decrease.circle" + case horizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill" + } + + public enum Line3: String, SymbolImage { + case crossedSwirlCircle = "line.3.crossed.swirl.circle" + case crossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill" + case horizontal = "line.3.horizontal" + case horizontalDecrease = "line.3.horizontal.decrease" + case horizontalDecreaseCircle = "line.3.horizontal.decrease.circle" + case horizontalDecreaseCircleFill = "line.3.horizontal.decrease.circle.fill" + case horizontalCircle = "line.3.horizontal.circle" + case horizontalCircleFill = "line.3.horizontal.circle.fill" + } + + public enum Lines: String, SymbolImage { + case measurementHorizontal = "lines.measurement.horizontal" + } + + case lineweight + + case link + + public enum Link: String, SymbolImage { + case circle = "link.circle" + case circleFill = "link.circle.fill" + case badgePlus = "link.badge.plus" + case icloud = "link.icloud" + case icloudFill = "link.icloud.fill" + } + + public enum Lirasign: String, SymbolImage { + case circle = "lirasign.circle" + case circleFill = "lirasign.circle.fill" + case square = "lirasign.square" + case squareFill = "lirasign.square.fill" + } + + public enum List: String, SymbolImage { + case bulletRectanglePortrait = "list.bullet.rectangle.portrait" + case bulletRectanglePortraitFill = "list.bullet.rectangle.portrait.fill" + case bulletRectangle = "list.bullet.rectangle" + case bulletRectangleFill = "list.bullet.rectangle.fill" + case dashHeaderRectangle = "list.dash.header.rectangle" + case dash = "list.dash" + case bullet = "list.bullet" + case bulletCircle = "list.bullet.circle" + case bulletCircleFill = "list.bullet.circle.fill" + case triangle = "list.triangle" + case bulletIndent = "list.bullet.indent" + case number = "list.number" + case star = "list.star" + case bulletBelowRectangle = "list.bullet.below.rectangle" + case andFilm = "list.and.film" + } + + case livephoto + + public enum Livephoto: String, SymbolImage { + case slash = "livephoto.slash" + case badgeA = "livephoto.badge.a" + case play = "livephoto.play" + } + + case location + + public enum Location: String, SymbolImage { + case magnifyingglass = "location.magnifyingglass" + case fill = "location.fill" + case circle = "location.circle" + case circleFill = "location.circle.fill" + case square = "location.square" + case squareFill = "location.square.fill" + case slash = "location.slash" + case slashFill = "location.slash.fill" + case north = "location.north" + case northFill = "location.north.fill" + case northCircle = "location.north.circle" + case northCircleFill = "location.north.circle.fill" + case northLine = "location.north.line" + case northLineFill = "location.north.line.fill" + case viewfinder = "location.viewfinder" + case fillViewfinder = "location.fill.viewfinder" + } + + case lock + + public enum Lock: String, SymbolImage { + case doc = "lock.doc" + case docFill = "lock.doc.fill" + case icloud = "lock.icloud" + case icloudFill = "lock.icloud.fill" + case fill = "lock.fill" + case circle = "lock.circle" + case circleFill = "lock.circle.fill" + case square = "lock.square" + case squareFill = "lock.square.fill" + case squareStack = "lock.square.stack" + case squareStackFill = "lock.square.stack.fill" + case rectangle = "lock.rectangle" + case rectangleFill = "lock.rectangle.fill" + case rectangleStack = "lock.rectangle.stack" + case rectangleStackFill = "lock.rectangle.stack.fill" + case rectangleOnRectangle = "lock.rectangle.on.rectangle" + case rectangleOnRectangleFill = "lock.rectangle.on.rectangle.fill" + case shield = "lock.shield" + case shieldFill = "lock.shield.fill" + case slash = "lock.slash" + case slashFill = "lock.slash.fill" + case open = "lock.open" + case openFill = "lock.open.fill" + case rotation = "lock.rotation" + case rotationOpen = "lock.rotation.open" + case display = "lock.display" + case openDisplay = "lock.open.display" + case desktopcomputer = "lock.desktopcomputer" + case openDesktopcomputer = "lock.open.desktopcomputer" + case laptopcomputer = "lock.laptopcomputer" + case openLaptopcomputer = "lock.open.laptopcomputer" + case iphone = "lock.iphone" + case openIphone = "lock.open.iphone" + case ipad = "lock.ipad" + case openIpad = "lock.open.ipad" + case applewatch = "lock.applewatch" + case openApplewatch = "lock.open.applewatch" + } + + public enum Logo: String, SymbolImage { + case playstation = "logo.playstation" + case xbox = "logo.xbox" + } + + case loupe + + public enum Lt: String, SymbolImage { + case rectangleRoundedtop = "lt.rectangle.roundedtop" + case rectangleRoundedtopFill = "lt.rectangle.roundedtop.fill" + } + + case lungs + + public enum Lungs: String, SymbolImage { + case fill = "lungs.fill" + } + + case macmini + + public enum Macmini: String, SymbolImage { + case fill = "macmini.fill" + } + + public enum Macpro: String, SymbolImage { + case gen1 = "macpro.gen1" + case gen1Fill = "macpro.gen1.fill" + case gen2 = "macpro.gen2" + case gen2Fill = "macpro.gen2.fill" + case gen3 = "macpro.gen3" + case gen3Fill = "macpro.gen3.fill" + case gen3Server = "macpro.gen3.server" + } + + case macwindow + + public enum Macwindow: String, SymbolImage { + case badgePlus = "macwindow.badge.plus" + case onRectangle = "macwindow.on.rectangle" + } + + case magazine + + public enum Magazine: String, SymbolImage { + case fill = "magazine.fill" + } + + case magicmouse + + public enum Magicmouse: String, SymbolImage { + case fill = "magicmouse.fill" + } + + case magnifyingglass + + public enum Magnifyingglass: String, SymbolImage { + case circle = "magnifyingglass.circle" + case circleFill = "magnifyingglass.circle.fill" + } + + public enum Magsafe: String, SymbolImage { + case batterypack = "magsafe.batterypack" + case batterypackFill = "magsafe.batterypack.fill" + } + + case mail + + public enum Mail: String, SymbolImage { + case stack = "mail.stack" + case stackFill = "mail.stack.fill" + case fill = "mail.fill" + case andTextMagnifyingglass = "mail.and.text.magnifyingglass" + } + + public enum Manatsign: String, SymbolImage { + case circle = "manatsign.circle" + case circleFill = "manatsign.circle.fill" + case square = "manatsign.square" + case squareFill = "manatsign.square.fill" + } + + case map + + public enum Map: String, SymbolImage { + case fill = "map.fill" + case circle = "map.circle" + case circleFill = "map.circle.fill" + } + + case mappin + + public enum Mappin: String, SymbolImage { + case circle = "mappin.circle" + case circleFill = "mappin.circle.fill" + case square = "mappin.square" + case squareFill = "mappin.square.fill" + case slash = "mappin.slash" + case slashCircle = "mappin.slash.circle" + case slashCircleFill = "mappin.slash.circle.fill" + case andEllipse = "mappin.and.ellipse" + } + + case mediastick + + case megaphone + + public enum Megaphone: String, SymbolImage { + case fill = "megaphone.fill" + } + + case memories + + public enum Memories: String, SymbolImage { + case badgePlus = "memories.badge.plus" + case badgeMinus = "memories.badge.minus" + } + + case memorychip + + public enum Memorychip: String, SymbolImage { + case fill = "memorychip.fill" + } + + public enum Menubar: String, SymbolImage { + case rectangle = "menubar.rectangle" + case dockRectangle = "menubar.dock.rectangle" + case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record" + case arrowUpRectangle = "menubar.arrow.up.rectangle" + case arrowDownRectangle = "menubar.arrow.down.rectangle" + } + + case menucard + + public enum Menucard: String, SymbolImage { + case fill = "menucard.fill" + } + + case message + + public enum Message: String, SymbolImage { + case fill = "message.fill" + case circle = "message.circle" + case circleFill = "message.circle.fill" + case andWaveform = "message.and.waveform" + case andWaveformFill = "message.and.waveform.fill" + } + + case metronome + + public enum Metronome: String, SymbolImage { + case fill = "metronome.fill" + } + + case mic + + public enum Mic: String, SymbolImage { + case fill = "mic.fill" + case circle = "mic.circle" + case circleFill = "mic.circle.fill" + case square = "mic.square" + case squareFill = "mic.square.fill" + case slash = "mic.slash" + case slashFill = "mic.slash.fill" + case slashCircle = "mic.slash.circle" + case slashCircleFill = "mic.slash.circle.fill" + case badgePlus = "mic.badge.plus" + case fillBadgePlus = "mic.fill.badge.plus" + } + + public enum Millsign: String, SymbolImage { + case circle = "millsign.circle" + case circleFill = "millsign.circle.fill" + case square = "millsign.square" + case squareFill = "millsign.square.fill" + } + + case minus + + public enum Minus: String, SymbolImage { + case magnifyingglass = "minus.magnifyingglass" + case plusBatteryblock = "minus.plus.batteryblock" + case plusBatteryblockFill = "minus.plus.batteryblock.fill" + case circle = "minus.circle" + case circleFill = "minus.circle.fill" + case square = "minus.square" + case squareFill = "minus.square.fill" + case rectangle = "minus.rectangle" + case rectangleFill = "minus.rectangle.fill" + case rectanglePortrait = "minus.rectangle.portrait" + case rectanglePortraitFill = "minus.rectangle.portrait.fill" + case diamond = "minus.diamond" + case diamondFill = "minus.diamond.fill" + case forwardslashPlus = "minus.forwardslash.plus" + } + + case moon + + public enum Moon: String, SymbolImage { + case fill = "moon.fill" + case circle = "moon.circle" + case circleFill = "moon.circle.fill" + case zzz = "moon.zzz" + case zzzFill = "moon.zzz.fill" + case stars = "moon.stars" + case starsFill = "moon.stars.fill" + } + + case mosaic + + public enum Mosaic: String, SymbolImage { + case fill = "mosaic.fill" + } + + case mount + + public enum Mount: String, SymbolImage { + case fill = "mount.fill" + } + + case mouth + + public enum Mouth: String, SymbolImage { + case fill = "mouth.fill" + } + + public enum Move: String, SymbolImage { + case _3d = "move.3d" + } + + case multiply + + public enum Multiply: String, SymbolImage { + case circle = "multiply.circle" + case circleFill = "multiply.circle.fill" + case square = "multiply.square" + case squareFill = "multiply.square.fill" + } + + public enum Music: String, SymbolImage { + case note = "music.note" + case noteList = "music.note.list" + case quarternote3 = "music.quarternote.3" + case mic = "music.mic" + case micCircle = "music.mic.circle" + case micCircleFill = "music.mic.circle.fill" + case noteHouse = "music.note.house" + case noteHouseFill = "music.note.house.fill" + case noteTv = "music.note.tv" + case noteTvFill = "music.note.tv.fill" + } + + case mustache + + public enum Mustache: String, SymbolImage { + case fill = "mustache.fill" + } + + public enum Nairasign: String, SymbolImage { + case circle = "nairasign.circle" + case circleFill = "nairasign.circle.fill" + case square = "nairasign.square" + case squareFill = "nairasign.square.fill" + } + + case network + + public enum Network: String, SymbolImage { + case badgeShieldHalfFilled = "network.badge.shield.half.filled" + } + + case newspaper + + public enum Newspaper: String, SymbolImage { + case fill = "newspaper.fill" + case circle = "newspaper.circle" + case circleFill = "newspaper.circle.fill" + } + + case nose + + public enum Nose: String, SymbolImage { + case fill = "nose.fill" + } + + case nosign + + case note + + public enum Note: String, SymbolImage { + case text = "note.text" + case textBadgePlus = "note.text.badge.plus" + } + + public enum Num0: String, SymbolImage { + case circle = "0.circle" + case circleFill = "0.circle.fill" + case square = "0.square" + case squareFill = "0.square.fill" + } + + public enum Num00: String, SymbolImage { + case circle = "00.circle" + case circleFill = "00.circle.fill" + case square = "00.square" + case squareFill = "00.square.fill" + } + + public enum Num01: String, SymbolImage { + case circle = "01.circle" + case circleFill = "01.circle.fill" + case square = "01.square" + case squareFill = "01.square.fill" + } + + public enum Num02: String, SymbolImage { + case circle = "02.circle" + case circleFill = "02.circle.fill" + case square = "02.square" + case squareFill = "02.square.fill" + } + + public enum Num03: String, SymbolImage { + case circle = "03.circle" + case circleFill = "03.circle.fill" + case square = "03.square" + case squareFill = "03.square.fill" + } + + public enum Num04: String, SymbolImage { + case circle = "04.circle" + case circleFill = "04.circle.fill" + case square = "04.square" + case squareFill = "04.square.fill" + } + + public enum Num05: String, SymbolImage { + case circle = "05.circle" + case circleFill = "05.circle.fill" + case square = "05.square" + case squareFill = "05.square.fill" + } + + public enum Num06: String, SymbolImage { + case circle = "06.circle" + case circleFill = "06.circle.fill" + case square = "06.square" + case squareFill = "06.square.fill" + } + + public enum Num07: String, SymbolImage { + case circle = "07.circle" + case circleFill = "07.circle.fill" + case square = "07.square" + case squareFill = "07.square.fill" + } + + public enum Num08: String, SymbolImage { + case circle = "08.circle" + case circleFill = "08.circle.fill" + case square = "08.square" + case squareFill = "08.square.fill" + } + + public enum Num09: String, SymbolImage { + case circle = "09.circle" + case circleFill = "09.circle.fill" + case square = "09.square" + case squareFill = "09.square.fill" + } + + public enum Num1: String, SymbolImage { + case magnifyingglass = "1.magnifyingglass" + case circle = "1.circle" + case circleFill = "1.circle.fill" + case square = "1.square" + case squareFill = "1.square.fill" + } + + public enum Num10: String, SymbolImage { + case circle = "10.circle" + case circleFill = "10.circle.fill" + case square = "10.square" + case squareFill = "10.square.fill" + } + + public enum Num11: String, SymbolImage { + case circle = "11.circle" + case circleFill = "11.circle.fill" + case square = "11.square" + case squareFill = "11.square.fill" + } + + public enum Num12: String, SymbolImage { + case circle = "12.circle" + case circleFill = "12.circle.fill" + case square = "12.square" + case squareFill = "12.square.fill" + } + + public enum Num123: String, SymbolImage { + case rectangle = "123.rectangle" + case rectangleFill = "123.rectangle.fill" + } + + public enum Num13: String, SymbolImage { + case circle = "13.circle" + case circleFill = "13.circle.fill" + case square = "13.square" + case squareFill = "13.square.fill" + } + + public enum Num14: String, SymbolImage { + case circle = "14.circle" + case circleFill = "14.circle.fill" + case square = "14.square" + case squareFill = "14.square.fill" + } + + public enum Num15: String, SymbolImage { + case circle = "15.circle" + case circleFill = "15.circle.fill" + case square = "15.square" + case squareFill = "15.square.fill" + } + + public enum Num16: String, SymbolImage { + case circle = "16.circle" + case circleFill = "16.circle.fill" + case square = "16.square" + case squareFill = "16.square.fill" + } + + public enum Num17: String, SymbolImage { + case circle = "17.circle" + case circleFill = "17.circle.fill" + case square = "17.square" + case squareFill = "17.square.fill" + } + + public enum Num18: String, SymbolImage { + case circle = "18.circle" + case circleFill = "18.circle.fill" + case square = "18.square" + case squareFill = "18.square.fill" + } + + public enum Num19: String, SymbolImage { + case circle = "19.circle" + case circleFill = "19.circle.fill" + case square = "19.square" + case squareFill = "19.square.fill" + } + + public enum Num2: String, SymbolImage { + case circle = "2.circle" + case circleFill = "2.circle.fill" + case square = "2.square" + case squareFill = "2.square.fill" + } + + public enum Num20: String, SymbolImage { + case circle = "20.circle" + case circleFill = "20.circle.fill" + case square = "20.square" + case squareFill = "20.square.fill" + } + + public enum Num21: String, SymbolImage { + case circle = "21.circle" + case circleFill = "21.circle.fill" + case square = "21.square" + case squareFill = "21.square.fill" + } + + public enum Num22: String, SymbolImage { + case circle = "22.circle" + case circleFill = "22.circle.fill" + case square = "22.square" + case squareFill = "22.square.fill" + } + + public enum Num23: String, SymbolImage { + case circle = "23.circle" + case circleFill = "23.circle.fill" + case square = "23.square" + case squareFill = "23.square.fill" + } + + public enum Num24: String, SymbolImage { + case circle = "24.circle" + case circleFill = "24.circle.fill" + case square = "24.square" + case squareFill = "24.square.fill" + } + + public enum Num25: String, SymbolImage { + case circle = "25.circle" + case circleFill = "25.circle.fill" + case square = "25.square" + case squareFill = "25.square.fill" + } + + public enum Num26: String, SymbolImage { + case circle = "26.circle" + case circleFill = "26.circle.fill" + case square = "26.square" + case squareFill = "26.square.fill" + } + + public enum Num27: String, SymbolImage { + case circle = "27.circle" + case circleFill = "27.circle.fill" + case square = "27.square" + case squareFill = "27.square.fill" + } + + public enum Num28: String, SymbolImage { + case circle = "28.circle" + case circleFill = "28.circle.fill" + case square = "28.square" + case squareFill = "28.square.fill" + } + + public enum Num29: String, SymbolImage { + case circle = "29.circle" + case circleFill = "29.circle.fill" + case square = "29.square" + case squareFill = "29.square.fill" + } + + public enum Num3: String, SymbolImage { + case circle = "3.circle" + case circleFill = "3.circle.fill" + case square = "3.square" + case squareFill = "3.square.fill" + } + + public enum Num30: String, SymbolImage { + case circle = "30.circle" + case circleFill = "30.circle.fill" + case square = "30.square" + case squareFill = "30.square.fill" + } + + public enum Num31: String, SymbolImage { + case circle = "31.circle" + case circleFill = "31.circle.fill" + case square = "31.square" + case squareFill = "31.square.fill" + } + + public enum Num32: String, SymbolImage { + case circle = "32.circle" + case circleFill = "32.circle.fill" + case square = "32.square" + case squareFill = "32.square.fill" + } + + public enum Num33: String, SymbolImage { + case circle = "33.circle" + case circleFill = "33.circle.fill" + case square = "33.square" + case squareFill = "33.square.fill" + } + + public enum Num34: String, SymbolImage { + case circle = "34.circle" + case circleFill = "34.circle.fill" + case square = "34.square" + case squareFill = "34.square.fill" + } + + public enum Num35: String, SymbolImage { + case circle = "35.circle" + case circleFill = "35.circle.fill" + case square = "35.square" + case squareFill = "35.square.fill" + } + + public enum Num36: String, SymbolImage { + case circle = "36.circle" + case circleFill = "36.circle.fill" + case square = "36.square" + case squareFill = "36.square.fill" + } + + public enum Num37: String, SymbolImage { + case circle = "37.circle" + case circleFill = "37.circle.fill" + case square = "37.square" + case squareFill = "37.square.fill" + } + + public enum Num38: String, SymbolImage { + case circle = "38.circle" + case circleFill = "38.circle.fill" + case square = "38.square" + case squareFill = "38.square.fill" + } + + public enum Num39: String, SymbolImage { + case circle = "39.circle" + case circleFill = "39.circle.fill" + case square = "39.square" + case squareFill = "39.square.fill" + } + + public enum Num4: String, SymbolImage { + case circle = "4.circle" + case circleFill = "4.circle.fill" + case square = "4.square" + case squareFill = "4.square.fill" + case altCircle = "4.alt.circle" + case altCircleFill = "4.alt.circle.fill" + case altSquare = "4.alt.square" + case altSquareFill = "4.alt.square.fill" + } + + public enum Num40: String, SymbolImage { + case circle = "40.circle" + case circleFill = "40.circle.fill" + case square = "40.square" + case squareFill = "40.square.fill" + } + + public enum Num41: String, SymbolImage { + case circle = "41.circle" + case circleFill = "41.circle.fill" + case square = "41.square" + case squareFill = "41.square.fill" + } + + public enum Num42: String, SymbolImage { + case circle = "42.circle" + case circleFill = "42.circle.fill" + case square = "42.square" + case squareFill = "42.square.fill" + } + + public enum Num43: String, SymbolImage { + case circle = "43.circle" + case circleFill = "43.circle.fill" + case square = "43.square" + case squareFill = "43.square.fill" + } + + public enum Num44: String, SymbolImage { + case circle = "44.circle" + case circleFill = "44.circle.fill" + case square = "44.square" + case squareFill = "44.square.fill" + } + + public enum Num45: String, SymbolImage { + case circle = "45.circle" + case circleFill = "45.circle.fill" + case square = "45.square" + case squareFill = "45.square.fill" + } + + public enum Num46: String, SymbolImage { + case circle = "46.circle" + case circleFill = "46.circle.fill" + case square = "46.square" + case squareFill = "46.square.fill" + } + + public enum Num47: String, SymbolImage { + case circle = "47.circle" + case circleFill = "47.circle.fill" + case square = "47.square" + case squareFill = "47.square.fill" + } + + public enum Num48: String, SymbolImage { + case circle = "48.circle" + case circleFill = "48.circle.fill" + case square = "48.square" + case squareFill = "48.square.fill" + } + + public enum Num49: String, SymbolImage { + case circle = "49.circle" + case circleFill = "49.circle.fill" + case square = "49.square" + case squareFill = "49.square.fill" + } + + public enum Num5: String, SymbolImage { + case circle = "5.circle" + case circleFill = "5.circle.fill" + case square = "5.square" + case squareFill = "5.square.fill" + } + + public enum Num50: String, SymbolImage { + case circle = "50.circle" + case circleFill = "50.circle.fill" + case square = "50.square" + case squareFill = "50.square.fill" + } + + public enum Num6: String, SymbolImage { + case circle = "6.circle" + case circleFill = "6.circle.fill" + case square = "6.square" + case squareFill = "6.square.fill" + case altCircle = "6.alt.circle" + case altCircleFill = "6.alt.circle.fill" + case altSquare = "6.alt.square" + case altSquareFill = "6.alt.square.fill" + } + + public enum Num7: String, SymbolImage { + case circle = "7.circle" + case circleFill = "7.circle.fill" + case square = "7.square" + case squareFill = "7.square.fill" + } + + public enum Num8: String, SymbolImage { + case circle = "8.circle" + case circleFill = "8.circle.fill" + case square = "8.square" + case squareFill = "8.square.fill" + } + + public enum Num9: String, SymbolImage { + case circle = "9.circle" + case circleFill = "9.circle.fill" + case square = "9.square" + case squareFill = "9.square.fill" + case altCircle = "9.alt.circle" + case altCircleFill = "9.alt.circle.fill" + case altSquare = "9.alt.square" + case altSquareFill = "9.alt.square.fill" + } + + case number + + public enum Number: String, SymbolImage { + case circle = "number.circle" + case circleFill = "number.circle.fill" + case square = "number.square" + case squareFill = "number.square.fill" + } + + case octagon + + public enum Octagon: String, SymbolImage { + case fill = "octagon.fill" + case lefthalfFilled = "octagon.lefthalf.filled" + case righthalfFilled = "octagon.righthalf.filled" + case tophalfFilled = "octagon.tophalf.filled" + case bottomhalfFilled = "octagon.bottomhalf.filled" + } + + case opticaldisc + + case opticaldiscdrive + + public enum Opticaldiscdrive: String, SymbolImage { + case fill = "opticaldiscdrive.fill" + } + + case option + + case oval + + public enum Oval: String, SymbolImage { + case fill = "oval.fill" + case lefthalfFilled = "oval.lefthalf.filled" + case righthalfFilled = "oval.righthalf.filled" + case tophalfFilled = "oval.tophalf.filled" + case bottomhalfFilled = "oval.bottomhalf.filled" + case insetFilled = "oval.inset.filled" + case portrait = "oval.portrait" + case portraitFill = "oval.portrait.fill" + case portraitLefthalfFilled = "oval.portrait.lefthalf.filled" + case portraitRighthalfFilled = "oval.portrait.righthalf.filled" + case portraitTophalfFilled = "oval.portrait.tophalf.filled" + case portraitBottomhalfFilled = "oval.portrait.bottomhalf.filled" + case portraitInsetFilled = "oval.portrait.inset.filled" + } + + case paintbrush + + public enum Paintbrush: String, SymbolImage { + case fill = "paintbrush.fill" + case pointed = "paintbrush.pointed" + case pointedFill = "paintbrush.pointed.fill" + } + + case paintpalette + + public enum Paintpalette: String, SymbolImage { + case fill = "paintpalette.fill" + } + + case pano + + public enum Pano: String, SymbolImage { + case fill = "pano.fill" + } + + case paperclip + + public enum Paperclip: String, SymbolImage { + case circle = "paperclip.circle" + case circleFill = "paperclip.circle.fill" + case badgeEllipsis = "paperclip.badge.ellipsis" + } + + case paperplane + + public enum Paperplane: String, SymbolImage { + case fill = "paperplane.fill" + case circle = "paperplane.circle" + case circleFill = "paperplane.circle.fill" + } + + case paragraphsign + + case parentheses + + case parkingsign + + public enum Parkingsign: String, SymbolImage { + case circle = "parkingsign.circle" + case circleFill = "parkingsign.circle.fill" + } + + case pause + + public enum Pause: String, SymbolImage { + case fill = "pause.fill" + case circle = "pause.circle" + case circleFill = "pause.circle.fill" + case rectangle = "pause.rectangle" + case rectangleFill = "pause.rectangle.fill" + } + + case pawprint + + public enum Pawprint: String, SymbolImage { + case fill = "pawprint.fill" + case circle = "pawprint.circle" + case circleFill = "pawprint.circle.fill" + } + + case pc + + case peacesign + + case pencil + + public enum Pencil: String, SymbolImage { + case circle = "pencil.circle" + case circleFill = "pencil.circle.fill" + case slash = "pencil.slash" + case andOutline = "pencil.and.outline" + case tip = "pencil.tip" + case tipCropCircle = "pencil.tip.crop.circle" + case tipCropCircleBadgePlus = "pencil.tip.crop.circle.badge.plus" + case tipCropCircleBadgeMinus = "pencil.tip.crop.circle.badge.minus" + case tipCropCircleBadgeArrowForward = "pencil.tip.crop.circle.badge.arrow.forward" + } + + case pentagon + + public enum Pentagon: String, SymbolImage { + case fill = "pentagon.fill" + case lefthalfFilled = "pentagon.lefthalf.filled" + case righthalfFilled = "pentagon.righthalf.filled" + case tophalfFilled = "pentagon.tophalf.filled" + case bottomhalfFilled = "pentagon.bottomhalf.filled" + } + + case percent + + case person + + public enum Person: String, SymbolImage { + case fill = "person.fill" + case fillTurnRight = "person.fill.turn.right" + case fillTurnDown = "person.fill.turn.down" + case fillTurnLeft = "person.fill.turn.left" + case fillCheckmark = "person.fill.checkmark" + case fillXmark = "person.fill.xmark" + case fillQuestionmark = "person.fill.questionmark" + case circle = "person.circle" + case circleFill = "person.circle.fill" + case badgePlus = "person.badge.plus" + case fillBadgePlus = "person.fill.badge.plus" + case badgeMinus = "person.badge.minus" + case fillBadgeMinus = "person.fill.badge.minus" + case badgeClock = "person.badge.clock" + case badgeClockFill = "person.badge.clock.fill" + case badgeKey = "person.badge.key" + case badgeKeyFill = "person.badge.key.fill" + case andArrowLeftAndArrowRight = "person.and.arrow.left.and.arrow.right" + case fillAndArrowLeftAndArrowRight = "person.fill.and.arrow.left.and.arrow.right" + case wave2 = "person.wave.2" + case wave2Fill = "person.wave.2.fill" + case cropCircle = "person.crop.circle" + case cropCircleFill = "person.crop.circle.fill" + case cropCircleBadgePlus = "person.crop.circle.badge.plus" + case cropCircleFillBadgePlus = "person.crop.circle.fill.badge.plus" + case cropCircleBadgeMinus = "person.crop.circle.badge.minus" + case cropCircleFillBadgeMinus = "person.crop.circle.fill.badge.minus" + case cropCircleBadgeCheckmark = "person.crop.circle.badge.checkmark" + case cropCircleFillBadgeCheckmark = "person.crop.circle.fill.badge.checkmark" + case cropCircleBadgeXmark = "person.crop.circle.badge.xmark" + case cropCircleFillBadgeXmark = "person.crop.circle.fill.badge.xmark" + case cropCircleBadgeQuestionmark = "person.crop.circle.badge.questionmark" + case cropCircleBadgeQuestionmarkFill = "person.crop.circle.badge.questionmark.fill" + case cropCircleBadgeExclamationmark = "person.crop.circle.badge.exclamationmark" + case cropCircleBadgeExclamationmarkFill = "person.crop.circle.badge.exclamationmark.fill" + case cropCircleBadgeMoon = "person.crop.circle.badge.moon" + case cropCircleBadgeMoonFill = "person.crop.circle.badge.moon.fill" + case cropCircleBadgeClock = "person.crop.circle.badge.clock" + case cropCircleBadgeClockFill = "person.crop.circle.badge.clock.fill" + case cropCircleBadge = "person.crop.circle.badge" + case cropCircleBadgeFill = "person.crop.circle.badge.fill" + case cropSquare = "person.crop.square" + case cropSquareFill = "person.crop.square.fill" + case cropArtframe = "person.crop.artframe" + case cropRectangleStack = "person.crop.rectangle.stack" + case cropRectangleStackFill = "person.crop.rectangle.stack.fill" + case cropRectangle = "person.crop.rectangle" + case cropRectangleFill = "person.crop.rectangle.fill" + case cropSquareFilledAndAtRectangle = "person.crop.square.filled.and.at.rectangle" + case cropSquareFilledAndAtRectangleFill = "person.crop.square.filled.and.at.rectangle.fill" + case textRectangle = "person.text.rectangle" + case textRectangleFill = "person.text.rectangle.fill" + case icloud = "person.icloud" + case icloudFill = "person.icloud.fill" + case fillViewfinder = "person.fill.viewfinder" + } + + case person2 = "person.2" + + public enum Person2: String, SymbolImage { + case fill = "person.2.fill" + case circle = "person.2.circle" + case circleFill = "person.2.circle.fill" + case wave2 = "person.2.wave.2" + case wave2Fill = "person.2.wave.2.fill" + case cropSquareStack = "person.2.crop.square.stack" + case cropSquareStackFill = "person.2.crop.square.stack.fill" + } + + case person3 = "person.3" + + public enum Person3: String, SymbolImage { + case fill = "person.3.fill" + case sequence = "person.3.sequence" + case sequenceFill = "person.3.sequence.fill" + } + + case personalhotspot + + public enum Personalhotspot: String, SymbolImage { + case circle = "personalhotspot.circle" + case circleFill = "personalhotspot.circle.fill" + } + + case perspective + + public enum Pesetasign: String, SymbolImage { + case circle = "pesetasign.circle" + case circleFill = "pesetasign.circle.fill" + case square = "pesetasign.square" + case squareFill = "pesetasign.square.fill" + } + + public enum Pesosign: String, SymbolImage { + case circle = "pesosign.circle" + case circleFill = "pesosign.circle.fill" + case square = "pesosign.square" + case squareFill = "pesosign.square.fill" + } + + case phone + + public enum Phone: String, SymbolImage { + case bubbleLeft = "phone.bubble.left" + case bubbleLeftFill = "phone.bubble.left.fill" + case fill = "phone.fill" + case circle = "phone.circle" + case circleFill = "phone.circle.fill" + case badgePlus = "phone.badge.plus" + case fillBadgePlus = "phone.fill.badge.plus" + case connection = "phone.connection" + case fillConnection = "phone.fill.connection" + case andWaveform = "phone.and.waveform" + case andWaveformFill = "phone.and.waveform.fill" + case arrowUpRight = "phone.arrow.up.right" + case fillArrowUpRight = "phone.fill.arrow.up.right" + case arrowDownLeft = "phone.arrow.down.left" + case fillArrowDownLeft = "phone.fill.arrow.down.left" + case arrowRight = "phone.arrow.right" + case fillArrowRight = "phone.fill.arrow.right" + case down = "phone.down" + case downFill = "phone.down.fill" + case downCircle = "phone.down.circle" + case downCircleFill = "phone.down.circle.fill" + } + + case photo + + public enum Photo: String, SymbolImage { + case artframe = "photo.artframe" + case tv = "photo.tv" + case fill = "photo.fill" + case circle = "photo.circle" + case circleFill = "photo.circle.fill" + case onRectangle = "photo.on.rectangle" + case fillOnRectangleFill = "photo.fill.on.rectangle.fill" + case onRectangleAngled = "photo.on.rectangle.angled" + } + + case pianokeys + + public enum Pianokeys: String, SymbolImage { + case inverse = "pianokeys.inverse" + } + + case pills + + public enum Pills: String, SymbolImage { + case fill = "pills.fill" + case circle = "pills.circle" + case circleFill = "pills.circle.fill" + } + + case pin + + public enum Pin: String, SymbolImage { + case fill = "pin.fill" + case circle = "pin.circle" + case circleFill = "pin.circle.fill" + case square = "pin.square" + case squareFill = "pin.square.fill" + case slash = "pin.slash" + case slashFill = "pin.slash.fill" + } + + case pip + + public enum Pip: String, SymbolImage { + case fill = "pip.fill" + case exit = "pip.exit" + case enter = "pip.enter" + case swap = "pip.swap" + case remove = "pip.remove" + } + + public enum Placeholdertext: String, SymbolImage { + case fill = "placeholdertext.fill" + } + + public enum Platter: String, SymbolImage { + case filledTopIphone = "platter.filled.top.iphone" + case filledBottomIphone = "platter.filled.bottom.iphone" + case filledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone" + case filledBottomAndArrowDownIphone = "platter.filled.bottom.and.arrow.down.iphone" + case filledTopApplewatchCase = "platter.filled.top.applewatch.case" + case filledBottomApplewatchCase = "platter.filled.bottom.applewatch.case" + case topApplewatchCase = "platter.top.applewatch.case" + case bottomApplewatchCase = "platter.bottom.applewatch.case" + } + + public enum Platter2: String, SymbolImage { + case filledIphone = "platter.2.filled.iphone" + case filledIphoneLandscape = "platter.2.filled.iphone.landscape" + case filledIpad = "platter.2.filled.ipad" + case filledIpadLandscape = "platter.2.filled.ipad.landscape" + } + + case play + + public enum Play: String, SymbolImage { + case fill = "play.fill" + case circle = "play.circle" + case circleFill = "play.circle.fill" + case square = "play.square" + case squareFill = "play.square.fill" + case rectangle = "play.rectangle" + case rectangleFill = "play.rectangle.fill" + case slash = "play.slash" + case slashFill = "play.slash.fill" + case rectangleOnRectangle = "play.rectangle.on.rectangle" + case rectangleOnRectangleFill = "play.rectangle.on.rectangle.fill" + case rectangleOnRectangleCircle = "play.rectangle.on.rectangle.circle" + case rectangleOnRectangleCircleFill = "play.rectangle.on.rectangle.circle.fill" + case tv = "play.tv" + case tvFill = "play.tv.fill" + } + + case playpause + + public enum Playpause: String, SymbolImage { + case fill = "playpause.fill" + } + + case plus + + public enum Plus: String, SymbolImage { + case rectangleOnFolder = "plus.rectangle.on.folder" + case rectangleOnFolderFill = "plus.rectangle.on.folder.fill" + case magnifyingglass = "plus.magnifyingglass" + case squareDashed = "plus.square.dashed" + case squareOnSquare = "plus.square.on.square" + case squareFillOnSquareFill = "plus.square.fill.on.square.fill" + case rectangleOnRectangle = "plus.rectangle.on.rectangle" + case rectangleFillOnRectangleFill = "plus.rectangle.fill.on.rectangle.fill" + case message = "plus.message" + case messageFill = "plus.message.fill" + case bubble = "plus.bubble" + case bubbleFill = "plus.bubble.fill" + case viewfinder = "plus.viewfinder" + case app = "plus.app" + case appFill = "plus.app.fill" + case circle = "plus.circle" + case circleFill = "plus.circle.fill" + case square = "plus.square" + case squareFill = "plus.square.fill" + case rectangle = "plus.rectangle" + case rectangleFill = "plus.rectangle.fill" + case rectanglePortrait = "plus.rectangle.portrait" + case rectanglePortraitFill = "plus.rectangle.portrait.fill" + case diamond = "plus.diamond" + case diamondFill = "plus.diamond.fill" + case forwardslashMinus = "plus.forwardslash.minus" + } + + case plusminus + + public enum Plusminus: String, SymbolImage { + case circle = "plusminus.circle" + case circleFill = "plusminus.circle.fill" + } + + public enum Point: String, SymbolImage { + case topleftDownCurvedtoPointBottomrightUp = "point.topleft.down.curvedto.point.bottomright.up" + case topleftDownCurvedtoPointBottomrightUpFill = "point.topleft.down.curvedto.point.bottomright.up.fill" + case topleftDownCurvedtoPointFilledBottomrightUp = "point.topleft.down.curvedto.point.filled.bottomright.up" + case filledTopleftDownCurvedtoPointBottomrightUp = "point.filled.topleft.down.curvedto.point.bottomright.up" + } + + public enum Point3: String, SymbolImage { + case connectedTrianglepathDotted = "point.3.connected.trianglepath.dotted" + case filledConnectedTrianglepathDotted = "point.3.filled.connected.trianglepath.dotted" + } + + case power + + public enum Power: String, SymbolImage { + case circle = "power.circle" + case circleFill = "power.circle.fill" + case dotted = "power.dotted" + } + + case poweroff + + case poweron + + case powerplug + + public enum Powerplug: String, SymbolImage { + case fill = "powerplug.fill" + } + + case powersleep + + case printer + + public enum Printer: String, SymbolImage { + case fill = "printer.fill" + case filledAndPaper = "printer.filled.and.paper" + case dotmatrix = "printer.dotmatrix" + case dotmatrixFill = "printer.dotmatrix.fill" + case dotmatrixFilledAndPaper = "printer.dotmatrix.filled.and.paper" + } + + case projective + + case purchased + + public enum Purchased: String, SymbolImage { + case circle = "purchased.circle" + case circleFill = "purchased.circle.fill" + } + + case puzzlepiece + + public enum Puzzlepiece: String, SymbolImage { + case _extension = "puzzlepiece.extension" + case extensionFill = "puzzlepiece.extension.fill" + case fill = "puzzlepiece.fill" + } + + case pyramid + + public enum Pyramid: String, SymbolImage { + case fill = "pyramid.fill" + } + + case qrcode + + public enum Qrcode: String, SymbolImage { + case viewfinder = "qrcode.viewfinder" + } + + case questionmark + + public enum Questionmark: String, SymbolImage { + case folder = "questionmark.folder" + case folderFill = "questionmark.folder.fill" + case squareDashed = "questionmark.square.dashed" + case video = "questionmark.video" + case videoFill = "questionmark.video.fill" + case app = "questionmark.app" + case appFill = "questionmark.app.fill" + case appDashed = "questionmark.app.dashed" + case circle = "questionmark.circle" + case circleFill = "questionmark.circle.fill" + case square = "questionmark.square" + case squareFill = "questionmark.square.fill" + case diamond = "questionmark.diamond" + case diamondFill = "questionmark.diamond.fill" + } + + public enum Quote: String, SymbolImage { + case opening = "quote.opening" + case closing = "quote.closing" + case bubble = "quote.bubble" + case bubbleFill = "quote.bubble.fill" + } + + public enum R1: String, SymbolImage { + case rectangleRoundedbottom = "r1.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "r1.rectangle.roundedbottom.fill" + } + + public enum R2: String, SymbolImage { + case rectangleRoundedtop = "r2.rectangle.roundedtop" + case rectangleRoundedtopFill = "r2.rectangle.roundedtop.fill" + } + + case radio + + public enum Radio: String, SymbolImage { + case fill = "radio.fill" + } + + case rays + + public enum Rb: String, SymbolImage { + case rectangleRoundedbottom = "rb.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "rb.rectangle.roundedbottom.fill" + } + + public enum Record: String, SymbolImage { + case circle = "record.circle" + case circleFill = "record.circle.fill" + } + + case recordingtape + + case rectangle + + public enum Rectangle: String, SymbolImage { + case portraitAndArrowRight = "rectangle.portrait.and.arrow.right" + case portraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill" + case andPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis" + case andPaperclip = "rectangle.and.paperclip" + case dashedAndPaperclip = "rectangle.dashed.and.paperclip" + case insetFilledAndPersonFilled = "rectangle.inset.filled.and.person.filled" + case grid3X2 = "rectangle.grid.3x2" + case grid3X2Fill = "rectangle.grid.3x2.fill" + case grid2X2 = "rectangle.grid.2x2" + case grid2X2Fill = "rectangle.grid.2x2.fill" + case grid1X2 = "rectangle.grid.1x2" + case grid1X2Fill = "rectangle.grid.1x2.fill" + case fill = "rectangle.fill" + case slash = "rectangle.slash" + case slashFill = "rectangle.slash.fill" + case lefthalfFilled = "rectangle.lefthalf.filled" + case righthalfFilled = "rectangle.righthalf.filled" + case leadinghalfFilled = "rectangle.leadinghalf.filled" + case trailinghalfFilled = "rectangle.trailinghalf.filled" + case tophalfFilled = "rectangle.tophalf.filled" + case bottomhalfFilled = "rectangle.bottomhalf.filled" + case split2X1 = "rectangle.split.2x1" + case split2X1Fill = "rectangle.split.2x1.fill" + case split2X1Slash = "rectangle.split.2x1.slash" + case split2X1SlashFill = "rectangle.split.2x1.slash.fill" + case split1X2 = "rectangle.split.1x2" + case split1X2Fill = "rectangle.split.1x2.fill" + case split3X1 = "rectangle.split.3x1" + case split3X1Fill = "rectangle.split.3x1.fill" + case split2X2 = "rectangle.split.2x2" + case split2X2Fill = "rectangle.split.2x2.fill" + case split3X3 = "rectangle.split.3x3" + case insetFilled = "rectangle.inset.filled" + case tophalfInsetFilled = "rectangle.tophalf.inset.filled" + case bottomhalfInsetFilled = "rectangle.bottomhalf.inset.filled" + case lefthalfInsetFilled = "rectangle.lefthalf.inset.filled" + case righthalfInsetFilled = "rectangle.righthalf.inset.filled" + case leadinghalfInsetFilled = "rectangle.leadinghalf.inset.filled" + case trailinghalfInsetFilled = "rectangle.trailinghalf.inset.filled" + case lefthalfInsetFilledArrowLeft = "rectangle.lefthalf.inset.filled.arrow.left" + case righthalfInsetFilledArrowRight = "rectangle.righthalf.inset.filled.arrow.right" + case leadinghalfInsetFilledArrowLeading = "rectangle.leadinghalf.inset.filled.arrow.leading" + case trailinghalfInsetFilledArrowTrailing = "rectangle.trailinghalf.inset.filled.arrow.trailing" + case topthirdInsetFilled = "rectangle.topthird.inset.filled" + case bottomthirdInsetFilled = "rectangle.bottomthird.inset.filled" + case leftthirdInsetFilled = "rectangle.leftthird.inset.filled" + case rightthirdInsetFilled = "rectangle.rightthird.inset.filled" + case leadingthirdInsetFilled = "rectangle.leadingthird.inset.filled" + case trailingthirdInsetFilled = "rectangle.trailingthird.inset.filled" + case centerInsetFilled = "rectangle.center.inset.filled" + case centerInsetFilledBadgePlus = "rectangle.center.inset.filled.badge.plus" + case insetTopleftFilled = "rectangle.inset.topleft.filled" + case insetToprightFilled = "rectangle.inset.topright.filled" + case insetTopleadingFilled = "rectangle.inset.topleading.filled" + case insetToptrailingFilled = "rectangle.inset.toptrailing.filled" + case insetBottomleftFilled = "rectangle.inset.bottomleft.filled" + case insetBottomrightFilled = "rectangle.inset.bottomright.filled" + case insetBottomleadingFilled = "rectangle.inset.bottomleading.filled" + case insetBottomtrailingFilled = "rectangle.inset.bottomtrailing.filled" + case onRectangle = "rectangle.on.rectangle" + case fillOnRectangleFill = "rectangle.fill.on.rectangle.fill" + case onRectangleCircle = "rectangle.on.rectangle.circle" + case onRectangleCircleFill = "rectangle.on.rectangle.circle.fill" + case onRectangleSquare = "rectangle.on.rectangle.square" + case onRectangleSquareFill = "rectangle.on.rectangle.square.fill" + case insetFilledOnRectangle = "rectangle.inset.filled.on.rectangle" + case onRectangleSlash = "rectangle.on.rectangle.slash" + case onRectangleSlashFill = "rectangle.on.rectangle.slash.fill" + case onRectangleSlashCircle = "rectangle.on.rectangle.slash.circle" + case onRectangleSlashCircleFill = "rectangle.on.rectangle.slash.circle.fill" + case portrait = "rectangle.portrait" + case portraitFill = "rectangle.portrait.fill" + case portraitSlash = "rectangle.portrait.slash" + case portraitSlashFill = "rectangle.portrait.slash.fill" + case portraitLefthalfFilled = "rectangle.portrait.lefthalf.filled" + case portraitRighthalfFilled = "rectangle.portrait.righthalf.filled" + case portraitTophalfFilled = "rectangle.portrait.tophalf.filled" + case portraitBottomhalfFilled = "rectangle.portrait.bottomhalf.filled" + case portraitInsetFilled = "rectangle.portrait.inset.filled" + case portraitTophalfInsetFilled = "rectangle.portrait.tophalf.inset.filled" + case portraitBottomhalfInsetFilled = "rectangle.portrait.bottomhalf.inset.filled" + case portraitLefthalfInsetFilled = "rectangle.portrait.lefthalf.inset.filled" + case portraitRighthalfInsetFilled = "rectangle.portrait.righthalf.inset.filled" + case portraitLeadinghalfInsetFilled = "rectangle.portrait.leadinghalf.inset.filled" + case portraitTrailinghalfInsetFilled = "rectangle.portrait.trailinghalf.inset.filled" + case portraitTopthirdInsetFilled = "rectangle.portrait.topthird.inset.filled" + case portraitBottomthirdInsetFilled = "rectangle.portrait.bottomthird.inset.filled" + case portraitLeftthirdInsetFilled = "rectangle.portrait.leftthird.inset.filled" + case portraitRightthirdInsetFilled = "rectangle.portrait.rightthird.inset.filled" + case portraitLeadingthirdInsetFilled = "rectangle.portrait.leadingthird.inset.filled" + case portraitTrailingthirdInsetFilled = "rectangle.portrait.trailingthird.inset.filled" + case portraitCenterInsetFilled = "rectangle.portrait.center.inset.filled" + case portraitTopleftInsetFilled = "rectangle.portrait.topleft.inset.filled" + case portraitToprightInsetFilled = "rectangle.portrait.topright.inset.filled" + case portraitTopleadingInsetFilled = "rectangle.portrait.topleading.inset.filled" + case portraitToptrailingInsetFilled = "rectangle.portrait.toptrailing.inset.filled" + case portraitBottomleftInsetFilled = "rectangle.portrait.bottomleft.inset.filled" + case portraitBottomrightInsetFilled = "rectangle.portrait.bottomright.inset.filled" + case portraitBottomleadingInsetFilled = "rectangle.portrait.bottomleading.inset.filled" + case portraitBottomtrailingInsetFilled = "rectangle.portrait.bottomtrailing.inset.filled" + case portraitOnRectanglePortrait = "rectangle.portrait.on.rectangle.portrait" + case portraitOnRectanglePortraitFill = "rectangle.portrait.on.rectangle.portrait.fill" + case portraitOnRectanglePortraitSlash = "rectangle.portrait.on.rectangle.portrait.slash" + case portraitOnRectanglePortraitSlashFill = "rectangle.portrait.on.rectangle.portrait.slash.fill" + case portraitSplit2X1 = "rectangle.portrait.split.2x1" + case portraitSplit2X1Fill = "rectangle.portrait.split.2x1.fill" + case portraitSplit2X1Slash = "rectangle.portrait.split.2x1.slash" + case portraitSplit2X1SlashFill = "rectangle.portrait.split.2x1.slash.fill" + case andTextMagnifyingglass = "rectangle.and.text.magnifyingglass" + case arrowtriangle2Outward = "rectangle.arrowtriangle.2.outward" + case arrowtriangle2Inward = "rectangle.arrowtriangle.2.inward" + case portraitArrowtriangle2Outward = "rectangle.portrait.arrowtriangle.2.outward" + case portraitArrowtriangle2Inward = "rectangle.portrait.arrowtriangle.2.inward" + case dashed = "rectangle.dashed" + case dashedBadgeRecord = "rectangle.dashed.badge.record" + case badgePlus = "rectangle.badge.plus" + case fillBadgePlus = "rectangle.fill.badge.plus" + case badgeMinus = "rectangle.badge.minus" + case fillBadgeMinus = "rectangle.fill.badge.minus" + case badgeCheckmark = "rectangle.badge.checkmark" + case fillBadgeCheckmark = "rectangle.fill.badge.checkmark" + case badgeXmark = "rectangle.badge.xmark" + case fillBadgeXmark = "rectangle.fill.badge.xmark" + case badgePersonCrop = "rectangle.badge.person.crop" + case fillBadgePersonCrop = "rectangle.fill.badge.person.crop" + case onRectangleAngled = "rectangle.on.rectangle.angled" + case fillOnRectangleAngledFill = "rectangle.fill.on.rectangle.angled.fill" + case stack = "rectangle.stack" + case stackFill = "rectangle.stack.fill" + case stackBadgePlus = "rectangle.stack.badge.plus" + case stackFillBadgePlus = "rectangle.stack.fill.badge.plus" + case stackBadgeMinus = "rectangle.stack.badge.minus" + case stackFillBadgeMinus = "rectangle.stack.fill.badge.minus" + case stackBadgePersonCrop = "rectangle.stack.badge.person.crop" + case stackBadgePersonCropFill = "rectangle.stack.badge.person.crop.fill" + case stackBadgePlay = "rectangle.stack.badge.play" + case stackBadgePlayFill = "rectangle.stack.badge.play.fill" + case split3X3Fill = "rectangle.split.3x3.fill" + case connectedToLineBelow = "rectangle.connected.to.line.below" + case roundedtop = "rectangle.roundedtop" + case roundedtopFill = "rectangle.roundedtop.fill" + case roundedbottom = "rectangle.roundedbottom" + case roundedbottomFill = "rectangle.roundedbottom.fill" + case andHandPointUpLeft = "rectangle.and.hand.point.up.left" + case andHandPointUpLeftFill = "rectangle.and.hand.point.up.left.fill" + case filledAndHandPointUpLeft = "rectangle.filled.and.hand.point.up.left" + case andHandPointUpLeftFilled = "rectangle.and.hand.point.up.left.filled" + case compressVertical = "rectangle.compress.vertical" + case expandVertical = "rectangle.expand.vertical" + case andArrowUpRightAndArrowDownLeft = "rectangle.and.arrow.up.right.and.arrow.down.left" + case andArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash" + } + + public enum Rectangle2: String, SymbolImage { + case swap = "rectangle.2.swap" + } + + public enum Rectangle3: String, SymbolImage { + case group = "rectangle.3.group" + case groupFill = "rectangle.3.group.fill" + case groupBubbleLeft = "rectangle.3.group.bubble.left" + case groupBubbleLeftFill = "rectangle.3.group.bubble.left.fill" + } + + case _repeat = "repeat" + + public enum Repeat: String, SymbolImage { + case circle = "repeat.circle" + case circleFill = "repeat.circle.fill" + } + + case repeat1 = "repeat.1" + + public enum Repeat1: String, SymbolImage { + case circle = "repeat.1.circle" + case circleFill = "repeat.1.circle.fill" + } + + case restart + + public enum Restart: String, SymbolImage { + case circle = "restart.circle" + case circleFill = "restart.circle.fill" + } + + case _return = "return" + + public enum Return: String, SymbolImage { + case left = "return.left" + case right = "return.right" + } + + case rhombus + + public enum Rhombus: String, SymbolImage { + case fill = "rhombus.fill" + } + + case rosette + + public enum Rotate: String, SymbolImage { + case _3d = "rotate.3d" + case left = "rotate.left" + case leftFill = "rotate.left.fill" + case right = "rotate.right" + case rightFill = "rotate.right.fill" + } + + public enum Rt: String, SymbolImage { + case rectangleRoundedtop = "rt.rectangle.roundedtop" + case rectangleRoundedtopFill = "rt.rectangle.roundedtop.fill" + } + + public enum Rublesign: String, SymbolImage { + case circle = "rublesign.circle" + case circleFill = "rublesign.circle.fill" + case square = "rublesign.square" + case squareFill = "rublesign.square.fill" + } + + case ruler + + public enum Ruler: String, SymbolImage { + case fill = "ruler.fill" + } + + public enum Rupeesign: String, SymbolImage { + case circle = "rupeesign.circle" + case circleFill = "rupeesign.circle.fill" + case square = "rupeesign.square" + case squareFill = "rupeesign.square.fill" + } + + case safari + + public enum Safari: String, SymbolImage { + case fill = "safari.fill" + } + + public enum Scale: String, SymbolImage { + case _3d = "scale.3d" + } + + case scalemass + + public enum Scalemass: String, SymbolImage { + case fill = "scalemass.fill" + } + + case scanner + + public enum Scanner: String, SymbolImage { + case fill = "scanner.fill" + } + + case scissors + + public enum Scissors: String, SymbolImage { + case circle = "scissors.circle" + case circleFill = "scissors.circle.fill" + case badgeEllipsis = "scissors.badge.ellipsis" + } + + case scooter + + case scope + + case screwdriver + + public enum Screwdriver: String, SymbolImage { + case fill = "screwdriver.fill" + } + + case scribble + + public enum Scribble: String, SymbolImage { + case variable = "scribble.variable" + } + + case scroll + + public enum Scroll: String, SymbolImage { + case fill = "scroll.fill" + } + + case sdcard + + public enum Sdcard: String, SymbolImage { + case fill = "sdcard.fill" + } + + case seal + + public enum Seal: String, SymbolImage { + case fill = "seal.fill" + } + + public enum Selection: String, SymbolImage { + case pinInOut = "selection.pin.in.out" + } + + public enum Sensor: String, SymbolImage { + case tagRadiowavesForward = "sensor.tag.radiowaves.forward" + case tagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill" + } + + public enum Server: String, SymbolImage { + case rack = "server.rack" + } + + case shadow + + case shareplay + + public enum Shareplay: String, SymbolImage { + case slash = "shareplay.slash" + } + + public enum Shekelsign: String, SymbolImage { + case circle = "shekelsign.circle" + case circleFill = "shekelsign.circle.fill" + case square = "shekelsign.square" + case squareFill = "shekelsign.square.fill" + } + + case shield + + public enum Shield: String, SymbolImage { + case fill = "shield.fill" + case lefthalfFilled = "shield.lefthalf.filled" + case righthalfFilled = "shield.righthalf.filled" + case slash = "shield.slash" + case slashFill = "shield.slash.fill" + case lefthalfFilledSlash = "shield.lefthalf.filled.slash" + } + + case shift + + public enum Shift: String, SymbolImage { + case fill = "shift.fill" + } + + case shippingbox + + public enum Shippingbox: String, SymbolImage { + case fill = "shippingbox.fill" + case circle = "shippingbox.circle" + case circleFill = "shippingbox.circle.fill" + } + + case shuffle + + public enum Shuffle: String, SymbolImage { + case circle = "shuffle.circle" + case circleFill = "shuffle.circle.fill" + } + + public enum Sidebar: String, SymbolImage { + case left = "sidebar.left" + case right = "sidebar.right" + case leading = "sidebar.leading" + case trailing = "sidebar.trailing" + case squaresLeft = "sidebar.squares.left" + case squaresRight = "sidebar.squares.right" + case squaresLeading = "sidebar.squares.leading" + case squaresTrailing = "sidebar.squares.trailing" + } + + case signature + + public enum Signpost: String, SymbolImage { + case left = "signpost.left" + case leftFill = "signpost.left.fill" + case right = "signpost.right" + case rightFill = "signpost.right.fill" + } + + case simcard + + public enum Simcard: String, SymbolImage { + case fill = "simcard.fill" + } + + case simcard2 = "simcard.2" + + public enum Simcard2: String, SymbolImage { + case fill = "simcard.2.fill" + } + + case skew + + public enum Slash: String, SymbolImage { + case circle = "slash.circle" + case circleFill = "slash.circle.fill" + } + + case sleep + + public enum Sleep: String, SymbolImage { + case circle = "sleep.circle" + case circleFill = "sleep.circle.fill" + } + + public enum Slider: String, SymbolImage { + case horizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath" + case horizontal3 = "slider.horizontal.3" + case horizontalBelowRectangle = "slider.horizontal.below.rectangle" + case horizontalBelowSquareFilledAndSquare = "slider.horizontal.below.square.filled.and.square" + case vertical3 = "slider.vertical.3" + } + + case slowmo + + public enum Smallcircle: String, SymbolImage { + case filledCircle = "smallcircle.filled.circle" + case filledCircleFill = "smallcircle.filled.circle.fill" + case circle = "smallcircle.circle" + case circleFill = "smallcircle.circle.fill" + } + + case smoke + + public enum Smoke: String, SymbolImage { + case fill = "smoke.fill" + } + + case snowflake + + public enum Snowflake: String, SymbolImage { + case circle = "snowflake.circle" + case circleFill = "snowflake.circle.fill" + } + + case sparkle + + public enum Sparkle: String, SymbolImage { + case magnifyingglass = "sparkle.magnifyingglass" + } + + case sparkles + + public enum Sparkles: String, SymbolImage { + case squareFilledOnSquare = "sparkles.square.filled.on.square" + case tv = "sparkles.tv" + case tvFill = "sparkles.tv.fill" + case rectangleStack = "sparkles.rectangle.stack" + case rectangleStackFill = "sparkles.rectangle.stack.fill" + } + + case speaker + + public enum Speaker: String, SymbolImage { + case fill = "speaker.fill" + case circle = "speaker.circle" + case circleFill = "speaker.circle.fill" + case slash = "speaker.slash" + case slashFill = "speaker.slash.fill" + case slashCircle = "speaker.slash.circle" + case slashCircleFill = "speaker.slash.circle.fill" + case zzz = "speaker.zzz" + case zzzFill = "speaker.zzz.fill" + case wave1 = "speaker.wave.1" + case wave1Fill = "speaker.wave.1.fill" + case wave2 = "speaker.wave.2" + case wave2Fill = "speaker.wave.2.fill" + case wave2Circle = "speaker.wave.2.circle" + case wave2CircleFill = "speaker.wave.2.circle.fill" + case wave3 = "speaker.wave.3" + case wave3Fill = "speaker.wave.3.fill" + case badgeExclamationmark = "speaker.badge.exclamationmark" + case badgeExclamationmarkFill = "speaker.badge.exclamationmark.fill" + } + + case speedometer + + case sportscourt + + public enum Sportscourt: String, SymbolImage { + case fill = "sportscourt.fill" + } + + case square + + public enum Square: String, SymbolImage { + case andArrowUp = "square.and.arrow.up" + case andArrowUpFill = "square.and.arrow.up.fill" + case andArrowUpCircle = "square.and.arrow.up.circle" + case andArrowUpCircleFill = "square.and.arrow.up.circle.fill" + case andArrowUpTrianglebadgeExclamationmark = "square.and.arrow.up.trianglebadge.exclamationmark" + case andArrowDown = "square.and.arrow.down" + case andArrowDownFill = "square.and.arrow.down.fill" + case andArrowUpOnSquare = "square.and.arrow.up.on.square" + case andArrowUpOnSquareFill = "square.and.arrow.up.on.square.fill" + case andArrowDownOnSquare = "square.and.arrow.down.on.square" + case andArrowDownOnSquareFill = "square.and.arrow.down.on.square.fill" + case andPencil = "square.and.pencil" + case grid3X1FolderBadgePlus = "square.grid.3x1.folder.badge.plus" + case grid3X1FolderFillBadgePlus = "square.grid.3x1.folder.fill.badge.plus" + case textSquare = "square.text.square" + case textSquareFill = "square.text.square.fill" + case andAtRectangle = "square.and.at.rectangle" + case andAtRectangleFill = "square.and.at.rectangle.fill" + case grid3X2 = "square.grid.3x2" + case grid3X2Fill = "square.grid.3x2.fill" + case grid2X2 = "square.grid.2x2" + case grid2X2Fill = "square.grid.2x2.fill" + case grid3X1BelowLineGrid1X2 = "square.grid.3x1.below.line.grid.1x2" + case grid3X1BelowLineGrid1X2Fill = "square.grid.3x1.below.line.grid.1x2.fill" + case grid4X3Fill = "square.grid.4x3.fill" + case grid3X3 = "square.grid.3x3" + case grid3X3Fill = "square.grid.3x3.fill" + case grid3X3TopleftFilled = "square.grid.3x3.topleft.filled" + case grid3X3TopmiddleFilled = "square.grid.3x3.topmiddle.filled" + case grid3X3ToprightFilled = "square.grid.3x3.topright.filled" + case grid3X3MiddleleftFilled = "square.grid.3x3.middleleft.filled" + case grid3X3MiddleFilled = "square.grid.3x3.middle.filled" + case grid3X3MiddlerightFilled = "square.grid.3x3.middleright.filled" + case grid3X3BottomleftFilled = "square.grid.3x3.bottomleft.filled" + case grid3X3BottommiddleFilled = "square.grid.3x3.bottommiddle.filled" + case grid3X3BottomrightFilled = "square.grid.3x3.bottomright.filled" + case fill = "square.fill" + case slash = "square.slash" + case slashFill = "square.slash.fill" + case lefthalfFilled = "square.lefthalf.filled" + case righthalfFilled = "square.righthalf.filled" + case tophalfFilled = "square.tophalf.filled" + case bottomhalfFilled = "square.bottomhalf.filled" + case insetFilled = "square.inset.filled" + case split2X1 = "square.split.2x1" + case split2X1Fill = "square.split.2x1.fill" + case split1X2 = "square.split.1x2" + case split1X2Fill = "square.split.1x2.fill" + case split2X2 = "square.split.2x2" + case split2X2Fill = "square.split.2x2.fill" + case splitDiagonal2X2 = "square.split.diagonal.2x2" + case splitDiagonal2X2Fill = "square.split.diagonal.2x2.fill" + case splitDiagonal = "square.split.diagonal" + case splitDiagonalFill = "square.split.diagonal.fill" + case dashed = "square.dashed" + case dashedInsetFilled = "square.dashed.inset.filled" + case onSquare = "square.on.square" + case fillOnSquareFill = "square.fill.on.square.fill" + case filledOnSquare = "square.filled.on.square" + case onSquareDashed = "square.on.square.dashed" + case onCircle = "square.on.circle" + case fillOnCircleFill = "square.fill.on.circle.fill" + case stack = "square.stack" + case stackFill = "square.stack.fill" + case grid3X3Square = "square.grid.3x3.square" + case splitBottomrightquarter = "square.split.bottomrightquarter" + case splitBottomrightquarterFill = "square.split.bottomrightquarter.fill" + case onSquareSquareshapeControlhandles = "square.on.square.squareshape.controlhandles" + case andLineVerticalAndSquare = "square.and.line.vertical.and.square" + case fillAndLineVerticalAndSquareFill = "square.fill.and.line.vertical.and.square.fill" + case filledAndLineVerticalAndSquare = "square.filled.and.line.vertical.and.square" + case andLineVerticalAndSquareFilled = "square.and.line.vertical.and.square.filled" + case stack3DDownRight = "square.stack.3d.down.right" + case stack3DDownRightFill = "square.stack.3d.down.right.fill" + case stack3DDownForward = "square.stack.3d.down.forward" + case stack3DDownForwardFill = "square.stack.3d.down.forward.fill" + case stack3DUp = "square.stack.3d.up" + case stack3DUpFill = "square.stack.3d.up.fill" + case stack3DUpSlash = "square.stack.3d.up.slash" + case stack3DUpSlashFill = "square.stack.3d.up.slash.fill" + case stack3DUpBadgeA = "square.stack.3d.up.badge.a" + case stack3DUpBadgeAFill = "square.stack.3d.up.badge.a.fill" + case stack3DForwardDottedline = "square.stack.3d.forward.dottedline" + case stack3DForwardDottedlineFill = "square.stack.3d.forward.dottedline.fill" + case circle = "square.circle" + case circleFill = "square.circle.fill" + case fillTextGrid1X2 = "square.fill.text.grid.1x2" + } + + public enum Square2: String, SymbolImage { + case stack3D = "square.2.stack.3d" + case stack3DTopFilled = "square.2.stack.3d.top.filled" + case stack3DBottomFilled = "square.2.stack.3d.bottom.filled" + } + + public enum Square3: String, SymbolImage { + case layers3DDownRight = "square.3.layers.3d.down.right" + case layers3DDownRightSlash = "square.3.layers.3d.down.right.slash" + case layers3DDownLeft = "square.3.layers.3d.down.left" + case layers3DDownLeftSlash = "square.3.layers.3d.down.left.slash" + case layers3DDownForward = "square.3.layers.3d.down.forward" + case layers3DDownBackward = "square.3.layers.3d.down.backward" + case stack3D = "square.3.stack.3d" + case stack3DSlash = "square.3.stack.3d.slash" + case stack3DTopFilled = "square.3.stack.3d.top.filled" + case stack3DMiddleFilled = "square.3.stack.3d.middle.filled" + case stack3DBottomFilled = "square.3.stack.3d.bottom.filled" + } + + public enum Squares: String, SymbolImage { + case belowRectangle = "squares.below.rectangle" + } + + case squareshape + + public enum Squareshape: String, SymbolImage { + case fill = "squareshape.fill" + case dashedSquareshape = "squareshape.dashed.squareshape" + case squareshapeDashed = "squareshape.squareshape.dashed" + case controlhandlesOnSquareshapeControlhandles = "squareshape.controlhandles.on.squareshape.controlhandles" + case split2X2Dotted = "squareshape.split.2x2.dotted" + case split2X2 = "squareshape.split.2x2" + case split3X3 = "squareshape.split.3x3" + } + + case star + + public enum Star: String, SymbolImage { + case fill = "star.fill" + case leadinghalfFilled = "star.leadinghalf.filled" + case circle = "star.circle" + case circleFill = "star.circle.fill" + case square = "star.square" + case squareFill = "star.square.fill" + case slash = "star.slash" + case slashFill = "star.slash.fill" + case bubble = "star.bubble" + case bubbleFill = "star.bubble.fill" + } + + case staroflife + + public enum Staroflife: String, SymbolImage { + case fill = "staroflife.fill" + case circle = "staroflife.circle" + case circleFill = "staroflife.circle.fill" + } + + public enum Sterlingsign: String, SymbolImage { + case circle = "sterlingsign.circle" + case circleFill = "sterlingsign.circle.fill" + case square = "sterlingsign.square" + case squareFill = "sterlingsign.square.fill" + } + + case stethoscope + + public enum Stethoscope: String, SymbolImage { + case circle = "stethoscope.circle" + case circleFill = "stethoscope.circle.fill" + } + + case stop + + public enum Stop: String, SymbolImage { + case fill = "stop.fill" + case circle = "stop.circle" + case circleFill = "stop.circle.fill" + } + + case stopwatch + + public enum Stopwatch: String, SymbolImage { + case fill = "stopwatch.fill" + } + + case strikethrough + + case studentdesk + + public enum Suit: String, SymbolImage { + case heart = "suit.heart" + case heartFill = "suit.heart.fill" + case club = "suit.club" + case clubFill = "suit.club.fill" + case spade = "suit.spade" + case spadeFill = "suit.spade.fill" + case diamond = "suit.diamond" + case diamondFill = "suit.diamond.fill" + } + + case suitcase + + public enum Suitcase: String, SymbolImage { + case fill = "suitcase.fill" + case cart = "suitcase.cart" + case cartFill = "suitcase.cart.fill" + } + + case sum + + public enum Sun: String, SymbolImage { + case min = "sun.min" + case minFill = "sun.min.fill" + case max = "sun.max" + case maxFill = "sun.max.fill" + case maxCircle = "sun.max.circle" + case maxCircleFill = "sun.max.circle.fill" + case andHorizon = "sun.and.horizon" + case andHorizonFill = "sun.and.horizon.fill" + case dust = "sun.dust" + case dustFill = "sun.dust.fill" + case haze = "sun.haze" + case hazeFill = "sun.haze.fill" + } + + case sunrise + + public enum Sunrise: String, SymbolImage { + case fill = "sunrise.fill" + } + + case sunset + + public enum Sunset: String, SymbolImage { + case fill = "sunset.fill" + } + + case swift + + case switch2 = "switch.2" + + case tablecells + + public enum Tablecells: String, SymbolImage { + case fill = "tablecells.fill" + case badgeEllipsis = "tablecells.badge.ellipsis" + case fillBadgeEllipsis = "tablecells.fill.badge.ellipsis" + } + + case tag + + public enum Tag: String, SymbolImage { + case fill = "tag.fill" + case circle = "tag.circle" + case circleFill = "tag.circle.fill" + case square = "tag.square" + case squareFill = "tag.square.fill" + case slash = "tag.slash" + case slashFill = "tag.slash.fill" + } + + public enum Takeoutbag: String, SymbolImage { + case andCupAndStraw = "takeoutbag.and.cup.and.straw" + case andCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill" + } + + case target + + case teletype + + public enum Teletype: String, SymbolImage { + case circle = "teletype.circle" + case circleFill = "teletype.circle.fill" + case answer = "teletype.answer" + case answerCircle = "teletype.answer.circle" + case answerCircleFill = "teletype.answer.circle.fill" + } + + public enum Tengesign: String, SymbolImage { + case circle = "tengesign.circle" + case circleFill = "tengesign.circle.fill" + case square = "tengesign.square" + case squareFill = "tengesign.square.fill" + } + + case terminal + + public enum Terminal: String, SymbolImage { + case fill = "terminal.fill" + } + + case testtube2 = "testtube.2" + + public enum Text: String, SymbolImage { + case bookClosed = "text.book.closed" + case bookClosedFill = "text.book.closed.fill" + case magnifyingglass = "text.magnifyingglass" + case bubble = "text.bubble" + case bubbleFill = "text.bubble.fill" + case viewfinder = "text.viewfinder" + case belowPhoto = "text.below.photo" + case belowPhotoFill = "text.below.photo.fill" + case andCommandMacwindow = "text.and.command.macwindow" + case badgePlus = "text.badge.plus" + case badgeMinus = "text.badge.minus" + case badgeCheckmark = "text.badge.checkmark" + case badgeXmark = "text.badge.xmark" + case badgeStar = "text.badge.star" + case insert = "text.insert" + case append = "text.append" + case quote = "text.quote" + case alignleft = "text.alignleft" + case aligncenter = "text.aligncenter" + case alignright = "text.alignright" + case justify = "text.justify" + case justifyLeft = "text.justify.left" + case justifyRight = "text.justify.right" + case justifyLeading = "text.justify.leading" + case justifyTrailing = "text.justify.trailing" + case redaction = "text.redaction" + } + + case textformat + + public enum Textformat: String, SymbolImage { + case sizeSmaller = "textformat.size.smaller" + case sizeLarger = "textformat.size.larger" + case size = "textformat.size" + case alt = "textformat.alt" + case superscript = "textformat.superscript" + case _subscript = "textformat.subscript" + case abc = "textformat.abc" + case abcDottedunderline = "textformat.abc.dottedunderline" + } + + case textformat123 = "textformat.123" + + case theatermasks + + public enum Theatermasks: String, SymbolImage { + case fill = "theatermasks.fill" + case circle = "theatermasks.circle" + case circleFill = "theatermasks.circle.fill" + } + + case thermometer + + public enum Thermometer: String, SymbolImage { + case sun = "thermometer.sun" + case sunFill = "thermometer.sun.fill" + case snowflake = "thermometer.snowflake" + } + + case ticket + + public enum Ticket: String, SymbolImage { + case fill = "ticket.fill" + } + + case timelapse + + public enum Timeline: String, SymbolImage { + case selection = "timeline.selection" + } + + case timer + + public enum Timer: String, SymbolImage { + case square = "timer.square" + } + + case togglepower + + case tornado + + case tortoise + + public enum Tortoise: String, SymbolImage { + case fill = "tortoise.fill" + } + + case torus + + case touchid + + public enum Train: String, SymbolImage { + case sideFrontCar = "train.side.front.car" + case sideMiddleCar = "train.side.middle.car" + case sideRearCar = "train.side.rear.car" + } + + case tram + + public enum Tram: String, SymbolImage { + case fill = "tram.fill" + case circle = "tram.circle" + case circleFill = "tram.circle.fill" + case fillTunnel = "tram.fill.tunnel" + } + + public enum Trapezoid: String, SymbolImage { + case andLineVertical = "trapezoid.and.line.vertical" + case andLineVerticalFill = "trapezoid.and.line.vertical.fill" + case andLineHorizontal = "trapezoid.and.line.horizontal" + case andLineHorizontalFill = "trapezoid.and.line.horizontal.fill" + } + + case trash + + public enum Trash: String, SymbolImage { + case fill = "trash.fill" + case circle = "trash.circle" + case circleFill = "trash.circle.fill" + case square = "trash.square" + case squareFill = "trash.square.fill" + case slash = "trash.slash" + case slashFill = "trash.slash.fill" + case slashCircle = "trash.slash.circle" + case slashCircleFill = "trash.slash.circle.fill" + case slashSquare = "trash.slash.square" + case slashSquareFill = "trash.slash.square.fill" + } + + case tray + + public enum Tray: String, SymbolImage { + case fill = "tray.fill" + case circle = "tray.circle" + case circleFill = "tray.circle.fill" + case andArrowUp = "tray.and.arrow.up" + case andArrowUpFill = "tray.and.arrow.up.fill" + case andArrowDown = "tray.and.arrow.down" + case andArrowDownFill = "tray.and.arrow.down.fill" + case full = "tray.full" + case fullFill = "tray.full.fill" + } + + case tray2 = "tray.2" + + public enum Tray2: String, SymbolImage { + case fill = "tray.2.fill" + } + + case triangle + + public enum Triangle: String, SymbolImage { + case fill = "triangle.fill" + case lefthalfFilled = "triangle.lefthalf.filled" + case righthalfFilled = "triangle.righthalf.filled" + case tophalfFilled = "triangle.tophalf.filled" + case bottomhalfFilled = "triangle.bottomhalf.filled" + case insetFilled = "triangle.inset.filled" + case circle = "triangle.circle" + case circleFill = "triangle.circle.fill" + } + + case tropicalstorm + + case tshirt + + public enum Tshirt: String, SymbolImage { + case fill = "tshirt.fill" + } + + public enum Tugriksign: String, SymbolImage { + case circle = "tugriksign.circle" + case circleFill = "tugriksign.circle.fill" + case square = "tugriksign.square" + case squareFill = "tugriksign.square.fill" + } + + case tuningfork + + public enum Turkishlirasign: String, SymbolImage { + case circle = "turkishlirasign.circle" + case circleFill = "turkishlirasign.circle.fill" + case square = "turkishlirasign.square" + case squareFill = "turkishlirasign.square.fill" + } + + case tv + + public enum Tv: String, SymbolImage { + case fill = "tv.fill" + case insetFilled = "tv.inset.filled" + case circle = "tv.circle" + case circleFill = "tv.circle.fill" + case andHifispeakerFill = "tv.and.hifispeaker.fill" + case andMediabox = "tv.and.mediabox" + } + + public enum Uiwindow: String, SymbolImage { + case split2X1 = "uiwindow.split.2x1" + } + + case umbrella + + public enum Umbrella: String, SymbolImage { + case fill = "umbrella.fill" + } + + case underline + + case video + + public enum Video: String, SymbolImage { + case bubbleLeft = "video.bubble.left" + case bubbleLeftFill = "video.bubble.left.fill" + case fill = "video.fill" + case circle = "video.circle" + case circleFill = "video.circle.fill" + case square = "video.square" + case squareFill = "video.square.fill" + case slash = "video.slash" + case slashFill = "video.slash.fill" + case badgePlus = "video.badge.plus" + case fillBadgePlus = "video.fill.badge.plus" + case badgeCheckmark = "video.badge.checkmark" + case fillBadgeCheckmark = "video.fill.badge.checkmark" + case badgeEllipsis = "video.badge.ellipsis" + case fillBadgeEllipsis = "video.fill.badge.ellipsis" + case andWaveform = "video.and.waveform" + case andWaveformFill = "video.and.waveform.fill" + } + + public enum View: String, SymbolImage { + case _2d = "view.2d" + case _3d = "view.3d" + } + + case viewfinder + + public enum Viewfinder: String, SymbolImage { + case circle = "viewfinder.circle" + case circleFill = "viewfinder.circle.fill" + } + + case wake + + public enum Wake: String, SymbolImage { + case circle = "wake.circle" + case circleFill = "wake.circle.fill" + } + + public enum Wallet: String, SymbolImage { + case pass = "wallet.pass" + case passFill = "wallet.pass.fill" + } + + public enum Wand: String, SymbolImage { + case andRays = "wand.and.rays" + case andRaysInverse = "wand.and.rays.inverse" + case andStars = "wand.and.stars" + case andStarsInverse = "wand.and.stars.inverse" + } + + public enum Watchface: String, SymbolImage { + case applewatchCase = "watchface.applewatch.case" + } + + public enum Wave3: String, SymbolImage { + case left = "wave.3.left" + case leftCircle = "wave.3.left.circle" + case leftCircleFill = "wave.3.left.circle.fill" + case backward = "wave.3.backward" + case backwardCircle = "wave.3.backward.circle" + case backwardCircleFill = "wave.3.backward.circle.fill" + case right = "wave.3.right" + case rightCircle = "wave.3.right.circle" + case rightCircleFill = "wave.3.right.circle.fill" + case forward = "wave.3.forward" + case forwardCircle = "wave.3.forward.circle" + case forwardCircleFill = "wave.3.forward.circle.fill" + } + + case waveform + + public enum Waveform: String, SymbolImage { + case pathEcg = "waveform.path.ecg" + case pathEcgRectangle = "waveform.path.ecg.rectangle" + case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill" + case path = "waveform.path" + case pathBadgePlus = "waveform.path.badge.plus" + case pathBadgeMinus = "waveform.path.badge.minus" + case circle = "waveform.circle" + case circleFill = "waveform.circle.fill" + case badgePlus = "waveform.badge.plus" + case badgeMinus = "waveform.badge.minus" + case badgeExclamationmark = "waveform.badge.exclamationmark" + case andMagnifyingglass = "waveform.and.magnifyingglass" + case andMic = "waveform.and.mic" + } + + case wifi + + public enum Wifi: String, SymbolImage { + case circle = "wifi.circle" + case circleFill = "wifi.circle.fill" + case square = "wifi.square" + case squareFill = "wifi.square.fill" + case slash = "wifi.slash" + case exclamationmark = "wifi.exclamationmark" + } + + case wind + + public enum Wind: String, SymbolImage { + case snow = "wind.snow" + } + + public enum Wonsign: String, SymbolImage { + case circle = "wonsign.circle" + case circleFill = "wonsign.circle.fill" + case square = "wonsign.square" + case squareFill = "wonsign.square.fill" + } + + case wrench + + public enum Wrench: String, SymbolImage { + case fill = "wrench.fill" + case andScrewdriver = "wrench.and.screwdriver" + case andScrewdriverFill = "wrench.and.screwdriver.fill" + } + + case xmark + + public enum Xmark: String, SymbolImage { + case bin = "xmark.bin" + case binFill = "xmark.bin.fill" + case binCircle = "xmark.bin.circle" + case binCircleFill = "xmark.bin.circle.fill" + case seal = "xmark.seal" + case sealFill = "xmark.seal.fill" + case icloud = "xmark.icloud" + case icloudFill = "xmark.icloud.fill" + case app = "xmark.app" + case appFill = "xmark.app.fill" + case rectangle = "xmark.rectangle" + case rectangleFill = "xmark.rectangle.fill" + case rectanglePortrait = "xmark.rectangle.portrait" + case rectanglePortraitFill = "xmark.rectangle.portrait.fill" + case diamond = "xmark.diamond" + case diamondFill = "xmark.diamond.fill" + case shield = "xmark.shield" + case shieldFill = "xmark.shield.fill" + case octagon = "xmark.octagon" + case octagonFill = "xmark.octagon.fill" + case circle = "xmark.circle" + case circleFill = "xmark.circle.fill" + case square = "xmark.square" + case squareFill = "xmark.square.fill" + } + + case xserve + + public enum Yensign: String, SymbolImage { + case circle = "yensign.circle" + case circleFill = "yensign.circle.fill" + case square = "yensign.square" + case squareFill = "yensign.square.fill" + } + + public enum Zl: String, SymbolImage { + case rectangleRoundedtop = "zl.rectangle.roundedtop" + case rectangleRoundedtopFill = "zl.rectangle.roundedtop.fill" + } + + public enum Zr: String, SymbolImage { + case rectangleRoundedtop = "zr.rectangle.roundedtop" + case rectangleRoundedtopFill = "zr.rectangle.roundedtop.fill" + } + + case zzz +} diff --git a/SFSymbol/SFSymbol4/SFSymbol4.swift b/SFSymbol/SFSymbol4/SFSymbol4.swift new file mode 100644 index 0000000..b5a6390 --- /dev/null +++ b/SFSymbol/SFSymbol4/SFSymbol4.swift @@ -0,0 +1,6549 @@ +// +// SFSymbol4.swift +// SFSymbol +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. + +/// Symbols for SFSymbols 4.0 +public enum SFSymbol4: String, SymbolImage { + public enum TV4K: String, SymbolImage { + case tv = "4k.tv" + case tvFill = "4k.tv.fill" + } + + case abc + + public enum Abs: String, SymbolImage { + case brakesignal = "abs.brakesignal" + } + + public enum Air: String, SymbolImage { + case purifier = "air.purifier" + case purifierFill = "air.purifier.fill" + case conditionerVertical = "air.conditioner.vertical" + case conditionerVerticalFill = "air.conditioner.vertical.fill" + case conditionerHorizontal = "air.conditioner.horizontal" + case conditionerHorizontalFill = "air.conditioner.horizontal.fill" + } + + case airplane + + public enum Airplane: String, SymbolImage { + case circle = "airplane.circle" + case circleFill = "airplane.circle.fill" + case arrival = "airplane.arrival" + case departure = "airplane.departure" + } + + case airplayaudio + + public enum Airplayaudio: String, SymbolImage { + case circle = "airplayaudio.circle" + case circleFill = "airplayaudio.circle.fill" + case badgeExclamationmark = "airplayaudio.badge.exclamationmark" + } + + case airplayvideo + + public enum Airplayvideo: String, SymbolImage { + case circle = "airplayvideo.circle" + case circleFill = "airplayvideo.circle.fill" + case badgeExclamationmark = "airplayvideo.badge.exclamationmark" + } + + public enum Airpod: String, SymbolImage { + case right = "airpod.right" + case left = "airpod.left" + case gen3Right = "airpod.gen3.right" + case gen3Left = "airpod.gen3.left" + } + + public enum Airpodpro: String, SymbolImage { + case right = "airpodpro.right" + case left = "airpodpro.left" + } + + case airpods + + public enum Airpods: String, SymbolImage { + case chargingcase = "airpods.chargingcase" + case chargingcaseFill = "airpods.chargingcase.fill" + case chargingcaseWireless = "airpods.chargingcase.wireless" + case chargingcaseWirelessFill = "airpods.chargingcase.wireless.fill" + case gen3 = "airpods.gen3" + case gen3ChargingcaseWireless = "airpods.gen3.chargingcase.wireless" + case gen3ChargingcaseWirelessFill = "airpods.gen3.chargingcase.wireless.fill" + } + + case airpodsmax + case airpodspro + + public enum Airpodspro: String, SymbolImage { + case chargingcaseWireless = "airpodspro.chargingcase.wireless" + case chargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill" + } + + public enum Airport: String, SymbolImage { + case express = "airport.express" + case extreme = "airport.extreme" + case extremeTower = "airport.extreme.tower" + } + + case airtag + + public enum Airtag: String, SymbolImage { + case radiowavesForward = "airtag.radiowaves.forward" + case radiowavesForwardFill = "airtag.radiowaves.forward.fill" + case fill = "airtag.fill" + } + + case alarm + + public enum Alarm: String, SymbolImage { + case fill = "alarm.fill" + case wavesLeftAndRight = "alarm.waves.left.and.right" + case wavesLeftAndRightFill = "alarm.waves.left.and.right.fill" + } + + public enum Align: String, SymbolImage { + case horizontalLeft = "align.horizontal.left" + case horizontalLeftFill = "align.horizontal.left.fill" + case horizontalCenter = "align.horizontal.center" + case horizontalCenterFill = "align.horizontal.center.fill" + case horizontalRight = "align.horizontal.right" + case horizontalRightFill = "align.horizontal.right.fill" + case verticalTop = "align.vertical.top" + case verticalTopFill = "align.vertical.top.fill" + case verticalCenter = "align.vertical.center" + case verticalCenterFill = "align.vertical.center.fill" + case verticalBottom = "align.vertical.bottom" + case verticalBottomFill = "align.vertical.bottom.fill" + } + + case allergens + + public enum Allergens: String, SymbolImage { + case fill = "allergens.fill" + } + + case alt + case alternatingcurrent + case amplifier + case angle + case ant + + public enum Ant: String, SymbolImage { + case fill = "ant.fill" + case circle = "ant.circle" + case circleFill = "ant.circle.fill" + } + + public enum Antenna: String, SymbolImage { + case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right" + case radiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle" + case radiowavesLeftAndRightCircleFill = "antenna.radiowaves.left.and.right.circle.fill" + case radiowavesLeftAndRightSlash = "antenna.radiowaves.left.and.right.slash" + } + + case app + + public enum App: String, SymbolImage { + case fill = "app.fill" + case connectedToAppBelowFill = "app.connected.to.app.below.fill" + case badge = "app.badge" + case badgeFill = "app.badge.fill" + case badgeCheckmark = "app.badge.checkmark" + case badgeCheckmarkFill = "app.badge.checkmark.fill" + case dashed = "app.dashed" + case gift = "app.gift" + case giftFill = "app.gift.fill" + } + + case appclip + + public enum Apple: String, SymbolImage { + case logo = "apple.logo" + } + + case applepencil + + case applescript + + public enum Applescript: String, SymbolImage { + case fill = "applescript.fill" + } + + case appletv + + public enum Appletv: String, SymbolImage { + case fill = "appletv.fill" + } + + public enum Appletvremote: String, SymbolImage { + case gen1 = "appletvremote.gen1" + case gen1Fill = "appletvremote.gen1.fill" + case gen2 = "appletvremote.gen2" + case gen2Fill = "appletvremote.gen2.fill" + case gen3 = "appletvremote.gen3" + case gen3Fill = "appletvremote.gen3.fill" + case gen4 = "appletvremote.gen4" + case gen4Fill = "appletvremote.gen4.fill" + } + + case applewatch + + public enum Applewatch: String, SymbolImage { + case watchface = "applewatch.watchface" + case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right" + case slash = "applewatch.slash" + case sideRight = "applewatch.side.right" + case caseInsetFilled = "applewatch.case.inset.filled" + } + + public enum Apps: String, SymbolImage { + case iphone = "apps.iphone" + case iphoneBadgePlus = "apps.iphone.badge.plus" + case iphoneLandscape = "apps.iphone.landscape" + case ipad = "apps.ipad" + case ipadLandscape = "apps.ipad.landscape" + } + + public enum Aqi: String, SymbolImage { + case low = "aqi.low" + case medium = "aqi.medium" + case high = "aqi.high" + } + + case archivebox + + public enum Archivebox: String, SymbolImage { + case fill = "archivebox.fill" + case circle = "archivebox.circle" + case circleFill = "archivebox.circle.fill" + } + + case arkit + + public enum Arkit: String, SymbolImage { + case badgeXmark = "arkit.badge.xmark" + } + + public enum Arrow: String, SymbolImage { + case upBin = "arrow.up.bin" + case upBinFill = "arrow.up.bin.fill" + case upDoc = "arrow.up.doc" + case upDocFill = "arrow.up.doc.fill" + case downDoc = "arrow.down.doc" + case downDocFill = "arrow.down.doc.fill" + case rightDocOnClipboard = "arrow.right.doc.on.clipboard" + case upDocOnClipboard = "arrow.up.doc.on.clipboard" + case triangle2CirclepathDocOnClipboard = "arrow.triangle.2.circlepath.doc.on.clipboard" + case upAndPersonRectanglePortrait = "arrow.up.and.person.rectangle.portrait" + case upAndPersonRectangleTurnRight = "arrow.up.and.person.rectangle.turn.right" + case upAndPersonRectangleTurnLeft = "arrow.up.and.person.rectangle.turn.left" + case rectanglepath = "arrow.rectanglepath" + case upLeftAndDownRightMagnifyingglass = "arrow.up.left.and.down.right.magnifyingglass" + case downApp = "arrow.down.app" + case downAppFill = "arrow.down.app.fill" + case upForwardApp = "arrow.up.forward.app" + case upForwardAppFill = "arrow.up.forward.app.fill" + case upHeart = "arrow.up.heart" + case upHeartFill = "arrow.up.heart.fill" + case downHeart = "arrow.down.heart" + case downHeartFill = "arrow.down.heart.fill" + case clockwiseHeart = "arrow.clockwise.heart" + case clockwiseHeartFill = "arrow.clockwise.heart.fill" + case clockwiseIcloud = "arrow.clockwise.icloud" + case clockwiseIcloudFill = "arrow.clockwise.icloud.fill" + case counterclockwiseIcloud = "arrow.counterclockwise.icloud" + case counterclockwiseIcloudFill = "arrow.counterclockwise.icloud.fill" + case triangle2CirclepathCamera = "arrow.triangle.2.circlepath.camera" + case triangle2CirclepathCameraFill = "arrow.triangle.2.circlepath.camera.fill" + case upMessage = "arrow.up.message" + case upMessageFill = "arrow.up.message.fill" + case downMessage = "arrow.down.message" + case downMessageFill = "arrow.down.message.fill" + case upRightVideo = "arrow.up.right.video" + case upRightVideoFill = "arrow.up.right.video.fill" + case downLeftVideo = "arrow.down.left.video" + case downLeftVideoFill = "arrow.down.left.video.fill" + case upRightAndArrowDownLeftRectangle = "arrow.up.right.and.arrow.down.left.rectangle" + case upRightAndArrowDownLeftRectangleFill = "arrow.up.right.and.arrow.down.left.rectangle.fill" + case turnUpForwardIphone = "arrow.turn.up.forward.iphone" + case turnUpForwardIphoneFill = "arrow.turn.up.forward.iphone.fill" + case upAndDownAndSparkles = "arrow.up.and.down.and.sparkles" + case leftAndRightRighttriangleLeftRighttriangleRight = "arrow.left.and.right.righttriangle.left.righttriangle.right" + case leftAndRightRighttriangleLeftRighttriangleRightFill = "arrow.left.and.right.righttriangle.left.righttriangle.right.fill" + case upAndDownRighttriangleUpRighttriangleDown = "arrow.up.and.down.righttriangle.up.righttriangle.down" + case upAndDownRighttriangleUpRighttriangleDownFill = "arrow.up.and.down.righttriangle.up.righttriangle.down.fill" + case upAndDownTextHorizontal = "arrow.up.and.down.text.horizontal" + case leftAndRightTextVertical = "arrow.left.and.right.text.vertical" + case left = "arrow.left" + case leftCircle = "arrow.left.circle" + case leftCircleFill = "arrow.left.circle.fill" + case leftSquare = "arrow.left.square" + case leftSquareFill = "arrow.left.square.fill" + case backward = "arrow.backward" + case backwardCircle = "arrow.backward.circle" + case backwardCircleFill = "arrow.backward.circle.fill" + case backwardSquare = "arrow.backward.square" + case backwardSquareFill = "arrow.backward.square.fill" + case right = "arrow.right" + case rightCircle = "arrow.right.circle" + case rightCircleFill = "arrow.right.circle.fill" + case rightSquare = "arrow.right.square" + case rightSquareFill = "arrow.right.square.fill" + case forward = "arrow.forward" + case forwardCircle = "arrow.forward.circle" + case forwardCircleFill = "arrow.forward.circle.fill" + case forwardSquare = "arrow.forward.square" + case forwardSquareFill = "arrow.forward.square.fill" + case up = "arrow.up" + case upCircle = "arrow.up.circle" + case upCircleFill = "arrow.up.circle.fill" + case upSquare = "arrow.up.square" + case upSquareFill = "arrow.up.square.fill" + case upCircleBadgeClock = "arrow.up.circle.badge.clock" + case down = "arrow.down" + case downCircle = "arrow.down.circle" + case downCircleFill = "arrow.down.circle.fill" + case downSquare = "arrow.down.square" + case downSquareFill = "arrow.down.square.fill" + case upLeft = "arrow.up.left" + case upLeftCircle = "arrow.up.left.circle" + case upLeftCircleFill = "arrow.up.left.circle.fill" + case upLeftSquare = "arrow.up.left.square" + case upLeftSquareFill = "arrow.up.left.square.fill" + case upBackward = "arrow.up.backward" + case upBackwardCircle = "arrow.up.backward.circle" + case upBackwardCircleFill = "arrow.up.backward.circle.fill" + case upBackwardSquare = "arrow.up.backward.square" + case upBackwardSquareFill = "arrow.up.backward.square.fill" + case upRight = "arrow.up.right" + case upRightCircle = "arrow.up.right.circle" + case upRightCircleFill = "arrow.up.right.circle.fill" + case upRightSquare = "arrow.up.right.square" + case upRightSquareFill = "arrow.up.right.square.fill" + case upForward = "arrow.up.forward" + case upForwardCircle = "arrow.up.forward.circle" + case upForwardCircleFill = "arrow.up.forward.circle.fill" + case upForwardSquare = "arrow.up.forward.square" + case upForwardSquareFill = "arrow.up.forward.square.fill" + case downLeft = "arrow.down.left" + case downLeftCircle = "arrow.down.left.circle" + case downLeftCircleFill = "arrow.down.left.circle.fill" + case downLeftSquare = "arrow.down.left.square" + case downLeftSquareFill = "arrow.down.left.square.fill" + case downBackward = "arrow.down.backward" + case downBackwardCircle = "arrow.down.backward.circle" + case downBackwardCircleFill = "arrow.down.backward.circle.fill" + case downBackwardSquare = "arrow.down.backward.square" + case downBackwardSquareFill = "arrow.down.backward.square.fill" + case downRight = "arrow.down.right" + case downRightCircle = "arrow.down.right.circle" + case downRightCircleFill = "arrow.down.right.circle.fill" + case downRightSquare = "arrow.down.right.square" + case downRightSquareFill = "arrow.down.right.square.fill" + case downForward = "arrow.down.forward" + case downForwardCircle = "arrow.down.forward.circle" + case downForwardCircleFill = "arrow.down.forward.circle.fill" + case downForwardSquare = "arrow.down.forward.square" + case downForwardSquareFill = "arrow.down.forward.square.fill" + case leftArrowRight = "arrow.left.arrow.right" + case leftArrowRightCircle = "arrow.left.arrow.right.circle" + case leftArrowRightCircleFill = "arrow.left.arrow.right.circle.fill" + case leftArrowRightSquare = "arrow.left.arrow.right.square" + case leftArrowRightSquareFill = "arrow.left.arrow.right.square.fill" + case upArrowDown = "arrow.up.arrow.down" + case upArrowDownCircle = "arrow.up.arrow.down.circle" + case upArrowDownCircleFill = "arrow.up.arrow.down.circle.fill" + case upArrowDownSquare = "arrow.up.arrow.down.square" + case upArrowDownSquareFill = "arrow.up.arrow.down.square.fill" + case turnDownLeft = "arrow.turn.down.left" + case turnUpLeft = "arrow.turn.up.left" + case turnDownRight = "arrow.turn.down.right" + case turnUpRight = "arrow.turn.up.right" + case turnRightUp = "arrow.turn.right.up" + case turnLeftUp = "arrow.turn.left.up" + case turnRightDown = "arrow.turn.right.down" + case turnLeftDown = "arrow.turn.left.down" + case uturnLeft = "arrow.uturn.left" + case uturnLeftCircle = "arrow.uturn.left.circle" + case uturnLeftCircleFill = "arrow.uturn.left.circle.fill" + case uturnLeftCircleBadgeEllipsis = "arrow.uturn.left.circle.badge.ellipsis" + case uturnLeftSquare = "arrow.uturn.left.square" + case uturnLeftSquareFill = "arrow.uturn.left.square.fill" + case uturnBackward = "arrow.uturn.backward" + case uturnBackwardCircle = "arrow.uturn.backward.circle" + case uturnBackwardCircleFill = "arrow.uturn.backward.circle.fill" + case uturnBackwardCircleBadgeEllipsis = "arrow.uturn.backward.circle.badge.ellipsis" + case uturnBackwardSquare = "arrow.uturn.backward.square" + case uturnBackwardSquareFill = "arrow.uturn.backward.square.fill" + case uturnRight = "arrow.uturn.right" + case uturnRightCircle = "arrow.uturn.right.circle" + case uturnRightCircleFill = "arrow.uturn.right.circle.fill" + case uturnRightSquare = "arrow.uturn.right.square" + case uturnRightSquareFill = "arrow.uturn.right.square.fill" + case uturnForward = "arrow.uturn.forward" + case uturnForwardCircle = "arrow.uturn.forward.circle" + case uturnForwardCircleFill = "arrow.uturn.forward.circle.fill" + case uturnForwardSquare = "arrow.uturn.forward.square" + case uturnForwardSquareFill = "arrow.uturn.forward.square.fill" + case uturnUp = "arrow.uturn.up" + case uturnUpCircle = "arrow.uturn.up.circle" + case uturnUpCircleFill = "arrow.uturn.up.circle.fill" + case uturnUpSquare = "arrow.uturn.up.square" + case uturnUpSquareFill = "arrow.uturn.up.square.fill" + case uturnDown = "arrow.uturn.down" + case uturnDownCircle = "arrow.uturn.down.circle" + case uturnDownCircleFill = "arrow.uturn.down.circle.fill" + case uturnDownSquare = "arrow.uturn.down.square" + case uturnDownSquareFill = "arrow.uturn.down.square.fill" + case upAndDownAndArrowLeftAndRight = "arrow.up.and.down.and.arrow.left.and.right" + case upLeftAndDownRightAndArrowUpRightAndDownLeft = "arrow.up.left.and.down.right.and.arrow.up.right.and.down.left" + case leftAndRight = "arrow.left.and.right" + case leftAndRightCircle = "arrow.left.and.right.circle" + case leftAndRightCircleFill = "arrow.left.and.right.circle.fill" + case leftAndRightSquare = "arrow.left.and.right.square" + case leftAndRightSquareFill = "arrow.left.and.right.square.fill" + case upAndDown = "arrow.up.and.down" + case upAndDownCircle = "arrow.up.and.down.circle" + case upAndDownCircleFill = "arrow.up.and.down.circle.fill" + case upAndDownSquare = "arrow.up.and.down.square" + case upAndDownSquareFill = "arrow.up.and.down.square.fill" + case upToLine = "arrow.up.to.line" + case upToLineCompact = "arrow.up.to.line.compact" + case upToLineCircle = "arrow.up.to.line.circle" + case upToLineCircleFill = "arrow.up.to.line.circle.fill" + case downToLine = "arrow.down.to.line" + case downToLineCompact = "arrow.down.to.line.compact" + case downToLineCircle = "arrow.down.to.line.circle" + case downToLineCircleFill = "arrow.down.to.line.circle.fill" + case leftToLine = "arrow.left.to.line" + case leftToLineCompact = "arrow.left.to.line.compact" + case leftToLineCircle = "arrow.left.to.line.circle" + case leftToLineCircleFill = "arrow.left.to.line.circle.fill" + case backwardToLine = "arrow.backward.to.line" + case backwardToLineCircle = "arrow.backward.to.line.circle" + case backwardToLineCircleFill = "arrow.backward.to.line.circle.fill" + case rightToLine = "arrow.right.to.line" + case rightToLineCompact = "arrow.right.to.line.compact" + case rightToLineCircle = "arrow.right.to.line.circle" + case rightToLineCircleFill = "arrow.right.to.line.circle.fill" + case forwardToLine = "arrow.forward.to.line" + case forwardToLineCircle = "arrow.forward.to.line.circle" + case forwardToLineCircleFill = "arrow.forward.to.line.circle.fill" + case leftAndLineVerticalAndArrowRight = "arrow.left.and.line.vertical.and.arrow.right" + case rightAndLineVerticalAndArrowLeft = "arrow.right.and.line.vertical.and.arrow.left" + case downAndLineHorizontalAndArrowUp = "arrow.down.and.line.horizontal.and.arrow.up" + case upAndLineHorizontalAndArrowDown = "arrow.up.and.line.horizontal.and.arrow.down" + case clockwise = "arrow.clockwise" + case clockwiseCircle = "arrow.clockwise.circle" + case clockwiseCircleFill = "arrow.clockwise.circle.fill" + case counterclockwise = "arrow.counterclockwise" + case counterclockwiseCircle = "arrow.counterclockwise.circle" + case counterclockwiseCircleFill = "arrow.counterclockwise.circle.fill" + case upLeftAndArrowDownRight = "arrow.up.left.and.arrow.down.right" + case upLeftAndArrowDownRightCircle = "arrow.up.left.and.arrow.down.right.circle" + case upLeftAndArrowDownRightCircleFill = "arrow.up.left.and.arrow.down.right.circle.fill" + case upBackwardAndArrowDownForward = "arrow.up.backward.and.arrow.down.forward" + case upBackwardAndArrowDownForwardCircle = "arrow.up.backward.and.arrow.down.forward.circle" + case upBackwardAndArrowDownForwardCircleFill = "arrow.up.backward.and.arrow.down.forward.circle.fill" + case downRightAndArrowUpLeft = "arrow.down.right.and.arrow.up.left" + case downRightAndArrowUpLeftCircle = "arrow.down.right.and.arrow.up.left.circle" + case downRightAndArrowUpLeftCircleFill = "arrow.down.right.and.arrow.up.left.circle.fill" + case downForwardAndArrowUpBackward = "arrow.down.forward.and.arrow.up.backward" + case downForwardAndArrowUpBackwardCircle = "arrow.down.forward.and.arrow.up.backward.circle" + case downForwardAndArrowUpBackwardCircleFill = "arrow.down.forward.and.arrow.up.backward.circle.fill" + case triangle2Circlepath = "arrow.triangle.2.circlepath" + case triangle2CirclepathCircle = "arrow.triangle.2.circlepath.circle" + case triangle2CirclepathCircleFill = "arrow.triangle.2.circlepath.circle.fill" + case triangleCapsulepath = "arrow.triangle.capsulepath" + case triangleTurnUpRightDiamond = "arrow.triangle.turn.up.right.diamond" + case triangleTurnUpRightDiamondFill = "arrow.triangle.turn.up.right.diamond.fill" + case triangleTurnUpRightCircle = "arrow.triangle.turn.up.right.circle" + case triangleTurnUpRightCircleFill = "arrow.triangle.turn.up.right.circle.fill" + case triangleMerge = "arrow.triangle.merge" + case triangleSwap = "arrow.triangle.swap" + case triangleBranch = "arrow.triangle.branch" + case trianglePull = "arrow.triangle.pull" + } + + public enum Arrow2: String, SymbolImage { + case squarepath = "arrow.2.squarepath" + } + + public enum Arrow3: String, SymbolImage { + case trianglepath = "arrow.3.trianglepath" + } + + public enum Arrowshape: String, SymbolImage { + case left = "arrowshape.left" + case leftFill = "arrowshape.left.fill" + case right = "arrowshape.right" + case rightFill = "arrowshape.right.fill" + case backward = "arrowshape.backward" + case backwardFill = "arrowshape.backward.fill" + case forward = "arrowshape.forward" + case forwardFill = "arrowshape.forward.fill" + case turnUpLeft = "arrowshape.turn.up.left" + case turnUpLeftFill = "arrowshape.turn.up.left.fill" + case turnUpLeftCircle = "arrowshape.turn.up.left.circle" + case turnUpLeftCircleFill = "arrowshape.turn.up.left.circle.fill" + case turnUpBackward = "arrowshape.turn.up.backward" + case turnUpBackwardFill = "arrowshape.turn.up.backward.fill" + case turnUpBackwardCircle = "arrowshape.turn.up.backward.circle" + case turnUpBackwardCircleFill = "arrowshape.turn.up.backward.circle.fill" + case turnUpBackwardBadgeClock = "arrowshape.turn.up.backward.badge.clock" + case turnUpBackwardBadgeClockFill = "arrowshape.turn.up.backward.badge.clock.fill" + case turnUpRight = "arrowshape.turn.up.right" + case turnUpRightFill = "arrowshape.turn.up.right.fill" + case turnUpRightCircle = "arrowshape.turn.up.right.circle" + case turnUpRightCircleFill = "arrowshape.turn.up.right.circle.fill" + case turnUpForward = "arrowshape.turn.up.forward" + case turnUpForwardFill = "arrowshape.turn.up.forward.fill" + case turnUpForwardCircle = "arrowshape.turn.up.forward.circle" + case turnUpForwardCircleFill = "arrowshape.turn.up.forward.circle.fill" + case turnUpLeft2 = "arrowshape.turn.up.left.2" + case turnUpLeft2Fill = "arrowshape.turn.up.left.2.fill" + case turnUpLeft2Circle = "arrowshape.turn.up.left.2.circle" + case turnUpLeft2CircleFill = "arrowshape.turn.up.left.2.circle.fill" + case turnUpBackward2 = "arrowshape.turn.up.backward.2" + case turnUpBackward2Fill = "arrowshape.turn.up.backward.2.fill" + case turnUpBackward2Circle = "arrowshape.turn.up.backward.2.circle" + case turnUpBackward2CircleFill = "arrowshape.turn.up.backward.2.circle.fill" + case zigzagRight = "arrowshape.zigzag.right" + case zigzagRightFill = "arrowshape.zigzag.right.fill" + case zigzagForward = "arrowshape.zigzag.forward" + case zigzagForwardFill = "arrowshape.zigzag.forward.fill" + case bounceRight = "arrowshape.bounce.right" + case bounceRightFill = "arrowshape.bounce.right.fill" + case bounceForward = "arrowshape.bounce.forward" + case bounceForwardFill = "arrowshape.bounce.forward.fill" + } + + public enum Arrowtriangle: String, SymbolImage { + case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right" + case leftAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill" + case rightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left" + case rightAndLineVerticalAndArrowtriangleLeftFill = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left.fill" + case left = "arrowtriangle.left" + case leftFill = "arrowtriangle.left.fill" + case leftCircle = "arrowtriangle.left.circle" + case leftCircleFill = "arrowtriangle.left.circle.fill" + case leftSquare = "arrowtriangle.left.square" + case leftSquareFill = "arrowtriangle.left.square.fill" + case backward = "arrowtriangle.backward" + case backwardFill = "arrowtriangle.backward.fill" + case backwardCircle = "arrowtriangle.backward.circle" + case backwardCircleFill = "arrowtriangle.backward.circle.fill" + case backwardSquare = "arrowtriangle.backward.square" + case backwardSquareFill = "arrowtriangle.backward.square.fill" + case right = "arrowtriangle.right" + case rightFill = "arrowtriangle.right.fill" + case rightCircle = "arrowtriangle.right.circle" + case rightCircleFill = "arrowtriangle.right.circle.fill" + case rightSquare = "arrowtriangle.right.square" + case rightSquareFill = "arrowtriangle.right.square.fill" + case forward = "arrowtriangle.forward" + case forwardFill = "arrowtriangle.forward.fill" + case forwardCircle = "arrowtriangle.forward.circle" + case forwardCircleFill = "arrowtriangle.forward.circle.fill" + case forwardSquare = "arrowtriangle.forward.square" + case forwardSquareFill = "arrowtriangle.forward.square.fill" + case up = "arrowtriangle.up" + case upFill = "arrowtriangle.up.fill" + case upCircle = "arrowtriangle.up.circle" + case upCircleFill = "arrowtriangle.up.circle.fill" + case upSquare = "arrowtriangle.up.square" + case upSquareFill = "arrowtriangle.up.square.fill" + case down = "arrowtriangle.down" + case downFill = "arrowtriangle.down.fill" + case downCircle = "arrowtriangle.down.circle" + case downCircleFill = "arrowtriangle.down.circle.fill" + case downSquare = "arrowtriangle.down.square" + case downSquareFill = "arrowtriangle.down.square.fill" + } + + case aspectratio + + public enum Aspectratio: String, SymbolImage { + case fill = "aspectratio.fill" + } + + case asterisk + + public enum Asterisk: String, SymbolImage { + case circle = "asterisk.circle" + case circleFill = "asterisk.circle.fill" + } + + case at + + public enum At: String, SymbolImage { + case circle = "at.circle" + case circleFill = "at.circle.fill" + case badgePlus = "at.badge.plus" + case badgeMinus = "at.badge.minus" + } + + case atom + + case australsign + + public enum Australsign: String, SymbolImage { + case circle = "australsign.circle" + case circleFill = "australsign.circle.fill" + case square = "australsign.square" + case squareFill = "australsign.square.fill" + } + + public enum Av: String, SymbolImage { + case remote = "av.remote" + case remoteFill = "av.remote.fill" + } + + case backpack + + public enum Backpack: String, SymbolImage { + case fill = "backpack.fill" + } + + case backward + + public enum Backward: String, SymbolImage { + case fill = "backward.fill" + case circle = "backward.circle" + case circleFill = "backward.circle.fill" + case end = "backward.end" + case endFill = "backward.end.fill" + case endCircle = "backward.end.circle" + case endCircleFill = "backward.end.circle.fill" + case endAlt = "backward.end.alt" + case endAltFill = "backward.end.alt.fill" + case frame = "backward.frame" + case frameFill = "backward.frame.fill" + } + + public enum Badge: String, SymbolImage { + case plusRadiowavesRight = "badge.plus.radiowaves.right" + case plusRadiowavesForward = "badge.plus.radiowaves.forward" + } + + case bag + + public enum Bag: String, SymbolImage { + case fill = "bag.fill" + case circle = "bag.circle" + case circleFill = "bag.circle.fill" + case badgePlus = "bag.badge.plus" + case fillBadgePlus = "bag.fill.badge.plus" + case badgeMinus = "bag.badge.minus" + case fillBadgeMinus = "bag.fill.badge.minus" + case badgeQuestionmark = "bag.badge.questionmark" + case fillBadgeQuestionmark = "bag.fill.badge.questionmark" + } + + case bahtsign + + public enum Bahtsign: String, SymbolImage { + case circle = "bahtsign.circle" + case circleFill = "bahtsign.circle.fill" + case square = "bahtsign.square" + case squareFill = "bahtsign.square.fill" + } + + case balloon + + public enum Balloon: String, SymbolImage { + case fill = "balloon.fill" + } + + case balloon2 = "balloon.2" + + public enum Balloon2: String, SymbolImage { + case fill = "balloon.2.fill" + } + + case bandage + + public enum Bandage: String, SymbolImage { + case fill = "bandage.fill" + } + + case banknote + + public enum Banknote: String, SymbolImage { + case fill = "banknote.fill" + } + + case barcode + + public enum Barcode: String, SymbolImage { + case viewfinder = "barcode.viewfinder" + } + + case barometer + + case baseball + + public enum Baseball: String, SymbolImage { + case diamondBases = "baseball.diamond.bases" + case fill = "baseball.fill" + case circle = "baseball.circle" + case circleFill = "baseball.circle.fill" + } + + case basket + + public enum Basket: String, SymbolImage { + case fill = "basket.fill" + } + + case basketball + + public enum Basketball: String, SymbolImage { + case fill = "basketball.fill" + case circle = "basketball.circle" + case circleFill = "basketball.circle.fill" + } + + case bathtub + + public enum Bathtub: String, SymbolImage { + case fill = "bathtub.fill" + } + + case battery0 = "battery.0" + + case battery100 = "battery.100" + + public enum Battery100: String, SymbolImage { + case circle = "battery.100.circle" + case circleFill = "battery.100.circle.fill" + case bolt = "battery.100.bolt" + } + + case battery25 = "battery.25" + + case battery50 = "battery.50" + + case battery75 = "battery.75" + + public enum Beach: String, SymbolImage { + case umbrella = "beach.umbrella" + case umbrellaFill = "beach.umbrella.fill" + } + + public enum Beats: String, SymbolImage { + case headphones = "beats.headphones" + case earphones = "beats.earphones" + case powerbeatspro = "beats.powerbeatspro" + case powerbeatsproRight = "beats.powerbeatspro.right" + case powerbeatsproLeft = "beats.powerbeatspro.left" + case powerbeats = "beats.powerbeats" + case powerbeats3 = "beats.powerbeats3" + case studiobuds = "beats.studiobuds" + case studiobudLeft = "beats.studiobud.left" + case studiobudRight = "beats.studiobud.right" + case studiobudsChargingcase = "beats.studiobuds.chargingcase" + case studiobudsChargingcaseFill = "beats.studiobuds.chargingcase.fill" + case fitPro = "beats.fit.pro" + case fitProLeft = "beats.fit.pro.left" + case fitProRight = "beats.fit.pro.right" + case fitProChargingcase = "beats.fit.pro.chargingcase" + case fitProChargingcaseFill = "beats.fit.pro.chargingcase.fill" + case powerbeatsproChargingcase = "beats.powerbeatspro.chargingcase" + case powerbeatsproChargingcaseFill = "beats.powerbeatspro.chargingcase.fill" + } + + public enum Bed: String, SymbolImage { + case double = "bed.double" + case doubleFill = "bed.double.fill" + case doubleCircle = "bed.double.circle" + case doubleCircleFill = "bed.double.circle.fill" + } + + case bell + + public enum Bell: String, SymbolImage { + case fill = "bell.fill" + case circle = "bell.circle" + case circleFill = "bell.circle.fill" + case square = "bell.square" + case squareFill = "bell.square.fill" + case slash = "bell.slash" + case slashFill = "bell.slash.fill" + case slashCircle = "bell.slash.circle" + case slashCircleFill = "bell.slash.circle.fill" + case andWaveform = "bell.and.waveform" + case andWaveformFill = "bell.and.waveform.fill" + case badge = "bell.badge" + case badgeFill = "bell.badge.fill" + case badgeCircle = "bell.badge.circle" + case badgeCircleFill = "bell.badge.circle.fill" + case andWavesLeftAndRight = "bell.and.waves.left.and.right" + case andWavesLeftAndRightFill = "bell.and.waves.left.and.right.fill" + } + + case bicycle + + public enum Bicycle: String, SymbolImage { + case circle = "bicycle.circle" + case circleFill = "bicycle.circle.fill" + } + + case binoculars + + public enum Binoculars: String, SymbolImage { + case fill = "binoculars.fill" + } + + case bird + + public enum Bird: String, SymbolImage { + case fill = "bird.fill" + } + + public enum Birthday: String, SymbolImage { + case cake = "birthday.cake" + case cakeFill = "birthday.cake.fill" + } + + case bitcoinsign + + public enum Bitcoinsign: String, SymbolImage { + case circle = "bitcoinsign.circle" + case circleFill = "bitcoinsign.circle.fill" + case square = "bitcoinsign.square" + case squareFill = "bitcoinsign.square.fill" + } + + public enum Blinds: String, SymbolImage { + case verticalOpen = "blinds.vertical.open" + case verticalClosed = "blinds.vertical.closed" + case horizontalOpen = "blinds.horizontal.open" + case horizontalClosed = "blinds.horizontal.closed" + } + + case bold + + public enum Bold: String, SymbolImage { + case italicUnderline = "bold.italic.underline" + case underline = "bold.underline" + } + + case bolt + + public enum Bolt: String, SymbolImage { + case heart = "bolt.heart" + case heartFill = "bolt.heart.fill" + case fill = "bolt.fill" + case circle = "bolt.circle" + case circleFill = "bolt.circle.fill" + case square = "bolt.square" + case squareFill = "bolt.square.fill" + case shield = "bolt.shield" + case shieldFill = "bolt.shield.fill" + case slash = "bolt.slash" + case slashFill = "bolt.slash.fill" + case slashCircle = "bolt.slash.circle" + case slashCircleFill = "bolt.slash.circle.fill" + case badgeClock = "bolt.badge.clock" + case badgeClockFill = "bolt.badge.clock.fill" + case badgeA = "bolt.badge.a" + case badgeAFill = "bolt.badge.a.fill" + case ringClosed = "bolt.ring.closed" + case horizontal = "bolt.horizontal" + case horizontalFill = "bolt.horizontal.fill" + case horizontalCircle = "bolt.horizontal.circle" + case horizontalCircleFill = "bolt.horizontal.circle.fill" + case horizontalIcloud = "bolt.horizontal.icloud" + case horizontalIcloudFill = "bolt.horizontal.icloud.fill" + case car = "bolt.car" + case carFill = "bolt.car.fill" + case carCircle = "bolt.car.circle" + case carCircleFill = "bolt.car.circle.fill" + case brakesignal = "bolt.brakesignal" + case batteryblock = "bolt.batteryblock" + case batteryblockFill = "bolt.batteryblock.fill" + } + + case bonjour + + case book + + public enum Book: String, SymbolImage { + case fill = "book.fill" + case circle = "book.circle" + case circleFill = "book.circle.fill" + case closed = "book.closed" + case closedFill = "book.closed.fill" + case closedCircle = "book.closed.circle" + case closedCircleFill = "book.closed.circle.fill" + } + + case bookmark + + public enum Bookmark: String, SymbolImage { + case fill = "bookmark.fill" + case circle = "bookmark.circle" + case circleFill = "bookmark.circle.fill" + case square = "bookmark.square" + case squareFill = "bookmark.square.fill" + case slash = "bookmark.slash" + case slashFill = "bookmark.slash.fill" + } + + public enum Books: String, SymbolImage { + case vertical = "books.vertical" + case verticalFill = "books.vertical.fill" + case verticalCircle = "books.vertical.circle" + case verticalCircleFill = "books.vertical.circle.fill" + } + + public enum Box: String, SymbolImage { + case truck = "box.truck" + case truckFill = "box.truck.fill" + case truckBadgeClock = "box.truck.badge.clock" + case truckBadgeClockFill = "box.truck.badge.clock.fill" + } + + case brain + + public enum Brain: String, SymbolImage { + case headProfile = "brain.head.profile" + } + + case brakesignal + + public enum Brakesignal: String, SymbolImage { + case dashed = "brakesignal.dashed" + } + + case brazilianrealsign + + public enum Brazilianrealsign: String, SymbolImage { + case circle = "brazilianrealsign.circle" + case circleFill = "brazilianrealsign.circle.fill" + case square = "brazilianrealsign.square" + case squareFill = "brazilianrealsign.square.fill" + } + + case briefcase + + public enum Briefcase: String, SymbolImage { + case fill = "briefcase.fill" + case circle = "briefcase.circle" + case circleFill = "briefcase.circle.fill" + } + + public enum Bubble: String, SymbolImage { + case right = "bubble.right" + case rightFill = "bubble.right.fill" + case rightCircle = "bubble.right.circle" + case rightCircleFill = "bubble.right.circle.fill" + case left = "bubble.left" + case leftFill = "bubble.left.fill" + case leftCircle = "bubble.left.circle" + case leftCircleFill = "bubble.left.circle.fill" + case middleBottom = "bubble.middle.bottom" + case middleBottomFill = "bubble.middle.bottom.fill" + case middleTop = "bubble.middle.top" + case middleTopFill = "bubble.middle.top.fill" + case leftAndBubbleRight = "bubble.left.and.bubble.right" + case leftAndBubbleRightFill = "bubble.left.and.bubble.right.fill" + case leftAndExclamationmarkBubbleRight = "bubble.left.and.exclamationmark.bubble.right" + case leftAndExclamationmarkBubbleRightFill = "bubble.left.and.exclamationmark.bubble.right.fill" + } + + public enum Bubbles: String, SymbolImage { + case andSparkles = "bubbles.and.sparkles" + case andSparklesFill = "bubbles.and.sparkles.fill" + } + + case building + + public enum Building: String, SymbolImage { + case columns = "building.columns" + case columnsFill = "building.columns.fill" + case columnsCircle = "building.columns.circle" + case columnsCircleFill = "building.columns.circle.fill" + case fill = "building.fill" + } + + case building2 = "building.2" + + public enum Building2: String, SymbolImage { + case fill = "building.2.fill" + case cropCircle = "building.2.crop.circle" + case cropCircleFill = "building.2.crop.circle.fill" + } + + case burn + + case burst + + public enum Burst: String, SymbolImage { + case fill = "burst.fill" + } + + case bus + + public enum Bus: String, SymbolImage { + case fill = "bus.fill" + case doubledecker = "bus.doubledecker" + case doubledeckerFill = "bus.doubledecker.fill" + } + + public enum Button: String, SymbolImage { + case programmable = "button.programmable" + case programmableSquare = "button.programmable.square" + case programmableSquareFill = "button.programmable.square.fill" + } + + case cabinet + + public enum Cabinet: String, SymbolImage { + case fill = "cabinet.fill" + } + + public enum Cable: String, SymbolImage { + case connector = "cable.connector" + case connectorHorizontal = "cable.connector.horizontal" + } + + case cablecar + + public enum Cablecar: String, SymbolImage { + case fill = "cablecar.fill" + } + + case calendar + + public enum Calendar: String, SymbolImage { + case circle = "calendar.circle" + case circleFill = "calendar.circle.fill" + case badgePlus = "calendar.badge.plus" + case badgeMinus = "calendar.badge.minus" + case badgeClock = "calendar.badge.clock" + case badgeExclamationmark = "calendar.badge.exclamationmark" + case dayTimelineLeft = "calendar.day.timeline.left" + case dayTimelineRight = "calendar.day.timeline.right" + case dayTimelineLeading = "calendar.day.timeline.leading" + case dayTimelineTrailing = "calendar.day.timeline.trailing" + } + + case camera + + public enum Camera: String, SymbolImage { + case fill = "camera.fill" + case circle = "camera.circle" + case circleFill = "camera.circle.fill" + case shutterButton = "camera.shutter.button" + case shutterButtonFill = "camera.shutter.button.fill" + case badgeEllipsis = "camera.badge.ellipsis" + case fillBadgeEllipsis = "camera.fill.badge.ellipsis" + case onRectangle = "camera.on.rectangle" + case onRectangleFill = "camera.on.rectangle.fill" + case macro = "camera.macro" + case macroCircle = "camera.macro.circle" + case macroCircleFill = "camera.macro.circle.fill" + case viewfinder = "camera.viewfinder" + case meteringCenterWeightedAverage = "camera.metering.center.weighted.average" + case meteringCenterWeighted = "camera.metering.center.weighted" + case meteringMatrix = "camera.metering.matrix" + case meteringMultispot = "camera.metering.multispot" + case meteringNone = "camera.metering.none" + case meteringPartial = "camera.metering.partial" + case meteringSpot = "camera.metering.spot" + case meteringUnknown = "camera.metering.unknown" + case aperture = "camera.aperture" + case filters = "camera.filters" + } + + case candybarphone + + case capslock + + public enum Capslock: String, SymbolImage { + case fill = "capslock.fill" + } + + case capsule + + public enum Capsule: String, SymbolImage { + case fill = "capsule.fill" + case lefthalfFilled = "capsule.lefthalf.filled" + case righthalfFilled = "capsule.righthalf.filled" + case tophalfFilled = "capsule.tophalf.filled" + case bottomhalfFilled = "capsule.bottomhalf.filled" + case insetFilled = "capsule.inset.filled" + case portrait = "capsule.portrait" + case portraitFill = "capsule.portrait.fill" + case portraitLefthalfFilled = "capsule.portrait.lefthalf.filled" + case portraitRighthalfFilled = "capsule.portrait.righthalf.filled" + case portraitTophalfFilled = "capsule.portrait.tophalf.filled" + case portraitBottomhalfFilled = "capsule.portrait.bottomhalf.filled" + case portraitInsetFilled = "capsule.portrait.inset.filled" + } + + public enum Captions: String, SymbolImage { + case bubble = "captions.bubble" + case bubbleFill = "captions.bubble.fill" + } + + case car + + public enum Car: String, SymbolImage { + case fill = "car.fill" + case circle = "car.circle" + case circleFill = "car.circle.fill" + case ferry = "car.ferry" + case ferryFill = "car.ferry.fill" + } + + case car2 = "car.2" + + public enum Car2: String, SymbolImage { + case fill = "car.2.fill" + } + + public enum Carbon: String, SymbolImage { + case monoxideCloud = "carbon.monoxide.cloud" + case monoxideCloudFill = "carbon.monoxide.cloud.fill" + case dioxideCloud = "carbon.dioxide.cloud" + case dioxideCloudFill = "carbon.dioxide.cloud.fill" + } + + case carrot + + public enum Carrot: String, SymbolImage { + case fill = "carrot.fill" + } + + case cart + + public enum Cart: String, SymbolImage { + case fill = "cart.fill" + case circle = "cart.circle" + case circleFill = "cart.circle.fill" + case badgePlus = "cart.badge.plus" + case fillBadgePlus = "cart.fill.badge.plus" + case badgeMinus = "cart.badge.minus" + case fillBadgeMinus = "cart.fill.badge.minus" + case badgeQuestionmark = "cart.badge.questionmark" + case fillBadgeQuestionmark = "cart.fill.badge.questionmark" + } + + case _case = "case" + + public enum Case: String, SymbolImage { + case fill = "case.fill" + } + + case cedisign + + public enum Cedisign: String, SymbolImage { + case circle = "cedisign.circle" + case circleFill = "cedisign.circle.fill" + case square = "cedisign.square" + case squareFill = "cedisign.square.fill" + } + + case cellularbars + + case centsign + + public enum Centsign: String, SymbolImage { + case circle = "centsign.circle" + case circleFill = "centsign.circle.fill" + case square = "centsign.square" + case squareFill = "centsign.square.fill" + } + + case chair + + public enum Chair: String, SymbolImage { + case lounge = "chair.lounge" + case loungeFill = "chair.lounge.fill" + case fill = "chair.fill" + } + + case chandelier + + public enum Chandelier: String, SymbolImage { + case fill = "chandelier.fill" + } + + case character + + public enum Character: String, SymbolImage { + case bookClosed = "character.book.closed" + case bookClosedFill = "character.book.closed.fill" + case bubble = "character.bubble" + case bubbleFill = "character.bubble.fill" + case cursorIbeam = "character.cursor.ibeam" + case textbox = "character.textbox" + case sutton = "character.sutton" + case duployan = "character.duployan" + case phonetic = "character.phonetic" + } + + public enum Chart: String, SymbolImage { + case barDocHorizontal = "chart.bar.doc.horizontal" + case barDocHorizontalFill = "chart.bar.doc.horizontal.fill" + case xyaxisLine = "chart.xyaxis.line" + case bar = "chart.bar" + case barFill = "chart.bar.fill" + case pie = "chart.pie" + case pieFill = "chart.pie.fill" + case barXaxis = "chart.bar.xaxis" + case lineUptrendXyaxis = "chart.line.uptrend.xyaxis" + case lineUptrendXyaxisCircle = "chart.line.uptrend.xyaxis.circle" + case lineUptrendXyaxisCircleFill = "chart.line.uptrend.xyaxis.circle.fill" + case lineDowntrendXyaxis = "chart.line.downtrend.xyaxis" + case lineDowntrendXyaxisCircle = "chart.line.downtrend.xyaxis.circle" + case lineDowntrendXyaxisCircleFill = "chart.line.downtrend.xyaxis.circle.fill" + case lineFlattrendXyaxis = "chart.line.flattrend.xyaxis" + case lineFlattrendXyaxisCircle = "chart.line.flattrend.xyaxis.circle" + case lineFlattrendXyaxisCircleFill = "chart.line.flattrend.xyaxis.circle.fill" + } + + public enum Checkerboard: String, SymbolImage { + case rectangle = "checkerboard.rectangle" + case shield = "checkerboard.shield" + } + + case checklist + + public enum Checklist: String, SymbolImage { + case unchecked = "checklist.unchecked" + case checked = "checklist.checked" + } + + case checkmark + + public enum Checkmark: String, SymbolImage { + case seal = "checkmark.seal" + case sealFill = "checkmark.seal.fill" + case icloud = "checkmark.icloud" + case icloudFill = "checkmark.icloud.fill" + case message = "checkmark.message" + case messageFill = "checkmark.message.fill" + case bubble = "checkmark.bubble" + case bubbleFill = "checkmark.bubble.fill" + case circle = "checkmark.circle" + case circleFill = "checkmark.circle.fill" + case circleBadgeQuestionmark = "checkmark.circle.badge.questionmark" + case circleBadgeQuestionmarkFill = "checkmark.circle.badge.questionmark.fill" + case circleBadgeXmark = "checkmark.circle.badge.xmark" + case circleBadgeXmarkFill = "checkmark.circle.badge.xmark.fill" + case circleTrianglebadgeExclamationmark = "checkmark.circle.trianglebadge.exclamationmark" + case square = "checkmark.square" + case squareFill = "checkmark.square.fill" + case rectangle = "checkmark.rectangle" + case rectangleFill = "checkmark.rectangle.fill" + case rectanglePortrait = "checkmark.rectangle.portrait" + case rectanglePortraitFill = "checkmark.rectangle.portrait.fill" + case diamond = "checkmark.diamond" + case diamondFill = "checkmark.diamond.fill" + case shield = "checkmark.shield" + case shieldFill = "checkmark.shield.fill" + } + + public enum Chevron: String, SymbolImage { + case leftToLine = "chevron.left.to.line" + case rightToLine = "chevron.right.to.line" + case backwardToLine = "chevron.backward.to.line" + case forwardToLine = "chevron.forward.to.line" + case leftForwardslashChevronRight = "chevron.left.forwardslash.chevron.right" + case left = "chevron.left" + case leftCircle = "chevron.left.circle" + case leftCircleFill = "chevron.left.circle.fill" + case leftSquare = "chevron.left.square" + case leftSquareFill = "chevron.left.square.fill" + case backward = "chevron.backward" + case backwardCircle = "chevron.backward.circle" + case backwardCircleFill = "chevron.backward.circle.fill" + case backwardSquare = "chevron.backward.square" + case backwardSquareFill = "chevron.backward.square.fill" + case right = "chevron.right" + case rightCircle = "chevron.right.circle" + case rightCircleFill = "chevron.right.circle.fill" + case rightSquare = "chevron.right.square" + case rightSquareFill = "chevron.right.square.fill" + case forward = "chevron.forward" + case forwardCircle = "chevron.forward.circle" + case forwardCircleFill = "chevron.forward.circle.fill" + case forwardSquare = "chevron.forward.square" + case forwardSquareFill = "chevron.forward.square.fill" + case left2 = "chevron.left.2" + case backward2 = "chevron.backward.2" + case right2 = "chevron.right.2" + case forward2 = "chevron.forward.2" + case up = "chevron.up" + case upCircle = "chevron.up.circle" + case upCircleFill = "chevron.up.circle.fill" + case upSquare = "chevron.up.square" + case upSquareFill = "chevron.up.square.fill" + case down = "chevron.down" + case downCircle = "chevron.down.circle" + case downCircleFill = "chevron.down.circle.fill" + case downSquare = "chevron.down.square" + case downSquareFill = "chevron.down.square.fill" + case upChevronDown = "chevron.up.chevron.down" + case compactUp = "chevron.compact.up" + case compactDown = "chevron.compact.down" + case compactLeft = "chevron.compact.left" + case compactRight = "chevron.compact.right" + } + + case circle + + public enum Circle: String, SymbolImage { + case fill = "circle.fill" + case slash = "circle.slash" + case slashFill = "circle.slash.fill" + case lefthalfFilled = "circle.lefthalf.filled" + case righthalfFilled = "circle.righthalf.filled" + case tophalfFilled = "circle.tophalf.filled" + case bottomhalfFilled = "circle.bottomhalf.filled" + case insetFilled = "circle.inset.filled" + case dotted = "circle.dotted" + case dashed = "circle.dashed" + case dashedInsetFilled = "circle.dashed.inset.filled" + case grid2X1 = "circle.grid.2x1" + case grid2X1Fill = "circle.grid.2x1.fill" + case grid2X1LeftFilled = "circle.grid.2x1.left.filled" + case grid2X1RightFilled = "circle.grid.2x1.right.filled" + case grid2X2 = "circle.grid.2x2" + case grid2X2Fill = "circle.grid.2x2.fill" + case grid3X3 = "circle.grid.3x3" + case grid3X3Fill = "circle.grid.3x3.fill" + case grid3X3Circle = "circle.grid.3x3.circle" + case grid3X3CircleFill = "circle.grid.3x3.circle.fill" + case hexagonpath = "circle.hexagonpath" + case hexagonpathFill = "circle.hexagonpath.fill" + case hexagongrid = "circle.hexagongrid" + case hexagongridFill = "circle.hexagongrid.fill" + case hexagongridCircle = "circle.hexagongrid.circle" + case hexagongridCircleFill = "circle.hexagongrid.circle.fill" + case square = "circle.square" + case squareFill = "circle.square.fill" + case filledPatternDiagonallineRectangle = "circle.filled.pattern.diagonalline.rectangle" + case rectangleFilledPatternDiagonalline = "circle.rectangle.filled.pattern.diagonalline" + case dashedRectangle = "circle.dashed.rectangle" + case rectangleDashed = "circle.rectangle.dashed" + case gridCross = "circle.grid.cross" + case gridCrossFill = "circle.grid.cross.fill" + case gridCrossLeftFilled = "circle.grid.cross.left.filled" + case gridCrossUpFilled = "circle.grid.cross.up.filled" + case gridCrossRightFilled = "circle.grid.cross.right.filled" + case gridCrossDownFilled = "circle.grid.cross.down.filled" + case circle = "circle.circle" + case circleFill = "circle.circle.fill" + case andLineHorizontal = "circle.and.line.horizontal" + case andLineHorizontalFill = "circle.and.line.horizontal.fill" + } + + case circlebadge + + public enum Circlebadge: String, SymbolImage { + case fill = "circlebadge.fill" + } + + case circlebadge2 = "circlebadge.2" + + public enum Circlebadge2: String, SymbolImage { + case fill = "circlebadge.2.fill" + } + + case clear + + public enum Clear: String, SymbolImage { + case fill = "clear.fill" + } + + case clipboard + + public enum Clipboard: String, SymbolImage { + case fill = "clipboard.fill" + } + + case clock + + public enum Clock: String, SymbolImage { + case fill = "clock.fill" + case circle = "clock.circle" + case circleFill = "clock.circle.fill" + case badge = "clock.badge" + case badgeFill = "clock.badge.fill" + case badgeCheckmark = "clock.badge.checkmark" + case badgeCheckmarkFill = "clock.badge.checkmark.fill" + case badgeXmark = "clock.badge.xmark" + case badgeXmarkFill = "clock.badge.xmark.fill" + case badgeQuestionmark = "clock.badge.questionmark" + case badgeQuestionmarkFill = "clock.badge.questionmark.fill" + case badgeExclamationmark = "clock.badge.exclamationmark" + case badgeExclamationmarkFill = "clock.badge.exclamationmark.fill" + case arrowCirclepath = "clock.arrow.circlepath" + case arrow2Circlepath = "clock.arrow.2.circlepath" + } + + case cloud + + public enum Cloud: String, SymbolImage { + case fill = "cloud.fill" + case circle = "cloud.circle" + case circleFill = "cloud.circle.fill" + case drizzle = "cloud.drizzle" + case drizzleFill = "cloud.drizzle.fill" + case drizzleCircle = "cloud.drizzle.circle" + case drizzleCircleFill = "cloud.drizzle.circle.fill" + case rain = "cloud.rain" + case rainFill = "cloud.rain.fill" + case rainCircle = "cloud.rain.circle" + case rainCircleFill = "cloud.rain.circle.fill" + case heavyrain = "cloud.heavyrain" + case heavyrainFill = "cloud.heavyrain.fill" + case heavyrainCircle = "cloud.heavyrain.circle" + case heavyrainCircleFill = "cloud.heavyrain.circle.fill" + case fog = "cloud.fog" + case fogFill = "cloud.fog.fill" + case fogCircle = "cloud.fog.circle" + case fogCircleFill = "cloud.fog.circle.fill" + case hail = "cloud.hail" + case hailFill = "cloud.hail.fill" + case hailCircle = "cloud.hail.circle" + case hailCircleFill = "cloud.hail.circle.fill" + case snow = "cloud.snow" + case snowFill = "cloud.snow.fill" + case snowCircle = "cloud.snow.circle" + case snowCircleFill = "cloud.snow.circle.fill" + case sleet = "cloud.sleet" + case sleetFill = "cloud.sleet.fill" + case sleetCircle = "cloud.sleet.circle" + case sleetCircleFill = "cloud.sleet.circle.fill" + case bolt = "cloud.bolt" + case boltFill = "cloud.bolt.fill" + case boltCircle = "cloud.bolt.circle" + case boltCircleFill = "cloud.bolt.circle.fill" + case boltRain = "cloud.bolt.rain" + case boltRainFill = "cloud.bolt.rain.fill" + case boltRainCircle = "cloud.bolt.rain.circle" + case boltRainCircleFill = "cloud.bolt.rain.circle.fill" + case sun = "cloud.sun" + case sunFill = "cloud.sun.fill" + case sunCircle = "cloud.sun.circle" + case sunCircleFill = "cloud.sun.circle.fill" + case sunRain = "cloud.sun.rain" + case sunRainFill = "cloud.sun.rain.fill" + case sunRainCircle = "cloud.sun.rain.circle" + case sunRainCircleFill = "cloud.sun.rain.circle.fill" + case sunBolt = "cloud.sun.bolt" + case sunBoltFill = "cloud.sun.bolt.fill" + case sunBoltCircle = "cloud.sun.bolt.circle" + case sunBoltCircleFill = "cloud.sun.bolt.circle.fill" + case moon = "cloud.moon" + case moonFill = "cloud.moon.fill" + case moonCircle = "cloud.moon.circle" + case moonCircleFill = "cloud.moon.circle.fill" + case moonRain = "cloud.moon.rain" + case moonRainFill = "cloud.moon.rain.fill" + case moonRainCircle = "cloud.moon.rain.circle" + case moonRainCircleFill = "cloud.moon.rain.circle.fill" + case moonBolt = "cloud.moon.bolt" + case moonBoltFill = "cloud.moon.bolt.fill" + case moonBoltCircle = "cloud.moon.bolt.circle" + case moonBoltCircleFill = "cloud.moon.bolt.circle.fill" + } + + case coloncurrencysign + + public enum Coloncurrencysign: String, SymbolImage { + case circle = "coloncurrencysign.circle" + case circleFill = "coloncurrencysign.circle.fill" + case square = "coloncurrencysign.square" + case squareFill = "coloncurrencysign.square.fill" + } + + case comb + + public enum Comb: String, SymbolImage { + case fill = "comb.fill" + } + + case command + + public enum Command: String, SymbolImage { + case circle = "command.circle" + case circleFill = "command.circle.fill" + case square = "command.square" + case squareFill = "command.square.fill" + } + + public enum Compass: String, SymbolImage { + case drawing = "compass.drawing" + } + + case computermouse + + public enum Computermouse: String, SymbolImage { + case fill = "computermouse.fill" + } + + case cone + + public enum Cone: String, SymbolImage { + case fill = "cone.fill" + } + + public enum Contact: String, SymbolImage { + case sensor = "contact.sensor" + case sensorFill = "contact.sensor.fill" + } + + public enum Contextualmenu: String, SymbolImage { + case andCursorarrow = "contextualmenu.and.cursorarrow" + } + + case control + + case cooktop + + public enum Cooktop: String, SymbolImage { + case fill = "cooktop.fill" + } + + case cpu + + public enum Cpu: String, SymbolImage { + case fill = "cpu.fill" + } + + case creditcard + + public enum Creditcard: String, SymbolImage { + case fill = "creditcard.fill" + case circle = "creditcard.circle" + case circleFill = "creditcard.circle.fill" + case and123 = "creditcard.and.123" + case trianglebadgeExclamationmark = "creditcard.trianglebadge.exclamationmark" + case viewfinder = "creditcard.viewfinder" + } + + public enum Cricket: String, SymbolImage { + case ball = "cricket.ball" + case ballFill = "cricket.ball.fill" + case ballCircle = "cricket.ball.circle" + case ballCircleFill = "cricket.ball.circle.fill" + } + + case crop + + public enum Crop: String, SymbolImage { + case rotate = "crop.rotate" + } + + case cross + + public enum Cross: String, SymbolImage { + case _case = "cross.case" + case caseFill = "cross.case.fill" + case fill = "cross.fill" + case circle = "cross.circle" + case circleFill = "cross.circle.fill" + case vial = "cross.vial" + case vialFill = "cross.vial.fill" + } + + case crown + + public enum Crown: String, SymbolImage { + case fill = "crown.fill" + } + + case cruzeirosign + + public enum Cruzeirosign: String, SymbolImage { + case circle = "cruzeirosign.circle" + case circleFill = "cruzeirosign.circle.fill" + case square = "cruzeirosign.square" + case squareFill = "cruzeirosign.square.fill" + } + + case cube + + public enum Cube: String, SymbolImage { + case fill = "cube.fill" + case transparent = "cube.transparent" + case transparentFill = "cube.transparent.fill" + } + + public enum Cup: String, SymbolImage { + case andSaucer = "cup.and.saucer" + case andSaucerFill = "cup.and.saucer.fill" + } + + case curlybraces + + public enum Curlybraces: String, SymbolImage { + case square = "curlybraces.square" + case squareFill = "curlybraces.square.fill" + } + + case cursorarrow + + public enum Cursorarrow: String, SymbolImage { + case rays = "cursorarrow.rays" + case square = "cursorarrow.square" + case squareFill = "cursorarrow.square.fill" + case motionlines = "cursorarrow.motionlines" + case motionlinesClick = "cursorarrow.motionlines.click" + case clickBadgeClock = "cursorarrow.click.badge.clock" + case andSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed" + case click = "cursorarrow.click" + case click2 = "cursorarrow.click.2" + } + + public enum Curtains: String, SymbolImage { + case open = "curtains.open" + case closed = "curtains.closed" + } + + case cylinder + + public enum Cylinder: String, SymbolImage { + case fill = "cylinder.fill" + case split1X2 = "cylinder.split.1x2" + case split1X2Fill = "cylinder.split.1x2.fill" + } + + public enum Decrease: String, SymbolImage { + case indent = "decrease.indent" + case quotelevel = "decrease.quotelevel" + } + + case dehumidifier + + public enum Dehumidifier: String, SymbolImage { + case fill = "dehumidifier.fill" + } + + public enum Delete: String, SymbolImage { + case left = "delete.left" + case leftFill = "delete.left.fill" + case backward = "delete.backward" + case backwardFill = "delete.backward.fill" + case right = "delete.right" + case rightFill = "delete.right.fill" + case forward = "delete.forward" + case forwardFill = "delete.forward.fill" + } + + case deskclock + + public enum Deskclock: String, SymbolImage { + case fill = "deskclock.fill" + } + + case desktopcomputer + + public enum Desktopcomputer: String, SymbolImage { + case andArrowDown = "desktopcomputer.and.arrow.down" + case trianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark" + } + + case deskview + + public enum Deskview: String, SymbolImage { + case fill = "deskview.fill" + } + + public enum Dial: String, SymbolImage { + case low = "dial.low" + case lowFill = "dial.low.fill" + case medium = "dial.medium" + case mediumFill = "dial.medium.fill" + case high = "dial.high" + case highFill = "dial.high.fill" + } + + case diamond + + public enum Diamond: String, SymbolImage { + case fill = "diamond.fill" + case circle = "diamond.circle" + case circleFill = "diamond.circle.fill" + case lefthalfFilled = "diamond.lefthalf.filled" + case righthalfFilled = "diamond.righthalf.filled" + case tophalfFilled = "diamond.tophalf.filled" + case bottomhalfFilled = "diamond.bottomhalf.filled" + case insetFilled = "diamond.inset.filled" + } + + case dice + + public enum Dice: String, SymbolImage { + case fill = "dice.fill" + } + + public enum Die: String, SymbolImage { + case face1 = "die.face.1" + case face1Fill = "die.face.1.fill" + case face2 = "die.face.2" + case face2Fill = "die.face.2.fill" + case face3 = "die.face.3" + case face3Fill = "die.face.3.fill" + case face4 = "die.face.4" + case face4Fill = "die.face.4.fill" + case face5 = "die.face.5" + case face5Fill = "die.face.5.fill" + case face6 = "die.face.6" + case face6Fill = "die.face.6.fill" + } + + public enum Digitalcrown: String, SymbolImage { + case arrowClockwise = "digitalcrown.arrow.clockwise" + case arrowClockwiseFill = "digitalcrown.arrow.clockwise.fill" + case arrowCounterclockwise = "digitalcrown.arrow.counterclockwise" + case arrowCounterclockwiseFill = "digitalcrown.arrow.counterclockwise.fill" + case press = "digitalcrown.press" + case pressFill = "digitalcrown.press.fill" + case horizontalArrowClockwise = "digitalcrown.horizontal.arrow.clockwise" + case horizontalArrowClockwiseFill = "digitalcrown.horizontal.arrow.clockwise.fill" + case horizontalArrowCounterclockwise = "digitalcrown.horizontal.arrow.counterclockwise" + case horizontalArrowCounterclockwiseFill = "digitalcrown.horizontal.arrow.counterclockwise.fill" + case horizontalPress = "digitalcrown.horizontal.press" + case horizontalPressFill = "digitalcrown.horizontal.press.fill" + } + + case directcurrent + + case dishwasher + + public enum Dishwasher: String, SymbolImage { + case fill = "dishwasher.fill" + } + + case display + + public enum Display: String, SymbolImage { + case andArrowDown = "display.and.arrow.down" + case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark" + } + + case display2 = "display.2" + + public enum Distribute: String, SymbolImage { + case verticalTop = "distribute.vertical.top" + case verticalTopFill = "distribute.vertical.top.fill" + case verticalCenter = "distribute.vertical.center" + case verticalCenterFill = "distribute.vertical.center.fill" + case verticalBottom = "distribute.vertical.bottom" + case verticalBottomFill = "distribute.vertical.bottom.fill" + case horizontalLeft = "distribute.horizontal.left" + case horizontalLeftFill = "distribute.horizontal.left.fill" + case horizontalCenter = "distribute.horizontal.center" + case horizontalCenterFill = "distribute.horizontal.center.fill" + case horizontalRight = "distribute.horizontal.right" + case horizontalRightFill = "distribute.horizontal.right.fill" + } + + case divide + + public enum Divide: String, SymbolImage { + case circle = "divide.circle" + case circleFill = "divide.circle.fill" + case square = "divide.square" + case squareFill = "divide.square.fill" + } + + case doc + + public enum Doc: String, SymbolImage { + case fill = "doc.fill" + case circle = "doc.circle" + case circleFill = "doc.circle.fill" + case badgePlus = "doc.badge.plus" + case fillBadgePlus = "doc.fill.badge.plus" + case badgeArrowUp = "doc.badge.arrow.up" + case badgeArrowUpFill = "doc.badge.arrow.up.fill" + case badgeEllipsis = "doc.badge.ellipsis" + case fillBadgeEllipsis = "doc.fill.badge.ellipsis" + case badgeGearshape = "doc.badge.gearshape" + case badgeGearshapeFill = "doc.badge.gearshape.fill" + case text = "doc.text" + case textFill = "doc.text.fill" + case zipper = "doc.zipper" + case onDoc = "doc.on.doc" + case onDocFill = "doc.on.doc.fill" + case onClipboard = "doc.on.clipboard" + case onClipboardFill = "doc.on.clipboard.fill" + case richtext = "doc.richtext" + case richtextFill = "doc.richtext.fill" + case plaintext = "doc.plaintext" + case plaintextFill = "doc.plaintext.fill" + case append = "doc.append" + case appendFill = "doc.append.fill" + case textBelowEcg = "doc.text.below.ecg" + case textBelowEcgFill = "doc.text.below.ecg.fill" + case textMagnifyingglass = "doc.text.magnifyingglass" + case textImage = "doc.text.image" + case textImageFill = "doc.text.image.fill" + case viewfinder = "doc.viewfinder" + case viewfinderFill = "doc.viewfinder.fill" + } + + public enum Dock: String, SymbolImage { + case rectangle = "dock.rectangle" + case arrowUpRectangle = "dock.arrow.up.rectangle" + case arrowDownRectangle = "dock.arrow.down.rectangle" + } + + case dollarsign + + public enum Dollarsign: String, SymbolImage { + case arrowCirclepath = "dollarsign.arrow.circlepath" + case circle = "dollarsign.circle" + case circleFill = "dollarsign.circle.fill" + case square = "dollarsign.square" + case squareFill = "dollarsign.square.fill" + } + + case dongsign + + public enum Dongsign: String, SymbolImage { + case circle = "dongsign.circle" + case circleFill = "dongsign.circle.fill" + case square = "dongsign.square" + case squareFill = "dongsign.square.fill" + } + + public enum Door: String, SymbolImage { + case leftHandOpen = "door.left.hand.open" + case leftHandClosed = "door.left.hand.closed" + case rightHandOpen = "door.right.hand.open" + case rightHandClosed = "door.right.hand.closed" + case slidingLeftHandOpen = "door.sliding.left.hand.open" + case slidingLeftHandClosed = "door.sliding.left.hand.closed" + case slidingRightHandOpen = "door.sliding.right.hand.open" + case slidingRightHandClosed = "door.sliding.right.hand.closed" + case garageOpen = "door.garage.open" + case garageClosed = "door.garage.closed" + case garageOpenTrianglebadgeExclamationmark = "door.garage.open.trianglebadge.exclamationmark" + case garageClosedTrianglebadgeExclamationmark = "door.garage.closed.trianglebadge.exclamationmark" + case garageDoubleBayOpen = "door.garage.double.bay.open" + case garageDoubleBayClosed = "door.garage.double.bay.closed" + case garageDoubleBayOpenTrianglebadgeExclamationmark = "door.garage.double.bay.open.trianglebadge.exclamationmark" + case garageDoubleBayClosedTrianglebadgeExclamationmark = "door.garage.double.bay.closed.trianglebadge.exclamationmark" + case frenchOpen = "door.french.open" + case frenchClosed = "door.french.closed" + } + + public enum Dot: String, SymbolImage { + case circleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill" + case circleAndCursorarrow = "dot.circle.and.cursorarrow" + case square = "dot.square" + case squareFill = "dot.square.fill" + case squareshape = "dot.squareshape" + case squareshapeFill = "dot.squareshape.fill" + case radiowavesLeftAndRight = "dot.radiowaves.left.and.right" + case radiowavesRight = "dot.radiowaves.right" + case radiowavesForward = "dot.radiowaves.forward" + case radiowavesUpForward = "dot.radiowaves.up.forward" + case viewfinder = "dot.viewfinder" + case circleViewfinder = "dot.circle.viewfinder" + case squareshapeSplit2X2 = "dot.squareshape.split.2x2" + case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle" + } + + public enum Dots: String, SymbolImage { + case andLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle" + } + + case dpad + + public enum Dpad: String, SymbolImage { + case fill = "dpad.fill" + case leftFilled = "dpad.left.filled" + case upFilled = "dpad.up.filled" + case rightFilled = "dpad.right.filled" + case downFilled = "dpad.down.filled" + } + + case drop + + public enum Drop: String, SymbolImage { + case fill = "drop.fill" + case circle = "drop.circle" + case circleFill = "drop.circle.fill" + case degreesign = "drop.degreesign" + case degreesignFill = "drop.degreesign.fill" + case degreesignSlash = "drop.degreesign.slash" + case degreesignSlashFill = "drop.degreesign.slash.fill" + case triangle = "drop.triangle" + case triangleFill = "drop.triangle.fill" + case keypadRectangle = "drop.keypad.rectangle" + case keypadRectangleFill = "drop.keypad.rectangle.fill" + } + + case dryer + + public enum Dryer: String, SymbolImage { + case fill = "dryer.fill" + } + + case dumbbell + + public enum Dumbbell: String, SymbolImage { + case fill = "dumbbell.fill" + } + + case ear + + public enum Ear: String, SymbolImage { + case badgeCheckmark = "ear.badge.checkmark" + case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark" + case andWaveform = "ear.and.waveform" + case fill = "ear.fill" + } + + case earbuds + + public enum Earbuds: String, SymbolImage { + case _case = "earbuds.case" + case caseFill = "earbuds.case.fill" + } + + case earpods + + case eject + + public enum Eject: String, SymbolImage { + case fill = "eject.fill" + case circle = "eject.circle" + case circleFill = "eject.circle.fill" + } + + case ellipsis + + public enum Ellipsis: String, SymbolImage { + case message = "ellipsis.message" + case messageFill = "ellipsis.message.fill" + case bubble = "ellipsis.bubble" + case bubbleFill = "ellipsis.bubble.fill" + case verticalBubble = "ellipsis.vertical.bubble" + case verticalBubbleFill = "ellipsis.vertical.bubble.fill" + case circle = "ellipsis.circle" + case circleFill = "ellipsis.circle.fill" + case rectangle = "ellipsis.rectangle" + case rectangleFill = "ellipsis.rectangle.fill" + case curlybraces = "ellipsis.curlybraces" + } + + public enum Entry: String, SymbolImage { + case leverKeypad = "entry.lever.keypad" + case leverKeypadFill = "entry.lever.keypad.fill" + case leverKeypadTrianglebadgeExclamationmark = "entry.lever.keypad.trianglebadge.exclamationmark" + case leverKeypadTrianglebadgeExclamationmarkFill = "entry.lever.keypad.trianglebadge.exclamationmark.fill" + } + + case envelope + + public enum Envelope: String, SymbolImage { + case fill = "envelope.fill" + case circle = "envelope.circle" + case circleFill = "envelope.circle.fill" + case arrowTriangleBranch = "envelope.arrow.triangle.branch" + case arrowTriangleBranchFill = "envelope.arrow.triangle.branch.fill" + case open = "envelope.open" + case openFill = "envelope.open.fill" + case openBadgeClock = "envelope.open.badge.clock" + case badge = "envelope.badge" + case badgeFill = "envelope.badge.fill" + case badgeShieldHalfFilled = "envelope.badge.shield.half.filled" + case badgeShieldHalfFilledFill = "envelope.badge.shield.half.filled.fill" + } + + case equal + + public enum Equal: String, SymbolImage { + case circle = "equal.circle" + case circleFill = "equal.circle.fill" + case square = "equal.square" + case squareFill = "equal.square.fill" + } + + case eraser + + public enum Eraser: String, SymbolImage { + case fill = "eraser.fill" + case lineDashed = "eraser.line.dashed" + case lineDashedFill = "eraser.line.dashed.fill" + } + + case escape + + case esim + + public enum Esim: String, SymbolImage { + case fill = "esim.fill" + } + + case eurosign + + public enum Eurosign: String, SymbolImage { + case circle = "eurosign.circle" + case circleFill = "eurosign.circle.fill" + case square = "eurosign.square" + case squareFill = "eurosign.square.fill" + } + + case exclamationmark + + public enum Exclamationmark: String, SymbolImage { + case triangle = "exclamationmark.triangle" + case triangleFill = "exclamationmark.triangle.fill" + case icloud = "exclamationmark.icloud" + case icloudFill = "exclamationmark.icloud.fill" + case bubble = "exclamationmark.bubble" + case bubbleFill = "exclamationmark.bubble.fill" + case bubbleCircle = "exclamationmark.bubble.circle" + case bubbleCircleFill = "exclamationmark.bubble.circle.fill" + case lock = "exclamationmark.lock" + case lockFill = "exclamationmark.lock.fill" + case applewatch = "exclamationmark.applewatch" + case brakesignal = "exclamationmark.brakesignal" + case arrowCirclepath = "exclamationmark.arrow.circlepath" + case questionmark = "exclamationmark.questionmark" + case circle = "exclamationmark.circle" + case circleFill = "exclamationmark.circle.fill" + case square = "exclamationmark.square" + case squareFill = "exclamationmark.square.fill" + case octagon = "exclamationmark.octagon" + case octagonFill = "exclamationmark.octagon.fill" + case shield = "exclamationmark.shield" + case shieldFill = "exclamationmark.shield.fill" + case arrowTriangle2Circlepath = "exclamationmark.arrow.triangle.2.circlepath" + } + + case exclamationmark2 = "exclamationmark.2" + + case exclamationmark3 = "exclamationmark.3" + + case externaldrive + + public enum Externaldrive: String, SymbolImage { + case fill = "externaldrive.fill" + case badgePlus = "externaldrive.badge.plus" + case fillBadgePlus = "externaldrive.fill.badge.plus" + case badgeMinus = "externaldrive.badge.minus" + case fillBadgeMinus = "externaldrive.fill.badge.minus" + case badgeCheckmark = "externaldrive.badge.checkmark" + case fillBadgeCheckmark = "externaldrive.fill.badge.checkmark" + case badgeXmark = "externaldrive.badge.xmark" + case fillBadgeXmark = "externaldrive.fill.badge.xmark" + case badgeQuestionmark = "externaldrive.badge.questionmark" + case fillBadgeQuestionmark = "externaldrive.fill.badge.questionmark" + case badgeExclamationmark = "externaldrive.badge.exclamationmark" + case fillBadgeExclamationmark = "externaldrive.fill.badge.exclamationmark" + case badgePersonCrop = "externaldrive.badge.person.crop" + case fillBadgePersonCrop = "externaldrive.fill.badge.person.crop" + case trianglebadgeExclamationmark = "externaldrive.trianglebadge.exclamationmark" + case fillTrianglebadgeExclamationmark = "externaldrive.fill.trianglebadge.exclamationmark" + case badgeIcloud = "externaldrive.badge.icloud" + case fillBadgeIcloud = "externaldrive.fill.badge.icloud" + case badgeWifi = "externaldrive.badge.wifi" + case fillBadgeWifi = "externaldrive.fill.badge.wifi" + case badgeTimemachine = "externaldrive.badge.timemachine" + case fillBadgeTimemachine = "externaldrive.fill.badge.timemachine" + case connectedToLineBelow = "externaldrive.connected.to.line.below" + case connectedToLineBelowFill = "externaldrive.connected.to.line.below.fill" + } + + case eye + + public enum Eye: String, SymbolImage { + case fill = "eye.fill" + case circle = "eye.circle" + case circleFill = "eye.circle.fill" + case square = "eye.square" + case squareFill = "eye.square.fill" + case slash = "eye.slash" + case slashFill = "eye.slash.fill" + case slashCircle = "eye.slash.circle" + case slashCircleFill = "eye.slash.circle.fill" + case trianglebadgeExclamationmark = "eye.trianglebadge.exclamationmark" + case trianglebadgeExclamationmarkFill = "eye.trianglebadge.exclamationmark.fill" + } + + case eyebrow + + case eyedropper + + public enum Eyedropper: String, SymbolImage { + case halffull = "eyedropper.halffull" + case full = "eyedropper.full" + } + + case eyeglasses + + case eyes + + public enum Eyes: String, SymbolImage { + case inverse = "eyes.inverse" + } + + public enum Face: String, SymbolImage { + case smiling = "face.smiling" + case smilingInverse = "face.smiling.inverse" + case dashed = "face.dashed" + case dashedFill = "face.dashed.fill" + } + + case faceid + + case facemask + + public enum Facemask: String, SymbolImage { + case fill = "facemask.fill" + } + + public enum Fan: String, SymbolImage { + case oscillation = "fan.oscillation" + case oscillationFill = "fan.oscillation.fill" + case desk = "fan.desk" + case deskFill = "fan.desk.fill" + case floor = "fan.floor" + case floorFill = "fan.floor.fill" + case ceiling = "fan.ceiling" + case ceilingFill = "fan.ceiling.fill" + case andLightCeiling = "fan.and.light.ceiling" + case andLightCeilingFill = "fan.and.light.ceiling.fill" + } + + case fanblades + + public enum Fanblades: String, SymbolImage { + case fill = "fanblades.fill" + case slash = "fanblades.slash" + case slashFill = "fanblades.slash.fill" + } + + case faxmachine + + public enum Faxmachine: String, SymbolImage { + case fill = "faxmachine.fill" + } + + case ferry + + public enum Ferry: String, SymbolImage { + case fill = "ferry.fill" + } + + case fibrechannel + + public enum Figure: String, SymbolImage { + case stand = "figure.stand" + case standLineDottedFigureStand = "figure.stand.line.dotted.figure.stand" + case dressLineVerticalFigure = "figure.dress.line.vertical.figure" + case armsOpen = "figure.arms.open" + case andChildHoldinghands = "figure.and.child.holdinghands" + case walk = "figure.walk" + case walkCircle = "figure.walk.circle" + case walkCircleFill = "figure.walk.circle.fill" + case walkDiamond = "figure.walk.diamond" + case walkDiamondFill = "figure.walk.diamond.fill" + case walkArrival = "figure.walk.arrival" + case walkDeparture = "figure.walk.departure" + case walkMotion = "figure.walk.motion" + case wave = "figure.wave" + case waveCircle = "figure.wave.circle" + case waveCircleFill = "figure.wave.circle.fill" + case fall = "figure.fall" + case fallCircle = "figure.fall.circle" + case fallCircleFill = "figure.fall.circle.fill" + case run = "figure.run" + case runCircle = "figure.run.circle" + case runCircleFill = "figure.run.circle.fill" + case roll = "figure.roll" + case rollRunningpace = "figure.roll.runningpace" + case americanFootball = "figure.american.football" + case archery = "figure.archery" + case australianFootball = "figure.australian.football" + case badminton = "figure.badminton" + case barre = "figure.barre" + case baseball = "figure.baseball" + case basketball = "figure.basketball" + case bowling = "figure.bowling" + case boxing = "figure.boxing" + case climbing = "figure.climbing" + case cooldown = "figure.cooldown" + case coreTraining = "figure.core.training" + case cricket = "figure.cricket" + case skiingCrosscountry = "figure.skiing.crosscountry" + case crossTraining = "figure.cross.training" + case curling = "figure.curling" + case dance = "figure.dance" + case discSports = "figure.disc.sports" + case skiingDownhill = "figure.skiing.downhill" + case elliptical = "figure.elliptical" + case equestrianSports = "figure.equestrian.sports" + case fencing = "figure.fencing" + case fishing = "figure.fishing" + case flexibility = "figure.flexibility" + case strengthtrainingFunctional = "figure.strengthtraining.functional" + case golf = "figure.golf" + case gymnastics = "figure.gymnastics" + case handCycling = "figure.hand.cycling" + case handball = "figure.handball" + case highintensityIntervaltraining = "figure.highintensity.intervaltraining" + case hiking = "figure.hiking" + case hockey = "figure.hockey" + case hunting = "figure.hunting" + case indoorCycle = "figure.indoor.cycle" + case jumprope = "figure.jumprope" + case kickboxing = "figure.kickboxing" + case lacrosse = "figure.lacrosse" + case martialArts = "figure.martial.arts" + case mindAndBody = "figure.mind.and.body" + case mixedCardio = "figure.mixed.cardio" + case openWaterSwim = "figure.open.water.swim" + case outdoorCycle = "figure.outdoor.cycle" + case pickleball = "figure.pickleball" + case pilates = "figure.pilates" + case play = "figure.play" + case poolSwim = "figure.pool.swim" + case racquetball = "figure.racquetball" + case rolling = "figure.rolling" + case rower = "figure.rower" + case rugby = "figure.rugby" + case sailing = "figure.sailing" + case skating = "figure.skating" + case snowboarding = "figure.snowboarding" + case soccer = "figure.soccer" + case socialdance = "figure.socialdance" + case softball = "figure.softball" + case squash = "figure.squash" + case stairStepper = "figure.stair.stepper" + case stairs = "figure.stairs" + case stepTraining = "figure.step.training" + case surfing = "figure.surfing" + case tableTennis = "figure.table.tennis" + case taichi = "figure.taichi" + case tennis = "figure.tennis" + case trackAndField = "figure.track.and.field" + case strengthtrainingTraditional = "figure.strengthtraining.traditional" + case volleyball = "figure.volleyball" + case waterFitness = "figure.water.fitness" + case waterpolo = "figure.waterpolo" + case wrestling = "figure.wrestling" + case yoga = "figure.yoga" + } + + public enum Figure2: String, SymbolImage { + case armsOpen = "figure.2.arms.open" + case andChildHoldinghands = "figure.2.and.child.holdinghands" + } + + public enum Filemenu: String, SymbolImage { + case andCursorarrow = "filemenu.and.cursorarrow" + case andSelection = "filemenu.and.selection" + } + + case film + + public enum Film: String, SymbolImage { + case fill = "film.fill" + case circle = "film.circle" + case circleFill = "film.circle.fill" + case stack = "film.stack" + case stackFill = "film.stack.fill" + } + + case fireplace + + public enum Fireplace: String, SymbolImage { + case fill = "fireplace.fill" + } + + case firewall + + public enum Firewall: String, SymbolImage { + case fill = "firewall.fill" + } + + case fish + + public enum Fish: String, SymbolImage { + case fill = "fish.fill" + } + + case flag + + public enum Flag: String, SymbolImage { + case fill = "flag.fill" + case circle = "flag.circle" + case circleFill = "flag.circle.fill" + case square = "flag.square" + case squareFill = "flag.square.fill" + case slash = "flag.slash" + case slashFill = "flag.slash.fill" + case slashCircle = "flag.slash.circle" + case slashCircleFill = "flag.slash.circle.fill" + case badgeEllipsis = "flag.badge.ellipsis" + case badgeEllipsisFill = "flag.badge.ellipsis.fill" + case checkered = "flag.checkered" + case filledAndFlagCrossed = "flag.filled.and.flag.crossed" + case andFlagFilledCrossed = "flag.and.flag.filled.crossed" + case checkered2Crossed = "flag.checkered.2.crossed" + } + + public enum Flag2: String, SymbolImage { + case crossed = "flag.2.crossed" + case crossedFill = "flag.2.crossed.fill" + case crossedCircle = "flag.2.crossed.circle" + case crossedCircleFill = "flag.2.crossed.circle.fill" + } + + case flame + + public enum Flame: String, SymbolImage { + case fill = "flame.fill" + case circle = "flame.circle" + case circleFill = "flame.circle.fill" + } + + public enum Flashlight: String, SymbolImage { + case offFill = "flashlight.off.fill" + case onFill = "flashlight.on.fill" + } + + case fleuron + + public enum Fleuron: String, SymbolImage { + case fill = "fleuron.fill" + } + + case flipphone + + case florinsign + + public enum Florinsign: String, SymbolImage { + case circle = "florinsign.circle" + case circleFill = "florinsign.circle.fill" + case square = "florinsign.square" + case squareFill = "florinsign.square.fill" + } + + case flowchart + + public enum Flowchart: String, SymbolImage { + case fill = "flowchart.fill" + } + + public enum Fluid: String, SymbolImage { + case brakesignal = "fluid.brakesignal" + } + + case fn + + case folder + + public enum Folder: String, SymbolImage { + case fill = "folder.fill" + case circle = "folder.circle" + case circleFill = "folder.circle.fill" + case badgePlus = "folder.badge.plus" + case fillBadgePlus = "folder.fill.badge.plus" + case badgeMinus = "folder.badge.minus" + case fillBadgeMinus = "folder.fill.badge.minus" + case badgeQuestionmark = "folder.badge.questionmark" + case fillBadgeQuestionmark = "folder.fill.badge.questionmark" + case badgePersonCrop = "folder.badge.person.crop" + case fillBadgePersonCrop = "folder.fill.badge.person.crop" + case badgeGearshape = "folder.badge.gearshape" + case fillBadgeGearshape = "folder.fill.badge.gearshape" + } + + case football + + public enum Football: String, SymbolImage { + case fill = "football.fill" + case circle = "football.circle" + case circleFill = "football.circle.fill" + } + + public enum Fork: String, SymbolImage { + case knife = "fork.knife" + case knifeCircle = "fork.knife.circle" + case knifeCircleFill = "fork.knife.circle.fill" + } + + case forward + + public enum Forward: String, SymbolImage { + case fill = "forward.fill" + case circle = "forward.circle" + case circleFill = "forward.circle.fill" + case end = "forward.end" + case endFill = "forward.end.fill" + case endCircle = "forward.end.circle" + case endCircleFill = "forward.end.circle.fill" + case endAlt = "forward.end.alt" + case endAltFill = "forward.end.alt.fill" + case frame = "forward.frame" + case frameFill = "forward.frame.fill" + } + + public enum Fossil: String, SymbolImage { + case shell = "fossil.shell" + case shellFill = "fossil.shell.fill" + } + + case francsign + + public enum Francsign: String, SymbolImage { + case circle = "francsign.circle" + case circleFill = "francsign.circle.fill" + case square = "francsign.square" + case squareFill = "francsign.square.fill" + } + + public enum Frying: String, SymbolImage { + case pan = "frying.pan" + case panFill = "frying.pan.fill" + } + + case fuelpump + + public enum Fuelpump: String, SymbolImage { + case fill = "fuelpump.fill" + case circle = "fuelpump.circle" + case circleFill = "fuelpump.circle.fill" + } + + case function + + case fx + + case gamecontroller + + public enum Gamecontroller: String, SymbolImage { + case fill = "gamecontroller.fill" + } + + public enum Gauge: String, SymbolImage { + case medium = "gauge.medium" + case mediumBadgePlus = "gauge.medium.badge.plus" + case mediumBadgeMinus = "gauge.medium.badge.minus" + case low = "gauge.low" + case high = "gauge.high" + } + + case gear + + public enum Gear: String, SymbolImage { + case circle = "gear.circle" + case circleFill = "gear.circle.fill" + case badgeCheckmark = "gear.badge.checkmark" + case badgeXmark = "gear.badge.xmark" + case badgeQuestionmark = "gear.badge.questionmark" + case badge = "gear.badge" + } + + case gearshape + + public enum Gearshape: String, SymbolImage { + case fill = "gearshape.fill" + case circle = "gearshape.circle" + case circleFill = "gearshape.circle.fill" + case arrowTriangle2Circlepath = "gearshape.arrow.triangle.2.circlepath" + } + + case gearshape2 = "gearshape.2" + + public enum Gearshape2: String, SymbolImage { + case fill = "gearshape.2.fill" + } + + case gift + + public enum Gift: String, SymbolImage { + case fill = "gift.fill" + case circle = "gift.circle" + case circleFill = "gift.circle.fill" + } + + case giftcard + + public enum Giftcard: String, SymbolImage { + case fill = "giftcard.fill" + } + + case globe + + public enum Globe: String, SymbolImage { + case badgeChevronBackward = "globe.badge.chevron.backward" + case americas = "globe.americas" + case americasFill = "globe.americas.fill" + case europeAfrica = "globe.europe.africa" + case europeAfricaFill = "globe.europe.africa.fill" + case asiaAustralia = "globe.asia.australia" + case asiaAustraliaFill = "globe.asia.australia.fill" + case centralSouthAsia = "globe.central.south.asia" + case centralSouthAsiaFill = "globe.central.south.asia.fill" + case desk = "globe.desk" + case deskFill = "globe.desk.fill" + } + + case gobackward + + public enum Gobackward: String, SymbolImage { + case minus = "gobackward.minus" + } + + case gobackward10 = "gobackward.10" + + case gobackward15 = "gobackward.15" + + case gobackward30 = "gobackward.30" + + case gobackward45 = "gobackward.45" + + case gobackward5 = "gobackward.5" + + case gobackward60 = "gobackward.60" + + case gobackward75 = "gobackward.75" + + case gobackward90 = "gobackward.90" + + case goforward + + public enum Goforward: String, SymbolImage { + case plus = "goforward.plus" + } + + case goforward10 = "goforward.10" + + case goforward15 = "goforward.15" + + case goforward30 = "goforward.30" + + case goforward45 = "goforward.45" + + case goforward5 = "goforward.5" + + case goforward60 = "goforward.60" + + case goforward75 = "goforward.75" + + case goforward90 = "goforward.90" + + case graduationcap + + public enum Graduationcap: String, SymbolImage { + case fill = "graduationcap.fill" + case circle = "graduationcap.circle" + case circleFill = "graduationcap.circle.fill" + } + + case greaterthan + + public enum Greaterthan: String, SymbolImage { + case circle = "greaterthan.circle" + case circleFill = "greaterthan.circle.fill" + case square = "greaterthan.square" + case squareFill = "greaterthan.square.fill" + } + + case greetingcard + + public enum Greetingcard: String, SymbolImage { + case fill = "greetingcard.fill" + } + + case grid + + public enum Grid: String, SymbolImage { + case circle = "grid.circle" + case circleFill = "grid.circle.fill" + } + + case guaranisign + + public enum Guaranisign: String, SymbolImage { + case circle = "guaranisign.circle" + case circleFill = "guaranisign.circle.fill" + case square = "guaranisign.square" + case squareFill = "guaranisign.square.fill" + } + + case guitars + + public enum Guitars: String, SymbolImage { + case fill = "guitars.fill" + } + + case gyroscope + + case hammer + + public enum Hammer: String, SymbolImage { + case fill = "hammer.fill" + case circle = "hammer.circle" + case circleFill = "hammer.circle.fill" + } + + public enum Hand: String, SymbolImage { + case raisedSquareOnSquare = "hand.raised.square.on.square" + case raisedSquareOnSquareFill = "hand.raised.square.on.square.fill" + case raised = "hand.raised" + case raisedFill = "hand.raised.fill" + case raisedCircle = "hand.raised.circle" + case raisedCircleFill = "hand.raised.circle.fill" + case raisedSquare = "hand.raised.square" + case raisedSquareFill = "hand.raised.square.fill" + case app = "hand.app" + case appFill = "hand.app.fill" + case raisedSlash = "hand.raised.slash" + case raisedSlashFill = "hand.raised.slash.fill" + case raisedFingersSpread = "hand.raised.fingers.spread" + case raisedFingersSpreadFill = "hand.raised.fingers.spread.fill" + case thumbsup = "hand.thumbsup" + case thumbsupFill = "hand.thumbsup.fill" + case thumbsupCircle = "hand.thumbsup.circle" + case thumbsupCircleFill = "hand.thumbsup.circle.fill" + case thumbsdown = "hand.thumbsdown" + case thumbsdownFill = "hand.thumbsdown.fill" + case thumbsdownCircle = "hand.thumbsdown.circle" + case thumbsdownCircleFill = "hand.thumbsdown.circle.fill" + case pointUpLeft = "hand.point.up.left" + case pointUpLeftFill = "hand.point.up.left.fill" + case draw = "hand.draw" + case drawFill = "hand.draw.fill" + case tap = "hand.tap" + case tapFill = "hand.tap.fill" + case pointLeft = "hand.point.left" + case pointLeftFill = "hand.point.left.fill" + case pointRight = "hand.point.right" + case pointRightFill = "hand.point.right.fill" + case pointUp = "hand.point.up" + case pointUpFill = "hand.point.up.fill" + case pointUpBraille = "hand.point.up.braille" + case pointUpBrailleFill = "hand.point.up.braille.fill" + case pointDown = "hand.point.down" + case pointDownFill = "hand.point.down.fill" + case wave = "hand.wave" + case waveFill = "hand.wave.fill" + } + + public enum Hands: String, SymbolImage { + case clap = "hands.clap" + case clapFill = "hands.clap.fill" + case sparkles = "hands.sparkles" + case sparklesFill = "hands.sparkles.fill" + } + + case hare + + public enum Hare: String, SymbolImage { + case fill = "hare.fill" + } + + public enum Headlight: String, SymbolImage { + case highBeam = "headlight.high.beam" + case highBeamFill = "headlight.high.beam.fill" + case lowBeam = "headlight.low.beam" + case lowBeamFill = "headlight.low.beam.fill" + } + + case headphones + + public enum Headphones: String, SymbolImage { + case circle = "headphones.circle" + case circleFill = "headphones.circle.fill" + } + + public enum Hearingdevice: String, SymbolImage { + case ear = "hearingdevice.ear" + case earFill = "hearingdevice.ear.fill" + case andSignalMeter = "hearingdevice.and.signal.meter" + case andSignalMeterFill = "hearingdevice.and.signal.meter.fill" + } + + case heart + + public enum Heart: String, SymbolImage { + case fill = "heart.fill" + case circle = "heart.circle" + case circleFill = "heart.circle.fill" + case square = "heart.square" + case squareFill = "heart.square.fill" + case rectangle = "heart.rectangle" + case rectangleFill = "heart.rectangle.fill" + case slash = "heart.slash" + case slashFill = "heart.slash.fill" + case slashCircle = "heart.slash.circle" + case slashCircleFill = "heart.slash.circle.fill" + case textSquare = "heart.text.square" + case textSquareFill = "heart.text.square.fill" + } + + public enum Heater: String, SymbolImage { + case vertical = "heater.vertical" + case verticalFill = "heater.vertical.fill" + } + + case helm + + case hexagon + + public enum Hexagon: String, SymbolImage { + case fill = "hexagon.fill" + case lefthalfFilled = "hexagon.lefthalf.filled" + case righthalfFilled = "hexagon.righthalf.filled" + case tophalfFilled = "hexagon.tophalf.filled" + case bottomhalfFilled = "hexagon.bottomhalf.filled" + } + + case hifireceiver + + public enum Hifireceiver: String, SymbolImage { + case fill = "hifireceiver.fill" + } + + case hifispeaker + + public enum Hifispeaker: String, SymbolImage { + case andHomepodmini = "hifispeaker.and.homepodmini" + case andHomepodminiFill = "hifispeaker.and.homepodmini.fill" + case andHomepod = "hifispeaker.and.homepod" + case andHomepodFill = "hifispeaker.and.homepod.fill" + case fill = "hifispeaker.fill" + case andAppletv = "hifispeaker.and.appletv" + case andAppletvFill = "hifispeaker.and.appletv.fill" + } + + case hifispeaker2 = "hifispeaker.2" + + public enum Hifispeaker2: String, SymbolImage { + case fill = "hifispeaker.2.fill" + } + + case highlighter + + public enum Hockey: String, SymbolImage { + case puck = "hockey.puck" + case puckFill = "hockey.puck.fill" + case puckCircle = "hockey.puck.circle" + case puckCircleFill = "hockey.puck.circle.fill" + } + + public enum Hold: String, SymbolImage { + case brakesignal = "hold.brakesignal" + } + + case homekit + + case homepod + + public enum Homepod: String, SymbolImage { + case andHomepodmini = "homepod.and.homepodmini" + case andHomepodminiFill = "homepod.and.homepodmini.fill" + case fill = "homepod.fill" + case andAppletv = "homepod.and.appletv" + case andAppletvFill = "homepod.and.appletv.fill" + } + + case homepod2 = "homepod.2" + + public enum Homepod2: String, SymbolImage { + case fill = "homepod.2.fill" + } + + case homepodmini + + public enum Homepodmini: String, SymbolImage { + case fill = "homepodmini.fill" + case andAppletv = "homepodmini.and.appletv" + case andAppletvFill = "homepodmini.and.appletv.fill" + } + + case homepodmini2 = "homepodmini.2" + + public enum Homepodmini2: String, SymbolImage { + case fill = "homepodmini.2.fill" + } + + case hourglass + + public enum Hourglass: String, SymbolImage { + case circle = "hourglass.circle" + case circleFill = "hourglass.circle.fill" + case badgePlus = "hourglass.badge.plus" + case bottomhalfFilled = "hourglass.bottomhalf.filled" + case tophalfFilled = "hourglass.tophalf.filled" + } + + case house + + public enum House: String, SymbolImage { + case fill = "house.fill" + case circle = "house.circle" + case circleFill = "house.circle.fill" + } + + case hryvniasign + + public enum Hryvniasign: String, SymbolImage { + case circle = "hryvniasign.circle" + case circleFill = "hryvniasign.circle.fill" + case square = "hryvniasign.square" + case squareFill = "hryvniasign.square.fill" + } + + case humidifier + + public enum Humidifier: String, SymbolImage { + case fill = "humidifier.fill" + case andDroplets = "humidifier.and.droplets" + case andDropletsFill = "humidifier.and.droplets.fill" + } + + case humidity + + public enum Humidity: String, SymbolImage { + case fill = "humidity.fill" + } + + case hurricane + + public enum Hurricane: String, SymbolImage { + case circle = "hurricane.circle" + case circleFill = "hurricane.circle.fill" + } + + case icloud + + public enum Icloud: String, SymbolImage { + case fill = "icloud.fill" + case circle = "icloud.circle" + case circleFill = "icloud.circle.fill" + case square = "icloud.square" + case squareFill = "icloud.square.fill" + case slash = "icloud.slash" + case slashFill = "icloud.slash.fill" + case andArrowDown = "icloud.and.arrow.down" + case andArrowDownFill = "icloud.and.arrow.down.fill" + case andArrowUp = "icloud.and.arrow.up" + case andArrowUpFill = "icloud.and.arrow.up.fill" + } + + public enum Increase: String, SymbolImage { + case indent = "increase.indent" + case quotelevel = "increase.quotelevel" + } + + case indianrupeesign + + public enum Indianrupeesign: String, SymbolImage { + case circle = "indianrupeesign.circle" + case circleFill = "indianrupeesign.circle.fill" + case square = "indianrupeesign.square" + case squareFill = "indianrupeesign.square.fill" + } + + case infinity + + public enum Infinity: String, SymbolImage { + case circle = "infinity.circle" + case circleFill = "infinity.circle.fill" + } + + case info + + public enum Info: String, SymbolImage { + case bubble = "info.bubble" + case bubbleFill = "info.bubble.fill" + case circle = "info.circle" + case circleFill = "info.circle.fill" + case square = "info.square" + case squareFill = "info.square.fill" + } + + case internaldrive + + public enum Internaldrive: String, SymbolImage { + case fill = "internaldrive.fill" + } + + case ipad + + public enum Ipad: String, SymbolImage { + case andIphone = "ipad.and.iphone" + case homebutton = "ipad.homebutton" + case homebuttonBadgePlay = "ipad.homebutton.badge.play" + case homebuttonLandscape = "ipad.homebutton.landscape" + case homebuttonLandscapeBadgePlay = "ipad.homebutton.landscape.badge.play" + case badgePlay = "ipad.badge.play" + case andArrowForward = "ipad.and.arrow.forward" + case landscape = "ipad.landscape" + case landscapeBadgePlay = "ipad.landscape.badge.play" + case rearCamera = "ipad.rear.camera" + } + + case iphone + + public enum Iphone: String, SymbolImage { + case homebutton = "iphone.homebutton" + case homebuttonCircle = "iphone.homebutton.circle" + case homebuttonCircleFill = "iphone.homebutton.circle.fill" + case homebuttonLandscape = "iphone.homebutton.landscape" + case homebuttonRadiowavesLeftAndRight = "iphone.homebutton.radiowaves.left.and.right" + case homebuttonRadiowavesLeftAndRightCircle = "iphone.homebutton.radiowaves.left.and.right.circle" + case homebuttonRadiowavesLeftAndRightCircleFill = "iphone.homebutton.radiowaves.left.and.right.circle.fill" + case homebuttonSlash = "iphone.homebutton.slash" + case homebuttonSlashCircle = "iphone.homebutton.slash.circle" + case homebuttonSlashCircleFill = "iphone.homebutton.slash.circle.fill" + case homebuttonBadgePlay = "iphone.homebutton.badge.play" + case circle = "iphone.circle" + case circleFill = "iphone.circle.fill" + case landscape = "iphone.landscape" + case radiowavesLeftAndRight = "iphone.radiowaves.left.and.right" + case radiowavesLeftAndRightCircle = "iphone.radiowaves.left.and.right.circle" + case radiowavesLeftAndRightCircleFill = "iphone.radiowaves.left.and.right.circle.fill" + case slash = "iphone.slash" + case slashCircle = "iphone.slash.circle" + case slashCircleFill = "iphone.slash.circle.fill" + case badgePlay = "iphone.badge.play" + case andArrowForward = "iphone.and.arrow.forward" + case rearCamera = "iphone.rear.camera" + case smartbatterycaseGen2 = "iphone.smartbatterycase.gen2" + case smartbatterycaseGen1 = "iphone.smartbatterycase.gen1" + } + + case ipod + + public enum Ipodshuffle: String, SymbolImage { + case gen1 = "ipodshuffle.gen1" + case gen2 = "ipodshuffle.gen2" + case gen3 = "ipodshuffle.gen3" + case gen4 = "ipodshuffle.gen4" + } + + case ipodtouch + + public enum Ipodtouch: String, SymbolImage { + case slash = "ipodtouch.slash" + case landscape = "ipodtouch.landscape" + } + + case italic + + public enum Ivfluid: String, SymbolImage { + case bag = "ivfluid.bag" + case bagFill = "ivfluid.bag.fill" + } + + case key + + public enum Key: String, SymbolImage { + case icloud = "key.icloud" + case icloudFill = "key.icloud.fill" + case fill = "key.fill" + case viewfinder = "key.viewfinder" + case horizontal = "key.horizontal" + case horizontalFill = "key.horizontal.fill" + } + + case keyboard + + public enum Keyboard: String, SymbolImage { + case fill = "keyboard.fill" + case badgeEllipsis = "keyboard.badge.ellipsis" + case badgeEllipsisFill = "keyboard.badge.ellipsis.fill" + case badgeEye = "keyboard.badge.eye" + case badgeEyeFill = "keyboard.badge.eye.fill" + case chevronCompactDown = "keyboard.chevron.compact.down" + case chevronCompactDownFill = "keyboard.chevron.compact.down.fill" + case chevronCompactLeft = "keyboard.chevron.compact.left" + case chevronCompactLeftFill = "keyboard.chevron.compact.left.fill" + case onehandedLeft = "keyboard.onehanded.left" + case onehandedLeftFill = "keyboard.onehanded.left.fill" + case onehandedRight = "keyboard.onehanded.right" + case onehandedRightFill = "keyboard.onehanded.right.fill" + case macwindow = "keyboard.macwindow" + } + + case kipsign + + public enum Kipsign: String, SymbolImage { + case circle = "kipsign.circle" + case circleFill = "kipsign.circle.fill" + case square = "kipsign.square" + case squareFill = "kipsign.square.fill" + } + + public enum L1: String, SymbolImage { + case rectangleRoundedbottom = "l1.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "l1.rectangle.roundedbottom.fill" + } + + public enum L2: String, SymbolImage { + case rectangleRoundedtop = "l2.rectangle.roundedtop" + case rectangleRoundedtopFill = "l2.rectangle.roundedtop.fill" + } + + case ladybug + + public enum Ladybug: String, SymbolImage { + case fill = "ladybug.fill" + } + + public enum Lamp: String, SymbolImage { + case desk = "lamp.desk" + case deskFill = "lamp.desk.fill" + case table = "lamp.table" + case tableFill = "lamp.table.fill" + case floor = "lamp.floor" + case floorFill = "lamp.floor.fill" + case ceiling = "lamp.ceiling" + case ceilingFill = "lamp.ceiling.fill" + case ceilingInverse = "lamp.ceiling.inverse" + } + + case lanyardcard + + public enum Lanyardcard: String, SymbolImage { + case fill = "lanyardcard.fill" + } + + case laptopcomputer + + public enum Laptopcomputer: String, SymbolImage { + case andArrowDown = "laptopcomputer.and.arrow.down" + case trianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark" + case andIphone = "laptopcomputer.and.iphone" + case andIpad = "laptopcomputer.and.ipad" + } + + case larisign + + public enum Larisign: String, SymbolImage { + case circle = "larisign.circle" + case circleFill = "larisign.circle.fill" + case square = "larisign.square" + case squareFill = "larisign.square.fill" + } + + case lasso + + public enum Lasso: String, SymbolImage { + case andSparkles = "lasso.and.sparkles" + } + + public enum Latch2: String, SymbolImage { + case _case = "latch.2.case" + case caseFill = "latch.2.case.fill" + } + + public enum Laurel: String, SymbolImage { + case leading = "laurel.leading" + case trailing = "laurel.trailing" + } + + public enum Lb: String, SymbolImage { + case rectangleRoundedbottom = "lb.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "lb.rectangle.roundedbottom.fill" + } + + case leaf + + public enum Leaf: String, SymbolImage { + case fill = "leaf.fill" + case circle = "leaf.circle" + case circleFill = "leaf.circle.fill" + case arrowTriangleCirclepath = "leaf.arrow.triangle.circlepath" + } + + case lessthan + + public enum Lessthan: String, SymbolImage { + case circle = "lessthan.circle" + case circleFill = "lessthan.circle.fill" + case square = "lessthan.square" + case squareFill = "lessthan.square.fill" + } + + public enum Lettera: String, SymbolImage { + case magnify = "a.magnify" + case circle = "a.circle" + case circleFill = "a.circle.fill" + case square = "a.square" + case squareFill = "a.square.fill" + } + + public enum Letterb: String, SymbolImage { + case circle = "b.circle" + case circleFill = "b.circle.fill" + case square = "b.square" + case squareFill = "b.square.fill" + } + + public enum Letterc: String, SymbolImage { + case circle = "c.circle" + case circleFill = "c.circle.fill" + case square = "c.square" + case squareFill = "c.square.fill" + } + + public enum Letterd: String, SymbolImage { + case circle = "d.circle" + case circleFill = "d.circle.fill" + case square = "d.square" + case squareFill = "d.square.fill" + } + + public enum Lettere: String, SymbolImage { + case circle = "e.circle" + case circleFill = "e.circle.fill" + case square = "e.square" + case squareFill = "e.square.fill" + } + + public enum Letterf: String, SymbolImage { + case cursive = "f.cursive" + case cursiveCircle = "f.cursive.circle" + case cursiveCircleFill = "f.cursive.circle.fill" + case circle = "f.circle" + case circleFill = "f.circle.fill" + case square = "f.square" + case squareFill = "f.square.fill" + } + + public enum Letterg: String, SymbolImage { + case circle = "g.circle" + case circleFill = "g.circle.fill" + case square = "g.square" + case squareFill = "g.square.fill" + } + + public enum Letterh: String, SymbolImage { + case squareOnSquare = "h.square.on.square" + case squareOnSquareFill = "h.square.on.square.fill" + case circle = "h.circle" + case circleFill = "h.circle.fill" + case square = "h.square" + case squareFill = "h.square.fill" + } + + public enum Letteri: String, SymbolImage { + case circle = "i.circle" + case circleFill = "i.circle.fill" + case square = "i.square" + case squareFill = "i.square.fill" + } + + public enum Letterj: String, SymbolImage { + case squareOnSquare = "j.square.on.square" + case squareOnSquareFill = "j.square.on.square.fill" + case circle = "j.circle" + case circleFill = "j.circle.fill" + case square = "j.square" + case squareFill = "j.square.fill" + } + + case letterK = "k" + + public enum Letterk: String, SymbolImage { + case circle = "k.circle" + case circleFill = "k.circle.fill" + case square = "k.square" + case squareFill = "k.square.fill" + } + + public enum Letterl: String, SymbolImage { + case joystick = "l.joystick" + case joystickFill = "l.joystick.fill" + case joystickPressDown = "l.joystick.press.down" + case joystickPressDownFill = "l.joystick.press.down.fill" + case joystickTiltLeft = "l.joystick.tilt.left" + case joystickTiltLeftFill = "l.joystick.tilt.left.fill" + case joystickTiltRight = "l.joystick.tilt.right" + case joystickTiltRightFill = "l.joystick.tilt.right.fill" + case joystickTiltUp = "l.joystick.tilt.up" + case joystickTiltUpFill = "l.joystick.tilt.up.fill" + case joystickTiltDown = "l.joystick.tilt.down" + case joystickTiltDownFill = "l.joystick.tilt.down.fill" + case rectangleRoundedbottom = "l.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "l.rectangle.roundedbottom.fill" + case circle = "l.circle" + case circleFill = "l.circle.fill" + case square = "l.square" + case squareFill = "l.square.fill" + } + + public enum Letterm: String, SymbolImage { + case circle = "m.circle" + case circleFill = "m.circle.fill" + case square = "m.square" + case squareFill = "m.square.fill" + } + + public enum Lettern: String, SymbolImage { + case circle = "n.circle" + case circleFill = "n.circle.fill" + case square = "n.square" + case squareFill = "n.square.fill" + } + + public enum Lettero: String, SymbolImage { + case circle = "o.circle" + case circleFill = "o.circle.fill" + case square = "o.square" + case squareFill = "o.square.fill" + } + + public enum Letterp: String, SymbolImage { + case circle = "p.circle" + case circleFill = "p.circle.fill" + case square = "p.square" + case squareFill = "p.square.fill" + } + + public enum Letterq: String, SymbolImage { + case circle = "q.circle" + case circleFill = "q.circle.fill" + case square = "q.square" + case squareFill = "q.square.fill" + } + + public enum Letterr: String, SymbolImage { + case squareOnSquare = "r.square.on.square" + case squareOnSquareFill = "r.square.on.square.fill" + case joystick = "r.joystick" + case joystickFill = "r.joystick.fill" + case joystickPressDown = "r.joystick.press.down" + case joystickPressDownFill = "r.joystick.press.down.fill" + case joystickTiltLeft = "r.joystick.tilt.left" + case joystickTiltLeftFill = "r.joystick.tilt.left.fill" + case joystickTiltRight = "r.joystick.tilt.right" + case joystickTiltRightFill = "r.joystick.tilt.right.fill" + case joystickTiltUp = "r.joystick.tilt.up" + case joystickTiltUpFill = "r.joystick.tilt.up.fill" + case joystickTiltDown = "r.joystick.tilt.down" + case joystickTiltDownFill = "r.joystick.tilt.down.fill" + case rectangleRoundedbottom = "r.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "r.rectangle.roundedbottom.fill" + case circle = "r.circle" + case circleFill = "r.circle.fill" + case square = "r.square" + case squareFill = "r.square.fill" + } + + public enum Letters: String, SymbolImage { + case circle = "s.circle" + case circleFill = "s.circle.fill" + case square = "s.square" + case squareFill = "s.square.fill" + } + + public enum Lettert: String, SymbolImage { + case circle = "t.circle" + case circleFill = "t.circle.fill" + case square = "t.square" + case squareFill = "t.square.fill" + } + + public enum Letteru: String, SymbolImage { + case circle = "u.circle" + case circleFill = "u.circle.fill" + case square = "u.square" + case squareFill = "u.square.fill" + } + + public enum Letterv: String, SymbolImage { + case circle = "v.circle" + case circleFill = "v.circle.fill" + case square = "v.square" + case squareFill = "v.square.fill" + } + + public enum Letterw: String, SymbolImage { + case circle = "w.circle" + case circleFill = "w.circle.fill" + case square = "w.square" + case squareFill = "w.square.fill" + } + + public enum Letterx: String, SymbolImage { + case squareroot = "x.squareroot" + case circle = "x.circle" + case circleFill = "x.circle.fill" + case square = "x.square" + case squareFill = "x.square.fill" + } + + public enum Lettery: String, SymbolImage { + case circle = "y.circle" + case circleFill = "y.circle.fill" + case square = "y.square" + case squareFill = "y.square.fill" + } + + public enum Letterz: String, SymbolImage { + case circle = "z.circle" + case circleFill = "z.circle.fill" + case square = "z.square" + case squareFill = "z.square.fill" + } + + case level + + public enum Level: String, SymbolImage { + case fill = "level.fill" + } + + case lifepreserver + + public enum Lifepreserver: String, SymbolImage { + case fill = "lifepreserver.fill" + } + + public enum Light: String, SymbolImage { + case min = "light.min" + case max = "light.max" + case recessed = "light.recessed" + case recessedFill = "light.recessed.fill" + case recessedInverse = "light.recessed.inverse" + case recessed3 = "light.recessed.3" + case recessed3Fill = "light.recessed.3.fill" + case recessed3Inverse = "light.recessed.3.inverse" + case panel = "light.panel" + case panelFill = "light.panel.fill" + case cylindricalCeiling = "light.cylindrical.ceiling" + case cylindricalCeilingFill = "light.cylindrical.ceiling.fill" + case cylindricalCeilingInverse = "light.cylindrical.ceiling.inverse" + case strip2 = "light.strip.2" + case strip2Fill = "light.strip.2.fill" + case ribbon = "light.ribbon" + case ribbonFill = "light.ribbon.fill" + case beaconMin = "light.beacon.min" + case beaconMinFill = "light.beacon.min.fill" + case beaconMax = "light.beacon.max" + case beaconMaxFill = "light.beacon.max.fill" + } + + case lightbulb + + public enum Lightbulb: String, SymbolImage { + case fill = "lightbulb.fill" + case circle = "lightbulb.circle" + case circleFill = "lightbulb.circle.fill" + case slash = "lightbulb.slash" + case slashFill = "lightbulb.slash.fill" + case led = "lightbulb.led" + case ledFill = "lightbulb.led.fill" + case ledWide = "lightbulb.led.wide" + case ledWideFill = "lightbulb.led.wide.fill" + } + + case lightbulb2 = "lightbulb.2" + + public enum Lightbulb2: String, SymbolImage { + case fill = "lightbulb.2.fill" + } + + public enum Lightswitch: String, SymbolImage { + case on = "lightswitch.on" + case onFill = "lightswitch.on.fill" + case onSquare = "lightswitch.on.square" + case onSquareFill = "lightswitch.on.square.fill" + case off = "lightswitch.off" + case offFill = "lightswitch.off.fill" + case offSquare = "lightswitch.off.square" + case offSquareFill = "lightswitch.off.square.fill" + } + + public enum Line: String, SymbolImage { + case diagonal = "line.diagonal" + case diagonalArrow = "line.diagonal.arrow" + case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal" + } + + public enum Line2: String, SymbolImage { + case horizontalDecreaseCircle = "line.2.horizontal.decrease.circle" + case horizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill" + } + + public enum Line3: String, SymbolImage { + case crossedSwirlCircle = "line.3.crossed.swirl.circle" + case crossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill" + case horizontal = "line.3.horizontal" + case horizontalDecrease = "line.3.horizontal.decrease" + case horizontalDecreaseCircle = "line.3.horizontal.decrease.circle" + case horizontalDecreaseCircleFill = "line.3.horizontal.decrease.circle.fill" + case horizontalCircle = "line.3.horizontal.circle" + case horizontalCircleFill = "line.3.horizontal.circle.fill" + } + + public enum Lines: String, SymbolImage { + case measurementHorizontal = "lines.measurement.horizontal" + } + + case lineweight + + case link + + public enum Link: String, SymbolImage { + case circle = "link.circle" + case circleFill = "link.circle.fill" + case badgePlus = "link.badge.plus" + case icloud = "link.icloud" + case icloudFill = "link.icloud.fill" + } + + case lirasign + + public enum Lirasign: String, SymbolImage { + case circle = "lirasign.circle" + case circleFill = "lirasign.circle.fill" + case square = "lirasign.square" + case squareFill = "lirasign.square.fill" + } + + public enum List: String, SymbolImage { + case bulletClipboard = "list.bullet.clipboard" + case bulletClipboardFill = "list.bullet.clipboard.fill" + case clipboard = "list.clipboard" + case clipboardFill = "list.clipboard.fill" + case bulletRectanglePortrait = "list.bullet.rectangle.portrait" + case bulletRectanglePortraitFill = "list.bullet.rectangle.portrait.fill" + case bulletRectangle = "list.bullet.rectangle" + case bulletRectangleFill = "list.bullet.rectangle.fill" + case dashHeaderRectangle = "list.dash.header.rectangle" + case bullet = "list.bullet" + case bulletCircle = "list.bullet.circle" + case bulletCircleFill = "list.bullet.circle.fill" + case dash = "list.dash" + case triangle = "list.triangle" + case bulletIndent = "list.bullet.indent" + case number = "list.number" + case star = "list.star" + case bulletBelowRectangle = "list.bullet.below.rectangle" + case andFilm = "list.and.film" + } + + case livephoto + + public enum Livephoto: String, SymbolImage { + case slash = "livephoto.slash" + case badgeA = "livephoto.badge.a" + case play = "livephoto.play" + } + + case lizard + + public enum Lizard: String, SymbolImage { + case fill = "lizard.fill" + } + + case location + + public enum Location: String, SymbolImage { + case magnifyingglass = "location.magnifyingglass" + case fill = "location.fill" + case circle = "location.circle" + case circleFill = "location.circle.fill" + case square = "location.square" + case squareFill = "location.square.fill" + case slash = "location.slash" + case slashFill = "location.slash.fill" + case slashCircle = "location.slash.circle" + case slashCircleFill = "location.slash.circle.fill" + case north = "location.north" + case northFill = "location.north.fill" + case northCircle = "location.north.circle" + case northCircleFill = "location.north.circle.fill" + case northLine = "location.north.line" + case northLineFill = "location.north.line.fill" + case viewfinder = "location.viewfinder" + case fillViewfinder = "location.fill.viewfinder" + } + + case lock + + public enum Lock: String, SymbolImage { + case doc = "lock.doc" + case docFill = "lock.doc.fill" + case icloud = "lock.icloud" + case icloudFill = "lock.icloud.fill" + case fill = "lock.fill" + case circle = "lock.circle" + case circleFill = "lock.circle.fill" + case square = "lock.square" + case squareFill = "lock.square.fill" + case squareStack = "lock.square.stack" + case squareStackFill = "lock.square.stack.fill" + case rectangle = "lock.rectangle" + case rectangleFill = "lock.rectangle.fill" + case rectangleStack = "lock.rectangle.stack" + case rectangleStackFill = "lock.rectangle.stack.fill" + case rectangleOnRectangle = "lock.rectangle.on.rectangle" + case rectangleOnRectangleFill = "lock.rectangle.on.rectangle.fill" + case shield = "lock.shield" + case shieldFill = "lock.shield.fill" + case slash = "lock.slash" + case slashFill = "lock.slash.fill" + case trianglebadgeExclamationmark = "lock.trianglebadge.exclamationmark" + case trianglebadgeExclamationmarkFill = "lock.trianglebadge.exclamationmark.fill" + case open = "lock.open" + case openFill = "lock.open.fill" + case openTrianglebadgeExclamationmark = "lock.open.trianglebadge.exclamationmark" + case openTrianglebadgeExclamationmarkFill = "lock.open.trianglebadge.exclamationmark.fill" + case rotation = "lock.rotation" + case rotationOpen = "lock.rotation.open" + case display = "lock.display" + case openDisplay = "lock.open.display" + case desktopcomputer = "lock.desktopcomputer" + case openDesktopcomputer = "lock.open.desktopcomputer" + case laptopcomputer = "lock.laptopcomputer" + case openLaptopcomputer = "lock.open.laptopcomputer" + case iphone = "lock.iphone" + case openIphone = "lock.open.iphone" + case ipad = "lock.ipad" + case openIpad = "lock.open.ipad" + case applewatch = "lock.applewatch" + case openApplewatch = "lock.open.applewatch" + } + + case loupe + + public enum Lt: String, SymbolImage { + case rectangleRoundedtop = "lt.rectangle.roundedtop" + case rectangleRoundedtopFill = "lt.rectangle.roundedtop.fill" + } + + case lungs + + public enum Lungs: String, SymbolImage { + case fill = "lungs.fill" + } + + case macmini + + public enum Macmini: String, SymbolImage { + case fill = "macmini.fill" + } + + public enum Macpro: String, SymbolImage { + case gen1 = "macpro.gen1" + case gen1Fill = "macpro.gen1.fill" + case gen2 = "macpro.gen2" + case gen2Fill = "macpro.gen2.fill" + case gen3 = "macpro.gen3" + case gen3Fill = "macpro.gen3.fill" + case gen3Server = "macpro.gen3.server" + } + + case macstudio + + public enum Macstudio: String, SymbolImage { + case fill = "macstudio.fill" + } + + case macwindow + + public enum Macwindow: String, SymbolImage { + case badgePlus = "macwindow.badge.plus" + case onRectangle = "macwindow.on.rectangle" + } + + case magazine + + public enum Magazine: String, SymbolImage { + case fill = "magazine.fill" + } + + case magicmouse + + public enum Magicmouse: String, SymbolImage { + case fill = "magicmouse.fill" + } + + case magnifyingglass + + public enum Magnifyingglass: String, SymbolImage { + case circle = "magnifyingglass.circle" + case circleFill = "magnifyingglass.circle.fill" + } + + public enum Magsafe: String, SymbolImage { + case batterypack = "magsafe.batterypack" + case batterypackFill = "magsafe.batterypack.fill" + } + + case mail + + public enum Mail: String, SymbolImage { + case stack = "mail.stack" + case stackFill = "mail.stack.fill" + case fill = "mail.fill" + case andTextMagnifyingglass = "mail.and.text.magnifyingglass" + } + + case manatsign + + public enum Manatsign: String, SymbolImage { + case circle = "manatsign.circle" + case circleFill = "manatsign.circle.fill" + case square = "manatsign.square" + case squareFill = "manatsign.square.fill" + } + + case map + + public enum Map: String, SymbolImage { + case fill = "map.fill" + case circle = "map.circle" + case circleFill = "map.circle.fill" + } + + case mappin + + public enum Mappin: String, SymbolImage { + case circle = "mappin.circle" + case circleFill = "mappin.circle.fill" + case square = "mappin.square" + case squareFill = "mappin.square.fill" + case slash = "mappin.slash" + case slashCircle = "mappin.slash.circle" + case slashCircleFill = "mappin.slash.circle.fill" + case andEllipse = "mappin.and.ellipse" + } + + case medal + + public enum Medal: String, SymbolImage { + case fill = "medal.fill" + } + + case mediastick + + public enum Medical: String, SymbolImage { + case thermometer = "medical.thermometer" + case thermometerFill = "medical.thermometer.fill" + } + + case megaphone + + public enum Megaphone: String, SymbolImage { + case fill = "megaphone.fill" + } + + case memories + + public enum Memories: String, SymbolImage { + case badgePlus = "memories.badge.plus" + case badgeMinus = "memories.badge.minus" + } + + case memorychip + + public enum Memorychip: String, SymbolImage { + case fill = "memorychip.fill" + } + + public enum Menubar: String, SymbolImage { + case rectangle = "menubar.rectangle" + case dockRectangle = "menubar.dock.rectangle" + case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record" + case arrowUpRectangle = "menubar.arrow.up.rectangle" + case arrowDownRectangle = "menubar.arrow.down.rectangle" + } + + case menucard + + public enum Menucard: String, SymbolImage { + case fill = "menucard.fill" + } + + case message + + public enum Message: String, SymbolImage { + case fill = "message.fill" + case circle = "message.circle" + case circleFill = "message.circle.fill" + case badge = "message.badge" + case badgeFilledFill = "message.badge.filled.fill" + case badgeCircle = "message.badge.circle" + case badgeCircleFill = "message.badge.circle.fill" + case badgeFill = "message.badge.fill" + case andWaveform = "message.and.waveform" + case andWaveformFill = "message.and.waveform.fill" + } + + case metronome + + public enum Metronome: String, SymbolImage { + case fill = "metronome.fill" + } + + case mic + + public enum Mic: String, SymbolImage { + case fill = "mic.fill" + case circle = "mic.circle" + case circleFill = "mic.circle.fill" + case square = "mic.square" + case squareFill = "mic.square.fill" + case slash = "mic.slash" + case slashFill = "mic.slash.fill" + case slashCircle = "mic.slash.circle" + case slashCircleFill = "mic.slash.circle.fill" + case badgePlus = "mic.badge.plus" + case fillBadgePlus = "mic.fill.badge.plus" + case badgeXmark = "mic.badge.xmark" + case fillBadgeXmark = "mic.fill.badge.xmark" + case andSignalMeter = "mic.and.signal.meter" + case andSignalMeterFill = "mic.and.signal.meter.fill" + } + + case microbe + + public enum Microbe: String, SymbolImage { + case fill = "microbe.fill" + case circle = "microbe.circle" + case circleFill = "microbe.circle.fill" + } + + case microwave + + public enum Microwave: String, SymbolImage { + case fill = "microwave.fill" + } + + case millsign + + public enum Millsign: String, SymbolImage { + case circle = "millsign.circle" + case circleFill = "millsign.circle.fill" + case square = "millsign.square" + case squareFill = "millsign.square.fill" + } + + case minus + + public enum Minus: String, SymbolImage { + case magnifyingglass = "minus.magnifyingglass" + case plusBatteryblock = "minus.plus.batteryblock" + case plusBatteryblockFill = "minus.plus.batteryblock.fill" + case circle = "minus.circle" + case circleFill = "minus.circle.fill" + case square = "minus.square" + case squareFill = "minus.square.fill" + case rectangle = "minus.rectangle" + case rectangleFill = "minus.rectangle.fill" + case rectanglePortrait = "minus.rectangle.portrait" + case rectanglePortraitFill = "minus.rectangle.portrait.fill" + case diamond = "minus.diamond" + case diamondFill = "minus.diamond.fill" + case forwardslashPlus = "minus.forwardslash.plus" + } + + public enum Mirror: String, SymbolImage { + case sideLeft = "mirror.side.left" + case sideRight = "mirror.side.right" + } + + case moon + + public enum Moon: String, SymbolImage { + case fill = "moon.fill" + case circle = "moon.circle" + case circleFill = "moon.circle.fill" + case haze = "moon.haze" + case hazeFill = "moon.haze.fill" + case hazeCircle = "moon.haze.circle" + case hazeCircleFill = "moon.haze.circle.fill" + case zzz = "moon.zzz" + case zzzFill = "moon.zzz.fill" + case stars = "moon.stars" + case starsFill = "moon.stars.fill" + case starsCircle = "moon.stars.circle" + case starsCircleFill = "moon.stars.circle.fill" + } + + public enum Moonphase: String, SymbolImage { + case newMoon = "moonphase.new.moon" + case waxingCrescent = "moonphase.waxing.crescent" + case firstQuarter = "moonphase.first.quarter" + case waxingGibbous = "moonphase.waxing.gibbous" + case fullMoon = "moonphase.full.moon" + case waningGibbous = "moonphase.waning.gibbous" + case lastQuarter = "moonphase.last.quarter" + case waningCrescent = "moonphase.waning.crescent" + case newMoonInverse = "moonphase.new.moon.inverse" + case waxingCrescentInverse = "moonphase.waxing.crescent.inverse" + case firstQuarterInverse = "moonphase.first.quarter.inverse" + case waxingGibbousInverse = "moonphase.waxing.gibbous.inverse" + case fullMoonInverse = "moonphase.full.moon.inverse" + case waningGibbousInverse = "moonphase.waning.gibbous.inverse" + case lastQuarterInverse = "moonphase.last.quarter.inverse" + case waningCrescentInverse = "moonphase.waning.crescent.inverse" + } + + case mosaic + + public enum Mosaic: String, SymbolImage { + case fill = "mosaic.fill" + } + + case mount + + public enum Mount: String, SymbolImage { + case fill = "mount.fill" + } + + case mouth + + public enum Mouth: String, SymbolImage { + case fill = "mouth.fill" + } + + public enum Move: String, SymbolImage { + case _3d = "move.3d" + } + + case multiply + + public enum Multiply: String, SymbolImage { + case circle = "multiply.circle" + case circleFill = "multiply.circle.fill" + case square = "multiply.square" + case squareFill = "multiply.square.fill" + } + + public enum Music: String, SymbolImage { + case note = "music.note" + case noteList = "music.note.list" + case quarternote3 = "music.quarternote.3" + case mic = "music.mic" + case micCircle = "music.mic.circle" + case micCircleFill = "music.mic.circle.fill" + case noteHouse = "music.note.house" + case noteHouseFill = "music.note.house.fill" + case noteTv = "music.note.tv" + case noteTvFill = "music.note.tv.fill" + } + + case mustache + + public enum Mustache: String, SymbolImage { + case fill = "mustache.fill" + } + + case nairasign + + public enum Nairasign: String, SymbolImage { + case circle = "nairasign.circle" + case circleFill = "nairasign.circle.fill" + case square = "nairasign.square" + case squareFill = "nairasign.square.fill" + } + + case network + + public enum Network: String, SymbolImage { + case badgeShieldHalfFilled = "network.badge.shield.half.filled" + } + + case newspaper + + public enum Newspaper: String, SymbolImage { + case fill = "newspaper.fill" + case circle = "newspaper.circle" + case circleFill = "newspaper.circle.fill" + } + + case nose + + public enum Nose: String, SymbolImage { + case fill = "nose.fill" + } + + case nosign + + public enum Nosign: String, SymbolImage { + case app = "nosign.app" + case appFill = "nosign.app.fill" + } + + case note + + public enum Note: String, SymbolImage { + case text = "note.text" + case textBadgePlus = "note.text.badge.plus" + } + + public enum Num0: String, SymbolImage { + case circle = "0.circle" + case circleFill = "0.circle.fill" + case square = "0.square" + case squareFill = "0.square.fill" + } + + public enum Num00: String, SymbolImage { + case circle = "00.circle" + case circleFill = "00.circle.fill" + case square = "00.square" + case squareFill = "00.square.fill" + } + + public enum Num01: String, SymbolImage { + case circle = "01.circle" + case circleFill = "01.circle.fill" + case square = "01.square" + case squareFill = "01.square.fill" + } + + public enum Num02: String, SymbolImage { + case circle = "02.circle" + case circleFill = "02.circle.fill" + case square = "02.square" + case squareFill = "02.square.fill" + } + + public enum Num03: String, SymbolImage { + case circle = "03.circle" + case circleFill = "03.circle.fill" + case square = "03.square" + case squareFill = "03.square.fill" + } + + public enum Num04: String, SymbolImage { + case circle = "04.circle" + case circleFill = "04.circle.fill" + case square = "04.square" + case squareFill = "04.square.fill" + } + + public enum Num05: String, SymbolImage { + case circle = "05.circle" + case circleFill = "05.circle.fill" + case square = "05.square" + case squareFill = "05.square.fill" + } + + public enum Num06: String, SymbolImage { + case circle = "06.circle" + case circleFill = "06.circle.fill" + case square = "06.square" + case squareFill = "06.square.fill" + } + + public enum Num07: String, SymbolImage { + case circle = "07.circle" + case circleFill = "07.circle.fill" + case square = "07.square" + case squareFill = "07.square.fill" + } + + public enum Num08: String, SymbolImage { + case circle = "08.circle" + case circleFill = "08.circle.fill" + case square = "08.square" + case squareFill = "08.square.fill" + } + + public enum Num09: String, SymbolImage { + case circle = "09.circle" + case circleFill = "09.circle.fill" + case square = "09.square" + case squareFill = "09.square.fill" + } + + public enum Num1: String, SymbolImage { + case magnifyingglass = "1.magnifyingglass" + case circle = "1.circle" + case circleFill = "1.circle.fill" + case square = "1.square" + case squareFill = "1.square.fill" + } + + public enum Num10: String, SymbolImage { + case circle = "10.circle" + case circleFill = "10.circle.fill" + case square = "10.square" + case squareFill = "10.square.fill" + } + + public enum Num11: String, SymbolImage { + case circle = "11.circle" + case circleFill = "11.circle.fill" + case square = "11.square" + case squareFill = "11.square.fill" + } + + public enum Num12: String, SymbolImage { + case circle = "12.circle" + case circleFill = "12.circle.fill" + case square = "12.square" + case squareFill = "12.square.fill" + } + + public enum Num123: String, SymbolImage { + case rectangle = "123.rectangle" + case rectangleFill = "123.rectangle.fill" + } + + public enum Num13: String, SymbolImage { + case circle = "13.circle" + case circleFill = "13.circle.fill" + case square = "13.square" + case squareFill = "13.square.fill" + } + + public enum Num14: String, SymbolImage { + case circle = "14.circle" + case circleFill = "14.circle.fill" + case square = "14.square" + case squareFill = "14.square.fill" + } + + public enum Num15: String, SymbolImage { + case circle = "15.circle" + case circleFill = "15.circle.fill" + case square = "15.square" + case squareFill = "15.square.fill" + } + + public enum Num16: String, SymbolImage { + case circle = "16.circle" + case circleFill = "16.circle.fill" + case square = "16.square" + case squareFill = "16.square.fill" + } + + public enum Num17: String, SymbolImage { + case circle = "17.circle" + case circleFill = "17.circle.fill" + case square = "17.square" + case squareFill = "17.square.fill" + } + + public enum Num18: String, SymbolImage { + case circle = "18.circle" + case circleFill = "18.circle.fill" + case square = "18.square" + case squareFill = "18.square.fill" + } + + public enum Num19: String, SymbolImage { + case circle = "19.circle" + case circleFill = "19.circle.fill" + case square = "19.square" + case squareFill = "19.square.fill" + } + + public enum Num2: String, SymbolImage { + case circle = "2.circle" + case circleFill = "2.circle.fill" + case square = "2.square" + case squareFill = "2.square.fill" + } + + public enum Num20: String, SymbolImage { + case circle = "20.circle" + case circleFill = "20.circle.fill" + case square = "20.square" + case squareFill = "20.square.fill" + } + + public enum Num21: String, SymbolImage { + case circle = "21.circle" + case circleFill = "21.circle.fill" + case square = "21.square" + case squareFill = "21.square.fill" + } + + public enum Num22: String, SymbolImage { + case circle = "22.circle" + case circleFill = "22.circle.fill" + case square = "22.square" + case squareFill = "22.square.fill" + } + + public enum Num23: String, SymbolImage { + case circle = "23.circle" + case circleFill = "23.circle.fill" + case square = "23.square" + case squareFill = "23.square.fill" + } + + public enum Num24: String, SymbolImage { + case circle = "24.circle" + case circleFill = "24.circle.fill" + case square = "24.square" + case squareFill = "24.square.fill" + } + + public enum Num25: String, SymbolImage { + case circle = "25.circle" + case circleFill = "25.circle.fill" + case square = "25.square" + case squareFill = "25.square.fill" + } + + public enum Num26: String, SymbolImage { + case circle = "26.circle" + case circleFill = "26.circle.fill" + case square = "26.square" + case squareFill = "26.square.fill" + } + + public enum Num27: String, SymbolImage { + case circle = "27.circle" + case circleFill = "27.circle.fill" + case square = "27.square" + case squareFill = "27.square.fill" + } + + public enum Num28: String, SymbolImage { + case circle = "28.circle" + case circleFill = "28.circle.fill" + case square = "28.square" + case squareFill = "28.square.fill" + } + + public enum Num29: String, SymbolImage { + case circle = "29.circle" + case circleFill = "29.circle.fill" + case square = "29.square" + case squareFill = "29.square.fill" + } + + public enum Num3: String, SymbolImage { + case circle = "3.circle" + case circleFill = "3.circle.fill" + case square = "3.square" + case squareFill = "3.square.fill" + } + + public enum Num30: String, SymbolImage { + case circle = "30.circle" + case circleFill = "30.circle.fill" + case square = "30.square" + case squareFill = "30.square.fill" + } + + public enum Num31: String, SymbolImage { + case circle = "31.circle" + case circleFill = "31.circle.fill" + case square = "31.square" + case squareFill = "31.square.fill" + } + + public enum Num32: String, SymbolImage { + case circle = "32.circle" + case circleFill = "32.circle.fill" + case square = "32.square" + case squareFill = "32.square.fill" + } + + public enum Num33: String, SymbolImage { + case circle = "33.circle" + case circleFill = "33.circle.fill" + case square = "33.square" + case squareFill = "33.square.fill" + } + + public enum Num34: String, SymbolImage { + case circle = "34.circle" + case circleFill = "34.circle.fill" + case square = "34.square" + case squareFill = "34.square.fill" + } + + public enum Num35: String, SymbolImage { + case circle = "35.circle" + case circleFill = "35.circle.fill" + case square = "35.square" + case squareFill = "35.square.fill" + } + + public enum Num36: String, SymbolImage { + case circle = "36.circle" + case circleFill = "36.circle.fill" + case square = "36.square" + case squareFill = "36.square.fill" + } + + public enum Num37: String, SymbolImage { + case circle = "37.circle" + case circleFill = "37.circle.fill" + case square = "37.square" + case squareFill = "37.square.fill" + } + + public enum Num38: String, SymbolImage { + case circle = "38.circle" + case circleFill = "38.circle.fill" + case square = "38.square" + case squareFill = "38.square.fill" + } + + public enum Num39: String, SymbolImage { + case circle = "39.circle" + case circleFill = "39.circle.fill" + case square = "39.square" + case squareFill = "39.square.fill" + } + + public enum Num4: String, SymbolImage { + case circle = "4.circle" + case circleFill = "4.circle.fill" + case square = "4.square" + case squareFill = "4.square.fill" + case altCircle = "4.alt.circle" + case altCircleFill = "4.alt.circle.fill" + case altSquare = "4.alt.square" + case altSquareFill = "4.alt.square.fill" + } + + public enum Num40: String, SymbolImage { + case circle = "40.circle" + case circleFill = "40.circle.fill" + case square = "40.square" + case squareFill = "40.square.fill" + } + + public enum Num41: String, SymbolImage { + case circle = "41.circle" + case circleFill = "41.circle.fill" + case square = "41.square" + case squareFill = "41.square.fill" + } + + public enum Num42: String, SymbolImage { + case circle = "42.circle" + case circleFill = "42.circle.fill" + case square = "42.square" + case squareFill = "42.square.fill" + } + + public enum Num43: String, SymbolImage { + case circle = "43.circle" + case circleFill = "43.circle.fill" + case square = "43.square" + case squareFill = "43.square.fill" + } + + public enum Num44: String, SymbolImage { + case circle = "44.circle" + case circleFill = "44.circle.fill" + case square = "44.square" + case squareFill = "44.square.fill" + } + + public enum Num45: String, SymbolImage { + case circle = "45.circle" + case circleFill = "45.circle.fill" + case square = "45.square" + case squareFill = "45.square.fill" + } + + public enum Num46: String, SymbolImage { + case circle = "46.circle" + case circleFill = "46.circle.fill" + case square = "46.square" + case squareFill = "46.square.fill" + } + + public enum Num47: String, SymbolImage { + case circle = "47.circle" + case circleFill = "47.circle.fill" + case square = "47.square" + case squareFill = "47.square.fill" + } + + public enum Num48: String, SymbolImage { + case circle = "48.circle" + case circleFill = "48.circle.fill" + case square = "48.square" + case squareFill = "48.square.fill" + } + + public enum Num49: String, SymbolImage { + case circle = "49.circle" + case circleFill = "49.circle.fill" + case square = "49.square" + case squareFill = "49.square.fill" + } + + public enum Num5: String, SymbolImage { + case circle = "5.circle" + case circleFill = "5.circle.fill" + case square = "5.square" + case squareFill = "5.square.fill" + } + + public enum Num50: String, SymbolImage { + case circle = "50.circle" + case circleFill = "50.circle.fill" + case square = "50.square" + case squareFill = "50.square.fill" + } + + public enum Num6: String, SymbolImage { + case circle = "6.circle" + case circleFill = "6.circle.fill" + case square = "6.square" + case squareFill = "6.square.fill" + case altCircle = "6.alt.circle" + case altCircleFill = "6.alt.circle.fill" + case altSquare = "6.alt.square" + case altSquareFill = "6.alt.square.fill" + } + + public enum Num7: String, SymbolImage { + case circle = "7.circle" + case circleFill = "7.circle.fill" + case square = "7.square" + case squareFill = "7.square.fill" + } + + public enum Num8: String, SymbolImage { + case circle = "8.circle" + case circleFill = "8.circle.fill" + case square = "8.square" + case squareFill = "8.square.fill" + } + + public enum Num9: String, SymbolImage { + case circle = "9.circle" + case circleFill = "9.circle.fill" + case square = "9.square" + case squareFill = "9.square.fill" + case altCircle = "9.alt.circle" + case altCircleFill = "9.alt.circle.fill" + case altSquare = "9.alt.square" + case altSquareFill = "9.alt.square.fill" + } + + case number + + public enum Number: String, SymbolImage { + case circle = "number.circle" + case circleFill = "number.circle.fill" + case square = "number.square" + case squareFill = "number.square.fill" + } + + case numbersign + + public enum Oar2: String, SymbolImage { + case crossed = "oar.2.crossed" + } + + case octagon + + public enum Octagon: String, SymbolImage { + case fill = "octagon.fill" + case lefthalfFilled = "octagon.lefthalf.filled" + case righthalfFilled = "octagon.righthalf.filled" + case tophalfFilled = "octagon.tophalf.filled" + case bottomhalfFilled = "octagon.bottomhalf.filled" + } + + case opticaldisc + + public enum Opticaldisc: String, SymbolImage { + case fill = "opticaldisc.fill" + } + + case opticaldiscdrive + + public enum Opticaldiscdrive: String, SymbolImage { + case fill = "opticaldiscdrive.fill" + } + + case option + + case oval + + public enum Oval: String, SymbolImage { + case fill = "oval.fill" + case lefthalfFilled = "oval.lefthalf.filled" + case righthalfFilled = "oval.righthalf.filled" + case tophalfFilled = "oval.tophalf.filled" + case bottomhalfFilled = "oval.bottomhalf.filled" + case insetFilled = "oval.inset.filled" + case portrait = "oval.portrait" + case portraitFill = "oval.portrait.fill" + case portraitLefthalfFilled = "oval.portrait.lefthalf.filled" + case portraitRighthalfFilled = "oval.portrait.righthalf.filled" + case portraitTophalfFilled = "oval.portrait.tophalf.filled" + case portraitBottomhalfFilled = "oval.portrait.bottomhalf.filled" + case portraitInsetFilled = "oval.portrait.inset.filled" + } + + case oven + + public enum Oven: String, SymbolImage { + case fill = "oven.fill" + } + + case paintbrush + + public enum Paintbrush: String, SymbolImage { + case fill = "paintbrush.fill" + case pointed = "paintbrush.pointed" + case pointedFill = "paintbrush.pointed.fill" + } + + case paintpalette + + public enum Paintpalette: String, SymbolImage { + case fill = "paintpalette.fill" + } + + case pano + + public enum Pano: String, SymbolImage { + case fill = "pano.fill" + } + + case paperclip + + public enum Paperclip: String, SymbolImage { + case circle = "paperclip.circle" + case circleFill = "paperclip.circle.fill" + case badgeEllipsis = "paperclip.badge.ellipsis" + } + + case paperplane + + public enum Paperplane: String, SymbolImage { + case fill = "paperplane.fill" + case circle = "paperplane.circle" + case circleFill = "paperplane.circle.fill" + } + + case paragraphsign + + case parentheses + + case parkinglight + + public enum Parkinglight: String, SymbolImage { + case fill = "parkinglight.fill" + } + + case parkingsign + + public enum Parkingsign: String, SymbolImage { + case circle = "parkingsign.circle" + case circleFill = "parkingsign.circle.fill" + case brakesignal = "parkingsign.brakesignal" + case brakesignalSlash = "parkingsign.brakesignal.slash" + } + + public enum Party: String, SymbolImage { + case popper = "party.popper" + case popperFill = "party.popper.fill" + } + + case pause + + public enum Pause: String, SymbolImage { + case fill = "pause.fill" + case circle = "pause.circle" + case circleFill = "pause.circle.fill" + case rectangle = "pause.rectangle" + case rectangleFill = "pause.rectangle.fill" + } + + case pawprint + + public enum Pawprint: String, SymbolImage { + case fill = "pawprint.fill" + case circle = "pawprint.circle" + case circleFill = "pawprint.circle.fill" + } + + case pc + + case peacesign + + public enum Pedestrian: String, SymbolImage { + case gateClosed = "pedestrian.gate.closed" + case gateOpen = "pedestrian.gate.open" + } + + case pencil + + public enum Pencil: String, SymbolImage { + case circle = "pencil.circle" + case circleFill = "pencil.circle.fill" + case slash = "pencil.slash" + case line = "pencil.line" + case andOutline = "pencil.and.outline" + case tip = "pencil.tip" + case tipCropCircle = "pencil.tip.crop.circle" + case tipCropCircleBadgePlus = "pencil.tip.crop.circle.badge.plus" + case tipCropCircleBadgeMinus = "pencil.tip.crop.circle.badge.minus" + case tipCropCircleBadgeArrowForward = "pencil.tip.crop.circle.badge.arrow.forward" + case andRuler = "pencil.and.ruler" + case andRulerFill = "pencil.and.ruler.fill" + } + + case pentagon + + public enum Pentagon: String, SymbolImage { + case fill = "pentagon.fill" + case lefthalfFilled = "pentagon.lefthalf.filled" + case righthalfFilled = "pentagon.righthalf.filled" + case tophalfFilled = "pentagon.tophalf.filled" + case bottomhalfFilled = "pentagon.bottomhalf.filled" + } + + case percent + + case person + + public enum Person: String, SymbolImage { + case fill = "person.fill" + case circle = "person.circle" + case circleFill = "person.circle.fill" + case fillTurnRight = "person.fill.turn.right" + case fillTurnDown = "person.fill.turn.down" + case fillTurnLeft = "person.fill.turn.left" + case fillCheckmark = "person.fill.checkmark" + case fillXmark = "person.fill.xmark" + case fillQuestionmark = "person.fill.questionmark" + case badgePlus = "person.badge.plus" + case fillBadgePlus = "person.fill.badge.plus" + case badgeMinus = "person.badge.minus" + case fillBadgeMinus = "person.fill.badge.minus" + case badgeClock = "person.badge.clock" + case badgeClockFill = "person.badge.clock.fill" + case badgeKey = "person.badge.key" + case badgeKeyFill = "person.badge.key.fill" + case badgeShieldCheckmark = "person.badge.shield.checkmark" + case badgeShieldCheckmarkFill = "person.badge.shield.checkmark.fill" + case andArrowLeftAndArrowRight = "person.and.arrow.left.and.arrow.right" + case fillAndArrowLeftAndArrowRight = "person.fill.and.arrow.left.and.arrow.right" + case wave2 = "person.wave.2" + case wave2Fill = "person.wave.2.fill" + case lineDottedPerson = "person.line.dotted.person" + case lineDottedPersonFill = "person.line.dotted.person.fill" + case cropCircle = "person.crop.circle" + case cropCircleFill = "person.crop.circle.fill" + case cropCircleBadgePlus = "person.crop.circle.badge.plus" + case cropCircleFillBadgePlus = "person.crop.circle.fill.badge.plus" + case cropCircleBadgeMinus = "person.crop.circle.badge.minus" + case cropCircleFillBadgeMinus = "person.crop.circle.fill.badge.minus" + case cropCircleBadgeCheckmark = "person.crop.circle.badge.checkmark" + case cropCircleFillBadgeCheckmark = "person.crop.circle.fill.badge.checkmark" + case cropCircleBadgeXmark = "person.crop.circle.badge.xmark" + case cropCircleFillBadgeXmark = "person.crop.circle.fill.badge.xmark" + case cropCircleBadgeQuestionmark = "person.crop.circle.badge.questionmark" + case cropCircleBadgeQuestionmarkFill = "person.crop.circle.badge.questionmark.fill" + case cropCircleBadgeExclamationmark = "person.crop.circle.badge.exclamationmark" + case cropCircleBadgeExclamationmarkFill = "person.crop.circle.badge.exclamationmark.fill" + case cropCircleBadgeMoon = "person.crop.circle.badge.moon" + case cropCircleBadgeMoonFill = "person.crop.circle.badge.moon.fill" + case cropCircleBadgeClock = "person.crop.circle.badge.clock" + case cropCircleBadgeClockFill = "person.crop.circle.badge.clock.fill" + case cropCircleBadge = "person.crop.circle.badge" + case cropCircleBadgeFill = "person.crop.circle.badge.fill" + case cropSquare = "person.crop.square" + case cropSquareFill = "person.crop.square.fill" + case cropArtframe = "person.crop.artframe" + case bust = "person.bust" + case bustFill = "person.bust.fill" + case cropRectangleStack = "person.crop.rectangle.stack" + case cropRectangleStackFill = "person.crop.rectangle.stack.fill" + case cropRectangle = "person.crop.rectangle" + case cropRectangleFill = "person.crop.rectangle.fill" + case cropRectangleBadgePlus = "person.crop.rectangle.badge.plus" + case cropRectangleBadgePlusFill = "person.crop.rectangle.badge.plus.fill" + case cropSquareFilledAndAtRectangle = "person.crop.square.filled.and.at.rectangle" + case cropSquareFilledAndAtRectangleFill = "person.crop.square.filled.and.at.rectangle.fill" + case textRectangle = "person.text.rectangle" + case textRectangleFill = "person.text.rectangle.fill" + case andBackgroundDotted = "person.and.background.dotted" + case icloud = "person.icloud" + case icloudFill = "person.icloud.fill" + case fillViewfinder = "person.fill.viewfinder" + } + + case person2 = "person.2" + + public enum Person2: String, SymbolImage { + case fill = "person.2.fill" + case circle = "person.2.circle" + case circleFill = "person.2.circle.fill" + case slash = "person.2.slash" + case slashFill = "person.2.slash.fill" + case gobackward = "person.2.gobackward" + case badgeGearshape = "person.2.badge.gearshape" + case badgeGearshapeFill = "person.2.badge.gearshape.fill" + case wave2 = "person.2.wave.2" + case wave2Fill = "person.2.wave.2.fill" + case cropSquareStack = "person.2.crop.square.stack" + case cropSquareStackFill = "person.2.crop.square.stack.fill" + } + + case person3 = "person.3" + + public enum Person3: String, SymbolImage { + case fill = "person.3.fill" + case sequence = "person.3.sequence" + case sequenceFill = "person.3.sequence.fill" + } + + case personalhotspot + + public enum Personalhotspot: String, SymbolImage { + case circle = "personalhotspot.circle" + case circleFill = "personalhotspot.circle.fill" + } + + case perspective + + case pesetasign + + public enum Pesetasign: String, SymbolImage { + case circle = "pesetasign.circle" + case circleFill = "pesetasign.circle.fill" + case square = "pesetasign.square" + case squareFill = "pesetasign.square.fill" + } + + case pesosign + + public enum Pesosign: String, SymbolImage { + case circle = "pesosign.circle" + case circleFill = "pesosign.circle.fill" + case square = "pesosign.square" + case squareFill = "pesosign.square.fill" + } + + case phone + + public enum Phone: String, SymbolImage { + case bubbleLeft = "phone.bubble.left" + case bubbleLeftFill = "phone.bubble.left.fill" + case fill = "phone.fill" + case circle = "phone.circle" + case circleFill = "phone.circle.fill" + case badgePlus = "phone.badge.plus" + case fillBadgePlus = "phone.fill.badge.plus" + case badgeCheckmark = "phone.badge.checkmark" + case fillBadgeCheckmark = "phone.fill.badge.checkmark" + case connection = "phone.connection" + case connectionFill = "phone.connection.fill" + case andWaveform = "phone.and.waveform" + case andWaveformFill = "phone.and.waveform.fill" + case arrowUpRight = "phone.arrow.up.right" + case arrowUpRightFill = "phone.arrow.up.right.fill" + case arrowUpRightCircle = "phone.arrow.up.right.circle" + case arrowUpRightCircleFill = "phone.arrow.up.right.circle.fill" + case arrowDownLeft = "phone.arrow.down.left" + case arrowDownLeftFill = "phone.arrow.down.left.fill" + case arrowRight = "phone.arrow.right" + case arrowRightFill = "phone.arrow.right.fill" + case down = "phone.down" + case downFill = "phone.down.fill" + case downCircle = "phone.down.circle" + case downCircleFill = "phone.down.circle.fill" + case downWavesLeftAndRight = "phone.down.waves.left.and.right" + } + + case photo + + public enum Photo: String, SymbolImage { + case artframe = "photo.artframe" + case tv = "photo.tv" + case fill = "photo.fill" + case circle = "photo.circle" + case circleFill = "photo.circle.fill" + case onRectangle = "photo.on.rectangle" + case fillOnRectangleFill = "photo.fill.on.rectangle.fill" + case onRectangleAngled = "photo.on.rectangle.angled" + case stack = "photo.stack" + case stackFill = "photo.stack.fill" + } + + case pianokeys + + public enum Pianokeys: String, SymbolImage { + case inverse = "pianokeys.inverse" + } + + case pill + + public enum Pill: String, SymbolImage { + case fill = "pill.fill" + case circle = "pill.circle" + case circleFill = "pill.circle.fill" + } + + case pills + + public enum Pills: String, SymbolImage { + case fill = "pills.fill" + case circle = "pills.circle" + case circleFill = "pills.circle.fill" + } + + case pin + + public enum Pin: String, SymbolImage { + case fill = "pin.fill" + case circle = "pin.circle" + case circleFill = "pin.circle.fill" + case square = "pin.square" + case squareFill = "pin.square.fill" + case slash = "pin.slash" + case slashFill = "pin.slash.fill" + } + + case pip + + public enum Pip: String, SymbolImage { + case fill = "pip.fill" + case exit = "pip.exit" + case enter = "pip.enter" + case swap = "pip.swap" + case remove = "pip.remove" + } + + public enum Pipe: String, SymbolImage { + case andDrop = "pipe.and.drop" + case andDropFill = "pipe.and.drop.fill" + } + + public enum Placeholdertext: String, SymbolImage { + case fill = "placeholdertext.fill" + } + + public enum Platter: String, SymbolImage { + case filledTopIphone = "platter.filled.top.iphone" + case filledBottomIphone = "platter.filled.bottom.iphone" + case filledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone" + case filledBottomAndArrowDownIphone = "platter.filled.bottom.and.arrow.down.iphone" + case filledTopApplewatchCase = "platter.filled.top.applewatch.case" + case filledBottomApplewatchCase = "platter.filled.bottom.applewatch.case" + case topApplewatchCase = "platter.top.applewatch.case" + case bottomApplewatchCase = "platter.bottom.applewatch.case" + } + + public enum Platter2: String, SymbolImage { + case filledIphone = "platter.2.filled.iphone" + case filledIphoneLandscape = "platter.2.filled.iphone.landscape" + case filledIpad = "platter.2.filled.ipad" + case filledIpadLandscape = "platter.2.filled.ipad.landscape" + } + + case play + + public enum Play: String, SymbolImage { + case fill = "play.fill" + case circle = "play.circle" + case circleFill = "play.circle.fill" + case square = "play.square" + case squareFill = "play.square.fill" + case rectangle = "play.rectangle" + case rectangleFill = "play.rectangle.fill" + case slash = "play.slash" + case slashFill = "play.slash.fill" + case rectangleOnRectangle = "play.rectangle.on.rectangle" + case rectangleOnRectangleFill = "play.rectangle.on.rectangle.fill" + case rectangleOnRectangleCircle = "play.rectangle.on.rectangle.circle" + case rectangleOnRectangleCircleFill = "play.rectangle.on.rectangle.circle.fill" + case display = "play.display" + case desktopcomputer = "play.desktopcomputer" + case laptopcomputer = "play.laptopcomputer" + case tv = "play.tv" + case tvFill = "play.tv.fill" + } + + case playpause + + public enum Playpause: String, SymbolImage { + case fill = "playpause.fill" + case circle = "playpause.circle" + case circleFill = "playpause.circle.fill" + } + + public enum Playstation: String, SymbolImage { + case logo = "playstation.logo" + } + + case plus + + public enum Plus: String, SymbolImage { + case rectangleOnFolder = "plus.rectangle.on.folder" + case rectangleOnFolderFill = "plus.rectangle.on.folder.fill" + case magnifyingglass = "plus.magnifyingglass" + case squareDashed = "plus.square.dashed" + case squareOnSquare = "plus.square.on.square" + case squareFillOnSquareFill = "plus.square.fill.on.square.fill" + case app = "plus.app" + case appFill = "plus.app.fill" + case rectangleOnRectangle = "plus.rectangle.on.rectangle" + case rectangleFillOnRectangleFill = "plus.rectangle.fill.on.rectangle.fill" + case message = "plus.message" + case messageFill = "plus.message.fill" + case bubble = "plus.bubble" + case bubbleFill = "plus.bubble.fill" + case viewfinder = "plus.viewfinder" + case circle = "plus.circle" + case circleFill = "plus.circle.fill" + case square = "plus.square" + case squareFill = "plus.square.fill" + case rectangle = "plus.rectangle" + case rectangleFill = "plus.rectangle.fill" + case rectanglePortrait = "plus.rectangle.portrait" + case rectanglePortraitFill = "plus.rectangle.portrait.fill" + case diamond = "plus.diamond" + case diamondFill = "plus.diamond.fill" + case forwardslashMinus = "plus.forwardslash.minus" + } + + case plusminus + + public enum Plusminus: String, SymbolImage { + case circle = "plusminus.circle" + case circleFill = "plusminus.circle.fill" + } + + public enum Point: String, SymbolImage { + case topleftDownCurvedtoPointBottomrightUp = "point.topleft.down.curvedto.point.bottomright.up" + case topleftDownCurvedtoPointBottomrightUpFill = "point.topleft.down.curvedto.point.bottomright.up.fill" + case topleftDownCurvedtoPointFilledBottomrightUp = "point.topleft.down.curvedto.point.filled.bottomright.up" + case filledTopleftDownCurvedtoPointBottomrightUp = "point.filled.topleft.down.curvedto.point.bottomright.up" + } + + public enum Point3: String, SymbolImage { + case connectedTrianglepathDotted = "point.3.connected.trianglepath.dotted" + case filledConnectedTrianglepathDotted = "point.3.filled.connected.trianglepath.dotted" + } + + case popcorn + + public enum Popcorn: String, SymbolImage { + case fill = "popcorn.fill" + case circle = "popcorn.circle" + case circleFill = "popcorn.circle.fill" + } + + case power + + public enum Power: String, SymbolImage { + case circle = "power.circle" + case circleFill = "power.circle.fill" + case dotted = "power.dotted" + } + + case poweroff + + case poweron + + public enum Poweroutlet: String, SymbolImage { + case typeA = "poweroutlet.type.a" + case typeAFill = "poweroutlet.type.a.fill" + case typeASquare = "poweroutlet.type.a.square" + case typeASquareFill = "poweroutlet.type.a.square.fill" + case typeB = "poweroutlet.type.b" + case typeBFill = "poweroutlet.type.b.fill" + case typeBSquare = "poweroutlet.type.b.square" + case typeBSquareFill = "poweroutlet.type.b.square.fill" + case typeC = "poweroutlet.type.c" + case typeCFill = "poweroutlet.type.c.fill" + case typeCSquare = "poweroutlet.type.c.square" + case typeCSquareFill = "poweroutlet.type.c.square.fill" + case typeD = "poweroutlet.type.d" + case typeDFill = "poweroutlet.type.d.fill" + case typeDSquare = "poweroutlet.type.d.square" + case typeDSquareFill = "poweroutlet.type.d.square.fill" + case typeE = "poweroutlet.type.e" + case typeEFill = "poweroutlet.type.e.fill" + case typeESquare = "poweroutlet.type.e.square" + case typeESquareFill = "poweroutlet.type.e.square.fill" + case typeF = "poweroutlet.type.f" + case typeFFill = "poweroutlet.type.f.fill" + case typeFSquare = "poweroutlet.type.f.square" + case typeFSquareFill = "poweroutlet.type.f.square.fill" + case typeG = "poweroutlet.type.g" + case typeGFill = "poweroutlet.type.g.fill" + case typeGSquare = "poweroutlet.type.g.square" + case typeGSquareFill = "poweroutlet.type.g.square.fill" + case typeH = "poweroutlet.type.h" + case typeHFill = "poweroutlet.type.h.fill" + case typeHSquare = "poweroutlet.type.h.square" + case typeHSquareFill = "poweroutlet.type.h.square.fill" + case typeI = "poweroutlet.type.i" + case typeIFill = "poweroutlet.type.i.fill" + case typeISquare = "poweroutlet.type.i.square" + case typeISquareFill = "poweroutlet.type.i.square.fill" + case typeJ = "poweroutlet.type.j" + case typeJFill = "poweroutlet.type.j.fill" + case typeJSquare = "poweroutlet.type.j.square" + case typeJSquareFill = "poweroutlet.type.j.square.fill" + case typeK = "poweroutlet.type.k" + case typeKFill = "poweroutlet.type.k.fill" + case typeKSquare = "poweroutlet.type.k.square" + case typeKSquareFill = "poweroutlet.type.k.square.fill" + case typeL = "poweroutlet.type.l" + case typeLFill = "poweroutlet.type.l.fill" + case typeLSquare = "poweroutlet.type.l.square" + case typeLSquareFill = "poweroutlet.type.l.square.fill" + case typeM = "poweroutlet.type.m" + case typeMFill = "poweroutlet.type.m.fill" + case typeMSquare = "poweroutlet.type.m.square" + case typeMSquareFill = "poweroutlet.type.m.square.fill" + case typeN = "poweroutlet.type.n" + case typeNFill = "poweroutlet.type.n.fill" + case typeNSquare = "poweroutlet.type.n.square" + case typeNSquareFill = "poweroutlet.type.n.square.fill" + case typeO = "poweroutlet.type.o" + case typeOFill = "poweroutlet.type.o.fill" + case typeOSquare = "poweroutlet.type.o.square" + case typeOSquareFill = "poweroutlet.type.o.square.fill" + case strip = "poweroutlet.strip" + case stripFill = "poweroutlet.strip.fill" + } + + case powerplug + + public enum Powerplug: String, SymbolImage { + case fill = "powerplug.fill" + } + + case powersleep + + case printer + + public enum Printer: String, SymbolImage { + case fill = "printer.fill" + case filledAndPaper = "printer.filled.and.paper" + case dotmatrix = "printer.dotmatrix" + case dotmatrixFill = "printer.dotmatrix.fill" + case dotmatrixFilledAndPaper = "printer.dotmatrix.filled.and.paper" + } + + case projective + + case purchased + + public enum Purchased: String, SymbolImage { + case circle = "purchased.circle" + case circleFill = "purchased.circle.fill" + } + + case puzzlepiece + + public enum Puzzlepiece: String, SymbolImage { + case _extension = "puzzlepiece.extension" + case extensionFill = "puzzlepiece.extension.fill" + case fill = "puzzlepiece.fill" + } + + case pyramid + + public enum Pyramid: String, SymbolImage { + case fill = "pyramid.fill" + } + + case qrcode + + public enum Qrcode: String, SymbolImage { + case viewfinder = "qrcode.viewfinder" + } + + case questionmark + + public enum Questionmark: String, SymbolImage { + case folder = "questionmark.folder" + case folderFill = "questionmark.folder.fill" + case squareDashed = "questionmark.square.dashed" + case app = "questionmark.app" + case appFill = "questionmark.app.fill" + case bubble = "questionmark.bubble" + case bubbleFill = "questionmark.bubble.fill" + case video = "questionmark.video" + case videoFill = "questionmark.video.fill" + case appDashed = "questionmark.app.dashed" + case circle = "questionmark.circle" + case circleFill = "questionmark.circle.fill" + case square = "questionmark.square" + case squareFill = "questionmark.square.fill" + case diamond = "questionmark.diamond" + case diamondFill = "questionmark.diamond.fill" + } + + public enum Quote: String, SymbolImage { + case opening = "quote.opening" + case closing = "quote.closing" + case bubble = "quote.bubble" + case bubbleFill = "quote.bubble.fill" + } + + case quotelevel + + public enum R1: String, SymbolImage { + case rectangleRoundedbottom = "r1.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "r1.rectangle.roundedbottom.fill" + } + + public enum R2: String, SymbolImage { + case rectangleRoundedtop = "r2.rectangle.roundedtop" + case rectangleRoundedtopFill = "r2.rectangle.roundedtop.fill" + } + + case radio + + public enum Radio: String, SymbolImage { + case fill = "radio.fill" + } + + case rays + + public enum Rb: String, SymbolImage { + case rectangleRoundedbottom = "rb.rectangle.roundedbottom" + case rectangleRoundedbottomFill = "rb.rectangle.roundedbottom.fill" + } + + public enum Record: String, SymbolImage { + case circle = "record.circle" + case circleFill = "record.circle.fill" + } + + case recordingtape + + public enum Recordingtape: String, SymbolImage { + case circle = "recordingtape.circle" + case circleFill = "recordingtape.circle.fill" + } + + case rectangle + + public enum Rectangle: String, SymbolImage { + case portraitAndArrowRight = "rectangle.portrait.and.arrow.right" + case portraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill" + case portraitAndArrowForward = "rectangle.portrait.and.arrow.forward" + case portraitAndArrowForwardFill = "rectangle.portrait.and.arrow.forward.fill" + case andPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis" + case andPaperclip = "rectangle.and.paperclip" + case dashedAndPaperclip = "rectangle.dashed.and.paperclip" + case insetFilledAndPersonFilled = "rectangle.inset.filled.and.person.filled" + case fill = "rectangle.fill" + case slash = "rectangle.slash" + case slashFill = "rectangle.slash.fill" + case lefthalfFilled = "rectangle.lefthalf.filled" + case righthalfFilled = "rectangle.righthalf.filled" + case leadinghalfFilled = "rectangle.leadinghalf.filled" + case trailinghalfFilled = "rectangle.trailinghalf.filled" + case tophalfFilled = "rectangle.tophalf.filled" + case bottomhalfFilled = "rectangle.bottomhalf.filled" + case split2X1 = "rectangle.split.2x1" + case split2X1Fill = "rectangle.split.2x1.fill" + case split2X1Slash = "rectangle.split.2x1.slash" + case split2X1SlashFill = "rectangle.split.2x1.slash.fill" + case split1X2 = "rectangle.split.1x2" + case split1X2Fill = "rectangle.split.1x2.fill" + case split3X1 = "rectangle.split.3x1" + case split3X1Fill = "rectangle.split.3x1.fill" + case split2X2 = "rectangle.split.2x2" + case split2X2Fill = "rectangle.split.2x2.fill" + case split3X3 = "rectangle.split.3x3" + case split3X3Fill = "rectangle.split.3x3.fill" + case insetFilled = "rectangle.inset.filled" + case tophalfInsetFilled = "rectangle.tophalf.inset.filled" + case bottomhalfInsetFilled = "rectangle.bottomhalf.inset.filled" + case lefthalfInsetFilled = "rectangle.lefthalf.inset.filled" + case righthalfInsetFilled = "rectangle.righthalf.inset.filled" + case leadinghalfInsetFilled = "rectangle.leadinghalf.inset.filled" + case trailinghalfInsetFilled = "rectangle.trailinghalf.inset.filled" + case lefthalfInsetFilledArrowLeft = "rectangle.lefthalf.inset.filled.arrow.left" + case righthalfInsetFilledArrowRight = "rectangle.righthalf.inset.filled.arrow.right" + case leadinghalfInsetFilledArrowLeading = "rectangle.leadinghalf.inset.filled.arrow.leading" + case trailinghalfInsetFilledArrowTrailing = "rectangle.trailinghalf.inset.filled.arrow.trailing" + case topthirdInsetFilled = "rectangle.topthird.inset.filled" + case bottomthirdInsetFilled = "rectangle.bottomthird.inset.filled" + case leftthirdInsetFilled = "rectangle.leftthird.inset.filled" + case rightthirdInsetFilled = "rectangle.rightthird.inset.filled" + case leadingthirdInsetFilled = "rectangle.leadingthird.inset.filled" + case trailingthirdInsetFilled = "rectangle.trailingthird.inset.filled" + case centerInsetFilled = "rectangle.center.inset.filled" + case centerInsetFilledBadgePlus = "rectangle.center.inset.filled.badge.plus" + case insetTopleftFilled = "rectangle.inset.topleft.filled" + case insetToprightFilled = "rectangle.inset.topright.filled" + case insetTopleadingFilled = "rectangle.inset.topleading.filled" + case insetToptrailingFilled = "rectangle.inset.toptrailing.filled" + case insetBottomleftFilled = "rectangle.inset.bottomleft.filled" + case insetBottomrightFilled = "rectangle.inset.bottomright.filled" + case insetBottomleadingFilled = "rectangle.inset.bottomleading.filled" + case insetBottomtrailingFilled = "rectangle.inset.bottomtrailing.filled" + case onRectangle = "rectangle.on.rectangle" + case fillOnRectangleFill = "rectangle.fill.on.rectangle.fill" + case onRectangleCircle = "rectangle.on.rectangle.circle" + case onRectangleCircleFill = "rectangle.on.rectangle.circle.fill" + case onRectangleSquare = "rectangle.on.rectangle.square" + case onRectangleSquareFill = "rectangle.on.rectangle.square.fill" + case insetFilledOnRectangle = "rectangle.inset.filled.on.rectangle" + case onRectangleSlash = "rectangle.on.rectangle.slash" + case onRectangleSlashFill = "rectangle.on.rectangle.slash.fill" + case onRectangleSlashCircle = "rectangle.on.rectangle.slash.circle" + case onRectangleSlashCircleFill = "rectangle.on.rectangle.slash.circle.fill" + case grid2X2 = "rectangle.grid.2x2" + case grid2X2Fill = "rectangle.grid.2x2.fill" + case grid3X2 = "rectangle.grid.3x2" + case grid3X2Fill = "rectangle.grid.3x2.fill" + case grid1X2 = "rectangle.grid.1x2" + case grid1X2Fill = "rectangle.grid.1x2.fill" + case portrait = "rectangle.portrait" + case portraitFill = "rectangle.portrait.fill" + case portraitSlash = "rectangle.portrait.slash" + case portraitSlashFill = "rectangle.portrait.slash.fill" + case portraitLefthalfFilled = "rectangle.portrait.lefthalf.filled" + case portraitRighthalfFilled = "rectangle.portrait.righthalf.filled" + case portraitTophalfFilled = "rectangle.portrait.tophalf.filled" + case portraitBottomhalfFilled = "rectangle.portrait.bottomhalf.filled" + case portraitInsetFilled = "rectangle.portrait.inset.filled" + case portraitTophalfInsetFilled = "rectangle.portrait.tophalf.inset.filled" + case portraitBottomhalfInsetFilled = "rectangle.portrait.bottomhalf.inset.filled" + case portraitLefthalfInsetFilled = "rectangle.portrait.lefthalf.inset.filled" + case portraitRighthalfInsetFilled = "rectangle.portrait.righthalf.inset.filled" + case portraitLeadinghalfInsetFilled = "rectangle.portrait.leadinghalf.inset.filled" + case portraitTrailinghalfInsetFilled = "rectangle.portrait.trailinghalf.inset.filled" + case portraitTopthirdInsetFilled = "rectangle.portrait.topthird.inset.filled" + case portraitBottomthirdInsetFilled = "rectangle.portrait.bottomthird.inset.filled" + case portraitLeftthirdInsetFilled = "rectangle.portrait.leftthird.inset.filled" + case portraitRightthirdInsetFilled = "rectangle.portrait.rightthird.inset.filled" + case portraitLeadingthirdInsetFilled = "rectangle.portrait.leadingthird.inset.filled" + case portraitTrailingthirdInsetFilled = "rectangle.portrait.trailingthird.inset.filled" + case portraitCenterInsetFilled = "rectangle.portrait.center.inset.filled" + case portraitTopleftInsetFilled = "rectangle.portrait.topleft.inset.filled" + case portraitToprightInsetFilled = "rectangle.portrait.topright.inset.filled" + case portraitTopleadingInsetFilled = "rectangle.portrait.topleading.inset.filled" + case portraitToptrailingInsetFilled = "rectangle.portrait.toptrailing.inset.filled" + case portraitBottomleftInsetFilled = "rectangle.portrait.bottomleft.inset.filled" + case portraitBottomrightInsetFilled = "rectangle.portrait.bottomright.inset.filled" + case portraitBottomleadingInsetFilled = "rectangle.portrait.bottomleading.inset.filled" + case portraitBottomtrailingInsetFilled = "rectangle.portrait.bottomtrailing.inset.filled" + case portraitOnRectanglePortrait = "rectangle.portrait.on.rectangle.portrait" + case portraitOnRectanglePortraitFill = "rectangle.portrait.on.rectangle.portrait.fill" + case portraitOnRectanglePortraitSlash = "rectangle.portrait.on.rectangle.portrait.slash" + case portraitOnRectanglePortraitSlashFill = "rectangle.portrait.on.rectangle.portrait.slash.fill" + case portraitOnRectanglePortraitAngled = "rectangle.portrait.on.rectangle.portrait.angled" + case portraitOnRectanglePortraitAngledFill = "rectangle.portrait.on.rectangle.portrait.angled.fill" + case portraitSplit2X1 = "rectangle.portrait.split.2x1" + case portraitSplit2X1Fill = "rectangle.portrait.split.2x1.fill" + case portraitSplit2X1Slash = "rectangle.portrait.split.2x1.slash" + case portraitSplit2X1SlashFill = "rectangle.portrait.split.2x1.slash.fill" + case andTextMagnifyingglass = "rectangle.and.text.magnifyingglass" + case arrowtriangle2Outward = "rectangle.arrowtriangle.2.outward" + case arrowtriangle2Inward = "rectangle.arrowtriangle.2.inward" + case portraitArrowtriangle2Outward = "rectangle.portrait.arrowtriangle.2.outward" + case portraitArrowtriangle2Inward = "rectangle.portrait.arrowtriangle.2.inward" + case andHandPointUpLeft = "rectangle.and.hand.point.up.left" + case andHandPointUpLeftFill = "rectangle.and.hand.point.up.left.fill" + case filledAndHandPointUpLeft = "rectangle.filled.and.hand.point.up.left" + case andHandPointUpLeftFilled = "rectangle.and.hand.point.up.left.filled" + case dashed = "rectangle.dashed" + case dashedBadgeRecord = "rectangle.dashed.badge.record" + case badgePlus = "rectangle.badge.plus" + case fillBadgePlus = "rectangle.fill.badge.plus" + case badgeMinus = "rectangle.badge.minus" + case fillBadgeMinus = "rectangle.fill.badge.minus" + case badgeCheckmark = "rectangle.badge.checkmark" + case fillBadgeCheckmark = "rectangle.fill.badge.checkmark" + case badgeXmark = "rectangle.badge.xmark" + case fillBadgeXmark = "rectangle.fill.badge.xmark" + case badgePersonCrop = "rectangle.badge.person.crop" + case fillBadgePersonCrop = "rectangle.fill.badge.person.crop" + case onRectangleAngled = "rectangle.on.rectangle.angled" + case fillOnRectangleAngledFill = "rectangle.fill.on.rectangle.angled.fill" + case stack = "rectangle.stack" + case stackFill = "rectangle.stack.fill" + case stackBadgePlus = "rectangle.stack.badge.plus" + case stackFillBadgePlus = "rectangle.stack.fill.badge.plus" + case stackBadgeMinus = "rectangle.stack.badge.minus" + case stackFillBadgeMinus = "rectangle.stack.fill.badge.minus" + case stackBadgePersonCrop = "rectangle.stack.badge.person.crop" + case stackBadgePersonCropFill = "rectangle.stack.badge.person.crop.fill" + case stackBadgePlay = "rectangle.stack.badge.play" + case stackBadgePlayFill = "rectangle.stack.badge.play.fill" + case connectedToLineBelow = "rectangle.connected.to.line.below" + case roundedtop = "rectangle.roundedtop" + case roundedtopFill = "rectangle.roundedtop.fill" + case roundedbottom = "rectangle.roundedbottom" + case roundedbottomFill = "rectangle.roundedbottom.fill" + case compressVertical = "rectangle.compress.vertical" + case expandVertical = "rectangle.expand.vertical" + case andArrowUpRightAndArrowDownLeft = "rectangle.and.arrow.up.right.and.arrow.down.left" + case andArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash" + } + + public enum Rectangle2: String, SymbolImage { + case swap = "rectangle.2.swap" + } + + public enum Rectangle3: String, SymbolImage { + case group = "rectangle.3.group" + case groupFill = "rectangle.3.group.fill" + case groupBubbleLeft = "rectangle.3.group.bubble.left" + case groupBubbleLeftFill = "rectangle.3.group.bubble.left.fill" + } + + case refrigerator + + public enum Refrigerator: String, SymbolImage { + case fill = "refrigerator.fill" + } + + case _repeat = "repeat" + + public enum Repeat: String, SymbolImage { + case circle = "repeat.circle" + case circleFill = "repeat.circle.fill" + } + + case repeat1 = "repeat.1" + + public enum Repeat1: String, SymbolImage { + case circle = "repeat.1.circle" + case circleFill = "repeat.1.circle.fill" + } + + case restart + + public enum Restart: String, SymbolImage { + case circle = "restart.circle" + case circleFill = "restart.circle.fill" + } + + case _return = "return" + + public enum Return: String, SymbolImage { + case left = "return.left" + case right = "return.right" + } + + case rhombus + + public enum Rhombus: String, SymbolImage { + case fill = "rhombus.fill" + } + + public enum Road: String, SymbolImage { + case lanes = "road.lanes" + case lanesCurvedLeft = "road.lanes.curved.left" + case lanesCurvedRight = "road.lanes.curved.right" + } + + public enum Roller: String, SymbolImage { + case shadeOpen = "roller.shade.open" + case shadeClosed = "roller.shade.closed" + } + + public enum Roman: String, SymbolImage { + case shadeOpen = "roman.shade.open" + case shadeClosed = "roman.shade.closed" + } + + case rosette + + public enum Rotate: String, SymbolImage { + case _3d = "rotate.3d" + case left = "rotate.left" + case leftFill = "rotate.left.fill" + case right = "rotate.right" + case rightFill = "rotate.right.fill" + } + + public enum Rt: String, SymbolImage { + case rectangleRoundedtop = "rt.rectangle.roundedtop" + case rectangleRoundedtopFill = "rt.rectangle.roundedtop.fill" + } + + case rublesign + + public enum Rublesign: String, SymbolImage { + case circle = "rublesign.circle" + case circleFill = "rublesign.circle.fill" + case square = "rublesign.square" + case squareFill = "rublesign.square.fill" + } + + case ruler + + public enum Ruler: String, SymbolImage { + case fill = "ruler.fill" + } + + case rupeesign + + public enum Rupeesign: String, SymbolImage { + case circle = "rupeesign.circle" + case circleFill = "rupeesign.circle.fill" + case square = "rupeesign.square" + case squareFill = "rupeesign.square.fill" + } + + case safari + + public enum Safari: String, SymbolImage { + case fill = "safari.fill" + } + + case sailboat + + public enum Sailboat: String, SymbolImage { + case fill = "sailboat.fill" + } + + public enum Scale: String, SymbolImage { + case _3d = "scale.3d" + } + + case scalemass + + public enum Scalemass: String, SymbolImage { + case fill = "scalemass.fill" + } + + case scanner + + public enum Scanner: String, SymbolImage { + case fill = "scanner.fill" + } + + case scissors + + public enum Scissors: String, SymbolImage { + case circle = "scissors.circle" + case circleFill = "scissors.circle.fill" + case badgeEllipsis = "scissors.badge.ellipsis" + } + + case scooter + + case scope + + case screwdriver + + public enum Screwdriver: String, SymbolImage { + case fill = "screwdriver.fill" + } + + case scribble + + public enum Scribble: String, SymbolImage { + case variable = "scribble.variable" + } + + case scroll + + public enum Scroll: String, SymbolImage { + case fill = "scroll.fill" + } + + case sdcard + + public enum Sdcard: String, SymbolImage { + case fill = "sdcard.fill" + } + + case seal + + public enum Seal: String, SymbolImage { + case fill = "seal.fill" + } + + public enum Selection: String, SymbolImage { + case pinInOut = "selection.pin.in.out" + } + + case sensor + + public enum Sensor: String, SymbolImage { + case fill = "sensor.fill" + case tagRadiowavesForward = "sensor.tag.radiowaves.forward" + case tagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill" + } + + public enum Server: String, SymbolImage { + case rack = "server.rack" + } + + case shadow + + public enum Shared: String, SymbolImage { + case withYou = "shared.with.you" + case withYouSlash = "shared.with.you.slash" + } + + case shareplay + + public enum Shareplay: String, SymbolImage { + case slash = "shareplay.slash" + } + + public enum Shazam: String, SymbolImage { + case logo = "shazam.logo" + case logoFill = "shazam.logo.fill" + } + + case shekelsign + + public enum Shekelsign: String, SymbolImage { + case circle = "shekelsign.circle" + case circleFill = "shekelsign.circle.fill" + case square = "shekelsign.square" + case squareFill = "shekelsign.square.fill" + } + + case shield + + public enum Shield: String, SymbolImage { + case fill = "shield.fill" + case lefthalfFilled = "shield.lefthalf.filled" + case righthalfFilled = "shield.righthalf.filled" + case slash = "shield.slash" + case slashFill = "shield.slash.fill" + case lefthalfFilledSlash = "shield.lefthalf.filled.slash" + } + + case shift + + public enum Shift: String, SymbolImage { + case fill = "shift.fill" + } + + case shippingbox + + public enum Shippingbox: String, SymbolImage { + case fill = "shippingbox.fill" + case circle = "shippingbox.circle" + case circleFill = "shippingbox.circle.fill" + case andArrowBackward = "shippingbox.and.arrow.backward" + case andArrowBackwardFill = "shippingbox.and.arrow.backward.fill" + } + + public enum Shoeprints: String, SymbolImage { + case fill = "shoeprints.fill" + } + + case shower + + public enum Shower: String, SymbolImage { + case sidejet = "shower.sidejet" + case sidejetFill = "shower.sidejet.fill" + case fill = "shower.fill" + case handheld = "shower.handheld" + case handheldFill = "shower.handheld.fill" + } + + case shuffle + + public enum Shuffle: String, SymbolImage { + case circle = "shuffle.circle" + case circleFill = "shuffle.circle.fill" + } + + public enum Sidebar: String, SymbolImage { + case left = "sidebar.left" + case right = "sidebar.right" + case leading = "sidebar.leading" + case trailing = "sidebar.trailing" + case squaresLeft = "sidebar.squares.left" + case squaresRight = "sidebar.squares.right" + case squaresLeading = "sidebar.squares.leading" + case squaresTrailing = "sidebar.squares.trailing" + } + + case signature + + public enum Signpost: String, SymbolImage { + case left = "signpost.left" + case leftFill = "signpost.left.fill" + case right = "signpost.right" + case rightFill = "signpost.right.fill" + } + + case simcard + + public enum Simcard: String, SymbolImage { + case fill = "simcard.fill" + } + + case simcard2 = "simcard.2" + + public enum Simcard2: String, SymbolImage { + case fill = "simcard.2.fill" + } + + case sink + + public enum Sink: String, SymbolImage { + case fill = "sink.fill" + } + + case skew + + public enum Slash: String, SymbolImage { + case circle = "slash.circle" + case circleFill = "slash.circle.fill" + } + + case sleep + + public enum Sleep: String, SymbolImage { + case circle = "sleep.circle" + case circleFill = "sleep.circle.fill" + } + + public enum Slider: String, SymbolImage { + case horizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath" + case horizontal3 = "slider.horizontal.3" + case horizontal2SquareOnSquare = "slider.horizontal.2.square.on.square" + case horizontal2SquareBadgeArrowDown = "slider.horizontal.2.square.badge.arrow.down" + case horizontal2Gobackward = "slider.horizontal.2.gobackward" + case horizontalBelowRectangle = "slider.horizontal.below.rectangle" + case horizontalBelowSquareFilledAndSquare = "slider.horizontal.below.square.filled.and.square" + case horizontalBelowSquareAndSquareFilled = "slider.horizontal.below.square.and.square.filled" + case vertical3 = "slider.vertical.3" + } + + case slowmo + + public enum Smallcircle: String, SymbolImage { + case filledCircle = "smallcircle.filled.circle" + case filledCircleFill = "smallcircle.filled.circle.fill" + case circle = "smallcircle.circle" + case circleFill = "smallcircle.circle.fill" + } + + case smoke + + public enum Smoke: String, SymbolImage { + case fill = "smoke.fill" + case circle = "smoke.circle" + case circleFill = "smoke.circle.fill" + } + + case snowflake + + public enum Snowflake: String, SymbolImage { + case circle = "snowflake.circle" + case circleFill = "snowflake.circle.fill" + } + + case soccerball + + public enum Soccerball: String, SymbolImage { + case inverse = "soccerball.inverse" + case circle = "soccerball.circle" + case circleInverse = "soccerball.circle.inverse" + case circleFill = "soccerball.circle.fill" + case circleFillInverse = "soccerball.circle.fill.inverse" + } + + case sofa + + public enum Sofa: String, SymbolImage { + case fill = "sofa.fill" + } + + case space + + case sparkle + + public enum Sparkle: String, SymbolImage { + case magnifyingglass = "sparkle.magnifyingglass" + } + + case sparkles + + public enum Sparkles: String, SymbolImage { + case squareFilledOnSquare = "sparkles.square.filled.on.square" + case tv = "sparkles.tv" + case tvFill = "sparkles.tv.fill" + case rectangleStack = "sparkles.rectangle.stack" + case rectangleStackFill = "sparkles.rectangle.stack.fill" + } + + case speaker + + public enum Speaker: String, SymbolImage { + case fill = "speaker.fill" + case circle = "speaker.circle" + case circleFill = "speaker.circle.fill" + case square = "speaker.square" + case squareFill = "speaker.square.fill" + case plus = "speaker.plus" + case plusFill = "speaker.plus.fill" + case minus = "speaker.minus" + case minusFill = "speaker.minus.fill" + case slash = "speaker.slash" + case slashFill = "speaker.slash.fill" + case slashCircle = "speaker.slash.circle" + case slashCircleFill = "speaker.slash.circle.fill" + case zzz = "speaker.zzz" + case zzzFill = "speaker.zzz.fill" + case wave1 = "speaker.wave.1" + case wave1Fill = "speaker.wave.1.fill" + case wave2 = "speaker.wave.2" + case wave2Fill = "speaker.wave.2.fill" + case wave2Circle = "speaker.wave.2.circle" + case wave2CircleFill = "speaker.wave.2.circle.fill" + case wave3 = "speaker.wave.3" + case wave3Fill = "speaker.wave.3.fill" + case badgeExclamationmark = "speaker.badge.exclamationmark" + case badgeExclamationmarkFill = "speaker.badge.exclamationmark.fill" + case wave2BubbleLeft = "speaker.wave.2.bubble.left" + case wave2BubbleLeftFill = "speaker.wave.2.bubble.left.fill" + } + + case speedometer + + case spigot + + public enum Spigot: String, SymbolImage { + case fill = "spigot.fill" + } + + case sportscourt + + public enum Sportscourt: String, SymbolImage { + case fill = "sportscourt.fill" + case circle = "sportscourt.circle" + case circleFill = "sportscourt.circle.fill" + } + + case sprinkler + + public enum Sprinkler: String, SymbolImage { + case fill = "sprinkler.fill" + case andDroplets = "sprinkler.and.droplets" + case andDropletsFill = "sprinkler.and.droplets.fill" + } + + case square + + public enum Square: String, SymbolImage { + case andArrowUp = "square.and.arrow.up" + case andArrowUpFill = "square.and.arrow.up.fill" + case andArrowUpCircle = "square.and.arrow.up.circle" + case andArrowUpCircleFill = "square.and.arrow.up.circle.fill" + case andArrowUpTrianglebadgeExclamationmark = "square.and.arrow.up.trianglebadge.exclamationmark" + case andArrowDown = "square.and.arrow.down" + case andArrowDownFill = "square.and.arrow.down.fill" + case andArrowUpOnSquare = "square.and.arrow.up.on.square" + case andArrowUpOnSquareFill = "square.and.arrow.up.on.square.fill" + case andArrowDownOnSquare = "square.and.arrow.down.on.square" + case andArrowDownOnSquareFill = "square.and.arrow.down.on.square.fill" + case andPencil = "square.and.pencil" + case andPencilCircle = "square.and.pencil.circle" + case andPencilCircleFill = "square.and.pencil.circle.fill" + case grid3X1FolderBadgePlus = "square.grid.3x1.folder.badge.plus" + case grid3X1FolderFillBadgePlus = "square.grid.3x1.folder.fill.badge.plus" + case onSquareBadgePersonCrop = "square.on.square.badge.person.crop" + case onSquareBadgePersonCropFill = "square.on.square.badge.person.crop.fill" + case andAtRectangle = "square.and.at.rectangle" + case andAtRectangleFill = "square.and.at.rectangle.fill" + case fill = "square.fill" + case slash = "square.slash" + case slashFill = "square.slash.fill" + case lefthalfFilled = "square.lefthalf.filled" + case righthalfFilled = "square.righthalf.filled" + case tophalfFilled = "square.tophalf.filled" + case bottomhalfFilled = "square.bottomhalf.filled" + case insetFilled = "square.inset.filled" + case split2X1 = "square.split.2x1" + case split2X1Fill = "square.split.2x1.fill" + case split1X2 = "square.split.1x2" + case split1X2Fill = "square.split.1x2.fill" + case split2X2 = "square.split.2x2" + case split2X2Fill = "square.split.2x2.fill" + case splitDiagonal2X2 = "square.split.diagonal.2x2" + case splitDiagonal2X2Fill = "square.split.diagonal.2x2.fill" + case splitDiagonal = "square.split.diagonal" + case splitDiagonalFill = "square.split.diagonal.fill" + case topthirdInsetFilled = "square.topthird.inset.filled" + case bottomthirdInsetFilled = "square.bottomthird.inset.filled" + case leftthirdInsetFilled = "square.leftthird.inset.filled" + case rightthirdInsetFilled = "square.rightthird.inset.filled" + case leadingthirdInsetFilled = "square.leadingthird.inset.filled" + case trailingthirdInsetFilled = "square.trailingthird.inset.filled" + case dotted = "square.dotted" + case dashed = "square.dashed" + case dashedInsetFilled = "square.dashed.inset.filled" + case onSquare = "square.on.square" + case fillOnSquareFill = "square.fill.on.square.fill" + case filledOnSquare = "square.filled.on.square" + case onSquareDashed = "square.on.square.dashed" + case onSquareIntersectionDashed = "square.on.square.intersection.dashed" + case onCircle = "square.on.circle" + case fillOnCircleFill = "square.fill.on.circle.fill" + case stack = "square.stack" + case stackFill = "square.stack.fill" + case grid3X3 = "square.grid.3x3" + case grid3X3Fill = "square.grid.3x3.fill" + case grid3X3TopleftFilled = "square.grid.3x3.topleft.filled" + case grid3X3TopmiddleFilled = "square.grid.3x3.topmiddle.filled" + case grid3X3ToprightFilled = "square.grid.3x3.topright.filled" + case grid3X3MiddleleftFilled = "square.grid.3x3.middleleft.filled" + case grid3X3MiddleFilled = "square.grid.3x3.middle.filled" + case grid3X3MiddlerightFilled = "square.grid.3x3.middleright.filled" + case grid3X3BottomleftFilled = "square.grid.3x3.bottomleft.filled" + case grid3X3BottommiddleFilled = "square.grid.3x3.bottommiddle.filled" + case grid3X3BottomrightFilled = "square.grid.3x3.bottomright.filled" + case grid3X1BelowLineGrid1X2 = "square.grid.3x1.below.line.grid.1x2" + case grid3X1BelowLineGrid1X2Fill = "square.grid.3x1.below.line.grid.1x2.fill" + case grid4X3Fill = "square.grid.4x3.fill" + case grid2X2 = "square.grid.2x2" + case grid2X2Fill = "square.grid.2x2.fill" + case grid3X2 = "square.grid.3x2" + case grid3X2Fill = "square.grid.3x2.fill" + case grid3X3Square = "square.grid.3x3.square" + case splitBottomrightquarter = "square.split.bottomrightquarter" + case splitBottomrightquarterFill = "square.split.bottomrightquarter.fill" + case textSquare = "square.text.square" + case textSquareFill = "square.text.square.fill" + case onSquareSquareshapeControlhandles = "square.on.square.squareshape.controlhandles" + case andLineVerticalAndSquare = "square.and.line.vertical.and.square" + case fillAndLineVerticalAndSquareFill = "square.fill.and.line.vertical.and.square.fill" + case filledAndLineVerticalAndSquare = "square.filled.and.line.vertical.and.square" + case andLineVerticalAndSquareFilled = "square.and.line.vertical.and.square.filled" + case stack3DDownRight = "square.stack.3d.down.right" + case stack3DDownRightFill = "square.stack.3d.down.right.fill" + case stack3DDownForward = "square.stack.3d.down.forward" + case stack3DDownForwardFill = "square.stack.3d.down.forward.fill" + case stack3DUp = "square.stack.3d.up" + case stack3DUpFill = "square.stack.3d.up.fill" + case stack3DUpSlash = "square.stack.3d.up.slash" + case stack3DUpSlashFill = "square.stack.3d.up.slash.fill" + case stack3DUpBadgeA = "square.stack.3d.up.badge.a" + case stack3DUpBadgeAFill = "square.stack.3d.up.badge.a.fill" + case stack3DForwardDottedline = "square.stack.3d.forward.dottedline" + case stack3DForwardDottedlineFill = "square.stack.3d.forward.dottedline.fill" + case circle = "square.circle" + case circleFill = "square.circle.fill" + case fillTextGrid1X2 = "square.fill.text.grid.1x2" + } + + public enum Square2: String, SymbolImage { + case layers3D = "square.2.layers.3d" + case layers3DTopFilled = "square.2.layers.3d.top.filled" + case layers3DBottomFilled = "square.2.layers.3d.bottom.filled" + } + + public enum Square3: String, SymbolImage { + case layers3DDownRight = "square.3.layers.3d.down.right" + case layers3DDownRightSlash = "square.3.layers.3d.down.right.slash" + case layers3DDownLeft = "square.3.layers.3d.down.left" + case layers3DDownLeftSlash = "square.3.layers.3d.down.left.slash" + case layers3DDownForward = "square.3.layers.3d.down.forward" + case layers3DDownBackward = "square.3.layers.3d.down.backward" + case layers3D = "square.3.layers.3d" + case layers3DSlash = "square.3.layers.3d.slash" + case layers3DTopFilled = "square.3.layers.3d.top.filled" + case layers3DMiddleFilled = "square.3.layers.3d.middle.filled" + case layers3DBottomFilled = "square.3.layers.3d.bottom.filled" + } + + public enum Squares: String, SymbolImage { + case belowRectangle = "squares.below.rectangle" + case leadingRectangle = "squares.leading.rectangle" + } + + case squareshape + + public enum Squareshape: String, SymbolImage { + case fill = "squareshape.fill" + case dashedSquareshape = "squareshape.dashed.squareshape" + case squareshapeDashed = "squareshape.squareshape.dashed" + case controlhandlesOnSquareshapeControlhandles = "squareshape.controlhandles.on.squareshape.controlhandles" + case dottedSplit2X2 = "squareshape.dotted.split.2x2" + case split2X2Dotted = "squareshape.split.2x2.dotted" + case split2X2 = "squareshape.split.2x2" + case split3X3 = "squareshape.split.3x3" + } + + case stairs + + case star + + public enum Star: String, SymbolImage { + case squareOnSquare = "star.square.on.square" + case squareOnSquareFill = "star.square.on.square.fill" + case fill = "star.fill" + case leadinghalfFilled = "star.leadinghalf.filled" + case slash = "star.slash" + case slashFill = "star.slash.fill" + case circle = "star.circle" + case circleFill = "star.circle.fill" + case square = "star.square" + case squareFill = "star.square.fill" + case bubble = "star.bubble" + case bubbleFill = "star.bubble.fill" + } + + case staroflife + + public enum Staroflife: String, SymbolImage { + case fill = "staroflife.fill" + case circle = "staroflife.circle" + case circleFill = "staroflife.circle.fill" + } + + case sterlingsign + + public enum Sterlingsign: String, SymbolImage { + case circle = "sterlingsign.circle" + case circleFill = "sterlingsign.circle.fill" + case square = "sterlingsign.square" + case squareFill = "sterlingsign.square.fill" + } + + case stethoscope + + public enum Stethoscope: String, SymbolImage { + case circle = "stethoscope.circle" + case circleFill = "stethoscope.circle.fill" + } + + case stop + + public enum Stop: String, SymbolImage { + case fill = "stop.fill" + case circle = "stop.circle" + case circleFill = "stop.circle.fill" + } + + case stopwatch + + public enum Stopwatch: String, SymbolImage { + case fill = "stopwatch.fill" + } + + case stove + + public enum Stove: String, SymbolImage { + case fill = "stove.fill" + } + + case strikethrough + + case studentdesk + + public enum Suit: String, SymbolImage { + case heart = "suit.heart" + case heartFill = "suit.heart.fill" + case club = "suit.club" + case clubFill = "suit.club.fill" + case diamond = "suit.diamond" + case diamondFill = "suit.diamond.fill" + case spade = "suit.spade" + case spadeFill = "suit.spade.fill" + } + + case suitcase + + public enum Suitcase: String, SymbolImage { + case fill = "suitcase.fill" + case cart = "suitcase.cart" + case cartFill = "suitcase.cart.fill" + } + + case sum + + public enum Sun: String, SymbolImage { + case min = "sun.min" + case minFill = "sun.min.fill" + case max = "sun.max" + case maxFill = "sun.max.fill" + case maxCircle = "sun.max.circle" + case maxCircleFill = "sun.max.circle.fill" + case maxTrianglebadgeExclamationmark = "sun.max.trianglebadge.exclamationmark" + case maxTrianglebadgeExclamationmarkFill = "sun.max.trianglebadge.exclamationmark.fill" + case andHorizon = "sun.and.horizon" + case andHorizonFill = "sun.and.horizon.fill" + case andHorizonCircle = "sun.and.horizon.circle" + case andHorizonCircleFill = "sun.and.horizon.circle.fill" + case dust = "sun.dust" + case dustFill = "sun.dust.fill" + case dustCircle = "sun.dust.circle" + case dustCircleFill = "sun.dust.circle.fill" + case haze = "sun.haze" + case hazeFill = "sun.haze.fill" + case hazeCircle = "sun.haze.circle" + case hazeCircleFill = "sun.haze.circle.fill" + } + + case sunrise + + public enum Sunrise: String, SymbolImage { + case fill = "sunrise.fill" + case circle = "sunrise.circle" + case circleFill = "sunrise.circle.fill" + } + + case sunset + + public enum Sunset: String, SymbolImage { + case fill = "sunset.fill" + case circle = "sunset.circle" + case circleFill = "sunset.circle.fill" + } + + case swatchpalette + + public enum Swatchpalette: String, SymbolImage { + case fill = "swatchpalette.fill" + } + + case swift + + public enum Switch: String, SymbolImage { + case programmable = "switch.programmable" + case programmableFill = "switch.programmable.fill" + case programmableSquare = "switch.programmable.square" + case programmableSquareFill = "switch.programmable.square.fill" + } + + case switch2 = "switch.2" + + case syringe + + public enum Syringe: String, SymbolImage { + case fill = "syringe.fill" + } + + public enum Table: String, SymbolImage { + case furniture = "table.furniture" + case furnitureFill = "table.furniture.fill" + } + + case tablecells + + public enum Tablecells: String, SymbolImage { + case fill = "tablecells.fill" + case badgeEllipsis = "tablecells.badge.ellipsis" + case fillBadgeEllipsis = "tablecells.fill.badge.ellipsis" + } + + case tag + + public enum Tag: String, SymbolImage { + case fill = "tag.fill" + case circle = "tag.circle" + case circleFill = "tag.circle.fill" + case square = "tag.square" + case squareFill = "tag.square.fill" + case slash = "tag.slash" + case slashFill = "tag.slash.fill" + } + + public enum Takeoutbag: String, SymbolImage { + case andCupAndStraw = "takeoutbag.and.cup.and.straw" + case andCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill" + } + + case target + + case teddybear + + public enum Teddybear: String, SymbolImage { + case fill = "teddybear.fill" + } + + case teletype + + public enum Teletype: String, SymbolImage { + case circle = "teletype.circle" + case circleFill = "teletype.circle.fill" + case answer = "teletype.answer" + case answerCircle = "teletype.answer.circle" + case answerCircleFill = "teletype.answer.circle.fill" + } + + case tengesign + + public enum Tengesign: String, SymbolImage { + case circle = "tengesign.circle" + case circleFill = "tengesign.circle.fill" + case square = "tengesign.square" + case squareFill = "tengesign.square.fill" + } + + public enum Tennis: String, SymbolImage { + case racket = "tennis.racket" + case racketCircle = "tennis.racket.circle" + case racketCircleFill = "tennis.racket.circle.fill" + } + + case tennisball + + public enum Tennisball: String, SymbolImage { + case fill = "tennisball.fill" + case circle = "tennisball.circle" + case circleFill = "tennisball.circle.fill" + } + + case tent + + public enum Tent: String, SymbolImage { + case fill = "tent.fill" + } + + case terminal + + public enum Terminal: String, SymbolImage { + case fill = "terminal.fill" + } + + case testtube2 = "testtube.2" + + public enum Text: String, SymbolImage { + case bookClosed = "text.book.closed" + case bookClosedFill = "text.book.closed.fill" + case magnifyingglass = "text.magnifyingglass" + case bubble = "text.bubble" + case bubbleFill = "text.bubble.fill" + case viewfinder = "text.viewfinder" + case belowPhoto = "text.below.photo" + case belowPhotoFill = "text.below.photo.fill" + case andCommandMacwindow = "text.and.command.macwindow" + case badgePlus = "text.badge.plus" + case badgeMinus = "text.badge.minus" + case badgeCheckmark = "text.badge.checkmark" + case badgeXmark = "text.badge.xmark" + case badgeStar = "text.badge.star" + case insert = "text.insert" + case append = "text.append" + case lineFirstAndArrowtriangleForward = "text.line.first.and.arrowtriangle.forward" + case lineLastAndArrowtriangleForward = "text.line.last.and.arrowtriangle.forward" + case quote = "text.quote" + case alignleft = "text.alignleft" + case aligncenter = "text.aligncenter" + case alignright = "text.alignright" + case justify = "text.justify" + case justifyLeft = "text.justify.left" + case justifyRight = "text.justify.right" + case justifyLeading = "text.justify.leading" + case justifyTrailing = "text.justify.trailing" + case redaction = "text.redaction" + case wordSpacing = "text.word.spacing" + } + + case textformat + + public enum Textformat: String, SymbolImage { + case sizeSmaller = "textformat.size.smaller" + case sizeLarger = "textformat.size.larger" + case size = "textformat.size" + case alt = "textformat.alt" + case superscript = "textformat.superscript" + case _subscript = "textformat.subscript" + case abc = "textformat.abc" + case abcDottedunderline = "textformat.abc.dottedunderline" + } + + case textformat12 = "textformat.12" + + case textformat123 = "textformat.123" + + public enum Theatermask: String, SymbolImage { + case andPaintbrush = "theatermask.and.paintbrush" + case andPaintbrushFill = "theatermask.and.paintbrush.fill" + } + + case theatermasks + + public enum Theatermasks: String, SymbolImage { + case fill = "theatermasks.fill" + case circle = "theatermasks.circle" + case circleFill = "theatermasks.circle.fill" + } + + public enum Thermometer: String, SymbolImage { + case sun = "thermometer.sun" + case sunFill = "thermometer.sun.fill" + case sunCircle = "thermometer.sun.circle" + case sunCircleFill = "thermometer.sun.circle.fill" + case snowflake = "thermometer.snowflake" + case snowflakeCircle = "thermometer.snowflake.circle" + case snowflakeCircleFill = "thermometer.snowflake.circle.fill" + case low = "thermometer.low" + case medium = "thermometer.medium" + case high = "thermometer.high" + case mediumSlash = "thermometer.medium.slash" + case brakesignal = "thermometer.brakesignal" + } + + case ticket + + public enum Ticket: String, SymbolImage { + case fill = "ticket.fill" + } + + case timelapse + + public enum Timeline: String, SymbolImage { + case selection = "timeline.selection" + } + + case timer + + public enum Timer: String, SymbolImage { + case circle = "timer.circle" + case circleFill = "timer.circle.fill" + case square = "timer.square" + } + + case togglepower + + case toilet + + public enum Toilet: String, SymbolImage { + case fill = "toilet.fill" + } + + case tornado + + public enum Tornado: String, SymbolImage { + case circle = "tornado.circle" + case circleFill = "tornado.circle.fill" + } + + case tortoise + + public enum Tortoise: String, SymbolImage { + case fill = "tortoise.fill" + } + + case torus + + case touchid + + public enum Train: String, SymbolImage { + case sideFrontCar = "train.side.front.car" + case sideMiddleCar = "train.side.middle.car" + case sideRearCar = "train.side.rear.car" + } + + case tram + + public enum Tram: String, SymbolImage { + case fill = "tram.fill" + case circle = "tram.circle" + case circleFill = "tram.circle.fill" + case fillTunnel = "tram.fill.tunnel" + } + + public enum Trapezoid: String, SymbolImage { + case andLineVertical = "trapezoid.and.line.vertical" + case andLineVerticalFill = "trapezoid.and.line.vertical.fill" + case andLineHorizontal = "trapezoid.and.line.horizontal" + case andLineHorizontalFill = "trapezoid.and.line.horizontal.fill" + } + + case trash + + public enum Trash: String, SymbolImage { + case fill = "trash.fill" + case circle = "trash.circle" + case circleFill = "trash.circle.fill" + case square = "trash.square" + case squareFill = "trash.square.fill" + case slash = "trash.slash" + case slashFill = "trash.slash.fill" + case slashCircle = "trash.slash.circle" + case slashCircleFill = "trash.slash.circle.fill" + case slashSquare = "trash.slash.square" + case slashSquareFill = "trash.slash.square.fill" + } + + case tray + + public enum Tray: String, SymbolImage { + case fill = "tray.fill" + case circle = "tray.circle" + case circleFill = "tray.circle.fill" + case full = "tray.full" + case fullFill = "tray.full.fill" + case andArrowUp = "tray.and.arrow.up" + case andArrowUpFill = "tray.and.arrow.up.fill" + case andArrowDown = "tray.and.arrow.down" + case andArrowDownFill = "tray.and.arrow.down.fill" + } + + case tray2 = "tray.2" + + public enum Tray2: String, SymbolImage { + case fill = "tray.2.fill" + } + + case triangle + + public enum Triangle: String, SymbolImage { + case fill = "triangle.fill" + case lefthalfFilled = "triangle.lefthalf.filled" + case righthalfFilled = "triangle.righthalf.filled" + case tophalfFilled = "triangle.tophalf.filled" + case bottomhalfFilled = "triangle.bottomhalf.filled" + case insetFilled = "triangle.inset.filled" + case circle = "triangle.circle" + case circleFill = "triangle.circle.fill" + } + + case trophy + + public enum Trophy: String, SymbolImage { + case fill = "trophy.fill" + case circle = "trophy.circle" + case circleFill = "trophy.circle.fill" + } + + case tropicalstorm + + public enum Tropicalstorm: String, SymbolImage { + case circle = "tropicalstorm.circle" + case circleFill = "tropicalstorm.circle.fill" + } + + case tshirt + + public enum Tshirt: String, SymbolImage { + case fill = "tshirt.fill" + } + + case tugriksign + + public enum Tugriksign: String, SymbolImage { + case circle = "tugriksign.circle" + case circleFill = "tugriksign.circle.fill" + case square = "tugriksign.square" + case squareFill = "tugriksign.square.fill" + } + + case tuningfork + + case turkishlirasign + + public enum Turkishlirasign: String, SymbolImage { + case circle = "turkishlirasign.circle" + case circleFill = "turkishlirasign.circle.fill" + case square = "turkishlirasign.square" + case squareFill = "turkishlirasign.square.fill" + } + + case tv + + public enum Tv: String, SymbolImage { + case fill = "tv.fill" + case insetFilled = "tv.inset.filled" + case circle = "tv.circle" + case circleFill = "tv.circle.fill" + case andHifispeakerFill = "tv.and.hifispeaker.fill" + case andMediabox = "tv.and.mediabox" + case andMediaboxFill = "tv.and.mediabox.fill" + } + + public enum Uiwindow: String, SymbolImage { + case split2X1 = "uiwindow.split.2x1" + } + + case umbrella + + public enum Umbrella: String, SymbolImage { + case fill = "umbrella.fill" + case percent = "umbrella.percent" + case percentFill = "umbrella.percent.fill" + } + + case underline + + public enum Vial: String, SymbolImage { + case viewfinder = "vial.viewfinder" + } + + case video + + public enum Video: String, SymbolImage { + case bubbleLeft = "video.bubble.left" + case bubbleLeftFill = "video.bubble.left.fill" + case fill = "video.fill" + case circle = "video.circle" + case circleFill = "video.circle.fill" + case square = "video.square" + case squareFill = "video.square.fill" + case slash = "video.slash" + case slashFill = "video.slash.fill" + case badgePlus = "video.badge.plus" + case fillBadgePlus = "video.fill.badge.plus" + case badgeCheckmark = "video.badge.checkmark" + case fillBadgeCheckmark = "video.fill.badge.checkmark" + case badgeEllipsis = "video.badge.ellipsis" + case fillBadgeEllipsis = "video.fill.badge.ellipsis" + case andWaveform = "video.and.waveform" + case andWaveformFill = "video.and.waveform.fill" + case doorbell = "video.doorbell" + case doorbellFill = "video.doorbell.fill" + } + + case videoprojector + + public enum Videoprojector: String, SymbolImage { + case fill = "videoprojector.fill" + } + + public enum View: String, SymbolImage { + case _2d = "view.2d" + case _3d = "view.3d" + } + + case viewfinder + + public enum Viewfinder: String, SymbolImage { + case circle = "viewfinder.circle" + case circleFill = "viewfinder.circle.fill" + } + + case volleyball + + public enum Volleyball: String, SymbolImage { + case fill = "volleyball.fill" + case circle = "volleyball.circle" + case circleFill = "volleyball.circle.fill" + } + + case wake + + public enum Wake: String, SymbolImage { + case circle = "wake.circle" + case circleFill = "wake.circle.fill" + } + + public enum Wallet: String, SymbolImage { + case pass = "wallet.pass" + case passFill = "wallet.pass.fill" + } + + public enum Wand: String, SymbolImage { + case andRays = "wand.and.rays" + case andRaysInverse = "wand.and.rays.inverse" + case andStars = "wand.and.stars" + case andStarsInverse = "wand.and.stars.inverse" + } + + case washer + + public enum Washer: String, SymbolImage { + case fill = "washer.fill" + } + + public enum Watchface: String, SymbolImage { + case applewatchCase = "watchface.applewatch.case" + } + + public enum Water: String, SymbolImage { + case waves = "water.waves" + case wavesSlash = "water.waves.slash" + case wavesAndArrowUp = "water.waves.and.arrow.up" + case wavesAndArrowDown = "water.waves.and.arrow.down" + case wavesAndArrowDownTrianglebadgeExclamationmark = "water.waves.and.arrow.down.trianglebadge.exclamationmark" + } + + public enum Wave3: String, SymbolImage { + case left = "wave.3.left" + case leftCircle = "wave.3.left.circle" + case leftCircleFill = "wave.3.left.circle.fill" + case backward = "wave.3.backward" + case backwardCircle = "wave.3.backward.circle" + case backwardCircleFill = "wave.3.backward.circle.fill" + case right = "wave.3.right" + case rightCircle = "wave.3.right.circle" + case rightCircleFill = "wave.3.right.circle.fill" + case forward = "wave.3.forward" + case forwardCircle = "wave.3.forward.circle" + case forwardCircleFill = "wave.3.forward.circle.fill" + } + + case waveform + + public enum Waveform: String, SymbolImage { + case pathEcg = "waveform.path.ecg" + case pathEcgRectangle = "waveform.path.ecg.rectangle" + case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill" + case path = "waveform.path" + case pathBadgePlus = "waveform.path.badge.plus" + case pathBadgeMinus = "waveform.path.badge.minus" + case circle = "waveform.circle" + case circleFill = "waveform.circle.fill" + case slash = "waveform.slash" + case badgePlus = "waveform.badge.plus" + case badgeMinus = "waveform.badge.minus" + case badgeExclamationmark = "waveform.badge.exclamationmark" + case andMagnifyingglass = "waveform.and.magnifyingglass" + case andMic = "waveform.and.mic" + } + + public enum Web: String, SymbolImage { + case camera = "web.camera" + case cameraFill = "web.camera.fill" + } + + case wifi + + public enum Wifi: String, SymbolImage { + case router = "wifi.router" + case routerFill = "wifi.router.fill" + case circle = "wifi.circle" + case circleFill = "wifi.circle.fill" + case square = "wifi.square" + case squareFill = "wifi.square.fill" + case slash = "wifi.slash" + case exclamationmark = "wifi.exclamationmark" + } + + case wind + + public enum Wind: String, SymbolImage { + case circle = "wind.circle" + case circleFill = "wind.circle.fill" + case snow = "wind.snow" + case snowCircle = "wind.snow.circle" + case snowCircleFill = "wind.snow.circle.fill" + } + + public enum Window: String, SymbolImage { + case verticalOpen = "window.vertical.open" + case verticalClosed = "window.vertical.closed" + case horizontal = "window.horizontal" + case horizontalClosed = "window.horizontal.closed" + case ceiling = "window.ceiling" + case ceilingClosed = "window.ceiling.closed" + case casement = "window.casement" + case casementClosed = "window.casement.closed" + case awning = "window.awning" + case awningClosed = "window.awning.closed" + case shadeOpen = "window.shade.open" + case shadeClosed = "window.shade.closed" + } + + public enum Windshield: String, SymbolImage { + case frontAndWiper = "windshield.front.and.wiper" + case frontAndFluid = "windshield.front.and.fluid" + case frontAndWiperAndDrop = "windshield.front.and.wiper.and.drop" + case rearAndWiper = "windshield.rear.and.wiper" + case rearAndFluid = "windshield.rear.and.fluid" + } + + case wineglass + + public enum Wineglass: String, SymbolImage { + case fill = "wineglass.fill" + } + + case wonsign + + public enum Wonsign: String, SymbolImage { + case circle = "wonsign.circle" + case circleFill = "wonsign.circle.fill" + case square = "wonsign.square" + case squareFill = "wonsign.square.fill" + } + + public enum Wrench: String, SymbolImage { + case adjustable = "wrench.adjustable" + case adjustableFill = "wrench.adjustable.fill" + case andScrewdriver = "wrench.and.screwdriver" + case andScrewdriverFill = "wrench.and.screwdriver.fill" + } + + public enum Xbox: String, SymbolImage { + case logo = "xbox.logo" + } + + case xmark + + public enum Xmark: String, SymbolImage { + case bin = "xmark.bin" + case binFill = "xmark.bin.fill" + case binCircle = "xmark.bin.circle" + case binCircleFill = "xmark.bin.circle.fill" + case app = "xmark.app" + case appFill = "xmark.app.fill" + case seal = "xmark.seal" + case sealFill = "xmark.seal.fill" + case icloud = "xmark.icloud" + case icloudFill = "xmark.icloud.fill" + case circle = "xmark.circle" + case circleFill = "xmark.circle.fill" + case square = "xmark.square" + case squareFill = "xmark.square.fill" + case rectangle = "xmark.rectangle" + case rectangleFill = "xmark.rectangle.fill" + case rectanglePortrait = "xmark.rectangle.portrait" + case rectanglePortraitFill = "xmark.rectangle.portrait.fill" + case diamond = "xmark.diamond" + case diamondFill = "xmark.diamond.fill" + case shield = "xmark.shield" + case shieldFill = "xmark.shield.fill" + case octagon = "xmark.octagon" + case octagonFill = "xmark.octagon.fill" + } + + case xserve + + case yensign + + public enum Yensign: String, SymbolImage { + case circle = "yensign.circle" + case circleFill = "yensign.circle.fill" + case square = "yensign.square" + case squareFill = "yensign.square.fill" + } + + public enum Zl: String, SymbolImage { + case rectangleRoundedtop = "zl.rectangle.roundedtop" + case rectangleRoundedtopFill = "zl.rectangle.roundedtop.fill" + } + + public enum Zr: String, SymbolImage { + case rectangleRoundedtop = "zr.rectangle.roundedtop" + case rectangleRoundedtopFill = "zr.rectangle.roundedtop.fill" + } + + case zzz +} diff --git a/SFSymbol/SFSymbol5/SFSymbol5.swift b/SFSymbol/SFSymbol5/SFSymbol5.swift new file mode 100644 index 0000000..fe30ca5 --- /dev/null +++ b/SFSymbol/SFSymbol5/SFSymbol5.swift @@ -0,0 +1,7891 @@ +// +// SFSymbol5.swift +// SFSymbol +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. + +/// Symbols for SFSymbols 5.0 +public enum SFSymbol5: String, SymbolImage { + case abc + + case abs + + public enum Abs: String, SymbolImage { + case brakesignal = "abs.brakesignal" + case brakesignalSlash = "abs.brakesignal.slash" + case circle = "abs.circle" + case circleFill = "abs.circle.fill" + } + + case accessibility + + public enum Accessibility: String, SymbolImage { + case fill = "accessibility.fill" + case badgeArrowUpRight = "accessibility.badge.arrow.up.right" + } + + public enum Air: String, SymbolImage { + case purifier = "air.purifier" + case purifierFill = "air.purifier.fill" + case conditionerVertical = "air.conditioner.vertical" + case conditionerVerticalFill = "air.conditioner.vertical.fill" + case conditionerHorizontal = "air.conditioner.horizontal" + case conditionerHorizontalFill = "air.conditioner.horizontal.fill" + } + + case airplane + + public enum Airplane: String, SymbolImage { + case circle = "airplane.circle" + case circleFill = "airplane.circle.fill" + case arrival = "airplane.arrival" + case departure = "airplane.departure" + } + + case airplayaudio + + public enum Airplayaudio: String, SymbolImage { + case circle = "airplayaudio.circle" + case circleFill = "airplayaudio.circle.fill" + case badgeExclamationmark = "airplayaudio.badge.exclamationmark" + } + + case airplayvideo + + public enum Airplayvideo: String, SymbolImage { + case circle = "airplayvideo.circle" + case circleFill = "airplayvideo.circle.fill" + case badgeExclamationmark = "airplayvideo.badge.exclamationmark" + } + + public enum Airpod: String, SymbolImage { + case right = "airpod.right" + case left = "airpod.left" + case gen3Right = "airpod.gen3.right" + case gen3Left = "airpod.gen3.left" + } + + public enum Airpodpro: String, SymbolImage { + case right = "airpodpro.right" + case left = "airpodpro.left" + } + + case airpods + + public enum Airpods: String, SymbolImage { + case chargingcase = "airpods.chargingcase" + case chargingcaseFill = "airpods.chargingcase.fill" + case chargingcaseWireless = "airpods.chargingcase.wireless" + case chargingcaseWirelessFill = "airpods.chargingcase.wireless.fill" + case gen3 = "airpods.gen3" + case gen3ChargingcaseWireless = "airpods.gen3.chargingcase.wireless" + case gen3ChargingcaseWirelessFill = "airpods.gen3.chargingcase.wireless.fill" + } + + case airpodsmax + + case airpodspro + + public enum Airpodspro: String, SymbolImage { + case chargingcaseWireless = "airpodspro.chargingcase.wireless" + case chargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill" + case chargingcaseWirelessRadiowavesLeftAndRight = "airpodspro.chargingcase.wireless.radiowaves.left.and.right" + case chargingcaseWirelessRadiowavesLeftAndRightFill = "airpodspro.chargingcase.wireless.radiowaves.left.and.right.fill" + } + + public enum Airport: String, SymbolImage { + case express = "airport.express" + case extreme = "airport.extreme" + case extremeTower = "airport.extreme.tower" + } + + case airtag + + public enum Airtag: String, SymbolImage { + case radiowavesForward = "airtag.radiowaves.forward" + case radiowavesForwardFill = "airtag.radiowaves.forward.fill" + case fill = "airtag.fill" + } + + case alarm + + public enum Alarm: String, SymbolImage { + case fill = "alarm.fill" + case wavesLeftAndRight = "alarm.waves.left.and.right" + case wavesLeftAndRightFill = "alarm.waves.left.and.right.fill" + } + + public enum Align: String, SymbolImage { + case horizontalLeft = "align.horizontal.left" + case horizontalLeftFill = "align.horizontal.left.fill" + case horizontalCenter = "align.horizontal.center" + case horizontalCenterFill = "align.horizontal.center.fill" + case horizontalRight = "align.horizontal.right" + case horizontalRightFill = "align.horizontal.right.fill" + case verticalTop = "align.vertical.top" + case verticalTopFill = "align.vertical.top.fill" + case verticalCenter = "align.vertical.center" + case verticalCenterFill = "align.vertical.center.fill" + case verticalBottom = "align.vertical.bottom" + case verticalBottomFill = "align.vertical.bottom.fill" + } + + case allergens + + public enum Allergens: String, SymbolImage { + case fill = "allergens.fill" + } + + case alt + + case alternatingcurrent + + case amplifier + + case angle + + case ant + + public enum Ant: String, SymbolImage { + case fill = "ant.fill" + case circle = "ant.circle" + case circleFill = "ant.circle.fill" + } + + public enum Antenna: String, SymbolImage { + case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right" + case radiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle" + case radiowavesLeftAndRightCircleFill = "antenna.radiowaves.left.and.right.circle.fill" + case radiowavesLeftAndRightSlash = "antenna.radiowaves.left.and.right.slash" + } + + case app + + public enum App: String, SymbolImage { + case fill = "app.fill" + case badge = "app.badge" + case badgeFill = "app.badge.fill" + case badgeCheckmark = "app.badge.checkmark" + case badgeCheckmarkFill = "app.badge.checkmark.fill" + case dashed = "app.dashed" + case gift = "app.gift" + case giftFill = "app.gift.fill" + case connectedToAppBelowFill = "app.connected.to.app.below.fill" + } + + case appclip + + public enum Apple: String, SymbolImage { + case terminal = "apple.terminal" + case terminalFill = "apple.terminal.fill" + case terminalOnRectangle = "apple.terminal.on.rectangle" + case terminalOnRectangleFill = "apple.terminal.on.rectangle.fill" + case logo = "apple.logo" + } + + case applepencil + + public enum Applepencil: String, SymbolImage { + case gen1 = "applepencil.gen1" + case gen2 = "applepencil.gen2" + case andScribble = "applepencil.and.scribble" + case tip = "applepencil.tip" + case adapterUsbC = "applepencil.adapter.usb.c" + case adapterUsbCFill = "applepencil.adapter.usb.c.fill" + } + + case applescript + + public enum Applescript: String, SymbolImage { + case fill = "applescript.fill" + } + + case appletv + + public enum Appletv: String, SymbolImage { + case fill = "appletv.fill" + } + + public enum Appletvremote: String, SymbolImage { + case gen1 = "appletvremote.gen1" + case gen1Fill = "appletvremote.gen1.fill" + case gen2 = "appletvremote.gen2" + case gen2Fill = "appletvremote.gen2.fill" + case gen3 = "appletvremote.gen3" + case gen3Fill = "appletvremote.gen3.fill" + case gen4 = "appletvremote.gen4" + case gen4Fill = "appletvremote.gen4.fill" + } + + case applewatch + + public enum Applewatch: String, SymbolImage { + case watchface = "applewatch.watchface" + case andArrowForward = "applewatch.and.arrow.forward" + case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right" + case slash = "applewatch.slash" + case sideRight = "applewatch.side.right" + case caseInsetFilled = "applewatch.case.inset.filled" + } + + public enum Apps: String, SymbolImage { + case iphone = "apps.iphone" + case iphoneBadgePlus = "apps.iphone.badge.plus" + case iphoneLandscape = "apps.iphone.landscape" + case ipad = "apps.ipad" + case ipadLandscape = "apps.ipad.landscape" + } + + public enum Appwindow: String, SymbolImage { + case swipeRectangle = "appwindow.swipe.rectangle" + } + + public enum Aqi: String, SymbolImage { + case low = "aqi.low" + case medium = "aqi.medium" + case high = "aqi.high" + } + + public enum Arcade: String, SymbolImage { + case stickConsole = "arcade.stick.console" + case stickConsoleFill = "arcade.stick.console.fill" + case stick = "arcade.stick" + case stickAndArrowLeftAndArrowRight = "arcade.stick.and.arrow.left.and.arrow.right" + case stickAndArrowLeft = "arcade.stick.and.arrow.left" + case stickAndArrowRight = "arcade.stick.and.arrow.right" + case stickAndArrowUpAndArrowDown = "arcade.stick.and.arrow.up.and.arrow.down" + case stickAndArrowUp = "arcade.stick.and.arrow.up" + case stickAndArrowDown = "arcade.stick.and.arrow.down" + } + + case archivebox + + public enum Archivebox: String, SymbolImage { + case fill = "archivebox.fill" + case circle = "archivebox.circle" + case circleFill = "archivebox.circle.fill" + } + + case arkit + + public enum Arkit: String, SymbolImage { + case badgeXmark = "arkit.badge.xmark" + } + + public enum Arrow: String, SymbolImage { + case upTrash = "arrow.up.trash" + case upTrashFill = "arrow.up.trash.fill" + case upBin = "arrow.up.bin" + case upBinFill = "arrow.up.bin.fill" + case upDoc = "arrow.up.doc" + case upDocFill = "arrow.up.doc.fill" + case downDoc = "arrow.down.doc" + case downDocFill = "arrow.down.doc.fill" + case rightDocOnClipboard = "arrow.right.doc.on.clipboard" + case upDocOnClipboard = "arrow.up.doc.on.clipboard" + case triangle2CirclepathDocOnClipboard = "arrow.triangle.2.circlepath.doc.on.clipboard" + case upAndPersonRectanglePortrait = "arrow.up.and.person.rectangle.portrait" + case upAndPersonRectangleTurnRight = "arrow.up.and.person.rectangle.turn.right" + case upAndPersonRectangleTurnLeft = "arrow.up.and.person.rectangle.turn.left" + case rectanglepath = "arrow.rectanglepath" + case upLeftAndDownRightMagnifyingglass = "arrow.up.left.and.down.right.magnifyingglass" + case downApp = "arrow.down.app" + case downAppFill = "arrow.down.app.fill" + case upForwardApp = "arrow.up.forward.app" + case upForwardAppFill = "arrow.up.forward.app.fill" + case downLeftToprightRectangle = "arrow.down.left.topright.rectangle" + case downLeftToprightRectangleFill = "arrow.down.left.topright.rectangle.fill" + case downBackwardToptrailingRectangle = "arrow.down.backward.toptrailing.rectangle" + case downBackwardToptrailingRectangleFill = "arrow.down.backward.toptrailing.rectangle.fill" + case upLeftBottomrightRectangle = "arrow.up.left.bottomright.rectangle" + case upLeftBottomrightRectangleFill = "arrow.up.left.bottomright.rectangle.fill" + case upBackwardBottomtrailingRectangle = "arrow.up.backward.bottomtrailing.rectangle" + case upBackwardBottomtrailingRectangleFill = "arrow.up.backward.bottomtrailing.rectangle.fill" + case upRightBottomleftRectangle = "arrow.up.right.bottomleft.rectangle" + case upRightBottomleftRectangleFill = "arrow.up.right.bottomleft.rectangle.fill" + case upForwardBottomleadingRectangle = "arrow.up.forward.bottomleading.rectangle" + case upForwardBottomleadingRectangleFill = "arrow.up.forward.bottomleading.rectangle.fill" + case downRightTopleftRectangle = "arrow.down.right.topleft.rectangle" + case downRightTopleftRectangleFill = "arrow.down.right.topleft.rectangle.fill" + case downForwardTopleadingRectangle = "arrow.down.forward.topleading.rectangle" + case downForwardTopleadingRectangleFill = "arrow.down.forward.topleading.rectangle.fill" + case upHeart = "arrow.up.heart" + case upHeartFill = "arrow.up.heart.fill" + case downHeart = "arrow.down.heart" + case downHeartFill = "arrow.down.heart.fill" + case clockwiseHeart = "arrow.clockwise.heart" + case clockwiseHeartFill = "arrow.clockwise.heart.fill" + case clockwiseIcloud = "arrow.clockwise.icloud" + case clockwiseIcloudFill = "arrow.clockwise.icloud.fill" + case counterclockwiseIcloud = "arrow.counterclockwise.icloud" + case counterclockwiseIcloudFill = "arrow.counterclockwise.icloud.fill" + case triangle2CirclepathIcloud = "arrow.triangle.2.circlepath.icloud" + case triangle2CirclepathIcloudFill = "arrow.triangle.2.circlepath.icloud.fill" + case triangle2CirclepathCamera = "arrow.triangle.2.circlepath.camera" + case triangle2CirclepathCameraFill = "arrow.triangle.2.circlepath.camera.fill" + case upMessage = "arrow.up.message" + case upMessageFill = "arrow.up.message.fill" + case downMessage = "arrow.down.message" + case downMessageFill = "arrow.down.message.fill" + case upRightVideo = "arrow.up.right.video" + case upRightVideoFill = "arrow.up.right.video.fill" + case downLeftVideo = "arrow.down.left.video" + case downLeftVideoFill = "arrow.down.left.video.fill" + case upRightAndArrowDownLeftRectangle = "arrow.up.right.and.arrow.down.left.rectangle" + case upRightAndArrowDownLeftRectangleFill = "arrow.up.right.and.arrow.down.left.rectangle.fill" + case turnUpForwardIphone = "arrow.turn.up.forward.iphone" + case turnUpForwardIphoneFill = "arrow.turn.up.forward.iphone.fill" + case downApplewatch = "arrow.down.applewatch" + case upAndDownAndSparkles = "arrow.up.and.down.and.sparkles" + case circlepath = "arrow.circlepath" + case leftAndRightRighttriangleLeftRighttriangleRight = "arrow.left.and.right.righttriangle.left.righttriangle.right" + case leftAndRightRighttriangleLeftRighttriangleRightFill = "arrow.left.and.right.righttriangle.left.righttriangle.right.fill" + case upAndDownRighttriangleUpRighttriangleDown = "arrow.up.and.down.righttriangle.up.righttriangle.down" + case upAndDownRighttriangleUpRighttriangleDownFill = "arrow.up.and.down.righttriangle.up.righttriangle.down.fill" + case upAndDownTextHorizontal = "arrow.up.and.down.text.horizontal" + case leftAndRightTextVertical = "arrow.left.and.right.text.vertical" + case left = "arrow.left" + case leftCircle = "arrow.left.circle" + case leftCircleFill = "arrow.left.circle.fill" + case leftSquare = "arrow.left.square" + case leftSquareFill = "arrow.left.square.fill" + case backward = "arrow.backward" + case backwardCircle = "arrow.backward.circle" + case backwardCircleFill = "arrow.backward.circle.fill" + case backwardSquare = "arrow.backward.square" + case backwardSquareFill = "arrow.backward.square.fill" + case right = "arrow.right" + case rightCircle = "arrow.right.circle" + case rightCircleFill = "arrow.right.circle.fill" + case rightSquare = "arrow.right.square" + case rightSquareFill = "arrow.right.square.fill" + case forward = "arrow.forward" + case forwardCircle = "arrow.forward.circle" + case forwardCircleFill = "arrow.forward.circle.fill" + case forwardSquare = "arrow.forward.square" + case forwardSquareFill = "arrow.forward.square.fill" + case up = "arrow.up" + case upCircle = "arrow.up.circle" + case upCircleFill = "arrow.up.circle.fill" + case upSquare = "arrow.up.square" + case upSquareFill = "arrow.up.square.fill" + case upCircleBadgeClock = "arrow.up.circle.badge.clock" + case down = "arrow.down" + case downCircle = "arrow.down.circle" + case downCircleFill = "arrow.down.circle.fill" + case downCircleDotted = "arrow.down.circle.dotted" + case downSquare = "arrow.down.square" + case downSquareFill = "arrow.down.square.fill" + case upLeft = "arrow.up.left" + case upLeftCircle = "arrow.up.left.circle" + case upLeftCircleFill = "arrow.up.left.circle.fill" + case upLeftSquare = "arrow.up.left.square" + case upLeftSquareFill = "arrow.up.left.square.fill" + case upBackward = "arrow.up.backward" + case upBackwardCircle = "arrow.up.backward.circle" + case upBackwardCircleFill = "arrow.up.backward.circle.fill" + case upBackwardSquare = "arrow.up.backward.square" + case upBackwardSquareFill = "arrow.up.backward.square.fill" + case upRight = "arrow.up.right" + case upRightCircle = "arrow.up.right.circle" + case upRightCircleFill = "arrow.up.right.circle.fill" + case upRightSquare = "arrow.up.right.square" + case upRightSquareFill = "arrow.up.right.square.fill" + case upForward = "arrow.up.forward" + case upForwardCircle = "arrow.up.forward.circle" + case upForwardCircleFill = "arrow.up.forward.circle.fill" + case upForwardSquare = "arrow.up.forward.square" + case upForwardSquareFill = "arrow.up.forward.square.fill" + case downLeft = "arrow.down.left" + case downLeftCircle = "arrow.down.left.circle" + case downLeftCircleFill = "arrow.down.left.circle.fill" + case downLeftSquare = "arrow.down.left.square" + case downLeftSquareFill = "arrow.down.left.square.fill" + case downBackward = "arrow.down.backward" + case downBackwardCircle = "arrow.down.backward.circle" + case downBackwardCircleFill = "arrow.down.backward.circle.fill" + case downBackwardSquare = "arrow.down.backward.square" + case downBackwardSquareFill = "arrow.down.backward.square.fill" + case downRight = "arrow.down.right" + case downRightCircle = "arrow.down.right.circle" + case downRightCircleFill = "arrow.down.right.circle.fill" + case downRightSquare = "arrow.down.right.square" + case downRightSquareFill = "arrow.down.right.square.fill" + case downForward = "arrow.down.forward" + case downForwardCircle = "arrow.down.forward.circle" + case downForwardCircleFill = "arrow.down.forward.circle.fill" + case downForwardSquare = "arrow.down.forward.square" + case downForwardSquareFill = "arrow.down.forward.square.fill" + case leftArrowRight = "arrow.left.arrow.right" + case leftArrowRightCircle = "arrow.left.arrow.right.circle" + case leftArrowRightCircleFill = "arrow.left.arrow.right.circle.fill" + case leftArrowRightSquare = "arrow.left.arrow.right.square" + case leftArrowRightSquareFill = "arrow.left.arrow.right.square.fill" + case upArrowDown = "arrow.up.arrow.down" + case upArrowDownCircle = "arrow.up.arrow.down.circle" + case upArrowDownCircleFill = "arrow.up.arrow.down.circle.fill" + case upArrowDownSquare = "arrow.up.arrow.down.square" + case upArrowDownSquareFill = "arrow.up.arrow.down.square.fill" + case downLeftArrowUpRight = "arrow.down.left.arrow.up.right" + case downLeftArrowUpRightCircle = "arrow.down.left.arrow.up.right.circle" + case downLeftArrowUpRightCircleFill = "arrow.down.left.arrow.up.right.circle.fill" + case downLeftArrowUpRightSquare = "arrow.down.left.arrow.up.right.square" + case downLeftArrowUpRightSquareFill = "arrow.down.left.arrow.up.right.square.fill" + case upLeftArrowDownRight = "arrow.up.left.arrow.down.right" + case upLeftArrowDownRightCircle = "arrow.up.left.arrow.down.right.circle" + case upLeftArrowDownRightCircleFill = "arrow.up.left.arrow.down.right.circle.fill" + case upLeftArrowDownRightSquare = "arrow.up.left.arrow.down.right.square" + case upLeftArrowDownRightSquareFill = "arrow.up.left.arrow.down.right.square.fill" + case turnDownLeft = "arrow.turn.down.left" + case turnUpLeft = "arrow.turn.up.left" + case turnDownRight = "arrow.turn.down.right" + case turnUpRight = "arrow.turn.up.right" + case turnRightUp = "arrow.turn.right.up" + case turnLeftUp = "arrow.turn.left.up" + case turnRightDown = "arrow.turn.right.down" + case turnLeftDown = "arrow.turn.left.down" + case uturnLeft = "arrow.uturn.left" + case uturnLeftCircle = "arrow.uturn.left.circle" + case uturnLeftCircleFill = "arrow.uturn.left.circle.fill" + case uturnLeftCircleBadgeEllipsis = "arrow.uturn.left.circle.badge.ellipsis" + case uturnLeftSquare = "arrow.uturn.left.square" + case uturnLeftSquareFill = "arrow.uturn.left.square.fill" + case uturnBackward = "arrow.uturn.backward" + case uturnBackwardCircle = "arrow.uturn.backward.circle" + case uturnBackwardCircleFill = "arrow.uturn.backward.circle.fill" + case uturnBackwardCircleBadgeEllipsis = "arrow.uturn.backward.circle.badge.ellipsis" + case uturnBackwardSquare = "arrow.uturn.backward.square" + case uturnBackwardSquareFill = "arrow.uturn.backward.square.fill" + case uturnRight = "arrow.uturn.right" + case uturnRightCircle = "arrow.uturn.right.circle" + case uturnRightCircleFill = "arrow.uturn.right.circle.fill" + case uturnRightSquare = "arrow.uturn.right.square" + case uturnRightSquareFill = "arrow.uturn.right.square.fill" + case uturnForward = "arrow.uturn.forward" + case uturnForwardCircle = "arrow.uturn.forward.circle" + case uturnForwardCircleFill = "arrow.uturn.forward.circle.fill" + case uturnForwardSquare = "arrow.uturn.forward.square" + case uturnForwardSquareFill = "arrow.uturn.forward.square.fill" + case uturnUp = "arrow.uturn.up" + case uturnUpCircle = "arrow.uturn.up.circle" + case uturnUpCircleFill = "arrow.uturn.up.circle.fill" + case uturnUpSquare = "arrow.uturn.up.square" + case uturnUpSquareFill = "arrow.uturn.up.square.fill" + case uturnDown = "arrow.uturn.down" + case uturnDownCircle = "arrow.uturn.down.circle" + case uturnDownCircleFill = "arrow.uturn.down.circle.fill" + case uturnDownSquare = "arrow.uturn.down.square" + case uturnDownSquareFill = "arrow.uturn.down.square.fill" + case upAndDownAndArrowLeftAndRight = "arrow.up.and.down.and.arrow.left.and.right" + case upLeftAndDownRightAndArrowUpRightAndDownLeft = "arrow.up.left.and.down.right.and.arrow.up.right.and.down.left" + case leftAndRight = "arrow.left.and.right" + case leftAndRightCircle = "arrow.left.and.right.circle" + case leftAndRightCircleFill = "arrow.left.and.right.circle.fill" + case leftAndRightSquare = "arrow.left.and.right.square" + case leftAndRightSquareFill = "arrow.left.and.right.square.fill" + case upAndDown = "arrow.up.and.down" + case upAndDownCircle = "arrow.up.and.down.circle" + case upAndDownCircleFill = "arrow.up.and.down.circle.fill" + case upAndDownSquare = "arrow.up.and.down.square" + case upAndDownSquareFill = "arrow.up.and.down.square.fill" + case upToLine = "arrow.up.to.line" + case upToLineCompact = "arrow.up.to.line.compact" + case upToLineCircle = "arrow.up.to.line.circle" + case upToLineCircleFill = "arrow.up.to.line.circle.fill" + case upToLineSquare = "arrow.up.to.line.square" + case upToLineSquareFill = "arrow.up.to.line.square.fill" + case downToLine = "arrow.down.to.line" + case downToLineCompact = "arrow.down.to.line.compact" + case downToLineCircle = "arrow.down.to.line.circle" + case downToLineCircleFill = "arrow.down.to.line.circle.fill" + case downToLineSquare = "arrow.down.to.line.square" + case downToLineSquareFill = "arrow.down.to.line.square.fill" + case leftToLine = "arrow.left.to.line" + case leftToLineCompact = "arrow.left.to.line.compact" + case leftToLineCircle = "arrow.left.to.line.circle" + case leftToLineCircleFill = "arrow.left.to.line.circle.fill" + case leftToLineSquare = "arrow.left.to.line.square" + case leftToLineSquareFill = "arrow.left.to.line.square.fill" + case backwardToLine = "arrow.backward.to.line" + case backwardToLineCircle = "arrow.backward.to.line.circle" + case backwardToLineCircleFill = "arrow.backward.to.line.circle.fill" + case backwardToLineSquare = "arrow.backward.to.line.square" + case backwardToLineSquareFill = "arrow.backward.to.line.square.fill" + case rightToLine = "arrow.right.to.line" + case rightToLineCompact = "arrow.right.to.line.compact" + case rightToLineCircle = "arrow.right.to.line.circle" + case rightToLineCircleFill = "arrow.right.to.line.circle.fill" + case rightToLineSquare = "arrow.right.to.line.square" + case rightToLineSquareFill = "arrow.right.to.line.square.fill" + case forwardToLine = "arrow.forward.to.line" + case forwardToLineCircle = "arrow.forward.to.line.circle" + case forwardToLineCircleFill = "arrow.forward.to.line.circle.fill" + case forwardToLineSquare = "arrow.forward.to.line.square" + case forwardToLineSquareFill = "arrow.forward.to.line.square.fill" + case leftAndLineVerticalAndArrowRight = "arrow.left.and.line.vertical.and.arrow.right" + case rightAndLineVerticalAndArrowLeft = "arrow.right.and.line.vertical.and.arrow.left" + case downAndLineHorizontalAndArrowUp = "arrow.down.and.line.horizontal.and.arrow.up" + case upAndLineHorizontalAndArrowDown = "arrow.up.and.line.horizontal.and.arrow.down" + case clockwise = "arrow.clockwise" + case clockwiseCircle = "arrow.clockwise.circle" + case clockwiseCircleFill = "arrow.clockwise.circle.fill" + case clockwiseSquare = "arrow.clockwise.square" + case clockwiseSquareFill = "arrow.clockwise.square.fill" + case counterclockwise = "arrow.counterclockwise" + case counterclockwiseCircle = "arrow.counterclockwise.circle" + case counterclockwiseCircleFill = "arrow.counterclockwise.circle.fill" + case counterclockwiseSquare = "arrow.counterclockwise.square" + case counterclockwiseSquareFill = "arrow.counterclockwise.square.fill" + case upLeftAndArrowDownRight = "arrow.up.left.and.arrow.down.right" + case upLeftAndArrowDownRightCircle = "arrow.up.left.and.arrow.down.right.circle" + case upLeftAndArrowDownRightCircleFill = "arrow.up.left.and.arrow.down.right.circle.fill" + case upLeftAndArrowDownRightSquare = "arrow.up.left.and.arrow.down.right.square" + case upLeftAndArrowDownRightSquareFill = "arrow.up.left.and.arrow.down.right.square.fill" + case upBackwardAndArrowDownForward = "arrow.up.backward.and.arrow.down.forward" + case upBackwardAndArrowDownForwardCircle = "arrow.up.backward.and.arrow.down.forward.circle" + case upBackwardAndArrowDownForwardCircleFill = "arrow.up.backward.and.arrow.down.forward.circle.fill" + case upBackwardAndArrowDownForwardSquare = "arrow.up.backward.and.arrow.down.forward.square" + case upBackwardAndArrowDownForwardSquareFill = "arrow.up.backward.and.arrow.down.forward.square.fill" + case downLeftAndArrowUpRight = "arrow.down.left.and.arrow.up.right" + case downLeftAndArrowUpRightCircle = "arrow.down.left.and.arrow.up.right.circle" + case downLeftAndArrowUpRightCircleFill = "arrow.down.left.and.arrow.up.right.circle.fill" + case downLeftAndArrowUpRightSquare = "arrow.down.left.and.arrow.up.right.square" + case downLeftAndArrowUpRightSquareFill = "arrow.down.left.and.arrow.up.right.square.fill" + case downBackwardAndArrowUpForward = "arrow.down.backward.and.arrow.up.forward" + case downBackwardAndArrowUpForwardCircle = "arrow.down.backward.and.arrow.up.forward.circle" + case downBackwardAndArrowUpForwardCircleFill = "arrow.down.backward.and.arrow.up.forward.circle.fill" + case downBackwardAndArrowUpForwardSquare = "arrow.down.backward.and.arrow.up.forward.square" + case downBackwardAndArrowUpForwardSquareFill = "arrow.down.backward.and.arrow.up.forward.square.fill" + case downRightAndArrowUpLeft = "arrow.down.right.and.arrow.up.left" + case downRightAndArrowUpLeftCircle = "arrow.down.right.and.arrow.up.left.circle" + case downRightAndArrowUpLeftCircleFill = "arrow.down.right.and.arrow.up.left.circle.fill" + case downRightAndArrowUpLeftSquare = "arrow.down.right.and.arrow.up.left.square" + case downRightAndArrowUpLeftSquareFill = "arrow.down.right.and.arrow.up.left.square.fill" + case downForwardAndArrowUpBackward = "arrow.down.forward.and.arrow.up.backward" + case downForwardAndArrowUpBackwardCircle = "arrow.down.forward.and.arrow.up.backward.circle" + case downForwardAndArrowUpBackwardCircleFill = "arrow.down.forward.and.arrow.up.backward.circle.fill" + case downForwardAndArrowUpBackwardSquare = "arrow.down.forward.and.arrow.up.backward.square" + case downForwardAndArrowUpBackwardSquareFill = "arrow.down.forward.and.arrow.up.backward.square.fill" + case upRightAndArrowDownLeft = "arrow.up.right.and.arrow.down.left" + case upRightAndArrowDownLeftCircle = "arrow.up.right.and.arrow.down.left.circle" + case upRightAndArrowDownLeftCircleFill = "arrow.up.right.and.arrow.down.left.circle.fill" + case upRightAndArrowDownLeftSquare = "arrow.up.right.and.arrow.down.left.square" + case upRightAndArrowDownLeftSquareFill = "arrow.up.right.and.arrow.down.left.square.fill" + case upForwardAndArrowDownBackward = "arrow.up.forward.and.arrow.down.backward" + case upForwardAndArrowDownBackwardCircle = "arrow.up.forward.and.arrow.down.backward.circle" + case upForwardAndArrowDownBackwardCircleFill = "arrow.up.forward.and.arrow.down.backward.circle.fill" + case upForwardAndArrowDownBackwardSquare = "arrow.up.forward.and.arrow.down.backward.square" + case upForwardAndArrowDownBackwardSquareFill = "arrow.up.forward.and.arrow.down.backward.square.fill" + case _2Squarepath = "arrow.2.squarepath" + case triangle2Circlepath = "arrow.triangle.2.circlepath" + case triangle2CirclepathCircle = "arrow.triangle.2.circlepath.circle" + case triangle2CirclepathCircleFill = "arrow.triangle.2.circlepath.circle.fill" + case triangleCapsulepath = "arrow.triangle.capsulepath" + case _3Trianglepath = "arrow.3.trianglepath" + case triangleTurnUpRightDiamond = "arrow.triangle.turn.up.right.diamond" + case triangleTurnUpRightDiamondFill = "arrow.triangle.turn.up.right.diamond.fill" + case triangleTurnUpRightCircle = "arrow.triangle.turn.up.right.circle" + case triangleTurnUpRightCircleFill = "arrow.triangle.turn.up.right.circle.fill" + case triangleMerge = "arrow.triangle.merge" + case triangleSwap = "arrow.triangle.swap" + case triangleBranch = "arrow.triangle.branch" + case trianglePull = "arrow.triangle.pull" + } + + case arrowkeys + + public enum Arrowkeys: String, SymbolImage { + case fill = "arrowkeys.fill" + case upFilled = "arrowkeys.up.filled" + case downFilled = "arrowkeys.down.filled" + case leftFilled = "arrowkeys.left.filled" + case rightFilled = "arrowkeys.right.filled" + } + + public enum Arrowshape: String, SymbolImage { + case left = "arrowshape.left" + case leftFill = "arrowshape.left.fill" + case leftCircle = "arrowshape.left.circle" + case leftCircleFill = "arrowshape.left.circle.fill" + case backward = "arrowshape.backward" + case backwardFill = "arrowshape.backward.fill" + case backwardCircle = "arrowshape.backward.circle" + case backwardCircleFill = "arrowshape.backward.circle.fill" + case right = "arrowshape.right" + case rightFill = "arrowshape.right.fill" + case rightCircle = "arrowshape.right.circle" + case rightCircleFill = "arrowshape.right.circle.fill" + case forward = "arrowshape.forward" + case forwardFill = "arrowshape.forward.fill" + case forwardCircle = "arrowshape.forward.circle" + case forwardCircleFill = "arrowshape.forward.circle.fill" + case up = "arrowshape.up" + case upFill = "arrowshape.up.fill" + case upCircle = "arrowshape.up.circle" + case upCircleFill = "arrowshape.up.circle.fill" + case down = "arrowshape.down" + case downFill = "arrowshape.down.fill" + case downCircle = "arrowshape.down.circle" + case downCircleFill = "arrowshape.down.circle.fill" + case leftArrowshapeRight = "arrowshape.left.arrowshape.right" + case leftArrowshapeRightFill = "arrowshape.left.arrowshape.right.fill" + case turnUpLeft = "arrowshape.turn.up.left" + case turnUpLeftFill = "arrowshape.turn.up.left.fill" + case turnUpLeftCircle = "arrowshape.turn.up.left.circle" + case turnUpLeftCircleFill = "arrowshape.turn.up.left.circle.fill" + case turnUpBackward = "arrowshape.turn.up.backward" + case turnUpBackwardFill = "arrowshape.turn.up.backward.fill" + case turnUpBackwardCircle = "arrowshape.turn.up.backward.circle" + case turnUpBackwardCircleFill = "arrowshape.turn.up.backward.circle.fill" + case turnUpBackwardBadgeClock = "arrowshape.turn.up.backward.badge.clock" + case turnUpBackwardBadgeClockFill = "arrowshape.turn.up.backward.badge.clock.fill" + case turnUpRight = "arrowshape.turn.up.right" + case turnUpRightFill = "arrowshape.turn.up.right.fill" + case turnUpRightCircle = "arrowshape.turn.up.right.circle" + case turnUpRightCircleFill = "arrowshape.turn.up.right.circle.fill" + case turnUpForward = "arrowshape.turn.up.forward" + case turnUpForwardFill = "arrowshape.turn.up.forward.fill" + case turnUpForwardCircle = "arrowshape.turn.up.forward.circle" + case turnUpForwardCircleFill = "arrowshape.turn.up.forward.circle.fill" + case turnUpLeft2 = "arrowshape.turn.up.left.2" + case turnUpLeft2Fill = "arrowshape.turn.up.left.2.fill" + case turnUpLeft2Circle = "arrowshape.turn.up.left.2.circle" + case turnUpLeft2CircleFill = "arrowshape.turn.up.left.2.circle.fill" + case turnUpBackward2 = "arrowshape.turn.up.backward.2" + case turnUpBackward2Fill = "arrowshape.turn.up.backward.2.fill" + case turnUpBackward2Circle = "arrowshape.turn.up.backward.2.circle" + case turnUpBackward2CircleFill = "arrowshape.turn.up.backward.2.circle.fill" + case zigzagRight = "arrowshape.zigzag.right" + case zigzagRightFill = "arrowshape.zigzag.right.fill" + case zigzagForward = "arrowshape.zigzag.forward" + case zigzagForwardFill = "arrowshape.zigzag.forward.fill" + case bounceRight = "arrowshape.bounce.right" + case bounceRightFill = "arrowshape.bounce.right.fill" + case bounceForward = "arrowshape.bounce.forward" + case bounceForwardFill = "arrowshape.bounce.forward.fill" + } + + public enum Arrowtriangle: String, SymbolImage { + case upArrowtriangleDownWindowRight = "arrowtriangle.up.arrowtriangle.down.window.right" + case upArrowtriangleDownWindowLeft = "arrowtriangle.up.arrowtriangle.down.window.left" + case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right" + case leftAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill" + case rightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left" + case rightAndLineVerticalAndArrowtriangleLeftFill = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left.fill" + case left = "arrowtriangle.left" + case leftFill = "arrowtriangle.left.fill" + case leftCircle = "arrowtriangle.left.circle" + case leftCircleFill = "arrowtriangle.left.circle.fill" + case leftSquare = "arrowtriangle.left.square" + case leftSquareFill = "arrowtriangle.left.square.fill" + case backward = "arrowtriangle.backward" + case backwardFill = "arrowtriangle.backward.fill" + case backwardCircle = "arrowtriangle.backward.circle" + case backwardCircleFill = "arrowtriangle.backward.circle.fill" + case backwardSquare = "arrowtriangle.backward.square" + case backwardSquareFill = "arrowtriangle.backward.square.fill" + case right = "arrowtriangle.right" + case rightFill = "arrowtriangle.right.fill" + case rightCircle = "arrowtriangle.right.circle" + case rightCircleFill = "arrowtriangle.right.circle.fill" + case rightSquare = "arrowtriangle.right.square" + case rightSquareFill = "arrowtriangle.right.square.fill" + case forward = "arrowtriangle.forward" + case forwardFill = "arrowtriangle.forward.fill" + case forwardCircle = "arrowtriangle.forward.circle" + case forwardCircleFill = "arrowtriangle.forward.circle.fill" + case forwardSquare = "arrowtriangle.forward.square" + case forwardSquareFill = "arrowtriangle.forward.square.fill" + case up = "arrowtriangle.up" + case upFill = "arrowtriangle.up.fill" + case upCircle = "arrowtriangle.up.circle" + case upCircleFill = "arrowtriangle.up.circle.fill" + case upSquare = "arrowtriangle.up.square" + case upSquareFill = "arrowtriangle.up.square.fill" + case down = "arrowtriangle.down" + case downFill = "arrowtriangle.down.fill" + case downCircle = "arrowtriangle.down.circle" + case downCircleFill = "arrowtriangle.down.circle.fill" + case downSquare = "arrowtriangle.down.square" + case downSquareFill = "arrowtriangle.down.square.fill" + } + + case aspectratio + + public enum Aspectratio: String, SymbolImage { + case fill = "aspectratio.fill" + } + + case asterisk + + public enum Asterisk: String, SymbolImage { + case circle = "asterisk.circle" + case circleFill = "asterisk.circle.fill" + } + + case at + + public enum At: String, SymbolImage { + case circle = "at.circle" + case circleFill = "at.circle.fill" + case badgePlus = "at.badge.plus" + case badgeMinus = "at.badge.minus" + } + + case atom + + case australiandollarsign + + public enum Australiandollarsign: String, SymbolImage { + case circle = "australiandollarsign.circle" + case circleFill = "australiandollarsign.circle.fill" + case square = "australiandollarsign.square" + case squareFill = "australiandollarsign.square.fill" + } + + case australsign + + public enum Australsign: String, SymbolImage { + case circle = "australsign.circle" + case circleFill = "australsign.circle.fill" + case square = "australsign.square" + case squareFill = "australsign.square.fill" + } + + public enum Automatic: String, SymbolImage { + case headlightHighBeam = "automatic.headlight.high.beam" + case headlightHighBeamFill = "automatic.headlight.high.beam.fill" + case headlightLowBeam = "automatic.headlight.low.beam" + case headlightLowBeamFill = "automatic.headlight.low.beam.fill" + case brakesignal = "automatic.brakesignal" + } + + case autostartstop + + public enum Autostartstop: String, SymbolImage { + case slash = "autostartstop.slash" + case trianglebadgeExclamationmark = "autostartstop.trianglebadge.exclamationmark" + } + + public enum Av: String, SymbolImage { + case remote = "av.remote" + case remoteFill = "av.remote.fill" + } + + public enum Axle: String, SymbolImage { + case _2 = "axle.2" + case _2FrontEngaged = "axle.2.front.engaged" + case _2RearEngaged = "axle.2.rear.engaged" + case _2FrontAndRearEngaged = "axle.2.front.and.rear.engaged" + case _2FrontDisengaged = "axle.2.front.disengaged" + case _2RearDisengaged = "axle.2.rear.disengaged" + case _2DriveshaftDisengaged = "axle.2.driveshaft.disengaged" + case _2RearLock = "axle.2.rear.lock" + } + + case backpack + + public enum Backpack: String, SymbolImage { + case fill = "backpack.fill" + case circle = "backpack.circle" + case circleFill = "backpack.circle.fill" + } + + case backward + + public enum Backward: String, SymbolImage { + case fill = "backward.fill" + case circle = "backward.circle" + case circleFill = "backward.circle.fill" + case end = "backward.end" + case endFill = "backward.end.fill" + case endCircle = "backward.end.circle" + case endCircleFill = "backward.end.circle.fill" + case endAlt = "backward.end.alt" + case endAltFill = "backward.end.alt.fill" + case frame = "backward.frame" + case frameFill = "backward.frame.fill" + } + + public enum Badge: String, SymbolImage { + case plusRadiowavesRight = "badge.plus.radiowaves.right" + case plusRadiowavesForward = "badge.plus.radiowaves.forward" + } + + case bag + + public enum Bag: String, SymbolImage { + case fill = "bag.fill" + case circle = "bag.circle" + case circleFill = "bag.circle.fill" + case badgePlus = "bag.badge.plus" + case fillBadgePlus = "bag.fill.badge.plus" + case badgeMinus = "bag.badge.minus" + case fillBadgeMinus = "bag.fill.badge.minus" + case badgeQuestionmark = "bag.badge.questionmark" + case fillBadgeQuestionmark = "bag.fill.badge.questionmark" + } + + case bahtsign + + public enum Bahtsign: String, SymbolImage { + case circle = "bahtsign.circle" + case circleFill = "bahtsign.circle.fill" + case square = "bahtsign.square" + case squareFill = "bahtsign.square.fill" + } + + case balloon + + public enum Balloon: String, SymbolImage { + case fill = "balloon.fill" + case _2 = "balloon.2" + case _2Fill = "balloon.2.fill" + } + + case bandage + + public enum Bandage: String, SymbolImage { + case fill = "bandage.fill" + } + + case banknote + + public enum Banknote: String, SymbolImage { + case fill = "banknote.fill" + } + + case barcode + + public enum Barcode: String, SymbolImage { + case viewfinder = "barcode.viewfinder" + } + + case barometer + + case baseball + + public enum Baseball: String, SymbolImage { + case diamondBases = "baseball.diamond.bases" + case fill = "baseball.fill" + case circle = "baseball.circle" + case circleFill = "baseball.circle.fill" + } + + case basket + + public enum Basket: String, SymbolImage { + case fill = "basket.fill" + } + + case basketball + + public enum Basketball: String, SymbolImage { + case fill = "basketball.fill" + case circle = "basketball.circle" + case circleFill = "basketball.circle.fill" + } + + case bathtub + + public enum Bathtub: String, SymbolImage { + case fill = "bathtub.fill" + } + + public enum Battery: String, SymbolImage { + case _100percent = "battery.100percent" + case _100percentCircle = "battery.100percent.circle" + case _100percentCircleFill = "battery.100percent.circle.fill" + case _75percent = "battery.75percent" + case _50percent = "battery.50percent" + case _25percent = "battery.25percent" + case _0percent = "battery.0percent" + case _100percentBolt = "battery.100percent.bolt" + } + + case batteryblock + + public enum Batteryblock: String, SymbolImage { + case fill = "batteryblock.fill" + case slash = "batteryblock.slash" + case slashFill = "batteryblock.slash.fill" + } + + public enum Beach: String, SymbolImage { + case umbrella = "beach.umbrella" + case umbrellaFill = "beach.umbrella.fill" + } + + public enum Beats: String, SymbolImage { + case headphones = "beats.headphones" + case earphones = "beats.earphones" + case powerbeatspro = "beats.powerbeatspro" + case powerbeatsproRight = "beats.powerbeatspro.right" + case powerbeatsproLeft = "beats.powerbeatspro.left" + case powerbeatsproChargingcase = "beats.powerbeatspro.chargingcase" + case powerbeatsproChargingcaseFill = "beats.powerbeatspro.chargingcase.fill" + case powerbeats = "beats.powerbeats" + case powerbeatsRight = "beats.powerbeats.right" + case powerbeatsLeft = "beats.powerbeats.left" + case powerbeats3 = "beats.powerbeats3" + case powerbeats3Right = "beats.powerbeats3.right" + case powerbeats3Left = "beats.powerbeats3.left" + case studiobuds = "beats.studiobuds" + case studiobudLeft = "beats.studiobud.left" + case studiobudRight = "beats.studiobud.right" + case studiobudsChargingcase = "beats.studiobuds.chargingcase" + case studiobudsChargingcaseFill = "beats.studiobuds.chargingcase.fill" + case studiobudsplus = "beats.studiobudsplus" + case studiobudsplusLeft = "beats.studiobudsplus.left" + case studiobudsplusRight = "beats.studiobudsplus.right" + case studiobudsplusChargingcase = "beats.studiobudsplus.chargingcase" + case studiobudsplusChargingcaseFill = "beats.studiobudsplus.chargingcase.fill" + case fitPro = "beats.fit.pro" + case fitProLeft = "beats.fit.pro.left" + case fitProRight = "beats.fit.pro.right" + case fitProChargingcase = "beats.fit.pro.chargingcase" + case fitProChargingcaseFill = "beats.fit.pro.chargingcase.fill" + } + + public enum Bed: String, SymbolImage { + case double = "bed.double" + case doubleFill = "bed.double.fill" + case doubleCircle = "bed.double.circle" + case doubleCircleFill = "bed.double.circle.fill" + } + + case bell + + public enum Bell: String, SymbolImage { + case fill = "bell.fill" + case circle = "bell.circle" + case circleFill = "bell.circle.fill" + case square = "bell.square" + case squareFill = "bell.square.fill" + case slash = "bell.slash" + case slashFill = "bell.slash.fill" + case slashCircle = "bell.slash.circle" + case slashCircleFill = "bell.slash.circle.fill" + case badgeWaveform = "bell.badge.waveform" + case badgeWaveformFill = "bell.badge.waveform.fill" + case badge = "bell.badge" + case badgeFill = "bell.badge.fill" + case badgeCircle = "bell.badge.circle" + case badgeCircleFill = "bell.badge.circle.fill" + case badgeSlash = "bell.badge.slash" + case badgeSlashFill = "bell.badge.slash.fill" + case andWavesLeftAndRight = "bell.and.waves.left.and.right" + case andWavesLeftAndRightFill = "bell.and.waves.left.and.right.fill" + } + + case bicycle + + public enum Bicycle: String, SymbolImage { + case circle = "bicycle.circle" + case circleFill = "bicycle.circle.fill" + } + + case binoculars + + public enum Binoculars: String, SymbolImage { + case fill = "binoculars.fill" + case circle = "binoculars.circle" + case circleFill = "binoculars.circle.fill" + } + + case bird + + public enum Bird: String, SymbolImage { + case fill = "bird.fill" + case circle = "bird.circle" + case circleFill = "bird.circle.fill" + } + + public enum Birthday: String, SymbolImage { + case cake = "birthday.cake" + case cakeFill = "birthday.cake.fill" + } + + case bitcoinsign + + public enum Bitcoinsign: String, SymbolImage { + case circle = "bitcoinsign.circle" + case circleFill = "bitcoinsign.circle.fill" + case square = "bitcoinsign.square" + case squareFill = "bitcoinsign.square.fill" + } + + public enum Blinds: String, SymbolImage { + case verticalOpen = "blinds.vertical.open" + case verticalClosed = "blinds.vertical.closed" + case horizontalOpen = "blinds.horizontal.open" + case horizontalClosed = "blinds.horizontal.closed" + } + + case bold + + public enum Bold: String, SymbolImage { + case italicUnderline = "bold.italic.underline" + case underline = "bold.underline" + } + + case bolt + + public enum Bolt: String, SymbolImage { + case heart = "bolt.heart" + case heartFill = "bolt.heart.fill" + case fill = "bolt.fill" + case circle = "bolt.circle" + case circleFill = "bolt.circle.fill" + case square = "bolt.square" + case squareFill = "bolt.square.fill" + case shield = "bolt.shield" + case shieldFill = "bolt.shield.fill" + case slash = "bolt.slash" + case slashFill = "bolt.slash.fill" + case slashCircle = "bolt.slash.circle" + case slashCircleFill = "bolt.slash.circle.fill" + case badgeClock = "bolt.badge.clock" + case badgeClockFill = "bolt.badge.clock.fill" + case badgeAutomatic = "bolt.badge.automatic" + case badgeAutomaticFill = "bolt.badge.automatic.fill" + case badgeCheckmark = "bolt.badge.checkmark" + case badgeCheckmarkFill = "bolt.badge.checkmark.fill" + case badgeXmark = "bolt.badge.xmark" + case badgeXmarkFill = "bolt.badge.xmark.fill" + case trianglebadgeExclamationmark = "bolt.trianglebadge.exclamationmark" + case trianglebadgeExclamationmarkFill = "bolt.trianglebadge.exclamationmark.fill" + case ringClosed = "bolt.ring.closed" + case horizontal = "bolt.horizontal" + case horizontalFill = "bolt.horizontal.fill" + case horizontalCircle = "bolt.horizontal.circle" + case horizontalCircleFill = "bolt.horizontal.circle.fill" + case horizontalIcloud = "bolt.horizontal.icloud" + case horizontalIcloudFill = "bolt.horizontal.icloud.fill" + case car = "bolt.car" + case carFill = "bolt.car.fill" + case carCircle = "bolt.car.circle" + case carCircleFill = "bolt.car.circle.fill" + case brakesignal = "bolt.brakesignal" + case batteryblock = "bolt.batteryblock" + case batteryblockFill = "bolt.batteryblock.fill" + } + + case bonjour + + case book + + public enum Book: String, SymbolImage { + case pages = "book.pages" + case pagesFill = "book.pages.fill" + case fill = "book.fill" + case circle = "book.circle" + case circleFill = "book.circle.fill" + case closed = "book.closed" + case closedFill = "book.closed.fill" + case closedCircle = "book.closed.circle" + case closedCircleFill = "book.closed.circle.fill" + case andWrench = "book.and.wrench" + case andWrenchFill = "book.and.wrench.fill" + } + + case bookmark + + public enum Bookmark: String, SymbolImage { + case fill = "bookmark.fill" + case circle = "bookmark.circle" + case circleFill = "bookmark.circle.fill" + case square = "bookmark.square" + case squareFill = "bookmark.square.fill" + case slash = "bookmark.slash" + case slashFill = "bookmark.slash.fill" + } + + public enum Books: String, SymbolImage { + case vertical = "books.vertical" + case verticalFill = "books.vertical.fill" + case verticalCircle = "books.vertical.circle" + case verticalCircleFill = "books.vertical.circle.fill" + } + + case brain + + public enum Brain: String, SymbolImage { + case headProfile = "brain.head.profile" + case headProfileFill = "brain.head.profile.fill" + case filledHeadProfile = "brain.filled.head.profile" + case fill = "brain.fill" + } + + case brakesignal + + public enum Brakesignal: String, SymbolImage { + case dashed = "brakesignal.dashed" + } + + case brazilianrealsign + + public enum Brazilianrealsign: String, SymbolImage { + case circle = "brazilianrealsign.circle" + case circleFill = "brazilianrealsign.circle.fill" + case square = "brazilianrealsign.square" + case squareFill = "brazilianrealsign.square.fill" + } + + case briefcase + + public enum Briefcase: String, SymbolImage { + case fill = "briefcase.fill" + case circle = "briefcase.circle" + case circleFill = "briefcase.circle.fill" + } + + case bubble + + public enum Bubble: String, SymbolImage { + case fill = "bubble.fill" + case circle = "bubble.circle" + case circleFill = "bubble.circle.fill" + case right = "bubble.right" + case rightFill = "bubble.right.fill" + case rightCircle = "bubble.right.circle" + case rightCircleFill = "bubble.right.circle.fill" + case left = "bubble.left" + case leftFill = "bubble.left.fill" + case leftCircle = "bubble.left.circle" + case leftCircleFill = "bubble.left.circle.fill" + case middleBottom = "bubble.middle.bottom" + case middleBottomFill = "bubble.middle.bottom.fill" + case middleTop = "bubble.middle.top" + case middleTopFill = "bubble.middle.top.fill" + case leftAndBubbleRight = "bubble.left.and.bubble.right" + case leftAndBubbleRightFill = "bubble.left.and.bubble.right.fill" + case leftAndExclamationmarkBubbleRight = "bubble.left.and.exclamationmark.bubble.right" + case leftAndExclamationmarkBubbleRightFill = "bubble.left.and.exclamationmark.bubble.right.fill" + case leftAndTextBubbleRight = "bubble.left.and.text.bubble.right" + case leftAndTextBubbleRightFill = "bubble.left.and.text.bubble.right.fill" + } + + public enum Bubbles: String, SymbolImage { + case andSparkles = "bubbles.and.sparkles" + case andSparklesFill = "bubbles.and.sparkles.fill" + } + + case building + + public enum Building: String, SymbolImage { + case columns = "building.columns" + case columnsFill = "building.columns.fill" + case columnsCircle = "building.columns.circle" + case columnsCircleFill = "building.columns.circle.fill" + case fill = "building.fill" + case _2 = "building.2" + case _2Fill = "building.2.fill" + case _2CropCircle = "building.2.crop.circle" + case _2CropCircleFill = "building.2.crop.circle.fill" + } + + case burn + + case burst + + public enum Burst: String, SymbolImage { + case fill = "burst.fill" + } + + case bus + + public enum Bus: String, SymbolImage { + case fill = "bus.fill" + case doubledecker = "bus.doubledecker" + case doubledeckerFill = "bus.doubledecker.fill" + } + + public enum Button: String, SymbolImage { + case programmable = "button.programmable" + case programmableSquare = "button.programmable.square" + case programmableSquareFill = "button.programmable.square.fill" + case verticalRightPress = "button.vertical.right.press" + case verticalRightPressFill = "button.vertical.right.press.fill" + case verticalLeftPress = "button.vertical.left.press" + case verticalLeftPressFill = "button.vertical.left.press.fill" + case horizontalTopPress = "button.horizontal.top.press" + case horizontalTopPressFill = "button.horizontal.top.press.fill" + case horizontal = "button.horizontal" + case horizontalFill = "button.horizontal.fill" + case roundedtopHorizontal = "button.roundedtop.horizontal" + case roundedtopHorizontalFill = "button.roundedtop.horizontal.fill" + case roundedbottomHorizontal = "button.roundedbottom.horizontal" + case roundedbottomHorizontalFill = "button.roundedbottom.horizontal.fill" + case angledtopVerticalLeft = "button.angledtop.vertical.left" + case angledtopVerticalLeftFill = "button.angledtop.vertical.left.fill" + case angledtopVerticalRight = "button.angledtop.vertical.right" + case angledtopVerticalRightFill = "button.angledtop.vertical.right.fill" + case angledbottomHorizontalLeft = "button.angledbottom.horizontal.left" + case angledbottomHorizontalLeftFill = "button.angledbottom.horizontal.left.fill" + case angledbottomHorizontalRight = "button.angledbottom.horizontal.right" + case angledbottomHorizontalRightFill = "button.angledbottom.horizontal.right.fill" + } + + case cabinet + + public enum Cabinet: String, SymbolImage { + case fill = "cabinet.fill" + } + + public enum Cable: String, SymbolImage { + case connector = "cable.connector" + case connectorHorizontal = "cable.connector.horizontal" + case coaxial = "cable.coaxial" + } + + case cablecar + + public enum Cablecar: String, SymbolImage { + case fill = "cablecar.fill" + } + + case calendar + + public enum Calendar: String, SymbolImage { + case circle = "calendar.circle" + case circleFill = "calendar.circle.fill" + case badgePlus = "calendar.badge.plus" + case badgeMinus = "calendar.badge.minus" + case badgeClock = "calendar.badge.clock" + case badgeExclamationmark = "calendar.badge.exclamationmark" + case badgeCheckmark = "calendar.badge.checkmark" + case dayTimelineLeft = "calendar.day.timeline.left" + case dayTimelineRight = "calendar.day.timeline.right" + case dayTimelineLeading = "calendar.day.timeline.leading" + case dayTimelineTrailing = "calendar.day.timeline.trailing" + } + + case camera + + public enum Camera: String, SymbolImage { + case fill = "camera.fill" + case circle = "camera.circle" + case circleFill = "camera.circle.fill" + case shutterButton = "camera.shutter.button" + case shutterButtonFill = "camera.shutter.button.fill" + case badgeClock = "camera.badge.clock" + case badgeClockFill = "camera.badge.clock.fill" + case badgeEllipsis = "camera.badge.ellipsis" + case badgeEllipsisFill = "camera.badge.ellipsis.fill" + case onRectangle = "camera.on.rectangle" + case onRectangleFill = "camera.on.rectangle.fill" + case macro = "camera.macro" + case macroCircle = "camera.macro.circle" + case macroCircleFill = "camera.macro.circle.fill" + case viewfinder = "camera.viewfinder" + case meteringCenterWeightedAverage = "camera.metering.center.weighted.average" + case meteringCenterWeighted = "camera.metering.center.weighted" + case meteringMatrix = "camera.metering.matrix" + case meteringMultispot = "camera.metering.multispot" + case meteringNone = "camera.metering.none" + case meteringPartial = "camera.metering.partial" + case meteringSpot = "camera.metering.spot" + case meteringUnknown = "camera.metering.unknown" + case aperture = "camera.aperture" + case filters = "camera.filters" + } + + case candybarphone + + case capslock + + public enum Capslock: String, SymbolImage { + case fill = "capslock.fill" + } + + case capsule + + public enum Capsule: String, SymbolImage { + case fill = "capsule.fill" + case lefthalfFilled = "capsule.lefthalf.filled" + case righthalfFilled = "capsule.righthalf.filled" + case tophalfFilled = "capsule.tophalf.filled" + case bottomhalfFilled = "capsule.bottomhalf.filled" + case insetFilled = "capsule.inset.filled" + case portrait = "capsule.portrait" + case portraitFill = "capsule.portrait.fill" + case portraitLefthalfFilled = "capsule.portrait.lefthalf.filled" + case portraitRighthalfFilled = "capsule.portrait.righthalf.filled" + case portraitTophalfFilled = "capsule.portrait.tophalf.filled" + case portraitBottomhalfFilled = "capsule.portrait.bottomhalf.filled" + case portraitInsetFilled = "capsule.portrait.inset.filled" + } + + public enum Captions: String, SymbolImage { + case bubble = "captions.bubble" + case bubbleFill = "captions.bubble.fill" + } + + case car + + public enum Car: String, SymbolImage { + case fill = "car.fill" + case circle = "car.circle" + case circleFill = "car.circle.fill" + case frontWavesUp = "car.front.waves.up" + case frontWavesUpFill = "car.front.waves.up.fill" + case frontWavesDown = "car.front.waves.down" + case frontWavesDownFill = "car.front.waves.down.fill" + case rear = "car.rear" + case rearFill = "car.rear.fill" + case rearWavesUp = "car.rear.waves.up" + case rearWavesUpFill = "car.rear.waves.up.fill" + case rearAndTireMarks = "car.rear.and.tire.marks" + case rearAndTireMarksSlash = "car.rear.and.tire.marks.slash" + case _2 = "car.2" + case _2Fill = "car.2.fill" + case ferry = "car.ferry" + case ferryFill = "car.ferry.fill" + case side = "car.side" + case sideFill = "car.side.fill" + case sideFrontOpen = "car.side.front.open" + case sideFrontOpenFill = "car.side.front.open.fill" + case sideRearOpen = "car.side.rear.open" + case sideRearOpenFill = "car.side.rear.open.fill" + case sideAirCirculate = "car.side.air.circulate" + case sideAirCirculateFill = "car.side.air.circulate.fill" + case sideAirFresh = "car.side.air.fresh" + case sideAirFreshFill = "car.side.air.fresh.fill" + case sideAndExclamationmark = "car.side.and.exclamationmark" + case sideAndExclamationmarkFill = "car.side.and.exclamationmark.fill" + case sideArrowtriangleUpArrowtriangleDown = "car.side.arrowtriangle.up.arrowtriangle.down" + case sideArrowtriangleUpArrowtriangleDownFill = "car.side.arrowtriangle.up.arrowtriangle.down.fill" + case sideArrowtriangleUp = "car.side.arrowtriangle.up" + case sideArrowtriangleUpFill = "car.side.arrowtriangle.up.fill" + case sideArrowtriangleDown = "car.side.arrowtriangle.down" + case sideArrowtriangleDownFill = "car.side.arrowtriangle.down.fill" + case sideLock = "car.side.lock" + case sideLockFill = "car.side.lock.fill" + case sideLockOpen = "car.side.lock.open" + case sideLockOpenFill = "car.side.lock.open.fill" + case sideHillUp = "car.side.hill.up" + case sideHillUpFill = "car.side.hill.up.fill" + case sideHillDown = "car.side.hill.down" + case sideHillDownFill = "car.side.hill.down.fill" + case sideRearAndCollisionAndCarSideFront = "car.side.rear.and.collision.and.car.side.front" + case sideRearAndCollisionAndCarSideFrontSlash = "car.side.rear.and.collision.and.car.side.front.slash" + case sideRearAndWave3AndCarSideFront = "car.side.rear.and.wave.3.and.car.side.front" + case sideRearAndExclamationmarkAndCarSideFront = "car.side.rear.and.exclamationmark.and.car.side.front" + case topDoorFrontLeftOpen = "car.top.door.front.left.open" + case topDoorFrontLeftOpenFill = "car.top.door.front.left.open.fill" + case topDoorFrontRightOpen = "car.top.door.front.right.open" + case topDoorFrontRightOpenFill = "car.top.door.front.right.open.fill" + case topDoorRearLeftOpen = "car.top.door.rear.left.open" + case topDoorRearLeftOpenFill = "car.top.door.rear.left.open.fill" + case topDoorRearRightOpen = "car.top.door.rear.right.open" + case topDoorRearRightOpenFill = "car.top.door.rear.right.open.fill" + case topDoorFrontLeftAndFrontRightOpen = "car.top.door.front.left.and.front.right.open" + case topDoorFrontLeftAndFrontRightOpenFill = "car.top.door.front.left.and.front.right.open.fill" + case topDoorRearLeftAndRearRightOpen = "car.top.door.rear.left.and.rear.right.open" + case topDoorRearLeftAndRearRightOpenFill = "car.top.door.rear.left.and.rear.right.open.fill" + case topDoorFrontLeftAndRearLeftOpen = "car.top.door.front.left.and.rear.left.open" + case topDoorFrontLeftAndRearLeftOpenFill = "car.top.door.front.left.and.rear.left.open.fill" + case topDoorFrontRightAndRearRightOpen = "car.top.door.front.right.and.rear.right.open" + case topDoorFrontRightAndRearRightOpenFill = "car.top.door.front.right.and.rear.right.open.fill" + case topDoorFrontLeftAndRearRightOpen = "car.top.door.front.left.and.rear.right.open" + case topDoorFrontLeftAndRearRightOpenFill = "car.top.door.front.left.and.rear.right.open.fill" + case topDoorFrontRightAndRearLeftOpen = "car.top.door.front.right.and.rear.left.open" + case topDoorFrontRightAndRearLeftOpenFill = "car.top.door.front.right.and.rear.left.open.fill" + case topDoorFrontLeftAndFrontRightAndRearLeftOpen = "car.top.door.front.left.and.front.right.and.rear.left.open" + case topDoorFrontLeftAndFrontRightAndRearLeftOpenFill = "car.top.door.front.left.and.front.right.and.rear.left.open.fill" + case topDoorFrontLeftAndFrontRightAndRearRightOpen = "car.top.door.front.left.and.front.right.and.rear.right.open" + case topDoorFrontLeftAndFrontRightAndRearRightOpenFill = "car.top.door.front.left.and.front.right.and.rear.right.open.fill" + case topDoorFrontLeftAndRearLeftAndRearRightOpen = "car.top.door.front.left.and.rear.left.and.rear.right.open" + case topDoorFrontLeftAndRearLeftAndRearRightOpenFill = "car.top.door.front.left.and.rear.left.and.rear.right.open.fill" + case topDoorFrontRightAndRearLeftAndRearRightOpen = "car.top.door.front.right.and.rear.left.and.rear.right.open" + case topDoorFrontRightAndRearLeftAndRearRightOpenFill = "car.top.door.front.right.and.rear.left.and.rear.right.open.fill" + case topDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpen = "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open" + case topDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpenFill = "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open.fill" + case topDoorSlidingLeftOpen = "car.top.door.sliding.left.open" + case topDoorSlidingLeftOpenFill = "car.top.door.sliding.left.open.fill" + case topDoorSlidingRightOpen = "car.top.door.sliding.right.open" + case topDoorSlidingRightOpenFill = "car.top.door.sliding.right.open.fill" + case topFrontleftArrowtriangle = "car.top.frontleft.arrowtriangle" + case topFrontleftArrowtriangleFill = "car.top.frontleft.arrowtriangle.fill" + case topRearleftArrowtriangle = "car.top.rearleft.arrowtriangle" + case topRearleftArrowtriangleFill = "car.top.rearleft.arrowtriangle.fill" + case topFrontrightArrowtriangle = "car.top.frontright.arrowtriangle" + case topFrontrightArrowtriangleFill = "car.top.frontright.arrowtriangle.fill" + case topRearrightArrowtriangle = "car.top.rearright.arrowtriangle" + case topRearrightArrowtriangleFill = "car.top.rearright.arrowtriangle.fill" + case topRadiowavesRearRight = "car.top.radiowaves.rear.right" + case topRadiowavesRearRightFill = "car.top.radiowaves.rear.right.fill" + case topRadiowavesRearLeft = "car.top.radiowaves.rear.left" + case topRadiowavesRearLeftFill = "car.top.radiowaves.rear.left.fill" + case topRadiowavesFront = "car.top.radiowaves.front" + case topRadiowavesFrontFill = "car.top.radiowaves.front.fill" + case topRadiowavesRear = "car.top.radiowaves.rear" + case topRadiowavesRearFill = "car.top.radiowaves.rear.fill" + case topRadiowavesRearLeftAndRearRight = "car.top.radiowaves.rear.left.and.rear.right" + case topRadiowavesRearLeftAndRearRightFill = "car.top.radiowaves.rear.left.and.rear.right.fill" + case topRadiowavesRearRightBadgeXmark = "car.top.radiowaves.rear.right.badge.xmark" + case topRadiowavesRearRightBadgeXmarkFill = "car.top.radiowaves.rear.right.badge.xmark.fill" + case topRadiowavesRearRightBadgeExclamationmark = "car.top.radiowaves.rear.right.badge.exclamationmark" + case topRadiowavesRearRightBadgeExclamationmarkFill = "car.top.radiowaves.rear.right.badge.exclamationmark.fill" + case topLaneDashedDepartureLeft = "car.top.lane.dashed.departure.left" + case topLaneDashedDepartureLeftFill = "car.top.lane.dashed.departure.left.fill" + case topLaneDashedDepartureRight = "car.top.lane.dashed.departure.right" + case topLaneDashedDepartureRightFill = "car.top.lane.dashed.departure.right.fill" + case topLaneDashedArrowtriangleInward = "car.top.lane.dashed.arrowtriangle.inward" + case topLaneDashedArrowtriangleInwardFill = "car.top.lane.dashed.arrowtriangle.inward.fill" + case topLaneDashedBadgeSteeringwheel = "car.top.lane.dashed.badge.steeringwheel" + case topLaneDashedBadgeSteeringwheelFill = "car.top.lane.dashed.badge.steeringwheel.fill" + case windowRight = "car.window.right" + case windowRightExclamationmark = "car.window.right.exclamationmark" + case windowRightBadgeExclamationmark = "car.window.right.badge.exclamationmark" + case windowRightXmark = "car.window.right.xmark" + case windowRightBadgeXmark = "car.window.right.badge.xmark" + case windowLeft = "car.window.left" + case windowLeftExclamationmark = "car.window.left.exclamationmark" + case windowLeftBadgeExclamationmark = "car.window.left.badge.exclamationmark" + case windowLeftXmark = "car.window.left.xmark" + case windowLeftBadgeXmark = "car.window.left.badge.xmark" + case rearRoadLane = "car.rear.road.lane" + case rearRoadLaneDashed = "car.rear.road.lane.dashed" + case rearAndCollisionRoadLane = "car.rear.and.collision.road.lane" + case rearAndCollisionRoadLaneSlash = "car.rear.and.collision.road.lane.slash" + } + + public enum Carbon: String, SymbolImage { + case monoxideCloud = "carbon.monoxide.cloud" + case monoxideCloudFill = "carbon.monoxide.cloud.fill" + case dioxideCloud = "carbon.dioxide.cloud" + case dioxideCloudFill = "carbon.dioxide.cloud.fill" + } + + case carrot + + public enum Carrot: String, SymbolImage { + case fill = "carrot.fill" + } + + public enum Carseat: String, SymbolImage { + case left = "carseat.left" + case leftFill = "carseat.left.fill" + case right = "carseat.right" + case rightFill = "carseat.right.fill" + case leftAndHeatWaves = "carseat.left.and.heat.waves" + case leftAndHeatWavesFill = "carseat.left.and.heat.waves.fill" + case rightAndHeatWaves = "carseat.right.and.heat.waves" + case rightAndHeatWavesFill = "carseat.right.and.heat.waves.fill" + case leftMassage = "carseat.left.massage" + case leftMassageFill = "carseat.left.massage.fill" + case rightMassage = "carseat.right.massage" + case rightMassageFill = "carseat.right.massage.fill" + case leftFan = "carseat.left.fan" + case leftFanFill = "carseat.left.fan.fill" + case rightFan = "carseat.right.fan" + case rightFanFill = "carseat.right.fan.fill" + case left1 = "carseat.left.1" + case left1Fill = "carseat.left.1.fill" + case right1 = "carseat.right.1" + case right1Fill = "carseat.right.1.fill" + case left2 = "carseat.left.2" + case left2Fill = "carseat.left.2.fill" + case right2 = "carseat.right.2" + case right2Fill = "carseat.right.2.fill" + case left3 = "carseat.left.3" + case left3Fill = "carseat.left.3.fill" + case right3 = "carseat.right.3" + case right3Fill = "carseat.right.3.fill" + case leftForwardAndBackward = "carseat.left.forward.and.backward" + case leftForwardAndBackwardFill = "carseat.left.forward.and.backward.fill" + case rightForwardAndBackward = "carseat.right.forward.and.backward" + case rightForwardAndBackwardFill = "carseat.right.forward.and.backward.fill" + case leftBackrestUpAndDown = "carseat.left.backrest.up.and.down" + case leftBackrestUpAndDownFill = "carseat.left.backrest.up.and.down.fill" + case rightBackrestUpAndDown = "carseat.right.backrest.up.and.down" + case rightBackrestUpAndDownFill = "carseat.right.backrest.up.and.down.fill" + case leftUpAndDown = "carseat.left.up.and.down" + case leftUpAndDownFill = "carseat.left.up.and.down.fill" + case rightUpAndDown = "carseat.right.up.and.down" + case rightUpAndDownFill = "carseat.right.up.and.down.fill" + } + + case cart + + public enum Cart: String, SymbolImage { + case fill = "cart.fill" + case circle = "cart.circle" + case circleFill = "cart.circle.fill" + case badgePlus = "cart.badge.plus" + case fillBadgePlus = "cart.fill.badge.plus" + case badgeMinus = "cart.badge.minus" + case fillBadgeMinus = "cart.fill.badge.minus" + case badgeQuestionmark = "cart.badge.questionmark" + case fillBadgeQuestionmark = "cart.fill.badge.questionmark" + } + + case `case` + + public enum Case: String, SymbolImage { + case fill = "case.fill" + } + + case cat + + public enum Cat: String, SymbolImage { + case fill = "cat.fill" + case circle = "cat.circle" + case circleFill = "cat.circle.fill" + } + + case cedisign + + public enum Cedisign: String, SymbolImage { + case circle = "cedisign.circle" + case circleFill = "cedisign.circle.fill" + case square = "cedisign.square" + case squareFill = "cedisign.square.fill" + } + + case cellularbars + + case centsign + + public enum Centsign: String, SymbolImage { + case circle = "centsign.circle" + case circleFill = "centsign.circle.fill" + case square = "centsign.square" + case squareFill = "centsign.square.fill" + } + + case chair + + public enum Chair: String, SymbolImage { + case lounge = "chair.lounge" + case loungeFill = "chair.lounge.fill" + case fill = "chair.fill" + } + + case chandelier + + public enum Chandelier: String, SymbolImage { + case fill = "chandelier.fill" + } + + case character + + public enum Character: String, SymbolImage { + case bookClosed = "character.book.closed" + case bookClosedFill = "character.book.closed.fill" + case bubble = "character.bubble" + case bubbleFill = "character.bubble.fill" + case cursorIbeam = "character.cursor.ibeam" + case textbox = "character.textbox" + case sutton = "character.sutton" + case duployan = "character.duployan" + case phonetic = "character.phonetic" + case magnify = "character.magnify" + } + + public enum Chart: String, SymbolImage { + case barDocHorizontal = "chart.bar.doc.horizontal" + case barDocHorizontalFill = "chart.bar.doc.horizontal.fill" + case xyaxisLine = "chart.xyaxis.line" + case bar = "chart.bar" + case barFill = "chart.bar.fill" + case pie = "chart.pie" + case pieFill = "chart.pie.fill" + case barXaxis = "chart.bar.xaxis" + case barXaxisAscending = "chart.bar.xaxis.ascending" + case barXaxisAscendingBadgeClock = "chart.bar.xaxis.ascending.badge.clock" + case lineUptrendXyaxis = "chart.line.uptrend.xyaxis" + case lineUptrendXyaxisCircle = "chart.line.uptrend.xyaxis.circle" + case lineUptrendXyaxisCircleFill = "chart.line.uptrend.xyaxis.circle.fill" + case lineDowntrendXyaxis = "chart.line.downtrend.xyaxis" + case lineDowntrendXyaxisCircle = "chart.line.downtrend.xyaxis.circle" + case lineDowntrendXyaxisCircleFill = "chart.line.downtrend.xyaxis.circle.fill" + case lineFlattrendXyaxis = "chart.line.flattrend.xyaxis" + case lineFlattrendXyaxisCircle = "chart.line.flattrend.xyaxis.circle" + case lineFlattrendXyaxisCircleFill = "chart.line.flattrend.xyaxis.circle.fill" + case dotsScatter = "chart.dots.scatter" + } + + case checklist + + public enum Checklist: String, SymbolImage { + case unchecked = "checklist.unchecked" + case checked = "checklist.checked" + } + + case checkmark + + public enum Checkmark: String, SymbolImage { + case gobackward = "checkmark.gobackward" + case seal = "checkmark.seal" + case sealFill = "checkmark.seal.fill" + case icloud = "checkmark.icloud" + case icloudFill = "checkmark.icloud.fill" + case message = "checkmark.message" + case messageFill = "checkmark.message.fill" + case bubble = "checkmark.bubble" + case bubbleFill = "checkmark.bubble.fill" + case applewatch = "checkmark.applewatch" + case rectangleStack = "checkmark.rectangle.stack" + case rectangleStackFill = "checkmark.rectangle.stack.fill" + case circle = "checkmark.circle" + case circleFill = "checkmark.circle.fill" + case circleBadgeQuestionmark = "checkmark.circle.badge.questionmark" + case circleBadgeQuestionmarkFill = "checkmark.circle.badge.questionmark.fill" + case circleBadgeXmark = "checkmark.circle.badge.xmark" + case circleBadgeXmarkFill = "checkmark.circle.badge.xmark.fill" + case circleTrianglebadgeExclamationmark = "checkmark.circle.trianglebadge.exclamationmark" + case square = "checkmark.square" + case squareFill = "checkmark.square.fill" + case rectangle = "checkmark.rectangle" + case rectangleFill = "checkmark.rectangle.fill" + case rectanglePortrait = "checkmark.rectangle.portrait" + case rectanglePortraitFill = "checkmark.rectangle.portrait.fill" + case diamond = "checkmark.diamond" + case diamondFill = "checkmark.diamond.fill" + case shield = "checkmark.shield" + case shieldFill = "checkmark.shield.fill" + } + + public enum Chevron: String, SymbolImage { + case leftToLine = "chevron.left.to.line" + case rightToLine = "chevron.right.to.line" + case backwardToLine = "chevron.backward.to.line" + case forwardToLine = "chevron.forward.to.line" + case leftForwardslashChevronRight = "chevron.left.forwardslash.chevron.right" + case left = "chevron.left" + case leftCircle = "chevron.left.circle" + case leftCircleFill = "chevron.left.circle.fill" + case leftSquare = "chevron.left.square" + case leftSquareFill = "chevron.left.square.fill" + case backward = "chevron.backward" + case backwardCircle = "chevron.backward.circle" + case backwardCircleFill = "chevron.backward.circle.fill" + case backwardSquare = "chevron.backward.square" + case backwardSquareFill = "chevron.backward.square.fill" + case right = "chevron.right" + case rightCircle = "chevron.right.circle" + case rightCircleFill = "chevron.right.circle.fill" + case rightSquare = "chevron.right.square" + case rightSquareFill = "chevron.right.square.fill" + case forward = "chevron.forward" + case forwardCircle = "chevron.forward.circle" + case forwardCircleFill = "chevron.forward.circle.fill" + case forwardSquare = "chevron.forward.square" + case forwardSquareFill = "chevron.forward.square.fill" + case left2 = "chevron.left.2" + case backward2 = "chevron.backward.2" + case right2 = "chevron.right.2" + case forward2 = "chevron.forward.2" + case up = "chevron.up" + case upCircle = "chevron.up.circle" + case upCircleFill = "chevron.up.circle.fill" + case upSquare = "chevron.up.square" + case upSquareFill = "chevron.up.square.fill" + case down = "chevron.down" + case downCircle = "chevron.down.circle" + case downCircleFill = "chevron.down.circle.fill" + case downSquare = "chevron.down.square" + case downSquareFill = "chevron.down.square.fill" + case upChevronDown = "chevron.up.chevron.down" + case compactUp = "chevron.compact.up" + case compactDown = "chevron.compact.down" + case compactLeft = "chevron.compact.left" + case compactRight = "chevron.compact.right" + } + + case chineseyuanrenminbisign + + public enum Chineseyuanrenminbisign: String, SymbolImage { + case circle = "chineseyuanrenminbisign.circle" + case circleFill = "chineseyuanrenminbisign.circle.fill" + case square = "chineseyuanrenminbisign.square" + case squareFill = "chineseyuanrenminbisign.square.fill" + } + + case circle + + public enum Circle: String, SymbolImage { + case lefthalfFilledRighthalfStripedHorizontal = "circle.lefthalf.filled.righthalf.striped.horizontal" + case lefthalfFilledRighthalfStripedHorizontalInverse = "circle.lefthalf.filled.righthalf.striped.horizontal.inverse" + case lefthalfStripedHorizontal = "circle.lefthalf.striped.horizontal" + case lefthalfStripedHorizontalInverse = "circle.lefthalf.striped.horizontal.inverse" + case dottedCircle = "circle.dotted.circle" + case dottedCircleFill = "circle.dotted.circle.fill" + case bottomrighthalfCheckered = "circle.bottomrighthalf.checkered" + case fill = "circle.fill" + case slash = "circle.slash" + case slashFill = "circle.slash.fill" + case badgePlus = "circle.badge.plus" + case badgePlusFill = "circle.badge.plus.fill" + case badgeMinus = "circle.badge.minus" + case badgeMinusFill = "circle.badge.minus.fill" + case badgeCheckmark = "circle.badge.checkmark" + case badgeCheckmarkFill = "circle.badge.checkmark.fill" + case badgeXmark = "circle.badge.xmark" + case badgeXmarkFill = "circle.badge.xmark.fill" + case badgeQuestionmark = "circle.badge.questionmark" + case badgeQuestionmarkFill = "circle.badge.questionmark.fill" + case badgeExclamationmark = "circle.badge.exclamationmark" + case badgeExclamationmarkFill = "circle.badge.exclamationmark.fill" + case lefthalfFilled = "circle.lefthalf.filled" + case lefthalfFilledInverse = "circle.lefthalf.filled.inverse" + case righthalfFilled = "circle.righthalf.filled" + case righthalfFilledInverse = "circle.righthalf.filled.inverse" + case tophalfFilled = "circle.tophalf.filled" + case tophalfFilledInverse = "circle.tophalf.filled.inverse" + case bottomhalfFilled = "circle.bottomhalf.filled" + case bottomhalfFilledInverse = "circle.bottomhalf.filled.inverse" + case insetFilled = "circle.inset.filled" + case dotted = "circle.dotted" + case dashed = "circle.dashed" + case dashedInsetFilled = "circle.dashed.inset.filled" + case grid2X1 = "circle.grid.2x1" + case grid2X1Fill = "circle.grid.2x1.fill" + case grid2X1LeftFilled = "circle.grid.2x1.left.filled" + case grid2X1RightFilled = "circle.grid.2x1.right.filled" + case grid2X2 = "circle.grid.2x2" + case grid2X2Fill = "circle.grid.2x2.fill" + case grid3X3 = "circle.grid.3x3" + case grid3X3Fill = "circle.grid.3x3.fill" + case grid3X3Circle = "circle.grid.3x3.circle" + case grid3X3CircleFill = "circle.grid.3x3.circle.fill" + case hexagonpath = "circle.hexagonpath" + case hexagonpathFill = "circle.hexagonpath.fill" + case hexagongrid = "circle.hexagongrid" + case hexagongridFill = "circle.hexagongrid.fill" + case hexagongridCircle = "circle.hexagongrid.circle" + case hexagongridCircleFill = "circle.hexagongrid.circle.fill" + case square = "circle.square" + case squareFill = "circle.square.fill" + case filledIphone = "circle.filled.iphone" + case filledIphoneFill = "circle.filled.iphone.fill" + case filledIpad = "circle.filled.ipad" + case filledIpadFill = "circle.filled.ipad.fill" + case filledIpadLandscape = "circle.filled.ipad.landscape" + case filledIpadLandscapeFill = "circle.filled.ipad.landscape.fill" + case filledPatternDiagonallineRectangle = "circle.filled.pattern.diagonalline.rectangle" + case rectangleFilledPatternDiagonalline = "circle.rectangle.filled.pattern.diagonalline" + case dashedRectangle = "circle.dashed.rectangle" + case rectangleDashed = "circle.rectangle.dashed" + case gridCross = "circle.grid.cross" + case gridCrossFill = "circle.grid.cross.fill" + case gridCrossLeftFilled = "circle.grid.cross.left.filled" + case gridCrossUpFilled = "circle.grid.cross.up.filled" + case gridCrossRightFilled = "circle.grid.cross.right.filled" + case gridCrossDownFilled = "circle.grid.cross.down.filled" + case circle = "circle.circle" + case circleFill = "circle.circle.fill" + case dottedAndCircle = "circle.dotted.and.circle" + case andLineHorizontal = "circle.and.line.horizontal" + case andLineHorizontalFill = "circle.and.line.horizontal.fill" + } + + case circlebadge + + public enum Circlebadge: String, SymbolImage { + case fill = "circlebadge.fill" + case _2 = "circlebadge.2" + case _2Fill = "circlebadge.2.fill" + } + + case clear + + public enum Clear: String, SymbolImage { + case fill = "clear.fill" + } + + case clipboard + + public enum Clipboard: String, SymbolImage { + case fill = "clipboard.fill" + } + + case clock + + public enum Clock: String, SymbolImage { + case fill = "clock.fill" + case circle = "clock.circle" + case circleFill = "clock.circle.fill" + case badge = "clock.badge" + case badgeFill = "clock.badge.fill" + case badgeCheckmark = "clock.badge.checkmark" + case badgeCheckmarkFill = "clock.badge.checkmark.fill" + case badgeXmark = "clock.badge.xmark" + case badgeXmarkFill = "clock.badge.xmark.fill" + case badgeQuestionmark = "clock.badge.questionmark" + case badgeQuestionmarkFill = "clock.badge.questionmark.fill" + case badgeExclamationmark = "clock.badge.exclamationmark" + case badgeExclamationmarkFill = "clock.badge.exclamationmark.fill" + case arrowCirclepath = "clock.arrow.circlepath" + case arrow2Circlepath = "clock.arrow.2.circlepath" + } + + case cloud + + public enum Cloud: String, SymbolImage { + case fill = "cloud.fill" + case circle = "cloud.circle" + case circleFill = "cloud.circle.fill" + case drizzle = "cloud.drizzle" + case drizzleFill = "cloud.drizzle.fill" + case drizzleCircle = "cloud.drizzle.circle" + case drizzleCircleFill = "cloud.drizzle.circle.fill" + case rain = "cloud.rain" + case rainFill = "cloud.rain.fill" + case rainCircle = "cloud.rain.circle" + case rainCircleFill = "cloud.rain.circle.fill" + case heavyrain = "cloud.heavyrain" + case heavyrainFill = "cloud.heavyrain.fill" + case heavyrainCircle = "cloud.heavyrain.circle" + case heavyrainCircleFill = "cloud.heavyrain.circle.fill" + case fog = "cloud.fog" + case fogFill = "cloud.fog.fill" + case fogCircle = "cloud.fog.circle" + case fogCircleFill = "cloud.fog.circle.fill" + case hail = "cloud.hail" + case hailFill = "cloud.hail.fill" + case hailCircle = "cloud.hail.circle" + case hailCircleFill = "cloud.hail.circle.fill" + case snow = "cloud.snow" + case snowFill = "cloud.snow.fill" + case snowCircle = "cloud.snow.circle" + case snowCircleFill = "cloud.snow.circle.fill" + case sleet = "cloud.sleet" + case sleetFill = "cloud.sleet.fill" + case sleetCircle = "cloud.sleet.circle" + case sleetCircleFill = "cloud.sleet.circle.fill" + case bolt = "cloud.bolt" + case boltFill = "cloud.bolt.fill" + case boltCircle = "cloud.bolt.circle" + case boltCircleFill = "cloud.bolt.circle.fill" + case boltRain = "cloud.bolt.rain" + case boltRainFill = "cloud.bolt.rain.fill" + case boltRainCircle = "cloud.bolt.rain.circle" + case boltRainCircleFill = "cloud.bolt.rain.circle.fill" + case sun = "cloud.sun" + case sunFill = "cloud.sun.fill" + case sunCircle = "cloud.sun.circle" + case sunCircleFill = "cloud.sun.circle.fill" + case sunRain = "cloud.sun.rain" + case sunRainFill = "cloud.sun.rain.fill" + case sunRainCircle = "cloud.sun.rain.circle" + case sunRainCircleFill = "cloud.sun.rain.circle.fill" + case sunBolt = "cloud.sun.bolt" + case sunBoltFill = "cloud.sun.bolt.fill" + case sunBoltCircle = "cloud.sun.bolt.circle" + case sunBoltCircleFill = "cloud.sun.bolt.circle.fill" + case moon = "cloud.moon" + case moonFill = "cloud.moon.fill" + case moonCircle = "cloud.moon.circle" + case moonCircleFill = "cloud.moon.circle.fill" + case moonRain = "cloud.moon.rain" + case moonRainFill = "cloud.moon.rain.fill" + case moonRainCircle = "cloud.moon.rain.circle" + case moonRainCircleFill = "cloud.moon.rain.circle.fill" + case moonBolt = "cloud.moon.bolt" + case moonBoltFill = "cloud.moon.bolt.fill" + case moonBoltCircle = "cloud.moon.bolt.circle" + case moonBoltCircleFill = "cloud.moon.bolt.circle.fill" + case rainbowHalf = "cloud.rainbow.half" + case rainbowHalfFill = "cloud.rainbow.half.fill" + } + + case coloncurrencysign + + public enum Coloncurrencysign: String, SymbolImage { + case circle = "coloncurrencysign.circle" + case circleFill = "coloncurrencysign.circle.fill" + case square = "coloncurrencysign.square" + case squareFill = "coloncurrencysign.square.fill" + } + + case comb + + public enum Comb: String, SymbolImage { + case fill = "comb.fill" + } + + case command + + public enum Command: String, SymbolImage { + case circle = "command.circle" + case circleFill = "command.circle.fill" + case square = "command.square" + case squareFill = "command.square.fill" + } + + public enum Compass: String, SymbolImage { + case drawing = "compass.drawing" + } + + case computermouse + + public enum Computermouse: String, SymbolImage { + case fill = "computermouse.fill" + } + + case cone + + public enum Cone: String, SymbolImage { + case fill = "cone.fill" + } + + public enum Contact: String, SymbolImage { + case sensor = "contact.sensor" + case sensorFill = "contact.sensor.fill" + } + + public enum Contextualmenu: String, SymbolImage { + case andCursorarrow = "contextualmenu.and.cursorarrow" + } + + case control + + case cooktop + + public enum Cooktop: String, SymbolImage { + case fill = "cooktop.fill" + } + + case cpu + + public enum Cpu: String, SymbolImage { + case fill = "cpu.fill" + } + + case creditcard + + public enum Creditcard: String, SymbolImage { + case fill = "creditcard.fill" + case circle = "creditcard.circle" + case circleFill = "creditcard.circle.fill" + case and123 = "creditcard.and.123" + case trianglebadgeExclamationmark = "creditcard.trianglebadge.exclamationmark" + case trianglebadgeExclamationmarkFill = "creditcard.trianglebadge.exclamationmark.fill" + case viewfinder = "creditcard.viewfinder" + } + + public enum Cricket: String, SymbolImage { + case ball = "cricket.ball" + case ballFill = "cricket.ball.fill" + case ballCircle = "cricket.ball.circle" + case ballCircleFill = "cricket.ball.circle.fill" + } + + case crop + + public enum Crop: String, SymbolImage { + case rotate = "crop.rotate" + } + + case cross + + public enum Cross: String, SymbolImage { + case `case` = "cross.case" + case caseFill = "cross.case.fill" + case caseCircle = "cross.case.circle" + case caseCircleFill = "cross.case.circle.fill" + case fill = "cross.fill" + case circle = "cross.circle" + case circleFill = "cross.circle.fill" + case vial = "cross.vial" + case vialFill = "cross.vial.fill" + } + + case crown + + public enum Crown: String, SymbolImage { + case fill = "crown.fill" + } + + case cruzeirosign + + public enum Cruzeirosign: String, SymbolImage { + case circle = "cruzeirosign.circle" + case circleFill = "cruzeirosign.circle.fill" + case square = "cruzeirosign.square" + case squareFill = "cruzeirosign.square.fill" + } + + case cube + + public enum Cube: String, SymbolImage { + case fill = "cube.fill" + case transparent = "cube.transparent" + case transparentFill = "cube.transparent.fill" + } + + public enum Cup: String, SymbolImage { + case andSaucer = "cup.and.saucer" + case andSaucerFill = "cup.and.saucer.fill" + } + + case curlybraces + + public enum Curlybraces: String, SymbolImage { + case square = "curlybraces.square" + case squareFill = "curlybraces.square.fill" + } + + case cursorarrow + + public enum Cursorarrow: String, SymbolImage { + case rays = "cursorarrow.rays" + case square = "cursorarrow.square" + case squareFill = "cursorarrow.square.fill" + case slash = "cursorarrow.slash" + case slashSquare = "cursorarrow.slash.square" + case slashSquareFill = "cursorarrow.slash.square.fill" + case motionlines = "cursorarrow.motionlines" + case motionlinesClick = "cursorarrow.motionlines.click" + case clickBadgeClock = "cursorarrow.click.badge.clock" + case andSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed" + case click = "cursorarrow.click" + case click2 = "cursorarrow.click.2" + } + + public enum Curtains: String, SymbolImage { + case open = "curtains.open" + case closed = "curtains.closed" + } + + case cylinder + + public enum Cylinder: String, SymbolImage { + case fill = "cylinder.fill" + case split1X2 = "cylinder.split.1x2" + case split1X2Fill = "cylinder.split.1x2.fill" + } + + case danishkronesign + + public enum Danishkronesign: String, SymbolImage { + case circle = "danishkronesign.circle" + case circleFill = "danishkronesign.circle.fill" + case square = "danishkronesign.square" + case squareFill = "danishkronesign.square.fill" + } + + public enum Decrease: String, SymbolImage { + case indent = "decrease.indent" + case quotelevel = "decrease.quotelevel" + } + + case dehumidifier + + public enum Dehumidifier: String, SymbolImage { + case fill = "dehumidifier.fill" + } + + public enum Delete: String, SymbolImage { + case left = "delete.left" + case leftFill = "delete.left.fill" + case backward = "delete.backward" + case backwardFill = "delete.backward.fill" + case right = "delete.right" + case rightFill = "delete.right.fill" + case forward = "delete.forward" + case forwardFill = "delete.forward.fill" + } + + case deskclock + + public enum Deskclock: String, SymbolImage { + case fill = "deskclock.fill" + } + + case desktopcomputer + + public enum Desktopcomputer: String, SymbolImage { + case andArrowDown = "desktopcomputer.and.arrow.down" + case trianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark" + } + + case deskview + + public enum Deskview: String, SymbolImage { + case fill = "deskview.fill" + } + + public enum Dial: String, SymbolImage { + case low = "dial.low" + case lowFill = "dial.low.fill" + case medium = "dial.medium" + case mediumFill = "dial.medium.fill" + case high = "dial.high" + case highFill = "dial.high.fill" + } + + case diamond + + public enum Diamond: String, SymbolImage { + case fill = "diamond.fill" + case circle = "diamond.circle" + case circleFill = "diamond.circle.fill" + case lefthalfFilled = "diamond.lefthalf.filled" + case righthalfFilled = "diamond.righthalf.filled" + case tophalfFilled = "diamond.tophalf.filled" + case bottomhalfFilled = "diamond.bottomhalf.filled" + case insetFilled = "diamond.inset.filled" + } + + case dice + + public enum Dice: String, SymbolImage { + case fill = "dice.fill" + } + + public enum Die: String, SymbolImage { + case face1 = "die.face.1" + case face1Fill = "die.face.1.fill" + case face2 = "die.face.2" + case face2Fill = "die.face.2.fill" + case face3 = "die.face.3" + case face3Fill = "die.face.3.fill" + case face4 = "die.face.4" + case face4Fill = "die.face.4.fill" + case face5 = "die.face.5" + case face5Fill = "die.face.5.fill" + case face6 = "die.face.6" + case face6Fill = "die.face.6.fill" + } + + public enum Digitalcrown: String, SymbolImage { + case arrowClockwise = "digitalcrown.arrow.clockwise" + case arrowClockwiseFill = "digitalcrown.arrow.clockwise.fill" + case arrowCounterclockwise = "digitalcrown.arrow.counterclockwise" + case arrowCounterclockwiseFill = "digitalcrown.arrow.counterclockwise.fill" + case press = "digitalcrown.press" + case pressFill = "digitalcrown.press.fill" + case horizontalArrowClockwise = "digitalcrown.horizontal.arrow.clockwise" + case horizontalArrowClockwiseFill = "digitalcrown.horizontal.arrow.clockwise.fill" + case horizontalArrowCounterclockwise = "digitalcrown.horizontal.arrow.counterclockwise" + case horizontalArrowCounterclockwiseFill = "digitalcrown.horizontal.arrow.counterclockwise.fill" + case horizontalPress = "digitalcrown.horizontal.press" + case horizontalPressFill = "digitalcrown.horizontal.press.fill" + } + + case directcurrent + + case dishwasher + + public enum Dishwasher: String, SymbolImage { + case fill = "dishwasher.fill" + case circle = "dishwasher.circle" + case circleFill = "dishwasher.circle.fill" + } + + case display + + public enum Display: String, SymbolImage { + case andArrowDown = "display.and.arrow.down" + case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark" + case _2 = "display.2" + } + + public enum Distribute: String, SymbolImage { + case verticalTop = "distribute.vertical.top" + case verticalTopFill = "distribute.vertical.top.fill" + case verticalCenter = "distribute.vertical.center" + case verticalCenterFill = "distribute.vertical.center.fill" + case verticalBottom = "distribute.vertical.bottom" + case verticalBottomFill = "distribute.vertical.bottom.fill" + case horizontalLeft = "distribute.horizontal.left" + case horizontalLeftFill = "distribute.horizontal.left.fill" + case horizontalCenter = "distribute.horizontal.center" + case horizontalCenterFill = "distribute.horizontal.center.fill" + case horizontalRight = "distribute.horizontal.right" + case horizontalRightFill = "distribute.horizontal.right.fill" + } + + case divide + + public enum Divide: String, SymbolImage { + case circle = "divide.circle" + case circleFill = "divide.circle.fill" + case square = "divide.square" + case squareFill = "divide.square.fill" + } + + case doc + + public enum Doc: String, SymbolImage { + case fill = "doc.fill" + case circle = "doc.circle" + case circleFill = "doc.circle.fill" + case badgePlus = "doc.badge.plus" + case fillBadgePlus = "doc.fill.badge.plus" + case badgeArrowUp = "doc.badge.arrow.up" + case badgeArrowUpFill = "doc.badge.arrow.up.fill" + case badgeEllipsis = "doc.badge.ellipsis" + case fillBadgeEllipsis = "doc.fill.badge.ellipsis" + case badgeClock = "doc.badge.clock" + case badgeClockFill = "doc.badge.clock.fill" + case badgeGearshape = "doc.badge.gearshape" + case badgeGearshapeFill = "doc.badge.gearshape.fill" + case text = "doc.text" + case textFill = "doc.text.fill" + case zipper = "doc.zipper" + case onDoc = "doc.on.doc" + case onDocFill = "doc.on.doc.fill" + case onClipboard = "doc.on.clipboard" + case onClipboardFill = "doc.on.clipboard.fill" + case richtext = "doc.richtext" + case richtextFill = "doc.richtext.fill" + case plaintext = "doc.plaintext" + case plaintextFill = "doc.plaintext.fill" + case append = "doc.append" + case appendFill = "doc.append.fill" + case textBelowEcg = "doc.text.below.ecg" + case textBelowEcgFill = "doc.text.below.ecg.fill" + case textMagnifyingglass = "doc.text.magnifyingglass" + case textImage = "doc.text.image" + case textImageFill = "doc.text.image.fill" + case viewfinder = "doc.viewfinder" + case viewfinderFill = "doc.viewfinder.fill" + } + + public enum Dock: String, SymbolImage { + case rectangle = "dock.rectangle" + case arrowUpRectangle = "dock.arrow.up.rectangle" + case arrowDownRectangle = "dock.arrow.down.rectangle" + } + + case dog + + public enum Dog: String, SymbolImage { + case fill = "dog.fill" + case circle = "dog.circle" + case circleFill = "dog.circle.fill" + } + + case dollarsign + + public enum Dollarsign: String, SymbolImage { + case arrowCirclepath = "dollarsign.arrow.circlepath" + case circle = "dollarsign.circle" + case circleFill = "dollarsign.circle.fill" + case square = "dollarsign.square" + case squareFill = "dollarsign.square.fill" + } + + case dongsign + + public enum Dongsign: String, SymbolImage { + case circle = "dongsign.circle" + case circleFill = "dongsign.circle.fill" + case square = "dongsign.square" + case squareFill = "dongsign.square.fill" + } + + public enum Door: String, SymbolImage { + case leftHandOpen = "door.left.hand.open" + case leftHandClosed = "door.left.hand.closed" + case rightHandOpen = "door.right.hand.open" + case rightHandClosed = "door.right.hand.closed" + case slidingLeftHandOpen = "door.sliding.left.hand.open" + case slidingLeftHandClosed = "door.sliding.left.hand.closed" + case slidingRightHandOpen = "door.sliding.right.hand.open" + case slidingRightHandClosed = "door.sliding.right.hand.closed" + case garageOpen = "door.garage.open" + case garageClosed = "door.garage.closed" + case garageOpenTrianglebadgeExclamationmark = "door.garage.open.trianglebadge.exclamationmark" + case garageClosedTrianglebadgeExclamationmark = "door.garage.closed.trianglebadge.exclamationmark" + case garageDoubleBayOpen = "door.garage.double.bay.open" + case garageDoubleBayClosed = "door.garage.double.bay.closed" + case garageDoubleBayOpenTrianglebadgeExclamationmark = "door.garage.double.bay.open.trianglebadge.exclamationmark" + case garageDoubleBayClosedTrianglebadgeExclamationmark = "door.garage.double.bay.closed.trianglebadge.exclamationmark" + case frenchOpen = "door.french.open" + case frenchClosed = "door.french.closed" + } + + public enum Dot: String, SymbolImage { + case circleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill" + case circleAndCursorarrow = "dot.circle.and.cursorarrow" + case square = "dot.square" + case squareFill = "dot.square.fill" + case squareshape = "dot.squareshape" + case squareshapeFill = "dot.squareshape.fill" + case radiowavesLeftAndRight = "dot.radiowaves.left.and.right" + case radiowavesRight = "dot.radiowaves.right" + case radiowavesForward = "dot.radiowaves.forward" + case radiowavesUpForward = "dot.radiowaves.up.forward" + case viewfinder = "dot.viewfinder" + case circleViewfinder = "dot.circle.viewfinder" + case squareshapeSplit2X2 = "dot.squareshape.split.2x2" + case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle" + } + + public enum Dots: String, SymbolImage { + case andLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle" + } + + case dpad + + public enum Dpad: String, SymbolImage { + case fill = "dpad.fill" + case leftFilled = "dpad.left.filled" + case upFilled = "dpad.up.filled" + case rightFilled = "dpad.right.filled" + case downFilled = "dpad.down.filled" + } + + case drop + + public enum Drop: String, SymbolImage { + case fill = "drop.fill" + case circle = "drop.circle" + case circleFill = "drop.circle.fill" + case degreesign = "drop.degreesign" + case degreesignFill = "drop.degreesign.fill" + case degreesignSlash = "drop.degreesign.slash" + case degreesignSlashFill = "drop.degreesign.slash.fill" + case triangle = "drop.triangle" + case triangleFill = "drop.triangle.fill" + case halffull = "drop.halffull" + case keypadRectangle = "drop.keypad.rectangle" + case keypadRectangleFill = "drop.keypad.rectangle.fill" + case transmission = "drop.transmission" + } + + case dryer + + public enum Dryer: String, SymbolImage { + case fill = "dryer.fill" + case circle = "dryer.circle" + case circleFill = "dryer.circle.fill" + } + + case dumbbell + + public enum Dumbbell: String, SymbolImage { + case fill = "dumbbell.fill" + } + + case ear + + public enum Ear: String, SymbolImage { + case fill = "ear.fill" + case badgeCheckmark = "ear.badge.checkmark" + case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark" + case badgeWaveform = "ear.badge.waveform" + } + + case earbuds + + public enum Earbuds: String, SymbolImage { + case `case` = "earbuds.case" + case caseFill = "earbuds.case.fill" + } + + case earpods + + case eject + + public enum Eject: String, SymbolImage { + case fill = "eject.fill" + case circle = "eject.circle" + case circleFill = "eject.circle.fill" + } + + case ellipsis + + public enum Ellipsis: String, SymbolImage { + case message = "ellipsis.message" + case messageFill = "ellipsis.message.fill" + case bubble = "ellipsis.bubble" + case bubbleFill = "ellipsis.bubble.fill" + case verticalBubble = "ellipsis.vertical.bubble" + case verticalBubbleFill = "ellipsis.vertical.bubble.fill" + case circle = "ellipsis.circle" + case circleFill = "ellipsis.circle.fill" + case rectangle = "ellipsis.rectangle" + case rectangleFill = "ellipsis.rectangle.fill" + case viewfinder = "ellipsis.viewfinder" + case curlybraces = "ellipsis.curlybraces" + } + + public enum Engine: String, SymbolImage { + case combustion = "engine.combustion" + case combustionFill = "engine.combustion.fill" + case combustionBadgeExclamationmark = "engine.combustion.badge.exclamationmark" + case combustionBadgeExclamationmarkFill = "engine.combustion.badge.exclamationmark.fill" + } + + public enum Entry: String, SymbolImage { + case leverKeypad = "entry.lever.keypad" + case leverKeypadFill = "entry.lever.keypad.fill" + case leverKeypadTrianglebadgeExclamationmark = "entry.lever.keypad.trianglebadge.exclamationmark" + case leverKeypadTrianglebadgeExclamationmarkFill = "entry.lever.keypad.trianglebadge.exclamationmark.fill" + } + + case envelope + + public enum Envelope: String, SymbolImage { + case fill = "envelope.fill" + case circle = "envelope.circle" + case circleFill = "envelope.circle.fill" + case arrowTriangleBranch = "envelope.arrow.triangle.branch" + case arrowTriangleBranchFill = "envelope.arrow.triangle.branch.fill" + case open = "envelope.open" + case openFill = "envelope.open.fill" + case openBadgeClock = "envelope.open.badge.clock" + case badge = "envelope.badge" + case badgeFill = "envelope.badge.fill" + case badgePersonCrop = "envelope.badge.person.crop" + case badgePersonCropFill = "envelope.badge.person.crop.fill" + case badgeShieldHalfFilled = "envelope.badge.shield.half.filled" + case badgeShieldHalfFilledFill = "envelope.badge.shield.half.filled.fill" + } + + case equal + + public enum Equal: String, SymbolImage { + case circle = "equal.circle" + case circleFill = "equal.circle.fill" + case square = "equal.square" + case squareFill = "equal.square.fill" + } + + case eraser + + public enum Eraser: String, SymbolImage { + case fill = "eraser.fill" + case lineDashed = "eraser.line.dashed" + case lineDashedFill = "eraser.line.dashed.fill" + } + + case escape + + case esim + + public enum Esim: String, SymbolImage { + case fill = "esim.fill" + } + + case eurosign + + public enum Eurosign: String, SymbolImage { + case circle = "eurosign.circle" + case circleFill = "eurosign.circle.fill" + case square = "eurosign.square" + case squareFill = "eurosign.square.fill" + } + + case eurozonesign + + public enum Eurozonesign: String, SymbolImage { + case circle = "eurozonesign.circle" + case circleFill = "eurozonesign.circle.fill" + case square = "eurozonesign.square" + case squareFill = "eurozonesign.square.fill" + } + + public enum Ev: String, SymbolImage { + case charger = "ev.charger" + case chargerFill = "ev.charger.fill" + case chargerSlash = "ev.charger.slash" + case chargerSlashFill = "ev.charger.slash.fill" + case chargerExclamationmark = "ev.charger.exclamationmark" + case chargerExclamationmarkFill = "ev.charger.exclamationmark.fill" + case chargerArrowtriangleLeft = "ev.charger.arrowtriangle.left" + case chargerArrowtriangleLeftFill = "ev.charger.arrowtriangle.left.fill" + case chargerArrowtriangleRight = "ev.charger.arrowtriangle.right" + case chargerArrowtriangleRightFill = "ev.charger.arrowtriangle.right.fill" + case plugAcType1 = "ev.plug.ac.type.1" + case plugAcType1Fill = "ev.plug.ac.type.1.fill" + case plugAcType2 = "ev.plug.ac.type.2" + case plugAcType2Fill = "ev.plug.ac.type.2.fill" + case plugAcGbT = "ev.plug.ac.gb.t" + case plugAcGbTFill = "ev.plug.ac.gb.t.fill" + case plugDcCcs1 = "ev.plug.dc.ccs1" + case plugDcCcs1Fill = "ev.plug.dc.ccs1.fill" + case plugDcCcs2 = "ev.plug.dc.ccs2" + case plugDcCcs2Fill = "ev.plug.dc.ccs2.fill" + case plugDcChademo = "ev.plug.dc.chademo" + case plugDcChademoFill = "ev.plug.dc.chademo.fill" + case plugDcGbT = "ev.plug.dc.gb.t" + case plugDcGbTFill = "ev.plug.dc.gb.t.fill" + case plugDcNacs = "ev.plug.dc.nacs" + case plugDcNacsFill = "ev.plug.dc.nacs.fill" + } + + case exclamationmark + + public enum Exclamationmark: String, SymbolImage { + case triangle = "exclamationmark.triangle" + case triangleFill = "exclamationmark.triangle.fill" + case icloud = "exclamationmark.icloud" + case icloudFill = "exclamationmark.icloud.fill" + case bubble = "exclamationmark.bubble" + case bubbleFill = "exclamationmark.bubble.fill" + case bubbleCircle = "exclamationmark.bubble.circle" + case bubbleCircleFill = "exclamationmark.bubble.circle.fill" + case lock = "exclamationmark.lock" + case lockFill = "exclamationmark.lock.fill" + case applewatch = "exclamationmark.applewatch" + case warninglight = "exclamationmark.warninglight" + case warninglightFill = "exclamationmark.warninglight.fill" + case tirepressure = "exclamationmark.tirepressure" + case brakesignal = "exclamationmark.brakesignal" + case transmission = "exclamationmark.transmission" + case arrowCirclepath = "exclamationmark.arrow.circlepath" + case questionmark = "exclamationmark.questionmark" + case _2 = "exclamationmark.2" + case _3 = "exclamationmark.3" + case circle = "exclamationmark.circle" + case circleFill = "exclamationmark.circle.fill" + case square = "exclamationmark.square" + case squareFill = "exclamationmark.square.fill" + case octagon = "exclamationmark.octagon" + case octagonFill = "exclamationmark.octagon.fill" + case shield = "exclamationmark.shield" + case shieldFill = "exclamationmark.shield.fill" + case arrowTriangle2Circlepath = "exclamationmark.arrow.triangle.2.circlepath" + } + + case externaldrive + + public enum Externaldrive: String, SymbolImage { + case fill = "externaldrive.fill" + case badgePlus = "externaldrive.badge.plus" + case fillBadgePlus = "externaldrive.fill.badge.plus" + case badgeMinus = "externaldrive.badge.minus" + case fillBadgeMinus = "externaldrive.fill.badge.minus" + case badgeCheckmark = "externaldrive.badge.checkmark" + case fillBadgeCheckmark = "externaldrive.fill.badge.checkmark" + case badgeXmark = "externaldrive.badge.xmark" + case fillBadgeXmark = "externaldrive.fill.badge.xmark" + case badgeQuestionmark = "externaldrive.badge.questionmark" + case fillBadgeQuestionmark = "externaldrive.fill.badge.questionmark" + case badgeExclamationmark = "externaldrive.badge.exclamationmark" + case fillBadgeExclamationmark = "externaldrive.fill.badge.exclamationmark" + case badgePersonCrop = "externaldrive.badge.person.crop" + case fillBadgePersonCrop = "externaldrive.fill.badge.person.crop" + case badgeWifi = "externaldrive.badge.wifi" + case fillBadgeWifi = "externaldrive.fill.badge.wifi" + case badgeIcloud = "externaldrive.badge.icloud" + case fillBadgeIcloud = "externaldrive.fill.badge.icloud" + case trianglebadgeExclamationmark = "externaldrive.trianglebadge.exclamationmark" + case fillTrianglebadgeExclamationmark = "externaldrive.fill.trianglebadge.exclamationmark" + case badgeTimemachine = "externaldrive.badge.timemachine" + case fillBadgeTimemachine = "externaldrive.fill.badge.timemachine" + case connectedToLineBelow = "externaldrive.connected.to.line.below" + case connectedToLineBelowFill = "externaldrive.connected.to.line.below.fill" + } + + case eye + + public enum Eye: String, SymbolImage { + case fill = "eye.fill" + case circle = "eye.circle" + case circleFill = "eye.circle.fill" + case square = "eye.square" + case squareFill = "eye.square.fill" + case slash = "eye.slash" + case slashFill = "eye.slash.fill" + case slashCircle = "eye.slash.circle" + case slashCircleFill = "eye.slash.circle.fill" + case trianglebadgeExclamationmark = "eye.trianglebadge.exclamationmark" + case trianglebadgeExclamationmarkFill = "eye.trianglebadge.exclamationmark.fill" + } + + case eyebrow + + case eyedropper + + public enum Eyedropper: String, SymbolImage { + case halffull = "eyedropper.halffull" + case full = "eyedropper.full" + } + + case eyeglasses + + public enum Eyeglasses: String, SymbolImage { + case slash = "eyeglasses.slash" + } + + case eyes + + public enum Eyes: String, SymbolImage { + case inverse = "eyes.inverse" + } + + public enum Face: String, SymbolImage { + case smiling = "face.smiling" + case smilingInverse = "face.smiling.inverse" + case dashed = "face.dashed" + case dashedFill = "face.dashed.fill" + } + + case faceid + + case facemask + + public enum Facemask: String, SymbolImage { + case fill = "facemask.fill" + } + + case fan + + public enum Fan: String, SymbolImage { + case oscillation = "fan.oscillation" + case oscillationFill = "fan.oscillation.fill" + case fill = "fan.fill" + case slash = "fan.slash" + case slashFill = "fan.slash.fill" + case badgeAutomatic = "fan.badge.automatic" + case badgeAutomaticFill = "fan.badge.automatic.fill" + case desk = "fan.desk" + case deskFill = "fan.desk.fill" + case floor = "fan.floor" + case floorFill = "fan.floor.fill" + case ceiling = "fan.ceiling" + case ceilingFill = "fan.ceiling.fill" + case andLightCeiling = "fan.and.light.ceiling" + case andLightCeilingFill = "fan.and.light.ceiling.fill" + } + + case faxmachine + + public enum Faxmachine: String, SymbolImage { + case fill = "faxmachine.fill" + } + + case ferry + + public enum Ferry: String, SymbolImage { + case fill = "ferry.fill" + } + + case fibrechannel + + public enum Field: String, SymbolImage { + case ofViewUltrawide = "field.of.view.ultrawide" + case ofViewUltrawideFill = "field.of.view.ultrawide.fill" + case ofViewWide = "field.of.view.wide" + case ofViewWideFill = "field.of.view.wide.fill" + } + + case figure + + public enum Figure: String, SymbolImage { + case stand = "figure.stand" + case standLineDottedFigureStand = "figure.stand.line.dotted.figure.stand" + case dressLineVerticalFigure = "figure.dress.line.vertical.figure" + case armsOpen = "figure.arms.open" + case _2ArmsOpen = "figure.2.arms.open" + case _2AndChildHoldinghands = "figure.2.and.child.holdinghands" + case andChildHoldinghands = "figure.and.child.holdinghands" + case _2 = "figure.2" + case _2Circle = "figure.2.circle" + case _2CircleFill = "figure.2.circle.fill" + case walk = "figure.walk" + case walkCircle = "figure.walk.circle" + case walkCircleFill = "figure.walk.circle.fill" + case walkDiamond = "figure.walk.diamond" + case walkDiamondFill = "figure.walk.diamond.fill" + case walkArrival = "figure.walk.arrival" + case walkDeparture = "figure.walk.departure" + case walkMotion = "figure.walk.motion" + case walkMotionTrianglebadgeExclamationmark = "figure.walk.motion.trianglebadge.exclamationmark" + case wave = "figure.wave" + case waveCircle = "figure.wave.circle" + case waveCircleFill = "figure.wave.circle.fill" + case fall = "figure.fall" + case fallCircle = "figure.fall.circle" + case fallCircleFill = "figure.fall.circle.fill" + case run = "figure.run" + case runCircle = "figure.run.circle" + case runCircleFill = "figure.run.circle.fill" + case runSquareStack = "figure.run.square.stack" + case runSquareStackFill = "figure.run.square.stack.fill" + case roll = "figure.roll" + case rollRunningpace = "figure.roll.runningpace" + case americanFootball = "figure.american.football" + case archery = "figure.archery" + case australianFootball = "figure.australian.football" + case badminton = "figure.badminton" + case barre = "figure.barre" + case baseball = "figure.baseball" + case basketball = "figure.basketball" + case bowling = "figure.bowling" + case boxing = "figure.boxing" + case climbing = "figure.climbing" + case cooldown = "figure.cooldown" + case coreTraining = "figure.core.training" + case cricket = "figure.cricket" + case skiingCrosscountry = "figure.skiing.crosscountry" + case crossTraining = "figure.cross.training" + case curling = "figure.curling" + case dance = "figure.dance" + case discSports = "figure.disc.sports" + case skiingDownhill = "figure.skiing.downhill" + case elliptical = "figure.elliptical" + case equestrianSports = "figure.equestrian.sports" + case fencing = "figure.fencing" + case fishing = "figure.fishing" + case flexibility = "figure.flexibility" + case strengthtrainingFunctional = "figure.strengthtraining.functional" + case golf = "figure.golf" + case gymnastics = "figure.gymnastics" + case handCycling = "figure.hand.cycling" + case handball = "figure.handball" + case highintensityIntervaltraining = "figure.highintensity.intervaltraining" + case hiking = "figure.hiking" + case hockey = "figure.hockey" + case hunting = "figure.hunting" + case indoorCycle = "figure.indoor.cycle" + case jumprope = "figure.jumprope" + case kickboxing = "figure.kickboxing" + case lacrosse = "figure.lacrosse" + case martialArts = "figure.martial.arts" + case mindAndBody = "figure.mind.and.body" + case mixedCardio = "figure.mixed.cardio" + case openWaterSwim = "figure.open.water.swim" + case outdoorCycle = "figure.outdoor.cycle" + case pickleball = "figure.pickleball" + case pilates = "figure.pilates" + case play = "figure.play" + case poolSwim = "figure.pool.swim" + case racquetball = "figure.racquetball" + case rolling = "figure.rolling" + case rower = "figure.rower" + case rugby = "figure.rugby" + case sailing = "figure.sailing" + case skating = "figure.skating" + case snowboarding = "figure.snowboarding" + case soccer = "figure.soccer" + case socialdance = "figure.socialdance" + case softball = "figure.softball" + case squash = "figure.squash" + case stairStepper = "figure.stair.stepper" + case stairs = "figure.stairs" + case stepTraining = "figure.step.training" + case surfing = "figure.surfing" + case tableTennis = "figure.table.tennis" + case taichi = "figure.taichi" + case tennis = "figure.tennis" + case trackAndField = "figure.track.and.field" + case strengthtrainingTraditional = "figure.strengthtraining.traditional" + case volleyball = "figure.volleyball" + case waterFitness = "figure.water.fitness" + case waterpolo = "figure.waterpolo" + case wrestling = "figure.wrestling" + case yoga = "figure.yoga" + case seatedSeatbelt = "figure.seated.seatbelt" + case seatedSeatbeltAndAirbagOn = "figure.seated.seatbelt.and.airbag.on" + case seatedSeatbeltAndAirbagOff = "figure.seated.seatbelt.and.airbag.off" + case seatedSideAirbagOn = "figure.seated.side.airbag.on" + case seatedSideAirbagOff = "figure.seated.side.airbag.off" + case seatedSideAirbagOn2 = "figure.seated.side.airbag.on.2" + case seatedSideAirbagOff2 = "figure.seated.side.airbag.off.2" + case seatedSide = "figure.seated.side" + case seatedSideAirDistributionUpper = "figure.seated.side.air.distribution.upper" + case seatedSideAirDistributionLower = "figure.seated.side.air.distribution.lower" + case seatedSideAirDistributionMiddle = "figure.seated.side.air.distribution.middle" + case seatedSideAirDistributionMiddleAndLower = "figure.seated.side.air.distribution.middle.and.lower" + case seatedSideAirDistributionUpperAngledAndMiddleAndLowerAngled = "figure.seated.side.air.distribution.upper.angled.and.middle.and.lower.angled" + case seatedSideAirDistributionUpperAngledAndMiddle = "figure.seated.side.air.distribution.upper.angled.and.middle" + case seatedSideAirDistributionUpperAngledAndLowerAngled = "figure.seated.side.air.distribution.upper.angled.and.lower.angled" + case seatedSideAirDistributionMiddleAndLowerAngled = "figure.seated.side.air.distribution.middle.and.lower.angled" + case seatedSideWindshieldFrontAndHeatWaves = "figure.seated.side.windshield.front.and.heat.waves" + case seatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndMiddleAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.middle.and.lower" + case seatedSideWindshieldFrontAndHeatWavesAirDistributionMiddleAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.middle.and.lower" + case seatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndMiddle = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.middle" + case seatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.lower" + case seatedSideWindshieldFrontAndHeatWavesAirDistributionUpper = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper" + case seatedSideWindshieldFrontAndHeatWavesAirDistributionLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.lower" + case seatedSideWindshieldFrontAndHeatWavesAirDistributionMiddle = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.middle" + case seatedSideAutomatic = "figure.seated.side.automatic" + case child = "figure.child" + case childCircle = "figure.child.circle" + case childCircleFill = "figure.child.circle.fill" + case childAndLock = "figure.child.and.lock" + case childAndLockFill = "figure.child.and.lock.fill" + case childAndLockOpen = "figure.child.and.lock.open" + case childAndLockOpenFill = "figure.child.and.lock.open.fill" + } + + public enum Filemenu: String, SymbolImage { + case andCursorarrow = "filemenu.and.cursorarrow" + case andSelection = "filemenu.and.selection" + } + + case film + + public enum Film: String, SymbolImage { + case fill = "film.fill" + case circle = "film.circle" + case circleFill = "film.circle.fill" + case stack = "film.stack" + case stackFill = "film.stack.fill" + } + + case fireplace + + public enum Fireplace: String, SymbolImage { + case fill = "fireplace.fill" + } + + case firewall + + public enum Firewall: String, SymbolImage { + case fill = "firewall.fill" + } + + case fireworks + + case fish + + public enum Fish: String, SymbolImage { + case fill = "fish.fill" + case circle = "fish.circle" + case circleFill = "fish.circle.fill" + } + + case flag + + public enum Flag: String, SymbolImage { + case fill = "flag.fill" + case circle = "flag.circle" + case circleFill = "flag.circle.fill" + case square = "flag.square" + case squareFill = "flag.square.fill" + case slash = "flag.slash" + case slashFill = "flag.slash.fill" + case slashCircle = "flag.slash.circle" + case slashCircleFill = "flag.slash.circle.fill" + case badgeEllipsis = "flag.badge.ellipsis" + case badgeEllipsisFill = "flag.badge.ellipsis.fill" + case checkered = "flag.checkered" + case checkeredCircle = "flag.checkered.circle" + case checkeredCircleFill = "flag.checkered.circle.fill" + case _2Crossed = "flag.2.crossed" + case _2CrossedFill = "flag.2.crossed.fill" + case _2CrossedCircle = "flag.2.crossed.circle" + case _2CrossedCircleFill = "flag.2.crossed.circle.fill" + case filledAndFlagCrossed = "flag.filled.and.flag.crossed" + case andFlagFilledCrossed = "flag.and.flag.filled.crossed" + case checkered2Crossed = "flag.checkered.2.crossed" + } + + case flame + + public enum Flame: String, SymbolImage { + case fill = "flame.fill" + case circle = "flame.circle" + case circleFill = "flame.circle.fill" + } + + public enum Flashlight: String, SymbolImage { + case offFill = "flashlight.off.fill" + case offCircle = "flashlight.off.circle" + case offCircleFill = "flashlight.off.circle.fill" + case onFill = "flashlight.on.fill" + case onCircle = "flashlight.on.circle" + case onCircleFill = "flashlight.on.circle.fill" + case slash = "flashlight.slash" + case slashCircle = "flashlight.slash.circle" + case slashCircleFill = "flashlight.slash.circle.fill" + } + + case flask + + public enum Flask: String, SymbolImage { + case fill = "flask.fill" + } + + case fleuron + + public enum Fleuron: String, SymbolImage { + case fill = "fleuron.fill" + } + + case flipphone + + case florinsign + + public enum Florinsign: String, SymbolImage { + case circle = "florinsign.circle" + case circleFill = "florinsign.circle.fill" + case square = "florinsign.square" + case squareFill = "florinsign.square.fill" + } + + case flowchart + + public enum Flowchart: String, SymbolImage { + case fill = "flowchart.fill" + } + + public enum Fluid: String, SymbolImage { + case brakesignal = "fluid.brakesignal" + case transmission = "fluid.transmission" + } + + case fn + + case folder + + public enum Folder: String, SymbolImage { + case fill = "folder.fill" + case circle = "folder.circle" + case circleFill = "folder.circle.fill" + case badgePlus = "folder.badge.plus" + case fillBadgePlus = "folder.fill.badge.plus" + case badgeMinus = "folder.badge.minus" + case fillBadgeMinus = "folder.fill.badge.minus" + case badgeQuestionmark = "folder.badge.questionmark" + case fillBadgeQuestionmark = "folder.fill.badge.questionmark" + case badgePersonCrop = "folder.badge.person.crop" + case fillBadgePersonCrop = "folder.fill.badge.person.crop" + case badgeGearshape = "folder.badge.gearshape" + case fillBadgeGearshape = "folder.fill.badge.gearshape" + } + + case football + + public enum Football: String, SymbolImage { + case fill = "football.fill" + case circle = "football.circle" + case circleFill = "football.circle.fill" + } + + public enum Fork: String, SymbolImage { + case knife = "fork.knife" + case knifeCircle = "fork.knife.circle" + case knifeCircleFill = "fork.knife.circle.fill" + } + + case forward + + public enum Forward: String, SymbolImage { + case fill = "forward.fill" + case circle = "forward.circle" + case circleFill = "forward.circle.fill" + case end = "forward.end" + case endFill = "forward.end.fill" + case endCircle = "forward.end.circle" + case endCircleFill = "forward.end.circle.fill" + case endAlt = "forward.end.alt" + case endAltFill = "forward.end.alt.fill" + case frame = "forward.frame" + case frameFill = "forward.frame.fill" + } + + public enum Fossil: String, SymbolImage { + case shell = "fossil.shell" + case shellFill = "fossil.shell.fill" + } + + case francsign + + public enum Francsign: String, SymbolImage { + case circle = "francsign.circle" + case circleFill = "francsign.circle.fill" + case square = "francsign.square" + case squareFill = "francsign.square.fill" + } + + public enum Frying: String, SymbolImage { + case pan = "frying.pan" + case panFill = "frying.pan.fill" + } + + case fuelpump + + public enum Fuelpump: String, SymbolImage { + case fill = "fuelpump.fill" + case circle = "fuelpump.circle" + case circleFill = "fuelpump.circle.fill" + case slash = "fuelpump.slash" + case slashFill = "fuelpump.slash.fill" + case exclamationmark = "fuelpump.exclamationmark" + case exclamationmarkFill = "fuelpump.exclamationmark.fill" + case arrowtriangleLeft = "fuelpump.arrowtriangle.left" + case arrowtriangleLeftFill = "fuelpump.arrowtriangle.left.fill" + case arrowtriangleRight = "fuelpump.arrowtriangle.right" + case arrowtriangleRightFill = "fuelpump.arrowtriangle.right.fill" + } + + case function + + case fx + + case gamecontroller + + public enum Gamecontroller: String, SymbolImage { + case fill = "gamecontroller.fill" + } + + public enum Gauge: String, SymbolImage { + case withDotsNeedleBottom0Percent = "gauge.with.dots.needle.bottom.0percent" + case withDotsNeedleBottom50Percent = "gauge.with.dots.needle.bottom.50percent" + case withDotsNeedleBottom50PercentBadgePlus = "gauge.with.dots.needle.bottom.50percent.badge.plus" + case withDotsNeedleBottom50PercentBadgeMinus = "gauge.with.dots.needle.bottom.50percent.badge.minus" + case withDotsNeedleBottom100Percent = "gauge.with.dots.needle.bottom.100percent" + case withDotsNeedle0Percent = "gauge.with.dots.needle.0percent" + case withDotsNeedle33Percent = "gauge.with.dots.needle.33percent" + case withDotsNeedle50Percent = "gauge.with.dots.needle.50percent" + case withDotsNeedle67Percent = "gauge.with.dots.needle.67percent" + case withDotsNeedle100Percent = "gauge.with.dots.needle.100percent" + case openWithLinesNeedle33Percent = "gauge.open.with.lines.needle.33percent" + case openWithLinesNeedle33PercentAndArrowtriangle = "gauge.open.with.lines.needle.33percent.and.arrowtriangle" + case openWithLinesNeedle33PercentAndArrowtriangleFrom0PercentTo50Percent = "gauge.open.with.lines.needle.33percent.and.arrowtriangle.from.0percent.to.50percent" + case openWithLinesNeedle67PercentAndArrowtriangle = "gauge.open.with.lines.needle.67percent.and.arrowtriangle" + case openWithLinesNeedle67PercentAndArrowtriangleAndCar = "gauge.open.with.lines.needle.67percent.and.arrowtriangle.and.car" + case openWithLinesNeedle84PercentExclamation = "gauge.open.with.lines.needle.84percent.exclamation" + } + + case gear + + public enum Gear: String, SymbolImage { + case circle = "gear.circle" + case circleFill = "gear.circle.fill" + case badgeCheckmark = "gear.badge.checkmark" + case badgeXmark = "gear.badge.xmark" + case badgeQuestionmark = "gear.badge.questionmark" + case badge = "gear.badge" + } + + case gearshape + + public enum Gearshape: String, SymbolImage { + case fill = "gearshape.fill" + case circle = "gearshape.circle" + case circleFill = "gearshape.circle.fill" + case _2 = "gearshape.2" + case _2Fill = "gearshape.2.fill" + case arrowTriangle2Circlepath = "gearshape.arrow.triangle.2.circlepath" + } + + public enum Gearshift: String, SymbolImage { + case layoutSixspeed = "gearshift.layout.sixspeed" + } + + case gift + + public enum Gift: String, SymbolImage { + case fill = "gift.fill" + case circle = "gift.circle" + case circleFill = "gift.circle.fill" + } + + case giftcard + + public enum Giftcard: String, SymbolImage { + case fill = "giftcard.fill" + } + + case globe + + public enum Globe: String, SymbolImage { + case badgeChevronBackward = "globe.badge.chevron.backward" + case americas = "globe.americas" + case americasFill = "globe.americas.fill" + case europeAfrica = "globe.europe.africa" + case europeAfricaFill = "globe.europe.africa.fill" + case asiaAustralia = "globe.asia.australia" + case asiaAustraliaFill = "globe.asia.australia.fill" + case centralSouthAsia = "globe.central.south.asia" + case centralSouthAsiaFill = "globe.central.south.asia.fill" + case desk = "globe.desk" + case deskFill = "globe.desk.fill" + } + + case glowplug + + case gobackward + + public enum Gobackward: String, SymbolImage { + case _5 = "gobackward.5" + case _10 = "gobackward.10" + case _15 = "gobackward.15" + case _30 = "gobackward.30" + case _45 = "gobackward.45" + case _60 = "gobackward.60" + case _75 = "gobackward.75" + case _90 = "gobackward.90" + case minus = "gobackward.minus" + } + + case goforward + + public enum Goforward: String, SymbolImage { + case _5 = "goforward.5" + case _10 = "goforward.10" + case _15 = "goforward.15" + case _30 = "goforward.30" + case _45 = "goforward.45" + case _60 = "goforward.60" + case _75 = "goforward.75" + case _90 = "goforward.90" + case plus = "goforward.plus" + } + + case graduationcap + + public enum Graduationcap: String, SymbolImage { + case fill = "graduationcap.fill" + case circle = "graduationcap.circle" + case circleFill = "graduationcap.circle.fill" + } + + case greaterthan + + public enum Greaterthan: String, SymbolImage { + case circle = "greaterthan.circle" + case circleFill = "greaterthan.circle.fill" + case square = "greaterthan.square" + case squareFill = "greaterthan.square.fill" + } + + case greetingcard + + public enum Greetingcard: String, SymbolImage { + case fill = "greetingcard.fill" + } + + case grid + + public enum Grid: String, SymbolImage { + case circle = "grid.circle" + case circleFill = "grid.circle.fill" + } + + case guaranisign + + public enum Guaranisign: String, SymbolImage { + case circle = "guaranisign.circle" + case circleFill = "guaranisign.circle.fill" + case square = "guaranisign.square" + case squareFill = "guaranisign.square.fill" + } + + case guitars + + public enum Guitars: String, SymbolImage { + case fill = "guitars.fill" + } + + public enum Gym: String, SymbolImage { + case bag = "gym.bag" + case bagFill = "gym.bag.fill" + } + + case gyroscope + + case hammer + + public enum Hammer: String, SymbolImage { + case fill = "hammer.fill" + case circle = "hammer.circle" + case circleFill = "hammer.circle.fill" + } + + public enum Hand: String, SymbolImage { + case raisedSquareOnSquare = "hand.raised.square.on.square" + case raisedSquareOnSquareFill = "hand.raised.square.on.square.fill" + case raisedBrakesignal = "hand.raised.brakesignal" + case raisedBrakesignalSlash = "hand.raised.brakesignal.slash" + case raised = "hand.raised" + case raisedFill = "hand.raised.fill" + case raisedCircle = "hand.raised.circle" + case raisedCircleFill = "hand.raised.circle.fill" + case raisedSquare = "hand.raised.square" + case raisedSquareFill = "hand.raised.square.fill" + case raisedApp = "hand.raised.app" + case raisedAppFill = "hand.raised.app.fill" + case raisedSlash = "hand.raised.slash" + case raisedSlashFill = "hand.raised.slash.fill" + case raisedFingersSpread = "hand.raised.fingers.spread" + case raisedFingersSpreadFill = "hand.raised.fingers.spread.fill" + case thumbsup = "hand.thumbsup" + case thumbsupFill = "hand.thumbsup.fill" + case thumbsupCircle = "hand.thumbsup.circle" + case thumbsupCircleFill = "hand.thumbsup.circle.fill" + case thumbsdown = "hand.thumbsdown" + case thumbsdownFill = "hand.thumbsdown.fill" + case thumbsdownCircle = "hand.thumbsdown.circle" + case thumbsdownCircleFill = "hand.thumbsdown.circle.fill" + case pointUpLeft = "hand.point.up.left" + case pointUpLeftFill = "hand.point.up.left.fill" + case draw = "hand.draw" + case drawFill = "hand.draw.fill" + case tap = "hand.tap" + case tapFill = "hand.tap.fill" + case pointUpLeftAndText = "hand.point.up.left.and.text" + case pointUpLeftAndTextFill = "hand.point.up.left.and.text.fill" + case pointLeft = "hand.point.left" + case pointLeftFill = "hand.point.left.fill" + case pointRight = "hand.point.right" + case pointRightFill = "hand.point.right.fill" + case pointUp = "hand.point.up" + case pointUpFill = "hand.point.up.fill" + case pointUpBraille = "hand.point.up.braille" + case pointUpBrailleFill = "hand.point.up.braille.fill" + case pointDown = "hand.point.down" + case pointDownFill = "hand.point.down.fill" + case wave = "hand.wave" + case waveFill = "hand.wave.fill" + } + + case handbag + + public enum Handbag: String, SymbolImage { + case fill = "handbag.fill" + case circle = "handbag.circle" + case circleFill = "handbag.circle.fill" + } + + public enum Hands: String, SymbolImage { + case clap = "hands.clap" + case clapFill = "hands.clap.fill" + case andSparkles = "hands.and.sparkles" + case andSparklesFill = "hands.and.sparkles.fill" + } + + case hanger + + case hare + + public enum Hare: String, SymbolImage { + case fill = "hare.fill" + case circle = "hare.circle" + case circleFill = "hare.circle.fill" + } + + case hazardsign + + public enum Hazardsign: String, SymbolImage { + case fill = "hazardsign.fill" + } + + public enum Head: String, SymbolImage { + case profileArrowForwardAndVisionpro = "head.profile.arrow.forward.and.visionpro" + } + + public enum Headlight: String, SymbolImage { + case highBeam = "headlight.high.beam" + case highBeamFill = "headlight.high.beam.fill" + case lowBeam = "headlight.low.beam" + case lowBeamFill = "headlight.low.beam.fill" + case fog = "headlight.fog" + case fogFill = "headlight.fog.fill" + case daytime = "headlight.daytime" + case daytimeFill = "headlight.daytime.fill" + } + + case headphones + + public enum Headphones: String, SymbolImage { + case circle = "headphones.circle" + case circleFill = "headphones.circle.fill" + } + + public enum Hearingdevice: String, SymbolImage { + case ear = "hearingdevice.ear" + case earFill = "hearingdevice.ear.fill" + case andSignalMeter = "hearingdevice.and.signal.meter" + case andSignalMeterFill = "hearingdevice.and.signal.meter.fill" + } + + case heart + + public enum Heart: String, SymbolImage { + case fill = "heart.fill" + case circle = "heart.circle" + case circleFill = "heart.circle.fill" + case square = "heart.square" + case squareFill = "heart.square.fill" + case rectangle = "heart.rectangle" + case rectangleFill = "heart.rectangle.fill" + case slash = "heart.slash" + case slashFill = "heart.slash.fill" + case slashCircle = "heart.slash.circle" + case slashCircleFill = "heart.slash.circle.fill" + case textSquare = "heart.text.square" + case textSquareFill = "heart.text.square.fill" + } + + public enum Heat: String, SymbolImage { + case waves = "heat.waves" + case elementWindshield = "heat.element.windshield" + } + + public enum Heater: String, SymbolImage { + case vertical = "heater.vertical" + case verticalFill = "heater.vertical.fill" + } + + case helm + + case hexagon + + public enum Hexagon: String, SymbolImage { + case fill = "hexagon.fill" + case lefthalfFilled = "hexagon.lefthalf.filled" + case righthalfFilled = "hexagon.righthalf.filled" + case tophalfFilled = "hexagon.tophalf.filled" + case bottomhalfFilled = "hexagon.bottomhalf.filled" + } + + case hifireceiver + + public enum Hifireceiver: String, SymbolImage { + case fill = "hifireceiver.fill" + } + + case hifispeaker + + public enum Hifispeaker: String, SymbolImage { + case andHomepodmini = "hifispeaker.and.homepodmini" + case andHomepodminiFill = "hifispeaker.and.homepodmini.fill" + case andHomepod = "hifispeaker.and.homepod" + case andHomepodFill = "hifispeaker.and.homepod.fill" + case fill = "hifispeaker.fill" + case _2 = "hifispeaker.2" + case _2Fill = "hifispeaker.2.fill" + case andAppletv = "hifispeaker.and.appletv" + case andAppletvFill = "hifispeaker.and.appletv.fill" + } + + case highlighter + + public enum Hockey: String, SymbolImage { + case puck = "hockey.puck" + case puckFill = "hockey.puck.fill" + case puckCircle = "hockey.puck.circle" + case puckCircleFill = "hockey.puck.circle.fill" + } + + public enum Hold: String, SymbolImage { + case brakesignal = "hold.brakesignal" + } + + case homekit + + case homepod + + public enum Homepod: String, SymbolImage { + case andHomepodmini = "homepod.and.homepodmini" + case andHomepodminiFill = "homepod.and.homepodmini.fill" + case fill = "homepod.fill" + case _2 = "homepod.2" + case _2Fill = "homepod.2.fill" + case andAppletv = "homepod.and.appletv" + case andAppletvFill = "homepod.and.appletv.fill" + } + + case homepodmini + + public enum Homepodmini: String, SymbolImage { + case fill = "homepodmini.fill" + case _2 = "homepodmini.2" + case _2Fill = "homepodmini.2.fill" + case andAppletv = "homepodmini.and.appletv" + case andAppletvFill = "homepodmini.and.appletv.fill" + } + + case horn + + public enum Horn: String, SymbolImage { + case fill = "horn.fill" + case blast = "horn.blast" + case blastFill = "horn.blast.fill" + } + + case hourglass + + public enum Hourglass: String, SymbolImage { + case circle = "hourglass.circle" + case circleFill = "hourglass.circle.fill" + case badgePlus = "hourglass.badge.plus" + case bottomhalfFilled = "hourglass.bottomhalf.filled" + case tophalfFilled = "hourglass.tophalf.filled" + } + + case house + + public enum House: String, SymbolImage { + case fill = "house.fill" + case circle = "house.circle" + case circleFill = "house.circle.fill" + case lodge = "house.lodge" + case lodgeFill = "house.lodge.fill" + case lodgeCircle = "house.lodge.circle" + case lodgeCircleFill = "house.lodge.circle.fill" + case andFlag = "house.and.flag" + case andFlagFill = "house.and.flag.fill" + case andFlagCircle = "house.and.flag.circle" + case andFlagCircleFill = "house.and.flag.circle.fill" + } + + case hryvniasign + + public enum Hryvniasign: String, SymbolImage { + case circle = "hryvniasign.circle" + case circleFill = "hryvniasign.circle.fill" + case square = "hryvniasign.square" + case squareFill = "hryvniasign.square.fill" + } + + case humidifier + + public enum Humidifier: String, SymbolImage { + case fill = "humidifier.fill" + case andDroplets = "humidifier.and.droplets" + case andDropletsFill = "humidifier.and.droplets.fill" + } + + case humidity + + public enum Humidity: String, SymbolImage { + case fill = "humidity.fill" + } + + case hurricane + + public enum Hurricane: String, SymbolImage { + case circle = "hurricane.circle" + case circleFill = "hurricane.circle.fill" + } + + case icloud + + public enum Icloud: String, SymbolImage { + case fill = "icloud.fill" + case circle = "icloud.circle" + case circleFill = "icloud.circle.fill" + case square = "icloud.square" + case squareFill = "icloud.square.fill" + case slash = "icloud.slash" + case slashFill = "icloud.slash.fill" + case andArrowDown = "icloud.and.arrow.down" + case andArrowDownFill = "icloud.and.arrow.down.fill" + case andArrowUp = "icloud.and.arrow.up" + case andArrowUpFill = "icloud.and.arrow.up.fill" + } + + public enum Increase: String, SymbolImage { + case indent = "increase.indent" + case quotelevel = "increase.quotelevel" + } + + case indianrupeesign + + public enum Indianrupeesign: String, SymbolImage { + case circle = "indianrupeesign.circle" + case circleFill = "indianrupeesign.circle.fill" + case square = "indianrupeesign.square" + case squareFill = "indianrupeesign.square.fill" + } + + case infinity + + public enum Infinity: String, SymbolImage { + case circle = "infinity.circle" + case circleFill = "infinity.circle.fill" + } + + case info + + public enum Info: String, SymbolImage { + case bubble = "info.bubble" + case bubbleFill = "info.bubble.fill" + case windshield = "info.windshield" + case circle = "info.circle" + case circleFill = "info.circle.fill" + case square = "info.square" + case squareFill = "info.square.fill" + } + + case internaldrive + + public enum Internaldrive: String, SymbolImage { + case fill = "internaldrive.fill" + } + + case ipad + + public enum Ipad: String, SymbolImage { + case gen1 = "ipad.gen1" + case gen1BadgePlay = "ipad.gen1.badge.play" + case gen1Landscape = "ipad.gen1.landscape" + case gen1LandscapeBadgePlay = "ipad.gen1.landscape.badge.play" + case gen2 = "ipad.gen2" + case gen2BadgePlay = "ipad.gen2.badge.play" + case gen2Landscape = "ipad.gen2.landscape" + case gen2LandscapeBadgePlay = "ipad.gen2.landscape.badge.play" + case badgePlay = "ipad.badge.play" + case landscape = "ipad.landscape" + case landscapeBadgePlay = "ipad.landscape.badge.play" + case andIphone = "ipad.and.iphone" + case andIphoneSlash = "ipad.and.iphone.slash" + case andArrowForward = "ipad.and.arrow.forward" + case rearCamera = "ipad.rear.camera" + case `case` = "ipad.case" + case caseAndIphoneCase = "ipad.case.and.iphone.case" + case sizes = "ipad.sizes" + } + + case iphone + + public enum Iphone: String, SymbolImage { + case gen1 = "iphone.gen1" + case gen1Circle = "iphone.gen1.circle" + case gen1CircleFill = "iphone.gen1.circle.fill" + case gen1Landscape = "iphone.gen1.landscape" + case gen1RadiowavesLeftAndRight = "iphone.gen1.radiowaves.left.and.right" + case gen1RadiowavesLeftAndRightCircle = "iphone.gen1.radiowaves.left.and.right.circle" + case gen1RadiowavesLeftAndRightCircleFill = "iphone.gen1.radiowaves.left.and.right.circle.fill" + case gen1Slash = "iphone.gen1.slash" + case gen1SlashCircle = "iphone.gen1.slash.circle" + case gen1SlashCircleFill = "iphone.gen1.slash.circle.fill" + case gen1BadgePlay = "iphone.gen1.badge.play" + case gen2 = "iphone.gen2" + case gen2Circle = "iphone.gen2.circle" + case gen2CircleFill = "iphone.gen2.circle.fill" + case gen2Landscape = "iphone.gen2.landscape" + case gen2RadiowavesLeftAndRight = "iphone.gen2.radiowaves.left.and.right" + case gen2RadiowavesLeftAndRightCircle = "iphone.gen2.radiowaves.left.and.right.circle" + case gen2RadiowavesLeftAndRightCircleFill = "iphone.gen2.radiowaves.left.and.right.circle.fill" + case gen2Slash = "iphone.gen2.slash" + case gen2SlashCircle = "iphone.gen2.slash.circle" + case gen2SlashCircleFill = "iphone.gen2.slash.circle.fill" + case gen2BadgePlay = "iphone.gen2.badge.play" + case gen3 = "iphone.gen3" + case gen3Circle = "iphone.gen3.circle" + case gen3CircleFill = "iphone.gen3.circle.fill" + case gen3Landscape = "iphone.gen3.landscape" + case gen3RadiowavesLeftAndRight = "iphone.gen3.radiowaves.left.and.right" + case gen3RadiowavesLeftAndRightCircle = "iphone.gen3.radiowaves.left.and.right.circle" + case gen3RadiowavesLeftAndRightCircleFill = "iphone.gen3.radiowaves.left.and.right.circle.fill" + case gen3Slash = "iphone.gen3.slash" + case gen3SlashCircle = "iphone.gen3.slash.circle" + case gen3SlashCircleFill = "iphone.gen3.slash.circle.fill" + case gen3BadgePlay = "iphone.gen3.badge.play" + case circle = "iphone.circle" + case circleFill = "iphone.circle.fill" + case landscape = "iphone.landscape" + case radiowavesLeftAndRight = "iphone.radiowaves.left.and.right" + case radiowavesLeftAndRightCircle = "iphone.radiowaves.left.and.right.circle" + case radiowavesLeftAndRightCircleFill = "iphone.radiowaves.left.and.right.circle.fill" + case slash = "iphone.slash" + case slashCircle = "iphone.slash.circle" + case slashCircleFill = "iphone.slash.circle.fill" + case badgePlay = "iphone.badge.play" + case andArrowLeftAndArrowRight = "iphone.and.arrow.left.and.arrow.right" + case andArrowForward = "iphone.and.arrow.forward" + case rearCamera = "iphone.rear.camera" + case smartbatterycaseGen2 = "iphone.smartbatterycase.gen2" + case smartbatterycaseGen1 = "iphone.smartbatterycase.gen1" + case `case` = "iphone.case" + case sizes = "iphone.sizes" + } + + case ipod + + public enum Ipodshuffle: String, SymbolImage { + case gen1 = "ipodshuffle.gen1" + case gen2 = "ipodshuffle.gen2" + case gen3 = "ipodshuffle.gen3" + case gen4 = "ipodshuffle.gen4" + } + + case ipodtouch + + public enum Ipodtouch: String, SymbolImage { + case slash = "ipodtouch.slash" + case landscape = "ipodtouch.landscape" + } + + case italic + + public enum Ivfluid: String, SymbolImage { + case bag = "ivfluid.bag" + case bagFill = "ivfluid.bag.fill" + } + + public enum Kashida: String, SymbolImage { + case arabic = "kashida.arabic" + } + + case key + + public enum Key: String, SymbolImage { + case icloud = "key.icloud" + case icloudFill = "key.icloud.fill" + case fill = "key.fill" + case slash = "key.slash" + case slashFill = "key.slash.fill" + case radiowavesForward = "key.radiowaves.forward" + case radiowavesForwardFill = "key.radiowaves.forward.fill" + case horizontal = "key.horizontal" + case horizontalFill = "key.horizontal.fill" + case viewfinder = "key.viewfinder" + } + + case keyboard + + public enum Keyboard: String, SymbolImage { + case fill = "keyboard.fill" + case badgeEllipsis = "keyboard.badge.ellipsis" + case badgeEllipsisFill = "keyboard.badge.ellipsis.fill" + case badgeEye = "keyboard.badge.eye" + case badgeEyeFill = "keyboard.badge.eye.fill" + case chevronCompactDown = "keyboard.chevron.compact.down" + case chevronCompactDownFill = "keyboard.chevron.compact.down.fill" + case chevronCompactLeft = "keyboard.chevron.compact.left" + case chevronCompactLeftFill = "keyboard.chevron.compact.left.fill" + case onehandedLeft = "keyboard.onehanded.left" + case onehandedLeftFill = "keyboard.onehanded.left.fill" + case onehandedRight = "keyboard.onehanded.right" + case onehandedRightFill = "keyboard.onehanded.right.fill" + case macwindow = "keyboard.macwindow" + } + + case kipsign + + public enum Kipsign: String, SymbolImage { + case circle = "kipsign.circle" + case circleFill = "kipsign.circle.fill" + case square = "kipsign.square" + case squareFill = "kipsign.square.fill" + } + + case kph + + public enum Kph: String, SymbolImage { + case circle = "kph.circle" + case circleFill = "kph.circle.fill" + } + + public enum L1: String, SymbolImage { + case circle = "l1.circle" + case circleFill = "l1.circle.fill" + case buttonRoundedbottomHorizontal = "l1.button.roundedbottom.horizontal" + case buttonRoundedbottomHorizontalFill = "l1.button.roundedbottom.horizontal.fill" + } + + public enum L2: String, SymbolImage { + case circle = "l2.circle" + case circleFill = "l2.circle.fill" + case buttonRoundedtopHorizontal = "l2.button.roundedtop.horizontal" + case buttonRoundedtopHorizontalFill = "l2.button.roundedtop.horizontal.fill" + case buttonAngledtopVerticalLeft = "l2.button.angledtop.vertical.left" + case buttonAngledtopVerticalLeftFill = "l2.button.angledtop.vertical.left.fill" + } + + public enum L3: String, SymbolImage { + case buttonAngledbottomHorizontalLeft = "l3.button.angledbottom.horizontal.left" + case buttonAngledbottomHorizontalLeftFill = "l3.button.angledbottom.horizontal.left.fill" + } + + public enum L4: String, SymbolImage { + case buttonHorizontal = "l4.button.horizontal" + case buttonHorizontalFill = "l4.button.horizontal.fill" + } + + case ladybug + + public enum Ladybug: String, SymbolImage { + case fill = "ladybug.fill" + case circle = "ladybug.circle" + case circleFill = "ladybug.circle.fill" + } + + public enum Lamp: String, SymbolImage { + case desk = "lamp.desk" + case deskFill = "lamp.desk.fill" + case table = "lamp.table" + case tableFill = "lamp.table.fill" + case floor = "lamp.floor" + case floorFill = "lamp.floor.fill" + case ceiling = "lamp.ceiling" + case ceilingFill = "lamp.ceiling.fill" + case ceilingInverse = "lamp.ceiling.inverse" + } + + case lane + + case lanyardcard + + public enum Lanyardcard: String, SymbolImage { + case fill = "lanyardcard.fill" + } + + case laptopcomputer + + public enum Laptopcomputer: String, SymbolImage { + case slash = "laptopcomputer.slash" + case andArrowDown = "laptopcomputer.and.arrow.down" + case trianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark" + } + + case larisign + + public enum Larisign: String, SymbolImage { + case circle = "larisign.circle" + case circleFill = "larisign.circle.fill" + case square = "larisign.square" + case squareFill = "larisign.square.fill" + } + + public enum Laser: String, SymbolImage { + case burst = "laser.burst" + } + + case lasso + + public enum Lasso: String, SymbolImage { + case badgeSparkles = "lasso.badge.sparkles" + } + + public enum Latch: String, SymbolImage { + case _2Case = "latch.2.case" + case _2CaseFill = "latch.2.case.fill" + } + + public enum Laurel: String, SymbolImage { + case leading = "laurel.leading" + case trailing = "laurel.trailing" + } + + public enum Lb: String, SymbolImage { + case circle = "lb.circle" + case circleFill = "lb.circle.fill" + case buttonRoundedbottomHorizontal = "lb.button.roundedbottom.horizontal" + case buttonRoundedbottomHorizontalFill = "lb.button.roundedbottom.horizontal.fill" + } + + case leaf + + public enum Leaf: String, SymbolImage { + case fill = "leaf.fill" + case circle = "leaf.circle" + case circleFill = "leaf.circle.fill" + case arrowTriangleCirclepath = "leaf.arrow.triangle.circlepath" + } + + case left + + public enum Left: String, SymbolImage { + case circle = "left.circle" + case circleFill = "left.circle.fill" + } + + case lessthan + + public enum Lessthan: String, SymbolImage { + case circle = "lessthan.circle" + case circleFill = "lessthan.circle.fill" + case square = "lessthan.square" + case squareFill = "lessthan.square.fill" + } + + public enum Lettera: String, SymbolImage { + case circle = "a.circle" + case circleFill = "a.circle.fill" + case square = "a.square" + case squareFill = "a.square.fill" + } + + public enum Letterb: String, SymbolImage { + case circle = "b.circle" + case circleFill = "b.circle.fill" + case square = "b.square" + case squareFill = "b.square.fill" + } + + public enum Letterc: String, SymbolImage { + case circle = "c.circle" + case circleFill = "c.circle.fill" + case square = "c.square" + case squareFill = "c.square.fill" + } + + public enum Letterd: String, SymbolImage { + case circle = "d.circle" + case circleFill = "d.circle.fill" + case square = "d.square" + case squareFill = "d.square.fill" + } + + public enum Lettere: String, SymbolImage { + case circle = "e.circle" + case circleFill = "e.circle.fill" + case square = "e.square" + case squareFill = "e.square.fill" + } + + public enum Letterf: String, SymbolImage { + case cursive = "f.cursive" + case cursiveCircle = "f.cursive.circle" + case cursiveCircleFill = "f.cursive.circle.fill" + case circle = "f.circle" + case circleFill = "f.circle.fill" + case square = "f.square" + case squareFill = "f.square.fill" + } + + public enum Letterg: String, SymbolImage { + case circle = "g.circle" + case circleFill = "g.circle.fill" + case square = "g.square" + case squareFill = "g.square.fill" + } + + public enum Letterh: String, SymbolImage { + case squareOnSquare = "h.square.on.square" + case squareOnSquareFill = "h.square.on.square.fill" + case circle = "h.circle" + case circleFill = "h.circle.fill" + case square = "h.square" + case squareFill = "h.square.fill" + } + + public enum Letteri: String, SymbolImage { + case circle = "i.circle" + case circleFill = "i.circle.fill" + case square = "i.square" + case squareFill = "i.square.fill" + } + + public enum Letterj: String, SymbolImage { + case squareOnSquare = "j.square.on.square" + case squareOnSquareFill = "j.square.on.square.fill" + case circle = "j.circle" + case circleFill = "j.circle.fill" + case square = "j.square" + case squareFill = "j.square.fill" + } + + case letterK = "k" + + public enum Letterk: String, SymbolImage { + case circle = "k.circle" + case circleFill = "k.circle.fill" + case square = "k.square" + case squareFill = "k.square.fill" + } + + public enum Letterl: String, SymbolImage { + case joystick = "l.joystick" + case joystickFill = "l.joystick.fill" + case joystickPressDown = "l.joystick.press.down" + case joystickPressDownFill = "l.joystick.press.down.fill" + case joystickTiltLeft = "l.joystick.tilt.left" + case joystickTiltLeftFill = "l.joystick.tilt.left.fill" + case joystickTiltRight = "l.joystick.tilt.right" + case joystickTiltRightFill = "l.joystick.tilt.right.fill" + case joystickTiltUp = "l.joystick.tilt.up" + case joystickTiltUpFill = "l.joystick.tilt.up.fill" + case joystickTiltDown = "l.joystick.tilt.down" + case joystickTiltDownFill = "l.joystick.tilt.down.fill" + case buttonRoundedbottomHorizontal = "l.button.roundedbottom.horizontal" + case buttonRoundedbottomHorizontalFill = "l.button.roundedbottom.horizontal.fill" + case circle = "l.circle" + case circleFill = "l.circle.fill" + case square = "l.square" + case squareFill = "l.square.fill" + } + + public enum Letterm: String, SymbolImage { + case circle = "m.circle" + case circleFill = "m.circle.fill" + case square = "m.square" + case squareFill = "m.square.fill" + } + + public enum Lettern: String, SymbolImage { + case circle = "n.circle" + case circleFill = "n.circle.fill" + case square = "n.square" + case squareFill = "n.square.fill" + } + + public enum Lettero: String, SymbolImage { + case circle = "o.circle" + case circleFill = "o.circle.fill" + case square = "o.square" + case squareFill = "o.square.fill" + } + + public enum Letterp: String, SymbolImage { + case circle = "p.circle" + case circleFill = "p.circle.fill" + case square = "p.square" + case squareFill = "p.square.fill" + } + + public enum Letterq: String, SymbolImage { + case circle = "q.circle" + case circleFill = "q.circle.fill" + case square = "q.square" + case squareFill = "q.square.fill" + } + + public enum Letterr: String, SymbolImage { + case squareOnSquare = "r.square.on.square" + case squareOnSquareFill = "r.square.on.square.fill" + case joystick = "r.joystick" + case joystickFill = "r.joystick.fill" + case joystickPressDown = "r.joystick.press.down" + case joystickPressDownFill = "r.joystick.press.down.fill" + case joystickTiltLeft = "r.joystick.tilt.left" + case joystickTiltLeftFill = "r.joystick.tilt.left.fill" + case joystickTiltRight = "r.joystick.tilt.right" + case joystickTiltRightFill = "r.joystick.tilt.right.fill" + case joystickTiltUp = "r.joystick.tilt.up" + case joystickTiltUpFill = "r.joystick.tilt.up.fill" + case joystickTiltDown = "r.joystick.tilt.down" + case joystickTiltDownFill = "r.joystick.tilt.down.fill" + case buttonRoundedbottomHorizontal = "r.button.roundedbottom.horizontal" + case buttonRoundedbottomHorizontalFill = "r.button.roundedbottom.horizontal.fill" + case circle = "r.circle" + case circleFill = "r.circle.fill" + case square = "r.square" + case squareFill = "r.square.fill" + } + + public enum Letters: String, SymbolImage { + case circle = "s.circle" + case circleFill = "s.circle.fill" + case square = "s.square" + case squareFill = "s.square.fill" + } + + public enum Lettert: String, SymbolImage { + case circle = "t.circle" + case circleFill = "t.circle.fill" + case square = "t.square" + case squareFill = "t.square.fill" + } + + public enum Letteru: String, SymbolImage { + case circle = "u.circle" + case circleFill = "u.circle.fill" + case square = "u.square" + case squareFill = "u.square.fill" + } + + public enum Letterv: String, SymbolImage { + case circle = "v.circle" + case circleFill = "v.circle.fill" + case square = "v.square" + case squareFill = "v.square.fill" + } + + public enum Letterw: String, SymbolImage { + case circle = "w.circle" + case circleFill = "w.circle.fill" + case square = "w.square" + case squareFill = "w.square.fill" + } + + public enum Letterx: String, SymbolImage { + case squareroot = "x.squareroot" + case circle = "x.circle" + case circleFill = "x.circle.fill" + case square = "x.square" + case squareFill = "x.square.fill" + } + + public enum Lettery: String, SymbolImage { + case circle = "y.circle" + case circleFill = "y.circle.fill" + case square = "y.square" + case squareFill = "y.square.fill" + } + + public enum Letterz: String, SymbolImage { + case circle = "z.circle" + case circleFill = "z.circle.fill" + case square = "z.square" + case squareFill = "z.square.fill" + } + + case level + + public enum Level: String, SymbolImage { + case fill = "level.fill" + } + + case licenseplate + + public enum Licenseplate: String, SymbolImage { + case fill = "licenseplate.fill" + } + + case lifepreserver + + public enum Lifepreserver: String, SymbolImage { + case fill = "lifepreserver.fill" + } + + public enum Light: String, SymbolImage { + case min = "light.min" + case max = "light.max" + case recessed = "light.recessed" + case recessedFill = "light.recessed.fill" + case recessedInverse = "light.recessed.inverse" + case recessed3 = "light.recessed.3" + case recessed3Fill = "light.recessed.3.fill" + case recessed3Inverse = "light.recessed.3.inverse" + case panel = "light.panel" + case panelFill = "light.panel.fill" + case cylindricalCeiling = "light.cylindrical.ceiling" + case cylindricalCeilingFill = "light.cylindrical.ceiling.fill" + case cylindricalCeilingInverse = "light.cylindrical.ceiling.inverse" + case strip2 = "light.strip.2" + case strip2Fill = "light.strip.2.fill" + case ribbon = "light.ribbon" + case ribbonFill = "light.ribbon.fill" + case beaconMin = "light.beacon.min" + case beaconMinFill = "light.beacon.min.fill" + case beaconMax = "light.beacon.max" + case beaconMaxFill = "light.beacon.max.fill" + case overheadRight = "light.overhead.right" + case overheadRightFill = "light.overhead.right.fill" + case overheadLeft = "light.overhead.left" + case overheadLeftFill = "light.overhead.left.fill" + } + + case lightbulb + + public enum Lightbulb: String, SymbolImage { + case fill = "lightbulb.fill" + case circle = "lightbulb.circle" + case circleFill = "lightbulb.circle.fill" + case slash = "lightbulb.slash" + case slashFill = "lightbulb.slash.fill" + case min = "lightbulb.min" + case minFill = "lightbulb.min.fill" + case max = "lightbulb.max" + case maxFill = "lightbulb.max.fill" + case minBadgeExclamationmark = "lightbulb.min.badge.exclamationmark" + case minBadgeExclamationmarkFill = "lightbulb.min.badge.exclamationmark.fill" + case _2 = "lightbulb.2" + case _2Fill = "lightbulb.2.fill" + case led = "lightbulb.led" + case ledFill = "lightbulb.led.fill" + case ledWide = "lightbulb.led.wide" + case ledWideFill = "lightbulb.led.wide.fill" + } + + case lightrail + + public enum Lightrail: String, SymbolImage { + case fill = "lightrail.fill" + } + + public enum Lightspectrum: String, SymbolImage { + case horizontal = "lightspectrum.horizontal" + } + + public enum Lightswitch: String, SymbolImage { + case on = "lightswitch.on" + case onFill = "lightswitch.on.fill" + case onSquare = "lightswitch.on.square" + case onSquareFill = "lightswitch.on.square.fill" + case off = "lightswitch.off" + case offFill = "lightswitch.off.fill" + case offSquare = "lightswitch.off.square" + case offSquareFill = "lightswitch.off.square.fill" + } + + public enum Line: String, SymbolImage { + case diagonal = "line.diagonal" + case diagonalArrow = "line.diagonal.arrow" + case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal" + case _3CrossedSwirlCircle = "line.3.crossed.swirl.circle" + case _3CrossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill" + case _3HorizontalButtonAngledtopVerticalRight = "line.3.horizontal.button.angledtop.vertical.right" + case _3HorizontalButtonAngledtopVerticalRightFill = "line.3.horizontal.button.angledtop.vertical.right.fill" + case _3Horizontal = "line.3.horizontal" + case _3HorizontalDecrease = "line.3.horizontal.decrease" + case _3HorizontalDecreaseCircle = "line.3.horizontal.decrease.circle" + case _3HorizontalDecreaseCircleFill = "line.3.horizontal.decrease.circle.fill" + case _3HorizontalCircle = "line.3.horizontal.circle" + case _3HorizontalCircleFill = "line.3.horizontal.circle.fill" + case _2HorizontalDecreaseCircle = "line.2.horizontal.decrease.circle" + case _2HorizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill" + } + + public enum Lines: String, SymbolImage { + case measurementHorizontal = "lines.measurement.horizontal" + case measurementVertical = "lines.measurement.vertical" + } + + case lineweight + + case link + + public enum Link: String, SymbolImage { + case circle = "link.circle" + case circleFill = "link.circle.fill" + case badgePlus = "link.badge.plus" + case icloud = "link.icloud" + case icloudFill = "link.icloud.fill" + } + + case lirasign + + public enum Lirasign: String, SymbolImage { + case circle = "lirasign.circle" + case circleFill = "lirasign.circle.fill" + case square = "lirasign.square" + case squareFill = "lirasign.square.fill" + } + + public enum List: String, SymbolImage { + case bulletClipboard = "list.bullet.clipboard" + case bulletClipboardFill = "list.bullet.clipboard.fill" + case clipboard = "list.clipboard" + case clipboardFill = "list.clipboard.fill" + case bulletRectanglePortrait = "list.bullet.rectangle.portrait" + case bulletRectanglePortraitFill = "list.bullet.rectangle.portrait.fill" + case bulletRectangle = "list.bullet.rectangle" + case bulletRectangleFill = "list.bullet.rectangle.fill" + case dashHeaderRectangle = "list.dash.header.rectangle" + case bullet = "list.bullet" + case bulletCircle = "list.bullet.circle" + case bulletCircleFill = "list.bullet.circle.fill" + case dash = "list.dash" + case triangle = "list.triangle" + case bulletIndent = "list.bullet.indent" + case number = "list.number" + case star = "list.star" + case bulletBelowRectangle = "list.bullet.below.rectangle" + case andFilm = "list.and.film" + } + + case livephoto + + public enum Livephoto: String, SymbolImage { + case slash = "livephoto.slash" + case badgeAutomatic = "livephoto.badge.automatic" + case play = "livephoto.play" + } + + case lizard + + public enum Lizard: String, SymbolImage { + case fill = "lizard.fill" + case circle = "lizard.circle" + case circleFill = "lizard.circle.fill" + } + + public enum Lm: String, SymbolImage { + case buttonHorizontal = "lm.button.horizontal" + case buttonHorizontalFill = "lm.button.horizontal.fill" + } + + case location + + public enum Location: String, SymbolImage { + case magnifyingglass = "location.magnifyingglass" + case fill = "location.fill" + case circle = "location.circle" + case circleFill = "location.circle.fill" + case square = "location.square" + case squareFill = "location.square.fill" + case slash = "location.slash" + case slashFill = "location.slash.fill" + case slashCircle = "location.slash.circle" + case slashCircleFill = "location.slash.circle.fill" + case north = "location.north" + case northFill = "location.north.fill" + case northCircle = "location.north.circle" + case northCircleFill = "location.north.circle.fill" + case northLine = "location.north.line" + case northLineFill = "location.north.line.fill" + case viewfinder = "location.viewfinder" + case fillViewfinder = "location.fill.viewfinder" + } + + case lock + + public enum Lock: String, SymbolImage { + case doc = "lock.doc" + case docFill = "lock.doc.fill" + case appDashed = "lock.app.dashed" + case icloud = "lock.icloud" + case icloudFill = "lock.icloud.fill" + case fill = "lock.fill" + case circle = "lock.circle" + case circleFill = "lock.circle.fill" + case square = "lock.square" + case squareFill = "lock.square.fill" + case circleDotted = "lock.circle.dotted" + case squareStack = "lock.square.stack" + case squareStackFill = "lock.square.stack.fill" + case rectangle = "lock.rectangle" + case rectangleFill = "lock.rectangle.fill" + case rectangleStack = "lock.rectangle.stack" + case rectangleStackFill = "lock.rectangle.stack.fill" + case rectangleOnRectangle = "lock.rectangle.on.rectangle" + case rectangleOnRectangleFill = "lock.rectangle.on.rectangle.fill" + case shield = "lock.shield" + case shieldFill = "lock.shield.fill" + case slash = "lock.slash" + case slashFill = "lock.slash.fill" + case trianglebadgeExclamationmark = "lock.trianglebadge.exclamationmark" + case trianglebadgeExclamationmarkFill = "lock.trianglebadge.exclamationmark.fill" + case badgeClock = "lock.badge.clock" + case badgeClockFill = "lock.badge.clock.fill" + case open = "lock.open" + case openFill = "lock.open.fill" + case openTrianglebadgeExclamationmark = "lock.open.trianglebadge.exclamationmark" + case openTrianglebadgeExclamationmarkFill = "lock.open.trianglebadge.exclamationmark.fill" + case rotation = "lock.rotation" + case openRotation = "lock.open.rotation" + case display = "lock.display" + case openDisplay = "lock.open.display" + case desktopcomputer = "lock.desktopcomputer" + case openDesktopcomputer = "lock.open.desktopcomputer" + case laptopcomputer = "lock.laptopcomputer" + case openLaptopcomputer = "lock.open.laptopcomputer" + case iphone = "lock.iphone" + case openIphone = "lock.open.iphone" + case ipad = "lock.ipad" + case openIpad = "lock.open.ipad" + case applewatch = "lock.applewatch" + case openApplewatch = "lock.open.applewatch" + } + + case loupe + + public enum Lsb: String, SymbolImage { + case buttonAngledbottomHorizontalLeft = "lsb.button.angledbottom.horizontal.left" + case buttonAngledbottomHorizontalLeftFill = "lsb.button.angledbottom.horizontal.left.fill" + } + + public enum Lt: String, SymbolImage { + case circle = "lt.circle" + case circleFill = "lt.circle.fill" + case buttonRoundedtopHorizontal = "lt.button.roundedtop.horizontal" + case buttonRoundedtopHorizontalFill = "lt.button.roundedtop.horizontal.fill" + } + + case lungs + + public enum Lungs: String, SymbolImage { + case fill = "lungs.fill" + } + + public enum M1: String, SymbolImage { + case buttonHorizontal = "m1.button.horizontal" + case buttonHorizontalFill = "m1.button.horizontal.fill" + } + + public enum M2: String, SymbolImage { + case buttonHorizontal = "m2.button.horizontal" + case buttonHorizontalFill = "m2.button.horizontal.fill" + } + + public enum M3: String, SymbolImage { + case buttonHorizontal = "m3.button.horizontal" + case buttonHorizontalFill = "m3.button.horizontal.fill" + } + + public enum M4: String, SymbolImage { + case buttonHorizontal = "m4.button.horizontal" + case buttonHorizontalFill = "m4.button.horizontal.fill" + } + + case macbook + + public enum Macbook: String, SymbolImage { + case gen1 = "macbook.gen1" + case gen2 = "macbook.gen2" + case andIphone = "macbook.and.iphone" + case andIpad = "macbook.and.ipad" + case andVisionpro = "macbook.and.visionpro" + } + + case macmini + + public enum Macmini: String, SymbolImage { + case fill = "macmini.fill" + } + + public enum Macpro: String, SymbolImage { + case gen1 = "macpro.gen1" + case gen1Fill = "macpro.gen1.fill" + case gen2 = "macpro.gen2" + case gen2Fill = "macpro.gen2.fill" + case gen3 = "macpro.gen3" + case gen3Fill = "macpro.gen3.fill" + case gen3Server = "macpro.gen3.server" + } + + case macstudio + + public enum Macstudio: String, SymbolImage { + case fill = "macstudio.fill" + } + + case macwindow + + public enum Macwindow: String, SymbolImage { + case badgePlus = "macwindow.badge.plus" + case andCursorarrow = "macwindow.and.cursorarrow" + case onRectangle = "macwindow.on.rectangle" + } + + case magazine + + public enum Magazine: String, SymbolImage { + case fill = "magazine.fill" + } + + case magicmouse + + public enum Magicmouse: String, SymbolImage { + case fill = "magicmouse.fill" + } + + case magnifyingglass + + public enum Magnifyingglass: String, SymbolImage { + case circle = "magnifyingglass.circle" + case circleFill = "magnifyingglass.circle.fill" + } + + public enum Magsafe: String, SymbolImage { + case batterypack = "magsafe.batterypack" + case batterypackFill = "magsafe.batterypack.fill" + } + + case mail + + public enum Mail: String, SymbolImage { + case stack = "mail.stack" + case stackFill = "mail.stack.fill" + case fill = "mail.fill" + case andTextMagnifyingglass = "mail.and.text.magnifyingglass" + } + + case manatsign + + public enum Manatsign: String, SymbolImage { + case circle = "manatsign.circle" + case circleFill = "manatsign.circle.fill" + case square = "manatsign.square" + case squareFill = "manatsign.square.fill" + } + + case map + + public enum Map: String, SymbolImage { + case fill = "map.fill" + case circle = "map.circle" + case circleFill = "map.circle.fill" + } + + case mappin + + public enum Mappin: String, SymbolImage { + case circle = "mappin.circle" + case circleFill = "mappin.circle.fill" + case square = "mappin.square" + case squareFill = "mappin.square.fill" + case slash = "mappin.slash" + case slashCircle = "mappin.slash.circle" + case slashCircleFill = "mappin.slash.circle.fill" + case andEllipse = "mappin.and.ellipse" + case andEllipseCircle = "mappin.and.ellipse.circle" + case andEllipseCircleFill = "mappin.and.ellipse.circle.fill" + } + + case medal + + public enum Medal: String, SymbolImage { + case fill = "medal.fill" + } + + case mediastick + + public enum Medical: String, SymbolImage { + case thermometer = "medical.thermometer" + case thermometerFill = "medical.thermometer.fill" + } + + case megaphone + + public enum Megaphone: String, SymbolImage { + case fill = "megaphone.fill" + } + + case memories + + public enum Memories: String, SymbolImage { + case badgePlus = "memories.badge.plus" + case badgeMinus = "memories.badge.minus" + } + + case memorychip + + public enum Memorychip: String, SymbolImage { + case fill = "memorychip.fill" + } + + public enum Menubar: String, SymbolImage { + case rectangle = "menubar.rectangle" + case dockRectangle = "menubar.dock.rectangle" + case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record" + case arrowUpRectangle = "menubar.arrow.up.rectangle" + case arrowDownRectangle = "menubar.arrow.down.rectangle" + } + + case menucard + + public enum Menucard: String, SymbolImage { + case fill = "menucard.fill" + } + + case message + + public enum Message: String, SymbolImage { + case fill = "message.fill" + case circle = "message.circle" + case circleFill = "message.circle.fill" + case badge = "message.badge" + case badgeFilledFill = "message.badge.filled.fill" + case badgeCircle = "message.badge.circle" + case badgeCircleFill = "message.badge.circle.fill" + case badgeFill = "message.badge.fill" + case badgeWaveform = "message.badge.waveform" + case badgeWaveformFill = "message.badge.waveform.fill" + } + + case metronome + + public enum Metronome: String, SymbolImage { + case fill = "metronome.fill" + } + + case mic + + public enum Mic: String, SymbolImage { + case fill = "mic.fill" + case circle = "mic.circle" + case circleFill = "mic.circle.fill" + case square = "mic.square" + case squareFill = "mic.square.fill" + case slash = "mic.slash" + case slashFill = "mic.slash.fill" + case slashCircle = "mic.slash.circle" + case slashCircleFill = "mic.slash.circle.fill" + case badgePlus = "mic.badge.plus" + case fillBadgePlus = "mic.fill.badge.plus" + case badgeXmark = "mic.badge.xmark" + case fillBadgeXmark = "mic.fill.badge.xmark" + case andSignalMeter = "mic.and.signal.meter" + case andSignalMeterFill = "mic.and.signal.meter.fill" + } + + case microbe + + public enum Microbe: String, SymbolImage { + case fill = "microbe.fill" + case circle = "microbe.circle" + case circleFill = "microbe.circle.fill" + } + + case microwave + + public enum Microwave: String, SymbolImage { + case fill = "microwave.fill" + } + + case millsign + + public enum Millsign: String, SymbolImage { + case circle = "millsign.circle" + case circleFill = "millsign.circle.fill" + case square = "millsign.square" + case squareFill = "millsign.square.fill" + } + + case minus + + public enum Minus: String, SymbolImage { + case magnifyingglass = "minus.magnifyingglass" + case plusBatteryblock = "minus.plus.batteryblock" + case plusBatteryblockFill = "minus.plus.batteryblock.fill" + case plusBatteryblockSlash = "minus.plus.batteryblock.slash" + case plusBatteryblockSlashFill = "minus.plus.batteryblock.slash.fill" + case plusAndFluidBatteryblock = "minus.plus.and.fluid.batteryblock" + case plusBatteryblockExclamationmark = "minus.plus.batteryblock.exclamationmark" + case plusBatteryblockExclamationmarkFill = "minus.plus.batteryblock.exclamationmark.fill" + case plusBatteryblockStack = "minus.plus.batteryblock.stack" + case plusBatteryblockStackFill = "minus.plus.batteryblock.stack.fill" + case plusBatteryblockStackExclamationmark = "minus.plus.batteryblock.stack.exclamationmark" + case plusBatteryblockStackExclamationmarkFill = "minus.plus.batteryblock.stack.exclamationmark.fill" + case circle = "minus.circle" + case circleFill = "minus.circle.fill" + case square = "minus.square" + case squareFill = "minus.square.fill" + case rectangle = "minus.rectangle" + case rectangleFill = "minus.rectangle.fill" + case rectanglePortrait = "minus.rectangle.portrait" + case rectanglePortraitFill = "minus.rectangle.portrait.fill" + case diamond = "minus.diamond" + case diamondFill = "minus.diamond.fill" + case forwardslashPlus = "minus.forwardslash.plus" + } + + public enum Mirror: String, SymbolImage { + case sideLeft = "mirror.side.left" + case sideRight = "mirror.side.right" + case sideLeftAndHeatWaves = "mirror.side.left.and.heat.waves" + case sideRightAndHeatWaves = "mirror.side.right.and.heat.waves" + case sideLeftAndArrowTurnDownRight = "mirror.side.left.and.arrow.turn.down.right" + case sideRightAndArrowTurnDownLeft = "mirror.side.right.and.arrow.turn.down.left" + } + + case moon + + public enum Moon: String, SymbolImage { + case fill = "moon.fill" + case circle = "moon.circle" + case circleFill = "moon.circle.fill" + case dust = "moon.dust" + case dustFill = "moon.dust.fill" + case dustCircle = "moon.dust.circle" + case dustCircleFill = "moon.dust.circle.fill" + case haze = "moon.haze" + case hazeFill = "moon.haze.fill" + case hazeCircle = "moon.haze.circle" + case hazeCircleFill = "moon.haze.circle.fill" + case zzz = "moon.zzz" + case zzzFill = "moon.zzz.fill" + case stars = "moon.stars" + case starsFill = "moon.stars.fill" + case starsCircle = "moon.stars.circle" + case starsCircleFill = "moon.stars.circle.fill" + } + + public enum Moonphase: String, SymbolImage { + case newMoon = "moonphase.new.moon" + case waxingCrescent = "moonphase.waxing.crescent" + case firstQuarter = "moonphase.first.quarter" + case waxingGibbous = "moonphase.waxing.gibbous" + case fullMoon = "moonphase.full.moon" + case waningGibbous = "moonphase.waning.gibbous" + case lastQuarter = "moonphase.last.quarter" + case waningCrescent = "moonphase.waning.crescent" + case newMoonInverse = "moonphase.new.moon.inverse" + case waxingCrescentInverse = "moonphase.waxing.crescent.inverse" + case firstQuarterInverse = "moonphase.first.quarter.inverse" + case waxingGibbousInverse = "moonphase.waxing.gibbous.inverse" + case fullMoonInverse = "moonphase.full.moon.inverse" + case waningGibbousInverse = "moonphase.waning.gibbous.inverse" + case lastQuarterInverse = "moonphase.last.quarter.inverse" + case waningCrescentInverse = "moonphase.waning.crescent.inverse" + } + + case moonrise + + public enum Moonrise: String, SymbolImage { + case fill = "moonrise.fill" + case circle = "moonrise.circle" + case circleFill = "moonrise.circle.fill" + } + + case moonset + + public enum Moonset: String, SymbolImage { + case fill = "moonset.fill" + case circle = "moonset.circle" + case circleFill = "moonset.circle.fill" + } + + case mosaic + + public enum Mosaic: String, SymbolImage { + case fill = "mosaic.fill" + } + + case mount + + public enum Mount: String, SymbolImage { + case fill = "mount.fill" + } + + public enum Mountain: String, SymbolImage { + case _2 = "mountain.2" + case _2Fill = "mountain.2.fill" + case _2Circle = "mountain.2.circle" + case _2CircleFill = "mountain.2.circle.fill" + } + + case mouth + + public enum Mouth: String, SymbolImage { + case fill = "mouth.fill" + } + + public enum Move: String, SymbolImage { + case _3d = "move.3d" + } + + case movieclapper + + public enum Movieclapper: String, SymbolImage { + case fill = "movieclapper.fill" + } + + case mph + + public enum Mph: String, SymbolImage { + case circle = "mph.circle" + case circleFill = "mph.circle.fill" + } + + case mug + + public enum Mug: String, SymbolImage { + case fill = "mug.fill" + } + + case multiply + + public enum Multiply: String, SymbolImage { + case circle = "multiply.circle" + case circleFill = "multiply.circle.fill" + case square = "multiply.square" + case squareFill = "multiply.square.fill" + } + + public enum Music: String, SymbolImage { + case note = "music.note" + case noteList = "music.note.list" + case quarternote3 = "music.quarternote.3" + case mic = "music.mic" + case micCircle = "music.mic.circle" + case micCircleFill = "music.mic.circle.fill" + case noteHouse = "music.note.house" + case noteHouseFill = "music.note.house.fill" + case noteTv = "music.note.tv" + case noteTvFill = "music.note.tv.fill" + } + + case mustache + + public enum Mustache: String, SymbolImage { + case fill = "mustache.fill" + } + + case nairasign + + public enum Nairasign: String, SymbolImage { + case circle = "nairasign.circle" + case circleFill = "nairasign.circle.fill" + case square = "nairasign.square" + case squareFill = "nairasign.square.fill" + } + + case network + + public enum Network: String, SymbolImage { + case slash = "network.slash" + case badgeShieldHalfFilled = "network.badge.shield.half.filled" + } + + case newspaper + + public enum Newspaper: String, SymbolImage { + case fill = "newspaper.fill" + case circle = "newspaper.circle" + case circleFill = "newspaper.circle.fill" + } + + case norwegiankronesign + + public enum Norwegiankronesign: String, SymbolImage { + case circle = "norwegiankronesign.circle" + case circleFill = "norwegiankronesign.circle.fill" + case square = "norwegiankronesign.square" + case squareFill = "norwegiankronesign.square.fill" + } + + case nose + + public enum Nose: String, SymbolImage { + case fill = "nose.fill" + } + + case nosign + + public enum Nosign: String, SymbolImage { + case app = "nosign.app" + case appFill = "nosign.app.fill" + } + + case note + + public enum Note: String, SymbolImage { + case text = "note.text" + case textBadgePlus = "note.text.badge.plus" + } + + case number + + public enum Number: String, SymbolImage { + case circle = "number.circle" + case circleFill = "number.circle.fill" + case square = "number.square" + case squareFill = "number.square.fill" + } + + public enum Number0: String, SymbolImage { + case circle = "0.circle" + case circleFill = "0.circle.fill" + case square = "0.square" + case squareFill = "0.square.fill" + } + + public enum Number00: String, SymbolImage { + case circle = "00.circle" + case circleFill = "00.circle.fill" + case square = "00.square" + case squareFill = "00.square.fill" + } + + public enum Number01: String, SymbolImage { + case circle = "01.circle" + case circleFill = "01.circle.fill" + case square = "01.square" + case squareFill = "01.square.fill" + } + + public enum Number02: String, SymbolImage { + case circle = "02.circle" + case circleFill = "02.circle.fill" + case square = "02.square" + case squareFill = "02.square.fill" + } + + public enum Number03: String, SymbolImage { + case circle = "03.circle" + case circleFill = "03.circle.fill" + case square = "03.square" + case squareFill = "03.square.fill" + } + + public enum Number04: String, SymbolImage { + case circle = "04.circle" + case circleFill = "04.circle.fill" + case square = "04.square" + case squareFill = "04.square.fill" + } + + public enum Number05: String, SymbolImage { + case circle = "05.circle" + case circleFill = "05.circle.fill" + case square = "05.square" + case squareFill = "05.square.fill" + } + + public enum Number06: String, SymbolImage { + case circle = "06.circle" + case circleFill = "06.circle.fill" + case square = "06.square" + case squareFill = "06.square.fill" + } + + public enum Number07: String, SymbolImage { + case circle = "07.circle" + case circleFill = "07.circle.fill" + case square = "07.square" + case squareFill = "07.square.fill" + } + + public enum Number08: String, SymbolImage { + case circle = "08.circle" + case circleFill = "08.circle.fill" + case square = "08.square" + case squareFill = "08.square.fill" + } + + public enum Number09: String, SymbolImage { + case circle = "09.circle" + case circleFill = "09.circle.fill" + case square = "09.square" + case squareFill = "09.square.fill" + } + + public enum Number1: String, SymbolImage { + case lane = "1.lane" + case magnifyingglass = "1.magnifyingglass" + case brakesignal = "1.brakesignal" + case circle = "1.circle" + case circleFill = "1.circle.fill" + case square = "1.square" + case squareFill = "1.square.fill" + } + + public enum Number10: String, SymbolImage { + case lane = "10.lane" + case circle = "10.circle" + case circleFill = "10.circle.fill" + case square = "10.square" + case squareFill = "10.square.fill" + } + + public enum Number11: String, SymbolImage { + case lane = "11.lane" + case circle = "11.circle" + case circleFill = "11.circle.fill" + case square = "11.square" + case squareFill = "11.square.fill" + } + + public enum Number12: String, SymbolImage { + case lane = "12.lane" + case circle = "12.circle" + case circleFill = "12.circle.fill" + case square = "12.square" + case squareFill = "12.square.fill" + } + + public enum Number123: String, SymbolImage { + case rectangle = "123.rectangle" + case rectangleFill = "123.rectangle.fill" + } + + public enum Number13: String, SymbolImage { + case circle = "13.circle" + case circleFill = "13.circle.fill" + case square = "13.square" + case squareFill = "13.square.fill" + } + + public enum Number14: String, SymbolImage { + case circle = "14.circle" + case circleFill = "14.circle.fill" + case square = "14.square" + case squareFill = "14.square.fill" + } + + public enum Number15: String, SymbolImage { + case circle = "15.circle" + case circleFill = "15.circle.fill" + case square = "15.square" + case squareFill = "15.square.fill" + } + + public enum Number16: String, SymbolImage { + case circle = "16.circle" + case circleFill = "16.circle.fill" + case square = "16.square" + case squareFill = "16.square.fill" + } + + public enum Number17: String, SymbolImage { + case circle = "17.circle" + case circleFill = "17.circle.fill" + case square = "17.square" + case squareFill = "17.square.fill" + } + + public enum Number18: String, SymbolImage { + case circle = "18.circle" + case circleFill = "18.circle.fill" + case square = "18.square" + case squareFill = "18.square.fill" + } + + public enum Number19: String, SymbolImage { + case circle = "19.circle" + case circleFill = "19.circle.fill" + case square = "19.square" + case squareFill = "19.square.fill" + } + + public enum Number2: String, SymbolImage { + case lane = "2.lane" + case brakesignal = "2.brakesignal" + case circle = "2.circle" + case circleFill = "2.circle.fill" + case square = "2.square" + case squareFill = "2.square.fill" + } + + public enum Number20: String, SymbolImage { + case circle = "20.circle" + case circleFill = "20.circle.fill" + case square = "20.square" + case squareFill = "20.square.fill" + } + + public enum Number21: String, SymbolImage { + case circle = "21.circle" + case circleFill = "21.circle.fill" + case square = "21.square" + case squareFill = "21.square.fill" + } + + public enum Number22: String, SymbolImage { + case circle = "22.circle" + case circleFill = "22.circle.fill" + case square = "22.square" + case squareFill = "22.square.fill" + } + + public enum Number23: String, SymbolImage { + case circle = "23.circle" + case circleFill = "23.circle.fill" + case square = "23.square" + case squareFill = "23.square.fill" + } + + public enum Number24: String, SymbolImage { + case circle = "24.circle" + case circleFill = "24.circle.fill" + case square = "24.square" + case squareFill = "24.square.fill" + } + + public enum Number25: String, SymbolImage { + case circle = "25.circle" + case circleFill = "25.circle.fill" + case square = "25.square" + case squareFill = "25.square.fill" + } + + public enum Number26: String, SymbolImage { + case circle = "26.circle" + case circleFill = "26.circle.fill" + case square = "26.square" + case squareFill = "26.square.fill" + } + + public enum Number27: String, SymbolImage { + case circle = "27.circle" + case circleFill = "27.circle.fill" + case square = "27.square" + case squareFill = "27.square.fill" + } + + public enum Number28: String, SymbolImage { + case circle = "28.circle" + case circleFill = "28.circle.fill" + case square = "28.square" + case squareFill = "28.square.fill" + } + + public enum Number29: String, SymbolImage { + case circle = "29.circle" + case circleFill = "29.circle.fill" + case square = "29.square" + case squareFill = "29.square.fill" + } + + case number2h = "2h" + + public enum Number2H: String, SymbolImage { + case circle = "2h.circle" + case circleFill = "2h.circle.fill" + } + + public enum Number3: String, SymbolImage { + case lane = "3.lane" + case circle = "3.circle" + case circleFill = "3.circle.fill" + case square = "3.square" + case squareFill = "3.square.fill" + } + + public enum Number30: String, SymbolImage { + case circle = "30.circle" + case circleFill = "30.circle.fill" + case square = "30.square" + case squareFill = "30.square.fill" + } + + public enum Number31: String, SymbolImage { + case circle = "31.circle" + case circleFill = "31.circle.fill" + case square = "31.square" + case squareFill = "31.square.fill" + } + + public enum Number32: String, SymbolImage { + case circle = "32.circle" + case circleFill = "32.circle.fill" + case square = "32.square" + case squareFill = "32.square.fill" + } + + public enum Number33: String, SymbolImage { + case circle = "33.circle" + case circleFill = "33.circle.fill" + case square = "33.square" + case squareFill = "33.square.fill" + } + + public enum Number34: String, SymbolImage { + case circle = "34.circle" + case circleFill = "34.circle.fill" + case square = "34.square" + case squareFill = "34.square.fill" + } + + public enum Number35: String, SymbolImage { + case circle = "35.circle" + case circleFill = "35.circle.fill" + case square = "35.square" + case squareFill = "35.square.fill" + } + + public enum Number36: String, SymbolImage { + case circle = "36.circle" + case circleFill = "36.circle.fill" + case square = "36.square" + case squareFill = "36.square.fill" + } + + public enum Number37: String, SymbolImage { + case circle = "37.circle" + case circleFill = "37.circle.fill" + case square = "37.square" + case squareFill = "37.square.fill" + } + + public enum Number38: String, SymbolImage { + case circle = "38.circle" + case circleFill = "38.circle.fill" + case square = "38.square" + case squareFill = "38.square.fill" + } + + public enum Number39: String, SymbolImage { + case circle = "39.circle" + case circleFill = "39.circle.fill" + case square = "39.square" + case squareFill = "39.square.fill" + } + + public enum Number4: String, SymbolImage { + case lane = "4.lane" + case circle = "4.circle" + case circleFill = "4.circle.fill" + case square = "4.square" + case squareFill = "4.square.fill" + case altCircle = "4.alt.circle" + case altCircleFill = "4.alt.circle.fill" + case altSquare = "4.alt.square" + case altSquareFill = "4.alt.square.fill" + } + + public enum Number40: String, SymbolImage { + case circle = "40.circle" + case circleFill = "40.circle.fill" + case square = "40.square" + case squareFill = "40.square.fill" + } + + public enum Number41: String, SymbolImage { + case circle = "41.circle" + case circleFill = "41.circle.fill" + case square = "41.square" + case squareFill = "41.square.fill" + } + + public enum Number42: String, SymbolImage { + case circle = "42.circle" + case circleFill = "42.circle.fill" + case square = "42.square" + case squareFill = "42.square.fill" + } + + public enum Number43: String, SymbolImage { + case circle = "43.circle" + case circleFill = "43.circle.fill" + case square = "43.square" + case squareFill = "43.square.fill" + } + + public enum Number44: String, SymbolImage { + case circle = "44.circle" + case circleFill = "44.circle.fill" + case square = "44.square" + case squareFill = "44.square.fill" + } + + public enum Number45: String, SymbolImage { + case circle = "45.circle" + case circleFill = "45.circle.fill" + case square = "45.square" + case squareFill = "45.square.fill" + } + + public enum Number46: String, SymbolImage { + case circle = "46.circle" + case circleFill = "46.circle.fill" + case square = "46.square" + case squareFill = "46.square.fill" + } + + public enum Number47: String, SymbolImage { + case circle = "47.circle" + case circleFill = "47.circle.fill" + case square = "47.square" + case squareFill = "47.square.fill" + } + + public enum Number48: String, SymbolImage { + case circle = "48.circle" + case circleFill = "48.circle.fill" + case square = "48.square" + case squareFill = "48.square.fill" + } + + public enum Number49: String, SymbolImage { + case circle = "49.circle" + case circleFill = "49.circle.fill" + case square = "49.square" + case squareFill = "49.square.fill" + } + + case number4a = "4a" + + public enum Number4A: String, SymbolImage { + case circle = "4a.circle" + case circleFill = "4a.circle.fill" + } + + case number4h = "4h" + + public enum Number4H: String, SymbolImage { + case circle = "4h.circle" + case circleFill = "4h.circle.fill" + } + + public enum Number4K: String, SymbolImage { + case tv = "4k.tv" + case tvFill = "4k.tv.fill" + } + + case number4l = "4l" + + public enum Number4L: String, SymbolImage { + case circle = "4l.circle" + case circleFill = "4l.circle.fill" + } + + public enum Number5: String, SymbolImage { + case lane = "5.lane" + case circle = "5.circle" + case circleFill = "5.circle.fill" + case square = "5.square" + case squareFill = "5.square.fill" + } + + public enum Number50: String, SymbolImage { + case circle = "50.circle" + case circleFill = "50.circle.fill" + case square = "50.square" + case squareFill = "50.square.fill" + } + + public enum Number6: String, SymbolImage { + case lane = "6.lane" + case circle = "6.circle" + case circleFill = "6.circle.fill" + case square = "6.square" + case squareFill = "6.square.fill" + case altCircle = "6.alt.circle" + case altCircleFill = "6.alt.circle.fill" + case altSquare = "6.alt.square" + case altSquareFill = "6.alt.square.fill" + } + + public enum Number7: String, SymbolImage { + case lane = "7.lane" + case circle = "7.circle" + case circleFill = "7.circle.fill" + case square = "7.square" + case squareFill = "7.square.fill" + } + + public enum Number8: String, SymbolImage { + case lane = "8.lane" + case circle = "8.circle" + case circleFill = "8.circle.fill" + case square = "8.square" + case squareFill = "8.square.fill" + } + + public enum Number9: String, SymbolImage { + case lane = "9.lane" + case circle = "9.circle" + case circleFill = "9.circle.fill" + case square = "9.square" + case squareFill = "9.square.fill" + case altCircle = "9.alt.circle" + case altCircleFill = "9.alt.circle.fill" + case altSquare = "9.alt.square" + case altSquareFill = "9.alt.square.fill" + } + + case numbersign + + public enum Oar: String, SymbolImage { + case _2Crossed = "oar.2.crossed" + } + + case octagon + + public enum Octagon: String, SymbolImage { + case fill = "octagon.fill" + case lefthalfFilled = "octagon.lefthalf.filled" + case righthalfFilled = "octagon.righthalf.filled" + case tophalfFilled = "octagon.tophalf.filled" + case bottomhalfFilled = "octagon.bottomhalf.filled" + } + + case oilcan + + public enum Oilcan: String, SymbolImage { + case fill = "oilcan.fill" + } + + case opticaldisc + + public enum Opticaldisc: String, SymbolImage { + case fill = "opticaldisc.fill" + } + + case opticaldiscdrive + + public enum Opticaldiscdrive: String, SymbolImage { + case fill = "opticaldiscdrive.fill" + } + + case opticid + + public enum Opticid: String, SymbolImage { + case fill = "opticid.fill" + } + + case option + + case oval + + public enum Oval: String, SymbolImage { + case fill = "oval.fill" + case lefthalfFilled = "oval.lefthalf.filled" + case righthalfFilled = "oval.righthalf.filled" + case tophalfFilled = "oval.tophalf.filled" + case bottomhalfFilled = "oval.bottomhalf.filled" + case insetFilled = "oval.inset.filled" + case portrait = "oval.portrait" + case portraitFill = "oval.portrait.fill" + case portraitLefthalfFilled = "oval.portrait.lefthalf.filled" + case portraitRighthalfFilled = "oval.portrait.righthalf.filled" + case portraitTophalfFilled = "oval.portrait.tophalf.filled" + case portraitBottomhalfFilled = "oval.portrait.bottomhalf.filled" + case portraitInsetFilled = "oval.portrait.inset.filled" + } + + case oven + + public enum Oven: String, SymbolImage { + case fill = "oven.fill" + } + + public enum P1: String, SymbolImage { + case buttonHorizontal = "p1.button.horizontal" + case buttonHorizontalFill = "p1.button.horizontal.fill" + } + + public enum P2: String, SymbolImage { + case buttonHorizontal = "p2.button.horizontal" + case buttonHorizontalFill = "p2.button.horizontal.fill" + } + + public enum P3: String, SymbolImage { + case buttonHorizontal = "p3.button.horizontal" + case buttonHorizontalFill = "p3.button.horizontal.fill" + } + + public enum P4: String, SymbolImage { + case buttonHorizontal = "p4.button.horizontal" + case buttonHorizontalFill = "p4.button.horizontal.fill" + } + + public enum Paddleshifter: String, SymbolImage { + case left = "paddleshifter.left" + case leftFill = "paddleshifter.left.fill" + case right = "paddleshifter.right" + case rightFill = "paddleshifter.right.fill" + } + + case paintbrush + + public enum Paintbrush: String, SymbolImage { + case fill = "paintbrush.fill" + case pointed = "paintbrush.pointed" + case pointedFill = "paintbrush.pointed.fill" + } + + case paintpalette + + public enum Paintpalette: String, SymbolImage { + case fill = "paintpalette.fill" + } + + case pano + + public enum Pano: String, SymbolImage { + case badgePlay = "pano.badge.play" + case badgePlayFill = "pano.badge.play.fill" + case fill = "pano.fill" + } + + case paperclip + + public enum Paperclip: String, SymbolImage { + case circle = "paperclip.circle" + case circleFill = "paperclip.circle.fill" + case badgeEllipsis = "paperclip.badge.ellipsis" + } + + case paperplane + + public enum Paperplane: String, SymbolImage { + case fill = "paperplane.fill" + case circle = "paperplane.circle" + case circleFill = "paperplane.circle.fill" + } + + case paragraphsign + + case parentheses + + case parkinglight + + public enum Parkinglight: String, SymbolImage { + case fill = "parkinglight.fill" + } + + case parkingsign + + public enum Parkingsign: String, SymbolImage { + case circle = "parkingsign.circle" + case circleFill = "parkingsign.circle.fill" + case radiowavesLeftAndRight = "parkingsign.radiowaves.left.and.right" + case radiowavesRightAndSafetycone = "parkingsign.radiowaves.right.and.safetycone" + case brakesignal = "parkingsign.brakesignal" + case brakesignalSlash = "parkingsign.brakesignal.slash" + case steeringwheel = "parkingsign.steeringwheel" + } + + public enum Party: String, SymbolImage { + case popper = "party.popper" + case popperFill = "party.popper.fill" + } + + case pause + + public enum Pause: String, SymbolImage { + case fill = "pause.fill" + case circle = "pause.circle" + case circleFill = "pause.circle.fill" + case rectangle = "pause.rectangle" + case rectangleFill = "pause.rectangle.fill" + } + + case pawprint + + public enum Pawprint: String, SymbolImage { + case fill = "pawprint.fill" + case circle = "pawprint.circle" + case circleFill = "pawprint.circle.fill" + } + + case pc + + case peacesign + + public enum Pedal: String, SymbolImage { + case accelerator = "pedal.accelerator" + case acceleratorFill = "pedal.accelerator.fill" + case brake = "pedal.brake" + case brakeFill = "pedal.brake.fill" + case clutch = "pedal.clutch" + case clutchFill = "pedal.clutch.fill" + } + + public enum Pedestrian: String, SymbolImage { + case gateClosed = "pedestrian.gate.closed" + case gateOpen = "pedestrian.gate.open" + } + + case pencil + + public enum Pencil: String, SymbolImage { + case circle = "pencil.circle" + case circleFill = "pencil.circle.fill" + case slash = "pencil.slash" + case line = "pencil.line" + case andScribble = "pencil.and.scribble" + case andOutline = "pencil.and.outline" + case tip = "pencil.tip" + case tipCropCircle = "pencil.tip.crop.circle" + case tipCropCircleFill = "pencil.tip.crop.circle.fill" + case tipCropCircleBadgePlus = "pencil.tip.crop.circle.badge.plus" + case tipCropCircleBadgePlusFill = "pencil.tip.crop.circle.badge.plus.fill" + case tipCropCircleBadgeMinus = "pencil.tip.crop.circle.badge.minus" + case tipCropCircleBadgeMinusFill = "pencil.tip.crop.circle.badge.minus.fill" + case tipCropCircleBadgeArrowForward = "pencil.tip.crop.circle.badge.arrow.forward" + case tipCropCircleBadgeArrowForwardFill = "pencil.tip.crop.circle.badge.arrow.forward.fill" + case andRuler = "pencil.and.ruler" + case andRulerFill = "pencil.and.ruler.fill" + } + + case pentagon + + public enum Pentagon: String, SymbolImage { + case fill = "pentagon.fill" + case lefthalfFilled = "pentagon.lefthalf.filled" + case righthalfFilled = "pentagon.righthalf.filled" + case tophalfFilled = "pentagon.tophalf.filled" + case bottomhalfFilled = "pentagon.bottomhalf.filled" + } + + case percent + + case person + + public enum Person: String, SymbolImage { + case fill = "person.fill" + case circle = "person.circle" + case circleFill = "person.circle.fill" + case slash = "person.slash" + case slashFill = "person.slash.fill" + case fillTurnRight = "person.fill.turn.right" + case fillTurnDown = "person.fill.turn.down" + case fillTurnLeft = "person.fill.turn.left" + case fillCheckmark = "person.fill.checkmark" + case fillXmark = "person.fill.xmark" + case fillQuestionmark = "person.fill.questionmark" + case badgePlus = "person.badge.plus" + case fillBadgePlus = "person.fill.badge.plus" + case badgeMinus = "person.badge.minus" + case fillBadgeMinus = "person.fill.badge.minus" + case badgeClock = "person.badge.clock" + case badgeClockFill = "person.badge.clock.fill" + case badgeShieldCheckmark = "person.badge.shield.checkmark" + case badgeShieldCheckmarkFill = "person.badge.shield.checkmark.fill" + case badgeKey = "person.badge.key" + case badgeKeyFill = "person.badge.key.fill" + case _2BadgeKey = "person.2.badge.key" + case _2BadgeKeyFill = "person.2.badge.key.fill" + case andArrowLeftAndArrowRight = "person.and.arrow.left.and.arrow.right" + case fillAndArrowLeftAndArrowRight = "person.fill.and.arrow.left.and.arrow.right" + case _2 = "person.2" + case _2Fill = "person.2.fill" + case _2Circle = "person.2.circle" + case _2CircleFill = "person.2.circle.fill" + case _2Slash = "person.2.slash" + case _2SlashFill = "person.2.slash.fill" + case _2Gobackward = "person.2.gobackward" + case _2BadgeGearshape = "person.2.badge.gearshape" + case _2BadgeGearshapeFill = "person.2.badge.gearshape.fill" + case wave2 = "person.wave.2" + case wave2Fill = "person.wave.2.fill" + case _2Wave2 = "person.2.wave.2" + case _2Wave2Fill = "person.2.wave.2.fill" + case lineDottedPerson = "person.line.dotted.person" + case lineDottedPersonFill = "person.line.dotted.person.fill" + case _3 = "person.3" + case _3Fill = "person.3.fill" + case _3Sequence = "person.3.sequence" + case _3SequenceFill = "person.3.sequence.fill" + case cropCircle = "person.crop.circle" + case cropCircleFill = "person.crop.circle.fill" + case cropCircleBadgePlus = "person.crop.circle.badge.plus" + case cropCircleFillBadgePlus = "person.crop.circle.fill.badge.plus" + case cropCircleBadgeMinus = "person.crop.circle.badge.minus" + case cropCircleFillBadgeMinus = "person.crop.circle.fill.badge.minus" + case cropCircleBadgeCheckmark = "person.crop.circle.badge.checkmark" + case cropCircleFillBadgeCheckmark = "person.crop.circle.fill.badge.checkmark" + case cropCircleBadgeXmark = "person.crop.circle.badge.xmark" + case cropCircleFillBadgeXmark = "person.crop.circle.fill.badge.xmark" + case cropCircleBadgeQuestionmark = "person.crop.circle.badge.questionmark" + case cropCircleBadgeQuestionmarkFill = "person.crop.circle.badge.questionmark.fill" + case cropCircleBadgeExclamationmark = "person.crop.circle.badge.exclamationmark" + case cropCircleBadgeExclamationmarkFill = "person.crop.circle.badge.exclamationmark.fill" + case cropCircleBadgeMoon = "person.crop.circle.badge.moon" + case cropCircleBadgeMoonFill = "person.crop.circle.badge.moon.fill" + case cropCircleBadgeClock = "person.crop.circle.badge.clock" + case cropCircleBadgeClockFill = "person.crop.circle.badge.clock.fill" + case cropCircleBadge = "person.crop.circle.badge" + case cropCircleBadgeFill = "person.crop.circle.badge.fill" + case cropCircleDashed = "person.crop.circle.dashed" + case cropCircleDashedCircle = "person.crop.circle.dashed.circle" + case cropCircleDashedCircleFill = "person.crop.circle.dashed.circle.fill" + case cropSquare = "person.crop.square" + case cropSquareFill = "person.crop.square.fill" + case cropArtframe = "person.crop.artframe" + case bust = "person.bust" + case bustFill = "person.bust.fill" + case bustCircle = "person.bust.circle" + case bustCircleFill = "person.bust.circle.fill" + case cropRectangleStack = "person.crop.rectangle.stack" + case cropRectangleStackFill = "person.crop.rectangle.stack.fill" + case _2CropSquareStack = "person.2.crop.square.stack" + case _2CropSquareStackFill = "person.2.crop.square.stack.fill" + case cropRectangle = "person.crop.rectangle" + case cropRectangleFill = "person.crop.rectangle.fill" + case cropRectangleBadgePlus = "person.crop.rectangle.badge.plus" + case cropRectangleBadgePlusFill = "person.crop.rectangle.badge.plus.fill" + case cropSquareFilledAndAtRectangle = "person.crop.square.filled.and.at.rectangle" + case cropSquareFilledAndAtRectangleFill = "person.crop.square.filled.and.at.rectangle.fill" + case textRectangle = "person.text.rectangle" + case textRectangleFill = "person.text.rectangle.fill" + case andBackgroundDotted = "person.and.background.dotted" + case andBackgroundStripedHorizontal = "person.and.background.striped.horizontal" + case icloud = "person.icloud" + case icloudFill = "person.icloud.fill" + case bubble = "person.bubble" + case bubbleFill = "person.bubble.fill" + case fillViewfinder = "person.fill.viewfinder" + } + + case personalhotspot + + public enum Personalhotspot: String, SymbolImage { + case circle = "personalhotspot.circle" + case circleFill = "personalhotspot.circle.fill" + } + + case perspective + + case pesetasign + + public enum Pesetasign: String, SymbolImage { + case circle = "pesetasign.circle" + case circleFill = "pesetasign.circle.fill" + case square = "pesetasign.square" + case squareFill = "pesetasign.square.fill" + } + + case pesosign + + public enum Pesosign: String, SymbolImage { + case circle = "pesosign.circle" + case circleFill = "pesosign.circle.fill" + case square = "pesosign.square" + case squareFill = "pesosign.square.fill" + } + + case phone + + public enum Phone: String, SymbolImage { + case bubble = "phone.bubble" + case bubbleFill = "phone.bubble.fill" + case fill = "phone.fill" + case circle = "phone.circle" + case circleFill = "phone.circle.fill" + case badgePlus = "phone.badge.plus" + case fillBadgePlus = "phone.fill.badge.plus" + case badgeCheckmark = "phone.badge.checkmark" + case fillBadgeCheckmark = "phone.fill.badge.checkmark" + case connection = "phone.connection" + case connectionFill = "phone.connection.fill" + case badgeWaveform = "phone.badge.waveform" + case badgeWaveformFill = "phone.badge.waveform.fill" + case arrowUpRight = "phone.arrow.up.right" + case arrowUpRightFill = "phone.arrow.up.right.fill" + case arrowUpRightCircle = "phone.arrow.up.right.circle" + case arrowUpRightCircleFill = "phone.arrow.up.right.circle.fill" + case arrowDownLeft = "phone.arrow.down.left" + case arrowDownLeftFill = "phone.arrow.down.left.fill" + case arrowRight = "phone.arrow.right" + case arrowRightFill = "phone.arrow.right.fill" + case down = "phone.down" + case downFill = "phone.down.fill" + case downCircle = "phone.down.circle" + case downCircleFill = "phone.down.circle.fill" + case downWavesLeftAndRight = "phone.down.waves.left.and.right" + } + + case photo + + public enum Photo: String, SymbolImage { + case artframe = "photo.artframe" + case artframeCircle = "photo.artframe.circle" + case artframeCircleFill = "photo.artframe.circle.fill" + case tv = "photo.tv" + case fill = "photo.fill" + case circle = "photo.circle" + case circleFill = "photo.circle.fill" + case badgePlus = "photo.badge.plus" + case badgePlusFill = "photo.badge.plus.fill" + case badgeArrowDown = "photo.badge.arrow.down" + case badgeArrowDownFill = "photo.badge.arrow.down.fill" + case badgeCheckmark = "photo.badge.checkmark" + case badgeCheckmarkFill = "photo.badge.checkmark.fill" + case onRectangle = "photo.on.rectangle" + case fillOnRectangleFill = "photo.fill.on.rectangle.fill" + case onRectangleAngled = "photo.on.rectangle.angled" + case stack = "photo.stack" + case stackFill = "photo.stack.fill" + } + + case pianokeys + + public enum Pianokeys: String, SymbolImage { + case inverse = "pianokeys.inverse" + } + + case pill + + public enum Pill: String, SymbolImage { + case fill = "pill.fill" + case circle = "pill.circle" + case circleFill = "pill.circle.fill" + } + + case pills + + public enum Pills: String, SymbolImage { + case fill = "pills.fill" + case circle = "pills.circle" + case circleFill = "pills.circle.fill" + } + + case pin + + public enum Pin: String, SymbolImage { + case fill = "pin.fill" + case circle = "pin.circle" + case circleFill = "pin.circle.fill" + case square = "pin.square" + case squareFill = "pin.square.fill" + case slash = "pin.slash" + case slashFill = "pin.slash.fill" + } + + case pip + + public enum Pip: String, SymbolImage { + case fill = "pip.fill" + case exit = "pip.exit" + case enter = "pip.enter" + case swap = "pip.swap" + case remove = "pip.remove" + } + + public enum Pipe: String, SymbolImage { + case andDrop = "pipe.and.drop" + case andDropFill = "pipe.and.drop.fill" + } + + public enum Placeholdertext: String, SymbolImage { + case fill = "placeholdertext.fill" + } + + public enum Platter: String, SymbolImage { + case filledTopIphone = "platter.filled.top.iphone" + case filledBottomIphone = "platter.filled.bottom.iphone" + case filledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone" + case filledBottomAndArrowDownIphone = "platter.filled.bottom.and.arrow.down.iphone" + case _2FilledIphone = "platter.2.filled.iphone" + case _2FilledIphoneLandscape = "platter.2.filled.iphone.landscape" + case _2FilledIpad = "platter.2.filled.ipad" + case _2FilledIpadLandscape = "platter.2.filled.ipad.landscape" + case filledTopApplewatchCase = "platter.filled.top.applewatch.case" + case filledBottomApplewatchCase = "platter.filled.bottom.applewatch.case" + case topApplewatchCase = "platter.top.applewatch.case" + case bottomApplewatchCase = "platter.bottom.applewatch.case" + } + + case play + + public enum Play: String, SymbolImage { + case fill = "play.fill" + case circle = "play.circle" + case circleFill = "play.circle.fill" + case square = "play.square" + case squareFill = "play.square.fill" + case rectangle = "play.rectangle" + case rectangleFill = "play.rectangle.fill" + case squareStack = "play.square.stack" + case squareStackFill = "play.square.stack.fill" + case slash = "play.slash" + case slashFill = "play.slash.fill" + case rectangleOnRectangle = "play.rectangle.on.rectangle" + case rectangleOnRectangleFill = "play.rectangle.on.rectangle.fill" + case rectangleOnRectangleCircle = "play.rectangle.on.rectangle.circle" + case rectangleOnRectangleCircleFill = "play.rectangle.on.rectangle.circle.fill" + case house = "play.house" + case houseFill = "play.house.fill" + case display = "play.display" + case desktopcomputer = "play.desktopcomputer" + case laptopcomputer = "play.laptopcomputer" + case tv = "play.tv" + case tvFill = "play.tv.fill" + } + + case playpause + + public enum Playpause: String, SymbolImage { + case fill = "playpause.fill" + case circle = "playpause.circle" + case circleFill = "playpause.circle.fill" + } + + public enum Playstation: String, SymbolImage { + case logo = "playstation.logo" + } + + case plus + + public enum Plus: String, SymbolImage { + case rectangleOnFolder = "plus.rectangle.on.folder" + case rectangleOnFolderFill = "plus.rectangle.on.folder.fill" + case magnifyingglass = "plus.magnifyingglass" + case squareDashed = "plus.square.dashed" + case squareOnSquare = "plus.square.on.square" + case squareFillOnSquareFill = "plus.square.fill.on.square.fill" + case app = "plus.app" + case appFill = "plus.app.fill" + case rectangleOnRectangle = "plus.rectangle.on.rectangle" + case rectangleFillOnRectangleFill = "plus.rectangle.fill.on.rectangle.fill" + case message = "plus.message" + case messageFill = "plus.message.fill" + case bubble = "plus.bubble" + case bubbleFill = "plus.bubble.fill" + case viewfinder = "plus.viewfinder" + case circle = "plus.circle" + case circleFill = "plus.circle.fill" + case square = "plus.square" + case squareFill = "plus.square.fill" + case rectangle = "plus.rectangle" + case rectangleFill = "plus.rectangle.fill" + case rectanglePortrait = "plus.rectangle.portrait" + case rectanglePortraitFill = "plus.rectangle.portrait.fill" + case diamond = "plus.diamond" + case diamondFill = "plus.diamond.fill" + case forwardslashMinus = "plus.forwardslash.minus" + } + + case plusminus + + public enum Plusminus: String, SymbolImage { + case circle = "plusminus.circle" + case circleFill = "plusminus.circle.fill" + } + + public enum Point: String, SymbolImage { + case topleftDownToPointBottomrightCurvepath = "point.topleft.down.to.point.bottomright.curvepath" + case topleftDownToPointBottomrightCurvepathFill = "point.topleft.down.to.point.bottomright.curvepath.fill" + case topleftDownToPointBottomrightFilledCurvepath = "point.topleft.down.to.point.bottomright.filled.curvepath" + case topleftFilledDownToPointBottomrightCurvepath = "point.topleft.filled.down.to.point.bottomright.curvepath" + case bottomleftForwardToPointToprightScurvepath = "point.bottomleft.forward.to.point.topright.scurvepath" + case bottomleftForwardToPointToprightScurvepathFill = "point.bottomleft.forward.to.point.topright.scurvepath.fill" + case bottomleftForwardToPointToprightFilledScurvepath = "point.bottomleft.forward.to.point.topright.filled.scurvepath" + case bottomleftFilledForwardToPointToprightScurvepath = "point.bottomleft.filled.forward.to.point.topright.scurvepath" + case bottomleftForwardToArrowtriangleUturnScurvepath = "point.bottomleft.forward.to.arrowtriangle.uturn.scurvepath" + case bottomleftForwardToArrowtriangleUturnScurvepathFill = "point.bottomleft.forward.to.arrowtriangle.uturn.scurvepath.fill" + case forwardToPointCapsulepath = "point.forward.to.point.capsulepath" + case forwardToPointCapsulepathFill = "point.forward.to.point.capsulepath.fill" + case _3ConnectedTrianglepathDotted = "point.3.connected.trianglepath.dotted" + case _3FilledConnectedTrianglepathDotted = "point.3.filled.connected.trianglepath.dotted" + } + + case polishzlotysign + + public enum Polishzlotysign: String, SymbolImage { + case circle = "polishzlotysign.circle" + case circleFill = "polishzlotysign.circle.fill" + case square = "polishzlotysign.square" + case squareFill = "polishzlotysign.square.fill" + } + + case popcorn + + public enum Popcorn: String, SymbolImage { + case fill = "popcorn.fill" + case circle = "popcorn.circle" + case circleFill = "popcorn.circle.fill" + } + + case power + + public enum Power: String, SymbolImage { + case circle = "power.circle" + case circleFill = "power.circle.fill" + case dotted = "power.dotted" + } + + case powercord + + public enum Powercord: String, SymbolImage { + case fill = "powercord.fill" + } + + case poweroff + + case poweron + + public enum Poweroutlet: String, SymbolImage { + case typeA = "poweroutlet.type.a" + case typeAFill = "poweroutlet.type.a.fill" + case typeASquare = "poweroutlet.type.a.square" + case typeASquareFill = "poweroutlet.type.a.square.fill" + case typeB = "poweroutlet.type.b" + case typeBFill = "poweroutlet.type.b.fill" + case typeBSquare = "poweroutlet.type.b.square" + case typeBSquareFill = "poweroutlet.type.b.square.fill" + case typeC = "poweroutlet.type.c" + case typeCFill = "poweroutlet.type.c.fill" + case typeCSquare = "poweroutlet.type.c.square" + case typeCSquareFill = "poweroutlet.type.c.square.fill" + case typeD = "poweroutlet.type.d" + case typeDFill = "poweroutlet.type.d.fill" + case typeDSquare = "poweroutlet.type.d.square" + case typeDSquareFill = "poweroutlet.type.d.square.fill" + case typeE = "poweroutlet.type.e" + case typeEFill = "poweroutlet.type.e.fill" + case typeESquare = "poweroutlet.type.e.square" + case typeESquareFill = "poweroutlet.type.e.square.fill" + case typeF = "poweroutlet.type.f" + case typeFFill = "poweroutlet.type.f.fill" + case typeFSquare = "poweroutlet.type.f.square" + case typeFSquareFill = "poweroutlet.type.f.square.fill" + case typeG = "poweroutlet.type.g" + case typeGFill = "poweroutlet.type.g.fill" + case typeGSquare = "poweroutlet.type.g.square" + case typeGSquareFill = "poweroutlet.type.g.square.fill" + case typeH = "poweroutlet.type.h" + case typeHFill = "poweroutlet.type.h.fill" + case typeHSquare = "poweroutlet.type.h.square" + case typeHSquareFill = "poweroutlet.type.h.square.fill" + case typeI = "poweroutlet.type.i" + case typeIFill = "poweroutlet.type.i.fill" + case typeISquare = "poweroutlet.type.i.square" + case typeISquareFill = "poweroutlet.type.i.square.fill" + case typeJ = "poweroutlet.type.j" + case typeJFill = "poweroutlet.type.j.fill" + case typeJSquare = "poweroutlet.type.j.square" + case typeJSquareFill = "poweroutlet.type.j.square.fill" + case typeK = "poweroutlet.type.k" + case typeKFill = "poweroutlet.type.k.fill" + case typeKSquare = "poweroutlet.type.k.square" + case typeKSquareFill = "poweroutlet.type.k.square.fill" + case typeL = "poweroutlet.type.l" + case typeLFill = "poweroutlet.type.l.fill" + case typeLSquare = "poweroutlet.type.l.square" + case typeLSquareFill = "poweroutlet.type.l.square.fill" + case typeM = "poweroutlet.type.m" + case typeMFill = "poweroutlet.type.m.fill" + case typeMSquare = "poweroutlet.type.m.square" + case typeMSquareFill = "poweroutlet.type.m.square.fill" + case typeN = "poweroutlet.type.n" + case typeNFill = "poweroutlet.type.n.fill" + case typeNSquare = "poweroutlet.type.n.square" + case typeNSquareFill = "poweroutlet.type.n.square.fill" + case typeO = "poweroutlet.type.o" + case typeOFill = "poweroutlet.type.o.fill" + case typeOSquare = "poweroutlet.type.o.square" + case typeOSquareFill = "poweroutlet.type.o.square.fill" + case strip = "poweroutlet.strip" + case stripFill = "poweroutlet.strip.fill" + } + + case powerplug + + public enum Powerplug: String, SymbolImage { + case fill = "powerplug.fill" + } + + case powersleep + + case printer + + public enum Printer: String, SymbolImage { + case fill = "printer.fill" + case filledAndPaper = "printer.filled.and.paper" + case dotmatrix = "printer.dotmatrix" + case dotmatrixFill = "printer.dotmatrix.fill" + case dotmatrixFilledAndPaper = "printer.dotmatrix.filled.and.paper" + } + + case projective + + case purchased + + public enum Purchased: String, SymbolImage { + case circle = "purchased.circle" + case circleFill = "purchased.circle.fill" + } + + case puzzlepiece + + public enum Puzzlepiece: String, SymbolImage { + case `extension` = "puzzlepiece.extension" + case extensionFill = "puzzlepiece.extension.fill" + case fill = "puzzlepiece.fill" + } + + case pyramid + + public enum Pyramid: String, SymbolImage { + case fill = "pyramid.fill" + } + + case qrcode + + public enum Qrcode: String, SymbolImage { + case viewfinder = "qrcode.viewfinder" + } + + case questionmark + + public enum Questionmark: String, SymbolImage { + case folder = "questionmark.folder" + case folderFill = "questionmark.folder.fill" + case squareDashed = "questionmark.square.dashed" + case app = "questionmark.app" + case appFill = "questionmark.app.fill" + case appDashed = "questionmark.app.dashed" + case bubble = "questionmark.bubble" + case bubbleFill = "questionmark.bubble.fill" + case video = "questionmark.video" + case videoFill = "questionmark.video.fill" + case keyFilled = "questionmark.key.filled" + case circle = "questionmark.circle" + case circleFill = "questionmark.circle.fill" + case square = "questionmark.square" + case squareFill = "questionmark.square.fill" + case diamond = "questionmark.diamond" + case diamondFill = "questionmark.diamond.fill" + } + + public enum Quote: String, SymbolImage { + case opening = "quote.opening" + case closing = "quote.closing" + case bubble = "quote.bubble" + case bubbleFill = "quote.bubble.fill" + } + + case quotelevel + + public enum R1: String, SymbolImage { + case circle = "r1.circle" + case circleFill = "r1.circle.fill" + case buttonRoundedbottomHorizontal = "r1.button.roundedbottom.horizontal" + case buttonRoundedbottomHorizontalFill = "r1.button.roundedbottom.horizontal.fill" + } + + public enum R2: String, SymbolImage { + case circle = "r2.circle" + case circleFill = "r2.circle.fill" + case buttonRoundedtopHorizontal = "r2.button.roundedtop.horizontal" + case buttonRoundedtopHorizontalFill = "r2.button.roundedtop.horizontal.fill" + case buttonAngledtopVerticalRight = "r2.button.angledtop.vertical.right" + case buttonAngledtopVerticalRightFill = "r2.button.angledtop.vertical.right.fill" + } + + public enum R3: String, SymbolImage { + case buttonAngledbottomHorizontalRight = "r3.button.angledbottom.horizontal.right" + case buttonAngledbottomHorizontalRightFill = "r3.button.angledbottom.horizontal.right.fill" + } + + public enum R4: String, SymbolImage { + case buttonHorizontal = "r4.button.horizontal" + case buttonHorizontalFill = "r4.button.horizontal.fill" + } + + case radio + + public enum Radio: String, SymbolImage { + case fill = "radio.fill" + } + + case rainbow + + case rays + + public enum Rb: String, SymbolImage { + case circle = "rb.circle" + case circleFill = "rb.circle.fill" + case buttonRoundedbottomHorizontal = "rb.button.roundedbottom.horizontal" + case buttonRoundedbottomHorizontalFill = "rb.button.roundedbottom.horizontal.fill" + } + + public enum Record: String, SymbolImage { + case circle = "record.circle" + case circleFill = "record.circle.fill" + } + + case recordingtape + + public enum Recordingtape: String, SymbolImage { + case circle = "recordingtape.circle" + case circleFill = "recordingtape.circle.fill" + } + + case rectangle + + public enum Rectangle: String, SymbolImage { + case portraitAndArrowRight = "rectangle.portrait.and.arrow.right" + case portraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill" + case portraitAndArrowForward = "rectangle.portrait.and.arrow.forward" + case portraitAndArrowForwardFill = "rectangle.portrait.and.arrow.forward.fill" + case andPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis" + case andPaperclip = "rectangle.and.paperclip" + case dashedAndPaperclip = "rectangle.dashed.and.paperclip" + case insetFilledAndPersonFilled = "rectangle.inset.filled.and.person.filled" + case insetBadgeRecord = "rectangle.inset.badge.record" + case checkered = "rectangle.checkered" + case fill = "rectangle.fill" + case slash = "rectangle.slash" + case slashFill = "rectangle.slash.fill" + case lefthalfFilled = "rectangle.lefthalf.filled" + case righthalfFilled = "rectangle.righthalf.filled" + case leadinghalfFilled = "rectangle.leadinghalf.filled" + case trailinghalfFilled = "rectangle.trailinghalf.filled" + case tophalfFilled = "rectangle.tophalf.filled" + case bottomhalfFilled = "rectangle.bottomhalf.filled" + case split2X1 = "rectangle.split.2x1" + case split2X1Fill = "rectangle.split.2x1.fill" + case split2X1Slash = "rectangle.split.2x1.slash" + case split2X1SlashFill = "rectangle.split.2x1.slash.fill" + case split1X2 = "rectangle.split.1x2" + case split1X2Fill = "rectangle.split.1x2.fill" + case split3X1 = "rectangle.split.3x1" + case split3X1Fill = "rectangle.split.3x1.fill" + case split2X2 = "rectangle.split.2x2" + case split2X2Fill = "rectangle.split.2x2.fill" + case split3X3 = "rectangle.split.3x3" + case split3X3Fill = "rectangle.split.3x3.fill" + case insetFilled = "rectangle.inset.filled" + case tophalfInsetFilled = "rectangle.tophalf.inset.filled" + case bottomhalfInsetFilled = "rectangle.bottomhalf.inset.filled" + case lefthalfInsetFilled = "rectangle.lefthalf.inset.filled" + case righthalfInsetFilled = "rectangle.righthalf.inset.filled" + case leadinghalfInsetFilled = "rectangle.leadinghalf.inset.filled" + case trailinghalfInsetFilled = "rectangle.trailinghalf.inset.filled" + case lefthalfInsetFilledArrowLeft = "rectangle.lefthalf.inset.filled.arrow.left" + case righthalfInsetFilledArrowRight = "rectangle.righthalf.inset.filled.arrow.right" + case leadinghalfInsetFilledArrowLeading = "rectangle.leadinghalf.inset.filled.arrow.leading" + case trailinghalfInsetFilledArrowTrailing = "rectangle.trailinghalf.inset.filled.arrow.trailing" + case topthirdInsetFilled = "rectangle.topthird.inset.filled" + case bottomthirdInsetFilled = "rectangle.bottomthird.inset.filled" + case leftthirdInsetFilled = "rectangle.leftthird.inset.filled" + case rightthirdInsetFilled = "rectangle.rightthird.inset.filled" + case leadingthirdInsetFilled = "rectangle.leadingthird.inset.filled" + case trailingthirdInsetFilled = "rectangle.trailingthird.inset.filled" + case centerInsetFilled = "rectangle.center.inset.filled" + case centerInsetFilledBadgePlus = "rectangle.center.inset.filled.badge.plus" + case insetTopleftFilled = "rectangle.inset.topleft.filled" + case insetToprightFilled = "rectangle.inset.topright.filled" + case insetTopleadingFilled = "rectangle.inset.topleading.filled" + case insetToptrailingFilled = "rectangle.inset.toptrailing.filled" + case insetBottomleftFilled = "rectangle.inset.bottomleft.filled" + case insetBottomrightFilled = "rectangle.inset.bottomright.filled" + case insetBottomleadingFilled = "rectangle.inset.bottomleading.filled" + case insetBottomtrailingFilled = "rectangle.inset.bottomtrailing.filled" + case onRectangle = "rectangle.on.rectangle" + case fillOnRectangleFill = "rectangle.fill.on.rectangle.fill" + case onRectangleCircle = "rectangle.on.rectangle.circle" + case onRectangleCircleFill = "rectangle.on.rectangle.circle.fill" + case onRectangleSquare = "rectangle.on.rectangle.square" + case onRectangleSquareFill = "rectangle.on.rectangle.square.fill" + case insetFilledOnRectangle = "rectangle.inset.filled.on.rectangle" + case onRectangleSlash = "rectangle.on.rectangle.slash" + case onRectangleSlashFill = "rectangle.on.rectangle.slash.fill" + case onRectangleSlashCircle = "rectangle.on.rectangle.slash.circle" + case onRectangleSlashCircleFill = "rectangle.on.rectangle.slash.circle.fill" + case _3Group = "rectangle.3.group" + case _3GroupFill = "rectangle.3.group.fill" + case grid2X2 = "rectangle.grid.2x2" + case grid2X2Fill = "rectangle.grid.2x2.fill" + case grid3X2 = "rectangle.grid.3x2" + case grid3X2Fill = "rectangle.grid.3x2.fill" + case grid1X2 = "rectangle.grid.1x2" + case grid1X2Fill = "rectangle.grid.1x2.fill" + case portrait = "rectangle.portrait" + case portraitFill = "rectangle.portrait.fill" + case portraitSlash = "rectangle.portrait.slash" + case portraitSlashFill = "rectangle.portrait.slash.fill" + case portraitLefthalfFilled = "rectangle.portrait.lefthalf.filled" + case portraitRighthalfFilled = "rectangle.portrait.righthalf.filled" + case portraitTophalfFilled = "rectangle.portrait.tophalf.filled" + case portraitBottomhalfFilled = "rectangle.portrait.bottomhalf.filled" + case portraitInsetFilled = "rectangle.portrait.inset.filled" + case portraitTophalfInsetFilled = "rectangle.portrait.tophalf.inset.filled" + case portraitBottomhalfInsetFilled = "rectangle.portrait.bottomhalf.inset.filled" + case portraitLefthalfInsetFilled = "rectangle.portrait.lefthalf.inset.filled" + case portraitRighthalfInsetFilled = "rectangle.portrait.righthalf.inset.filled" + case portraitLeadinghalfInsetFilled = "rectangle.portrait.leadinghalf.inset.filled" + case portraitTrailinghalfInsetFilled = "rectangle.portrait.trailinghalf.inset.filled" + case portraitTopthirdInsetFilled = "rectangle.portrait.topthird.inset.filled" + case portraitBottomthirdInsetFilled = "rectangle.portrait.bottomthird.inset.filled" + case portraitLeftthirdInsetFilled = "rectangle.portrait.leftthird.inset.filled" + case portraitRightthirdInsetFilled = "rectangle.portrait.rightthird.inset.filled" + case portraitLeadingthirdInsetFilled = "rectangle.portrait.leadingthird.inset.filled" + case portraitTrailingthirdInsetFilled = "rectangle.portrait.trailingthird.inset.filled" + case portraitCenterInsetFilled = "rectangle.portrait.center.inset.filled" + case portraitTopleftInsetFilled = "rectangle.portrait.topleft.inset.filled" + case portraitToprightInsetFilled = "rectangle.portrait.topright.inset.filled" + case portraitTopleadingInsetFilled = "rectangle.portrait.topleading.inset.filled" + case portraitToptrailingInsetFilled = "rectangle.portrait.toptrailing.inset.filled" + case portraitBottomleftInsetFilled = "rectangle.portrait.bottomleft.inset.filled" + case portraitBottomrightInsetFilled = "rectangle.portrait.bottomright.inset.filled" + case portraitBottomleadingInsetFilled = "rectangle.portrait.bottomleading.inset.filled" + case portraitBottomtrailingInsetFilled = "rectangle.portrait.bottomtrailing.inset.filled" + case portraitOnRectanglePortrait = "rectangle.portrait.on.rectangle.portrait" + case portraitOnRectanglePortraitFill = "rectangle.portrait.on.rectangle.portrait.fill" + case portraitOnRectanglePortraitSlash = "rectangle.portrait.on.rectangle.portrait.slash" + case portraitOnRectanglePortraitSlashFill = "rectangle.portrait.on.rectangle.portrait.slash.fill" + case portraitOnRectanglePortraitAngled = "rectangle.portrait.on.rectangle.portrait.angled" + case portraitOnRectanglePortraitAngledFill = "rectangle.portrait.on.rectangle.portrait.angled.fill" + case portraitSplit2X1 = "rectangle.portrait.split.2x1" + case portraitSplit2X1Fill = "rectangle.portrait.split.2x1.fill" + case portraitSplit2X1Slash = "rectangle.portrait.split.2x1.slash" + case portraitSplit2X1SlashFill = "rectangle.portrait.split.2x1.slash.fill" + case _3GroupBubble = "rectangle.3.group.bubble" + case _3GroupBubbleFill = "rectangle.3.group.bubble.fill" + case andTextMagnifyingglass = "rectangle.and.text.magnifyingglass" + case portraitRotate = "rectangle.portrait.rotate" + case landscapeRotate = "rectangle.landscape.rotate" + case arrowtriangle2Outward = "rectangle.arrowtriangle.2.outward" + case arrowtriangle2Inward = "rectangle.arrowtriangle.2.inward" + case portraitArrowtriangle2Outward = "rectangle.portrait.arrowtriangle.2.outward" + case portraitArrowtriangle2Inward = "rectangle.portrait.arrowtriangle.2.inward" + case _2Swap = "rectangle.2.swap" + case andHandPointUpLeft = "rectangle.and.hand.point.up.left" + case andHandPointUpLeftFill = "rectangle.and.hand.point.up.left.fill" + case filledAndHandPointUpLeft = "rectangle.filled.and.hand.point.up.left" + case andHandPointUpLeftFilled = "rectangle.and.hand.point.up.left.filled" + case dashed = "rectangle.dashed" + case dashedBadgeRecord = "rectangle.dashed.badge.record" + case portraitBadgePlus = "rectangle.portrait.badge.plus" + case portraitBadgePlusFill = "rectangle.portrait.badge.plus.fill" + case badgePlus = "rectangle.badge.plus" + case fillBadgePlus = "rectangle.fill.badge.plus" + case badgeMinus = "rectangle.badge.minus" + case fillBadgeMinus = "rectangle.fill.badge.minus" + case badgeCheckmark = "rectangle.badge.checkmark" + case fillBadgeCheckmark = "rectangle.fill.badge.checkmark" + case badgeXmark = "rectangle.badge.xmark" + case fillBadgeXmark = "rectangle.fill.badge.xmark" + case badgePersonCrop = "rectangle.badge.person.crop" + case fillBadgePersonCrop = "rectangle.fill.badge.person.crop" + case onRectangleAngled = "rectangle.on.rectangle.angled" + case fillOnRectangleAngledFill = "rectangle.fill.on.rectangle.angled.fill" + case stack = "rectangle.stack" + case stackFill = "rectangle.stack.fill" + case stackBadgePlus = "rectangle.stack.badge.plus" + case stackFillBadgePlus = "rectangle.stack.fill.badge.plus" + case stackBadgeMinus = "rectangle.stack.badge.minus" + case stackFillBadgeMinus = "rectangle.stack.fill.badge.minus" + case stackBadgePersonCrop = "rectangle.stack.badge.person.crop" + case stackBadgePersonCropFill = "rectangle.stack.badge.person.crop.fill" + case stackBadgePlay = "rectangle.stack.badge.play" + case stackBadgePlayFill = "rectangle.stack.badge.play.fill" + case connectedToLineBelow = "rectangle.connected.to.line.below" + case onRectangleButtonAngledtopVerticalLeft = "rectangle.on.rectangle.button.angledtop.vertical.left" + case onRectangleButtonAngledtopVerticalLeftFill = "rectangle.on.rectangle.button.angledtop.vertical.left.fill" + case compressVertical = "rectangle.compress.vertical" + case expandVertical = "rectangle.expand.vertical" + case andArrowUpRightAndArrowDownLeft = "rectangle.and.arrow.up.right.and.arrow.down.left" + case andArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash" + case ratio3To4 = "rectangle.ratio.3.to.4" + case ratio3To4Fill = "rectangle.ratio.3.to.4.fill" + case ratio4To3 = "rectangle.ratio.4.to.3" + case ratio4To3Fill = "rectangle.ratio.4.to.3.fill" + case ratio9To16 = "rectangle.ratio.9.to.16" + case ratio9To16Fill = "rectangle.ratio.9.to.16.fill" + case ratio16To9 = "rectangle.ratio.16.to.9" + case ratio16To9Fill = "rectangle.ratio.16.to.9.fill" + } + + case refrigerator + + public enum Refrigerator: String, SymbolImage { + case fill = "refrigerator.fill" + } + + case `repeat` + + public enum Repeat: String, SymbolImage { + case circle = "repeat.circle" + case circleFill = "repeat.circle.fill" + case _1 = "repeat.1" + case _1Circle = "repeat.1.circle" + case _1CircleFill = "repeat.1.circle.fill" + } + + case restart + + public enum Restart: String, SymbolImage { + case circle = "restart.circle" + case circleFill = "restart.circle.fill" + } + + public enum Retarder: String, SymbolImage { + case brakesignal = "retarder.brakesignal" + case brakesignalSlash = "retarder.brakesignal.slash" + case brakesignalAndExclamationmark = "retarder.brakesignal.and.exclamationmark" + } + + case `return` + + public enum Return: String, SymbolImage { + case left = "return.left" + case right = "return.right" + } + + case rhombus + + public enum Rhombus: String, SymbolImage { + case fill = "rhombus.fill" + } + + case right + + public enum Right: String, SymbolImage { + case circle = "right.circle" + case circleFill = "right.circle.fill" + } + + case righttriangle + + public enum Righttriangle: String, SymbolImage { + case fill = "righttriangle.fill" + case splitDiagonal = "righttriangle.split.diagonal" + case splitDiagonalFill = "righttriangle.split.diagonal.fill" + } + + public enum Rm: String, SymbolImage { + case buttonHorizontal = "rm.button.horizontal" + case buttonHorizontalFill = "rm.button.horizontal.fill" + } + + public enum Road: String, SymbolImage { + case lanes = "road.lanes" + case lanesCurvedLeft = "road.lanes.curved.left" + case lanesCurvedRight = "road.lanes.curved.right" + case laneArrowtriangle2Inward = "road.lane.arrowtriangle.2.inward" + } + + public enum Roller: String, SymbolImage { + case shadeOpen = "roller.shade.open" + case shadeClosed = "roller.shade.closed" + } + + public enum Roman: String, SymbolImage { + case shadeOpen = "roman.shade.open" + case shadeClosed = "roman.shade.closed" + } + + case rosette + + public enum Rotate: String, SymbolImage { + case _3d = "rotate.3d" + case _3dFill = "rotate.3d.fill" + case _3dCircle = "rotate.3d.circle" + case _number3dCircleFill = "rotate.3d.circle.fill" + case left = "rotate.left" + case leftFill = "rotate.left.fill" + case right = "rotate.right" + case rightFill = "rotate.right.fill" + } + + public enum Rsb: String, SymbolImage { + case buttonAngledbottomHorizontalRight = "rsb.button.angledbottom.horizontal.right" + case buttonAngledbottomHorizontalRightFill = "rsb.button.angledbottom.horizontal.right.fill" + } + + public enum Rt: String, SymbolImage { + case circle = "rt.circle" + case circleFill = "rt.circle.fill" + case buttonRoundedtopHorizontal = "rt.button.roundedtop.horizontal" + case buttonRoundedtopHorizontalFill = "rt.button.roundedtop.horizontal.fill" + } + + case rublesign + + public enum Rublesign: String, SymbolImage { + case circle = "rublesign.circle" + case circleFill = "rublesign.circle.fill" + case square = "rublesign.square" + case squareFill = "rublesign.square.fill" + } + + case ruler + + public enum Ruler: String, SymbolImage { + case fill = "ruler.fill" + } + + case rupeesign + + public enum Rupeesign: String, SymbolImage { + case circle = "rupeesign.circle" + case circleFill = "rupeesign.circle.fill" + case square = "rupeesign.square" + case squareFill = "rupeesign.square.fill" + } + + case safari + + public enum Safari: String, SymbolImage { + case fill = "safari.fill" + } + + case sailboat + + public enum Sailboat: String, SymbolImage { + case fill = "sailboat.fill" + case circle = "sailboat.circle" + case circleFill = "sailboat.circle.fill" + } + + public enum Scale: String, SymbolImage { + case _3d = "scale.3d" + } + + case scalemass + + public enum Scalemass: String, SymbolImage { + case fill = "scalemass.fill" + } + + case scanner + + public enum Scanner: String, SymbolImage { + case fill = "scanner.fill" + } + + case scissors + + public enum Scissors: String, SymbolImage { + case circle = "scissors.circle" + case circleFill = "scissors.circle.fill" + case badgeEllipsis = "scissors.badge.ellipsis" + } + + case scooter + + case scope + + case screwdriver + + public enum Screwdriver: String, SymbolImage { + case fill = "screwdriver.fill" + } + + case scribble + + public enum Scribble: String, SymbolImage { + case variable = "scribble.variable" + } + + case scroll + + public enum Scroll: String, SymbolImage { + case fill = "scroll.fill" + } + + case sdcard + + public enum Sdcard: String, SymbolImage { + case fill = "sdcard.fill" + } + + case seal + + public enum Seal: String, SymbolImage { + case fill = "seal.fill" + } + + public enum Selection: String, SymbolImage { + case pinInOut = "selection.pin.in.out" + } + + case sensor + + public enum Sensor: String, SymbolImage { + case fill = "sensor.fill" + case tagRadiowavesForward = "sensor.tag.radiowaves.forward" + case tagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill" + } + + public enum Server: String, SymbolImage { + case rack = "server.rack" + } + + case shadow + + public enum Shared: String, SymbolImage { + case withYou = "shared.with.you" + case withYouCircle = "shared.with.you.circle" + case withYouCircleFill = "shared.with.you.circle.fill" + case withYouSlash = "shared.with.you.slash" + } + + case shareplay + + public enum Shareplay: String, SymbolImage { + case slash = "shareplay.slash" + } + + public enum Shazam: String, SymbolImage { + case logo = "shazam.logo" + case logoFill = "shazam.logo.fill" + } + + case shekelsign + + public enum Shekelsign: String, SymbolImage { + case circle = "shekelsign.circle" + case circleFill = "shekelsign.circle.fill" + case square = "shekelsign.square" + case squareFill = "shekelsign.square.fill" + } + + case shield + + public enum Shield: String, SymbolImage { + case fill = "shield.fill" + case lefthalfFilled = "shield.lefthalf.filled" + case lefthalfFilledBadgeCheckmark = "shield.lefthalf.filled.badge.checkmark" + case lefthalfFilledTrianglebadgeExclamationmark = "shield.lefthalf.filled.trianglebadge.exclamationmark" + case righthalfFilled = "shield.righthalf.filled" + case slash = "shield.slash" + case slashFill = "shield.slash.fill" + case lefthalfFilledSlash = "shield.lefthalf.filled.slash" + case checkered = "shield.checkered" + } + + case shift + + public enum Shift: String, SymbolImage { + case fill = "shift.fill" + } + + case shippingbox + + public enum Shippingbox: String, SymbolImage { + case fill = "shippingbox.fill" + case circle = "shippingbox.circle" + case circleFill = "shippingbox.circle.fill" + case andArrowBackward = "shippingbox.and.arrow.backward" + case andArrowBackwardFill = "shippingbox.and.arrow.backward.fill" + } + + case shoe + + public enum Shoe: String, SymbolImage { + case fill = "shoe.fill" + case circle = "shoe.circle" + case circleFill = "shoe.circle.fill" + case number2 = "shoe.2" + case number2Fill = "shoe.2.fill" + } + + public enum Shoeprints: String, SymbolImage { + case fill = "shoeprints.fill" + } + + case shower + + public enum Shower: String, SymbolImage { + case sidejet = "shower.sidejet" + case sidejetFill = "shower.sidejet.fill" + case fill = "shower.fill" + case handheld = "shower.handheld" + case handheldFill = "shower.handheld.fill" + } + + case shuffle + + public enum Shuffle: String, SymbolImage { + case circle = "shuffle.circle" + case circleFill = "shuffle.circle.fill" + } + + public enum Sidebar: String, SymbolImage { + case left = "sidebar.left" + case right = "sidebar.right" + case leading = "sidebar.leading" + case trailing = "sidebar.trailing" + case squaresLeft = "sidebar.squares.left" + case squaresRight = "sidebar.squares.right" + case squaresLeading = "sidebar.squares.leading" + case squaresTrailing = "sidebar.squares.trailing" + } + + case signature + + public enum Signpost: String, SymbolImage { + case left = "signpost.left" + case leftFill = "signpost.left.fill" + case leftCircle = "signpost.left.circle" + case leftCircleFill = "signpost.left.circle.fill" + case right = "signpost.right" + case rightFill = "signpost.right.fill" + case rightCircle = "signpost.right.circle" + case rightCircleFill = "signpost.right.circle.fill" + case rightAndLeft = "signpost.right.and.left" + case rightAndLeftFill = "signpost.right.and.left.fill" + case rightAndLeftCircle = "signpost.right.and.left.circle" + case rightAndLeftCircleFill = "signpost.right.and.left.circle.fill" + case andArrowtriangleUp = "signpost.and.arrowtriangle.up" + case andArrowtriangleUpFill = "signpost.and.arrowtriangle.up.fill" + case andArrowtriangleUpCircle = "signpost.and.arrowtriangle.up.circle" + case andArrowtriangleUpCircleFill = "signpost.and.arrowtriangle.up.circle.fill" + } + + case simcard + + public enum Simcard: String, SymbolImage { + case fill = "simcard.fill" + case number2 = "simcard.2" + case number2Fill = "simcard.2.fill" + } + + case sink + + public enum Sink: String, SymbolImage { + case fill = "sink.fill" + } + + case skateboard + + public enum Skateboard: String, SymbolImage { + case fill = "skateboard.fill" + } + + case skew + + case skis + + public enum Skis: String, SymbolImage { + case fill = "skis.fill" + } + + public enum Slash: String, SymbolImage { + case circle = "slash.circle" + case circleFill = "slash.circle.fill" + } + + case sleep + + public enum Sleep: String, SymbolImage { + case circle = "sleep.circle" + case circleFill = "sleep.circle.fill" + } + + public enum Slider: String, SymbolImage { + case horizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath" + case horizontal3 = "slider.horizontal.3" + case horizontal2SquareOnSquare = "slider.horizontal.2.square.on.square" + case horizontal2Square = "slider.horizontal.2.square" + case horizontal2SquareBadgeArrowDown = "slider.horizontal.2.square.badge.arrow.down" + case horizontal2Gobackward = "slider.horizontal.2.gobackward" + case horizontalBelowRectangle = "slider.horizontal.below.rectangle" + case horizontalBelowSquareFilledAndSquare = "slider.horizontal.below.square.filled.and.square" + case horizontalBelowSquareAndSquareFilled = "slider.horizontal.below.square.and.square.filled" + case horizontalBelowSunMax = "slider.horizontal.below.sun.max" + case vertical3 = "slider.vertical.3" + } + + case slowmo + + public enum Smallcircle: String, SymbolImage { + case filledCircle = "smallcircle.filled.circle" + case filledCircleFill = "smallcircle.filled.circle.fill" + case circle = "smallcircle.circle" + case circleFill = "smallcircle.circle.fill" + } + + case smartphone + + case smoke + + public enum Smoke: String, SymbolImage { + case fill = "smoke.fill" + case circle = "smoke.circle" + case circleFill = "smoke.circle.fill" + } + + case snowboard + + public enum Snowboard: String, SymbolImage { + case fill = "snowboard.fill" + } + + case snowflake + + public enum Snowflake: String, SymbolImage { + case circle = "snowflake.circle" + case circleFill = "snowflake.circle.fill" + case slash = "snowflake.slash" + case roadLane = "snowflake.road.lane" + case roadLaneDashed = "snowflake.road.lane.dashed" + } + + case soccerball + + public enum Soccerball: String, SymbolImage { + case inverse = "soccerball.inverse" + case circle = "soccerball.circle" + case circleInverse = "soccerball.circle.inverse" + case circleFill = "soccerball.circle.fill" + case circleFillInverse = "soccerball.circle.fill.inverse" + } + + case sofa + + public enum Sofa: String, SymbolImage { + case fill = "sofa.fill" + } + + case sos + + public enum Sos: String, SymbolImage { + case circle = "sos.circle" + case circleFill = "sos.circle.fill" + } + + case space + + case sparkle + + public enum Sparkle: String, SymbolImage { + case magnifyingglass = "sparkle.magnifyingglass" + } + + case sparkles + + public enum Sparkles: String, SymbolImage { + case squareFilledOnSquare = "sparkles.square.filled.on.square" + case tv = "sparkles.tv" + case tvFill = "sparkles.tv.fill" + case rectangleStack = "sparkles.rectangle.stack" + case rectangleStackFill = "sparkles.rectangle.stack.fill" + } + + case speaker + + public enum Speaker: String, SymbolImage { + case fill = "speaker.fill" + case circle = "speaker.circle" + case circleFill = "speaker.circle.fill" + case square = "speaker.square" + case squareFill = "speaker.square.fill" + case plus = "speaker.plus" + case plusFill = "speaker.plus.fill" + case minus = "speaker.minus" + case minusFill = "speaker.minus.fill" + case slash = "speaker.slash" + case slashFill = "speaker.slash.fill" + case slashCircle = "speaker.slash.circle" + case slashCircleFill = "speaker.slash.circle.fill" + case zzz = "speaker.zzz" + case zzzFill = "speaker.zzz.fill" + case wave1 = "speaker.wave.1" + case wave1Fill = "speaker.wave.1.fill" + case wave2 = "speaker.wave.2" + case wave2Fill = "speaker.wave.2.fill" + case wave2Circle = "speaker.wave.2.circle" + case wave2CircleFill = "speaker.wave.2.circle.fill" + case wave3 = "speaker.wave.3" + case wave3Fill = "speaker.wave.3.fill" + case badgeExclamationmark = "speaker.badge.exclamationmark" + case badgeExclamationmarkFill = "speaker.badge.exclamationmark.fill" + case wave2Bubble = "speaker.wave.2.bubble" + case wave2BubbleFill = "speaker.wave.2.bubble.fill" + } + + case spigot + + public enum Spigot: String, SymbolImage { + case fill = "spigot.fill" + } + + case sportscourt + + public enum Sportscourt: String, SymbolImage { + case fill = "sportscourt.fill" + case circle = "sportscourt.circle" + case circleFill = "sportscourt.circle.fill" + } + + case sprinkler + + public enum Sprinkler: String, SymbolImage { + case fill = "sprinkler.fill" + case andDroplets = "sprinkler.and.droplets" + case andDropletsFill = "sprinkler.and.droplets.fill" + } + + case square + + public enum Square: String, SymbolImage { + case andArrowUp = "square.and.arrow.up" + case andArrowUpFill = "square.and.arrow.up.fill" + case andArrowUpCircle = "square.and.arrow.up.circle" + case andArrowUpCircleFill = "square.and.arrow.up.circle.fill" + case andArrowUpTrianglebadgeExclamationmark = "square.and.arrow.up.trianglebadge.exclamationmark" + case andArrowDown = "square.and.arrow.down" + case andArrowDownFill = "square.and.arrow.down.fill" + case andArrowUpOnSquare = "square.and.arrow.up.on.square" + case andArrowUpOnSquareFill = "square.and.arrow.up.on.square.fill" + case andArrowDownOnSquare = "square.and.arrow.down.on.square" + case andArrowDownOnSquareFill = "square.and.arrow.down.on.square.fill" + case andPencil = "square.and.pencil" + case andPencilCircle = "square.and.pencil.circle" + case andPencilCircleFill = "square.and.pencil.circle.fill" + case grid3X1FolderBadgePlus = "square.grid.3x1.folder.badge.plus" + case grid3X1FolderFillBadgePlus = "square.grid.3x1.folder.fill.badge.plus" + case andAtRectangle = "square.and.at.rectangle" + case andAtRectangleFill = "square.and.at.rectangle.fill" + case fill = "square.fill" + case slash = "square.slash" + case slashFill = "square.slash.fill" + case lefthalfFilled = "square.lefthalf.filled" + case righthalfFilled = "square.righthalf.filled" + case tophalfFilled = "square.tophalf.filled" + case bottomhalfFilled = "square.bottomhalf.filled" + case insetFilled = "square.inset.filled" + case split2X1 = "square.split.2x1" + case split2X1Fill = "square.split.2x1.fill" + case split1X2 = "square.split.1x2" + case split1X2Fill = "square.split.1x2.fill" + case split2X2 = "square.split.2x2" + case split2X2Fill = "square.split.2x2.fill" + case splitDiagonal2X2 = "square.split.diagonal.2x2" + case splitDiagonal2X2Fill = "square.split.diagonal.2x2.fill" + case splitDiagonal = "square.split.diagonal" + case splitDiagonalFill = "square.split.diagonal.fill" + case topthirdInsetFilled = "square.topthird.inset.filled" + case bottomthirdInsetFilled = "square.bottomthird.inset.filled" + case leftthirdInsetFilled = "square.leftthird.inset.filled" + case rightthirdInsetFilled = "square.rightthird.inset.filled" + case leadingthirdInsetFilled = "square.leadingthird.inset.filled" + case trailingthirdInsetFilled = "square.trailingthird.inset.filled" + case dotted = "square.dotted" + case dashed = "square.dashed" + case dashedInsetFilled = "square.dashed.inset.filled" + case onSquare = "square.on.square" + case fillOnSquareFill = "square.fill.on.square.fill" + case onSquareBadgePersonCrop = "square.on.square.badge.person.crop" + case onSquareBadgePersonCropFill = "square.on.square.badge.person.crop.fill" + case filledOnSquare = "square.filled.on.square" + case onSquareDashed = "square.on.square.dashed" + case onSquareIntersectionDashed = "square.on.square.intersection.dashed" + case onCircle = "square.on.circle" + case fillOnCircleFill = "square.fill.on.circle.fill" + case stack = "square.stack" + case stackFill = "square.stack.fill" + case grid3X3 = "square.grid.3x3" + case grid3X3Fill = "square.grid.3x3.fill" + case grid3X3TopleftFilled = "square.grid.3x3.topleft.filled" + case grid3X3TopmiddleFilled = "square.grid.3x3.topmiddle.filled" + case grid3X3ToprightFilled = "square.grid.3x3.topright.filled" + case grid3X3MiddleleftFilled = "square.grid.3x3.middleleft.filled" + case grid3X3MiddleFilled = "square.grid.3x3.middle.filled" + case grid3X3MiddlerightFilled = "square.grid.3x3.middleright.filled" + case grid3X3BottomleftFilled = "square.grid.3x3.bottomleft.filled" + case grid3X3BottommiddleFilled = "square.grid.3x3.bottommiddle.filled" + case grid3X3BottomrightFilled = "square.grid.3x3.bottomright.filled" + case grid3X1BelowLineGrid1X2 = "square.grid.3x1.below.line.grid.1x2" + case grid3X1BelowLineGrid1X2Fill = "square.grid.3x1.below.line.grid.1x2.fill" + case grid4X3Fill = "square.grid.4x3.fill" + case grid2X2 = "square.grid.2x2" + case grid2X2Fill = "square.grid.2x2.fill" + case grid3X2 = "square.grid.3x2" + case grid3X2Fill = "square.grid.3x2.fill" + case grid3X3Square = "square.grid.3x3.square" + case splitBottomrightquarter = "square.split.bottomrightquarter" + case splitBottomrightquarterFill = "square.split.bottomrightquarter.fill" + case arrowtriangle4Outward = "square.arrowtriangle.4.outward" + case textSquare = "square.text.square" + case textSquareFill = "square.text.square.fill" + case badgePlus = "square.badge.plus" + case badgePlusFill = "square.badge.plus.fill" + case onSquareSquareshapeControlhandles = "square.on.square.squareshape.controlhandles" + case andLineVerticalAndSquare = "square.and.line.vertical.and.square" + case fillAndLineVerticalAndSquareFill = "square.fill.and.line.vertical.and.square.fill" + case filledAndLineVerticalAndSquare = "square.filled.and.line.vertical.and.square" + case andLineVerticalAndSquareFilled = "square.and.line.vertical.and.square.filled" + case stack3DDownRight = "square.stack.3d.down.right" + case stack3DDownRightFill = "square.stack.3d.down.right.fill" + case stack3DDownForward = "square.stack.3d.down.forward" + case stack3DDownForwardFill = "square.stack.3d.down.forward.fill" + case stack3DUp = "square.stack.3d.up" + case stack3DUpFill = "square.stack.3d.up.fill" + case stack3DUpBadgeAutomatic = "square.stack.3d.up.badge.automatic" + case stack3DUpBadgeAutomaticFill = "square.stack.3d.up.badge.automatic.fill" + case stack3DUpTrianglebadgeExclamationmark = "square.stack.3d.up.trianglebadge.exclamationmark" + case stack3DUpTrianglebadgeExclamationmarkFill = "square.stack.3d.up.trianglebadge.exclamationmark.fill" + case stack3DUpSlash = "square.stack.3d.up.slash" + case stack3DUpSlashFill = "square.stack.3d.up.slash.fill" + case stack3DForwardDottedline = "square.stack.3d.forward.dottedline" + case stack3DForwardDottedlineFill = "square.stack.3d.forward.dottedline.fill" + case circle = "square.circle" + case circleFill = "square.circle.fill" + case number2Layers3D = "square.2.layers.3d" + case number2Layers3DFill = "square.2.layers.3d.fill" + case number2Layers3DTopFilled = "square.2.layers.3d.top.filled" + case number2Layers3DBottomFilled = "square.2.layers.3d.bottom.filled" + case number3Layers3DDownRight = "square.3.layers.3d.down.right" + case number3Layers3DDownRightSlash = "square.3.layers.3d.down.right.slash" + case number3Layers3DDownLeft = "square.3.layers.3d.down.left" + case number3Layers3DDownLeftSlash = "square.3.layers.3d.down.left.slash" + case number3Layers3DDownForward = "square.3.layers.3d.down.forward" + case number3Layers3DDownBackward = "square.3.layers.3d.down.backward" + case number3Layers3D = "square.3.layers.3d" + case number3Layers3DSlash = "square.3.layers.3d.slash" + case number3Layers3DTopFilled = "square.3.layers.3d.top.filled" + case number3Layers3DMiddleFilled = "square.3.layers.3d.middle.filled" + case number3Layers3DBottomFilled = "square.3.layers.3d.bottom.filled" + case resizeUp = "square.resize.up" + case resizeDown = "square.resize.down" + case resize = "square.resize" + case fillTextGrid1X2 = "square.fill.text.grid.1x2" + } + + public enum Squares: String, SymbolImage { + case belowRectangle = "squares.below.rectangle" + case leadingRectangle = "squares.leading.rectangle" + case leadingRectangleFill = "squares.leading.rectangle.fill" + } + + case squareshape + + public enum Squareshape: String, SymbolImage { + case fill = "squareshape.fill" + case dottedSquareshape = "squareshape.dotted.squareshape" + case squareshapeDotted = "squareshape.squareshape.dotted" + case controlhandlesOnSquareshapeControlhandles = "squareshape.controlhandles.on.squareshape.controlhandles" + case dottedSplit2X2 = "squareshape.dotted.split.2x2" + case split2X2Dotted = "squareshape.split.2x2.dotted" + case split2X2 = "squareshape.split.2x2" + case split3X3 = "squareshape.split.3x3" + } + + case stairs + + case star + + public enum Star: String, SymbolImage { + case squareOnSquare = "star.square.on.square" + case squareOnSquareFill = "star.square.on.square.fill" + case fill = "star.fill" + case leadinghalfFilled = "star.leadinghalf.filled" + case slash = "star.slash" + case slashFill = "star.slash.fill" + case circle = "star.circle" + case circleFill = "star.circle.fill" + case square = "star.square" + case squareFill = "star.square.fill" + case bubble = "star.bubble" + case bubbleFill = "star.bubble.fill" + } + + case staroflife + + public enum Staroflife: String, SymbolImage { + case shield = "staroflife.shield" + case shieldFill = "staroflife.shield.fill" + case fill = "staroflife.fill" + case circle = "staroflife.circle" + case circleFill = "staroflife.circle.fill" + } + + case steeringwheel + + public enum Steeringwheel: String, SymbolImage { + case circle = "steeringwheel.circle" + case circleFill = "steeringwheel.circle.fill" + case slash = "steeringwheel.slash" + case arrowtriangleLeft = "steeringwheel.arrowtriangle.left" + case arrowtriangleRight = "steeringwheel.arrowtriangle.right" + case andHeatWaves = "steeringwheel.and.heat.waves" + case exclamationmark = "steeringwheel.exclamationmark" + case badgeExclamationmark = "steeringwheel.badge.exclamationmark" + case andKey = "steeringwheel.and.key" + case andLock = "steeringwheel.and.lock" + case andLiquidWave = "steeringwheel.and.liquid.wave" + case roadLane = "steeringwheel.road.lane" + case roadLaneDashed = "steeringwheel.road.lane.dashed" + } + + case sterlingsign + + public enum Sterlingsign: String, SymbolImage { + case circle = "sterlingsign.circle" + case circleFill = "sterlingsign.circle.fill" + case square = "sterlingsign.square" + case squareFill = "sterlingsign.square.fill" + } + + case stethoscope + + public enum Stethoscope: String, SymbolImage { + case circle = "stethoscope.circle" + case circleFill = "stethoscope.circle.fill" + } + + case stop + + public enum Stop: String, SymbolImage { + case fill = "stop.fill" + case circle = "stop.circle" + case circleFill = "stop.circle.fill" + } + + case stopwatch + + public enum Stopwatch: String, SymbolImage { + case fill = "stopwatch.fill" + } + + case storefront + + public enum Storefront: String, SymbolImage { + case fill = "storefront.fill" + case circle = "storefront.circle" + case circleFill = "storefront.circle.fill" + } + + case stove + + public enum Stove: String, SymbolImage { + case fill = "stove.fill" + } + + case strikethrough + + case stroller + + public enum Stroller: String, SymbolImage { + case fill = "stroller.fill" + } + + case studentdesk + + public enum Suit: String, SymbolImage { + case heart = "suit.heart" + case heartFill = "suit.heart.fill" + case club = "suit.club" + case clubFill = "suit.club.fill" + case diamond = "suit.diamond" + case diamondFill = "suit.diamond.fill" + case spade = "suit.spade" + case spadeFill = "suit.spade.fill" + } + + case suitcase + + public enum Suitcase: String, SymbolImage { + case fill = "suitcase.fill" + case cart = "suitcase.cart" + case cartFill = "suitcase.cart.fill" + case rolling = "suitcase.rolling" + case rollingFill = "suitcase.rolling.fill" + } + + case sum + + public enum Sun: String, SymbolImage { + case min = "sun.min" + case minFill = "sun.min.fill" + case max = "sun.max" + case maxFill = "sun.max.fill" + case maxCircle = "sun.max.circle" + case maxCircleFill = "sun.max.circle.fill" + case maxTrianglebadgeExclamationmark = "sun.max.trianglebadge.exclamationmark" + case maxTrianglebadgeExclamationmarkFill = "sun.max.trianglebadge.exclamationmark.fill" + case horizon = "sun.horizon" + case horizonFill = "sun.horizon.fill" + case horizonCircle = "sun.horizon.circle" + case horizonCircleFill = "sun.horizon.circle.fill" + case dust = "sun.dust" + case dustFill = "sun.dust.fill" + case dustCircle = "sun.dust.circle" + case dustCircleFill = "sun.dust.circle.fill" + case haze = "sun.haze" + case hazeFill = "sun.haze.fill" + case hazeCircle = "sun.haze.circle" + case hazeCircleFill = "sun.haze.circle.fill" + case rain = "sun.rain" + case rainFill = "sun.rain.fill" + case rainCircle = "sun.rain.circle" + case rainCircleFill = "sun.rain.circle.fill" + case snow = "sun.snow" + case snowFill = "sun.snow.fill" + case snowCircle = "sun.snow.circle" + case snowCircleFill = "sun.snow.circle.fill" + } + + case sunglasses + + public enum Sunglasses: String, SymbolImage { + case fill = "sunglasses.fill" + } + + case sunrise + + public enum Sunrise: String, SymbolImage { + case fill = "sunrise.fill" + case circle = "sunrise.circle" + case circleFill = "sunrise.circle.fill" + } + + case sunset + + public enum Sunset: String, SymbolImage { + case fill = "sunset.fill" + case circle = "sunset.circle" + case circleFill = "sunset.circle.fill" + } + + case surfboard + + public enum Surfboard: String, SymbolImage { + case fill = "surfboard.fill" + } + + public enum Suv: String, SymbolImage { + case side = "suv.side" + case sideFill = "suv.side.fill" + case sideFrontOpen = "suv.side.front.open" + case sideFrontOpenFill = "suv.side.front.open.fill" + case sideRearOpen = "suv.side.rear.open" + case sideRearOpenFill = "suv.side.rear.open.fill" + case sideAirCirculate = "suv.side.air.circulate" + case sideAirCirculateFill = "suv.side.air.circulate.fill" + case sideAirFresh = "suv.side.air.fresh" + case sideAirFreshFill = "suv.side.air.fresh.fill" + case sideAndExclamationmark = "suv.side.and.exclamationmark" + case sideAndExclamationmarkFill = "suv.side.and.exclamationmark.fill" + case sideArrowtriangleUpArrowtriangleDown = "suv.side.arrowtriangle.up.arrowtriangle.down" + case sideArrowtriangleUpArrowtriangleDownFill = "suv.side.arrowtriangle.up.arrowtriangle.down.fill" + case sideArrowtriangleUp = "suv.side.arrowtriangle.up" + case sideArrowtriangleUpFill = "suv.side.arrowtriangle.up.fill" + case sideArrowtriangleDown = "suv.side.arrowtriangle.down" + case sideArrowtriangleDownFill = "suv.side.arrowtriangle.down.fill" + case sideLock = "suv.side.lock" + case sideLockFill = "suv.side.lock.fill" + case sideLockOpen = "suv.side.lock.open" + case sideLockOpenFill = "suv.side.lock.open.fill" + case sideHillUp = "suv.side.hill.up" + case sideHillUpFill = "suv.side.hill.up.fill" + case sideHillDown = "suv.side.hill.down" + case sideHillDownFill = "suv.side.hill.down.fill" + } + + case swatchpalette + + public enum Swatchpalette: String, SymbolImage { + case fill = "swatchpalette.fill" + } + + case swedishkronasign + + public enum Swedishkronasign: String, SymbolImage { + case circle = "swedishkronasign.circle" + case circleFill = "swedishkronasign.circle.fill" + case square = "swedishkronasign.square" + case squareFill = "swedishkronasign.square.fill" + } + + case swift + + public enum Swirl: String, SymbolImage { + case circleRighthalfFilled = "swirl.circle.righthalf.filled" + case circleRighthalfFilledInverse = "swirl.circle.righthalf.filled.inverse" + } + + public enum Switch: String, SymbolImage { + case programmable = "switch.programmable" + case programmableFill = "switch.programmable.fill" + case programmableSquare = "switch.programmable.square" + case programmableSquareFill = "switch.programmable.square.fill" + case number2 = "switch.2" + } + + case syringe + + public enum Syringe: String, SymbolImage { + case fill = "syringe.fill" + } + + public enum Table: String, SymbolImage { + case furniture = "table.furniture" + case furnitureFill = "table.furniture.fill" + } + + case tablecells + + public enum Tablecells: String, SymbolImage { + case fill = "tablecells.fill" + case badgeEllipsis = "tablecells.badge.ellipsis" + case fillBadgeEllipsis = "tablecells.fill.badge.ellipsis" + } + + case tag + + public enum Tag: String, SymbolImage { + case fill = "tag.fill" + case circle = "tag.circle" + case circleFill = "tag.circle.fill" + case square = "tag.square" + case squareFill = "tag.square.fill" + case slash = "tag.slash" + case slashFill = "tag.slash.fill" + } + + public enum Taillight: String, SymbolImage { + case fog = "taillight.fog" + case fogFill = "taillight.fog.fill" + } + + public enum Takeoutbag: String, SymbolImage { + case andCupAndStraw = "takeoutbag.and.cup.and.straw" + case andCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill" + } + + case target + + case teddybear + + public enum Teddybear: String, SymbolImage { + case fill = "teddybear.fill" + } + + case teletype + + public enum Teletype: String, SymbolImage { + case circle = "teletype.circle" + case circleFill = "teletype.circle.fill" + case answer = "teletype.answer" + case answerCircle = "teletype.answer.circle" + case answerCircleFill = "teletype.answer.circle.fill" + } + + case tengesign + + public enum Tengesign: String, SymbolImage { + case circle = "tengesign.circle" + case circleFill = "tengesign.circle.fill" + case square = "tengesign.square" + case squareFill = "tengesign.square.fill" + } + + public enum Tennis: String, SymbolImage { + case racket = "tennis.racket" + case racketCircle = "tennis.racket.circle" + case racketCircleFill = "tennis.racket.circle.fill" + } + + case tennisball + + public enum Tennisball: String, SymbolImage { + case fill = "tennisball.fill" + case circle = "tennisball.circle" + case circleFill = "tennisball.circle.fill" + } + + case tent + + public enum Tent: String, SymbolImage { + case fill = "tent.fill" + case circle = "tent.circle" + case circleFill = "tent.circle.fill" + case number2 = "tent.2" + case number2Fill = "tent.2.fill" + case number2Circle = "tent.2.circle" + case number2CircleFill = "tent.2.circle.fill" + } + + public enum Testtube: String, SymbolImage { + case number2 = "testtube.2" + } + + public enum Text: String, SymbolImage { + case bookClosed = "text.book.closed" + case bookClosedFill = "text.book.closed.fill" + case magnifyingglass = "text.magnifyingglass" + case bubble = "text.bubble" + case bubbleFill = "text.bubble.fill" + case viewfinder = "text.viewfinder" + case belowPhoto = "text.below.photo" + case belowPhotoFill = "text.below.photo.fill" + case andCommandMacwindow = "text.and.command.macwindow" + case badgePlus = "text.badge.plus" + case badgeMinus = "text.badge.minus" + case badgeCheckmark = "text.badge.checkmark" + case badgeXmark = "text.badge.xmark" + case badgeStar = "text.badge.star" + case insert = "text.insert" + case append = "text.append" + case lineFirstAndArrowtriangleForward = "text.line.first.and.arrowtriangle.forward" + case lineLastAndArrowtriangleForward = "text.line.last.and.arrowtriangle.forward" + case quote = "text.quote" + case alignleft = "text.alignleft" + case aligncenter = "text.aligncenter" + case alignright = "text.alignright" + case justify = "text.justify" + case justifyLeft = "text.justify.left" + case justifyRight = "text.justify.right" + case justifyLeading = "text.justify.leading" + case justifyTrailing = "text.justify.trailing" + case redaction = "text.redaction" + case wordSpacing = "text.word.spacing" + } + + case textformat + + public enum Textformat: String, SymbolImage { + case sizeSmaller = "textformat.size.smaller" + case sizeLarger = "textformat.size.larger" + case size = "textformat.size" + case alt = "textformat.alt" + case superscript = "textformat.superscript" + case `subscript` = "textformat.subscript" + case abc = "textformat.abc" + case abcDottedunderline = "textformat.abc.dottedunderline" + case number123 = "textformat.123" + case number12 = "textformat.12" + } + + public enum Theatermask: String, SymbolImage { + case andPaintbrush = "theatermask.and.paintbrush" + case andPaintbrushFill = "theatermask.and.paintbrush.fill" + } + + case theatermasks + + public enum Theatermasks: String, SymbolImage { + case fill = "theatermasks.fill" + case circle = "theatermasks.circle" + case circleFill = "theatermasks.circle.fill" + } + + public enum Thermometer: String, SymbolImage { + case sun = "thermometer.sun" + case sunFill = "thermometer.sun.fill" + case sunCircle = "thermometer.sun.circle" + case sunCircleFill = "thermometer.sun.circle.fill" + case snowflake = "thermometer.snowflake" + case snowflakeCircle = "thermometer.snowflake.circle" + case snowflakeCircleFill = "thermometer.snowflake.circle.fill" + case variableAndFigure = "thermometer.variable.and.figure" + case variableAndFigureCircle = "thermometer.variable.and.figure.circle" + case variableAndFigureCircleFill = "thermometer.variable.and.figure.circle.fill" + case low = "thermometer.low" + case medium = "thermometer.medium" + case high = "thermometer.high" + case mediumSlash = "thermometer.medium.slash" + case brakesignal = "thermometer.brakesignal" + case transmission = "thermometer.transmission" + case andLiquidWaves = "thermometer.and.liquid.waves" + } + + case ticket + + public enum Ticket: String, SymbolImage { + case fill = "ticket.fill" + } + + case timelapse + + public enum Timeline: String, SymbolImage { + case selection = "timeline.selection" + } + + case timer + + public enum Timer: String, SymbolImage { + case circle = "timer.circle" + case circleFill = "timer.circle.fill" + case square = "timer.square" + } + + case tirepressure + + case togglepower + + case toilet + + public enum Toilet: String, SymbolImage { + case fill = "toilet.fill" + case circle = "toilet.circle" + case circleFill = "toilet.circle.fill" + } + + case tornado + + public enum Tornado: String, SymbolImage { + case circle = "tornado.circle" + case circleFill = "tornado.circle.fill" + } + + case tortoise + + public enum Tortoise: String, SymbolImage { + case fill = "tortoise.fill" + case circle = "tortoise.circle" + case circleFill = "tortoise.circle.fill" + } + + case torus + + case touchid + + public enum Traction: String, SymbolImage { + case controlTirepressure = "traction.control.tirepressure" + case controlTirepressureSlash = "traction.control.tirepressure.slash" + case controlTirepressureExclamationmark = "traction.control.tirepressure.exclamationmark" + } + + public enum Train: String, SymbolImage { + case sideFrontCar = "train.side.front.car" + case sideMiddleCar = "train.side.middle.car" + case sideRearCar = "train.side.rear.car" + } + + case tram + + public enum Tram: String, SymbolImage { + case fill = "tram.fill" + case circle = "tram.circle" + case circleFill = "tram.circle.fill" + case fillTunnel = "tram.fill.tunnel" + } + + case transmission + + public enum Trapezoid: String, SymbolImage { + case andLineVertical = "trapezoid.and.line.vertical" + case andLineVerticalFill = "trapezoid.and.line.vertical.fill" + case andLineHorizontal = "trapezoid.and.line.horizontal" + case andLineHorizontalFill = "trapezoid.and.line.horizontal.fill" + } + + case trash + + public enum Trash: String, SymbolImage { + case fill = "trash.fill" + case circle = "trash.circle" + case circleFill = "trash.circle.fill" + case square = "trash.square" + case squareFill = "trash.square.fill" + case slash = "trash.slash" + case slashFill = "trash.slash.fill" + case slashCircle = "trash.slash.circle" + case slashCircleFill = "trash.slash.circle.fill" + case slashSquare = "trash.slash.square" + case slashSquareFill = "trash.slash.square.fill" + } + + case tray + + public enum Tray: String, SymbolImage { + case fill = "tray.fill" + case circle = "tray.circle" + case circleFill = "tray.circle.fill" + case full = "tray.full" + case fullFill = "tray.full.fill" + case andArrowUp = "tray.and.arrow.up" + case andArrowUpFill = "tray.and.arrow.up.fill" + case andArrowDown = "tray.and.arrow.down" + case andArrowDownFill = "tray.and.arrow.down.fill" + case number2 = "tray.2" + case number2Fill = "tray.2.fill" + } + + case tree + + public enum Tree: String, SymbolImage { + case fill = "tree.fill" + case circle = "tree.circle" + case circleFill = "tree.circle.fill" + } + + case triangle + + public enum Triangle: String, SymbolImage { + case fill = "triangle.fill" + case lefthalfFilled = "triangle.lefthalf.filled" + case righthalfFilled = "triangle.righthalf.filled" + case tophalfFilled = "triangle.tophalf.filled" + case bottomhalfFilled = "triangle.bottomhalf.filled" + case insetFilled = "triangle.inset.filled" + case circle = "triangle.circle" + case circleFill = "triangle.circle.fill" + } + + case triangleshape + + public enum Triangleshape: String, SymbolImage { + case fill = "triangleshape.fill" + } + + case trophy + + public enum Trophy: String, SymbolImage { + case fill = "trophy.fill" + case circle = "trophy.circle" + case circleFill = "trophy.circle.fill" + } + + case tropicalstorm + + public enum Tropicalstorm: String, SymbolImage { + case circle = "tropicalstorm.circle" + case circleFill = "tropicalstorm.circle.fill" + } + + public enum Truck: String, SymbolImage { + case box = "truck.box" + case boxFill = "truck.box.fill" + case boxBadgeClock = "truck.box.badge.clock" + case boxBadgeClockFill = "truck.box.badge.clock.fill" + case pickupSide = "truck.pickup.side" + case pickupSideFill = "truck.pickup.side.fill" + case pickupSideFrontOpen = "truck.pickup.side.front.open" + case pickupSideFrontOpenFill = "truck.pickup.side.front.open.fill" + case pickupSideAirCirculate = "truck.pickup.side.air.circulate" + case pickupSideAirCirculateFill = "truck.pickup.side.air.circulate.fill" + case pickupSideAirFresh = "truck.pickup.side.air.fresh" + case pickupSideAirFreshFill = "truck.pickup.side.air.fresh.fill" + case pickupSideAndExclamationmark = "truck.pickup.side.and.exclamationmark" + case pickupSideAndExclamationmarkFill = "truck.pickup.side.and.exclamationmark.fill" + case pickupSideArrowtriangleUpArrowtriangleDown = "truck.pickup.side.arrowtriangle.up.arrowtriangle.down" + case pickupSideArrowtriangleUpArrowtriangleDownFill = "truck.pickup.side.arrowtriangle.up.arrowtriangle.down.fill" + case pickupSideArrowtriangleUp = "truck.pickup.side.arrowtriangle.up" + case pickupSideArrowtriangleUpFill = "truck.pickup.side.arrowtriangle.up.fill" + case pickupSideArrowtriangleDown = "truck.pickup.side.arrowtriangle.down" + case pickupSideArrowtriangleDownFill = "truck.pickup.side.arrowtriangle.down.fill" + case pickupSideLock = "truck.pickup.side.lock" + case pickupSideLockFill = "truck.pickup.side.lock.fill" + case pickupSideLockOpen = "truck.pickup.side.lock.open" + case pickupSideLockOpenFill = "truck.pickup.side.lock.open.fill" + case pickupSideHillUp = "truck.pickup.side.hill.up" + case pickupSideHillUpFill = "truck.pickup.side.hill.up.fill" + case pickupSideHillDown = "truck.pickup.side.hill.down" + case pickupSideHillDownFill = "truck.pickup.side.hill.down.fill" + } + + case tshirt + + public enum Tshirt: String, SymbolImage { + case fill = "tshirt.fill" + case circle = "tshirt.circle" + case circleFill = "tshirt.circle.fill" + } + + case tugriksign + + public enum Tugriksign: String, SymbolImage { + case circle = "tugriksign.circle" + case circleFill = "tugriksign.circle.fill" + case square = "tugriksign.square" + case squareFill = "tugriksign.square.fill" + } + + case tuningfork + + case turkishlirasign + + public enum Turkishlirasign: String, SymbolImage { + case circle = "turkishlirasign.circle" + case circleFill = "turkishlirasign.circle.fill" + case square = "turkishlirasign.square" + case squareFill = "turkishlirasign.square.fill" + } + + case tv + + public enum Tv: String, SymbolImage { + case fill = "tv.fill" + case slash = "tv.slash" + case slashFill = "tv.slash.fill" + case insetFilled = "tv.inset.filled" + case circle = "tv.circle" + case circleFill = "tv.circle.fill" + case badgeWifi = "tv.badge.wifi" + case badgeWifiFill = "tv.badge.wifi.fill" + case andHifispeakerFill = "tv.and.hifispeaker.fill" + case andMediabox = "tv.and.mediabox" + case andMediaboxFill = "tv.and.mediabox.fill" + } + + public enum Uiwindow: String, SymbolImage { + case split2X1 = "uiwindow.split.2x1" + } + + case umbrella + + public enum Umbrella: String, SymbolImage { + case fill = "umbrella.fill" + case percent = "umbrella.percent" + case percentFill = "umbrella.percent.fill" + } + + case underline + + public enum Vial: String, SymbolImage { + case viewfinder = "vial.viewfinder" + } + + case video + + public enum Video: String, SymbolImage { + case bubble = "video.bubble" + case bubbleFill = "video.bubble.fill" + case fill = "video.fill" + case circle = "video.circle" + case circleFill = "video.circle.fill" + case square = "video.square" + case squareFill = "video.square.fill" + case slash = "video.slash" + case slashFill = "video.slash.fill" + case slashCircle = "video.slash.circle" + case slashCircleFill = "video.slash.circle.fill" + case badgePlus = "video.badge.plus" + case fillBadgePlus = "video.fill.badge.plus" + case badgeCheckmark = "video.badge.checkmark" + case fillBadgeCheckmark = "video.fill.badge.checkmark" + case badgeEllipsis = "video.badge.ellipsis" + case fillBadgeEllipsis = "video.fill.badge.ellipsis" + case badgeWaveform = "video.badge.waveform" + case badgeWaveformFill = "video.badge.waveform.fill" + case doorbell = "video.doorbell" + case doorbellFill = "video.doorbell.fill" + } + + case videoprojector + + public enum Videoprojector: String, SymbolImage { + case fill = "videoprojector.fill" + } + + case view2d = "view.2d" + case view3d = "view.3d" + + case viewfinder + + public enum Viewfinder: String, SymbolImage { + case rectangular = "viewfinder.rectangular" + case circle = "viewfinder.circle" + case circleFill = "viewfinder.circle.fill" + case trianglebadgeExclamationmark = "viewfinder.trianglebadge.exclamationmark" + } + + case visionpro + + public enum Visionpro: String, SymbolImage { + case fill = "visionpro.fill" + case circle = "visionpro.circle" + case circleFill = "visionpro.circle.fill" + case slash = "visionpro.slash" + case slashFill = "visionpro.slash.fill" + case slashCircle = "visionpro.slash.circle" + case slashCircleFill = "visionpro.slash.circle.fill" + case badgeExclamationmark = "visionpro.badge.exclamationmark" + case badgeExclamationmarkFill = "visionpro.badge.exclamationmark.fill" + case badgePlay = "visionpro.badge.play" + case badgePlayFill = "visionpro.badge.play.fill" + case andArrowForward = "visionpro.and.arrow.forward" + case andArrowForwardFill = "visionpro.and.arrow.forward.fill" + } + + case voiceover + + case volleyball + + public enum Volleyball: String, SymbolImage { + case fill = "volleyball.fill" + case circle = "volleyball.circle" + case circleFill = "volleyball.circle.fill" + } + + case wake + + public enum Wake: String, SymbolImage { + case circle = "wake.circle" + case circleFill = "wake.circle.fill" + } + + public enum Wallet: String, SymbolImage { + case pass = "wallet.pass" + case passFill = "wallet.pass.fill" + } + + public enum Wand: String, SymbolImage { + case andRays = "wand.and.rays" + case andRaysInverse = "wand.and.rays.inverse" + case andStars = "wand.and.stars" + case andStarsInverse = "wand.and.stars.inverse" + } + + case warninglight + + public enum Warninglight: String, SymbolImage { + case fill = "warninglight.fill" + } + + case washer + + public enum Washer: String, SymbolImage { + case fill = "washer.fill" + case circle = "washer.circle" + case circleFill = "washer.circle.fill" + } + + public enum Watch: String, SymbolImage { + case analog = "watch.analog" + } + + public enum Watchface: String, SymbolImage { + case applewatchCase = "watchface.applewatch.case" + } + + public enum Water: String, SymbolImage { + case waves = "water.waves" + case wavesSlash = "water.waves.slash" + case wavesAndArrowUp = "water.waves.and.arrow.up" + case wavesAndArrowDown = "water.waves.and.arrow.down" + case wavesAndArrowDownTrianglebadgeExclamationmark = "water.waves.and.arrow.down.trianglebadge.exclamationmark" + } + + case waterbottle + + public enum Waterbottle: String, SymbolImage { + case fill = "waterbottle.fill" + } + + public enum Wave: String, SymbolImage { + case number3Left = "wave.3.left" + case number3LeftCircle = "wave.3.left.circle" + case number3LeftCircleFill = "wave.3.left.circle.fill" + case number3Backward = "wave.3.backward" + case number3BackwardCircle = "wave.3.backward.circle" + case number3BackwardCircleFill = "wave.3.backward.circle.fill" + case number3Right = "wave.3.right" + case number3RightCircle = "wave.3.right.circle" + case number3RightCircleFill = "wave.3.right.circle.fill" + case number3Forward = "wave.3.forward" + case number3ForwardCircle = "wave.3.forward.circle" + case number3ForwardCircleFill = "wave.3.forward.circle.fill" + } + + case waveform + + public enum Waveform: String, SymbolImage { + case pathEcg = "waveform.path.ecg" + case pathEcgRectangle = "waveform.path.ecg.rectangle" + case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill" + case path = "waveform.path" + case pathBadgePlus = "waveform.path.badge.plus" + case pathBadgeMinus = "waveform.path.badge.minus" + case circle = "waveform.circle" + case circleFill = "waveform.circle.fill" + case slash = "waveform.slash" + case badgePlus = "waveform.badge.plus" + case badgeMinus = "waveform.badge.minus" + case badgeExclamationmark = "waveform.badge.exclamationmark" + case badgeMagnifyingglass = "waveform.badge.magnifyingglass" + case andPersonFilled = "waveform.and.person.filled" + case badgeMic = "waveform.badge.mic" + } + + public enum Web: String, SymbolImage { + case camera = "web.camera" + case cameraFill = "web.camera.fill" + } + + case wifi + + public enum Wifi: String, SymbolImage { + case router = "wifi.router" + case routerFill = "wifi.router.fill" + case circle = "wifi.circle" + case circleFill = "wifi.circle.fill" + case square = "wifi.square" + case squareFill = "wifi.square.fill" + case slash = "wifi.slash" + case exclamationmark = "wifi.exclamationmark" + case exclamationmarkCircle = "wifi.exclamationmark.circle" + case exclamationmarkCircleFill = "wifi.exclamationmark.circle.fill" + } + + case wind + + public enum Wind: String, SymbolImage { + case circle = "wind.circle" + case circleFill = "wind.circle.fill" + case snow = "wind.snow" + case snowCircle = "wind.snow.circle" + case snowCircleFill = "wind.snow.circle.fill" + } + + public enum Window: String, SymbolImage { + case verticalOpen = "window.vertical.open" + case verticalClosed = "window.vertical.closed" + case horizontal = "window.horizontal" + case horizontalClosed = "window.horizontal.closed" + case ceiling = "window.ceiling" + case ceilingClosed = "window.ceiling.closed" + case casement = "window.casement" + case casementClosed = "window.casement.closed" + case awning = "window.awning" + case awningClosed = "window.awning.closed" + case shadeOpen = "window.shade.open" + case shadeClosed = "window.shade.closed" + } + + public enum Windshield: String, SymbolImage { + case frontAndWiper = "windshield.front.and.wiper" + case frontAndSpray = "windshield.front.and.spray" + case frontAndWiperAndSpray = "windshield.front.and.wiper.and.spray" + case frontAndFluidAndSpray = "windshield.front.and.fluid.and.spray" + case frontAndWiperIntermittent = "windshield.front.and.wiper.intermittent" + case frontAndWiperAndDrop = "windshield.front.and.wiper.and.drop" + case frontAndHeatWaves = "windshield.front.and.heat.waves" + case frontAndWiperExclamationmark = "windshield.front.and.wiper.exclamationmark" + case rearAndWiper = "windshield.rear.and.wiper" + case rearAndSpray = "windshield.rear.and.spray" + case rearAndWiperAndSpray = "windshield.rear.and.wiper.and.spray" + case rearAndFluidAndSpray = "windshield.rear.and.fluid.and.spray" + case rearAndWiperIntermittent = "windshield.rear.and.wiper.intermittent" + case rearAndWiperAndDrop = "windshield.rear.and.wiper.and.drop" + case rearAndHeatWaves = "windshield.rear.and.heat.waves" + case rearAndWiperExclamationmark = "windshield.rear.and.wiper.exclamationmark" + } + + case wineglass + + public enum Wineglass: String, SymbolImage { + case fill = "wineglass.fill" + } + + case wonsign + + public enum Wonsign: String, SymbolImage { + case circle = "wonsign.circle" + case circleFill = "wonsign.circle.fill" + case square = "wonsign.square" + case squareFill = "wonsign.square.fill" + } + + public enum Wrench: String, SymbolImage { + case adjustable = "wrench.adjustable" + case adjustableFill = "wrench.adjustable.fill" + case andScrewdriver = "wrench.and.screwdriver" + case andScrewdriverFill = "wrench.and.screwdriver.fill" + } + + case wrongwaysign + + public enum Wrongwaysign: String, SymbolImage { + case fill = "wrongwaysign.fill" + } + + public enum Xbox: String, SymbolImage { + case logo = "xbox.logo" + } + + case xmark + + public enum Xmark: String, SymbolImage { + case bin = "xmark.bin" + case binFill = "xmark.bin.fill" + case binCircle = "xmark.bin.circle" + case binCircleFill = "xmark.bin.circle.fill" + case app = "xmark.app" + case appFill = "xmark.app.fill" + case seal = "xmark.seal" + case sealFill = "xmark.seal.fill" + case icloud = "xmark.icloud" + case icloudFill = "xmark.icloud.fill" + case circle = "xmark.circle" + case circleFill = "xmark.circle.fill" + case square = "xmark.square" + case squareFill = "xmark.square.fill" + case rectangle = "xmark.rectangle" + case rectangleFill = "xmark.rectangle.fill" + case rectanglePortrait = "xmark.rectangle.portrait" + case rectanglePortraitFill = "xmark.rectangle.portrait.fill" + case diamond = "xmark.diamond" + case diamondFill = "xmark.diamond.fill" + case shield = "xmark.shield" + case shieldFill = "xmark.shield.fill" + case octagon = "xmark.octagon" + case octagonFill = "xmark.octagon.fill" + } + + case xserve + + public enum Xserve: String, SymbolImage { + case raid = "xserve.raid" + } + + case yensign + + public enum Yensign: String, SymbolImage { + case circle = "yensign.circle" + case circleFill = "yensign.circle.fill" + case square = "yensign.square" + case squareFill = "yensign.square.fill" + } + + case yieldsign + + public enum Yieldsign: String, SymbolImage { + case fill = "yieldsign.fill" + } + + public enum Zl: String, SymbolImage { + case buttonRoundedtopHorizontal = "zl.button.roundedtop.horizontal" + case buttonRoundedtopHorizontalFill = "zl.button.roundedtop.horizontal.fill" + } + + public enum Zr: String, SymbolImage { + case buttonRoundedtopHorizontal = "zr.button.roundedtop.horizontal" + case buttonRoundedtopHorizontalFill = "zr.button.roundedtop.horizontal.fill" + } + + case zzz +} diff --git a/SFSymbol/SFSymbol6/SFSymbol6.swift b/SFSymbol/SFSymbol6/SFSymbol6.swift new file mode 100644 index 0000000..c1a9117 --- /dev/null +++ b/SFSymbol/SFSymbol6/SFSymbol6.swift @@ -0,0 +1,12925 @@ +// +// SFSymbol6.swift +// SFSymbol +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. + +/// Symbols for SFSymbols 6 +public enum SFSymbol6 { + public enum Abc: String, SymbolImage { + /// 􀥊 + case abc = "abc" + + } + public enum Abs: String, SymbolImage { + /// 􁢷 + case abs = "abs" + /// 􁀴 + case absBrakesignal = "abs.brakesignal" + /// 􁟆 + case absBrakesignalSlash = "abs.brakesignal.slash" + /// 􁢸 + case absCircle = "abs.circle" + /// 􁢹 + case absCircleFill = "abs.circle.fill" + + } + public enum Accessibility: String, SymbolImage { + /// 􀕾 + case accessibility = "accessibility" + /// 􀮓 + case accessibilityBadgeArrowUpRight = "accessibility.badge.arrow.up.right" + /// 􀕿 + case accessibilityFill = "accessibility.fill" + + } + public enum Air: String, SymbolImage { + /// 􁓭 + case airConditionerHorizontal = "air.conditioner.horizontal" + /// 􁓮 + case airConditionerHorizontalFill = "air.conditioner.horizontal.fill" + /// 􁓫 + case airConditionerVertical = "air.conditioner.vertical" + /// 􁓬 + case airConditionerVerticalFill = "air.conditioner.vertical.fill" + /// 􁓥 + case airPurifier = "air.purifier" + /// 􁓦 + case airPurifierFill = "air.purifier.fill" + + } + public enum Airplane: String, SymbolImage { + /// 􀑓 + case airplane = "airplane" + /// 􀷯 + case airplaneArrival = "airplane.arrival" + /// 􀒸 + case airplaneCircle = "airplane.circle" + /// 􀒹 + case airplaneCircleFill = "airplane.circle.fill" + /// 􀷰 + case airplaneDeparture = "airplane.departure" + + } + public enum Airplayaudio: String, SymbolImage { + /// 􀑢 + case airplayaudio = "airplayaudio" + /// 􀱫 + case airplayaudioBadgeExclamationmark = "airplayaudio.badge.exclamationmark" + /// 􀾧 + case airplayaudioCircle = "airplayaudio.circle" + /// 􀾨 + case airplayaudioCircleFill = "airplayaudio.circle.fill" + + } + public enum Airplayvideo: String, SymbolImage { + /// 􀑡 + case airplayvideo = "airplayvideo" + /// 􀱪 + case airplayvideoBadgeExclamationmark = "airplayvideo.badge.exclamationmark" + /// 􀾑 + case airplayvideoCircle = "airplayvideo.circle" + /// 􀾒 + case airplayvideoCircleFill = "airplayvideo.circle.fill" + + } + public enum Airpod: String, SymbolImage { + /// 􁄣 + case airpodGen3Left = "airpod.gen3.left" + /// 􁄢 + case airpodGen3Right = "airpod.gen3.right" + /// 􀲌 + case airpodLeft = "airpod.left" + /// 􀲋 + case airpodRight = "airpod.right" + + } + public enum Airpodpro: String, SymbolImage { + /// 􀲎 + case airpodproLeft = "airpodpro.left" + /// 􀲍 + case airpodproRight = "airpodpro.right" + + } + public enum Airpods: String, SymbolImage { + /// 􀟥 + case airpods = "airpods" + /// 􀹧 + case airpodsChargingcase = "airpods.chargingcase" + /// 􀹨 + case airpodsChargingcaseFill = "airpods.chargingcase.fill" + /// 􀹩 + case airpodsChargingcaseWireless = "airpods.chargingcase.wireless" + /// 􀹪 + case airpodsChargingcaseWirelessFill = "airpods.chargingcase.wireless.fill" + /// 􁄡 + case airpodsGen3 = "airpods.gen3" + /// 􁅐 + case airpodsGen3ChargingcaseWireless = "airpods.gen3.chargingcase.wireless" + /// 􁅑 + case airpodsGen3ChargingcaseWirelessFill = "airpods.gen3.chargingcase.wireless.fill" + + } + public enum Airpodsmax: String, SymbolImage { + /// 􀺹 + case airpodsmax = "airpodsmax" + + } + public enum Airpodspro: String, SymbolImage { + /// 􀪷 + case airpodspro = "airpodspro" + /// 􀹫 + case airpodsproChargingcaseWireless = "airpodspro.chargingcase.wireless" + /// 􀹬 + case airpodsproChargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill" + /// 􁔂 + case airpodsproChargingcaseWirelessRadiowavesLeftAndRight = "airpodspro.chargingcase.wireless.radiowaves.left.and.right" + /// 􁔃 + case airpodsproChargingcaseWirelessRadiowavesLeftAndRightFill = "airpodspro.chargingcase.wireless.radiowaves.left.and.right.fill" + + } + public enum Airport: String, SymbolImage { + /// 􀦯 + case airportExpress = "airport.express" + /// 􀑝 + case airportExtreme = "airport.extreme" + /// 􀦰 + case airportExtremeTower = "airport.extreme.tower" + + } + public enum Airtag: String, SymbolImage { + /// 􁄾 + case airtag = "airtag" + /// 􁄿 + case airtagFill = "airtag.fill" + /// 􁄼 + case airtagRadiowavesForward = "airtag.radiowaves.forward" + /// 􁄽 + case airtagRadiowavesForwardFill = "airtag.radiowaves.forward.fill" + + } + public enum Alarm: String, SymbolImage { + /// 􀐭 + case alarm = "alarm" + /// 􀐮 + case alarmFill = "alarm.fill" + /// 􁗀 + case alarmWavesLeftAndRight = "alarm.waves.left.and.right" + /// 􁗁 + case alarmWavesLeftAndRightFill = "alarm.waves.left.and.right.fill" + + } + public enum Align: String, SymbolImage { + /// 􀩉 + case alignHorizontalCenter = "align.horizontal.center" + /// 􀥗 + case alignHorizontalCenterFill = "align.horizontal.center.fill" + /// 􀩈 + case alignHorizontalLeft = "align.horizontal.left" + /// 􀥖 + case alignHorizontalLeftFill = "align.horizontal.left.fill" + /// 􀩊 + case alignHorizontalRight = "align.horizontal.right" + /// 􀥘 + case alignHorizontalRightFill = "align.horizontal.right.fill" + /// 􀩍 + case alignVerticalBottom = "align.vertical.bottom" + /// 􀥛 + case alignVerticalBottomFill = "align.vertical.bottom.fill" + /// 􀩌 + case alignVerticalCenter = "align.vertical.center" + /// 􀥚 + case alignVerticalCenterFill = "align.vertical.center.fill" + /// 􀩋 + case alignVerticalTop = "align.vertical.top" + /// 􀥙 + case alignVerticalTopFill = "align.vertical.top.fill" + + } + public enum Allergens: String, SymbolImage { + /// 􀬭 + case allergens = "allergens" + /// 􁒆 + case allergensFill = "allergens.fill" + + } + public enum Alt: String, SymbolImage { + /// 􀆖 + case alt = "alt" + + } + public enum Alternatingcurrent: String, SymbolImage { + /// 􁆭 + case alternatingcurrent = "alternatingcurrent" + + } + public enum Amplifier: String, SymbolImage { + /// 􀧰 + case amplifier = "amplifier" + + } + public enum Angle: String, SymbolImage { + /// 􁑡 + case angle = "angle" + + } + public enum Ant: String, SymbolImage { + /// 􀌚 + case ant = "ant" + /// 􀌜 + case antCircle = "ant.circle" + /// 􀌝 + case antCircleFill = "ant.circle.fill" + /// 􀌛 + case antFill = "ant.fill" + + } + public enum Antenna: String, SymbolImage { + /// 􀖀 + case antennaRadiowavesLeftAndRight = "antenna.radiowaves.left.and.right" + /// 􀷈 + case antennaRadiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle" + /// 􀷉 + case antennaRadiowavesLeftAndRightCircleFill = "antenna.radiowaves.left.and.right.circle.fill" + /// 􁅒 + case antennaRadiowavesLeftAndRightSlash = "antenna.radiowaves.left.and.right.slash" + + } + public enum App: String, SymbolImage { + /// 􀑋 + case app = "app" + /// 􀑏 + case appBadge = "app.badge" + /// 􁂠 + case appBadgeCheckmark = "app.badge.checkmark" + /// 􁂡 + case appBadgeCheckmarkFill = "app.badge.checkmark.fill" + /// 􀑐 + case appBadgeFill = "app.badge.fill" + /// 􁀘 + case appConnectedToAppBelowFill = "app.connected.to.app.below.fill" + /// 􀿫 + case appDashed = "app.dashed" + /// 􀑌 + case appFill = "app.fill" + /// 􀑑 + case appGift = "app.gift" + /// 􀑒 + case appGiftFill = "app.gift.fill" + + } + public enum Appclip: String, SymbolImage { + /// 􀭨 + case appclip = "appclip" + + } + public enum Apple: String, SymbolImage { + /// 􀣺 + case appleLogo = "apple.logo" + /// 􀩼 + case appleTerminal = "apple.terminal" + /// 􀪏 + case appleTerminalFill = "apple.terminal.fill" + /// 􁹛 + case appleTerminalOnRectangle = "apple.terminal.on.rectangle" + /// 􁹜 + case appleTerminalOnRectangleFill = "apple.terminal.on.rectangle.fill" + + } + public enum Applepencil: String, SymbolImage { + /// 􀺮 + case applepencil = "applepencil" + /// 􁰒 + case applepencilAdapterUsbC = "applepencil.adapter.usb.c" + /// 􁰓 + case applepencilAdapterUsbCFill = "applepencil.adapter.usb.c.fill" + /// 􁤑 + case applepencilAndScribble = "applepencil.and.scribble" + /// 􁰤 + case applepencilGen1 = "applepencil.gen1" + /// 􁰥 + case applepencilGen2 = "applepencil.gen2" + /// 􁤓 + case applepencilTip = "applepencil.tip" + + } + public enum Applescript: String, SymbolImage { + /// 􀤭 + case applescript = "applescript" + /// 􀤮 + case applescriptFill = "applescript.fill" + + } + public enum Appletv: String, SymbolImage { + /// 􀨫 + case appletv = "appletv" + /// 􀡴 + case appletvFill = "appletv.fill" + + } + public enum Appletvremote: String, SymbolImage { + /// 􀼩 + case appletvremoteGen1 = "appletvremote.gen1" + /// 􀼪 + case appletvremoteGen1Fill = "appletvremote.gen1.fill" + /// 􀼫 + case appletvremoteGen2 = "appletvremote.gen2" + /// 􀼬 + case appletvremoteGen2Fill = "appletvremote.gen2.fill" + /// 􀝩 + case appletvremoteGen3 = "appletvremote.gen3" + /// 􀝪 + case appletvremoteGen3Fill = "appletvremote.gen3.fill" + /// 􀼧 + case appletvremoteGen4 = "appletvremote.gen4" + /// 􀼨 + case appletvremoteGen4Fill = "appletvremote.gen4.fill" + + } + public enum Applewatch: String, SymbolImage { + /// 􀟤 + case applewatch = "applewatch" + /// 􂄅 + case applewatchAndArrowForward = "applewatch.and.arrow.forward" + /// 􀴪 + case applewatchCaseInsetFilled = "applewatch.case.inset.filled" + /// 􀢷 + case applewatchRadiowavesLeftAndRight = "applewatch.radiowaves.left.and.right" + /// 􀸎 + case applewatchSideRight = "applewatch.side.right" + /// 􀨶 + case applewatchSlash = "applewatch.slash" + /// 􀫋 + case applewatchWatchface = "applewatch.watchface" + + } + public enum Apps: String, SymbolImage { + /// 􀮕 + case appsIpad = "apps.ipad" + /// 􀮖 + case appsIpadLandscape = "apps.ipad.landscape" + /// 􀟞 + case appsIphone = "apps.iphone" + /// 􀯖 + case appsIphoneBadgePlus = "apps.iphone.badge.plus" + /// 􀮔 + case appsIphoneLandscape = "apps.iphone.landscape" + + } + public enum Appwindow: String, SymbolImage { + /// 􁻻 + case appwindowSwipeRectangle = "appwindow.swipe.rectangle" + + } + public enum Aqi: String, SymbolImage { + /// 􀵀 + case aqiHigh = "aqi.high" + /// 􀴾 + case aqiLow = "aqi.low" + /// 􀴿 + case aqiMedium = "aqi.medium" + + } + public enum Arcade: String, SymbolImage { + /// 􂁢 + case arcadeStick = "arcade.stick" + /// 􂁨 + case arcadeStickAndArrowDown = "arcade.stick.and.arrow.down" + /// 􂁤 + case arcadeStickAndArrowLeft = "arcade.stick.and.arrow.left" + /// 􂁣 + case arcadeStickAndArrowLeftAndArrowRight = "arcade.stick.and.arrow.left.and.arrow.right" + /// 􂁥 + case arcadeStickAndArrowRight = "arcade.stick.and.arrow.right" + /// 􂁧 + case arcadeStickAndArrowUp = "arcade.stick.and.arrow.up" + /// 􂁦 + case arcadeStickAndArrowUpAndArrowDown = "arcade.stick.and.arrow.up.and.arrow.down" + /// 􂁠 + case arcadeStickConsole = "arcade.stick.console" + /// 􂁡 + case arcadeStickConsoleFill = "arcade.stick.console.fill" + + } + public enum Archivebox: String, SymbolImage { + /// 􀈭 + case archivebox = "archivebox" + /// 􀈯 + case archiveboxCircle = "archivebox.circle" + /// 􀈰 + case archiveboxCircleFill = "archivebox.circle.fill" + /// 􀈮 + case archiveboxFill = "archivebox.fill" + + } + public enum Arkit: String, SymbolImage { + /// 􀘸 + case arkit = "arkit" + /// 􁀒 + case arkitBadgeXmark = "arkit.badge.xmark" + + } + public enum Arrow: String, SymbolImage { + /// 􀅌 + case arrow2Squarepath = "arrow.2.squarepath" + /// 􀙛 + case arrow3Trianglepath = "arrow.3.trianglepath" + /// 􀰌 + case arrowBackward = "arrow.backward" + /// 􀰍 + case arrowBackwardCircle = "arrow.backward.circle" + /// 􀰎 + case arrowBackwardCircleFill = "arrow.backward.circle.fill" + /// 􀰏 + case arrowBackwardSquare = "arrow.backward.square" + /// 􀰐 + case arrowBackwardSquareFill = "arrow.backward.square.fill" + /// 􁂊 + case arrowBackwardToLine = "arrow.backward.to.line" + /// 􁂌 + case arrowBackwardToLineCircle = "arrow.backward.to.line.circle" + /// 􁂍 + case arrowBackwardToLineCircleFill = "arrow.backward.to.line.circle.fill" + /// 􂅕 + case arrowBackwardToLineSquare = "arrow.backward.to.line.square" + /// 􂅖 + case arrowBackwardToLineSquareFill = "arrow.backward.to.line.square.fill" + /// 􁹠 + case arrowCirclepath = "arrow.circlepath" + /// 􀅈 + case arrowClockwise = "arrow.clockwise" + /// 􀚁 + case arrowClockwiseCircle = "arrow.clockwise.circle" + /// 􀚂 + case arrowClockwiseCircleFill = "arrow.clockwise.circle.fill" + /// 􀧡 + case arrowClockwiseHeart = "arrow.clockwise.heart" + /// 􀧢 + case arrowClockwiseHeartFill = "arrow.clockwise.heart.fill" + /// 􀙷 + case arrowClockwiseIcloud = "arrow.clockwise.icloud" + /// 􀙸 + case arrowClockwiseIcloudFill = "arrow.clockwise.icloud.fill" + /// 􂅛 + case arrowClockwiseSquare = "arrow.clockwise.square" + /// 􂅜 + case arrowClockwiseSquareFill = "arrow.clockwise.square.fill" + /// 􀅉 + case arrowCounterclockwise = "arrow.counterclockwise" + /// 􀚃 + case arrowCounterclockwiseCircle = "arrow.counterclockwise.circle" + /// 􀚄 + case arrowCounterclockwiseCircleFill = "arrow.counterclockwise.circle.fill" + /// 􀙹 + case arrowCounterclockwiseIcloud = "arrow.counterclockwise.icloud" + /// 􀙺 + case arrowCounterclockwiseIcloudFill = "arrow.counterclockwise.icloud.fill" + /// 􂅟 + case arrowCounterclockwiseSquare = "arrow.counterclockwise.square" + /// 􂅠 + case arrowCounterclockwiseSquareFill = "arrow.counterclockwise.square.fill" + /// 􀄩 + case arrowDown = "arrow.down" + /// 􀚍 + case arrowDownAndLineHorizontalAndArrowUp = "arrow.down.and.line.horizontal.and.arrow.up" + /// 􀯴 + case arrowDownApp = "arrow.down.app" + /// 􀯵 + case arrowDownAppFill = "arrow.down.app.fill" + /// 􂄘 + case arrowDownApplewatch = "arrow.down.applewatch" + /// 􀱃 + case arrowDownBackward = "arrow.down.backward" + /// 􂄢 + case arrowDownBackwardAndArrowUpForward = "arrow.down.backward.and.arrow.up.forward" + /// 􂄣 + case arrowDownBackwardAndArrowUpForwardCircle = "arrow.down.backward.and.arrow.up.forward.circle" + /// 􂄤 + case arrowDownBackwardAndArrowUpForwardCircleFill = "arrow.down.backward.and.arrow.up.forward.circle.fill" + /// 􂅅 + case arrowDownBackwardAndArrowUpForwardSquare = "arrow.down.backward.and.arrow.up.forward.square" + /// 􂅆 + case arrowDownBackwardAndArrowUpForwardSquareFill = "arrow.down.backward.and.arrow.up.forward.square.fill" + /// 􀱄 + case arrowDownBackwardCircle = "arrow.down.backward.circle" + /// 􀱅 + case arrowDownBackwardCircleFill = "arrow.down.backward.circle.fill" + /// 􀱆 + case arrowDownBackwardSquare = "arrow.down.backward.square" + /// 􀱇 + case arrowDownBackwardSquareFill = "arrow.down.backward.square.fill" + /// 􁻿 + case arrowDownBackwardToptrailingRectangle = "arrow.down.backward.toptrailing.rectangle" + /// 􁼀 + case arrowDownBackwardToptrailingRectangleFill = "arrow.down.backward.toptrailing.rectangle.fill" + /// 􀁸 + case arrowDownCircle = "arrow.down.circle" + /// 􁹟 + case arrowDownCircleDotted = "arrow.down.circle.dotted" + /// 􀁹 + case arrowDownCircleFill = "arrow.down.circle.fill" + /// 􀈽 + case arrowDownDoc = "arrow.down.doc" + /// 􀈾 + case arrowDownDocFill = "arrow.down.doc.fill" + /// 􀱈 + case arrowDownForward = "arrow.down.forward" + /// 􀱻 + case arrowDownForwardAndArrowUpBackward = "arrow.down.forward.and.arrow.up.backward" + /// 􀱼 + case arrowDownForwardAndArrowUpBackwardCircle = "arrow.down.forward.and.arrow.up.backward.circle" + /// 􀱽 + case arrowDownForwardAndArrowUpBackwardCircleFill = "arrow.down.forward.and.arrow.up.backward.circle.fill" + /// 􂅉 + case arrowDownForwardAndArrowUpBackwardSquare = "arrow.down.forward.and.arrow.up.backward.square" + /// 􂅊 + case arrowDownForwardAndArrowUpBackwardSquareFill = "arrow.down.forward.and.arrow.up.backward.square.fill" + /// 􀱉 + case arrowDownForwardCircle = "arrow.down.forward.circle" + /// 􀱊 + case arrowDownForwardCircleFill = "arrow.down.forward.circle.fill" + /// 􀱋 + case arrowDownForwardSquare = "arrow.down.forward.square" + /// 􀱌 + case arrowDownForwardSquareFill = "arrow.down.forward.square.fill" + /// 􁼋 + case arrowDownForwardTopleadingRectangle = "arrow.down.forward.topleading.rectangle" + /// 􁼌 + case arrowDownForwardTopleadingRectangleFill = "arrow.down.forward.topleading.rectangle.fill" + /// 􀲗 + case arrowDownHeart = "arrow.down.heart" + /// 􀲘 + case arrowDownHeartFill = "arrow.down.heart.fill" + /// 􀄰 + case arrowDownLeft = "arrow.down.left" + /// 􂄝 + case arrowDownLeftAndArrowUpRight = "arrow.down.left.and.arrow.up.right" + /// 􂄞 + case arrowDownLeftAndArrowUpRightCircle = "arrow.down.left.and.arrow.up.right.circle" + /// 􂄟 + case arrowDownLeftAndArrowUpRightCircleFill = "arrow.down.left.and.arrow.up.right.circle.fill" + /// 􂅃 + case arrowDownLeftAndArrowUpRightSquare = "arrow.down.left.and.arrow.up.right.square" + /// 􂅄 + case arrowDownLeftAndArrowUpRightSquareFill = "arrow.down.left.and.arrow.up.right.square.fill" + /// 􁽧 + case arrowDownLeftArrowUpRight = "arrow.down.left.arrow.up.right" + /// 􁽨 + case arrowDownLeftArrowUpRightCircle = "arrow.down.left.arrow.up.right.circle" + /// 􁽩 + case arrowDownLeftArrowUpRightCircleFill = "arrow.down.left.arrow.up.right.circle.fill" + /// 􁽪 + case arrowDownLeftArrowUpRightSquare = "arrow.down.left.arrow.up.right.square" + /// 􁽫 + case arrowDownLeftArrowUpRightSquareFill = "arrow.down.left.arrow.up.right.square.fill" + /// 􀂆 + case arrowDownLeftCircle = "arrow.down.left.circle" + /// 􀂇 + case arrowDownLeftCircleFill = "arrow.down.left.circle.fill" + /// 􀄖 + case arrowDownLeftSquare = "arrow.down.left.square" + /// 􀄗 + case arrowDownLeftSquareFill = "arrow.down.left.square.fill" + /// 􁻽 + case arrowDownLeftToprightRectangle = "arrow.down.left.topright.rectangle" + /// 􁻾 + case arrowDownLeftToprightRectangleFill = "arrow.down.left.topright.rectangle.fill" + /// 􀍑 + case arrowDownLeftVideo = "arrow.down.left.video" + /// 􀍒 + case arrowDownLeftVideoFill = "arrow.down.left.video.fill" + /// 􁒞 + case arrowDownMessage = "arrow.down.message" + /// 􁒟 + case arrowDownMessageFill = "arrow.down.message.fill" + /// 􀄱 + case arrowDownRight = "arrow.down.right" + /// 􀅋 + case arrowDownRightAndArrowUpLeft = "arrow.down.right.and.arrow.up.left" + /// 􀫞 + case arrowDownRightAndArrowUpLeftCircle = "arrow.down.right.and.arrow.up.left.circle" + /// 􀫟 + case arrowDownRightAndArrowUpLeftCircleFill = "arrow.down.right.and.arrow.up.left.circle.fill" + /// 􂅇 + case arrowDownRightAndArrowUpLeftSquare = "arrow.down.right.and.arrow.up.left.square" + /// 􂅈 + case arrowDownRightAndArrowUpLeftSquareFill = "arrow.down.right.and.arrow.up.left.square.fill" + /// 􀂈 + case arrowDownRightCircle = "arrow.down.right.circle" + /// 􀂉 + case arrowDownRightCircleFill = "arrow.down.right.circle.fill" + /// 􀄘 + case arrowDownRightSquare = "arrow.down.right.square" + /// 􀄙 + case arrowDownRightSquareFill = "arrow.down.right.square.fill" + /// 􁼉 + case arrowDownRightTopleftRectangle = "arrow.down.right.topleft.rectangle" + /// 􁼊 + case arrowDownRightTopleftRectangleFill = "arrow.down.right.topleft.rectangle.fill" + /// 􀄈 + case arrowDownSquare = "arrow.down.square" + /// 􀄉 + case arrowDownSquareFill = "arrow.down.square.fill" + /// 􀅀 + case arrowDownToLine = "arrow.down.to.line" + /// 􀓈 + case arrowDownToLineCircle = "arrow.down.to.line.circle" + /// 􀓉 + case arrowDownToLineCircleFill = "arrow.down.to.line.circle.fill" + /// 􀅄 + case arrowDownToLineCompact = "arrow.down.to.line.compact" + /// 􂅑 + case arrowDownToLineSquare = "arrow.down.to.line.square" + /// 􂅒 + case arrowDownToLineSquareFill = "arrow.down.to.line.square.fill" + /// 􀰑 + case arrowForward = "arrow.forward" + /// 􀰒 + case arrowForwardCircle = "arrow.forward.circle" + /// 􀰓 + case arrowForwardCircleFill = "arrow.forward.circle.fill" + /// 􀰔 + case arrowForwardSquare = "arrow.forward.square" + /// 􀰕 + case arrowForwardSquareFill = "arrow.forward.square.fill" + /// 􁂎 + case arrowForwardToLine = "arrow.forward.to.line" + /// 􁂐 + case arrowForwardToLineCircle = "arrow.forward.to.line.circle" + /// 􁂑 + case arrowForwardToLineCircleFill = "arrow.forward.to.line.circle.fill" + /// 􂅙 + case arrowForwardToLineSquare = "arrow.forward.to.line.square" + /// 􂅚 + case arrowForwardToLineSquareFill = "arrow.forward.to.line.square.fill" + /// 􀄪 + case arrowLeft = "arrow.left" + /// 􀚋 + case arrowLeftAndLineVerticalAndArrowRight = "arrow.left.and.line.vertical.and.arrow.right" + /// 􀄾 + case arrowLeftAndRight = "arrow.left.and.right" + /// 􀑾 + case arrowLeftAndRightCircle = "arrow.left.and.right.circle" + /// 􀑿 + case arrowLeftAndRightCircleFill = "arrow.left.and.right.circle.fill" + /// 􀞒 + case arrowLeftAndRightRighttriangleLeftRighttriangleRight = "arrow.left.and.right.righttriangle.left.righttriangle.right" + /// 􀞓 + case arrowLeftAndRightRighttriangleLeftRighttriangleRightFill = "arrow.left.and.right.righttriangle.left.righttriangle.right.fill" + /// 􀒀 + case arrowLeftAndRightSquare = "arrow.left.and.right.square" + /// 􀒁 + case arrowLeftAndRightSquareFill = "arrow.left.and.right.square.fill" + /// 􁖭 + case arrowLeftAndRightTextVertical = "arrow.left.and.right.text.vertical" + /// 􀄭 + case arrowLeftArrowRight = "arrow.left.arrow.right" + /// 􀂀 + case arrowLeftArrowRightCircle = "arrow.left.arrow.right.circle" + /// 􀂁 + case arrowLeftArrowRightCircleFill = "arrow.left.arrow.right.circle.fill" + /// 􀄐 + case arrowLeftArrowRightSquare = "arrow.left.arrow.right.square" + /// 􀄑 + case arrowLeftArrowRightSquareFill = "arrow.left.arrow.right.square.fill" + /// 􀁺 + case arrowLeftCircle = "arrow.left.circle" + /// 􀁻 + case arrowLeftCircleFill = "arrow.left.circle.fill" + /// 􀄊 + case arrowLeftSquare = "arrow.left.square" + /// 􀄋 + case arrowLeftSquareFill = "arrow.left.square.fill" + /// 􀅁 + case arrowLeftToLine = "arrow.left.to.line" + /// 􀓊 + case arrowLeftToLineCircle = "arrow.left.to.line.circle" + /// 􀓋 + case arrowLeftToLineCircleFill = "arrow.left.to.line.circle.fill" + /// 􀅅 + case arrowLeftToLineCompact = "arrow.left.to.line.compact" + /// 􂅓 + case arrowLeftToLineSquare = "arrow.left.to.line.square" + /// 􂅔 + case arrowLeftToLineSquareFill = "arrow.left.to.line.square.fill" + /// 􀣁 + case arrowRectanglepath = "arrow.rectanglepath" + /// 􀄫 + case arrowRight = "arrow.right" + /// 􀚌 + case arrowRightAndLineVerticalAndArrowLeft = "arrow.right.and.line.vertical.and.arrow.left" + /// 􀁼 + case arrowRightCircle = "arrow.right.circle" + /// 􀁽 + case arrowRightCircleFill = "arrow.right.circle.fill" + /// 􀫵 + case arrowRightDocOnClipboard = "arrow.right.doc.on.clipboard" + /// 􀄌 + case arrowRightSquare = "arrow.right.square" + /// 􀄍 + case arrowRightSquareFill = "arrow.right.square.fill" + /// 􀅂 + case arrowRightToLine = "arrow.right.to.line" + /// 􀓌 + case arrowRightToLineCircle = "arrow.right.to.line.circle" + /// 􀓍 + case arrowRightToLineCircleFill = "arrow.right.to.line.circle.fill" + /// 􀅆 + case arrowRightToLineCompact = "arrow.right.to.line.compact" + /// 􂅗 + case arrowRightToLineSquare = "arrow.right.to.line.square" + /// 􂅘 + case arrowRightToLineSquareFill = "arrow.right.to.line.square.fill" + /// 􀊯 + case arrowTriangle2Circlepath = "arrow.triangle.2.circlepath" + /// 􀌢 + case arrowTriangle2CirclepathCamera = "arrow.triangle.2.circlepath.camera" + /// 􀌣 + case arrowTriangle2CirclepathCameraFill = "arrow.triangle.2.circlepath.camera.fill" + /// 􀖊 + case arrowTriangle2CirclepathCircle = "arrow.triangle.2.circlepath.circle" + /// 􀖋 + case arrowTriangle2CirclepathCircleFill = "arrow.triangle.2.circlepath.circle.fill" + /// 􀫷 + case arrowTriangle2CirclepathDocOnClipboard = "arrow.triangle.2.circlepath.doc.on.clipboard" + /// 􂆍 + case arrowTriangle2CirclepathIcloud = "arrow.triangle.2.circlepath.icloud" + /// 􂆎 + case arrowTriangle2CirclepathIcloudFill = "arrow.triangle.2.circlepath.icloud.fill" + /// 􀙠 + case arrowTriangleBranch = "arrow.triangle.branch" + /// 􀤖 + case arrowTriangleCapsulepath = "arrow.triangle.capsulepath" + /// 􀖄 + case arrowTriangleMerge = "arrow.triangle.merge" + /// 􀙡 + case arrowTrianglePull = "arrow.triangle.pull" + /// 􀖅 + case arrowTriangleSwap = "arrow.triangle.swap" + /// 􀟷 + case arrowTriangleTurnUpRightCircle = "arrow.triangle.turn.up.right.circle" + /// 􀟸 + case arrowTriangleTurnUpRightCircleFill = "arrow.triangle.turn.up.right.circle.fill" + /// 􀙞 + case arrowTriangleTurnUpRightDiamond = "arrow.triangle.turn.up.right.diamond" + /// 􀙟 + case arrowTriangleTurnUpRightDiamondFill = "arrow.triangle.turn.up.right.diamond.fill" + /// 􀄴 + case arrowTurnDownLeft = "arrow.turn.down.left" + /// 􀄵 + case arrowTurnDownRight = "arrow.turn.down.right" + /// 􀄷 + case arrowTurnLeftDown = "arrow.turn.left.down" + /// 􀄶 + case arrowTurnLeftUp = "arrow.turn.left.up" + /// 􀄳 + case arrowTurnRightDown = "arrow.turn.right.down" + /// 􀄲 + case arrowTurnRightUp = "arrow.turn.right.up" + /// 􀬫 + case arrowTurnUpForwardIphone = "arrow.turn.up.forward.iphone" + /// 􀬬 + case arrowTurnUpForwardIphoneFill = "arrow.turn.up.forward.iphone.fill" + /// 􀄸 + case arrowTurnUpLeft = "arrow.turn.up.left" + /// 􀄹 + case arrowTurnUpRight = "arrow.turn.up.right" + /// 􀄨 + case arrowUp = "arrow.up" + /// 􀑹 + case arrowUpAndDown = "arrow.up.and.down" + /// 􀧐 + case arrowUpAndDownAndArrowLeftAndRight = "arrow.up.and.down.and.arrow.left.and.right" + /// 􁒏 + case arrowUpAndDownAndSparkles = "arrow.up.and.down.and.sparkles" + /// 􀑺 + case arrowUpAndDownCircle = "arrow.up.and.down.circle" + /// 􀑻 + case arrowUpAndDownCircleFill = "arrow.up.and.down.circle.fill" + /// 􀟨 + case arrowUpAndDownRighttriangleUpRighttriangleDown = "arrow.up.and.down.righttriangle.up.righttriangle.down" + /// 􀟩 + case arrowUpAndDownRighttriangleUpRighttriangleDownFill = "arrow.up.and.down.righttriangle.up.righttriangle.down.fill" + /// 􀑼 + case arrowUpAndDownSquare = "arrow.up.and.down.square" + /// 􀑽 + case arrowUpAndDownSquareFill = "arrow.up.and.down.square.fill" + /// 􀵬 + case arrowUpAndDownTextHorizontal = "arrow.up.and.down.text.horizontal" + /// 􀚎 + case arrowUpAndLineHorizontalAndArrowDown = "arrow.up.and.line.horizontal.and.arrow.down" + /// 􀪨 + case arrowUpAndPersonRectanglePortrait = "arrow.up.and.person.rectangle.portrait" + /// 􀪪 + case arrowUpAndPersonRectangleTurnLeft = "arrow.up.and.person.rectangle.turn.left" + /// 􀪩 + case arrowUpAndPersonRectangleTurnRight = "arrow.up.and.person.rectangle.turn.right" + /// 􀄬 + case arrowUpArrowDown = "arrow.up.arrow.down" + /// 􀁾 + case arrowUpArrowDownCircle = "arrow.up.arrow.down.circle" + /// 􀁿 + case arrowUpArrowDownCircleFill = "arrow.up.arrow.down.circle.fill" + /// 􀄎 + case arrowUpArrowDownSquare = "arrow.up.arrow.down.square" + /// 􀄏 + case arrowUpArrowDownSquareFill = "arrow.up.arrow.down.square.fill" + /// 􀰹 + case arrowUpBackward = "arrow.up.backward" + /// 􀱶 + case arrowUpBackwardAndArrowDownForward = "arrow.up.backward.and.arrow.down.forward" + /// 􀱷 + case arrowUpBackwardAndArrowDownForwardCircle = "arrow.up.backward.and.arrow.down.forward.circle" + /// 􀱸 + case arrowUpBackwardAndArrowDownForwardCircleFill = "arrow.up.backward.and.arrow.down.forward.circle.fill" + /// 􂅁 + case arrowUpBackwardAndArrowDownForwardSquare = "arrow.up.backward.and.arrow.down.forward.square" + /// 􂅂 + case arrowUpBackwardAndArrowDownForwardSquareFill = "arrow.up.backward.and.arrow.down.forward.square.fill" + /// 􁼃 + case arrowUpBackwardBottomtrailingRectangle = "arrow.up.backward.bottomtrailing.rectangle" + /// 􁼄 + case arrowUpBackwardBottomtrailingRectangleFill = "arrow.up.backward.bottomtrailing.rectangle.fill" + /// 􀰺 + case arrowUpBackwardCircle = "arrow.up.backward.circle" + /// 􀰻 + case arrowUpBackwardCircleFill = "arrow.up.backward.circle.fill" + /// 􀰼 + case arrowUpBackwardSquare = "arrow.up.backward.square" + /// 􀰽 + case arrowUpBackwardSquareFill = "arrow.up.backward.square.fill" + /// 􀈵 + case arrowUpBin = "arrow.up.bin" + /// 􀈶 + case arrowUpBinFill = "arrow.up.bin.fill" + /// 􀁶 + case arrowUpCircle = "arrow.up.circle" + /// 􁎳 + case arrowUpCircleBadgeClock = "arrow.up.circle.badge.clock" + /// 􀁷 + case arrowUpCircleFill = "arrow.up.circle.fill" + /// 􀈻 + case arrowUpDoc = "arrow.up.doc" + /// 􀈼 + case arrowUpDocFill = "arrow.up.doc.fill" + /// 􀫶 + case arrowUpDocOnClipboard = "arrow.up.doc.on.clipboard" + /// 􀰾 + case arrowUpForward = "arrow.up.forward" + /// 􂄬 + case arrowUpForwardAndArrowDownBackward = "arrow.up.forward.and.arrow.down.backward" + /// 􂄭 + case arrowUpForwardAndArrowDownBackwardCircle = "arrow.up.forward.and.arrow.down.backward.circle" + /// 􂄮 + case arrowUpForwardAndArrowDownBackwardCircleFill = "arrow.up.forward.and.arrow.down.backward.circle.fill" + /// 􂅍 + case arrowUpForwardAndArrowDownBackwardSquare = "arrow.up.forward.and.arrow.down.backward.square" + /// 􂅎 + case arrowUpForwardAndArrowDownBackwardSquareFill = "arrow.up.forward.and.arrow.down.backward.square.fill" + /// 􀮵 + case arrowUpForwardApp = "arrow.up.forward.app" + /// 􀮶 + case arrowUpForwardAppFill = "arrow.up.forward.app.fill" + /// 􁼇 + case arrowUpForwardBottomleadingRectangle = "arrow.up.forward.bottomleading.rectangle" + /// 􁼈 + case arrowUpForwardBottomleadingRectangleFill = "arrow.up.forward.bottomleading.rectangle.fill" + /// 􀰿 + case arrowUpForwardCircle = "arrow.up.forward.circle" + /// 􀱀 + case arrowUpForwardCircleFill = "arrow.up.forward.circle.fill" + /// 􀱁 + case arrowUpForwardSquare = "arrow.up.forward.square" + /// 􀱂 + case arrowUpForwardSquareFill = "arrow.up.forward.square.fill" + /// 􀲕 + case arrowUpHeart = "arrow.up.heart" + /// 􀲖 + case arrowUpHeartFill = "arrow.up.heart.fill" + /// 􀄮 + case arrowUpLeft = "arrow.up.left" + /// 􀅊 + case arrowUpLeftAndArrowDownRight = "arrow.up.left.and.arrow.down.right" + /// 􀧛 + case arrowUpLeftAndArrowDownRightCircle = "arrow.up.left.and.arrow.down.right.circle" + /// 􀧜 + case arrowUpLeftAndArrowDownRightCircleFill = "arrow.up.left.and.arrow.down.right.circle.fill" + /// 􂄿 + case arrowUpLeftAndArrowDownRightSquare = "arrow.up.left.and.arrow.down.right.square" + /// 􂅀 + case arrowUpLeftAndArrowDownRightSquareFill = "arrow.up.left.and.arrow.down.right.square.fill" + /// 􀬑 + case arrowUpLeftAndDownRightAndArrowUpRightAndDownLeft = "arrow.up.left.and.down.right.and.arrow.up.right.and.down.left" + /// 􀥩 + case arrowUpLeftAndDownRightMagnifyingglass = "arrow.up.left.and.down.right.magnifyingglass" + /// 􁾒 + case arrowUpLeftArrowDownRight = "arrow.up.left.arrow.down.right" + /// 􁾓 + case arrowUpLeftArrowDownRightCircle = "arrow.up.left.arrow.down.right.circle" + /// 􁾔 + case arrowUpLeftArrowDownRightCircleFill = "arrow.up.left.arrow.down.right.circle.fill" + /// 􁾕 + case arrowUpLeftArrowDownRightSquare = "arrow.up.left.arrow.down.right.square" + /// 􁾖 + case arrowUpLeftArrowDownRightSquareFill = "arrow.up.left.arrow.down.right.square.fill" + /// 􁼁 + case arrowUpLeftBottomrightRectangle = "arrow.up.left.bottomright.rectangle" + /// 􁼂 + case arrowUpLeftBottomrightRectangleFill = "arrow.up.left.bottomright.rectangle.fill" + /// 􀂂 + case arrowUpLeftCircle = "arrow.up.left.circle" + /// 􀂃 + case arrowUpLeftCircleFill = "arrow.up.left.circle.fill" + /// 􀄒 + case arrowUpLeftSquare = "arrow.up.left.square" + /// 􀄓 + case arrowUpLeftSquareFill = "arrow.up.left.square.fill" + /// 􀜃 + case arrowUpMessage = "arrow.up.message" + /// 􀜄 + case arrowUpMessageFill = "arrow.up.message.fill" + /// 􀄯 + case arrowUpRight = "arrow.up.right" + /// 􂄧 + case arrowUpRightAndArrowDownLeft = "arrow.up.right.and.arrow.down.left" + /// 􂄨 + case arrowUpRightAndArrowDownLeftCircle = "arrow.up.right.and.arrow.down.left.circle" + /// 􂄩 + case arrowUpRightAndArrowDownLeftCircleFill = "arrow.up.right.and.arrow.down.left.circle.fill" + /// 􀢿 + case arrowUpRightAndArrowDownLeftRectangle = "arrow.up.right.and.arrow.down.left.rectangle" + /// 􀣀 + case arrowUpRightAndArrowDownLeftRectangleFill = "arrow.up.right.and.arrow.down.left.rectangle.fill" + /// 􂅋 + case arrowUpRightAndArrowDownLeftSquare = "arrow.up.right.and.arrow.down.left.square" + /// 􂅌 + case arrowUpRightAndArrowDownLeftSquareFill = "arrow.up.right.and.arrow.down.left.square.fill" + /// 􁼅 + case arrowUpRightBottomleftRectangle = "arrow.up.right.bottomleft.rectangle" + /// 􁼆 + case arrowUpRightBottomleftRectangleFill = "arrow.up.right.bottomleft.rectangle.fill" + /// 􀂄 + case arrowUpRightCircle = "arrow.up.right.circle" + /// 􀂅 + case arrowUpRightCircleFill = "arrow.up.right.circle.fill" + /// 􀄔 + case arrowUpRightSquare = "arrow.up.right.square" + /// 􀄕 + case arrowUpRightSquareFill = "arrow.up.right.square.fill" + /// 􀍏 + case arrowUpRightVideo = "arrow.up.right.video" + /// 􀍐 + case arrowUpRightVideoFill = "arrow.up.right.video.fill" + /// 􀄆 + case arrowUpSquare = "arrow.up.square" + /// 􀄇 + case arrowUpSquareFill = "arrow.up.square.fill" + /// 􀄿 + case arrowUpToLine = "arrow.up.to.line" + /// 􀓆 + case arrowUpToLineCircle = "arrow.up.to.line.circle" + /// 􀓇 + case arrowUpToLineCircleFill = "arrow.up.to.line.circle.fill" + /// 􀅃 + case arrowUpToLineCompact = "arrow.up.to.line.compact" + /// 􂅏 + case arrowUpToLineSquare = "arrow.up.to.line.square" + /// 􂅐 + case arrowUpToLineSquareFill = "arrow.up.to.line.square.fill" + /// 􁣈 + case arrowUpTrash = "arrow.up.trash" + /// 􁣉 + case arrowUpTrashFill = "arrow.up.trash.fill" + /// 􀱍 + case arrowUturnBackward = "arrow.uturn.backward" + /// 􀱎 + case arrowUturnBackwardCircle = "arrow.uturn.backward.circle" + /// 􀱐 + case arrowUturnBackwardCircleBadgeEllipsis = "arrow.uturn.backward.circle.badge.ellipsis" + /// 􀱏 + case arrowUturnBackwardCircleFill = "arrow.uturn.backward.circle.fill" + /// 􀱑 + case arrowUturnBackwardSquare = "arrow.uturn.backward.square" + /// 􀱒 + case arrowUturnBackwardSquareFill = "arrow.uturn.backward.square.fill" + /// 􀄻 + case arrowUturnDown = "arrow.uturn.down" + /// 􀂌 + case arrowUturnDownCircle = "arrow.uturn.down.circle" + /// 􀂍 + case arrowUturnDownCircleFill = "arrow.uturn.down.circle.fill" + /// 􀄜 + case arrowUturnDownSquare = "arrow.uturn.down.square" + /// 􀄝 + case arrowUturnDownSquareFill = "arrow.uturn.down.square.fill" + /// 􀱓 + case arrowUturnForward = "arrow.uturn.forward" + /// 􀱔 + case arrowUturnForwardCircle = "arrow.uturn.forward.circle" + /// 􀱕 + case arrowUturnForwardCircleFill = "arrow.uturn.forward.circle.fill" + /// 􀱖 + case arrowUturnForwardSquare = "arrow.uturn.forward.square" + /// 􀱗 + case arrowUturnForwardSquareFill = "arrow.uturn.forward.square.fill" + /// 􀄼 + case arrowUturnLeft = "arrow.uturn.left" + /// 􀂎 + case arrowUturnLeftCircle = "arrow.uturn.left.circle" + /// 􀞸 + case arrowUturnLeftCircleBadgeEllipsis = "arrow.uturn.left.circle.badge.ellipsis" + /// 􀂏 + case arrowUturnLeftCircleFill = "arrow.uturn.left.circle.fill" + /// 􀄞 + case arrowUturnLeftSquare = "arrow.uturn.left.square" + /// 􀄟 + case arrowUturnLeftSquareFill = "arrow.uturn.left.square.fill" + /// 􀄽 + case arrowUturnRight = "arrow.uturn.right" + /// 􀂐 + case arrowUturnRightCircle = "arrow.uturn.right.circle" + /// 􀂑 + case arrowUturnRightCircleFill = "arrow.uturn.right.circle.fill" + /// 􀄠 + case arrowUturnRightSquare = "arrow.uturn.right.square" + /// 􀄡 + case arrowUturnRightSquareFill = "arrow.uturn.right.square.fill" + /// 􀄺 + case arrowUturnUp = "arrow.uturn.up" + /// 􀂊 + case arrowUturnUpCircle = "arrow.uturn.up.circle" + /// 􀂋 + case arrowUturnUpCircleFill = "arrow.uturn.up.circle.fill" + /// 􀄚 + case arrowUturnUpSquare = "arrow.uturn.up.square" + /// 􀄛 + case arrowUturnUpSquareFill = "arrow.uturn.up.square.fill" + + } + public enum Arrowkeys: String, SymbolImage { + /// 􁾰 + case arrowkeys = "arrowkeys" + /// 􁾳 + case arrowkeysDownFilled = "arrowkeys.down.filled" + /// 􁾱 + case arrowkeysFill = "arrowkeys.fill" + /// 􁾴 + case arrowkeysLeftFilled = "arrowkeys.left.filled" + /// 􁾵 + case arrowkeysRightFilled = "arrowkeys.right.filled" + /// 􁾲 + case arrowkeysUpFilled = "arrowkeys.up.filled" + + } + public enum Arrowshape: String, SymbolImage { + /// 􁉈 + case arrowshapeBackward = "arrowshape.backward" + /// 􁾢 + case arrowshapeBackwardCircle = "arrowshape.backward.circle" + /// 􁾣 + case arrowshapeBackwardCircleFill = "arrowshape.backward.circle.fill" + /// 􁉉 + case arrowshapeBackwardFill = "arrowshape.backward.fill" + /// 􀰨 + case arrowshapeBounceForward = "arrowshape.bounce.forward" + /// 􀰩 + case arrowshapeBounceForwardFill = "arrowshape.bounce.forward.fill" + /// 􀉙 + case arrowshapeBounceRight = "arrowshape.bounce.right" + /// 􀒑 + case arrowshapeBounceRightFill = "arrowshape.bounce.right.fill" + /// 􁾬 + case arrowshapeDown = "arrowshape.down" + /// 􁾮 + case arrowshapeDownCircle = "arrowshape.down.circle" + /// 􁾯 + case arrowshapeDownCircleFill = "arrowshape.down.circle.fill" + /// 􁾭 + case arrowshapeDownFill = "arrowshape.down.fill" + /// 􁉆 + case arrowshapeForward = "arrowshape.forward" + /// 􁾦 + case arrowshapeForwardCircle = "arrowshape.forward.circle" + /// 􁾧 + case arrowshapeForwardCircleFill = "arrowshape.forward.circle.fill" + /// 􁉇 + case arrowshapeForwardFill = "arrowshape.forward.fill" + /// 􁉄 + case arrowshapeLeft = "arrowshape.left" + /// 􁉾 + case arrowshapeLeftArrowshapeRight = "arrowshape.left.arrowshape.right" + /// 􁉿 + case arrowshapeLeftArrowshapeRightFill = "arrowshape.left.arrowshape.right.fill" + /// 􁾠 + case arrowshapeLeftCircle = "arrowshape.left.circle" + /// 􁾡 + case arrowshapeLeftCircleFill = "arrowshape.left.circle.fill" + /// 􁉅 + case arrowshapeLeftFill = "arrowshape.left.fill" + /// 􁉂 + case arrowshapeRight = "arrowshape.right" + /// 􁾤 + case arrowshapeRightCircle = "arrowshape.right.circle" + /// 􁾥 + case arrowshapeRightCircleFill = "arrowshape.right.circle.fill" + /// 􁉃 + case arrowshapeRightFill = "arrowshape.right.fill" + /// 􀰚 + case arrowshapeTurnUpBackward = "arrowshape.turn.up.backward" + /// 􀰢 + case arrowshapeTurnUpBackward2 = "arrowshape.turn.up.backward.2" + /// 􀰤 + case arrowshapeTurnUpBackward2Circle = "arrowshape.turn.up.backward.2.circle" + /// 􀰥 + case arrowshapeTurnUpBackward2CircleFill = "arrowshape.turn.up.backward.2.circle.fill" + /// 􀰣 + case arrowshapeTurnUpBackward2Fill = "arrowshape.turn.up.backward.2.fill" + /// 􁎱 + case arrowshapeTurnUpBackwardBadgeClock = "arrowshape.turn.up.backward.badge.clock" + /// 􁖾 + case arrowshapeTurnUpBackwardBadgeClockFill = "arrowshape.turn.up.backward.badge.clock.fill" + /// 􀰜 + case arrowshapeTurnUpBackwardCircle = "arrowshape.turn.up.backward.circle" + /// 􀰝 + case arrowshapeTurnUpBackwardCircleFill = "arrowshape.turn.up.backward.circle.fill" + /// 􀰛 + case arrowshapeTurnUpBackwardFill = "arrowshape.turn.up.backward.fill" + /// 􀰞 + case arrowshapeTurnUpForward = "arrowshape.turn.up.forward" + /// 􀰠 + case arrowshapeTurnUpForwardCircle = "arrowshape.turn.up.forward.circle" + /// 􀰡 + case arrowshapeTurnUpForwardCircleFill = "arrowshape.turn.up.forward.circle.fill" + /// 􀰟 + case arrowshapeTurnUpForwardFill = "arrowshape.turn.up.forward.fill" + /// 􀉌 + case arrowshapeTurnUpLeft = "arrowshape.turn.up.left" + /// 􀉔 + case arrowshapeTurnUpLeft2 = "arrowshape.turn.up.left.2" + /// 􀉖 + case arrowshapeTurnUpLeft2Circle = "arrowshape.turn.up.left.2.circle" + /// 􀉗 + case arrowshapeTurnUpLeft2CircleFill = "arrowshape.turn.up.left.2.circle.fill" + /// 􀉕 + case arrowshapeTurnUpLeft2Fill = "arrowshape.turn.up.left.2.fill" + /// 􀉎 + case arrowshapeTurnUpLeftCircle = "arrowshape.turn.up.left.circle" + /// 􀉏 + case arrowshapeTurnUpLeftCircleFill = "arrowshape.turn.up.left.circle.fill" + /// 􀉍 + case arrowshapeTurnUpLeftFill = "arrowshape.turn.up.left.fill" + /// 􀉐 + case arrowshapeTurnUpRight = "arrowshape.turn.up.right" + /// 􀉒 + case arrowshapeTurnUpRightCircle = "arrowshape.turn.up.right.circle" + /// 􀉓 + case arrowshapeTurnUpRightCircleFill = "arrowshape.turn.up.right.circle.fill" + /// 􀉑 + case arrowshapeTurnUpRightFill = "arrowshape.turn.up.right.fill" + /// 􁾨 + case arrowshapeUp = "arrowshape.up" + /// 􁾪 + case arrowshapeUpCircle = "arrowshape.up.circle" + /// 􁾫 + case arrowshapeUpCircleFill = "arrowshape.up.circle.fill" + /// 􁾩 + case arrowshapeUpFill = "arrowshape.up.fill" + /// 􀰦 + case arrowshapeZigzagForward = "arrowshape.zigzag.forward" + /// 􀰧 + case arrowshapeZigzagForwardFill = "arrowshape.zigzag.forward.fill" + /// 􀉘 + case arrowshapeZigzagRight = "arrowshape.zigzag.right" + /// 􀒐 + case arrowshapeZigzagRightFill = "arrowshape.zigzag.right.fill" + + } + public enum Arrowtriangle: String, SymbolImage { + /// 􀰀 + case arrowtriangleBackward = "arrowtriangle.backward" + /// 􀰂 + case arrowtriangleBackwardCircle = "arrowtriangle.backward.circle" + /// 􀰃 + case arrowtriangleBackwardCircleFill = "arrowtriangle.backward.circle.fill" + /// 􀰁 + case arrowtriangleBackwardFill = "arrowtriangle.backward.fill" + /// 􀰄 + case arrowtriangleBackwardSquare = "arrowtriangle.backward.square" + /// 􀰅 + case arrowtriangleBackwardSquareFill = "arrowtriangle.backward.square.fill" + /// 􀓃 + case arrowtriangleDown = "arrowtriangle.down" + /// 􀁨 + case arrowtriangleDownCircle = "arrowtriangle.down.circle" + /// 􀁩 + case arrowtriangleDownCircleFill = "arrowtriangle.down.circle.fill" + /// 􀄥 + case arrowtriangleDownFill = "arrowtriangle.down.fill" + /// 􀃸 + case arrowtriangleDownSquare = "arrowtriangle.down.square" + /// 􀃹 + case arrowtriangleDownSquareFill = "arrowtriangle.down.square.fill" + /// 􀰆 + case arrowtriangleForward = "arrowtriangle.forward" + /// 􀰈 + case arrowtriangleForwardCircle = "arrowtriangle.forward.circle" + /// 􀰉 + case arrowtriangleForwardCircleFill = "arrowtriangle.forward.circle.fill" + /// 􀰇 + case arrowtriangleForwardFill = "arrowtriangle.forward.fill" + /// 􀰊 + case arrowtriangleForwardSquare = "arrowtriangle.forward.square" + /// 􀰋 + case arrowtriangleForwardSquareFill = "arrowtriangle.forward.square.fill" + /// 􀓄 + case arrowtriangleLeft = "arrowtriangle.left" + /// 􀠉 + case arrowtriangleLeftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right" + /// 􀟦 + case arrowtriangleLeftAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill" + /// 􀁪 + case arrowtriangleLeftCircle = "arrowtriangle.left.circle" + /// 􀁫 + case arrowtriangleLeftCircleFill = "arrowtriangle.left.circle.fill" + /// 􀄦 + case arrowtriangleLeftFill = "arrowtriangle.left.fill" + /// 􀃺 + case arrowtriangleLeftSquare = "arrowtriangle.left.square" + /// 􀃻 + case arrowtriangleLeftSquareFill = "arrowtriangle.left.square.fill" + /// 􀓅 + case arrowtriangleRight = "arrowtriangle.right" + /// 􀠊 + case arrowtriangleRightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left" + /// 􀟧 + case arrowtriangleRightAndLineVerticalAndArrowtriangleLeftFill = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left.fill" + /// 􀁬 + case arrowtriangleRightCircle = "arrowtriangle.right.circle" + /// 􀁭 + case arrowtriangleRightCircleFill = "arrowtriangle.right.circle.fill" + /// 􀄧 + case arrowtriangleRightFill = "arrowtriangle.right.fill" + /// 􀃼 + case arrowtriangleRightSquare = "arrowtriangle.right.square" + /// 􀃽 + case arrowtriangleRightSquareFill = "arrowtriangle.right.square.fill" + /// 􀓂 + case arrowtriangleUp = "arrowtriangle.up" + /// 􁊝 + case arrowtriangleUpArrowtriangleDownWindowLeft = "arrowtriangle.up.arrowtriangle.down.window.left" + /// 􁉝 + case arrowtriangleUpArrowtriangleDownWindowRight = "arrowtriangle.up.arrowtriangle.down.window.right" + /// 􀁦 + case arrowtriangleUpCircle = "arrowtriangle.up.circle" + /// 􀁧 + case arrowtriangleUpCircleFill = "arrowtriangle.up.circle.fill" + /// 􀄤 + case arrowtriangleUpFill = "arrowtriangle.up.fill" + /// 􀃶 + case arrowtriangleUpSquare = "arrowtriangle.up.square" + /// 􀃷 + case arrowtriangleUpSquareFill = "arrowtriangle.up.square.fill" + + } + public enum Aspectratio: String, SymbolImage { + /// 􀞖 + case aspectratio = "aspectratio" + /// 􀞏 + case aspectratioFill = "aspectratio.fill" + + } + public enum Asterisk: String, SymbolImage { + /// 􀸓 + case asterisk = "asterisk" + /// 􀕬 + case asteriskCircle = "asterisk.circle" + /// 􀕭 + case asteriskCircleFill = "asterisk.circle.fill" + + } + public enum At: String, SymbolImage { + /// 􀅷 + case at = "at" + /// 􀅹 + case atBadgeMinus = "at.badge.minus" + /// 􀅸 + case atBadgePlus = "at.badge.plus" + /// 􀢐 + case atCircle = "at.circle" + /// 􀢑 + case atCircleFill = "at.circle.fill" + + } + public enum Atom: String, SymbolImage { + /// 􀬚 + case atom = "atom" + + } + public enum Australiandollarsign: String, SymbolImage { + /// 􁾍 + case australiandollarsign = "australiandollarsign" + /// 􀮠 + case australiandollarsignCircle = "australiandollarsign.circle" + /// 􀮡 + case australiandollarsignCircleFill = "australiandollarsign.circle.fill" + /// 􀮢 + case australiandollarsignSquare = "australiandollarsign.square" + /// 􀮣 + case australiandollarsignSquareFill = "australiandollarsign.square.fill" + + } + public enum Australsign: String, SymbolImage { + /// 􁑐 + case australsign = "australsign" + /// 􀖹 + case australsignCircle = "australsign.circle" + /// 􀖺 + case australsignCircleFill = "australsign.circle.fill" + /// 􀗹 + case australsignSquare = "australsign.square" + /// 􀗺 + case australsignSquareFill = "australsign.square.fill" + + } + public enum Automatic: String, SymbolImage { + /// 􁟁 + case automaticBrakesignal = "automatic.brakesignal" + /// 􁢧 + case automaticHeadlightHighBeam = "automatic.headlight.high.beam" + /// 􁢨 + case automaticHeadlightHighBeamFill = "automatic.headlight.high.beam.fill" + /// 􁢩 + case automaticHeadlightLowBeam = "automatic.headlight.low.beam" + /// 􁢪 + case automaticHeadlightLowBeamFill = "automatic.headlight.low.beam.fill" + + } + public enum Autostartstop: String, SymbolImage { + /// 􁉢 + case autostartstop = "autostartstop" + /// 􁉣 + case autostartstopSlash = "autostartstop.slash" + /// 􁊀 + case autostartstopTrianglebadgeExclamationmark = "autostartstop.trianglebadge.exclamationmark" + + } + public enum Av: String, SymbolImage { + /// 􁓺 + case avRemote = "av.remote" + /// 􁓻 + case avRemoteFill = "av.remote.fill" + + } + public enum Axle: String, SymbolImage { + /// 􁢚 + case axle2 = "axle.2" + /// 􁠤 + case axle2DriveshaftDisengaged = "axle.2.driveshaft.disengaged" + /// 􁠡 + case axle2FrontAndRearEngaged = "axle.2.front.and.rear.engaged" + /// 􁠢 + case axle2FrontDisengaged = "axle.2.front.disengaged" + /// 􁠟 + case axle2FrontEngaged = "axle.2.front.engaged" + /// 􁠣 + case axle2RearDisengaged = "axle.2.rear.disengaged" + /// 􁠠 + case axle2RearEngaged = "axle.2.rear.engaged" + /// 􁠨 + case axle2RearLock = "axle.2.rear.lock" + + } + public enum Backpack: String, SymbolImage { + /// 􁋹 + case backpack = "backpack" + /// 􁝺 + case backpackCircle = "backpack.circle" + /// 􁝻 + case backpackCircleFill = "backpack.circle.fill" + /// 􁋺 + case backpackFill = "backpack.fill" + + } + public enum Backward: String, SymbolImage { + /// 􀊉 + case backward = "backward" + /// 􀺃 + case backwardCircle = "backward.circle" + /// 􀺄 + case backwardCircleFill = "backward.circle.fill" + /// 􀊍 + case backwardEnd = "backward.end" + /// 􀊑 + case backwardEndAlt = "backward.end.alt" + /// 􀊒 + case backwardEndAltFill = "backward.end.alt.fill" + /// 􁋮 + case backwardEndCircle = "backward.end.circle" + /// 􁋯 + case backwardEndCircleFill = "backward.end.circle.fill" + /// 􀊎 + case backwardEndFill = "backward.end.fill" + /// 􀊊 + case backwardFill = "backward.fill" + /// 􀩨 + case backwardFrame = "backward.frame" + /// 􀩩 + case backwardFrameFill = "backward.frame.fill" + + } + public enum Badge: String, SymbolImage { + /// 􀰮 + case badgePlusRadiowavesForward = "badge.plus.radiowaves.forward" + /// 􀊪 + case badgePlusRadiowavesRight = "badge.plus.radiowaves.right" + + } + public enum Bag: String, SymbolImage { + /// 􀍣 + case bag = "bag" + /// 􀍧 + case bagBadgeMinus = "bag.badge.minus" + /// 􀍥 + case bagBadgePlus = "bag.badge.plus" + /// 􁚢 + case bagBadgeQuestionmark = "bag.badge.questionmark" + /// 􀒫 + case bagCircle = "bag.circle" + /// 􀒬 + case bagCircleFill = "bag.circle.fill" + /// 􀍤 + case bagFill = "bag.fill" + /// 􀍨 + case bagFillBadgeMinus = "bag.fill.badge.minus" + /// 􀍦 + case bagFillBadgePlus = "bag.fill.badge.plus" + /// 􁚣 + case bagFillBadgeQuestionmark = "bag.fill.badge.questionmark" + + } + public enum Bahtsign: String, SymbolImage { + /// 􁑜 + case bahtsign = "bahtsign" + /// 􀗑 + case bahtsignCircle = "bahtsign.circle" + /// 􀗒 + case bahtsignCircleFill = "bahtsign.circle.fill" + /// 􀘑 + case bahtsignSquare = "bahtsign.square" + /// 􀘒 + case bahtsignSquareFill = "bahtsign.square.fill" + + } + public enum Balloon: String, SymbolImage { + /// 􁔎 + case balloon = "balloon" + /// 􁓷 + case balloon2 = "balloon.2" + /// 􁓸 + case balloon2Fill = "balloon.2.fill" + /// 􁔏 + case balloonFill = "balloon.fill" + + } + public enum Bandage: String, SymbolImage { + /// 􀎓 + case bandage = "bandage" + /// 􀎔 + case bandageFill = "bandage.fill" + + } + public enum Banknote: String, SymbolImage { + /// 􀭿 + case banknote = "banknote" + /// 􀮀 + case banknoteFill = "banknote.fill" + + } + public enum Barcode: String, SymbolImage { + /// 􀘱 + case barcode = "barcode" + /// 􀎺 + case barcodeViewfinder = "barcode.viewfinder" + + } + public enum Barometer: String, SymbolImage { + /// 􀬧 + case barometer = "barometer" + + } + public enum Baseball: String, SymbolImage { + /// 􀡵 + case baseball = "baseball" + /// 􁚻 + case baseballCircle = "baseball.circle" + /// 􁚼 + case baseballCircleFill = "baseball.circle.fill" + /// 􁑠 + case baseballDiamondBases = "baseball.diamond.bases" + /// 􀡶 + case baseballFill = "baseball.fill" + + } + public enum Basket: String, SymbolImage { + /// 􁖊 + case basket = "basket" + /// 􁖋 + case basketFill = "basket.fill" + + } + public enum Basketball: String, SymbolImage { + /// 􁗉 + case basketball = "basketball" + /// 􁚽 + case basketballCircle = "basketball.circle" + /// 􁚾 + case basketballCircleFill = "basketball.circle.fill" + /// 􁗊 + case basketballFill = "basketball.fill" + + } + public enum Bathtub: String, SymbolImage { + /// 􁐼 + case bathtub = "bathtub" + /// 􁐽 + case bathtubFill = "bathtub.fill" + + } + public enum Battery: String, SymbolImage { + /// 􀛪 + case battery0percent = "battery.0percent" + /// 􀛨 + case battery100percent = "battery.100percent" + /// 􀢋 + case battery100percentBolt = "battery.100percent.bolt" + /// 􁁔 + case battery100percentCircle = "battery.100percent.circle" + /// 􁁕 + case battery100percentCircleFill = "battery.100percent.circle.fill" + /// 􀛩 + case battery25percent = "battery.25percent" + /// 􀺶 + case battery50percent = "battery.50percent" + /// 􀺸 + case battery75percent = "battery.75percent" + + } + public enum Batteryblock: String, SymbolImage { + /// 􁠷 + case batteryblock = "batteryblock" + /// 􁠸 + case batteryblockFill = "batteryblock.fill" + /// 􁠵 + case batteryblockSlash = "batteryblock.slash" + /// 􁠶 + case batteryblockSlashFill = "batteryblock.slash.fill" + + } + public enum Beach: String, SymbolImage { + /// 􁋸 + case beachUmbrella = "beach.umbrella" + /// 􁋻 + case beachUmbrellaFill = "beach.umbrella.fill" + + } + public enum Beats: String, SymbolImage { + /// 􀺒 + case beatsEarphones = "beats.earphones" + /// 􁅞 + case beatsFitPro = "beats.fit.pro" + /// 􁅡 + case beatsFitProChargingcase = "beats.fit.pro.chargingcase" + /// 􁅢 + case beatsFitProChargingcaseFill = "beats.fit.pro.chargingcase.fill" + /// 􁅟 + case beatsFitProLeft = "beats.fit.pro.left" + /// 􁅠 + case beatsFitProRight = "beats.fit.pro.right" + /// 􀺭 + case beatsHeadphones = "beats.headphones" + /// 􀻔 + case beatsPowerbeats = "beats.powerbeats" + /// 􁰼 + case beatsPowerbeatsLeft = "beats.powerbeats.left" + /// 􀻕 + case beatsPowerbeatsRight = "beats.powerbeats.right" + /// 􀺯 + case beatsPowerbeats3 = "beats.powerbeats3" + /// 􁰾 + case beatsPowerbeats3Left = "beats.powerbeats3.left" + /// 􁰽 + case beatsPowerbeats3Right = "beats.powerbeats3.right" + /// 􀹭 + case beatsPowerbeatspro = "beats.powerbeatspro" + /// 􀹰 + case beatsPowerbeatsproChargingcase = "beats.powerbeatspro.chargingcase" + /// 􀹱 + case beatsPowerbeatsproChargingcaseFill = "beats.powerbeatspro.chargingcase.fill" + /// 􀹯 + case beatsPowerbeatsproLeft = "beats.powerbeatspro.left" + /// 􀹮 + case beatsPowerbeatsproRight = "beats.powerbeatspro.right" + /// 􀾣 + case beatsStudiobudLeft = "beats.studiobud.left" + /// 􀾤 + case beatsStudiobudRight = "beats.studiobud.right" + /// 􀾢 + case beatsStudiobuds = "beats.studiobuds" + /// 􀾥 + case beatsStudiobudsChargingcase = "beats.studiobuds.chargingcase" + /// 􀾦 + case beatsStudiobudsChargingcaseFill = "beats.studiobuds.chargingcase.fill" + /// 􁹳 + case beatsStudiobudsplus = "beats.studiobudsplus" + /// 􁹶 + case beatsStudiobudsplusChargingcase = "beats.studiobudsplus.chargingcase" + /// 􁹷 + case beatsStudiobudsplusChargingcaseFill = "beats.studiobudsplus.chargingcase.fill" + /// 􁹴 + case beatsStudiobudsplusLeft = "beats.studiobudsplus.left" + /// 􁹵 + case beatsStudiobudsplusRight = "beats.studiobudsplus.right" + + } + public enum Bed: String, SymbolImage { + /// 􀙩 + case bedDouble = "bed.double" + /// 􁁏 + case bedDoubleCircle = "bed.double.circle" + /// 􁁐 + case bedDoubleCircleFill = "bed.double.circle.fill" + /// 􀙪 + case bedDoubleFill = "bed.double.fill" + + } + public enum Bell: String, SymbolImage { + /// 􀋙 + case bell = "bell" + /// 􁄤 + case bellAndWavesLeftAndRight = "bell.and.waves.left.and.right" + /// 􁄠 + case bellAndWavesLeftAndRightFill = "bell.and.waves.left.and.right.fill" + /// 􀝖 + case bellBadge = "bell.badge" + /// 􀰷 + case bellBadgeCircle = "bell.badge.circle" + /// 􀰸 + case bellBadgeCircleFill = "bell.badge.circle.fill" + /// 􀝗 + case bellBadgeFill = "bell.badge.fill" + /// 􂄱 + case bellBadgeSlash = "bell.badge.slash" + /// 􂄲 + case bellBadgeSlashFill = "bell.badge.slash.fill" + /// 􀻿 + case bellBadgeWaveform = "bell.badge.waveform" + /// 􀼀 + case bellBadgeWaveformFill = "bell.badge.waveform.fill" + /// 􀋛 + case bellCircle = "bell.circle" + /// 􀋜 + case bellCircleFill = "bell.circle.fill" + /// 􀋚 + case bellFill = "bell.fill" + /// 􀋝 + case bellSlash = "bell.slash" + /// 􀋟 + case bellSlashCircle = "bell.slash.circle" + /// 􀋠 + case bellSlashCircleFill = "bell.slash.circle.fill" + /// 􀋞 + case bellSlashFill = "bell.slash.fill" + /// 􀼷 + case bellSquare = "bell.square" + /// 􀼸 + case bellSquareFill = "bell.square.fill" + + } + public enum Bicycle: String, SymbolImage { + /// 􀡥 + case bicycle = "bicycle" + /// 􀱬 + case bicycleCircle = "bicycle.circle" + /// 􀱭 + case bicycleCircleFill = "bicycle.circle.fill" + + } + public enum Binoculars: String, SymbolImage { + /// 􀠍 + case binoculars = "binoculars" + /// 􁣙 + case binocularsCircle = "binoculars.circle" + /// 􁣚 + case binocularsCircleFill = "binoculars.circle.fill" + /// 􀠎 + case binocularsFill = "binoculars.fill" + + } + public enum Bird: String, SymbolImage { + /// 􁗟 + case bird = "bird" + /// 􁼙 + case birdCircle = "bird.circle" + /// 􁼚 + case birdCircleFill = "bird.circle.fill" + /// 􁗠 + case birdFill = "bird.fill" + + } + public enum Birthday: String, SymbolImage { + /// 􁖩 + case birthdayCake = "birthday.cake" + /// 􁖪 + case birthdayCakeFill = "birthday.cake.fill" + + } + public enum Bitcoinsign: String, SymbolImage { + /// 􁑞 + case bitcoinsign = "bitcoinsign" + /// 􀗕 + case bitcoinsignCircle = "bitcoinsign.circle" + /// 􀗖 + case bitcoinsignCircleFill = "bitcoinsign.circle.fill" + /// 􀘕 + case bitcoinsignSquare = "bitcoinsign.square" + /// 􀘖 + case bitcoinsignSquareFill = "bitcoinsign.square.fill" + + } + public enum Blinds: String, SymbolImage { + /// 􁑶 + case blindsHorizontalClosed = "blinds.horizontal.closed" + /// 􁑵 + case blindsHorizontalOpen = "blinds.horizontal.open" + /// 􁑴 + case blindsVerticalClosed = "blinds.vertical.closed" + /// 􁑳 + case blindsVerticalOpen = "blinds.vertical.open" + + } + public enum Bold: String, SymbolImage { + /// 􀅓 + case bold = "bold" + /// 􀅗 + case boldItalicUnderline = "bold.italic.underline" + /// 􀅘 + case boldUnderline = "bold.underline" + + } + public enum Bolt: String, SymbolImage { + /// 􀋥 + case bolt = "bolt" + /// 􀘳 + case boltBadgeAutomatic = "bolt.badge.automatic" + /// 􀘴 + case boltBadgeAutomaticFill = "bolt.badge.automatic.fill" + /// 􁸏 + case boltBadgeCheckmark = "bolt.badge.checkmark" + /// 􁸑 + case boltBadgeCheckmarkFill = "bolt.badge.checkmark.fill" + /// 􁐓 + case boltBadgeClock = "bolt.badge.clock" + /// 􁐔 + case boltBadgeClockFill = "bolt.badge.clock.fill" + /// 􁸓 + case boltBadgeXmark = "bolt.badge.xmark" + /// 􁸕 + case boltBadgeXmarkFill = "bolt.badge.xmark.fill" + /// 􀫮 + case boltBatteryblock = "bolt.batteryblock" + /// 􀫯 + case boltBatteryblockFill = "bolt.batteryblock.fill" + /// 􁊉 + case boltBrakesignal = "bolt.brakesignal" + /// 􀡞 + case boltCar = "bolt.car" + /// 􁄲 + case boltCarCircle = "bolt.car.circle" + /// 􁄳 + case boltCarCircleFill = "bolt.car.circle.fill" + /// 􀝃 + case boltCarFill = "bolt.car.fill" + /// 􀋧 + case boltCircle = "bolt.circle" + /// 􀋨 + case boltCircleFill = "bolt.circle.fill" + /// 􀋦 + case boltFill = "bolt.fill" + /// 􀞽 + case boltHeart = "bolt.heart" + /// 􀛥 + case boltHeartFill = "bolt.heart.fill" + /// 􀒗 + case boltHorizontal = "bolt.horizontal" + /// 􀒙 + case boltHorizontalCircle = "bolt.horizontal.circle" + /// 􀒚 + case boltHorizontalCircleFill = "bolt.horizontal.circle.fill" + /// 􀒘 + case boltHorizontalFill = "bolt.horizontal.fill" + /// 􀘿 + case boltHorizontalIcloud = "bolt.horizontal.icloud" + /// 􀙀 + case boltHorizontalIcloudFill = "bolt.horizontal.icloud.fill" + /// 􁉘 + case boltRingClosed = "bolt.ring.closed" + /// 􁃗 + case boltShield = "bolt.shield" + /// 􁃘 + case boltShieldFill = "bolt.shield.fill" + /// 􀋩 + case boltSlash = "bolt.slash" + /// 􀋫 + case boltSlashCircle = "bolt.slash.circle" + /// 􀋬 + case boltSlashCircleFill = "bolt.slash.circle.fill" + /// 􀋪 + case boltSlashFill = "bolt.slash.fill" + /// 􀼵 + case boltSquare = "bolt.square" + /// 􀼶 + case boltSquareFill = "bolt.square.fill" + /// 􁝱 + case boltTrianglebadgeExclamationmark = "bolt.trianglebadge.exclamationmark" + /// 􁝲 + case boltTrianglebadgeExclamationmarkFill = "bolt.trianglebadge.exclamationmark.fill" + + } + public enum Bonjour: String, SymbolImage { + /// 􀥠 + case bonjour = "bonjour" + + } + public enum Book: String, SymbolImage { + /// 􀉚 + case book = "book" + /// 􁥽 + case bookAndWrench = "book.and.wrench" + /// 􁰸 + case bookAndWrenchFill = "book.and.wrench.fill" + /// 􀉜 + case bookCircle = "book.circle" + /// 􀉝 + case bookCircleFill = "book.circle.fill" + /// 􀤞 + case bookClosed = "book.closed" + /// 􁇣 + case bookClosedCircle = "book.closed.circle" + /// 􁇤 + case bookClosedCircleFill = "book.closed.circle.fill" + /// 􀤟 + case bookClosedFill = "book.closed.fill" + /// 􀉛 + case bookFill = "book.fill" + /// 􁜾 + case bookPages = "book.pages" + /// 􁜿 + case bookPagesFill = "book.pages.fill" + + } + public enum Bookmark: String, SymbolImage { + /// 􀉞 + case bookmark = "bookmark" + /// 􀉠 + case bookmarkCircle = "bookmark.circle" + /// 􀉡 + case bookmarkCircleFill = "bookmark.circle.fill" + /// 􀉟 + case bookmarkFill = "bookmark.fill" + /// 􀟍 + case bookmarkSlash = "bookmark.slash" + /// 􀟎 + case bookmarkSlashFill = "bookmark.slash.fill" + /// 􀼹 + case bookmarkSquare = "bookmark.square" + /// 􀼺 + case bookmarkSquareFill = "bookmark.square.fill" + + } + public enum Books: String, SymbolImage { + /// 􀬒 + case booksVertical = "books.vertical" + /// 􁆼 + case booksVerticalCircle = "books.vertical.circle" + /// 􁆽 + case booksVerticalCircleFill = "books.vertical.circle.fill" + /// 􀬓 + case booksVerticalFill = "books.vertical.fill" + + } + public enum Brain: String, SymbolImage { + /// 􀯐 + case brain = "brain" + /// 􂂇 + case brainFill = "brain.fill" + /// 􂃈 + case brainFilledHeadProfile = "brain.filled.head.profile" + /// 􀯏 + case brainHeadProfile = "brain.head.profile" + /// 􂂆 + case brainHeadProfileFill = "brain.head.profile.fill" + + } + public enum Brakesignal: String, SymbolImage { + /// 􀾾 + case brakesignal = "brakesignal" + /// 􁀷 + case brakesignalDashed = "brakesignal.dashed" + + } + public enum Brazilianrealsign: String, SymbolImage { + /// 􁑟 + case brazilianrealsign = "brazilianrealsign" + /// 􀮰 + case brazilianrealsignCircle = "brazilianrealsign.circle" + /// 􀮱 + case brazilianrealsignCircleFill = "brazilianrealsign.circle.fill" + /// 􀮲 + case brazilianrealsignSquare = "brazilianrealsign.square" + /// 􀮳 + case brazilianrealsignSquareFill = "brazilianrealsign.square.fill" + + } + public enum Briefcase: String, SymbolImage { + /// 􀎜 + case briefcase = "briefcase" + /// 􀷡 + case briefcaseCircle = "briefcase.circle" + /// 􀷢 + case briefcaseCircleFill = "briefcase.circle.fill" + /// 􀎝 + case briefcaseFill = "briefcase.fill" + + } + public enum Bubble: String, SymbolImage { + /// 􂄹 + case bubble = "bubble" + /// 􂄻 + case bubbleCircle = "bubble.circle" + /// 􂄼 + case bubbleCircleFill = "bubble.circle.fill" + /// 􂄺 + case bubbleFill = "bubble.fill" + /// 􀌪 + case bubbleLeft = "bubble.left" + /// 􀒤 + case bubbleLeftAndBubbleRight = "bubble.left.and.bubble.right" + /// 􀘲 + case bubbleLeftAndBubbleRightFill = "bubble.left.and.bubble.right.fill" + /// 􁃒 + case bubbleLeftAndExclamationmarkBubbleRight = "bubble.left.and.exclamationmark.bubble.right" + /// 􁃓 + case bubbleLeftAndExclamationmarkBubbleRightFill = "bubble.left.and.exclamationmark.bubble.right.fill" + /// 􂃧 + case bubbleLeftAndTextBubbleRight = "bubble.left.and.text.bubble.right" + /// 􂃨 + case bubbleLeftAndTextBubbleRightFill = "bubble.left.and.text.bubble.right.fill" + /// 􁇐 + case bubbleLeftCircle = "bubble.left.circle" + /// 􁇑 + case bubbleLeftCircleFill = "bubble.left.circle.fill" + /// 􀌫 + case bubbleLeftFill = "bubble.left.fill" + /// 􀌸 + case bubbleMiddleBottom = "bubble.middle.bottom" + /// 􀌹 + case bubbleMiddleBottomFill = "bubble.middle.bottom.fill" + /// 􀌼 + case bubbleMiddleTop = "bubble.middle.top" + /// 􀌽 + case bubbleMiddleTopFill = "bubble.middle.top.fill" + /// 􀌨 + case bubbleRight = "bubble.right" + /// 􁇎 + case bubbleRightCircle = "bubble.right.circle" + /// 􁇏 + case bubbleRightCircleFill = "bubble.right.circle.fill" + /// 􀌩 + case bubbleRightFill = "bubble.right.fill" + + } + public enum Bubbles: String, SymbolImage { + /// 􁒉 + case bubblesAndSparkles = "bubbles.and.sparkles" + /// 􁒊 + case bubblesAndSparklesFill = "bubbles.and.sparkles.fill" + + } + public enum Building: String, SymbolImage { + /// 􀮅 + case building = "building" + /// 􀝒 + case building2 = "building.2" + /// 􀝔 + case building2CropCircle = "building.2.crop.circle" + /// 􀝕 + case building2CropCircleFill = "building.2.crop.circle.fill" + /// 􀝓 + case building2Fill = "building.2.fill" + /// 􀤨 + case buildingColumns = "building.columns" + /// 􁇆 + case buildingColumnsCircle = "building.columns.circle" + /// 􁇇 + case buildingColumnsCircleFill = "building.columns.circle.fill" + /// 􀤩 + case buildingColumnsFill = "building.columns.fill" + /// 􀮆 + case buildingFill = "building.fill" + + } + public enum Burn: String, SymbolImage { + /// 􀓜 + case burn = "burn" + + } + public enum Burst: String, SymbolImage { + /// 􀑂 + case burst = "burst" + /// 􀘞 + case burstFill = "burst.fill" + + } + public enum Bus: String, SymbolImage { + /// 􀝈 + case bus = "bus" + /// 􀜛 + case busDoubledecker = "bus.doubledecker" + /// 􀜜 + case busDoubledeckerFill = "bus.doubledecker.fill" + /// 􀝉 + case busFill = "bus.fill" + + } + public enum Button: String, SymbolImage { + /// 􁸅 + case buttonAngledbottomHorizontalLeft = "button.angledbottom.horizontal.left" + /// 􁸆 + case buttonAngledbottomHorizontalLeftFill = "button.angledbottom.horizontal.left.fill" + /// 􁸃 + case buttonAngledbottomHorizontalRight = "button.angledbottom.horizontal.right" + /// 􁸄 + case buttonAngledbottomHorizontalRightFill = "button.angledbottom.horizontal.right.fill" + /// 􁷯 + case buttonAngledtopVerticalLeft = "button.angledtop.vertical.left" + /// 􁷰 + case buttonAngledtopVerticalLeftFill = "button.angledtop.vertical.left.fill" + /// 􁷱 + case buttonAngledtopVerticalRight = "button.angledtop.vertical.right" + /// 􁷲 + case buttonAngledtopVerticalRightFill = "button.angledtop.vertical.right.fill" + /// 􁸞 + case buttonHorizontal = "button.horizontal" + /// 􁸟 + case buttonHorizontalFill = "button.horizontal.fill" + /// 􂁫 + case buttonHorizontalTopPress = "button.horizontal.top.press" + /// 􂁬 + case buttonHorizontalTopPressFill = "button.horizontal.top.press.fill" + /// 􁏰 + case buttonProgrammable = "button.programmable" + /// 􁏤 + case buttonProgrammableSquare = "button.programmable.square" + /// 􁏥 + case buttonProgrammableSquareFill = "button.programmable.square.fill" + /// 􀩺 + case buttonRoundedbottomHorizontal = "button.roundedbottom.horizontal" + /// 􀩻 + case buttonRoundedbottomHorizontalFill = "button.roundedbottom.horizontal.fill" + /// 􀩸 + case buttonRoundedtopHorizontal = "button.roundedtop.horizontal" + /// 􀩹 + case buttonRoundedtopHorizontalFill = "button.roundedtop.horizontal.fill" + /// 􂂉 + case buttonVerticalLeftPress = "button.vertical.left.press" + /// 􂂊 + case buttonVerticalLeftPressFill = "button.vertical.left.press.fill" + /// 􂁩 + case buttonVerticalRightPress = "button.vertical.right.press" + /// 􂁪 + case buttonVerticalRightPressFill = "button.vertical.right.press.fill" + + } + public enum Cabinet: String, SymbolImage { + /// 􁐮 + case cabinet = "cabinet" + /// 􁐯 + case cabinetFill = "cabinet.fill" + + } + public enum Cable: String, SymbolImage { + /// 􁊒 + case cableCoaxial = "cable.coaxial" + /// 􀺦 + case cableConnector = "cable.connector" + /// 􀴞 + case cableConnectorHorizontal = "cable.connector.horizontal" + + } + public enum Cablecar: String, SymbolImage { + /// 􀷶 + case cablecar = "cablecar" + /// 􀷷 + case cablecarFill = "cablecar.fill" + + } + public enum Calendar: String, SymbolImage { + /// 􀉉 + case calendar = "calendar" + /// 􁻧 + case calendarBadgeCheckmark = "calendar.badge.checkmark" + /// 􀧞 + case calendarBadgeClock = "calendar.badge.clock" + /// 􀮝 + case calendarBadgeExclamationmark = "calendar.badge.exclamationmark" + /// 􀉋 + case calendarBadgeMinus = "calendar.badge.minus" + /// 􀉊 + case calendarBadgePlus = "calendar.badge.plus" + /// 􀒎 + case calendarCircle = "calendar.circle" + /// 􀒏 + case calendarCircleFill = "calendar.circle.fill" + /// 􁁃 + case calendarDayTimelineLeading = "calendar.day.timeline.leading" + /// 􀻤 + case calendarDayTimelineLeft = "calendar.day.timeline.left" + /// 􀻣 + case calendarDayTimelineRight = "calendar.day.timeline.right" + /// 􁁂 + case calendarDayTimelineTrailing = "calendar.day.timeline.trailing" + + } + public enum Camera: String, SymbolImage { + /// 􀌞 + case camera = "camera" + /// 􀨺 + case cameraAperture = "camera.aperture" + /// 􁤥 + case cameraBadgeClock = "camera.badge.clock" + /// 􁤦 + case cameraBadgeClockFill = "camera.badge.clock.fill" + /// 􀢗 + case cameraBadgeEllipsis = "camera.badge.ellipsis" + /// 􀢘 + case cameraBadgeEllipsisFill = "camera.badge.ellipsis.fill" + /// 􀌠 + case cameraCircle = "camera.circle" + /// 􀌡 + case cameraCircleFill = "camera.circle.fill" + /// 􀌟 + case cameraFill = "camera.fill" + /// 􀟗 + case cameraFilters = "camera.filters" + /// 􁂂 + case cameraMacro = "camera.macro" + /// 􁂃 + case cameraMacroCircle = "camera.macro.circle" + /// 􁂄 + case cameraMacroCircleFill = "camera.macro.circle.fill" + /// 􀢪 + case cameraMeteringCenterWeighted = "camera.metering.center.weighted" + /// 􀞲 + case cameraMeteringCenterWeightedAverage = "camera.metering.center.weighted.average" + /// 􀢫 + case cameraMeteringMatrix = "camera.metering.matrix" + /// 􀢬 + case cameraMeteringMultispot = "camera.metering.multispot" + /// 􀢭 + case cameraMeteringNone = "camera.metering.none" + /// 􀢮 + case cameraMeteringPartial = "camera.metering.partial" + /// 􀢯 + case cameraMeteringSpot = "camera.metering.spot" + /// 􀢰 + case cameraMeteringUnknown = "camera.metering.unknown" + /// 􀝁 + case cameraOnRectangle = "camera.on.rectangle" + /// 􀝂 + case cameraOnRectangleFill = "camera.on.rectangle.fill" + /// 􀹺 + case cameraShutterButton = "camera.shutter.button" + /// 􀹻 + case cameraShutterButtonFill = "camera.shutter.button.fill" + /// 􀎼 + case cameraViewfinder = "camera.viewfinder" + + } + public enum Candybarphone: String, SymbolImage { + /// 􀪳 + case candybarphone = "candybarphone" + + } + public enum Capslock: String, SymbolImage { + /// 􀆡 + case capslock = "capslock" + /// 􀆢 + case capslockFill = "capslock.fill" + + } + public enum Capsule: String, SymbolImage { + /// 􀝶 + case capsule = "capsule" + /// 􀿶 + case capsuleBottomhalfFilled = "capsule.bottomhalf.filled" + /// 􀝷 + case capsuleFill = "capsule.fill" + /// 􀾚 + case capsuleInsetFilled = "capsule.inset.filled" + /// 􀿳 + case capsuleLefthalfFilled = "capsule.lefthalf.filled" + /// 􀧶 + case capsulePortrait = "capsule.portrait" + /// 􀿺 + case capsulePortraitBottomhalfFilled = "capsule.portrait.bottomhalf.filled" + /// 􀧷 + case capsulePortraitFill = "capsule.portrait.fill" + /// 􀾛 + case capsulePortraitInsetFilled = "capsule.portrait.inset.filled" + /// 􀿷 + case capsulePortraitLefthalfFilled = "capsule.portrait.lefthalf.filled" + /// 􀿸 + case capsulePortraitRighthalfFilled = "capsule.portrait.righthalf.filled" + /// 􀿹 + case capsulePortraitTophalfFilled = "capsule.portrait.tophalf.filled" + /// 􀿴 + case capsuleRighthalfFilled = "capsule.righthalf.filled" + /// 􀿵 + case capsuleTophalfFilled = "capsule.tophalf.filled" + + } + public enum Captions: String, SymbolImage { + /// 􀌴 + case captionsBubble = "captions.bubble" + /// 􀌵 + case captionsBubbleFill = "captions.bubble.fill" + + } + public enum Car: String, SymbolImage { + /// 􀙘 + case car = "car" + /// 􀝄 + case car2 = "car.2" + /// 􀝅 + case car2Fill = "car.2.fill" + /// 􀭯 + case carCircle = "car.circle" + /// 􀭰 + case carCircleFill = "car.circle.fill" + /// 􀸌 + case carFerry = "car.ferry" + /// 􀸍 + case carFerryFill = "car.ferry.fill" + /// 􀙙 + case carFill = "car.fill" + /// 􂄉 + case carFrontWavesDown = "car.front.waves.down" + /// 􂄊 + case carFrontWavesDownFill = "car.front.waves.down.fill" + /// 􁢱 + case carFrontWavesUp = "car.front.waves.up" + /// 􁢲 + case carFrontWavesUpFill = "car.front.waves.up.fill" + /// 􀽛 + case carRear = "car.rear" + /// 􁣩 + case carRearAndCollisionRoadLane = "car.rear.and.collision.road.lane" + /// 􁣪 + case carRearAndCollisionRoadLaneSlash = "car.rear.and.collision.road.lane.slash" + /// 􀿈 + case carRearAndTireMarks = "car.rear.and.tire.marks" + /// 􁢦 + case carRearAndTireMarksSlash = "car.rear.and.tire.marks.slash" + /// 􀽜 + case carRearFill = "car.rear.fill" + /// 􁕿 + case carRearRoadLane = "car.rear.road.lane" + /// 􁕸 + case carRearRoadLaneDashed = "car.rear.road.lane.dashed" + /// 􁖝 + case carRearWavesUp = "car.rear.waves.up" + /// 􁖞 + case carRearWavesUpFill = "car.rear.waves.up.fill" + /// 􁎷 + case carSide = "car.side" + /// 􁉬 + case carSideAirCirculate = "car.side.air.circulate" + /// 􁉭 + case carSideAirCirculateFill = "car.side.air.circulate.fill" + /// 􁉮 + case carSideAirFresh = "car.side.air.fresh" + /// 􁉯 + case carSideAirFreshFill = "car.side.air.fresh.fill" + /// 􁉪 + case carSideAndExclamationmark = "car.side.and.exclamationmark" + /// 􁠅 + case carSideAndExclamationmarkFill = "car.side.and.exclamationmark.fill" + /// 􁠋 + case carSideArrowtriangleDown = "car.side.arrowtriangle.down" + /// 􁠌 + case carSideArrowtriangleDownFill = "car.side.arrowtriangle.down.fill" + /// 􁠉 + case carSideArrowtriangleUp = "car.side.arrowtriangle.up" + /// 􁠇 + case carSideArrowtriangleUpArrowtriangleDown = "car.side.arrowtriangle.up.arrowtriangle.down" + /// 􁠈 + case carSideArrowtriangleUpArrowtriangleDownFill = "car.side.arrowtriangle.up.arrowtriangle.down.fill" + /// 􁠊 + case carSideArrowtriangleUpFill = "car.side.arrowtriangle.up.fill" + /// 􁎸 + case carSideFill = "car.side.fill" + /// 􁉤 + case carSideFrontOpen = "car.side.front.open" + /// 􁉥 + case carSideFrontOpenFill = "car.side.front.open.fill" + /// 􁥎 + case carSideHillDown = "car.side.hill.down" + /// 􁥏 + case carSideHillDownFill = "car.side.hill.down.fill" + /// 􁤍 + case carSideHillUp = "car.side.hill.up" + /// 􁤎 + case carSideHillUpFill = "car.side.hill.up.fill" + /// 􁣹 + case carSideLock = "car.side.lock" + /// 􁣺 + case carSideLockFill = "car.side.lock.fill" + /// 􁣻 + case carSideLockOpen = "car.side.lock.open" + /// 􁣼 + case carSideLockOpenFill = "car.side.lock.open.fill" + /// 􁵴 + case carSideRearAndCollisionAndCarSideFront = "car.side.rear.and.collision.and.car.side.front" + /// 􁵵 + case carSideRearAndCollisionAndCarSideFrontSlash = "car.side.rear.and.collision.and.car.side.front.slash" + /// 􁵸 + case carSideRearAndExclamationmarkAndCarSideFront = "car.side.rear.and.exclamationmark.and.car.side.front" + /// 􁵷 + case carSideRearAndWave3AndCarSideFront = "car.side.rear.and.wave.3.and.car.side.front" + /// 􁉦 + case carSideRearOpen = "car.side.rear.open" + /// 􁉧 + case carSideRearOpenFill = "car.side.rear.open.fill" + /// 􁀐 + case carTopDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpen = "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open" + /// 􁀑 + case carTopDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpenFill = "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open.fill" + /// 􁡜 + case carTopDoorFrontLeftAndFrontRightAndRearLeftOpen = "car.top.door.front.left.and.front.right.and.rear.left.open" + /// 􁡝 + case carTopDoorFrontLeftAndFrontRightAndRearLeftOpenFill = "car.top.door.front.left.and.front.right.and.rear.left.open.fill" + /// 􁡞 + case carTopDoorFrontLeftAndFrontRightAndRearRightOpen = "car.top.door.front.left.and.front.right.and.rear.right.open" + /// 􁡟 + case carTopDoorFrontLeftAndFrontRightAndRearRightOpenFill = "car.top.door.front.left.and.front.right.and.rear.right.open.fill" + /// 􁡐 + case carTopDoorFrontLeftAndFrontRightOpen = "car.top.door.front.left.and.front.right.open" + /// 􁡑 + case carTopDoorFrontLeftAndFrontRightOpenFill = "car.top.door.front.left.and.front.right.open.fill" + /// 􁡠 + case carTopDoorFrontLeftAndRearLeftAndRearRightOpen = "car.top.door.front.left.and.rear.left.and.rear.right.open" + /// 􁡡 + case carTopDoorFrontLeftAndRearLeftAndRearRightOpenFill = "car.top.door.front.left.and.rear.left.and.rear.right.open.fill" + /// 􁡔 + case carTopDoorFrontLeftAndRearLeftOpen = "car.top.door.front.left.and.rear.left.open" + /// 􁡕 + case carTopDoorFrontLeftAndRearLeftOpenFill = "car.top.door.front.left.and.rear.left.open.fill" + /// 􁡘 + case carTopDoorFrontLeftAndRearRightOpen = "car.top.door.front.left.and.rear.right.open" + /// 􁡙 + case carTopDoorFrontLeftAndRearRightOpenFill = "car.top.door.front.left.and.rear.right.open.fill" + /// 􀿂 + case carTopDoorFrontLeftOpen = "car.top.door.front.left.open" + /// 􀿃 + case carTopDoorFrontLeftOpenFill = "car.top.door.front.left.open.fill" + /// 􁡢 + case carTopDoorFrontRightAndRearLeftAndRearRightOpen = "car.top.door.front.right.and.rear.left.and.rear.right.open" + /// 􁡣 + case carTopDoorFrontRightAndRearLeftAndRearRightOpenFill = "car.top.door.front.right.and.rear.left.and.rear.right.open.fill" + /// 􁡚 + case carTopDoorFrontRightAndRearLeftOpen = "car.top.door.front.right.and.rear.left.open" + /// 􁡛 + case carTopDoorFrontRightAndRearLeftOpenFill = "car.top.door.front.right.and.rear.left.open.fill" + /// 􁡖 + case carTopDoorFrontRightAndRearRightOpen = "car.top.door.front.right.and.rear.right.open" + /// 􁡗 + case carTopDoorFrontRightAndRearRightOpenFill = "car.top.door.front.right.and.rear.right.open.fill" + /// 􁡊 + case carTopDoorFrontRightOpen = "car.top.door.front.right.open" + /// 􁡋 + case carTopDoorFrontRightOpenFill = "car.top.door.front.right.open.fill" + /// 􁡒 + case carTopDoorRearLeftAndRearRightOpen = "car.top.door.rear.left.and.rear.right.open" + /// 􁡓 + case carTopDoorRearLeftAndRearRightOpenFill = "car.top.door.rear.left.and.rear.right.open.fill" + /// 􁡌 + case carTopDoorRearLeftOpen = "car.top.door.rear.left.open" + /// 􁡍 + case carTopDoorRearLeftOpenFill = "car.top.door.rear.left.open.fill" + /// 􁡎 + case carTopDoorRearRightOpen = "car.top.door.rear.right.open" + /// 􁡏 + case carTopDoorRearRightOpenFill = "car.top.door.rear.right.open.fill" + /// 􁵹 + case carTopDoorSlidingLeftOpen = "car.top.door.sliding.left.open" + /// 􁵺 + case carTopDoorSlidingLeftOpenFill = "car.top.door.sliding.left.open.fill" + /// 􁵻 + case carTopDoorSlidingRightOpen = "car.top.door.sliding.right.open" + /// 􁵼 + case carTopDoorSlidingRightOpenFill = "car.top.door.sliding.right.open.fill" + /// 􂂛 + case carTopFrontleftArrowtriangle = "car.top.frontleft.arrowtriangle" + /// 􂂜 + case carTopFrontleftArrowtriangleFill = "car.top.frontleft.arrowtriangle.fill" + /// 􂂝 + case carTopFrontrightArrowtriangle = "car.top.frontright.arrowtriangle" + /// 􂂞 + case carTopFrontrightArrowtriangleFill = "car.top.frontright.arrowtriangle.fill" + /// 􁕾 + case carTopLaneDashedArrowtriangleInward = "car.top.lane.dashed.arrowtriangle.inward" + /// 􁖃 + case carTopLaneDashedArrowtriangleInwardFill = "car.top.lane.dashed.arrowtriangle.inward.fill" + /// 􁖄 + case carTopLaneDashedBadgeSteeringwheel = "car.top.lane.dashed.badge.steeringwheel" + /// 􁖅 + case carTopLaneDashedBadgeSteeringwheelFill = "car.top.lane.dashed.badge.steeringwheel.fill" + /// 􁢯 + case carTopLaneDashedDepartureLeft = "car.top.lane.dashed.departure.left" + /// 􁢰 + case carTopLaneDashedDepartureLeftFill = "car.top.lane.dashed.departure.left.fill" + /// 􁕼 + case carTopLaneDashedDepartureRight = "car.top.lane.dashed.departure.right" + /// 􁕽 + case carTopLaneDashedDepartureRightFill = "car.top.lane.dashed.departure.right.fill" + /// 􁖵 + case carTopRadiowavesFront = "car.top.radiowaves.front" + /// 􁖹 + case carTopRadiowavesFrontFill = "car.top.radiowaves.front.fill" + /// 􁖶 + case carTopRadiowavesRear = "car.top.radiowaves.rear" + /// 􁖺 + case carTopRadiowavesRearFill = "car.top.radiowaves.rear.fill" + /// 􁖴 + case carTopRadiowavesRearLeft = "car.top.radiowaves.rear.left" + /// 􁢠 + case carTopRadiowavesRearLeftAndRearRight = "car.top.radiowaves.rear.left.and.rear.right" + /// 􁢡 + case carTopRadiowavesRearLeftAndRearRightFill = "car.top.radiowaves.rear.left.and.rear.right.fill" + /// 􁖸 + case carTopRadiowavesRearLeftFill = "car.top.radiowaves.rear.left.fill" + /// 􁖳 + case carTopRadiowavesRearRight = "car.top.radiowaves.rear.right" + /// 􁢤 + case carTopRadiowavesRearRightBadgeExclamationmark = "car.top.radiowaves.rear.right.badge.exclamationmark" + /// 􁢥 + case carTopRadiowavesRearRightBadgeExclamationmarkFill = "car.top.radiowaves.rear.right.badge.exclamationmark.fill" + /// 􁢢 + case carTopRadiowavesRearRightBadgeXmark = "car.top.radiowaves.rear.right.badge.xmark" + /// 􁢣 + case carTopRadiowavesRearRightBadgeXmarkFill = "car.top.radiowaves.rear.right.badge.xmark.fill" + /// 􁖷 + case carTopRadiowavesRearRightFill = "car.top.radiowaves.rear.right.fill" + /// 􂂑 + case carTopRearleftArrowtriangle = "car.top.rearleft.arrowtriangle" + /// 􂂒 + case carTopRearleftArrowtriangleFill = "car.top.rearleft.arrowtriangle.fill" + /// 􂂓 + case carTopRearrightArrowtriangle = "car.top.rearright.arrowtriangle" + /// 􂂔 + case carTopRearrightArrowtriangleFill = "car.top.rearright.arrowtriangle.fill" + /// 􁊜 + case carWindowLeft = "car.window.left" + /// 􁊠 + case carWindowLeftBadgeExclamationmark = "car.window.left.badge.exclamationmark" + /// 􁊣 + case carWindowLeftBadgeXmark = "car.window.left.badge.xmark" + /// 􁊞 + case carWindowLeftExclamationmark = "car.window.left.exclamationmark" + /// 􁊡 + case carWindowLeftXmark = "car.window.left.xmark" + /// 􁉜 + case carWindowRight = "car.window.right" + /// 􁉟 + case carWindowRightBadgeExclamationmark = "car.window.right.badge.exclamationmark" + /// 􁉡 + case carWindowRightBadgeXmark = "car.window.right.badge.xmark" + /// 􁉞 + case carWindowRightExclamationmark = "car.window.right.exclamationmark" + /// 􁊚 + case carWindowRightXmark = "car.window.right.xmark" + + } + public enum Carbon: String, SymbolImage { + /// 􁒸 + case carbonDioxideCloud = "carbon.dioxide.cloud" + /// 􁒹 + case carbonDioxideCloudFill = "carbon.dioxide.cloud.fill" + /// 􁒶 + case carbonMonoxideCloud = "carbon.monoxide.cloud" + /// 􁒷 + case carbonMonoxideCloudFill = "carbon.monoxide.cloud.fill" + + } + public enum Carrot: String, SymbolImage { + /// 􁖎 + case carrot = "carrot" + /// 􁖏 + case carrotFill = "carrot.fill" + + } + public enum Carseat: String, SymbolImage { + /// 􁦔 + case carseatLeft = "carseat.left" + /// 􁖟 + case carseatLeft1 = "carseat.left.1" + /// 􁖠 + case carseatLeft1Fill = "carseat.left.1.fill" + /// 􁖡 + case carseatLeft2 = "carseat.left.2" + /// 􁖢 + case carseatLeft2Fill = "carseat.left.2.fill" + /// 􁖣 + case carseatLeft3 = "carseat.left.3" + /// 􁖤 + case carseatLeft3Fill = "carseat.left.3.fill" + /// 􁋍 + case carseatLeftAndHeatWaves = "carseat.left.and.heat.waves" + /// 􁋎 + case carseatLeftAndHeatWavesFill = "carseat.left.and.heat.waves.fill" + /// 􁦌 + case carseatLeftBackrestUpAndDown = "carseat.left.backrest.up.and.down" + /// 􁦍 + case carseatLeftBackrestUpAndDownFill = "carseat.left.backrest.up.and.down.fill" + /// 􁋑 + case carseatLeftFan = "carseat.left.fan" + /// 􁋒 + case carseatLeftFanFill = "carseat.left.fan.fill" + /// 􁦕 + case carseatLeftFill = "carseat.left.fill" + /// 􁦈 + case carseatLeftForwardAndBackward = "carseat.left.forward.and.backward" + /// 􁦉 + case carseatLeftForwardAndBackwardFill = "carseat.left.forward.and.backward.fill" + /// 􁵽 + case carseatLeftMassage = "carseat.left.massage" + /// 􁵾 + case carseatLeftMassageFill = "carseat.left.massage.fill" + /// 􁦐 + case carseatLeftUpAndDown = "carseat.left.up.and.down" + /// 􁦑 + case carseatLeftUpAndDownFill = "carseat.left.up.and.down.fill" + /// 􁦖 + case carseatRight = "carseat.right" + /// 􁋕 + case carseatRight1 = "carseat.right.1" + /// 􁋖 + case carseatRight1Fill = "carseat.right.1.fill" + /// 􁋗 + case carseatRight2 = "carseat.right.2" + /// 􁋘 + case carseatRight2Fill = "carseat.right.2.fill" + /// 􁋙 + case carseatRight3 = "carseat.right.3" + /// 􁋚 + case carseatRight3Fill = "carseat.right.3.fill" + /// 􁋏 + case carseatRightAndHeatWaves = "carseat.right.and.heat.waves" + /// 􁋐 + case carseatRightAndHeatWavesFill = "carseat.right.and.heat.waves.fill" + /// 􁦎 + case carseatRightBackrestUpAndDown = "carseat.right.backrest.up.and.down" + /// 􁦏 + case carseatRightBackrestUpAndDownFill = "carseat.right.backrest.up.and.down.fill" + /// 􁋓 + case carseatRightFan = "carseat.right.fan" + /// 􁋔 + case carseatRightFanFill = "carseat.right.fan.fill" + /// 􁦗 + case carseatRightFill = "carseat.right.fill" + /// 􁦊 + case carseatRightForwardAndBackward = "carseat.right.forward.and.backward" + /// 􁦋 + case carseatRightForwardAndBackwardFill = "carseat.right.forward.and.backward.fill" + /// 􁵿 + case carseatRightMassage = "carseat.right.massage" + /// 􁶀 + case carseatRightMassageFill = "carseat.right.massage.fill" + /// 􁦒 + case carseatRightUpAndDown = "carseat.right.up.and.down" + /// 􁦓 + case carseatRightUpAndDownFill = "carseat.right.up.and.down.fill" + + } + public enum Cart: String, SymbolImage { + /// 􀍩 + case cart = "cart" + /// 􀍭 + case cartBadgeMinus = "cart.badge.minus" + /// 􀍫 + case cartBadgePlus = "cart.badge.plus" + /// 􁚦 + case cartBadgeQuestionmark = "cart.badge.questionmark" + /// 􀒭 + case cartCircle = "cart.circle" + /// 􀒮 + case cartCircleFill = "cart.circle.fill" + /// 􀍪 + case cartFill = "cart.fill" + /// 􀍮 + case cartFillBadgeMinus = "cart.fill.badge.minus" + /// 􀍬 + case cartFillBadgePlus = "cart.fill.badge.plus" + /// 􁚧 + case cartFillBadgeQuestionmark = "cart.fill.badge.questionmark" + + } + + public enum Case: String, SymbolImage { + /// 􀯡 + case caseGylph = "case" + /// 􀯢 + case caseFill = "case.fill" + + } + public enum Cat: String, SymbolImage { + /// 􂁾 + case cat = "cat" + /// 􂂀 + case catCircle = "cat.circle" + /// 􂂁 + case catCircleFill = "cat.circle.fill" + /// 􂁿 + case catFill = "cat.fill" + + } + public enum Cedisign: String, SymbolImage { + /// 􁑕 + case cedisign = "cedisign" + /// 􀗃 + case cedisignCircle = "cedisign.circle" + /// 􀗄 + case cedisignCircleFill = "cedisign.circle.fill" + /// 􀘃 + case cedisignSquare = "cedisign.square" + /// 􀘄 + case cedisignSquareFill = "cedisign.square.fill" + + } + public enum Cellularbars: String, SymbolImage { + /// 􀭧 + case cellularbars = "cellularbars" + + } + public enum Centsign: String, SymbolImage { + /// 􁑀 + case centsign = "centsign" + /// 􀖙 + case centsignCircle = "centsign.circle" + /// 􀖚 + case centsignCircleFill = "centsign.circle.fill" + /// 􀗙 + case centsignSquare = "centsign.square" + /// 􀗚 + case centsignSquareFill = "centsign.square.fill" + + } + public enum Chair: String, SymbolImage { + /// 􁐶 + case chair = "chair" + /// 􁐷 + case chairFill = "chair.fill" + /// 􁐴 + case chairLounge = "chair.lounge" + /// 􁐵 + case chairLoungeFill = "chair.lounge.fill" + + } + public enum Chandelier: String, SymbolImage { + /// 􁌦 + case chandelier = "chandelier" + /// 􁏓 + case chandelierFill = "chandelier.fill" + + } + public enum Character: String, SymbolImage { + /// 􀅏 + case character = "character" + /// 􀫕 + case characterBookClosed = "character.book.closed" + /// 􀫖 + case characterBookClosedFill = "character.book.closed.fill" + /// 􀌰 + case characterBubble = "character.bubble" + /// 􀌱 + case characterBubbleFill = "character.bubble.fill" + /// 􀅫 + case characterCursorIbeam = "character.cursor.ibeam" + /// 􁓖 + case characterDuployan = "character.duployan" + /// 􀤍 + case characterMagnify = "character.magnify" + /// 􁓕 + case characterPhonetic = "character.phonetic" + /// 􁓗 + case characterSutton = "character.sutton" + /// 􀅶 + case characterTextbox = "character.textbox" + + } + public enum Chart: String, SymbolImage { + /// 􀐾 + case chartBar = "chart.bar" + /// 􀥜 + case chartBarDocHorizontal = "chart.bar.doc.horizontal" + /// 􀦌 + case chartBarDocHorizontalFill = "chart.bar.doc.horizontal.fill" + /// 􀐿 + case chartBarFill = "chart.bar.fill" + /// 􀣉 + case chartBarXaxis = "chart.bar.xaxis" + /// 􂆏 + case chartBarXaxisAscending = "chart.bar.xaxis.ascending" + /// 􂆐 + case chartBarXaxisAscendingBadgeClock = "chart.bar.xaxis.ascending.badge.clock" + /// 􁣃 + case chartDotsScatter = "chart.dots.scatter" + /// 􁘳 + case chartLineDowntrendXyaxis = "chart.line.downtrend.xyaxis" + /// 􁘴 + case chartLineDowntrendXyaxisCircle = "chart.line.downtrend.xyaxis.circle" + /// 􁘵 + case chartLineDowntrendXyaxisCircleFill = "chart.line.downtrend.xyaxis.circle.fill" + /// 􁘶 + case chartLineFlattrendXyaxis = "chart.line.flattrend.xyaxis" + /// 􁘷 + case chartLineFlattrendXyaxisCircle = "chart.line.flattrend.xyaxis.circle" + /// 􁘸 + case chartLineFlattrendXyaxisCircleFill = "chart.line.flattrend.xyaxis.circle.fill" + /// 􀑁 + case chartLineUptrendXyaxis = "chart.line.uptrend.xyaxis" + /// 􀴚 + case chartLineUptrendXyaxisCircle = "chart.line.uptrend.xyaxis.circle" + /// 􀴛 + case chartLineUptrendXyaxisCircleFill = "chart.line.uptrend.xyaxis.circle.fill" + /// 􀑀 + case chartPie = "chart.pie" + /// 􀜋 + case chartPieFill = "chart.pie.fill" + /// 􁂥 + case chartXyaxisLine = "chart.xyaxis.line" + + } + public enum Checklist: String, SymbolImage { + /// 􀷾 + case checklist = "checklist" + /// 􁙕 + case checklistChecked = "checklist.checked" + /// 􁙠 + case checklistUnchecked = "checklist.unchecked" + + } + public enum Checkmark: String, SymbolImage { + /// 􀆅 + case checkmark = "checkmark" + /// 􂄗 + case checkmarkApplewatch = "checkmark.applewatch" + /// 􀿋 + case checkmarkBubble = "checkmark.bubble" + /// 􀿌 + case checkmarkBubbleFill = "checkmark.bubble.fill" + /// 􀁢 + case checkmarkCircle = "checkmark.circle" + /// 􁜞 + case checkmarkCircleBadgeQuestionmark = "checkmark.circle.badge.questionmark" + /// 􁜟 + case checkmarkCircleBadgeQuestionmarkFill = "checkmark.circle.badge.questionmark.fill" + /// 􁜢 + case checkmarkCircleBadgeXmark = "checkmark.circle.badge.xmark" + /// 􁜣 + case checkmarkCircleBadgeXmarkFill = "checkmark.circle.badge.xmark.fill" + /// 􀁣 + case checkmarkCircleFill = "checkmark.circle.fill" + /// 􁃎 + case checkmarkCircleTrianglebadgeExclamationmark = "checkmark.circle.trianglebadge.exclamationmark" + /// 􁁚 + case checkmarkDiamond = "checkmark.diamond" + /// 􁁛 + case checkmarkDiamondFill = "checkmark.diamond.fill" + /// 􁣛 + case checkmarkGobackward = "checkmark.gobackward" + /// 􀢓 + case checkmarkIcloud = "checkmark.icloud" + /// 􀢔 + case checkmarkIcloudFill = "checkmark.icloud.fill" + /// 􁐕 + case checkmarkMessage = "checkmark.message" + /// 􁐖 + case checkmarkMessageFill = "checkmark.message.fill" + /// 􀏋 + case checkmarkRectangle = "checkmark.rectangle" + /// 􀏌 + case checkmarkRectangleFill = "checkmark.rectangle.fill" + /// 􀡮 + case checkmarkRectanglePortrait = "checkmark.rectangle.portrait" + /// 􀡯 + case checkmarkRectanglePortraitFill = "checkmark.rectangle.portrait.fill" + /// 􂂼 + case checkmarkRectangleStack = "checkmark.rectangle.stack" + /// 􂂽 + case checkmarkRectangleStackFill = "checkmark.rectangle.stack.fill" + /// 􀇺 + case checkmarkSeal = "checkmark.seal" + /// 􀇻 + case checkmarkSealFill = "checkmark.seal.fill" + /// 􀞛 + case checkmarkShield = "checkmark.shield" + /// 􀞜 + case checkmarkShieldFill = "checkmark.shield.fill" + /// 􀃲 + case checkmarkSquare = "checkmark.square" + /// 􀃳 + case checkmarkSquareFill = "checkmark.square.fill" + + } + public enum Chevron: String, SymbolImage { + /// 􀯶 + case chevronBackward = "chevron.backward" + /// 􀰪 + case chevronBackward2 = "chevron.backward.2" + /// 􀯷 + case chevronBackwardCircle = "chevron.backward.circle" + /// 􀯸 + case chevronBackwardCircleFill = "chevron.backward.circle.fill" + /// 􀯹 + case chevronBackwardSquare = "chevron.backward.square" + /// 􀯺 + case chevronBackwardSquareFill = "chevron.backward.square.fill" + /// 􁍄 + case chevronBackwardToLine = "chevron.backward.to.line" + /// 􀆑 + case chevronCompactDown = "chevron.compact.down" + /// 􀆒 + case chevronCompactLeft = "chevron.compact.left" + /// 􀆓 + case chevronCompactRight = "chevron.compact.right" + /// 􀆐 + case chevronCompactUp = "chevron.compact.up" + /// 􀆈 + case chevronDown = "chevron.down" + /// 􀁰 + case chevronDownCircle = "chevron.down.circle" + /// 􀁱 + case chevronDownCircleFill = "chevron.down.circle.fill" + /// 􀄀 + case chevronDownSquare = "chevron.down.square" + /// 􀄁 + case chevronDownSquareFill = "chevron.down.square.fill" + /// 􀯻 + case chevronForward = "chevron.forward" + /// 􀰫 + case chevronForward2 = "chevron.forward.2" + /// 􀯼 + case chevronForwardCircle = "chevron.forward.circle" + /// 􀯽 + case chevronForwardCircleFill = "chevron.forward.circle.fill" + /// 􀯾 + case chevronForwardSquare = "chevron.forward.square" + /// 􀯿 + case chevronForwardSquareFill = "chevron.forward.square.fill" + /// 􁍅 + case chevronForwardToLine = "chevron.forward.to.line" + /// 􀆉 + case chevronLeft = "chevron.left" + /// 􀆋 + case chevronLeft2 = "chevron.left.2" + /// 􀁲 + case chevronLeftCircle = "chevron.left.circle" + /// 􀁳 + case chevronLeftCircleFill = "chevron.left.circle.fill" + /// 􀙚 + case chevronLeftForwardslashChevronRight = "chevron.left.forwardslash.chevron.right" + /// 􀄂 + case chevronLeftSquare = "chevron.left.square" + /// 􀄃 + case chevronLeftSquareFill = "chevron.left.square.fill" + /// 􁍂 + case chevronLeftToLine = "chevron.left.to.line" + /// 􀆊 + case chevronRight = "chevron.right" + /// 􀆌 + case chevronRight2 = "chevron.right.2" + /// 􀁴 + case chevronRightCircle = "chevron.right.circle" + /// 􀁵 + case chevronRightCircleFill = "chevron.right.circle.fill" + /// 􀄄 + case chevronRightSquare = "chevron.right.square" + /// 􀄅 + case chevronRightSquareFill = "chevron.right.square.fill" + /// 􁍃 + case chevronRightToLine = "chevron.right.to.line" + /// 􀆇 + case chevronUp = "chevron.up" + /// 􀆏 + case chevronUpChevronDown = "chevron.up.chevron.down" + /// 􀁮 + case chevronUpCircle = "chevron.up.circle" + /// 􀁯 + case chevronUpCircleFill = "chevron.up.circle.fill" + /// 􀃾 + case chevronUpSquare = "chevron.up.square" + /// 􀃿 + case chevronUpSquareFill = "chevron.up.square.fill" + + } + public enum Chineseyuanrenminbisign: String, SymbolImage { + /// 􁺑 + case chineseyuanrenminbisign = "chineseyuanrenminbisign" + /// 􀯣 + case chineseyuanrenminbisignCircle = "chineseyuanrenminbisign.circle" + /// 􀯤 + case chineseyuanrenminbisignCircleFill = "chineseyuanrenminbisign.circle.fill" + /// 􀯥 + case chineseyuanrenminbisignSquare = "chineseyuanrenminbisign.square" + /// 􀯦 + case chineseyuanrenminbisignSquareFill = "chineseyuanrenminbisign.square.fill" + + } + public enum Circle: String, SymbolImage { + /// 􀀀 + case circle = "circle" + /// 􀠌 + case circleAndLineHorizontal = "circle.and.line.horizontal" + /// 􀞍 + case circleAndLineHorizontalFill = "circle.and.line.horizontal.fill" + /// 􂀂 + case circleBadgeCheckmark = "circle.badge.checkmark" + /// 􂀃 + case circleBadgeCheckmarkFill = "circle.badge.checkmark.fill" + /// 􂁔 + case circleBadgeExclamationmark = "circle.badge.exclamationmark" + /// 􂁕 + case circleBadgeExclamationmarkFill = "circle.badge.exclamationmark.fill" + /// 􂁄 + case circleBadgeMinus = "circle.badge.minus" + /// 􂁅 + case circleBadgeMinusFill = "circle.badge.minus.fill" + /// 􂁀 + case circleBadgePlus = "circle.badge.plus" + /// 􂁁 + case circleBadgePlusFill = "circle.badge.plus.fill" + /// 􂁌 + case circleBadgeQuestionmark = "circle.badge.questionmark" + /// 􂁍 + case circleBadgeQuestionmarkFill = "circle.badge.questionmark.fill" + /// 􂁈 + case circleBadgeXmark = "circle.badge.xmark" + /// 􂁉 + case circleBadgeXmarkFill = "circle.badge.xmark.fill" + /// 􀪖 + case circleBottomhalfFilled = "circle.bottomhalf.filled" + /// 􁹰 + case circleBottomhalfFilledInverse = "circle.bottomhalf.filled.inverse" + /// 􁹨 + case circleBottomrighthalfCheckered = "circle.bottomrighthalf.checkered" + /// 􀨁 + case circleCircle = "circle.circle" + /// 􀨂 + case circleCircleFill = "circle.circle.fill" + /// 􀓞 + case circleDashed = "circle.dashed" + /// 􀧒 + case circleDashedInsetFilled = "circle.dashed.inset.filled" + /// 􁙪 + case circleDashedRectangle = "circle.dashed.rectangle" + /// 􁅃 + case circleDotted = "circle.dotted" + /// 􁊕 + case circleDottedAndCircle = "circle.dotted.and.circle" + /// 􁹧 + case circleDottedCircle = "circle.dotted.circle" + /// 􁷟 + case circleDottedCircleFill = "circle.dotted.circle.fill" + /// 􀀁 + case circleFill = "circle.fill" + /// 􂃻 + case circleFilledIpad = "circle.filled.ipad" + /// 􂃼 + case circleFilledIpadFill = "circle.filled.ipad.fill" + /// 􂃽 + case circleFilledIpadLandscape = "circle.filled.ipad.landscape" + /// 􂃾 + case circleFilledIpadLandscapeFill = "circle.filled.ipad.landscape.fill" + /// 􂃯 + case circleFilledIphone = "circle.filled.iphone" + /// 􂃰 + case circleFilledIphoneFill = "circle.filled.iphone.fill" + /// 􁙯 + case circleFilledPatternDiagonallineRectangle = "circle.filled.pattern.diagonalline.rectangle" + /// 􀺇 + case circleGrid2x1 = "circle.grid.2x1" + /// 􀺈 + case circleGrid2x1Fill = "circle.grid.2x1.fill" + /// 􀺉 + case circleGrid2x1LeftFilled = "circle.grid.2x1.left.filled" + /// 􀺊 + case circleGrid2x1RightFilled = "circle.grid.2x1.right.filled" + /// 􀞾 + case circleGrid2x2 = "circle.grid.2x2" + /// 􀞿 + case circleGrid2x2Fill = "circle.grid.2x2.fill" + /// 􀇸 + case circleGrid3x3 = "circle.grid.3x3" + /// 􀺲 + case circleGrid3x3Circle = "circle.grid.3x3.circle" + /// 􀺳 + case circleGrid3x3CircleFill = "circle.grid.3x3.circle.fill" + /// 􀇹 + case circleGrid3x3Fill = "circle.grid.3x3.fill" + /// 􀧸 + case circleGridCross = "circle.grid.cross" + /// 􀩇 + case circleGridCrossDownFilled = "circle.grid.cross.down.filled" + /// 􀧹 + case circleGridCrossFill = "circle.grid.cross.fill" + /// 􀩄 + case circleGridCrossLeftFilled = "circle.grid.cross.left.filled" + /// 􀩆 + case circleGridCrossRightFilled = "circle.grid.cross.right.filled" + /// 􀩅 + case circleGridCrossUpFilled = "circle.grid.cross.up.filled" + /// 􀙢 + case circleHexagongrid = "circle.hexagongrid" + /// 􀷙 + case circleHexagongridCircle = "circle.hexagongrid.circle" + /// 􀷚 + case circleHexagongridCircleFill = "circle.hexagongrid.circle.fill" + /// 􀙣 + case circleHexagongridFill = "circle.hexagongrid.fill" + /// 􀬎 + case circleHexagonpath = "circle.hexagonpath" + /// 􀬏 + case circleHexagonpathFill = "circle.hexagonpath.fill" + /// 􀝜 + case circleInsetFilled = "circle.inset.filled" + /// 􀀂 + case circleLefthalfFilled = "circle.lefthalf.filled" + /// 􁹭 + case circleLefthalfFilledInverse = "circle.lefthalf.filled.inverse" + /// 􁹣 + case circleLefthalfFilledRighthalfStripedHorizontal = "circle.lefthalf.filled.righthalf.striped.horizontal" + /// 􁹤 + case circleLefthalfFilledRighthalfStripedHorizontalInverse = "circle.lefthalf.filled.righthalf.striped.horizontal.inverse" + /// 􁹥 + case circleLefthalfStripedHorizontal = "circle.lefthalf.striped.horizontal" + /// 􁹦 + case circleLefthalfStripedHorizontalInverse = "circle.lefthalf.striped.horizontal.inverse" + /// 􁙫 + case circleRectangleDashed = "circle.rectangle.dashed" + /// 􁙭 + case circleRectangleFilledPatternDiagonalline = "circle.rectangle.filled.pattern.diagonalline" + /// 􀀃 + case circleRighthalfFilled = "circle.righthalf.filled" + /// 􁹮 + case circleRighthalfFilledInverse = "circle.righthalf.filled.inverse" + /// 􀻃 + case circleSlash = "circle.slash" + /// 􀻄 + case circleSlashFill = "circle.slash.fill" + /// 􀧺 + case circleSquare = "circle.square" + /// 􀧻 + case circleSquareFill = "circle.square.fill" + /// 􀪗 + case circleTophalfFilled = "circle.tophalf.filled" + /// 􁹯 + case circleTophalfFilledInverse = "circle.tophalf.filled.inverse" + + } + public enum Circlebadge: String, SymbolImage { + /// 􀧙 + case circlebadge = "circlebadge" + /// 􀫲 + case circlebadge2 = "circlebadge.2" + /// 􀣽 + case circlebadge2Fill = "circlebadge.2.fill" + /// 􀜞 + case circlebadgeFill = "circlebadge.fill" + + } + public enum Clear: String, SymbolImage { + /// 􀆙 + case clear = "clear" + /// 􀆚 + case clearFill = "clear.fill" + + } + public enum Clipboard: String, SymbolImage { + /// 􀟹 + case clipboard = "clipboard" + /// 􀟺 + case clipboardFill = "clipboard.fill" + + } + public enum Clock: String, SymbolImage { + /// 􀐫 + case clock = "clock" + /// 􀯛 + case clockArrow2Circlepath = "clock.arrow.2.circlepath" + /// 􀣔 + case clockArrowCirclepath = "clock.arrow.circlepath" + /// 􁙜 + case clockBadge = "clock.badge" + /// 􀹴 + case clockBadgeCheckmark = "clock.badge.checkmark" + /// 􀹵 + case clockBadgeCheckmarkFill = "clock.badge.checkmark.fill" + /// 􀹶 + case clockBadgeExclamationmark = "clock.badge.exclamationmark" + /// 􀹷 + case clockBadgeExclamationmarkFill = "clock.badge.exclamationmark.fill" + /// 􁙝 + case clockBadgeFill = "clock.badge.fill" + /// 􁜱 + case clockBadgeQuestionmark = "clock.badge.questionmark" + /// 􁜲 + case clockBadgeQuestionmarkFill = "clock.badge.questionmark.fill" + /// 􁜒 + case clockBadgeXmark = "clock.badge.xmark" + /// 􁜓 + case clockBadgeXmarkFill = "clock.badge.xmark.fill" + /// 􁆸 + case clockCircle = "clock.circle" + /// 􁆹 + case clockCircleFill = "clock.circle.fill" + /// 􀐬 + case clockFill = "clock.fill" + + } + public enum Cloud: String, SymbolImage { + /// 􀇂 + case cloud = "cloud" + /// 􀇒 + case cloudBolt = "cloud.bolt" + /// 􁛝 + case cloudBoltCircle = "cloud.bolt.circle" + /// 􁛞 + case cloudBoltCircleFill = "cloud.bolt.circle.fill" + /// 􀇓 + case cloudBoltFill = "cloud.bolt.fill" + /// 􀇞 + case cloudBoltRain = "cloud.bolt.rain" + /// 􁛟 + case cloudBoltRainCircle = "cloud.bolt.rain.circle" + /// 􁛠 + case cloudBoltRainCircleFill = "cloud.bolt.rain.circle.fill" + /// 􀇟 + case cloudBoltRainFill = "cloud.bolt.rain.fill" + /// 􁛍 + case cloudCircle = "cloud.circle" + /// 􁛎 + case cloudCircleFill = "cloud.circle.fill" + /// 􀇄 + case cloudDrizzle = "cloud.drizzle" + /// 􁛏 + case cloudDrizzleCircle = "cloud.drizzle.circle" + /// 􁛐 + case cloudDrizzleCircleFill = "cloud.drizzle.circle.fill" + /// 􀇅 + case cloudDrizzleFill = "cloud.drizzle.fill" + /// 􀇃 + case cloudFill = "cloud.fill" + /// 􀇊 + case cloudFog = "cloud.fog" + /// 􁛕 + case cloudFogCircle = "cloud.fog.circle" + /// 􁛖 + case cloudFogCircleFill = "cloud.fog.circle.fill" + /// 􀇋 + case cloudFogFill = "cloud.fog.fill" + /// 􀇌 + case cloudHail = "cloud.hail" + /// 􁛗 + case cloudHailCircle = "cloud.hail.circle" + /// 􁛘 + case cloudHailCircleFill = "cloud.hail.circle.fill" + /// 􀇍 + case cloudHailFill = "cloud.hail.fill" + /// 􀇈 + case cloudHeavyrain = "cloud.heavyrain" + /// 􁛓 + case cloudHeavyrainCircle = "cloud.heavyrain.circle" + /// 􁛔 + case cloudHeavyrainCircleFill = "cloud.heavyrain.circle.fill" + /// 􀇉 + case cloudHeavyrainFill = "cloud.heavyrain.fill" + /// 􀇚 + case cloudMoon = "cloud.moon" + /// 􀇠 + case cloudMoonBolt = "cloud.moon.bolt" + /// 􁛫 + case cloudMoonBoltCircle = "cloud.moon.bolt.circle" + /// 􁛬 + case cloudMoonBoltCircleFill = "cloud.moon.bolt.circle.fill" + /// 􀇡 + case cloudMoonBoltFill = "cloud.moon.bolt.fill" + /// 􁛧 + case cloudMoonCircle = "cloud.moon.circle" + /// 􁛨 + case cloudMoonCircleFill = "cloud.moon.circle.fill" + /// 􀇛 + case cloudMoonFill = "cloud.moon.fill" + /// 􀇜 + case cloudMoonRain = "cloud.moon.rain" + /// 􁛩 + case cloudMoonRainCircle = "cloud.moon.rain.circle" + /// 􁛪 + case cloudMoonRainCircleFill = "cloud.moon.rain.circle.fill" + /// 􀇝 + case cloudMoonRainFill = "cloud.moon.rain.fill" + /// 􀇆 + case cloudRain = "cloud.rain" + /// 􁛑 + case cloudRainCircle = "cloud.rain.circle" + /// 􁛒 + case cloudRainCircleFill = "cloud.rain.circle.fill" + /// 􀇇 + case cloudRainFill = "cloud.rain.fill" + /// 􁷞 + case cloudRainbowHalf = "cloud.rainbow.half" + /// 􁷠 + case cloudRainbowHalfFill = "cloud.rainbow.half.fill" + /// 􀇐 + case cloudSleet = "cloud.sleet" + /// 􁛛 + case cloudSleetCircle = "cloud.sleet.circle" + /// 􁛜 + case cloudSleetCircleFill = "cloud.sleet.circle.fill" + /// 􀇑 + case cloudSleetFill = "cloud.sleet.fill" + /// 􀇎 + case cloudSnow = "cloud.snow" + /// 􁛙 + case cloudSnowCircle = "cloud.snow.circle" + /// 􁛚 + case cloudSnowCircleFill = "cloud.snow.circle.fill" + /// 􀇏 + case cloudSnowFill = "cloud.snow.fill" + /// 􀇔 + case cloudSun = "cloud.sun" + /// 􀇘 + case cloudSunBolt = "cloud.sun.bolt" + /// 􁛥 + case cloudSunBoltCircle = "cloud.sun.bolt.circle" + /// 􁛦 + case cloudSunBoltCircleFill = "cloud.sun.bolt.circle.fill" + /// 􀇙 + case cloudSunBoltFill = "cloud.sun.bolt.fill" + /// 􁛡 + case cloudSunCircle = "cloud.sun.circle" + /// 􁛢 + case cloudSunCircleFill = "cloud.sun.circle.fill" + /// 􀇕 + case cloudSunFill = "cloud.sun.fill" + /// 􀇖 + case cloudSunRain = "cloud.sun.rain" + /// 􁛣 + case cloudSunRainCircle = "cloud.sun.rain.circle" + /// 􁛤 + case cloudSunRainCircleFill = "cloud.sun.rain.circle.fill" + /// 􀇗 + case cloudSunRainFill = "cloud.sun.rain.fill" + + } + public enum Coloncurrencysign: String, SymbolImage { + /// 􁑔 + case coloncurrencysign = "coloncurrencysign" + /// 􀗁 + case coloncurrencysignCircle = "coloncurrencysign.circle" + /// 􀗂 + case coloncurrencysignCircleFill = "coloncurrencysign.circle.fill" + /// 􀘁 + case coloncurrencysignSquare = "coloncurrencysign.square" + /// 􀘂 + case coloncurrencysignSquareFill = "coloncurrencysign.square.fill" + + } + public enum Comb: String, SymbolImage { + /// 􀦈 + case comb = "comb" + /// 􀦉 + case combFill = "comb.fill" + + } + public enum Command: String, SymbolImage { + /// 􀆔 + case command = "command" + /// 􀩿 + case commandCircle = "command.circle" + /// 􀪀 + case commandCircleFill = "command.circle.fill" + /// 􀪁 + case commandSquare = "command.square" + /// 􀪂 + case commandSquareFill = "command.square.fill" + + } + public enum Compass: String, SymbolImage { + /// 􁔗 + case compassDrawing = "compass.drawing" + + } + public enum Computermouse: String, SymbolImage { + /// 􀺣 + case computermouse = "computermouse" + /// 􀺤 + case computermouseFill = "computermouse.fill" + + } + public enum Cone: String, SymbolImage { + /// 􀳇 + case cone = "cone" + /// 􀳈 + case coneFill = "cone.fill" + + } + public enum Contact: String, SymbolImage { + /// 􁒺 + case contactSensor = "contact.sensor" + /// 􁒻 + case contactSensorFill = "contact.sensor.fill" + + } + public enum Contextualmenu: String, SymbolImage { + /// 􀭈 + case contextualmenuAndCursorarrow = "contextualmenu.and.cursorarrow" + + } + public enum Control: String, SymbolImage { + /// 􀆍 + case control = "control" + + } + public enum Cooktop: String, SymbolImage { + /// 􁕠 + case cooktop = "cooktop" + /// 􁕡 + case cooktopFill = "cooktop.fill" + + } + public enum Cpu: String, SymbolImage { + /// 􀫥 + case cpu = "cpu" + /// 􀧓 + case cpuFill = "cpu.fill" + + } + public enum Creditcard: String, SymbolImage { + /// 􀍯 + case creditcard = "creditcard" + /// 􁂨 + case creditcardAnd123 = "creditcard.and.123" + /// 􀒯 + case creditcardCircle = "creditcard.circle" + /// 􀒰 + case creditcardCircleFill = "creditcard.circle.fill" + /// 􀍰 + case creditcardFill = "creditcard.fill" + /// 􁄭 + case creditcardTrianglebadgeExclamationmark = "creditcard.trianglebadge.exclamationmark" + /// 􁣐 + case creditcardTrianglebadgeExclamationmarkFill = "creditcard.trianglebadge.exclamationmark.fill" + /// 􁔔 + case creditcardViewfinder = "creditcard.viewfinder" + + } + public enum Cricket: String, SymbolImage { + /// 􁜁 + case cricketBall = "cricket.ball" + /// 􁜃 + case cricketBallCircle = "cricket.ball.circle" + /// 􁜄 + case cricketBallCircleFill = "cricket.ball.circle.fill" + /// 􁜂 + case cricketBallFill = "cricket.ball.fill" + + } + public enum Crop: String, SymbolImage { + /// 􀍳 + case crop = "crop" + /// 􀍴 + case cropRotate = "crop.rotate" + + } + public enum Cross: String, SymbolImage { + /// 􀣜 + case cross = "cross" + /// 􀯙 + case crossCase = "cross.case" + /// 􁝾 + case crossCaseCircle = "cross.case.circle" + /// 􁝿 + case crossCaseCircleFill = "cross.case.circle.fill" + /// 􀯚 + case crossCaseFill = "cross.case.fill" + /// 􀣞 + case crossCircle = "cross.circle" + /// 􀣟 + case crossCircleFill = "cross.circle.fill" + /// 􀣝 + case crossFill = "cross.fill" + /// 􀼘 + case crossVial = "cross.vial" + /// 􀼙 + case crossVialFill = "cross.vial.fill" + + } + public enum Crown: String, SymbolImage { + /// 􀦅 + case crown = "crown" + /// 􀦆 + case crownFill = "crown.fill" + + } + public enum Cruzeirosign: String, SymbolImage { + /// 􁑖 + case cruzeirosign = "cruzeirosign" + /// 􀗅 + case cruzeirosignCircle = "cruzeirosign.circle" + /// 􀗆 + case cruzeirosignCircleFill = "cruzeirosign.circle.fill" + /// 􀘅 + case cruzeirosignSquare = "cruzeirosign.square" + /// 􀘆 + case cruzeirosignSquareFill = "cruzeirosign.square.fill" + + } + public enum Cube: String, SymbolImage { + /// 􀐘 + case cube = "cube" + /// 􀐙 + case cubeFill = "cube.fill" + /// 􀬨 + case cubeTransparent = "cube.transparent" + /// 􀳴 + case cubeTransparentFill = "cube.transparent.fill" + + } + public enum Cup: String, SymbolImage { + /// 􀸘 + case cupAndSaucer = "cup.and.saucer" + /// 􀸙 + case cupAndSaucerFill = "cup.and.saucer.fill" + + } + public enum Curlybraces: String, SymbolImage { + /// 􀡅 + case curlybraces = "curlybraces" + /// 􀤘 + case curlybracesSquare = "curlybraces.square" + /// 􀤙 + case curlybracesSquareFill = "curlybraces.square.fill" + + } + public enum Cursorarrow: String, SymbolImage { + /// 􀫌 + case cursorarrow = "cursorarrow" + /// 􀮐 + case cursorarrowAndSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed" + /// 􀭆 + case cursorarrowClick = "cursorarrow.click" + /// 􀭇 + case cursorarrowClick2 = "cursorarrow.click.2" + /// 􀮴 + case cursorarrowClickBadgeClock = "cursorarrow.click.badge.clock" + /// 􀣠 + case cursorarrowMotionlines = "cursorarrow.motionlines" + /// 􀣡 + case cursorarrowMotionlinesClick = "cursorarrow.motionlines.click" + /// 􀇰 + case cursorarrowRays = "cursorarrow.rays" + /// 􁷁 + case cursorarrowSlash = "cursorarrow.slash" + /// 􁷂 + case cursorarrowSlashSquare = "cursorarrow.slash.square" + /// 􁷃 + case cursorarrowSlashSquareFill = "cursorarrow.slash.square.fill" + /// 􀭅 + case cursorarrowSquare = "cursorarrow.square" + /// 􁚀 + case cursorarrowSquareFill = "cursorarrow.square.fill" + + } + public enum Curtains: String, SymbolImage { + /// 􁑸 + case curtainsClosed = "curtains.closed" + /// 􁑷 + case curtainsOpen = "curtains.open" + + } + public enum Cylinder: String, SymbolImage { + /// 􀳃 + case cylinder = "cylinder" + /// 􀳄 + case cylinderFill = "cylinder.fill" + /// 􀡓 + case cylinderSplit1x2 = "cylinder.split.1x2" + /// 􀡔 + case cylinderSplit1x2Fill = "cylinder.split.1x2.fill" + + } + public enum Danishkronesign: String, SymbolImage { + /// 􁤮 + case danishkronesign = "danishkronesign" + /// 􀮬 + case danishkronesignCircle = "danishkronesign.circle" + /// 􀮭 + case danishkronesignCircleFill = "danishkronesign.circle.fill" + /// 􀮮 + case danishkronesignSquare = "danishkronesign.square" + /// 􀮯 + case danishkronesignSquareFill = "danishkronesign.square.fill" + + } + public enum Decrease: String, SymbolImage { + /// 􀋶 + case decreaseIndent = "decrease.indent" + /// 􀝿 + case decreaseQuotelevel = "decrease.quotelevel" + + } + public enum Dehumidifier: String, SymbolImage { + /// 􁓧 + case dehumidifier = "dehumidifier" + /// 􁓨 + case dehumidifierFill = "dehumidifier.fill" + + } + public enum Delete: String, SymbolImage { + /// 􁂈 + case deleteBackward = "delete.backward" + /// 􁂉 + case deleteBackwardFill = "delete.backward.fill" + /// 􁂒 + case deleteForward = "delete.forward" + /// 􁂓 + case deleteForwardFill = "delete.forward.fill" + /// 􀆛 + case deleteLeft = "delete.left" + /// 􀆜 + case deleteLeftFill = "delete.left.fill" + /// 􀆗 + case deleteRight = "delete.right" + /// 􀆘 + case deleteRightFill = "delete.right.fill" + + } + public enum Deskclock: String, SymbolImage { + /// 􀡑 + case deskclock = "deskclock" + /// 􀡒 + case deskclockFill = "deskclock.fill" + + } + public enum Desktopcomputer: String, SymbolImage { + /// 􀙗 + case desktopcomputer = "desktopcomputer" + /// 􀶾 + case desktopcomputerAndArrowDown = "desktopcomputer.and.arrow.down" + /// 􁃃 + case desktopcomputerTrianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark" + + } + public enum Deskview: String, SymbolImage { + /// 􁙣 + case deskview = "deskview" + /// 􁙤 + case deskviewFill = "deskview.fill" + + } + public enum Dial: String, SymbolImage { + /// 􀪐 + case dialHigh = "dial.high" + /// 􀪑 + case dialHighFill = "dial.high.fill" + /// 􀍺 + case dialLow = "dial.low" + /// 􀍻 + case dialLowFill = "dial.low.fill" + /// 􁎴 + case dialMedium = "dial.medium" + /// 􁎵 + case dialMediumFill = "dial.medium.fill" + + } + public enum Diamond: String, SymbolImage { + /// 􀟈 + case diamond = "diamond" + /// 􁀆 + case diamondBottomhalfFilled = "diamond.bottomhalf.filled" + /// 􁇡 + case diamondCircle = "diamond.circle" + /// 􁇢 + case diamondCircleFill = "diamond.circle.fill" + /// 􀟉 + case diamondFill = "diamond.fill" + /// 􀾗 + case diamondInsetFilled = "diamond.inset.filled" + /// 􁀃 + case diamondLefthalfFilled = "diamond.lefthalf.filled" + /// 􁀄 + case diamondRighthalfFilled = "diamond.righthalf.filled" + /// 􁀅 + case diamondTophalfFilled = "diamond.tophalf.filled" + + } + public enum Dice: String, SymbolImage { + /// 􀺴 + case dice = "dice" + /// 􀺵 + case diceFill = "dice.fill" + + } + public enum Die: String, SymbolImage { + /// 􀧣 + case dieFace1 = "die.face.1" + /// 􀧤 + case dieFace1Fill = "die.face.1.fill" + /// 􀧥 + case dieFace2 = "die.face.2" + /// 􀧦 + case dieFace2Fill = "die.face.2.fill" + /// 􀧧 + case dieFace3 = "die.face.3" + /// 􀧨 + case dieFace3Fill = "die.face.3.fill" + /// 􀧩 + case dieFace4 = "die.face.4" + /// 􀧪 + case dieFace4Fill = "die.face.4.fill" + /// 􀧫 + case dieFace5 = "die.face.5" + /// 􀧬 + case dieFace5Fill = "die.face.5.fill" + /// 􀧭 + case dieFace6 = "die.face.6" + /// 􀧮 + case dieFace6Fill = "die.face.6.fill" + + } + public enum Digitalcrown: String, SymbolImage { + /// 􀻖 + case digitalcrownArrowClockwise = "digitalcrown.arrow.clockwise" + /// 􀻗 + case digitalcrownArrowClockwiseFill = "digitalcrown.arrow.clockwise.fill" + /// 􀻘 + case digitalcrownArrowCounterclockwise = "digitalcrown.arrow.counterclockwise" + /// 􀻙 + case digitalcrownArrowCounterclockwiseFill = "digitalcrown.arrow.counterclockwise.fill" + /// 􀻱 + case digitalcrownHorizontalArrowClockwise = "digitalcrown.horizontal.arrow.clockwise" + /// 􀻲 + case digitalcrownHorizontalArrowClockwiseFill = "digitalcrown.horizontal.arrow.clockwise.fill" + /// 􀻳 + case digitalcrownHorizontalArrowCounterclockwise = "digitalcrown.horizontal.arrow.counterclockwise" + /// 􀻴 + case digitalcrownHorizontalArrowCounterclockwiseFill = "digitalcrown.horizontal.arrow.counterclockwise.fill" + /// 􀴣 + case digitalcrownHorizontalPress = "digitalcrown.horizontal.press" + /// 􀴤 + case digitalcrownHorizontalPressFill = "digitalcrown.horizontal.press.fill" + /// 􀴡 + case digitalcrownPress = "digitalcrown.press" + /// 􀴢 + case digitalcrownPressFill = "digitalcrown.press.fill" + + } + public enum Directcurrent: String, SymbolImage { + /// 􀯝 + case directcurrent = "directcurrent" + + } + public enum Dishwasher: String, SymbolImage { + /// 􁐢 + case dishwasher = "dishwasher" + /// 􁿖 + case dishwasherCircle = "dishwasher.circle" + /// 􁿗 + case dishwasherCircleFill = "dishwasher.circle.fill" + /// 􁐣 + case dishwasherFill = "dishwasher.fill" + + } + public enum Display: String, SymbolImage { + /// 􀢹 + case display = "display" + /// 􀨧 + case display2 = "display.2" + /// 􀶽 + case displayAndArrowDown = "display.and.arrow.down" + /// 􀨦 + case displayTrianglebadgeExclamationmark = "display.trianglebadge.exclamationmark" + + } + public enum Distribute: String, SymbolImage { + /// 􁘊 + case distributeHorizontalCenter = "distribute.horizontal.center" + /// 􁘋 + case distributeHorizontalCenterFill = "distribute.horizontal.center.fill" + /// 􁘈 + case distributeHorizontalLeft = "distribute.horizontal.left" + /// 􁘉 + case distributeHorizontalLeftFill = "distribute.horizontal.left.fill" + /// 􁘌 + case distributeHorizontalRight = "distribute.horizontal.right" + /// 􁘍 + case distributeHorizontalRightFill = "distribute.horizontal.right.fill" + /// 􁘆 + case distributeVerticalBottom = "distribute.vertical.bottom" + /// 􁘇 + case distributeVerticalBottomFill = "distribute.vertical.bottom.fill" + /// 􁘄 + case distributeVerticalCenter = "distribute.vertical.center" + /// 􁘅 + case distributeVerticalCenterFill = "distribute.vertical.center.fill" + /// 􁘂 + case distributeVerticalTop = "distribute.vertical.top" + /// 􁘃 + case distributeVerticalTopFill = "distribute.vertical.top.fill" + + } + public enum Divide: String, SymbolImage { + /// 􀅿 + case divide = "divide" + /// 􀁒 + case divideCircle = "divide.circle" + /// 􀁓 + case divideCircleFill = "divide.circle.fill" + /// 􀃢 + case divideSquare = "divide.square" + /// 􀃣 + case divideSquareFill = "divide.square.fill" + + } + public enum Doc: String, SymbolImage { + /// 􀈷 + case doc = "doc" + /// 􀉇 + case docAppend = "doc.append" + /// 􀦋 + case docAppendFill = "doc.append.fill" + /// 􁙡 + case docBadgeArrowUp = "doc.badge.arrow.up" + /// 􁙢 + case docBadgeArrowUpFill = "doc.badge.arrow.up.fill" + /// 􀫾 + case docBadgeClock = "doc.badge.clock" + /// 􀫿 + case docBadgeClockFill = "doc.badge.clock.fill" + /// 􀩴 + case docBadgeEllipsis = "doc.badge.ellipsis" + /// 􀩚 + case docBadgeGearshape = "doc.badge.gearshape" + /// 􀩛 + case docBadgeGearshapeFill = "doc.badge.gearshape.fill" + /// 􀣗 + case docBadgePlus = "doc.badge.plus" + /// 􀈹 + case docCircle = "doc.circle" + /// 􀈺 + case docCircleFill = "doc.circle.fill" + /// 􀈸 + case docFill = "doc.fill" + /// 􀩵 + case docFillBadgeEllipsis = "doc.fill.badge.ellipsis" + /// 􀣘 + case docFillBadgePlus = "doc.fill.badge.plus" + /// 􀉃 + case docOnClipboard = "doc.on.clipboard" + /// 􀉄 + case docOnClipboardFill = "doc.on.clipboard.fill" + /// 􀉁 + case docOnDoc = "doc.on.doc" + /// 􀉂 + case docOnDocFill = "doc.on.doc.fill" + /// 􀉆 + case docPlaintext = "doc.plaintext" + /// 􀥨 + case docPlaintextFill = "doc.plaintext.fill" + /// 􀉅 + case docRichtext = "doc.richtext" + /// 􀦊 + case docRichtextFill = "doc.richtext.fill" + /// 􀈿 + case docText = "doc.text" + /// 􀳼 + case docTextBelowEcg = "doc.text.below.ecg" + /// 􀳽 + case docTextBelowEcgFill = "doc.text.below.ecg.fill" + /// 􀉀 + case docTextFill = "doc.text.fill" + /// 􀩽 + case docTextImage = "doc.text.image" + /// 􀩾 + case docTextImageFill = "doc.text.image.fill" + /// 􀕹 + case docTextMagnifyingglass = "doc.text.magnifyingglass" + /// 􀎾 + case docViewfinder = "doc.viewfinder" + /// 􀡢 + case docViewfinderFill = "doc.viewfinder.fill" + /// 􀤧 + case docZipper = "doc.zipper" + + } + public enum Dock: String, SymbolImage { + /// 􀣿 + case dockArrowDownRectangle = "dock.arrow.down.rectangle" + /// 􀣾 + case dockArrowUpRectangle = "dock.arrow.up.rectangle" + /// 􀏞 + case dockRectangle = "dock.rectangle" + + } + public enum Dog: String, SymbolImage { + /// 􂀆 + case dog = "dog" + /// 􂀾 + case dogCircle = "dog.circle" + /// 􂀿 + case dogCircleFill = "dog.circle.fill" + /// 􂀇 + case dogFill = "dog.fill" + + } + public enum Dollarsign: String, SymbolImage { + /// 􁎢 + case dollarsign = "dollarsign" + /// 􁎣 + case dollarsignArrowCirclepath = "dollarsign.arrow.circlepath" + /// 􀖗 + case dollarsignCircle = "dollarsign.circle" + /// 􀖘 + case dollarsignCircleFill = "dollarsign.circle.fill" + /// 􀗗 + case dollarsignSquare = "dollarsign.square" + /// 􀗘 + case dollarsignSquareFill = "dollarsign.square.fill" + + } + public enum Dongsign: String, SymbolImage { + /// 􁑈 + case dongsign = "dongsign" + /// 􀖩 + case dongsignCircle = "dongsign.circle" + /// 􀖪 + case dongsignCircleFill = "dongsign.circle.fill" + /// 􀗩 + case dongsignSquare = "dongsign.square" + /// 􀗪 + case dongsignSquareFill = "dongsign.square.fill" + + } + public enum Door: String, SymbolImage { + /// 􁏧 + case doorFrenchClosed = "door.french.closed" + /// 􁏦 + case doorFrenchOpen = "door.french.open" + /// 􁏡 + case doorGarageClosed = "door.garage.closed" + /// 􁘡 + case doorGarageClosedTrianglebadgeExclamationmark = "door.garage.closed.trianglebadge.exclamationmark" + /// 􁏭 + case doorGarageDoubleBayClosed = "door.garage.double.bay.closed" + /// 􁘣 + case doorGarageDoubleBayClosedTrianglebadgeExclamationmark = "door.garage.double.bay.closed.trianglebadge.exclamationmark" + /// 􁏬 + case doorGarageDoubleBayOpen = "door.garage.double.bay.open" + /// 􁘢 + case doorGarageDoubleBayOpenTrianglebadgeExclamationmark = "door.garage.double.bay.open.trianglebadge.exclamationmark" + /// 􁏠 + case doorGarageOpen = "door.garage.open" + /// 􁘠 + case doorGarageOpenTrianglebadgeExclamationmark = "door.garage.open.trianglebadge.exclamationmark" + /// 􁏝 + case doorLeftHandClosed = "door.left.hand.closed" + /// 􁏜 + case doorLeftHandOpen = "door.left.hand.open" + /// 􁏩 + case doorRightHandClosed = "door.right.hand.closed" + /// 􁏨 + case doorRightHandOpen = "door.right.hand.open" + /// 􁏟 + case doorSlidingLeftHandClosed = "door.sliding.left.hand.closed" + /// 􁏞 + case doorSlidingLeftHandOpen = "door.sliding.left.hand.open" + /// 􁏫 + case doorSlidingRightHandClosed = "door.sliding.right.hand.closed" + /// 􁏪 + case doorSlidingRightHandOpen = "door.sliding.right.hand.open" + + } + public enum Dot: String, SymbolImage { + /// 􀝯 + case dotArrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle" + /// 􀫍 + case dotCircleAndCursorarrow = "dot.circle.and.cursorarrow" + /// 􀺪 + case dotCircleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill" + /// 􁇞 + case dotCircleViewfinder = "dot.circle.viewfinder" + /// 􀰭 + case dotRadiowavesForward = "dot.radiowaves.forward" + /// 􀌙 + case dotRadiowavesLeftAndRight = "dot.radiowaves.left.and.right" + /// 􀖒 + case dotRadiowavesRight = "dot.radiowaves.right" + /// 􀼗 + case dotRadiowavesUpForward = "dot.radiowaves.up.forward" + /// 􀕴 + case dotSquare = "dot.square" + /// 􀕵 + case dotSquareFill = "dot.square.fill" + /// 􀪵 + case dotSquareshape = "dot.squareshape" + /// 􀪶 + case dotSquareshapeFill = "dot.squareshape.fill" + /// 􀮋 + case dotSquareshapeSplit2x2 = "dot.squareshape.split.2x2" + /// 􁇝 + case dotViewfinder = "dot.viewfinder" + + } + public enum Dots: String, SymbolImage { + /// 􁑢 + case dotsAndLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle" + + } + public enum Dpad: String, SymbolImage { + /// 􀨲 + case dpad = "dpad" + /// 􀨀 + case dpadDownFilled = "dpad.down.filled" + /// 􀧼 + case dpadFill = "dpad.fill" + /// 􀧽 + case dpadLeftFilled = "dpad.left.filled" + /// 􀧿 + case dpadRightFilled = "dpad.right.filled" + /// 􀧾 + case dpadUpFilled = "dpad.up.filled" + + } + public enum Drop: String, SymbolImage { + /// 􀠑 + case drop = "drop" + /// 􁇊 + case dropCircle = "drop.circle" + /// 􁇋 + case dropCircleFill = "drop.circle.fill" + /// 􁘯 + case dropDegreesign = "drop.degreesign" + /// 􁘰 + case dropDegreesignFill = "drop.degreesign.fill" + /// 􁚂 + case dropDegreesignSlash = "drop.degreesign.slash" + /// 􁚃 + case dropDegreesignSlashFill = "drop.degreesign.slash.fill" + /// 􀠒 + case dropFill = "drop.fill" + /// 􁹡 + case dropHalffull = "drop.halffull" + /// 􁓀 + case dropKeypadRectangle = "drop.keypad.rectangle" + /// 􁓁 + case dropKeypadRectangleFill = "drop.keypad.rectangle.fill" + /// 􁤈 + case dropTransmission = "drop.transmission" + /// 􀈀 + case dropTriangle = "drop.triangle" + /// 􀈁 + case dropTriangleFill = "drop.triangle.fill" + + } + public enum Dryer: String, SymbolImage { + /// 􁖒 + case dryer = "dryer" + /// 􁿒 + case dryerCircle = "dryer.circle" + /// 􁿓 + case dryerCircleFill = "dryer.circle.fill" + /// 􁖓 + case dryerFill = "dryer.fill" + + } + public enum Dumbbell: String, SymbolImage { + /// 􁖌 + case dumbbell = "dumbbell" + /// 􁖍 + case dumbbellFill = "dumbbell.fill" + + } + public enum Ear: String, SymbolImage { + /// 􀜣 + case ear = "ear" + /// 􀦿 + case earBadgeCheckmark = "ear.badge.checkmark" + /// 􀵣 + case earBadgeWaveform = "ear.badge.waveform" + /// 􀞇 + case earFill = "ear.fill" + /// 􀧁 + case earTrianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark" + + } + public enum Earbuds: String, SymbolImage { + /// 􀸸 + case earbuds = "earbuds" + /// 􀹥 + case earbudsCase = "earbuds.case" + /// 􀹦 + case earbudsCaseFill = "earbuds.case.fill" + + } + public enum Earpods: String, SymbolImage { + /// 􀠦 + case earpods = "earpods" + + } + public enum Eject: String, SymbolImage { + /// 􀆥 + case eject = "eject" + /// 􀢡 + case ejectCircle = "eject.circle" + /// 􀢢 + case ejectCircleFill = "eject.circle.fill" + /// 􀆦 + case ejectFill = "eject.fill" + + } + public enum Ellipsis: String, SymbolImage { + /// 􀍠 + case ellipsis = "ellipsis" + /// 􀕺 + case ellipsisBubble = "ellipsis.bubble" + /// 􀕻 + case ellipsisBubbleFill = "ellipsis.bubble.fill" + /// 􀍡 + case ellipsisCircle = "ellipsis.circle" + /// 􀍢 + case ellipsisCircleFill = "ellipsis.circle.fill" + /// 􁇵 + case ellipsisCurlybraces = "ellipsis.curlybraces" + /// 􁒘 + case ellipsisMessage = "ellipsis.message" + /// 􁒙 + case ellipsisMessageFill = "ellipsis.message.fill" + /// 􀠩 + case ellipsisRectangle = "ellipsis.rectangle" + /// 􀠪 + case ellipsisRectangleFill = "ellipsis.rectangle.fill" + /// 􁁟 + case ellipsisVerticalBubble = "ellipsis.vertical.bubble" + /// 􁁠 + case ellipsisVerticalBubbleFill = "ellipsis.vertical.bubble.fill" + /// 􁢏 + case ellipsisViewfinder = "ellipsis.viewfinder" + + } + public enum Engine: String, SymbolImage { + /// 􀾰 + case engineCombustion = "engine.combustion" + /// 􁊦 + case engineCombustionBadgeExclamationmark = "engine.combustion.badge.exclamationmark" + /// 􁊧 + case engineCombustionBadgeExclamationmarkFill = "engine.combustion.badge.exclamationmark.fill" + /// 􀾱 + case engineCombustionFill = "engine.combustion.fill" + + } + public enum Entry: String, SymbolImage { + /// 􁒴 + case entryLeverKeypad = "entry.lever.keypad" + /// 􁒵 + case entryLeverKeypadFill = "entry.lever.keypad.fill" + /// 􁙏 + case entryLeverKeypadTrianglebadgeExclamationmark = "entry.lever.keypad.trianglebadge.exclamationmark" + /// 􁙐 + case entryLeverKeypadTrianglebadgeExclamationmarkFill = "entry.lever.keypad.trianglebadge.exclamationmark.fill" + + } + public enum Envelope: String, SymbolImage { + /// 􀍕 + case envelope = "envelope" + /// 􀦗 + case envelopeArrowTriangleBranch = "envelope.arrow.triangle.branch" + /// 􀦘 + case envelopeArrowTriangleBranchFill = "envelope.arrow.triangle.branch.fill" + /// 􀍛 + case envelopeBadge = "envelope.badge" + /// 􀍜 + case envelopeBadgeFill = "envelope.badge.fill" + /// 􁷻 + case envelopeBadgePersonCrop = "envelope.badge.person.crop" + /// 􁷽 + case envelopeBadgePersonCropFill = "envelope.badge.person.crop.fill" + /// 􀫙 + case envelopeBadgeShieldHalfFilled = "envelope.badge.shield.half.filled" + /// 􀫚 + case envelopeBadgeShieldHalfFilledFill = "envelope.badge.shield.half.filled.fill" + /// 􀍗 + case envelopeCircle = "envelope.circle" + /// 􀍘 + case envelopeCircleFill = "envelope.circle.fill" + /// 􀍖 + case envelopeFill = "envelope.fill" + /// 􀍙 + case envelopeOpen = "envelope.open" + /// 􁎧 + case envelopeOpenBadgeClock = "envelope.open.badge.clock" + /// 􀍚 + case envelopeOpenFill = "envelope.open.fill" + + } + public enum Equal: String, SymbolImage { + /// 􀆀 + case equal = "equal" + /// 􀁔 + case equalCircle = "equal.circle" + /// 􀁕 + case equalCircleFill = "equal.circle.fill" + /// 􀃤 + case equalSquare = "equal.square" + /// 􀃥 + case equalSquareFill = "equal.square.fill" + + } + public enum Eraser: String, SymbolImage { + /// 􁝀 + case eraser = "eraser" + /// 􁝁 + case eraserFill = "eraser.fill" + /// 􁚜 + case eraserLineDashed = "eraser.line.dashed" + /// 􁚝 + case eraserLineDashedFill = "eraser.line.dashed.fill" + + } + public enum Escape: String, SymbolImage { + /// 􀆧 + case escape = "escape" + + } + public enum Esim: String, SymbolImage { + /// 􀲵 + case esim = "esim" + /// 􀲶 + case esimFill = "esim.fill" + + } + public enum Eurosign: String, SymbolImage { + /// 􁑇 + case eurosign = "eurosign" + /// 􀖧 + case eurosignCircle = "eurosign.circle" + /// 􀖨 + case eurosignCircleFill = "eurosign.circle.fill" + /// 􀗧 + case eurosignSquare = "eurosign.square" + /// 􀗨 + case eurosignSquareFill = "eurosign.square.fill" + + } + public enum Eurozonesign: String, SymbolImage { + /// 􁤴 + case eurozonesign = "eurozonesign" + /// 􁤵 + case eurozonesignCircle = "eurozonesign.circle" + /// 􁤶 + case eurozonesignCircleFill = "eurozonesign.circle.fill" + /// 􁤷 + case eurozonesignSquare = "eurozonesign.square" + /// 􁤸 + case eurozonesignSquareFill = "eurozonesign.square.fill" + + } + public enum Ev: String, SymbolImage { + /// 􁊨 + case evCharger = "ev.charger" + /// 􁰪 + case evChargerArrowtriangleLeft = "ev.charger.arrowtriangle.left" + /// 􁰫 + case evChargerArrowtriangleLeftFill = "ev.charger.arrowtriangle.left.fill" + /// 􁰲 + case evChargerArrowtriangleRight = "ev.charger.arrowtriangle.right" + /// 􁰳 + case evChargerArrowtriangleRightFill = "ev.charger.arrowtriangle.right.fill" + /// 􁰶 + case evChargerExclamationmark = "ev.charger.exclamationmark" + /// 􁰷 + case evChargerExclamationmarkFill = "ev.charger.exclamationmark.fill" + /// 􁊩 + case evChargerFill = "ev.charger.fill" + /// 􁰦 + case evChargerSlash = "ev.charger.slash" + /// 􁰧 + case evChargerSlashFill = "ev.charger.slash.fill" + /// 􁺰 + case evPlugAcGbT = "ev.plug.ac.gb.t" + /// 􁺱 + case evPlugAcGbTFill = "ev.plug.ac.gb.t.fill" + /// 􁺬 + case evPlugAcType1 = "ev.plug.ac.type.1" + /// 􁺭 + case evPlugAcType1Fill = "ev.plug.ac.type.1.fill" + /// 􁺮 + case evPlugAcType2 = "ev.plug.ac.type.2" + /// 􁺯 + case evPlugAcType2Fill = "ev.plug.ac.type.2.fill" + /// 􁺲 + case evPlugDcCcs1 = "ev.plug.dc.ccs1" + /// 􁺳 + case evPlugDcCcs1Fill = "ev.plug.dc.ccs1.fill" + /// 􁺴 + case evPlugDcCcs2 = "ev.plug.dc.ccs2" + /// 􁺵 + case evPlugDcCcs2Fill = "ev.plug.dc.ccs2.fill" + /// 􁺶 + case evPlugDcChademo = "ev.plug.dc.chademo" + /// 􁺷 + case evPlugDcChademoFill = "ev.plug.dc.chademo.fill" + /// 􁺸 + case evPlugDcGbT = "ev.plug.dc.gb.t" + /// 􁺹 + case evPlugDcGbTFill = "ev.plug.dc.gb.t.fill" + /// 􁺺 + case evPlugDcNacs = "ev.plug.dc.nacs" + /// 􁺻 + case evPlugDcNacsFill = "ev.plug.dc.nacs.fill" + + } + public enum Exclamationmark: String, SymbolImage { + /// 􀅎 + case exclamationmark = "exclamationmark" + /// 􀢒 + case exclamationmark2 = "exclamationmark.2" + /// 􀣴 + case exclamationmark3 = "exclamationmark.3" + /// 􀵄 + case exclamationmarkApplewatch = "exclamationmark.applewatch" + /// 􀱨 + case exclamationmarkArrowCirclepath = "exclamationmark.arrow.circlepath" + /// 􀢤 + case exclamationmarkArrowTriangle2Circlepath = "exclamationmark.arrow.triangle.2.circlepath" + /// 􀾿 + case exclamationmarkBrakesignal = "exclamationmark.brakesignal" + /// 􀌬 + case exclamationmarkBubble = "exclamationmark.bubble" + /// 􁆶 + case exclamationmarkBubbleCircle = "exclamationmark.bubble.circle" + /// 􁆷 + case exclamationmarkBubbleCircleFill = "exclamationmark.bubble.circle.fill" + /// 􀌭 + case exclamationmarkBubbleFill = "exclamationmark.bubble.fill" + /// 􀁞 + case exclamationmarkCircle = "exclamationmark.circle" + /// 􀁟 + case exclamationmarkCircleFill = "exclamationmark.circle.fill" + /// 􀌑 + case exclamationmarkIcloud = "exclamationmark.icloud" + /// 􀌒 + case exclamationmarkIcloudFill = "exclamationmark.icloud.fill" + /// 􁙥 + case exclamationmarkLock = "exclamationmark.lock" + /// 􁙦 + case exclamationmarkLockFill = "exclamationmark.lock.fill" + /// 􀘯 + case exclamationmarkOctagon = "exclamationmark.octagon" + /// 􀘰 + case exclamationmarkOctagonFill = "exclamationmark.octagon.fill" + /// 􁑣 + case exclamationmarkQuestionmark = "exclamationmark.questionmark" + /// 􀞟 + case exclamationmarkShield = "exclamationmark.shield" + /// 􀞠 + case exclamationmarkShieldFill = "exclamationmark.shield.fill" + /// 􀃮 + case exclamationmarkSquare = "exclamationmark.square" + /// 􀃯 + case exclamationmarkSquareFill = "exclamationmark.square.fill" + /// 􁀓 + case exclamationmarkTirepressure = "exclamationmark.tirepressure" + /// 􀿁 + case exclamationmarkTransmission = "exclamationmark.transmission" + /// 􀇾 + case exclamationmarkTriangle = "exclamationmark.triangle" + /// 􀇿 + case exclamationmarkTriangleFill = "exclamationmark.triangle.fill" + /// 􁀮 + case exclamationmarkWarninglight = "exclamationmark.warninglight" + /// 􁀯 + case exclamationmarkWarninglightFill = "exclamationmark.warninglight.fill" + + } + public enum Externaldrive: String, SymbolImage { + /// 􀤂 + case externaldrive = "externaldrive" + /// 􀩐 + case externaldriveBadgeCheckmark = "externaldrive.badge.checkmark" + /// 􁘥 + case externaldriveBadgeExclamationmark = "externaldrive.badge.exclamationmark" + /// 􀪹 + case externaldriveBadgeIcloud = "externaldrive.badge.icloud" + /// 􀩏 + case externaldriveBadgeMinus = "externaldrive.badge.minus" + /// 􀩬 + case externaldriveBadgePersonCrop = "externaldrive.badge.person.crop" + /// 􀩎 + case externaldriveBadgePlus = "externaldrive.badge.plus" + /// 􀭟 + case externaldriveBadgeQuestionmark = "externaldrive.badge.questionmark" + /// 􀤜 + case externaldriveBadgeTimemachine = "externaldrive.badge.timemachine" + /// 􀩮 + case externaldriveBadgeWifi = "externaldrive.badge.wifi" + /// 􀩑 + case externaldriveBadgeXmark = "externaldrive.badge.xmark" + /// 􀨤 + case externaldriveConnectedToLineBelow = "externaldrive.connected.to.line.below" + /// 􀨥 + case externaldriveConnectedToLineBelowFill = "externaldrive.connected.to.line.below.fill" + /// 􀤃 + case externaldriveFill = "externaldrive.fill" + /// 􀩔 + case externaldriveFillBadgeCheckmark = "externaldrive.fill.badge.checkmark" + /// 􁘦 + case externaldriveFillBadgeExclamationmark = "externaldrive.fill.badge.exclamationmark" + /// 􀪺 + case externaldriveFillBadgeIcloud = "externaldrive.fill.badge.icloud" + /// 􀩓 + case externaldriveFillBadgeMinus = "externaldrive.fill.badge.minus" + /// 􀩭 + case externaldriveFillBadgePersonCrop = "externaldrive.fill.badge.person.crop" + /// 􀩒 + case externaldriveFillBadgePlus = "externaldrive.fill.badge.plus" + /// 􀭠 + case externaldriveFillBadgeQuestionmark = "externaldrive.fill.badge.questionmark" + /// 􀤝 + case externaldriveFillBadgeTimemachine = "externaldrive.fill.badge.timemachine" + /// 􀩯 + case externaldriveFillBadgeWifi = "externaldrive.fill.badge.wifi" + /// 􀩕 + case externaldriveFillBadgeXmark = "externaldrive.fill.badge.xmark" + /// 􁘨 + case externaldriveFillTrianglebadgeExclamationmark = "externaldrive.fill.trianglebadge.exclamationmark" + /// 􁘧 + case externaldriveTrianglebadgeExclamationmark = "externaldrive.trianglebadge.exclamationmark" + + } + public enum Eye: String, SymbolImage { + /// 􀋭 + case eye = "eye" + /// 􀛿 + case eyeCircle = "eye.circle" + /// 􀜀 + case eyeCircleFill = "eye.circle.fill" + /// 􀋮 + case eyeFill = "eye.fill" + /// 􀋯 + case eyeSlash = "eye.slash" + /// 􀜁 + case eyeSlashCircle = "eye.slash.circle" + /// 􀜂 + case eyeSlashCircleFill = "eye.slash.circle.fill" + /// 􀋰 + case eyeSlashFill = "eye.slash.fill" + /// 􀽇 + case eyeSquare = "eye.square" + /// 􀽈 + case eyeSquareFill = "eye.square.fill" + /// 􁂔 + case eyeTrianglebadgeExclamationmark = "eye.trianglebadge.exclamationmark" + /// 􁂕 + case eyeTrianglebadgeExclamationmarkFill = "eye.trianglebadge.exclamationmark.fill" + + } + public enum Eyebrow: String, SymbolImage { + /// 􀦭 + case eyebrow = "eyebrow" + + } + public enum Eyedropper: String, SymbolImage { + /// 􀎗 + case eyedropper = "eyedropper" + /// 􀎙 + case eyedropperFull = "eyedropper.full" + /// 􀎘 + case eyedropperHalffull = "eyedropper.halffull" + + } + public enum Eyeglasses: String, SymbolImage { + /// 􀖆 + case eyeglasses = "eyeglasses" + /// 􂀶 + case eyeglassesSlash = "eyeglasses.slash" + + } + public enum Eyes: String, SymbolImage { + /// 􀦧 + case eyes = "eyes" + /// 􀨭 + case eyesInverse = "eyes.inverse" + + } + public enum Face: String, SymbolImage { + /// 􀥧 + case faceDashed = "face.dashed" + /// 􀨸 + case faceDashedFill = "face.dashed.fill" + /// 􀎸 + case faceSmiling = "face.smiling" + /// 􀙌 + case faceSmilingInverse = "face.smiling.inverse" + + } + public enum Faceid: String, SymbolImage { + /// 􀎽 + case faceid = "faceid" + + } + public enum Facemask: String, SymbolImage { + /// 􁃌 + case facemask = "facemask" + /// 􁃍 + case facemaskFill = "facemask.fill" + + } + public enum Fan: String, SymbolImage { + /// 􁁋 + case fan = "fan" + /// 􁌜 + case fanAndLightCeiling = "fan.and.light.ceiling" + /// 􁎺 + case fanAndLightCeilingFill = "fan.and.light.ceiling.fill" + /// 􁲉 + case fanBadgeAutomatic = "fan.badge.automatic" + /// 􁲊 + case fanBadgeAutomaticFill = "fan.badge.automatic.fill" + /// 􁌛 + case fanCeiling = "fan.ceiling" + /// 􁎹 + case fanCeilingFill = "fan.ceiling.fill" + /// 􁌙 + case fanDesk = "fan.desk" + /// 􁒚 + case fanDeskFill = "fan.desk.fill" + /// 􁁌 + case fanFill = "fan.fill" + /// 􁌚 + case fanFloor = "fan.floor" + /// 􁒛 + case fanFloorFill = "fan.floor.fill" + /// 􁔄 + case fanOscillation = "fan.oscillation" + /// 􁔅 + case fanOscillationFill = "fan.oscillation.fill" + /// 􁝚 + case fanSlash = "fan.slash" + /// 􁝛 + case fanSlashFill = "fan.slash.fill" + + } + public enum Faxmachine: String, SymbolImage { + /// 􀪌 + case faxmachine = "faxmachine" + /// 􀪍 + case faxmachineFill = "faxmachine.fill" + + } + public enum Ferry: String, SymbolImage { + /// 􀸅 + case ferry = "ferry" + /// 􀸆 + case ferryFill = "ferry.fill" + + } + public enum Fibrechannel: String, SymbolImage { + /// 􀥢 + case fibrechannel = "fibrechannel" + + } + public enum Field: String, SymbolImage { + /// 􁿼 + case fieldOfViewUltrawide = "field.of.view.ultrawide" + /// 􁿽 + case fieldOfViewUltrawideFill = "field.of.view.ultrawide.fill" + /// 􁿾 + case fieldOfViewWide = "field.of.view.wide" + /// 􁿿 + case fieldOfViewWideFill = "field.of.view.wide.fill" + + } + public enum Figure: String, SymbolImage { + /// 􀕽 + case figure = "figure" + /// 􀘷 + case figure2 = "figure.2" + /// 􁗇 + case figure2AndChildHoldinghands = "figure.2.and.child.holdinghands" + /// 􁗆 + case figure2ArmsOpen = "figure.2.arms.open" + /// 􀹽 + case figure2Circle = "figure.2.circle" + /// 􀹾 + case figure2CircleFill = "figure.2.circle.fill" + /// 􁒐 + case figureAmericanFootball = "figure.american.football" + /// 􁘁 + case figureAndChildHoldinghands = "figure.and.child.holdinghands" + /// 􁒑 + case figureArchery = "figure.archery" + /// 􁗅 + case figureArmsOpen = "figure.arms.open" + /// 􁒒 + case figureAustralianFootball = "figure.australian.football" + /// 􁔙 + case figureBadminton = "figure.badminton" + /// 􁌏 + case figureBarre = "figure.barre" + /// 􁔚 + case figureBaseball = "figure.baseball" + /// 􁔛 + case figureBasketball = "figure.basketball" + /// 􁔜 + case figureBowling = "figure.bowling" + /// 􁔝 + case figureBoxing = "figure.boxing" + /// 􁣽 + case figureChild = "figure.child" + /// 􁥾 + case figureChildAndLock = "figure.child.and.lock" + /// 􁥿 + case figureChildAndLockFill = "figure.child.and.lock.fill" + /// 􁦀 + case figureChildAndLockOpen = "figure.child.and.lock.open" + /// 􁦁 + case figureChildAndLockOpenFill = "figure.child.and.lock.open.fill" + /// 􁣾 + case figureChildCircle = "figure.child.circle" + /// 􁣿 + case figureChildCircleFill = "figure.child.circle.fill" + /// 􁔞 + case figureClimbing = "figure.climbing" + /// 􁔟 + case figureCooldown = "figure.cooldown" + /// 􁌐 + case figureCoreTraining = "figure.core.training" + /// 􁔠 + case figureCricket = "figure.cricket" + /// 􁌑 + case figureCrossTraining = "figure.cross.training" + /// 􁔢 + case figureCurling = "figure.curling" + /// 􁌒 + case figureDance = "figure.dance" + /// 􁔣 + case figureDiscSports = "figure.disc.sports" + /// 􁙂 + case figureDressLineVerticalFigure = "figure.dress.line.vertical.figure" + /// 􁌌 + case figureElliptical = "figure.elliptical" + /// 􁔥 + case figureEquestrianSports = "figure.equestrian.sports" + /// 􀵮 + case figureFall = "figure.fall" + /// 􀵯 + case figureFallCircle = "figure.fall.circle" + /// 􀵰 + case figureFallCircleFill = "figure.fall.circle.fill" + /// 􁔦 + case figureFencing = "figure.fencing" + /// 􁔧 + case figureFishing = "figure.fishing" + /// 􁕑 + case figureFlexibility = "figure.flexibility" + /// 􁔩 + case figureGolf = "figure.golf" + /// 􁔪 + case figureGymnastics = "figure.gymnastics" + /// 􁔫 + case figureHandCycling = "figure.hand.cycling" + /// 􁔬 + case figureHandball = "figure.handball" + /// 􁌎 + case figureHighintensityIntervaltraining = "figure.highintensity.intervaltraining" + /// 􁔭 + case figureHiking = "figure.hiking" + /// 􁔮 + case figureHockey = "figure.hockey" + /// 􁔯 + case figureHunting = "figure.hunting" + /// 􁌊 + case figureIndoorCycle = "figure.indoor.cycle" + /// 􁔰 + case figureJumprope = "figure.jumprope" + /// 􁔱 + case figureKickboxing = "figure.kickboxing" + /// 􁔲 + case figureLacrosse = "figure.lacrosse" + /// 􁔳 + case figureMartialArts = "figure.martial.arts" + /// 􁔴 + case figureMindAndBody = "figure.mind.and.body" + /// 􁔵 + case figureMixedCardio = "figure.mixed.cardio" + /// 􁌇 + case figureOpenWaterSwim = "figure.open.water.swim" + /// 􁌉 + case figureOutdoorCycle = "figure.outdoor.cycle" + /// 􁔷 + case figurePickleball = "figure.pickleball" + /// 􁌓 + case figurePilates = "figure.pilates" + /// 􁔸 + case figurePlay = "figure.play" + /// 􁌆 + case figurePoolSwim = "figure.pool.swim" + /// 􁔹 + case figureRacquetball = "figure.racquetball" + /// 􁈑 + case figureRoll = "figure.roll" + /// 􁌈 + case figureRollRunningpace = "figure.roll.runningpace" + /// 􁔺 + case figureRolling = "figure.rolling" + /// 􁌋 + case figureRower = "figure.rower" + /// 􁔻 + case figureRugby = "figure.rugby" + /// 􀐳 + case figureRun = "figure.run" + /// 􀐴 + case figureRunCircle = "figure.run.circle" + /// 􀐵 + case figureRunCircleFill = "figure.run.circle.fill" + /// 􁟺 + case figureRunSquareStack = "figure.run.square.stack" + /// 􁟻 + case figureRunSquareStackFill = "figure.run.square.stack.fill" + /// 􁔼 + case figureSailing = "figure.sailing" + /// 􀿦 + case figureSeatedSeatbelt = "figure.seated.seatbelt" + /// 􁊂 + case figureSeatedSeatbeltAndAirbagOff = "figure.seated.seatbelt.and.airbag.off" + /// 􁞛 + case figureSeatedSeatbeltAndAirbagOn = "figure.seated.seatbelt.and.airbag.on" + /// 􁺼 + case figureSeatedSide = "figure.seated.side" + /// 􁁶 + case figureSeatedSideAirDistributionLower = "figure.seated.side.air.distribution.lower" + /// 􁁵 + case figureSeatedSideAirDistributionMiddle = "figure.seated.side.air.distribution.middle" + /// 􁁸 + case figureSeatedSideAirDistributionMiddleAndLower = "figure.seated.side.air.distribution.middle.and.lower" + /// 􁻀 + case figureSeatedSideAirDistributionMiddleAndLowerAngled = "figure.seated.side.air.distribution.middle.and.lower.angled" + /// 􁁷 + case figureSeatedSideAirDistributionUpper = "figure.seated.side.air.distribution.upper" + /// 􁺿 + case figureSeatedSideAirDistributionUpperAngledAndLowerAngled = "figure.seated.side.air.distribution.upper.angled.and.lower.angled" + /// 􁺾 + case figureSeatedSideAirDistributionUpperAngledAndMiddle = "figure.seated.side.air.distribution.upper.angled.and.middle" + /// 􁺽 + case figureSeatedSideAirDistributionUpperAngledAndMiddleAndLowerAngled = "figure.seated.side.air.distribution.upper.angled.and.middle.and.lower.angled" + /// 􁊍 + case figureSeatedSideAirbagOff = "figure.seated.side.airbag.off" + /// 􁉻 + case figureSeatedSideAirbagOff2 = "figure.seated.side.airbag.off.2" + /// 􀿧 + case figureSeatedSideAirbagOn = "figure.seated.side.airbag.on" + /// 􁞚 + case figureSeatedSideAirbagOn2 = "figure.seated.side.airbag.on.2" + /// 􁲍 + case figureSeatedSideAutomatic = "figure.seated.side.automatic" + /// 􁁹 + case figureSeatedSideWindshieldFrontAndHeatWaves = "figure.seated.side.windshield.front.and.heat.waves" + /// 􁻒 + case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.lower" + /// 􁻑 + case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionMiddle = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.middle" + /// 􁻍 + case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionMiddleAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.middle.and.lower" + /// 􁻐 + case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpper = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper" + /// 􁻏 + case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.lower" + /// 􁻎 + case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndMiddle = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.middle" + /// 􁻌 + case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndMiddleAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.middle.and.lower" + /// 􁔽 + case figureSkating = "figure.skating" + /// 􁔡 + case figureSkiingCrosscountry = "figure.skiing.crosscountry" + /// 􁔤 + case figureSkiingDownhill = "figure.skiing.downhill" + /// 􁔾 + case figureSnowboarding = "figure.snowboarding" + /// 􁔿 + case figureSoccer = "figure.soccer" + /// 􁕀 + case figureSocialdance = "figure.socialdance" + /// 􁕁 + case figureSoftball = "figure.softball" + /// 􁕂 + case figureSquash = "figure.squash" + /// 􁌍 + case figureStairStepper = "figure.stair.stepper" + /// 􁕃 + case figureStairs = "figure.stairs" + /// 􀳾 + case figureStand = "figure.stand" + /// 􀳿 + case figureStandLineDottedFigureStand = "figure.stand.line.dotted.figure.stand" + /// 􁕄 + case figureStepTraining = "figure.step.training" + /// 􁔨 + case figureStrengthtrainingFunctional = "figure.strengthtraining.functional" + /// 􁐃 + case figureStrengthtrainingTraditional = "figure.strengthtraining.traditional" + /// 􁕅 + case figureSurfing = "figure.surfing" + /// 􁌔 + case figureTableTennis = "figure.table.tennis" + /// 􁕆 + case figureTaichi = "figure.taichi" + /// 􁒋 + case figureTennis = "figure.tennis" + /// 􁕇 + case figureTrackAndField = "figure.track.and.field" + /// 􁕈 + case figureVolleyball = "figure.volleyball" + /// 􀝢 + case figureWalk = "figure.walk" + /// 􁏚 + case figureWalkArrival = "figure.walk.arrival" + /// 􀝣 + case figureWalkCircle = "figure.walk.circle" + /// 􀝤 + case figureWalkCircleFill = "figure.walk.circle.fill" + /// 􁏛 + case figureWalkDeparture = "figure.walk.departure" + /// 􀪢 + case figureWalkDiamond = "figure.walk.diamond" + /// 􀪣 + case figureWalkDiamondFill = "figure.walk.diamond.fill" + /// 􁐑 + case figureWalkMotion = "figure.walk.motion" + /// 􁷚 + case figureWalkMotionTrianglebadgeExclamationmark = "figure.walk.motion.trianglebadge.exclamationmark" + /// 􁕉 + case figureWaterFitness = "figure.water.fitness" + /// 􁕊 + case figureWaterpolo = "figure.waterpolo" + /// 􀝻 + case figureWave = "figure.wave" + /// 􀝼 + case figureWaveCircle = "figure.wave.circle" + /// 􀝽 + case figureWaveCircleFill = "figure.wave.circle.fill" + /// 􁕌 + case figureWrestling = "figure.wrestling" + /// 􁒌 + case figureYoga = "figure.yoga" + + } + public enum Filemenu: String, SymbolImage { + /// 􀯪 + case filemenuAndCursorarrow = "filemenu.and.cursorarrow" + /// 􀱢 + case filemenuAndSelection = "filemenu.and.selection" + + } + public enum Film: String, SymbolImage { + /// 􀎶 + case film = "film" + /// 􀸊 + case filmCircle = "film.circle" + /// 􀸋 + case filmCircleFill = "film.circle.fill" + /// 􀎷 + case filmFill = "film.fill" + /// 􁒖 + case filmStack = "film.stack" + /// 􁒗 + case filmStackFill = "film.stack.fill" + + } + public enum Fireplace: String, SymbolImage { + /// 􁐸 + case fireplace = "fireplace" + /// 􁐹 + case fireplaceFill = "fireplace.fill" + + } + public enum Firewall: String, SymbolImage { + /// 􁙾 + case firewall = "firewall" + /// 􁙿 + case firewallFill = "firewall.fill" + + } + public enum Fireworks: String, SymbolImage { + /// 􂁞 + case fireworks = "fireworks" + + } + public enum Fish: String, SymbolImage { + /// 􁖐 + case fish = "fish" + /// 􁞱 + case fishCircle = "fish.circle" + /// 􁞲 + case fishCircleFill = "fish.circle.fill" + /// 􁖑 + case fishFill = "fish.fill" + + } + public enum Flag: String, SymbolImage { + /// 􀋉 + case flag = "flag" + /// 􀶶 + case flag2Crossed = "flag.2.crossed" + /// 􁜅 + case flag2CrossedCircle = "flag.2.crossed.circle" + /// 􁜆 + case flag2CrossedCircleFill = "flag.2.crossed.circle.fill" + /// 􀶷 + case flag2CrossedFill = "flag.2.crossed.fill" + /// 􁁜 + case flagAndFlagFilledCrossed = "flag.and.flag.filled.crossed" + /// 􀤔 + case flagBadgeEllipsis = "flag.badge.ellipsis" + /// 􀤕 + case flagBadgeEllipsisFill = "flag.badge.ellipsis.fill" + /// 􁙌 + case flagCheckered = "flag.checkered" + /// 􁜔 + case flagCheckered2Crossed = "flag.checkered.2.crossed" + /// 􁝼 + case flagCheckeredCircle = "flag.checkered.circle" + /// 􁝽 + case flagCheckeredCircleFill = "flag.checkered.circle.fill" + /// 􀋋 + case flagCircle = "flag.circle" + /// 􀋌 + case flagCircleFill = "flag.circle.fill" + /// 􀋊 + case flagFill = "flag.fill" + /// 􀶸 + case flagFilledAndFlagCrossed = "flag.filled.and.flag.crossed" + /// 􀋍 + case flagSlash = "flag.slash" + /// 􀋏 + case flagSlashCircle = "flag.slash.circle" + /// 􀋐 + case flagSlashCircleFill = "flag.slash.circle.fill" + /// 􀋎 + case flagSlashFill = "flag.slash.fill" + /// 􀼳 + case flagSquare = "flag.square" + /// 􀼴 + case flagSquareFill = "flag.square.fill" + + } + public enum Flame: String, SymbolImage { + /// 􀙬 + case flame = "flame" + /// 􁇒 + case flameCircle = "flame.circle" + /// 􁇓 + case flameCircleFill = "flame.circle.fill" + /// 􀙭 + case flameFill = "flame.fill" + + } + public enum Flashlight: String, SymbolImage { + /// 􂃱 + case flashlightOffCircle = "flashlight.off.circle" + /// 􂃲 + case flashlightOffCircleFill = "flashlight.off.circle.fill" + /// 􀝌 + case flashlightOffFill = "flashlight.off.fill" + /// 􂃳 + case flashlightOnCircle = "flashlight.on.circle" + /// 􂃴 + case flashlightOnCircleFill = "flashlight.on.circle.fill" + /// 􀞋 + case flashlightOnFill = "flashlight.on.fill" + /// 􂃵 + case flashlightSlash = "flashlight.slash" + /// 􂃶 + case flashlightSlashCircle = "flashlight.slash.circle" + /// 􂃷 + case flashlightSlashCircleFill = "flashlight.slash.circle.fill" + + } + public enum Flask: String, SymbolImage { + /// 􁰍 + case flask = "flask" + /// 􁰎 + case flaskFill = "flask.fill" + + } + public enum Fleuron: String, SymbolImage { + /// 􁓯 + case fleuron = "fleuron" + /// 􁓔 + case fleuronFill = "fleuron.fill" + + } + public enum Flipphone: String, SymbolImage { + /// 􀪴 + case flipphone = "flipphone" + + } + public enum Florinsign: String, SymbolImage { + /// 􁑄 + case florinsign = "florinsign" + /// 􀖡 + case florinsignCircle = "florinsign.circle" + /// 􀖢 + case florinsignCircleFill = "florinsign.circle.fill" + /// 􀗡 + case florinsignSquare = "florinsign.square" + /// 􀗢 + case florinsignSquareFill = "florinsign.square.fill" + + } + public enum Flowchart: String, SymbolImage { + /// 􀐕 + case flowchart = "flowchart" + /// 􀐖 + case flowchartFill = "flowchart.fill" + + } + public enum Fluid: String, SymbolImage { + /// 􁊌 + case fluidBrakesignal = "fluid.brakesignal" + /// 􁠴 + case fluidTransmission = "fluid.transmission" + + } + public enum Fn: String, SymbolImage { + /// 􀥌 + case fn = "fn" + + } + public enum Folder: String, SymbolImage { + /// 􀈕 + case folder = "folder" + /// 􀣍 + case folderBadgeGearshape = "folder.badge.gearshape" + /// 􀈛 + case folderBadgeMinus = "folder.badge.minus" + /// 􀈝 + case folderBadgePersonCrop = "folder.badge.person.crop" + /// 􀈙 + case folderBadgePlus = "folder.badge.plus" + /// 􀧆 + case folderBadgeQuestionmark = "folder.badge.questionmark" + /// 􀈗 + case folderCircle = "folder.circle" + /// 􀈘 + case folderCircleFill = "folder.circle.fill" + /// 􀈖 + case folderFill = "folder.fill" + /// 􀣎 + case folderFillBadgeGearshape = "folder.fill.badge.gearshape" + /// 􀈜 + case folderFillBadgeMinus = "folder.fill.badge.minus" + /// 􀈞 + case folderFillBadgePersonCrop = "folder.fill.badge.person.crop" + /// 􀈚 + case folderFillBadgePlus = "folder.fill.badge.plus" + /// 􀧇 + case folderFillBadgeQuestionmark = "folder.fill.badge.questionmark" + + } + public enum Football: String, SymbolImage { + /// 􁗋 + case football = "football" + /// 􁚿 + case footballCircle = "football.circle" + /// 􁛀 + case footballCircleFill = "football.circle.fill" + /// 􁗌 + case footballFill = "football.fill" + + } + public enum Fork: String, SymbolImage { + /// 􀸩 + case forkKnife = "fork.knife" + /// 􀸹 + case forkKnifeCircle = "fork.knife.circle" + /// 􀸺 + case forkKnifeCircleFill = "fork.knife.circle.fill" + + } + public enum Forward: String, SymbolImage { + /// 􀊋 + case forward = "forward" + /// 􀺅 + case forwardCircle = "forward.circle" + /// 􀺆 + case forwardCircleFill = "forward.circle.fill" + /// 􀊏 + case forwardEnd = "forward.end" + /// 􀊓 + case forwardEndAlt = "forward.end.alt" + /// 􀊔 + case forwardEndAltFill = "forward.end.alt.fill" + /// 􁋰 + case forwardEndCircle = "forward.end.circle" + /// 􁋱 + case forwardEndCircleFill = "forward.end.circle.fill" + /// 􀊐 + case forwardEndFill = "forward.end.fill" + /// 􀊌 + case forwardFill = "forward.fill" + /// 􀩪 + case forwardFrame = "forward.frame" + /// 􀩫 + case forwardFrameFill = "forward.frame.fill" + + } + public enum Fossil: String, SymbolImage { + /// 􁕔 + case fossilShell = "fossil.shell" + /// 􁕕 + case fossilShellFill = "fossil.shell.fill" + + } + public enum Francsign: String, SymbolImage { + /// 􁑃 + case francsign = "francsign" + /// 􀖟 + case francsignCircle = "francsign.circle" + /// 􀖠 + case francsignCircleFill = "francsign.circle.fill" + /// 􀗟 + case francsignSquare = "francsign.square" + /// 􀗠 + case francsignSquareFill = "francsign.square.fill" + + } + public enum Frying: String, SymbolImage { + /// 􁐅 + case fryingPan = "frying.pan" + /// 􁐆 + case fryingPanFill = "frying.pan.fill" + + } + public enum Fuelpump: String, SymbolImage { + /// 􀵞 + case fuelpump = "fuelpump" + /// 􁈾 + case fuelpumpArrowtriangleLeft = "fuelpump.arrowtriangle.left" + /// 􁈿 + case fuelpumpArrowtriangleLeftFill = "fuelpump.arrowtriangle.left.fill" + /// 􁈼 + case fuelpumpArrowtriangleRight = "fuelpump.arrowtriangle.right" + /// 􁈽 + case fuelpumpArrowtriangleRightFill = "fuelpump.arrowtriangle.right.fill" + /// 􀵠 + case fuelpumpCircle = "fuelpump.circle" + /// 􀵡 + case fuelpumpCircleFill = "fuelpump.circle.fill" + /// 􁥦 + case fuelpumpExclamationmark = "fuelpump.exclamationmark" + /// 􁥧 + case fuelpumpExclamationmarkFill = "fuelpump.exclamationmark.fill" + /// 􀵟 + case fuelpumpFill = "fuelpump.fill" + /// 􁰚 + case fuelpumpSlash = "fuelpump.slash" + /// 􁰛 + case fuelpumpSlashFill = "fuelpump.slash.fill" + + } + public enum Function: String, SymbolImage { + /// 􀅮 + case function = "function" + + } + public enum Fx: String, SymbolImage { + /// 􀅬 + case fx = "fx" + + } + public enum Gamecontroller: String, SymbolImage { + /// 􀛸 + case gamecontroller = "gamecontroller" + /// 􀛹 + case gamecontrollerFill = "gamecontroller.fill" + + } + public enum Gauge: String, SymbolImage { + /// 􁫏 + case gaugeOpenWithLinesNeedle33percent = "gauge.open.with.lines.needle.33percent" + /// 􁉰 + case gaugeOpenWithLinesNeedle33percentAndArrowtriangle = "gauge.open.with.lines.needle.33percent.and.arrowtriangle" + /// 􁊐 + case gaugeOpenWithLinesNeedle33percentAndArrowtriangleFrom0percentTo50percent = "gauge.open.with.lines.needle.33percent.and.arrowtriangle.from.0percent.to.50percent" + /// 􁖗 + case gaugeOpenWithLinesNeedle67percentAndArrowtriangle = "gauge.open.with.lines.needle.67percent.and.arrowtriangle" + /// 􁖜 + case gaugeOpenWithLinesNeedle67percentAndArrowtriangleAndCar = "gauge.open.with.lines.needle.67percent.and.arrowtriangle.and.car" + /// 􁖘 + case gaugeOpenWithLinesNeedle84percentExclamation = "gauge.open.with.lines.needle.84percent.exclamation" + /// 􁐙 + case gaugeWithDotsNeedle0percent = "gauge.with.dots.needle.0percent" + /// 􁐛 + case gaugeWithDotsNeedle100percent = "gauge.with.dots.needle.100percent" + /// 􁰉 + case gaugeWithDotsNeedle33percent = "gauge.with.dots.needle.33percent" + /// 􁐚 + case gaugeWithDotsNeedle50percent = "gauge.with.dots.needle.50percent" + /// 􀍾 + case gaugeWithDotsNeedle67percent = "gauge.with.dots.needle.67percent" + /// 􁐗 + case gaugeWithDotsNeedleBottom0percent = "gauge.with.dots.needle.bottom.0percent" + /// 􁐘 + case gaugeWithDotsNeedleBottom100percent = "gauge.with.dots.needle.bottom.100percent" + /// 􀍽 + case gaugeWithDotsNeedleBottom50percent = "gauge.with.dots.needle.bottom.50percent" + /// 􀓧 + case gaugeWithDotsNeedleBottom50percentBadgeMinus = "gauge.with.dots.needle.bottom.50percent.badge.minus" + /// 􀓓 + case gaugeWithDotsNeedleBottom50percentBadgePlus = "gauge.with.dots.needle.bottom.50percent.badge.plus" + + } + public enum Gear: String, SymbolImage { + /// 􀍟 + case gear = "gear" + /// 􁓹 + case gearBadge = "gear.badge" + /// 􁅦 + case gearBadgeCheckmark = "gear.badge.checkmark" + /// 􁅨 + case gearBadgeQuestionmark = "gear.badge.questionmark" + /// 􁅧 + case gearBadgeXmark = "gear.badge.xmark" + /// 􀺺 + case gearCircle = "gear.circle" + /// 􀺻 + case gearCircleFill = "gear.circle.fill" + + } + public enum Gearshape: String, SymbolImage { + /// 􀣋 + case gearshape = "gearshape" + /// 􀥎 + case gearshape2 = "gearshape.2" + /// 􀥏 + case gearshape2Fill = "gearshape.2.fill" + /// 􁐂 + case gearshapeArrowTriangle2Circlepath = "gearshape.arrow.triangle.2.circlepath" + /// 􀺼 + case gearshapeCircle = "gearshape.circle" + /// 􀺽 + case gearshapeCircleFill = "gearshape.circle.fill" + /// 􀣌 + case gearshapeFill = "gearshape.fill" + + } + public enum Gearshift: String, SymbolImage { + /// 􁸝 + case gearshiftLayoutSixspeed = "gearshift.layout.sixspeed" + + } + public enum Gift: String, SymbolImage { + /// 􀑉 + case gift = "gift" + /// 􀓀 + case giftCircle = "gift.circle" + /// 􀓁 + case giftCircleFill = "gift.circle.fill" + /// 􀑊 + case giftFill = "gift.fill" + + } + public enum Giftcard: String, SymbolImage { + /// 􀦠 + case giftcard = "giftcard" + /// 􀦡 + case giftcardFill = "giftcard.fill" + + } + public enum Globe: String, SymbolImage { + /// 􀆪 + case globe = "globe" + /// 􀵱 + case globeAmericas = "globe.americas" + /// 􀵲 + case globeAmericasFill = "globe.americas.fill" + /// 􀵵 + case globeAsiaAustralia = "globe.asia.australia" + /// 􀵶 + case globeAsiaAustraliaFill = "globe.asia.australia.fill" + /// 􁅍 + case globeBadgeChevronBackward = "globe.badge.chevron.backward" + /// 􁇲 + case globeCentralSouthAsia = "globe.central.south.asia" + /// 􁇳 + case globeCentralSouthAsiaFill = "globe.central.south.asia.fill" + /// 􁔖 + case globeDesk = "globe.desk" + /// 􁕓 + case globeDeskFill = "globe.desk.fill" + /// 􀵳 + case globeEuropeAfrica = "globe.europe.africa" + /// 􀵴 + case globeEuropeAfricaFill = "globe.europe.africa.fill" + + } + public enum Glowplug: String, SymbolImage { + /// 􁀱 + case glowplug = "glowplug" + + } + public enum Gobackward: String, SymbolImage { + /// 􀎀 + case gobackward = "gobackward" + /// 􀎂 + case gobackward10 = "gobackward.10" + /// 􀎄 + case gobackward15 = "gobackward.15" + /// 􀎆 + case gobackward30 = "gobackward.30" + /// 􀎈 + case gobackward45 = "gobackward.45" + /// 􀶱 + case gobackward5 = "gobackward.5" + /// 􀎊 + case gobackward60 = "gobackward.60" + /// 􀘥 + case gobackward75 = "gobackward.75" + /// 􀘧 + case gobackward90 = "gobackward.90" + /// 􀘩 + case gobackwardMinus = "gobackward.minus" + + } + public enum Goforward: String, SymbolImage { + /// 􀍿 + case goforward = "goforward" + /// 􀎁 + case goforward10 = "goforward.10" + /// 􀎃 + case goforward15 = "goforward.15" + /// 􀎅 + case goforward30 = "goforward.30" + /// 􀎇 + case goforward45 = "goforward.45" + /// 􀶰 + case goforward5 = "goforward.5" + /// 􀎉 + case goforward60 = "goforward.60" + /// 􀘤 + case goforward75 = "goforward.75" + /// 􀘦 + case goforward90 = "goforward.90" + /// 􀘨 + case goforwardPlus = "goforward.plus" + + } + public enum Graduationcap: String, SymbolImage { + /// 􀫓 + case graduationcap = "graduationcap" + /// 􁆾 + case graduationcapCircle = "graduationcap.circle" + /// 􁆿 + case graduationcapCircleFill = "graduationcap.circle.fill" + /// 􀫔 + case graduationcapFill = "graduationcap.fill" + + } + public enum Greaterthan: String, SymbolImage { + /// 􀆂 + case greaterthan = "greaterthan" + /// 􀁖 + case greaterthanCircle = "greaterthan.circle" + /// 􀁗 + case greaterthanCircleFill = "greaterthan.circle.fill" + /// 􀃨 + case greaterthanSquare = "greaterthan.square" + /// 􀃩 + case greaterthanSquareFill = "greaterthan.square.fill" + + } + public enum Greetingcard: String, SymbolImage { + /// 􀤠 + case greetingcard = "greetingcard" + /// 􀤡 + case greetingcardFill = "greetingcard.fill" + + } + public enum Grid: String, SymbolImage { + /// 􀓗 + case grid = "grid" + /// 􀓘 + case gridCircle = "grid.circle" + /// 􀘟 + case gridCircleFill = "grid.circle.fill" + + } + public enum Guaranisign: String, SymbolImage { + /// 􁑓 + case guaranisign = "guaranisign" + /// 􀖿 + case guaranisignCircle = "guaranisign.circle" + /// 􀗀 + case guaranisignCircleFill = "guaranisign.circle.fill" + /// 􀗿 + case guaranisignSquare = "guaranisign.square" + /// 􀘀 + case guaranisignSquareFill = "guaranisign.square.fill" + + } + public enum Guitars: String, SymbolImage { + /// 􀑭 + case guitars = "guitars" + /// 􀟑 + case guitarsFill = "guitars.fill" + + } + public enum Gym: String, SymbolImage { + /// 􂂱 + case gymBag = "gym.bag" + /// 􂂲 + case gymBagFill = "gym.bag.fill" + + } + public enum Gyroscope: String, SymbolImage { + /// 􀬗 + case gyroscope = "gyroscope" + + } + public enum Hammer: String, SymbolImage { + /// 􀙄 + case hammer = "hammer" + /// 􀷔 + case hammerCircle = "hammer.circle" + /// 􀷕 + case hammerCircleFill = "hammer.circle.fill" + /// 􀙅 + case hammerFill = "hammer.fill" + + } + public enum Hand: String, SymbolImage { + /// 􀖓 + case handDraw = "hand.draw" + /// 􀖔 + case handDrawFill = "hand.draw.fill" + /// 􀤻 + case handPointDown = "hand.point.down" + /// 􀤼 + case handPointDownFill = "hand.point.down.fill" + /// 􀙽 + case handPointLeft = "hand.point.left" + /// 􀙾 + case handPointLeftFill = "hand.point.left.fill" + /// 􀙿 + case handPointRight = "hand.point.right" + /// 􀚀 + case handPointRightFill = "hand.point.right.fill" + /// 􀤹 + case handPointUp = "hand.point.up" + /// 􀦂 + case handPointUpBraille = "hand.point.up.braille" + /// 􀦃 + case handPointUpBrailleFill = "hand.point.up.braille.fill" + /// 􀤺 + case handPointUpFill = "hand.point.up.fill" + /// 􀝰 + case handPointUpLeft = "hand.point.up.left" + /// 􁾀 + case handPointUpLeftAndText = "hand.point.up.left.and.text" + /// 􁾁 + case handPointUpLeftAndTextFill = "hand.point.up.left.and.text.fill" + /// 􀝱 + case handPointUpLeftFill = "hand.point.up.left.fill" + /// 􀉻 + case handRaised = "hand.raised" + /// 􁝌 + case handRaisedApp = "hand.raised.app" + /// 􁝍 + case handRaisedAppFill = "hand.raised.app.fill" + /// 􁟂 + case handRaisedBrakesignal = "hand.raised.brakesignal" + /// 􁟃 + case handRaisedBrakesignalSlash = "hand.raised.brakesignal.slash" + /// 􀷊 + case handRaisedCircle = "hand.raised.circle" + /// 􀷋 + case handRaisedCircleFill = "hand.raised.circle.fill" + /// 􀉼 + case handRaisedFill = "hand.raised.fill" + /// 􁗩 + case handRaisedFingersSpread = "hand.raised.fingers.spread" + /// 􁗪 + case handRaisedFingersSpreadFill = "hand.raised.fingers.spread.fill" + /// 􀉽 + case handRaisedSlash = "hand.raised.slash" + /// 􀉾 + case handRaisedSlashFill = "hand.raised.slash.fill" + /// 􀽓 + case handRaisedSquare = "hand.raised.square" + /// 􀽔 + case handRaisedSquareFill = "hand.raised.square.fill" + /// 􀴨 + case handRaisedSquareOnSquare = "hand.raised.square.on.square" + /// 􀴩 + case handRaisedSquareOnSquareFill = "hand.raised.square.on.square.fill" + /// 􀬁 + case handTap = "hand.tap" + /// 􀬂 + case handTapFill = "hand.tap.fill" + /// 􀊁 + case handThumbsdown = "hand.thumbsdown" + /// 􀷟 + case handThumbsdownCircle = "hand.thumbsdown.circle" + /// 􀷠 + case handThumbsdownCircleFill = "hand.thumbsdown.circle.fill" + /// 􀊂 + case handThumbsdownFill = "hand.thumbsdown.fill" + /// 􀉿 + case handThumbsup = "hand.thumbsup" + /// 􀷝 + case handThumbsupCircle = "hand.thumbsup.circle" + /// 􀷞 + case handThumbsupCircleFill = "hand.thumbsup.circle.fill" + /// 􀊀 + case handThumbsupFill = "hand.thumbsup.fill" + /// 􀟰 + case handWave = "hand.wave" + /// 􀟱 + case handWaveFill = "hand.wave.fill" + + } + public enum Handbag: String, SymbolImage { + /// 􁞸 + case handbag = "handbag" + /// 􁿜 + case handbagCircle = "handbag.circle" + /// 􁿝 + case handbagCircleFill = "handbag.circle.fill" + /// 􁞹 + case handbagFill = "handbag.fill" + + } + public enum Hands: String, SymbolImage { + /// 􀲮 + case handsAndSparkles = "hands.and.sparkles" + /// 􀲯 + case handsAndSparklesFill = "hands.and.sparkles.fill" + /// 􀟮 + case handsClap = "hands.clap" + /// 􀟯 + case handsClapFill = "hands.clap.fill" + + } + public enum Hanger: String, SymbolImage { + /// 􀠖 + case hanger = "hanger" + + } + public enum Hare: String, SymbolImage { + /// 􀓎 + case hare = "hare" + /// 􂀸 + case hareCircle = "hare.circle" + /// 􂀹 + case hareCircleFill = "hare.circle.fill" + /// 􀓏 + case hareFill = "hare.fill" + + } + public enum Hazardsign: String, SymbolImage { + /// 􁀰 + case hazardsign = "hazardsign" + /// 􁕣 + case hazardsignFill = "hazardsign.fill" + + } + public enum Head: String, SymbolImage { + /// 􁟹 + case headProfileArrowForwardAndVisionpro = "head.profile.arrow.forward.and.visionpro" + + } + public enum Headlight: String, SymbolImage { + /// 􀾺 + case headlightDaytime = "headlight.daytime" + /// 􀾻 + case headlightDaytimeFill = "headlight.daytime.fill" + /// 􀾶 + case headlightFog = "headlight.fog" + /// 􀾷 + case headlightFogFill = "headlight.fog.fill" + /// 􀾲 + case headlightHighBeam = "headlight.high.beam" + /// 􀾳 + case headlightHighBeamFill = "headlight.high.beam.fill" + /// 􀾴 + case headlightLowBeam = "headlight.low.beam" + /// 􀾵 + case headlightLowBeamFill = "headlight.low.beam.fill" + + } + public enum Headphones: String, SymbolImage { + /// 􀑈 + case headphones = "headphones" + /// 􀒾 + case headphonesCircle = "headphones.circle" + /// 􀒿 + case headphonesCircleFill = "headphones.circle.fill" + + } + public enum Hearingdevice: String, SymbolImage { + /// 􁎏 + case hearingdeviceAndSignalMeter = "hearingdevice.and.signal.meter" + /// 􁎐 + case hearingdeviceAndSignalMeterFill = "hearingdevice.and.signal.meter.fill" + /// 􀪓 + case hearingdeviceEar = "hearingdevice.ear" + /// 􁉗 + case hearingdeviceEarFill = "hearingdevice.ear.fill" + + } + public enum Heart: String, SymbolImage { + /// 􀊴 + case heart = "heart" + /// 􀊸 + case heartCircle = "heart.circle" + /// 􀊹 + case heartCircleFill = "heart.circle.fill" + /// 􀊵 + case heartFill = "heart.fill" + /// 􁃪 + case heartRectangle = "heart.rectangle" + /// 􁃫 + case heartRectangleFill = "heart.rectangle.fill" + /// 􀊶 + case heartSlash = "heart.slash" + /// 􀊺 + case heartSlashCircle = "heart.slash.circle" + /// 􀊻 + case heartSlashCircleFill = "heart.slash.circle.fill" + /// 􀊷 + case heartSlashFill = "heart.slash.fill" + /// 􀼱 + case heartSquare = "heart.square" + /// 􀼲 + case heartSquareFill = "heart.square.fill" + /// 􀥴 + case heartTextSquare = "heart.text.square" + /// 􀥵 + case heartTextSquareFill = "heart.text.square.fill" + + } + public enum Heat: String, SymbolImage { + /// 􁟉 + case heatElementWindshield = "heat.element.windshield" + /// 􁰹 + case heatWaves = "heat.waves" + + } + public enum Heater: String, SymbolImage { + /// 􁓩 + case heaterVertical = "heater.vertical" + /// 􁓪 + case heaterVerticalFill = "heater.vertical.fill" + + } + public enum Helm: String, SymbolImage { + /// 􀐪 + case helm = "helm" + + } + public enum Hexagon: String, SymbolImage { + /// 􀝝 + case hexagon = "hexagon" + /// 􁀿 + case hexagonBottomhalfFilled = "hexagon.bottomhalf.filled" + /// 􀝞 + case hexagonFill = "hexagon.fill" + /// 􁀉 + case hexagonLefthalfFilled = "hexagon.lefthalf.filled" + /// 􁀊 + case hexagonRighthalfFilled = "hexagon.righthalf.filled" + /// 􁀾 + case hexagonTophalfFilled = "hexagon.tophalf.filled" + + } + public enum Hifireceiver: String, SymbolImage { + /// 􁒬 + case hifireceiver = "hifireceiver" + /// 􁒭 + case hifireceiverFill = "hifireceiver.fill" + + } + public enum Hifispeaker: String, SymbolImage { + /// 􀝎 + case hifispeaker = "hifispeaker" + /// 􀟵 + case hifispeaker2 = "hifispeaker.2" + /// 􀟶 + case hifispeaker2Fill = "hifispeaker.2.fill" + /// 􀻻 + case hifispeakerAndAppletv = "hifispeaker.and.appletv" + /// 􀻼 + case hifispeakerAndAppletvFill = "hifispeaker.and.appletv.fill" + /// 􀮎 + case hifispeakerAndHomepod = "hifispeaker.and.homepod" + /// 􀟴 + case hifispeakerAndHomepodFill = "hifispeaker.and.homepod.fill" + /// 􀷭 + case hifispeakerAndHomepodmini = "hifispeaker.and.homepodmini" + /// 􀷮 + case hifispeakerAndHomepodminiFill = "hifispeaker.and.homepodmini.fill" + /// 􀝏 + case hifispeakerFill = "hifispeaker.fill" + + } + public enum Highlighter: String, SymbolImage { + /// 􀦇 + case highlighter = "highlighter" + + } + public enum Hockey: String, SymbolImage { + /// 􁛽 + case hockeyPuck = "hockey.puck" + /// 􁛿 + case hockeyPuckCircle = "hockey.puck.circle" + /// 􁜀 + case hockeyPuckCircleFill = "hockey.puck.circle.fill" + /// 􁛾 + case hockeyPuckFill = "hockey.puck.fill" + + } + public enum Hold: String, SymbolImage { + /// 􁋌 + case holdBrakesignal = "hold.brakesignal" + + } + public enum Homekit: String, SymbolImage { + /// 􀠀 + case homekit = "homekit" + + } + public enum Homepod: String, SymbolImage { + /// 􀟢 + case homepod = "homepod" + /// 􀮍 + case homepod2 = "homepod.2" + /// 􀟳 + case homepod2Fill = "homepod.2.fill" + /// 􀺌 + case homepodAndAppletv = "homepod.and.appletv" + /// 􀺍 + case homepodAndAppletvFill = "homepod.and.appletv.fill" + /// 􀷫 + case homepodAndHomepodmini = "homepod.and.homepodmini" + /// 􀷬 + case homepodAndHomepodminiFill = "homepod.and.homepodmini.fill" + /// 􀟣 + case homepodFill = "homepod.fill" + + } + public enum Homepodmini: String, SymbolImage { + /// 􀷧 + case homepodmini = "homepodmini" + /// 􀷩 + case homepodmini2 = "homepodmini.2" + /// 􀷪 + case homepodmini2Fill = "homepodmini.2.fill" + /// 􀻹 + case homepodminiAndAppletv = "homepodmini.and.appletv" + /// 􀻺 + case homepodminiAndAppletvFill = "homepodmini.and.appletv.fill" + /// 􀷨 + case homepodminiFill = "homepodmini.fill" + + } + public enum Horn: String, SymbolImage { + /// 􁄵 + case horn = "horn" + /// 􁄷 + case hornBlast = "horn.blast" + /// 􁄸 + case hornBlastFill = "horn.blast.fill" + /// 􁄶 + case hornFill = "horn.fill" + + } + public enum Hourglass: String, SymbolImage { + /// 􀖇 + case hourglass = "hourglass" + /// 􀣬 + case hourglassBadgePlus = "hourglass.badge.plus" + /// 􀖈 + case hourglassBottomhalfFilled = "hourglass.bottomhalf.filled" + /// 􁇛 + case hourglassCircle = "hourglass.circle" + /// 􁇜 + case hourglassCircleFill = "hourglass.circle.fill" + /// 􀖉 + case hourglassTophalfFilled = "hourglass.tophalf.filled" + + } + public enum House: String, SymbolImage { + /// 􀎞 + case house = "house" + /// 􁘱 + case houseAndFlag = "house.and.flag" + /// 􁞈 + case houseAndFlagCircle = "house.and.flag.circle" + /// 􁞉 + case houseAndFlagCircleFill = "house.and.flag.circle.fill" + /// 􁘲 + case houseAndFlagFill = "house.and.flag.fill" + /// 􀥆 + case houseCircle = "house.circle" + /// 􀥇 + case houseCircleFill = "house.circle.fill" + /// 􀎟 + case houseFill = "house.fill" + /// 􁘭 + case houseLodge = "house.lodge" + /// 􁞆 + case houseLodgeCircle = "house.lodge.circle" + /// 􁞇 + case houseLodgeCircleFill = "house.lodge.circle.fill" + /// 􁘮 + case houseLodgeFill = "house.lodge.fill" + + } + public enum Hryvniasign: String, SymbolImage { + /// 􁑑 + case hryvniasign = "hryvniasign" + /// 􀖻 + case hryvniasignCircle = "hryvniasign.circle" + /// 􀖼 + case hryvniasignCircleFill = "hryvniasign.circle.fill" + /// 􀗻 + case hryvniasignSquare = "hryvniasign.square" + /// 􀗼 + case hryvniasignSquareFill = "hryvniasign.square.fill" + + } + public enum Humidifier: String, SymbolImage { + /// 􁘘 + case humidifier = "humidifier" + /// 􁔆 + case humidifierAndDroplets = "humidifier.and.droplets" + /// 􁔇 + case humidifierAndDropletsFill = "humidifier.and.droplets.fill" + /// 􁘙 + case humidifierFill = "humidifier.fill" + + } + public enum Humidity: String, SymbolImage { + /// 􁃚 + case humidity = "humidity" + /// 􁃛 + case humidityFill = "humidity.fill" + + } + public enum Hurricane: String, SymbolImage { + /// 􀇩 + case hurricane = "hurricane" + /// 􁛷 + case hurricaneCircle = "hurricane.circle" + /// 􁛸 + case hurricaneCircleFill = "hurricane.circle.fill" + + } + public enum Icloud: String, SymbolImage { + /// 􀌋 + case icloud = "icloud" + /// 􀌕 + case icloudAndArrowDown = "icloud.and.arrow.down" + /// 􀌖 + case icloudAndArrowDownFill = "icloud.and.arrow.down.fill" + /// 􀌗 + case icloudAndArrowUp = "icloud.and.arrow.up" + /// 􀌘 + case icloudAndArrowUpFill = "icloud.and.arrow.up.fill" + /// 􀌍 + case icloudCircle = "icloud.circle" + /// 􀌎 + case icloudCircleFill = "icloud.circle.fill" + /// 􀌌 + case icloudFill = "icloud.fill" + /// 􀌏 + case icloudSlash = "icloud.slash" + /// 􀌐 + case icloudSlashFill = "icloud.slash.fill" + /// 􀽑 + case icloudSquare = "icloud.square" + /// 􀽒 + case icloudSquareFill = "icloud.square.fill" + + } + public enum Increase: String, SymbolImage { + /// 􀋵 + case increaseIndent = "increase.indent" + /// 􀞀 + case increaseQuotelevel = "increase.quotelevel" + + } + public enum Indianrupeesign: String, SymbolImage { + /// 􁑉 + case indianrupeesign = "indianrupeesign" + /// 􀖫 + case indianrupeesignCircle = "indianrupeesign.circle" + /// 􀖬 + case indianrupeesignCircleFill = "indianrupeesign.circle.fill" + /// 􀗫 + case indianrupeesignSquare = "indianrupeesign.square" + /// 􀗬 + case indianrupeesignSquareFill = "indianrupeesign.square.fill" + + } + public enum Infinity: String, SymbolImage { + /// 􀯠 + case infinity = "infinity" + /// 􀵏 + case infinityCircle = "infinity.circle" + /// 􀵐 + case infinityCircleFill = "infinity.circle.fill" + + } + public enum Info: String, SymbolImage { + /// 􀅳 + case info = "info" + /// 􁌴 + case infoBubble = "info.bubble" + /// 􁌵 + case infoBubbleFill = "info.bubble.fill" + /// 􀅴 + case infoCircle = "info.circle" + /// 􀅵 + case infoCircleFill = "info.circle.fill" + /// 􁊇 + case infoSquare = "info.square" + /// 􁊈 + case infoSquareFill = "info.square.fill" + /// 􁟊 + case infoWindshield = "info.windshield" + + } + public enum Internaldrive: String, SymbolImage { + /// 􀥾 + case internaldrive = "internaldrive" + /// 􀨪 + case internaldriveFill = "internaldrive.fill" + + } + public enum Ipad: String, SymbolImage { + /// 􀟠 + case ipad = "ipad" + /// 􀷀 + case ipadAndArrowForward = "ipad.and.arrow.forward" + /// 􁄟 + case ipadAndIphone = "ipad.and.iphone" + /// 􁋟 + case ipadAndIphoneSlash = "ipad.and.iphone.slash" + /// 􀴓 + case ipadBadgePlay = "ipad.badge.play" + /// 􁤩 + case ipadCase = "ipad.case" + /// 􁤪 + case ipadCaseAndIphoneCase = "ipad.case.and.iphone.case" + /// 􀟟 + case ipadGen1 = "ipad.gen1" + /// 􀴒 + case ipadGen1BadgePlay = "ipad.gen1.badge.play" + /// 􀥓 + case ipadGen1Landscape = "ipad.gen1.landscape" + /// 􀵑 + case ipadGen1LandscapeBadgePlay = "ipad.gen1.landscape.badge.play" + /// 􁟧 + case ipadGen2 = "ipad.gen2" + /// 􁟨 + case ipadGen2BadgePlay = "ipad.gen2.badge.play" + /// 􁟩 + case ipadGen2Landscape = "ipad.gen2.landscape" + /// 􁟪 + case ipadGen2LandscapeBadgePlay = "ipad.gen2.landscape.badge.play" + /// 􀥔 + case ipadLandscape = "ipad.landscape" + /// 􀵒 + case ipadLandscapeBadgePlay = "ipad.landscape.badge.play" + /// 􁀲 + case ipadRearCamera = "ipad.rear.camera" + /// 􁣶 + case ipadSizes = "ipad.sizes" + + } + public enum Iphone: String, SymbolImage { + /// 􀟜 + case iphone = "iphone" + /// 􀶼 + case iphoneAndArrowForward = "iphone.and.arrow.forward" + /// 􁰿 + case iphoneAndArrowLeftAndArrowRight = "iphone.and.arrow.left.and.arrow.right" + /// 􀴑 + case iphoneBadgePlay = "iphone.badge.play" + /// 􁤨 + case iphoneCase = "iphone.case" + /// 􁄩 + case iphoneCircle = "iphone.circle" + /// 􁄪 + case iphoneCircleFill = "iphone.circle.fill" + /// 􀟝 + case iphoneGen1 = "iphone.gen1" + /// 􀐶 + case iphoneGen1BadgePlay = "iphone.gen1.badge.play" + /// 􁄥 + case iphoneGen1Circle = "iphone.gen1.circle" + /// 􁄦 + case iphoneGen1CircleFill = "iphone.gen1.circle.fill" + /// 􀴎 + case iphoneGen1Landscape = "iphone.gen1.landscape" + /// 􀡆 + case iphoneGen1RadiowavesLeftAndRight = "iphone.gen1.radiowaves.left.and.right" + /// 􁅚 + case iphoneGen1RadiowavesLeftAndRightCircle = "iphone.gen1.radiowaves.left.and.right.circle" + /// 􁅛 + case iphoneGen1RadiowavesLeftAndRightCircleFill = "iphone.gen1.radiowaves.left.and.right.circle.fill" + /// 􀨴 + case iphoneGen1Slash = "iphone.gen1.slash" + /// 􁄧 + case iphoneGen1SlashCircle = "iphone.gen1.slash.circle" + /// 􁄨 + case iphoneGen1SlashCircleFill = "iphone.gen1.slash.circle.fill" + /// 􁟜 + case iphoneGen2 = "iphone.gen2" + /// 􁟦 + case iphoneGen2BadgePlay = "iphone.gen2.badge.play" + /// 􁟝 + case iphoneGen2Circle = "iphone.gen2.circle" + /// 􁟞 + case iphoneGen2CircleFill = "iphone.gen2.circle.fill" + /// 􁟟 + case iphoneGen2Landscape = "iphone.gen2.landscape" + /// 􁟠 + case iphoneGen2RadiowavesLeftAndRight = "iphone.gen2.radiowaves.left.and.right" + /// 􁟡 + case iphoneGen2RadiowavesLeftAndRightCircle = "iphone.gen2.radiowaves.left.and.right.circle" + /// 􁟢 + case iphoneGen2RadiowavesLeftAndRightCircleFill = "iphone.gen2.radiowaves.left.and.right.circle.fill" + /// 􁟣 + case iphoneGen2Slash = "iphone.gen2.slash" + /// 􁟤 + case iphoneGen2SlashCircle = "iphone.gen2.slash.circle" + /// 􁟥 + case iphoneGen2SlashCircleFill = "iphone.gen2.slash.circle.fill" + /// 􁊮 + case iphoneGen3 = "iphone.gen3" + /// 􁊸 + case iphoneGen3BadgePlay = "iphone.gen3.badge.play" + /// 􁊯 + case iphoneGen3Circle = "iphone.gen3.circle" + /// 􁊰 + case iphoneGen3CircleFill = "iphone.gen3.circle.fill" + /// 􁊱 + case iphoneGen3Landscape = "iphone.gen3.landscape" + /// 􁊲 + case iphoneGen3RadiowavesLeftAndRight = "iphone.gen3.radiowaves.left.and.right" + /// 􁊳 + case iphoneGen3RadiowavesLeftAndRightCircle = "iphone.gen3.radiowaves.left.and.right.circle" + /// 􁊴 + case iphoneGen3RadiowavesLeftAndRightCircleFill = "iphone.gen3.radiowaves.left.and.right.circle.fill" + /// 􁊵 + case iphoneGen3Slash = "iphone.gen3.slash" + /// 􁊶 + case iphoneGen3SlashCircle = "iphone.gen3.slash.circle" + /// 􁊷 + case iphoneGen3SlashCircleFill = "iphone.gen3.slash.circle.fill" + /// 􀴏 + case iphoneLandscape = "iphone.landscape" + /// 􀡇 + case iphoneRadiowavesLeftAndRight = "iphone.radiowaves.left.and.right" + /// 􁅜 + case iphoneRadiowavesLeftAndRightCircle = "iphone.radiowaves.left.and.right.circle" + /// 􁅝 + case iphoneRadiowavesLeftAndRightCircleFill = "iphone.radiowaves.left.and.right.circle.fill" + /// 􀾖 + case iphoneRearCamera = "iphone.rear.camera" + /// 􁣴 + case iphoneSizes = "iphone.sizes" + /// 􀨵 + case iphoneSlash = "iphone.slash" + /// 􁄫 + case iphoneSlashCircle = "iphone.slash.circle" + /// 􁄬 + case iphoneSlashCircleFill = "iphone.slash.circle.fill" + /// 􀺐 + case iphoneSmartbatterycaseGen1 = "iphone.smartbatterycase.gen1" + /// 􀺏 + case iphoneSmartbatterycaseGen2 = "iphone.smartbatterycase.gen2" + + } + public enum Ipod: String, SymbolImage { + /// 􀢺 + case ipod = "ipod" + + } + public enum Ipodshuffle: String, SymbolImage { + /// 􀫨 + case ipodshuffleGen1 = "ipodshuffle.gen1" + /// 􀫩 + case ipodshuffleGen2 = "ipodshuffle.gen2" + /// 􀫪 + case ipodshuffleGen3 = "ipodshuffle.gen3" + /// 􀫫 + case ipodshuffleGen4 = "ipodshuffle.gen4" + + } + public enum Ipodtouch: String, SymbolImage { + /// 􀫧 + case ipodtouch = "ipodtouch" + /// 􀴐 + case ipodtouchLandscape = "ipodtouch.landscape" + /// 􁂲 + case ipodtouchSlash = "ipodtouch.slash" + + } + public enum Italic: String, SymbolImage { + /// 􀅔 + case italic = "italic" + + } + public enum Ivfluid: String, SymbolImage { + /// 􀼍 + case ivfluidBag = "ivfluid.bag" + /// 􀼎 + case ivfluidBagFill = "ivfluid.bag.fill" + + } + public enum Kashida: String, SymbolImage { + /// 􂃜 + case kashidaArabic = "kashida.arabic" + + } + public enum Key: String, SymbolImage { + /// 􀟕 + case key = "key" + /// 􀟖 + case keyFill = "key.fill" + /// 􁠱 + case keyHorizontal = "key.horizontal" + /// 􁠲 + case keyHorizontalFill = "key.horizontal.fill" + /// 􀢕 + case keyIcloud = "key.icloud" + /// 􀢖 + case keyIcloudFill = "key.icloud.fill" + /// 􁠯 + case keyRadiowavesForward = "key.radiowaves.forward" + /// 􁠰 + case keyRadiowavesForwardFill = "key.radiowaves.forward.fill" + /// 􂅦 + case keySlash = "key.slash" + /// 􂅧 + case keySlashFill = "key.slash.fill" + /// 􁎕 + case keyViewfinder = "key.viewfinder" + + } + public enum Keyboard: String, SymbolImage { + /// 􀇳 + case keyboard = "keyboard" + /// 􀫒 + case keyboardBadgeEllipsis = "keyboard.badge.ellipsis" + /// 􁚏 + case keyboardBadgeEllipsisFill = "keyboard.badge.ellipsis.fill" + /// 􁔕 + case keyboardBadgeEye = "keyboard.badge.eye" + /// 􁚐 + case keyboardBadgeEyeFill = "keyboard.badge.eye.fill" + /// 􀓖 + case keyboardChevronCompactDown = "keyboard.chevron.compact.down" + /// 􁚑 + case keyboardChevronCompactDownFill = "keyboard.chevron.compact.down.fill" + /// 􀣭 + case keyboardChevronCompactLeft = "keyboard.chevron.compact.left" + /// 􁚒 + case keyboardChevronCompactLeftFill = "keyboard.chevron.compact.left.fill" + /// 􀺑 + case keyboardFill = "keyboard.fill" + /// 􀤯 + case keyboardMacwindow = "keyboard.macwindow" + /// 􀞹 + case keyboardOnehandedLeft = "keyboard.onehanded.left" + /// 􁚓 + case keyboardOnehandedLeftFill = "keyboard.onehanded.left.fill" + /// 􀞺 + case keyboardOnehandedRight = "keyboard.onehanded.right" + /// 􁚔 + case keyboardOnehandedRightFill = "keyboard.onehanded.right.fill" + + } + public enum Kipsign: String, SymbolImage { + /// 􁑍 + case kipsign = "kipsign" + /// 􀖳 + case kipsignCircle = "kipsign.circle" + /// 􀖴 + case kipsignCircleFill = "kipsign.circle.fill" + /// 􀗳 + case kipsignSquare = "kipsign.square" + /// 􀗴 + case kipsignSquareFill = "kipsign.square.fill" + + } + public enum Kph: String, SymbolImage { + /// 􁢽 + case kph = "kph" + /// 􁢾 + case kphCircle = "kph.circle" + /// 􁢿 + case kphCircleFill = "kph.circle.fill" + + } + public enum L1: String, SymbolImage { + /// 􀨉 + case l1ButtonRoundedbottomHorizontal = "l1.button.roundedbottom.horizontal" + /// 􀨊 + case l1ButtonRoundedbottomHorizontalFill = "l1.button.roundedbottom.horizontal.fill" + /// 􁺁 + case l1Circle = "l1.circle" + /// 􁺂 + case l1CircleFill = "l1.circle.fill" + + } + public enum L2: String, SymbolImage { + /// 􁷳 + case l2ButtonAngledtopVerticalLeft = "l2.button.angledtop.vertical.left" + /// 􁷴 + case l2ButtonAngledtopVerticalLeftFill = "l2.button.angledtop.vertical.left.fill" + /// 􀨋 + case l2ButtonRoundedtopHorizontal = "l2.button.roundedtop.horizontal" + /// 􀨌 + case l2ButtonRoundedtopHorizontalFill = "l2.button.roundedtop.horizontal.fill" + /// 􁺅 + case l2Circle = "l2.circle" + /// 􁺆 + case l2CircleFill = "l2.circle.fill" + + } + public enum L3: String, SymbolImage { + /// 􁸇 + case l3ButtonAngledbottomHorizontalLeft = "l3.button.angledbottom.horizontal.left" + /// 􁸈 + case l3ButtonAngledbottomHorizontalLeftFill = "l3.button.angledbottom.horizontal.left.fill" + + } + public enum L4: String, SymbolImage { + /// 􁸠 + case l4ButtonHorizontal = "l4.button.horizontal" + /// 􁸡 + case l4ButtonHorizontalFill = "l4.button.horizontal.fill" + + } + public enum Ladybug: String, SymbolImage { + /// 􀯔 + case ladybug = "ladybug" + /// 􁼛 + case ladybugCircle = "ladybug.circle" + /// 􁼜 + case ladybugCircleFill = "ladybug.circle.fill" + /// 􀯕 + case ladybugFill = "ladybug.fill" + + } + public enum Lamp: String, SymbolImage { + /// 􁌡 + case lampCeiling = "lamp.ceiling" + /// 􁎻 + case lampCeilingFill = "lamp.ceiling.fill" + /// 􁒨 + case lampCeilingInverse = "lamp.ceiling.inverse" + /// 􁎶 + case lampDesk = "lamp.desk" + /// 􁌞 + case lampDeskFill = "lamp.desk.fill" + /// 􁎿 + case lampFloor = "lamp.floor" + /// 􁌠 + case lampFloorFill = "lamp.floor.fill" + /// 􁏀 + case lampTable = "lamp.table" + /// 􁌟 + case lampTableFill = "lamp.table.fill" + + } + public enum Lane: String, SymbolImage { + /// 􁟏 + case lane = "lane" + + } + public enum Lanyardcard: String, SymbolImage { + /// 􀰵 + case lanyardcard = "lanyardcard" + /// 􀰶 + case lanyardcardFill = "lanyardcard.fill" + + } + public enum Laptopcomputer: String, SymbolImage { + /// 􀟛 + case laptopcomputer = "laptopcomputer" + /// 􀶿 + case laptopcomputerAndArrowDown = "laptopcomputer.and.arrow.down" + /// 􁊭 + case laptopcomputerSlash = "laptopcomputer.slash" + /// 􁃂 + case laptopcomputerTrianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark" + + } + public enum Larisign: String, SymbolImage { + /// 􁑝 + case larisign = "larisign" + /// 􀗓 + case larisignCircle = "larisign.circle" + /// 􀗔 + case larisignCircleFill = "larisign.circle.fill" + /// 􀘓 + case larisignSquare = "larisign.square" + /// 􀘔 + case larisignSquareFill = "larisign.square.fill" + + } + public enum Laser: String, SymbolImage { + /// 􂁝 + case laserBurst = "laser.burst" + + } + public enum Lasso: String, SymbolImage { + /// 􀓩 + case lasso = "lasso" + /// 􀣳 + case lassoBadgeSparkles = "lasso.badge.sparkles" + + } + public enum Latch: String, SymbolImage { + /// 􀢟 + case latch2Case = "latch.2.case" + /// 􀢠 + case latch2CaseFill = "latch.2.case.fill" + + } + public enum Laurel: String, SymbolImage { + /// 􁊘 + case laurelLeading = "laurel.leading" + /// 􁊙 + case laurelTrailing = "laurel.trailing" + + } + public enum Lb: String, SymbolImage { + /// 􀨓 + case lbButtonRoundedbottomHorizontal = "lb.button.roundedbottom.horizontal" + /// 􀨔 + case lbButtonRoundedbottomHorizontalFill = "lb.button.roundedbottom.horizontal.fill" + /// 􁺃 + case lbCircle = "lb.circle" + /// 􁺄 + case lbCircleFill = "lb.circle.fill" + + } + public enum Leaf: String, SymbolImage { + /// 􀥲 + case leaf = "leaf" + /// 􀙜 + case leafArrowTriangleCirclepath = "leaf.arrow.triangle.circlepath" + /// 􁂬 + case leafCircle = "leaf.circle" + /// 􁂭 + case leafCircleFill = "leaf.circle.fill" + /// 􀥳 + case leafFill = "leaf.fill" + + } + public enum Left: String, SymbolImage { + /// 􁣣 + case left = "left" + /// 􁣤 + case leftCircle = "left.circle" + /// 􁣥 + case leftCircleFill = "left.circle.fill" + + } + public enum Lessthan: String, SymbolImage { + /// 􀆁 + case lessthan = "lessthan" + /// 􀁘 + case lessthanCircle = "lessthan.circle" + /// 􀁙 + case lessthanCircleFill = "lessthan.circle.fill" + /// 􀃦 + case lessthanSquare = "lessthan.square" + /// 􀃧 + case lessthanSquareFill = "lessthan.square.fill" + + } + public enum LetterA: String, SymbolImage { + /// 􀀄 + case letterACircle = "a.circle" + /// 􀀅 + case letterACircleFill = "a.circle.fill" + /// 􀂔 + case letterASquare = "a.square" + /// 􀂕 + case letterASquareFill = "a.square.fill" + + } + public enum LetterB: String, SymbolImage { + /// 􀀆 + case letterBCircle = "b.circle" + /// 􀀇 + case letterBCircleFill = "b.circle.fill" + /// 􀂖 + case letterBSquare = "b.square" + /// 􀂗 + case letterBSquareFill = "b.square.fill" + + } + public enum LetterC: String, SymbolImage { + /// 􀀈 + case letterCCircle = "c.circle" + /// 􀀉 + case letterCCircleFill = "c.circle.fill" + /// 􀂘 + case letterCSquare = "c.square" + /// 􀂙 + case letterCSquareFill = "c.square.fill" + + } + public enum LetterD: String, SymbolImage { + /// 􀀊 + case letterDCircle = "d.circle" + /// 􀀋 + case letterDCircleFill = "d.circle.fill" + /// 􀂚 + case letterDSquare = "d.square" + /// 􀂛 + case letterDSquareFill = "d.square.fill" + + } + public enum LetterE: String, SymbolImage { + /// 􀀌 + case letterECircle = "e.circle" + /// 􀀍 + case letterECircleFill = "e.circle.fill" + /// 􀂜 + case letterESquare = "e.square" + /// 􀂝 + case letterESquareFill = "e.square.fill" + + } + public enum LetterF: String, SymbolImage { + /// 􀀎 + case letterFCircle = "f.circle" + /// 􀀏 + case letterFCircleFill = "f.circle.fill" + /// 􀅭 + case letterFCursive = "f.cursive" + /// 􀝧 + case letterFCursiveCircle = "f.cursive.circle" + /// 􀝨 + case letterFCursiveCircleFill = "f.cursive.circle.fill" + /// 􀂞 + case letterFSquare = "f.square" + /// 􀂟 + case letterFSquareFill = "f.square.fill" + + } + public enum LetterG: String, SymbolImage { + /// 􀀐 + case letterGCircle = "g.circle" + /// 􀀑 + case letterGCircleFill = "g.circle.fill" + /// 􀂠 + case letterGSquare = "g.square" + /// 􀂡 + case letterGSquareFill = "g.square.fill" + + } + public enum LetterH: String, SymbolImage { + /// 􀀒 + case letterHCircle = "h.circle" + /// 􀀓 + case letterHCircleFill = "h.circle.fill" + /// 􀂢 + case letterHSquare = "h.square" + /// 􀂣 + case letterHSquareFill = "h.square.fill" + /// 􀭜 + case letterHSquareOnSquare = "h.square.on.square" + /// 􀭝 + case letterHSquareOnSquareFill = "h.square.on.square.fill" + + } + public enum LetterI: String, SymbolImage { + /// 􀀔 + case letterICircle = "i.circle" + /// 􀀕 + case letterICircleFill = "i.circle.fill" + /// 􀂤 + case letterISquare = "i.square" + /// 􀂥 + case letterISquareFill = "i.square.fill" + + } + public enum LetterJ: String, SymbolImage { + /// 􀀖 + case letterJCircle = "j.circle" + /// 􀀗 + case letterJCircleFill = "j.circle.fill" + /// 􀂦 + case letterJSquare = "j.square" + /// 􀂧 + case letterJSquareFill = "j.square.fill" + /// 􀭚 + case letterJSquareOnSquare = "j.square.on.square" + /// 􀭛 + case letterJSquareOnSquareFill = "j.square.on.square.fill" + + } + public enum LetterK: String, SymbolImage { + /// 􀥋 + case letterK = "k" + /// 􀀘 + case letterKCircle = "k.circle" + /// 􀀙 + case letterKCircleFill = "k.circle.fill" + /// 􀂨 + case letterKSquare = "k.square" + /// 􀂩 + case letterKSquareFill = "k.square.fill" + + } + public enum LetterL: String, SymbolImage { + /// 􀨇 + case letterLButtonRoundedbottomHorizontal = "l.button.roundedbottom.horizontal" + /// 􀨈 + case letterLButtonRoundedbottomHorizontalFill = "l.button.roundedbottom.horizontal.fill" + /// 􀀚 + case letterLCircle = "l.circle" + /// 􀀛 + case letterLCircleFill = "l.circle.fill" + /// 􀦒 + case letterLJoystick = "l.joystick" + /// 􀫁 + case letterLJoystickFill = "l.joystick.fill" + /// 􀦔 + case letterLJoystickPressDown = "l.joystick.press.down" + /// 􀫃 + case letterLJoystickPressDownFill = "l.joystick.press.down.fill" + /// 􀿜 + case letterLJoystickTiltDown = "l.joystick.tilt.down" + /// 􀿝 + case letterLJoystickTiltDownFill = "l.joystick.tilt.down.fill" + /// 􀿖 + case letterLJoystickTiltLeft = "l.joystick.tilt.left" + /// 􀿗 + case letterLJoystickTiltLeftFill = "l.joystick.tilt.left.fill" + /// 􀿘 + case letterLJoystickTiltRight = "l.joystick.tilt.right" + /// 􀿙 + case letterLJoystickTiltRightFill = "l.joystick.tilt.right.fill" + /// 􀿚 + case letterLJoystickTiltUp = "l.joystick.tilt.up" + /// 􀿛 + case letterLJoystickTiltUpFill = "l.joystick.tilt.up.fill" + /// 􀂪 + case letterLSquare = "l.square" + /// 􀂫 + case letterLSquareFill = "l.square.fill" + + } + public enum LetterM: String, SymbolImage { + /// 􀀜 + case letterMCircle = "m.circle" + /// 􀀝 + case letterMCircleFill = "m.circle.fill" + /// 􀂬 + case letterMSquare = "m.square" + /// 􀂭 + case letterMSquareFill = "m.square.fill" + + } + public enum LetterN: String, SymbolImage { + /// 􀀞 + case letterNCircle = "n.circle" + /// 􀀟 + case letterNCircleFill = "n.circle.fill" + /// 􀂮 + case letterNSquare = "n.square" + /// 􀂯 + case letterNSquareFill = "n.square.fill" + + } + public enum LetterO: String, SymbolImage { + /// 􀀠 + case letterOCircle = "o.circle" + /// 􀀡 + case letterOCircleFill = "o.circle.fill" + /// 􀂰 + case letterOSquare = "o.square" + /// 􀂱 + case letterOSquareFill = "o.square.fill" + + } + public enum LetterP: String, SymbolImage { + /// 􀀢 + case letterPCircle = "p.circle" + /// 􀀣 + case letterPCircleFill = "p.circle.fill" + /// 􀂲 + case letterPSquare = "p.square" + /// 􀂳 + case letterPSquareFill = "p.square.fill" + + } + public enum LetterQ: String, SymbolImage { + /// 􀀤 + case letterQCircle = "q.circle" + /// 􀀥 + case letterQCircleFill = "q.circle.fill" + /// 􀂴 + case letterQSquare = "q.square" + /// 􀂵 + case letterQSquareFill = "q.square.fill" + + } + public enum LetterR: String, SymbolImage { + /// 􀨍 + case letterRButtonRoundedbottomHorizontal = "r.button.roundedbottom.horizontal" + /// 􀨎 + case letterRButtonRoundedbottomHorizontalFill = "r.button.roundedbottom.horizontal.fill" + /// 􀀦 + case letterRCircle = "r.circle" + /// 􀀧 + case letterRCircleFill = "r.circle.fill" + /// 􀦓 + case letterRJoystick = "r.joystick" + /// 􀫂 + case letterRJoystickFill = "r.joystick.fill" + /// 􀦕 + case letterRJoystickPressDown = "r.joystick.press.down" + /// 􀫄 + case letterRJoystickPressDownFill = "r.joystick.press.down.fill" + /// 􀿤 + case letterRJoystickTiltDown = "r.joystick.tilt.down" + /// 􀿥 + case letterRJoystickTiltDownFill = "r.joystick.tilt.down.fill" + /// 􀿞 + case letterRJoystickTiltLeft = "r.joystick.tilt.left" + /// 􀿟 + case letterRJoystickTiltLeftFill = "r.joystick.tilt.left.fill" + /// 􀿠 + case letterRJoystickTiltRight = "r.joystick.tilt.right" + /// 􀿡 + case letterRJoystickTiltRightFill = "r.joystick.tilt.right.fill" + /// 􀿢 + case letterRJoystickTiltUp = "r.joystick.tilt.up" + /// 􀿣 + case letterRJoystickTiltUpFill = "r.joystick.tilt.up.fill" + /// 􀂶 + case letterRSquare = "r.square" + /// 􀂷 + case letterRSquareFill = "r.square.fill" + /// 􀭘 + case letterRSquareOnSquare = "r.square.on.square" + /// 􀭙 + case letterRSquareOnSquareFill = "r.square.on.square.fill" + + } + public enum LetterS: String, SymbolImage { + /// 􀀨 + case letterSCircle = "s.circle" + /// 􀀩 + case letterSCircleFill = "s.circle.fill" + /// 􀂸 + case letterSSquare = "s.square" + /// 􀂹 + case letterSSquareFill = "s.square.fill" + + } + public enum LetterT: String, SymbolImage { + /// 􀀪 + case letterTCircle = "t.circle" + /// 􀀫 + case letterTCircleFill = "t.circle.fill" + /// 􀂺 + case letterTSquare = "t.square" + /// 􀂻 + case letterTSquareFill = "t.square.fill" + + } + public enum LetterU: String, SymbolImage { + /// 􀀬 + case letterUCircle = "u.circle" + /// 􀀭 + case letterUCircleFill = "u.circle.fill" + /// 􀂼 + case letterUSquare = "u.square" + /// 􀂽 + case letterUSquareFill = "u.square.fill" + + } + public enum LetterV: String, SymbolImage { + /// 􀀮 + case letterVCircle = "v.circle" + /// 􀀯 + case letterVCircleFill = "v.circle.fill" + /// 􀂾 + case letterVSquare = "v.square" + /// 􀂿 + case letterVSquareFill = "v.square.fill" + + } + public enum LetterW: String, SymbolImage { + /// 􀀰 + case letterWCircle = "w.circle" + /// 􀀱 + case letterWCircleFill = "w.circle.fill" + /// 􀃀 + case letterWSquare = "w.square" + /// 􀃁 + case letterWSquareFill = "w.square.fill" + + } + public enum LetterX: String, SymbolImage { + /// 􀀲 + case letterXCircle = "x.circle" + /// 􀀳 + case letterXCircleFill = "x.circle.fill" + /// 􀃂 + case letterXSquare = "x.square" + /// 􀃃 + case letterXSquareFill = "x.square.fill" + /// 􀓪 + case letterXSquareroot = "x.squareroot" + + } + public enum LetterY: String, SymbolImage { + /// 􀀴 + case letterYCircle = "y.circle" + /// 􀀵 + case letterYCircleFill = "y.circle.fill" + /// 􀃄 + case letterYSquare = "y.square" + /// 􀃅 + case letterYSquareFill = "y.square.fill" + + } + public enum LetterZ: String, SymbolImage { + /// 􀀶 + case letterZCircle = "z.circle" + /// 􀀷 + case letterZCircleFill = "z.circle.fill" + /// 􀃆 + case letterZSquare = "z.square" + /// 􀃇 + case letterZSquareFill = "z.square.fill" + + } + public enum Level: String, SymbolImage { + /// 􀟂 + case level = "level" + /// 􀟃 + case levelFill = "level.fill" + + } + public enum Licenseplate: String, SymbolImage { + /// 􁺪 + case licenseplate = "licenseplate" + /// 􁺫 + case licenseplateFill = "licenseplate.fill" + + } + public enum Lifepreserver: String, SymbolImage { + /// 􀡦 + case lifepreserver = "lifepreserver" + /// 􀡧 + case lifepreserverFill = "lifepreserver.fill" + + } + public enum Light: String, SymbolImage { + /// 􁒰 + case lightBeaconMax = "light.beacon.max" + /// 􁒱 + case lightBeaconMaxFill = "light.beacon.max.fill" + /// 􁜮 + case lightBeaconMin = "light.beacon.min" + /// 􁜯 + case lightBeaconMinFill = "light.beacon.min.fill" + /// 􁎼 + case lightCylindricalCeiling = "light.cylindrical.ceiling" + /// 􁌤 + case lightCylindricalCeilingFill = "light.cylindrical.ceiling.fill" + /// 􁒪 + case lightCylindricalCeilingInverse = "light.cylindrical.ceiling.inverse" + /// 􀇮 + case lightMax = "light.max" + /// 􀇭 + case lightMin = "light.min" + /// 􁋋 + case lightOverheadLeft = "light.overhead.left" + /// 􁣇 + case lightOverheadLeftFill = "light.overhead.left.fill" + /// 􁋊 + case lightOverheadRight = "light.overhead.right" + /// 􁣆 + case lightOverheadRightFill = "light.overhead.right.fill" + /// 􁎽 + case lightPanel = "light.panel" + /// 􁌣 + case lightPanelFill = "light.panel.fill" + /// 􁎾 + case lightRecessed = "light.recessed" + /// 􁏘 + case lightRecessed3 = "light.recessed.3" + /// 􁏙 + case lightRecessed3Fill = "light.recessed.3.fill" + /// 􁒫 + case lightRecessed3Inverse = "light.recessed.3.inverse" + /// 􁌢 + case lightRecessedFill = "light.recessed.fill" + /// 􁒩 + case lightRecessedInverse = "light.recessed.inverse" + /// 􁒜 + case lightRibbon = "light.ribbon" + /// 􁒝 + case lightRibbonFill = "light.ribbon.fill" + /// 􁌥 + case lightStrip2 = "light.strip.2" + /// 􁏒 + case lightStrip2Fill = "light.strip.2.fill" + + } + public enum Lightbulb: String, SymbolImage { + /// 􀛭 + case lightbulb = "lightbulb" + /// 􁓼 + case lightbulb2 = "lightbulb.2" + /// 􁓽 + case lightbulb2Fill = "lightbulb.2.fill" + /// 􁇖 + case lightbulbCircle = "lightbulb.circle" + /// 􁇗 + case lightbulbCircleFill = "lightbulb.circle.fill" + /// 􀛮 + case lightbulbFill = "lightbulb.fill" + /// 􁎦 + case lightbulbLed = "lightbulb.led" + /// 􁌝 + case lightbulbLedFill = "lightbulb.led.fill" + /// 􁏁 + case lightbulbLedWide = "lightbulb.led.wide" + /// 􁏂 + case lightbulbLedWideFill = "lightbulb.led.wide.fill" + /// 􁷘 + case lightbulbMax = "lightbulb.max" + /// 􁷙 + case lightbulbMaxFill = "lightbulb.max.fill" + /// 􁷖 + case lightbulbMin = "lightbulb.min" + /// 􁹄 + case lightbulbMinBadgeExclamationmark = "lightbulb.min.badge.exclamationmark" + /// 􁹅 + case lightbulbMinBadgeExclamationmarkFill = "lightbulb.min.badge.exclamationmark.fill" + /// 􁷗 + case lightbulbMinFill = "lightbulb.min.fill" + /// 􀞃 + case lightbulbSlash = "lightbulb.slash" + /// 􀞄 + case lightbulbSlashFill = "lightbulb.slash.fill" + + } + public enum Lightrail: String, SymbolImage { + /// 􀷺 + case lightrail = "lightrail" + /// 􀷻 + case lightrailFill = "lightrail.fill" + + } + public enum Lightspectrum: String, SymbolImage { + /// 􁹩 + case lightspectrumHorizontal = "lightspectrum.horizontal" + + } + public enum Lightswitch: String, SymbolImage { + /// 􁏯 + case lightswitchOff = "lightswitch.off" + /// 􁏼 + case lightswitchOffFill = "lightswitch.off.fill" + /// 􁎒 + case lightswitchOffSquare = "lightswitch.off.square" + /// 􁌨 + case lightswitchOffSquareFill = "lightswitch.off.square.fill" + /// 􁏮 + case lightswitchOn = "lightswitch.on" + /// 􁏻 + case lightswitchOnFill = "lightswitch.on.fill" + /// 􁎑 + case lightswitchOnSquare = "lightswitch.on.square" + /// 􁌧 + case lightswitchOnSquareFill = "lightswitch.on.square.fill" + + } + public enum Line: String, SymbolImage { + /// 􀘵 + case line2HorizontalDecreaseCircle = "line.2.horizontal.decrease.circle" + /// 􀘶 + case line2HorizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill" + /// 􀫎 + case line3CrossedSwirlCircle = "line.3.crossed.swirl.circle" + /// 􀫏 + case line3CrossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill" + /// 􀌇 + case line3Horizontal = "line.3.horizontal" + /// 􁷹 + case line3HorizontalButtonAngledtopVerticalRight = "line.3.horizontal.button.angledtop.vertical.right" + /// 􁷺 + case line3HorizontalButtonAngledtopVerticalRightFill = "line.3.horizontal.button.angledtop.vertical.right.fill" + /// 􀧱 + case line3HorizontalCircle = "line.3.horizontal.circle" + /// 􀧲 + case line3HorizontalCircleFill = "line.3.horizontal.circle.fill" + /// 􀜓 + case line3HorizontalDecrease = "line.3.horizontal.decrease" + /// 􀌈 + case line3HorizontalDecreaseCircle = "line.3.horizontal.decrease.circle" + /// 􀌉 + case line3HorizontalDecreaseCircleFill = "line.3.horizontal.decrease.circle.fill" + /// 􀫰 + case lineDiagonal = "line.diagonal" + /// 􀫱 + case lineDiagonalArrow = "line.diagonal.arrow" + /// 􀑮 + case lineHorizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal" + + } + public enum Lines: String, SymbolImage { + /// 􀰬 + case linesMeasurementHorizontal = "lines.measurement.horizontal" + /// 􂀙 + case linesMeasurementVertical = "lines.measurement.vertical" + + } + public enum Lineweight: String, SymbolImage { + /// 􀉨 + case lineweight = "lineweight" + + } + public enum Link: String, SymbolImage { + /// 􀉣 + case link = "link" + /// 􀥕 + case linkBadgePlus = "link.badge.plus" + /// 􀒠 + case linkCircle = "link.circle" + /// 􀒡 + case linkCircleFill = "link.circle.fill" + /// 􀒞 + case linkIcloud = "link.icloud" + /// 􀒟 + case linkIcloudFill = "link.icloud.fill" + + } + public enum Lirasign: String, SymbolImage { + /// 􁑏 + case lirasign = "lirasign" + /// 􀖷 + case lirasignCircle = "lirasign.circle" + /// 􀖸 + case lirasignCircleFill = "lirasign.circle.fill" + /// 􀗷 + case lirasignSquare = "lirasign.square" + /// 􀗸 + case lirasignSquareFill = "lirasign.square.fill" + + } + public enum List: String, SymbolImage { + /// 􀬉 + case listAndFilm = "list.and.film" + /// 􀋲 + case listBullet = "list.bullet" + /// 􀋷 + case listBulletBelowRectangle = "list.bullet.below.rectangle" + /// 􀻧 + case listBulletCircle = "list.bullet.circle" + /// 􀻨 + case listBulletCircleFill = "list.bullet.circle.fill" + /// 􀼏 + case listBulletClipboard = "list.bullet.clipboard" + /// 􀼐 + case listBulletClipboardFill = "list.bullet.clipboard.fill" + /// 􀋳 + case listBulletIndent = "list.bullet.indent" + /// 􀩳 + case listBulletRectangle = "list.bullet.rectangle" + /// 􀺿 + case listBulletRectangleFill = "list.bullet.rectangle.fill" + /// 􀹲 + case listBulletRectanglePortrait = "list.bullet.rectangle.portrait" + /// 􀹳 + case listBulletRectanglePortraitFill = "list.bullet.rectangle.portrait.fill" + /// 􁕜 + case listClipboard = "list.clipboard" + /// 􁕝 + case listClipboardFill = "list.clipboard.fill" + /// 􀋱 + case listDash = "list.dash" + /// 􀹆 + case listDashHeaderRectangle = "list.dash.header.rectangle" + /// 􀋴 + case listNumber = "list.number" + /// 􀣩 + case listStar = "list.star" + /// 􀢽 + case listTriangle = "list.triangle" + + } + public enum Livephoto: String, SymbolImage { + /// 􀐡 + case livephoto = "livephoto" + /// 􀙔 + case livephotoBadgeAutomatic = "livephoto.badge.automatic" + /// 􀐣 + case livephotoPlay = "livephoto.play" + /// 􀐢 + case livephotoSlash = "livephoto.slash" + + } + public enum Lizard: String, SymbolImage { + /// 􁗛 + case lizard = "lizard" + /// 􁼵 + case lizardCircle = "lizard.circle" + /// 􁼶 + case lizardCircleFill = "lizard.circle.fill" + /// 􁗜 + case lizardFill = "lizard.fill" + + } + public enum Lm: String, SymbolImage { + /// 􁸢 + case lmButtonHorizontal = "lm.button.horizontal" + /// 􁸣 + case lmButtonHorizontalFill = "lm.button.horizontal.fill" + + } + public enum Location: String, SymbolImage { + /// 􀋑 + case location = "location" + /// 􀋕 + case locationCircle = "location.circle" + /// 􀋖 + case locationCircleFill = "location.circle.fill" + /// 􀋒 + case locationFill = "location.fill" + /// 􀮄 + case locationFillViewfinder = "location.fill.viewfinder" + /// 􁈟 + case locationMagnifyingglass = "location.magnifyingglass" + /// 􀋓 + case locationNorth = "location.north" + /// 􀷌 + case locationNorthCircle = "location.north.circle" + /// 􀷍 + case locationNorthCircleFill = "location.north.circle.fill" + /// 􀋔 + case locationNorthFill = "location.north.fill" + /// 􀋗 + case locationNorthLine = "location.north.line" + /// 􀋘 + case locationNorthLineFill = "location.north.line.fill" + /// 􀘬 + case locationSlash = "location.slash" + /// 􁙇 + case locationSlashCircle = "location.slash.circle" + /// 􁙈 + case locationSlashCircleFill = "location.slash.circle.fill" + /// 􀘭 + case locationSlashFill = "location.slash.fill" + /// 􀼻 + case locationSquare = "location.square" + /// 􀼼 + case locationSquareFill = "location.square.fill" + /// 􀮃 + case locationViewfinder = "location.viewfinder" + + } + public enum Lock: String, SymbolImage { + /// 􀎠 + case lock = "lock" + /// 􁰏 + case lockAppDashed = "lock.app.dashed" + /// 􀵅 + case lockApplewatch = "lock.applewatch" + /// 􂆉 + case lockBadgeClock = "lock.badge.clock" + /// 􂆊 + case lockBadgeClockFill = "lock.badge.clock.fill" + /// 􀒲 + case lockCircle = "lock.circle" + /// 􂄜 + case lockCircleDotted = "lock.circle.dotted" + /// 􀒳 + case lockCircleFill = "lock.circle.fill" + /// 􀼒 + case lockDesktopcomputer = "lock.desktopcomputer" + /// 􀼑 + case lockDisplay = "lock.display" + /// 􀢍 + case lockDoc = "lock.doc" + /// 􀢎 + case lockDocFill = "lock.doc.fill" + /// 􀎡 + case lockFill = "lock.fill" + /// 􀙵 + case lockIcloud = "lock.icloud" + /// 􀙶 + case lockIcloudFill = "lock.icloud.fill" + /// 􀼕 + case lockIpad = "lock.ipad" + /// 􀼔 + case lockIphone = "lock.iphone" + /// 􀼓 + case lockLaptopcomputer = "lock.laptopcomputer" + /// 􀎤 + case lockOpen = "lock.open" + /// 􀼡 + case lockOpenApplewatch = "lock.open.applewatch" + /// 􀼝 + case lockOpenDesktopcomputer = "lock.open.desktopcomputer" + /// 􀼜 + case lockOpenDisplay = "lock.open.display" + /// 􀎥 + case lockOpenFill = "lock.open.fill" + /// 􀼠 + case lockOpenIpad = "lock.open.ipad" + /// 􀼟 + case lockOpenIphone = "lock.open.iphone" + /// 􀼞 + case lockOpenLaptopcomputer = "lock.open.laptopcomputer" + /// 􀑚 + case lockOpenRotation = "lock.open.rotation" + /// 􁜗 + case lockOpenTrianglebadgeExclamationmark = "lock.open.trianglebadge.exclamationmark" + /// 􁜘 + case lockOpenTrianglebadgeExclamationmarkFill = "lock.open.trianglebadge.exclamationmark.fill" + /// 􀢈 + case lockRectangle = "lock.rectangle" + /// 􀢉 + case lockRectangleFill = "lock.rectangle.fill" + /// 􀢳 + case lockRectangleOnRectangle = "lock.rectangle.on.rectangle" + /// 􀢴 + case lockRectangleOnRectangleFill = "lock.rectangle.on.rectangle.fill" + /// 􀢱 + case lockRectangleStack = "lock.rectangle.stack" + /// 􀢲 + case lockRectangleStackFill = "lock.rectangle.stack.fill" + /// 􀑙 + case lockRotation = "lock.rotation" + /// 􀞙 + case lockShield = "lock.shield" + /// 􀞚 + case lockShieldFill = "lock.shield.fill" + /// 􀎢 + case lockSlash = "lock.slash" + /// 􀎣 + case lockSlashFill = "lock.slash.fill" + /// 􀢵 + case lockSquare = "lock.square" + /// 􀢶 + case lockSquareFill = "lock.square.fill" + /// 􀡜 + case lockSquareStack = "lock.square.stack" + /// 􀡝 + case lockSquareStackFill = "lock.square.stack.fill" + /// 􁙍 + case lockTrianglebadgeExclamationmark = "lock.trianglebadge.exclamationmark" + /// 􁙎 + case lockTrianglebadgeExclamationmarkFill = "lock.trianglebadge.exclamationmark.fill" + + } + public enum Loupe: String, SymbolImage { + /// 􀤎 + case loupe = "loupe" + + } + public enum Lsb: String, SymbolImage { + /// 􁸋 + case lsbButtonAngledbottomHorizontalLeft = "lsb.button.angledbottom.horizontal.left" + /// 􁸌 + case lsbButtonAngledbottomHorizontalLeftFill = "lsb.button.angledbottom.horizontal.left.fill" + + } + public enum Lt: String, SymbolImage { + /// 􀨗 + case ltButtonRoundedtopHorizontal = "lt.button.roundedtop.horizontal" + /// 􀨘 + case ltButtonRoundedtopHorizontalFill = "lt.button.roundedtop.horizontal.fill" + /// 􁺇 + case ltCircle = "lt.circle" + /// 􁺈 + case ltCircleFill = "lt.circle.fill" + + } + public enum Lungs: String, SymbolImage { + /// 􀦚 + case lungs = "lungs" + /// 􀦛 + case lungsFill = "lungs.fill" + + } + public enum M1: String, SymbolImage { + /// 􁸤 + case m1ButtonHorizontal = "m1.button.horizontal" + /// 􁸥 + case m1ButtonHorizontalFill = "m1.button.horizontal.fill" + + } + public enum M2: String, SymbolImage { + /// 􁸦 + case m2ButtonHorizontal = "m2.button.horizontal" + /// 􁸧 + case m2ButtonHorizontalFill = "m2.button.horizontal.fill" + + } + public enum M3: String, SymbolImage { + /// 􁸨 + case m3ButtonHorizontal = "m3.button.horizontal" + /// 􁸩 + case m3ButtonHorizontalFill = "m3.button.horizontal.fill" + + } + public enum M4: String, SymbolImage { + /// 􁸪 + case m4ButtonHorizontal = "m4.button.horizontal" + /// 􁸫 + case m4ButtonHorizontalFill = "m4.button.horizontal.fill" + + } + public enum Macbook: String, SymbolImage { + /// 􁟬 + case macbook = "macbook" + /// 􁘞 + case macbookAndIpad = "macbook.and.ipad" + /// 􀬩 + case macbookAndIphone = "macbook.and.iphone" + /// 􁜙 + case macbookAndVisionpro = "macbook.and.visionpro" + /// 􁟫 + case macbookGen1 = "macbook.gen1" + /// 􁈸 + case macbookGen2 = "macbook.gen2" + + } + public enum Macmini: String, SymbolImage { + /// 􀪯 + case macmini = "macmini" + /// 􀪰 + case macminiFill = "macmini.fill" + + } + public enum Macpro: String, SymbolImage { + /// 􀪲 + case macproGen1 = "macpro.gen1" + /// 􀼢 + case macproGen1Fill = "macpro.gen1.fill" + /// 􀦱 + case macproGen2 = "macpro.gen2" + /// 􀦮 + case macproGen2Fill = "macpro.gen2.fill" + /// 􀪱 + case macproGen3 = "macpro.gen3" + /// 􀼣 + case macproGen3Fill = "macpro.gen3.fill" + /// 􀨳 + case macproGen3Server = "macpro.gen3.server" + + } + public enum Macstudio: String, SymbolImage { + /// 􁏍 + case macstudio = "macstudio" + /// 􁏎 + case macstudioFill = "macstudio.fill" + + } + public enum Macwindow: String, SymbolImage { + /// 􀏜 + case macwindow = "macwindow" + /// 􁝸 + case macwindowAndCursorarrow = "macwindow.and.cursorarrow" + /// 􀥃 + case macwindowBadgePlus = "macwindow.badge.plus" + /// 􀢌 + case macwindowOnRectangle = "macwindow.on.rectangle" + + } + public enum Magazine: String, SymbolImage { + /// 􁂾 + case magazine = "magazine" + /// 􁂿 + case magazineFill = "magazine.fill" + + } + public enum Magicmouse: String, SymbolImage { + /// 􀺰 + case magicmouse = "magicmouse" + /// 􀺱 + case magicmouseFill = "magicmouse.fill" + + } + public enum Magnifyingglass: String, SymbolImage { + /// 􀊫 + case magnifyingglass = "magnifyingglass" + /// 􀒒 + case magnifyingglassCircle = "magnifyingglass.circle" + /// 􀒓 + case magnifyingglassCircleFill = "magnifyingglass.circle.fill" + + } + public enum Magsafe: String, SymbolImage { + /// 􀺓 + case magsafeBatterypack = "magsafe.batterypack" + /// 􀺔 + case magsafeBatterypackFill = "magsafe.batterypack.fill" + + } + public enum Mail: String, SymbolImage { + /// 􀣪 + case mail = "mail" + /// 􀢾 + case mailAndTextMagnifyingglass = "mail.and.text.magnifyingglass" + /// 􀣫 + case mailFill = "mail.fill" + /// 􀍝 + case mailStack = "mail.stack" + /// 􀍞 + case mailStackFill = "mail.stack.fill" + + } + public enum Manatsign: String, SymbolImage { + /// 􁑚 + case manatsign = "manatsign" + /// 􀗍 + case manatsignCircle = "manatsign.circle" + /// 􀗎 + case manatsignCircleFill = "manatsign.circle.fill" + /// 􀘍 + case manatsignSquare = "manatsign.square" + /// 􀘎 + case manatsignSquareFill = "manatsign.square.fill" + + } + public enum Map: String, SymbolImage { + /// 􀙊 + case map = "map" + /// 􀻫 + case mapCircle = "map.circle" + /// 􀻬 + case mapCircleFill = "map.circle.fill" + /// 􀙋 + case mapFill = "map.fill" + + } + public enum Mappin: String, SymbolImage { + /// 􀎪 + case mappin = "mappin" + /// 􀎫 + case mappinAndEllipse = "mappin.and.ellipse" + /// 􁼡 + case mappinAndEllipseCircle = "mappin.and.ellipse.circle" + /// 􁼢 + case mappinAndEllipseCircleFill = "mappin.and.ellipse.circle.fill" + /// 􀜇 + case mappinCircle = "mappin.circle" + /// 􀜈 + case mappinCircleFill = "mappin.circle.fill" + /// 􀙉 + case mappinSlash = "mappin.slash" + /// 􁇯 + case mappinSlashCircle = "mappin.slash.circle" + /// 􁇰 + case mappinSlashCircleFill = "mappin.slash.circle.fill" + /// 􀽕 + case mappinSquare = "mappin.square" + /// 􀽖 + case mappinSquareFill = "mappin.square.fill" + + } + public enum Medal: String, SymbolImage { + /// 􁏋 + case medal = "medal" + /// 􁏌 + case medalFill = "medal.fill" + + } + public enum Mediastick: String, SymbolImage { + /// 􀺥 + case mediastick = "mediastick" + + } + public enum Medical: String, SymbolImage { + /// 􁒇 + case medicalThermometer = "medical.thermometer" + /// 􁒈 + case medicalThermometerFill = "medical.thermometer.fill" + + } + public enum Megaphone: String, SymbolImage { + /// 􀬲 + case megaphone = "megaphone" + /// 􀬳 + case megaphoneFill = "megaphone.fill" + + } + public enum Memories: String, SymbolImage { + /// 􀑖 + case memories = "memories" + /// 􀑘 + case memoriesBadgeMinus = "memories.badge.minus" + /// 􀑗 + case memoriesBadgePlus = "memories.badge.plus" + + } + public enum Memorychip: String, SymbolImage { + /// 􀫦 + case memorychip = "memorychip" + /// 􀧖 + case memorychipFill = "memorychip.fill" + + } + public enum Menubar: String, SymbolImage { + /// 􀤁 + case menubarArrowDownRectangle = "menubar.arrow.down.rectangle" + /// 􀤀 + case menubarArrowUpRectangle = "menubar.arrow.up.rectangle" + /// 􀣰 + case menubarDockRectangle = "menubar.dock.rectangle" + /// 􀣑 + case menubarDockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record" + /// 􀦍 + case menubarRectangle = "menubar.rectangle" + + } + public enum Menucard: String, SymbolImage { + /// 􀻒 + case menucard = "menucard" + /// 􀻓 + case menucardFill = "menucard.fill" + + } + public enum Message: String, SymbolImage { + /// 􀌤 + case message = "message" + /// 􁋬 + case messageBadge = "message.badge" + /// 􁗗 + case messageBadgeCircle = "message.badge.circle" + /// 􁗘 + case messageBadgeCircleFill = "message.badge.circle.fill" + /// 􁏊 + case messageBadgeFill = "message.badge.fill" + /// 􁋭 + case messageBadgeFilledFill = "message.badge.filled.fill" + /// 􀼁 + case messageBadgeWaveform = "message.badge.waveform" + /// 􀼂 + case messageBadgeWaveformFill = "message.badge.waveform.fill" + /// 􀌦 + case messageCircle = "message.circle" + /// 􀌧 + case messageCircleFill = "message.circle.fill" + /// 􀌥 + case messageFill = "message.fill" + + } + public enum Metronome: String, SymbolImage { + /// 􀎌 + case metronome = "metronome" + /// 􀠕 + case metronomeFill = "metronome.fill" + + } + public enum Mic: String, SymbolImage { + /// 􀊰 + case mic = "mic" + /// 􁎔 + case micAndSignalMeter = "mic.and.signal.meter" + /// 􁎓 + case micAndSignalMeterFill = "mic.and.signal.meter.fill" + /// 􀺁 + case micBadgePlus = "mic.badge.plus" + /// 􁙃 + case micBadgeXmark = "mic.badge.xmark" + /// 􀒩 + case micCircle = "mic.circle" + /// 􀒪 + case micCircleFill = "mic.circle.fill" + /// 􀊱 + case micFill = "mic.fill" + /// 􀺂 + case micFillBadgePlus = "mic.fill.badge.plus" + /// 􁙄 + case micFillBadgeXmark = "mic.fill.badge.xmark" + /// 􀊲 + case micSlash = "mic.slash" + /// 􀻩 + case micSlashCircle = "mic.slash.circle" + /// 􀻪 + case micSlashCircleFill = "mic.slash.circle.fill" + /// 􀊳 + case micSlashFill = "mic.slash.fill" + /// 􀼿 + case micSquare = "mic.square" + /// 􀽀 + case micSquareFill = "mic.square.fill" + + } + public enum Microbe: String, SymbolImage { + /// 􁈹 + case microbe = "microbe" + /// 􁚶 + case microbeCircle = "microbe.circle" + /// 􁚷 + case microbeCircleFill = "microbe.circle.fill" + /// 􁒅 + case microbeFill = "microbe.fill" + + } + public enum Microwave: String, SymbolImage { + /// 􁐨 + case microwave = "microwave" + /// 􁐩 + case microwaveFill = "microwave.fill" + + } + public enum Millsign: String, SymbolImage { + /// 􁑘 + case millsign = "millsign" + /// 􀗉 + case millsignCircle = "millsign.circle" + /// 􀗊 + case millsignCircleFill = "millsign.circle.fill" + /// 􀘉 + case millsignSquare = "millsign.square" + /// 􀘊 + case millsignSquareFill = "millsign.square.fill" + + } + public enum Minus: String, SymbolImage { + /// 􀅽 + case minus = "minus" + /// 􀁎 + case minusCircle = "minus.circle" + /// 􀁏 + case minusCircleFill = "minus.circle.fill" + /// 􀢁 + case minusDiamond = "minus.diamond" + /// 􀢂 + case minusDiamondFill = "minus.diamond.fill" + /// 􀅻 + case minusForwardslashPlus = "minus.forwardslash.plus" + /// 􀊭 + case minusMagnifyingglass = "minus.magnifyingglass" + /// 􁠄 + case minusPlusAndFluidBatteryblock = "minus.plus.and.fluid.batteryblock" + /// 􀫬 + case minusPlusBatteryblock = "minus.plus.batteryblock" + /// 􁠿 + case minusPlusBatteryblockExclamationmark = "minus.plus.batteryblock.exclamationmark" + /// 􁡀 + case minusPlusBatteryblockExclamationmarkFill = "minus.plus.batteryblock.exclamationmark.fill" + /// 􀫭 + case minusPlusBatteryblockFill = "minus.plus.batteryblock.fill" + /// 􁠹 + case minusPlusBatteryblockSlash = "minus.plus.batteryblock.slash" + /// 􁠺 + case minusPlusBatteryblockSlashFill = "minus.plus.batteryblock.slash.fill" + /// 􁡁 + case minusPlusBatteryblockStack = "minus.plus.batteryblock.stack" + /// 􁡃 + case minusPlusBatteryblockStackExclamationmark = "minus.plus.batteryblock.stack.exclamationmark" + /// 􁡄 + case minusPlusBatteryblockStackExclamationmarkFill = "minus.plus.batteryblock.stack.exclamationmark.fill" + /// 􁡂 + case minusPlusBatteryblockStackFill = "minus.plus.batteryblock.stack.fill" + /// 􀏉 + case minusRectangle = "minus.rectangle" + /// 􀏊 + case minusRectangleFill = "minus.rectangle.fill" + /// 􀡬 + case minusRectanglePortrait = "minus.rectangle.portrait" + /// 􀡭 + case minusRectanglePortraitFill = "minus.rectangle.portrait.fill" + /// 􀃞 + case minusSquare = "minus.square" + /// 􀃟 + case minusSquareFill = "minus.square.fill" + + } + public enum Mirror: String, SymbolImage { + /// 􁉱 + case mirrorSideLeft = "mirror.side.left" + /// 􁉵 + case mirrorSideLeftAndArrowTurnDownRight = "mirror.side.left.and.arrow.turn.down.right" + /// 􁉳 + case mirrorSideLeftAndHeatWaves = "mirror.side.left.and.heat.waves" + /// 􁉲 + case mirrorSideRight = "mirror.side.right" + /// 􁉶 + case mirrorSideRightAndArrowTurnDownLeft = "mirror.side.right.and.arrow.turn.down.left" + /// 􁉴 + case mirrorSideRightAndHeatWaves = "mirror.side.right.and.heat.waves" + + } + public enum Moon: String, SymbolImage { + /// 􀆹 + case moon = "moon" + /// 􀆻 + case moonCircle = "moon.circle" + /// 􀆼 + case moonCircleFill = "moon.circle.fill" + /// 􁶽 + case moonDust = "moon.dust" + /// 􁶿 + case moonDustCircle = "moon.dust.circle" + /// 􁷀 + case moonDustCircleFill = "moon.dust.circle.fill" + /// 􁶾 + case moonDustFill = "moon.dust.fill" + /// 􀆺 + case moonFill = "moon.fill" + /// 􁑯 + case moonHaze = "moon.haze" + /// 􁜷 + case moonHazeCircle = "moon.haze.circle" + /// 􁜸 + case moonHazeCircleFill = "moon.haze.circle.fill" + /// 􁑰 + case moonHazeFill = "moon.haze.fill" + /// 􀇀 + case moonStars = "moon.stars" + /// 􁛋 + case moonStarsCircle = "moon.stars.circle" + /// 􁛌 + case moonStarsCircleFill = "moon.stars.circle.fill" + /// 􀇁 + case moonStarsFill = "moon.stars.fill" + /// 􀆽 + case moonZzz = "moon.zzz" + /// 􀆾 + case moonZzzFill = "moon.zzz.fill" + + } + public enum Moonphase: String, SymbolImage { + /// 􀡊 + case moonphaseFirstQuarter = "moonphase.first.quarter" + /// 􁐋 + case moonphaseFirstQuarterInverse = "moonphase.first.quarter.inverse" + /// 􀡌 + case moonphaseFullMoon = "moonphase.full.moon" + /// 􁐍 + case moonphaseFullMoonInverse = "moonphase.full.moon.inverse" + /// 􀡎 + case moonphaseLastQuarter = "moonphase.last.quarter" + /// 􁐏 + case moonphaseLastQuarterInverse = "moonphase.last.quarter.inverse" + /// 􀡈 + case moonphaseNewMoon = "moonphase.new.moon" + /// 􁐉 + case moonphaseNewMoonInverse = "moonphase.new.moon.inverse" + /// 􀡏 + case moonphaseWaningCrescent = "moonphase.waning.crescent" + /// 􁐐 + case moonphaseWaningCrescentInverse = "moonphase.waning.crescent.inverse" + /// 􀡍 + case moonphaseWaningGibbous = "moonphase.waning.gibbous" + /// 􁐎 + case moonphaseWaningGibbousInverse = "moonphase.waning.gibbous.inverse" + /// 􀡉 + case moonphaseWaxingCrescent = "moonphase.waxing.crescent" + /// 􁐊 + case moonphaseWaxingCrescentInverse = "moonphase.waxing.crescent.inverse" + /// 􀡋 + case moonphaseWaxingGibbous = "moonphase.waxing.gibbous" + /// 􁐌 + case moonphaseWaxingGibbousInverse = "moonphase.waxing.gibbous.inverse" + + } + public enum Moonrise: String, SymbolImage { + /// 􂂳 + case moonrise = "moonrise" + /// 􂂵 + case moonriseCircle = "moonrise.circle" + /// 􂂶 + case moonriseCircleFill = "moonrise.circle.fill" + /// 􂂴 + case moonriseFill = "moonrise.fill" + + } + public enum Moonset: String, SymbolImage { + /// 􂂷 + case moonset = "moonset" + /// 􂂹 + case moonsetCircle = "moonset.circle" + /// 􂂺 + case moonsetCircleFill = "moonset.circle.fill" + /// 􂂸 + case moonsetFill = "moonset.fill" + + } + public enum Mosaic: String, SymbolImage { + /// 􀯫 + case mosaic = "mosaic" + /// 􀯬 + case mosaicFill = "mosaic.fill" + + } + public enum Mount: String, SymbolImage { + /// 􀣊 + case mount = "mount" + /// 􀢣 + case mountFill = "mount.fill" + + } + public enum Mountain: String, SymbolImage { + /// 􁗝 + case mountain2 = "mountain.2" + /// 􁞒 + case mountain2Circle = "mountain.2.circle" + /// 􁞓 + case mountain2CircleFill = "mountain.2.circle.fill" + /// 􁗞 + case mountain2Fill = "mountain.2.fill" + + } + public enum Mouth: String, SymbolImage { + /// 􀦩 + case mouth = "mouth" + /// 􀦪 + case mouthFill = "mouth.fill" + + } + public enum Move: String, SymbolImage { + /// 􀢅 + case move3d = "move.3d" + + } + public enum Movieclapper: String, SymbolImage { + /// 􀜤 + case movieclapper = "movieclapper" + /// 􁶺 + case movieclapperFill = "movieclapper.fill" + + } + public enum Mph: String, SymbolImage { + /// 􁢺 + case mph = "mph" + /// 􁢻 + case mphCircle = "mph.circle" + /// 􁢼 + case mphCircleFill = "mph.circle.fill" + + } + public enum Mug: String, SymbolImage { + /// 􁞴 + case mug = "mug" + /// 􁞵 + case mugFill = "mug.fill" + + } + public enum Multiply: String, SymbolImage { + /// 􀅾 + case multiply = "multiply" + /// 􀁐 + case multiplyCircle = "multiply.circle" + /// 􀁑 + case multiplyCircleFill = "multiply.circle.fill" + /// 􀃠 + case multiplySquare = "multiply.square" + /// 􀃡 + case multiplySquareFill = "multiply.square.fill" + + } + public enum Music: String, SymbolImage { + /// 􀑫 + case musicMic = "music.mic" + /// 􁁑 + case musicMicCircle = "music.mic.circle" + /// 􁁒 + case musicMicCircleFill = "music.mic.circle.fill" + /// 􀑪 + case musicNote = "music.note" + /// 􀒼 + case musicNoteHouse = "music.note.house" + /// 􀒽 + case musicNoteHouseFill = "music.note.house.fill" + /// 􀑬 + case musicNoteList = "music.note.list" + /// 􀎵 + case musicNoteTv = "music.note.tv" + /// 􀒷 + case musicNoteTvFill = "music.note.tv.fill" + /// 􀫀 + case musicQuarternote3 = "music.quarternote.3" + + } + public enum Mustache: String, SymbolImage { + /// 􀥿 + case mustache = "mustache" + /// 􀦀 + case mustacheFill = "mustache.fill" + + } + public enum Nairasign: String, SymbolImage { + /// 􁑒 + case nairasign = "nairasign" + /// 􀖽 + case nairasignCircle = "nairasign.circle" + /// 􀖾 + case nairasignCircleFill = "nairasign.circle.fill" + /// 􀗽 + case nairasignSquare = "nairasign.square" + /// 􀗾 + case nairasignSquareFill = "nairasign.square.fill" + + } + public enum Network: String, SymbolImage { + /// 􀤆 + case network = "network" + /// 􁅏 + case networkBadgeShieldHalfFilled = "network.badge.shield.half.filled" + /// 􁣡 + case networkSlash = "network.slash" + + } + public enum Newspaper: String, SymbolImage { + /// 􀤦 + case newspaper = "newspaper" + /// 􁆴 + case newspaperCircle = "newspaper.circle" + /// 􁆵 + case newspaperCircleFill = "newspaper.circle.fill" + /// 􀥅 + case newspaperFill = "newspaper.fill" + + } + public enum Norwegiankronesign: String, SymbolImage { + /// 􁤬 + case norwegiankronesign = "norwegiankronesign" + /// 􀮤 + case norwegiankronesignCircle = "norwegiankronesign.circle" + /// 􀮥 + case norwegiankronesignCircleFill = "norwegiankronesign.circle.fill" + /// 􀮦 + case norwegiankronesignSquare = "norwegiankronesign.square" + /// 􀮧 + case norwegiankronesignSquareFill = "norwegiankronesign.square.fill" + + } + public enum Nose: String, SymbolImage { + /// 􀨯 + case nose = "nose" + /// 􀨰 + case noseFill = "nose.fill" + + } + public enum Nosign: String, SymbolImage { + /// 􀍼 + case nosign = "nosign" + /// 􁝊 + case nosignApp = "nosign.app" + /// 􁝋 + case nosignAppFill = "nosign.app.fill" + + } + public enum Note: String, SymbolImage { + /// 􀧵 + case note = "note" + /// 􀓕 + case noteText = "note.text" + /// 􀣙 + case noteTextBadgePlus = "note.text.badge.plus" + + } + public enum Number: String, SymbolImage { + /// 􀆃 + case number = "number" + /// 􀁚 + case numberCircle = "number.circle" + /// 􀁛 + case numberCircleFill = "number.circle.fill" + /// 􀃪 + case numberSquare = "number.square" + /// 􀃫 + case numberSquareFill = "number.square.fill" + + } + public enum Number0: String, SymbolImage { + /// 􀀸 + case number0Circle = "0.circle" + /// 􀀹 + case number0CircleFill = "0.circle.fill" + /// 􀃈 + case number0Square = "0.square" + /// 􀃉 + case number0SquareFill = "0.square.fill" + + } + public enum Number00: String, SymbolImage { + /// 􀓫 + case number00Circle = "00.circle" + /// 􀔊 + case number00CircleFill = "00.circle.fill" + /// 􀔩 + case number00Square = "00.square" + /// 􀕈 + case number00SquareFill = "00.square.fill" + + } + public enum Number01: String, SymbolImage { + /// 􀓬 + case number01Circle = "01.circle" + /// 􀔋 + case number01CircleFill = "01.circle.fill" + /// 􀔪 + case number01Square = "01.square" + /// 􀕉 + case number01SquareFill = "01.square.fill" + + } + public enum Number02: String, SymbolImage { + /// 􀓭 + case number02Circle = "02.circle" + /// 􀔌 + case number02CircleFill = "02.circle.fill" + /// 􀔫 + case number02Square = "02.square" + /// 􀕊 + case number02SquareFill = "02.square.fill" + + } + public enum Number03: String, SymbolImage { + /// 􀓮 + case number03Circle = "03.circle" + /// 􀔍 + case number03CircleFill = "03.circle.fill" + /// 􀔬 + case number03Square = "03.square" + /// 􀕋 + case number03SquareFill = "03.square.fill" + + } + public enum Number04: String, SymbolImage { + /// 􀓯 + case number04Circle = "04.circle" + /// 􀔎 + case number04CircleFill = "04.circle.fill" + /// 􀔭 + case number04Square = "04.square" + /// 􀕌 + case number04SquareFill = "04.square.fill" + + } + public enum Number05: String, SymbolImage { + /// 􀓰 + case number05Circle = "05.circle" + /// 􀔏 + case number05CircleFill = "05.circle.fill" + /// 􀔮 + case number05Square = "05.square" + /// 􀕍 + case number05SquareFill = "05.square.fill" + + } + public enum Number06: String, SymbolImage { + /// 􀓱 + case number06Circle = "06.circle" + /// 􀔐 + case number06CircleFill = "06.circle.fill" + /// 􀔯 + case number06Square = "06.square" + /// 􀕎 + case number06SquareFill = "06.square.fill" + + } + public enum Number07: String, SymbolImage { + /// 􀓲 + case number07Circle = "07.circle" + /// 􀔑 + case number07CircleFill = "07.circle.fill" + /// 􀔰 + case number07Square = "07.square" + /// 􀕏 + case number07SquareFill = "07.square.fill" + + } + public enum Number08: String, SymbolImage { + /// 􀓳 + case number08Circle = "08.circle" + /// 􀔒 + case number08CircleFill = "08.circle.fill" + /// 􀔱 + case number08Square = "08.square" + /// 􀕐 + case number08SquareFill = "08.square.fill" + + } + public enum Number09: String, SymbolImage { + /// 􀓴 + case number09Circle = "09.circle" + /// 􀔓 + case number09CircleFill = "09.circle.fill" + /// 􀔲 + case number09Square = "09.square" + /// 􀕑 + case number09SquareFill = "09.square.fill" + + } + public enum Number1: String, SymbolImage { + /// 􁟄 + case number1Brakesignal = "1.brakesignal" + /// 􀀺 + case number1Circle = "1.circle" + /// 􀀻 + case number1CircleFill = "1.circle.fill" + /// 􁟐 + case number1Lane = "1.lane" + /// 􀊮 + case number1Magnifyingglass = "1.magnifyingglass" + /// 􀃊 + case number1Square = "1.square" + /// 􀃋 + case number1SquareFill = "1.square.fill" + + } + public enum Number10: String, SymbolImage { + /// 􀓵 + case number10Circle = "10.circle" + /// 􀔔 + case number10CircleFill = "10.circle.fill" + /// 􁟙 + case number10Lane = "10.lane" + /// 􀔳 + case number10Square = "10.square" + /// 􀕒 + case number10SquareFill = "10.square.fill" + + } + public enum Number11: String, SymbolImage { + /// 􀓶 + case number11Circle = "11.circle" + /// 􀔕 + case number11CircleFill = "11.circle.fill" + /// 􁟚 + case number11Lane = "11.lane" + /// 􀔴 + case number11Square = "11.square" + /// 􀕓 + case number11SquareFill = "11.square.fill" + + } + public enum Number12: String, SymbolImage { + /// 􀓷 + case number12Circle = "12.circle" + /// 􀔖 + case number12CircleFill = "12.circle.fill" + /// 􁟛 + case number12Lane = "12.lane" + /// 􀔵 + case number12Square = "12.square" + /// 􀕔 + case number12SquareFill = "12.square.fill" + + } + public enum Number123: String, SymbolImage { + /// 􁂷 + case number123Rectangle = "123.rectangle" + /// 􁂸 + case number123RectangleFill = "123.rectangle.fill" + + } + public enum Number13: String, SymbolImage { + /// 􀓸 + case number13Circle = "13.circle" + /// 􀔗 + case number13CircleFill = "13.circle.fill" + /// 􀔶 + case number13Square = "13.square" + /// 􀕕 + case number13SquareFill = "13.square.fill" + + } + public enum Number14: String, SymbolImage { + /// 􀓹 + case number14Circle = "14.circle" + /// 􀔘 + case number14CircleFill = "14.circle.fill" + /// 􀔷 + case number14Square = "14.square" + /// 􀕖 + case number14SquareFill = "14.square.fill" + + } + public enum Number15: String, SymbolImage { + /// 􀓺 + case number15Circle = "15.circle" + /// 􀔙 + case number15CircleFill = "15.circle.fill" + /// 􀔸 + case number15Square = "15.square" + /// 􀕗 + case number15SquareFill = "15.square.fill" + + } + public enum Number16: String, SymbolImage { + /// 􀓻 + case number16Circle = "16.circle" + /// 􀔚 + case number16CircleFill = "16.circle.fill" + /// 􀔹 + case number16Square = "16.square" + /// 􀕘 + case number16SquareFill = "16.square.fill" + + } + public enum Number17: String, SymbolImage { + /// 􀓼 + case number17Circle = "17.circle" + /// 􀔛 + case number17CircleFill = "17.circle.fill" + /// 􀔺 + case number17Square = "17.square" + /// 􀕙 + case number17SquareFill = "17.square.fill" + + } + public enum Number18: String, SymbolImage { + /// 􀓽 + case number18Circle = "18.circle" + /// 􀔜 + case number18CircleFill = "18.circle.fill" + /// 􀔻 + case number18Square = "18.square" + /// 􀕚 + case number18SquareFill = "18.square.fill" + + } + public enum Number19: String, SymbolImage { + /// 􀓾 + case number19Circle = "19.circle" + /// 􀔝 + case number19CircleFill = "19.circle.fill" + /// 􀔼 + case number19Square = "19.square" + /// 􀕛 + case number19SquareFill = "19.square.fill" + + } + public enum Number2: String, SymbolImage { + /// 􁟅 + case number2Brakesignal = "2.brakesignal" + /// 􀀼 + case number2Circle = "2.circle" + /// 􀀽 + case number2CircleFill = "2.circle.fill" + /// 􁟑 + case number2Lane = "2.lane" + /// 􀃌 + case number2Square = "2.square" + /// 􀃍 + case number2SquareFill = "2.square.fill" + + } + public enum Number20: String, SymbolImage { + /// 􀓿 + case number20Circle = "20.circle" + /// 􀔞 + case number20CircleFill = "20.circle.fill" + /// 􀔽 + case number20Square = "20.square" + /// 􀕜 + case number20SquareFill = "20.square.fill" + + } + public enum Number21: String, SymbolImage { + /// 􀔀 + case number21Circle = "21.circle" + /// 􀔟 + case number21CircleFill = "21.circle.fill" + /// 􀔾 + case number21Square = "21.square" + /// 􀕝 + case number21SquareFill = "21.square.fill" + + } + public enum Number22: String, SymbolImage { + /// 􀔁 + case number22Circle = "22.circle" + /// 􀔠 + case number22CircleFill = "22.circle.fill" + /// 􀔿 + case number22Square = "22.square" + /// 􀕞 + case number22SquareFill = "22.square.fill" + + } + public enum Number23: String, SymbolImage { + /// 􀔂 + case number23Circle = "23.circle" + /// 􀔡 + case number23CircleFill = "23.circle.fill" + /// 􀕀 + case number23Square = "23.square" + /// 􀕟 + case number23SquareFill = "23.square.fill" + + } + public enum Number24: String, SymbolImage { + /// 􀔃 + case number24Circle = "24.circle" + /// 􀔢 + case number24CircleFill = "24.circle.fill" + /// 􀕁 + case number24Square = "24.square" + /// 􀕠 + case number24SquareFill = "24.square.fill" + + } + public enum Number25: String, SymbolImage { + /// 􀔄 + case number25Circle = "25.circle" + /// 􀔣 + case number25CircleFill = "25.circle.fill" + /// 􀕂 + case number25Square = "25.square" + /// 􀕡 + case number25SquareFill = "25.square.fill" + + } + public enum Number26: String, SymbolImage { + /// 􀔅 + case number26Circle = "26.circle" + /// 􀔤 + case number26CircleFill = "26.circle.fill" + /// 􀕃 + case number26Square = "26.square" + /// 􀕢 + case number26SquareFill = "26.square.fill" + + } + public enum Number27: String, SymbolImage { + /// 􀔆 + case number27Circle = "27.circle" + /// 􀔥 + case number27CircleFill = "27.circle.fill" + /// 􀕄 + case number27Square = "27.square" + /// 􀕣 + case number27SquareFill = "27.square.fill" + + } + public enum Number28: String, SymbolImage { + /// 􀔇 + case number28Circle = "28.circle" + /// 􀔦 + case number28CircleFill = "28.circle.fill" + /// 􀕅 + case number28Square = "28.square" + /// 􀕤 + case number28SquareFill = "28.square.fill" + + } + public enum Number29: String, SymbolImage { + /// 􀔈 + case number29Circle = "29.circle" + /// 􀔧 + case number29CircleFill = "29.circle.fill" + /// 􀕆 + case number29Square = "29.square" + /// 􀕥 + case number29SquareFill = "29.square.fill" + + } + public enum Number3: String, SymbolImage { + /// 􀀾 + case number3Circle = "3.circle" + /// 􀀿 + case number3CircleFill = "3.circle.fill" + /// 􁟒 + case number3Lane = "3.lane" + /// 􀃎 + case number3Square = "3.square" + /// 􀃏 + case number3SquareFill = "3.square.fill" + + } + public enum Number30: String, SymbolImage { + /// 􀔉 + case number30Circle = "30.circle" + /// 􀔨 + case number30CircleFill = "30.circle.fill" + /// 􀕇 + case number30Square = "30.square" + /// 􀕦 + case number30SquareFill = "30.square.fill" + + } + public enum Number31: String, SymbolImage { + /// 􀘠 + case number31Circle = "31.circle" + /// 􀘡 + case number31CircleFill = "31.circle.fill" + /// 􀘢 + case number31Square = "31.square" + /// 􀘣 + case number31SquareFill = "31.square.fill" + + } + public enum Number32: String, SymbolImage { + /// 􀚗 + case number32Circle = "32.circle" + /// 􀚘 + case number32CircleFill = "32.circle.fill" + /// 􀚽 + case number32Square = "32.square" + /// 􀚾 + case number32SquareFill = "32.square.fill" + + } + public enum Number33: String, SymbolImage { + /// 􀚙 + case number33Circle = "33.circle" + /// 􀚚 + case number33CircleFill = "33.circle.fill" + /// 􀚿 + case number33Square = "33.square" + /// 􀛀 + case number33SquareFill = "33.square.fill" + + } + public enum Number34: String, SymbolImage { + /// 􀚛 + case number34Circle = "34.circle" + /// 􀚜 + case number34CircleFill = "34.circle.fill" + /// 􀛁 + case number34Square = "34.square" + /// 􀛂 + case number34SquareFill = "34.square.fill" + + } + public enum Number35: String, SymbolImage { + /// 􀚝 + case number35Circle = "35.circle" + /// 􀚞 + case number35CircleFill = "35.circle.fill" + /// 􀛃 + case number35Square = "35.square" + /// 􀛄 + case number35SquareFill = "35.square.fill" + + } + public enum Number36: String, SymbolImage { + /// 􀚟 + case number36Circle = "36.circle" + /// 􀚠 + case number36CircleFill = "36.circle.fill" + /// 􀛅 + case number36Square = "36.square" + /// 􀛆 + case number36SquareFill = "36.square.fill" + + } + public enum Number37: String, SymbolImage { + /// 􀚡 + case number37Circle = "37.circle" + /// 􀚢 + case number37CircleFill = "37.circle.fill" + /// 􀛇 + case number37Square = "37.square" + /// 􀛈 + case number37SquareFill = "37.square.fill" + + } + public enum Number38: String, SymbolImage { + /// 􀚣 + case number38Circle = "38.circle" + /// 􀚤 + case number38CircleFill = "38.circle.fill" + /// 􀛉 + case number38Square = "38.square" + /// 􀛊 + case number38SquareFill = "38.square.fill" + + } + public enum Number39: String, SymbolImage { + /// 􀚥 + case number39Circle = "39.circle" + /// 􀚦 + case number39CircleFill = "39.circle.fill" + /// 􀛋 + case number39Square = "39.square" + /// 􀛌 + case number39SquareFill = "39.square.fill" + + } + public enum Number4: String, SymbolImage { + /// 􀘗 + case number4AltCircle = "4.alt.circle" + /// 􀘘 + case number4AltCircleFill = "4.alt.circle.fill" + /// 􀘙 + case number4AltSquare = "4.alt.square" + /// 􀘚 + case number4AltSquareFill = "4.alt.square.fill" + /// 􀁀 + case number4Circle = "4.circle" + /// 􀁁 + case number4CircleFill = "4.circle.fill" + /// 􁟓 + case number4Lane = "4.lane" + /// 􀃐 + case number4Square = "4.square" + /// 􀃑 + case number4SquareFill = "4.square.fill" + + } + public enum Number40: String, SymbolImage { + /// 􀚧 + case number40Circle = "40.circle" + /// 􀚨 + case number40CircleFill = "40.circle.fill" + /// 􀛍 + case number40Square = "40.square" + /// 􀛎 + case number40SquareFill = "40.square.fill" + + } + public enum Number41: String, SymbolImage { + /// 􀚩 + case number41Circle = "41.circle" + /// 􀚪 + case number41CircleFill = "41.circle.fill" + /// 􀛏 + case number41Square = "41.square" + /// 􀛐 + case number41SquareFill = "41.square.fill" + + } + public enum Number42: String, SymbolImage { + /// 􀚫 + case number42Circle = "42.circle" + /// 􀚬 + case number42CircleFill = "42.circle.fill" + /// 􀛑 + case number42Square = "42.square" + /// 􀛒 + case number42SquareFill = "42.square.fill" + + } + public enum Number43: String, SymbolImage { + /// 􀚭 + case number43Circle = "43.circle" + /// 􀚮 + case number43CircleFill = "43.circle.fill" + /// 􀛓 + case number43Square = "43.square" + /// 􀛔 + case number43SquareFill = "43.square.fill" + + } + public enum Number44: String, SymbolImage { + /// 􀚯 + case number44Circle = "44.circle" + /// 􀚰 + case number44CircleFill = "44.circle.fill" + /// 􀛕 + case number44Square = "44.square" + /// 􀛖 + case number44SquareFill = "44.square.fill" + + } + public enum Number45: String, SymbolImage { + /// 􀚱 + case number45Circle = "45.circle" + /// 􀚲 + case number45CircleFill = "45.circle.fill" + /// 􀛗 + case number45Square = "45.square" + /// 􀛘 + case number45SquareFill = "45.square.fill" + + } + public enum Number46: String, SymbolImage { + /// 􀚳 + case number46Circle = "46.circle" + /// 􀚴 + case number46CircleFill = "46.circle.fill" + /// 􀛙 + case number46Square = "46.square" + /// 􀛚 + case number46SquareFill = "46.square.fill" + + } + public enum Number47: String, SymbolImage { + /// 􀚵 + case number47Circle = "47.circle" + /// 􀚶 + case number47CircleFill = "47.circle.fill" + /// 􀛛 + case number47Square = "47.square" + /// 􀛜 + case number47SquareFill = "47.square.fill" + + } + public enum Number48: String, SymbolImage { + /// 􀚷 + case number48Circle = "48.circle" + /// 􀚸 + case number48CircleFill = "48.circle.fill" + /// 􀛝 + case number48Square = "48.square" + /// 􀛞 + case number48SquareFill = "48.square.fill" + + } + public enum Number49: String, SymbolImage { + /// 􀚹 + case number49Circle = "49.circle" + /// 􀚺 + case number49CircleFill = "49.circle.fill" + /// 􀛟 + case number49Square = "49.square" + /// 􀛠 + case number49SquareFill = "49.square.fill" + + } + public enum Number5: String, SymbolImage { + /// 􀁂 + case number5Circle = "5.circle" + /// 􀁃 + case number5CircleFill = "5.circle.fill" + /// 􁟔 + case number5Lane = "5.lane" + /// 􀃒 + case number5Square = "5.square" + /// 􀃓 + case number5SquareFill = "5.square.fill" + + } + public enum Number50: String, SymbolImage { + /// 􀚻 + case number50Circle = "50.circle" + /// 􀚼 + case number50CircleFill = "50.circle.fill" + /// 􀛡 + case number50Square = "50.square" + /// 􀛢 + case number50SquareFill = "50.square.fill" + + } + public enum Number6: String, SymbolImage { + /// 􀑱 + case number6AltCircle = "6.alt.circle" + /// 􀑲 + case number6AltCircleFill = "6.alt.circle.fill" + /// 􀑵 + case number6AltSquare = "6.alt.square" + /// 􀑶 + case number6AltSquareFill = "6.alt.square.fill" + /// 􀁄 + case number6Circle = "6.circle" + /// 􀁅 + case number6CircleFill = "6.circle.fill" + /// 􁟕 + case number6Lane = "6.lane" + /// 􀃔 + case number6Square = "6.square" + /// 􀃕 + case number6SquareFill = "6.square.fill" + + } + public enum Number7: String, SymbolImage { + /// 􀁆 + case number7Circle = "7.circle" + /// 􀁇 + case number7CircleFill = "7.circle.fill" + /// 􁟖 + case number7Lane = "7.lane" + /// 􀃖 + case number7Square = "7.square" + /// 􀃗 + case number7SquareFill = "7.square.fill" + + } + public enum Number8: String, SymbolImage { + /// 􀁈 + case number8Circle = "8.circle" + /// 􀁉 + case number8CircleFill = "8.circle.fill" + /// 􁟗 + case number8Lane = "8.lane" + /// 􀃘 + case number8Square = "8.square" + /// 􀃙 + case number8SquareFill = "8.square.fill" + + } + public enum Number9: String, SymbolImage { + /// 􀑳 + case number9AltCircle = "9.alt.circle" + /// 􀑴 + case number9AltCircleFill = "9.alt.circle.fill" + /// 􀑷 + case number9AltSquare = "9.alt.square" + /// 􀑸 + case number9AltSquareFill = "9.alt.square.fill" + /// 􀁊 + case number9Circle = "9.circle" + /// 􀁋 + case number9CircleFill = "9.circle.fill" + /// 􁟘 + case number9Lane = "9.lane" + /// 􀃚 + case number9Square = "9.square" + /// 􀃛 + case number9SquareFill = "9.square.fill" + + } + public enum Numbersign: String, SymbolImage { + /// 􁓘 + case numbersign = "numbersign" + + } + public enum Numeric2h: String, SymbolImage { + /// 􁥚 + case numeric2h = "2h" + /// 􁥞 + case numeric2hCircle = "2h.circle" + /// 􁥟 + case numeric2hCircleFill = "2h.circle.fill" + + } + public enum Numeric4a: String, SymbolImage { + /// 􁥝 + case numeric4a = "4a" + /// 􁥤 + case numeric4aCircle = "4a.circle" + /// 􁥥 + case numeric4aCircleFill = "4a.circle.fill" + + } + public enum Numeric4h: String, SymbolImage { + /// 􁥛 + case numeric4h = "4h" + /// 􁥠 + case numeric4hCircle = "4h.circle" + /// 􁥡 + case numeric4hCircleFill = "4h.circle.fill" + + } + public enum Numeric4k: String, SymbolImage { + /// 􀦽 + case numeric4kTv = "4k.tv" + /// 􀦾 + case numeric4kTvFill = "4k.tv.fill" + + } + public enum Numeric4l: String, SymbolImage { + /// 􁥜 + case numeric4l = "4l" + /// 􁥢 + case numeric4lCircle = "4l.circle" + /// 􁥣 + case numeric4lCircleFill = "4l.circle.fill" + + } + public enum Oar: String, SymbolImage { + /// 􁔶 + case oar2Crossed = "oar.2.crossed" + + } + public enum Octagon: String, SymbolImage { + /// 􀟊 + case octagon = "octagon" + /// 􁀽 + case octagonBottomhalfFilled = "octagon.bottomhalf.filled" + /// 􀟋 + case octagonFill = "octagon.fill" + /// 􁀇 + case octagonLefthalfFilled = "octagon.lefthalf.filled" + /// 􁀈 + case octagonRighthalfFilled = "octagon.righthalf.filled" + /// 􁀼 + case octagonTophalfFilled = "octagon.tophalf.filled" + + } + public enum Oilcan: String, SymbolImage { + /// 􀿄 + case oilcan = "oilcan" + /// 􀿅 + case oilcanFill = "oilcan.fill" + + } + public enum Opticaldisc: String, SymbolImage { + /// 􀢸 + case opticaldisc = "opticaldisc" + /// 􁘤 + case opticaldiscFill = "opticaldisc.fill" + + } + public enum Opticaldiscdrive: String, SymbolImage { + /// 􀤄 + case opticaldiscdrive = "opticaldiscdrive" + /// 􀤅 + case opticaldiscdriveFill = "opticaldiscdrive.fill" + + } + public enum Opticid: String, SymbolImage { + /// 􁢙 + case opticid = "opticid" + /// 􁣂 + case opticidFill = "opticid.fill" + + } + public enum Option: String, SymbolImage { + /// 􀆕 + case option = "option" + + } + public enum Oval: String, SymbolImage { + /// 􀲞 + case oval = "oval" + /// 􀿾 + case ovalBottomhalfFilled = "oval.bottomhalf.filled" + /// 􀲟 + case ovalFill = "oval.fill" + /// 􀾜 + case ovalInsetFilled = "oval.inset.filled" + /// 􀿻 + case ovalLefthalfFilled = "oval.lefthalf.filled" + /// 􀲠 + case ovalPortrait = "oval.portrait" + /// 􁀂 + case ovalPortraitBottomhalfFilled = "oval.portrait.bottomhalf.filled" + /// 􀲡 + case ovalPortraitFill = "oval.portrait.fill" + /// 􀾝 + case ovalPortraitInsetFilled = "oval.portrait.inset.filled" + /// 􀿿 + case ovalPortraitLefthalfFilled = "oval.portrait.lefthalf.filled" + /// 􁀀 + case ovalPortraitRighthalfFilled = "oval.portrait.righthalf.filled" + /// 􁀁 + case ovalPortraitTophalfFilled = "oval.portrait.tophalf.filled" + /// 􀿼 + case ovalRighthalfFilled = "oval.righthalf.filled" + /// 􀿽 + case ovalTophalfFilled = "oval.tophalf.filled" + + } + public enum Oven: String, SymbolImage { + /// 􁐤 + case oven = "oven" + /// 􁐥 + case ovenFill = "oven.fill" + + } + public enum P1: String, SymbolImage { + /// 􁸬 + case p1ButtonHorizontal = "p1.button.horizontal" + /// 􁸭 + case p1ButtonHorizontalFill = "p1.button.horizontal.fill" + + } + public enum P2: String, SymbolImage { + /// 􁸮 + case p2ButtonHorizontal = "p2.button.horizontal" + /// 􁸯 + case p2ButtonHorizontalFill = "p2.button.horizontal.fill" + + } + public enum P3: String, SymbolImage { + /// 􁸰 + case p3ButtonHorizontal = "p3.button.horizontal" + /// 􁸱 + case p3ButtonHorizontalFill = "p3.button.horizontal.fill" + + } + public enum P4: String, SymbolImage { + /// 􁸲 + case p4ButtonHorizontal = "p4.button.horizontal" + /// 􁸳 + case p4ButtonHorizontalFill = "p4.button.horizontal.fill" + + } + public enum Paddleshifter: String, SymbolImage { + /// 􁸴 + case paddleshifterLeft = "paddleshifter.left" + /// 􁸵 + case paddleshifterLeftFill = "paddleshifter.left.fill" + /// 􁸶 + case paddleshifterRight = "paddleshifter.right" + /// 􁸷 + case paddleshifterRightFill = "paddleshifter.right.fill" + + } + public enum Paintbrush: String, SymbolImage { + /// 􀎑 + case paintbrush = "paintbrush" + /// 􀎒 + case paintbrushFill = "paintbrush.fill" + /// 􀣶 + case paintbrushPointed = "paintbrush.pointed" + /// 􀣷 + case paintbrushPointedFill = "paintbrush.pointed.fill" + + } + public enum Paintpalette: String, SymbolImage { + /// 􀝥 + case paintpalette = "paintpalette" + /// 􀝦 + case paintpaletteFill = "paintpalette.fill" + + } + public enum Pano: String, SymbolImage { + /// 􀐏 + case pano = "pano" + /// 􁷿 + case panoBadgePlay = "pano.badge.play" + /// 􁸀 + case panoBadgePlayFill = "pano.badge.play.fill" + /// 􀐐 + case panoFill = "pano.fill" + + } + public enum Paperclip: String, SymbolImage { + /// 􀉢 + case paperclip = "paperclip" + /// 􀢏 + case paperclipBadgeEllipsis = "paperclip.badge.ellipsis" + /// 􀒔 + case paperclipCircle = "paperclip.circle" + /// 􀒕 + case paperclipCircleFill = "paperclip.circle.fill" + + } + public enum Paperplane: String, SymbolImage { + /// 􀈟 + case paperplane = "paperplane" + /// 􀈡 + case paperplaneCircle = "paperplane.circle" + /// 􀈢 + case paperplaneCircleFill = "paperplane.circle.fill" + /// 􀈠 + case paperplaneFill = "paperplane.fill" + + } + public enum Paragraphsign: String, SymbolImage { + /// 􀒆 + case paragraphsign = "paragraphsign" + + } + public enum Parentheses: String, SymbolImage { + /// 􀸏 + case parentheses = "parentheses" + + } + public enum Parkinglight: String, SymbolImage { + /// 􀾼 + case parkinglight = "parkinglight" + /// 􀾽 + case parkinglightFill = "parkinglight.fill" + + } + public enum Parkingsign: String, SymbolImage { + /// 􀵢 + case parkingsign = "parkingsign" + /// 􀿀 + case parkingsignBrakesignal = "parkingsign.brakesignal" + /// 􁉐 + case parkingsignBrakesignalSlash = "parkingsign.brakesignal.slash" + /// 􀷁 + case parkingsignCircle = "parkingsign.circle" + /// 􀷂 + case parkingsignCircleFill = "parkingsign.circle.fill" + /// 􁖲 + case parkingsignRadiowavesLeftAndRight = "parkingsign.radiowaves.left.and.right" + /// 􁥨 + case parkingsignRadiowavesRightAndSafetycone = "parkingsign.radiowaves.right.and.safetycone" + /// 􁉨 + case parkingsignSteeringwheel = "parkingsign.steeringwheel" + + } + public enum Party: String, SymbolImage { + /// 􁓵 + case partyPopper = "party.popper" + /// 􁓶 + case partyPopperFill = "party.popper.fill" + + } + public enum Pause: String, SymbolImage { + /// 􀊅 + case pause = "pause" + /// 􀊗 + case pauseCircle = "pause.circle" + /// 􀊘 + case pauseCircleFill = "pause.circle.fill" + /// 􀊆 + case pauseFill = "pause.fill" + /// 􀊛 + case pauseRectangle = "pause.rectangle" + /// 􀊜 + case pauseRectangleFill = "pause.rectangle.fill" + + } + public enum Pawprint: String, SymbolImage { + /// 􀾞 + case pawprint = "pawprint" + /// 􁂰 + case pawprintCircle = "pawprint.circle" + /// 􁂱 + case pawprintCircleFill = "pawprint.circle.fill" + /// 􀾟 + case pawprintFill = "pawprint.fill" + + } + public enum Pc: String, SymbolImage { + /// 􀥺 + case pc = "pc" + + } + public enum Peacesign: String, SymbolImage { + /// 􀺎 + case peacesign = "peacesign" + + } + public enum Pedal: String, SymbolImage { + /// 􁸗 + case pedalAccelerator = "pedal.accelerator" + /// 􁸘 + case pedalAcceleratorFill = "pedal.accelerator.fill" + /// 􁸙 + case pedalBrake = "pedal.brake" + /// 􁸚 + case pedalBrakeFill = "pedal.brake.fill" + /// 􁸛 + case pedalClutch = "pedal.clutch" + /// 􁸜 + case pedalClutchFill = "pedal.clutch.fill" + + } + public enum Pedestrian: String, SymbolImage { + /// 􁓡 + case pedestrianGateClosed = "pedestrian.gate.closed" + /// 􁓢 + case pedestrianGateOpen = "pedestrian.gate.open" + + } + public enum Pencil: String, SymbolImage { + /// 􀈊 + case pencil = "pencil" + /// 􀈐 + case pencilAndOutline = "pencil.and.outline" + /// 􁖆 + case pencilAndRuler = "pencil.and.ruler" + /// 􁖇 + case pencilAndRulerFill = "pencil.and.ruler.fill" + /// 􀤒 + case pencilAndScribble = "pencil.and.scribble" + /// 􀈋 + case pencilCircle = "pencil.circle" + /// 􀈌 + case pencilCircleFill = "pencil.circle.fill" + /// 􁚛 + case pencilLine = "pencil.line" + /// 􀈍 + case pencilSlash = "pencil.slash" + /// 􀒋 + case pencilTip = "pencil.tip" + /// 􀉥 + case pencilTipCropCircle = "pencil.tip.crop.circle" + /// 􀧚 + case pencilTipCropCircleBadgeArrowForward = "pencil.tip.crop.circle.badge.arrow.forward" + /// 􁿵 + case pencilTipCropCircleBadgeArrowForwardFill = "pencil.tip.crop.circle.badge.arrow.forward.fill" + /// 􀉧 + case pencilTipCropCircleBadgeMinus = "pencil.tip.crop.circle.badge.minus" + /// 􁿳 + case pencilTipCropCircleBadgeMinusFill = "pencil.tip.crop.circle.badge.minus.fill" + /// 􀉦 + case pencilTipCropCircleBadgePlus = "pencil.tip.crop.circle.badge.plus" + /// 􁾝 + case pencilTipCropCircleBadgePlusFill = "pencil.tip.crop.circle.badge.plus.fill" + /// 􁾛 + case pencilTipCropCircleFill = "pencil.tip.crop.circle.fill" + + } + public enum Pentagon: String, SymbolImage { + /// 􀶺 + case pentagon = "pentagon" + /// 􁀻 + case pentagonBottomhalfFilled = "pentagon.bottomhalf.filled" + /// 􀶻 + case pentagonFill = "pentagon.fill" + /// 􁀋 + case pentagonLefthalfFilled = "pentagon.lefthalf.filled" + /// 􁀌 + case pentagonRighthalfFilled = "pentagon.righthalf.filled" + /// 􁀺 + case pentagonTophalfFilled = "pentagon.tophalf.filled" + + } + public enum Percent: String, SymbolImage { + /// 􀘾 + case percent = "percent" + + } + public enum Person: String, SymbolImage { + /// 􀉩 + case person = "person" + /// 􀉫 + case person2 = "person.2" + /// 􁙚 + case person2BadgeGearshape = "person.2.badge.gearshape" + /// 􁙛 + case person2BadgeGearshapeFill = "person.2.badge.gearshape.fill" + /// 􁷩 + case person2BadgeKey = "person.2.badge.key" + /// 􁷫 + case person2BadgeKeyFill = "person.2.badge.key.fill" + /// 􀠃 + case person2Circle = "person.2.circle" + /// 􀠄 + case person2CircleFill = "person.2.circle.fill" + /// 􀓥 + case person2CropSquareStack = "person.2.crop.square.stack" + /// 􀓦 + case person2CropSquareStackFill = "person.2.crop.square.stack.fill" + /// 􀉬 + case person2Fill = "person.2.fill" + /// 􁙙 + case person2Gobackward = "person.2.gobackward" + /// 􁝞 + case person2Slash = "person.2.slash" + /// 􁝟 + case person2SlashFill = "person.2.slash.fill" + /// 􀾌 + case person2Wave2 = "person.2.wave.2" + /// 􀾍 + case person2Wave2Fill = "person.2.wave.2.fill" + /// 􀝊 + case person3 = "person.3" + /// 􀝋 + case person3Fill = "person.3.fill" + /// 􀻷 + case person3Sequence = "person.3.sequence" + /// 􀻸 + case person3SequenceFill = "person.3.sequence.fill" + /// 􀪼 + case personAndArrowLeftAndArrowRight = "person.and.arrow.left.and.arrow.right" + /// 􁙁 + case personAndBackgroundDotted = "person.and.background.dotted" + /// 􁠃 + case personAndBackgroundStripedHorizontal = "person.and.background.striped.horizontal" + /// 􁅖 + case personBadgeClock = "person.badge.clock" + /// 􁅗 + case personBadgeClockFill = "person.badge.clock.fill" + /// 􁏺 + case personBadgeKey = "person.badge.key" + /// 􁎨 + case personBadgeKeyFill = "person.badge.key.fill" + /// 􀜗 + case personBadgeMinus = "person.badge.minus" + /// 􀜕 + case personBadgePlus = "person.badge.plus" + /// 􁙓 + case personBadgeShieldCheckmark = "person.badge.shield.checkmark" + /// 􁙔 + case personBadgeShieldCheckmarkFill = "person.badge.shield.checkmark.fill" + /// 􂄽 + case personBubble = "person.bubble" + /// 􂄾 + case personBubbleFill = "person.bubble.fill" + /// 􁗡 + case personBust = "person.bust" + /// 􁽓 + case personBustCircle = "person.bust.circle" + /// 􁽔 + case personBustCircleFill = "person.bust.circle.fill" + /// 􁗢 + case personBustFill = "person.bust.fill" + /// 􀓣 + case personCircle = "person.circle" + /// 􀓤 + case personCircleFill = "person.circle.fill" + /// 􀿏 + case personCropArtframe = "person.crop.artframe" + /// 􀉭 + case personCropCircle = "person.crop.circle" + /// 􁂛 + case personCropCircleBadge = "person.crop.circle.badge" + /// 􀉳 + case personCropCircleBadgeCheckmark = "person.crop.circle.badge.checkmark" + /// 􁅔 + case personCropCircleBadgeClock = "person.crop.circle.badge.clock" + /// 􁅕 + case personCropCircleBadgeClockFill = "person.crop.circle.badge.clock.fill" + /// 􀉷 + case personCropCircleBadgeExclamationmark = "person.crop.circle.badge.exclamationmark" + /// 􀉸 + case personCropCircleBadgeExclamationmarkFill = "person.crop.circle.badge.exclamationmark.fill" + /// 􁂜 + case personCropCircleBadgeFill = "person.crop.circle.badge.fill" + /// 􀉱 + case personCropCircleBadgeMinus = "person.crop.circle.badge.minus" + /// 􁃈 + case personCropCircleBadgeMoon = "person.crop.circle.badge.moon" + /// 􁃉 + case personCropCircleBadgeMoonFill = "person.crop.circle.badge.moon.fill" + /// 􀉯 + case personCropCircleBadgePlus = "person.crop.circle.badge.plus" + /// 􀭽 + case personCropCircleBadgeQuestionmark = "person.crop.circle.badge.questionmark" + /// 􀭾 + case personCropCircleBadgeQuestionmarkFill = "person.crop.circle.badge.questionmark.fill" + /// 􀉵 + case personCropCircleBadgeXmark = "person.crop.circle.badge.xmark" + /// 􁞮 + case personCropCircleDashed = "person.crop.circle.dashed" + /// 􂅪 + case personCropCircleDashedCircle = "person.crop.circle.dashed.circle" + /// 􂃿 + case personCropCircleDashedCircleFill = "person.crop.circle.dashed.circle.fill" + /// 􀉮 + case personCropCircleFill = "person.crop.circle.fill" + /// 􀉴 + case personCropCircleFillBadgeCheckmark = "person.crop.circle.fill.badge.checkmark" + /// 􀉲 + case personCropCircleFillBadgeMinus = "person.crop.circle.fill.badge.minus" + /// 􀉰 + case personCropCircleFillBadgePlus = "person.crop.circle.fill.badge.plus" + /// 􀉶 + case personCropCircleFillBadgeXmark = "person.crop.circle.fill.badge.xmark" + /// 􀏏 + case personCropRectangle = "person.crop.rectangle" + /// 􁖚 + case personCropRectangleBadgePlus = "person.crop.rectangle.badge.plus" + /// 􁖛 + case personCropRectangleBadgePlusFill = "person.crop.rectangle.badge.plus.fill" + /// 􀏐 + case personCropRectangleFill = "person.crop.rectangle.fill" + /// 􀏻 + case personCropRectangleStack = "person.crop.rectangle.stack" + /// 􀏼 + case personCropRectangleStackFill = "person.crop.rectangle.stack.fill" + /// 􀉹 + case personCropSquare = "person.crop.square" + /// 􀉺 + case personCropSquareFill = "person.crop.square.fill" + /// 􀦎 + case personCropSquareFilledAndAtRectangle = "person.crop.square.filled.and.at.rectangle" + /// 􀿐 + case personCropSquareFilledAndAtRectangleFill = "person.crop.square.filled.and.at.rectangle.fill" + /// 􀉪 + case personFill = "person.fill" + /// 􀪽 + case personFillAndArrowLeftAndArrowRight = "person.fill.and.arrow.left.and.arrow.right" + /// 􀜘 + case personFillBadgeMinus = "person.fill.badge.minus" + /// 􀜖 + case personFillBadgePlus = "person.fill.badge.plus" + /// 􀯧 + case personFillCheckmark = "person.fill.checkmark" + /// 􀯩 + case personFillQuestionmark = "person.fill.questionmark" + /// 􀯒 + case personFillTurnDown = "person.fill.turn.down" + /// 􀯓 + case personFillTurnLeft = "person.fill.turn.left" + /// 􀯑 + case personFillTurnRight = "person.fill.turn.right" + /// 􀲏 + case personFillViewfinder = "person.fill.viewfinder" + /// 􀯨 + case personFillXmark = "person.fill.xmark" + /// 􀙳 + case personIcloud = "person.icloud" + /// 􀙴 + case personIcloudFill = "person.icloud.fill" + /// 􁒃 + case personLineDottedPerson = "person.line.dotted.person" + /// 􁒄 + case personLineDottedPersonFill = "person.line.dotted.person.fill" + /// 􁣔 + case personSlash = "person.slash" + /// 􁣕 + case personSlashFill = "person.slash.fill" + /// 􀿒 + case personTextRectangle = "person.text.rectangle" + /// 􀿓 + case personTextRectangleFill = "person.text.rectangle.fill" + /// 􁅇 + case personWave2 = "person.wave.2" + /// 􁅈 + case personWave2Fill = "person.wave.2.fill" + + } + public enum Personalhotspot: String, SymbolImage { + /// 􀉤 + case personalhotspot = "personalhotspot" + /// 􁈨 + case personalhotspotCircle = "personalhotspot.circle" + /// 􁈩 + case personalhotspotCircleFill = "personalhotspot.circle.fill" + + } + public enum Perspective: String, SymbolImage { + /// 􀒱 + case perspective = "perspective" + + } + public enum Pesetasign: String, SymbolImage { + /// 􁑋 + case pesetasign = "pesetasign" + /// 􀖯 + case pesetasignCircle = "pesetasign.circle" + /// 􀖰 + case pesetasignCircleFill = "pesetasign.circle.fill" + /// 􀗯 + case pesetasignSquare = "pesetasign.square" + /// 􀗰 + case pesetasignSquareFill = "pesetasign.square.fill" + + } + public enum Pesosign: String, SymbolImage { + /// 􁑌 + case pesosign = "pesosign" + /// 􀖱 + case pesosignCircle = "pesosign.circle" + /// 􀖲 + case pesosignCircleFill = "pesosign.circle.fill" + /// 􀗱 + case pesosignSquare = "pesosign.square" + /// 􀗲 + case pesosignSquareFill = "pesosign.square.fill" + + } + public enum Phone: String, SymbolImage { + /// 􀌾 + case phone = "phone" + /// 􀍂 + case phoneArrowDownLeft = "phone.arrow.down.left" + /// 􀍃 + case phoneArrowDownLeftFill = "phone.arrow.down.left.fill" + /// 􀍄 + case phoneArrowRight = "phone.arrow.right" + /// 􀍅 + case phoneArrowRightFill = "phone.arrow.right.fill" + /// 􀍀 + case phoneArrowUpRight = "phone.arrow.up.right" + /// 􁏽 + case phoneArrowUpRightCircle = "phone.arrow.up.right.circle" + /// 􁏾 + case phoneArrowUpRightCircleFill = "phone.arrow.up.right.circle.fill" + /// 􀍁 + case phoneArrowUpRightFill = "phone.arrow.up.right.fill" + /// 􁙗 + case phoneBadgeCheckmark = "phone.badge.checkmark" + /// 􀖎 + case phoneBadgePlus = "phone.badge.plus" + /// 􀼃 + case phoneBadgeWaveform = "phone.badge.waveform" + /// 􀼄 + case phoneBadgeWaveformFill = "phone.badge.waveform.fill" + /// 􀱮 + case phoneBubble = "phone.bubble" + /// 􀱯 + case phoneBubbleFill = "phone.bubble.fill" + /// 􀒥 + case phoneCircle = "phone.circle" + /// 􀒦 + case phoneCircleFill = "phone.circle.fill" + /// 􀬛 + case phoneConnection = "phone.connection" + /// 􀬜 + case phoneConnectionFill = "phone.connection.fill" + /// 􀍆 + case phoneDown = "phone.down" + /// 􀒧 + case phoneDownCircle = "phone.down.circle" + /// 􀒨 + case phoneDownCircleFill = "phone.down.circle.fill" + /// 􀍇 + case phoneDownFill = "phone.down.fill" + /// 􁂅 + case phoneDownWavesLeftAndRight = "phone.down.waves.left.and.right" + /// 􀌿 + case phoneFill = "phone.fill" + /// 􁙘 + case phoneFillBadgeCheckmark = "phone.fill.badge.checkmark" + /// 􀖏 + case phoneFillBadgePlus = "phone.fill.badge.plus" + + } + public enum Photo: String, SymbolImage { + /// 􀏅 + case photo = "photo" + /// 􁀶 + case photoArtframe = "photo.artframe" + /// 􁼧 + case photoArtframeCircle = "photo.artframe.circle" + /// 􁼨 + case photoArtframeCircleFill = "photo.artframe.circle.fill" + /// 􁃲 + case photoBadgeArrowDown = "photo.badge.arrow.down" + /// 􁃳 + case photoBadgeArrowDownFill = "photo.badge.arrow.down.fill" + /// 􁘹 + case photoBadgeCheckmark = "photo.badge.checkmark" + /// 􁘺 + case photoBadgeCheckmarkFill = "photo.badge.checkmark.fill" + /// 􁃏 + case photoBadgePlus = "photo.badge.plus" + /// 􁃐 + case photoBadgePlusFill = "photo.badge.plus.fill" + /// 􁂮 + case photoCircle = "photo.circle" + /// 􁂯 + case photoCircleFill = "photo.circle.fill" + /// 􀏆 + case photoFill = "photo.fill" + /// 􀏬 + case photoFillOnRectangleFill = "photo.fill.on.rectangle.fill" + /// 􀏫 + case photoOnRectangle = "photo.on.rectangle" + /// 􀣵 + case photoOnRectangleAngled = "photo.on.rectangle.angled" + /// 􀏯 + case photoStack = "photo.stack" + /// 􀏰 + case photoStackFill = "photo.stack.fill" + /// 􀵪 + case photoTv = "photo.tv" + + } + public enum Pianokeys: String, SymbolImage { + /// 􀎏 + case pianokeys = "pianokeys" + /// 􀟽 + case pianokeysInverse = "pianokeys.inverse" + + } + public enum Pill: String, SymbolImage { + /// 􁚭 + case pill = "pill" + /// 􁚯 + case pillCircle = "pill.circle" + /// 􁚰 + case pillCircleFill = "pill.circle.fill" + /// 􁚮 + case pillFill = "pill.fill" + + } + public enum Pills: String, SymbolImage { + /// 􀠱 + case pills = "pills" + /// 􁇂 + case pillsCircle = "pills.circle" + /// 􁇃 + case pillsCircleFill = "pills.circle.fill" + /// 􀠲 + case pillsFill = "pills.fill" + + } + public enum Pin: String, SymbolImage { + /// 􀎦 + case pin = "pin" + /// 􀒴 + case pinCircle = "pin.circle" + /// 􀒵 + case pinCircleFill = "pin.circle.fill" + /// 􀎧 + case pinFill = "pin.fill" + /// 􀎨 + case pinSlash = "pin.slash" + /// 􀎩 + case pinSlashFill = "pin.slash.fill" + /// 􀽋 + case pinSquare = "pin.square" + /// 􀽌 + case pinSquareFill = "pin.square.fill" + + } + public enum Pip: String, SymbolImage { + /// 􀠳 + case pip = "pip" + /// 􀑨 + case pipEnter = "pip.enter" + /// 􀑧 + case pipExit = "pip.exit" + /// 􀠴 + case pipFill = "pip.fill" + /// 􀭲 + case pipRemove = "pip.remove" + /// 􀭱 + case pipSwap = "pip.swap" + + } + public enum Pipe: String, SymbolImage { + /// 􁓝 + case pipeAndDrop = "pipe.and.drop" + /// 􁓞 + case pipeAndDropFill = "pipe.and.drop.fill" + + } + public enum Placeholdertext: String, SymbolImage { + /// 􀮷 + case placeholdertextFill = "placeholdertext.fill" + + } + public enum Platter: String, SymbolImage { + /// 􁁍 + case platter2FilledIpad = "platter.2.filled.ipad" + /// 􁁎 + case platter2FilledIpadLandscape = "platter.2.filled.ipad.landscape" + /// 􀾩 + case platter2FilledIphone = "platter.2.filled.iphone" + /// 􀾪 + case platter2FilledIphoneLandscape = "platter.2.filled.iphone.landscape" + /// 􁃇 + case platterBottomApplewatchCase = "platter.bottom.applewatch.case" + /// 􁋂 + case platterFilledBottomAndArrowDownIphone = "platter.filled.bottom.and.arrow.down.iphone" + /// 􁃅 + case platterFilledBottomApplewatchCase = "platter.filled.bottom.applewatch.case" + /// 􁋀 + case platterFilledBottomIphone = "platter.filled.bottom.iphone" + /// 􁋁 + case platterFilledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone" + /// 􁃄 + case platterFilledTopApplewatchCase = "platter.filled.top.applewatch.case" + /// 􁊿 + case platterFilledTopIphone = "platter.filled.top.iphone" + /// 􁃆 + case platterTopApplewatchCase = "platter.top.applewatch.case" + + } + public enum Play: String, SymbolImage { + /// 􀊃 + case play = "play" + /// 􀊕 + case playCircle = "play.circle" + /// 􀊖 + case playCircleFill = "play.circle.fill" + /// 􁏳 + case playDesktopcomputer = "play.desktopcomputer" + /// 􁏴 + case playDisplay = "play.display" + /// 􀊄 + case playFill = "play.fill" + /// 􁹙 + case playHouse = "play.house" + /// 􁹚 + case playHouseFill = "play.house.fill" + /// 􁏵 + case playLaptopcomputer = "play.laptopcomputer" + /// 􀊙 + case playRectangle = "play.rectangle" + /// 􀊚 + case playRectangleFill = "play.rectangle.fill" + /// 􀾬 + case playRectangleOnRectangle = "play.rectangle.on.rectangle" + /// 􁃀 + case playRectangleOnRectangleCircle = "play.rectangle.on.rectangle.circle" + /// 􁃁 + case playRectangleOnRectangleCircleFill = "play.rectangle.on.rectangle.circle.fill" + /// 􀾭 + case playRectangleOnRectangleFill = "play.rectangle.on.rectangle.fill" + /// 􀪅 + case playSlash = "play.slash" + /// 􀪆 + case playSlashFill = "play.slash.fill" + /// 􀽍 + case playSquare = "play.square" + /// 􀽎 + case playSquareFill = "play.square.fill" + /// 􁟼 + case playSquareStack = "play.square.stack" + /// 􁟽 + case playSquareStackFill = "play.square.stack.fill" + /// 􀵨 + case playTv = "play.tv" + /// 􀵩 + case playTvFill = "play.tv.fill" + + } + public enum Playpause: String, SymbolImage { + /// 􀊇 + case playpause = "playpause" + /// 􁚞 + case playpauseCircle = "playpause.circle" + /// 􁚟 + case playpauseCircleFill = "playpause.circle.fill" + /// 􀊈 + case playpauseFill = "playpause.fill" + + } + public enum Playstation: String, SymbolImage { + /// 􀾈 + case playstationLogo = "playstation.logo" + + } + public enum Plus: String, SymbolImage { + /// 􀅼 + case plus = "plus" + /// 􀑍 + case plusApp = "plus.app" + /// 􀑎 + case plusAppFill = "plus.app.fill" + /// 􀌶 + case plusBubble = "plus.bubble" + /// 􀌷 + case plusBubbleFill = "plus.bubble.fill" + /// 􀁌 + case plusCircle = "plus.circle" + /// 􀁍 + case plusCircleFill = "plus.circle.fill" + /// 􀡿 + case plusDiamond = "plus.diamond" + /// 􀢀 + case plusDiamondFill = "plus.diamond.fill" + /// 􀅺 + case plusForwardslashMinus = "plus.forwardslash.minus" + /// 􀊬 + case plusMagnifyingglass = "plus.magnifyingglass" + /// 􀡙 + case plusMessage = "plus.message" + /// 􀡚 + case plusMessageFill = "plus.message.fill" + /// 􀏇 + case plusRectangle = "plus.rectangle" + /// 􀏈 + case plusRectangleFill = "plus.rectangle.fill" + /// 􀏪 + case plusRectangleFillOnRectangleFill = "plus.rectangle.fill.on.rectangle.fill" + /// 􀤰 + case plusRectangleOnFolder = "plus.rectangle.on.folder" + /// 􀤱 + case plusRectangleOnFolderFill = "plus.rectangle.on.folder.fill" + /// 􀏩 + case plusRectangleOnRectangle = "plus.rectangle.on.rectangle" + /// 􀡪 + case plusRectanglePortrait = "plus.rectangle.portrait" + /// 􀡫 + case plusRectanglePortraitFill = "plus.rectangle.portrait.fill" + /// 􀃜 + case plusSquare = "plus.square" + /// 􀴥 + case plusSquareDashed = "plus.square.dashed" + /// 􀃝 + case plusSquareFill = "plus.square.fill" + /// 􀐈 + case plusSquareFillOnSquareFill = "plus.square.fill.on.square.fill" + /// 􀐇 + case plusSquareOnSquare = "plus.square.on.square" + /// 􀥄 + case plusViewfinder = "plus.viewfinder" + + } + public enum Plusminus: String, SymbolImage { + /// 􀛺 + case plusminus = "plusminus" + /// 􀍶 + case plusminusCircle = "plusminus.circle" + /// 􀘝 + case plusminusCircleFill = "plusminus.circle.fill" + + } + public enum Point: String, SymbolImage { + /// 􁆬 + case point3ConnectedTrianglepathDotted = "point.3.connected.trianglepath.dotted" + /// 􁅥 + case point3FilledConnectedTrianglepathDotted = "point.3.filled.connected.trianglepath.dotted" + /// 􁻶 + case pointBottomleftFilledForwardToPointToprightScurvepath = "point.bottomleft.filled.forward.to.point.topright.scurvepath" + /// 􁻷 + case pointBottomleftForwardToArrowtriangleUturnScurvepath = "point.bottomleft.forward.to.arrowtriangle.uturn.scurvepath" + /// 􁸹 + case pointBottomleftForwardToArrowtriangleUturnScurvepathFill = "point.bottomleft.forward.to.arrowtriangle.uturn.scurvepath.fill" + /// 􁻵 + case pointBottomleftForwardToPointToprightFilledScurvepath = "point.bottomleft.forward.to.point.topright.filled.scurvepath" + /// 􁻴 + case pointBottomleftForwardToPointToprightScurvepath = "point.bottomleft.forward.to.point.topright.scurvepath" + /// 􁸸 + case pointBottomleftForwardToPointToprightScurvepathFill = "point.bottomleft.forward.to.point.topright.scurvepath.fill" + /// 􁻸 + case pointForwardToPointCapsulepath = "point.forward.to.point.capsulepath" + /// 􁸺 + case pointForwardToPointCapsulepathFill = "point.forward.to.point.capsulepath.fill" + /// 􀣱 + case pointTopleftDownToPointBottomrightCurvepath = "point.topleft.down.to.point.bottomright.curvepath" + /// 􀬱 + case pointTopleftDownToPointBottomrightCurvepathFill = "point.topleft.down.to.point.bottomright.curvepath.fill" + /// 􀾔 + case pointTopleftDownToPointBottomrightFilledCurvepath = "point.topleft.down.to.point.bottomright.filled.curvepath" + /// 􀾕 + case pointTopleftFilledDownToPointBottomrightCurvepath = "point.topleft.filled.down.to.point.bottomright.curvepath" + + } + public enum Polishzlotysign: String, SymbolImage { + /// 􁤯 + case polishzlotysign = "polishzlotysign" + /// 􁤰 + case polishzlotysignCircle = "polishzlotysign.circle" + /// 􁤱 + case polishzlotysignCircleFill = "polishzlotysign.circle.fill" + /// 􁤲 + case polishzlotysignSquare = "polishzlotysign.square" + /// 􁤳 + case polishzlotysignSquareFill = "polishzlotysign.square.fill" + + } + public enum Popcorn: String, SymbolImage { + /// 􁐇 + case popcorn = "popcorn" + /// 􁚱 + case popcornCircle = "popcorn.circle" + /// 􁚲 + case popcornCircleFill = "popcorn.circle.fill" + /// 􁐈 + case popcornFill = "popcorn.fill" + + } + public enum Power: String, SymbolImage { + /// 􀆨 + case power = "power" + /// 􀷃 + case powerCircle = "power.circle" + /// 􀷄 + case powerCircleFill = "power.circle.fill" + /// 􀆩 + case powerDotted = "power.dotted" + + } + public enum Powercord: String, SymbolImage { + /// 􁣷 + case powercord = "powercord" + /// 􁣸 + case powercordFill = "powercord.fill" + + } + public enum Poweroff: String, SymbolImage { + /// 􀥥 + case poweroff = "poweroff" + + } + public enum Poweron: String, SymbolImage { + /// 􀥤 + case poweron = "poweron" + + } + public enum Poweroutlet: String, SymbolImage { + /// 􁌲 + case poweroutletStrip = "poweroutlet.strip" + /// 􁓜 + case poweroutletStripFill = "poweroutlet.strip.fill" + /// 􁌽 + case poweroutletTypeA = "poweroutlet.type.a" + /// 􁍀 + case poweroutletTypeAFill = "poweroutlet.type.a.fill" + /// 􀽤 + case poweroutletTypeASquare = "poweroutlet.type.a.square" + /// 􁌩 + case poweroutletTypeASquareFill = "poweroutlet.type.a.square.fill" + /// 􁌾 + case poweroutletTypeB = "poweroutlet.type.b" + /// 􁍁 + case poweroutletTypeBFill = "poweroutlet.type.b.fill" + /// 􀽥 + case poweroutletTypeBSquare = "poweroutlet.type.b.square" + /// 􁌼 + case poweroutletTypeBSquareFill = "poweroutlet.type.b.square.fill" + /// 􁍆 + case poweroutletTypeC = "poweroutlet.type.c" + /// 􁍇 + case poweroutletTypeCFill = "poweroutlet.type.c.fill" + /// 􀽦 + case poweroutletTypeCSquare = "poweroutlet.type.c.square" + /// 􁌫 + case poweroutletTypeCSquareFill = "poweroutlet.type.c.square.fill" + /// 􁍈 + case poweroutletTypeD = "poweroutlet.type.d" + /// 􁍉 + case poweroutletTypeDFill = "poweroutlet.type.d.fill" + /// 􀽧 + case poweroutletTypeDSquare = "poweroutlet.type.d.square" + /// 􁍊 + case poweroutletTypeDSquareFill = "poweroutlet.type.d.square.fill" + /// 􁍋 + case poweroutletTypeE = "poweroutlet.type.e" + /// 􁍌 + case poweroutletTypeEFill = "poweroutlet.type.e.fill" + /// 􀽨 + case poweroutletTypeESquare = "poweroutlet.type.e.square" + /// 􁍍 + case poweroutletTypeESquareFill = "poweroutlet.type.e.square.fill" + /// 􁍎 + case poweroutletTypeF = "poweroutlet.type.f" + /// 􁍏 + case poweroutletTypeFFill = "poweroutlet.type.f.fill" + /// 􀽩 + case poweroutletTypeFSquare = "poweroutlet.type.f.square" + /// 􁍐 + case poweroutletTypeFSquareFill = "poweroutlet.type.f.square.fill" + /// 􁍑 + case poweroutletTypeG = "poweroutlet.type.g" + /// 􁍒 + case poweroutletTypeGFill = "poweroutlet.type.g.fill" + /// 􀽪 + case poweroutletTypeGSquare = "poweroutlet.type.g.square" + /// 􁌯 + case poweroutletTypeGSquareFill = "poweroutlet.type.g.square.fill" + /// 􁍓 + case poweroutletTypeH = "poweroutlet.type.h" + /// 􁍔 + case poweroutletTypeHFill = "poweroutlet.type.h.fill" + /// 􀽫 + case poweroutletTypeHSquare = "poweroutlet.type.h.square" + /// 􁍕 + case poweroutletTypeHSquareFill = "poweroutlet.type.h.square.fill" + /// 􁍖 + case poweroutletTypeI = "poweroutlet.type.i" + /// 􁍗 + case poweroutletTypeIFill = "poweroutlet.type.i.fill" + /// 􀽬 + case poweroutletTypeISquare = "poweroutlet.type.i.square" + /// 􁍘 + case poweroutletTypeISquareFill = "poweroutlet.type.i.square.fill" + /// 􁍙 + case poweroutletTypeJ = "poweroutlet.type.j" + /// 􁍚 + case poweroutletTypeJFill = "poweroutlet.type.j.fill" + /// 􀽭 + case poweroutletTypeJSquare = "poweroutlet.type.j.square" + /// 􁌱 + case poweroutletTypeJSquareFill = "poweroutlet.type.j.square.fill" + /// 􁍛 + case poweroutletTypeK = "poweroutlet.type.k" + /// 􁍜 + case poweroutletTypeKFill = "poweroutlet.type.k.fill" + /// 􀽮 + case poweroutletTypeKSquare = "poweroutlet.type.k.square" + /// 􁌮 + case poweroutletTypeKSquareFill = "poweroutlet.type.k.square.fill" + /// 􁍝 + case poweroutletTypeL = "poweroutlet.type.l" + /// 􁍞 + case poweroutletTypeLFill = "poweroutlet.type.l.fill" + /// 􀽯 + case poweroutletTypeLSquare = "poweroutlet.type.l.square" + /// 􁍟 + case poweroutletTypeLSquareFill = "poweroutlet.type.l.square.fill" + /// 􁌪 + case poweroutletTypeM = "poweroutlet.type.m" + /// 􁌬 + case poweroutletTypeMFill = "poweroutlet.type.m.fill" + /// 􁁻 + case poweroutletTypeMSquare = "poweroutlet.type.m.square" + /// 􁌳 + case poweroutletTypeMSquareFill = "poweroutlet.type.m.square.fill" + /// 􁌭 + case poweroutletTypeN = "poweroutlet.type.n" + /// 􁌰 + case poweroutletTypeNFill = "poweroutlet.type.n.fill" + /// 􁁼 + case poweroutletTypeNSquare = "poweroutlet.type.n.square" + /// 􁍠 + case poweroutletTypeNSquareFill = "poweroutlet.type.n.square.fill" + /// 􁍡 + case poweroutletTypeO = "poweroutlet.type.o" + /// 􁍢 + case poweroutletTypeOFill = "poweroutlet.type.o.fill" + /// 􁁽 + case poweroutletTypeOSquare = "poweroutlet.type.o.square" + /// 􁍣 + case poweroutletTypeOSquareFill = "poweroutlet.type.o.square.fill" + + } + public enum Powerplug: String, SymbolImage { + /// 􀡷 + case powerplug = "powerplug" + /// 􀡸 + case powerplugFill = "powerplug.fill" + + } + public enum Powersleep: String, SymbolImage { + /// 􀥦 + case powersleep = "powersleep" + + } + public enum Printer: String, SymbolImage { + /// 􀎚 + case printer = "printer" + /// 􀪞 + case printerDotmatrix = "printer.dotmatrix" + /// 􀪟 + case printerDotmatrixFill = "printer.dotmatrix.fill" + /// 􀪿 + case printerDotmatrixFilledAndPaper = "printer.dotmatrix.filled.and.paper" + /// 􀎛 + case printerFill = "printer.fill" + /// 􀪾 + case printerFilledAndPaper = "printer.filled.and.paper" + + } + public enum Projective: String, SymbolImage { + /// 􀆎 + case projective = "projective" + + } + public enum Purchased: String, SymbolImage { + /// 􀚐 + case purchased = "purchased" + /// 􀚑 + case purchasedCircle = "purchased.circle" + /// 􀚒 + case purchasedCircleFill = "purchased.circle.fill" + + } + public enum Puzzlepiece: String, SymbolImage { + /// 􀤚 + case puzzlepiece = "puzzlepiece" + /// 􀥭 + case puzzlepieceExtension = "puzzlepiece.extension" + /// 􀥮 + case puzzlepieceExtensionFill = "puzzlepiece.extension.fill" + /// 􀤛 + case puzzlepieceFill = "puzzlepiece.fill" + + } + public enum Pyramid: String, SymbolImage { + /// 􀳋 + case pyramid = "pyramid" + /// 􀳌 + case pyramidFill = "pyramid.fill" + + } + public enum Qrcode: String, SymbolImage { + /// 􀖂 + case qrcode = "qrcode" + /// 􀎻 + case qrcodeViewfinder = "qrcode.viewfinder" + + } + public enum Questionmark: String, SymbolImage { + /// 􀅍 + case questionmark = "questionmark" + /// 􀿨 + case questionmarkApp = "questionmark.app" + /// 􀿪 + case questionmarkAppDashed = "questionmark.app.dashed" + /// 􀿩 + case questionmarkAppFill = "questionmark.app.fill" + /// 􁌶 + case questionmarkBubble = "questionmark.bubble" + /// 􁌷 + case questionmarkBubbleFill = "questionmark.bubble.fill" + /// 􀁜 + case questionmarkCircle = "questionmark.circle" + /// 􀁝 + case questionmarkCircleFill = "questionmark.circle.fill" + /// 􀄢 + case questionmarkDiamond = "questionmark.diamond" + /// 􀄣 + case questionmarkDiamondFill = "questionmark.diamond.fill" + /// 􀬔 + case questionmarkFolder = "questionmark.folder" + /// 􀬕 + case questionmarkFolderFill = "questionmark.folder.fill" + /// 􁠳 + case questionmarkKeyFilled = "questionmark.key.filled" + /// 􀃬 + case questionmarkSquare = "questionmark.square" + /// 􀭉 + case questionmarkSquareDashed = "questionmark.square.dashed" + /// 􀃭 + case questionmarkSquareFill = "questionmark.square.fill" + /// 􀍓 + case questionmarkVideo = "questionmark.video" + /// 􀍔 + case questionmarkVideoFill = "questionmark.video.fill" + + } + public enum Quote: String, SymbolImage { + /// 􀌮 + case quoteBubble = "quote.bubble" + /// 􀌯 + case quoteBubbleFill = "quote.bubble.fill" + /// 􁈐 + case quoteClosing = "quote.closing" + /// 􁈏 + case quoteOpening = "quote.opening" + + } + public enum Quotelevel: String, SymbolImage { + /// 􁖖 + case quotelevel = "quotelevel" + + } + public enum R1: String, SymbolImage { + /// 􀨏 + case r1ButtonRoundedbottomHorizontal = "r1.button.roundedbottom.horizontal" + /// 􀨐 + case r1ButtonRoundedbottomHorizontalFill = "r1.button.roundedbottom.horizontal.fill" + /// 􁺉 + case r1Circle = "r1.circle" + /// 􁺊 + case r1CircleFill = "r1.circle.fill" + + } + public enum R2: String, SymbolImage { + /// 􁷵 + case r2ButtonAngledtopVerticalRight = "r2.button.angledtop.vertical.right" + /// 􁷶 + case r2ButtonAngledtopVerticalRightFill = "r2.button.angledtop.vertical.right.fill" + /// 􀨑 + case r2ButtonRoundedtopHorizontal = "r2.button.roundedtop.horizontal" + /// 􀨒 + case r2ButtonRoundedtopHorizontalFill = "r2.button.roundedtop.horizontal.fill" + /// 􁺍 + case r2Circle = "r2.circle" + /// 􁺎 + case r2CircleFill = "r2.circle.fill" + + } + public enum R3: String, SymbolImage { + /// 􁸉 + case r3ButtonAngledbottomHorizontalRight = "r3.button.angledbottom.horizontal.right" + /// 􁸊 + case r3ButtonAngledbottomHorizontalRightFill = "r3.button.angledbottom.horizontal.right.fill" + + } + public enum R4: String, SymbolImage { + /// 􁺤 + case r4ButtonHorizontal = "r4.button.horizontal" + /// 􁺥 + case r4ButtonHorizontalFill = "r4.button.horizontal.fill" + + } + public enum Radio: String, SymbolImage { + /// 􀪔 + case radio = "radio" + /// 􀪕 + case radioFill = "radio.fill" + + } + public enum Rainbow: String, SymbolImage { + /// 􀼭 + case rainbow = "rainbow" + + } + public enum Rays: String, SymbolImage { + /// 􀇯 + case rays = "rays" + + } + public enum Rb: String, SymbolImage { + /// 􀨕 + case rbButtonRoundedbottomHorizontal = "rb.button.roundedbottom.horizontal" + /// 􀨖 + case rbButtonRoundedbottomHorizontalFill = "rb.button.roundedbottom.horizontal.fill" + /// 􁺋 + case rbCircle = "rb.circle" + /// 􁺌 + case rbCircleFill = "rb.circle.fill" + + } + public enum Record: String, SymbolImage { + /// 􀢙 + case recordCircle = "record.circle" + /// 􀢚 + case recordCircleFill = "record.circle.fill" + + } + public enum Recordingtape: String, SymbolImage { + /// 􀕼 + case recordingtape = "recordingtape" + /// 􁋪 + case recordingtapeCircle = "recordingtape.circle" + /// 􁋫 + case recordingtapeCircleFill = "recordingtape.circle.fill" + + } + public enum Rectangle: String, SymbolImage { + /// 􀏃 + case rectangle = "rectangle" + /// 􁁀 + case rectangle2Swap = "rectangle.2.swap" + /// 􀇴 + case rectangle3Group = "rectangle.3.group" + /// 􀬄 + case rectangle3GroupBubble = "rectangle.3.group.bubble" + /// 􀬅 + case rectangle3GroupBubbleFill = "rectangle.3.group.bubble.fill" + /// 􀚅 + case rectangle3GroupFill = "rectangle.3.group.fill" + /// 􀙮 + case rectangleAndArrowUpRightAndArrowDownLeft = "rectangle.and.arrow.up.right.and.arrow.down.left" + /// 􀙯 + case rectangleAndArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash" + /// 􀪤 + case rectangleAndHandPointUpLeft = "rectangle.and.hand.point.up.left" + /// 􀪥 + case rectangleAndHandPointUpLeftFill = "rectangle.and.hand.point.up.left.fill" + /// 􀪧 + case rectangleAndHandPointUpLeftFilled = "rectangle.and.hand.point.up.left.filled" + /// 􀒖 + case rectangleAndPaperclip = "rectangle.and.paperclip" + /// 􀈏 + case rectangleAndPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis" + /// 􀬸 + case rectangleAndTextMagnifyingglass = "rectangle.and.text.magnifyingglass" + /// 􀫺 + case rectangleArrowtriangle2Inward = "rectangle.arrowtriangle.2.inward" + /// 􀫹 + case rectangleArrowtriangle2Outward = "rectangle.arrowtriangle.2.outward" + /// 􀏕 + case rectangleBadgeCheckmark = "rectangle.badge.checkmark" + /// 􀏓 + case rectangleBadgeMinus = "rectangle.badge.minus" + /// 􀵚 + case rectangleBadgePersonCrop = "rectangle.badge.person.crop" + /// 􀏑 + case rectangleBadgePlus = "rectangle.badge.plus" + /// 􀏗 + case rectangleBadgeXmark = "rectangle.badge.xmark" + /// 􀿰 + case rectangleBottomhalfFilled = "rectangle.bottomhalf.filled" + /// 􀾯 + case rectangleBottomhalfInsetFilled = "rectangle.bottomhalf.inset.filled" + /// 􀨨 + case rectangleBottomthirdInsetFilled = "rectangle.bottomthird.inset.filled" + /// 􀥝 + case rectangleCenterInsetFilled = "rectangle.center.inset.filled" + /// 􁈔 + case rectangleCenterInsetFilledBadgePlus = "rectangle.center.inset.filled.badge.plus" + /// 􀪫 + case rectangleCheckered = "rectangle.checkered" + /// 􀐷 + case rectangleCompressVertical = "rectangle.compress.vertical" + /// 􀩲 + case rectangleConnectedToLineBelow = "rectangle.connected.to.line.below" + /// 􀥁 + case rectangleDashed = "rectangle.dashed" + /// 􀥪 + case rectangleDashedAndPaperclip = "rectangle.dashed.and.paperclip" + /// 􀥂 + case rectangleDashedBadgeRecord = "rectangle.dashed.badge.record" + /// 􀐸 + case rectangleExpandVertical = "rectangle.expand.vertical" + /// 􀏄 + case rectangleFill = "rectangle.fill" + /// 􀏖 + case rectangleFillBadgeCheckmark = "rectangle.fill.badge.checkmark" + /// 􀏔 + case rectangleFillBadgeMinus = "rectangle.fill.badge.minus" + /// 􀵛 + case rectangleFillBadgePersonCrop = "rectangle.fill.badge.person.crop" + /// 􀏒 + case rectangleFillBadgePlus = "rectangle.fill.badge.plus" + /// 􀏘 + case rectangleFillBadgeXmark = "rectangle.fill.badge.xmark" + /// 􀑰 + case rectangleFillOnRectangleAngledFill = "rectangle.fill.on.rectangle.angled.fill" + /// 􀏨 + case rectangleFillOnRectangleFill = "rectangle.fill.on.rectangle.fill" + /// 􀪦 + case rectangleFilledAndHandPointUpLeft = "rectangle.filled.and.hand.point.up.left" + /// 􀓛 + case rectangleGrid1x2 = "rectangle.grid.1x2" + /// 􀚉 + case rectangleGrid1x2Fill = "rectangle.grid.1x2.fill" + /// 􀛦 + case rectangleGrid2x2 = "rectangle.grid.2x2" + /// 􀛧 + case rectangleGrid2x2Fill = "rectangle.grid.2x2.fill" + /// 􀇶 + case rectangleGrid3x2 = "rectangle.grid.3x2" + /// 􀚆 + case rectangleGrid3x2Fill = "rectangle.grid.3x2.fill" + /// 􂃕 + case rectangleInsetBadgeRecord = "rectangle.inset.badge.record" + /// 􁁫 + case rectangleInsetBottomleadingFilled = "rectangle.inset.bottomleading.filled" + /// 􀭵 + case rectangleInsetBottomleftFilled = "rectangle.inset.bottomleft.filled" + /// 􀭶 + case rectangleInsetBottomrightFilled = "rectangle.inset.bottomright.filled" + /// 􁁬 + case rectangleInsetBottomtrailingFilled = "rectangle.inset.bottomtrailing.filled" + /// 􀤳 + case rectangleInsetFilled = "rectangle.inset.filled" + /// 􁅀 + case rectangleInsetFilledAndPersonFilled = "rectangle.inset.filled.and.person.filled" + /// 􀶣 + case rectangleInsetFilledOnRectangle = "rectangle.inset.filled.on.rectangle" + /// 􁁩 + case rectangleInsetTopleadingFilled = "rectangle.inset.topleading.filled" + /// 􀭳 + case rectangleInsetTopleftFilled = "rectangle.inset.topleft.filled" + /// 􀭴 + case rectangleInsetToprightFilled = "rectangle.inset.topright.filled" + /// 􁁪 + case rectangleInsetToptrailingFilled = "rectangle.inset.toptrailing.filled" + /// 􁻯 + case rectangleLandscapeRotate = "rectangle.landscape.rotate" + /// 􁋶 + case rectangleLeadinghalfFilled = "rectangle.leadinghalf.filled" + /// 􁁣 + case rectangleLeadinghalfInsetFilled = "rectangle.leadinghalf.inset.filled" + /// 􁁥 + case rectangleLeadinghalfInsetFilledArrowLeading = "rectangle.leadinghalf.inset.filled.arrow.leading" + /// 􁁧 + case rectangleLeadingthirdInsetFilled = "rectangle.leadingthird.inset.filled" + /// 􀤶 + case rectangleLefthalfFilled = "rectangle.lefthalf.filled" + /// 􀤴 + case rectangleLefthalfInsetFilled = "rectangle.lefthalf.inset.filled" + /// 􀥞 + case rectangleLefthalfInsetFilledArrowLeft = "rectangle.lefthalf.inset.filled.arrow.left" + /// 􀨱 + case rectangleLeftthirdInsetFilled = "rectangle.leftthird.inset.filled" + /// 􀏧 + case rectangleOnRectangle = "rectangle.on.rectangle" + /// 􀑯 + case rectangleOnRectangleAngled = "rectangle.on.rectangle.angled" + /// 􁷷 + case rectangleOnRectangleButtonAngledtopVerticalLeft = "rectangle.on.rectangle.button.angledtop.vertical.left" + /// 􁷸 + case rectangleOnRectangleButtonAngledtopVerticalLeftFill = "rectangle.on.rectangle.button.angledtop.vertical.left.fill" + /// 􀤽 + case rectangleOnRectangleCircle = "rectangle.on.rectangle.circle" + /// 􀤾 + case rectangleOnRectangleCircleFill = "rectangle.on.rectangle.circle.fill" + /// 􀥀 + case rectangleOnRectangleSlash = "rectangle.on.rectangle.slash" + /// 􀻯 + case rectangleOnRectangleSlashCircle = "rectangle.on.rectangle.slash.circle" + /// 􀻰 + case rectangleOnRectangleSlashCircleFill = "rectangle.on.rectangle.slash.circle.fill" + /// 􀤿 + case rectangleOnRectangleSlashFill = "rectangle.on.rectangle.slash.fill" + /// 􀽏 + case rectangleOnRectangleSquare = "rectangle.on.rectangle.square" + /// 􀽐 + case rectangleOnRectangleSquareFill = "rectangle.on.rectangle.square.fill" + /// 􀟏 + case rectanglePortrait = "rectangle.portrait" + /// 􁚠 + case rectanglePortraitAndArrowForward = "rectangle.portrait.and.arrow.forward" + /// 􁚡 + case rectanglePortraitAndArrowForwardFill = "rectangle.portrait.and.arrow.forward.fill" + /// 􀻵 + case rectanglePortraitAndArrowRight = "rectangle.portrait.and.arrow.right" + /// 􀻶 + case rectanglePortraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill" + /// 􀫼 + case rectanglePortraitArrowtriangle2Inward = "rectangle.portrait.arrowtriangle.2.inward" + /// 􀫻 + case rectanglePortraitArrowtriangle2Outward = "rectangle.portrait.arrowtriangle.2.outward" + /// 􁥋 + case rectanglePortraitBadgePlus = "rectangle.portrait.badge.plus" + /// 􁥌 + case rectanglePortraitBadgePlusFill = "rectangle.portrait.badge.plus.fill" + /// 􀿲 + case rectanglePortraitBottomhalfFilled = "rectangle.portrait.bottomhalf.filled" + /// 􀽺 + case rectanglePortraitBottomhalfInsetFilled = "rectangle.portrait.bottomhalf.inset.filled" + /// 􁁳 + case rectanglePortraitBottomleadingInsetFilled = "rectangle.portrait.bottomleading.inset.filled" + /// 􀾃 + case rectanglePortraitBottomleftInsetFilled = "rectangle.portrait.bottomleft.inset.filled" + /// 􀾂 + case rectanglePortraitBottomrightInsetFilled = "rectangle.portrait.bottomright.inset.filled" + /// 􀽾 + case rectanglePortraitBottomthirdInsetFilled = "rectangle.portrait.bottomthird.inset.filled" + /// 􁁴 + case rectanglePortraitBottomtrailingInsetFilled = "rectangle.portrait.bottomtrailing.inset.filled" + /// 􀽿 + case rectanglePortraitCenterInsetFilled = "rectangle.portrait.center.inset.filled" + /// 􀟐 + case rectanglePortraitFill = "rectangle.portrait.fill" + /// 􀽸 + case rectanglePortraitInsetFilled = "rectangle.portrait.inset.filled" + /// 􁁭 + case rectanglePortraitLeadinghalfInsetFilled = "rectangle.portrait.leadinghalf.inset.filled" + /// 􁁯 + case rectanglePortraitLeadingthirdInsetFilled = "rectangle.portrait.leadingthird.inset.filled" + /// 􀿬 + case rectanglePortraitLefthalfFilled = "rectangle.portrait.lefthalf.filled" + /// 􀾄 + case rectanglePortraitLefthalfInsetFilled = "rectangle.portrait.lefthalf.inset.filled" + /// 􀽼 + case rectanglePortraitLeftthirdInsetFilled = "rectangle.portrait.leftthird.inset.filled" + /// 􀽰 + case rectanglePortraitOnRectanglePortrait = "rectangle.portrait.on.rectangle.portrait" + /// 􁉕 + case rectanglePortraitOnRectanglePortraitAngled = "rectangle.portrait.on.rectangle.portrait.angled" + /// 􁉖 + case rectanglePortraitOnRectanglePortraitAngledFill = "rectangle.portrait.on.rectangle.portrait.angled.fill" + /// 􀽱 + case rectanglePortraitOnRectanglePortraitFill = "rectangle.portrait.on.rectangle.portrait.fill" + /// 􀽲 + case rectanglePortraitOnRectanglePortraitSlash = "rectangle.portrait.on.rectangle.portrait.slash" + /// 􀽳 + case rectanglePortraitOnRectanglePortraitSlashFill = "rectangle.portrait.on.rectangle.portrait.slash.fill" + /// 􀿭 + case rectanglePortraitRighthalfFilled = "rectangle.portrait.righthalf.filled" + /// 􀾅 + case rectanglePortraitRighthalfInsetFilled = "rectangle.portrait.righthalf.inset.filled" + /// 􀽻 + case rectanglePortraitRightthirdInsetFilled = "rectangle.portrait.rightthird.inset.filled" + /// 􁻮 + case rectanglePortraitRotate = "rectangle.portrait.rotate" + /// 􀾆 + case rectanglePortraitSlash = "rectangle.portrait.slash" + /// 􀾇 + case rectanglePortraitSlashFill = "rectangle.portrait.slash.fill" + /// 􀽴 + case rectanglePortraitSplit2x1 = "rectangle.portrait.split.2x1" + /// 􀽵 + case rectanglePortraitSplit2x1Fill = "rectangle.portrait.split.2x1.fill" + /// 􀽶 + case rectanglePortraitSplit2x1Slash = "rectangle.portrait.split.2x1.slash" + /// 􀽷 + case rectanglePortraitSplit2x1SlashFill = "rectangle.portrait.split.2x1.slash.fill" + /// 􀿱 + case rectanglePortraitTophalfFilled = "rectangle.portrait.tophalf.filled" + /// 􀽹 + case rectanglePortraitTophalfInsetFilled = "rectangle.portrait.tophalf.inset.filled" + /// 􁁱 + case rectanglePortraitTopleadingInsetFilled = "rectangle.portrait.topleading.inset.filled" + /// 􀾀 + case rectanglePortraitTopleftInsetFilled = "rectangle.portrait.topleft.inset.filled" + /// 􀾁 + case rectanglePortraitToprightInsetFilled = "rectangle.portrait.topright.inset.filled" + /// 􀽽 + case rectanglePortraitTopthirdInsetFilled = "rectangle.portrait.topthird.inset.filled" + /// 􁁲 + case rectanglePortraitToptrailingInsetFilled = "rectangle.portrait.toptrailing.inset.filled" + /// 􁁮 + case rectanglePortraitTrailinghalfInsetFilled = "rectangle.portrait.trailinghalf.inset.filled" + /// 􁁰 + case rectanglePortraitTrailingthirdInsetFilled = "rectangle.portrait.trailingthird.inset.filled" + /// 􁽾 + case rectangleRatio16To9 = "rectangle.ratio.16.to.9" + /// 􁽿 + case rectangleRatio16To9Fill = "rectangle.ratio.16.to.9.fill" + /// 􁽸 + case rectangleRatio3To4 = "rectangle.ratio.3.to.4" + /// 􁽹 + case rectangleRatio3To4Fill = "rectangle.ratio.3.to.4.fill" + /// 􁽺 + case rectangleRatio4To3 = "rectangle.ratio.4.to.3" + /// 􁽻 + case rectangleRatio4To3Fill = "rectangle.ratio.4.to.3.fill" + /// 􁽼 + case rectangleRatio9To16 = "rectangle.ratio.9.to.16" + /// 􁽽 + case rectangleRatio9To16Fill = "rectangle.ratio.9.to.16.fill" + /// 􀤷 + case rectangleRighthalfFilled = "rectangle.righthalf.filled" + /// 􀤵 + case rectangleRighthalfInsetFilled = "rectangle.righthalf.inset.filled" + /// 􀥟 + case rectangleRighthalfInsetFilledArrowRight = "rectangle.righthalf.inset.filled.arrow.right" + /// 􀨩 + case rectangleRightthirdInsetFilled = "rectangle.rightthird.inset.filled" + /// 􀣤 + case rectangleSlash = "rectangle.slash" + /// 􀣥 + case rectangleSlashFill = "rectangle.slash.fill" + /// 􀧊 + case rectangleSplit1x2 = "rectangle.split.1x2" + /// 􀧋 + case rectangleSplit1x2Fill = "rectangle.split.1x2.fill" + /// 􀧈 + case rectangleSplit2x1 = "rectangle.split.2x1" + /// 􀧉 + case rectangleSplit2x1Fill = "rectangle.split.2x1.fill" + /// 􀾊 + case rectangleSplit2x1Slash = "rectangle.split.2x1.slash" + /// 􀾋 + case rectangleSplit2x1SlashFill = "rectangle.split.2x1.slash.fill" + /// 􀧌 + case rectangleSplit2x2 = "rectangle.split.2x2" + /// 􀧍 + case rectangleSplit2x2Fill = "rectangle.split.2x2.fill" + /// 􀏟 + case rectangleSplit3x1 = "rectangle.split.3x1" + /// 􀕸 + case rectangleSplit3x1Fill = "rectangle.split.3x1.fill" + /// 􀏢 + case rectangleSplit3x3 = "rectangle.split.3x3" + /// 􀘮 + case rectangleSplit3x3Fill = "rectangle.split.3x3.fill" + /// 􀏭 + case rectangleStack = "rectangle.stack" + /// 􀏳 + case rectangleStackBadgeMinus = "rectangle.stack.badge.minus" + /// 􀏹 + case rectangleStackBadgePersonCrop = "rectangle.stack.badge.person.crop" + /// 􀏺 + case rectangleStackBadgePersonCropFill = "rectangle.stack.badge.person.crop.fill" + /// 􀽙 + case rectangleStackBadgePlay = "rectangle.stack.badge.play" + /// 􀽚 + case rectangleStackBadgePlayFill = "rectangle.stack.badge.play.fill" + /// 􀏱 + case rectangleStackBadgePlus = "rectangle.stack.badge.plus" + /// 􀏮 + case rectangleStackFill = "rectangle.stack.fill" + /// 􀏴 + case rectangleStackFillBadgeMinus = "rectangle.stack.fill.badge.minus" + /// 􀏲 + case rectangleStackFillBadgePlus = "rectangle.stack.fill.badge.plus" + /// 􀿯 + case rectangleTophalfFilled = "rectangle.tophalf.filled" + /// 􀾮 + case rectangleTophalfInsetFilled = "rectangle.tophalf.inset.filled" + /// 􀴊 + case rectangleTopthirdInsetFilled = "rectangle.topthird.inset.filled" + /// 􁋷 + case rectangleTrailinghalfFilled = "rectangle.trailinghalf.filled" + /// 􁁤 + case rectangleTrailinghalfInsetFilled = "rectangle.trailinghalf.inset.filled" + /// 􁁦 + case rectangleTrailinghalfInsetFilledArrowTrailing = "rectangle.trailinghalf.inset.filled.arrow.trailing" + /// 􁁨 + case rectangleTrailingthirdInsetFilled = "rectangle.trailingthird.inset.filled" + + } + public enum Refrigerator: String, SymbolImage { + /// 􁐞 + case refrigerator = "refrigerator" + /// 􁐟 + case refrigeratorFill = "refrigerator.fill" + + } + public enum Repeat: String, SymbolImage { + /// 􀊞 + case repeatGlyph = "repeat" + /// 􀊟 + case repeat1 = "repeat.1" + /// 􀵍 + case repeat1Circle = "repeat.1.circle" + /// 􀵎 + case repeat1CircleFill = "repeat.1.circle.fill" + /// 􀵋 + case repeatCircle = "repeat.circle" + /// 􀵌 + case repeatCircleFill = "repeat.circle.fill" + + } + public enum Restart: String, SymbolImage { + /// 􀯆 + case restart = "restart" + /// 􀣨 + case restartCircle = "restart.circle" + /// 􀶞 + case restartCircleFill = "restart.circle.fill" + + } + public enum Retarder: String, SymbolImage { + /// 􁟇 + case retarderBrakesignal = "retarder.brakesignal" + /// 􁟈 + case retarderBrakesignalAndExclamationmark = "retarder.brakesignal.and.exclamationmark" + /// 􁟋 + case retarderBrakesignalSlash = "retarder.brakesignal.slash" + + } + public enum Return: String, SymbolImage { + /// 􀅇 + case returnGlyph = "return" + /// 􁂆 + case returnLeft = "return.left" + /// 􁂇 + case returnRight = "return.right" + + } + public enum Rhombus: String, SymbolImage { + /// 􀋀 + case rhombus = "rhombus" + /// 􀋁 + case rhombusFill = "rhombus.fill" + + } + public enum Right: String, SymbolImage { + /// 􁣦 + case right = "right" + /// 􁣧 + case rightCircle = "right.circle" + /// 􁣨 + case rightCircleFill = "right.circle.fill" + + } + public enum Righttriangle: String, SymbolImage { + /// 􁹫 + case righttriangle = "righttriangle" + /// 􁹬 + case righttriangleFill = "righttriangle.fill" + /// 􀍸 + case righttriangleSplitDiagonal = "righttriangle.split.diagonal" + /// 􀍹 + case righttriangleSplitDiagonalFill = "righttriangle.split.diagonal.fill" + + } + public enum Rm: String, SymbolImage { + /// 􁺦 + case rmButtonHorizontal = "rm.button.horizontal" + /// 􁺧 + case rmButtonHorizontalFill = "rm.button.horizontal.fill" + + } + public enum Road: String, SymbolImage { + /// 􁕶 + case roadLaneArrowtriangle2Inward = "road.lane.arrowtriangle.2.inward" + /// 􁕷 + case roadLanes = "road.lanes" + /// 􁕺 + case roadLanesCurvedLeft = "road.lanes.curved.left" + /// 􁕻 + case roadLanesCurvedRight = "road.lanes.curved.right" + + } + public enum Roller: String, SymbolImage { + /// 􁑺 + case rollerShadeClosed = "roller.shade.closed" + /// 􁑹 + case rollerShadeOpen = "roller.shade.open" + + } + public enum Roman: String, SymbolImage { + /// 􁑼 + case romanShadeClosed = "roman.shade.closed" + /// 􁑻 + case romanShadeOpen = "roman.shade.open" + + } + public enum Rosette: String, SymbolImage { + /// 􀛯 + case rosette = "rosette" + + } + public enum Rotate: String, SymbolImage { + /// 􀢇 + case rotate3d = "rotate.3d" + /// 􁱀 + case rotate3dCircle = "rotate.3d.circle" + /// 􁱁 + case rotate3dCircleFill = "rotate.3d.circle.fill" + /// 􁱂 + case rotate3dFill = "rotate.3d.fill" + /// 􀎮 + case rotateLeft = "rotate.left" + /// 􀎯 + case rotateLeftFill = "rotate.left.fill" + /// 􀎰 + case rotateRight = "rotate.right" + /// 􀎱 + case rotateRightFill = "rotate.right.fill" + + } + public enum Rsb: String, SymbolImage { + /// 􁸍 + case rsbButtonAngledbottomHorizontalRight = "rsb.button.angledbottom.horizontal.right" + /// 􁸎 + case rsbButtonAngledbottomHorizontalRightFill = "rsb.button.angledbottom.horizontal.right.fill" + + } + public enum Rt: String, SymbolImage { + /// 􀨙 + case rtButtonRoundedtopHorizontal = "rt.button.roundedtop.horizontal" + /// 􀨚 + case rtButtonRoundedtopHorizontalFill = "rt.button.roundedtop.horizontal.fill" + /// 􁺏 + case rtCircle = "rt.circle" + /// 􁺐 + case rtCircleFill = "rt.circle.fill" + + } + public enum Rublesign: String, SymbolImage { + /// 􁑆 + case rublesign = "rublesign" + /// 􀖥 + case rublesignCircle = "rublesign.circle" + /// 􀖦 + case rublesignCircleFill = "rublesign.circle.fill" + /// 􀗥 + case rublesignSquare = "rublesign.square" + /// 􀗦 + case rublesignSquareFill = "rublesign.square.fill" + + } + public enum Ruler: String, SymbolImage { + /// 􀟀 + case ruler = "ruler" + /// 􀟁 + case rulerFill = "ruler.fill" + + } + public enum Rupeesign: String, SymbolImage { + /// 􁑛 + case rupeesign = "rupeesign" + /// 􀗏 + case rupeesignCircle = "rupeesign.circle" + /// 􀗐 + case rupeesignCircleFill = "rupeesign.circle.fill" + /// 􀘏 + case rupeesignSquare = "rupeesign.square" + /// 􀘐 + case rupeesignSquareFill = "rupeesign.square.fill" + + } + public enum Safari: String, SymbolImage { + /// 􀎬 + case safari = "safari" + /// 􀎭 + case safariFill = "safari.fill" + + } + public enum Sailboat: String, SymbolImage { + /// 􁋴 + case sailboat = "sailboat" + /// 􁞘 + case sailboatCircle = "sailboat.circle" + /// 􁞙 + case sailboatCircleFill = "sailboat.circle.fill" + /// 􁋵 + case sailboatFill = "sailboat.fill" + + } + public enum Scale: String, SymbolImage { + /// 􀢆 + case scale3d = "scale.3d" + + } + public enum Scalemass: String, SymbolImage { + /// 􀭭 + case scalemass = "scalemass" + /// 􀭮 + case scalemassFill = "scalemass.fill" + + } + public enum Scanner: String, SymbolImage { + /// 􀪊 + case scanner = "scanner" + /// 􀪋 + case scannerFill = "scanner.fill" + + } + public enum Scissors: String, SymbolImage { + /// 􀉈 + case scissors = "scissors" + /// 􀞷 + case scissorsBadgeEllipsis = "scissors.badge.ellipsis" + /// 􁇔 + case scissorsCircle = "scissors.circle" + /// 􁇕 + case scissorsCircleFill = "scissors.circle.fill" + + } + public enum Scooter: String, SymbolImage { + /// 􁈌 + case scooter = "scooter" + + } + public enum Scope: String, SymbolImage { + /// 􀐩 + case scope = "scope" + + } + public enum Screwdriver: String, SymbolImage { + /// 􀤈 + case screwdriver = "screwdriver" + /// 􀤉 + case screwdriverFill = "screwdriver.fill" + + } + public enum Scribble: String, SymbolImage { + /// 􀓨 + case scribble = "scribble" + /// 􀤑 + case scribbleVariable = "scribble.variable" + + } + public enum Scroll: String, SymbolImage { + /// 􀤏 + case scroll = "scroll" + /// 􀤐 + case scrollFill = "scroll.fill" + + } + public enum Sdcard: String, SymbolImage { + /// 􀪇 + case sdcard = "sdcard" + /// 􀪈 + case sdcardFill = "sdcard.fill" + + } + public enum Seal: String, SymbolImage { + /// 􀟆 + case seal = "seal" + /// 􀟇 + case sealFill = "seal.fill" + + } + public enum Selection: String, SymbolImage { + /// 􀑠 + case selectionPinInOut = "selection.pin.in.out" + + } + public enum Sensor: String, SymbolImage { + /// 􁔉 + case sensor = "sensor" + /// 􁔊 + case sensorFill = "sensor.fill" + /// 􁁝 + case sensorTagRadiowavesForward = "sensor.tag.radiowaves.forward" + /// 􁁞 + case sensorTagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill" + + } + public enum Server: String, SymbolImage { + /// 􀪬 + case serverRack = "server.rack" + + } + public enum Shadow: String, SymbolImage { + /// 􀨡 + case shadow = "shadow" + + } + public enum Shared: String, SymbolImage { + /// 􁅁 + case sharedWithYou = "shared.with.you" + /// 􂇄 + case sharedWithYouCircle = "shared.with.you.circle" + /// 􂄀 + case sharedWithYouCircleFill = "shared.with.you.circle.fill" + /// 􁇦 + case sharedWithYouSlash = "shared.with.you.slash" + + } + public enum Shareplay: String, SymbolImage { + /// 􁃑 + case shareplay = "shareplay" + /// 􀴔 + case shareplaySlash = "shareplay.slash" + + } + public enum Shazam: String, SymbolImage { + /// 􁈴 + case shazamLogo = "shazam.logo" + /// 􁈵 + case shazamLogoFill = "shazam.logo.fill" + + } + public enum Shekelsign: String, SymbolImage { + /// 􁑙 + case shekelsign = "shekelsign" + /// 􀗋 + case shekelsignCircle = "shekelsign.circle" + /// 􀗌 + case shekelsignCircleFill = "shekelsign.circle.fill" + /// 􀘋 + case shekelsignSquare = "shekelsign.square" + /// 􀘌 + case shekelsignSquareFill = "shekelsign.square.fill" + + } + public enum Shield: String, SymbolImage { + /// 􀙦 + case shield = "shield" + /// 􀵔 + case shieldCheckered = "shield.checkered" + /// 􀙧 + case shieldFill = "shield.fill" + /// 􀙨 + case shieldLefthalfFilled = "shield.lefthalf.filled" + /// 􁷥 + case shieldLefthalfFilledBadgeCheckmark = "shield.lefthalf.filled.badge.checkmark" + /// 􀲊 + case shieldLefthalfFilledSlash = "shield.lefthalf.filled.slash" + /// 􁷧 + case shieldLefthalfFilledTrianglebadgeExclamationmark = "shield.lefthalf.filled.trianglebadge.exclamationmark" + /// 􀿮 + case shieldRighthalfFilled = "shield.righthalf.filled" + /// 􀞡 + case shieldSlash = "shield.slash" + /// 􀞢 + case shieldSlashFill = "shield.slash.fill" + + } + public enum Shift: String, SymbolImage { + /// 􀆝 + case shift = "shift" + /// 􀆞 + case shiftFill = "shift.fill" + + } + public enum Shippingbox: String, SymbolImage { + /// 􀐚 + case shippingbox = "shippingbox" + /// 􀟄 + case shippingboxAndArrowBackward = "shippingbox.and.arrow.backward" + /// 􀟅 + case shippingboxAndArrowBackwardFill = "shippingbox.and.arrow.backward.fill" + /// 􁇈 + case shippingboxCircle = "shippingbox.circle" + /// 􁇉 + case shippingboxCircleFill = "shippingbox.circle.fill" + /// 􀐛 + case shippingboxFill = "shippingbox.fill" + + } + public enum Shoe: String, SymbolImage { + /// 􁣯 + case shoe = "shoe" + /// 􁣱 + case shoe2 = "shoe.2" + /// 􁣲 + case shoe2Fill = "shoe.2.fill" + /// 􁤄 + case shoeCircle = "shoe.circle" + /// 􁤅 + case shoeCircleFill = "shoe.circle.fill" + /// 􁣰 + case shoeFill = "shoe.fill" + + } + public enum Shoeprints: String, SymbolImage { + /// 􁔈 + case shoeprintsFill = "shoeprints.fill" + + } + public enum Shower: String, SymbolImage { + /// 􁓂 + case shower = "shower" + /// 􁓃 + case showerFill = "shower.fill" + /// 􁓍 + case showerHandheld = "shower.handheld" + /// 􁓎 + case showerHandheldFill = "shower.handheld.fill" + /// 􁓆 + case showerSidejet = "shower.sidejet" + /// 􁓇 + case showerSidejetFill = "shower.sidejet.fill" + + } + public enum Shuffle: String, SymbolImage { + /// 􀊝 + case shuffle = "shuffle" + /// 􀵉 + case shuffleCircle = "shuffle.circle" + /// 􀵊 + case shuffleCircleFill = "shuffle.circle.fill" + + } + public enum Sidebar: String, SymbolImage { + /// 􀰱 + case sidebarLeading = "sidebar.leading" + /// 􀏚 + case sidebarLeft = "sidebar.left" + /// 􀏛 + case sidebarRight = "sidebar.right" + /// 􀱦 + case sidebarSquaresLeading = "sidebar.squares.leading" + /// 􀱤 + case sidebarSquaresLeft = "sidebar.squares.left" + /// 􀱥 + case sidebarSquaresRight = "sidebar.squares.right" + /// 􀱧 + case sidebarSquaresTrailing = "sidebar.squares.trailing" + /// 􀰲 + case sidebarTrailing = "sidebar.trailing" + + } + public enum Signature: String, SymbolImage { + /// 􀙤 + case signature = "signature" + + } + public enum Signpost: String, SymbolImage { + /// 􁝳 + case signpostAndArrowtriangleUp = "signpost.and.arrowtriangle.up" + /// 􁞐 + case signpostAndArrowtriangleUpCircle = "signpost.and.arrowtriangle.up.circle" + /// 􁞑 + case signpostAndArrowtriangleUpCircleFill = "signpost.and.arrowtriangle.up.circle.fill" + /// 􁝴 + case signpostAndArrowtriangleUpFill = "signpost.and.arrowtriangle.up.fill" + /// 􀰯 + case signpostLeft = "signpost.left" + /// 􁞊 + case signpostLeftCircle = "signpost.left.circle" + /// 􁞋 + case signpostLeftCircleFill = "signpost.left.circle.fill" + /// 􀰰 + case signpostLeftFill = "signpost.left.fill" + /// 􀯌 + case signpostRight = "signpost.right" + /// 􁝮 + case signpostRightAndLeft = "signpost.right.and.left" + /// 􁞎 + case signpostRightAndLeftCircle = "signpost.right.and.left.circle" + /// 􁞏 + case signpostRightAndLeftCircleFill = "signpost.right.and.left.circle.fill" + /// 􁝭 + case signpostRightAndLeftFill = "signpost.right.and.left.fill" + /// 􁞌 + case signpostRightCircle = "signpost.right.circle" + /// 􁞍 + case signpostRightCircleFill = "signpost.right.circle.fill" + /// 􀯍 + case signpostRightFill = "signpost.right.fill" + + } + public enum Simcard: String, SymbolImage { + /// 􀠅 + case simcard = "simcard" + /// 􀡹 + case simcard2 = "simcard.2" + /// 􀡺 + case simcard2Fill = "simcard.2.fill" + /// 􀠆 + case simcardFill = "simcard.fill" + + } + public enum Sink: String, SymbolImage { + /// 􁐪 + case sink = "sink" + /// 􁐫 + case sinkFill = "sink.fill" + + } + public enum Skateboard: String, SymbolImage { + /// 􂂩 + case skateboard = "skateboard" + /// 􂂪 + case skateboardFill = "skateboard.fill" + + } + public enum Skew: String, SymbolImage { + /// 􀍵 + case skew = "skew" + + } + public enum Skis: String, SymbolImage { + /// 􂂫 + case skis = "skis" + /// 􂂬 + case skisFill = "skis.fill" + + } + public enum Slash: String, SymbolImage { + /// 􀕧 + case slashCircle = "slash.circle" + /// 􀕨 + case slashCircleFill = "slash.circle.fill" + + } + public enum Sleep: String, SymbolImage { + /// 􀜚 + case sleep = "sleep" + /// 􀶟 + case sleepCircle = "sleep.circle" + /// 􀶠 + case sleepCircleFill = "sleep.circle.fill" + + } + public enum Slider: String, SymbolImage { + /// 􁚌 + case sliderHorizontal2Gobackward = "slider.horizontal.2.gobackward" + /// 􁅊 + case sliderHorizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath" + /// 􁵤 + case sliderHorizontal2Square = "slider.horizontal.2.square" + /// 􁚋 + case sliderHorizontal2SquareBadgeArrowDown = "slider.horizontal.2.square.badge.arrow.down" + /// 􁚊 + case sliderHorizontal2SquareOnSquare = "slider.horizontal.2.square.on.square" + /// 􀌆 + case sliderHorizontal3 = "slider.horizontal.3" + /// 􀐗 + case sliderHorizontalBelowRectangle = "slider.horizontal.below.rectangle" + /// 􁐄 + case sliderHorizontalBelowSquareAndSquareFilled = "slider.horizontal.below.square.and.square.filled" + /// 􀰗 + case sliderHorizontalBelowSquareFilledAndSquare = "slider.horizontal.below.square.filled.and.square" + /// 􁿌 + case sliderHorizontalBelowSunMax = "slider.horizontal.below.sun.max" + /// 􀟲 + case sliderVertical3 = "slider.vertical.3" + + } + public enum Slowmo: String, SymbolImage { + /// 􀇱 + case slowmo = "slowmo" + + } + public enum Smallcircle: String, SymbolImage { + /// 􀕪 + case smallcircleCircle = "smallcircle.circle" + /// 􀕫 + case smallcircleCircleFill = "smallcircle.circle.fill" + /// 􀍷 + case smallcircleFilledCircle = "smallcircle.filled.circle" + /// 􀕩 + case smallcircleFilledCircleFill = "smallcircle.filled.circle.fill" + + } + public enum Smartphone: String, SymbolImage { + /// 􁤫 + case smartphone = "smartphone" + + } + public enum Smoke: String, SymbolImage { + /// 􀇢 + case smoke = "smoke" + /// 􁛭 + case smokeCircle = "smoke.circle" + /// 􁛮 + case smokeCircleFill = "smoke.circle.fill" + /// 􀇣 + case smokeFill = "smoke.fill" + + } + public enum Snowboard: String, SymbolImage { + /// 􂂭 + case snowboard = "snowboard" + /// 􂂮 + case snowboardFill = "snowboard.fill" + + } + public enum Snowflake: String, SymbolImage { + /// 􀇥 + case snowflake = "snowflake" + /// 􁇌 + case snowflakeCircle = "snowflake.circle" + /// 􁇍 + case snowflakeCircleFill = "snowflake.circle.fill" + /// 􁕹 + case snowflakeRoadLane = "snowflake.road.lane" + /// 􁖀 + case snowflakeRoadLaneDashed = "snowflake.road.lane.dashed" + /// 􁠂 + case snowflakeSlash = "snowflake.slash" + + } + public enum Soccerball: String, SymbolImage { + /// 􀦥 + case soccerball = "soccerball" + /// 􁚸 + case soccerballCircle = "soccerball.circle" + /// 􁚹 + case soccerballCircleFill = "soccerball.circle.fill" + /// 􁜽 + case soccerballCircleFillInverse = "soccerball.circle.fill.inverse" + /// 􁚺 + case soccerballCircleInverse = "soccerball.circle.inverse" + /// 􁗈 + case soccerballInverse = "soccerball.inverse" + + } + public enum Sofa: String, SymbolImage { + /// 􁐲 + case sofa = "sofa" + /// 􁐳 + case sofaFill = "sofa.fill" + + } + public enum Sos: String, SymbolImage { + /// 􀜥 + case sos = "sos" + /// 􁞪 + case sosCircle = "sos.circle" + /// 􁞫 + case sosCircleFill = "sos.circle.fill" + + } + public enum Space: String, SymbolImage { + /// 􁁺 + case space = "space" + + } + public enum Sparkle: String, SymbolImage { + /// 􀫸 + case sparkle = "sparkle" + /// 􁇥 + case sparkleMagnifyingglass = "sparkle.magnifyingglass" + + } + public enum Sparkles: String, SymbolImage { + /// 􀆿 + case sparkles = "sparkles" + /// 􀲳 + case sparklesRectangleStack = "sparkles.rectangle.stack" + /// 􀲴 + case sparklesRectangleStackFill = "sparkles.rectangle.stack.fill" + /// 􀰙 + case sparklesSquareFilledOnSquare = "sparkles.square.filled.on.square" + /// 􁅋 + case sparklesTv = "sparkles.tv" + /// 􁅌 + case sparklesTvFill = "sparkles.tv.fill" + + } + public enum Speaker: String, SymbolImage { + /// 􀊠 + case speaker = "speaker" + /// 􀾏 + case speakerBadgeExclamationmark = "speaker.badge.exclamationmark" + /// 􀾐 + case speakerBadgeExclamationmarkFill = "speaker.badge.exclamationmark.fill" + /// 􀻁 + case speakerCircle = "speaker.circle" + /// 􀻂 + case speakerCircleFill = "speaker.circle.fill" + /// 􀊡 + case speakerFill = "speaker.fill" + /// 􁜌 + case speakerMinus = "speaker.minus" + /// 􁜍 + case speakerMinusFill = "speaker.minus.fill" + /// 􁜊 + case speakerPlus = "speaker.plus" + /// 􁜋 + case speakerPlusFill = "speaker.plus.fill" + /// 􀊢 + case speakerSlash = "speaker.slash" + /// 􀫠 + case speakerSlashCircle = "speaker.slash.circle" + /// 􀫡 + case speakerSlashCircleFill = "speaker.slash.circle.fill" + /// 􀊣 + case speakerSlashFill = "speaker.slash.fill" + /// 􀽅 + case speakerSquare = "speaker.square" + /// 􀽆 + case speakerSquareFill = "speaker.square.fill" + /// 􀊤 + case speakerWave1 = "speaker.wave.1" + /// 􀊥 + case speakerWave1Fill = "speaker.wave.1.fill" + /// 􀊦 + case speakerWave2 = "speaker.wave.2" + /// 􁗮 + case speakerWave2Bubble = "speaker.wave.2.bubble" + /// 􁗯 + case speakerWave2BubbleFill = "speaker.wave.2.bubble.fill" + /// 􀥑 + case speakerWave2Circle = "speaker.wave.2.circle" + /// 􀥒 + case speakerWave2CircleFill = "speaker.wave.2.circle.fill" + /// 􀊧 + case speakerWave2Fill = "speaker.wave.2.fill" + /// 􀊨 + case speakerWave3 = "speaker.wave.3" + /// 􀊩 + case speakerWave3Fill = "speaker.wave.3.fill" + /// 􀌊 + case speakerZzz = "speaker.zzz" + /// 􀑞 + case speakerZzzFill = "speaker.zzz.fill" + + } + public enum Spigot: String, SymbolImage { + /// 􁒾 + case spigot = "spigot" + /// 􁒿 + case spigotFill = "spigot.fill" + + } + public enum Sportscourt: String, SymbolImage { + /// 􀝐 + case sportscourt = "sportscourt" + /// 􁜇 + case sportscourtCircle = "sportscourt.circle" + /// 􁜈 + case sportscourtCircleFill = "sportscourt.circle.fill" + /// 􀝑 + case sportscourtFill = "sportscourt.fill" + + } + public enum Sprinkler: String, SymbolImage { + /// 􁔌 + case sprinkler = "sprinkler" + /// 􁒼 + case sprinklerAndDroplets = "sprinkler.and.droplets" + /// 􁒽 + case sprinklerAndDropletsFill = "sprinkler.and.droplets.fill" + /// 􁔍 + case sprinklerFill = "sprinkler.fill" + + } + public enum Square: String, SymbolImage { + /// 􀂒 + case square = "square" + /// 􀯭 + case square2Layers3d = "square.2.layers.3d" + /// 􀯯 + case square2Layers3dBottomFilled = "square.2.layers.3d.bottom.filled" + /// 􁸼 + case square2Layers3dFill = "square.2.layers.3d.fill" + /// 􀯮 + case square2Layers3dTopFilled = "square.2.layers.3d.top.filled" + /// 􀯰 + case square3Layers3d = "square.3.layers.3d" + /// 􀯳 + case square3Layers3dBottomFilled = "square.3.layers.3d.bottom.filled" + /// 􁋜 + case square3Layers3dDownBackward = "square.3.layers.3d.down.backward" + /// 􁋛 + case square3Layers3dDownForward = "square.3.layers.3d.down.forward" + /// 􁉼 + case square3Layers3dDownLeft = "square.3.layers.3d.down.left" + /// 􁋽 + case square3Layers3dDownLeftSlash = "square.3.layers.3d.down.left.slash" + /// 􁉽 + case square3Layers3dDownRight = "square.3.layers.3d.down.right" + /// 􁋼 + case square3Layers3dDownRightSlash = "square.3.layers.3d.down.right.slash" + /// 􀯲 + case square3Layers3dMiddleFilled = "square.3.layers.3d.middle.filled" + /// 􁌅 + case square3Layers3dSlash = "square.3.layers.3d.slash" + /// 􀯱 + case square3Layers3dTopFilled = "square.3.layers.3d.top.filled" + /// 􀈄 + case squareAndArrowDown = "square.and.arrow.down" + /// 􀈅 + case squareAndArrowDownFill = "square.and.arrow.down.fill" + /// 􀈈 + case squareAndArrowDownOnSquare = "square.and.arrow.down.on.square" + /// 􀈉 + case squareAndArrowDownOnSquareFill = "square.and.arrow.down.on.square.fill" + /// 􀈂 + case squareAndArrowUp = "square.and.arrow.up" + /// 􁅅 + case squareAndArrowUpCircle = "square.and.arrow.up.circle" + /// 􁅆 + case squareAndArrowUpCircleFill = "square.and.arrow.up.circle.fill" + /// 􀈃 + case squareAndArrowUpFill = "square.and.arrow.up.fill" + /// 􀈆 + case squareAndArrowUpOnSquare = "square.and.arrow.up.on.square" + /// 􀈇 + case squareAndArrowUpOnSquareFill = "square.and.arrow.up.on.square.fill" + /// 􁂚 + case squareAndArrowUpTrianglebadgeExclamationmark = "square.and.arrow.up.trianglebadge.exclamationmark" + /// 􀦏 + case squareAndAtRectangle = "square.and.at.rectangle" + /// 􀿑 + case squareAndAtRectangleFill = "square.and.at.rectangle.fill" + /// 􀐑 + case squareAndLineVerticalAndSquare = "square.and.line.vertical.and.square" + /// 􀐔 + case squareAndLineVerticalAndSquareFilled = "square.and.line.vertical.and.square.filled" + /// 􀈎 + case squareAndPencil = "square.and.pencil" + /// 􁗙 + case squareAndPencilCircle = "square.and.pencil.circle" + /// 􁗚 + case squareAndPencilCircleFill = "square.and.pencil.circle.fill" + /// 􀠹 + case squareArrowtriangle4Outward = "square.arrowtriangle.4.outward" + /// 􁥉 + case squareBadgePlus = "square.badge.plus" + /// 􁥊 + case squareBadgePlusFill = "square.badge.plus.fill" + /// 􀪚 + case squareBottomhalfFilled = "square.bottomhalf.filled" + /// 􁒡 + case squareBottomthirdInsetFilled = "square.bottomthird.inset.filled" + /// 􀨃 + case squareCircle = "square.circle" + /// 􀨄 + case squareCircleFill = "square.circle.fill" + /// 􀓔 + case squareDashed = "square.dashed" + /// 􀧑 + case squareDashedInsetFilled = "square.dashed.inset.filled" + /// 􁊓 + case squareDotted = "square.dotted" + /// 􀂓 + case squareFill = "square.fill" + /// 􀐒 + case squareFillAndLineVerticalAndSquareFill = "square.fill.and.line.vertical.and.square.fill" + /// 􀐊 + case squareFillOnCircleFill = "square.fill.on.circle.fill" + /// 􀐆 + case squareFillOnSquareFill = "square.fill.on.square.fill" + /// 􀭞 + case squareFillTextGrid1x2 = "square.fill.text.grid.1x2" + /// 􀐓 + case squareFilledAndLineVerticalAndSquare = "square.filled.and.line.vertical.and.square" + /// 􀫝 + case squareFilledOnSquare = "square.filled.on.square" + /// 􀇷 + case squareGrid2x2 = "square.grid.2x2" + /// 􀚈 + case squareGrid2x2Fill = "square.grid.2x2.fill" + /// 􀓙 + case squareGrid3x1BelowLineGrid1x2 = "square.grid.3x1.below.line.grid.1x2" + /// 􀤲 + case squareGrid3x1BelowLineGrid1x2Fill = "square.grid.3x1.below.line.grid.1x2.fill" + /// 􀣕 + case squareGrid3x1FolderBadgePlus = "square.grid.3x1.folder.badge.plus" + /// 􀣖 + case squareGrid3x1FolderFillBadgePlus = "square.grid.3x1.folder.fill.badge.plus" + /// 􀇵 + case squareGrid3x2 = "square.grid.3x2" + /// 􀚇 + case squareGrid3x2Fill = "square.grid.3x2.fill" + /// 􀦲 + case squareGrid3x3 = "square.grid.3x3" + /// 􀦺 + case squareGrid3x3BottomleftFilled = "square.grid.3x3.bottomleft.filled" + /// 􀦻 + case squareGrid3x3BottommiddleFilled = "square.grid.3x3.bottommiddle.filled" + /// 􀦼 + case squareGrid3x3BottomrightFilled = "square.grid.3x3.bottomright.filled" + /// 􀦳 + case squareGrid3x3Fill = "square.grid.3x3.fill" + /// 􀦸 + case squareGrid3x3MiddleFilled = "square.grid.3x3.middle.filled" + /// 􀦷 + case squareGrid3x3MiddleleftFilled = "square.grid.3x3.middleleft.filled" + /// 􀦹 + case squareGrid3x3MiddlerightFilled = "square.grid.3x3.middleright.filled" + /// 􀫐 + case squareGrid3x3Square = "square.grid.3x3.square" + /// 􀦴 + case squareGrid3x3TopleftFilled = "square.grid.3x3.topleft.filled" + /// 􀦵 + case squareGrid3x3TopmiddleFilled = "square.grid.3x3.topmiddle.filled" + /// 􀦶 + case squareGrid3x3ToprightFilled = "square.grid.3x3.topright.filled" + /// 􀓚 + case squareGrid4x3Fill = "square.grid.4x3.fill" + /// 􀾘 + case squareInsetFilled = "square.inset.filled" + /// 􁒤 + case squareLeadingthirdInsetFilled = "square.leadingthird.inset.filled" + /// 􀚓 + case squareLefthalfFilled = "square.lefthalf.filled" + /// 􁒢 + case squareLeftthirdInsetFilled = "square.leftthird.inset.filled" + /// 􀐉 + case squareOnCircle = "square.on.circle" + /// 􀐅 + case squareOnSquare = "square.on.square" + /// 􁙰 + case squareOnSquareBadgePersonCrop = "square.on.square.badge.person.crop" + /// 􁙱 + case squareOnSquareBadgePersonCropFill = "square.on.square.badge.person.crop.fill" + /// 􀯇 + case squareOnSquareDashed = "square.on.square.dashed" + /// 􁄻 + case squareOnSquareIntersectionDashed = "square.on.square.intersection.dashed" + /// 􀩶 + case squareOnSquareSquareshapeControlhandles = "square.on.square.squareshape.controlhandles" + /// 􂁟 + case squareResize = "square.resize" + /// 􁺠 + case squareResizeDown = "square.resize.down" + /// 􁺟 + case squareResizeUp = "square.resize.up" + /// 􀚔 + case squareRighthalfFilled = "square.righthalf.filled" + /// 􁒣 + case squareRightthirdInsetFilled = "square.rightthird.inset.filled" + /// 􀣦 + case squareSlash = "square.slash" + /// 􀣧 + case squareSlashFill = "square.slash.fill" + /// 􀕰 + case squareSplit1x2 = "square.split.1x2" + /// 􀕱 + case squareSplit1x2Fill = "square.split.1x2.fill" + /// 􀏠 + case squareSplit2x1 = "square.split.2x1" + /// 􀘜 + case squareSplit2x1Fill = "square.split.2x1.fill" + /// 􀕮 + case squareSplit2x2 = "square.split.2x2" + /// 􀕯 + case squareSplit2x2Fill = "square.split.2x2.fill" + /// 􀟻 + case squareSplitBottomrightquarter = "square.split.bottomrightquarter" + /// 􀟼 + case squareSplitBottomrightquarterFill = "square.split.bottomrightquarter.fill" + /// 􀡗 + case squareSplitDiagonal = "square.split.diagonal" + /// 􀕲 + case squareSplitDiagonal2x2 = "square.split.diagonal.2x2" + /// 􀕳 + case squareSplitDiagonal2x2Fill = "square.split.diagonal.2x2.fill" + /// 􀡘 + case squareSplitDiagonalFill = "square.split.diagonal.fill" + /// 􀐋 + case squareStack = "square.stack" + /// 􀰳 + case squareStack3dDownForward = "square.stack.3d.down.forward" + /// 􀰴 + case squareStack3dDownForwardFill = "square.stack.3d.down.forward.fill" + /// 􀐜 + case squareStack3dDownRight = "square.stack.3d.down.right" + /// 􀐝 + case squareStack3dDownRightFill = "square.stack.3d.down.right.fill" + /// 􀐠 + case squareStack3dForwardDottedline = "square.stack.3d.forward.dottedline" + /// 􀧏 + case squareStack3dForwardDottedlineFill = "square.stack.3d.forward.dottedline.fill" + /// 􀐞 + case squareStack3dUp = "square.stack.3d.up" + /// 􀙐 + case squareStack3dUpBadgeAutomatic = "square.stack.3d.up.badge.automatic" + /// 􀙑 + case squareStack3dUpBadgeAutomaticFill = "square.stack.3d.up.badge.automatic.fill" + /// 􀐟 + case squareStack3dUpFill = "square.stack.3d.up.fill" + /// 􀙒 + case squareStack3dUpSlash = "square.stack.3d.up.slash" + /// 􀙓 + case squareStack3dUpSlashFill = "square.stack.3d.up.slash.fill" + /// 􂅡 + case squareStack3dUpTrianglebadgeExclamationmark = "square.stack.3d.up.trianglebadge.exclamationmark" + /// 􂅢 + case squareStack3dUpTrianglebadgeExclamationmarkFill = "square.stack.3d.up.trianglebadge.exclamationmark.fill" + /// 􀐌 + case squareStackFill = "square.stack.fill" + /// 􀻡 + case squareTextSquare = "square.text.square" + /// 􀻢 + case squareTextSquareFill = "square.text.square.fill" + /// 􀪛 + case squareTophalfFilled = "square.tophalf.filled" + /// 􁒠 + case squareTopthirdInsetFilled = "square.topthird.inset.filled" + /// 􁒥 + case squareTrailingthirdInsetFilled = "square.trailingthird.inset.filled" + + } + public enum Squares: String, SymbolImage { + /// 􀏡 + case squaresBelowRectangle = "squares.below.rectangle" + /// 􁚬 + case squaresLeadingRectangle = "squares.leading.rectangle" + /// 􂆅 + case squaresLeadingRectangleFill = "squares.leading.rectangle.fill" + + } + public enum Squareshape: String, SymbolImage { + /// 􀣮 + case squareshape = "squareshape" + /// 􀩷 + case squareshapeControlhandlesOnSquareshapeControlhandles = "squareshape.controlhandles.on.squareshape.controlhandles" + /// 􁓓 + case squareshapeDottedSplit2x2 = "squareshape.dotted.split.2x2" + /// 􀩢 + case squareshapeDottedSquareshape = "squareshape.dotted.squareshape" + /// 􀣯 + case squareshapeFill = "squareshape.fill" + /// 􀮞 + case squareshapeSplit2x2 = "squareshape.split.2x2" + /// 􀮌 + case squareshapeSplit2x2Dotted = "squareshape.split.2x2.dotted" + /// 􀮟 + case squareshapeSplit3x3 = "squareshape.split.3x3" + /// 􀫴 + case squareshapeSquareshapeDotted = "squareshape.squareshape.dotted" + + } + public enum Stairs: String, SymbolImage { + /// 􁕋 + case stairs = "stairs" + + } + public enum Star: String, SymbolImage { + /// 􀋂 + case star = "star" + /// 􁂪 + case starBubble = "star.bubble" + /// 􁂫 + case starBubbleFill = "star.bubble.fill" + /// 􀋅 + case starCircle = "star.circle" + /// 􀋆 + case starCircleFill = "star.circle.fill" + /// 􀋃 + case starFill = "star.fill" + /// 􀋄 + case starLeadinghalfFilled = "star.leadinghalf.filled" + /// 􀋇 + case starSlash = "star.slash" + /// 􀋈 + case starSlashFill = "star.slash.fill" + /// 􀠧 + case starSquare = "star.square" + /// 􀠨 + case starSquareFill = "star.square.fill" + /// 􁚍 + case starSquareOnSquare = "star.square.on.square" + /// 􁚎 + case starSquareOnSquareFill = "star.square.on.square.fill" + + } + public enum Staroflife: String, SymbolImage { + /// 􀑆 + case staroflife = "staroflife" + /// 􀒺 + case staroflifeCircle = "staroflife.circle" + /// 􀒻 + case staroflifeCircleFill = "staroflife.circle.fill" + /// 􀑇 + case staroflifeFill = "staroflife.fill" + /// 􁣖 + case staroflifeShield = "staroflife.shield" + /// 􁣗 + case staroflifeShieldFill = "staroflife.shield.fill" + + } + public enum Steeringwheel: String, SymbolImage { + /// 􁂩 + case steeringwheel = "steeringwheel" + /// 􁉙 + case steeringwheelAndHeatWaves = "steeringwheel.and.heat.waves" + /// 􁞿 + case steeringwheelAndKey = "steeringwheel.and.key" + /// 􁢟 + case steeringwheelAndLiquidWave = "steeringwheel.and.liquid.wave" + /// 􁟀 + case steeringwheelAndLock = "steeringwheel.and.lock" + /// 􁖰 + case steeringwheelArrowtriangleLeft = "steeringwheel.arrowtriangle.left" + /// 􁖱 + case steeringwheelArrowtriangleRight = "steeringwheel.arrowtriangle.right" + /// 􁉛 + case steeringwheelBadgeExclamationmark = "steeringwheel.badge.exclamationmark" + /// 􁿢 + case steeringwheelCircle = "steeringwheel.circle" + /// 􁿣 + case steeringwheelCircleFill = "steeringwheel.circle.fill" + /// 􁉚 + case steeringwheelExclamationmark = "steeringwheel.exclamationmark" + /// 􁖥 + case steeringwheelRoadLane = "steeringwheel.road.lane" + /// 􁖦 + case steeringwheelRoadLaneDashed = "steeringwheel.road.lane.dashed" + /// 􁡉 + case steeringwheelSlash = "steeringwheel.slash" + + } + public enum Sterlingsign: String, SymbolImage { + /// 􁑂 + case sterlingsign = "sterlingsign" + /// 􀖝 + case sterlingsignCircle = "sterlingsign.circle" + /// 􀖞 + case sterlingsignCircleFill = "sterlingsign.circle.fill" + /// 􀗝 + case sterlingsignSquare = "sterlingsign.square" + /// 􀗞 + case sterlingsignSquareFill = "sterlingsign.square.fill" + + } + public enum Stethoscope: String, SymbolImage { + /// 􀝾 + case stethoscope = "stethoscope" + /// 􁇄 + case stethoscopeCircle = "stethoscope.circle" + /// 􁇅 + case stethoscopeCircleFill = "stethoscope.circle.fill" + + } + public enum Stop: String, SymbolImage { + /// 􀛶 + case stop = "stop" + /// 􀜪 + case stopCircle = "stop.circle" + /// 􀜫 + case stopCircleFill = "stop.circle.fill" + /// 􀛷 + case stopFill = "stop.fill" + + } + public enum Stopwatch: String, SymbolImage { + /// 􀐯 + case stopwatch = "stopwatch" + /// 􀐰 + case stopwatchFill = "stopwatch.fill" + + } + public enum Storefront: String, SymbolImage { + /// 􁽇 + case storefront = "storefront" + /// 􁽉 + case storefrontCircle = "storefront.circle" + /// 􁽊 + case storefrontCircleFill = "storefront.circle.fill" + /// 􁽈 + case storefrontFill = "storefront.fill" + + } + public enum Stove: String, SymbolImage { + /// 􁐦 + case stove = "stove" + /// 􁐧 + case stoveFill = "stove.fill" + + } + public enum Strikethrough: String, SymbolImage { + /// 􀅖 + case strikethrough = "strikethrough" + + } + public enum Stroller: String, SymbolImage { + /// 􁞖 + case stroller = "stroller" + /// 􁞗 + case strollerFill = "stroller.fill" + + } + public enum Studentdesk: String, SymbolImage { + /// 􀑔 + case studentdesk = "studentdesk" + + } + public enum Suit: String, SymbolImage { + /// 􀒃 + case suitClub = "suit.club" + /// 􀊽 + case suitClubFill = "suit.club.fill" + /// 􀒄 + case suitDiamond = "suit.diamond" + /// 􀊿 + case suitDiamondFill = "suit.diamond.fill" + /// 􀒂 + case suitHeart = "suit.heart" + /// 􀊼 + case suitHeartFill = "suit.heart.fill" + /// 􀒅 + case suitSpade = "suit.spade" + /// 􀊾 + case suitSpadeFill = "suit.spade.fill" + + } + public enum Suitcase: String, SymbolImage { + /// 􀶉 + case suitcase = "suitcase" + /// 􀶋 + case suitcaseCart = "suitcase.cart" + /// 􀶌 + case suitcaseCartFill = "suitcase.cart.fill" + /// 􀶊 + case suitcaseFill = "suitcase.fill" + /// 􁞯 + case suitcaseRolling = "suitcase.rolling" + /// 􁞰 + case suitcaseRollingFill = "suitcase.rolling.fill" + + } + public enum Sum: String, SymbolImage { + /// 􀘽 + case sum = "sum" + + } + public enum Sun: String, SymbolImage { + /// 􀆵 + case sunDust = "sun.dust" + /// 􁛇 + case sunDustCircle = "sun.dust.circle" + /// 􁛈 + case sunDustCircleFill = "sun.dust.circle.fill" + /// 􀆶 + case sunDustFill = "sun.dust.fill" + /// 􀆷 + case sunHaze = "sun.haze" + /// 􁛉 + case sunHazeCircle = "sun.haze.circle" + /// 􁛊 + case sunHazeCircleFill = "sun.haze.circle.fill" + /// 􀆸 + case sunHazeFill = "sun.haze.fill" + /// 􀻞 + case sunHorizon = "sun.horizon" + /// 􁛅 + case sunHorizonCircle = "sun.horizon.circle" + /// 􁛆 + case sunHorizonCircleFill = "sun.horizon.circle.fill" + /// 􀻟 + case sunHorizonFill = "sun.horizon.fill" + /// 􀆭 + case sunMax = "sun.max" + /// 􀷎 + case sunMaxCircle = "sun.max.circle" + /// 􀷏 + case sunMaxCircleFill = "sun.max.circle.fill" + /// 􀆮 + case sunMaxFill = "sun.max.fill" + /// 􁜎 + case sunMaxTrianglebadgeExclamationmark = "sun.max.trianglebadge.exclamationmark" + /// 􁜏 + case sunMaxTrianglebadgeExclamationmarkFill = "sun.max.trianglebadge.exclamationmark.fill" + /// 􀆫 + case sunMin = "sun.min" + /// 􀆬 + case sunMinFill = "sun.min.fill" + /// 􁷌 + case sunRain = "sun.rain" + /// 􁷎 + case sunRainCircle = "sun.rain.circle" + /// 􁷏 + case sunRainCircleFill = "sun.rain.circle.fill" + /// 􁷍 + case sunRainFill = "sun.rain.fill" + /// 􁷐 + case sunSnow = "sun.snow" + /// 􁷒 + case sunSnowCircle = "sun.snow.circle" + /// 􁷓 + case sunSnowCircleFill = "sun.snow.circle.fill" + /// 􁷑 + case sunSnowFill = "sun.snow.fill" + + } + public enum Sunglasses: String, SymbolImage { + /// 􁻈 + case sunglasses = "sunglasses" + /// 􁻉 + case sunglassesFill = "sunglasses.fill" + + } + public enum Sunrise: String, SymbolImage { + /// 􀆱 + case sunrise = "sunrise" + /// 􁛁 + case sunriseCircle = "sunrise.circle" + /// 􁛂 + case sunriseCircleFill = "sunrise.circle.fill" + /// 􀆲 + case sunriseFill = "sunrise.fill" + + } + public enum Sunset: String, SymbolImage { + /// 􀆳 + case sunset = "sunset" + /// 􁛃 + case sunsetCircle = "sunset.circle" + /// 􁛄 + case sunsetCircleFill = "sunset.circle.fill" + /// 􀆴 + case sunsetFill = "sunset.fill" + + } + public enum Surfboard: String, SymbolImage { + /// 􂂯 + case surfboard = "surfboard" + /// 􂂰 + case surfboardFill = "surfboard.fill" + + } + public enum Suv: String, SymbolImage { + /// 􁠀 + case suvSide = "suv.side" + /// 􁠑 + case suvSideAirCirculate = "suv.side.air.circulate" + /// 􁠒 + case suvSideAirCirculateFill = "suv.side.air.circulate.fill" + /// 􁠓 + case suvSideAirFresh = "suv.side.air.fresh" + /// 􁠔 + case suvSideAirFreshFill = "suv.side.air.fresh.fill" + /// 􁠕 + case suvSideAndExclamationmark = "suv.side.and.exclamationmark" + /// 􁠖 + case suvSideAndExclamationmarkFill = "suv.side.and.exclamationmark.fill" + /// 􁠝 + case suvSideArrowtriangleDown = "suv.side.arrowtriangle.down" + /// 􁠞 + case suvSideArrowtriangleDownFill = "suv.side.arrowtriangle.down.fill" + /// 􁠛 + case suvSideArrowtriangleUp = "suv.side.arrowtriangle.up" + /// 􁠙 + case suvSideArrowtriangleUpArrowtriangleDown = "suv.side.arrowtriangle.up.arrowtriangle.down" + /// 􁠚 + case suvSideArrowtriangleUpArrowtriangleDownFill = "suv.side.arrowtriangle.up.arrowtriangle.down.fill" + /// 􁠜 + case suvSideArrowtriangleUpFill = "suv.side.arrowtriangle.up.fill" + /// 􁠁 + case suvSideFill = "suv.side.fill" + /// 􁠍 + case suvSideFrontOpen = "suv.side.front.open" + /// 􁠎 + case suvSideFrontOpenFill = "suv.side.front.open.fill" + /// 􁥐 + case suvSideHillDown = "suv.side.hill.down" + /// 􁥑 + case suvSideHillDownFill = "suv.side.hill.down.fill" + /// 􁤏 + case suvSideHillUp = "suv.side.hill.up" + /// 􁤐 + case suvSideHillUpFill = "suv.side.hill.up.fill" + /// 􁤀 + case suvSideLock = "suv.side.lock" + /// 􁤁 + case suvSideLockFill = "suv.side.lock.fill" + /// 􁤂 + case suvSideLockOpen = "suv.side.lock.open" + /// 􁤃 + case suvSideLockOpenFill = "suv.side.lock.open.fill" + /// 􁠏 + case suvSideRearOpen = "suv.side.rear.open" + /// 􁠐 + case suvSideRearOpenFill = "suv.side.rear.open.fill" + + } + public enum Swatchpalette: String, SymbolImage { + /// 􁙧 + case swatchpalette = "swatchpalette" + /// 􁙨 + case swatchpaletteFill = "swatchpalette.fill" + + } + public enum Swedishkronasign: String, SymbolImage { + /// 􁤭 + case swedishkronasign = "swedishkronasign" + /// 􀮨 + case swedishkronasignCircle = "swedishkronasign.circle" + /// 􀮩 + case swedishkronasignCircleFill = "swedishkronasign.circle.fill" + /// 􀮪 + case swedishkronasignSquare = "swedishkronasign.square" + /// 􀮫 + case swedishkronasignSquareFill = "swedishkronasign.square.fill" + + } + public enum Swift: String, SymbolImage { + /// 􀫊 + case swift = "swift" + + } + public enum Swirl: String, SymbolImage { + /// 􁹢 + case swirlCircleRighthalfFilled = "swirl.circle.righthalf.filled" + /// 􁹪 + case swirlCircleRighthalfFilledInverse = "swirl.circle.righthalf.filled.inverse" + + } + public enum Switch: String, SymbolImage { + /// 􀜊 + case switch2 = "switch.2" + /// 􁕳 + case switchProgrammable = "switch.programmable" + /// 􁘀 + case switchProgrammableFill = "switch.programmable.fill" + /// 􁕴 + case switchProgrammableSquare = "switch.programmable.square" + /// 􁕵 + case switchProgrammableSquareFill = "switch.programmable.square.fill" + + } + public enum Syringe: String, SymbolImage { + /// 􀠷 + case syringe = "syringe" + /// 􀠸 + case syringeFill = "syringe.fill" + + } + public enum Table: String, SymbolImage { + /// 􁐰 + case tableFurniture = "table.furniture" + /// 􁐱 + case tableFurnitureFill = "table.furniture.fill" + + } + public enum Tablecells: String, SymbolImage { + /// 􀏣 + case tablecells = "tablecells" + /// 􀏥 + case tablecellsBadgeEllipsis = "tablecells.badge.ellipsis" + /// 􀏤 + case tablecellsFill = "tablecells.fill" + /// 􀏦 + case tablecellsFillBadgeEllipsis = "tablecells.fill.badge.ellipsis" + + } + public enum Tag: String, SymbolImage { + /// 􀋡 + case tag = "tag" + /// 􀋣 + case tagCircle = "tag.circle" + /// 􀋤 + case tagCircleFill = "tag.circle.fill" + /// 􀋢 + case tagFill = "tag.fill" + /// 􀦫 + case tagSlash = "tag.slash" + /// 􀦬 + case tagSlashFill = "tag.slash.fill" + /// 􀽁 + case tagSquare = "tag.square" + /// 􀽂 + case tagSquareFill = "tag.square.fill" + + } + public enum Taillight: String, SymbolImage { + /// 􀾸 + case taillightFog = "taillight.fog" + /// 􀾹 + case taillightFogFill = "taillight.fog.fill" + + } + public enum Takeoutbag: String, SymbolImage { + /// 􀻐 + case takeoutbagAndCupAndStraw = "takeoutbag.and.cup.and.straw" + /// 􀻑 + case takeoutbagAndCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill" + + } + public enum Target: String, SymbolImage { + /// 􀢊 + case target = "target" + + } + public enum Teddybear: String, SymbolImage { + /// 􀲬 + case teddybear = "teddybear" + /// 􀲭 + case teddybearFill = "teddybear.fill" + + } + public enum Teletype: String, SymbolImage { + /// 􀍈 + case teletype = "teletype" + /// 􀙰 + case teletypeAnswer = "teletype.answer" + /// 􀴦 + case teletypeAnswerCircle = "teletype.answer.circle" + /// 􀴧 + case teletypeAnswerCircleFill = "teletype.answer.circle.fill" + /// 􀜅 + case teletypeCircle = "teletype.circle" + /// 􀜆 + case teletypeCircleFill = "teletype.circle.fill" + + } + public enum Tengesign: String, SymbolImage { + /// 􁑊 + case tengesign = "tengesign" + /// 􀖭 + case tengesignCircle = "tengesign.circle" + /// 􀖮 + case tengesignCircleFill = "tengesign.circle.fill" + /// 􀗭 + case tengesignSquare = "tengesign.square" + /// 􀗮 + case tengesignSquareFill = "tengesign.square.fill" + + } + public enum Tennis: String, SymbolImage { + /// 􁗍 + case tennisRacket = "tennis.racket" + /// 􁜤 + case tennisRacketCircle = "tennis.racket.circle" + /// 􁜥 + case tennisRacketCircleFill = "tennis.racket.circle.fill" + + } + public enum Tennisball: String, SymbolImage { + /// 􁜦 + case tennisball = "tennisball" + /// 􁜨 + case tennisballCircle = "tennisball.circle" + /// 􁜩 + case tennisballCircleFill = "tennisball.circle.fill" + /// 􁜧 + case tennisballFill = "tennisball.fill" + + } + public enum Tent: String, SymbolImage { + /// 􁋨 + case tent = "tent" + /// 􁔐 + case tent2 = "tent.2" + /// 􁞄 + case tent2Circle = "tent.2.circle" + /// 􁞅 + case tent2CircleFill = "tent.2.circle.fill" + /// 􁔑 + case tent2Fill = "tent.2.fill" + /// 􁞂 + case tentCircle = "tent.circle" + /// 􁞃 + case tentCircleFill = "tent.circle.fill" + /// 􁋩 + case tentFill = "tent.fill" + + } + public enum Testtube: String, SymbolImage { + /// 􁂶 + case testtube2 = "testtube.2" + + } + public enum Text: String, SymbolImage { + /// 􀌁 + case textAligncenter = "text.aligncenter" + /// 􀌀 + case textAlignleft = "text.alignleft" + /// 􀌂 + case textAlignright = "text.alignright" + /// 􀣚 + case textAndCommandMacwindow = "text.and.command.macwindow" + /// 􀋾 + case textAppend = "text.append" + /// 􀋺 + case textBadgeCheckmark = "text.badge.checkmark" + /// 􀋹 + case textBadgeMinus = "text.badge.minus" + /// 􀋸 + case textBadgePlus = "text.badge.plus" + /// 􀋼 + case textBadgeStar = "text.badge.star" + /// 􀋻 + case textBadgeXmark = "text.badge.xmark" + /// 􀲱 + case textBelowPhoto = "text.below.photo" + /// 􀲲 + case textBelowPhotoFill = "text.below.photo.fill" + /// 􀫗 + case textBookClosed = "text.book.closed" + /// 􀫘 + case textBookClosedFill = "text.book.closed.fill" + /// 􀌲 + case textBubble = "text.bubble" + /// 􀌳 + case textBubbleFill = "text.bubble.fill" + /// 􀋽 + case textInsert = "text.insert" + /// 􀌃 + case textJustify = "text.justify" + /// 􁉀 + case textJustifyLeading = "text.justify.leading" + /// 􀌄 + case textJustifyLeft = "text.justify.left" + /// 􀌅 + case textJustifyRight = "text.justify.right" + /// 􁉁 + case textJustifyTrailing = "text.justify.trailing" + /// 􁘿 + case textLineFirstAndArrowtriangleForward = "text.line.first.and.arrowtriangle.forward" + /// 􁙀 + case textLineLastAndArrowtriangleForward = "text.line.last.and.arrowtriangle.forward" + /// 􀭥 + case textMagnifyingglass = "text.magnifyingglass" + /// 􀋿 + case textQuote = "text.quote" + /// 􀧎 + case textRedaction = "text.redaction" + /// 􀹃 + case textViewfinder = "text.viewfinder" + /// 􀵫 + case textWordSpacing = "text.word.spacing" + + } + public enum Textformat: String, SymbolImage { + /// 􀅒 + case textformat = "textformat" + /// 􁖻 + case textformat12 = "textformat.12" + /// 􀅱 + case textformat123 = "textformat.123" + /// 􀅯 + case textformatAbc = "textformat.abc" + /// 􀅰 + case textformatAbcDottedunderline = "textformat.abc.dottedunderline" + /// 􀅑 + case textformatAlt = "textformat.alt" + /// 􀅐 + case textformatSize = "textformat.size" + /// 􀵿 + case textformatSizeLarger = "textformat.size.larger" + /// 􀵷 + case textformatSizeSmaller = "textformat.size.smaller" + /// 􀓡 + case textformatSubscript = "textformat.subscript" + /// 􀓢 + case textformatSuperscript = "textformat.superscript" + + } + public enum Theatermask: String, SymbolImage { + /// 􁔘 + case theatermaskAndPaintbrush = "theatermask.and.paintbrush" + /// 􁕒 + case theatermaskAndPaintbrushFill = "theatermask.and.paintbrush.fill" + + } + public enum Theatermasks: String, SymbolImage { + /// 􀺧 + case theatermasks = "theatermasks" + /// 􁂻 + case theatermasksCircle = "theatermasks.circle" + /// 􁂼 + case theatermasksCircleFill = "theatermasks.circle.fill" + /// 􀺨 + case theatermasksFill = "theatermasks.fill" + + } + public enum Thermometer: String, SymbolImage { + /// 􁀳 + case thermometerAndLiquidWaves = "thermometer.and.liquid.waves" + /// 􁀵 + case thermometerBrakesignal = "thermometer.brakesignal" + /// 􁏄 + case thermometerHigh = "thermometer.high" + /// 􁏃 + case thermometerLow = "thermometer.low" + /// 􀇬 + case thermometerMedium = "thermometer.medium" + /// 􁗄 + case thermometerMediumSlash = "thermometer.medium.slash" + /// 􀇫 + case thermometerSnowflake = "thermometer.snowflake" + /// 􁛻 + case thermometerSnowflakeCircle = "thermometer.snowflake.circle" + /// 􁛼 + case thermometerSnowflakeCircleFill = "thermometer.snowflake.circle.fill" + /// 􀇪 + case thermometerSun = "thermometer.sun" + /// 􁛹 + case thermometerSunCircle = "thermometer.sun.circle" + /// 􁛺 + case thermometerSunCircleFill = "thermometer.sun.circle.fill" + /// 􀦜 + case thermometerSunFill = "thermometer.sun.fill" + /// 􁊁 + case thermometerTransmission = "thermometer.transmission" + /// 􁷉 + case thermometerVariableAndFigure = "thermometer.variable.and.figure" + /// 􁷊 + case thermometerVariableAndFigureCircle = "thermometer.variable.and.figure.circle" + /// 􁷋 + case thermometerVariableAndFigureCircleFill = "thermometer.variable.and.figure.circle.fill" + + } + public enum Ticket: String, SymbolImage { + /// 􀪃 + case ticket = "ticket" + /// 􀪄 + case ticketFill = "ticket.fill" + + } + public enum Timelapse: String, SymbolImage { + /// 􀇲 + case timelapse = "timelapse" + + } + public enum Timeline: String, SymbolImage { + /// 􀣂 + case timelineSelection = "timeline.selection" + + } + public enum Timer: String, SymbolImage { + /// 􀐱 + case timer = "timer" + /// 􁙅 + case timerCircle = "timer.circle" + /// 􁙆 + case timerCircleFill = "timer.circle.fill" + /// 􀭄 + case timerSquare = "timer.square" + + } + public enum Tirepressure: String, SymbolImage { + /// 􁢶 + case tirepressure = "tirepressure" + + } + public enum Togglepower: String, SymbolImage { + /// 􀥣 + case togglepower = "togglepower" + + } + public enum Toilet: String, SymbolImage { + /// 􁐾 + case toilet = "toilet" + /// 􁞀 + case toiletCircle = "toilet.circle" + /// 􁞁 + case toiletCircleFill = "toilet.circle.fill" + /// 􁐿 + case toiletFill = "toilet.fill" + + } + public enum Tornado: String, SymbolImage { + /// 􀇧 + case tornado = "tornado" + /// 􁛳 + case tornadoCircle = "tornado.circle" + /// 􁛴 + case tornadoCircleFill = "tornado.circle.fill" + + } + public enum Tortoise: String, SymbolImage { + /// 􀓐 + case tortoise = "tortoise" + /// 􂀼 + case tortoiseCircle = "tortoise.circle" + /// 􂀽 + case tortoiseCircleFill = "tortoise.circle.fill" + /// 􀓑 + case tortoiseFill = "tortoise.fill" + + } + public enum Torus: String, SymbolImage { + /// 􀴌 + case torus = "torus" + + } + public enum Touchid: String, SymbolImage { + /// 􀟒 + case touchid = "touchid" + + } + public enum Traction: String, SymbolImage { + /// 􁢳 + case tractionControlTirepressure = "traction.control.tirepressure" + /// 􁢵 + case tractionControlTirepressureExclamationmark = "traction.control.tirepressure.exclamationmark" + /// 􁢴 + case tractionControlTirepressureSlash = "traction.control.tirepressure.slash" + + } + public enum Train: String, SymbolImage { + /// 􀼮 + case trainSideFrontCar = "train.side.front.car" + /// 􀼯 + case trainSideMiddleCar = "train.side.middle.car" + /// 􀼰 + case trainSideRearCar = "train.side.rear.car" + + } + public enum Tram: String, SymbolImage { + /// 􀝆 + case tram = "tram" + /// 􀲛 + case tramCircle = "tram.circle" + /// 􀲜 + case tramCircleFill = "tram.circle.fill" + /// 􀝇 + case tramFill = "tram.fill" + /// 􀜝 + case tramFillTunnel = "tram.fill.tunnel" + + } + public enum Transmission: String, SymbolImage { + /// 􁟌 + case transmission = "transmission" + + } + public enum Trapezoid: String, SymbolImage { + /// 􀡛 + case trapezoidAndLineHorizontal = "trapezoid.and.line.horizontal" + /// 􀞑 + case trapezoidAndLineHorizontalFill = "trapezoid.and.line.horizontal.fill" + /// 􀡠 + case trapezoidAndLineVertical = "trapezoid.and.line.vertical" + /// 􀞐 + case trapezoidAndLineVerticalFill = "trapezoid.and.line.vertical.fill" + + } + public enum Trash: String, SymbolImage { + /// 􀈑 + case trash = "trash" + /// 􀈓 + case trashCircle = "trash.circle" + /// 􀈔 + case trashCircleFill = "trash.circle.fill" + /// 􀈒 + case trashFill = "trash.fill" + /// 􀜧 + case trashSlash = "trash.slash" + /// 􀿍 + case trashSlashCircle = "trash.slash.circle" + /// 􀿎 + case trashSlashCircleFill = "trash.slash.circle.fill" + /// 􀜨 + case trashSlashFill = "trash.slash.fill" + /// 􀿔 + case trashSlashSquare = "trash.slash.square" + /// 􀿕 + case trashSlashSquareFill = "trash.slash.square.fill" + /// 􀼽 + case trashSquare = "trash.square" + /// 􀼾 + case trashSquareFill = "trash.square.fill" + + } + public enum Tray: String, SymbolImage { + /// 􀈣 + case tray = "tray" + /// 􀈩 + case tray2 = "tray.2" + /// 􀈪 + case tray2Fill = "tray.2.fill" + /// 􀈧 + case trayAndArrowDown = "tray.and.arrow.down" + /// 􀈨 + case trayAndArrowDownFill = "tray.and.arrow.down.fill" + /// 􀈥 + case trayAndArrowUp = "tray.and.arrow.up" + /// 􀈦 + case trayAndArrowUpFill = "tray.and.arrow.up.fill" + /// 􀒌 + case trayCircle = "tray.circle" + /// 􀒍 + case trayCircleFill = "tray.circle.fill" + /// 􀈤 + case trayFill = "tray.fill" + /// 􀈫 + case trayFull = "tray.full" + /// 􀈬 + case trayFullFill = "tray.full.fill" + + } + public enum Tree: String, SymbolImage { + /// 􁝯 + case tree = "tree" + /// 􁞔 + case treeCircle = "tree.circle" + /// 􁞕 + case treeCircleFill = "tree.circle.fill" + /// 􁝰 + case treeFill = "tree.fill" + + } + public enum Triangle: String, SymbolImage { + /// 􀛣 + case triangle = "triangle" + /// 􁀹 + case triangleBottomhalfFilled = "triangle.bottomhalf.filled" + /// 􀨅 + case triangleCircle = "triangle.circle" + /// 􀨆 + case triangleCircleFill = "triangle.circle.fill" + /// 􀛤 + case triangleFill = "triangle.fill" + /// 􀾙 + case triangleInsetFilled = "triangle.inset.filled" + /// 􀚕 + case triangleLefthalfFilled = "triangle.lefthalf.filled" + /// 􀚖 + case triangleRighthalfFilled = "triangle.righthalf.filled" + /// 􁀸 + case triangleTophalfFilled = "triangle.tophalf.filled" + + } + public enum Triangleshape: String, SymbolImage { + /// 􀥰 + case triangleshape = "triangleshape" + /// 􀥱 + case triangleshapeFill = "triangleshape.fill" + + } + public enum Trophy: String, SymbolImage { + /// 􀠏 + case trophy = "trophy" + /// 􁒔 + case trophyCircle = "trophy.circle" + /// 􁒕 + case trophyCircleFill = "trophy.circle.fill" + /// 􀠐 + case trophyFill = "trophy.fill" + + } + public enum Tropicalstorm: String, SymbolImage { + /// 􀇨 + case tropicalstorm = "tropicalstorm" + /// 􁛵 + case tropicalstormCircle = "tropicalstorm.circle" + /// 􁛶 + case tropicalstormCircleFill = "tropicalstorm.circle.fill" + + } + public enum Truck: String, SymbolImage { + /// 􁁾 + case truckBox = "truck.box" + /// 􁂀 + case truckBoxBadgeClock = "truck.box.badge.clock" + /// 􁂁 + case truckBoxBadgeClockFill = "truck.box.badge.clock.fill" + /// 􁁿 + case truckBoxFill = "truck.box.fill" + /// 􁥩 + case truckPickupSide = "truck.pickup.side" + /// 􁥭 + case truckPickupSideAirCirculate = "truck.pickup.side.air.circulate" + /// 􁥮 + case truckPickupSideAirCirculateFill = "truck.pickup.side.air.circulate.fill" + /// 􁥯 + case truckPickupSideAirFresh = "truck.pickup.side.air.fresh" + /// 􁥰 + case truckPickupSideAirFreshFill = "truck.pickup.side.air.fresh.fill" + /// 􁥱 + case truckPickupSideAndExclamationmark = "truck.pickup.side.and.exclamationmark" + /// 􁥲 + case truckPickupSideAndExclamationmarkFill = "truck.pickup.side.and.exclamationmark.fill" + /// 􁥷 + case truckPickupSideArrowtriangleDown = "truck.pickup.side.arrowtriangle.down" + /// 􁥸 + case truckPickupSideArrowtriangleDownFill = "truck.pickup.side.arrowtriangle.down.fill" + /// 􁥵 + case truckPickupSideArrowtriangleUp = "truck.pickup.side.arrowtriangle.up" + /// 􁥳 + case truckPickupSideArrowtriangleUpArrowtriangleDown = "truck.pickup.side.arrowtriangle.up.arrowtriangle.down" + /// 􁥴 + case truckPickupSideArrowtriangleUpArrowtriangleDownFill = "truck.pickup.side.arrowtriangle.up.arrowtriangle.down.fill" + /// 􁥶 + case truckPickupSideArrowtriangleUpFill = "truck.pickup.side.arrowtriangle.up.fill" + /// 􁥪 + case truckPickupSideFill = "truck.pickup.side.fill" + /// 􁥫 + case truckPickupSideFrontOpen = "truck.pickup.side.front.open" + /// 􁥬 + case truckPickupSideFrontOpenFill = "truck.pickup.side.front.open.fill" + /// 􁦆 + case truckPickupSideHillDown = "truck.pickup.side.hill.down" + /// 􁦇 + case truckPickupSideHillDownFill = "truck.pickup.side.hill.down.fill" + /// 􁠗 + case truckPickupSideHillUp = "truck.pickup.side.hill.up" + /// 􁠘 + case truckPickupSideHillUpFill = "truck.pickup.side.hill.up.fill" + /// 􁥹 + case truckPickupSideLock = "truck.pickup.side.lock" + /// 􁥺 + case truckPickupSideLockFill = "truck.pickup.side.lock.fill" + /// 􁥻 + case truckPickupSideLockOpen = "truck.pickup.side.lock.open" + /// 􁥼 + case truckPickupSideLockOpenFill = "truck.pickup.side.lock.open.fill" + + } + public enum Tshirt: String, SymbolImage { + /// 􀾠 + case tshirt = "tshirt" + /// 􁽬 + case tshirtCircle = "tshirt.circle" + /// 􁽭 + case tshirtCircleFill = "tshirt.circle.fill" + /// 􀾡 + case tshirtFill = "tshirt.fill" + + } + public enum Tugriksign: String, SymbolImage { + /// 􁑗 + case tugriksign = "tugriksign" + /// 􀗇 + case tugriksignCircle = "tugriksign.circle" + /// 􀗈 + case tugriksignCircleFill = "tugriksign.circle.fill" + /// 􀘇 + case tugriksignSquare = "tugriksign.square" + /// 􀘈 + case tugriksignSquareFill = "tugriksign.square.fill" + + } + public enum Tuningfork: String, SymbolImage { + /// 􀎐 + case tuningfork = "tuningfork" + + } + public enum Turkishlirasign: String, SymbolImage { + /// 􁑅 + case turkishlirasign = "turkishlirasign" + /// 􀖣 + case turkishlirasignCircle = "turkishlirasign.circle" + /// 􀖤 + case turkishlirasignCircleFill = "turkishlirasign.circle.fill" + /// 􀗣 + case turkishlirasignSquare = "turkishlirasign.square" + /// 􀗤 + case turkishlirasignSquareFill = "turkishlirasign.square.fill" + + } + public enum Tv: String, SymbolImage { + /// 􀎲 + case tv = "tv" + /// 􀫑 + case tvAndHifispeakerFill = "tv.and.hifispeaker.fill" + /// 􀲰 + case tvAndMediabox = "tv.and.mediabox" + /// 􁝡 + case tvAndMediaboxFill = "tv.and.mediabox.fill" + /// 􂆁 + case tvBadgeWifi = "tv.badge.wifi" + /// 􂆂 + case tvBadgeWifiFill = "tv.badge.wifi.fill" + /// 􀎳 + case tvCircle = "tv.circle" + /// 􀎴 + case tvCircleFill = "tv.circle.fill" + /// 􀒶 + case tvFill = "tv.fill" + /// 􀷘 + case tvInsetFilled = "tv.inset.filled" + /// 􁋞 + case tvSlash = "tv.slash" + /// 􁣘 + case tvSlashFill = "tv.slash.fill" + + } + public enum Uiwindow: String, SymbolImage { + /// 􀏝 + case uiwindowSplit2x1 = "uiwindow.split.2x1" + + } + public enum Umbrella: String, SymbolImage { + /// 􀙕 + case umbrella = "umbrella" + /// 􀙖 + case umbrellaFill = "umbrella.fill" + /// 􀸰 + case umbrellaPercent = "umbrella.percent" + /// 􀸱 + case umbrellaPercentFill = "umbrella.percent.fill" + + } + public enum Underline: String, SymbolImage { + /// 􀅕 + case underline = "underline" + + } + public enum Vial: String, SymbolImage { + /// 􁙮 + case vialViewfinder = "vial.viewfinder" + + } + public enum Video: String, SymbolImage { + /// 􀍉 + case video = "video" + /// 􀮺 + case videoBadgeCheckmark = "video.badge.checkmark" + /// 􁃊 + case videoBadgeEllipsis = "video.badge.ellipsis" + /// 􀜮 + case videoBadgePlus = "video.badge.plus" + /// 􀼅 + case videoBadgeWaveform = "video.badge.waveform" + /// 􀼆 + case videoBadgeWaveformFill = "video.badge.waveform.fill" + /// 􀱰 + case videoBubble = "video.bubble" + /// 􀱱 + case videoBubbleFill = "video.bubble.fill" + /// 􀍋 + case videoCircle = "video.circle" + /// 􀍌 + case videoCircleFill = "video.circle.fill" + /// 􁓟 + case videoDoorbell = "video.doorbell" + /// 􁓠 + case videoDoorbellFill = "video.doorbell.fill" + /// 􀍊 + case videoFill = "video.fill" + /// 􀮻 + case videoFillBadgeCheckmark = "video.fill.badge.checkmark" + /// 􁃋 + case videoFillBadgeEllipsis = "video.fill.badge.ellipsis" + /// 􀜯 + case videoFillBadgePlus = "video.fill.badge.plus" + /// 􀍍 + case videoSlash = "video.slash" + /// 􁾄 + case videoSlashCircle = "video.slash.circle" + /// 􁾅 + case videoSlashCircleFill = "video.slash.circle.fill" + /// 􀍎 + case videoSlashFill = "video.slash.fill" + /// 􀽉 + case videoSquare = "video.square" + /// 􀽊 + case videoSquareFill = "video.square.fill" + + } + public enum Videoprojector: String, SymbolImage { + /// 􁒮 + case videoprojector = "videoprojector" + /// 􁒯 + case videoprojectorFill = "videoprojector.fill" + + } + public enum View: String, SymbolImage { + /// 􀅙 + case view2d = "view.2d" + /// 􀅪 + case view3d = "view.3d" + + } + public enum Viewfinder: String, SymbolImage { + /// 􀎹 + case viewfinder = "viewfinder" + /// 􀎿 + case viewfinderCircle = "viewfinder.circle" + /// 􀏀 + case viewfinderCircleFill = "viewfinder.circle.fill" + /// 􁹿 + case viewfinderRectangular = "viewfinder.rectangular" + /// 􁣓 + case viewfinderTrianglebadgeExclamationmark = "viewfinder.trianglebadge.exclamationmark" + + } + public enum Visionpro: String, SymbolImage { + /// 􁎖 + case visionpro = "visionpro" + /// 􁳔 + case visionproAndArrowForward = "visionpro.and.arrow.forward" + /// 􁳕 + case visionproAndArrowForwardFill = "visionpro.and.arrow.forward.fill" + /// 􁷇 + case visionproBadgeExclamationmark = "visionpro.badge.exclamationmark" + /// 􁷈 + case visionproBadgeExclamationmarkFill = "visionpro.badge.exclamationmark.fill" + /// 􁼿 + case visionproBadgePlay = "visionpro.badge.play" + /// 􁽀 + case visionproBadgePlayFill = "visionpro.badge.play.fill" + /// 􂅿 + case visionproCircle = "visionpro.circle" + /// 􂆀 + case visionproCircleFill = "visionpro.circle.fill" + /// 􁎘 + case visionproFill = "visionpro.fill" + /// 􁽃 + case visionproSlash = "visionpro.slash" + /// 􂆞 + case visionproSlashCircle = "visionpro.slash.circle" + /// 􂆟 + case visionproSlashCircleFill = "visionpro.slash.circle.fill" + /// 􁽄 + case visionproSlashFill = "visionpro.slash.fill" + + } + public enum Voiceover: String, SymbolImage { + /// 􀭻 + case voiceover = "voiceover" + + } + public enum Volleyball: String, SymbolImage { + /// 􁜪 + case volleyball = "volleyball" + /// 􁜬 + case volleyballCircle = "volleyball.circle" + /// 􁜭 + case volleyballCircleFill = "volleyball.circle.fill" + /// 􁜫 + case volleyballFill = "volleyball.fill" + + } + public enum Wake: String, SymbolImage { + /// 􀪒 + case wake = "wake" + /// 􀶡 + case wakeCircle = "wake.circle" + /// 􀶢 + case wakeCircleFill = "wake.circle.fill" + + } + public enum Wallet: String, SymbolImage { + /// 􀟾 + case walletPass = "wallet.pass" + /// 􀟿 + case walletPassFill = "wallet.pass.fill" + + } + public enum Wand: String, SymbolImage { + /// 􀍱 + case wandAndRays = "wand.and.rays" + /// 􀍲 + case wandAndRaysInverse = "wand.and.rays.inverse" + /// 􀜍 + case wandAndStars = "wand.and.stars" + /// 􀜎 + case wandAndStarsInverse = "wand.and.stars.inverse" + + } + public enum Warninglight: String, SymbolImage { + /// 􁀬 + case warninglight = "warninglight" + /// 􁀭 + case warninglightFill = "warninglight.fill" + + } + public enum Washer: String, SymbolImage { + /// 􁐠 + case washer = "washer" + /// 􁿎 + case washerCircle = "washer.circle" + /// 􁿏 + case washerCircleFill = "washer.circle.fill" + /// 􁐡 + case washerFill = "washer.fill" + + } + public enum Watch: String, SymbolImage { + /// 􁞺 + case watchAnalog = "watch.analog" + + } + public enum Watchface: String, SymbolImage { + /// 􀺗 + case watchfaceApplewatchCase = "watchface.applewatch.case" + + } + public enum Water: String, SymbolImage { + /// 􁎄 + case waterWaves = "water.waves" + /// 􁎆 + case waterWavesAndArrowDown = "water.waves.and.arrow.down" + /// 􁜰 + case waterWavesAndArrowDownTrianglebadgeExclamationmark = "water.waves.and.arrow.down.trianglebadge.exclamationmark" + /// 􁎅 + case waterWavesAndArrowUp = "water.waves.and.arrow.up" + /// 􁗃 + case waterWavesSlash = "water.waves.slash" + + } + public enum Waterbottle: String, SymbolImage { + /// 􁻊 + case waterbottle = "waterbottle" + /// 􁻋 + case waterbottleFill = "waterbottle.fill" + + } + public enum Wave: String, SymbolImage { + /// 􀱘 + case wave3Backward = "wave.3.backward" + /// 􀱙 + case wave3BackwardCircle = "wave.3.backward.circle" + /// 􀱚 + case wave3BackwardCircleFill = "wave.3.backward.circle.fill" + /// 􀱛 + case wave3Forward = "wave.3.forward" + /// 􀱜 + case wave3ForwardCircle = "wave.3.forward.circle" + /// 􀱝 + case wave3ForwardCircleFill = "wave.3.forward.circle.fill" + /// 􀙱 + case wave3Left = "wave.3.left" + /// 􀭷 + case wave3LeftCircle = "wave.3.left.circle" + /// 􀭸 + case wave3LeftCircleFill = "wave.3.left.circle.fill" + /// 􀙲 + case wave3Right = "wave.3.right" + /// 􀭹 + case wave3RightCircle = "wave.3.right.circle" + /// 􀭺 + case wave3RightCircleFill = "wave.3.right.circle.fill" + + } + public enum Waveform: String, SymbolImage { + /// 􀙫 + case waveform = "waveform" + /// 􂃓 + case waveformAndPersonFilled = "waveform.and.person.filled" + /// 􀻽 + case waveformBadgeExclamationmark = "waveform.badge.exclamationmark" + /// 􀻾 + case waveformBadgeMagnifyingglass = "waveform.badge.magnifyingglass" + /// 􁃨 + case waveformBadgeMic = "waveform.badge.mic" + /// 􀸷 + case waveformBadgeMinus = "waveform.badge.minus" + /// 􀸶 + case waveformBadgePlus = "waveform.badge.plus" + /// 􀞈 + case waveformCircle = "waveform.circle" + /// 􀞉 + case waveformCircleFill = "waveform.circle.fill" + /// 􀑃 + case waveformPath = "waveform.path" + /// 􀑅 + case waveformPathBadgeMinus = "waveform.path.badge.minus" + /// 􀑄 + case waveformPathBadgePlus = "waveform.path.badge.plus" + /// 􀜟 + case waveformPathEcg = "waveform.path.ecg" + /// 􀟪 + case waveformPathEcgRectangle = "waveform.path.ecg.rectangle" + /// 􀟫 + case waveformPathEcgRectangleFill = "waveform.path.ecg.rectangle.fill" + /// 􁏏 + case waveformSlash = "waveform.slash" + + } + public enum Web: String, SymbolImage { + /// 􁒲 + case webCamera = "web.camera" + /// 􁒳 + case webCameraFill = "web.camera.fill" + + } + public enum Wifi: String, SymbolImage { + /// 􀙇 + case wifi = "wifi" + /// 􀷖 + case wifiCircle = "wifi.circle" + /// 􀷗 + case wifiCircleFill = "wifi.circle.fill" + /// 􀙥 + case wifiExclamationmark = "wifi.exclamationmark" + /// 􂄁 + case wifiExclamationmarkCircle = "wifi.exclamationmark.circle" + /// 􂄂 + case wifiExclamationmarkCircleFill = "wifi.exclamationmark.circle.fill" + /// 􁓣 + case wifiRouter = "wifi.router" + /// 􁓤 + case wifiRouterFill = "wifi.router.fill" + /// 􀙈 + case wifiSlash = "wifi.slash" + /// 􀽗 + case wifiSquare = "wifi.square" + /// 􀽘 + case wifiSquareFill = "wifi.square.fill" + + } + public enum Wind: String, SymbolImage { + /// 􀇤 + case wind = "wind" + /// 􁛯 + case windCircle = "wind.circle" + /// 􁛰 + case windCircleFill = "wind.circle.fill" + /// 􀇦 + case windSnow = "wind.snow" + /// 􁛱 + case windSnowCircle = "wind.snow.circle" + /// 􁛲 + case windSnowCircleFill = "wind.snow.circle.fill" + + } + public enum Window: String, SymbolImage { + /// 􁑽 + case windowAwning = "window.awning" + /// 􁑾 + case windowAwningClosed = "window.awning.closed" + /// 􁑿 + case windowCasement = "window.casement" + /// 􁒀 + case windowCasementClosed = "window.casement.closed" + /// 􁒁 + case windowCeiling = "window.ceiling" + /// 􁒂 + case windowCeilingClosed = "window.ceiling.closed" + /// 􁑭 + case windowHorizontal = "window.horizontal" + /// 􁑮 + case windowHorizontalClosed = "window.horizontal.closed" + /// 􁏣 + case windowShadeClosed = "window.shade.closed" + /// 􁏢 + case windowShadeOpen = "window.shade.open" + /// 􁑬 + case windowVerticalClosed = "window.vertical.closed" + /// 􁑫 + case windowVerticalOpen = "window.vertical.open" + + } + public enum Windshield: String, SymbolImage { + /// 􁞼 + case windshieldFrontAndFluidAndSpray = "windshield.front.and.fluid.and.spray" + /// 􁀟 + case windshieldFrontAndHeatWaves = "windshield.front.and.heat.waves" + /// 􁀕 + case windshieldFrontAndSpray = "windshield.front.and.spray" + /// 􁀔 + case windshieldFrontAndWiper = "windshield.front.and.wiper" + /// 􁀗 + case windshieldFrontAndWiperAndDrop = "windshield.front.and.wiper.and.drop" + /// 􁞻 + case windshieldFrontAndWiperAndSpray = "windshield.front.and.wiper.and.spray" + /// 􁉍 + case windshieldFrontAndWiperExclamationmark = "windshield.front.and.wiper.exclamationmark" + /// 􁀖 + case windshieldFrontAndWiperIntermittent = "windshield.front.and.wiper.intermittent" + /// 􁞾 + case windshieldRearAndFluidAndSpray = "windshield.rear.and.fluid.and.spray" + /// 􁀤 + case windshieldRearAndHeatWaves = "windshield.rear.and.heat.waves" + /// 􁀡 + case windshieldRearAndSpray = "windshield.rear.and.spray" + /// 􁀠 + case windshieldRearAndWiper = "windshield.rear.and.wiper" + /// 􁀣 + case windshieldRearAndWiperAndDrop = "windshield.rear.and.wiper.and.drop" + /// 􁞽 + case windshieldRearAndWiperAndSpray = "windshield.rear.and.wiper.and.spray" + /// 􁉑 + case windshieldRearAndWiperExclamationmark = "windshield.rear.and.wiper.exclamationmark" + /// 􁀢 + case windshieldRearAndWiperIntermittent = "windshield.rear.and.wiper.intermittent" + + } + public enum Wineglass: String, SymbolImage { + /// 􁎤 + case wineglass = "wineglass" + /// 􁎥 + case wineglassFill = "wineglass.fill" + + } + public enum Wonsign: String, SymbolImage { + /// 􁑎 + case wonsign = "wonsign" + /// 􀖵 + case wonsignCircle = "wonsign.circle" + /// 􀖶 + case wonsignCircleFill = "wonsign.circle.fill" + /// 􀗵 + case wonsignSquare = "wonsign.square" + /// 􀗶 + case wonsignSquareFill = "wonsign.square.fill" + + } + public enum Wrench: String, SymbolImage { + /// 􀎕 + case wrenchAdjustable = "wrench.adjustable" + /// 􀎖 + case wrenchAdjustableFill = "wrench.adjustable.fill" + /// 􀤊 + case wrenchAndScrewdriver = "wrench.and.screwdriver" + /// 􀤋 + case wrenchAndScrewdriverFill = "wrench.and.screwdriver.fill" + + } + public enum Wrongwaysign: String, SymbolImage { + /// 􁕦 + case wrongwaysign = "wrongwaysign" + /// 􁕧 + case wrongwaysignFill = "wrongwaysign.fill" + + } + public enum Xbox: String, SymbolImage { + /// 􀾉 + case xboxLogo = "xbox.logo" + + } + public enum Xmark: String, SymbolImage { + /// 􀆄 + case xmark = "xmark" + /// 􀺾 + case xmarkApp = "xmark.app" + /// 􀻀 + case xmarkAppFill = "xmark.app.fill" + /// 􀈱 + case xmarkBin = "xmark.bin" + /// 􀈳 + case xmarkBinCircle = "xmark.bin.circle" + /// 􀈴 + case xmarkBinCircleFill = "xmark.bin.circle.fill" + /// 􀈲 + case xmarkBinFill = "xmark.bin.fill" + /// 􀁠 + case xmarkCircle = "xmark.circle" + /// 􀁡 + case xmarkCircleFill = "xmark.circle.fill" + /// 􀢃 + case xmarkDiamond = "xmark.diamond" + /// 􀢄 + case xmarkDiamondFill = "xmark.diamond.fill" + /// 􀌓 + case xmarkIcloud = "xmark.icloud" + /// 􀌔 + case xmarkIcloudFill = "xmark.icloud.fill" + /// 􀒉 + case xmarkOctagon = "xmark.octagon" + /// 􀒊 + case xmarkOctagonFill = "xmark.octagon.fill" + /// 􀏍 + case xmarkRectangle = "xmark.rectangle" + /// 􀏎 + case xmarkRectangleFill = "xmark.rectangle.fill" + /// 􀡰 + case xmarkRectanglePortrait = "xmark.rectangle.portrait" + /// 􀡱 + case xmarkRectanglePortraitFill = "xmark.rectangle.portrait.fill" + /// 􀇼 + case xmarkSeal = "xmark.seal" + /// 􀇽 + case xmarkSealFill = "xmark.seal.fill" + /// 􀞝 + case xmarkShield = "xmark.shield" + /// 􀞞 + case xmarkShieldFill = "xmark.shield.fill" + /// 􀃰 + case xmarkSquare = "xmark.square" + /// 􀃱 + case xmarkSquareFill = "xmark.square.fill" + + } + public enum Xserve: String, SymbolImage { + /// 􀧘 + case xserve = "xserve" + /// 􁻇 + case xserveRaid = "xserve.raid" + + } + public enum Yensign: String, SymbolImage { + /// 􁑁 + case yensign = "yensign" + /// 􀖛 + case yensignCircle = "yensign.circle" + /// 􀖜 + case yensignCircleFill = "yensign.circle.fill" + /// 􀗛 + case yensignSquare = "yensign.square" + /// 􀗜 + case yensignSquareFill = "yensign.square.fill" + + } + public enum Yieldsign: String, SymbolImage { + /// 􁕤 + case yieldsign = "yieldsign" + /// 􁕥 + case yieldsignFill = "yieldsign.fill" + + } + public enum Zl: String, SymbolImage { + /// 􀨛 + case zlButtonRoundedtopHorizontal = "zl.button.roundedtop.horizontal" + /// 􀨜 + case zlButtonRoundedtopHorizontalFill = "zl.button.roundedtop.horizontal.fill" + + } + public enum Zr: String, SymbolImage { + /// 􀨝 + case zrButtonRoundedtopHorizontal = "zr.button.roundedtop.horizontal" + /// 􀨞 + case zrButtonRoundedtopHorizontalFill = "zr.button.roundedtop.horizontal.fill" + + } + public enum Zzz: String, SymbolImage { + /// 􀖃 + case zzz = "zzz" + + } +} diff --git a/Sources/SFSymbol/Extensions/Image+SFSymbol.swift b/Sources/SFSymbol/Extensions/Image+SFSymbol.swift new file mode 100644 index 0000000..5a34939 --- /dev/null +++ b/Sources/SFSymbol/Extensions/Image+SFSymbol.swift @@ -0,0 +1,38 @@ +// +// Image+SFSymbol.swift +// SFSymbol +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. + +import SwiftUI + +public extension Image { + /// Create Image from SFSymbol + init(symbol: T) where T.RawValue == String { + self.init(systemName: symbol.rawValue) + } +} + +@available(iOS 16.0, tvOS 16.0, macOS 13.0, watchOS 9.0, *) +public extension Image { + /// Create Image from SFSymbol with optional `variableValue` + init(symbol: T, variableValue: Double? = nil) where T.RawValue == String { + self.init(systemName: symbol.rawValue, variableValue: variableValue) + } +} diff --git a/Sources/SFSymbol/Extensions/NSImage+SFSymbol.swift b/Sources/SFSymbol/Extensions/NSImage+SFSymbol.swift new file mode 100644 index 0000000..9aa36cf --- /dev/null +++ b/Sources/SFSymbol/Extensions/NSImage+SFSymbol.swift @@ -0,0 +1,33 @@ +// +// NSImage+SFSymbol.swift +// SFSymbol +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. + +#if canImport(AppKit) && !targetEnvironment(macCatalyst) +import AppKit + +@available(macOS 11, *) +public extension NSImage { + convenience init?(symbol: T, accessibilityDescription description: String? = nil) where T.RawValue == String { + self.init(systemSymbolName: symbol.rawValue, accessibilityDescription: description) + } +} + +#endif diff --git a/Sources/SFSymbol/Extensions/UIImage+SFSymbol.swift b/Sources/SFSymbol/Extensions/UIImage+SFSymbol.swift new file mode 100644 index 0000000..7f0b8d4 --- /dev/null +++ b/Sources/SFSymbol/Extensions/UIImage+SFSymbol.swift @@ -0,0 +1,37 @@ +// +// UIImage+SFSymbol.swift +// SFSymbol +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. + +#if canImport(UIKit) || targetEnvironment(macCatalyst) + import UIKit + + @available(iOS 13.0, *) + public extension UIImage { + convenience init?(symbol: T) where T.RawValue == String { + self.init(systemName: symbol.rawValue) + } + + convenience init?(symbol: T, with configuration: Configuration) where T.RawValue == String { + self.init(systemName: symbol.rawValue, withConfiguration: configuration) + } + } + +#endif diff --git a/Sources/SFSymbol/Protocols/SymbolImage.swift b/Sources/SFSymbol/Protocols/SymbolImage.swift new file mode 100644 index 0000000..0186839 --- /dev/null +++ b/Sources/SFSymbol/Protocols/SymbolImage.swift @@ -0,0 +1,19 @@ +// +// Untitled.swift +// SFSymbol +// +// Created by Nicko on 2024/10/31. +// + +import SwiftUI + +public protocol SymbolImage where Self: RawRepresentable, Self.RawValue == String { + var image: Image? { get } +} + + +public extension SymbolImage { + var image: Image? { + Image(systemName: rawValue) + } +} diff --git a/Sources/SFSymbol/SFSymbol1/SFSymbol.swift b/Sources/SFSymbol/SFSymbol1/SFSymbol.swift index 57f5166..1cbbbb6 100644 --- a/Sources/SFSymbol/SFSymbol1/SFSymbol.swift +++ b/Sources/SFSymbol/SFSymbol1/SFSymbol.swift @@ -20,85 +20,85 @@ // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. -public enum SFSymbol: String { - public enum Number0: String { +public enum SFSymbol: String, SymbolImage { + public enum Number0: String, SymbolImage { case circleFill = "0.circle.fill" case circle = "0.circle" case squareFill = "0.square.fill" case square = "0.square" } - public enum Number00: String { + public enum Number00: String, SymbolImage { case circleFill = "00.circle.fill" case circle = "00.circle" case squareFill = "00.square.fill" case square = "00.square" } - public enum Number01: String { + public enum Number01: String, SymbolImage { case circleFill = "01.circle.fill" case circle = "01.circle" case squareFill = "01.square.fill" case square = "01.square" } - public enum Number02: String { + public enum Number02: String, SymbolImage { case circleFill = "02.circle.fill" case circle = "02.circle" case squareFill = "02.square.fill" case square = "02.square" } - public enum Number03: String { + public enum Number03: String, SymbolImage { case circleFill = "03.circle.fill" case circle = "03.circle" case squareFill = "03.square.fill" case square = "03.square" } - public enum Number04: String { + public enum Number04: String, SymbolImage { case circleFill = "04.circle.fill" case circle = "04.circle" case squareFill = "04.square.fill" case square = "04.square" } - public enum Number05: String { + public enum Number05: String, SymbolImage { case circleFill = "05.circle.fill" case circle = "05.circle" case squareFill = "05.square.fill" case square = "05.square" } - public enum Number06: String { + public enum Number06: String, SymbolImage { case circleFill = "06.circle.fill" case circle = "06.circle" case squareFill = "06.square.fill" case square = "06.square" } - public enum Number07: String { + public enum Number07: String, SymbolImage { case circleFill = "07.circle.fill" case circle = "07.circle" case squareFill = "07.square.fill" case square = "07.square" } - public enum Number08: String { + public enum Number08: String, SymbolImage { case circleFill = "08.circle.fill" case circle = "08.circle" case squareFill = "08.square.fill" case square = "08.square" } - public enum Number09: String { + public enum Number09: String, SymbolImage { case circleFill = "09.circle.fill" case circle = "09.circle" case squareFill = "09.square.fill" case square = "09.square" } - public enum Number1: String { + public enum Number1: String, SymbolImage { case circleFill = "1.circle.fill" case circle = "1.circle" case magnifyingglass = "1.magnifyingglass" @@ -106,231 +106,231 @@ public enum SFSymbol: String { case square = "1.square" } - public enum Number10: String { + public enum Number10: String, SymbolImage { case circleFill = "10.circle.fill" case circle = "10.circle" case squareFill = "10.square.fill" case square = "10.square" } - public enum Number11: String { + public enum Number11: String, SymbolImage { case circleFill = "11.circle.fill" case circle = "11.circle" case squareFill = "11.square.fill" case square = "11.square" } - public enum Number12: String { + public enum Number12: String, SymbolImage { case circleFill = "12.circle.fill" case circle = "12.circle" case squareFill = "12.square.fill" case square = "12.square" } - public enum Number13: String { + public enum Number13: String, SymbolImage { case circleFill = "13.circle.fill" case circle = "13.circle" case squareFill = "13.square.fill" case square = "13.square" } - public enum Number14: String { + public enum Number14: String, SymbolImage { case circleFill = "14.circle.fill" case circle = "14.circle" case squareFill = "14.square.fill" case square = "14.square" } - public enum Number15: String { + public enum Number15: String, SymbolImage { case circleFill = "15.circle.fill" case circle = "15.circle" case squareFill = "15.square.fill" case square = "15.square" } - public enum Number16: String { + public enum Number16: String, SymbolImage { case circleFill = "16.circle.fill" case circle = "16.circle" case squareFill = "16.square.fill" case square = "16.square" } - public enum Number17: String { + public enum Number17: String, SymbolImage { case circleFill = "17.circle.fill" case circle = "17.circle" case squareFill = "17.square.fill" case square = "17.square" } - public enum Number18: String { + public enum Number18: String, SymbolImage { case circleFill = "18.circle.fill" case circle = "18.circle" case squareFill = "18.square.fill" case square = "18.square" } - public enum Number19: String { + public enum Number19: String, SymbolImage { case circleFill = "19.circle.fill" case circle = "19.circle" case squareFill = "19.square.fill" case square = "19.square" } - public enum Number2: String { + public enum Number2: String, SymbolImage { case circleFill = "2.circle.fill" case circle = "2.circle" case squareFill = "2.square.fill" case square = "2.square" } - public enum Number20: String { + public enum Number20: String, SymbolImage { case circleFill = "20.circle.fill" case circle = "20.circle" case squareFill = "20.square.fill" case square = "20.square" } - public enum Number21: String { + public enum Number21: String, SymbolImage { case circleFill = "21.circle.fill" case circle = "21.circle" case squareFill = "21.square.fill" case square = "21.square" } - public enum Number22: String { + public enum Number22: String, SymbolImage { case circleFill = "22.circle.fill" case circle = "22.circle" case squareFill = "22.square.fill" case square = "22.square" } - public enum Number23: String { + public enum Number23: String, SymbolImage { case circleFill = "23.circle.fill" case circle = "23.circle" case squareFill = "23.square.fill" case square = "23.square" } - public enum Number24: String { + public enum Number24: String, SymbolImage { case circleFill = "24.circle.fill" case circle = "24.circle" case squareFill = "24.square.fill" case square = "24.square" } - public enum Number25: String { + public enum Number25: String, SymbolImage { case circleFill = "25.circle.fill" case circle = "25.circle" case squareFill = "25.square.fill" case square = "25.square" } - public enum Number26: String { + public enum Number26: String, SymbolImage { case circleFill = "26.circle.fill" case circle = "26.circle" case squareFill = "26.square.fill" case square = "26.square" } - public enum Number27: String { + public enum Number27: String, SymbolImage { case circleFill = "27.circle.fill" case circle = "27.circle" case squareFill = "27.square.fill" case square = "27.square" } - public enum Number28: String { + public enum Number28: String, SymbolImage { case circleFill = "28.circle.fill" case circle = "28.circle" case squareFill = "28.square.fill" case square = "28.square" } - public enum Number29: String { + public enum Number29: String, SymbolImage { case circleFill = "29.circle.fill" case circle = "29.circle" case squareFill = "29.square.fill" case square = "29.square" } - public enum Number3: String { + public enum Number3: String, SymbolImage { case circleFill = "3.circle.fill" case circle = "3.circle" case squareFill = "3.square.fill" case square = "3.square" } - public enum Number30: String { + public enum Number30: String, SymbolImage { case circleFill = "30.circle.fill" case circle = "30.circle" case squareFill = "30.square.fill" case square = "30.square" } - public enum Number31: String { + public enum Number31: String, SymbolImage { case circleFill = "31.circle.fill" case circle = "31.circle" case squareFill = "31.square.fill" case square = "31.square" } - public enum Number32: String { + public enum Number32: String, SymbolImage { case circleFill = "32.circle.fill" case circle = "32.circle" case squareFill = "32.square.fill" case square = "32.square" } - public enum Number33: String { + public enum Number33: String, SymbolImage { case circleFill = "33.circle.fill" case circle = "33.circle" case squareFill = "33.square.fill" case square = "33.square" } - public enum Number34: String { + public enum Number34: String, SymbolImage { case circleFill = "34.circle.fill" case circle = "34.circle" case squareFill = "34.square.fill" case square = "34.square" } - public enum Number35: String { + public enum Number35: String, SymbolImage { case circleFill = "35.circle.fill" case circle = "35.circle" case squareFill = "35.square.fill" case square = "35.square" } - public enum Number36: String { + public enum Number36: String, SymbolImage { case circleFill = "36.circle.fill" case circle = "36.circle" case squareFill = "36.square.fill" case square = "36.square" } - public enum Number37: String { + public enum Number37: String, SymbolImage { case circleFill = "37.circle.fill" case circle = "37.circle" case squareFill = "37.square.fill" case square = "37.square" } - public enum Number38: String { + public enum Number38: String, SymbolImage { case circleFill = "38.circle.fill" case circle = "38.circle" case squareFill = "38.square.fill" case square = "38.square" } - public enum Number39: String { + public enum Number39: String, SymbolImage { case circleFill = "39.circle.fill" case circle = "39.circle" case squareFill = "39.square.fill" case square = "39.square" } - public enum Number4: String { + public enum Number4: String, SymbolImage { case altCircleFill = "4.alt.circle.fill" case altCircle = "4.alt.circle" case altSquareFill = "4.alt.square.fill" @@ -341,91 +341,91 @@ public enum SFSymbol: String { case square = "4.square" } - public enum Number40: String { + public enum Number40: String, SymbolImage { case circleFill = "40.circle.fill" case circle = "40.circle" case squareFill = "40.square.fill" case square = "40.square" } - public enum Number41: String { + public enum Number41: String, SymbolImage { case circleFill = "41.circle.fill" case circle = "41.circle" case squareFill = "41.square.fill" case square = "41.square" } - public enum Number42: String { + public enum Number42: String, SymbolImage { case circleFill = "42.circle.fill" case circle = "42.circle" case squareFill = "42.square.fill" case square = "42.square" } - public enum Number43: String { + public enum Number43: String, SymbolImage { case circleFill = "43.circle.fill" case circle = "43.circle" case squareFill = "43.square.fill" case square = "43.square" } - public enum Number44: String { + public enum Number44: String, SymbolImage { case circleFill = "44.circle.fill" case circle = "44.circle" case squareFill = "44.square.fill" case square = "44.square" } - public enum Number45: String { + public enum Number45: String, SymbolImage { case circleFill = "45.circle.fill" case circle = "45.circle" case squareFill = "45.square.fill" case square = "45.square" } - public enum Number46: String { + public enum Number46: String, SymbolImage { case circleFill = "46.circle.fill" case circle = "46.circle" case squareFill = "46.square.fill" case square = "46.square" } - public enum Number47: String { + public enum Number47: String, SymbolImage { case circleFill = "47.circle.fill" case circle = "47.circle" case squareFill = "47.square.fill" case square = "47.square" } - public enum Number48: String { + public enum Number48: String, SymbolImage { case circleFill = "48.circle.fill" case circle = "48.circle" case squareFill = "48.square.fill" case square = "48.square" } - public enum Number49: String { + public enum Number49: String, SymbolImage { case circleFill = "49.circle.fill" case circle = "49.circle" case squareFill = "49.square.fill" case square = "49.square" } - public enum Number5: String { + public enum Number5: String, SymbolImage { case circleFill = "5.circle.fill" case circle = "5.circle" case squareFill = "5.square.fill" case square = "5.square" } - public enum Number50: String { + public enum Number50: String, SymbolImage { case circleFill = "50.circle.fill" case circle = "50.circle" case squareFill = "50.square.fill" case square = "50.square" } - public enum Number6: String { + public enum Number6: String, SymbolImage { case altCircleFill = "6.alt.circle.fill" case altCircle = "6.alt.circle" case altSquareFill = "6.alt.square.fill" @@ -436,21 +436,21 @@ public enum SFSymbol: String { case square = "6.square" } - public enum Number7: String { + public enum Number7: String, SymbolImage { case circleFill = "7.circle.fill" case circle = "7.circle" case squareFill = "7.square.fill" case square = "7.square" } - public enum Number8: String { + public enum Number8: String, SymbolImage { case circleFill = "8.circle.fill" case circle = "8.circle" case squareFill = "8.square.fill" case square = "8.square" } - public enum Number9: String { + public enum Number9: String, SymbolImage { case altCircleFill = "9.alt.circle.fill" case altCircle = "9.alt.circle" case altSquareFill = "9.alt.square.fill" @@ -463,7 +463,7 @@ public enum SFSymbol: String { case a - public enum LetterA: String { + public enum LetterA: String, SymbolImage { case circleFill = "a.circle.fill" case circle = "a.circle" case squareFill = "a.square.fill" @@ -478,7 +478,7 @@ public enum SFSymbol: String { case alarm - public enum Alarm: String { + public enum Alarm: String, SymbolImage { case fill = "alarm.fill" } @@ -486,19 +486,19 @@ public enum SFSymbol: String { case ant - public enum Ant: String { + public enum Ant: String, SymbolImage { case circleFill = "ant.circle.fill" case circle = "ant.circle" case fill = "ant.fill" } - public enum Antenna: String { + public enum Antenna: String, SymbolImage { case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right" } case app - public enum App: String { + public enum App: String, SymbolImage { case badgeFill = "app.badge.fill" case badge = "app.badge" case fill = "app.fill" @@ -508,13 +508,13 @@ public enum SFSymbol: String { case archivebox - public enum Archivebox: String { + public enum Archivebox: String, SymbolImage { case fill = "archivebox.fill" } case arkit - public enum Arrow: String { + public enum Arrow: String, SymbolImage { case branch = "arrow.branch" case clockwiseCircleFill = "arrow.clockwise.circle.fill" case clockwiseCircle = "arrow.clockwise.circle" @@ -640,18 +640,18 @@ public enum SFSymbol: String { case uturnUp = "arrow.uturn.up" } - public enum Arrow2: String { + public enum Arrow2: String, SymbolImage { case circlepathCircleFill = "arrow.2.circlepath.circle.fill" case circlepathCircle = "arrow.2.circlepath.circle" case circlepath = "arrow.2.circlepath" case squarepath = "arrow.2.squarepath" } - public enum Arrow3: String { + public enum Arrow3: String, SymbolImage { case trianglepath = "arrow.3.trianglepath" } - public enum Arrowshape: String { + public enum Arrowshape: String, SymbolImage { case turnUpLeft2Fill = "arrowshape.turn.up.left.2.fill" case turnUpLeft2 = "arrowshape.turn.up.left.2" case turnUpLeftCircleFill = "arrowshape.turn.up.left.circle.fill" @@ -664,7 +664,7 @@ public enum SFSymbol: String { case turnUpRight = "arrowshape.turn.up.right" } - public enum Arrowtriangle: String { + public enum Arrowtriangle: String, SymbolImage { case downCircleFill = "arrowtriangle.down.circle.fill" case downCircle = "arrowtriangle.down.circle" case downFill = "arrowtriangle.down.fill" @@ -691,26 +691,26 @@ public enum SFSymbol: String { case up = "arrowtriangle.up" } - public enum Asterisk: String { + public enum Asterisk: String, SymbolImage { case circleFill = "asterisk.circle.fill" case circle = "asterisk.circle" } case at - public enum At: String { + public enum At: String, SymbolImage { case badgeMinus = "at.badge.minus" case badgePlus = "at.badge.plus" } - public enum Australsign: String { + public enum Australsign: String, SymbolImage { case circleFill = "australsign.circle.fill" case circle = "australsign.circle" case squareFill = "australsign.square.fill" case square = "australsign.square" } - public enum LetterB: String { + public enum LetterB: String, SymbolImage { case circleFill = "b.circle.fill" case circle = "b.circle" case squareFill = "b.square.fill" @@ -719,7 +719,7 @@ public enum SFSymbol: String { case backward - public enum Backward: String { + public enum Backward: String, SymbolImage { case endAltFill = "backward.end.alt.fill" case endAlt = "backward.end.alt" case endFill = "backward.end.fill" @@ -727,13 +727,13 @@ public enum SFSymbol: String { case fill = "backward.fill" } - public enum Badge: String { + public enum Badge: String, SymbolImage { case plusRadiowavesRight = "badge.plus.radiowaves.right" } case bag - public enum Bag: String { + public enum Bag: String, SymbolImage { case badgeMinusFill = "bag.badge.minus.fill" case badgeMinus = "bag.badge.minus" case badgePlusFill = "bag.badge.plus.fill" @@ -741,7 +741,7 @@ public enum SFSymbol: String { case fill = "bag.fill" } - public enum Bahtsign: String { + public enum Bahtsign: String, SymbolImage { case circleFill = "bahtsign.circle.fill" case circle = "bahtsign.circle" case squareFill = "bahtsign.square.fill" @@ -750,13 +750,13 @@ public enum SFSymbol: String { case bandage - public enum Bandage: String { + public enum Bandage: String, SymbolImage { case fill = "bandage.fill" } case barcode - public enum Barcode: String { + public enum Barcode: String, SymbolImage { case viewfinder = "barcode.viewfinder" } @@ -766,14 +766,14 @@ public enum SFSymbol: String { case battery25 = "battery.25" - public enum Bed: String { + public enum Bed: String, SymbolImage { case doubleFill = "bed.double.fill" case double = "bed.double" } case bell - public enum Bell: String { + public enum Bell: String, SymbolImage { case circleFill = "bell.circle.fill" case circle = "bell.circle" case fill = "bell.fill" @@ -781,12 +781,12 @@ public enum SFSymbol: String { case slash = "bell.slash" } - public enum Bin: String { + public enum Bin: String, SymbolImage { case xmarkFill = "bin.xmark.fill" case xmark = "bin.xmark" } - public enum Bitcoinsign: String { + public enum Bitcoinsign: String, SymbolImage { case circleFill = "bitcoinsign.circle.fill" case circle = "bitcoinsign.circle" case squareFill = "bitcoinsign.square.fill" @@ -795,14 +795,14 @@ public enum SFSymbol: String { case bold - public enum Bold: String { + public enum Bold: String, SymbolImage { case italicUnderline = "bold.italic.underline" case underline = "bold.underline" } case bolt - public enum Bolt: String { + public enum Bolt: String, SymbolImage { case badgeAFill = "bolt.badge.a.fill" case badgeA = "bolt.badge.a" case circleFill = "bolt.circle.fill" @@ -820,7 +820,7 @@ public enum SFSymbol: String { case book - public enum Book: String { + public enum Book: String, SymbolImage { case circleFill = "book.circle.fill" case circle = "book.circle" case fill = "book.fill" @@ -828,17 +828,17 @@ public enum SFSymbol: String { case bookmark - public enum Bookmark: String { + public enum Bookmark: String, SymbolImage { case fill = "bookmark.fill" } case briefcase - public enum Briefcase: String { + public enum Briefcase: String, SymbolImage { case fill = "briefcase.fill" } - public enum Bubble: String { + public enum Bubble: String, SymbolImage { case leftAndBubbleRightFill = "bubble.left.and.bubble.right.fill" case leftAndBubbleRight = "bubble.left.and.bubble.right" case leftFill = "bubble.left.fill" @@ -855,11 +855,11 @@ public enum SFSymbol: String { case burst - public enum Burst: String { + public enum Burst: String, SymbolImage { case fill = "burst.fill" } - public enum LetterC: String { + public enum LetterC: String, SymbolImage { case circleFill = "c.circle.fill" case circle = "c.circle" case squareFill = "c.square.fill" @@ -868,7 +868,7 @@ public enum SFSymbol: String { case calendar - public enum Calendar: String { + public enum Calendar: String, SymbolImage { case badgeMinus = "calendar.badge.minus" case badgePlus = "calendar.badge.plus" case circleFill = "calendar.circle.fill" @@ -877,7 +877,7 @@ public enum SFSymbol: String { case camera - public enum Camera: String { + public enum Camera: String, SymbolImage { case circleFill = "camera.circle.fill" case circle = "camera.circle" case fill = "camera.fill" @@ -890,28 +890,28 @@ public enum SFSymbol: String { case capslock - public enum Capslock: String { + public enum Capslock: String, SymbolImage { case fill = "capslock.fill" } case capsule - public enum Capsule: String { + public enum Capsule: String, SymbolImage { case fill = "capsule.fill" } - public enum Captions: String { + public enum Captions: String, SymbolImage { case bubbleFill = "captions.bubble.fill" case bubble = "captions.bubble" } - public enum Car: String { + public enum Car: String, SymbolImage { case fill = "car.fill" } case cart - public enum Cart: String { + public enum Cart: String, SymbolImage { case badgeMinusFill = "cart.badge.minus.fill" case badgeMinus = "cart.badge.minus" case badgePlusFill = "cart.badge.plus.fill" @@ -919,21 +919,21 @@ public enum SFSymbol: String { case fill = "cart.fill" } - public enum Cedisign: String { + public enum Cedisign: String, SymbolImage { case circleFill = "cedisign.circle.fill" case circle = "cedisign.circle" case squareFill = "cedisign.square.fill" case square = "cedisign.square" } - public enum Centsign: String { + public enum Centsign: String, SymbolImage { case circleFill = "centsign.circle.fill" case circle = "centsign.circle" case squareFill = "centsign.square.fill" case square = "centsign.square" } - public enum Chart: String { + public enum Chart: String, SymbolImage { case barFill = "chart.bar.fill" case bar = "chart.bar" case pieFill = "chart.pie.fill" @@ -942,7 +942,7 @@ public enum SFSymbol: String { case checkmark - public enum Checkmark: String { + public enum Checkmark: String, SymbolImage { case circleFill = "checkmark.circle.fill" case circle = "checkmark.circle" case rectangleFill = "checkmark.rectangle.fill" @@ -955,7 +955,7 @@ public enum SFSymbol: String { case square = "checkmark.square" } - public enum Chevron: String { + public enum Chevron: String, SymbolImage { case compactDown = "chevron.compact.down" case compactLeft = "chevron.compact.left" case compactRight = "chevron.compact.right" @@ -988,7 +988,7 @@ public enum SFSymbol: String { case circle - public enum Circle: String { + public enum Circle: String, SymbolImage { case bottomthirdSplit = "circle.bottomthird.split" case fill = "circle.fill" case grid3X3Fill = "circle.grid.3x3.fill" @@ -1001,19 +1001,19 @@ public enum SFSymbol: String { case clear - public enum Clear: String { + public enum Clear: String, SymbolImage { case fill = "clear.fill" } case clock - public enum Clock: String { + public enum Clock: String, SymbolImage { case fill = "clock.fill" } case cloud - public enum Cloud: String { + public enum Cloud: String, SymbolImage { case boltFill = "cloud.bolt.fill" case boltRainFill = "cloud.bolt.rain.fill" case boltRain = "cloud.bolt.rain" @@ -1047,7 +1047,7 @@ public enum SFSymbol: String { case sun = "cloud.sun" } - public enum Coloncurrencysign: String { + public enum Coloncurrencysign: String, SymbolImage { case circleFill = "coloncurrencysign.circle.fill" case circle = "coloncurrencysign.circle" case squareFill = "coloncurrencysign.square.fill" @@ -1060,17 +1060,17 @@ public enum SFSymbol: String { case creditcard - public enum Creditcard: String { + public enum Creditcard: String, SymbolImage { case fill = "creditcard.fill" } case crop - public enum Crop: String { + public enum Crop: String, SymbolImage { case rotate = "crop.rotate" } - public enum Cruzeirosign: String { + public enum Cruzeirosign: String, SymbolImage { case circleFill = "cruzeirosign.circle.fill" case circle = "cruzeirosign.circle" case squareFill = "cruzeirosign.square.fill" @@ -1079,28 +1079,28 @@ public enum SFSymbol: String { case cube - public enum Cube: String { + public enum Cube: String, SymbolImage { case boxFill = "cube.box.fill" case box = "cube.box" case fill = "cube.fill" } - public enum Cursor: String { + public enum Cursor: String, SymbolImage { case rays = "cursor.rays" } - public enum LetterD: String { + public enum LetterD: String, SymbolImage { case circleFill = "d.circle.fill" case circle = "d.circle" case squareFill = "d.square.fill" case square = "d.square" } - public enum Decrease: String { + public enum Decrease: String, SymbolImage { case quotelevel = "decrease.quotelevel" } - public enum Delete: String { + public enum Delete: String, SymbolImage { case leftFill = "delete.left.fill" case left = "delete.left" case rightFill = "delete.right.fill" @@ -1111,13 +1111,13 @@ public enum SFSymbol: String { case dial - public enum Dial: String { + public enum Dial: String, SymbolImage { case fill = "dial.fill" } case divide - public enum Divide: String { + public enum Divide: String, SymbolImage { case circleFill = "divide.circle.fill" case circle = "divide.circle" case squareFill = "divide.square.fill" @@ -1126,7 +1126,7 @@ public enum SFSymbol: String { case doc - public enum Doc: String { + public enum Doc: String, SymbolImage { case append = "doc.append" case circleFill = "doc.circle.fill" case circle = "doc.circle" @@ -1143,21 +1143,21 @@ public enum SFSymbol: String { case text = "doc.text" } - public enum Dollarsign: String { + public enum Dollarsign: String, SymbolImage { case circleFill = "dollarsign.circle.fill" case circle = "dollarsign.circle" case squareFill = "dollarsign.square.fill" case square = "dollarsign.square" } - public enum Dongsign: String { + public enum Dongsign: String, SymbolImage { case circleFill = "dongsign.circle.fill" case circle = "dongsign.circle" case squareFill = "dongsign.square.fill" case square = "dongsign.square" } - public enum Dot: String { + public enum Dot: String, SymbolImage { case circleFill = "dot.circle.fill" case circle = "dot.circle" case radiowavesLeftAndRight = "dot.radiowaves.left.and.right" @@ -1166,12 +1166,12 @@ public enum SFSymbol: String { case square = "dot.square" } - public enum Drop: String { + public enum Drop: String, SymbolImage { case triangleFill = "drop.triangle.fill" case triangle = "drop.triangle" } - public enum LetterE: String { + public enum LetterE: String, SymbolImage { case circleFill = "e.circle.fill" case circle = "e.circle" case squareFill = "e.square.fill" @@ -1182,25 +1182,25 @@ public enum SFSymbol: String { case eject - public enum Eject: String { + public enum Eject: String, SymbolImage { case fill = "eject.fill" } - public enum Ellipses: String { + public enum Ellipses: String, SymbolImage { case bubbleFill = "ellipses.bubble.fill" case bubble = "ellipses.bubble" } case ellipsis - public enum Ellipsis: String { + public enum Ellipsis: String, SymbolImage { case circleFill = "ellipsis.circle.fill" case circle = "ellipsis.circle" } case envelope - public enum Envelope: String { + public enum Envelope: String, SymbolImage { case badgeFill = "envelope.badge.fill" case badge = "envelope.badge" case circleFill = "envelope.circle.fill" @@ -1212,7 +1212,7 @@ public enum SFSymbol: String { case equal - public enum Equal: String { + public enum Equal: String, SymbolImage { case circleFill = "equal.circle.fill" case circle = "equal.circle" case squareFill = "equal.square.fill" @@ -1221,7 +1221,7 @@ public enum SFSymbol: String { case escape - public enum Eurosign: String { + public enum Eurosign: String, SymbolImage { case circleFill = "eurosign.circle.fill" case circle = "eurosign.circle" case squareFill = "eurosign.square.fill" @@ -1230,7 +1230,7 @@ public enum SFSymbol: String { case exclamationmark - public enum Exclamationmark: String { + public enum Exclamationmark: String, SymbolImage { case bubbleFill = "exclamationmark.bubble.fill" case bubble = "exclamationmark.bubble" case circleFill = "exclamationmark.circle.fill" @@ -1249,7 +1249,7 @@ public enum SFSymbol: String { case eye - public enum Eye: String { + public enum Eye: String, SymbolImage { case fill = "eye.fill" case slashFill = "eye.slash.fill" case slash = "eye.slash" @@ -1257,14 +1257,14 @@ public enum SFSymbol: String { case eyedropper - public enum Eyedropper: String { + public enum Eyedropper: String, SymbolImage { case full = "eyedropper.full" case halffull = "eyedropper.halffull" } case eyeglasses - public enum LetterF: String { + public enum LetterF: String, SymbolImage { case circleFill = "f.circle.fill" case circle = "f.circle" case cursiveCircleFill = "f.cursive.circle.fill" @@ -1278,13 +1278,13 @@ public enum SFSymbol: String { case film - public enum Film: String { + public enum Film: String, SymbolImage { case fill = "film.fill" } case flag - public enum Flag: String { + public enum Flag: String, SymbolImage { case circleFill = "flag.circle.fill" case circle = "flag.circle" case fill = "flag.fill" @@ -1294,11 +1294,11 @@ public enum SFSymbol: String { case flame - public enum Flame: String { + public enum Flame: String, SymbolImage { case fill = "flame.fill" } - public enum Florinsign: String { + public enum Florinsign: String, SymbolImage { case circleFill = "florinsign.circle.fill" case circle = "florinsign.circle" case squareFill = "florinsign.square.fill" @@ -1307,13 +1307,13 @@ public enum SFSymbol: String { case flowchart - public enum Flowchart: String { + public enum Flowchart: String, SymbolImage { case fill = "flowchart.fill" } case folder - public enum Folder: String { + public enum Folder: String, SymbolImage { case badgeMinusFill = "folder.badge.minus.fill" case badgeMinus = "folder.badge.minus" case badgePersonCropFill = "folder.badge.person.crop.fill" @@ -1327,7 +1327,7 @@ public enum SFSymbol: String { case forward - public enum Forward: String { + public enum Forward: String, SymbolImage { case endAltFill = "forward.end.alt.fill" case endAlt = "forward.end.alt" case endFill = "forward.end.fill" @@ -1335,7 +1335,7 @@ public enum SFSymbol: String { case fill = "forward.fill" } - public enum Francsign: String { + public enum Francsign: String, SymbolImage { case circleFill = "francsign.circle.fill" case circle = "francsign.circle" case squareFill = "francsign.square.fill" @@ -1346,7 +1346,7 @@ public enum SFSymbol: String { case fx - public enum LetterG: String { + public enum LetterG: String, SymbolImage { case circleFill = "g.circle.fill" case circle = "g.circle" case squareFill = "g.square.fill" @@ -1355,13 +1355,13 @@ public enum SFSymbol: String { case gamecontroller - public enum Gamecontroller: String { + public enum Gamecontroller: String, SymbolImage { case fill = "gamecontroller.fill" } case gauge - public enum Gauge: String { + public enum Gauge: String, SymbolImage { case badgeMinus = "gauge.badge.minus" case badgePlus = "gauge.badge.plus" } @@ -1370,7 +1370,7 @@ public enum SFSymbol: String { case gift - public enum Gift: String { + public enum Gift: String, SymbolImage { case fill = "gift.fill" } @@ -1378,117 +1378,117 @@ public enum SFSymbol: String { case gobackward - public enum Gobackward: String { + public enum Gobackward: String, SymbolImage { case minus = "gobackward.minus" } case gobackward10 = "gobackward.10" - public enum Gobackward10: String { + public enum Gobackward10: String, SymbolImage { case ar = "gobackward.10.ar" case hi = "gobackward.10.hi" } case gobackward15 = "gobackward.15" - public enum Gobackward15: String { + public enum Gobackward15: String, SymbolImage { case ar = "gobackward.15.ar" case hi = "gobackward.15.hi" } case gobackward30 = "gobackward.30" - public enum Gobackward30: String { + public enum Gobackward30: String, SymbolImage { case ar = "gobackward.30.ar" case hi = "gobackward.30.hi" } case gobackward45 = "gobackward.45" - public enum Gobackward45: String { + public enum Gobackward45: String, SymbolImage { case ar = "gobackward.45.ar" case hi = "gobackward.45.hi" } case gobackward60 = "gobackward.60" - public enum Gobackward60: String { + public enum Gobackward60: String, SymbolImage { case ar = "gobackward.60.ar" case hi = "gobackward.60.hi" } case gobackward75 = "gobackward.75" - public enum Gobackward75: String { + public enum Gobackward75: String, SymbolImage { case ar = "gobackward.75.ar" case hi = "gobackward.75.hi" } case gobackward90 = "gobackward.90" - public enum Gobackward90: String { + public enum Gobackward90: String, SymbolImage { case ar = "gobackward.90.ar" case hi = "gobackward.90.hi" } case goforward - public enum Goforward: String { + public enum Goforward: String, SymbolImage { case plus = "goforward.plus" } case goforward10 = "goforward.10" - public enum Goforward10: String { + public enum Goforward10: String, SymbolImage { case ar = "goforward.10.ar" case hi = "goforward.10.hi" } case goforward15 = "goforward.15" - public enum Goforward15: String { + public enum Goforward15: String, SymbolImage { case ar = "goforward.15.ar" case hi = "goforward.15.hi" } case goforward30 = "goforward.30" - public enum Goforward30: String { + public enum Goforward30: String, SymbolImage { case ar = "goforward.30.ar" case hi = "goforward.30.hi" } case goforward45 = "goforward.45" - public enum Goforward45: String { + public enum Goforward45: String, SymbolImage { case ar = "goforward.45.ar" case hi = "goforward.45.hi" } case goforward60 = "goforward.60" - public enum Goforward60: String { + public enum Goforward60: String, SymbolImage { case ar = "goforward.60.ar" case hi = "goforward.60.hi" } case goforward75 = "goforward.75" - public enum Goforward75: String { + public enum Goforward75: String, SymbolImage { case ar = "goforward.75.ar" case hi = "goforward.75.hi" } case goforward90 = "goforward.90" - public enum Goforward90: String { + public enum Goforward90: String, SymbolImage { case ar = "goforward.90.ar" case hi = "goforward.90.hi" } case greaterthan - public enum Greaterthan: String { + public enum Greaterthan: String, SymbolImage { case circleFill = "greaterthan.circle.fill" case circle = "greaterthan.circle" case squareFill = "greaterthan.square.fill" @@ -1497,12 +1497,12 @@ public enum SFSymbol: String { case grid - public enum Grid: String { + public enum Grid: String, SymbolImage { case circleFill = "grid.circle.fill" case circle = "grid.circle" } - public enum Guaranisign: String { + public enum Guaranisign: String, SymbolImage { case circleFill = "guaranisign.circle.fill" case circle = "guaranisign.circle" case squareFill = "guaranisign.square.fill" @@ -1511,7 +1511,7 @@ public enum SFSymbol: String { case guitars - public enum LetterH: String { + public enum LetterH: String, SymbolImage { case circleFill = "h.circle.fill" case circle = "h.circle" case squareFill = "h.square.fill" @@ -1520,11 +1520,11 @@ public enum SFSymbol: String { case hammer - public enum Hammer: String { + public enum Hammer: String, SymbolImage { case fill = "hammer.fill" } - public enum Hand: String { + public enum Hand: String, SymbolImage { case drawFill = "hand.draw.fill" case draw = "hand.draw" case pointLeftFill = "hand.point.left.fill" @@ -1543,7 +1543,7 @@ public enum SFSymbol: String { case hare - public enum Hare: String { + public enum Hare: String, SymbolImage { case fill = "hare.fill" } @@ -1551,7 +1551,7 @@ public enum SFSymbol: String { case heart - public enum Heart: String { + public enum Heart: String, SymbolImage { case circleFill = "heart.circle.fill" case circle = "heart.circle" case fill = "heart.fill" @@ -1565,30 +1565,30 @@ public enum SFSymbol: String { case hexagon - public enum Hexagon: String { + public enum Hexagon: String, SymbolImage { case fill = "hexagon.fill" } case hifispeaker - public enum Hifispeaker: String { + public enum Hifispeaker: String, SymbolImage { case fill = "hifispeaker.fill" } case hourglass - public enum Hourglass: String { + public enum Hourglass: String, SymbolImage { case bottomhalfFill = "hourglass.bottomhalf.fill" case tophalfFill = "hourglass.tophalf.fill" } case house - public enum House: String { + public enum House: String, SymbolImage { case fill = "house.fill" } - public enum Hryvniasign: String { + public enum Hryvniasign: String, SymbolImage { case circleFill = "hryvniasign.circle.fill" case circle = "hryvniasign.circle" case squareFill = "hryvniasign.square.fill" @@ -1597,7 +1597,7 @@ public enum SFSymbol: String { case hurricane - public enum LetterI: String { + public enum LetterI: String, SymbolImage { case circleFill = "i.circle.fill" case circle = "i.circle" case squareFill = "i.square.fill" @@ -1606,7 +1606,7 @@ public enum SFSymbol: String { case icloud - public enum Icloud: String { + public enum Icloud: String, SymbolImage { case andArrowDownFill = "icloud.and.arrow.down.fill" case andArrowDown = "icloud.and.arrow.down" case andArrowUpFill = "icloud.and.arrow.up.fill" @@ -1618,11 +1618,11 @@ public enum SFSymbol: String { case slash = "icloud.slash" } - public enum Increase: String { + public enum Increase: String, SymbolImage { case quotelevel = "increase.quotelevel" } - public enum Indianrupeesign: String { + public enum Indianrupeesign: String, SymbolImage { case circleFill = "indianrupeesign.circle.fill" case circle = "indianrupeesign.circle" case squareFill = "indianrupeesign.square.fill" @@ -1631,21 +1631,21 @@ public enum SFSymbol: String { case info - public enum Info: String { + public enum Info: String, SymbolImage { case circleFill = "info.circle.fill" case circle = "info.circle" } case italic - public enum LetterJ: String { + public enum LetterJ: String, SymbolImage { case circleFill = "j.circle.fill" case circle = "j.circle" case squareFill = "j.square.fill" case square = "j.square" } - public enum LetterK: String { + public enum LetterK: String, SymbolImage { case circleFill = "k.circle.fill" case circle = "k.circle" case squareFill = "k.square.fill" @@ -1654,29 +1654,29 @@ public enum SFSymbol: String { case keyboard - public enum Keyboard: String { + public enum Keyboard: String, SymbolImage { case chevronCompactDown = "keyboard.chevron.compact.down" } - public enum Kipsign: String { + public enum Kipsign: String, SymbolImage { case circleFill = "kipsign.circle.fill" case circle = "kipsign.circle" case squareFill = "kipsign.square.fill" case square = "kipsign.square" } - public enum LetterL: String { + public enum LetterL: String, SymbolImage { case circleFill = "l.circle.fill" case circle = "l.circle" case squareFill = "l.square.fill" case square = "l.square" } - public enum Largecircle: String { + public enum Largecircle: String, SymbolImage { case fillCircle = "largecircle.fill.circle" } - public enum Larisign: String { + public enum Larisign: String, SymbolImage { case circleFill = "larisign.circle.fill" case circle = "larisign.circle" case squareFill = "larisign.square.fill" @@ -1685,33 +1685,33 @@ public enum SFSymbol: String { case lasso - public enum Leaf: String { + public enum Leaf: String, SymbolImage { case arrowCirclepath = "leaf.arrow.circlepath" } case lessthan - public enum Lessthan: String { + public enum Lessthan: String, SymbolImage { case circleFill = "lessthan.circle.fill" case circle = "lessthan.circle" case squareFill = "lessthan.square.fill" case square = "lessthan.square" } - public enum Light: String { + public enum Light: String, SymbolImage { case max = "light.max" case min = "light.min" } case lightbulb - public enum Lightbulb: String { + public enum Lightbulb: String, SymbolImage { case fill = "lightbulb.fill" case slashFill = "lightbulb.slash.fill" case slash = "lightbulb.slash" } - public enum Line: String { + public enum Line: String, SymbolImage { case horizontal3DecreaseCircleFill = "line.horizontal.3.decrease.circle.fill" case horizontal3DecreaseCircle = "line.horizontal.3.decrease.circle" case horizontal3Decrease = "line.horizontal.3.decrease" @@ -1720,21 +1720,21 @@ public enum SFSymbol: String { case link - public enum Link: String { + public enum Link: String, SymbolImage { case circleFill = "link.circle.fill" case circle = "link.circle" case icloudFill = "link.icloud.fill" case icloud = "link.icloud" } - public enum Lirasign: String { + public enum Lirasign: String, SymbolImage { case circleFill = "lirasign.circle.fill" case circle = "lirasign.circle" case squareFill = "lirasign.square.fill" case square = "lirasign.square" } - public enum List: String { + public enum List: String, SymbolImage { case bulletBelowRectangle = "list.bullet.below.rectangle" case bulletIndent = "list.bullet.indent" case bullet = "list.bullet" @@ -1745,14 +1745,14 @@ public enum SFSymbol: String { case livephoto - public enum Livephoto: String { + public enum Livephoto: String, SymbolImage { case play = "livephoto.play" case slash = "livephoto.slash" } case location - public enum Location: String { + public enum Location: String, SymbolImage { case circleFill = "location.circle.fill" case circle = "location.circle" case fill = "location.fill" @@ -1766,7 +1766,7 @@ public enum SFSymbol: String { case lock - public enum Lock: String { + public enum Lock: String, SymbolImage { case circleFill = "lock.circle.fill" case circle = "lock.circle" case fill = "lock.fill" @@ -1782,7 +1782,7 @@ public enum SFSymbol: String { case slash = "lock.slash" } - public enum LetterM: String { + public enum LetterM: String, SymbolImage { case circleFill = "m.circle.fill" case circle = "m.circle" case squareFill = "m.square.fill" @@ -1793,12 +1793,12 @@ public enum SFSymbol: String { case magnifyingglass - public enum Magnifyingglass: String { + public enum Magnifyingglass: String, SymbolImage { case circleFill = "magnifyingglass.circle.fill" case circle = "magnifyingglass.circle" } - public enum Manatsign: String { + public enum Manatsign: String, SymbolImage { case circleFill = "manatsign.circle.fill" case circle = "manatsign.circle" case squareFill = "manatsign.square.fill" @@ -1807,27 +1807,27 @@ public enum SFSymbol: String { case map - public enum Map: String { + public enum Map: String, SymbolImage { case fill = "map.fill" } case mappin - public enum Mappin: String { + public enum Mappin: String, SymbolImage { case andEllipse = "mappin.and.ellipse" case slash = "mappin.slash" } case memories - public enum Memories: String { + public enum Memories: String, SymbolImage { case badgeMinus = "memories.badge.minus" case badgePlus = "memories.badge.plus" } case message - public enum Message: String { + public enum Message: String, SymbolImage { case circleFill = "message.circle.fill" case circle = "message.circle" case fill = "message.fill" @@ -1837,7 +1837,7 @@ public enum SFSymbol: String { case mic - public enum Mic: String { + public enum Mic: String, SymbolImage { case circleFill = "mic.circle.fill" case circle = "mic.circle" case fill = "mic.fill" @@ -1845,7 +1845,7 @@ public enum SFSymbol: String { case slash = "mic.slash" } - public enum Millsign: String { + public enum Millsign: String, SymbolImage { case circleFill = "millsign.circle.fill" case circle = "millsign.circle" case squareFill = "millsign.square.fill" @@ -1854,7 +1854,7 @@ public enum SFSymbol: String { case minus - public enum Minus: String { + public enum Minus: String, SymbolImage { case circleFill = "minus.circle.fill" case circle = "minus.circle" case magnifyingglass = "minus.magnifyingglass" @@ -1867,7 +1867,7 @@ public enum SFSymbol: String { case moon - public enum Moon: String { + public enum Moon: String, SymbolImage { case circleFill = "moon.circle.fill" case circle = "moon.circle" case fill = "moon.fill" @@ -1879,14 +1879,14 @@ public enum SFSymbol: String { case multiply - public enum Multiply: String { + public enum Multiply: String, SymbolImage { case circleFill = "multiply.circle.fill" case circle = "multiply.circle" case squareFill = "multiply.square.fill" case square = "multiply.square" } - public enum Music: String { + public enum Music: String, SymbolImage { case houseFill = "music.house.fill" case house = "music.house" case mic = "music.mic" @@ -1894,14 +1894,14 @@ public enum SFSymbol: String { case note = "music.note" } - public enum LetterN: String { + public enum LetterN: String, SymbolImage { case circleFill = "n.circle.fill" case circle = "n.circle" case squareFill = "n.square.fill" case square = "n.square" } - public enum Nairasign: String { + public enum Nairasign: String, SymbolImage { case circleFill = "nairasign.circle.fill" case circle = "nairasign.circle" case squareFill = "nairasign.square.fill" @@ -1912,14 +1912,14 @@ public enum SFSymbol: String { case number - public enum Number: String { + public enum Number: String, SymbolImage { case circleFill = "number.circle.fill" case circle = "number.circle" case squareFill = "number.square.fill" case square = "number.square" } - public enum LetterO: String { + public enum LetterO: String, SymbolImage { case circleFill = "o.circle.fill" case circle = "o.circle" case squareFill = "o.square.fill" @@ -1928,7 +1928,7 @@ public enum SFSymbol: String { case option - public enum LetterP: String { + public enum LetterP: String, SymbolImage { case circleFill = "p.circle.fill" case circle = "p.circle" case squareFill = "p.square.fill" @@ -1937,13 +1937,13 @@ public enum SFSymbol: String { case paintbrush - public enum Paintbrush: String { + public enum Paintbrush: String, SymbolImage { case fill = "paintbrush.fill" } case pano - public enum Pano: String { + public enum Pano: String, SymbolImage { case fill = "pano.fill" } @@ -1951,7 +1951,7 @@ public enum SFSymbol: String { case paperplane - public enum Paperplane: String { + public enum Paperplane: String, SymbolImage { case fill = "paperplane.fill" } @@ -1959,7 +1959,7 @@ public enum SFSymbol: String { case pause - public enum Pause: String { + public enum Pause: String, SymbolImage { case circleFill = "pause.circle.fill" case circle = "pause.circle" case fill = "pause.fill" @@ -1969,7 +1969,7 @@ public enum SFSymbol: String { case pencil - public enum Pencil: String { + public enum Pencil: String, SymbolImage { case andEllipsisRectangle = "pencil.and.ellipsis.rectangle" case andOutline = "pencil.and.outline" case circleFill = "pencil.circle.fill" @@ -1985,7 +1985,7 @@ public enum SFSymbol: String { case person - public enum Person: String { + public enum Person: String, SymbolImage { case andPersonFill = "person.and.person.fill" case andPerson = "person.and.person" case badgeMinusFill = "person.badge.minus.fill" @@ -2015,14 +2015,14 @@ public enum SFSymbol: String { case icloud = "person.icloud" } - public enum Person2: String { + public enum Person2: String, SymbolImage { case squareStackFill = "person.2.square.stack.fill" case squareStack = "person.2.square.stack" } case person3 = "person.3" - public enum Person3: String { + public enum Person3: String, SymbolImage { case fill = "person.3.fill" } @@ -2030,14 +2030,14 @@ public enum SFSymbol: String { case perspective - public enum Pesetasign: String { + public enum Pesetasign: String, SymbolImage { case circleFill = "pesetasign.circle.fill" case circle = "pesetasign.circle" case squareFill = "pesetasign.square.fill" case square = "pesetasign.square" } - public enum Pesosign: String { + public enum Pesosign: String, SymbolImage { case circleFill = "pesosign.circle.fill" case circle = "pesosign.circle" case squareFill = "pesosign.square.fill" @@ -2046,7 +2046,7 @@ public enum SFSymbol: String { case phone - public enum Phone: String { + public enum Phone: String, SymbolImage { case arrowDownLeftFill = "phone.arrow.down.left.fill" case arrowDownLeft = "phone.arrow.down.left" case arrowRightFill = "phone.arrow.right.fill" @@ -2066,7 +2066,7 @@ public enum SFSymbol: String { case photo - public enum Photo: String { + public enum Photo: String, SymbolImage { case fill = "photo.fill" case onRectangleFill = "photo.on.rectangle.fill" case onRectangle = "photo.on.rectangle" @@ -2074,7 +2074,7 @@ public enum SFSymbol: String { case pin - public enum Pin: String { + public enum Pin: String, SymbolImage { case fill = "pin.fill" case slashFill = "pin.slash.fill" case slash = "pin.slash" @@ -2082,7 +2082,7 @@ public enum SFSymbol: String { case play - public enum Play: String { + public enum Play: String, SymbolImage { case circleFill = "play.circle.fill" case circle = "play.circle" case fill = "play.fill" @@ -2092,13 +2092,13 @@ public enum SFSymbol: String { case playpause - public enum Playpause: String { + public enum Playpause: String, SymbolImage { case fill = "playpause.fill" } case plus - public enum Plus: String { + public enum Plus: String, SymbolImage { case appFill = "plus.app.fill" case app = "plus.app" case bubbleFill = "plus.bubble.fill" @@ -2119,7 +2119,7 @@ public enum SFSymbol: String { case plusminus - public enum Plusminus: String { + public enum Plusminus: String, SymbolImage { case circleFill = "plusminus.circle.fill" case circle = "plusminus.circle" } @@ -2128,7 +2128,7 @@ public enum SFSymbol: String { case printer - public enum Printer: String { + public enum Printer: String, SymbolImage { case fill = "printer.fill" } @@ -2136,12 +2136,12 @@ public enum SFSymbol: String { case purchased - public enum Purchased: String { + public enum Purchased: String, SymbolImage { case circleFill = "purchased.circle.fill" case circle = "purchased.circle" } - public enum LetterQ: String { + public enum LetterQ: String, SymbolImage { case circleFill = "q.circle.fill" case circle = "q.circle" case squareFill = "q.square.fill" @@ -2150,13 +2150,13 @@ public enum SFSymbol: String { case qrcode - public enum Qrcode: String { + public enum Qrcode: String, SymbolImage { case viewfinder = "qrcode.viewfinder" } case questionmark - public enum Questionmark: String { + public enum Questionmark: String, SymbolImage { case circleFill = "questionmark.circle.fill" case circle = "questionmark.circle" case diamondFill = "questionmark.diamond.fill" @@ -2169,19 +2169,19 @@ public enum SFSymbol: String { case video = "questionmark.video" } - public enum Quote: String { + public enum Quote: String, SymbolImage { case bubbleFill = "quote.bubble.fill" case bubble = "quote.bubble" } - public enum LetterR: String { + public enum LetterR: String, SymbolImage { case circleFill = "r.circle.fill" case circle = "r.circle" case squareFill = "r.square.fill" case square = "r.square" } - public enum Radiowaves: String { + public enum Radiowaves: String, SymbolImage { case left = "radiowaves.left" case right = "radiowaves.right" } @@ -2194,7 +2194,7 @@ public enum SFSymbol: String { case rectangle - public enum Rectangle: String { + public enum Rectangle: String, SymbolImage { case andArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash" case andArrowUpRightAndArrowDownLeft = "rectangle.and.arrow.up.right.and.arrow.down.left" case andPaperclip = "rectangle.and.paperclip" @@ -2232,7 +2232,7 @@ public enum SFSymbol: String { case stack = "rectangle.stack" } - public enum Rectangle3: String { + public enum Rectangle3: String, SymbolImage { case offgridFill = "rectangle.3.offgrid.fill" case offgrid = "rectangle.3.offgrid" } @@ -2245,39 +2245,39 @@ public enum SFSymbol: String { case rhombus - public enum Rhombus: String { + public enum Rhombus: String, SymbolImage { case fill = "rhombus.fill" } - public enum Ring: String { + public enum Ring: String, SymbolImage { case circleFill = "ring.circle.fill" case circle = "ring.circle" } case rosette - public enum Rotate: String { + public enum Rotate: String, SymbolImage { case leftFill = "rotate.left.fill" case left = "rotate.left" case rightFill = "rotate.right.fill" case right = "rotate.right" } - public enum Rublesign: String { + public enum Rublesign: String, SymbolImage { case circleFill = "rublesign.circle.fill" case circle = "rublesign.circle" case squareFill = "rublesign.square.fill" case square = "rublesign.square" } - public enum Rupeesign: String { + public enum Rupeesign: String, SymbolImage { case circleFill = "rupeesign.circle.fill" case circle = "rupeesign.circle" case squareFill = "rupeesign.square.fill" case square = "rupeesign.square" } - public enum LetterS: String { + public enum LetterS: String, SymbolImage { case circleFill = "s.circle.fill" case circle = "s.circle" case squareFill = "s.square.fill" @@ -2286,7 +2286,7 @@ public enum SFSymbol: String { case safari - public enum Safari: String { + public enum Safari: String, SymbolImage { case fill = "safari.fill" } @@ -2296,11 +2296,11 @@ public enum SFSymbol: String { case scribble - public enum Selection: String { + public enum Selection: String, SymbolImage { case pinInOut = "selection.pin.in.out" } - public enum Sheqelsign: String { + public enum Sheqelsign: String, SymbolImage { case circleFill = "sheqelsign.circle.fill" case circle = "sheqelsign.circle" case squareFill = "sheqelsign.square.fill" @@ -2309,7 +2309,7 @@ public enum SFSymbol: String { case shield - public enum Shield: String { + public enum Shield: String, SymbolImage { case fill = "shield.fill" case lefthalfFill = "shield.lefthalf.fill" case slashFill = "shield.slash.fill" @@ -2318,13 +2318,13 @@ public enum SFSymbol: String { case shift - public enum Shift: String { + public enum Shift: String, SymbolImage { case fill = "shift.fill" } case shuffle - public enum Sidebar: String { + public enum Sidebar: String, SymbolImage { case left = "sidebar.left" case right = "sidebar.right" } @@ -2333,12 +2333,12 @@ public enum SFSymbol: String { case skew - public enum Slash: String { + public enum Slash: String, SymbolImage { case circleFill = "slash.circle.fill" case circle = "slash.circle" } - public enum Slider: String { + public enum Slider: String, SymbolImage { case horizontal3 = "slider.horizontal.3" case horizontalBelowRectangle = "slider.horizontal.below.rectangle" } @@ -2347,13 +2347,13 @@ public enum SFSymbol: String { case smiley - public enum Smiley: String { + public enum Smiley: String, SymbolImage { case fill = "smiley.fill" } case smoke - public enum Smoke: String { + public enum Smoke: String, SymbolImage { case fill = "smoke.fill" } @@ -2361,7 +2361,7 @@ public enum SFSymbol: String { case sparkles - public enum Speaker: String { + public enum Speaker: String, SymbolImage { case zzzFillRtl = "speaker.zzz.fill.rtl" } @@ -2369,13 +2369,13 @@ public enum SFSymbol: String { case sportscourt - public enum Sportscourt: String { + public enum Sportscourt: String, SymbolImage { case fill = "sportscourt.fill" } case square - public enum Square: String { + public enum Square: String, SymbolImage { case andArrowDownFill = "square.and.arrow.down.fill" case andArrowDownOnSquareFill = "square.and.arrow.down.on.square.fill" case andArrowDownOnSquare = "square.and.arrow.down.on.square" @@ -2418,13 +2418,13 @@ public enum SFSymbol: String { case stack = "square.stack" } - public enum Squares: String { + public enum Squares: String, SymbolImage { case belowRectangle = "squares.below.rectangle" } case star - public enum Star: String { + public enum Star: String, SymbolImage { case circleFill = "star.circle.fill" case circle = "star.circle" case fill = "star.fill" @@ -2435,11 +2435,11 @@ public enum SFSymbol: String { case staroflife - public enum Staroflife: String { + public enum Staroflife: String, SymbolImage { case fill = "staroflife.fill" } - public enum Sterlingsign: String { + public enum Sterlingsign: String, SymbolImage { case circleFill = "sterlingsign.circle.fill" case circle = "sterlingsign.circle" case squareFill = "sterlingsign.square.fill" @@ -2448,19 +2448,19 @@ public enum SFSymbol: String { case stop - public enum Stop: String { + public enum Stop: String, SymbolImage { case fill = "stop.fill" } case stopwatch - public enum Stopwatch: String { + public enum Stopwatch: String, SymbolImage { case fill = "stopwatch.fill" } case strikethrough - public enum Suit: String { + public enum Suit: String, SymbolImage { case clubFill = "suit.club.fill" case club = "suit.club" case diamondFill = "suit.diamond.fill" @@ -2473,7 +2473,7 @@ public enum SFSymbol: String { case sum - public enum Sun: String { + public enum Sun: String, SymbolImage { case dustFill = "sun.dust.fill" case dust = "sun.dust" case hazeFill = "sun.haze.fill" @@ -2486,17 +2486,17 @@ public enum SFSymbol: String { case sunrise - public enum Sunrise: String { + public enum Sunrise: String, SymbolImage { case fill = "sunrise.fill" } case sunset - public enum Sunset: String { + public enum Sunset: String, SymbolImage { case fill = "sunset.fill" } - public enum LetterT: String { + public enum LetterT: String, SymbolImage { case bubbleFill = "t.bubble.fill" case bubble = "t.bubble" case circleFill = "t.circle.fill" @@ -2507,7 +2507,7 @@ public enum SFSymbol: String { case table - public enum Table: String { + public enum Table: String, SymbolImage { case badgeMoreFill = "table.badge.more.fill" case badgeMore = "table.badge.more" case fill = "table.fill" @@ -2515,7 +2515,7 @@ public enum SFSymbol: String { case tag - public enum Tag: String { + public enum Tag: String, SymbolImage { case circleFill = "tag.circle.fill" case circle = "tag.circle" case fill = "tag.fill" @@ -2523,14 +2523,14 @@ public enum SFSymbol: String { case teletype - public enum Tengesign: String { + public enum Tengesign: String, SymbolImage { case circleFill = "tengesign.circle.fill" case circle = "tengesign.circle" case squareFill = "tengesign.square.fill" case square = "tengesign.square" } - public enum Text: String { + public enum Text: String, SymbolImage { case aligncenter = "text.aligncenter" case alignleft = "text.alignleft" case alignright = "text.alignright" @@ -2556,7 +2556,7 @@ public enum SFSymbol: String { case textformat - public enum Textformat: String { + public enum Textformat: String, SymbolImage { case abcDottedunderline = "textformat.abc.dottedunderline" case abc = "textformat.abc" case alt = "textformat.alt" @@ -2569,7 +2569,7 @@ public enum SFSymbol: String { case thermometer - public enum Thermometer: String { + public enum Thermometer: String, SymbolImage { case snowflake = "thermometer.snowflake" case sun = "thermometer.sun" } @@ -2582,17 +2582,17 @@ public enum SFSymbol: String { case tortoise - public enum Tortoise: String { + public enum Tortoise: String, SymbolImage { case fill = "tortoise.fill" } - public enum Tram: String { + public enum Tram: String, SymbolImage { case fill = "tram.fill" } case trash - public enum Trash: String { + public enum Trash: String, SymbolImage { case circleFill = "trash.circle.fill" case circle = "trash.circle" case fill = "trash.fill" @@ -2602,7 +2602,7 @@ public enum SFSymbol: String { case tray - public enum Tray: String { + public enum Tray: String, SymbolImage { case andArrowDownFill = "tray.and.arrow.down.fill" case andArrowDown = "tray.and.arrow.down" case andArrowUpFill = "tray.and.arrow.up.fill" @@ -2614,13 +2614,13 @@ public enum SFSymbol: String { case tray2 = "tray.2" - public enum Tray2: String { + public enum Tray2: String, SymbolImage { case fill = "tray.2.fill" } case triangle - public enum Triangle: String { + public enum Triangle: String, SymbolImage { case fill = "triangle.fill" case lefthalfFill = "triangle.lefthalf.fill" case righthalfFill = "triangle.righthalf.fill" @@ -2628,7 +2628,7 @@ public enum SFSymbol: String { case tropicalstorm - public enum Tugriksign: String { + public enum Tugriksign: String, SymbolImage { case circleFill = "tugriksign.circle.fill" case circle = "tugriksign.circle" case squareFill = "tugriksign.square.fill" @@ -2637,7 +2637,7 @@ public enum SFSymbol: String { case tuningfork - public enum Turkishlirasign: String { + public enum Turkishlirasign: String, SymbolImage { case circleFill = "turkishlirasign.circle.fill" case circle = "turkishlirasign.circle" case squareFill = "turkishlirasign.square.fill" @@ -2646,7 +2646,7 @@ public enum SFSymbol: String { case tv - public enum Tv: String { + public enum Tv: String, SymbolImage { case circleFill = "tv.circle.fill" case circle = "tv.circle" case fill = "tv.fill" @@ -2654,26 +2654,26 @@ public enum SFSymbol: String { case musicNote = "tv.music.note" } - public enum LetterU: String { + public enum LetterU: String, SymbolImage { case circleFill = "u.circle.fill" case circle = "u.circle" case squareFill = "u.square.fill" case square = "u.square" } - public enum Uiwindow: String { + public enum Uiwindow: String, SymbolImage { case split2X1 = "uiwindow.split.2x1" } case umbrella - public enum Umbrella: String { + public enum Umbrella: String, SymbolImage { case fill = "umbrella.fill" } case underline - public enum LetterV: String { + public enum LetterV: String, SymbolImage { case circleFill = "v.circle.fill" case circle = "v.circle" case squareFill = "v.square.fill" @@ -2682,7 +2682,7 @@ public enum SFSymbol: String { case video - public enum Video: String { + public enum Video: String, SymbolImage { case badgePlusFill = "video.badge.plus.fill" case badgePlus = "video.badge.plus" case circleFill = "video.circle.fill" @@ -2692,21 +2692,21 @@ public enum SFSymbol: String { case slash = "video.slash" } - public enum View: String { + public enum View: String, SymbolImage { case _2d = "view.2d" case _3d = "view.3d" } case viewfinder - public enum Viewfinder: String { + public enum Viewfinder: String, SymbolImage { case circleFill = "viewfinder.circle.fill" case circle = "viewfinder.circle" } case volume - public enum Volume: String { + public enum Volume: String, SymbolImage { case fill = "volume.fill" case slashFillRtl = "volume.slash.fill.rtl" case slashFill = "volume.slash.fill" @@ -2718,30 +2718,30 @@ public enum SFSymbol: String { case volume1 = "volume.1" - public enum Volume1: String { + public enum Volume1: String, SymbolImage { case fill = "volume.1.fill" } case volume2 = "volume.2" - public enum Volume2: String { + public enum Volume2: String, SymbolImage { case fill = "volume.2.fill" } case volume3 = "volume.3" - public enum Volume3: String { + public enum Volume3: String, SymbolImage { case fill = "volume.3.fill" } - public enum LetterW: String { + public enum LetterW: String, SymbolImage { case circleFill = "w.circle.fill" case circle = "w.circle" case squareFill = "w.square.fill" case square = "w.square" } - public enum Wand: String { + public enum Wand: String, SymbolImage { case andRaysInverse = "wand.and.rays.inverse" case andRays = "wand.and.rays" case andStarsInverse = "wand.and.stars.inverse" @@ -2750,7 +2750,7 @@ public enum SFSymbol: String { case waveform - public enum Waveform: String { + public enum Waveform: String, SymbolImage { case circleFill = "waveform.circle.fill" case circle = "waveform.circle" case pathBadgeMinus = "waveform.path.badge.minus" @@ -2761,18 +2761,18 @@ public enum SFSymbol: String { case wifi - public enum Wifi: String { + public enum Wifi: String, SymbolImage { case exclamationmark = "wifi.exclamationmark" case slash = "wifi.slash" } case wind - public enum Wind: String { + public enum Wind: String, SymbolImage { case snow = "wind.snow" } - public enum Wonsign: String { + public enum Wonsign: String, SymbolImage { case circleFill = "wonsign.circle.fill" case circle = "wonsign.circle" case squareFill = "wonsign.square.fill" @@ -2781,11 +2781,11 @@ public enum SFSymbol: String { case wrench - public enum Wrench: String { + public enum Wrench: String, SymbolImage { case fill = "wrench.fill" } - public enum LetterX: String { + public enum LetterX: String, SymbolImage { case circleFill = "x.circle.fill" case circle = "x.circle" case squareFill = "x.square.fill" @@ -2795,7 +2795,7 @@ public enum SFSymbol: String { case xmark - public enum Xmark: String { + public enum Xmark: String, SymbolImage { case circleFill = "xmark.circle.fill" case circle = "xmark.circle" case icloudFill = "xmark.icloud.fill" @@ -2812,21 +2812,21 @@ public enum SFSymbol: String { case square = "xmark.square" } - public enum LetterY: String { + public enum LetterY: String, SymbolImage { case circleFill = "y.circle.fill" case circle = "y.circle" case squareFill = "y.square.fill" case square = "y.square" } - public enum Yensign: String { + public enum Yensign: String, SymbolImage { case circleFill = "yensign.circle.fill" case circle = "yensign.circle" case squareFill = "yensign.square.fill" case square = "yensign.square" } - public enum LetterZ: String { + public enum LetterZ: String, SymbolImage { case circleFill = "z.circle.fill" case circle = "z.circle" case squareFill = "z.square.fill" diff --git a/Sources/SFSymbol/SFSymbol2/SFSymbol2.swift b/Sources/SFSymbol/SFSymbol2/SFSymbol2.swift index ae44d4e..d9e2247 100644 --- a/Sources/SFSymbol/SFSymbol2/SFSymbol2.swift +++ b/Sources/SFSymbol/SFSymbol2/SFSymbol2.swift @@ -20,13 +20,13 @@ // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. -public enum SFSymbol2: String { - public enum _4K: String { +public enum SFSymbol2: String, SymbolImage { + public enum _4K: String, SymbolImage { case tv = "4k.tv" case tvFill = "4k.tv.fill" } - public enum LetterA: String { + public enum LetterA: String, SymbolImage { case bookClosed = "a.book.closed" case bookClosedFill = "a.book.closed.fill" case magnify = "a.magnify" @@ -34,7 +34,7 @@ public enum SFSymbol2: String { case abc - public enum Airplane: String { + public enum Airplane: String, SymbolImage { case circle = "airplane.circle" case circleFill = "airplane.circle.fill" } @@ -43,7 +43,7 @@ public enum SFSymbol2: String { case airpodspro - public enum Airport: String { + public enum Airport: String, SymbolImage { case express = "airport.express" case extremeTower = "airport.extreme.tower" case extreme = "airport.extreme" @@ -55,25 +55,25 @@ public enum SFSymbol2: String { case applescript - public enum Applescript: String { + public enum Applescript: String, SymbolImage { case fill = "applescript.fill" } case appletv - public enum Appletv: String { + public enum Appletv: String, SymbolImage { case fill = "appletv.fill" } case applewatch - public enum Applewatch: String { + public enum Applewatch: String, SymbolImage { case watchface = "applewatch.watchface" case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right" case slash = "applewatch.slash" } - public enum Apps: String { + public enum Apps: String, SymbolImage { case iphone = "apps.iphone" case iphoneBadgePlus = "apps.iphone.badge.plus" case iphoneLandscape = "apps.iphone.landscape" @@ -81,12 +81,12 @@ public enum SFSymbol2: String { case ipadLandscape = "apps.ipad.landscape" } - public enum Archivebox: String { + public enum Archivebox: String, SymbolImage { case circle = "archivebox.circle" case circleFill = "archivebox.circle.fill" } - public enum Arrow: String { + public enum Arrow: String, SymbolImage { case rightDocOnClipboard = "arrow.right.doc.on.clipboard" case upDocOnClipboard = "arrow.up.doc.on.clipboard" case triangle2CirclepathDocOnClipboard = "arrow.triangle.2.circlepath.doc.on.clipboard" @@ -129,7 +129,7 @@ public enum SFSymbol2: String { case trianglePull = "arrow.triangle.pull" } - public enum Arrowshape: String { + public enum Arrowshape: String, SymbolImage { case turnUpLeft2Circle = "arrowshape.turn.up.left.2.circle" case turnUpLeft2CircleFill = "arrowshape.turn.up.left.2.circle.fill" case zigzagRight = "arrowshape.zigzag.right" @@ -138,43 +138,43 @@ public enum SFSymbol2: String { case bounceRightFill = "arrowshape.bounce.right.fill" } - public enum Arrowtriangle: String { + public enum Arrowtriangle: String, SymbolImage { case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right" case leftFillAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.fill.and.line.vertical.and.arrowtriangle.right.fill" case rightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left" case rightFillAndLineVerticalAndArrowtriangleLeftFill = "arrowtriangle.right.fill.and.line.vertical.and.arrowtriangle.left.fill" } - public enum At: String { + public enum At: String, SymbolImage { case circle = "at.circle" case circleFill = "at.circle.fill" } case atom - public enum Backward: String { + public enum Backward: String, SymbolImage { case frame = "backward.frame" case frameFill = "backward.frame.fill" } - public enum Bag: String { + public enum Bag: String, SymbolImage { case circle = "bag.circle" case circleFill = "bag.circle.fill" } case banknote - public enum Banknote: String { + public enum Banknote: String, SymbolImage { case fill = "banknote.fill" } case barometer - public enum Battery100: String { + public enum Battery100: String, SymbolImage { case bolt = "battery.100.bolt" } - public enum Bell: String { + public enum Bell: String, SymbolImage { case slashCircle = "bell.slash.circle" case slashCircleFill = "bell.slash.circle.fill" case badge = "bell.badge" @@ -185,11 +185,11 @@ public enum SFSymbol2: String { case binoculars - public enum Binoculars: String { + public enum Binoculars: String, SymbolImage { case fill = "binoculars.fill" } - public enum Bolt: String { + public enum Bolt: String, SymbolImage { case heart = "bolt.heart" case heartFill = "bolt.heart.fill" case slashCircle = "bolt.slash.circle" @@ -202,26 +202,26 @@ public enum SFSymbol2: String { case bonjour - public enum Book: String { + public enum Book: String, SymbolImage { case closed = "book.closed" case closedFill = "book.closed.fill" } - public enum Bookmark: String { + public enum Bookmark: String, SymbolImage { case circle = "bookmark.circle" case circleFill = "bookmark.circle.fill" case slash = "bookmark.slash" case slashFill = "bookmark.slash.fill" } - public enum Books: String { + public enum Books: String, SymbolImage { case vertical = "books.vertical" case verticalFill = "books.vertical.fill" } case building - public enum Building: String { + public enum Building: String, SymbolImage { case columns = "building.columns" case columnsFill = "building.columns.fill" case fill = "building.fill" @@ -229,7 +229,7 @@ public enum SFSymbol2: String { case building2 = "building.2" - public enum Building2: String { + public enum Building2: String, SymbolImage { case fill = "building.2.fill" case cropCircle = "building.2.crop.circle" case cropCircleFill = "building.2.crop.circle.fill" @@ -237,18 +237,18 @@ public enum SFSymbol2: String { case bus - public enum Bus: String { + public enum Bus: String, SymbolImage { case fill = "bus.fill" case doubledecker = "bus.doubledecker" case doubledeckerFill = "bus.doubledecker.fill" } - public enum Calendar: String { + public enum Calendar: String, SymbolImage { case badgeClock = "calendar.badge.clock" case badgeExclamationmark = "calendar.badge.exclamationmark" } - public enum Camera: String { + public enum Camera: String, SymbolImage { case badgeEllipsis = "camera.badge.ellipsis" case fillBadgeEllipsis = "camera.fill.badge.ellipsis" case meteringCenterWeightedAverage = "camera.metering.center.weighted.average" @@ -265,46 +265,46 @@ public enum SFSymbol2: String { case candybarphone - public enum Capsule: String { + public enum Capsule: String, SymbolImage { case portrait = "capsule.portrait" case portraitFill = "capsule.portrait.fill" } - public enum Car: String { + public enum Car: String, SymbolImage { case circle = "car.circle" case circleFill = "car.circle.fill" } case car2 = "car.2" - public enum Car2: String { + public enum Car2: String, SymbolImage { case fill = "car.2.fill" } case _case = "case" - public enum Case: String { + public enum Case: String, SymbolImage { case fill = "case.fill" } - public enum Chart: String { + public enum Chart: String, SymbolImage { case barDocHorizontal = "chart.bar.doc.horizontal" case barDocHorizontalFill = "chart.bar.doc.horizontal.fill" case barXaxis = "chart.bar.xaxis" } - public enum Checkerboard: String { + public enum Checkerboard: String, SymbolImage { case rectangle = "checkerboard.rectangle" } - public enum Checkmark: String { + public enum Checkmark: String, SymbolImage { case icloud = "checkmark.icloud" case icloudFill = "checkmark.icloud.fill" case rectanglePortrait = "checkmark.rectangle.portrait" case rectanglePortraitFill = "checkmark.rectangle.portrait.fill" } - public enum Circle: String { + public enum Circle: String, SymbolImage { case gridCross = "circle.grid.cross" case gridCrossFill = "circle.grid.cross.fill" case gridCrossLeftFill = "circle.grid.cross.left.fill" @@ -323,48 +323,48 @@ public enum SFSymbol2: String { case circlebadge - public enum Circlebadge: String { + public enum Circlebadge: String, SymbolImage { case fill = "circlebadge.fill" } - public enum Circles: String { + public enum Circles: String, SymbolImage { case hexagongrid = "circles.hexagongrid" case hexagongridFill = "circles.hexagongrid.fill" case hexagonpath = "circles.hexagonpath" case hexagonpathFill = "circles.hexagonpath.fill" } - public enum Clock: String { + public enum Clock: String, SymbolImage { case arrowCirclepath = "clock.arrow.circlepath" } case comb - public enum Comb: String { + public enum Comb: String, SymbolImage { case fill = "comb.fill" } - public enum Command: String { + public enum Command: String, SymbolImage { case circle = "command.circle" case circleFill = "command.circle.fill" case square = "command.square" case squareFill = "command.square.fill" } - public enum Contextualmenu: String { + public enum Contextualmenu: String, SymbolImage { case andCursorarrow = "contextualmenu.and.cursorarrow" } case cpu - public enum Creditcard: String { + public enum Creditcard: String, SymbolImage { case circle = "creditcard.circle" case circleFill = "creditcard.circle.fill" } case cross - public enum Cross: String { + public enum Cross: String, SymbolImage { case _case = "cross.case" case caseFill = "cross.case.fill" case fill = "cross.fill" @@ -374,24 +374,24 @@ public enum SFSymbol2: String { case crown - public enum Crown: String { + public enum Crown: String, SymbolImage { case fill = "crown.fill" } - public enum Cube: String { + public enum Cube: String, SymbolImage { case transparent = "cube.transparent" } case curlybraces - public enum Curlybraces: String { + public enum Curlybraces: String, SymbolImage { case square = "curlybraces.square" case squareFill = "curlybraces.square.fill" } case cursorarrow - public enum Cursorarrow: String { + public enum Cursorarrow: String, SymbolImage { case rays = "cursorarrow.rays" case square = "cursorarrow.square" case andSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed" @@ -402,18 +402,18 @@ public enum SFSymbol2: String { case clickBadgeClock = "cursorarrow.click.badge.clock" } - public enum Cylinder: String { + public enum Cylinder: String, SymbolImage { case split1X2 = "cylinder.split.1x2" case split1X2Fill = "cylinder.split.1x2.fill" } case deskclock - public enum Deskclock: String { + public enum Deskclock: String, SymbolImage { case fill = "deskclock.fill" } - public enum Dial: String { + public enum Dial: String, SymbolImage { case min = "dial.min" case minFill = "dial.min.fill" case max = "dial.max" @@ -422,11 +422,11 @@ public enum SFSymbol2: String { case diamond - public enum Diamond: String { + public enum Diamond: String, SymbolImage { case fill = "diamond.fill" } - public enum Die: String { + public enum Die: String, SymbolImage { case face1 = "die.face.1" case face1Fill = "die.face.1.fill" case face2 = "die.face.2" @@ -443,13 +443,13 @@ public enum SFSymbol2: String { case display - public enum Display: String { + public enum Display: String, SymbolImage { case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark" } case display2 = "display.2" - public enum Doc: String { + public enum Doc: String, SymbolImage { case badgePlus = "doc.badge.plus" case fillBadgePlus = "doc.fill.badge.plus" case badgeGearshape = "doc.badge.gearshape" @@ -463,13 +463,13 @@ public enum SFSymbol2: String { case textFillViewfinder = "doc.text.fill.viewfinder" } - public enum Dock: String { + public enum Dock: String, SymbolImage { case rectangle = "dock.rectangle" case arrowUpRectangle = "dock.arrow.up.rectangle" case arrowDownRectangle = "dock.arrow.down.rectangle" } - public enum Dot: String { + public enum Dot: String, SymbolImage { case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle" case circleAndCursorarrow = "dot.circle.and.cursorarrow" case squareshape = "dot.squareshape" @@ -479,7 +479,7 @@ public enum SFSymbol2: String { case dpad - public enum Dpad: String { + public enum Dpad: String, SymbolImage { case fill = "dpad.fill" case leftFill = "dpad.left.fill" case upFill = "dpad.up.fill" @@ -489,11 +489,11 @@ public enum SFSymbol2: String { case drop - public enum Drop: String { + public enum Drop: String, SymbolImage { case fill = "drop.fill" } - public enum Ear: String { + public enum Ear: String, SymbolImage { case badgeCheckmark = "ear.badge.checkmark" case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark" case fill = "ear.fill" @@ -501,26 +501,26 @@ public enum SFSymbol2: String { case earpods - public enum Eject: String { + public enum Eject: String, SymbolImage { case circle = "eject.circle" case circleFill = "eject.circle.fill" } - public enum Ellipsis: String { + public enum Ellipsis: String, SymbolImage { case bubble = "ellipsis.bubble" case bubbleFill = "ellipsis.bubble.fill" case rectangle = "ellipsis.rectangle" case rectangleFill = "ellipsis.rectangle.fill" } - public enum Envelope: String { + public enum Envelope: String, SymbolImage { case arrowTriangleBranch = "envelope.arrow.triangle.branch" case arrowTriangleBranchFill = "envelope.arrow.triangle.branch.fill" case badgeShieldLefthalfFill = "envelope.badge.shield.lefthalf.fill" case fillBadgeShieldRighthalfFill = "envelope.fill.badge.shield.righthalf.fill" } - public enum Exclamationmark: String { + public enum Exclamationmark: String, SymbolImage { case arrowTriangle2Circlepath = "exclamationmark.arrow.triangle.2.circlepath" } @@ -530,7 +530,7 @@ public enum SFSymbol2: String { case externaldrive - public enum Externaldrive: String { + public enum Externaldrive: String, SymbolImage { case fill = "externaldrive.fill" case badgePlus = "externaldrive.badge.plus" case fillBadgePlus = "externaldrive.fill.badge.plus" @@ -552,7 +552,7 @@ public enum SFSymbol2: String { case connectedToLineBelowFill = "externaldrive.connected.to.line.below.fill" } - public enum Eye: String { + public enum Eye: String, SymbolImage { case circle = "eye.circle" case circleFill = "eye.circle.fill" } @@ -561,11 +561,11 @@ public enum SFSymbol2: String { case eyes - public enum Eyes: String { + public enum Eyes: String, SymbolImage { case inverse = "eyes.inverse" } - public enum Face: String { + public enum Face: String, SymbolImage { case smiling = "face.smiling" case smilingFill = "face.smiling.fill" case dashed = "face.dashed" @@ -576,7 +576,7 @@ public enum SFSymbol2: String { case fiberchannel - public enum Figure: String { + public enum Figure: String, SymbolImage { case walk = "figure.walk" case walkCircle = "figure.walk.circle" case walkCircleFill = "figure.walk.circle.fill" @@ -587,11 +587,11 @@ public enum SFSymbol2: String { case waveCircleFill = "figure.wave.circle.fill" } - public enum Filemenu: String { + public enum Filemenu: String, SymbolImage { case andCursorarrow = "filemenu.and.cursorarrow" } - public enum Flag: String { + public enum Flag: String, SymbolImage { case slashCircle = "flag.slash.circle" case slashCircleFill = "flag.slash.circle.fill" case badgeEllipsis = "flag.badge.ellipsis" @@ -602,65 +602,65 @@ public enum SFSymbol2: String { case fn - public enum Folder: String { + public enum Folder: String, SymbolImage { case badgeQuestionmark = "folder.badge.questionmark" case fillBadgeQuestionmark = "folder.fill.badge.questionmark" case badgeGear = "folder.badge.gear" case fillBadgeGear = "folder.fill.badge.gear" } - public enum Forward: String { + public enum Forward: String, SymbolImage { case frame = "forward.frame" case frameFill = "forward.frame.fill" } case gearshape - public enum Gearshape: String { + public enum Gearshape: String, SymbolImage { case fill = "gearshape.fill" } case gearshape2 = "gearshape.2" - public enum Gearshape2: String { + public enum Gearshape2: String, SymbolImage { case fill = "gearshape.2.fill" } - public enum Gift: String { + public enum Gift: String, SymbolImage { case circle = "gift.circle" case circleFill = "gift.circle.fill" } case giftcard - public enum Giftcard: String { + public enum Giftcard: String, SymbolImage { case fill = "giftcard.fill" } case graduationcap - public enum Graduationcap: String { + public enum Graduationcap: String, SymbolImage { case fill = "graduationcap.fill" } case greetingcard - public enum Greetingcard: String { + public enum Greetingcard: String, SymbolImage { case fill = "greetingcard.fill" } - public enum Guitars: String { + public enum Guitars: String, SymbolImage { case fill = "guitars.fill" } case gyroscope - public enum LetterH: String { + public enum LetterH: String, SymbolImage { case squareOnSquare = "h.square.on.square" case squareFillOnSquareFill = "h.square.fill.on.square.fill" } - public enum Hand: String { + public enum Hand: String, SymbolImage { case pointUpLeft = "hand.point.up.left" case pointUpLeftFill = "hand.point.up.left.fill" case tap = "hand.tap" @@ -675,16 +675,16 @@ public enum SFSymbol2: String { case waveFill = "hand.wave.fill" } - public enum Headphones: String { + public enum Headphones: String, SymbolImage { case circle = "headphones.circle" case circleFill = "headphones.circle.fill" } - public enum Hearingaid: String { + public enum Hearingaid: String, SymbolImage { case ear = "hearingaid.ear" } - public enum Heart: String { + public enum Heart: String, SymbolImage { case textSquare = "heart.text.square" case textSquareFill = "heart.text.square.fill" } @@ -695,15 +695,15 @@ public enum SFSymbol2: String { case homepod - public enum Homepod: String { + public enum Homepod: String, SymbolImage { case fill = "homepod.fill" } - public enum Hourglass: String { + public enum Hourglass: String, SymbolImage { case badgePlus = "hourglass.badge.plus" } - public enum House: String { + public enum House: String, SymbolImage { case circle = "house.circle" case circleFill = "house.circle.fill" } @@ -712,13 +712,13 @@ public enum SFSymbol2: String { case internaldrive - public enum Internaldrive: String { + public enum Internaldrive: String, SymbolImage { case fill = "internaldrive.fill" } case ipad - public enum Ipad: String { + public enum Ipad: String, SymbolImage { case homebutton = "ipad.homebutton" case homebuttonLandscape = "ipad.homebutton.landscape" case landscape = "ipad.landscape" @@ -726,7 +726,7 @@ public enum SFSymbol2: String { case iphone - public enum Iphone: String { + public enum Iphone: String, SymbolImage { case homebutton = "iphone.homebutton" case homebuttonRadiowavesLeftAndRight = "iphone.homebutton.radiowaves.left.and.right" case homebuttonSlash = "iphone.homebutton.slash" @@ -736,7 +736,7 @@ public enum SFSymbol2: String { case ipod - public enum Ipodshuffle: String { + public enum Ipodshuffle: String, SymbolImage { case gen1 = "ipodshuffle.gen1" case gen2 = "ipodshuffle.gen2" case gen3 = "ipodshuffle.gen3" @@ -745,7 +745,7 @@ public enum SFSymbol2: String { case ipodtouch - public enum LetterJ: String { + public enum LetterJ: String, SymbolImage { case squareOnSquare = "j.square.on.square" case squareFillOnSquareFill = "j.square.fill.on.square.fill" } @@ -754,13 +754,13 @@ public enum SFSymbol2: String { case key - public enum Key: String { + public enum Key: String, SymbolImage { case icloud = "key.icloud" case icloudFill = "key.icloud.fill" case fill = "key.fill" } - public enum Keyboard: String { + public enum Keyboard: String, SymbolImage { case badgeEllipsis = "keyboard.badge.ellipsis" case chevronCompactLeft = "keyboard.chevron.compact.left" case onehandedLeft = "keyboard.onehanded.left" @@ -768,7 +768,7 @@ public enum SFSymbol2: String { case macwindow = "keyboard.macwindow" } - public enum LetterL: String { + public enum LetterL: String, SymbolImage { case joystick = "l.joystick" case joystickFill = "l.joystick.fill" case joystickDown = "l.joystick.down" @@ -777,56 +777,56 @@ public enum SFSymbol2: String { case rectangleRoundedbottomFill = "l.rectangle.roundedbottom.fill" } - public enum L1: String { + public enum L1: String, SymbolImage { case rectangleRoundedbottom = "l1.rectangle.roundedbottom" case rectangleRoundedbottomFill = "l1.rectangle.roundedbottom.fill" } - public enum L2: String { + public enum L2: String, SymbolImage { case rectangleRoundedtop = "l2.rectangle.roundedtop" case rectangleRoundedtopFill = "l2.rectangle.roundedtop.fill" } case laptopcomputer - public enum Laptopcomputer: String { + public enum Laptopcomputer: String, SymbolImage { case andIphone = "laptopcomputer.and.iphone" } - public enum Lasso: String { + public enum Lasso: String, SymbolImage { case sparkles = "lasso.sparkles" } - public enum Latch2: String { + public enum Latch2: String, SymbolImage { case _case = "latch.2.case" case caseFill = "latch.2.case.fill" } - public enum Lb: String { + public enum Lb: String, SymbolImage { case rectangleRoundedbottom = "lb.rectangle.roundedbottom" case rectangleRoundedbottomFill = "lb.rectangle.roundedbottom.fill" } case leaf - public enum Leaf: String { + public enum Leaf: String, SymbolImage { case fill = "leaf.fill" case arrowTriangleCirclepath = "leaf.arrow.triangle.circlepath" } case level - public enum Level: String { + public enum Level: String, SymbolImage { case fill = "level.fill" } case lifepreserver - public enum Lifepreserver: String { + public enum Lifepreserver: String, SymbolImage { case fill = "lifepreserver.fill" } - public enum Line: String { + public enum Line: String, SymbolImage { case diagonal = "line.diagonal" case diagonalArrow = "line.diagonal.arrow" case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal" @@ -836,34 +836,34 @@ public enum SFSymbol2: String { case horizontal2DecreaseCircleFill = "line.horizontal.2.decrease.circle.fill" } - public enum Line3: String { + public enum Line3: String, SymbolImage { case crossedSwirlCircle = "line.3.crossed.swirl.circle" case crossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill" } case lineweight - public enum Link: String { + public enum Link: String, SymbolImage { case badgePlus = "link.badge.plus" } - public enum List: String { + public enum List: String, SymbolImage { case bulletRectangle = "list.bullet.rectangle" case triangle = "list.triangle" case star = "list.star" case andFilm = "list.and.film" } - public enum Livephoto: String { + public enum Livephoto: String, SymbolImage { case badgeA = "livephoto.badge.a" } - public enum Location: String { + public enum Location: String, SymbolImage { case viewfinder = "location.viewfinder" case fillViewfinder = "location.fill.viewfinder" } - public enum Lock: String { + public enum Lock: String, SymbolImage { case doc = "lock.doc" case docFill = "lock.doc.fill" case square = "lock.square" @@ -880,24 +880,24 @@ public enum SFSymbol2: String { case loupe - public enum Lt: String { + public enum Lt: String, SymbolImage { case rectangleRoundedtop = "lt.rectangle.roundedtop" case rectangleRoundedtopFill = "lt.rectangle.roundedtop.fill" } case lungs - public enum Lungs: String { + public enum Lungs: String, SymbolImage { case fill = "lungs.fill" } case macmini - public enum Macmini: String { + public enum Macmini: String, SymbolImage { case fill = "macmini.fill" } - public enum Macpro: String { + public enum Macpro: String, SymbolImage { case gen1 = "macpro.gen1" case gen2 = "macpro.gen2" case gen2Fill = "macpro.gen2.fill" @@ -905,14 +905,14 @@ public enum SFSymbol2: String { case gen3Server = "macpro.gen3.server" } - public enum Macwindow: String { + public enum Macwindow: String, SymbolImage { case badgePlus = "macwindow.badge.plus" case onRectangle = "macwindow.on.rectangle" } case mail - public enum Mail: String { + public enum Mail: String, SymbolImage { case stack = "mail.stack" case stackFill = "mail.stack.fill" case fill = "mail.fill" @@ -921,13 +921,13 @@ public enum SFSymbol2: String { case megaphone - public enum Megaphone: String { + public enum Megaphone: String, SymbolImage { case fill = "megaphone.fill" } case memorychip - public enum Menubar: String { + public enum Menubar: String, SymbolImage { case rectangle = "menubar.rectangle" case dockRectangle = "menubar.dock.rectangle" case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record" @@ -935,11 +935,11 @@ public enum SFSymbol2: String { case arrowDownRectangle = "menubar.arrow.down.rectangle" } - public enum Metronome: String { + public enum Metronome: String, SymbolImage { case fill = "metronome.fill" } - public enum Minus: String { + public enum Minus: String, SymbolImage { case plusBatteryblock = "minus.plus.batteryblock" case plusBatteryblockFill = "minus.plus.batteryblock.fill" case rectanglePortrait = "minus.rectangle.portrait" @@ -950,27 +950,27 @@ public enum SFSymbol2: String { case mosaic - public enum Mosaic: String { + public enum Mosaic: String, SymbolImage { case fill = "mosaic.fill" } case mount - public enum Mount: String { + public enum Mount: String, SymbolImage { case fill = "mount.fill" } case mouth - public enum Mouth: String { + public enum Mouth: String, SymbolImage { case fill = "mouth.fill" } - public enum Move: String { + public enum Move: String, SymbolImage { case _3d = "move.3d" } - public enum Music: String { + public enum Music: String, SymbolImage { case quarternote3 = "music.quarternote.3" case noteHouse = "music.note.house" case noteHouseFill = "music.note.house.fill" @@ -978,7 +978,7 @@ public enum SFSymbol2: String { case mustache - public enum Mustache: String { + public enum Mustache: String, SymbolImage { case fill = "mustache.fill" } @@ -986,26 +986,26 @@ public enum SFSymbol2: String { case newspaper - public enum Newspaper: String { + public enum Newspaper: String, SymbolImage { case fill = "newspaper.fill" } case nose - public enum Nose: String { + public enum Nose: String, SymbolImage { case fill = "nose.fill" } case note - public enum Note: String { + public enum Note: String, SymbolImage { case text = "note.text" case textBadgePlus = "note.text.badge.plus" } case octagon - public enum Octagon: String { + public enum Octagon: String, SymbolImage { case fill = "octagon.fill" } @@ -1013,26 +1013,26 @@ public enum SFSymbol2: String { case opticaldiscdrive - public enum Opticaldiscdrive: String { + public enum Opticaldiscdrive: String, SymbolImage { case fill = "opticaldiscdrive.fill" } - public enum Paintbrush: String { + public enum Paintbrush: String, SymbolImage { case pointed = "paintbrush.pointed" case pointedFill = "paintbrush.pointed.fill" } case paintpalette - public enum Paintpalette: String { + public enum Paintpalette: String, SymbolImage { case fill = "paintpalette.fill" } - public enum Paperclip: String { + public enum Paperclip: String, SymbolImage { case badgeEllipsis = "paperclip.badge.ellipsis" } - public enum Paperplane: String { + public enum Paperplane: String, SymbolImage { case circle = "paperplane.circle" case circleFill = "paperplane.circle.fill" } @@ -1041,11 +1041,11 @@ public enum SFSymbol2: String { case pc - public enum Pencil: String { + public enum Pencil: String, SymbolImage { case tipCropCircleBadgeArrowRight = "pencil.tip.crop.circle.badge.arrow.right" } - public enum Person: String { + public enum Person: String, SymbolImage { case fillTurnRight = "person.fill.turn.right" case fillTurnDown = "person.fill.turn.down" case fillTurnLeft = "person.fill.turn.left" @@ -1063,17 +1063,17 @@ public enum SFSymbol2: String { case cropSquareFillAndAtRectangle = "person.crop.square.fill.and.at.rectangle" } - public enum Person2: String { + public enum Person2: String, SymbolImage { case circle = "person.2.circle" case circleFill = "person.2.circle.fill" } - public enum Phone: String { + public enum Phone: String, SymbolImage { case connection = "phone.connection" case fillConnection = "phone.fill.connection" } - public enum Photo: String { + public enum Photo: String, SymbolImage { case onRectangleAngled = "photo.on.rectangle.angled" } @@ -1081,13 +1081,13 @@ public enum SFSymbol2: String { case pills - public enum Pills: String { + public enum Pills: String, SymbolImage { case fill = "pills.fill" } case pip - public enum Pip: String { + public enum Pip: String, SymbolImage { case fill = "pip.fill" case exit = "pip.exit" case enter = "pip.enter" @@ -1095,16 +1095,16 @@ public enum SFSymbol2: String { case remove = "pip.remove" } - public enum Placeholdertext: String { + public enum Placeholdertext: String, SymbolImage { case fill = "placeholdertext.fill" } - public enum Play: String { + public enum Play: String, SymbolImage { case slash = "play.slash" case slashFill = "play.slash.fill" } - public enum Plus: String { + public enum Plus: String, SymbolImage { case rectangleOnFolder = "plus.rectangle.on.folder" case rectangleFillOnFolderFill = "plus.rectangle.fill.on.folder.fill" case message = "plus.message" @@ -1116,12 +1116,12 @@ public enum SFSymbol2: String { case diamondFill = "plus.diamond.fill" } - public enum Point: String { + public enum Point: String, SymbolImage { case topleftDownCurvedtoPointBottomrightUp = "point.topleft.down.curvedto.point.bottomright.up" case fillTopleftDownCurvedtoPointFillBottomrightUp = "point.fill.topleft.down.curvedto.point.fill.bottomright.up" } - public enum Printer: String { + public enum Printer: String, SymbolImage { case fillAndPaperFill = "printer.fill.and.paper.fill" case dotmatrix = "printer.dotmatrix" case dotmatrixFill = "printer.dotmatrix.fill" @@ -1130,17 +1130,17 @@ public enum SFSymbol2: String { case puzzlepiece - public enum Puzzlepiece: String { + public enum Puzzlepiece: String, SymbolImage { case fill = "puzzlepiece.fill" } - public enum Questionmark: String { + public enum Questionmark: String, SymbolImage { case folder = "questionmark.folder" case folderFill = "questionmark.folder.fill" case squareDashed = "questionmark.square.dashed" } - public enum LetterR: String { + public enum LetterR: String, SymbolImage { case squareOnSquare = "r.square.on.square" case squareFillOnSquareFill = "r.square.fill.on.square.fill" case joystick = "r.joystick" @@ -1151,33 +1151,33 @@ public enum SFSymbol2: String { case rectangleRoundedbottomFill = "r.rectangle.roundedbottom.fill" } - public enum R1: String { + public enum R1: String, SymbolImage { case rectangleRoundedbottom = "r1.rectangle.roundedbottom" case rectangleRoundedbottomFill = "r1.rectangle.roundedbottom.fill" } - public enum R2: String { + public enum R2: String, SymbolImage { case rectangleRoundedtop = "r2.rectangle.roundedtop" case rectangleRoundedtopFill = "r2.rectangle.roundedtop.fill" } case radio - public enum Radio: String { + public enum Radio: String, SymbolImage { case fill = "radio.fill" } - public enum Rb: String { + public enum Rb: String, SymbolImage { case rectangleRoundedbottom = "rb.rectangle.roundedbottom" case rectangleRoundedbottomFill = "rb.rectangle.roundedbottom.fill" } - public enum Record: String { + public enum Record: String, SymbolImage { case circle = "record.circle" case circleFill = "record.circle.fill" } - public enum Rectangle: String { + public enum Rectangle: String, SymbolImage { case andPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis" case dashedAndPaperclip = "rectangle.dashed.and.paperclip" case slash = "rectangle.slash" @@ -1227,71 +1227,71 @@ public enum SFSymbol2: String { case roundedbottomFill = "rectangle.roundedbottom.fill" } - public enum Rectangle3: String { + public enum Rectangle3: String, SymbolImage { case offgridBubbleLeft = "rectangle.3.offgrid.bubble.left" case offgridBubbleLeftFill = "rectangle.3.offgrid.bubble.left.fill" } case restart - public enum Restart: String { + public enum Restart: String, SymbolImage { case circle = "restart.circle" } - public enum Rotate: String { + public enum Rotate: String, SymbolImage { case _3d = "rotate.3d" } - public enum Rt: String { + public enum Rt: String, SymbolImage { case rectangleRoundedtop = "rt.rectangle.roundedtop" case rectangleRoundedtopFill = "rt.rectangle.roundedtop.fill" } case ruler - public enum Ruler: String { + public enum Ruler: String, SymbolImage { case fill = "ruler.fill" } - public enum Scale: String { + public enum Scale: String, SymbolImage { case _3d = "scale.3d" } case scalemass - public enum Scalemass: String { + public enum Scalemass: String, SymbolImage { case fill = "scalemass.fill" } case scanner - public enum Scanner: String { + public enum Scanner: String, SymbolImage { case fill = "scanner.fill" } - public enum Scribble: String { + public enum Scribble: String, SymbolImage { case variable = "scribble.variable" } case scroll - public enum Scroll: String { + public enum Scroll: String, SymbolImage { case fill = "scroll.fill" } case sdcard - public enum Sdcard: String { + public enum Sdcard: String, SymbolImage { case fill = "sdcard.fill" } case seal - public enum Seal: String { + public enum Seal: String, SymbolImage { case fill = "seal.fill" } - public enum Server: String { + public enum Server: String, SymbolImage { case rack = "server.rack" } @@ -1299,36 +1299,36 @@ public enum SFSymbol2: String { case shippingbox - public enum Shippingbox: String { + public enum Shippingbox: String, SymbolImage { case fill = "shippingbox.fill" } - public enum Signpost: String { + public enum Signpost: String, SymbolImage { case right = "signpost.right" case rightFill = "signpost.right.fill" } case simcard - public enum Simcard: String { + public enum Simcard: String, SymbolImage { case fill = "simcard.fill" } case simcard2 = "simcard.2" - public enum Simcard2: String { + public enum Simcard2: String, SymbolImage { case fill = "simcard.2.fill" } case sleep - public enum Slider: String { + public enum Slider: String, SymbolImage { case vertical3 = "slider.vertical.3" } case sparkle - public enum Speaker: String { + public enum Speaker: String, SymbolImage { case slashCircle = "speaker.slash.circle" case slashCircleFill = "speaker.slash.circle.fill" case wave1 = "speaker.wave.1" @@ -1341,7 +1341,7 @@ public enum SFSymbol2: String { case wave3Fill = "speaker.wave.3.fill" } - public enum Square: String { + public enum Square: String, SymbolImage { case grid3X1FolderBadgePlus = "square.grid.3x1.folder.badge.plus" case grid3X1FolderFillBadgePlus = "square.grid.3x1.folder.fill.badge.plus" case andAtRectangle = "square.and.at.rectangle" @@ -1380,13 +1380,13 @@ public enum SFSymbol2: String { case fillTextGrid1X2 = "square.fill.text.grid.1x2" } - public enum Square2: String { + public enum Square2: String, SymbolImage { case stack3D = "square.2.stack.3d" case stack3DTopFill = "square.2.stack.3d.top.fill" case stack3DBottomFill = "square.2.stack.3d.bottom.fill" } - public enum Square3: String { + public enum Square3: String, SymbolImage { case stack3D = "square.3.stack.3d" case stack3DTopFill = "square.3.stack.3d.top.fill" case stack3DMiddleFill = "square.3.stack.3d.middle.fill" @@ -1395,7 +1395,7 @@ public enum SFSymbol2: String { case squareshape - public enum Squareshape: String { + public enum Squareshape: String, SymbolImage { case fill = "squareshape.fill" case dashedSquareshape = "squareshape.dashed.squareshape" case squareshapeDashed = "squareshape.squareshape.dashed" @@ -1404,12 +1404,12 @@ public enum SFSymbol2: String { case split3X3 = "squareshape.split.3x3" } - public enum Star: String { + public enum Star: String, SymbolImage { case square = "star.square" case squareFill = "star.square.fill" } - public enum Staroflife: String { + public enum Staroflife: String, SymbolImage { case circle = "staroflife.circle" case circleFill = "staroflife.circle.fill" } @@ -1422,25 +1422,25 @@ public enum SFSymbol2: String { case tablecells - public enum Tablecells: String { + public enum Tablecells: String, SymbolImage { case fill = "tablecells.fill" case badgeEllipsis = "tablecells.badge.ellipsis" case badgeEllipsisFill = "tablecells.badge.ellipsis.fill" } - public enum Tag: String { + public enum Tag: String, SymbolImage { case slash = "tag.slash" case slashFill = "tag.slash.fill" } case target - public enum Teletype: String { + public enum Teletype: String, SymbolImage { case circle = "teletype.circle" case circleFill = "teletype.circle.fill" } - public enum Text: String { + public enum Text: String, SymbolImage { case bookClosed = "text.book.closed" case bookClosedFill = "text.book.closed.fill" case magnifyingglass = "text.magnifyingglass" @@ -1448,21 +1448,21 @@ public enum SFSymbol2: String { case redaction = "text.redaction" } - public enum Thermometer: String { + public enum Thermometer: String, SymbolImage { case sunFill = "thermometer.sun.fill" } case ticket - public enum Ticket: String { + public enum Ticket: String, SymbolImage { case fill = "ticket.fill" } - public enum Timeline: String { + public enum Timeline: String, SymbolImage { case selection = "timeline.selection" } - public enum Timer: String { + public enum Timer: String, SymbolImage { case square = "timer.square" } @@ -1470,27 +1470,27 @@ public enum SFSymbol2: String { case tram - public enum Tram: String { + public enum Tram: String, SymbolImage { case tunnelFill = "tram.tunnel.fill" } case translate - public enum Tray: String { + public enum Tray: String, SymbolImage { case circle = "tray.circle" case circleFill = "tray.circle.fill" } - public enum Triangle: String { + public enum Triangle: String, SymbolImage { case circle = "triangle.circle" case circleFill = "triangle.circle.fill" } - public enum Tv: String { + public enum Tv: String, SymbolImage { case andHifispeakerFill = "tv.and.hifispeaker.fill" } - public enum Video: String { + public enum Video: String, SymbolImage { case fillBadgePlus = "video.fill.badge.plus" case badgeCheckmark = "video.badge.checkmark" case fillBadgeCheckmark = "video.fill.badge.checkmark" @@ -1498,12 +1498,12 @@ public enum SFSymbol2: String { case wake - public enum Wallet: String { + public enum Wallet: String, SymbolImage { case pass = "wallet.pass" case passFill = "wallet.pass.fill" } - public enum Wave3: String { + public enum Wave3: String, SymbolImage { case left = "wave.3.left" case leftCircle = "wave.3.left.circle" case leftCircleFill = "wave.3.left.circle.fill" @@ -1512,17 +1512,17 @@ public enum SFSymbol2: String { case rightCircleFill = "wave.3.right.circle.fill" } - public enum Waveform: String { + public enum Waveform: String, SymbolImage { case pathEcgRectangle = "waveform.path.ecg.rectangle" case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill" } - public enum Wrench: String { + public enum Wrench: String, SymbolImage { case andScrewdriver = "wrench.and.screwdriver" case andScrewdriverFill = "wrench.and.screwdriver.fill" } - public enum Xmark: String { + public enum Xmark: String, SymbolImage { case bin = "xmark.bin" case binFill = "xmark.bin.fill" case binCircle = "xmark.bin.circle" @@ -1535,12 +1535,12 @@ public enum SFSymbol2: String { case xserve - public enum Zl: String { + public enum Zl: String, SymbolImage { case rectangleRoundedtop = "zl.rectangle.roundedtop" case rectangleRoundedtopFill = "zl.rectangle.roundedtop.fill" } - public enum Zr: String { + public enum Zr: String, SymbolImage { case rectangleRoundedtop = "zr.rectangle.roundedtop" case rectangleRoundedtopFill = "zr.rectangle.roundedtop.fill" } diff --git a/Sources/SFSymbol/SFSymbol3/SFSymbol3.swift b/Sources/SFSymbol/SFSymbol3/SFSymbol3.swift index c9089de..74b322c 100644 --- a/Sources/SFSymbol/SFSymbol3/SFSymbol3.swift +++ b/Sources/SFSymbol/SFSymbol3/SFSymbol3.swift @@ -21,8 +21,8 @@ // THE SOFTWARE. /// Symbols for SFSymbol 3.3 -public enum SFSymbol3: String { - public enum TV4K: String { +public enum SFSymbol3: String, SymbolImage { + public enum TV4K: String, SymbolImage { case tv = "4k.tv" case tvFill = "4k.tv.fill" } @@ -31,7 +31,7 @@ public enum SFSymbol3: String { case airplane - public enum Airplane: String { + public enum Airplane: String, SymbolImage { case circle = "airplane.circle" case circleFill = "airplane.circle.fill" case arrival = "airplane.arrival" @@ -40,7 +40,7 @@ public enum SFSymbol3: String { case airplayaudio - public enum Airplayaudio: String { + public enum Airplayaudio: String, SymbolImage { case circle = "airplayaudio.circle" case circleFill = "airplayaudio.circle.fill" case badgeExclamationmark = "airplayaudio.badge.exclamationmark" @@ -48,27 +48,27 @@ public enum SFSymbol3: String { case airplayvideo - public enum Airplayvideo: String { + public enum Airplayvideo: String, SymbolImage { case circle = "airplayvideo.circle" case circleFill = "airplayvideo.circle.fill" case badgeExclamationmark = "airplayvideo.badge.exclamationmark" } - public enum Airpod: String { + public enum Airpod: String, SymbolImage { case right = "airpod.right" case left = "airpod.left" case gen3Right = "airpod.gen3.right" case gen3Left = "airpod.gen3.left" } - public enum Airpodpro: String { + public enum Airpodpro: String, SymbolImage { case right = "airpodpro.right" case left = "airpodpro.left" } case airpods - public enum Airpods: String { + public enum Airpods: String, SymbolImage { case chargingcase = "airpods.chargingcase" case chargingcaseFill = "airpods.chargingcase.fill" case chargingcaseWireless = "airpods.chargingcase.wireless" @@ -82,12 +82,12 @@ public enum SFSymbol3: String { case airpodspro - public enum Airpodspro: String { + public enum Airpodspro: String, SymbolImage { case chargingcaseWireless = "airpodspro.chargingcase.wireless" case chargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill" } - public enum Airport: String { + public enum Airport: String, SymbolImage { case express = "airport.express" case extreme = "airport.extreme" case extremeTower = "airport.extreme.tower" @@ -95,7 +95,7 @@ public enum SFSymbol3: String { case airtag - public enum Airtag: String { + public enum Airtag: String, SymbolImage { case radiowavesForward = "airtag.radiowaves.forward" case radiowavesForwardFill = "airtag.radiowaves.forward.fill" case fill = "airtag.fill" @@ -103,11 +103,11 @@ public enum SFSymbol3: String { case alarm - public enum Alarm: String { + public enum Alarm: String, SymbolImage { case fill = "alarm.fill" } - public enum Align: String { + public enum Align: String, SymbolImage { case horizontalLeft = "align.horizontal.left" case horizontalLeftFill = "align.horizontal.left.fill" case horizontalCenter = "align.horizontal.center" @@ -132,13 +132,13 @@ public enum SFSymbol3: String { case ant - public enum Ant: String { + public enum Ant: String, SymbolImage { case fill = "ant.fill" case circle = "ant.circle" case circleFill = "ant.circle.fill" } - public enum Antenna: String { + public enum Antenna: String, SymbolImage { case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right" case radiowavesLeftAndRightSlash = "antenna.radiowaves.left.and.right.slash" case radiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle" @@ -147,7 +147,7 @@ public enum SFSymbol3: String { case app - public enum App: String { + public enum App: String, SymbolImage { case fill = "app.fill" case connectedToAppBelowFill = "app.connected.to.app.below.fill" case badge = "app.badge" @@ -167,17 +167,17 @@ public enum SFSymbol3: String { case applescript - public enum Applescript: String { + public enum Applescript: String, SymbolImage { case fill = "applescript.fill" } case appletv - public enum Appletv: String { + public enum Appletv: String, SymbolImage { case fill = "appletv.fill" } - public enum Appletvremote: String { + public enum Appletvremote: String, SymbolImage { case gen1 = "appletvremote.gen1" case gen1Fill = "appletvremote.gen1.fill" case gen2 = "appletvremote.gen2" @@ -190,7 +190,7 @@ public enum SFSymbol3: String { case applewatch - public enum Applewatch: String { + public enum Applewatch: String, SymbolImage { case watchface = "applewatch.watchface" case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right" case slash = "applewatch.slash" @@ -198,7 +198,7 @@ public enum SFSymbol3: String { case caseInsetFilled = "applewatch.case.inset.filled" } - public enum Apps: String { + public enum Apps: String, SymbolImage { case iphone = "apps.iphone" case iphoneBadgePlus = "apps.iphone.badge.plus" case iphoneLandscape = "apps.iphone.landscape" @@ -206,7 +206,7 @@ public enum SFSymbol3: String { case ipadLandscape = "apps.ipad.landscape" } - public enum Aqi: String { + public enum Aqi: String, SymbolImage { case low = "aqi.low" case medium = "aqi.medium" case high = "aqi.high" @@ -214,7 +214,7 @@ public enum SFSymbol3: String { case archivebox - public enum Archivebox: String { + public enum Archivebox: String, SymbolImage { case fill = "archivebox.fill" case circle = "archivebox.circle" case circleFill = "archivebox.circle.fill" @@ -222,11 +222,11 @@ public enum SFSymbol3: String { case arkit - public enum Arkit: String { + public enum Arkit: String, SymbolImage { case badgeXmark = "arkit.badge.xmark" } - public enum Arrow: String { + public enum Arrow: String, SymbolImage { case upBin = "arrow.up.bin" case upBinFill = "arrow.up.bin.fill" case upDoc = "arrow.up.doc" @@ -457,15 +457,15 @@ public enum SFSymbol3: String { case trianglePull = "arrow.triangle.pull" } - public enum Arrow2: String { + public enum Arrow2: String, SymbolImage { case squarepath = "arrow.2.squarepath" } - public enum Arrow3: String { + public enum Arrow3: String, SymbolImage { case trianglepath = "arrow.3.trianglepath" } - public enum Arrowshape: String { + public enum Arrowshape: String, SymbolImage { case turnUpLeft = "arrowshape.turn.up.left" case turnUpLeftFill = "arrowshape.turn.up.left.fill" case turnUpLeftCircle = "arrowshape.turn.up.left.circle" @@ -500,7 +500,7 @@ public enum SFSymbol3: String { case bounceForwardFill = "arrowshape.bounce.forward.fill" } - public enum Arrowtriangle: String { + public enum Arrowtriangle: String, SymbolImage { case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right" case leftAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill" case rightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left" @@ -545,20 +545,20 @@ public enum SFSymbol3: String { case aspectratio - public enum Aspectratio: String { + public enum Aspectratio: String, SymbolImage { case fill = "aspectratio.fill" } case asterisk - public enum Asterisk: String { + public enum Asterisk: String, SymbolImage { case circle = "asterisk.circle" case circleFill = "asterisk.circle.fill" } case at - public enum At: String { + public enum At: String, SymbolImage { case circle = "at.circle" case circleFill = "at.circle.fill" case badgePlus = "at.badge.plus" @@ -567,7 +567,7 @@ public enum SFSymbol3: String { case atom - public enum Australsign: String { + public enum Australsign: String, SymbolImage { case circle = "australsign.circle" case circleFill = "australsign.circle.fill" case square = "australsign.square" @@ -576,7 +576,7 @@ public enum SFSymbol3: String { case backward - public enum Backward: String { + public enum Backward: String, SymbolImage { case fill = "backward.fill" case circle = "backward.circle" case circleFill = "backward.circle.fill" @@ -588,14 +588,14 @@ public enum SFSymbol3: String { case frameFill = "backward.frame.fill" } - public enum Badge: String { + public enum Badge: String, SymbolImage { case plusRadiowavesRight = "badge.plus.radiowaves.right" case plusRadiowavesForward = "badge.plus.radiowaves.forward" } case bag - public enum Bag: String { + public enum Bag: String, SymbolImage { case fill = "bag.fill" case circle = "bag.circle" case circleFill = "bag.circle.fill" @@ -605,7 +605,7 @@ public enum SFSymbol3: String { case fillBadgeMinus = "bag.fill.badge.minus" } - public enum Bahtsign: String { + public enum Bahtsign: String, SymbolImage { case circle = "bahtsign.circle" case circleFill = "bahtsign.circle.fill" case square = "bahtsign.square" @@ -614,19 +614,19 @@ public enum SFSymbol3: String { case bandage - public enum Bandage: String { + public enum Bandage: String, SymbolImage { case fill = "bandage.fill" } case banknote - public enum Banknote: String { + public enum Banknote: String, SymbolImage { case fill = "banknote.fill" } case barcode - public enum Barcode: String { + public enum Barcode: String, SymbolImage { case viewfinder = "barcode.viewfinder" } @@ -636,7 +636,7 @@ public enum SFSymbol3: String { case battery100 = "battery.100" - public enum Battery100: String { + public enum Battery100: String, SymbolImage { case bolt = "battery.100.bolt" } @@ -646,7 +646,7 @@ public enum SFSymbol3: String { case battery75 = "battery.75" - public enum Beats: String { + public enum Beats: String, SymbolImage { case headphones = "beats.headphones" case earphones = "beats.earphones" case powerbeatspro = "beats.powerbeatspro" @@ -668,7 +668,7 @@ public enum SFSymbol3: String { case powerbeatsproChargingcaseFill = "beats.powerbeatspro.chargingcase.fill" } - public enum Bed: String { + public enum Bed: String, SymbolImage { case double = "bed.double" case doubleFill = "bed.double.fill" case doubleCircle = "bed.double.circle" @@ -677,7 +677,7 @@ public enum SFSymbol3: String { case bell - public enum Bell: String { + public enum Bell: String, SymbolImage { case fill = "bell.fill" case circle = "bell.circle" case circleFill = "bell.circle.fill" @@ -697,18 +697,18 @@ public enum SFSymbol3: String { case bicycle - public enum Bicycle: String { + public enum Bicycle: String, SymbolImage { case circle = "bicycle.circle" case circleFill = "bicycle.circle.fill" } case binoculars - public enum Binoculars: String { + public enum Binoculars: String, SymbolImage { case fill = "binoculars.fill" } - public enum Bitcoinsign: String { + public enum Bitcoinsign: String, SymbolImage { case circle = "bitcoinsign.circle" case circleFill = "bitcoinsign.circle.fill" case square = "bitcoinsign.square" @@ -717,14 +717,14 @@ public enum SFSymbol3: String { case bold - public enum Bold: String { + public enum Bold: String, SymbolImage { case italicUnderline = "bold.italic.underline" case underline = "bold.underline" } case bolt - public enum Bolt: String { + public enum Bolt: String, SymbolImage { case heart = "bolt.heart" case heartFill = "bolt.heart.fill" case fill = "bolt.fill" @@ -759,7 +759,7 @@ public enum SFSymbol3: String { case book - public enum Book: String { + public enum Book: String, SymbolImage { case fill = "book.fill" case circle = "book.circle" case circleFill = "book.circle.fill" @@ -771,7 +771,7 @@ public enum SFSymbol3: String { case bookmark - public enum Bookmark: String { + public enum Bookmark: String, SymbolImage { case fill = "bookmark.fill" case circle = "bookmark.circle" case circleFill = "bookmark.circle.fill" @@ -781,7 +781,7 @@ public enum SFSymbol3: String { case slashFill = "bookmark.slash.fill" } - public enum Books: String { + public enum Books: String, SymbolImage { case vertical = "books.vertical" case verticalFill = "books.vertical.fill" case verticalCircle = "books.vertical.circle" @@ -790,11 +790,11 @@ public enum SFSymbol3: String { case brain - public enum Brain: String { + public enum Brain: String, SymbolImage { case headProfile = "brain.head.profile" } - public enum Brazilianrealsign: String { + public enum Brazilianrealsign: String, SymbolImage { case circle = "brazilianrealsign.circle" case circleFill = "brazilianrealsign.circle.fill" case square = "brazilianrealsign.square" @@ -803,13 +803,13 @@ public enum SFSymbol3: String { case briefcase - public enum Briefcase: String { + public enum Briefcase: String, SymbolImage { case fill = "briefcase.fill" case circle = "briefcase.circle" case circleFill = "briefcase.circle.fill" } - public enum Bubble: String { + public enum Bubble: String, SymbolImage { case right = "bubble.right" case rightFill = "bubble.right.fill" case rightCircle = "bubble.right.circle" @@ -830,7 +830,7 @@ public enum SFSymbol3: String { case building - public enum Building: String { + public enum Building: String, SymbolImage { case columns = "building.columns" case columnsFill = "building.columns.fill" case columnsCircle = "building.columns.circle" @@ -840,7 +840,7 @@ public enum SFSymbol3: String { case building2 = "building.2" - public enum Building2: String { + public enum Building2: String, SymbolImage { case fill = "building.2.fill" case cropCircle = "building.2.crop.circle" case cropCircleFill = "building.2.crop.circle.fill" @@ -850,32 +850,32 @@ public enum SFSymbol3: String { case burst - public enum Burst: String { + public enum Burst: String, SymbolImage { case fill = "burst.fill" } case bus - public enum Bus: String { + public enum Bus: String, SymbolImage { case fill = "bus.fill" case doubledecker = "bus.doubledecker" case doubledeckerFill = "bus.doubledecker.fill" } - public enum Cable: String { + public enum Cable: String, SymbolImage { case connector = "cable.connector" case connectorHorizontal = "cable.connector.horizontal" } case cablecar - public enum Cablecar: String { + public enum Cablecar: String, SymbolImage { case fill = "cablecar.fill" } case calendar - public enum Calendar: String { + public enum Calendar: String, SymbolImage { case circle = "calendar.circle" case circleFill = "calendar.circle.fill" case badgePlus = "calendar.badge.plus" @@ -890,7 +890,7 @@ public enum SFSymbol3: String { case camera - public enum Camera: String { + public enum Camera: String, SymbolImage { case fill = "camera.fill" case circle = "camera.circle" case circleFill = "camera.circle.fill" @@ -920,13 +920,13 @@ public enum SFSymbol3: String { case capslock - public enum Capslock: String { + public enum Capslock: String, SymbolImage { case fill = "capslock.fill" } case capsule - public enum Capsule: String { + public enum Capsule: String, SymbolImage { case fill = "capsule.fill" case lefthalfFilled = "capsule.lefthalf.filled" case righthalfFilled = "capsule.righthalf.filled" @@ -942,14 +942,14 @@ public enum SFSymbol3: String { case portraitInsetFilled = "capsule.portrait.inset.filled" } - public enum Captions: String { + public enum Captions: String, SymbolImage { case bubble = "captions.bubble" case bubbleFill = "captions.bubble.fill" } case car - public enum Car: String { + public enum Car: String, SymbolImage { case fill = "car.fill" case circle = "car.circle" case circleFill = "car.circle.fill" @@ -959,13 +959,13 @@ public enum SFSymbol3: String { case car2 = "car.2" - public enum Car2: String { + public enum Car2: String, SymbolImage { case fill = "car.2.fill" } case cart - public enum Cart: String { + public enum Cart: String, SymbolImage { case fill = "cart.fill" case circle = "cart.circle" case circleFill = "cart.circle.fill" @@ -977,18 +977,18 @@ public enum SFSymbol3: String { case _case = "case" - public enum Case: String { + public enum Case: String, SymbolImage { case fill = "case.fill" } - public enum Cedisign: String { + public enum Cedisign: String, SymbolImage { case circle = "cedisign.circle" case circleFill = "cedisign.circle.fill" case square = "cedisign.square" case squareFill = "cedisign.square.fill" } - public enum Centsign: String { + public enum Centsign: String, SymbolImage { case circle = "centsign.circle" case circleFill = "centsign.circle.fill" case square = "centsign.square" @@ -997,7 +997,7 @@ public enum SFSymbol3: String { case character - public enum Character: String { + public enum Character: String, SymbolImage { case bookClosed = "character.book.closed" case bookClosedFill = "character.book.closed.fill" case bubble = "character.bubble" @@ -1006,7 +1006,7 @@ public enum SFSymbol3: String { case textbox = "character.textbox" } - public enum Chart: String { + public enum Chart: String, SymbolImage { case barDocHorizontal = "chart.bar.doc.horizontal" case barDocHorizontalFill = "chart.bar.doc.horizontal.fill" case xyaxisLine = "chart.xyaxis.line" @@ -1020,7 +1020,7 @@ public enum SFSymbol3: String { case lineUptrendXyaxisCircleFill = "chart.line.uptrend.xyaxis.circle.fill" } - public enum Checkerboard: String { + public enum Checkerboard: String, SymbolImage { case rectangle = "checkerboard.rectangle" case shield = "checkerboard.shield" } @@ -1029,7 +1029,7 @@ public enum SFSymbol3: String { case checkmark - public enum Checkmark: String { + public enum Checkmark: String, SymbolImage { case seal = "checkmark.seal" case sealFill = "checkmark.seal.fill" case icloud = "checkmark.icloud" @@ -1051,7 +1051,7 @@ public enum SFSymbol3: String { case shieldFill = "checkmark.shield.fill" } - public enum Chevron: String { + public enum Chevron: String, SymbolImage { case leftForwardslashChevronRight = "chevron.left.forwardslash.chevron.right" case left = "chevron.left" case leftCircle = "chevron.left.circle" @@ -1096,7 +1096,7 @@ public enum SFSymbol3: String { case circle - public enum Circle: String { + public enum Circle: String, SymbolImage { case grid2X2 = "circle.grid.2x2" case grid2X2Fill = "circle.grid.2x2.fill" case grid3X3 = "circle.grid.3x3" @@ -1140,25 +1140,25 @@ public enum SFSymbol3: String { case circlebadge - public enum Circlebadge: String { + public enum Circlebadge: String, SymbolImage { case fill = "circlebadge.fill" } case circlebadge2 = "circlebadge.2" - public enum Circlebadge2: String { + public enum Circlebadge2: String, SymbolImage { case fill = "circlebadge.2.fill" } case clear - public enum Clear: String { + public enum Clear: String, SymbolImage { case fill = "clear.fill" } case clock - public enum Clock: String { + public enum Clock: String, SymbolImage { case fill = "clock.fill" case circle = "clock.circle" case circleFill = "clock.circle.fill" @@ -1172,7 +1172,7 @@ public enum SFSymbol3: String { case cloud - public enum Cloud: String { + public enum Cloud: String, SymbolImage { case fill = "cloud.fill" case drizzle = "cloud.drizzle" case drizzleFill = "cloud.drizzle.fill" @@ -1206,7 +1206,7 @@ public enum SFSymbol3: String { case moonBoltFill = "cloud.moon.bolt.fill" } - public enum Coloncurrencysign: String { + public enum Coloncurrencysign: String, SymbolImage { case circle = "coloncurrencysign.circle" case circleFill = "coloncurrencysign.circle.fill" case square = "coloncurrencysign.square" @@ -1215,13 +1215,13 @@ public enum SFSymbol3: String { case comb - public enum Comb: String { + public enum Comb: String, SymbolImage { case fill = "comb.fill" } case command - public enum Command: String { + public enum Command: String, SymbolImage { case circle = "command.circle" case circleFill = "command.circle.fill" case square = "command.square" @@ -1230,17 +1230,17 @@ public enum SFSymbol3: String { case computermouse - public enum Computermouse: String { + public enum Computermouse: String, SymbolImage { case fill = "computermouse.fill" } case cone - public enum Cone: String { + public enum Cone: String, SymbolImage { case fill = "cone.fill" } - public enum Contextualmenu: String { + public enum Contextualmenu: String, SymbolImage { case andCursorarrow = "contextualmenu.and.cursorarrow" } @@ -1248,13 +1248,13 @@ public enum SFSymbol3: String { case cpu - public enum Cpu: String { + public enum Cpu: String, SymbolImage { case fill = "cpu.fill" } case creditcard - public enum Creditcard: String { + public enum Creditcard: String, SymbolImage { case fill = "creditcard.fill" case circle = "creditcard.circle" case circleFill = "creditcard.circle.fill" @@ -1264,13 +1264,13 @@ public enum SFSymbol3: String { case crop - public enum Crop: String { + public enum Crop: String, SymbolImage { case rotate = "crop.rotate" } case cross - public enum Cross: String { + public enum Cross: String, SymbolImage { case _case = "cross.case" case caseFill = "cross.case.fill" case vial = "cross.vial" @@ -1282,11 +1282,11 @@ public enum SFSymbol3: String { case crown - public enum Crown: String { + public enum Crown: String, SymbolImage { case fill = "crown.fill" } - public enum Cruzeirosign: String { + public enum Cruzeirosign: String, SymbolImage { case circle = "cruzeirosign.circle" case circleFill = "cruzeirosign.circle.fill" case square = "cruzeirosign.square" @@ -1295,27 +1295,27 @@ public enum SFSymbol3: String { case cube - public enum Cube: String { + public enum Cube: String, SymbolImage { case fill = "cube.fill" case transparent = "cube.transparent" case transparentFill = "cube.transparent.fill" } - public enum Cup: String { + public enum Cup: String, SymbolImage { case andSaucer = "cup.and.saucer" case andSaucerFill = "cup.and.saucer.fill" } case curlybraces - public enum Curlybraces: String { + public enum Curlybraces: String, SymbolImage { case square = "curlybraces.square" case squareFill = "curlybraces.square.fill" } case cursorarrow - public enum Cursorarrow: String { + public enum Cursorarrow: String, SymbolImage { case rays = "cursorarrow.rays" case square = "cursorarrow.square" case andSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed" @@ -1328,18 +1328,18 @@ public enum SFSymbol3: String { case cylinder - public enum Cylinder: String { + public enum Cylinder: String, SymbolImage { case fill = "cylinder.fill" case split1X2 = "cylinder.split.1x2" case split1X2Fill = "cylinder.split.1x2.fill" } - public enum Decrease: String { + public enum Decrease: String, SymbolImage { case indent = "decrease.indent" case quotelevel = "decrease.quotelevel" } - public enum Delete: String { + public enum Delete: String, SymbolImage { case left = "delete.left" case leftFill = "delete.left.fill" case backward = "delete.backward" @@ -1352,18 +1352,18 @@ public enum SFSymbol3: String { case deskclock - public enum Deskclock: String { + public enum Deskclock: String, SymbolImage { case fill = "deskclock.fill" } case desktopcomputer - public enum Desktopcomputer: String { + public enum Desktopcomputer: String, SymbolImage { case andArrowDown = "desktopcomputer.and.arrow.down" case trianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark" } - public enum Dial: String { + public enum Dial: String, SymbolImage { case min = "dial.min" case minFill = "dial.min.fill" case max = "dial.max" @@ -1372,7 +1372,7 @@ public enum SFSymbol3: String { case diamond - public enum Diamond: String { + public enum Diamond: String, SymbolImage { case fill = "diamond.fill" case circle = "diamond.circle" case circleFill = "diamond.circle.fill" @@ -1385,11 +1385,11 @@ public enum SFSymbol3: String { case dice - public enum Dice: String { + public enum Dice: String, SymbolImage { case fill = "dice.fill" } - public enum Die: String { + public enum Die: String, SymbolImage { case face1 = "die.face.1" case face1Fill = "die.face.1.fill" case face2 = "die.face.2" @@ -1404,7 +1404,7 @@ public enum SFSymbol3: String { case face6Fill = "die.face.6.fill" } - public enum Digitalcrown: String { + public enum Digitalcrown: String, SymbolImage { case arrowClockwise = "digitalcrown.arrow.clockwise" case arrowClockwiseFill = "digitalcrown.arrow.clockwise.fill" case arrowCounterclockwise = "digitalcrown.arrow.counterclockwise" @@ -1423,7 +1423,7 @@ public enum SFSymbol3: String { case display - public enum Display: String { + public enum Display: String, SymbolImage { case andArrowDown = "display.and.arrow.down" case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark" } @@ -1432,7 +1432,7 @@ public enum SFSymbol3: String { case divide - public enum Divide: String { + public enum Divide: String, SymbolImage { case circle = "divide.circle" case circleFill = "divide.circle.fill" case square = "divide.square" @@ -1441,7 +1441,7 @@ public enum SFSymbol3: String { case doc - public enum Doc: String { + public enum Doc: String, SymbolImage { case fill = "doc.fill" case circle = "doc.circle" case circleFill = "doc.circle.fill" @@ -1473,27 +1473,27 @@ public enum SFSymbol3: String { case viewfinderFill = "doc.viewfinder.fill" } - public enum Dock: String { + public enum Dock: String, SymbolImage { case rectangle = "dock.rectangle" case arrowUpRectangle = "dock.arrow.up.rectangle" case arrowDownRectangle = "dock.arrow.down.rectangle" } - public enum Dollarsign: String { + public enum Dollarsign: String, SymbolImage { case circle = "dollarsign.circle" case circleFill = "dollarsign.circle.fill" case square = "dollarsign.square" case squareFill = "dollarsign.square.fill" } - public enum Dongsign: String { + public enum Dongsign: String, SymbolImage { case circle = "dongsign.circle" case circleFill = "dongsign.circle.fill" case square = "dongsign.square" case squareFill = "dongsign.square.fill" } - public enum Dot: String { + public enum Dot: String, SymbolImage { case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle" case circleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill" case circleAndCursorarrow = "dot.circle.and.cursorarrow" @@ -1510,13 +1510,13 @@ public enum SFSymbol3: String { case squareshapeSplit2X2 = "dot.squareshape.split.2x2" } - public enum Dots: String { + public enum Dots: String, SymbolImage { case andLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle" } case dpad - public enum Dpad: String { + public enum Dpad: String, SymbolImage { case fill = "dpad.fill" case leftFilled = "dpad.left.filled" case upFilled = "dpad.up.filled" @@ -1526,7 +1526,7 @@ public enum SFSymbol3: String { case drop - public enum Drop: String { + public enum Drop: String, SymbolImage { case fill = "drop.fill" case circle = "drop.circle" case circleFill = "drop.circle.fill" @@ -1536,7 +1536,7 @@ public enum SFSymbol3: String { case ear - public enum Ear: String { + public enum Ear: String, SymbolImage { case badgeCheckmark = "ear.badge.checkmark" case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark" case andWaveform = "ear.and.waveform" @@ -1545,7 +1545,7 @@ public enum SFSymbol3: String { case earbuds - public enum Earbuds: String { + public enum Earbuds: String, SymbolImage { case _case = "earbuds.case" case caseFill = "earbuds.case.fill" } @@ -1554,7 +1554,7 @@ public enum SFSymbol3: String { case eject - public enum Eject: String { + public enum Eject: String, SymbolImage { case fill = "eject.fill" case circle = "eject.circle" case circleFill = "eject.circle.fill" @@ -1562,7 +1562,7 @@ public enum SFSymbol3: String { case ellipsis - public enum Ellipsis: String { + public enum Ellipsis: String, SymbolImage { case bubble = "ellipsis.bubble" case bubbleFill = "ellipsis.bubble.fill" case verticalBubble = "ellipsis.vertical.bubble" @@ -1576,7 +1576,7 @@ public enum SFSymbol3: String { case envelope - public enum Envelope: String { + public enum Envelope: String, SymbolImage { case fill = "envelope.fill" case circle = "envelope.circle" case circleFill = "envelope.circle.fill" @@ -1592,7 +1592,7 @@ public enum SFSymbol3: String { case equal - public enum Equal: String { + public enum Equal: String, SymbolImage { case circle = "equal.circle" case circleFill = "equal.circle.fill" case square = "equal.square" @@ -1603,11 +1603,11 @@ public enum SFSymbol3: String { case esim - public enum Esim: String { + public enum Esim: String, SymbolImage { case fill = "esim.fill" } - public enum Eurosign: String { + public enum Eurosign: String, SymbolImage { case circle = "eurosign.circle" case circleFill = "eurosign.circle.fill" case square = "eurosign.square" @@ -1616,7 +1616,7 @@ public enum SFSymbol3: String { case exclamationmark - public enum Exclamationmark: String { + public enum Exclamationmark: String, SymbolImage { case triangle = "exclamationmark.triangle" case triangleFill = "exclamationmark.triangle.fill" case icloud = "exclamationmark.icloud" @@ -1644,7 +1644,7 @@ public enum SFSymbol3: String { case externaldrive - public enum Externaldrive: String { + public enum Externaldrive: String, SymbolImage { case fill = "externaldrive.fill" case badgePlus = "externaldrive.badge.plus" case fillBadgePlus = "externaldrive.fill.badge.plus" @@ -1668,7 +1668,7 @@ public enum SFSymbol3: String { case eye - public enum Eye: String { + public enum Eye: String, SymbolImage { case fill = "eye.fill" case circle = "eye.circle" case circleFill = "eye.circle.fill" @@ -1686,7 +1686,7 @@ public enum SFSymbol3: String { case eyedropper - public enum Eyedropper: String { + public enum Eyedropper: String, SymbolImage { case halffull = "eyedropper.halffull" case full = "eyedropper.full" } @@ -1695,11 +1695,11 @@ public enum SFSymbol3: String { case eyes - public enum Eyes: String { + public enum Eyes: String, SymbolImage { case inverse = "eyes.inverse" } - public enum Face: String { + public enum Face: String, SymbolImage { case smiling = "face.smiling" case smilingFill = "face.smiling.fill" case dashed = "face.dashed" @@ -1710,13 +1710,13 @@ public enum SFSymbol3: String { case facemask - public enum Facemask: String { + public enum Facemask: String, SymbolImage { case fill = "facemask.fill" } case fanblades - public enum Fanblades: String { + public enum Fanblades: String, SymbolImage { case fill = "fanblades.fill" } @@ -1724,13 +1724,13 @@ public enum SFSymbol3: String { case ferry - public enum Ferry: String { + public enum Ferry: String, SymbolImage { case fill = "ferry.fill" } case fibrechannel - public enum Figure: String { + public enum Figure: String, SymbolImage { case walk = "figure.walk" case walkCircle = "figure.walk.circle" case walkCircleFill = "figure.walk.circle.fill" @@ -1744,14 +1744,14 @@ public enum SFSymbol3: String { case roll = "figure.roll" } - public enum Filemenu: String { + public enum Filemenu: String, SymbolImage { case andCursorarrow = "filemenu.and.cursorarrow" case andSelection = "filemenu.and.selection" } case film - public enum Film: String { + public enum Film: String, SymbolImage { case fill = "film.fill" case circle = "film.circle" case circleFill = "film.circle.fill" @@ -1759,7 +1759,7 @@ public enum SFSymbol3: String { case flag - public enum Flag: String { + public enum Flag: String, SymbolImage { case fill = "flag.fill" case circle = "flag.circle" case circleFill = "flag.circle.fill" @@ -1775,27 +1775,27 @@ public enum SFSymbol3: String { case andFlagFilledCrossed = "flag.and.flag.filled.crossed" } - public enum Flag2: String { + public enum Flag2: String, SymbolImage { case crossed = "flag.2.crossed" case crossedFill = "flag.2.crossed.fill" } case flame - public enum Flame: String { + public enum Flame: String, SymbolImage { case fill = "flame.fill" case circle = "flame.circle" case circleFill = "flame.circle.fill" } - public enum Flashlight: String { + public enum Flashlight: String, SymbolImage { case offFill = "flashlight.off.fill" case onFill = "flashlight.on.fill" } case flipphone - public enum Florinsign: String { + public enum Florinsign: String, SymbolImage { case circle = "florinsign.circle" case circleFill = "florinsign.circle.fill" case square = "florinsign.square" @@ -1804,7 +1804,7 @@ public enum SFSymbol3: String { case flowchart - public enum Flowchart: String { + public enum Flowchart: String, SymbolImage { case fill = "flowchart.fill" } @@ -1812,7 +1812,7 @@ public enum SFSymbol3: String { case folder - public enum Folder: String { + public enum Folder: String, SymbolImage { case fill = "folder.fill" case circle = "folder.circle" case circleFill = "folder.circle.fill" @@ -1828,7 +1828,7 @@ public enum SFSymbol3: String { case fillBadgeGearshape = "folder.fill.badge.gearshape" } - public enum Fork: String { + public enum Fork: String, SymbolImage { case knife = "fork.knife" case knifeCircle = "fork.knife.circle" case knifeCircleFill = "fork.knife.circle.fill" @@ -1836,7 +1836,7 @@ public enum SFSymbol3: String { case forward - public enum Forward: String { + public enum Forward: String, SymbolImage { case fill = "forward.fill" case circle = "forward.circle" case circleFill = "forward.circle.fill" @@ -1848,7 +1848,7 @@ public enum SFSymbol3: String { case frameFill = "forward.frame.fill" } - public enum Francsign: String { + public enum Francsign: String, SymbolImage { case circle = "francsign.circle" case circleFill = "francsign.circle.fill" case square = "francsign.square" @@ -1857,7 +1857,7 @@ public enum SFSymbol3: String { case fuelpump - public enum Fuelpump: String { + public enum Fuelpump: String, SymbolImage { case fill = "fuelpump.fill" case circle = "fuelpump.circle" case circleFill = "fuelpump.circle.fill" @@ -1869,20 +1869,20 @@ public enum SFSymbol3: String { case gamecontroller - public enum Gamecontroller: String { + public enum Gamecontroller: String, SymbolImage { case fill = "gamecontroller.fill" } case gauge - public enum Gauge: String { + public enum Gauge: String, SymbolImage { case badgePlus = "gauge.badge.plus" case badgeMinus = "gauge.badge.minus" } case gear - public enum Gear: String { + public enum Gear: String, SymbolImage { case circle = "gear.circle" case circleFill = "gear.circle.fill" case badgeCheckmark = "gear.badge.checkmark" @@ -1892,7 +1892,7 @@ public enum SFSymbol3: String { case gearshape - public enum Gearshape: String { + public enum Gearshape: String, SymbolImage { case fill = "gearshape.fill" case circle = "gearshape.circle" case circleFill = "gearshape.circle.fill" @@ -1900,13 +1900,13 @@ public enum SFSymbol3: String { case gearshape2 = "gearshape.2" - public enum Gearshape2: String { + public enum Gearshape2: String, SymbolImage { case fill = "gearshape.2.fill" } case gift - public enum Gift: String { + public enum Gift: String, SymbolImage { case fill = "gift.fill" case circle = "gift.circle" case circleFill = "gift.circle.fill" @@ -1914,13 +1914,13 @@ public enum SFSymbol3: String { case giftcard - public enum Giftcard: String { + public enum Giftcard: String, SymbolImage { case fill = "giftcard.fill" } case globe - public enum Globe: String { + public enum Globe: String, SymbolImage { case badgeChevronBackward = "globe.badge.chevron.backward" case americas = "globe.americas" case americasFill = "globe.americas.fill" @@ -1932,7 +1932,7 @@ public enum SFSymbol3: String { case gobackward - public enum Gobackward: String { + public enum Gobackward: String, SymbolImage { case minus = "gobackward.minus" } @@ -1954,7 +1954,7 @@ public enum SFSymbol3: String { case goforward - public enum Goforward: String { + public enum Goforward: String, SymbolImage { case plus = "goforward.plus" } @@ -1976,7 +1976,7 @@ public enum SFSymbol3: String { case graduationcap - public enum Graduationcap: String { + public enum Graduationcap: String, SymbolImage { case fill = "graduationcap.fill" case circle = "graduationcap.circle" case circleFill = "graduationcap.circle.fill" @@ -1984,7 +1984,7 @@ public enum SFSymbol3: String { case greaterthan - public enum Greaterthan: String { + public enum Greaterthan: String, SymbolImage { case circle = "greaterthan.circle" case circleFill = "greaterthan.circle.fill" case square = "greaterthan.square" @@ -1993,18 +1993,18 @@ public enum SFSymbol3: String { case greetingcard - public enum Greetingcard: String { + public enum Greetingcard: String, SymbolImage { case fill = "greetingcard.fill" } case grid - public enum Grid: String { + public enum Grid: String, SymbolImage { case circle = "grid.circle" case circleFill = "grid.circle.fill" } - public enum Guaranisign: String { + public enum Guaranisign: String, SymbolImage { case circle = "guaranisign.circle" case circleFill = "guaranisign.circle.fill" case square = "guaranisign.square" @@ -2013,7 +2013,7 @@ public enum SFSymbol3: String { case guitars - public enum Guitars: String { + public enum Guitars: String, SymbolImage { case fill = "guitars.fill" } @@ -2021,13 +2021,13 @@ public enum SFSymbol3: String { case hammer - public enum Hammer: String { + public enum Hammer: String, SymbolImage { case fill = "hammer.fill" case circle = "hammer.circle" case circleFill = "hammer.circle.fill" } - public enum Hand: String { + public enum Hand: String, SymbolImage { case raisedSquareOnSquare = "hand.raised.square.on.square" case raisedSquareOnSquareFill = "hand.raised.square.on.square.fill" case raised = "hand.raised" @@ -2066,7 +2066,7 @@ public enum SFSymbol3: String { case waveFill = "hand.wave.fill" } - public enum Hands: String { + public enum Hands: String, SymbolImage { case clap = "hands.clap" case clapFill = "hands.clap.fill" case sparkles = "hands.sparkles" @@ -2075,24 +2075,24 @@ public enum SFSymbol3: String { case hare - public enum Hare: String { + public enum Hare: String, SymbolImage { case fill = "hare.fill" } case headphones - public enum Headphones: String { + public enum Headphones: String, SymbolImage { case circle = "headphones.circle" case circleFill = "headphones.circle.fill" } - public enum Hearingdevice: String { + public enum Hearingdevice: String, SymbolImage { case ear = "hearingdevice.ear" } case heart - public enum Heart: String { + public enum Heart: String, SymbolImage { case textSquare = "heart.text.square" case textSquareFill = "heart.text.square.fill" case fill = "heart.fill" @@ -2112,7 +2112,7 @@ public enum SFSymbol3: String { case hexagon - public enum Hexagon: String { + public enum Hexagon: String, SymbolImage { case fill = "hexagon.fill" case lefthalfFilled = "hexagon.lefthalf.filled" case righthalfFilled = "hexagon.righthalf.filled" @@ -2122,7 +2122,7 @@ public enum SFSymbol3: String { case hifispeaker - public enum Hifispeaker: String { + public enum Hifispeaker: String, SymbolImage { case andHomepodmini = "hifispeaker.and.homepodmini" case andHomepodminiFill = "hifispeaker.and.homepodmini.fill" case andHomepod = "hifispeaker.and.homepod" @@ -2134,7 +2134,7 @@ public enum SFSymbol3: String { case hifispeaker2 = "hifispeaker.2" - public enum Hifispeaker2: String { + public enum Hifispeaker2: String, SymbolImage { case fill = "hifispeaker.2.fill" } @@ -2144,7 +2144,7 @@ public enum SFSymbol3: String { case homepod - public enum Homepod: String { + public enum Homepod: String, SymbolImage { case andHomepodmini = "homepod.and.homepodmini" case andHomepodminiFill = "homepod.and.homepodmini.fill" case fill = "homepod.fill" @@ -2154,13 +2154,13 @@ public enum SFSymbol3: String { case homepod2 = "homepod.2" - public enum Homepod2: String { + public enum Homepod2: String, SymbolImage { case fill = "homepod.2.fill" } case homepodmini - public enum Homepodmini: String { + public enum Homepodmini: String, SymbolImage { case fill = "homepodmini.fill" case andAppletv = "homepodmini.and.appletv" case andAppletvFill = "homepodmini.and.appletv.fill" @@ -2168,13 +2168,13 @@ public enum SFSymbol3: String { case homepodmini2 = "homepodmini.2" - public enum Homepodmini2: String { + public enum Homepodmini2: String, SymbolImage { case fill = "homepodmini.2.fill" } case hourglass - public enum Hourglass: String { + public enum Hourglass: String, SymbolImage { case circle = "hourglass.circle" case circleFill = "hourglass.circle.fill" case badgePlus = "hourglass.badge.plus" @@ -2184,13 +2184,13 @@ public enum SFSymbol3: String { case house - public enum House: String { + public enum House: String, SymbolImage { case fill = "house.fill" case circle = "house.circle" case circleFill = "house.circle.fill" } - public enum Hryvniasign: String { + public enum Hryvniasign: String, SymbolImage { case circle = "hryvniasign.circle" case circleFill = "hryvniasign.circle.fill" case square = "hryvniasign.square" @@ -2199,7 +2199,7 @@ public enum SFSymbol3: String { case humidity - public enum Humidity: String { + public enum Humidity: String, SymbolImage { case fill = "humidity.fill" } @@ -2207,7 +2207,7 @@ public enum SFSymbol3: String { case icloud - public enum Icloud: String { + public enum Icloud: String, SymbolImage { case fill = "icloud.fill" case circle = "icloud.circle" case circleFill = "icloud.circle.fill" @@ -2221,12 +2221,12 @@ public enum SFSymbol3: String { case andArrowUpFill = "icloud.and.arrow.up.fill" } - public enum Increase: String { + public enum Increase: String, SymbolImage { case indent = "increase.indent" case quotelevel = "increase.quotelevel" } - public enum Indianrupeesign: String { + public enum Indianrupeesign: String, SymbolImage { case circle = "indianrupeesign.circle" case circleFill = "indianrupeesign.circle.fill" case square = "indianrupeesign.square" @@ -2235,27 +2235,27 @@ public enum SFSymbol3: String { case infinity - public enum Infinity: String { + public enum Infinity: String, SymbolImage { case circle = "infinity.circle" case circleFill = "infinity.circle.fill" } case info - public enum Info: String { + public enum Info: String, SymbolImage { case circle = "info.circle" case circleFill = "info.circle.fill" } case internaldrive - public enum Internaldrive: String { + public enum Internaldrive: String, SymbolImage { case fill = "internaldrive.fill" } case ipad - public enum Ipad: String { + public enum Ipad: String, SymbolImage { case andIphone = "ipad.and.iphone" case homebutton = "ipad.homebutton" case homebuttonBadgePlay = "ipad.homebutton.badge.play" @@ -2270,7 +2270,7 @@ public enum SFSymbol3: String { case iphone - public enum Iphone: String { + public enum Iphone: String, SymbolImage { case homebutton = "iphone.homebutton" case homebuttonCircle = "iphone.homebutton.circle" case homebuttonCircleFill = "iphone.homebutton.circle.fill" @@ -2300,7 +2300,7 @@ public enum SFSymbol3: String { case ipod - public enum Ipodshuffle: String { + public enum Ipodshuffle: String, SymbolImage { case gen1 = "ipodshuffle.gen1" case gen2 = "ipodshuffle.gen2" case gen3 = "ipodshuffle.gen3" @@ -2309,21 +2309,21 @@ public enum SFSymbol3: String { case ipodtouch - public enum Ipodtouch: String { + public enum Ipodtouch: String, SymbolImage { case slash = "ipodtouch.slash" case landscape = "ipodtouch.landscape" } case italic - public enum Ivfluid: String { + public enum Ivfluid: String, SymbolImage { case bag = "ivfluid.bag" case bagFill = "ivfluid.bag.fill" } case key - public enum Key: String { + public enum Key: String, SymbolImage { case icloud = "key.icloud" case icloudFill = "key.icloud.fill" case fill = "key.fill" @@ -2332,7 +2332,7 @@ public enum SFSymbol3: String { case keyboard - public enum Keyboard: String { + public enum Keyboard: String, SymbolImage { case fill = "keyboard.fill" case badgeEllipsis = "keyboard.badge.ellipsis" case chevronCompactDown = "keyboard.chevron.compact.down" @@ -2342,44 +2342,44 @@ public enum SFSymbol3: String { case macwindow = "keyboard.macwindow" } - public enum Kipsign: String { + public enum Kipsign: String, SymbolImage { case circle = "kipsign.circle" case circleFill = "kipsign.circle.fill" case square = "kipsign.square" case squareFill = "kipsign.square.fill" } - public enum L1: String { + public enum L1: String, SymbolImage { case rectangleRoundedbottom = "l1.rectangle.roundedbottom" case rectangleRoundedbottomFill = "l1.rectangle.roundedbottom.fill" } - public enum L2: String { + public enum L2: String, SymbolImage { case rectangleRoundedtop = "l2.rectangle.roundedtop" case rectangleRoundedtopFill = "l2.rectangle.roundedtop.fill" } case ladybug - public enum Ladybug: String { + public enum Ladybug: String, SymbolImage { case fill = "ladybug.fill" } case lanyardcard - public enum Lanyardcard: String { + public enum Lanyardcard: String, SymbolImage { case fill = "lanyardcard.fill" } case laptopcomputer - public enum Laptopcomputer: String { + public enum Laptopcomputer: String, SymbolImage { case andArrowDown = "laptopcomputer.and.arrow.down" case trianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark" case andIphone = "laptopcomputer.and.iphone" } - public enum Larisign: String { + public enum Larisign: String, SymbolImage { case circle = "larisign.circle" case circleFill = "larisign.circle.fill" case square = "larisign.square" @@ -2388,23 +2388,23 @@ public enum SFSymbol3: String { case lasso - public enum Lasso: String { + public enum Lasso: String, SymbolImage { case andSparkles = "lasso.and.sparkles" } - public enum Latch2: String { + public enum Latch2: String, SymbolImage { case _case = "latch.2.case" case caseFill = "latch.2.case.fill" } - public enum Lb: String { + public enum Lb: String, SymbolImage { case rectangleRoundedbottom = "lb.rectangle.roundedbottom" case rectangleRoundedbottomFill = "lb.rectangle.roundedbottom.fill" } case leaf - public enum Leaf: String { + public enum Leaf: String, SymbolImage { case fill = "leaf.fill" case circle = "leaf.circle" case circleFill = "leaf.circle.fill" @@ -2413,14 +2413,14 @@ public enum SFSymbol3: String { case lessthan - public enum Lessthan: String { + public enum Lessthan: String, SymbolImage { case circle = "lessthan.circle" case circleFill = "lessthan.circle.fill" case square = "lessthan.square" case squareFill = "lessthan.square.fill" } - public enum Lettera: String { + public enum Lettera: String, SymbolImage { case magnify = "a.magnify" case circle = "a.circle" case circleFill = "a.circle.fill" @@ -2428,35 +2428,35 @@ public enum SFSymbol3: String { case squareFill = "a.square.fill" } - public enum Letterb: String { + public enum Letterb: String, SymbolImage { case circle = "b.circle" case circleFill = "b.circle.fill" case square = "b.square" case squareFill = "b.square.fill" } - public enum Letterc: String { + public enum Letterc: String, SymbolImage { case circle = "c.circle" case circleFill = "c.circle.fill" case square = "c.square" case squareFill = "c.square.fill" } - public enum Letterd: String { + public enum Letterd: String, SymbolImage { case circle = "d.circle" case circleFill = "d.circle.fill" case square = "d.square" case squareFill = "d.square.fill" } - public enum Lettere: String { + public enum Lettere: String, SymbolImage { case circle = "e.circle" case circleFill = "e.circle.fill" case square = "e.square" case squareFill = "e.square.fill" } - public enum Letterf: String { + public enum Letterf: String, SymbolImage { case cursive = "f.cursive" case cursiveCircle = "f.cursive.circle" case cursiveCircleFill = "f.cursive.circle.fill" @@ -2466,14 +2466,14 @@ public enum SFSymbol3: String { case squareFill = "f.square.fill" } - public enum Letterg: String { + public enum Letterg: String, SymbolImage { case circle = "g.circle" case circleFill = "g.circle.fill" case square = "g.square" case squareFill = "g.square.fill" } - public enum Letterh: String { + public enum Letterh: String, SymbolImage { case squareOnSquare = "h.square.on.square" case squareOnSquareFill = "h.square.on.square.fill" case circle = "h.circle" @@ -2482,14 +2482,14 @@ public enum SFSymbol3: String { case squareFill = "h.square.fill" } - public enum Letteri: String { + public enum Letteri: String, SymbolImage { case circle = "i.circle" case circleFill = "i.circle.fill" case square = "i.square" case squareFill = "i.square.fill" } - public enum Letterj: String { + public enum Letterj: String, SymbolImage { case squareOnSquare = "j.square.on.square" case squareOnSquareFill = "j.square.on.square.fill" case circle = "j.circle" @@ -2500,14 +2500,14 @@ public enum SFSymbol3: String { case letterK = "k" - public enum Letterk: String { + public enum Letterk: String, SymbolImage { case circle = "k.circle" case circleFill = "k.circle.fill" case square = "k.square" case squareFill = "k.square.fill" } - public enum Letterl: String { + public enum Letterl: String, SymbolImage { case joystick = "l.joystick" case joystickFill = "l.joystick.fill" case joystickPressDown = "l.joystick.press.down" @@ -2528,42 +2528,42 @@ public enum SFSymbol3: String { case squareFill = "l.square.fill" } - public enum Letterm: String { + public enum Letterm: String, SymbolImage { case circle = "m.circle" case circleFill = "m.circle.fill" case square = "m.square" case squareFill = "m.square.fill" } - public enum Lettern: String { + public enum Lettern: String, SymbolImage { case circle = "n.circle" case circleFill = "n.circle.fill" case square = "n.square" case squareFill = "n.square.fill" } - public enum Lettero: String { + public enum Lettero: String, SymbolImage { case circle = "o.circle" case circleFill = "o.circle.fill" case square = "o.square" case squareFill = "o.square.fill" } - public enum Letterp: String { + public enum Letterp: String, SymbolImage { case circle = "p.circle" case circleFill = "p.circle.fill" case square = "p.square" case squareFill = "p.square.fill" } - public enum Letterq: String { + public enum Letterq: String, SymbolImage { case circle = "q.circle" case circleFill = "q.circle.fill" case square = "q.square" case squareFill = "q.square.fill" } - public enum Letterr: String { + public enum Letterr: String, SymbolImage { case squareOnSquare = "r.square.on.square" case squareOnSquareFill = "r.square.on.square.fill" case joystick = "r.joystick" @@ -2586,42 +2586,42 @@ public enum SFSymbol3: String { case squareFill = "r.square.fill" } - public enum Letters: String { + public enum Letters: String, SymbolImage { case circle = "s.circle" case circleFill = "s.circle.fill" case square = "s.square" case squareFill = "s.square.fill" } - public enum Lettert: String { + public enum Lettert: String, SymbolImage { case circle = "t.circle" case circleFill = "t.circle.fill" case square = "t.square" case squareFill = "t.square.fill" } - public enum Letteru: String { + public enum Letteru: String, SymbolImage { case circle = "u.circle" case circleFill = "u.circle.fill" case square = "u.square" case squareFill = "u.square.fill" } - public enum Letterv: String { + public enum Letterv: String, SymbolImage { case circle = "v.circle" case circleFill = "v.circle.fill" case square = "v.square" case squareFill = "v.square.fill" } - public enum Letterw: String { + public enum Letterw: String, SymbolImage { case circle = "w.circle" case circleFill = "w.circle.fill" case square = "w.square" case squareFill = "w.square.fill" } - public enum Letterx: String { + public enum Letterx: String, SymbolImage { case squareroot = "x.squareroot" case circle = "x.circle" case circleFill = "x.circle.fill" @@ -2629,14 +2629,14 @@ public enum SFSymbol3: String { case squareFill = "x.square.fill" } - public enum Lettery: String { + public enum Lettery: String, SymbolImage { case circle = "y.circle" case circleFill = "y.circle.fill" case square = "y.square" case squareFill = "y.square.fill" } - public enum Letterz: String { + public enum Letterz: String, SymbolImage { case circle = "z.circle" case circleFill = "z.circle.fill" case square = "z.square" @@ -2645,24 +2645,24 @@ public enum SFSymbol3: String { case level - public enum Level: String { + public enum Level: String, SymbolImage { case fill = "level.fill" } case lifepreserver - public enum Lifepreserver: String { + public enum Lifepreserver: String, SymbolImage { case fill = "lifepreserver.fill" } - public enum Light: String { + public enum Light: String, SymbolImage { case min = "light.min" case max = "light.max" } case lightbulb - public enum Lightbulb: String { + public enum Lightbulb: String, SymbolImage { case fill = "lightbulb.fill" case circle = "lightbulb.circle" case circleFill = "lightbulb.circle.fill" @@ -2670,18 +2670,18 @@ public enum SFSymbol3: String { case slashFill = "lightbulb.slash.fill" } - public enum Line: String { + public enum Line: String, SymbolImage { case diagonal = "line.diagonal" case diagonalArrow = "line.diagonal.arrow" case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal" } - public enum Line2: String { + public enum Line2: String, SymbolImage { case horizontalDecreaseCircle = "line.2.horizontal.decrease.circle" case horizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill" } - public enum Line3: String { + public enum Line3: String, SymbolImage { case crossedSwirlCircle = "line.3.crossed.swirl.circle" case crossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill" case horizontal = "line.3.horizontal" @@ -2692,7 +2692,7 @@ public enum SFSymbol3: String { case horizontalCircleFill = "line.3.horizontal.circle.fill" } - public enum Lines: String { + public enum Lines: String, SymbolImage { case measurementHorizontal = "lines.measurement.horizontal" } @@ -2700,7 +2700,7 @@ public enum SFSymbol3: String { case link - public enum Link: String { + public enum Link: String, SymbolImage { case circle = "link.circle" case circleFill = "link.circle.fill" case badgePlus = "link.badge.plus" @@ -2708,14 +2708,14 @@ public enum SFSymbol3: String { case icloudFill = "link.icloud.fill" } - public enum Lirasign: String { + public enum Lirasign: String, SymbolImage { case circle = "lirasign.circle" case circleFill = "lirasign.circle.fill" case square = "lirasign.square" case squareFill = "lirasign.square.fill" } - public enum List: String { + public enum List: String, SymbolImage { case bulletRectanglePortrait = "list.bullet.rectangle.portrait" case bulletRectanglePortraitFill = "list.bullet.rectangle.portrait.fill" case bulletRectangle = "list.bullet.rectangle" @@ -2735,7 +2735,7 @@ public enum SFSymbol3: String { case livephoto - public enum Livephoto: String { + public enum Livephoto: String, SymbolImage { case slash = "livephoto.slash" case badgeA = "livephoto.badge.a" case play = "livephoto.play" @@ -2743,7 +2743,7 @@ public enum SFSymbol3: String { case location - public enum Location: String { + public enum Location: String, SymbolImage { case magnifyingglass = "location.magnifyingglass" case fill = "location.fill" case circle = "location.circle" @@ -2764,7 +2764,7 @@ public enum SFSymbol3: String { case lock - public enum Lock: String { + public enum Lock: String, SymbolImage { case doc = "lock.doc" case docFill = "lock.doc.fill" case icloud = "lock.icloud" @@ -2804,31 +2804,31 @@ public enum SFSymbol3: String { case openApplewatch = "lock.open.applewatch" } - public enum Logo: String { + public enum Logo: String, SymbolImage { case playstation = "logo.playstation" case xbox = "logo.xbox" } case loupe - public enum Lt: String { + public enum Lt: String, SymbolImage { case rectangleRoundedtop = "lt.rectangle.roundedtop" case rectangleRoundedtopFill = "lt.rectangle.roundedtop.fill" } case lungs - public enum Lungs: String { + public enum Lungs: String, SymbolImage { case fill = "lungs.fill" } case macmini - public enum Macmini: String { + public enum Macmini: String, SymbolImage { case fill = "macmini.fill" } - public enum Macpro: String { + public enum Macpro: String, SymbolImage { case gen1 = "macpro.gen1" case gen1Fill = "macpro.gen1.fill" case gen2 = "macpro.gen2" @@ -2840,45 +2840,45 @@ public enum SFSymbol3: String { case macwindow - public enum Macwindow: String { + public enum Macwindow: String, SymbolImage { case badgePlus = "macwindow.badge.plus" case onRectangle = "macwindow.on.rectangle" } case magazine - public enum Magazine: String { + public enum Magazine: String, SymbolImage { case fill = "magazine.fill" } case magicmouse - public enum Magicmouse: String { + public enum Magicmouse: String, SymbolImage { case fill = "magicmouse.fill" } case magnifyingglass - public enum Magnifyingglass: String { + public enum Magnifyingglass: String, SymbolImage { case circle = "magnifyingglass.circle" case circleFill = "magnifyingglass.circle.fill" } - public enum Magsafe: String { + public enum Magsafe: String, SymbolImage { case batterypack = "magsafe.batterypack" case batterypackFill = "magsafe.batterypack.fill" } case mail - public enum Mail: String { + public enum Mail: String, SymbolImage { case stack = "mail.stack" case stackFill = "mail.stack.fill" case fill = "mail.fill" case andTextMagnifyingglass = "mail.and.text.magnifyingglass" } - public enum Manatsign: String { + public enum Manatsign: String, SymbolImage { case circle = "manatsign.circle" case circleFill = "manatsign.circle.fill" case square = "manatsign.square" @@ -2887,7 +2887,7 @@ public enum SFSymbol3: String { case map - public enum Map: String { + public enum Map: String, SymbolImage { case fill = "map.fill" case circle = "map.circle" case circleFill = "map.circle.fill" @@ -2895,7 +2895,7 @@ public enum SFSymbol3: String { case mappin - public enum Mappin: String { + public enum Mappin: String, SymbolImage { case circle = "mappin.circle" case circleFill = "mappin.circle.fill" case square = "mappin.square" @@ -2910,24 +2910,24 @@ public enum SFSymbol3: String { case megaphone - public enum Megaphone: String { + public enum Megaphone: String, SymbolImage { case fill = "megaphone.fill" } case memories - public enum Memories: String { + public enum Memories: String, SymbolImage { case badgePlus = "memories.badge.plus" case badgeMinus = "memories.badge.minus" } case memorychip - public enum Memorychip: String { + public enum Memorychip: String, SymbolImage { case fill = "memorychip.fill" } - public enum Menubar: String { + public enum Menubar: String, SymbolImage { case rectangle = "menubar.rectangle" case dockRectangle = "menubar.dock.rectangle" case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record" @@ -2937,13 +2937,13 @@ public enum SFSymbol3: String { case menucard - public enum Menucard: String { + public enum Menucard: String, SymbolImage { case fill = "menucard.fill" } case message - public enum Message: String { + public enum Message: String, SymbolImage { case fill = "message.fill" case circle = "message.circle" case circleFill = "message.circle.fill" @@ -2953,13 +2953,13 @@ public enum SFSymbol3: String { case metronome - public enum Metronome: String { + public enum Metronome: String, SymbolImage { case fill = "metronome.fill" } case mic - public enum Mic: String { + public enum Mic: String, SymbolImage { case fill = "mic.fill" case circle = "mic.circle" case circleFill = "mic.circle.fill" @@ -2973,7 +2973,7 @@ public enum SFSymbol3: String { case fillBadgePlus = "mic.fill.badge.plus" } - public enum Millsign: String { + public enum Millsign: String, SymbolImage { case circle = "millsign.circle" case circleFill = "millsign.circle.fill" case square = "millsign.square" @@ -2982,7 +2982,7 @@ public enum SFSymbol3: String { case minus - public enum Minus: String { + public enum Minus: String, SymbolImage { case magnifyingglass = "minus.magnifyingglass" case plusBatteryblock = "minus.plus.batteryblock" case plusBatteryblockFill = "minus.plus.batteryblock.fill" @@ -3001,7 +3001,7 @@ public enum SFSymbol3: String { case moon - public enum Moon: String { + public enum Moon: String, SymbolImage { case fill = "moon.fill" case circle = "moon.circle" case circleFill = "moon.circle.fill" @@ -3013,36 +3013,36 @@ public enum SFSymbol3: String { case mosaic - public enum Mosaic: String { + public enum Mosaic: String, SymbolImage { case fill = "mosaic.fill" } case mount - public enum Mount: String { + public enum Mount: String, SymbolImage { case fill = "mount.fill" } case mouth - public enum Mouth: String { + public enum Mouth: String, SymbolImage { case fill = "mouth.fill" } - public enum Move: String { + public enum Move: String, SymbolImage { case _3d = "move.3d" } case multiply - public enum Multiply: String { + public enum Multiply: String, SymbolImage { case circle = "multiply.circle" case circleFill = "multiply.circle.fill" case square = "multiply.square" case squareFill = "multiply.square.fill" } - public enum Music: String { + public enum Music: String, SymbolImage { case note = "music.note" case noteList = "music.note.list" case quarternote3 = "music.quarternote.3" @@ -3057,11 +3057,11 @@ public enum SFSymbol3: String { case mustache - public enum Mustache: String { + public enum Mustache: String, SymbolImage { case fill = "mustache.fill" } - public enum Nairasign: String { + public enum Nairasign: String, SymbolImage { case circle = "nairasign.circle" case circleFill = "nairasign.circle.fill" case square = "nairasign.square" @@ -3070,13 +3070,13 @@ public enum SFSymbol3: String { case network - public enum Network: String { + public enum Network: String, SymbolImage { case badgeShieldHalfFilled = "network.badge.shield.half.filled" } case newspaper - public enum Newspaper: String { + public enum Newspaper: String, SymbolImage { case fill = "newspaper.fill" case circle = "newspaper.circle" case circleFill = "newspaper.circle.fill" @@ -3084,7 +3084,7 @@ public enum SFSymbol3: String { case nose - public enum Nose: String { + public enum Nose: String, SymbolImage { case fill = "nose.fill" } @@ -3092,89 +3092,89 @@ public enum SFSymbol3: String { case note - public enum Note: String { + public enum Note: String, SymbolImage { case text = "note.text" case textBadgePlus = "note.text.badge.plus" } - public enum Num0: String { + public enum Num0: String, SymbolImage { case circle = "0.circle" case circleFill = "0.circle.fill" case square = "0.square" case squareFill = "0.square.fill" } - public enum Num00: String { + public enum Num00: String, SymbolImage { case circle = "00.circle" case circleFill = "00.circle.fill" case square = "00.square" case squareFill = "00.square.fill" } - public enum Num01: String { + public enum Num01: String, SymbolImage { case circle = "01.circle" case circleFill = "01.circle.fill" case square = "01.square" case squareFill = "01.square.fill" } - public enum Num02: String { + public enum Num02: String, SymbolImage { case circle = "02.circle" case circleFill = "02.circle.fill" case square = "02.square" case squareFill = "02.square.fill" } - public enum Num03: String { + public enum Num03: String, SymbolImage { case circle = "03.circle" case circleFill = "03.circle.fill" case square = "03.square" case squareFill = "03.square.fill" } - public enum Num04: String { + public enum Num04: String, SymbolImage { case circle = "04.circle" case circleFill = "04.circle.fill" case square = "04.square" case squareFill = "04.square.fill" } - public enum Num05: String { + public enum Num05: String, SymbolImage { case circle = "05.circle" case circleFill = "05.circle.fill" case square = "05.square" case squareFill = "05.square.fill" } - public enum Num06: String { + public enum Num06: String, SymbolImage { case circle = "06.circle" case circleFill = "06.circle.fill" case square = "06.square" case squareFill = "06.square.fill" } - public enum Num07: String { + public enum Num07: String, SymbolImage { case circle = "07.circle" case circleFill = "07.circle.fill" case square = "07.square" case squareFill = "07.square.fill" } - public enum Num08: String { + public enum Num08: String, SymbolImage { case circle = "08.circle" case circleFill = "08.circle.fill" case square = "08.square" case squareFill = "08.square.fill" } - public enum Num09: String { + public enum Num09: String, SymbolImage { case circle = "09.circle" case circleFill = "09.circle.fill" case square = "09.square" case squareFill = "09.square.fill" } - public enum Num1: String { + public enum Num1: String, SymbolImage { case magnifyingglass = "1.magnifyingglass" case circle = "1.circle" case circleFill = "1.circle.fill" @@ -3182,236 +3182,236 @@ public enum SFSymbol3: String { case squareFill = "1.square.fill" } - public enum Num10: String { + public enum Num10: String, SymbolImage { case circle = "10.circle" case circleFill = "10.circle.fill" case square = "10.square" case squareFill = "10.square.fill" } - public enum Num11: String { + public enum Num11: String, SymbolImage { case circle = "11.circle" case circleFill = "11.circle.fill" case square = "11.square" case squareFill = "11.square.fill" } - public enum Num12: String { + public enum Num12: String, SymbolImage { case circle = "12.circle" case circleFill = "12.circle.fill" case square = "12.square" case squareFill = "12.square.fill" } - public enum Num123: String { + public enum Num123: String, SymbolImage { case rectangle = "123.rectangle" case rectangleFill = "123.rectangle.fill" } - public enum Num13: String { + public enum Num13: String, SymbolImage { case circle = "13.circle" case circleFill = "13.circle.fill" case square = "13.square" case squareFill = "13.square.fill" } - public enum Num14: String { + public enum Num14: String, SymbolImage { case circle = "14.circle" case circleFill = "14.circle.fill" case square = "14.square" case squareFill = "14.square.fill" } - public enum Num15: String { + public enum Num15: String, SymbolImage { case circle = "15.circle" case circleFill = "15.circle.fill" case square = "15.square" case squareFill = "15.square.fill" } - public enum Num16: String { + public enum Num16: String, SymbolImage { case circle = "16.circle" case circleFill = "16.circle.fill" case square = "16.square" case squareFill = "16.square.fill" } - public enum Num17: String { + public enum Num17: String, SymbolImage { case circle = "17.circle" case circleFill = "17.circle.fill" case square = "17.square" case squareFill = "17.square.fill" } - public enum Num18: String { + public enum Num18: String, SymbolImage { case circle = "18.circle" case circleFill = "18.circle.fill" case square = "18.square" case squareFill = "18.square.fill" } - public enum Num19: String { + public enum Num19: String, SymbolImage { case circle = "19.circle" case circleFill = "19.circle.fill" case square = "19.square" case squareFill = "19.square.fill" } - public enum Num2: String { + public enum Num2: String, SymbolImage { case circle = "2.circle" case circleFill = "2.circle.fill" case square = "2.square" case squareFill = "2.square.fill" } - public enum Num20: String { + public enum Num20: String, SymbolImage { case circle = "20.circle" case circleFill = "20.circle.fill" case square = "20.square" case squareFill = "20.square.fill" } - public enum Num21: String { + public enum Num21: String, SymbolImage { case circle = "21.circle" case circleFill = "21.circle.fill" case square = "21.square" case squareFill = "21.square.fill" } - public enum Num22: String { + public enum Num22: String, SymbolImage { case circle = "22.circle" case circleFill = "22.circle.fill" case square = "22.square" case squareFill = "22.square.fill" } - public enum Num23: String { + public enum Num23: String, SymbolImage { case circle = "23.circle" case circleFill = "23.circle.fill" case square = "23.square" case squareFill = "23.square.fill" } - public enum Num24: String { + public enum Num24: String, SymbolImage { case circle = "24.circle" case circleFill = "24.circle.fill" case square = "24.square" case squareFill = "24.square.fill" } - public enum Num25: String { + public enum Num25: String, SymbolImage { case circle = "25.circle" case circleFill = "25.circle.fill" case square = "25.square" case squareFill = "25.square.fill" } - public enum Num26: String { + public enum Num26: String, SymbolImage { case circle = "26.circle" case circleFill = "26.circle.fill" case square = "26.square" case squareFill = "26.square.fill" } - public enum Num27: String { + public enum Num27: String, SymbolImage { case circle = "27.circle" case circleFill = "27.circle.fill" case square = "27.square" case squareFill = "27.square.fill" } - public enum Num28: String { + public enum Num28: String, SymbolImage { case circle = "28.circle" case circleFill = "28.circle.fill" case square = "28.square" case squareFill = "28.square.fill" } - public enum Num29: String { + public enum Num29: String, SymbolImage { case circle = "29.circle" case circleFill = "29.circle.fill" case square = "29.square" case squareFill = "29.square.fill" } - public enum Num3: String { + public enum Num3: String, SymbolImage { case circle = "3.circle" case circleFill = "3.circle.fill" case square = "3.square" case squareFill = "3.square.fill" } - public enum Num30: String { + public enum Num30: String, SymbolImage { case circle = "30.circle" case circleFill = "30.circle.fill" case square = "30.square" case squareFill = "30.square.fill" } - public enum Num31: String { + public enum Num31: String, SymbolImage { case circle = "31.circle" case circleFill = "31.circle.fill" case square = "31.square" case squareFill = "31.square.fill" } - public enum Num32: String { + public enum Num32: String, SymbolImage { case circle = "32.circle" case circleFill = "32.circle.fill" case square = "32.square" case squareFill = "32.square.fill" } - public enum Num33: String { + public enum Num33: String, SymbolImage { case circle = "33.circle" case circleFill = "33.circle.fill" case square = "33.square" case squareFill = "33.square.fill" } - public enum Num34: String { + public enum Num34: String, SymbolImage { case circle = "34.circle" case circleFill = "34.circle.fill" case square = "34.square" case squareFill = "34.square.fill" } - public enum Num35: String { + public enum Num35: String, SymbolImage { case circle = "35.circle" case circleFill = "35.circle.fill" case square = "35.square" case squareFill = "35.square.fill" } - public enum Num36: String { + public enum Num36: String, SymbolImage { case circle = "36.circle" case circleFill = "36.circle.fill" case square = "36.square" case squareFill = "36.square.fill" } - public enum Num37: String { + public enum Num37: String, SymbolImage { case circle = "37.circle" case circleFill = "37.circle.fill" case square = "37.square" case squareFill = "37.square.fill" } - public enum Num38: String { + public enum Num38: String, SymbolImage { case circle = "38.circle" case circleFill = "38.circle.fill" case square = "38.square" case squareFill = "38.square.fill" } - public enum Num39: String { + public enum Num39: String, SymbolImage { case circle = "39.circle" case circleFill = "39.circle.fill" case square = "39.square" case squareFill = "39.square.fill" } - public enum Num4: String { + public enum Num4: String, SymbolImage { case circle = "4.circle" case circleFill = "4.circle.fill" case square = "4.square" @@ -3422,91 +3422,91 @@ public enum SFSymbol3: String { case altSquareFill = "4.alt.square.fill" } - public enum Num40: String { + public enum Num40: String, SymbolImage { case circle = "40.circle" case circleFill = "40.circle.fill" case square = "40.square" case squareFill = "40.square.fill" } - public enum Num41: String { + public enum Num41: String, SymbolImage { case circle = "41.circle" case circleFill = "41.circle.fill" case square = "41.square" case squareFill = "41.square.fill" } - public enum Num42: String { + public enum Num42: String, SymbolImage { case circle = "42.circle" case circleFill = "42.circle.fill" case square = "42.square" case squareFill = "42.square.fill" } - public enum Num43: String { + public enum Num43: String, SymbolImage { case circle = "43.circle" case circleFill = "43.circle.fill" case square = "43.square" case squareFill = "43.square.fill" } - public enum Num44: String { + public enum Num44: String, SymbolImage { case circle = "44.circle" case circleFill = "44.circle.fill" case square = "44.square" case squareFill = "44.square.fill" } - public enum Num45: String { + public enum Num45: String, SymbolImage { case circle = "45.circle" case circleFill = "45.circle.fill" case square = "45.square" case squareFill = "45.square.fill" } - public enum Num46: String { + public enum Num46: String, SymbolImage { case circle = "46.circle" case circleFill = "46.circle.fill" case square = "46.square" case squareFill = "46.square.fill" } - public enum Num47: String { + public enum Num47: String, SymbolImage { case circle = "47.circle" case circleFill = "47.circle.fill" case square = "47.square" case squareFill = "47.square.fill" } - public enum Num48: String { + public enum Num48: String, SymbolImage { case circle = "48.circle" case circleFill = "48.circle.fill" case square = "48.square" case squareFill = "48.square.fill" } - public enum Num49: String { + public enum Num49: String, SymbolImage { case circle = "49.circle" case circleFill = "49.circle.fill" case square = "49.square" case squareFill = "49.square.fill" } - public enum Num5: String { + public enum Num5: String, SymbolImage { case circle = "5.circle" case circleFill = "5.circle.fill" case square = "5.square" case squareFill = "5.square.fill" } - public enum Num50: String { + public enum Num50: String, SymbolImage { case circle = "50.circle" case circleFill = "50.circle.fill" case square = "50.square" case squareFill = "50.square.fill" } - public enum Num6: String { + public enum Num6: String, SymbolImage { case circle = "6.circle" case circleFill = "6.circle.fill" case square = "6.square" @@ -3517,21 +3517,21 @@ public enum SFSymbol3: String { case altSquareFill = "6.alt.square.fill" } - public enum Num7: String { + public enum Num7: String, SymbolImage { case circle = "7.circle" case circleFill = "7.circle.fill" case square = "7.square" case squareFill = "7.square.fill" } - public enum Num8: String { + public enum Num8: String, SymbolImage { case circle = "8.circle" case circleFill = "8.circle.fill" case square = "8.square" case squareFill = "8.square.fill" } - public enum Num9: String { + public enum Num9: String, SymbolImage { case circle = "9.circle" case circleFill = "9.circle.fill" case square = "9.square" @@ -3544,7 +3544,7 @@ public enum SFSymbol3: String { case number - public enum Number: String { + public enum Number: String, SymbolImage { case circle = "number.circle" case circleFill = "number.circle.fill" case square = "number.square" @@ -3553,7 +3553,7 @@ public enum SFSymbol3: String { case octagon - public enum Octagon: String { + public enum Octagon: String, SymbolImage { case fill = "octagon.fill" case lefthalfFilled = "octagon.lefthalf.filled" case righthalfFilled = "octagon.righthalf.filled" @@ -3565,7 +3565,7 @@ public enum SFSymbol3: String { case opticaldiscdrive - public enum Opticaldiscdrive: String { + public enum Opticaldiscdrive: String, SymbolImage { case fill = "opticaldiscdrive.fill" } @@ -3573,7 +3573,7 @@ public enum SFSymbol3: String { case oval - public enum Oval: String { + public enum Oval: String, SymbolImage { case fill = "oval.fill" case lefthalfFilled = "oval.lefthalf.filled" case righthalfFilled = "oval.righthalf.filled" @@ -3591,7 +3591,7 @@ public enum SFSymbol3: String { case paintbrush - public enum Paintbrush: String { + public enum Paintbrush: String, SymbolImage { case fill = "paintbrush.fill" case pointed = "paintbrush.pointed" case pointedFill = "paintbrush.pointed.fill" @@ -3599,19 +3599,19 @@ public enum SFSymbol3: String { case paintpalette - public enum Paintpalette: String { + public enum Paintpalette: String, SymbolImage { case fill = "paintpalette.fill" } case pano - public enum Pano: String { + public enum Pano: String, SymbolImage { case fill = "pano.fill" } case paperclip - public enum Paperclip: String { + public enum Paperclip: String, SymbolImage { case circle = "paperclip.circle" case circleFill = "paperclip.circle.fill" case badgeEllipsis = "paperclip.badge.ellipsis" @@ -3619,7 +3619,7 @@ public enum SFSymbol3: String { case paperplane - public enum Paperplane: String { + public enum Paperplane: String, SymbolImage { case fill = "paperplane.fill" case circle = "paperplane.circle" case circleFill = "paperplane.circle.fill" @@ -3631,14 +3631,14 @@ public enum SFSymbol3: String { case parkingsign - public enum Parkingsign: String { + public enum Parkingsign: String, SymbolImage { case circle = "parkingsign.circle" case circleFill = "parkingsign.circle.fill" } case pause - public enum Pause: String { + public enum Pause: String, SymbolImage { case fill = "pause.fill" case circle = "pause.circle" case circleFill = "pause.circle.fill" @@ -3648,7 +3648,7 @@ public enum SFSymbol3: String { case pawprint - public enum Pawprint: String { + public enum Pawprint: String, SymbolImage { case fill = "pawprint.fill" case circle = "pawprint.circle" case circleFill = "pawprint.circle.fill" @@ -3660,7 +3660,7 @@ public enum SFSymbol3: String { case pencil - public enum Pencil: String { + public enum Pencil: String, SymbolImage { case circle = "pencil.circle" case circleFill = "pencil.circle.fill" case slash = "pencil.slash" @@ -3674,7 +3674,7 @@ public enum SFSymbol3: String { case pentagon - public enum Pentagon: String { + public enum Pentagon: String, SymbolImage { case fill = "pentagon.fill" case lefthalfFilled = "pentagon.lefthalf.filled" case righthalfFilled = "pentagon.righthalf.filled" @@ -3686,7 +3686,7 @@ public enum SFSymbol3: String { case person - public enum Person: String { + public enum Person: String, SymbolImage { case fill = "person.fill" case fillTurnRight = "person.fill.turn.right" case fillTurnDown = "person.fill.turn.down" @@ -3746,7 +3746,7 @@ public enum SFSymbol3: String { case person2 = "person.2" - public enum Person2: String { + public enum Person2: String, SymbolImage { case fill = "person.2.fill" case circle = "person.2.circle" case circleFill = "person.2.circle.fill" @@ -3758,7 +3758,7 @@ public enum SFSymbol3: String { case person3 = "person.3" - public enum Person3: String { + public enum Person3: String, SymbolImage { case fill = "person.3.fill" case sequence = "person.3.sequence" case sequenceFill = "person.3.sequence.fill" @@ -3766,21 +3766,21 @@ public enum SFSymbol3: String { case personalhotspot - public enum Personalhotspot: String { + public enum Personalhotspot: String, SymbolImage { case circle = "personalhotspot.circle" case circleFill = "personalhotspot.circle.fill" } case perspective - public enum Pesetasign: String { + public enum Pesetasign: String, SymbolImage { case circle = "pesetasign.circle" case circleFill = "pesetasign.circle.fill" case square = "pesetasign.square" case squareFill = "pesetasign.square.fill" } - public enum Pesosign: String { + public enum Pesosign: String, SymbolImage { case circle = "pesosign.circle" case circleFill = "pesosign.circle.fill" case square = "pesosign.square" @@ -3789,7 +3789,7 @@ public enum SFSymbol3: String { case phone - public enum Phone: String { + public enum Phone: String, SymbolImage { case bubbleLeft = "phone.bubble.left" case bubbleLeftFill = "phone.bubble.left.fill" case fill = "phone.fill" @@ -3815,7 +3815,7 @@ public enum SFSymbol3: String { case photo - public enum Photo: String { + public enum Photo: String, SymbolImage { case artframe = "photo.artframe" case tv = "photo.tv" case fill = "photo.fill" @@ -3828,13 +3828,13 @@ public enum SFSymbol3: String { case pianokeys - public enum Pianokeys: String { + public enum Pianokeys: String, SymbolImage { case inverse = "pianokeys.inverse" } case pills - public enum Pills: String { + public enum Pills: String, SymbolImage { case fill = "pills.fill" case circle = "pills.circle" case circleFill = "pills.circle.fill" @@ -3842,7 +3842,7 @@ public enum SFSymbol3: String { case pin - public enum Pin: String { + public enum Pin: String, SymbolImage { case fill = "pin.fill" case circle = "pin.circle" case circleFill = "pin.circle.fill" @@ -3854,7 +3854,7 @@ public enum SFSymbol3: String { case pip - public enum Pip: String { + public enum Pip: String, SymbolImage { case fill = "pip.fill" case exit = "pip.exit" case enter = "pip.enter" @@ -3862,11 +3862,11 @@ public enum SFSymbol3: String { case remove = "pip.remove" } - public enum Placeholdertext: String { + public enum Placeholdertext: String, SymbolImage { case fill = "placeholdertext.fill" } - public enum Platter: String { + public enum Platter: String, SymbolImage { case filledTopIphone = "platter.filled.top.iphone" case filledBottomIphone = "platter.filled.bottom.iphone" case filledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone" @@ -3877,7 +3877,7 @@ public enum SFSymbol3: String { case bottomApplewatchCase = "platter.bottom.applewatch.case" } - public enum Platter2: String { + public enum Platter2: String, SymbolImage { case filledIphone = "platter.2.filled.iphone" case filledIphoneLandscape = "platter.2.filled.iphone.landscape" case filledIpad = "platter.2.filled.ipad" @@ -3886,7 +3886,7 @@ public enum SFSymbol3: String { case play - public enum Play: String { + public enum Play: String, SymbolImage { case fill = "play.fill" case circle = "play.circle" case circleFill = "play.circle.fill" @@ -3906,13 +3906,13 @@ public enum SFSymbol3: String { case playpause - public enum Playpause: String { + public enum Playpause: String, SymbolImage { case fill = "playpause.fill" } case plus - public enum Plus: String { + public enum Plus: String, SymbolImage { case rectangleOnFolder = "plus.rectangle.on.folder" case rectangleOnFolderFill = "plus.rectangle.on.folder.fill" case magnifyingglass = "plus.magnifyingglass" @@ -3943,26 +3943,26 @@ public enum SFSymbol3: String { case plusminus - public enum Plusminus: String { + public enum Plusminus: String, SymbolImage { case circle = "plusminus.circle" case circleFill = "plusminus.circle.fill" } - public enum Point: String { + public enum Point: String, SymbolImage { case topleftDownCurvedtoPointBottomrightUp = "point.topleft.down.curvedto.point.bottomright.up" case topleftDownCurvedtoPointBottomrightUpFill = "point.topleft.down.curvedto.point.bottomright.up.fill" case topleftDownCurvedtoPointFilledBottomrightUp = "point.topleft.down.curvedto.point.filled.bottomright.up" case filledTopleftDownCurvedtoPointBottomrightUp = "point.filled.topleft.down.curvedto.point.bottomright.up" } - public enum Point3: String { + public enum Point3: String, SymbolImage { case connectedTrianglepathDotted = "point.3.connected.trianglepath.dotted" case filledConnectedTrianglepathDotted = "point.3.filled.connected.trianglepath.dotted" } case power - public enum Power: String { + public enum Power: String, SymbolImage { case circle = "power.circle" case circleFill = "power.circle.fill" case dotted = "power.dotted" @@ -3974,7 +3974,7 @@ public enum SFSymbol3: String { case powerplug - public enum Powerplug: String { + public enum Powerplug: String, SymbolImage { case fill = "powerplug.fill" } @@ -3982,7 +3982,7 @@ public enum SFSymbol3: String { case printer - public enum Printer: String { + public enum Printer: String, SymbolImage { case fill = "printer.fill" case filledAndPaper = "printer.filled.and.paper" case dotmatrix = "printer.dotmatrix" @@ -3994,14 +3994,14 @@ public enum SFSymbol3: String { case purchased - public enum Purchased: String { + public enum Purchased: String, SymbolImage { case circle = "purchased.circle" case circleFill = "purchased.circle.fill" } case puzzlepiece - public enum Puzzlepiece: String { + public enum Puzzlepiece: String, SymbolImage { case _extension = "puzzlepiece.extension" case extensionFill = "puzzlepiece.extension.fill" case fill = "puzzlepiece.fill" @@ -4009,19 +4009,19 @@ public enum SFSymbol3: String { case pyramid - public enum Pyramid: String { + public enum Pyramid: String, SymbolImage { case fill = "pyramid.fill" } case qrcode - public enum Qrcode: String { + public enum Qrcode: String, SymbolImage { case viewfinder = "qrcode.viewfinder" } case questionmark - public enum Questionmark: String { + public enum Questionmark: String, SymbolImage { case folder = "questionmark.folder" case folderFill = "questionmark.folder.fill" case squareDashed = "questionmark.square.dashed" @@ -4038,37 +4038,37 @@ public enum SFSymbol3: String { case diamondFill = "questionmark.diamond.fill" } - public enum Quote: String { + public enum Quote: String, SymbolImage { case opening = "quote.opening" case closing = "quote.closing" case bubble = "quote.bubble" case bubbleFill = "quote.bubble.fill" } - public enum R1: String { + public enum R1: String, SymbolImage { case rectangleRoundedbottom = "r1.rectangle.roundedbottom" case rectangleRoundedbottomFill = "r1.rectangle.roundedbottom.fill" } - public enum R2: String { + public enum R2: String, SymbolImage { case rectangleRoundedtop = "r2.rectangle.roundedtop" case rectangleRoundedtopFill = "r2.rectangle.roundedtop.fill" } case radio - public enum Radio: String { + public enum Radio: String, SymbolImage { case fill = "radio.fill" } case rays - public enum Rb: String { + public enum Rb: String, SymbolImage { case rectangleRoundedbottom = "rb.rectangle.roundedbottom" case rectangleRoundedbottomFill = "rb.rectangle.roundedbottom.fill" } - public enum Record: String { + public enum Record: String, SymbolImage { case circle = "record.circle" case circleFill = "record.circle.fill" } @@ -4077,7 +4077,7 @@ public enum SFSymbol3: String { case rectangle - public enum Rectangle: String { + public enum Rectangle: String, SymbolImage { case portraitAndArrowRight = "rectangle.portrait.and.arrow.right" case portraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill" case andPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis" @@ -4231,11 +4231,11 @@ public enum SFSymbol3: String { case andArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash" } - public enum Rectangle2: String { + public enum Rectangle2: String, SymbolImage { case swap = "rectangle.2.swap" } - public enum Rectangle3: String { + public enum Rectangle3: String, SymbolImage { case group = "rectangle.3.group" case groupFill = "rectangle.3.group.fill" case groupBubbleLeft = "rectangle.3.group.bubble.left" @@ -4244,41 +4244,41 @@ public enum SFSymbol3: String { case _repeat = "repeat" - public enum Repeat: String { + public enum Repeat: String, SymbolImage { case circle = "repeat.circle" case circleFill = "repeat.circle.fill" } case repeat1 = "repeat.1" - public enum Repeat1: String { + public enum Repeat1: String, SymbolImage { case circle = "repeat.1.circle" case circleFill = "repeat.1.circle.fill" } case restart - public enum Restart: String { + public enum Restart: String, SymbolImage { case circle = "restart.circle" case circleFill = "restart.circle.fill" } case _return = "return" - public enum Return: String { + public enum Return: String, SymbolImage { case left = "return.left" case right = "return.right" } case rhombus - public enum Rhombus: String { + public enum Rhombus: String, SymbolImage { case fill = "rhombus.fill" } case rosette - public enum Rotate: String { + public enum Rotate: String, SymbolImage { case _3d = "rotate.3d" case left = "rotate.left" case leftFill = "rotate.left.fill" @@ -4286,12 +4286,12 @@ public enum SFSymbol3: String { case rightFill = "rotate.right.fill" } - public enum Rt: String { + public enum Rt: String, SymbolImage { case rectangleRoundedtop = "rt.rectangle.roundedtop" case rectangleRoundedtopFill = "rt.rectangle.roundedtop.fill" } - public enum Rublesign: String { + public enum Rublesign: String, SymbolImage { case circle = "rublesign.circle" case circleFill = "rublesign.circle.fill" case square = "rublesign.square" @@ -4300,11 +4300,11 @@ public enum SFSymbol3: String { case ruler - public enum Ruler: String { + public enum Ruler: String, SymbolImage { case fill = "ruler.fill" } - public enum Rupeesign: String { + public enum Rupeesign: String, SymbolImage { case circle = "rupeesign.circle" case circleFill = "rupeesign.circle.fill" case square = "rupeesign.square" @@ -4313,29 +4313,29 @@ public enum SFSymbol3: String { case safari - public enum Safari: String { + public enum Safari: String, SymbolImage { case fill = "safari.fill" } - public enum Scale: String { + public enum Scale: String, SymbolImage { case _3d = "scale.3d" } case scalemass - public enum Scalemass: String { + public enum Scalemass: String, SymbolImage { case fill = "scalemass.fill" } case scanner - public enum Scanner: String { + public enum Scanner: String, SymbolImage { case fill = "scanner.fill" } case scissors - public enum Scissors: String { + public enum Scissors: String, SymbolImage { case circle = "scissors.circle" case circleFill = "scissors.circle.fill" case badgeEllipsis = "scissors.badge.ellipsis" @@ -4347,44 +4347,44 @@ public enum SFSymbol3: String { case screwdriver - public enum Screwdriver: String { + public enum Screwdriver: String, SymbolImage { case fill = "screwdriver.fill" } case scribble - public enum Scribble: String { + public enum Scribble: String, SymbolImage { case variable = "scribble.variable" } case scroll - public enum Scroll: String { + public enum Scroll: String, SymbolImage { case fill = "scroll.fill" } case sdcard - public enum Sdcard: String { + public enum Sdcard: String, SymbolImage { case fill = "sdcard.fill" } case seal - public enum Seal: String { + public enum Seal: String, SymbolImage { case fill = "seal.fill" } - public enum Selection: String { + public enum Selection: String, SymbolImage { case pinInOut = "selection.pin.in.out" } - public enum Sensor: String { + public enum Sensor: String, SymbolImage { case tagRadiowavesForward = "sensor.tag.radiowaves.forward" case tagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill" } - public enum Server: String { + public enum Server: String, SymbolImage { case rack = "server.rack" } @@ -4392,11 +4392,11 @@ public enum SFSymbol3: String { case shareplay - public enum Shareplay: String { + public enum Shareplay: String, SymbolImage { case slash = "shareplay.slash" } - public enum Shekelsign: String { + public enum Shekelsign: String, SymbolImage { case circle = "shekelsign.circle" case circleFill = "shekelsign.circle.fill" case square = "shekelsign.square" @@ -4405,7 +4405,7 @@ public enum SFSymbol3: String { case shield - public enum Shield: String { + public enum Shield: String, SymbolImage { case fill = "shield.fill" case lefthalfFilled = "shield.lefthalf.filled" case righthalfFilled = "shield.righthalf.filled" @@ -4416,13 +4416,13 @@ public enum SFSymbol3: String { case shift - public enum Shift: String { + public enum Shift: String, SymbolImage { case fill = "shift.fill" } case shippingbox - public enum Shippingbox: String { + public enum Shippingbox: String, SymbolImage { case fill = "shippingbox.fill" case circle = "shippingbox.circle" case circleFill = "shippingbox.circle.fill" @@ -4430,12 +4430,12 @@ public enum SFSymbol3: String { case shuffle - public enum Shuffle: String { + public enum Shuffle: String, SymbolImage { case circle = "shuffle.circle" case circleFill = "shuffle.circle.fill" } - public enum Sidebar: String { + public enum Sidebar: String, SymbolImage { case left = "sidebar.left" case right = "sidebar.right" case leading = "sidebar.leading" @@ -4448,7 +4448,7 @@ public enum SFSymbol3: String { case signature - public enum Signpost: String { + public enum Signpost: String, SymbolImage { case left = "signpost.left" case leftFill = "signpost.left.fill" case right = "signpost.right" @@ -4457,31 +4457,31 @@ public enum SFSymbol3: String { case simcard - public enum Simcard: String { + public enum Simcard: String, SymbolImage { case fill = "simcard.fill" } case simcard2 = "simcard.2" - public enum Simcard2: String { + public enum Simcard2: String, SymbolImage { case fill = "simcard.2.fill" } case skew - public enum Slash: String { + public enum Slash: String, SymbolImage { case circle = "slash.circle" case circleFill = "slash.circle.fill" } case sleep - public enum Sleep: String { + public enum Sleep: String, SymbolImage { case circle = "sleep.circle" case circleFill = "sleep.circle.fill" } - public enum Slider: String { + public enum Slider: String, SymbolImage { case horizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath" case horizontal3 = "slider.horizontal.3" case horizontalBelowRectangle = "slider.horizontal.below.rectangle" @@ -4491,7 +4491,7 @@ public enum SFSymbol3: String { case slowmo - public enum Smallcircle: String { + public enum Smallcircle: String, SymbolImage { case filledCircle = "smallcircle.filled.circle" case filledCircleFill = "smallcircle.filled.circle.fill" case circle = "smallcircle.circle" @@ -4500,26 +4500,26 @@ public enum SFSymbol3: String { case smoke - public enum Smoke: String { + public enum Smoke: String, SymbolImage { case fill = "smoke.fill" } case snowflake - public enum Snowflake: String { + public enum Snowflake: String, SymbolImage { case circle = "snowflake.circle" case circleFill = "snowflake.circle.fill" } case sparkle - public enum Sparkle: String { + public enum Sparkle: String, SymbolImage { case magnifyingglass = "sparkle.magnifyingglass" } case sparkles - public enum Sparkles: String { + public enum Sparkles: String, SymbolImage { case squareFilledOnSquare = "sparkles.square.filled.on.square" case tv = "sparkles.tv" case tvFill = "sparkles.tv.fill" @@ -4529,7 +4529,7 @@ public enum SFSymbol3: String { case speaker - public enum Speaker: String { + public enum Speaker: String, SymbolImage { case fill = "speaker.fill" case circle = "speaker.circle" case circleFill = "speaker.circle.fill" @@ -4555,13 +4555,13 @@ public enum SFSymbol3: String { case sportscourt - public enum Sportscourt: String { + public enum Sportscourt: String, SymbolImage { case fill = "sportscourt.fill" } case square - public enum Square: String { + public enum Square: String, SymbolImage { case andArrowUp = "square.and.arrow.up" case andArrowUpFill = "square.and.arrow.up.fill" case andArrowUpCircle = "square.and.arrow.up.circle" @@ -4651,13 +4651,13 @@ public enum SFSymbol3: String { case fillTextGrid1X2 = "square.fill.text.grid.1x2" } - public enum Square2: String { + public enum Square2: String, SymbolImage { case stack3D = "square.2.stack.3d" case stack3DTopFilled = "square.2.stack.3d.top.filled" case stack3DBottomFilled = "square.2.stack.3d.bottom.filled" } - public enum Square3: String { + public enum Square3: String, SymbolImage { case layers3DDownRight = "square.3.layers.3d.down.right" case layers3DDownRightSlash = "square.3.layers.3d.down.right.slash" case layers3DDownLeft = "square.3.layers.3d.down.left" @@ -4671,13 +4671,13 @@ public enum SFSymbol3: String { case stack3DBottomFilled = "square.3.stack.3d.bottom.filled" } - public enum Squares: String { + public enum Squares: String, SymbolImage { case belowRectangle = "squares.below.rectangle" } case squareshape - public enum Squareshape: String { + public enum Squareshape: String, SymbolImage { case fill = "squareshape.fill" case dashedSquareshape = "squareshape.dashed.squareshape" case squareshapeDashed = "squareshape.squareshape.dashed" @@ -4689,7 +4689,7 @@ public enum SFSymbol3: String { case star - public enum Star: String { + public enum Star: String, SymbolImage { case fill = "star.fill" case leadinghalfFilled = "star.leadinghalf.filled" case circle = "star.circle" @@ -4704,13 +4704,13 @@ public enum SFSymbol3: String { case staroflife - public enum Staroflife: String { + public enum Staroflife: String, SymbolImage { case fill = "staroflife.fill" case circle = "staroflife.circle" case circleFill = "staroflife.circle.fill" } - public enum Sterlingsign: String { + public enum Sterlingsign: String, SymbolImage { case circle = "sterlingsign.circle" case circleFill = "sterlingsign.circle.fill" case square = "sterlingsign.square" @@ -4719,14 +4719,14 @@ public enum SFSymbol3: String { case stethoscope - public enum Stethoscope: String { + public enum Stethoscope: String, SymbolImage { case circle = "stethoscope.circle" case circleFill = "stethoscope.circle.fill" } case stop - public enum Stop: String { + public enum Stop: String, SymbolImage { case fill = "stop.fill" case circle = "stop.circle" case circleFill = "stop.circle.fill" @@ -4734,7 +4734,7 @@ public enum SFSymbol3: String { case stopwatch - public enum Stopwatch: String { + public enum Stopwatch: String, SymbolImage { case fill = "stopwatch.fill" } @@ -4742,7 +4742,7 @@ public enum SFSymbol3: String { case studentdesk - public enum Suit: String { + public enum Suit: String, SymbolImage { case heart = "suit.heart" case heartFill = "suit.heart.fill" case club = "suit.club" @@ -4755,7 +4755,7 @@ public enum SFSymbol3: String { case suitcase - public enum Suitcase: String { + public enum Suitcase: String, SymbolImage { case fill = "suitcase.fill" case cart = "suitcase.cart" case cartFill = "suitcase.cart.fill" @@ -4763,7 +4763,7 @@ public enum SFSymbol3: String { case sum - public enum Sun: String { + public enum Sun: String, SymbolImage { case min = "sun.min" case minFill = "sun.min.fill" case max = "sun.max" @@ -4780,13 +4780,13 @@ public enum SFSymbol3: String { case sunrise - public enum Sunrise: String { + public enum Sunrise: String, SymbolImage { case fill = "sunrise.fill" } case sunset - public enum Sunset: String { + public enum Sunset: String, SymbolImage { case fill = "sunset.fill" } @@ -4796,7 +4796,7 @@ public enum SFSymbol3: String { case tablecells - public enum Tablecells: String { + public enum Tablecells: String, SymbolImage { case fill = "tablecells.fill" case badgeEllipsis = "tablecells.badge.ellipsis" case fillBadgeEllipsis = "tablecells.fill.badge.ellipsis" @@ -4804,7 +4804,7 @@ public enum SFSymbol3: String { case tag - public enum Tag: String { + public enum Tag: String, SymbolImage { case fill = "tag.fill" case circle = "tag.circle" case circleFill = "tag.circle.fill" @@ -4814,7 +4814,7 @@ public enum SFSymbol3: String { case slashFill = "tag.slash.fill" } - public enum Takeoutbag: String { + public enum Takeoutbag: String, SymbolImage { case andCupAndStraw = "takeoutbag.and.cup.and.straw" case andCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill" } @@ -4823,7 +4823,7 @@ public enum SFSymbol3: String { case teletype - public enum Teletype: String { + public enum Teletype: String, SymbolImage { case circle = "teletype.circle" case circleFill = "teletype.circle.fill" case answer = "teletype.answer" @@ -4831,7 +4831,7 @@ public enum SFSymbol3: String { case answerCircleFill = "teletype.answer.circle.fill" } - public enum Tengesign: String { + public enum Tengesign: String, SymbolImage { case circle = "tengesign.circle" case circleFill = "tengesign.circle.fill" case square = "tengesign.square" @@ -4840,13 +4840,13 @@ public enum SFSymbol3: String { case terminal - public enum Terminal: String { + public enum Terminal: String, SymbolImage { case fill = "terminal.fill" } case testtube2 = "testtube.2" - public enum Text: String { + public enum Text: String, SymbolImage { case bookClosed = "text.book.closed" case bookClosedFill = "text.book.closed.fill" case magnifyingglass = "text.magnifyingglass" @@ -4877,7 +4877,7 @@ public enum SFSymbol3: String { case textformat - public enum Textformat: String { + public enum Textformat: String, SymbolImage { case sizeSmaller = "textformat.size.smaller" case sizeLarger = "textformat.size.larger" case size = "textformat.size" @@ -4892,7 +4892,7 @@ public enum SFSymbol3: String { case theatermasks - public enum Theatermasks: String { + public enum Theatermasks: String, SymbolImage { case fill = "theatermasks.fill" case circle = "theatermasks.circle" case circleFill = "theatermasks.circle.fill" @@ -4900,7 +4900,7 @@ public enum SFSymbol3: String { case thermometer - public enum Thermometer: String { + public enum Thermometer: String, SymbolImage { case sun = "thermometer.sun" case sunFill = "thermometer.sun.fill" case snowflake = "thermometer.snowflake" @@ -4908,19 +4908,19 @@ public enum SFSymbol3: String { case ticket - public enum Ticket: String { + public enum Ticket: String, SymbolImage { case fill = "ticket.fill" } case timelapse - public enum Timeline: String { + public enum Timeline: String, SymbolImage { case selection = "timeline.selection" } case timer - public enum Timer: String { + public enum Timer: String, SymbolImage { case square = "timer.square" } @@ -4930,7 +4930,7 @@ public enum SFSymbol3: String { case tortoise - public enum Tortoise: String { + public enum Tortoise: String, SymbolImage { case fill = "tortoise.fill" } @@ -4938,7 +4938,7 @@ public enum SFSymbol3: String { case touchid - public enum Train: String { + public enum Train: String, SymbolImage { case sideFrontCar = "train.side.front.car" case sideMiddleCar = "train.side.middle.car" case sideRearCar = "train.side.rear.car" @@ -4946,14 +4946,14 @@ public enum SFSymbol3: String { case tram - public enum Tram: String { + public enum Tram: String, SymbolImage { case fill = "tram.fill" case circle = "tram.circle" case circleFill = "tram.circle.fill" case fillTunnel = "tram.fill.tunnel" } - public enum Trapezoid: String { + public enum Trapezoid: String, SymbolImage { case andLineVertical = "trapezoid.and.line.vertical" case andLineVerticalFill = "trapezoid.and.line.vertical.fill" case andLineHorizontal = "trapezoid.and.line.horizontal" @@ -4962,7 +4962,7 @@ public enum SFSymbol3: String { case trash - public enum Trash: String { + public enum Trash: String, SymbolImage { case fill = "trash.fill" case circle = "trash.circle" case circleFill = "trash.circle.fill" @@ -4978,7 +4978,7 @@ public enum SFSymbol3: String { case tray - public enum Tray: String { + public enum Tray: String, SymbolImage { case fill = "tray.fill" case circle = "tray.circle" case circleFill = "tray.circle.fill" @@ -4992,13 +4992,13 @@ public enum SFSymbol3: String { case tray2 = "tray.2" - public enum Tray2: String { + public enum Tray2: String, SymbolImage { case fill = "tray.2.fill" } case triangle - public enum Triangle: String { + public enum Triangle: String, SymbolImage { case fill = "triangle.fill" case lefthalfFilled = "triangle.lefthalf.filled" case righthalfFilled = "triangle.righthalf.filled" @@ -5013,11 +5013,11 @@ public enum SFSymbol3: String { case tshirt - public enum Tshirt: String { + public enum Tshirt: String, SymbolImage { case fill = "tshirt.fill" } - public enum Tugriksign: String { + public enum Tugriksign: String, SymbolImage { case circle = "tugriksign.circle" case circleFill = "tugriksign.circle.fill" case square = "tugriksign.square" @@ -5026,7 +5026,7 @@ public enum SFSymbol3: String { case tuningfork - public enum Turkishlirasign: String { + public enum Turkishlirasign: String, SymbolImage { case circle = "turkishlirasign.circle" case circleFill = "turkishlirasign.circle.fill" case square = "turkishlirasign.square" @@ -5035,7 +5035,7 @@ public enum SFSymbol3: String { case tv - public enum Tv: String { + public enum Tv: String, SymbolImage { case fill = "tv.fill" case insetFilled = "tv.inset.filled" case circle = "tv.circle" @@ -5044,13 +5044,13 @@ public enum SFSymbol3: String { case andMediabox = "tv.and.mediabox" } - public enum Uiwindow: String { + public enum Uiwindow: String, SymbolImage { case split2X1 = "uiwindow.split.2x1" } case umbrella - public enum Umbrella: String { + public enum Umbrella: String, SymbolImage { case fill = "umbrella.fill" } @@ -5058,7 +5058,7 @@ public enum SFSymbol3: String { case video - public enum Video: String { + public enum Video: String, SymbolImage { case bubbleLeft = "video.bubble.left" case bubbleLeftFill = "video.bubble.left.fill" case fill = "video.fill" @@ -5078,42 +5078,42 @@ public enum SFSymbol3: String { case andWaveformFill = "video.and.waveform.fill" } - public enum View: String { + public enum View: String, SymbolImage { case _2d = "view.2d" case _3d = "view.3d" } case viewfinder - public enum Viewfinder: String { + public enum Viewfinder: String, SymbolImage { case circle = "viewfinder.circle" case circleFill = "viewfinder.circle.fill" } case wake - public enum Wake: String { + public enum Wake: String, SymbolImage { case circle = "wake.circle" case circleFill = "wake.circle.fill" } - public enum Wallet: String { + public enum Wallet: String, SymbolImage { case pass = "wallet.pass" case passFill = "wallet.pass.fill" } - public enum Wand: String { + public enum Wand: String, SymbolImage { case andRays = "wand.and.rays" case andRaysInverse = "wand.and.rays.inverse" case andStars = "wand.and.stars" case andStarsInverse = "wand.and.stars.inverse" } - public enum Watchface: String { + public enum Watchface: String, SymbolImage { case applewatchCase = "watchface.applewatch.case" } - public enum Wave3: String { + public enum Wave3: String, SymbolImage { case left = "wave.3.left" case leftCircle = "wave.3.left.circle" case leftCircleFill = "wave.3.left.circle.fill" @@ -5130,7 +5130,7 @@ public enum SFSymbol3: String { case waveform - public enum Waveform: String { + public enum Waveform: String, SymbolImage { case pathEcg = "waveform.path.ecg" case pathEcgRectangle = "waveform.path.ecg.rectangle" case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill" @@ -5148,7 +5148,7 @@ public enum SFSymbol3: String { case wifi - public enum Wifi: String { + public enum Wifi: String, SymbolImage { case circle = "wifi.circle" case circleFill = "wifi.circle.fill" case square = "wifi.square" @@ -5159,11 +5159,11 @@ public enum SFSymbol3: String { case wind - public enum Wind: String { + public enum Wind: String, SymbolImage { case snow = "wind.snow" } - public enum Wonsign: String { + public enum Wonsign: String, SymbolImage { case circle = "wonsign.circle" case circleFill = "wonsign.circle.fill" case square = "wonsign.square" @@ -5172,7 +5172,7 @@ public enum SFSymbol3: String { case wrench - public enum Wrench: String { + public enum Wrench: String, SymbolImage { case fill = "wrench.fill" case andScrewdriver = "wrench.and.screwdriver" case andScrewdriverFill = "wrench.and.screwdriver.fill" @@ -5180,7 +5180,7 @@ public enum SFSymbol3: String { case xmark - public enum Xmark: String { + public enum Xmark: String, SymbolImage { case bin = "xmark.bin" case binFill = "xmark.bin.fill" case binCircle = "xmark.bin.circle" @@ -5209,19 +5209,19 @@ public enum SFSymbol3: String { case xserve - public enum Yensign: String { + public enum Yensign: String, SymbolImage { case circle = "yensign.circle" case circleFill = "yensign.circle.fill" case square = "yensign.square" case squareFill = "yensign.square.fill" } - public enum Zl: String { + public enum Zl: String, SymbolImage { case rectangleRoundedtop = "zl.rectangle.roundedtop" case rectangleRoundedtopFill = "zl.rectangle.roundedtop.fill" } - public enum Zr: String { + public enum Zr: String, SymbolImage { case rectangleRoundedtop = "zr.rectangle.roundedtop" case rectangleRoundedtopFill = "zr.rectangle.roundedtop.fill" } diff --git a/Sources/SFSymbol/SFSymbol4/SFSymbol4.swift b/Sources/SFSymbol/SFSymbol4/SFSymbol4.swift index 590e24a..b5a6390 100644 --- a/Sources/SFSymbol/SFSymbol4/SFSymbol4.swift +++ b/Sources/SFSymbol/SFSymbol4/SFSymbol4.swift @@ -21,19 +21,19 @@ // THE SOFTWARE. /// Symbols for SFSymbols 4.0 -public enum SFSymbol4: String { - public enum TV4K: String { +public enum SFSymbol4: String, SymbolImage { + public enum TV4K: String, SymbolImage { case tv = "4k.tv" case tvFill = "4k.tv.fill" } case abc - public enum Abs: String { + public enum Abs: String, SymbolImage { case brakesignal = "abs.brakesignal" } - public enum Air: String { + public enum Air: String, SymbolImage { case purifier = "air.purifier" case purifierFill = "air.purifier.fill" case conditionerVertical = "air.conditioner.vertical" @@ -44,7 +44,7 @@ public enum SFSymbol4: String { case airplane - public enum Airplane: String { + public enum Airplane: String, SymbolImage { case circle = "airplane.circle" case circleFill = "airplane.circle.fill" case arrival = "airplane.arrival" @@ -53,7 +53,7 @@ public enum SFSymbol4: String { case airplayaudio - public enum Airplayaudio: String { + public enum Airplayaudio: String, SymbolImage { case circle = "airplayaudio.circle" case circleFill = "airplayaudio.circle.fill" case badgeExclamationmark = "airplayaudio.badge.exclamationmark" @@ -61,27 +61,27 @@ public enum SFSymbol4: String { case airplayvideo - public enum Airplayvideo: String { + public enum Airplayvideo: String, SymbolImage { case circle = "airplayvideo.circle" case circleFill = "airplayvideo.circle.fill" case badgeExclamationmark = "airplayvideo.badge.exclamationmark" } - public enum Airpod: String { + public enum Airpod: String, SymbolImage { case right = "airpod.right" case left = "airpod.left" case gen3Right = "airpod.gen3.right" case gen3Left = "airpod.gen3.left" } - public enum Airpodpro: String { + public enum Airpodpro: String, SymbolImage { case right = "airpodpro.right" case left = "airpodpro.left" } case airpods - public enum Airpods: String { + public enum Airpods: String, SymbolImage { case chargingcase = "airpods.chargingcase" case chargingcaseFill = "airpods.chargingcase.fill" case chargingcaseWireless = "airpods.chargingcase.wireless" @@ -94,12 +94,12 @@ public enum SFSymbol4: String { case airpodsmax case airpodspro - public enum Airpodspro: String { + public enum Airpodspro: String, SymbolImage { case chargingcaseWireless = "airpodspro.chargingcase.wireless" case chargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill" } - public enum Airport: String { + public enum Airport: String, SymbolImage { case express = "airport.express" case extreme = "airport.extreme" case extremeTower = "airport.extreme.tower" @@ -107,7 +107,7 @@ public enum SFSymbol4: String { case airtag - public enum Airtag: String { + public enum Airtag: String, SymbolImage { case radiowavesForward = "airtag.radiowaves.forward" case radiowavesForwardFill = "airtag.radiowaves.forward.fill" case fill = "airtag.fill" @@ -115,13 +115,13 @@ public enum SFSymbol4: String { case alarm - public enum Alarm: String { + public enum Alarm: String, SymbolImage { case fill = "alarm.fill" case wavesLeftAndRight = "alarm.waves.left.and.right" case wavesLeftAndRightFill = "alarm.waves.left.and.right.fill" } - public enum Align: String { + public enum Align: String, SymbolImage { case horizontalLeft = "align.horizontal.left" case horizontalLeftFill = "align.horizontal.left.fill" case horizontalCenter = "align.horizontal.center" @@ -138,7 +138,7 @@ public enum SFSymbol4: String { case allergens - public enum Allergens: String { + public enum Allergens: String, SymbolImage { case fill = "allergens.fill" } @@ -148,13 +148,13 @@ public enum SFSymbol4: String { case angle case ant - public enum Ant: String { + public enum Ant: String, SymbolImage { case fill = "ant.fill" case circle = "ant.circle" case circleFill = "ant.circle.fill" } - public enum Antenna: String { + public enum Antenna: String, SymbolImage { case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right" case radiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle" case radiowavesLeftAndRightCircleFill = "antenna.radiowaves.left.and.right.circle.fill" @@ -163,7 +163,7 @@ public enum SFSymbol4: String { case app - public enum App: String { + public enum App: String, SymbolImage { case fill = "app.fill" case connectedToAppBelowFill = "app.connected.to.app.below.fill" case badge = "app.badge" @@ -177,7 +177,7 @@ public enum SFSymbol4: String { case appclip - public enum Apple: String { + public enum Apple: String, SymbolImage { case logo = "apple.logo" } @@ -185,17 +185,17 @@ public enum SFSymbol4: String { case applescript - public enum Applescript: String { + public enum Applescript: String, SymbolImage { case fill = "applescript.fill" } case appletv - public enum Appletv: String { + public enum Appletv: String, SymbolImage { case fill = "appletv.fill" } - public enum Appletvremote: String { + public enum Appletvremote: String, SymbolImage { case gen1 = "appletvremote.gen1" case gen1Fill = "appletvremote.gen1.fill" case gen2 = "appletvremote.gen2" @@ -208,7 +208,7 @@ public enum SFSymbol4: String { case applewatch - public enum Applewatch: String { + public enum Applewatch: String, SymbolImage { case watchface = "applewatch.watchface" case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right" case slash = "applewatch.slash" @@ -216,7 +216,7 @@ public enum SFSymbol4: String { case caseInsetFilled = "applewatch.case.inset.filled" } - public enum Apps: String { + public enum Apps: String, SymbolImage { case iphone = "apps.iphone" case iphoneBadgePlus = "apps.iphone.badge.plus" case iphoneLandscape = "apps.iphone.landscape" @@ -224,7 +224,7 @@ public enum SFSymbol4: String { case ipadLandscape = "apps.ipad.landscape" } - public enum Aqi: String { + public enum Aqi: String, SymbolImage { case low = "aqi.low" case medium = "aqi.medium" case high = "aqi.high" @@ -232,7 +232,7 @@ public enum SFSymbol4: String { case archivebox - public enum Archivebox: String { + public enum Archivebox: String, SymbolImage { case fill = "archivebox.fill" case circle = "archivebox.circle" case circleFill = "archivebox.circle.fill" @@ -240,11 +240,11 @@ public enum SFSymbol4: String { case arkit - public enum Arkit: String { + public enum Arkit: String, SymbolImage { case badgeXmark = "arkit.badge.xmark" } - public enum Arrow: String { + public enum Arrow: String, SymbolImage { case upBin = "arrow.up.bin" case upBinFill = "arrow.up.bin.fill" case upDoc = "arrow.up.doc" @@ -485,15 +485,15 @@ public enum SFSymbol4: String { case trianglePull = "arrow.triangle.pull" } - public enum Arrow2: String { + public enum Arrow2: String, SymbolImage { case squarepath = "arrow.2.squarepath" } - public enum Arrow3: String { + public enum Arrow3: String, SymbolImage { case trianglepath = "arrow.3.trianglepath" } - public enum Arrowshape: String { + public enum Arrowshape: String, SymbolImage { case left = "arrowshape.left" case leftFill = "arrowshape.left.fill" case right = "arrowshape.right" @@ -538,7 +538,7 @@ public enum SFSymbol4: String { case bounceForwardFill = "arrowshape.bounce.forward.fill" } - public enum Arrowtriangle: String { + public enum Arrowtriangle: String, SymbolImage { case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right" case leftAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill" case rightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left" @@ -583,20 +583,20 @@ public enum SFSymbol4: String { case aspectratio - public enum Aspectratio: String { + public enum Aspectratio: String, SymbolImage { case fill = "aspectratio.fill" } case asterisk - public enum Asterisk: String { + public enum Asterisk: String, SymbolImage { case circle = "asterisk.circle" case circleFill = "asterisk.circle.fill" } case at - public enum At: String { + public enum At: String, SymbolImage { case circle = "at.circle" case circleFill = "at.circle.fill" case badgePlus = "at.badge.plus" @@ -607,27 +607,27 @@ public enum SFSymbol4: String { case australsign - public enum Australsign: String { + public enum Australsign: String, SymbolImage { case circle = "australsign.circle" case circleFill = "australsign.circle.fill" case square = "australsign.square" case squareFill = "australsign.square.fill" } - public enum Av: String { + public enum Av: String, SymbolImage { case remote = "av.remote" case remoteFill = "av.remote.fill" } case backpack - public enum Backpack: String { + public enum Backpack: String, SymbolImage { case fill = "backpack.fill" } case backward - public enum Backward: String { + public enum Backward: String, SymbolImage { case fill = "backward.fill" case circle = "backward.circle" case circleFill = "backward.circle.fill" @@ -641,14 +641,14 @@ public enum SFSymbol4: String { case frameFill = "backward.frame.fill" } - public enum Badge: String { + public enum Badge: String, SymbolImage { case plusRadiowavesRight = "badge.plus.radiowaves.right" case plusRadiowavesForward = "badge.plus.radiowaves.forward" } case bag - public enum Bag: String { + public enum Bag: String, SymbolImage { case fill = "bag.fill" case circle = "bag.circle" case circleFill = "bag.circle.fill" @@ -662,7 +662,7 @@ public enum SFSymbol4: String { case bahtsign - public enum Bahtsign: String { + public enum Bahtsign: String, SymbolImage { case circle = "bahtsign.circle" case circleFill = "bahtsign.circle.fill" case square = "bahtsign.square" @@ -671,31 +671,31 @@ public enum SFSymbol4: String { case balloon - public enum Balloon: String { + public enum Balloon: String, SymbolImage { case fill = "balloon.fill" } case balloon2 = "balloon.2" - public enum Balloon2: String { + public enum Balloon2: String, SymbolImage { case fill = "balloon.2.fill" } case bandage - public enum Bandage: String { + public enum Bandage: String, SymbolImage { case fill = "bandage.fill" } case banknote - public enum Banknote: String { + public enum Banknote: String, SymbolImage { case fill = "banknote.fill" } case barcode - public enum Barcode: String { + public enum Barcode: String, SymbolImage { case viewfinder = "barcode.viewfinder" } @@ -703,7 +703,7 @@ public enum SFSymbol4: String { case baseball - public enum Baseball: String { + public enum Baseball: String, SymbolImage { case diamondBases = "baseball.diamond.bases" case fill = "baseball.fill" case circle = "baseball.circle" @@ -712,13 +712,13 @@ public enum SFSymbol4: String { case basket - public enum Basket: String { + public enum Basket: String, SymbolImage { case fill = "basket.fill" } case basketball - public enum Basketball: String { + public enum Basketball: String, SymbolImage { case fill = "basketball.fill" case circle = "basketball.circle" case circleFill = "basketball.circle.fill" @@ -726,7 +726,7 @@ public enum SFSymbol4: String { case bathtub - public enum Bathtub: String { + public enum Bathtub: String, SymbolImage { case fill = "bathtub.fill" } @@ -734,7 +734,7 @@ public enum SFSymbol4: String { case battery100 = "battery.100" - public enum Battery100: String { + public enum Battery100: String, SymbolImage { case circle = "battery.100.circle" case circleFill = "battery.100.circle.fill" case bolt = "battery.100.bolt" @@ -746,12 +746,12 @@ public enum SFSymbol4: String { case battery75 = "battery.75" - public enum Beach: String { + public enum Beach: String, SymbolImage { case umbrella = "beach.umbrella" case umbrellaFill = "beach.umbrella.fill" } - public enum Beats: String { + public enum Beats: String, SymbolImage { case headphones = "beats.headphones" case earphones = "beats.earphones" case powerbeatspro = "beats.powerbeatspro" @@ -773,7 +773,7 @@ public enum SFSymbol4: String { case powerbeatsproChargingcaseFill = "beats.powerbeatspro.chargingcase.fill" } - public enum Bed: String { + public enum Bed: String, SymbolImage { case double = "bed.double" case doubleFill = "bed.double.fill" case doubleCircle = "bed.double.circle" @@ -782,7 +782,7 @@ public enum SFSymbol4: String { case bell - public enum Bell: String { + public enum Bell: String, SymbolImage { case fill = "bell.fill" case circle = "bell.circle" case circleFill = "bell.circle.fill" @@ -804,38 +804,38 @@ public enum SFSymbol4: String { case bicycle - public enum Bicycle: String { + public enum Bicycle: String, SymbolImage { case circle = "bicycle.circle" case circleFill = "bicycle.circle.fill" } case binoculars - public enum Binoculars: String { + public enum Binoculars: String, SymbolImage { case fill = "binoculars.fill" } case bird - public enum Bird: String { + public enum Bird: String, SymbolImage { case fill = "bird.fill" } - public enum Birthday: String { + public enum Birthday: String, SymbolImage { case cake = "birthday.cake" case cakeFill = "birthday.cake.fill" } case bitcoinsign - public enum Bitcoinsign: String { + public enum Bitcoinsign: String, SymbolImage { case circle = "bitcoinsign.circle" case circleFill = "bitcoinsign.circle.fill" case square = "bitcoinsign.square" case squareFill = "bitcoinsign.square.fill" } - public enum Blinds: String { + public enum Blinds: String, SymbolImage { case verticalOpen = "blinds.vertical.open" case verticalClosed = "blinds.vertical.closed" case horizontalOpen = "blinds.horizontal.open" @@ -844,14 +844,14 @@ public enum SFSymbol4: String { case bold - public enum Bold: String { + public enum Bold: String, SymbolImage { case italicUnderline = "bold.italic.underline" case underline = "bold.underline" } case bolt - public enum Bolt: String { + public enum Bolt: String, SymbolImage { case heart = "bolt.heart" case heartFill = "bolt.heart.fill" case fill = "bolt.fill" @@ -889,7 +889,7 @@ public enum SFSymbol4: String { case book - public enum Book: String { + public enum Book: String, SymbolImage { case fill = "book.fill" case circle = "book.circle" case circleFill = "book.circle.fill" @@ -901,7 +901,7 @@ public enum SFSymbol4: String { case bookmark - public enum Bookmark: String { + public enum Bookmark: String, SymbolImage { case fill = "bookmark.fill" case circle = "bookmark.circle" case circleFill = "bookmark.circle.fill" @@ -911,14 +911,14 @@ public enum SFSymbol4: String { case slashFill = "bookmark.slash.fill" } - public enum Books: String { + public enum Books: String, SymbolImage { case vertical = "books.vertical" case verticalFill = "books.vertical.fill" case verticalCircle = "books.vertical.circle" case verticalCircleFill = "books.vertical.circle.fill" } - public enum Box: String { + public enum Box: String, SymbolImage { case truck = "box.truck" case truckFill = "box.truck.fill" case truckBadgeClock = "box.truck.badge.clock" @@ -927,19 +927,19 @@ public enum SFSymbol4: String { case brain - public enum Brain: String { + public enum Brain: String, SymbolImage { case headProfile = "brain.head.profile" } case brakesignal - public enum Brakesignal: String { + public enum Brakesignal: String, SymbolImage { case dashed = "brakesignal.dashed" } case brazilianrealsign - public enum Brazilianrealsign: String { + public enum Brazilianrealsign: String, SymbolImage { case circle = "brazilianrealsign.circle" case circleFill = "brazilianrealsign.circle.fill" case square = "brazilianrealsign.square" @@ -948,13 +948,13 @@ public enum SFSymbol4: String { case briefcase - public enum Briefcase: String { + public enum Briefcase: String, SymbolImage { case fill = "briefcase.fill" case circle = "briefcase.circle" case circleFill = "briefcase.circle.fill" } - public enum Bubble: String { + public enum Bubble: String, SymbolImage { case right = "bubble.right" case rightFill = "bubble.right.fill" case rightCircle = "bubble.right.circle" @@ -973,14 +973,14 @@ public enum SFSymbol4: String { case leftAndExclamationmarkBubbleRightFill = "bubble.left.and.exclamationmark.bubble.right.fill" } - public enum Bubbles: String { + public enum Bubbles: String, SymbolImage { case andSparkles = "bubbles.and.sparkles" case andSparklesFill = "bubbles.and.sparkles.fill" } case building - public enum Building: String { + public enum Building: String, SymbolImage { case columns = "building.columns" case columnsFill = "building.columns.fill" case columnsCircle = "building.columns.circle" @@ -990,7 +990,7 @@ public enum SFSymbol4: String { case building2 = "building.2" - public enum Building2: String { + public enum Building2: String, SymbolImage { case fill = "building.2.fill" case cropCircle = "building.2.crop.circle" case cropCircleFill = "building.2.crop.circle.fill" @@ -1000,19 +1000,19 @@ public enum SFSymbol4: String { case burst - public enum Burst: String { + public enum Burst: String, SymbolImage { case fill = "burst.fill" } case bus - public enum Bus: String { + public enum Bus: String, SymbolImage { case fill = "bus.fill" case doubledecker = "bus.doubledecker" case doubledeckerFill = "bus.doubledecker.fill" } - public enum Button: String { + public enum Button: String, SymbolImage { case programmable = "button.programmable" case programmableSquare = "button.programmable.square" case programmableSquareFill = "button.programmable.square.fill" @@ -1020,24 +1020,24 @@ public enum SFSymbol4: String { case cabinet - public enum Cabinet: String { + public enum Cabinet: String, SymbolImage { case fill = "cabinet.fill" } - public enum Cable: String { + public enum Cable: String, SymbolImage { case connector = "cable.connector" case connectorHorizontal = "cable.connector.horizontal" } case cablecar - public enum Cablecar: String { + public enum Cablecar: String, SymbolImage { case fill = "cablecar.fill" } case calendar - public enum Calendar: String { + public enum Calendar: String, SymbolImage { case circle = "calendar.circle" case circleFill = "calendar.circle.fill" case badgePlus = "calendar.badge.plus" @@ -1052,7 +1052,7 @@ public enum SFSymbol4: String { case camera - public enum Camera: String { + public enum Camera: String, SymbolImage { case fill = "camera.fill" case circle = "camera.circle" case circleFill = "camera.circle.fill" @@ -1082,13 +1082,13 @@ public enum SFSymbol4: String { case capslock - public enum Capslock: String { + public enum Capslock: String, SymbolImage { case fill = "capslock.fill" } case capsule - public enum Capsule: String { + public enum Capsule: String, SymbolImage { case fill = "capsule.fill" case lefthalfFilled = "capsule.lefthalf.filled" case righthalfFilled = "capsule.righthalf.filled" @@ -1104,14 +1104,14 @@ public enum SFSymbol4: String { case portraitInsetFilled = "capsule.portrait.inset.filled" } - public enum Captions: String { + public enum Captions: String, SymbolImage { case bubble = "captions.bubble" case bubbleFill = "captions.bubble.fill" } case car - public enum Car: String { + public enum Car: String, SymbolImage { case fill = "car.fill" case circle = "car.circle" case circleFill = "car.circle.fill" @@ -1121,11 +1121,11 @@ public enum SFSymbol4: String { case car2 = "car.2" - public enum Car2: String { + public enum Car2: String, SymbolImage { case fill = "car.2.fill" } - public enum Carbon: String { + public enum Carbon: String, SymbolImage { case monoxideCloud = "carbon.monoxide.cloud" case monoxideCloudFill = "carbon.monoxide.cloud.fill" case dioxideCloud = "carbon.dioxide.cloud" @@ -1134,13 +1134,13 @@ public enum SFSymbol4: String { case carrot - public enum Carrot: String { + public enum Carrot: String, SymbolImage { case fill = "carrot.fill" } case cart - public enum Cart: String { + public enum Cart: String, SymbolImage { case fill = "cart.fill" case circle = "cart.circle" case circleFill = "cart.circle.fill" @@ -1154,13 +1154,13 @@ public enum SFSymbol4: String { case _case = "case" - public enum Case: String { + public enum Case: String, SymbolImage { case fill = "case.fill" } case cedisign - public enum Cedisign: String { + public enum Cedisign: String, SymbolImage { case circle = "cedisign.circle" case circleFill = "cedisign.circle.fill" case square = "cedisign.square" @@ -1171,7 +1171,7 @@ public enum SFSymbol4: String { case centsign - public enum Centsign: String { + public enum Centsign: String, SymbolImage { case circle = "centsign.circle" case circleFill = "centsign.circle.fill" case square = "centsign.square" @@ -1180,7 +1180,7 @@ public enum SFSymbol4: String { case chair - public enum Chair: String { + public enum Chair: String, SymbolImage { case lounge = "chair.lounge" case loungeFill = "chair.lounge.fill" case fill = "chair.fill" @@ -1188,13 +1188,13 @@ public enum SFSymbol4: String { case chandelier - public enum Chandelier: String { + public enum Chandelier: String, SymbolImage { case fill = "chandelier.fill" } case character - public enum Character: String { + public enum Character: String, SymbolImage { case bookClosed = "character.book.closed" case bookClosedFill = "character.book.closed.fill" case bubble = "character.bubble" @@ -1206,7 +1206,7 @@ public enum SFSymbol4: String { case phonetic = "character.phonetic" } - public enum Chart: String { + public enum Chart: String, SymbolImage { case barDocHorizontal = "chart.bar.doc.horizontal" case barDocHorizontalFill = "chart.bar.doc.horizontal.fill" case xyaxisLine = "chart.xyaxis.line" @@ -1226,21 +1226,21 @@ public enum SFSymbol4: String { case lineFlattrendXyaxisCircleFill = "chart.line.flattrend.xyaxis.circle.fill" } - public enum Checkerboard: String { + public enum Checkerboard: String, SymbolImage { case rectangle = "checkerboard.rectangle" case shield = "checkerboard.shield" } case checklist - public enum Checklist: String { + public enum Checklist: String, SymbolImage { case unchecked = "checklist.unchecked" case checked = "checklist.checked" } case checkmark - public enum Checkmark: String { + public enum Checkmark: String, SymbolImage { case seal = "checkmark.seal" case sealFill = "checkmark.seal.fill" case icloud = "checkmark.icloud" @@ -1268,7 +1268,7 @@ public enum SFSymbol4: String { case shieldFill = "checkmark.shield.fill" } - public enum Chevron: String { + public enum Chevron: String, SymbolImage { case leftToLine = "chevron.left.to.line" case rightToLine = "chevron.right.to.line" case backwardToLine = "chevron.backward.to.line" @@ -1317,7 +1317,7 @@ public enum SFSymbol4: String { case circle - public enum Circle: String { + public enum Circle: String, SymbolImage { case fill = "circle.fill" case slash = "circle.slash" case slashFill = "circle.slash.fill" @@ -1365,31 +1365,31 @@ public enum SFSymbol4: String { case circlebadge - public enum Circlebadge: String { + public enum Circlebadge: String, SymbolImage { case fill = "circlebadge.fill" } case circlebadge2 = "circlebadge.2" - public enum Circlebadge2: String { + public enum Circlebadge2: String, SymbolImage { case fill = "circlebadge.2.fill" } case clear - public enum Clear: String { + public enum Clear: String, SymbolImage { case fill = "clear.fill" } case clipboard - public enum Clipboard: String { + public enum Clipboard: String, SymbolImage { case fill = "clipboard.fill" } case clock - public enum Clock: String { + public enum Clock: String, SymbolImage { case fill = "clock.fill" case circle = "clock.circle" case circleFill = "clock.circle.fill" @@ -1409,7 +1409,7 @@ public enum SFSymbol4: String { case cloud - public enum Cloud: String { + public enum Cloud: String, SymbolImage { case fill = "cloud.fill" case circle = "cloud.circle" case circleFill = "cloud.circle.fill" @@ -1477,7 +1477,7 @@ public enum SFSymbol4: String { case coloncurrencysign - public enum Coloncurrencysign: String { + public enum Coloncurrencysign: String, SymbolImage { case circle = "coloncurrencysign.circle" case circleFill = "coloncurrencysign.circle.fill" case square = "coloncurrencysign.square" @@ -1486,41 +1486,41 @@ public enum SFSymbol4: String { case comb - public enum Comb: String { + public enum Comb: String, SymbolImage { case fill = "comb.fill" } case command - public enum Command: String { + public enum Command: String, SymbolImage { case circle = "command.circle" case circleFill = "command.circle.fill" case square = "command.square" case squareFill = "command.square.fill" } - public enum Compass: String { + public enum Compass: String, SymbolImage { case drawing = "compass.drawing" } case computermouse - public enum Computermouse: String { + public enum Computermouse: String, SymbolImage { case fill = "computermouse.fill" } case cone - public enum Cone: String { + public enum Cone: String, SymbolImage { case fill = "cone.fill" } - public enum Contact: String { + public enum Contact: String, SymbolImage { case sensor = "contact.sensor" case sensorFill = "contact.sensor.fill" } - public enum Contextualmenu: String { + public enum Contextualmenu: String, SymbolImage { case andCursorarrow = "contextualmenu.and.cursorarrow" } @@ -1528,19 +1528,19 @@ public enum SFSymbol4: String { case cooktop - public enum Cooktop: String { + public enum Cooktop: String, SymbolImage { case fill = "cooktop.fill" } case cpu - public enum Cpu: String { + public enum Cpu: String, SymbolImage { case fill = "cpu.fill" } case creditcard - public enum Creditcard: String { + public enum Creditcard: String, SymbolImage { case fill = "creditcard.fill" case circle = "creditcard.circle" case circleFill = "creditcard.circle.fill" @@ -1549,7 +1549,7 @@ public enum SFSymbol4: String { case viewfinder = "creditcard.viewfinder" } - public enum Cricket: String { + public enum Cricket: String, SymbolImage { case ball = "cricket.ball" case ballFill = "cricket.ball.fill" case ballCircle = "cricket.ball.circle" @@ -1558,13 +1558,13 @@ public enum SFSymbol4: String { case crop - public enum Crop: String { + public enum Crop: String, SymbolImage { case rotate = "crop.rotate" } case cross - public enum Cross: String { + public enum Cross: String, SymbolImage { case _case = "cross.case" case caseFill = "cross.case.fill" case fill = "cross.fill" @@ -1576,13 +1576,13 @@ public enum SFSymbol4: String { case crown - public enum Crown: String { + public enum Crown: String, SymbolImage { case fill = "crown.fill" } case cruzeirosign - public enum Cruzeirosign: String { + public enum Cruzeirosign: String, SymbolImage { case circle = "cruzeirosign.circle" case circleFill = "cruzeirosign.circle.fill" case square = "cruzeirosign.square" @@ -1591,27 +1591,27 @@ public enum SFSymbol4: String { case cube - public enum Cube: String { + public enum Cube: String, SymbolImage { case fill = "cube.fill" case transparent = "cube.transparent" case transparentFill = "cube.transparent.fill" } - public enum Cup: String { + public enum Cup: String, SymbolImage { case andSaucer = "cup.and.saucer" case andSaucerFill = "cup.and.saucer.fill" } case curlybraces - public enum Curlybraces: String { + public enum Curlybraces: String, SymbolImage { case square = "curlybraces.square" case squareFill = "curlybraces.square.fill" } case cursorarrow - public enum Cursorarrow: String { + public enum Cursorarrow: String, SymbolImage { case rays = "cursorarrow.rays" case square = "cursorarrow.square" case squareFill = "cursorarrow.square.fill" @@ -1623,31 +1623,31 @@ public enum SFSymbol4: String { case click2 = "cursorarrow.click.2" } - public enum Curtains: String { + public enum Curtains: String, SymbolImage { case open = "curtains.open" case closed = "curtains.closed" } case cylinder - public enum Cylinder: String { + public enum Cylinder: String, SymbolImage { case fill = "cylinder.fill" case split1X2 = "cylinder.split.1x2" case split1X2Fill = "cylinder.split.1x2.fill" } - public enum Decrease: String { + public enum Decrease: String, SymbolImage { case indent = "decrease.indent" case quotelevel = "decrease.quotelevel" } case dehumidifier - public enum Dehumidifier: String { + public enum Dehumidifier: String, SymbolImage { case fill = "dehumidifier.fill" } - public enum Delete: String { + public enum Delete: String, SymbolImage { case left = "delete.left" case leftFill = "delete.left.fill" case backward = "delete.backward" @@ -1660,24 +1660,24 @@ public enum SFSymbol4: String { case deskclock - public enum Deskclock: String { + public enum Deskclock: String, SymbolImage { case fill = "deskclock.fill" } case desktopcomputer - public enum Desktopcomputer: String { + public enum Desktopcomputer: String, SymbolImage { case andArrowDown = "desktopcomputer.and.arrow.down" case trianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark" } case deskview - public enum Deskview: String { + public enum Deskview: String, SymbolImage { case fill = "deskview.fill" } - public enum Dial: String { + public enum Dial: String, SymbolImage { case low = "dial.low" case lowFill = "dial.low.fill" case medium = "dial.medium" @@ -1688,7 +1688,7 @@ public enum SFSymbol4: String { case diamond - public enum Diamond: String { + public enum Diamond: String, SymbolImage { case fill = "diamond.fill" case circle = "diamond.circle" case circleFill = "diamond.circle.fill" @@ -1701,11 +1701,11 @@ public enum SFSymbol4: String { case dice - public enum Dice: String { + public enum Dice: String, SymbolImage { case fill = "dice.fill" } - public enum Die: String { + public enum Die: String, SymbolImage { case face1 = "die.face.1" case face1Fill = "die.face.1.fill" case face2 = "die.face.2" @@ -1720,7 +1720,7 @@ public enum SFSymbol4: String { case face6Fill = "die.face.6.fill" } - public enum Digitalcrown: String { + public enum Digitalcrown: String, SymbolImage { case arrowClockwise = "digitalcrown.arrow.clockwise" case arrowClockwiseFill = "digitalcrown.arrow.clockwise.fill" case arrowCounterclockwise = "digitalcrown.arrow.counterclockwise" @@ -1739,20 +1739,20 @@ public enum SFSymbol4: String { case dishwasher - public enum Dishwasher: String { + public enum Dishwasher: String, SymbolImage { case fill = "dishwasher.fill" } case display - public enum Display: String { + public enum Display: String, SymbolImage { case andArrowDown = "display.and.arrow.down" case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark" } case display2 = "display.2" - public enum Distribute: String { + public enum Distribute: String, SymbolImage { case verticalTop = "distribute.vertical.top" case verticalTopFill = "distribute.vertical.top.fill" case verticalCenter = "distribute.vertical.center" @@ -1769,7 +1769,7 @@ public enum SFSymbol4: String { case divide - public enum Divide: String { + public enum Divide: String, SymbolImage { case circle = "divide.circle" case circleFill = "divide.circle.fill" case square = "divide.square" @@ -1778,7 +1778,7 @@ public enum SFSymbol4: String { case doc - public enum Doc: String { + public enum Doc: String, SymbolImage { case fill = "doc.fill" case circle = "doc.circle" case circleFill = "doc.circle.fill" @@ -1812,7 +1812,7 @@ public enum SFSymbol4: String { case viewfinderFill = "doc.viewfinder.fill" } - public enum Dock: String { + public enum Dock: String, SymbolImage { case rectangle = "dock.rectangle" case arrowUpRectangle = "dock.arrow.up.rectangle" case arrowDownRectangle = "dock.arrow.down.rectangle" @@ -1820,7 +1820,7 @@ public enum SFSymbol4: String { case dollarsign - public enum Dollarsign: String { + public enum Dollarsign: String, SymbolImage { case arrowCirclepath = "dollarsign.arrow.circlepath" case circle = "dollarsign.circle" case circleFill = "dollarsign.circle.fill" @@ -1830,14 +1830,14 @@ public enum SFSymbol4: String { case dongsign - public enum Dongsign: String { + public enum Dongsign: String, SymbolImage { case circle = "dongsign.circle" case circleFill = "dongsign.circle.fill" case square = "dongsign.square" case squareFill = "dongsign.square.fill" } - public enum Door: String { + public enum Door: String, SymbolImage { case leftHandOpen = "door.left.hand.open" case leftHandClosed = "door.left.hand.closed" case rightHandOpen = "door.right.hand.open" @@ -1858,7 +1858,7 @@ public enum SFSymbol4: String { case frenchClosed = "door.french.closed" } - public enum Dot: String { + public enum Dot: String, SymbolImage { case circleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill" case circleAndCursorarrow = "dot.circle.and.cursorarrow" case square = "dot.square" @@ -1875,13 +1875,13 @@ public enum SFSymbol4: String { case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle" } - public enum Dots: String { + public enum Dots: String, SymbolImage { case andLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle" } case dpad - public enum Dpad: String { + public enum Dpad: String, SymbolImage { case fill = "dpad.fill" case leftFilled = "dpad.left.filled" case upFilled = "dpad.up.filled" @@ -1891,7 +1891,7 @@ public enum SFSymbol4: String { case drop - public enum Drop: String { + public enum Drop: String, SymbolImage { case fill = "drop.fill" case circle = "drop.circle" case circleFill = "drop.circle.fill" @@ -1907,19 +1907,19 @@ public enum SFSymbol4: String { case dryer - public enum Dryer: String { + public enum Dryer: String, SymbolImage { case fill = "dryer.fill" } case dumbbell - public enum Dumbbell: String { + public enum Dumbbell: String, SymbolImage { case fill = "dumbbell.fill" } case ear - public enum Ear: String { + public enum Ear: String, SymbolImage { case badgeCheckmark = "ear.badge.checkmark" case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark" case andWaveform = "ear.and.waveform" @@ -1928,7 +1928,7 @@ public enum SFSymbol4: String { case earbuds - public enum Earbuds: String { + public enum Earbuds: String, SymbolImage { case _case = "earbuds.case" case caseFill = "earbuds.case.fill" } @@ -1937,7 +1937,7 @@ public enum SFSymbol4: String { case eject - public enum Eject: String { + public enum Eject: String, SymbolImage { case fill = "eject.fill" case circle = "eject.circle" case circleFill = "eject.circle.fill" @@ -1945,7 +1945,7 @@ public enum SFSymbol4: String { case ellipsis - public enum Ellipsis: String { + public enum Ellipsis: String, SymbolImage { case message = "ellipsis.message" case messageFill = "ellipsis.message.fill" case bubble = "ellipsis.bubble" @@ -1959,7 +1959,7 @@ public enum SFSymbol4: String { case curlybraces = "ellipsis.curlybraces" } - public enum Entry: String { + public enum Entry: String, SymbolImage { case leverKeypad = "entry.lever.keypad" case leverKeypadFill = "entry.lever.keypad.fill" case leverKeypadTrianglebadgeExclamationmark = "entry.lever.keypad.trianglebadge.exclamationmark" @@ -1968,7 +1968,7 @@ public enum SFSymbol4: String { case envelope - public enum Envelope: String { + public enum Envelope: String, SymbolImage { case fill = "envelope.fill" case circle = "envelope.circle" case circleFill = "envelope.circle.fill" @@ -1985,7 +1985,7 @@ public enum SFSymbol4: String { case equal - public enum Equal: String { + public enum Equal: String, SymbolImage { case circle = "equal.circle" case circleFill = "equal.circle.fill" case square = "equal.square" @@ -1994,7 +1994,7 @@ public enum SFSymbol4: String { case eraser - public enum Eraser: String { + public enum Eraser: String, SymbolImage { case fill = "eraser.fill" case lineDashed = "eraser.line.dashed" case lineDashedFill = "eraser.line.dashed.fill" @@ -2004,13 +2004,13 @@ public enum SFSymbol4: String { case esim - public enum Esim: String { + public enum Esim: String, SymbolImage { case fill = "esim.fill" } case eurosign - public enum Eurosign: String { + public enum Eurosign: String, SymbolImage { case circle = "eurosign.circle" case circleFill = "eurosign.circle.fill" case square = "eurosign.square" @@ -2019,7 +2019,7 @@ public enum SFSymbol4: String { case exclamationmark - public enum Exclamationmark: String { + public enum Exclamationmark: String, SymbolImage { case triangle = "exclamationmark.triangle" case triangleFill = "exclamationmark.triangle.fill" case icloud = "exclamationmark.icloud" @@ -2051,7 +2051,7 @@ public enum SFSymbol4: String { case externaldrive - public enum Externaldrive: String { + public enum Externaldrive: String, SymbolImage { case fill = "externaldrive.fill" case badgePlus = "externaldrive.badge.plus" case fillBadgePlus = "externaldrive.fill.badge.plus" @@ -2081,7 +2081,7 @@ public enum SFSymbol4: String { case eye - public enum Eye: String { + public enum Eye: String, SymbolImage { case fill = "eye.fill" case circle = "eye.circle" case circleFill = "eye.circle.fill" @@ -2099,7 +2099,7 @@ public enum SFSymbol4: String { case eyedropper - public enum Eyedropper: String { + public enum Eyedropper: String, SymbolImage { case halffull = "eyedropper.halffull" case full = "eyedropper.full" } @@ -2108,11 +2108,11 @@ public enum SFSymbol4: String { case eyes - public enum Eyes: String { + public enum Eyes: String, SymbolImage { case inverse = "eyes.inverse" } - public enum Face: String { + public enum Face: String, SymbolImage { case smiling = "face.smiling" case smilingInverse = "face.smiling.inverse" case dashed = "face.dashed" @@ -2123,11 +2123,11 @@ public enum SFSymbol4: String { case facemask - public enum Facemask: String { + public enum Facemask: String, SymbolImage { case fill = "facemask.fill" } - public enum Fan: String { + public enum Fan: String, SymbolImage { case oscillation = "fan.oscillation" case oscillationFill = "fan.oscillation.fill" case desk = "fan.desk" @@ -2142,7 +2142,7 @@ public enum SFSymbol4: String { case fanblades - public enum Fanblades: String { + public enum Fanblades: String, SymbolImage { case fill = "fanblades.fill" case slash = "fanblades.slash" case slashFill = "fanblades.slash.fill" @@ -2150,19 +2150,19 @@ public enum SFSymbol4: String { case faxmachine - public enum Faxmachine: String { + public enum Faxmachine: String, SymbolImage { case fill = "faxmachine.fill" } case ferry - public enum Ferry: String { + public enum Ferry: String, SymbolImage { case fill = "ferry.fill" } case fibrechannel - public enum Figure: String { + public enum Figure: String, SymbolImage { case stand = "figure.stand" case standLineDottedFigureStand = "figure.stand.line.dotted.figure.stand" case dressLineVerticalFigure = "figure.dress.line.vertical.figure" @@ -2260,19 +2260,19 @@ public enum SFSymbol4: String { case yoga = "figure.yoga" } - public enum Figure2: String { + public enum Figure2: String, SymbolImage { case armsOpen = "figure.2.arms.open" case andChildHoldinghands = "figure.2.and.child.holdinghands" } - public enum Filemenu: String { + public enum Filemenu: String, SymbolImage { case andCursorarrow = "filemenu.and.cursorarrow" case andSelection = "filemenu.and.selection" } case film - public enum Film: String { + public enum Film: String, SymbolImage { case fill = "film.fill" case circle = "film.circle" case circleFill = "film.circle.fill" @@ -2282,25 +2282,25 @@ public enum SFSymbol4: String { case fireplace - public enum Fireplace: String { + public enum Fireplace: String, SymbolImage { case fill = "fireplace.fill" } case firewall - public enum Firewall: String { + public enum Firewall: String, SymbolImage { case fill = "firewall.fill" } case fish - public enum Fish: String { + public enum Fish: String, SymbolImage { case fill = "fish.fill" } case flag - public enum Flag: String { + public enum Flag: String, SymbolImage { case fill = "flag.fill" case circle = "flag.circle" case circleFill = "flag.circle.fill" @@ -2318,7 +2318,7 @@ public enum SFSymbol4: String { case checkered2Crossed = "flag.checkered.2.crossed" } - public enum Flag2: String { + public enum Flag2: String, SymbolImage { case crossed = "flag.2.crossed" case crossedFill = "flag.2.crossed.fill" case crossedCircle = "flag.2.crossed.circle" @@ -2327,20 +2327,20 @@ public enum SFSymbol4: String { case flame - public enum Flame: String { + public enum Flame: String, SymbolImage { case fill = "flame.fill" case circle = "flame.circle" case circleFill = "flame.circle.fill" } - public enum Flashlight: String { + public enum Flashlight: String, SymbolImage { case offFill = "flashlight.off.fill" case onFill = "flashlight.on.fill" } case fleuron - public enum Fleuron: String { + public enum Fleuron: String, SymbolImage { case fill = "fleuron.fill" } @@ -2348,7 +2348,7 @@ public enum SFSymbol4: String { case florinsign - public enum Florinsign: String { + public enum Florinsign: String, SymbolImage { case circle = "florinsign.circle" case circleFill = "florinsign.circle.fill" case square = "florinsign.square" @@ -2357,11 +2357,11 @@ public enum SFSymbol4: String { case flowchart - public enum Flowchart: String { + public enum Flowchart: String, SymbolImage { case fill = "flowchart.fill" } - public enum Fluid: String { + public enum Fluid: String, SymbolImage { case brakesignal = "fluid.brakesignal" } @@ -2369,7 +2369,7 @@ public enum SFSymbol4: String { case folder - public enum Folder: String { + public enum Folder: String, SymbolImage { case fill = "folder.fill" case circle = "folder.circle" case circleFill = "folder.circle.fill" @@ -2387,13 +2387,13 @@ public enum SFSymbol4: String { case football - public enum Football: String { + public enum Football: String, SymbolImage { case fill = "football.fill" case circle = "football.circle" case circleFill = "football.circle.fill" } - public enum Fork: String { + public enum Fork: String, SymbolImage { case knife = "fork.knife" case knifeCircle = "fork.knife.circle" case knifeCircleFill = "fork.knife.circle.fill" @@ -2401,7 +2401,7 @@ public enum SFSymbol4: String { case forward - public enum Forward: String { + public enum Forward: String, SymbolImage { case fill = "forward.fill" case circle = "forward.circle" case circleFill = "forward.circle.fill" @@ -2415,28 +2415,28 @@ public enum SFSymbol4: String { case frameFill = "forward.frame.fill" } - public enum Fossil: String { + public enum Fossil: String, SymbolImage { case shell = "fossil.shell" case shellFill = "fossil.shell.fill" } case francsign - public enum Francsign: String { + public enum Francsign: String, SymbolImage { case circle = "francsign.circle" case circleFill = "francsign.circle.fill" case square = "francsign.square" case squareFill = "francsign.square.fill" } - public enum Frying: String { + public enum Frying: String, SymbolImage { case pan = "frying.pan" case panFill = "frying.pan.fill" } case fuelpump - public enum Fuelpump: String { + public enum Fuelpump: String, SymbolImage { case fill = "fuelpump.fill" case circle = "fuelpump.circle" case circleFill = "fuelpump.circle.fill" @@ -2448,11 +2448,11 @@ public enum SFSymbol4: String { case gamecontroller - public enum Gamecontroller: String { + public enum Gamecontroller: String, SymbolImage { case fill = "gamecontroller.fill" } - public enum Gauge: String { + public enum Gauge: String, SymbolImage { case medium = "gauge.medium" case mediumBadgePlus = "gauge.medium.badge.plus" case mediumBadgeMinus = "gauge.medium.badge.minus" @@ -2462,7 +2462,7 @@ public enum SFSymbol4: String { case gear - public enum Gear: String { + public enum Gear: String, SymbolImage { case circle = "gear.circle" case circleFill = "gear.circle.fill" case badgeCheckmark = "gear.badge.checkmark" @@ -2473,7 +2473,7 @@ public enum SFSymbol4: String { case gearshape - public enum Gearshape: String { + public enum Gearshape: String, SymbolImage { case fill = "gearshape.fill" case circle = "gearshape.circle" case circleFill = "gearshape.circle.fill" @@ -2482,13 +2482,13 @@ public enum SFSymbol4: String { case gearshape2 = "gearshape.2" - public enum Gearshape2: String { + public enum Gearshape2: String, SymbolImage { case fill = "gearshape.2.fill" } case gift - public enum Gift: String { + public enum Gift: String, SymbolImage { case fill = "gift.fill" case circle = "gift.circle" case circleFill = "gift.circle.fill" @@ -2496,13 +2496,13 @@ public enum SFSymbol4: String { case giftcard - public enum Giftcard: String { + public enum Giftcard: String, SymbolImage { case fill = "giftcard.fill" } case globe - public enum Globe: String { + public enum Globe: String, SymbolImage { case badgeChevronBackward = "globe.badge.chevron.backward" case americas = "globe.americas" case americasFill = "globe.americas.fill" @@ -2518,7 +2518,7 @@ public enum SFSymbol4: String { case gobackward - public enum Gobackward: String { + public enum Gobackward: String, SymbolImage { case minus = "gobackward.minus" } @@ -2540,7 +2540,7 @@ public enum SFSymbol4: String { case goforward - public enum Goforward: String { + public enum Goforward: String, SymbolImage { case plus = "goforward.plus" } @@ -2562,7 +2562,7 @@ public enum SFSymbol4: String { case graduationcap - public enum Graduationcap: String { + public enum Graduationcap: String, SymbolImage { case fill = "graduationcap.fill" case circle = "graduationcap.circle" case circleFill = "graduationcap.circle.fill" @@ -2570,7 +2570,7 @@ public enum SFSymbol4: String { case greaterthan - public enum Greaterthan: String { + public enum Greaterthan: String, SymbolImage { case circle = "greaterthan.circle" case circleFill = "greaterthan.circle.fill" case square = "greaterthan.square" @@ -2579,20 +2579,20 @@ public enum SFSymbol4: String { case greetingcard - public enum Greetingcard: String { + public enum Greetingcard: String, SymbolImage { case fill = "greetingcard.fill" } case grid - public enum Grid: String { + public enum Grid: String, SymbolImage { case circle = "grid.circle" case circleFill = "grid.circle.fill" } case guaranisign - public enum Guaranisign: String { + public enum Guaranisign: String, SymbolImage { case circle = "guaranisign.circle" case circleFill = "guaranisign.circle.fill" case square = "guaranisign.square" @@ -2601,7 +2601,7 @@ public enum SFSymbol4: String { case guitars - public enum Guitars: String { + public enum Guitars: String, SymbolImage { case fill = "guitars.fill" } @@ -2609,13 +2609,13 @@ public enum SFSymbol4: String { case hammer - public enum Hammer: String { + public enum Hammer: String, SymbolImage { case fill = "hammer.fill" case circle = "hammer.circle" case circleFill = "hammer.circle.fill" } - public enum Hand: String { + public enum Hand: String, SymbolImage { case raisedSquareOnSquare = "hand.raised.square.on.square" case raisedSquareOnSquareFill = "hand.raised.square.on.square.fill" case raised = "hand.raised" @@ -2658,7 +2658,7 @@ public enum SFSymbol4: String { case waveFill = "hand.wave.fill" } - public enum Hands: String { + public enum Hands: String, SymbolImage { case clap = "hands.clap" case clapFill = "hands.clap.fill" case sparkles = "hands.sparkles" @@ -2667,11 +2667,11 @@ public enum SFSymbol4: String { case hare - public enum Hare: String { + public enum Hare: String, SymbolImage { case fill = "hare.fill" } - public enum Headlight: String { + public enum Headlight: String, SymbolImage { case highBeam = "headlight.high.beam" case highBeamFill = "headlight.high.beam.fill" case lowBeam = "headlight.low.beam" @@ -2680,12 +2680,12 @@ public enum SFSymbol4: String { case headphones - public enum Headphones: String { + public enum Headphones: String, SymbolImage { case circle = "headphones.circle" case circleFill = "headphones.circle.fill" } - public enum Hearingdevice: String { + public enum Hearingdevice: String, SymbolImage { case ear = "hearingdevice.ear" case earFill = "hearingdevice.ear.fill" case andSignalMeter = "hearingdevice.and.signal.meter" @@ -2694,7 +2694,7 @@ public enum SFSymbol4: String { case heart - public enum Heart: String { + public enum Heart: String, SymbolImage { case fill = "heart.fill" case circle = "heart.circle" case circleFill = "heart.circle.fill" @@ -2710,7 +2710,7 @@ public enum SFSymbol4: String { case textSquareFill = "heart.text.square.fill" } - public enum Heater: String { + public enum Heater: String, SymbolImage { case vertical = "heater.vertical" case verticalFill = "heater.vertical.fill" } @@ -2719,7 +2719,7 @@ public enum SFSymbol4: String { case hexagon - public enum Hexagon: String { + public enum Hexagon: String, SymbolImage { case fill = "hexagon.fill" case lefthalfFilled = "hexagon.lefthalf.filled" case righthalfFilled = "hexagon.righthalf.filled" @@ -2729,13 +2729,13 @@ public enum SFSymbol4: String { case hifireceiver - public enum Hifireceiver: String { + public enum Hifireceiver: String, SymbolImage { case fill = "hifireceiver.fill" } case hifispeaker - public enum Hifispeaker: String { + public enum Hifispeaker: String, SymbolImage { case andHomepodmini = "hifispeaker.and.homepodmini" case andHomepodminiFill = "hifispeaker.and.homepodmini.fill" case andHomepod = "hifispeaker.and.homepod" @@ -2747,20 +2747,20 @@ public enum SFSymbol4: String { case hifispeaker2 = "hifispeaker.2" - public enum Hifispeaker2: String { + public enum Hifispeaker2: String, SymbolImage { case fill = "hifispeaker.2.fill" } case highlighter - public enum Hockey: String { + public enum Hockey: String, SymbolImage { case puck = "hockey.puck" case puckFill = "hockey.puck.fill" case puckCircle = "hockey.puck.circle" case puckCircleFill = "hockey.puck.circle.fill" } - public enum Hold: String { + public enum Hold: String, SymbolImage { case brakesignal = "hold.brakesignal" } @@ -2768,7 +2768,7 @@ public enum SFSymbol4: String { case homepod - public enum Homepod: String { + public enum Homepod: String, SymbolImage { case andHomepodmini = "homepod.and.homepodmini" case andHomepodminiFill = "homepod.and.homepodmini.fill" case fill = "homepod.fill" @@ -2778,13 +2778,13 @@ public enum SFSymbol4: String { case homepod2 = "homepod.2" - public enum Homepod2: String { + public enum Homepod2: String, SymbolImage { case fill = "homepod.2.fill" } case homepodmini - public enum Homepodmini: String { + public enum Homepodmini: String, SymbolImage { case fill = "homepodmini.fill" case andAppletv = "homepodmini.and.appletv" case andAppletvFill = "homepodmini.and.appletv.fill" @@ -2792,13 +2792,13 @@ public enum SFSymbol4: String { case homepodmini2 = "homepodmini.2" - public enum Homepodmini2: String { + public enum Homepodmini2: String, SymbolImage { case fill = "homepodmini.2.fill" } case hourglass - public enum Hourglass: String { + public enum Hourglass: String, SymbolImage { case circle = "hourglass.circle" case circleFill = "hourglass.circle.fill" case badgePlus = "hourglass.badge.plus" @@ -2808,7 +2808,7 @@ public enum SFSymbol4: String { case house - public enum House: String { + public enum House: String, SymbolImage { case fill = "house.fill" case circle = "house.circle" case circleFill = "house.circle.fill" @@ -2816,7 +2816,7 @@ public enum SFSymbol4: String { case hryvniasign - public enum Hryvniasign: String { + public enum Hryvniasign: String, SymbolImage { case circle = "hryvniasign.circle" case circleFill = "hryvniasign.circle.fill" case square = "hryvniasign.square" @@ -2825,7 +2825,7 @@ public enum SFSymbol4: String { case humidifier - public enum Humidifier: String { + public enum Humidifier: String, SymbolImage { case fill = "humidifier.fill" case andDroplets = "humidifier.and.droplets" case andDropletsFill = "humidifier.and.droplets.fill" @@ -2833,20 +2833,20 @@ public enum SFSymbol4: String { case humidity - public enum Humidity: String { + public enum Humidity: String, SymbolImage { case fill = "humidity.fill" } case hurricane - public enum Hurricane: String { + public enum Hurricane: String, SymbolImage { case circle = "hurricane.circle" case circleFill = "hurricane.circle.fill" } case icloud - public enum Icloud: String { + public enum Icloud: String, SymbolImage { case fill = "icloud.fill" case circle = "icloud.circle" case circleFill = "icloud.circle.fill" @@ -2860,14 +2860,14 @@ public enum SFSymbol4: String { case andArrowUpFill = "icloud.and.arrow.up.fill" } - public enum Increase: String { + public enum Increase: String, SymbolImage { case indent = "increase.indent" case quotelevel = "increase.quotelevel" } case indianrupeesign - public enum Indianrupeesign: String { + public enum Indianrupeesign: String, SymbolImage { case circle = "indianrupeesign.circle" case circleFill = "indianrupeesign.circle.fill" case square = "indianrupeesign.square" @@ -2876,14 +2876,14 @@ public enum SFSymbol4: String { case infinity - public enum Infinity: String { + public enum Infinity: String, SymbolImage { case circle = "infinity.circle" case circleFill = "infinity.circle.fill" } case info - public enum Info: String { + public enum Info: String, SymbolImage { case bubble = "info.bubble" case bubbleFill = "info.bubble.fill" case circle = "info.circle" @@ -2894,13 +2894,13 @@ public enum SFSymbol4: String { case internaldrive - public enum Internaldrive: String { + public enum Internaldrive: String, SymbolImage { case fill = "internaldrive.fill" } case ipad - public enum Ipad: String { + public enum Ipad: String, SymbolImage { case andIphone = "ipad.and.iphone" case homebutton = "ipad.homebutton" case homebuttonBadgePlay = "ipad.homebutton.badge.play" @@ -2915,7 +2915,7 @@ public enum SFSymbol4: String { case iphone - public enum Iphone: String { + public enum Iphone: String, SymbolImage { case homebutton = "iphone.homebutton" case homebuttonCircle = "iphone.homebutton.circle" case homebuttonCircleFill = "iphone.homebutton.circle.fill" @@ -2945,7 +2945,7 @@ public enum SFSymbol4: String { case ipod - public enum Ipodshuffle: String { + public enum Ipodshuffle: String, SymbolImage { case gen1 = "ipodshuffle.gen1" case gen2 = "ipodshuffle.gen2" case gen3 = "ipodshuffle.gen3" @@ -2954,21 +2954,21 @@ public enum SFSymbol4: String { case ipodtouch - public enum Ipodtouch: String { + public enum Ipodtouch: String, SymbolImage { case slash = "ipodtouch.slash" case landscape = "ipodtouch.landscape" } case italic - public enum Ivfluid: String { + public enum Ivfluid: String, SymbolImage { case bag = "ivfluid.bag" case bagFill = "ivfluid.bag.fill" } case key - public enum Key: String { + public enum Key: String, SymbolImage { case icloud = "key.icloud" case icloudFill = "key.icloud.fill" case fill = "key.fill" @@ -2979,7 +2979,7 @@ public enum SFSymbol4: String { case keyboard - public enum Keyboard: String { + public enum Keyboard: String, SymbolImage { case fill = "keyboard.fill" case badgeEllipsis = "keyboard.badge.ellipsis" case badgeEllipsisFill = "keyboard.badge.ellipsis.fill" @@ -2998,30 +2998,30 @@ public enum SFSymbol4: String { case kipsign - public enum Kipsign: String { + public enum Kipsign: String, SymbolImage { case circle = "kipsign.circle" case circleFill = "kipsign.circle.fill" case square = "kipsign.square" case squareFill = "kipsign.square.fill" } - public enum L1: String { + public enum L1: String, SymbolImage { case rectangleRoundedbottom = "l1.rectangle.roundedbottom" case rectangleRoundedbottomFill = "l1.rectangle.roundedbottom.fill" } - public enum L2: String { + public enum L2: String, SymbolImage { case rectangleRoundedtop = "l2.rectangle.roundedtop" case rectangleRoundedtopFill = "l2.rectangle.roundedtop.fill" } case ladybug - public enum Ladybug: String { + public enum Ladybug: String, SymbolImage { case fill = "ladybug.fill" } - public enum Lamp: String { + public enum Lamp: String, SymbolImage { case desk = "lamp.desk" case deskFill = "lamp.desk.fill" case table = "lamp.table" @@ -3035,13 +3035,13 @@ public enum SFSymbol4: String { case lanyardcard - public enum Lanyardcard: String { + public enum Lanyardcard: String, SymbolImage { case fill = "lanyardcard.fill" } case laptopcomputer - public enum Laptopcomputer: String { + public enum Laptopcomputer: String, SymbolImage { case andArrowDown = "laptopcomputer.and.arrow.down" case trianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark" case andIphone = "laptopcomputer.and.iphone" @@ -3050,7 +3050,7 @@ public enum SFSymbol4: String { case larisign - public enum Larisign: String { + public enum Larisign: String, SymbolImage { case circle = "larisign.circle" case circleFill = "larisign.circle.fill" case square = "larisign.square" @@ -3059,28 +3059,28 @@ public enum SFSymbol4: String { case lasso - public enum Lasso: String { + public enum Lasso: String, SymbolImage { case andSparkles = "lasso.and.sparkles" } - public enum Latch2: String { + public enum Latch2: String, SymbolImage { case _case = "latch.2.case" case caseFill = "latch.2.case.fill" } - public enum Laurel: String { + public enum Laurel: String, SymbolImage { case leading = "laurel.leading" case trailing = "laurel.trailing" } - public enum Lb: String { + public enum Lb: String, SymbolImage { case rectangleRoundedbottom = "lb.rectangle.roundedbottom" case rectangleRoundedbottomFill = "lb.rectangle.roundedbottom.fill" } case leaf - public enum Leaf: String { + public enum Leaf: String, SymbolImage { case fill = "leaf.fill" case circle = "leaf.circle" case circleFill = "leaf.circle.fill" @@ -3089,14 +3089,14 @@ public enum SFSymbol4: String { case lessthan - public enum Lessthan: String { + public enum Lessthan: String, SymbolImage { case circle = "lessthan.circle" case circleFill = "lessthan.circle.fill" case square = "lessthan.square" case squareFill = "lessthan.square.fill" } - public enum Lettera: String { + public enum Lettera: String, SymbolImage { case magnify = "a.magnify" case circle = "a.circle" case circleFill = "a.circle.fill" @@ -3104,35 +3104,35 @@ public enum SFSymbol4: String { case squareFill = "a.square.fill" } - public enum Letterb: String { + public enum Letterb: String, SymbolImage { case circle = "b.circle" case circleFill = "b.circle.fill" case square = "b.square" case squareFill = "b.square.fill" } - public enum Letterc: String { + public enum Letterc: String, SymbolImage { case circle = "c.circle" case circleFill = "c.circle.fill" case square = "c.square" case squareFill = "c.square.fill" } - public enum Letterd: String { + public enum Letterd: String, SymbolImage { case circle = "d.circle" case circleFill = "d.circle.fill" case square = "d.square" case squareFill = "d.square.fill" } - public enum Lettere: String { + public enum Lettere: String, SymbolImage { case circle = "e.circle" case circleFill = "e.circle.fill" case square = "e.square" case squareFill = "e.square.fill" } - public enum Letterf: String { + public enum Letterf: String, SymbolImage { case cursive = "f.cursive" case cursiveCircle = "f.cursive.circle" case cursiveCircleFill = "f.cursive.circle.fill" @@ -3142,14 +3142,14 @@ public enum SFSymbol4: String { case squareFill = "f.square.fill" } - public enum Letterg: String { + public enum Letterg: String, SymbolImage { case circle = "g.circle" case circleFill = "g.circle.fill" case square = "g.square" case squareFill = "g.square.fill" } - public enum Letterh: String { + public enum Letterh: String, SymbolImage { case squareOnSquare = "h.square.on.square" case squareOnSquareFill = "h.square.on.square.fill" case circle = "h.circle" @@ -3158,14 +3158,14 @@ public enum SFSymbol4: String { case squareFill = "h.square.fill" } - public enum Letteri: String { + public enum Letteri: String, SymbolImage { case circle = "i.circle" case circleFill = "i.circle.fill" case square = "i.square" case squareFill = "i.square.fill" } - public enum Letterj: String { + public enum Letterj: String, SymbolImage { case squareOnSquare = "j.square.on.square" case squareOnSquareFill = "j.square.on.square.fill" case circle = "j.circle" @@ -3176,14 +3176,14 @@ public enum SFSymbol4: String { case letterK = "k" - public enum Letterk: String { + public enum Letterk: String, SymbolImage { case circle = "k.circle" case circleFill = "k.circle.fill" case square = "k.square" case squareFill = "k.square.fill" } - public enum Letterl: String { + public enum Letterl: String, SymbolImage { case joystick = "l.joystick" case joystickFill = "l.joystick.fill" case joystickPressDown = "l.joystick.press.down" @@ -3204,42 +3204,42 @@ public enum SFSymbol4: String { case squareFill = "l.square.fill" } - public enum Letterm: String { + public enum Letterm: String, SymbolImage { case circle = "m.circle" case circleFill = "m.circle.fill" case square = "m.square" case squareFill = "m.square.fill" } - public enum Lettern: String { + public enum Lettern: String, SymbolImage { case circle = "n.circle" case circleFill = "n.circle.fill" case square = "n.square" case squareFill = "n.square.fill" } - public enum Lettero: String { + public enum Lettero: String, SymbolImage { case circle = "o.circle" case circleFill = "o.circle.fill" case square = "o.square" case squareFill = "o.square.fill" } - public enum Letterp: String { + public enum Letterp: String, SymbolImage { case circle = "p.circle" case circleFill = "p.circle.fill" case square = "p.square" case squareFill = "p.square.fill" } - public enum Letterq: String { + public enum Letterq: String, SymbolImage { case circle = "q.circle" case circleFill = "q.circle.fill" case square = "q.square" case squareFill = "q.square.fill" } - public enum Letterr: String { + public enum Letterr: String, SymbolImage { case squareOnSquare = "r.square.on.square" case squareOnSquareFill = "r.square.on.square.fill" case joystick = "r.joystick" @@ -3262,42 +3262,42 @@ public enum SFSymbol4: String { case squareFill = "r.square.fill" } - public enum Letters: String { + public enum Letters: String, SymbolImage { case circle = "s.circle" case circleFill = "s.circle.fill" case square = "s.square" case squareFill = "s.square.fill" } - public enum Lettert: String { + public enum Lettert: String, SymbolImage { case circle = "t.circle" case circleFill = "t.circle.fill" case square = "t.square" case squareFill = "t.square.fill" } - public enum Letteru: String { + public enum Letteru: String, SymbolImage { case circle = "u.circle" case circleFill = "u.circle.fill" case square = "u.square" case squareFill = "u.square.fill" } - public enum Letterv: String { + public enum Letterv: String, SymbolImage { case circle = "v.circle" case circleFill = "v.circle.fill" case square = "v.square" case squareFill = "v.square.fill" } - public enum Letterw: String { + public enum Letterw: String, SymbolImage { case circle = "w.circle" case circleFill = "w.circle.fill" case square = "w.square" case squareFill = "w.square.fill" } - public enum Letterx: String { + public enum Letterx: String, SymbolImage { case squareroot = "x.squareroot" case circle = "x.circle" case circleFill = "x.circle.fill" @@ -3305,14 +3305,14 @@ public enum SFSymbol4: String { case squareFill = "x.square.fill" } - public enum Lettery: String { + public enum Lettery: String, SymbolImage { case circle = "y.circle" case circleFill = "y.circle.fill" case square = "y.square" case squareFill = "y.square.fill" } - public enum Letterz: String { + public enum Letterz: String, SymbolImage { case circle = "z.circle" case circleFill = "z.circle.fill" case square = "z.square" @@ -3321,17 +3321,17 @@ public enum SFSymbol4: String { case level - public enum Level: String { + public enum Level: String, SymbolImage { case fill = "level.fill" } case lifepreserver - public enum Lifepreserver: String { + public enum Lifepreserver: String, SymbolImage { case fill = "lifepreserver.fill" } - public enum Light: String { + public enum Light: String, SymbolImage { case min = "light.min" case max = "light.max" case recessed = "light.recessed" @@ -3357,7 +3357,7 @@ public enum SFSymbol4: String { case lightbulb - public enum Lightbulb: String { + public enum Lightbulb: String, SymbolImage { case fill = "lightbulb.fill" case circle = "lightbulb.circle" case circleFill = "lightbulb.circle.fill" @@ -3371,11 +3371,11 @@ public enum SFSymbol4: String { case lightbulb2 = "lightbulb.2" - public enum Lightbulb2: String { + public enum Lightbulb2: String, SymbolImage { case fill = "lightbulb.2.fill" } - public enum Lightswitch: String { + public enum Lightswitch: String, SymbolImage { case on = "lightswitch.on" case onFill = "lightswitch.on.fill" case onSquare = "lightswitch.on.square" @@ -3386,18 +3386,18 @@ public enum SFSymbol4: String { case offSquareFill = "lightswitch.off.square.fill" } - public enum Line: String { + public enum Line: String, SymbolImage { case diagonal = "line.diagonal" case diagonalArrow = "line.diagonal.arrow" case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal" } - public enum Line2: String { + public enum Line2: String, SymbolImage { case horizontalDecreaseCircle = "line.2.horizontal.decrease.circle" case horizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill" } - public enum Line3: String { + public enum Line3: String, SymbolImage { case crossedSwirlCircle = "line.3.crossed.swirl.circle" case crossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill" case horizontal = "line.3.horizontal" @@ -3408,7 +3408,7 @@ public enum SFSymbol4: String { case horizontalCircleFill = "line.3.horizontal.circle.fill" } - public enum Lines: String { + public enum Lines: String, SymbolImage { case measurementHorizontal = "lines.measurement.horizontal" } @@ -3416,7 +3416,7 @@ public enum SFSymbol4: String { case link - public enum Link: String { + public enum Link: String, SymbolImage { case circle = "link.circle" case circleFill = "link.circle.fill" case badgePlus = "link.badge.plus" @@ -3426,14 +3426,14 @@ public enum SFSymbol4: String { case lirasign - public enum Lirasign: String { + public enum Lirasign: String, SymbolImage { case circle = "lirasign.circle" case circleFill = "lirasign.circle.fill" case square = "lirasign.square" case squareFill = "lirasign.square.fill" } - public enum List: String { + public enum List: String, SymbolImage { case bulletClipboard = "list.bullet.clipboard" case bulletClipboardFill = "list.bullet.clipboard.fill" case clipboard = "list.clipboard" @@ -3457,7 +3457,7 @@ public enum SFSymbol4: String { case livephoto - public enum Livephoto: String { + public enum Livephoto: String, SymbolImage { case slash = "livephoto.slash" case badgeA = "livephoto.badge.a" case play = "livephoto.play" @@ -3465,13 +3465,13 @@ public enum SFSymbol4: String { case lizard - public enum Lizard: String { + public enum Lizard: String, SymbolImage { case fill = "lizard.fill" } case location - public enum Location: String { + public enum Location: String, SymbolImage { case magnifyingglass = "location.magnifyingglass" case fill = "location.fill" case circle = "location.circle" @@ -3494,7 +3494,7 @@ public enum SFSymbol4: String { case lock - public enum Lock: String { + public enum Lock: String, SymbolImage { case doc = "lock.doc" case docFill = "lock.doc.fill" case icloud = "lock.icloud" @@ -3540,24 +3540,24 @@ public enum SFSymbol4: String { case loupe - public enum Lt: String { + public enum Lt: String, SymbolImage { case rectangleRoundedtop = "lt.rectangle.roundedtop" case rectangleRoundedtopFill = "lt.rectangle.roundedtop.fill" } case lungs - public enum Lungs: String { + public enum Lungs: String, SymbolImage { case fill = "lungs.fill" } case macmini - public enum Macmini: String { + public enum Macmini: String, SymbolImage { case fill = "macmini.fill" } - public enum Macpro: String { + public enum Macpro: String, SymbolImage { case gen1 = "macpro.gen1" case gen1Fill = "macpro.gen1.fill" case gen2 = "macpro.gen2" @@ -3569,44 +3569,44 @@ public enum SFSymbol4: String { case macstudio - public enum Macstudio: String { + public enum Macstudio: String, SymbolImage { case fill = "macstudio.fill" } case macwindow - public enum Macwindow: String { + public enum Macwindow: String, SymbolImage { case badgePlus = "macwindow.badge.plus" case onRectangle = "macwindow.on.rectangle" } case magazine - public enum Magazine: String { + public enum Magazine: String, SymbolImage { case fill = "magazine.fill" } case magicmouse - public enum Magicmouse: String { + public enum Magicmouse: String, SymbolImage { case fill = "magicmouse.fill" } case magnifyingglass - public enum Magnifyingglass: String { + public enum Magnifyingglass: String, SymbolImage { case circle = "magnifyingglass.circle" case circleFill = "magnifyingglass.circle.fill" } - public enum Magsafe: String { + public enum Magsafe: String, SymbolImage { case batterypack = "magsafe.batterypack" case batterypackFill = "magsafe.batterypack.fill" } case mail - public enum Mail: String { + public enum Mail: String, SymbolImage { case stack = "mail.stack" case stackFill = "mail.stack.fill" case fill = "mail.fill" @@ -3615,7 +3615,7 @@ public enum SFSymbol4: String { case manatsign - public enum Manatsign: String { + public enum Manatsign: String, SymbolImage { case circle = "manatsign.circle" case circleFill = "manatsign.circle.fill" case square = "manatsign.square" @@ -3624,7 +3624,7 @@ public enum SFSymbol4: String { case map - public enum Map: String { + public enum Map: String, SymbolImage { case fill = "map.fill" case circle = "map.circle" case circleFill = "map.circle.fill" @@ -3632,7 +3632,7 @@ public enum SFSymbol4: String { case mappin - public enum Mappin: String { + public enum Mappin: String, SymbolImage { case circle = "mappin.circle" case circleFill = "mappin.circle.fill" case square = "mappin.square" @@ -3645,37 +3645,37 @@ public enum SFSymbol4: String { case medal - public enum Medal: String { + public enum Medal: String, SymbolImage { case fill = "medal.fill" } case mediastick - public enum Medical: String { + public enum Medical: String, SymbolImage { case thermometer = "medical.thermometer" case thermometerFill = "medical.thermometer.fill" } case megaphone - public enum Megaphone: String { + public enum Megaphone: String, SymbolImage { case fill = "megaphone.fill" } case memories - public enum Memories: String { + public enum Memories: String, SymbolImage { case badgePlus = "memories.badge.plus" case badgeMinus = "memories.badge.minus" } case memorychip - public enum Memorychip: String { + public enum Memorychip: String, SymbolImage { case fill = "memorychip.fill" } - public enum Menubar: String { + public enum Menubar: String, SymbolImage { case rectangle = "menubar.rectangle" case dockRectangle = "menubar.dock.rectangle" case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record" @@ -3685,13 +3685,13 @@ public enum SFSymbol4: String { case menucard - public enum Menucard: String { + public enum Menucard: String, SymbolImage { case fill = "menucard.fill" } case message - public enum Message: String { + public enum Message: String, SymbolImage { case fill = "message.fill" case circle = "message.circle" case circleFill = "message.circle.fill" @@ -3706,13 +3706,13 @@ public enum SFSymbol4: String { case metronome - public enum Metronome: String { + public enum Metronome: String, SymbolImage { case fill = "metronome.fill" } case mic - public enum Mic: String { + public enum Mic: String, SymbolImage { case fill = "mic.fill" case circle = "mic.circle" case circleFill = "mic.circle.fill" @@ -3732,7 +3732,7 @@ public enum SFSymbol4: String { case microbe - public enum Microbe: String { + public enum Microbe: String, SymbolImage { case fill = "microbe.fill" case circle = "microbe.circle" case circleFill = "microbe.circle.fill" @@ -3740,13 +3740,13 @@ public enum SFSymbol4: String { case microwave - public enum Microwave: String { + public enum Microwave: String, SymbolImage { case fill = "microwave.fill" } case millsign - public enum Millsign: String { + public enum Millsign: String, SymbolImage { case circle = "millsign.circle" case circleFill = "millsign.circle.fill" case square = "millsign.square" @@ -3755,7 +3755,7 @@ public enum SFSymbol4: String { case minus - public enum Minus: String { + public enum Minus: String, SymbolImage { case magnifyingglass = "minus.magnifyingglass" case plusBatteryblock = "minus.plus.batteryblock" case plusBatteryblockFill = "minus.plus.batteryblock.fill" @@ -3772,14 +3772,14 @@ public enum SFSymbol4: String { case forwardslashPlus = "minus.forwardslash.plus" } - public enum Mirror: String { + public enum Mirror: String, SymbolImage { case sideLeft = "mirror.side.left" case sideRight = "mirror.side.right" } case moon - public enum Moon: String { + public enum Moon: String, SymbolImage { case fill = "moon.fill" case circle = "moon.circle" case circleFill = "moon.circle.fill" @@ -3795,7 +3795,7 @@ public enum SFSymbol4: String { case starsCircleFill = "moon.stars.circle.fill" } - public enum Moonphase: String { + public enum Moonphase: String, SymbolImage { case newMoon = "moonphase.new.moon" case waxingCrescent = "moonphase.waxing.crescent" case firstQuarter = "moonphase.first.quarter" @@ -3816,36 +3816,36 @@ public enum SFSymbol4: String { case mosaic - public enum Mosaic: String { + public enum Mosaic: String, SymbolImage { case fill = "mosaic.fill" } case mount - public enum Mount: String { + public enum Mount: String, SymbolImage { case fill = "mount.fill" } case mouth - public enum Mouth: String { + public enum Mouth: String, SymbolImage { case fill = "mouth.fill" } - public enum Move: String { + public enum Move: String, SymbolImage { case _3d = "move.3d" } case multiply - public enum Multiply: String { + public enum Multiply: String, SymbolImage { case circle = "multiply.circle" case circleFill = "multiply.circle.fill" case square = "multiply.square" case squareFill = "multiply.square.fill" } - public enum Music: String { + public enum Music: String, SymbolImage { case note = "music.note" case noteList = "music.note.list" case quarternote3 = "music.quarternote.3" @@ -3860,13 +3860,13 @@ public enum SFSymbol4: String { case mustache - public enum Mustache: String { + public enum Mustache: String, SymbolImage { case fill = "mustache.fill" } case nairasign - public enum Nairasign: String { + public enum Nairasign: String, SymbolImage { case circle = "nairasign.circle" case circleFill = "nairasign.circle.fill" case square = "nairasign.square" @@ -3875,13 +3875,13 @@ public enum SFSymbol4: String { case network - public enum Network: String { + public enum Network: String, SymbolImage { case badgeShieldHalfFilled = "network.badge.shield.half.filled" } case newspaper - public enum Newspaper: String { + public enum Newspaper: String, SymbolImage { case fill = "newspaper.fill" case circle = "newspaper.circle" case circleFill = "newspaper.circle.fill" @@ -3889,102 +3889,102 @@ public enum SFSymbol4: String { case nose - public enum Nose: String { + public enum Nose: String, SymbolImage { case fill = "nose.fill" } case nosign - public enum Nosign: String { + public enum Nosign: String, SymbolImage { case app = "nosign.app" case appFill = "nosign.app.fill" } case note - public enum Note: String { + public enum Note: String, SymbolImage { case text = "note.text" case textBadgePlus = "note.text.badge.plus" } - public enum Num0: String { + public enum Num0: String, SymbolImage { case circle = "0.circle" case circleFill = "0.circle.fill" case square = "0.square" case squareFill = "0.square.fill" } - public enum Num00: String { + public enum Num00: String, SymbolImage { case circle = "00.circle" case circleFill = "00.circle.fill" case square = "00.square" case squareFill = "00.square.fill" } - public enum Num01: String { + public enum Num01: String, SymbolImage { case circle = "01.circle" case circleFill = "01.circle.fill" case square = "01.square" case squareFill = "01.square.fill" } - public enum Num02: String { + public enum Num02: String, SymbolImage { case circle = "02.circle" case circleFill = "02.circle.fill" case square = "02.square" case squareFill = "02.square.fill" } - public enum Num03: String { + public enum Num03: String, SymbolImage { case circle = "03.circle" case circleFill = "03.circle.fill" case square = "03.square" case squareFill = "03.square.fill" } - public enum Num04: String { + public enum Num04: String, SymbolImage { case circle = "04.circle" case circleFill = "04.circle.fill" case square = "04.square" case squareFill = "04.square.fill" } - public enum Num05: String { + public enum Num05: String, SymbolImage { case circle = "05.circle" case circleFill = "05.circle.fill" case square = "05.square" case squareFill = "05.square.fill" } - public enum Num06: String { + public enum Num06: String, SymbolImage { case circle = "06.circle" case circleFill = "06.circle.fill" case square = "06.square" case squareFill = "06.square.fill" } - public enum Num07: String { + public enum Num07: String, SymbolImage { case circle = "07.circle" case circleFill = "07.circle.fill" case square = "07.square" case squareFill = "07.square.fill" } - public enum Num08: String { + public enum Num08: String, SymbolImage { case circle = "08.circle" case circleFill = "08.circle.fill" case square = "08.square" case squareFill = "08.square.fill" } - public enum Num09: String { + public enum Num09: String, SymbolImage { case circle = "09.circle" case circleFill = "09.circle.fill" case square = "09.square" case squareFill = "09.square.fill" } - public enum Num1: String { + public enum Num1: String, SymbolImage { case magnifyingglass = "1.magnifyingglass" case circle = "1.circle" case circleFill = "1.circle.fill" @@ -3992,236 +3992,236 @@ public enum SFSymbol4: String { case squareFill = "1.square.fill" } - public enum Num10: String { + public enum Num10: String, SymbolImage { case circle = "10.circle" case circleFill = "10.circle.fill" case square = "10.square" case squareFill = "10.square.fill" } - public enum Num11: String { + public enum Num11: String, SymbolImage { case circle = "11.circle" case circleFill = "11.circle.fill" case square = "11.square" case squareFill = "11.square.fill" } - public enum Num12: String { + public enum Num12: String, SymbolImage { case circle = "12.circle" case circleFill = "12.circle.fill" case square = "12.square" case squareFill = "12.square.fill" } - public enum Num123: String { + public enum Num123: String, SymbolImage { case rectangle = "123.rectangle" case rectangleFill = "123.rectangle.fill" } - public enum Num13: String { + public enum Num13: String, SymbolImage { case circle = "13.circle" case circleFill = "13.circle.fill" case square = "13.square" case squareFill = "13.square.fill" } - public enum Num14: String { + public enum Num14: String, SymbolImage { case circle = "14.circle" case circleFill = "14.circle.fill" case square = "14.square" case squareFill = "14.square.fill" } - public enum Num15: String { + public enum Num15: String, SymbolImage { case circle = "15.circle" case circleFill = "15.circle.fill" case square = "15.square" case squareFill = "15.square.fill" } - public enum Num16: String { + public enum Num16: String, SymbolImage { case circle = "16.circle" case circleFill = "16.circle.fill" case square = "16.square" case squareFill = "16.square.fill" } - public enum Num17: String { + public enum Num17: String, SymbolImage { case circle = "17.circle" case circleFill = "17.circle.fill" case square = "17.square" case squareFill = "17.square.fill" } - public enum Num18: String { + public enum Num18: String, SymbolImage { case circle = "18.circle" case circleFill = "18.circle.fill" case square = "18.square" case squareFill = "18.square.fill" } - public enum Num19: String { + public enum Num19: String, SymbolImage { case circle = "19.circle" case circleFill = "19.circle.fill" case square = "19.square" case squareFill = "19.square.fill" } - public enum Num2: String { + public enum Num2: String, SymbolImage { case circle = "2.circle" case circleFill = "2.circle.fill" case square = "2.square" case squareFill = "2.square.fill" } - public enum Num20: String { + public enum Num20: String, SymbolImage { case circle = "20.circle" case circleFill = "20.circle.fill" case square = "20.square" case squareFill = "20.square.fill" } - public enum Num21: String { + public enum Num21: String, SymbolImage { case circle = "21.circle" case circleFill = "21.circle.fill" case square = "21.square" case squareFill = "21.square.fill" } - public enum Num22: String { + public enum Num22: String, SymbolImage { case circle = "22.circle" case circleFill = "22.circle.fill" case square = "22.square" case squareFill = "22.square.fill" } - public enum Num23: String { + public enum Num23: String, SymbolImage { case circle = "23.circle" case circleFill = "23.circle.fill" case square = "23.square" case squareFill = "23.square.fill" } - public enum Num24: String { + public enum Num24: String, SymbolImage { case circle = "24.circle" case circleFill = "24.circle.fill" case square = "24.square" case squareFill = "24.square.fill" } - public enum Num25: String { + public enum Num25: String, SymbolImage { case circle = "25.circle" case circleFill = "25.circle.fill" case square = "25.square" case squareFill = "25.square.fill" } - public enum Num26: String { + public enum Num26: String, SymbolImage { case circle = "26.circle" case circleFill = "26.circle.fill" case square = "26.square" case squareFill = "26.square.fill" } - public enum Num27: String { + public enum Num27: String, SymbolImage { case circle = "27.circle" case circleFill = "27.circle.fill" case square = "27.square" case squareFill = "27.square.fill" } - public enum Num28: String { + public enum Num28: String, SymbolImage { case circle = "28.circle" case circleFill = "28.circle.fill" case square = "28.square" case squareFill = "28.square.fill" } - public enum Num29: String { + public enum Num29: String, SymbolImage { case circle = "29.circle" case circleFill = "29.circle.fill" case square = "29.square" case squareFill = "29.square.fill" } - public enum Num3: String { + public enum Num3: String, SymbolImage { case circle = "3.circle" case circleFill = "3.circle.fill" case square = "3.square" case squareFill = "3.square.fill" } - public enum Num30: String { + public enum Num30: String, SymbolImage { case circle = "30.circle" case circleFill = "30.circle.fill" case square = "30.square" case squareFill = "30.square.fill" } - public enum Num31: String { + public enum Num31: String, SymbolImage { case circle = "31.circle" case circleFill = "31.circle.fill" case square = "31.square" case squareFill = "31.square.fill" } - public enum Num32: String { + public enum Num32: String, SymbolImage { case circle = "32.circle" case circleFill = "32.circle.fill" case square = "32.square" case squareFill = "32.square.fill" } - public enum Num33: String { + public enum Num33: String, SymbolImage { case circle = "33.circle" case circleFill = "33.circle.fill" case square = "33.square" case squareFill = "33.square.fill" } - public enum Num34: String { + public enum Num34: String, SymbolImage { case circle = "34.circle" case circleFill = "34.circle.fill" case square = "34.square" case squareFill = "34.square.fill" } - public enum Num35: String { + public enum Num35: String, SymbolImage { case circle = "35.circle" case circleFill = "35.circle.fill" case square = "35.square" case squareFill = "35.square.fill" } - public enum Num36: String { + public enum Num36: String, SymbolImage { case circle = "36.circle" case circleFill = "36.circle.fill" case square = "36.square" case squareFill = "36.square.fill" } - public enum Num37: String { + public enum Num37: String, SymbolImage { case circle = "37.circle" case circleFill = "37.circle.fill" case square = "37.square" case squareFill = "37.square.fill" } - public enum Num38: String { + public enum Num38: String, SymbolImage { case circle = "38.circle" case circleFill = "38.circle.fill" case square = "38.square" case squareFill = "38.square.fill" } - public enum Num39: String { + public enum Num39: String, SymbolImage { case circle = "39.circle" case circleFill = "39.circle.fill" case square = "39.square" case squareFill = "39.square.fill" } - public enum Num4: String { + public enum Num4: String, SymbolImage { case circle = "4.circle" case circleFill = "4.circle.fill" case square = "4.square" @@ -4232,91 +4232,91 @@ public enum SFSymbol4: String { case altSquareFill = "4.alt.square.fill" } - public enum Num40: String { + public enum Num40: String, SymbolImage { case circle = "40.circle" case circleFill = "40.circle.fill" case square = "40.square" case squareFill = "40.square.fill" } - public enum Num41: String { + public enum Num41: String, SymbolImage { case circle = "41.circle" case circleFill = "41.circle.fill" case square = "41.square" case squareFill = "41.square.fill" } - public enum Num42: String { + public enum Num42: String, SymbolImage { case circle = "42.circle" case circleFill = "42.circle.fill" case square = "42.square" case squareFill = "42.square.fill" } - public enum Num43: String { + public enum Num43: String, SymbolImage { case circle = "43.circle" case circleFill = "43.circle.fill" case square = "43.square" case squareFill = "43.square.fill" } - public enum Num44: String { + public enum Num44: String, SymbolImage { case circle = "44.circle" case circleFill = "44.circle.fill" case square = "44.square" case squareFill = "44.square.fill" } - public enum Num45: String { + public enum Num45: String, SymbolImage { case circle = "45.circle" case circleFill = "45.circle.fill" case square = "45.square" case squareFill = "45.square.fill" } - public enum Num46: String { + public enum Num46: String, SymbolImage { case circle = "46.circle" case circleFill = "46.circle.fill" case square = "46.square" case squareFill = "46.square.fill" } - public enum Num47: String { + public enum Num47: String, SymbolImage { case circle = "47.circle" case circleFill = "47.circle.fill" case square = "47.square" case squareFill = "47.square.fill" } - public enum Num48: String { + public enum Num48: String, SymbolImage { case circle = "48.circle" case circleFill = "48.circle.fill" case square = "48.square" case squareFill = "48.square.fill" } - public enum Num49: String { + public enum Num49: String, SymbolImage { case circle = "49.circle" case circleFill = "49.circle.fill" case square = "49.square" case squareFill = "49.square.fill" } - public enum Num5: String { + public enum Num5: String, SymbolImage { case circle = "5.circle" case circleFill = "5.circle.fill" case square = "5.square" case squareFill = "5.square.fill" } - public enum Num50: String { + public enum Num50: String, SymbolImage { case circle = "50.circle" case circleFill = "50.circle.fill" case square = "50.square" case squareFill = "50.square.fill" } - public enum Num6: String { + public enum Num6: String, SymbolImage { case circle = "6.circle" case circleFill = "6.circle.fill" case square = "6.square" @@ -4327,21 +4327,21 @@ public enum SFSymbol4: String { case altSquareFill = "6.alt.square.fill" } - public enum Num7: String { + public enum Num7: String, SymbolImage { case circle = "7.circle" case circleFill = "7.circle.fill" case square = "7.square" case squareFill = "7.square.fill" } - public enum Num8: String { + public enum Num8: String, SymbolImage { case circle = "8.circle" case circleFill = "8.circle.fill" case square = "8.square" case squareFill = "8.square.fill" } - public enum Num9: String { + public enum Num9: String, SymbolImage { case circle = "9.circle" case circleFill = "9.circle.fill" case square = "9.square" @@ -4354,7 +4354,7 @@ public enum SFSymbol4: String { case number - public enum Number: String { + public enum Number: String, SymbolImage { case circle = "number.circle" case circleFill = "number.circle.fill" case square = "number.square" @@ -4363,13 +4363,13 @@ public enum SFSymbol4: String { case numbersign - public enum Oar2: String { + public enum Oar2: String, SymbolImage { case crossed = "oar.2.crossed" } case octagon - public enum Octagon: String { + public enum Octagon: String, SymbolImage { case fill = "octagon.fill" case lefthalfFilled = "octagon.lefthalf.filled" case righthalfFilled = "octagon.righthalf.filled" @@ -4379,13 +4379,13 @@ public enum SFSymbol4: String { case opticaldisc - public enum Opticaldisc: String { + public enum Opticaldisc: String, SymbolImage { case fill = "opticaldisc.fill" } case opticaldiscdrive - public enum Opticaldiscdrive: String { + public enum Opticaldiscdrive: String, SymbolImage { case fill = "opticaldiscdrive.fill" } @@ -4393,7 +4393,7 @@ public enum SFSymbol4: String { case oval - public enum Oval: String { + public enum Oval: String, SymbolImage { case fill = "oval.fill" case lefthalfFilled = "oval.lefthalf.filled" case righthalfFilled = "oval.righthalf.filled" @@ -4411,13 +4411,13 @@ public enum SFSymbol4: String { case oven - public enum Oven: String { + public enum Oven: String, SymbolImage { case fill = "oven.fill" } case paintbrush - public enum Paintbrush: String { + public enum Paintbrush: String, SymbolImage { case fill = "paintbrush.fill" case pointed = "paintbrush.pointed" case pointedFill = "paintbrush.pointed.fill" @@ -4425,19 +4425,19 @@ public enum SFSymbol4: String { case paintpalette - public enum Paintpalette: String { + public enum Paintpalette: String, SymbolImage { case fill = "paintpalette.fill" } case pano - public enum Pano: String { + public enum Pano: String, SymbolImage { case fill = "pano.fill" } case paperclip - public enum Paperclip: String { + public enum Paperclip: String, SymbolImage { case circle = "paperclip.circle" case circleFill = "paperclip.circle.fill" case badgeEllipsis = "paperclip.badge.ellipsis" @@ -4445,7 +4445,7 @@ public enum SFSymbol4: String { case paperplane - public enum Paperplane: String { + public enum Paperplane: String, SymbolImage { case fill = "paperplane.fill" case circle = "paperplane.circle" case circleFill = "paperplane.circle.fill" @@ -4457,27 +4457,27 @@ public enum SFSymbol4: String { case parkinglight - public enum Parkinglight: String { + public enum Parkinglight: String, SymbolImage { case fill = "parkinglight.fill" } case parkingsign - public enum Parkingsign: String { + public enum Parkingsign: String, SymbolImage { case circle = "parkingsign.circle" case circleFill = "parkingsign.circle.fill" case brakesignal = "parkingsign.brakesignal" case brakesignalSlash = "parkingsign.brakesignal.slash" } - public enum Party: String { + public enum Party: String, SymbolImage { case popper = "party.popper" case popperFill = "party.popper.fill" } case pause - public enum Pause: String { + public enum Pause: String, SymbolImage { case fill = "pause.fill" case circle = "pause.circle" case circleFill = "pause.circle.fill" @@ -4487,7 +4487,7 @@ public enum SFSymbol4: String { case pawprint - public enum Pawprint: String { + public enum Pawprint: String, SymbolImage { case fill = "pawprint.fill" case circle = "pawprint.circle" case circleFill = "pawprint.circle.fill" @@ -4497,14 +4497,14 @@ public enum SFSymbol4: String { case peacesign - public enum Pedestrian: String { + public enum Pedestrian: String, SymbolImage { case gateClosed = "pedestrian.gate.closed" case gateOpen = "pedestrian.gate.open" } case pencil - public enum Pencil: String { + public enum Pencil: String, SymbolImage { case circle = "pencil.circle" case circleFill = "pencil.circle.fill" case slash = "pencil.slash" @@ -4521,7 +4521,7 @@ public enum SFSymbol4: String { case pentagon - public enum Pentagon: String { + public enum Pentagon: String, SymbolImage { case fill = "pentagon.fill" case lefthalfFilled = "pentagon.lefthalf.filled" case righthalfFilled = "pentagon.righthalf.filled" @@ -4533,7 +4533,7 @@ public enum SFSymbol4: String { case person - public enum Person: String { + public enum Person: String, SymbolImage { case fill = "person.fill" case circle = "person.circle" case circleFill = "person.circle.fill" @@ -4602,7 +4602,7 @@ public enum SFSymbol4: String { case person2 = "person.2" - public enum Person2: String { + public enum Person2: String, SymbolImage { case fill = "person.2.fill" case circle = "person.2.circle" case circleFill = "person.2.circle.fill" @@ -4619,7 +4619,7 @@ public enum SFSymbol4: String { case person3 = "person.3" - public enum Person3: String { + public enum Person3: String, SymbolImage { case fill = "person.3.fill" case sequence = "person.3.sequence" case sequenceFill = "person.3.sequence.fill" @@ -4627,7 +4627,7 @@ public enum SFSymbol4: String { case personalhotspot - public enum Personalhotspot: String { + public enum Personalhotspot: String, SymbolImage { case circle = "personalhotspot.circle" case circleFill = "personalhotspot.circle.fill" } @@ -4636,7 +4636,7 @@ public enum SFSymbol4: String { case pesetasign - public enum Pesetasign: String { + public enum Pesetasign: String, SymbolImage { case circle = "pesetasign.circle" case circleFill = "pesetasign.circle.fill" case square = "pesetasign.square" @@ -4645,7 +4645,7 @@ public enum SFSymbol4: String { case pesosign - public enum Pesosign: String { + public enum Pesosign: String, SymbolImage { case circle = "pesosign.circle" case circleFill = "pesosign.circle.fill" case square = "pesosign.square" @@ -4654,7 +4654,7 @@ public enum SFSymbol4: String { case phone - public enum Phone: String { + public enum Phone: String, SymbolImage { case bubbleLeft = "phone.bubble.left" case bubbleLeftFill = "phone.bubble.left.fill" case fill = "phone.fill" @@ -4685,7 +4685,7 @@ public enum SFSymbol4: String { case photo - public enum Photo: String { + public enum Photo: String, SymbolImage { case artframe = "photo.artframe" case tv = "photo.tv" case fill = "photo.fill" @@ -4700,13 +4700,13 @@ public enum SFSymbol4: String { case pianokeys - public enum Pianokeys: String { + public enum Pianokeys: String, SymbolImage { case inverse = "pianokeys.inverse" } case pill - public enum Pill: String { + public enum Pill: String, SymbolImage { case fill = "pill.fill" case circle = "pill.circle" case circleFill = "pill.circle.fill" @@ -4714,7 +4714,7 @@ public enum SFSymbol4: String { case pills - public enum Pills: String { + public enum Pills: String, SymbolImage { case fill = "pills.fill" case circle = "pills.circle" case circleFill = "pills.circle.fill" @@ -4722,7 +4722,7 @@ public enum SFSymbol4: String { case pin - public enum Pin: String { + public enum Pin: String, SymbolImage { case fill = "pin.fill" case circle = "pin.circle" case circleFill = "pin.circle.fill" @@ -4734,7 +4734,7 @@ public enum SFSymbol4: String { case pip - public enum Pip: String { + public enum Pip: String, SymbolImage { case fill = "pip.fill" case exit = "pip.exit" case enter = "pip.enter" @@ -4742,16 +4742,16 @@ public enum SFSymbol4: String { case remove = "pip.remove" } - public enum Pipe: String { + public enum Pipe: String, SymbolImage { case andDrop = "pipe.and.drop" case andDropFill = "pipe.and.drop.fill" } - public enum Placeholdertext: String { + public enum Placeholdertext: String, SymbolImage { case fill = "placeholdertext.fill" } - public enum Platter: String { + public enum Platter: String, SymbolImage { case filledTopIphone = "platter.filled.top.iphone" case filledBottomIphone = "platter.filled.bottom.iphone" case filledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone" @@ -4762,7 +4762,7 @@ public enum SFSymbol4: String { case bottomApplewatchCase = "platter.bottom.applewatch.case" } - public enum Platter2: String { + public enum Platter2: String, SymbolImage { case filledIphone = "platter.2.filled.iphone" case filledIphoneLandscape = "platter.2.filled.iphone.landscape" case filledIpad = "platter.2.filled.ipad" @@ -4771,7 +4771,7 @@ public enum SFSymbol4: String { case play - public enum Play: String { + public enum Play: String, SymbolImage { case fill = "play.fill" case circle = "play.circle" case circleFill = "play.circle.fill" @@ -4794,19 +4794,19 @@ public enum SFSymbol4: String { case playpause - public enum Playpause: String { + public enum Playpause: String, SymbolImage { case fill = "playpause.fill" case circle = "playpause.circle" case circleFill = "playpause.circle.fill" } - public enum Playstation: String { + public enum Playstation: String, SymbolImage { case logo = "playstation.logo" } case plus - public enum Plus: String { + public enum Plus: String, SymbolImage { case rectangleOnFolder = "plus.rectangle.on.folder" case rectangleOnFolderFill = "plus.rectangle.on.folder.fill" case magnifyingglass = "plus.magnifyingglass" @@ -4837,26 +4837,26 @@ public enum SFSymbol4: String { case plusminus - public enum Plusminus: String { + public enum Plusminus: String, SymbolImage { case circle = "plusminus.circle" case circleFill = "plusminus.circle.fill" } - public enum Point: String { + public enum Point: String, SymbolImage { case topleftDownCurvedtoPointBottomrightUp = "point.topleft.down.curvedto.point.bottomright.up" case topleftDownCurvedtoPointBottomrightUpFill = "point.topleft.down.curvedto.point.bottomright.up.fill" case topleftDownCurvedtoPointFilledBottomrightUp = "point.topleft.down.curvedto.point.filled.bottomright.up" case filledTopleftDownCurvedtoPointBottomrightUp = "point.filled.topleft.down.curvedto.point.bottomright.up" } - public enum Point3: String { + public enum Point3: String, SymbolImage { case connectedTrianglepathDotted = "point.3.connected.trianglepath.dotted" case filledConnectedTrianglepathDotted = "point.3.filled.connected.trianglepath.dotted" } case popcorn - public enum Popcorn: String { + public enum Popcorn: String, SymbolImage { case fill = "popcorn.fill" case circle = "popcorn.circle" case circleFill = "popcorn.circle.fill" @@ -4864,7 +4864,7 @@ public enum SFSymbol4: String { case power - public enum Power: String { + public enum Power: String, SymbolImage { case circle = "power.circle" case circleFill = "power.circle.fill" case dotted = "power.dotted" @@ -4874,7 +4874,7 @@ public enum SFSymbol4: String { case poweron - public enum Poweroutlet: String { + public enum Poweroutlet: String, SymbolImage { case typeA = "poweroutlet.type.a" case typeAFill = "poweroutlet.type.a.fill" case typeASquare = "poweroutlet.type.a.square" @@ -4941,7 +4941,7 @@ public enum SFSymbol4: String { case powerplug - public enum Powerplug: String { + public enum Powerplug: String, SymbolImage { case fill = "powerplug.fill" } @@ -4949,7 +4949,7 @@ public enum SFSymbol4: String { case printer - public enum Printer: String { + public enum Printer: String, SymbolImage { case fill = "printer.fill" case filledAndPaper = "printer.filled.and.paper" case dotmatrix = "printer.dotmatrix" @@ -4961,14 +4961,14 @@ public enum SFSymbol4: String { case purchased - public enum Purchased: String { + public enum Purchased: String, SymbolImage { case circle = "purchased.circle" case circleFill = "purchased.circle.fill" } case puzzlepiece - public enum Puzzlepiece: String { + public enum Puzzlepiece: String, SymbolImage { case _extension = "puzzlepiece.extension" case extensionFill = "puzzlepiece.extension.fill" case fill = "puzzlepiece.fill" @@ -4976,19 +4976,19 @@ public enum SFSymbol4: String { case pyramid - public enum Pyramid: String { + public enum Pyramid: String, SymbolImage { case fill = "pyramid.fill" } case qrcode - public enum Qrcode: String { + public enum Qrcode: String, SymbolImage { case viewfinder = "qrcode.viewfinder" } case questionmark - public enum Questionmark: String { + public enum Questionmark: String, SymbolImage { case folder = "questionmark.folder" case folderFill = "questionmark.folder.fill" case squareDashed = "questionmark.square.dashed" @@ -5007,7 +5007,7 @@ public enum SFSymbol4: String { case diamondFill = "questionmark.diamond.fill" } - public enum Quote: String { + public enum Quote: String, SymbolImage { case opening = "quote.opening" case closing = "quote.closing" case bubble = "quote.bubble" @@ -5016,44 +5016,44 @@ public enum SFSymbol4: String { case quotelevel - public enum R1: String { + public enum R1: String, SymbolImage { case rectangleRoundedbottom = "r1.rectangle.roundedbottom" case rectangleRoundedbottomFill = "r1.rectangle.roundedbottom.fill" } - public enum R2: String { + public enum R2: String, SymbolImage { case rectangleRoundedtop = "r2.rectangle.roundedtop" case rectangleRoundedtopFill = "r2.rectangle.roundedtop.fill" } case radio - public enum Radio: String { + public enum Radio: String, SymbolImage { case fill = "radio.fill" } case rays - public enum Rb: String { + public enum Rb: String, SymbolImage { case rectangleRoundedbottom = "rb.rectangle.roundedbottom" case rectangleRoundedbottomFill = "rb.rectangle.roundedbottom.fill" } - public enum Record: String { + public enum Record: String, SymbolImage { case circle = "record.circle" case circleFill = "record.circle.fill" } case recordingtape - public enum Recordingtape: String { + public enum Recordingtape: String, SymbolImage { case circle = "recordingtape.circle" case circleFill = "recordingtape.circle.fill" } case rectangle - public enum Rectangle: String { + public enum Rectangle: String, SymbolImage { case portraitAndArrowRight = "rectangle.portrait.and.arrow.right" case portraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill" case portraitAndArrowForward = "rectangle.portrait.and.arrow.forward" @@ -5211,11 +5211,11 @@ public enum SFSymbol4: String { case andArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash" } - public enum Rectangle2: String { + public enum Rectangle2: String, SymbolImage { case swap = "rectangle.2.swap" } - public enum Rectangle3: String { + public enum Rectangle3: String, SymbolImage { case group = "rectangle.3.group" case groupFill = "rectangle.3.group.fill" case groupBubbleLeft = "rectangle.3.group.bubble.left" @@ -5224,63 +5224,63 @@ public enum SFSymbol4: String { case refrigerator - public enum Refrigerator: String { + public enum Refrigerator: String, SymbolImage { case fill = "refrigerator.fill" } case _repeat = "repeat" - public enum Repeat: String { + public enum Repeat: String, SymbolImage { case circle = "repeat.circle" case circleFill = "repeat.circle.fill" } case repeat1 = "repeat.1" - public enum Repeat1: String { + public enum Repeat1: String, SymbolImage { case circle = "repeat.1.circle" case circleFill = "repeat.1.circle.fill" } case restart - public enum Restart: String { + public enum Restart: String, SymbolImage { case circle = "restart.circle" case circleFill = "restart.circle.fill" } case _return = "return" - public enum Return: String { + public enum Return: String, SymbolImage { case left = "return.left" case right = "return.right" } case rhombus - public enum Rhombus: String { + public enum Rhombus: String, SymbolImage { case fill = "rhombus.fill" } - public enum Road: String { + public enum Road: String, SymbolImage { case lanes = "road.lanes" case lanesCurvedLeft = "road.lanes.curved.left" case lanesCurvedRight = "road.lanes.curved.right" } - public enum Roller: String { + public enum Roller: String, SymbolImage { case shadeOpen = "roller.shade.open" case shadeClosed = "roller.shade.closed" } - public enum Roman: String { + public enum Roman: String, SymbolImage { case shadeOpen = "roman.shade.open" case shadeClosed = "roman.shade.closed" } case rosette - public enum Rotate: String { + public enum Rotate: String, SymbolImage { case _3d = "rotate.3d" case left = "rotate.left" case leftFill = "rotate.left.fill" @@ -5288,14 +5288,14 @@ public enum SFSymbol4: String { case rightFill = "rotate.right.fill" } - public enum Rt: String { + public enum Rt: String, SymbolImage { case rectangleRoundedtop = "rt.rectangle.roundedtop" case rectangleRoundedtopFill = "rt.rectangle.roundedtop.fill" } case rublesign - public enum Rublesign: String { + public enum Rublesign: String, SymbolImage { case circle = "rublesign.circle" case circleFill = "rublesign.circle.fill" case square = "rublesign.square" @@ -5304,13 +5304,13 @@ public enum SFSymbol4: String { case ruler - public enum Ruler: String { + public enum Ruler: String, SymbolImage { case fill = "ruler.fill" } case rupeesign - public enum Rupeesign: String { + public enum Rupeesign: String, SymbolImage { case circle = "rupeesign.circle" case circleFill = "rupeesign.circle.fill" case square = "rupeesign.square" @@ -5319,35 +5319,35 @@ public enum SFSymbol4: String { case safari - public enum Safari: String { + public enum Safari: String, SymbolImage { case fill = "safari.fill" } case sailboat - public enum Sailboat: String { + public enum Sailboat: String, SymbolImage { case fill = "sailboat.fill" } - public enum Scale: String { + public enum Scale: String, SymbolImage { case _3d = "scale.3d" } case scalemass - public enum Scalemass: String { + public enum Scalemass: String, SymbolImage { case fill = "scalemass.fill" } case scanner - public enum Scanner: String { + public enum Scanner: String, SymbolImage { case fill = "scanner.fill" } case scissors - public enum Scissors: String { + public enum Scissors: String, SymbolImage { case circle = "scissors.circle" case circleFill = "scissors.circle.fill" case badgeEllipsis = "scissors.badge.ellipsis" @@ -5359,71 +5359,71 @@ public enum SFSymbol4: String { case screwdriver - public enum Screwdriver: String { + public enum Screwdriver: String, SymbolImage { case fill = "screwdriver.fill" } case scribble - public enum Scribble: String { + public enum Scribble: String, SymbolImage { case variable = "scribble.variable" } case scroll - public enum Scroll: String { + public enum Scroll: String, SymbolImage { case fill = "scroll.fill" } case sdcard - public enum Sdcard: String { + public enum Sdcard: String, SymbolImage { case fill = "sdcard.fill" } case seal - public enum Seal: String { + public enum Seal: String, SymbolImage { case fill = "seal.fill" } - public enum Selection: String { + public enum Selection: String, SymbolImage { case pinInOut = "selection.pin.in.out" } case sensor - public enum Sensor: String { + public enum Sensor: String, SymbolImage { case fill = "sensor.fill" case tagRadiowavesForward = "sensor.tag.radiowaves.forward" case tagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill" } - public enum Server: String { + public enum Server: String, SymbolImage { case rack = "server.rack" } case shadow - public enum Shared: String { + public enum Shared: String, SymbolImage { case withYou = "shared.with.you" case withYouSlash = "shared.with.you.slash" } case shareplay - public enum Shareplay: String { + public enum Shareplay: String, SymbolImage { case slash = "shareplay.slash" } - public enum Shazam: String { + public enum Shazam: String, SymbolImage { case logo = "shazam.logo" case logoFill = "shazam.logo.fill" } case shekelsign - public enum Shekelsign: String { + public enum Shekelsign: String, SymbolImage { case circle = "shekelsign.circle" case circleFill = "shekelsign.circle.fill" case square = "shekelsign.square" @@ -5432,7 +5432,7 @@ public enum SFSymbol4: String { case shield - public enum Shield: String { + public enum Shield: String, SymbolImage { case fill = "shield.fill" case lefthalfFilled = "shield.lefthalf.filled" case righthalfFilled = "shield.righthalf.filled" @@ -5443,13 +5443,13 @@ public enum SFSymbol4: String { case shift - public enum Shift: String { + public enum Shift: String, SymbolImage { case fill = "shift.fill" } case shippingbox - public enum Shippingbox: String { + public enum Shippingbox: String, SymbolImage { case fill = "shippingbox.fill" case circle = "shippingbox.circle" case circleFill = "shippingbox.circle.fill" @@ -5457,13 +5457,13 @@ public enum SFSymbol4: String { case andArrowBackwardFill = "shippingbox.and.arrow.backward.fill" } - public enum Shoeprints: String { + public enum Shoeprints: String, SymbolImage { case fill = "shoeprints.fill" } case shower - public enum Shower: String { + public enum Shower: String, SymbolImage { case sidejet = "shower.sidejet" case sidejetFill = "shower.sidejet.fill" case fill = "shower.fill" @@ -5473,12 +5473,12 @@ public enum SFSymbol4: String { case shuffle - public enum Shuffle: String { + public enum Shuffle: String, SymbolImage { case circle = "shuffle.circle" case circleFill = "shuffle.circle.fill" } - public enum Sidebar: String { + public enum Sidebar: String, SymbolImage { case left = "sidebar.left" case right = "sidebar.right" case leading = "sidebar.leading" @@ -5491,7 +5491,7 @@ public enum SFSymbol4: String { case signature - public enum Signpost: String { + public enum Signpost: String, SymbolImage { case left = "signpost.left" case leftFill = "signpost.left.fill" case right = "signpost.right" @@ -5500,37 +5500,37 @@ public enum SFSymbol4: String { case simcard - public enum Simcard: String { + public enum Simcard: String, SymbolImage { case fill = "simcard.fill" } case simcard2 = "simcard.2" - public enum Simcard2: String { + public enum Simcard2: String, SymbolImage { case fill = "simcard.2.fill" } case sink - public enum Sink: String { + public enum Sink: String, SymbolImage { case fill = "sink.fill" } case skew - public enum Slash: String { + public enum Slash: String, SymbolImage { case circle = "slash.circle" case circleFill = "slash.circle.fill" } case sleep - public enum Sleep: String { + public enum Sleep: String, SymbolImage { case circle = "sleep.circle" case circleFill = "sleep.circle.fill" } - public enum Slider: String { + public enum Slider: String, SymbolImage { case horizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath" case horizontal3 = "slider.horizontal.3" case horizontal2SquareOnSquare = "slider.horizontal.2.square.on.square" @@ -5544,7 +5544,7 @@ public enum SFSymbol4: String { case slowmo - public enum Smallcircle: String { + public enum Smallcircle: String, SymbolImage { case filledCircle = "smallcircle.filled.circle" case filledCircleFill = "smallcircle.filled.circle.fill" case circle = "smallcircle.circle" @@ -5553,7 +5553,7 @@ public enum SFSymbol4: String { case smoke - public enum Smoke: String { + public enum Smoke: String, SymbolImage { case fill = "smoke.fill" case circle = "smoke.circle" case circleFill = "smoke.circle.fill" @@ -5561,14 +5561,14 @@ public enum SFSymbol4: String { case snowflake - public enum Snowflake: String { + public enum Snowflake: String, SymbolImage { case circle = "snowflake.circle" case circleFill = "snowflake.circle.fill" } case soccerball - public enum Soccerball: String { + public enum Soccerball: String, SymbolImage { case inverse = "soccerball.inverse" case circle = "soccerball.circle" case circleInverse = "soccerball.circle.inverse" @@ -5578,7 +5578,7 @@ public enum SFSymbol4: String { case sofa - public enum Sofa: String { + public enum Sofa: String, SymbolImage { case fill = "sofa.fill" } @@ -5586,13 +5586,13 @@ public enum SFSymbol4: String { case sparkle - public enum Sparkle: String { + public enum Sparkle: String, SymbolImage { case magnifyingglass = "sparkle.magnifyingglass" } case sparkles - public enum Sparkles: String { + public enum Sparkles: String, SymbolImage { case squareFilledOnSquare = "sparkles.square.filled.on.square" case tv = "sparkles.tv" case tvFill = "sparkles.tv.fill" @@ -5602,7 +5602,7 @@ public enum SFSymbol4: String { case speaker - public enum Speaker: String { + public enum Speaker: String, SymbolImage { case fill = "speaker.fill" case circle = "speaker.circle" case circleFill = "speaker.circle.fill" @@ -5636,13 +5636,13 @@ public enum SFSymbol4: String { case spigot - public enum Spigot: String { + public enum Spigot: String, SymbolImage { case fill = "spigot.fill" } case sportscourt - public enum Sportscourt: String { + public enum Sportscourt: String, SymbolImage { case fill = "sportscourt.fill" case circle = "sportscourt.circle" case circleFill = "sportscourt.circle.fill" @@ -5650,7 +5650,7 @@ public enum SFSymbol4: String { case sprinkler - public enum Sprinkler: String { + public enum Sprinkler: String, SymbolImage { case fill = "sprinkler.fill" case andDroplets = "sprinkler.and.droplets" case andDropletsFill = "sprinkler.and.droplets.fill" @@ -5658,7 +5658,7 @@ public enum SFSymbol4: String { case square - public enum Square: String { + public enum Square: String, SymbolImage { case andArrowUp = "square.and.arrow.up" case andArrowUpFill = "square.and.arrow.up.fill" case andArrowUpCircle = "square.and.arrow.up.circle" @@ -5760,13 +5760,13 @@ public enum SFSymbol4: String { case fillTextGrid1X2 = "square.fill.text.grid.1x2" } - public enum Square2: String { + public enum Square2: String, SymbolImage { case layers3D = "square.2.layers.3d" case layers3DTopFilled = "square.2.layers.3d.top.filled" case layers3DBottomFilled = "square.2.layers.3d.bottom.filled" } - public enum Square3: String { + public enum Square3: String, SymbolImage { case layers3DDownRight = "square.3.layers.3d.down.right" case layers3DDownRightSlash = "square.3.layers.3d.down.right.slash" case layers3DDownLeft = "square.3.layers.3d.down.left" @@ -5780,14 +5780,14 @@ public enum SFSymbol4: String { case layers3DBottomFilled = "square.3.layers.3d.bottom.filled" } - public enum Squares: String { + public enum Squares: String, SymbolImage { case belowRectangle = "squares.below.rectangle" case leadingRectangle = "squares.leading.rectangle" } case squareshape - public enum Squareshape: String { + public enum Squareshape: String, SymbolImage { case fill = "squareshape.fill" case dashedSquareshape = "squareshape.dashed.squareshape" case squareshapeDashed = "squareshape.squareshape.dashed" @@ -5802,7 +5802,7 @@ public enum SFSymbol4: String { case star - public enum Star: String { + public enum Star: String, SymbolImage { case squareOnSquare = "star.square.on.square" case squareOnSquareFill = "star.square.on.square.fill" case fill = "star.fill" @@ -5819,7 +5819,7 @@ public enum SFSymbol4: String { case staroflife - public enum Staroflife: String { + public enum Staroflife: String, SymbolImage { case fill = "staroflife.fill" case circle = "staroflife.circle" case circleFill = "staroflife.circle.fill" @@ -5827,7 +5827,7 @@ public enum SFSymbol4: String { case sterlingsign - public enum Sterlingsign: String { + public enum Sterlingsign: String, SymbolImage { case circle = "sterlingsign.circle" case circleFill = "sterlingsign.circle.fill" case square = "sterlingsign.square" @@ -5836,14 +5836,14 @@ public enum SFSymbol4: String { case stethoscope - public enum Stethoscope: String { + public enum Stethoscope: String, SymbolImage { case circle = "stethoscope.circle" case circleFill = "stethoscope.circle.fill" } case stop - public enum Stop: String { + public enum Stop: String, SymbolImage { case fill = "stop.fill" case circle = "stop.circle" case circleFill = "stop.circle.fill" @@ -5851,13 +5851,13 @@ public enum SFSymbol4: String { case stopwatch - public enum Stopwatch: String { + public enum Stopwatch: String, SymbolImage { case fill = "stopwatch.fill" } case stove - public enum Stove: String { + public enum Stove: String, SymbolImage { case fill = "stove.fill" } @@ -5865,7 +5865,7 @@ public enum SFSymbol4: String { case studentdesk - public enum Suit: String { + public enum Suit: String, SymbolImage { case heart = "suit.heart" case heartFill = "suit.heart.fill" case club = "suit.club" @@ -5878,7 +5878,7 @@ public enum SFSymbol4: String { case suitcase - public enum Suitcase: String { + public enum Suitcase: String, SymbolImage { case fill = "suitcase.fill" case cart = "suitcase.cart" case cartFill = "suitcase.cart.fill" @@ -5886,7 +5886,7 @@ public enum SFSymbol4: String { case sum - public enum Sun: String { + public enum Sun: String, SymbolImage { case min = "sun.min" case minFill = "sun.min.fill" case max = "sun.max" @@ -5911,7 +5911,7 @@ public enum SFSymbol4: String { case sunrise - public enum Sunrise: String { + public enum Sunrise: String, SymbolImage { case fill = "sunrise.fill" case circle = "sunrise.circle" case circleFill = "sunrise.circle.fill" @@ -5919,7 +5919,7 @@ public enum SFSymbol4: String { case sunset - public enum Sunset: String { + public enum Sunset: String, SymbolImage { case fill = "sunset.fill" case circle = "sunset.circle" case circleFill = "sunset.circle.fill" @@ -5927,13 +5927,13 @@ public enum SFSymbol4: String { case swatchpalette - public enum Swatchpalette: String { + public enum Swatchpalette: String, SymbolImage { case fill = "swatchpalette.fill" } case swift - public enum Switch: String { + public enum Switch: String, SymbolImage { case programmable = "switch.programmable" case programmableFill = "switch.programmable.fill" case programmableSquare = "switch.programmable.square" @@ -5944,18 +5944,18 @@ public enum SFSymbol4: String { case syringe - public enum Syringe: String { + public enum Syringe: String, SymbolImage { case fill = "syringe.fill" } - public enum Table: String { + public enum Table: String, SymbolImage { case furniture = "table.furniture" case furnitureFill = "table.furniture.fill" } case tablecells - public enum Tablecells: String { + public enum Tablecells: String, SymbolImage { case fill = "tablecells.fill" case badgeEllipsis = "tablecells.badge.ellipsis" case fillBadgeEllipsis = "tablecells.fill.badge.ellipsis" @@ -5963,7 +5963,7 @@ public enum SFSymbol4: String { case tag - public enum Tag: String { + public enum Tag: String, SymbolImage { case fill = "tag.fill" case circle = "tag.circle" case circleFill = "tag.circle.fill" @@ -5973,7 +5973,7 @@ public enum SFSymbol4: String { case slashFill = "tag.slash.fill" } - public enum Takeoutbag: String { + public enum Takeoutbag: String, SymbolImage { case andCupAndStraw = "takeoutbag.and.cup.and.straw" case andCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill" } @@ -5982,13 +5982,13 @@ public enum SFSymbol4: String { case teddybear - public enum Teddybear: String { + public enum Teddybear: String, SymbolImage { case fill = "teddybear.fill" } case teletype - public enum Teletype: String { + public enum Teletype: String, SymbolImage { case circle = "teletype.circle" case circleFill = "teletype.circle.fill" case answer = "teletype.answer" @@ -5998,14 +5998,14 @@ public enum SFSymbol4: String { case tengesign - public enum Tengesign: String { + public enum Tengesign: String, SymbolImage { case circle = "tengesign.circle" case circleFill = "tengesign.circle.fill" case square = "tengesign.square" case squareFill = "tengesign.square.fill" } - public enum Tennis: String { + public enum Tennis: String, SymbolImage { case racket = "tennis.racket" case racketCircle = "tennis.racket.circle" case racketCircleFill = "tennis.racket.circle.fill" @@ -6013,7 +6013,7 @@ public enum SFSymbol4: String { case tennisball - public enum Tennisball: String { + public enum Tennisball: String, SymbolImage { case fill = "tennisball.fill" case circle = "tennisball.circle" case circleFill = "tennisball.circle.fill" @@ -6021,19 +6021,19 @@ public enum SFSymbol4: String { case tent - public enum Tent: String { + public enum Tent: String, SymbolImage { case fill = "tent.fill" } case terminal - public enum Terminal: String { + public enum Terminal: String, SymbolImage { case fill = "terminal.fill" } case testtube2 = "testtube.2" - public enum Text: String { + public enum Text: String, SymbolImage { case bookClosed = "text.book.closed" case bookClosedFill = "text.book.closed.fill" case magnifyingglass = "text.magnifyingglass" @@ -6067,7 +6067,7 @@ public enum SFSymbol4: String { case textformat - public enum Textformat: String { + public enum Textformat: String, SymbolImage { case sizeSmaller = "textformat.size.smaller" case sizeLarger = "textformat.size.larger" case size = "textformat.size" @@ -6082,20 +6082,20 @@ public enum SFSymbol4: String { case textformat123 = "textformat.123" - public enum Theatermask: String { + public enum Theatermask: String, SymbolImage { case andPaintbrush = "theatermask.and.paintbrush" case andPaintbrushFill = "theatermask.and.paintbrush.fill" } case theatermasks - public enum Theatermasks: String { + public enum Theatermasks: String, SymbolImage { case fill = "theatermasks.fill" case circle = "theatermasks.circle" case circleFill = "theatermasks.circle.fill" } - public enum Thermometer: String { + public enum Thermometer: String, SymbolImage { case sun = "thermometer.sun" case sunFill = "thermometer.sun.fill" case sunCircle = "thermometer.sun.circle" @@ -6112,19 +6112,19 @@ public enum SFSymbol4: String { case ticket - public enum Ticket: String { + public enum Ticket: String, SymbolImage { case fill = "ticket.fill" } case timelapse - public enum Timeline: String { + public enum Timeline: String, SymbolImage { case selection = "timeline.selection" } case timer - public enum Timer: String { + public enum Timer: String, SymbolImage { case circle = "timer.circle" case circleFill = "timer.circle.fill" case square = "timer.square" @@ -6134,20 +6134,20 @@ public enum SFSymbol4: String { case toilet - public enum Toilet: String { + public enum Toilet: String, SymbolImage { case fill = "toilet.fill" } case tornado - public enum Tornado: String { + public enum Tornado: String, SymbolImage { case circle = "tornado.circle" case circleFill = "tornado.circle.fill" } case tortoise - public enum Tortoise: String { + public enum Tortoise: String, SymbolImage { case fill = "tortoise.fill" } @@ -6155,7 +6155,7 @@ public enum SFSymbol4: String { case touchid - public enum Train: String { + public enum Train: String, SymbolImage { case sideFrontCar = "train.side.front.car" case sideMiddleCar = "train.side.middle.car" case sideRearCar = "train.side.rear.car" @@ -6163,14 +6163,14 @@ public enum SFSymbol4: String { case tram - public enum Tram: String { + public enum Tram: String, SymbolImage { case fill = "tram.fill" case circle = "tram.circle" case circleFill = "tram.circle.fill" case fillTunnel = "tram.fill.tunnel" } - public enum Trapezoid: String { + public enum Trapezoid: String, SymbolImage { case andLineVertical = "trapezoid.and.line.vertical" case andLineVerticalFill = "trapezoid.and.line.vertical.fill" case andLineHorizontal = "trapezoid.and.line.horizontal" @@ -6179,7 +6179,7 @@ public enum SFSymbol4: String { case trash - public enum Trash: String { + public enum Trash: String, SymbolImage { case fill = "trash.fill" case circle = "trash.circle" case circleFill = "trash.circle.fill" @@ -6195,7 +6195,7 @@ public enum SFSymbol4: String { case tray - public enum Tray: String { + public enum Tray: String, SymbolImage { case fill = "tray.fill" case circle = "tray.circle" case circleFill = "tray.circle.fill" @@ -6209,13 +6209,13 @@ public enum SFSymbol4: String { case tray2 = "tray.2" - public enum Tray2: String { + public enum Tray2: String, SymbolImage { case fill = "tray.2.fill" } case triangle - public enum Triangle: String { + public enum Triangle: String, SymbolImage { case fill = "triangle.fill" case lefthalfFilled = "triangle.lefthalf.filled" case righthalfFilled = "triangle.righthalf.filled" @@ -6228,7 +6228,7 @@ public enum SFSymbol4: String { case trophy - public enum Trophy: String { + public enum Trophy: String, SymbolImage { case fill = "trophy.fill" case circle = "trophy.circle" case circleFill = "trophy.circle.fill" @@ -6236,20 +6236,20 @@ public enum SFSymbol4: String { case tropicalstorm - public enum Tropicalstorm: String { + public enum Tropicalstorm: String, SymbolImage { case circle = "tropicalstorm.circle" case circleFill = "tropicalstorm.circle.fill" } case tshirt - public enum Tshirt: String { + public enum Tshirt: String, SymbolImage { case fill = "tshirt.fill" } case tugriksign - public enum Tugriksign: String { + public enum Tugriksign: String, SymbolImage { case circle = "tugriksign.circle" case circleFill = "tugriksign.circle.fill" case square = "tugriksign.square" @@ -6260,7 +6260,7 @@ public enum SFSymbol4: String { case turkishlirasign - public enum Turkishlirasign: String { + public enum Turkishlirasign: String, SymbolImage { case circle = "turkishlirasign.circle" case circleFill = "turkishlirasign.circle.fill" case square = "turkishlirasign.square" @@ -6269,7 +6269,7 @@ public enum SFSymbol4: String { case tv - public enum Tv: String { + public enum Tv: String, SymbolImage { case fill = "tv.fill" case insetFilled = "tv.inset.filled" case circle = "tv.circle" @@ -6279,13 +6279,13 @@ public enum SFSymbol4: String { case andMediaboxFill = "tv.and.mediabox.fill" } - public enum Uiwindow: String { + public enum Uiwindow: String, SymbolImage { case split2X1 = "uiwindow.split.2x1" } case umbrella - public enum Umbrella: String { + public enum Umbrella: String, SymbolImage { case fill = "umbrella.fill" case percent = "umbrella.percent" case percentFill = "umbrella.percent.fill" @@ -6293,13 +6293,13 @@ public enum SFSymbol4: String { case underline - public enum Vial: String { + public enum Vial: String, SymbolImage { case viewfinder = "vial.viewfinder" } case video - public enum Video: String { + public enum Video: String, SymbolImage { case bubbleLeft = "video.bubble.left" case bubbleLeftFill = "video.bubble.left.fill" case fill = "video.fill" @@ -6323,25 +6323,25 @@ public enum SFSymbol4: String { case videoprojector - public enum Videoprojector: String { + public enum Videoprojector: String, SymbolImage { case fill = "videoprojector.fill" } - public enum View: String { + public enum View: String, SymbolImage { case _2d = "view.2d" case _3d = "view.3d" } case viewfinder - public enum Viewfinder: String { + public enum Viewfinder: String, SymbolImage { case circle = "viewfinder.circle" case circleFill = "viewfinder.circle.fill" } case volleyball - public enum Volleyball: String { + public enum Volleyball: String, SymbolImage { case fill = "volleyball.fill" case circle = "volleyball.circle" case circleFill = "volleyball.circle.fill" @@ -6349,17 +6349,17 @@ public enum SFSymbol4: String { case wake - public enum Wake: String { + public enum Wake: String, SymbolImage { case circle = "wake.circle" case circleFill = "wake.circle.fill" } - public enum Wallet: String { + public enum Wallet: String, SymbolImage { case pass = "wallet.pass" case passFill = "wallet.pass.fill" } - public enum Wand: String { + public enum Wand: String, SymbolImage { case andRays = "wand.and.rays" case andRaysInverse = "wand.and.rays.inverse" case andStars = "wand.and.stars" @@ -6368,15 +6368,15 @@ public enum SFSymbol4: String { case washer - public enum Washer: String { + public enum Washer: String, SymbolImage { case fill = "washer.fill" } - public enum Watchface: String { + public enum Watchface: String, SymbolImage { case applewatchCase = "watchface.applewatch.case" } - public enum Water: String { + public enum Water: String, SymbolImage { case waves = "water.waves" case wavesSlash = "water.waves.slash" case wavesAndArrowUp = "water.waves.and.arrow.up" @@ -6384,7 +6384,7 @@ public enum SFSymbol4: String { case wavesAndArrowDownTrianglebadgeExclamationmark = "water.waves.and.arrow.down.trianglebadge.exclamationmark" } - public enum Wave3: String { + public enum Wave3: String, SymbolImage { case left = "wave.3.left" case leftCircle = "wave.3.left.circle" case leftCircleFill = "wave.3.left.circle.fill" @@ -6401,7 +6401,7 @@ public enum SFSymbol4: String { case waveform - public enum Waveform: String { + public enum Waveform: String, SymbolImage { case pathEcg = "waveform.path.ecg" case pathEcgRectangle = "waveform.path.ecg.rectangle" case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill" @@ -6418,14 +6418,14 @@ public enum SFSymbol4: String { case andMic = "waveform.and.mic" } - public enum Web: String { + public enum Web: String, SymbolImage { case camera = "web.camera" case cameraFill = "web.camera.fill" } case wifi - public enum Wifi: String { + public enum Wifi: String, SymbolImage { case router = "wifi.router" case routerFill = "wifi.router.fill" case circle = "wifi.circle" @@ -6438,7 +6438,7 @@ public enum SFSymbol4: String { case wind - public enum Wind: String { + public enum Wind: String, SymbolImage { case circle = "wind.circle" case circleFill = "wind.circle.fill" case snow = "wind.snow" @@ -6446,7 +6446,7 @@ public enum SFSymbol4: String { case snowCircleFill = "wind.snow.circle.fill" } - public enum Window: String { + public enum Window: String, SymbolImage { case verticalOpen = "window.vertical.open" case verticalClosed = "window.vertical.closed" case horizontal = "window.horizontal" @@ -6461,7 +6461,7 @@ public enum SFSymbol4: String { case shadeClosed = "window.shade.closed" } - public enum Windshield: String { + public enum Windshield: String, SymbolImage { case frontAndWiper = "windshield.front.and.wiper" case frontAndFluid = "windshield.front.and.fluid" case frontAndWiperAndDrop = "windshield.front.and.wiper.and.drop" @@ -6471,33 +6471,33 @@ public enum SFSymbol4: String { case wineglass - public enum Wineglass: String { + public enum Wineglass: String, SymbolImage { case fill = "wineglass.fill" } case wonsign - public enum Wonsign: String { + public enum Wonsign: String, SymbolImage { case circle = "wonsign.circle" case circleFill = "wonsign.circle.fill" case square = "wonsign.square" case squareFill = "wonsign.square.fill" } - public enum Wrench: String { + public enum Wrench: String, SymbolImage { case adjustable = "wrench.adjustable" case adjustableFill = "wrench.adjustable.fill" case andScrewdriver = "wrench.and.screwdriver" case andScrewdriverFill = "wrench.and.screwdriver.fill" } - public enum Xbox: String { + public enum Xbox: String, SymbolImage { case logo = "xbox.logo" } case xmark - public enum Xmark: String { + public enum Xmark: String, SymbolImage { case bin = "xmark.bin" case binFill = "xmark.bin.fill" case binCircle = "xmark.bin.circle" @@ -6528,19 +6528,19 @@ public enum SFSymbol4: String { case yensign - public enum Yensign: String { + public enum Yensign: String, SymbolImage { case circle = "yensign.circle" case circleFill = "yensign.circle.fill" case square = "yensign.square" case squareFill = "yensign.square.fill" } - public enum Zl: String { + public enum Zl: String, SymbolImage { case rectangleRoundedtop = "zl.rectangle.roundedtop" case rectangleRoundedtopFill = "zl.rectangle.roundedtop.fill" } - public enum Zr: String { + public enum Zr: String, SymbolImage { case rectangleRoundedtop = "zr.rectangle.roundedtop" case rectangleRoundedtopFill = "zr.rectangle.roundedtop.fill" } diff --git a/Sources/SFSymbol/SFSymbol5/SFSymbol5.swift b/Sources/SFSymbol/SFSymbol5/SFSymbol5.swift index 40f6344..fe30ca5 100644 --- a/Sources/SFSymbol/SFSymbol5/SFSymbol5.swift +++ b/Sources/SFSymbol/SFSymbol5/SFSymbol5.swift @@ -21,12 +21,12 @@ // THE SOFTWARE. /// Symbols for SFSymbols 5.0 -public enum SFSymbol5: String { +public enum SFSymbol5: String, SymbolImage { case abc case abs - public enum Abs: String { + public enum Abs: String, SymbolImage { case brakesignal = "abs.brakesignal" case brakesignalSlash = "abs.brakesignal.slash" case circle = "abs.circle" @@ -35,12 +35,12 @@ public enum SFSymbol5: String { case accessibility - public enum Accessibility: String { + public enum Accessibility: String, SymbolImage { case fill = "accessibility.fill" case badgeArrowUpRight = "accessibility.badge.arrow.up.right" } - public enum Air: String { + public enum Air: String, SymbolImage { case purifier = "air.purifier" case purifierFill = "air.purifier.fill" case conditionerVertical = "air.conditioner.vertical" @@ -51,7 +51,7 @@ public enum SFSymbol5: String { case airplane - public enum Airplane: String { + public enum Airplane: String, SymbolImage { case circle = "airplane.circle" case circleFill = "airplane.circle.fill" case arrival = "airplane.arrival" @@ -60,7 +60,7 @@ public enum SFSymbol5: String { case airplayaudio - public enum Airplayaudio: String { + public enum Airplayaudio: String, SymbolImage { case circle = "airplayaudio.circle" case circleFill = "airplayaudio.circle.fill" case badgeExclamationmark = "airplayaudio.badge.exclamationmark" @@ -68,27 +68,27 @@ public enum SFSymbol5: String { case airplayvideo - public enum Airplayvideo: String { + public enum Airplayvideo: String, SymbolImage { case circle = "airplayvideo.circle" case circleFill = "airplayvideo.circle.fill" case badgeExclamationmark = "airplayvideo.badge.exclamationmark" } - public enum Airpod: String { + public enum Airpod: String, SymbolImage { case right = "airpod.right" case left = "airpod.left" case gen3Right = "airpod.gen3.right" case gen3Left = "airpod.gen3.left" } - public enum Airpodpro: String { + public enum Airpodpro: String, SymbolImage { case right = "airpodpro.right" case left = "airpodpro.left" } case airpods - public enum Airpods: String { + public enum Airpods: String, SymbolImage { case chargingcase = "airpods.chargingcase" case chargingcaseFill = "airpods.chargingcase.fill" case chargingcaseWireless = "airpods.chargingcase.wireless" @@ -102,14 +102,14 @@ public enum SFSymbol5: String { case airpodspro - public enum Airpodspro: String { + public enum Airpodspro: String, SymbolImage { case chargingcaseWireless = "airpodspro.chargingcase.wireless" case chargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill" case chargingcaseWirelessRadiowavesLeftAndRight = "airpodspro.chargingcase.wireless.radiowaves.left.and.right" case chargingcaseWirelessRadiowavesLeftAndRightFill = "airpodspro.chargingcase.wireless.radiowaves.left.and.right.fill" } - public enum Airport: String { + public enum Airport: String, SymbolImage { case express = "airport.express" case extreme = "airport.extreme" case extremeTower = "airport.extreme.tower" @@ -117,7 +117,7 @@ public enum SFSymbol5: String { case airtag - public enum Airtag: String { + public enum Airtag: String, SymbolImage { case radiowavesForward = "airtag.radiowaves.forward" case radiowavesForwardFill = "airtag.radiowaves.forward.fill" case fill = "airtag.fill" @@ -125,13 +125,13 @@ public enum SFSymbol5: String { case alarm - public enum Alarm: String { + public enum Alarm: String, SymbolImage { case fill = "alarm.fill" case wavesLeftAndRight = "alarm.waves.left.and.right" case wavesLeftAndRightFill = "alarm.waves.left.and.right.fill" } - public enum Align: String { + public enum Align: String, SymbolImage { case horizontalLeft = "align.horizontal.left" case horizontalLeftFill = "align.horizontal.left.fill" case horizontalCenter = "align.horizontal.center" @@ -148,7 +148,7 @@ public enum SFSymbol5: String { case allergens - public enum Allergens: String { + public enum Allergens: String, SymbolImage { case fill = "allergens.fill" } @@ -162,13 +162,13 @@ public enum SFSymbol5: String { case ant - public enum Ant: String { + public enum Ant: String, SymbolImage { case fill = "ant.fill" case circle = "ant.circle" case circleFill = "ant.circle.fill" } - public enum Antenna: String { + public enum Antenna: String, SymbolImage { case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right" case radiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle" case radiowavesLeftAndRightCircleFill = "antenna.radiowaves.left.and.right.circle.fill" @@ -177,7 +177,7 @@ public enum SFSymbol5: String { case app - public enum App: String { + public enum App: String, SymbolImage { case fill = "app.fill" case badge = "app.badge" case badgeFill = "app.badge.fill" @@ -191,7 +191,7 @@ public enum SFSymbol5: String { case appclip - public enum Apple: String { + public enum Apple: String, SymbolImage { case terminal = "apple.terminal" case terminalFill = "apple.terminal.fill" case terminalOnRectangle = "apple.terminal.on.rectangle" @@ -201,7 +201,7 @@ public enum SFSymbol5: String { case applepencil - public enum Applepencil: String { + public enum Applepencil: String, SymbolImage { case gen1 = "applepencil.gen1" case gen2 = "applepencil.gen2" case andScribble = "applepencil.and.scribble" @@ -212,17 +212,17 @@ public enum SFSymbol5: String { case applescript - public enum Applescript: String { + public enum Applescript: String, SymbolImage { case fill = "applescript.fill" } case appletv - public enum Appletv: String { + public enum Appletv: String, SymbolImage { case fill = "appletv.fill" } - public enum Appletvremote: String { + public enum Appletvremote: String, SymbolImage { case gen1 = "appletvremote.gen1" case gen1Fill = "appletvremote.gen1.fill" case gen2 = "appletvremote.gen2" @@ -235,7 +235,7 @@ public enum SFSymbol5: String { case applewatch - public enum Applewatch: String { + public enum Applewatch: String, SymbolImage { case watchface = "applewatch.watchface" case andArrowForward = "applewatch.and.arrow.forward" case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right" @@ -244,7 +244,7 @@ public enum SFSymbol5: String { case caseInsetFilled = "applewatch.case.inset.filled" } - public enum Apps: String { + public enum Apps: String, SymbolImage { case iphone = "apps.iphone" case iphoneBadgePlus = "apps.iphone.badge.plus" case iphoneLandscape = "apps.iphone.landscape" @@ -252,17 +252,17 @@ public enum SFSymbol5: String { case ipadLandscape = "apps.ipad.landscape" } - public enum Appwindow: String { + public enum Appwindow: String, SymbolImage { case swipeRectangle = "appwindow.swipe.rectangle" } - public enum Aqi: String { + public enum Aqi: String, SymbolImage { case low = "aqi.low" case medium = "aqi.medium" case high = "aqi.high" } - public enum Arcade: String { + public enum Arcade: String, SymbolImage { case stickConsole = "arcade.stick.console" case stickConsoleFill = "arcade.stick.console.fill" case stick = "arcade.stick" @@ -276,7 +276,7 @@ public enum SFSymbol5: String { case archivebox - public enum Archivebox: String { + public enum Archivebox: String, SymbolImage { case fill = "archivebox.fill" case circle = "archivebox.circle" case circleFill = "archivebox.circle.fill" @@ -284,11 +284,11 @@ public enum SFSymbol5: String { case arkit - public enum Arkit: String { + public enum Arkit: String, SymbolImage { case badgeXmark = "arkit.badge.xmark" } - public enum Arrow: String { + public enum Arrow: String, SymbolImage { case upTrash = "arrow.up.trash" case upTrashFill = "arrow.up.trash.fill" case upBin = "arrow.up.bin" @@ -610,7 +610,7 @@ public enum SFSymbol5: String { case arrowkeys - public enum Arrowkeys: String { + public enum Arrowkeys: String, SymbolImage { case fill = "arrowkeys.fill" case upFilled = "arrowkeys.up.filled" case downFilled = "arrowkeys.down.filled" @@ -618,7 +618,7 @@ public enum SFSymbol5: String { case rightFilled = "arrowkeys.right.filled" } - public enum Arrowshape: String { + public enum Arrowshape: String, SymbolImage { case left = "arrowshape.left" case leftFill = "arrowshape.left.fill" case leftCircle = "arrowshape.left.circle" @@ -681,7 +681,7 @@ public enum SFSymbol5: String { case bounceForwardFill = "arrowshape.bounce.forward.fill" } - public enum Arrowtriangle: String { + public enum Arrowtriangle: String, SymbolImage { case upArrowtriangleDownWindowRight = "arrowtriangle.up.arrowtriangle.down.window.right" case upArrowtriangleDownWindowLeft = "arrowtriangle.up.arrowtriangle.down.window.left" case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right" @@ -728,20 +728,20 @@ public enum SFSymbol5: String { case aspectratio - public enum Aspectratio: String { + public enum Aspectratio: String, SymbolImage { case fill = "aspectratio.fill" } case asterisk - public enum Asterisk: String { + public enum Asterisk: String, SymbolImage { case circle = "asterisk.circle" case circleFill = "asterisk.circle.fill" } case at - public enum At: String { + public enum At: String, SymbolImage { case circle = "at.circle" case circleFill = "at.circle.fill" case badgePlus = "at.badge.plus" @@ -752,7 +752,7 @@ public enum SFSymbol5: String { case australiandollarsign - public enum Australiandollarsign: String { + public enum Australiandollarsign: String, SymbolImage { case circle = "australiandollarsign.circle" case circleFill = "australiandollarsign.circle.fill" case square = "australiandollarsign.square" @@ -761,14 +761,14 @@ public enum SFSymbol5: String { case australsign - public enum Australsign: String { + public enum Australsign: String, SymbolImage { case circle = "australsign.circle" case circleFill = "australsign.circle.fill" case square = "australsign.square" case squareFill = "australsign.square.fill" } - public enum Automatic: String { + public enum Automatic: String, SymbolImage { case headlightHighBeam = "automatic.headlight.high.beam" case headlightHighBeamFill = "automatic.headlight.high.beam.fill" case headlightLowBeam = "automatic.headlight.low.beam" @@ -778,17 +778,17 @@ public enum SFSymbol5: String { case autostartstop - public enum Autostartstop: String { + public enum Autostartstop: String, SymbolImage { case slash = "autostartstop.slash" case trianglebadgeExclamationmark = "autostartstop.trianglebadge.exclamationmark" } - public enum Av: String { + public enum Av: String, SymbolImage { case remote = "av.remote" case remoteFill = "av.remote.fill" } - public enum Axle: String { + public enum Axle: String, SymbolImage { case _2 = "axle.2" case _2FrontEngaged = "axle.2.front.engaged" case _2RearEngaged = "axle.2.rear.engaged" @@ -801,7 +801,7 @@ public enum SFSymbol5: String { case backpack - public enum Backpack: String { + public enum Backpack: String, SymbolImage { case fill = "backpack.fill" case circle = "backpack.circle" case circleFill = "backpack.circle.fill" @@ -809,7 +809,7 @@ public enum SFSymbol5: String { case backward - public enum Backward: String { + public enum Backward: String, SymbolImage { case fill = "backward.fill" case circle = "backward.circle" case circleFill = "backward.circle.fill" @@ -823,14 +823,14 @@ public enum SFSymbol5: String { case frameFill = "backward.frame.fill" } - public enum Badge: String { + public enum Badge: String, SymbolImage { case plusRadiowavesRight = "badge.plus.radiowaves.right" case plusRadiowavesForward = "badge.plus.radiowaves.forward" } case bag - public enum Bag: String { + public enum Bag: String, SymbolImage { case fill = "bag.fill" case circle = "bag.circle" case circleFill = "bag.circle.fill" @@ -844,7 +844,7 @@ public enum SFSymbol5: String { case bahtsign - public enum Bahtsign: String { + public enum Bahtsign: String, SymbolImage { case circle = "bahtsign.circle" case circleFill = "bahtsign.circle.fill" case square = "bahtsign.square" @@ -853,7 +853,7 @@ public enum SFSymbol5: String { case balloon - public enum Balloon: String { + public enum Balloon: String, SymbolImage { case fill = "balloon.fill" case _2 = "balloon.2" case _2Fill = "balloon.2.fill" @@ -861,19 +861,19 @@ public enum SFSymbol5: String { case bandage - public enum Bandage: String { + public enum Bandage: String, SymbolImage { case fill = "bandage.fill" } case banknote - public enum Banknote: String { + public enum Banknote: String, SymbolImage { case fill = "banknote.fill" } case barcode - public enum Barcode: String { + public enum Barcode: String, SymbolImage { case viewfinder = "barcode.viewfinder" } @@ -881,7 +881,7 @@ public enum SFSymbol5: String { case baseball - public enum Baseball: String { + public enum Baseball: String, SymbolImage { case diamondBases = "baseball.diamond.bases" case fill = "baseball.fill" case circle = "baseball.circle" @@ -890,13 +890,13 @@ public enum SFSymbol5: String { case basket - public enum Basket: String { + public enum Basket: String, SymbolImage { case fill = "basket.fill" } case basketball - public enum Basketball: String { + public enum Basketball: String, SymbolImage { case fill = "basketball.fill" case circle = "basketball.circle" case circleFill = "basketball.circle.fill" @@ -904,11 +904,11 @@ public enum SFSymbol5: String { case bathtub - public enum Bathtub: String { + public enum Bathtub: String, SymbolImage { case fill = "bathtub.fill" } - public enum Battery: String { + public enum Battery: String, SymbolImage { case _100percent = "battery.100percent" case _100percentCircle = "battery.100percent.circle" case _100percentCircleFill = "battery.100percent.circle.fill" @@ -921,18 +921,18 @@ public enum SFSymbol5: String { case batteryblock - public enum Batteryblock: String { + public enum Batteryblock: String, SymbolImage { case fill = "batteryblock.fill" case slash = "batteryblock.slash" case slashFill = "batteryblock.slash.fill" } - public enum Beach: String { + public enum Beach: String, SymbolImage { case umbrella = "beach.umbrella" case umbrellaFill = "beach.umbrella.fill" } - public enum Beats: String { + public enum Beats: String, SymbolImage { case headphones = "beats.headphones" case earphones = "beats.earphones" case powerbeatspro = "beats.powerbeatspro" @@ -963,7 +963,7 @@ public enum SFSymbol5: String { case fitProChargingcaseFill = "beats.fit.pro.chargingcase.fill" } - public enum Bed: String { + public enum Bed: String, SymbolImage { case double = "bed.double" case doubleFill = "bed.double.fill" case doubleCircle = "bed.double.circle" @@ -972,7 +972,7 @@ public enum SFSymbol5: String { case bell - public enum Bell: String { + public enum Bell: String, SymbolImage { case fill = "bell.fill" case circle = "bell.circle" case circleFill = "bell.circle.fill" @@ -996,14 +996,14 @@ public enum SFSymbol5: String { case bicycle - public enum Bicycle: String { + public enum Bicycle: String, SymbolImage { case circle = "bicycle.circle" case circleFill = "bicycle.circle.fill" } case binoculars - public enum Binoculars: String { + public enum Binoculars: String, SymbolImage { case fill = "binoculars.fill" case circle = "binoculars.circle" case circleFill = "binoculars.circle.fill" @@ -1011,27 +1011,27 @@ public enum SFSymbol5: String { case bird - public enum Bird: String { + public enum Bird: String, SymbolImage { case fill = "bird.fill" case circle = "bird.circle" case circleFill = "bird.circle.fill" } - public enum Birthday: String { + public enum Birthday: String, SymbolImage { case cake = "birthday.cake" case cakeFill = "birthday.cake.fill" } case bitcoinsign - public enum Bitcoinsign: String { + public enum Bitcoinsign: String, SymbolImage { case circle = "bitcoinsign.circle" case circleFill = "bitcoinsign.circle.fill" case square = "bitcoinsign.square" case squareFill = "bitcoinsign.square.fill" } - public enum Blinds: String { + public enum Blinds: String, SymbolImage { case verticalOpen = "blinds.vertical.open" case verticalClosed = "blinds.vertical.closed" case horizontalOpen = "blinds.horizontal.open" @@ -1040,14 +1040,14 @@ public enum SFSymbol5: String { case bold - public enum Bold: String { + public enum Bold: String, SymbolImage { case italicUnderline = "bold.italic.underline" case underline = "bold.underline" } case bolt - public enum Bolt: String { + public enum Bolt: String, SymbolImage { case heart = "bolt.heart" case heartFill = "bolt.heart.fill" case fill = "bolt.fill" @@ -1091,7 +1091,7 @@ public enum SFSymbol5: String { case book - public enum Book: String { + public enum Book: String, SymbolImage { case pages = "book.pages" case pagesFill = "book.pages.fill" case fill = "book.fill" @@ -1107,7 +1107,7 @@ public enum SFSymbol5: String { case bookmark - public enum Bookmark: String { + public enum Bookmark: String, SymbolImage { case fill = "bookmark.fill" case circle = "bookmark.circle" case circleFill = "bookmark.circle.fill" @@ -1117,7 +1117,7 @@ public enum SFSymbol5: String { case slashFill = "bookmark.slash.fill" } - public enum Books: String { + public enum Books: String, SymbolImage { case vertical = "books.vertical" case verticalFill = "books.vertical.fill" case verticalCircle = "books.vertical.circle" @@ -1126,7 +1126,7 @@ public enum SFSymbol5: String { case brain - public enum Brain: String { + public enum Brain: String, SymbolImage { case headProfile = "brain.head.profile" case headProfileFill = "brain.head.profile.fill" case filledHeadProfile = "brain.filled.head.profile" @@ -1135,13 +1135,13 @@ public enum SFSymbol5: String { case brakesignal - public enum Brakesignal: String { + public enum Brakesignal: String, SymbolImage { case dashed = "brakesignal.dashed" } case brazilianrealsign - public enum Brazilianrealsign: String { + public enum Brazilianrealsign: String, SymbolImage { case circle = "brazilianrealsign.circle" case circleFill = "brazilianrealsign.circle.fill" case square = "brazilianrealsign.square" @@ -1150,7 +1150,7 @@ public enum SFSymbol5: String { case briefcase - public enum Briefcase: String { + public enum Briefcase: String, SymbolImage { case fill = "briefcase.fill" case circle = "briefcase.circle" case circleFill = "briefcase.circle.fill" @@ -1158,7 +1158,7 @@ public enum SFSymbol5: String { case bubble - public enum Bubble: String { + public enum Bubble: String, SymbolImage { case fill = "bubble.fill" case circle = "bubble.circle" case circleFill = "bubble.circle.fill" @@ -1182,14 +1182,14 @@ public enum SFSymbol5: String { case leftAndTextBubbleRightFill = "bubble.left.and.text.bubble.right.fill" } - public enum Bubbles: String { + public enum Bubbles: String, SymbolImage { case andSparkles = "bubbles.and.sparkles" case andSparklesFill = "bubbles.and.sparkles.fill" } case building - public enum Building: String { + public enum Building: String, SymbolImage { case columns = "building.columns" case columnsFill = "building.columns.fill" case columnsCircle = "building.columns.circle" @@ -1205,19 +1205,19 @@ public enum SFSymbol5: String { case burst - public enum Burst: String { + public enum Burst: String, SymbolImage { case fill = "burst.fill" } case bus - public enum Bus: String { + public enum Bus: String, SymbolImage { case fill = "bus.fill" case doubledecker = "bus.doubledecker" case doubledeckerFill = "bus.doubledecker.fill" } - public enum Button: String { + public enum Button: String, SymbolImage { case programmable = "button.programmable" case programmableSquare = "button.programmable.square" case programmableSquareFill = "button.programmable.square.fill" @@ -1245,11 +1245,11 @@ public enum SFSymbol5: String { case cabinet - public enum Cabinet: String { + public enum Cabinet: String, SymbolImage { case fill = "cabinet.fill" } - public enum Cable: String { + public enum Cable: String, SymbolImage { case connector = "cable.connector" case connectorHorizontal = "cable.connector.horizontal" case coaxial = "cable.coaxial" @@ -1257,13 +1257,13 @@ public enum SFSymbol5: String { case cablecar - public enum Cablecar: String { + public enum Cablecar: String, SymbolImage { case fill = "cablecar.fill" } case calendar - public enum Calendar: String { + public enum Calendar: String, SymbolImage { case circle = "calendar.circle" case circleFill = "calendar.circle.fill" case badgePlus = "calendar.badge.plus" @@ -1279,7 +1279,7 @@ public enum SFSymbol5: String { case camera - public enum Camera: String { + public enum Camera: String, SymbolImage { case fill = "camera.fill" case circle = "camera.circle" case circleFill = "camera.circle.fill" @@ -1311,13 +1311,13 @@ public enum SFSymbol5: String { case capslock - public enum Capslock: String { + public enum Capslock: String, SymbolImage { case fill = "capslock.fill" } case capsule - public enum Capsule: String { + public enum Capsule: String, SymbolImage { case fill = "capsule.fill" case lefthalfFilled = "capsule.lefthalf.filled" case righthalfFilled = "capsule.righthalf.filled" @@ -1333,14 +1333,14 @@ public enum SFSymbol5: String { case portraitInsetFilled = "capsule.portrait.inset.filled" } - public enum Captions: String { + public enum Captions: String, SymbolImage { case bubble = "captions.bubble" case bubbleFill = "captions.bubble.fill" } case car - public enum Car: String { + public enum Car: String, SymbolImage { case fill = "car.fill" case circle = "car.circle" case circleFill = "car.circle.fill" @@ -1468,7 +1468,7 @@ public enum SFSymbol5: String { case rearAndCollisionRoadLaneSlash = "car.rear.and.collision.road.lane.slash" } - public enum Carbon: String { + public enum Carbon: String, SymbolImage { case monoxideCloud = "carbon.monoxide.cloud" case monoxideCloudFill = "carbon.monoxide.cloud.fill" case dioxideCloud = "carbon.dioxide.cloud" @@ -1477,11 +1477,11 @@ public enum SFSymbol5: String { case carrot - public enum Carrot: String { + public enum Carrot: String, SymbolImage { case fill = "carrot.fill" } - public enum Carseat: String { + public enum Carseat: String, SymbolImage { case left = "carseat.left" case leftFill = "carseat.left.fill" case right = "carseat.right" @@ -1526,7 +1526,7 @@ public enum SFSymbol5: String { case cart - public enum Cart: String { + public enum Cart: String, SymbolImage { case fill = "cart.fill" case circle = "cart.circle" case circleFill = "cart.circle.fill" @@ -1540,13 +1540,13 @@ public enum SFSymbol5: String { case `case` - public enum Case: String { + public enum Case: String, SymbolImage { case fill = "case.fill" } case cat - public enum Cat: String { + public enum Cat: String, SymbolImage { case fill = "cat.fill" case circle = "cat.circle" case circleFill = "cat.circle.fill" @@ -1554,7 +1554,7 @@ public enum SFSymbol5: String { case cedisign - public enum Cedisign: String { + public enum Cedisign: String, SymbolImage { case circle = "cedisign.circle" case circleFill = "cedisign.circle.fill" case square = "cedisign.square" @@ -1565,7 +1565,7 @@ public enum SFSymbol5: String { case centsign - public enum Centsign: String { + public enum Centsign: String, SymbolImage { case circle = "centsign.circle" case circleFill = "centsign.circle.fill" case square = "centsign.square" @@ -1574,7 +1574,7 @@ public enum SFSymbol5: String { case chair - public enum Chair: String { + public enum Chair: String, SymbolImage { case lounge = "chair.lounge" case loungeFill = "chair.lounge.fill" case fill = "chair.fill" @@ -1582,13 +1582,13 @@ public enum SFSymbol5: String { case chandelier - public enum Chandelier: String { + public enum Chandelier: String, SymbolImage { case fill = "chandelier.fill" } case character - public enum Character: String { + public enum Character: String, SymbolImage { case bookClosed = "character.book.closed" case bookClosedFill = "character.book.closed.fill" case bubble = "character.bubble" @@ -1601,7 +1601,7 @@ public enum SFSymbol5: String { case magnify = "character.magnify" } - public enum Chart: String { + public enum Chart: String, SymbolImage { case barDocHorizontal = "chart.bar.doc.horizontal" case barDocHorizontalFill = "chart.bar.doc.horizontal.fill" case xyaxisLine = "chart.xyaxis.line" @@ -1626,14 +1626,14 @@ public enum SFSymbol5: String { case checklist - public enum Checklist: String { + public enum Checklist: String, SymbolImage { case unchecked = "checklist.unchecked" case checked = "checklist.checked" } case checkmark - public enum Checkmark: String { + public enum Checkmark: String, SymbolImage { case gobackward = "checkmark.gobackward" case seal = "checkmark.seal" case sealFill = "checkmark.seal.fill" @@ -1665,7 +1665,7 @@ public enum SFSymbol5: String { case shieldFill = "checkmark.shield.fill" } - public enum Chevron: String { + public enum Chevron: String, SymbolImage { case leftToLine = "chevron.left.to.line" case rightToLine = "chevron.right.to.line" case backwardToLine = "chevron.backward.to.line" @@ -1714,7 +1714,7 @@ public enum SFSymbol5: String { case chineseyuanrenminbisign - public enum Chineseyuanrenminbisign: String { + public enum Chineseyuanrenminbisign: String, SymbolImage { case circle = "chineseyuanrenminbisign.circle" case circleFill = "chineseyuanrenminbisign.circle.fill" case square = "chineseyuanrenminbisign.square" @@ -1723,7 +1723,7 @@ public enum SFSymbol5: String { case circle - public enum Circle: String { + public enum Circle: String, SymbolImage { case lefthalfFilledRighthalfStripedHorizontal = "circle.lefthalf.filled.righthalf.striped.horizontal" case lefthalfFilledRighthalfStripedHorizontalInverse = "circle.lefthalf.filled.righthalf.striped.horizontal.inverse" case lefthalfStripedHorizontal = "circle.lefthalf.striped.horizontal" @@ -1801,7 +1801,7 @@ public enum SFSymbol5: String { case circlebadge - public enum Circlebadge: String { + public enum Circlebadge: String, SymbolImage { case fill = "circlebadge.fill" case _2 = "circlebadge.2" case _2Fill = "circlebadge.2.fill" @@ -1809,19 +1809,19 @@ public enum SFSymbol5: String { case clear - public enum Clear: String { + public enum Clear: String, SymbolImage { case fill = "clear.fill" } case clipboard - public enum Clipboard: String { + public enum Clipboard: String, SymbolImage { case fill = "clipboard.fill" } case clock - public enum Clock: String { + public enum Clock: String, SymbolImage { case fill = "clock.fill" case circle = "clock.circle" case circleFill = "clock.circle.fill" @@ -1841,7 +1841,7 @@ public enum SFSymbol5: String { case cloud - public enum Cloud: String { + public enum Cloud: String, SymbolImage { case fill = "cloud.fill" case circle = "cloud.circle" case circleFill = "cloud.circle.fill" @@ -1911,7 +1911,7 @@ public enum SFSymbol5: String { case coloncurrencysign - public enum Coloncurrencysign: String { + public enum Coloncurrencysign: String, SymbolImage { case circle = "coloncurrencysign.circle" case circleFill = "coloncurrencysign.circle.fill" case square = "coloncurrencysign.square" @@ -1920,41 +1920,41 @@ public enum SFSymbol5: String { case comb - public enum Comb: String { + public enum Comb: String, SymbolImage { case fill = "comb.fill" } case command - public enum Command: String { + public enum Command: String, SymbolImage { case circle = "command.circle" case circleFill = "command.circle.fill" case square = "command.square" case squareFill = "command.square.fill" } - public enum Compass: String { + public enum Compass: String, SymbolImage { case drawing = "compass.drawing" } case computermouse - public enum Computermouse: String { + public enum Computermouse: String, SymbolImage { case fill = "computermouse.fill" } case cone - public enum Cone: String { + public enum Cone: String, SymbolImage { case fill = "cone.fill" } - public enum Contact: String { + public enum Contact: String, SymbolImage { case sensor = "contact.sensor" case sensorFill = "contact.sensor.fill" } - public enum Contextualmenu: String { + public enum Contextualmenu: String, SymbolImage { case andCursorarrow = "contextualmenu.and.cursorarrow" } @@ -1962,19 +1962,19 @@ public enum SFSymbol5: String { case cooktop - public enum Cooktop: String { + public enum Cooktop: String, SymbolImage { case fill = "cooktop.fill" } case cpu - public enum Cpu: String { + public enum Cpu: String, SymbolImage { case fill = "cpu.fill" } case creditcard - public enum Creditcard: String { + public enum Creditcard: String, SymbolImage { case fill = "creditcard.fill" case circle = "creditcard.circle" case circleFill = "creditcard.circle.fill" @@ -1984,7 +1984,7 @@ public enum SFSymbol5: String { case viewfinder = "creditcard.viewfinder" } - public enum Cricket: String { + public enum Cricket: String, SymbolImage { case ball = "cricket.ball" case ballFill = "cricket.ball.fill" case ballCircle = "cricket.ball.circle" @@ -1993,13 +1993,13 @@ public enum SFSymbol5: String { case crop - public enum Crop: String { + public enum Crop: String, SymbolImage { case rotate = "crop.rotate" } case cross - public enum Cross: String { + public enum Cross: String, SymbolImage { case `case` = "cross.case" case caseFill = "cross.case.fill" case caseCircle = "cross.case.circle" @@ -2013,13 +2013,13 @@ public enum SFSymbol5: String { case crown - public enum Crown: String { + public enum Crown: String, SymbolImage { case fill = "crown.fill" } case cruzeirosign - public enum Cruzeirosign: String { + public enum Cruzeirosign: String, SymbolImage { case circle = "cruzeirosign.circle" case circleFill = "cruzeirosign.circle.fill" case square = "cruzeirosign.square" @@ -2028,27 +2028,27 @@ public enum SFSymbol5: String { case cube - public enum Cube: String { + public enum Cube: String, SymbolImage { case fill = "cube.fill" case transparent = "cube.transparent" case transparentFill = "cube.transparent.fill" } - public enum Cup: String { + public enum Cup: String, SymbolImage { case andSaucer = "cup.and.saucer" case andSaucerFill = "cup.and.saucer.fill" } case curlybraces - public enum Curlybraces: String { + public enum Curlybraces: String, SymbolImage { case square = "curlybraces.square" case squareFill = "curlybraces.square.fill" } case cursorarrow - public enum Cursorarrow: String { + public enum Cursorarrow: String, SymbolImage { case rays = "cursorarrow.rays" case square = "cursorarrow.square" case squareFill = "cursorarrow.square.fill" @@ -2063,14 +2063,14 @@ public enum SFSymbol5: String { case click2 = "cursorarrow.click.2" } - public enum Curtains: String { + public enum Curtains: String, SymbolImage { case open = "curtains.open" case closed = "curtains.closed" } case cylinder - public enum Cylinder: String { + public enum Cylinder: String, SymbolImage { case fill = "cylinder.fill" case split1X2 = "cylinder.split.1x2" case split1X2Fill = "cylinder.split.1x2.fill" @@ -2078,25 +2078,25 @@ public enum SFSymbol5: String { case danishkronesign - public enum Danishkronesign: String { + public enum Danishkronesign: String, SymbolImage { case circle = "danishkronesign.circle" case circleFill = "danishkronesign.circle.fill" case square = "danishkronesign.square" case squareFill = "danishkronesign.square.fill" } - public enum Decrease: String { + public enum Decrease: String, SymbolImage { case indent = "decrease.indent" case quotelevel = "decrease.quotelevel" } case dehumidifier - public enum Dehumidifier: String { + public enum Dehumidifier: String, SymbolImage { case fill = "dehumidifier.fill" } - public enum Delete: String { + public enum Delete: String, SymbolImage { case left = "delete.left" case leftFill = "delete.left.fill" case backward = "delete.backward" @@ -2109,24 +2109,24 @@ public enum SFSymbol5: String { case deskclock - public enum Deskclock: String { + public enum Deskclock: String, SymbolImage { case fill = "deskclock.fill" } case desktopcomputer - public enum Desktopcomputer: String { + public enum Desktopcomputer: String, SymbolImage { case andArrowDown = "desktopcomputer.and.arrow.down" case trianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark" } case deskview - public enum Deskview: String { + public enum Deskview: String, SymbolImage { case fill = "deskview.fill" } - public enum Dial: String { + public enum Dial: String, SymbolImage { case low = "dial.low" case lowFill = "dial.low.fill" case medium = "dial.medium" @@ -2137,7 +2137,7 @@ public enum SFSymbol5: String { case diamond - public enum Diamond: String { + public enum Diamond: String, SymbolImage { case fill = "diamond.fill" case circle = "diamond.circle" case circleFill = "diamond.circle.fill" @@ -2150,11 +2150,11 @@ public enum SFSymbol5: String { case dice - public enum Dice: String { + public enum Dice: String, SymbolImage { case fill = "dice.fill" } - public enum Die: String { + public enum Die: String, SymbolImage { case face1 = "die.face.1" case face1Fill = "die.face.1.fill" case face2 = "die.face.2" @@ -2169,7 +2169,7 @@ public enum SFSymbol5: String { case face6Fill = "die.face.6.fill" } - public enum Digitalcrown: String { + public enum Digitalcrown: String, SymbolImage { case arrowClockwise = "digitalcrown.arrow.clockwise" case arrowClockwiseFill = "digitalcrown.arrow.clockwise.fill" case arrowCounterclockwise = "digitalcrown.arrow.counterclockwise" @@ -2188,7 +2188,7 @@ public enum SFSymbol5: String { case dishwasher - public enum Dishwasher: String { + public enum Dishwasher: String, SymbolImage { case fill = "dishwasher.fill" case circle = "dishwasher.circle" case circleFill = "dishwasher.circle.fill" @@ -2196,13 +2196,13 @@ public enum SFSymbol5: String { case display - public enum Display: String { + public enum Display: String, SymbolImage { case andArrowDown = "display.and.arrow.down" case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark" case _2 = "display.2" } - public enum Distribute: String { + public enum Distribute: String, SymbolImage { case verticalTop = "distribute.vertical.top" case verticalTopFill = "distribute.vertical.top.fill" case verticalCenter = "distribute.vertical.center" @@ -2219,7 +2219,7 @@ public enum SFSymbol5: String { case divide - public enum Divide: String { + public enum Divide: String, SymbolImage { case circle = "divide.circle" case circleFill = "divide.circle.fill" case square = "divide.square" @@ -2228,7 +2228,7 @@ public enum SFSymbol5: String { case doc - public enum Doc: String { + public enum Doc: String, SymbolImage { case fill = "doc.fill" case circle = "doc.circle" case circleFill = "doc.circle.fill" @@ -2264,7 +2264,7 @@ public enum SFSymbol5: String { case viewfinderFill = "doc.viewfinder.fill" } - public enum Dock: String { + public enum Dock: String, SymbolImage { case rectangle = "dock.rectangle" case arrowUpRectangle = "dock.arrow.up.rectangle" case arrowDownRectangle = "dock.arrow.down.rectangle" @@ -2272,7 +2272,7 @@ public enum SFSymbol5: String { case dog - public enum Dog: String { + public enum Dog: String, SymbolImage { case fill = "dog.fill" case circle = "dog.circle" case circleFill = "dog.circle.fill" @@ -2280,7 +2280,7 @@ public enum SFSymbol5: String { case dollarsign - public enum Dollarsign: String { + public enum Dollarsign: String, SymbolImage { case arrowCirclepath = "dollarsign.arrow.circlepath" case circle = "dollarsign.circle" case circleFill = "dollarsign.circle.fill" @@ -2290,14 +2290,14 @@ public enum SFSymbol5: String { case dongsign - public enum Dongsign: String { + public enum Dongsign: String, SymbolImage { case circle = "dongsign.circle" case circleFill = "dongsign.circle.fill" case square = "dongsign.square" case squareFill = "dongsign.square.fill" } - public enum Door: String { + public enum Door: String, SymbolImage { case leftHandOpen = "door.left.hand.open" case leftHandClosed = "door.left.hand.closed" case rightHandOpen = "door.right.hand.open" @@ -2318,7 +2318,7 @@ public enum SFSymbol5: String { case frenchClosed = "door.french.closed" } - public enum Dot: String { + public enum Dot: String, SymbolImage { case circleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill" case circleAndCursorarrow = "dot.circle.and.cursorarrow" case square = "dot.square" @@ -2335,13 +2335,13 @@ public enum SFSymbol5: String { case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle" } - public enum Dots: String { + public enum Dots: String, SymbolImage { case andLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle" } case dpad - public enum Dpad: String { + public enum Dpad: String, SymbolImage { case fill = "dpad.fill" case leftFilled = "dpad.left.filled" case upFilled = "dpad.up.filled" @@ -2351,7 +2351,7 @@ public enum SFSymbol5: String { case drop - public enum Drop: String { + public enum Drop: String, SymbolImage { case fill = "drop.fill" case circle = "drop.circle" case circleFill = "drop.circle.fill" @@ -2369,7 +2369,7 @@ public enum SFSymbol5: String { case dryer - public enum Dryer: String { + public enum Dryer: String, SymbolImage { case fill = "dryer.fill" case circle = "dryer.circle" case circleFill = "dryer.circle.fill" @@ -2377,13 +2377,13 @@ public enum SFSymbol5: String { case dumbbell - public enum Dumbbell: String { + public enum Dumbbell: String, SymbolImage { case fill = "dumbbell.fill" } case ear - public enum Ear: String { + public enum Ear: String, SymbolImage { case fill = "ear.fill" case badgeCheckmark = "ear.badge.checkmark" case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark" @@ -2392,7 +2392,7 @@ public enum SFSymbol5: String { case earbuds - public enum Earbuds: String { + public enum Earbuds: String, SymbolImage { case `case` = "earbuds.case" case caseFill = "earbuds.case.fill" } @@ -2401,7 +2401,7 @@ public enum SFSymbol5: String { case eject - public enum Eject: String { + public enum Eject: String, SymbolImage { case fill = "eject.fill" case circle = "eject.circle" case circleFill = "eject.circle.fill" @@ -2409,7 +2409,7 @@ public enum SFSymbol5: String { case ellipsis - public enum Ellipsis: String { + public enum Ellipsis: String, SymbolImage { case message = "ellipsis.message" case messageFill = "ellipsis.message.fill" case bubble = "ellipsis.bubble" @@ -2424,14 +2424,14 @@ public enum SFSymbol5: String { case curlybraces = "ellipsis.curlybraces" } - public enum Engine: String { + public enum Engine: String, SymbolImage { case combustion = "engine.combustion" case combustionFill = "engine.combustion.fill" case combustionBadgeExclamationmark = "engine.combustion.badge.exclamationmark" case combustionBadgeExclamationmarkFill = "engine.combustion.badge.exclamationmark.fill" } - public enum Entry: String { + public enum Entry: String, SymbolImage { case leverKeypad = "entry.lever.keypad" case leverKeypadFill = "entry.lever.keypad.fill" case leverKeypadTrianglebadgeExclamationmark = "entry.lever.keypad.trianglebadge.exclamationmark" @@ -2440,7 +2440,7 @@ public enum SFSymbol5: String { case envelope - public enum Envelope: String { + public enum Envelope: String, SymbolImage { case fill = "envelope.fill" case circle = "envelope.circle" case circleFill = "envelope.circle.fill" @@ -2459,7 +2459,7 @@ public enum SFSymbol5: String { case equal - public enum Equal: String { + public enum Equal: String, SymbolImage { case circle = "equal.circle" case circleFill = "equal.circle.fill" case square = "equal.square" @@ -2468,7 +2468,7 @@ public enum SFSymbol5: String { case eraser - public enum Eraser: String { + public enum Eraser: String, SymbolImage { case fill = "eraser.fill" case lineDashed = "eraser.line.dashed" case lineDashedFill = "eraser.line.dashed.fill" @@ -2478,13 +2478,13 @@ public enum SFSymbol5: String { case esim - public enum Esim: String { + public enum Esim: String, SymbolImage { case fill = "esim.fill" } case eurosign - public enum Eurosign: String { + public enum Eurosign: String, SymbolImage { case circle = "eurosign.circle" case circleFill = "eurosign.circle.fill" case square = "eurosign.square" @@ -2493,14 +2493,14 @@ public enum SFSymbol5: String { case eurozonesign - public enum Eurozonesign: String { + public enum Eurozonesign: String, SymbolImage { case circle = "eurozonesign.circle" case circleFill = "eurozonesign.circle.fill" case square = "eurozonesign.square" case squareFill = "eurozonesign.square.fill" } - public enum Ev: String { + public enum Ev: String, SymbolImage { case charger = "ev.charger" case chargerFill = "ev.charger.fill" case chargerSlash = "ev.charger.slash" @@ -2531,7 +2531,7 @@ public enum SFSymbol5: String { case exclamationmark - public enum Exclamationmark: String { + public enum Exclamationmark: String, SymbolImage { case triangle = "exclamationmark.triangle" case triangleFill = "exclamationmark.triangle.fill" case icloud = "exclamationmark.icloud" @@ -2565,7 +2565,7 @@ public enum SFSymbol5: String { case externaldrive - public enum Externaldrive: String { + public enum Externaldrive: String, SymbolImage { case fill = "externaldrive.fill" case badgePlus = "externaldrive.badge.plus" case fillBadgePlus = "externaldrive.fill.badge.plus" @@ -2595,7 +2595,7 @@ public enum SFSymbol5: String { case eye - public enum Eye: String { + public enum Eye: String, SymbolImage { case fill = "eye.fill" case circle = "eye.circle" case circleFill = "eye.circle.fill" @@ -2613,24 +2613,24 @@ public enum SFSymbol5: String { case eyedropper - public enum Eyedropper: String { + public enum Eyedropper: String, SymbolImage { case halffull = "eyedropper.halffull" case full = "eyedropper.full" } case eyeglasses - public enum Eyeglasses: String { + public enum Eyeglasses: String, SymbolImage { case slash = "eyeglasses.slash" } case eyes - public enum Eyes: String { + public enum Eyes: String, SymbolImage { case inverse = "eyes.inverse" } - public enum Face: String { + public enum Face: String, SymbolImage { case smiling = "face.smiling" case smilingInverse = "face.smiling.inverse" case dashed = "face.dashed" @@ -2641,13 +2641,13 @@ public enum SFSymbol5: String { case facemask - public enum Facemask: String { + public enum Facemask: String, SymbolImage { case fill = "facemask.fill" } case fan - public enum Fan: String { + public enum Fan: String, SymbolImage { case oscillation = "fan.oscillation" case oscillationFill = "fan.oscillation.fill" case fill = "fan.fill" @@ -2667,19 +2667,19 @@ public enum SFSymbol5: String { case faxmachine - public enum Faxmachine: String { + public enum Faxmachine: String, SymbolImage { case fill = "faxmachine.fill" } case ferry - public enum Ferry: String { + public enum Ferry: String, SymbolImage { case fill = "ferry.fill" } case fibrechannel - public enum Field: String { + public enum Field: String, SymbolImage { case ofViewUltrawide = "field.of.view.ultrawide" case ofViewUltrawideFill = "field.of.view.ultrawide.fill" case ofViewWide = "field.of.view.wide" @@ -2688,7 +2688,7 @@ public enum SFSymbol5: String { case figure - public enum Figure: String { + public enum Figure: String, SymbolImage { case stand = "figure.stand" case standLineDottedFigureStand = "figure.stand.line.dotted.figure.stand" case dressLineVerticalFigure = "figure.dress.line.vertical.figure" @@ -2826,14 +2826,14 @@ public enum SFSymbol5: String { case childAndLockOpenFill = "figure.child.and.lock.open.fill" } - public enum Filemenu: String { + public enum Filemenu: String, SymbolImage { case andCursorarrow = "filemenu.and.cursorarrow" case andSelection = "filemenu.and.selection" } case film - public enum Film: String { + public enum Film: String, SymbolImage { case fill = "film.fill" case circle = "film.circle" case circleFill = "film.circle.fill" @@ -2843,13 +2843,13 @@ public enum SFSymbol5: String { case fireplace - public enum Fireplace: String { + public enum Fireplace: String, SymbolImage { case fill = "fireplace.fill" } case firewall - public enum Firewall: String { + public enum Firewall: String, SymbolImage { case fill = "firewall.fill" } @@ -2857,7 +2857,7 @@ public enum SFSymbol5: String { case fish - public enum Fish: String { + public enum Fish: String, SymbolImage { case fill = "fish.fill" case circle = "fish.circle" case circleFill = "fish.circle.fill" @@ -2865,7 +2865,7 @@ public enum SFSymbol5: String { case flag - public enum Flag: String { + public enum Flag: String, SymbolImage { case fill = "flag.fill" case circle = "flag.circle" case circleFill = "flag.circle.fill" @@ -2891,13 +2891,13 @@ public enum SFSymbol5: String { case flame - public enum Flame: String { + public enum Flame: String, SymbolImage { case fill = "flame.fill" case circle = "flame.circle" case circleFill = "flame.circle.fill" } - public enum Flashlight: String { + public enum Flashlight: String, SymbolImage { case offFill = "flashlight.off.fill" case offCircle = "flashlight.off.circle" case offCircleFill = "flashlight.off.circle.fill" @@ -2911,13 +2911,13 @@ public enum SFSymbol5: String { case flask - public enum Flask: String { + public enum Flask: String, SymbolImage { case fill = "flask.fill" } case fleuron - public enum Fleuron: String { + public enum Fleuron: String, SymbolImage { case fill = "fleuron.fill" } @@ -2925,7 +2925,7 @@ public enum SFSymbol5: String { case florinsign - public enum Florinsign: String { + public enum Florinsign: String, SymbolImage { case circle = "florinsign.circle" case circleFill = "florinsign.circle.fill" case square = "florinsign.square" @@ -2934,11 +2934,11 @@ public enum SFSymbol5: String { case flowchart - public enum Flowchart: String { + public enum Flowchart: String, SymbolImage { case fill = "flowchart.fill" } - public enum Fluid: String { + public enum Fluid: String, SymbolImage { case brakesignal = "fluid.brakesignal" case transmission = "fluid.transmission" } @@ -2947,7 +2947,7 @@ public enum SFSymbol5: String { case folder - public enum Folder: String { + public enum Folder: String, SymbolImage { case fill = "folder.fill" case circle = "folder.circle" case circleFill = "folder.circle.fill" @@ -2965,13 +2965,13 @@ public enum SFSymbol5: String { case football - public enum Football: String { + public enum Football: String, SymbolImage { case fill = "football.fill" case circle = "football.circle" case circleFill = "football.circle.fill" } - public enum Fork: String { + public enum Fork: String, SymbolImage { case knife = "fork.knife" case knifeCircle = "fork.knife.circle" case knifeCircleFill = "fork.knife.circle.fill" @@ -2979,7 +2979,7 @@ public enum SFSymbol5: String { case forward - public enum Forward: String { + public enum Forward: String, SymbolImage { case fill = "forward.fill" case circle = "forward.circle" case circleFill = "forward.circle.fill" @@ -2993,28 +2993,28 @@ public enum SFSymbol5: String { case frameFill = "forward.frame.fill" } - public enum Fossil: String { + public enum Fossil: String, SymbolImage { case shell = "fossil.shell" case shellFill = "fossil.shell.fill" } case francsign - public enum Francsign: String { + public enum Francsign: String, SymbolImage { case circle = "francsign.circle" case circleFill = "francsign.circle.fill" case square = "francsign.square" case squareFill = "francsign.square.fill" } - public enum Frying: String { + public enum Frying: String, SymbolImage { case pan = "frying.pan" case panFill = "frying.pan.fill" } case fuelpump - public enum Fuelpump: String { + public enum Fuelpump: String, SymbolImage { case fill = "fuelpump.fill" case circle = "fuelpump.circle" case circleFill = "fuelpump.circle.fill" @@ -3034,11 +3034,11 @@ public enum SFSymbol5: String { case gamecontroller - public enum Gamecontroller: String { + public enum Gamecontroller: String, SymbolImage { case fill = "gamecontroller.fill" } - public enum Gauge: String { + public enum Gauge: String, SymbolImage { case withDotsNeedleBottom0Percent = "gauge.with.dots.needle.bottom.0percent" case withDotsNeedleBottom50Percent = "gauge.with.dots.needle.bottom.50percent" case withDotsNeedleBottom50PercentBadgePlus = "gauge.with.dots.needle.bottom.50percent.badge.plus" @@ -3059,7 +3059,7 @@ public enum SFSymbol5: String { case gear - public enum Gear: String { + public enum Gear: String, SymbolImage { case circle = "gear.circle" case circleFill = "gear.circle.fill" case badgeCheckmark = "gear.badge.checkmark" @@ -3070,7 +3070,7 @@ public enum SFSymbol5: String { case gearshape - public enum Gearshape: String { + public enum Gearshape: String, SymbolImage { case fill = "gearshape.fill" case circle = "gearshape.circle" case circleFill = "gearshape.circle.fill" @@ -3079,13 +3079,13 @@ public enum SFSymbol5: String { case arrowTriangle2Circlepath = "gearshape.arrow.triangle.2.circlepath" } - public enum Gearshift: String { + public enum Gearshift: String, SymbolImage { case layoutSixspeed = "gearshift.layout.sixspeed" } case gift - public enum Gift: String { + public enum Gift: String, SymbolImage { case fill = "gift.fill" case circle = "gift.circle" case circleFill = "gift.circle.fill" @@ -3093,13 +3093,13 @@ public enum SFSymbol5: String { case giftcard - public enum Giftcard: String { + public enum Giftcard: String, SymbolImage { case fill = "giftcard.fill" } case globe - public enum Globe: String { + public enum Globe: String, SymbolImage { case badgeChevronBackward = "globe.badge.chevron.backward" case americas = "globe.americas" case americasFill = "globe.americas.fill" @@ -3117,7 +3117,7 @@ public enum SFSymbol5: String { case gobackward - public enum Gobackward: String { + public enum Gobackward: String, SymbolImage { case _5 = "gobackward.5" case _10 = "gobackward.10" case _15 = "gobackward.15" @@ -3131,7 +3131,7 @@ public enum SFSymbol5: String { case goforward - public enum Goforward: String { + public enum Goforward: String, SymbolImage { case _5 = "goforward.5" case _10 = "goforward.10" case _15 = "goforward.15" @@ -3145,7 +3145,7 @@ public enum SFSymbol5: String { case graduationcap - public enum Graduationcap: String { + public enum Graduationcap: String, SymbolImage { case fill = "graduationcap.fill" case circle = "graduationcap.circle" case circleFill = "graduationcap.circle.fill" @@ -3153,7 +3153,7 @@ public enum SFSymbol5: String { case greaterthan - public enum Greaterthan: String { + public enum Greaterthan: String, SymbolImage { case circle = "greaterthan.circle" case circleFill = "greaterthan.circle.fill" case square = "greaterthan.square" @@ -3162,20 +3162,20 @@ public enum SFSymbol5: String { case greetingcard - public enum Greetingcard: String { + public enum Greetingcard: String, SymbolImage { case fill = "greetingcard.fill" } case grid - public enum Grid: String { + public enum Grid: String, SymbolImage { case circle = "grid.circle" case circleFill = "grid.circle.fill" } case guaranisign - public enum Guaranisign: String { + public enum Guaranisign: String, SymbolImage { case circle = "guaranisign.circle" case circleFill = "guaranisign.circle.fill" case square = "guaranisign.square" @@ -3184,11 +3184,11 @@ public enum SFSymbol5: String { case guitars - public enum Guitars: String { + public enum Guitars: String, SymbolImage { case fill = "guitars.fill" } - public enum Gym: String { + public enum Gym: String, SymbolImage { case bag = "gym.bag" case bagFill = "gym.bag.fill" } @@ -3197,13 +3197,13 @@ public enum SFSymbol5: String { case hammer - public enum Hammer: String { + public enum Hammer: String, SymbolImage { case fill = "hammer.fill" case circle = "hammer.circle" case circleFill = "hammer.circle.fill" } - public enum Hand: String { + public enum Hand: String, SymbolImage { case raisedSquareOnSquare = "hand.raised.square.on.square" case raisedSquareOnSquareFill = "hand.raised.square.on.square.fill" case raisedBrakesignal = "hand.raised.brakesignal" @@ -3252,13 +3252,13 @@ public enum SFSymbol5: String { case handbag - public enum Handbag: String { + public enum Handbag: String, SymbolImage { case fill = "handbag.fill" case circle = "handbag.circle" case circleFill = "handbag.circle.fill" } - public enum Hands: String { + public enum Hands: String, SymbolImage { case clap = "hands.clap" case clapFill = "hands.clap.fill" case andSparkles = "hands.and.sparkles" @@ -3269,7 +3269,7 @@ public enum SFSymbol5: String { case hare - public enum Hare: String { + public enum Hare: String, SymbolImage { case fill = "hare.fill" case circle = "hare.circle" case circleFill = "hare.circle.fill" @@ -3277,15 +3277,15 @@ public enum SFSymbol5: String { case hazardsign - public enum Hazardsign: String { + public enum Hazardsign: String, SymbolImage { case fill = "hazardsign.fill" } - public enum Head: String { + public enum Head: String, SymbolImage { case profileArrowForwardAndVisionpro = "head.profile.arrow.forward.and.visionpro" } - public enum Headlight: String { + public enum Headlight: String, SymbolImage { case highBeam = "headlight.high.beam" case highBeamFill = "headlight.high.beam.fill" case lowBeam = "headlight.low.beam" @@ -3298,12 +3298,12 @@ public enum SFSymbol5: String { case headphones - public enum Headphones: String { + public enum Headphones: String, SymbolImage { case circle = "headphones.circle" case circleFill = "headphones.circle.fill" } - public enum Hearingdevice: String { + public enum Hearingdevice: String, SymbolImage { case ear = "hearingdevice.ear" case earFill = "hearingdevice.ear.fill" case andSignalMeter = "hearingdevice.and.signal.meter" @@ -3312,7 +3312,7 @@ public enum SFSymbol5: String { case heart - public enum Heart: String { + public enum Heart: String, SymbolImage { case fill = "heart.fill" case circle = "heart.circle" case circleFill = "heart.circle.fill" @@ -3328,12 +3328,12 @@ public enum SFSymbol5: String { case textSquareFill = "heart.text.square.fill" } - public enum Heat: String { + public enum Heat: String, SymbolImage { case waves = "heat.waves" case elementWindshield = "heat.element.windshield" } - public enum Heater: String { + public enum Heater: String, SymbolImage { case vertical = "heater.vertical" case verticalFill = "heater.vertical.fill" } @@ -3342,7 +3342,7 @@ public enum SFSymbol5: String { case hexagon - public enum Hexagon: String { + public enum Hexagon: String, SymbolImage { case fill = "hexagon.fill" case lefthalfFilled = "hexagon.lefthalf.filled" case righthalfFilled = "hexagon.righthalf.filled" @@ -3352,13 +3352,13 @@ public enum SFSymbol5: String { case hifireceiver - public enum Hifireceiver: String { + public enum Hifireceiver: String, SymbolImage { case fill = "hifireceiver.fill" } case hifispeaker - public enum Hifispeaker: String { + public enum Hifispeaker: String, SymbolImage { case andHomepodmini = "hifispeaker.and.homepodmini" case andHomepodminiFill = "hifispeaker.and.homepodmini.fill" case andHomepod = "hifispeaker.and.homepod" @@ -3372,14 +3372,14 @@ public enum SFSymbol5: String { case highlighter - public enum Hockey: String { + public enum Hockey: String, SymbolImage { case puck = "hockey.puck" case puckFill = "hockey.puck.fill" case puckCircle = "hockey.puck.circle" case puckCircleFill = "hockey.puck.circle.fill" } - public enum Hold: String { + public enum Hold: String, SymbolImage { case brakesignal = "hold.brakesignal" } @@ -3387,7 +3387,7 @@ public enum SFSymbol5: String { case homepod - public enum Homepod: String { + public enum Homepod: String, SymbolImage { case andHomepodmini = "homepod.and.homepodmini" case andHomepodminiFill = "homepod.and.homepodmini.fill" case fill = "homepod.fill" @@ -3399,7 +3399,7 @@ public enum SFSymbol5: String { case homepodmini - public enum Homepodmini: String { + public enum Homepodmini: String, SymbolImage { case fill = "homepodmini.fill" case _2 = "homepodmini.2" case _2Fill = "homepodmini.2.fill" @@ -3409,7 +3409,7 @@ public enum SFSymbol5: String { case horn - public enum Horn: String { + public enum Horn: String, SymbolImage { case fill = "horn.fill" case blast = "horn.blast" case blastFill = "horn.blast.fill" @@ -3417,7 +3417,7 @@ public enum SFSymbol5: String { case hourglass - public enum Hourglass: String { + public enum Hourglass: String, SymbolImage { case circle = "hourglass.circle" case circleFill = "hourglass.circle.fill" case badgePlus = "hourglass.badge.plus" @@ -3427,7 +3427,7 @@ public enum SFSymbol5: String { case house - public enum House: String { + public enum House: String, SymbolImage { case fill = "house.fill" case circle = "house.circle" case circleFill = "house.circle.fill" @@ -3443,7 +3443,7 @@ public enum SFSymbol5: String { case hryvniasign - public enum Hryvniasign: String { + public enum Hryvniasign: String, SymbolImage { case circle = "hryvniasign.circle" case circleFill = "hryvniasign.circle.fill" case square = "hryvniasign.square" @@ -3452,7 +3452,7 @@ public enum SFSymbol5: String { case humidifier - public enum Humidifier: String { + public enum Humidifier: String, SymbolImage { case fill = "humidifier.fill" case andDroplets = "humidifier.and.droplets" case andDropletsFill = "humidifier.and.droplets.fill" @@ -3460,20 +3460,20 @@ public enum SFSymbol5: String { case humidity - public enum Humidity: String { + public enum Humidity: String, SymbolImage { case fill = "humidity.fill" } case hurricane - public enum Hurricane: String { + public enum Hurricane: String, SymbolImage { case circle = "hurricane.circle" case circleFill = "hurricane.circle.fill" } case icloud - public enum Icloud: String { + public enum Icloud: String, SymbolImage { case fill = "icloud.fill" case circle = "icloud.circle" case circleFill = "icloud.circle.fill" @@ -3487,14 +3487,14 @@ public enum SFSymbol5: String { case andArrowUpFill = "icloud.and.arrow.up.fill" } - public enum Increase: String { + public enum Increase: String, SymbolImage { case indent = "increase.indent" case quotelevel = "increase.quotelevel" } case indianrupeesign - public enum Indianrupeesign: String { + public enum Indianrupeesign: String, SymbolImage { case circle = "indianrupeesign.circle" case circleFill = "indianrupeesign.circle.fill" case square = "indianrupeesign.square" @@ -3503,14 +3503,14 @@ public enum SFSymbol5: String { case infinity - public enum Infinity: String { + public enum Infinity: String, SymbolImage { case circle = "infinity.circle" case circleFill = "infinity.circle.fill" } case info - public enum Info: String { + public enum Info: String, SymbolImage { case bubble = "info.bubble" case bubbleFill = "info.bubble.fill" case windshield = "info.windshield" @@ -3522,13 +3522,13 @@ public enum SFSymbol5: String { case internaldrive - public enum Internaldrive: String { + public enum Internaldrive: String, SymbolImage { case fill = "internaldrive.fill" } case ipad - public enum Ipad: String { + public enum Ipad: String, SymbolImage { case gen1 = "ipad.gen1" case gen1BadgePlay = "ipad.gen1.badge.play" case gen1Landscape = "ipad.gen1.landscape" @@ -3551,7 +3551,7 @@ public enum SFSymbol5: String { case iphone - public enum Iphone: String { + public enum Iphone: String, SymbolImage { case gen1 = "iphone.gen1" case gen1Circle = "iphone.gen1.circle" case gen1CircleFill = "iphone.gen1.circle.fill" @@ -3606,7 +3606,7 @@ public enum SFSymbol5: String { case ipod - public enum Ipodshuffle: String { + public enum Ipodshuffle: String, SymbolImage { case gen1 = "ipodshuffle.gen1" case gen2 = "ipodshuffle.gen2" case gen3 = "ipodshuffle.gen3" @@ -3615,25 +3615,25 @@ public enum SFSymbol5: String { case ipodtouch - public enum Ipodtouch: String { + public enum Ipodtouch: String, SymbolImage { case slash = "ipodtouch.slash" case landscape = "ipodtouch.landscape" } case italic - public enum Ivfluid: String { + public enum Ivfluid: String, SymbolImage { case bag = "ivfluid.bag" case bagFill = "ivfluid.bag.fill" } - public enum Kashida: String { + public enum Kashida: String, SymbolImage { case arabic = "kashida.arabic" } case key - public enum Key: String { + public enum Key: String, SymbolImage { case icloud = "key.icloud" case icloudFill = "key.icloud.fill" case fill = "key.fill" @@ -3648,7 +3648,7 @@ public enum SFSymbol5: String { case keyboard - public enum Keyboard: String { + public enum Keyboard: String, SymbolImage { case fill = "keyboard.fill" case badgeEllipsis = "keyboard.badge.ellipsis" case badgeEllipsisFill = "keyboard.badge.ellipsis.fill" @@ -3667,7 +3667,7 @@ public enum SFSymbol5: String { case kipsign - public enum Kipsign: String { + public enum Kipsign: String, SymbolImage { case circle = "kipsign.circle" case circleFill = "kipsign.circle.fill" case square = "kipsign.square" @@ -3676,19 +3676,19 @@ public enum SFSymbol5: String { case kph - public enum Kph: String { + public enum Kph: String, SymbolImage { case circle = "kph.circle" case circleFill = "kph.circle.fill" } - public enum L1: String { + public enum L1: String, SymbolImage { case circle = "l1.circle" case circleFill = "l1.circle.fill" case buttonRoundedbottomHorizontal = "l1.button.roundedbottom.horizontal" case buttonRoundedbottomHorizontalFill = "l1.button.roundedbottom.horizontal.fill" } - public enum L2: String { + public enum L2: String, SymbolImage { case circle = "l2.circle" case circleFill = "l2.circle.fill" case buttonRoundedtopHorizontal = "l2.button.roundedtop.horizontal" @@ -3697,25 +3697,25 @@ public enum SFSymbol5: String { case buttonAngledtopVerticalLeftFill = "l2.button.angledtop.vertical.left.fill" } - public enum L3: String { + public enum L3: String, SymbolImage { case buttonAngledbottomHorizontalLeft = "l3.button.angledbottom.horizontal.left" case buttonAngledbottomHorizontalLeftFill = "l3.button.angledbottom.horizontal.left.fill" } - public enum L4: String { + public enum L4: String, SymbolImage { case buttonHorizontal = "l4.button.horizontal" case buttonHorizontalFill = "l4.button.horizontal.fill" } case ladybug - public enum Ladybug: String { + public enum Ladybug: String, SymbolImage { case fill = "ladybug.fill" case circle = "ladybug.circle" case circleFill = "ladybug.circle.fill" } - public enum Lamp: String { + public enum Lamp: String, SymbolImage { case desk = "lamp.desk" case deskFill = "lamp.desk.fill" case table = "lamp.table" @@ -3731,13 +3731,13 @@ public enum SFSymbol5: String { case lanyardcard - public enum Lanyardcard: String { + public enum Lanyardcard: String, SymbolImage { case fill = "lanyardcard.fill" } case laptopcomputer - public enum Laptopcomputer: String { + public enum Laptopcomputer: String, SymbolImage { case slash = "laptopcomputer.slash" case andArrowDown = "laptopcomputer.and.arrow.down" case trianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark" @@ -3745,34 +3745,34 @@ public enum SFSymbol5: String { case larisign - public enum Larisign: String { + public enum Larisign: String, SymbolImage { case circle = "larisign.circle" case circleFill = "larisign.circle.fill" case square = "larisign.square" case squareFill = "larisign.square.fill" } - public enum Laser: String { + public enum Laser: String, SymbolImage { case burst = "laser.burst" } case lasso - public enum Lasso: String { + public enum Lasso: String, SymbolImage { case badgeSparkles = "lasso.badge.sparkles" } - public enum Latch: String { + public enum Latch: String, SymbolImage { case _2Case = "latch.2.case" case _2CaseFill = "latch.2.case.fill" } - public enum Laurel: String { + public enum Laurel: String, SymbolImage { case leading = "laurel.leading" case trailing = "laurel.trailing" } - public enum Lb: String { + public enum Lb: String, SymbolImage { case circle = "lb.circle" case circleFill = "lb.circle.fill" case buttonRoundedbottomHorizontal = "lb.button.roundedbottom.horizontal" @@ -3781,7 +3781,7 @@ public enum SFSymbol5: String { case leaf - public enum Leaf: String { + public enum Leaf: String, SymbolImage { case fill = "leaf.fill" case circle = "leaf.circle" case circleFill = "leaf.circle.fill" @@ -3790,56 +3790,56 @@ public enum SFSymbol5: String { case left - public enum Left: String { + public enum Left: String, SymbolImage { case circle = "left.circle" case circleFill = "left.circle.fill" } case lessthan - public enum Lessthan: String { + public enum Lessthan: String, SymbolImage { case circle = "lessthan.circle" case circleFill = "lessthan.circle.fill" case square = "lessthan.square" case squareFill = "lessthan.square.fill" } - public enum Lettera: String { + public enum Lettera: String, SymbolImage { case circle = "a.circle" case circleFill = "a.circle.fill" case square = "a.square" case squareFill = "a.square.fill" } - public enum Letterb: String { + public enum Letterb: String, SymbolImage { case circle = "b.circle" case circleFill = "b.circle.fill" case square = "b.square" case squareFill = "b.square.fill" } - public enum Letterc: String { + public enum Letterc: String, SymbolImage { case circle = "c.circle" case circleFill = "c.circle.fill" case square = "c.square" case squareFill = "c.square.fill" } - public enum Letterd: String { + public enum Letterd: String, SymbolImage { case circle = "d.circle" case circleFill = "d.circle.fill" case square = "d.square" case squareFill = "d.square.fill" } - public enum Lettere: String { + public enum Lettere: String, SymbolImage { case circle = "e.circle" case circleFill = "e.circle.fill" case square = "e.square" case squareFill = "e.square.fill" } - public enum Letterf: String { + public enum Letterf: String, SymbolImage { case cursive = "f.cursive" case cursiveCircle = "f.cursive.circle" case cursiveCircleFill = "f.cursive.circle.fill" @@ -3849,14 +3849,14 @@ public enum SFSymbol5: String { case squareFill = "f.square.fill" } - public enum Letterg: String { + public enum Letterg: String, SymbolImage { case circle = "g.circle" case circleFill = "g.circle.fill" case square = "g.square" case squareFill = "g.square.fill" } - public enum Letterh: String { + public enum Letterh: String, SymbolImage { case squareOnSquare = "h.square.on.square" case squareOnSquareFill = "h.square.on.square.fill" case circle = "h.circle" @@ -3865,14 +3865,14 @@ public enum SFSymbol5: String { case squareFill = "h.square.fill" } - public enum Letteri: String { + public enum Letteri: String, SymbolImage { case circle = "i.circle" case circleFill = "i.circle.fill" case square = "i.square" case squareFill = "i.square.fill" } - public enum Letterj: String { + public enum Letterj: String, SymbolImage { case squareOnSquare = "j.square.on.square" case squareOnSquareFill = "j.square.on.square.fill" case circle = "j.circle" @@ -3883,14 +3883,14 @@ public enum SFSymbol5: String { case letterK = "k" - public enum Letterk: String { + public enum Letterk: String, SymbolImage { case circle = "k.circle" case circleFill = "k.circle.fill" case square = "k.square" case squareFill = "k.square.fill" } - public enum Letterl: String { + public enum Letterl: String, SymbolImage { case joystick = "l.joystick" case joystickFill = "l.joystick.fill" case joystickPressDown = "l.joystick.press.down" @@ -3911,42 +3911,42 @@ public enum SFSymbol5: String { case squareFill = "l.square.fill" } - public enum Letterm: String { + public enum Letterm: String, SymbolImage { case circle = "m.circle" case circleFill = "m.circle.fill" case square = "m.square" case squareFill = "m.square.fill" } - public enum Lettern: String { + public enum Lettern: String, SymbolImage { case circle = "n.circle" case circleFill = "n.circle.fill" case square = "n.square" case squareFill = "n.square.fill" } - public enum Lettero: String { + public enum Lettero: String, SymbolImage { case circle = "o.circle" case circleFill = "o.circle.fill" case square = "o.square" case squareFill = "o.square.fill" } - public enum Letterp: String { + public enum Letterp: String, SymbolImage { case circle = "p.circle" case circleFill = "p.circle.fill" case square = "p.square" case squareFill = "p.square.fill" } - public enum Letterq: String { + public enum Letterq: String, SymbolImage { case circle = "q.circle" case circleFill = "q.circle.fill" case square = "q.square" case squareFill = "q.square.fill" } - public enum Letterr: String { + public enum Letterr: String, SymbolImage { case squareOnSquare = "r.square.on.square" case squareOnSquareFill = "r.square.on.square.fill" case joystick = "r.joystick" @@ -3969,42 +3969,42 @@ public enum SFSymbol5: String { case squareFill = "r.square.fill" } - public enum Letters: String { + public enum Letters: String, SymbolImage { case circle = "s.circle" case circleFill = "s.circle.fill" case square = "s.square" case squareFill = "s.square.fill" } - public enum Lettert: String { + public enum Lettert: String, SymbolImage { case circle = "t.circle" case circleFill = "t.circle.fill" case square = "t.square" case squareFill = "t.square.fill" } - public enum Letteru: String { + public enum Letteru: String, SymbolImage { case circle = "u.circle" case circleFill = "u.circle.fill" case square = "u.square" case squareFill = "u.square.fill" } - public enum Letterv: String { + public enum Letterv: String, SymbolImage { case circle = "v.circle" case circleFill = "v.circle.fill" case square = "v.square" case squareFill = "v.square.fill" } - public enum Letterw: String { + public enum Letterw: String, SymbolImage { case circle = "w.circle" case circleFill = "w.circle.fill" case square = "w.square" case squareFill = "w.square.fill" } - public enum Letterx: String { + public enum Letterx: String, SymbolImage { case squareroot = "x.squareroot" case circle = "x.circle" case circleFill = "x.circle.fill" @@ -4012,14 +4012,14 @@ public enum SFSymbol5: String { case squareFill = "x.square.fill" } - public enum Lettery: String { + public enum Lettery: String, SymbolImage { case circle = "y.circle" case circleFill = "y.circle.fill" case square = "y.square" case squareFill = "y.square.fill" } - public enum Letterz: String { + public enum Letterz: String, SymbolImage { case circle = "z.circle" case circleFill = "z.circle.fill" case square = "z.square" @@ -4028,23 +4028,23 @@ public enum SFSymbol5: String { case level - public enum Level: String { + public enum Level: String, SymbolImage { case fill = "level.fill" } case licenseplate - public enum Licenseplate: String { + public enum Licenseplate: String, SymbolImage { case fill = "licenseplate.fill" } case lifepreserver - public enum Lifepreserver: String { + public enum Lifepreserver: String, SymbolImage { case fill = "lifepreserver.fill" } - public enum Light: String { + public enum Light: String, SymbolImage { case min = "light.min" case max = "light.max" case recessed = "light.recessed" @@ -4074,7 +4074,7 @@ public enum SFSymbol5: String { case lightbulb - public enum Lightbulb: String { + public enum Lightbulb: String, SymbolImage { case fill = "lightbulb.fill" case circle = "lightbulb.circle" case circleFill = "lightbulb.circle.fill" @@ -4096,15 +4096,15 @@ public enum SFSymbol5: String { case lightrail - public enum Lightrail: String { + public enum Lightrail: String, SymbolImage { case fill = "lightrail.fill" } - public enum Lightspectrum: String { + public enum Lightspectrum: String, SymbolImage { case horizontal = "lightspectrum.horizontal" } - public enum Lightswitch: String { + public enum Lightswitch: String, SymbolImage { case on = "lightswitch.on" case onFill = "lightswitch.on.fill" case onSquare = "lightswitch.on.square" @@ -4115,7 +4115,7 @@ public enum SFSymbol5: String { case offSquareFill = "lightswitch.off.square.fill" } - public enum Line: String { + public enum Line: String, SymbolImage { case diagonal = "line.diagonal" case diagonalArrow = "line.diagonal.arrow" case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal" @@ -4133,7 +4133,7 @@ public enum SFSymbol5: String { case _2HorizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill" } - public enum Lines: String { + public enum Lines: String, SymbolImage { case measurementHorizontal = "lines.measurement.horizontal" case measurementVertical = "lines.measurement.vertical" } @@ -4142,7 +4142,7 @@ public enum SFSymbol5: String { case link - public enum Link: String { + public enum Link: String, SymbolImage { case circle = "link.circle" case circleFill = "link.circle.fill" case badgePlus = "link.badge.plus" @@ -4152,14 +4152,14 @@ public enum SFSymbol5: String { case lirasign - public enum Lirasign: String { + public enum Lirasign: String, SymbolImage { case circle = "lirasign.circle" case circleFill = "lirasign.circle.fill" case square = "lirasign.square" case squareFill = "lirasign.square.fill" } - public enum List: String { + public enum List: String, SymbolImage { case bulletClipboard = "list.bullet.clipboard" case bulletClipboardFill = "list.bullet.clipboard.fill" case clipboard = "list.clipboard" @@ -4183,7 +4183,7 @@ public enum SFSymbol5: String { case livephoto - public enum Livephoto: String { + public enum Livephoto: String, SymbolImage { case slash = "livephoto.slash" case badgeAutomatic = "livephoto.badge.automatic" case play = "livephoto.play" @@ -4191,20 +4191,20 @@ public enum SFSymbol5: String { case lizard - public enum Lizard: String { + public enum Lizard: String, SymbolImage { case fill = "lizard.fill" case circle = "lizard.circle" case circleFill = "lizard.circle.fill" } - public enum Lm: String { + public enum Lm: String, SymbolImage { case buttonHorizontal = "lm.button.horizontal" case buttonHorizontalFill = "lm.button.horizontal.fill" } case location - public enum Location: String { + public enum Location: String, SymbolImage { case magnifyingglass = "location.magnifyingglass" case fill = "location.fill" case circle = "location.circle" @@ -4227,7 +4227,7 @@ public enum SFSymbol5: String { case lock - public enum Lock: String { + public enum Lock: String, SymbolImage { case doc = "lock.doc" case docFill = "lock.doc.fill" case appDashed = "lock.app.dashed" @@ -4277,12 +4277,12 @@ public enum SFSymbol5: String { case loupe - public enum Lsb: String { + public enum Lsb: String, SymbolImage { case buttonAngledbottomHorizontalLeft = "lsb.button.angledbottom.horizontal.left" case buttonAngledbottomHorizontalLeftFill = "lsb.button.angledbottom.horizontal.left.fill" } - public enum Lt: String { + public enum Lt: String, SymbolImage { case circle = "lt.circle" case circleFill = "lt.circle.fill" case buttonRoundedtopHorizontal = "lt.button.roundedtop.horizontal" @@ -4291,33 +4291,33 @@ public enum SFSymbol5: String { case lungs - public enum Lungs: String { + public enum Lungs: String, SymbolImage { case fill = "lungs.fill" } - public enum M1: String { + public enum M1: String, SymbolImage { case buttonHorizontal = "m1.button.horizontal" case buttonHorizontalFill = "m1.button.horizontal.fill" } - public enum M2: String { + public enum M2: String, SymbolImage { case buttonHorizontal = "m2.button.horizontal" case buttonHorizontalFill = "m2.button.horizontal.fill" } - public enum M3: String { + public enum M3: String, SymbolImage { case buttonHorizontal = "m3.button.horizontal" case buttonHorizontalFill = "m3.button.horizontal.fill" } - public enum M4: String { + public enum M4: String, SymbolImage { case buttonHorizontal = "m4.button.horizontal" case buttonHorizontalFill = "m4.button.horizontal.fill" } case macbook - public enum Macbook: String { + public enum Macbook: String, SymbolImage { case gen1 = "macbook.gen1" case gen2 = "macbook.gen2" case andIphone = "macbook.and.iphone" @@ -4327,11 +4327,11 @@ public enum SFSymbol5: String { case macmini - public enum Macmini: String { + public enum Macmini: String, SymbolImage { case fill = "macmini.fill" } - public enum Macpro: String { + public enum Macpro: String, SymbolImage { case gen1 = "macpro.gen1" case gen1Fill = "macpro.gen1.fill" case gen2 = "macpro.gen2" @@ -4343,13 +4343,13 @@ public enum SFSymbol5: String { case macstudio - public enum Macstudio: String { + public enum Macstudio: String, SymbolImage { case fill = "macstudio.fill" } case macwindow - public enum Macwindow: String { + public enum Macwindow: String, SymbolImage { case badgePlus = "macwindow.badge.plus" case andCursorarrow = "macwindow.and.cursorarrow" case onRectangle = "macwindow.on.rectangle" @@ -4357,31 +4357,31 @@ public enum SFSymbol5: String { case magazine - public enum Magazine: String { + public enum Magazine: String, SymbolImage { case fill = "magazine.fill" } case magicmouse - public enum Magicmouse: String { + public enum Magicmouse: String, SymbolImage { case fill = "magicmouse.fill" } case magnifyingglass - public enum Magnifyingglass: String { + public enum Magnifyingglass: String, SymbolImage { case circle = "magnifyingglass.circle" case circleFill = "magnifyingglass.circle.fill" } - public enum Magsafe: String { + public enum Magsafe: String, SymbolImage { case batterypack = "magsafe.batterypack" case batterypackFill = "magsafe.batterypack.fill" } case mail - public enum Mail: String { + public enum Mail: String, SymbolImage { case stack = "mail.stack" case stackFill = "mail.stack.fill" case fill = "mail.fill" @@ -4390,7 +4390,7 @@ public enum SFSymbol5: String { case manatsign - public enum Manatsign: String { + public enum Manatsign: String, SymbolImage { case circle = "manatsign.circle" case circleFill = "manatsign.circle.fill" case square = "manatsign.square" @@ -4399,7 +4399,7 @@ public enum SFSymbol5: String { case map - public enum Map: String { + public enum Map: String, SymbolImage { case fill = "map.fill" case circle = "map.circle" case circleFill = "map.circle.fill" @@ -4407,7 +4407,7 @@ public enum SFSymbol5: String { case mappin - public enum Mappin: String { + public enum Mappin: String, SymbolImage { case circle = "mappin.circle" case circleFill = "mappin.circle.fill" case square = "mappin.square" @@ -4422,37 +4422,37 @@ public enum SFSymbol5: String { case medal - public enum Medal: String { + public enum Medal: String, SymbolImage { case fill = "medal.fill" } case mediastick - public enum Medical: String { + public enum Medical: String, SymbolImage { case thermometer = "medical.thermometer" case thermometerFill = "medical.thermometer.fill" } case megaphone - public enum Megaphone: String { + public enum Megaphone: String, SymbolImage { case fill = "megaphone.fill" } case memories - public enum Memories: String { + public enum Memories: String, SymbolImage { case badgePlus = "memories.badge.plus" case badgeMinus = "memories.badge.minus" } case memorychip - public enum Memorychip: String { + public enum Memorychip: String, SymbolImage { case fill = "memorychip.fill" } - public enum Menubar: String { + public enum Menubar: String, SymbolImage { case rectangle = "menubar.rectangle" case dockRectangle = "menubar.dock.rectangle" case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record" @@ -4462,13 +4462,13 @@ public enum SFSymbol5: String { case menucard - public enum Menucard: String { + public enum Menucard: String, SymbolImage { case fill = "menucard.fill" } case message - public enum Message: String { + public enum Message: String, SymbolImage { case fill = "message.fill" case circle = "message.circle" case circleFill = "message.circle.fill" @@ -4483,13 +4483,13 @@ public enum SFSymbol5: String { case metronome - public enum Metronome: String { + public enum Metronome: String, SymbolImage { case fill = "metronome.fill" } case mic - public enum Mic: String { + public enum Mic: String, SymbolImage { case fill = "mic.fill" case circle = "mic.circle" case circleFill = "mic.circle.fill" @@ -4509,7 +4509,7 @@ public enum SFSymbol5: String { case microbe - public enum Microbe: String { + public enum Microbe: String, SymbolImage { case fill = "microbe.fill" case circle = "microbe.circle" case circleFill = "microbe.circle.fill" @@ -4517,13 +4517,13 @@ public enum SFSymbol5: String { case microwave - public enum Microwave: String { + public enum Microwave: String, SymbolImage { case fill = "microwave.fill" } case millsign - public enum Millsign: String { + public enum Millsign: String, SymbolImage { case circle = "millsign.circle" case circleFill = "millsign.circle.fill" case square = "millsign.square" @@ -4532,7 +4532,7 @@ public enum SFSymbol5: String { case minus - public enum Minus: String { + public enum Minus: String, SymbolImage { case magnifyingglass = "minus.magnifyingglass" case plusBatteryblock = "minus.plus.batteryblock" case plusBatteryblockFill = "minus.plus.batteryblock.fill" @@ -4558,7 +4558,7 @@ public enum SFSymbol5: String { case forwardslashPlus = "minus.forwardslash.plus" } - public enum Mirror: String { + public enum Mirror: String, SymbolImage { case sideLeft = "mirror.side.left" case sideRight = "mirror.side.right" case sideLeftAndHeatWaves = "mirror.side.left.and.heat.waves" @@ -4569,7 +4569,7 @@ public enum SFSymbol5: String { case moon - public enum Moon: String { + public enum Moon: String, SymbolImage { case fill = "moon.fill" case circle = "moon.circle" case circleFill = "moon.circle.fill" @@ -4589,7 +4589,7 @@ public enum SFSymbol5: String { case starsCircleFill = "moon.stars.circle.fill" } - public enum Moonphase: String { + public enum Moonphase: String, SymbolImage { case newMoon = "moonphase.new.moon" case waxingCrescent = "moonphase.waxing.crescent" case firstQuarter = "moonphase.first.quarter" @@ -4610,7 +4610,7 @@ public enum SFSymbol5: String { case moonrise - public enum Moonrise: String { + public enum Moonrise: String, SymbolImage { case fill = "moonrise.fill" case circle = "moonrise.circle" case circleFill = "moonrise.circle.fill" @@ -4618,7 +4618,7 @@ public enum SFSymbol5: String { case moonset - public enum Moonset: String { + public enum Moonset: String, SymbolImage { case fill = "moonset.fill" case circle = "moonset.circle" case circleFill = "moonset.circle.fill" @@ -4626,17 +4626,17 @@ public enum SFSymbol5: String { case mosaic - public enum Mosaic: String { + public enum Mosaic: String, SymbolImage { case fill = "mosaic.fill" } case mount - public enum Mount: String { + public enum Mount: String, SymbolImage { case fill = "mount.fill" } - public enum Mountain: String { + public enum Mountain: String, SymbolImage { case _2 = "mountain.2" case _2Fill = "mountain.2.fill" case _2Circle = "mountain.2.circle" @@ -4645,43 +4645,43 @@ public enum SFSymbol5: String { case mouth - public enum Mouth: String { + public enum Mouth: String, SymbolImage { case fill = "mouth.fill" } - public enum Move: String { + public enum Move: String, SymbolImage { case _3d = "move.3d" } case movieclapper - public enum Movieclapper: String { + public enum Movieclapper: String, SymbolImage { case fill = "movieclapper.fill" } case mph - public enum Mph: String { + public enum Mph: String, SymbolImage { case circle = "mph.circle" case circleFill = "mph.circle.fill" } case mug - public enum Mug: String { + public enum Mug: String, SymbolImage { case fill = "mug.fill" } case multiply - public enum Multiply: String { + public enum Multiply: String, SymbolImage { case circle = "multiply.circle" case circleFill = "multiply.circle.fill" case square = "multiply.square" case squareFill = "multiply.square.fill" } - public enum Music: String { + public enum Music: String, SymbolImage { case note = "music.note" case noteList = "music.note.list" case quarternote3 = "music.quarternote.3" @@ -4696,13 +4696,13 @@ public enum SFSymbol5: String { case mustache - public enum Mustache: String { + public enum Mustache: String, SymbolImage { case fill = "mustache.fill" } case nairasign - public enum Nairasign: String { + public enum Nairasign: String, SymbolImage { case circle = "nairasign.circle" case circleFill = "nairasign.circle.fill" case square = "nairasign.square" @@ -4711,14 +4711,14 @@ public enum SFSymbol5: String { case network - public enum Network: String { + public enum Network: String, SymbolImage { case slash = "network.slash" case badgeShieldHalfFilled = "network.badge.shield.half.filled" } case newspaper - public enum Newspaper: String { + public enum Newspaper: String, SymbolImage { case fill = "newspaper.fill" case circle = "newspaper.circle" case circleFill = "newspaper.circle.fill" @@ -4726,7 +4726,7 @@ public enum SFSymbol5: String { case norwegiankronesign - public enum Norwegiankronesign: String { + public enum Norwegiankronesign: String, SymbolImage { case circle = "norwegiankronesign.circle" case circleFill = "norwegiankronesign.circle.fill" case square = "norwegiankronesign.square" @@ -4735,111 +4735,111 @@ public enum SFSymbol5: String { case nose - public enum Nose: String { + public enum Nose: String, SymbolImage { case fill = "nose.fill" } case nosign - public enum Nosign: String { + public enum Nosign: String, SymbolImage { case app = "nosign.app" case appFill = "nosign.app.fill" } case note - public enum Note: String { + public enum Note: String, SymbolImage { case text = "note.text" case textBadgePlus = "note.text.badge.plus" } case number - public enum Number: String { + public enum Number: String, SymbolImage { case circle = "number.circle" case circleFill = "number.circle.fill" case square = "number.square" case squareFill = "number.square.fill" } - public enum Number0: String { + public enum Number0: String, SymbolImage { case circle = "0.circle" case circleFill = "0.circle.fill" case square = "0.square" case squareFill = "0.square.fill" } - public enum Number00: String { + public enum Number00: String, SymbolImage { case circle = "00.circle" case circleFill = "00.circle.fill" case square = "00.square" case squareFill = "00.square.fill" } - public enum Number01: String { + public enum Number01: String, SymbolImage { case circle = "01.circle" case circleFill = "01.circle.fill" case square = "01.square" case squareFill = "01.square.fill" } - public enum Number02: String { + public enum Number02: String, SymbolImage { case circle = "02.circle" case circleFill = "02.circle.fill" case square = "02.square" case squareFill = "02.square.fill" } - public enum Number03: String { + public enum Number03: String, SymbolImage { case circle = "03.circle" case circleFill = "03.circle.fill" case square = "03.square" case squareFill = "03.square.fill" } - public enum Number04: String { + public enum Number04: String, SymbolImage { case circle = "04.circle" case circleFill = "04.circle.fill" case square = "04.square" case squareFill = "04.square.fill" } - public enum Number05: String { + public enum Number05: String, SymbolImage { case circle = "05.circle" case circleFill = "05.circle.fill" case square = "05.square" case squareFill = "05.square.fill" } - public enum Number06: String { + public enum Number06: String, SymbolImage { case circle = "06.circle" case circleFill = "06.circle.fill" case square = "06.square" case squareFill = "06.square.fill" } - public enum Number07: String { + public enum Number07: String, SymbolImage { case circle = "07.circle" case circleFill = "07.circle.fill" case square = "07.square" case squareFill = "07.square.fill" } - public enum Number08: String { + public enum Number08: String, SymbolImage { case circle = "08.circle" case circleFill = "08.circle.fill" case square = "08.square" case squareFill = "08.square.fill" } - public enum Number09: String { + public enum Number09: String, SymbolImage { case circle = "09.circle" case circleFill = "09.circle.fill" case square = "09.square" case squareFill = "09.square.fill" } - public enum Number1: String { + public enum Number1: String, SymbolImage { case lane = "1.lane" case magnifyingglass = "1.magnifyingglass" case brakesignal = "1.brakesignal" @@ -4849,7 +4849,7 @@ public enum SFSymbol5: String { case squareFill = "1.square.fill" } - public enum Number10: String { + public enum Number10: String, SymbolImage { case lane = "10.lane" case circle = "10.circle" case circleFill = "10.circle.fill" @@ -4857,7 +4857,7 @@ public enum SFSymbol5: String { case squareFill = "10.square.fill" } - public enum Number11: String { + public enum Number11: String, SymbolImage { case lane = "11.lane" case circle = "11.circle" case circleFill = "11.circle.fill" @@ -4865,7 +4865,7 @@ public enum SFSymbol5: String { case squareFill = "11.square.fill" } - public enum Number12: String { + public enum Number12: String, SymbolImage { case lane = "12.lane" case circle = "12.circle" case circleFill = "12.circle.fill" @@ -4873,61 +4873,61 @@ public enum SFSymbol5: String { case squareFill = "12.square.fill" } - public enum Number123: String { + public enum Number123: String, SymbolImage { case rectangle = "123.rectangle" case rectangleFill = "123.rectangle.fill" } - public enum Number13: String { + public enum Number13: String, SymbolImage { case circle = "13.circle" case circleFill = "13.circle.fill" case square = "13.square" case squareFill = "13.square.fill" } - public enum Number14: String { + public enum Number14: String, SymbolImage { case circle = "14.circle" case circleFill = "14.circle.fill" case square = "14.square" case squareFill = "14.square.fill" } - public enum Number15: String { + public enum Number15: String, SymbolImage { case circle = "15.circle" case circleFill = "15.circle.fill" case square = "15.square" case squareFill = "15.square.fill" } - public enum Number16: String { + public enum Number16: String, SymbolImage { case circle = "16.circle" case circleFill = "16.circle.fill" case square = "16.square" case squareFill = "16.square.fill" } - public enum Number17: String { + public enum Number17: String, SymbolImage { case circle = "17.circle" case circleFill = "17.circle.fill" case square = "17.square" case squareFill = "17.square.fill" } - public enum Number18: String { + public enum Number18: String, SymbolImage { case circle = "18.circle" case circleFill = "18.circle.fill" case square = "18.square" case squareFill = "18.square.fill" } - public enum Number19: String { + public enum Number19: String, SymbolImage { case circle = "19.circle" case circleFill = "19.circle.fill" case square = "19.square" case squareFill = "19.square.fill" } - public enum Number2: String { + public enum Number2: String, SymbolImage { case lane = "2.lane" case brakesignal = "2.brakesignal" case circle = "2.circle" @@ -4936,70 +4936,70 @@ public enum SFSymbol5: String { case squareFill = "2.square.fill" } - public enum Number20: String { + public enum Number20: String, SymbolImage { case circle = "20.circle" case circleFill = "20.circle.fill" case square = "20.square" case squareFill = "20.square.fill" } - public enum Number21: String { + public enum Number21: String, SymbolImage { case circle = "21.circle" case circleFill = "21.circle.fill" case square = "21.square" case squareFill = "21.square.fill" } - public enum Number22: String { + public enum Number22: String, SymbolImage { case circle = "22.circle" case circleFill = "22.circle.fill" case square = "22.square" case squareFill = "22.square.fill" } - public enum Number23: String { + public enum Number23: String, SymbolImage { case circle = "23.circle" case circleFill = "23.circle.fill" case square = "23.square" case squareFill = "23.square.fill" } - public enum Number24: String { + public enum Number24: String, SymbolImage { case circle = "24.circle" case circleFill = "24.circle.fill" case square = "24.square" case squareFill = "24.square.fill" } - public enum Number25: String { + public enum Number25: String, SymbolImage { case circle = "25.circle" case circleFill = "25.circle.fill" case square = "25.square" case squareFill = "25.square.fill" } - public enum Number26: String { + public enum Number26: String, SymbolImage { case circle = "26.circle" case circleFill = "26.circle.fill" case square = "26.square" case squareFill = "26.square.fill" } - public enum Number27: String { + public enum Number27: String, SymbolImage { case circle = "27.circle" case circleFill = "27.circle.fill" case square = "27.square" case squareFill = "27.square.fill" } - public enum Number28: String { + public enum Number28: String, SymbolImage { case circle = "28.circle" case circleFill = "28.circle.fill" case square = "28.square" case squareFill = "28.square.fill" } - public enum Number29: String { + public enum Number29: String, SymbolImage { case circle = "29.circle" case circleFill = "29.circle.fill" case square = "29.square" @@ -5008,12 +5008,12 @@ public enum SFSymbol5: String { case number2h = "2h" - public enum Number2H: String { + public enum Number2H: String, SymbolImage { case circle = "2h.circle" case circleFill = "2h.circle.fill" } - public enum Number3: String { + public enum Number3: String, SymbolImage { case lane = "3.lane" case circle = "3.circle" case circleFill = "3.circle.fill" @@ -5021,77 +5021,77 @@ public enum SFSymbol5: String { case squareFill = "3.square.fill" } - public enum Number30: String { + public enum Number30: String, SymbolImage { case circle = "30.circle" case circleFill = "30.circle.fill" case square = "30.square" case squareFill = "30.square.fill" } - public enum Number31: String { + public enum Number31: String, SymbolImage { case circle = "31.circle" case circleFill = "31.circle.fill" case square = "31.square" case squareFill = "31.square.fill" } - public enum Number32: String { + public enum Number32: String, SymbolImage { case circle = "32.circle" case circleFill = "32.circle.fill" case square = "32.square" case squareFill = "32.square.fill" } - public enum Number33: String { + public enum Number33: String, SymbolImage { case circle = "33.circle" case circleFill = "33.circle.fill" case square = "33.square" case squareFill = "33.square.fill" } - public enum Number34: String { + public enum Number34: String, SymbolImage { case circle = "34.circle" case circleFill = "34.circle.fill" case square = "34.square" case squareFill = "34.square.fill" } - public enum Number35: String { + public enum Number35: String, SymbolImage { case circle = "35.circle" case circleFill = "35.circle.fill" case square = "35.square" case squareFill = "35.square.fill" } - public enum Number36: String { + public enum Number36: String, SymbolImage { case circle = "36.circle" case circleFill = "36.circle.fill" case square = "36.square" case squareFill = "36.square.fill" } - public enum Number37: String { + public enum Number37: String, SymbolImage { case circle = "37.circle" case circleFill = "37.circle.fill" case square = "37.square" case squareFill = "37.square.fill" } - public enum Number38: String { + public enum Number38: String, SymbolImage { case circle = "38.circle" case circleFill = "38.circle.fill" case square = "38.square" case squareFill = "38.square.fill" } - public enum Number39: String { + public enum Number39: String, SymbolImage { case circle = "39.circle" case circleFill = "39.circle.fill" case square = "39.square" case squareFill = "39.square.fill" } - public enum Number4: String { + public enum Number4: String, SymbolImage { case lane = "4.lane" case circle = "4.circle" case circleFill = "4.circle.fill" @@ -5103,70 +5103,70 @@ public enum SFSymbol5: String { case altSquareFill = "4.alt.square.fill" } - public enum Number40: String { + public enum Number40: String, SymbolImage { case circle = "40.circle" case circleFill = "40.circle.fill" case square = "40.square" case squareFill = "40.square.fill" } - public enum Number41: String { + public enum Number41: String, SymbolImage { case circle = "41.circle" case circleFill = "41.circle.fill" case square = "41.square" case squareFill = "41.square.fill" } - public enum Number42: String { + public enum Number42: String, SymbolImage { case circle = "42.circle" case circleFill = "42.circle.fill" case square = "42.square" case squareFill = "42.square.fill" } - public enum Number43: String { + public enum Number43: String, SymbolImage { case circle = "43.circle" case circleFill = "43.circle.fill" case square = "43.square" case squareFill = "43.square.fill" } - public enum Number44: String { + public enum Number44: String, SymbolImage { case circle = "44.circle" case circleFill = "44.circle.fill" case square = "44.square" case squareFill = "44.square.fill" } - public enum Number45: String { + public enum Number45: String, SymbolImage { case circle = "45.circle" case circleFill = "45.circle.fill" case square = "45.square" case squareFill = "45.square.fill" } - public enum Number46: String { + public enum Number46: String, SymbolImage { case circle = "46.circle" case circleFill = "46.circle.fill" case square = "46.square" case squareFill = "46.square.fill" } - public enum Number47: String { + public enum Number47: String, SymbolImage { case circle = "47.circle" case circleFill = "47.circle.fill" case square = "47.square" case squareFill = "47.square.fill" } - public enum Number48: String { + public enum Number48: String, SymbolImage { case circle = "48.circle" case circleFill = "48.circle.fill" case square = "48.square" case squareFill = "48.square.fill" } - public enum Number49: String { + public enum Number49: String, SymbolImage { case circle = "49.circle" case circleFill = "49.circle.fill" case square = "49.square" @@ -5175,31 +5175,31 @@ public enum SFSymbol5: String { case number4a = "4a" - public enum Number4A: String { + public enum Number4A: String, SymbolImage { case circle = "4a.circle" case circleFill = "4a.circle.fill" } case number4h = "4h" - public enum Number4H: String { + public enum Number4H: String, SymbolImage { case circle = "4h.circle" case circleFill = "4h.circle.fill" } - public enum Number4K: String { + public enum Number4K: String, SymbolImage { case tv = "4k.tv" case tvFill = "4k.tv.fill" } case number4l = "4l" - public enum Number4L: String { + public enum Number4L: String, SymbolImage { case circle = "4l.circle" case circleFill = "4l.circle.fill" } - public enum Number5: String { + public enum Number5: String, SymbolImage { case lane = "5.lane" case circle = "5.circle" case circleFill = "5.circle.fill" @@ -5207,14 +5207,14 @@ public enum SFSymbol5: String { case squareFill = "5.square.fill" } - public enum Number50: String { + public enum Number50: String, SymbolImage { case circle = "50.circle" case circleFill = "50.circle.fill" case square = "50.square" case squareFill = "50.square.fill" } - public enum Number6: String { + public enum Number6: String, SymbolImage { case lane = "6.lane" case circle = "6.circle" case circleFill = "6.circle.fill" @@ -5226,7 +5226,7 @@ public enum SFSymbol5: String { case altSquareFill = "6.alt.square.fill" } - public enum Number7: String { + public enum Number7: String, SymbolImage { case lane = "7.lane" case circle = "7.circle" case circleFill = "7.circle.fill" @@ -5234,7 +5234,7 @@ public enum SFSymbol5: String { case squareFill = "7.square.fill" } - public enum Number8: String { + public enum Number8: String, SymbolImage { case lane = "8.lane" case circle = "8.circle" case circleFill = "8.circle.fill" @@ -5242,7 +5242,7 @@ public enum SFSymbol5: String { case squareFill = "8.square.fill" } - public enum Number9: String { + public enum Number9: String, SymbolImage { case lane = "9.lane" case circle = "9.circle" case circleFill = "9.circle.fill" @@ -5256,13 +5256,13 @@ public enum SFSymbol5: String { case numbersign - public enum Oar: String { + public enum Oar: String, SymbolImage { case _2Crossed = "oar.2.crossed" } case octagon - public enum Octagon: String { + public enum Octagon: String, SymbolImage { case fill = "octagon.fill" case lefthalfFilled = "octagon.lefthalf.filled" case righthalfFilled = "octagon.righthalf.filled" @@ -5272,25 +5272,25 @@ public enum SFSymbol5: String { case oilcan - public enum Oilcan: String { + public enum Oilcan: String, SymbolImage { case fill = "oilcan.fill" } case opticaldisc - public enum Opticaldisc: String { + public enum Opticaldisc: String, SymbolImage { case fill = "opticaldisc.fill" } case opticaldiscdrive - public enum Opticaldiscdrive: String { + public enum Opticaldiscdrive: String, SymbolImage { case fill = "opticaldiscdrive.fill" } case opticid - public enum Opticid: String { + public enum Opticid: String, SymbolImage { case fill = "opticid.fill" } @@ -5298,7 +5298,7 @@ public enum SFSymbol5: String { case oval - public enum Oval: String { + public enum Oval: String, SymbolImage { case fill = "oval.fill" case lefthalfFilled = "oval.lefthalf.filled" case righthalfFilled = "oval.righthalf.filled" @@ -5316,31 +5316,31 @@ public enum SFSymbol5: String { case oven - public enum Oven: String { + public enum Oven: String, SymbolImage { case fill = "oven.fill" } - public enum P1: String { + public enum P1: String, SymbolImage { case buttonHorizontal = "p1.button.horizontal" case buttonHorizontalFill = "p1.button.horizontal.fill" } - public enum P2: String { + public enum P2: String, SymbolImage { case buttonHorizontal = "p2.button.horizontal" case buttonHorizontalFill = "p2.button.horizontal.fill" } - public enum P3: String { + public enum P3: String, SymbolImage { case buttonHorizontal = "p3.button.horizontal" case buttonHorizontalFill = "p3.button.horizontal.fill" } - public enum P4: String { + public enum P4: String, SymbolImage { case buttonHorizontal = "p4.button.horizontal" case buttonHorizontalFill = "p4.button.horizontal.fill" } - public enum Paddleshifter: String { + public enum Paddleshifter: String, SymbolImage { case left = "paddleshifter.left" case leftFill = "paddleshifter.left.fill" case right = "paddleshifter.right" @@ -5349,7 +5349,7 @@ public enum SFSymbol5: String { case paintbrush - public enum Paintbrush: String { + public enum Paintbrush: String, SymbolImage { case fill = "paintbrush.fill" case pointed = "paintbrush.pointed" case pointedFill = "paintbrush.pointed.fill" @@ -5357,13 +5357,13 @@ public enum SFSymbol5: String { case paintpalette - public enum Paintpalette: String { + public enum Paintpalette: String, SymbolImage { case fill = "paintpalette.fill" } case pano - public enum Pano: String { + public enum Pano: String, SymbolImage { case badgePlay = "pano.badge.play" case badgePlayFill = "pano.badge.play.fill" case fill = "pano.fill" @@ -5371,7 +5371,7 @@ public enum SFSymbol5: String { case paperclip - public enum Paperclip: String { + public enum Paperclip: String, SymbolImage { case circle = "paperclip.circle" case circleFill = "paperclip.circle.fill" case badgeEllipsis = "paperclip.badge.ellipsis" @@ -5379,7 +5379,7 @@ public enum SFSymbol5: String { case paperplane - public enum Paperplane: String { + public enum Paperplane: String, SymbolImage { case fill = "paperplane.fill" case circle = "paperplane.circle" case circleFill = "paperplane.circle.fill" @@ -5391,13 +5391,13 @@ public enum SFSymbol5: String { case parkinglight - public enum Parkinglight: String { + public enum Parkinglight: String, SymbolImage { case fill = "parkinglight.fill" } case parkingsign - public enum Parkingsign: String { + public enum Parkingsign: String, SymbolImage { case circle = "parkingsign.circle" case circleFill = "parkingsign.circle.fill" case radiowavesLeftAndRight = "parkingsign.radiowaves.left.and.right" @@ -5407,14 +5407,14 @@ public enum SFSymbol5: String { case steeringwheel = "parkingsign.steeringwheel" } - public enum Party: String { + public enum Party: String, SymbolImage { case popper = "party.popper" case popperFill = "party.popper.fill" } case pause - public enum Pause: String { + public enum Pause: String, SymbolImage { case fill = "pause.fill" case circle = "pause.circle" case circleFill = "pause.circle.fill" @@ -5424,7 +5424,7 @@ public enum SFSymbol5: String { case pawprint - public enum Pawprint: String { + public enum Pawprint: String, SymbolImage { case fill = "pawprint.fill" case circle = "pawprint.circle" case circleFill = "pawprint.circle.fill" @@ -5434,7 +5434,7 @@ public enum SFSymbol5: String { case peacesign - public enum Pedal: String { + public enum Pedal: String, SymbolImage { case accelerator = "pedal.accelerator" case acceleratorFill = "pedal.accelerator.fill" case brake = "pedal.brake" @@ -5443,14 +5443,14 @@ public enum SFSymbol5: String { case clutchFill = "pedal.clutch.fill" } - public enum Pedestrian: String { + public enum Pedestrian: String, SymbolImage { case gateClosed = "pedestrian.gate.closed" case gateOpen = "pedestrian.gate.open" } case pencil - public enum Pencil: String { + public enum Pencil: String, SymbolImage { case circle = "pencil.circle" case circleFill = "pencil.circle.fill" case slash = "pencil.slash" @@ -5472,7 +5472,7 @@ public enum SFSymbol5: String { case pentagon - public enum Pentagon: String { + public enum Pentagon: String, SymbolImage { case fill = "pentagon.fill" case lefthalfFilled = "pentagon.lefthalf.filled" case righthalfFilled = "pentagon.righthalf.filled" @@ -5484,7 +5484,7 @@ public enum SFSymbol5: String { case person - public enum Person: String { + public enum Person: String, SymbolImage { case fill = "person.fill" case circle = "person.circle" case circleFill = "person.circle.fill" @@ -5582,7 +5582,7 @@ public enum SFSymbol5: String { case personalhotspot - public enum Personalhotspot: String { + public enum Personalhotspot: String, SymbolImage { case circle = "personalhotspot.circle" case circleFill = "personalhotspot.circle.fill" } @@ -5591,7 +5591,7 @@ public enum SFSymbol5: String { case pesetasign - public enum Pesetasign: String { + public enum Pesetasign: String, SymbolImage { case circle = "pesetasign.circle" case circleFill = "pesetasign.circle.fill" case square = "pesetasign.square" @@ -5600,7 +5600,7 @@ public enum SFSymbol5: String { case pesosign - public enum Pesosign: String { + public enum Pesosign: String, SymbolImage { case circle = "pesosign.circle" case circleFill = "pesosign.circle.fill" case square = "pesosign.square" @@ -5609,7 +5609,7 @@ public enum SFSymbol5: String { case phone - public enum Phone: String { + public enum Phone: String, SymbolImage { case bubble = "phone.bubble" case bubbleFill = "phone.bubble.fill" case fill = "phone.fill" @@ -5640,7 +5640,7 @@ public enum SFSymbol5: String { case photo - public enum Photo: String { + public enum Photo: String, SymbolImage { case artframe = "photo.artframe" case artframeCircle = "photo.artframe.circle" case artframeCircleFill = "photo.artframe.circle.fill" @@ -5663,13 +5663,13 @@ public enum SFSymbol5: String { case pianokeys - public enum Pianokeys: String { + public enum Pianokeys: String, SymbolImage { case inverse = "pianokeys.inverse" } case pill - public enum Pill: String { + public enum Pill: String, SymbolImage { case fill = "pill.fill" case circle = "pill.circle" case circleFill = "pill.circle.fill" @@ -5677,7 +5677,7 @@ public enum SFSymbol5: String { case pills - public enum Pills: String { + public enum Pills: String, SymbolImage { case fill = "pills.fill" case circle = "pills.circle" case circleFill = "pills.circle.fill" @@ -5685,7 +5685,7 @@ public enum SFSymbol5: String { case pin - public enum Pin: String { + public enum Pin: String, SymbolImage { case fill = "pin.fill" case circle = "pin.circle" case circleFill = "pin.circle.fill" @@ -5697,7 +5697,7 @@ public enum SFSymbol5: String { case pip - public enum Pip: String { + public enum Pip: String, SymbolImage { case fill = "pip.fill" case exit = "pip.exit" case enter = "pip.enter" @@ -5705,16 +5705,16 @@ public enum SFSymbol5: String { case remove = "pip.remove" } - public enum Pipe: String { + public enum Pipe: String, SymbolImage { case andDrop = "pipe.and.drop" case andDropFill = "pipe.and.drop.fill" } - public enum Placeholdertext: String { + public enum Placeholdertext: String, SymbolImage { case fill = "placeholdertext.fill" } - public enum Platter: String { + public enum Platter: String, SymbolImage { case filledTopIphone = "platter.filled.top.iphone" case filledBottomIphone = "platter.filled.bottom.iphone" case filledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone" @@ -5731,7 +5731,7 @@ public enum SFSymbol5: String { case play - public enum Play: String { + public enum Play: String, SymbolImage { case fill = "play.fill" case circle = "play.circle" case circleFill = "play.circle.fill" @@ -5758,19 +5758,19 @@ public enum SFSymbol5: String { case playpause - public enum Playpause: String { + public enum Playpause: String, SymbolImage { case fill = "playpause.fill" case circle = "playpause.circle" case circleFill = "playpause.circle.fill" } - public enum Playstation: String { + public enum Playstation: String, SymbolImage { case logo = "playstation.logo" } case plus - public enum Plus: String { + public enum Plus: String, SymbolImage { case rectangleOnFolder = "plus.rectangle.on.folder" case rectangleOnFolderFill = "plus.rectangle.on.folder.fill" case magnifyingglass = "plus.magnifyingglass" @@ -5801,12 +5801,12 @@ public enum SFSymbol5: String { case plusminus - public enum Plusminus: String { + public enum Plusminus: String, SymbolImage { case circle = "plusminus.circle" case circleFill = "plusminus.circle.fill" } - public enum Point: String { + public enum Point: String, SymbolImage { case topleftDownToPointBottomrightCurvepath = "point.topleft.down.to.point.bottomright.curvepath" case topleftDownToPointBottomrightCurvepathFill = "point.topleft.down.to.point.bottomright.curvepath.fill" case topleftDownToPointBottomrightFilledCurvepath = "point.topleft.down.to.point.bottomright.filled.curvepath" @@ -5825,7 +5825,7 @@ public enum SFSymbol5: String { case polishzlotysign - public enum Polishzlotysign: String { + public enum Polishzlotysign: String, SymbolImage { case circle = "polishzlotysign.circle" case circleFill = "polishzlotysign.circle.fill" case square = "polishzlotysign.square" @@ -5834,7 +5834,7 @@ public enum SFSymbol5: String { case popcorn - public enum Popcorn: String { + public enum Popcorn: String, SymbolImage { case fill = "popcorn.fill" case circle = "popcorn.circle" case circleFill = "popcorn.circle.fill" @@ -5842,7 +5842,7 @@ public enum SFSymbol5: String { case power - public enum Power: String { + public enum Power: String, SymbolImage { case circle = "power.circle" case circleFill = "power.circle.fill" case dotted = "power.dotted" @@ -5850,7 +5850,7 @@ public enum SFSymbol5: String { case powercord - public enum Powercord: String { + public enum Powercord: String, SymbolImage { case fill = "powercord.fill" } @@ -5858,7 +5858,7 @@ public enum SFSymbol5: String { case poweron - public enum Poweroutlet: String { + public enum Poweroutlet: String, SymbolImage { case typeA = "poweroutlet.type.a" case typeAFill = "poweroutlet.type.a.fill" case typeASquare = "poweroutlet.type.a.square" @@ -5925,7 +5925,7 @@ public enum SFSymbol5: String { case powerplug - public enum Powerplug: String { + public enum Powerplug: String, SymbolImage { case fill = "powerplug.fill" } @@ -5933,7 +5933,7 @@ public enum SFSymbol5: String { case printer - public enum Printer: String { + public enum Printer: String, SymbolImage { case fill = "printer.fill" case filledAndPaper = "printer.filled.and.paper" case dotmatrix = "printer.dotmatrix" @@ -5945,14 +5945,14 @@ public enum SFSymbol5: String { case purchased - public enum Purchased: String { + public enum Purchased: String, SymbolImage { case circle = "purchased.circle" case circleFill = "purchased.circle.fill" } case puzzlepiece - public enum Puzzlepiece: String { + public enum Puzzlepiece: String, SymbolImage { case `extension` = "puzzlepiece.extension" case extensionFill = "puzzlepiece.extension.fill" case fill = "puzzlepiece.fill" @@ -5960,19 +5960,19 @@ public enum SFSymbol5: String { case pyramid - public enum Pyramid: String { + public enum Pyramid: String, SymbolImage { case fill = "pyramid.fill" } case qrcode - public enum Qrcode: String { + public enum Qrcode: String, SymbolImage { case viewfinder = "qrcode.viewfinder" } case questionmark - public enum Questionmark: String { + public enum Questionmark: String, SymbolImage { case folder = "questionmark.folder" case folderFill = "questionmark.folder.fill" case squareDashed = "questionmark.square.dashed" @@ -5992,7 +5992,7 @@ public enum SFSymbol5: String { case diamondFill = "questionmark.diamond.fill" } - public enum Quote: String { + public enum Quote: String, SymbolImage { case opening = "quote.opening" case closing = "quote.closing" case bubble = "quote.bubble" @@ -6001,14 +6001,14 @@ public enum SFSymbol5: String { case quotelevel - public enum R1: String { + public enum R1: String, SymbolImage { case circle = "r1.circle" case circleFill = "r1.circle.fill" case buttonRoundedbottomHorizontal = "r1.button.roundedbottom.horizontal" case buttonRoundedbottomHorizontalFill = "r1.button.roundedbottom.horizontal.fill" } - public enum R2: String { + public enum R2: String, SymbolImage { case circle = "r2.circle" case circleFill = "r2.circle.fill" case buttonRoundedtopHorizontal = "r2.button.roundedtop.horizontal" @@ -6017,19 +6017,19 @@ public enum SFSymbol5: String { case buttonAngledtopVerticalRightFill = "r2.button.angledtop.vertical.right.fill" } - public enum R3: String { + public enum R3: String, SymbolImage { case buttonAngledbottomHorizontalRight = "r3.button.angledbottom.horizontal.right" case buttonAngledbottomHorizontalRightFill = "r3.button.angledbottom.horizontal.right.fill" } - public enum R4: String { + public enum R4: String, SymbolImage { case buttonHorizontal = "r4.button.horizontal" case buttonHorizontalFill = "r4.button.horizontal.fill" } case radio - public enum Radio: String { + public enum Radio: String, SymbolImage { case fill = "radio.fill" } @@ -6037,28 +6037,28 @@ public enum SFSymbol5: String { case rays - public enum Rb: String { + public enum Rb: String, SymbolImage { case circle = "rb.circle" case circleFill = "rb.circle.fill" case buttonRoundedbottomHorizontal = "rb.button.roundedbottom.horizontal" case buttonRoundedbottomHorizontalFill = "rb.button.roundedbottom.horizontal.fill" } - public enum Record: String { + public enum Record: String, SymbolImage { case circle = "record.circle" case circleFill = "record.circle.fill" } case recordingtape - public enum Recordingtape: String { + public enum Recordingtape: String, SymbolImage { case circle = "recordingtape.circle" case circleFill = "recordingtape.circle.fill" } case rectangle - public enum Rectangle: String { + public enum Rectangle: String, SymbolImage { case portraitAndArrowRight = "rectangle.portrait.and.arrow.right" case portraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill" case portraitAndArrowForward = "rectangle.portrait.and.arrow.forward" @@ -6235,13 +6235,13 @@ public enum SFSymbol5: String { case refrigerator - public enum Refrigerator: String { + public enum Refrigerator: String, SymbolImage { case fill = "refrigerator.fill" } case `repeat` - public enum Repeat: String { + public enum Repeat: String, SymbolImage { case circle = "repeat.circle" case circleFill = "repeat.circle.fill" case _1 = "repeat.1" @@ -6251,12 +6251,12 @@ public enum SFSymbol5: String { case restart - public enum Restart: String { + public enum Restart: String, SymbolImage { case circle = "restart.circle" case circleFill = "restart.circle.fill" } - public enum Retarder: String { + public enum Retarder: String, SymbolImage { case brakesignal = "retarder.brakesignal" case brakesignalSlash = "retarder.brakesignal.slash" case brakesignalAndExclamationmark = "retarder.brakesignal.and.exclamationmark" @@ -6264,57 +6264,57 @@ public enum SFSymbol5: String { case `return` - public enum Return: String { + public enum Return: String, SymbolImage { case left = "return.left" case right = "return.right" } case rhombus - public enum Rhombus: String { + public enum Rhombus: String, SymbolImage { case fill = "rhombus.fill" } case right - public enum Right: String { + public enum Right: String, SymbolImage { case circle = "right.circle" case circleFill = "right.circle.fill" } case righttriangle - public enum Righttriangle: String { + public enum Righttriangle: String, SymbolImage { case fill = "righttriangle.fill" case splitDiagonal = "righttriangle.split.diagonal" case splitDiagonalFill = "righttriangle.split.diagonal.fill" } - public enum Rm: String { + public enum Rm: String, SymbolImage { case buttonHorizontal = "rm.button.horizontal" case buttonHorizontalFill = "rm.button.horizontal.fill" } - public enum Road: String { + public enum Road: String, SymbolImage { case lanes = "road.lanes" case lanesCurvedLeft = "road.lanes.curved.left" case lanesCurvedRight = "road.lanes.curved.right" case laneArrowtriangle2Inward = "road.lane.arrowtriangle.2.inward" } - public enum Roller: String { + public enum Roller: String, SymbolImage { case shadeOpen = "roller.shade.open" case shadeClosed = "roller.shade.closed" } - public enum Roman: String { + public enum Roman: String, SymbolImage { case shadeOpen = "roman.shade.open" case shadeClosed = "roman.shade.closed" } case rosette - public enum Rotate: String { + public enum Rotate: String, SymbolImage { case _3d = "rotate.3d" case _3dFill = "rotate.3d.fill" case _3dCircle = "rotate.3d.circle" @@ -6325,12 +6325,12 @@ public enum SFSymbol5: String { case rightFill = "rotate.right.fill" } - public enum Rsb: String { + public enum Rsb: String, SymbolImage { case buttonAngledbottomHorizontalRight = "rsb.button.angledbottom.horizontal.right" case buttonAngledbottomHorizontalRightFill = "rsb.button.angledbottom.horizontal.right.fill" } - public enum Rt: String { + public enum Rt: String, SymbolImage { case circle = "rt.circle" case circleFill = "rt.circle.fill" case buttonRoundedtopHorizontal = "rt.button.roundedtop.horizontal" @@ -6339,7 +6339,7 @@ public enum SFSymbol5: String { case rublesign - public enum Rublesign: String { + public enum Rublesign: String, SymbolImage { case circle = "rublesign.circle" case circleFill = "rublesign.circle.fill" case square = "rublesign.square" @@ -6348,13 +6348,13 @@ public enum SFSymbol5: String { case ruler - public enum Ruler: String { + public enum Ruler: String, SymbolImage { case fill = "ruler.fill" } case rupeesign - public enum Rupeesign: String { + public enum Rupeesign: String, SymbolImage { case circle = "rupeesign.circle" case circleFill = "rupeesign.circle.fill" case square = "rupeesign.square" @@ -6363,37 +6363,37 @@ public enum SFSymbol5: String { case safari - public enum Safari: String { + public enum Safari: String, SymbolImage { case fill = "safari.fill" } case sailboat - public enum Sailboat: String { + public enum Sailboat: String, SymbolImage { case fill = "sailboat.fill" case circle = "sailboat.circle" case circleFill = "sailboat.circle.fill" } - public enum Scale: String { + public enum Scale: String, SymbolImage { case _3d = "scale.3d" } case scalemass - public enum Scalemass: String { + public enum Scalemass: String, SymbolImage { case fill = "scalemass.fill" } case scanner - public enum Scanner: String { + public enum Scanner: String, SymbolImage { case fill = "scanner.fill" } case scissors - public enum Scissors: String { + public enum Scissors: String, SymbolImage { case circle = "scissors.circle" case circleFill = "scissors.circle.fill" case badgeEllipsis = "scissors.badge.ellipsis" @@ -6405,53 +6405,53 @@ public enum SFSymbol5: String { case screwdriver - public enum Screwdriver: String { + public enum Screwdriver: String, SymbolImage { case fill = "screwdriver.fill" } case scribble - public enum Scribble: String { + public enum Scribble: String, SymbolImage { case variable = "scribble.variable" } case scroll - public enum Scroll: String { + public enum Scroll: String, SymbolImage { case fill = "scroll.fill" } case sdcard - public enum Sdcard: String { + public enum Sdcard: String, SymbolImage { case fill = "sdcard.fill" } case seal - public enum Seal: String { + public enum Seal: String, SymbolImage { case fill = "seal.fill" } - public enum Selection: String { + public enum Selection: String, SymbolImage { case pinInOut = "selection.pin.in.out" } case sensor - public enum Sensor: String { + public enum Sensor: String, SymbolImage { case fill = "sensor.fill" case tagRadiowavesForward = "sensor.tag.radiowaves.forward" case tagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill" } - public enum Server: String { + public enum Server: String, SymbolImage { case rack = "server.rack" } case shadow - public enum Shared: String { + public enum Shared: String, SymbolImage { case withYou = "shared.with.you" case withYouCircle = "shared.with.you.circle" case withYouCircleFill = "shared.with.you.circle.fill" @@ -6460,18 +6460,18 @@ public enum SFSymbol5: String { case shareplay - public enum Shareplay: String { + public enum Shareplay: String, SymbolImage { case slash = "shareplay.slash" } - public enum Shazam: String { + public enum Shazam: String, SymbolImage { case logo = "shazam.logo" case logoFill = "shazam.logo.fill" } case shekelsign - public enum Shekelsign: String { + public enum Shekelsign: String, SymbolImage { case circle = "shekelsign.circle" case circleFill = "shekelsign.circle.fill" case square = "shekelsign.square" @@ -6480,7 +6480,7 @@ public enum SFSymbol5: String { case shield - public enum Shield: String { + public enum Shield: String, SymbolImage { case fill = "shield.fill" case lefthalfFilled = "shield.lefthalf.filled" case lefthalfFilledBadgeCheckmark = "shield.lefthalf.filled.badge.checkmark" @@ -6494,13 +6494,13 @@ public enum SFSymbol5: String { case shift - public enum Shift: String { + public enum Shift: String, SymbolImage { case fill = "shift.fill" } case shippingbox - public enum Shippingbox: String { + public enum Shippingbox: String, SymbolImage { case fill = "shippingbox.fill" case circle = "shippingbox.circle" case circleFill = "shippingbox.circle.fill" @@ -6510,7 +6510,7 @@ public enum SFSymbol5: String { case shoe - public enum Shoe: String { + public enum Shoe: String, SymbolImage { case fill = "shoe.fill" case circle = "shoe.circle" case circleFill = "shoe.circle.fill" @@ -6518,13 +6518,13 @@ public enum SFSymbol5: String { case number2Fill = "shoe.2.fill" } - public enum Shoeprints: String { + public enum Shoeprints: String, SymbolImage { case fill = "shoeprints.fill" } case shower - public enum Shower: String { + public enum Shower: String, SymbolImage { case sidejet = "shower.sidejet" case sidejetFill = "shower.sidejet.fill" case fill = "shower.fill" @@ -6534,12 +6534,12 @@ public enum SFSymbol5: String { case shuffle - public enum Shuffle: String { + public enum Shuffle: String, SymbolImage { case circle = "shuffle.circle" case circleFill = "shuffle.circle.fill" } - public enum Sidebar: String { + public enum Sidebar: String, SymbolImage { case left = "sidebar.left" case right = "sidebar.right" case leading = "sidebar.leading" @@ -6552,7 +6552,7 @@ public enum SFSymbol5: String { case signature - public enum Signpost: String { + public enum Signpost: String, SymbolImage { case left = "signpost.left" case leftFill = "signpost.left.fill" case leftCircle = "signpost.left.circle" @@ -6573,7 +6573,7 @@ public enum SFSymbol5: String { case simcard - public enum Simcard: String { + public enum Simcard: String, SymbolImage { case fill = "simcard.fill" case number2 = "simcard.2" case number2Fill = "simcard.2.fill" @@ -6581,13 +6581,13 @@ public enum SFSymbol5: String { case sink - public enum Sink: String { + public enum Sink: String, SymbolImage { case fill = "sink.fill" } case skateboard - public enum Skateboard: String { + public enum Skateboard: String, SymbolImage { case fill = "skateboard.fill" } @@ -6595,23 +6595,23 @@ public enum SFSymbol5: String { case skis - public enum Skis: String { + public enum Skis: String, SymbolImage { case fill = "skis.fill" } - public enum Slash: String { + public enum Slash: String, SymbolImage { case circle = "slash.circle" case circleFill = "slash.circle.fill" } case sleep - public enum Sleep: String { + public enum Sleep: String, SymbolImage { case circle = "sleep.circle" case circleFill = "sleep.circle.fill" } - public enum Slider: String { + public enum Slider: String, SymbolImage { case horizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath" case horizontal3 = "slider.horizontal.3" case horizontal2SquareOnSquare = "slider.horizontal.2.square.on.square" @@ -6627,7 +6627,7 @@ public enum SFSymbol5: String { case slowmo - public enum Smallcircle: String { + public enum Smallcircle: String, SymbolImage { case filledCircle = "smallcircle.filled.circle" case filledCircleFill = "smallcircle.filled.circle.fill" case circle = "smallcircle.circle" @@ -6638,7 +6638,7 @@ public enum SFSymbol5: String { case smoke - public enum Smoke: String { + public enum Smoke: String, SymbolImage { case fill = "smoke.fill" case circle = "smoke.circle" case circleFill = "smoke.circle.fill" @@ -6646,13 +6646,13 @@ public enum SFSymbol5: String { case snowboard - public enum Snowboard: String { + public enum Snowboard: String, SymbolImage { case fill = "snowboard.fill" } case snowflake - public enum Snowflake: String { + public enum Snowflake: String, SymbolImage { case circle = "snowflake.circle" case circleFill = "snowflake.circle.fill" case slash = "snowflake.slash" @@ -6662,7 +6662,7 @@ public enum SFSymbol5: String { case soccerball - public enum Soccerball: String { + public enum Soccerball: String, SymbolImage { case inverse = "soccerball.inverse" case circle = "soccerball.circle" case circleInverse = "soccerball.circle.inverse" @@ -6672,13 +6672,13 @@ public enum SFSymbol5: String { case sofa - public enum Sofa: String { + public enum Sofa: String, SymbolImage { case fill = "sofa.fill" } case sos - public enum Sos: String { + public enum Sos: String, SymbolImage { case circle = "sos.circle" case circleFill = "sos.circle.fill" } @@ -6687,13 +6687,13 @@ public enum SFSymbol5: String { case sparkle - public enum Sparkle: String { + public enum Sparkle: String, SymbolImage { case magnifyingglass = "sparkle.magnifyingglass" } case sparkles - public enum Sparkles: String { + public enum Sparkles: String, SymbolImage { case squareFilledOnSquare = "sparkles.square.filled.on.square" case tv = "sparkles.tv" case tvFill = "sparkles.tv.fill" @@ -6703,7 +6703,7 @@ public enum SFSymbol5: String { case speaker - public enum Speaker: String { + public enum Speaker: String, SymbolImage { case fill = "speaker.fill" case circle = "speaker.circle" case circleFill = "speaker.circle.fill" @@ -6735,13 +6735,13 @@ public enum SFSymbol5: String { case spigot - public enum Spigot: String { + public enum Spigot: String, SymbolImage { case fill = "spigot.fill" } case sportscourt - public enum Sportscourt: String { + public enum Sportscourt: String, SymbolImage { case fill = "sportscourt.fill" case circle = "sportscourt.circle" case circleFill = "sportscourt.circle.fill" @@ -6749,7 +6749,7 @@ public enum SFSymbol5: String { case sprinkler - public enum Sprinkler: String { + public enum Sprinkler: String, SymbolImage { case fill = "sprinkler.fill" case andDroplets = "sprinkler.and.droplets" case andDropletsFill = "sprinkler.and.droplets.fill" @@ -6757,7 +6757,7 @@ public enum SFSymbol5: String { case square - public enum Square: String { + public enum Square: String, SymbolImage { case andArrowUp = "square.and.arrow.up" case andArrowUpFill = "square.and.arrow.up.fill" case andArrowUpCircle = "square.and.arrow.up.circle" @@ -6882,7 +6882,7 @@ public enum SFSymbol5: String { case fillTextGrid1X2 = "square.fill.text.grid.1x2" } - public enum Squares: String { + public enum Squares: String, SymbolImage { case belowRectangle = "squares.below.rectangle" case leadingRectangle = "squares.leading.rectangle" case leadingRectangleFill = "squares.leading.rectangle.fill" @@ -6890,7 +6890,7 @@ public enum SFSymbol5: String { case squareshape - public enum Squareshape: String { + public enum Squareshape: String, SymbolImage { case fill = "squareshape.fill" case dottedSquareshape = "squareshape.dotted.squareshape" case squareshapeDotted = "squareshape.squareshape.dotted" @@ -6905,7 +6905,7 @@ public enum SFSymbol5: String { case star - public enum Star: String { + public enum Star: String, SymbolImage { case squareOnSquare = "star.square.on.square" case squareOnSquareFill = "star.square.on.square.fill" case fill = "star.fill" @@ -6922,7 +6922,7 @@ public enum SFSymbol5: String { case staroflife - public enum Staroflife: String { + public enum Staroflife: String, SymbolImage { case shield = "staroflife.shield" case shieldFill = "staroflife.shield.fill" case fill = "staroflife.fill" @@ -6932,7 +6932,7 @@ public enum SFSymbol5: String { case steeringwheel - public enum Steeringwheel: String { + public enum Steeringwheel: String, SymbolImage { case circle = "steeringwheel.circle" case circleFill = "steeringwheel.circle.fill" case slash = "steeringwheel.slash" @@ -6950,7 +6950,7 @@ public enum SFSymbol5: String { case sterlingsign - public enum Sterlingsign: String { + public enum Sterlingsign: String, SymbolImage { case circle = "sterlingsign.circle" case circleFill = "sterlingsign.circle.fill" case square = "sterlingsign.square" @@ -6959,14 +6959,14 @@ public enum SFSymbol5: String { case stethoscope - public enum Stethoscope: String { + public enum Stethoscope: String, SymbolImage { case circle = "stethoscope.circle" case circleFill = "stethoscope.circle.fill" } case stop - public enum Stop: String { + public enum Stop: String, SymbolImage { case fill = "stop.fill" case circle = "stop.circle" case circleFill = "stop.circle.fill" @@ -6974,13 +6974,13 @@ public enum SFSymbol5: String { case stopwatch - public enum Stopwatch: String { + public enum Stopwatch: String, SymbolImage { case fill = "stopwatch.fill" } case storefront - public enum Storefront: String { + public enum Storefront: String, SymbolImage { case fill = "storefront.fill" case circle = "storefront.circle" case circleFill = "storefront.circle.fill" @@ -6988,7 +6988,7 @@ public enum SFSymbol5: String { case stove - public enum Stove: String { + public enum Stove: String, SymbolImage { case fill = "stove.fill" } @@ -6996,13 +6996,13 @@ public enum SFSymbol5: String { case stroller - public enum Stroller: String { + public enum Stroller: String, SymbolImage { case fill = "stroller.fill" } case studentdesk - public enum Suit: String { + public enum Suit: String, SymbolImage { case heart = "suit.heart" case heartFill = "suit.heart.fill" case club = "suit.club" @@ -7015,7 +7015,7 @@ public enum SFSymbol5: String { case suitcase - public enum Suitcase: String { + public enum Suitcase: String, SymbolImage { case fill = "suitcase.fill" case cart = "suitcase.cart" case cartFill = "suitcase.cart.fill" @@ -7025,7 +7025,7 @@ public enum SFSymbol5: String { case sum - public enum Sun: String { + public enum Sun: String, SymbolImage { case min = "sun.min" case minFill = "sun.min.fill" case max = "sun.max" @@ -7058,13 +7058,13 @@ public enum SFSymbol5: String { case sunglasses - public enum Sunglasses: String { + public enum Sunglasses: String, SymbolImage { case fill = "sunglasses.fill" } case sunrise - public enum Sunrise: String { + public enum Sunrise: String, SymbolImage { case fill = "sunrise.fill" case circle = "sunrise.circle" case circleFill = "sunrise.circle.fill" @@ -7072,7 +7072,7 @@ public enum SFSymbol5: String { case sunset - public enum Sunset: String { + public enum Sunset: String, SymbolImage { case fill = "sunset.fill" case circle = "sunset.circle" case circleFill = "sunset.circle.fill" @@ -7080,11 +7080,11 @@ public enum SFSymbol5: String { case surfboard - public enum Surfboard: String { + public enum Surfboard: String, SymbolImage { case fill = "surfboard.fill" } - public enum Suv: String { + public enum Suv: String, SymbolImage { case side = "suv.side" case sideFill = "suv.side.fill" case sideFrontOpen = "suv.side.front.open" @@ -7115,13 +7115,13 @@ public enum SFSymbol5: String { case swatchpalette - public enum Swatchpalette: String { + public enum Swatchpalette: String, SymbolImage { case fill = "swatchpalette.fill" } case swedishkronasign - public enum Swedishkronasign: String { + public enum Swedishkronasign: String, SymbolImage { case circle = "swedishkronasign.circle" case circleFill = "swedishkronasign.circle.fill" case square = "swedishkronasign.square" @@ -7130,12 +7130,12 @@ public enum SFSymbol5: String { case swift - public enum Swirl: String { + public enum Swirl: String, SymbolImage { case circleRighthalfFilled = "swirl.circle.righthalf.filled" case circleRighthalfFilledInverse = "swirl.circle.righthalf.filled.inverse" } - public enum Switch: String { + public enum Switch: String, SymbolImage { case programmable = "switch.programmable" case programmableFill = "switch.programmable.fill" case programmableSquare = "switch.programmable.square" @@ -7145,18 +7145,18 @@ public enum SFSymbol5: String { case syringe - public enum Syringe: String { + public enum Syringe: String, SymbolImage { case fill = "syringe.fill" } - public enum Table: String { + public enum Table: String, SymbolImage { case furniture = "table.furniture" case furnitureFill = "table.furniture.fill" } case tablecells - public enum Tablecells: String { + public enum Tablecells: String, SymbolImage { case fill = "tablecells.fill" case badgeEllipsis = "tablecells.badge.ellipsis" case fillBadgeEllipsis = "tablecells.fill.badge.ellipsis" @@ -7164,7 +7164,7 @@ public enum SFSymbol5: String { case tag - public enum Tag: String { + public enum Tag: String, SymbolImage { case fill = "tag.fill" case circle = "tag.circle" case circleFill = "tag.circle.fill" @@ -7174,12 +7174,12 @@ public enum SFSymbol5: String { case slashFill = "tag.slash.fill" } - public enum Taillight: String { + public enum Taillight: String, SymbolImage { case fog = "taillight.fog" case fogFill = "taillight.fog.fill" } - public enum Takeoutbag: String { + public enum Takeoutbag: String, SymbolImage { case andCupAndStraw = "takeoutbag.and.cup.and.straw" case andCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill" } @@ -7188,13 +7188,13 @@ public enum SFSymbol5: String { case teddybear - public enum Teddybear: String { + public enum Teddybear: String, SymbolImage { case fill = "teddybear.fill" } case teletype - public enum Teletype: String { + public enum Teletype: String, SymbolImage { case circle = "teletype.circle" case circleFill = "teletype.circle.fill" case answer = "teletype.answer" @@ -7204,14 +7204,14 @@ public enum SFSymbol5: String { case tengesign - public enum Tengesign: String { + public enum Tengesign: String, SymbolImage { case circle = "tengesign.circle" case circleFill = "tengesign.circle.fill" case square = "tengesign.square" case squareFill = "tengesign.square.fill" } - public enum Tennis: String { + public enum Tennis: String, SymbolImage { case racket = "tennis.racket" case racketCircle = "tennis.racket.circle" case racketCircleFill = "tennis.racket.circle.fill" @@ -7219,7 +7219,7 @@ public enum SFSymbol5: String { case tennisball - public enum Tennisball: String { + public enum Tennisball: String, SymbolImage { case fill = "tennisball.fill" case circle = "tennisball.circle" case circleFill = "tennisball.circle.fill" @@ -7227,7 +7227,7 @@ public enum SFSymbol5: String { case tent - public enum Tent: String { + public enum Tent: String, SymbolImage { case fill = "tent.fill" case circle = "tent.circle" case circleFill = "tent.circle.fill" @@ -7237,11 +7237,11 @@ public enum SFSymbol5: String { case number2CircleFill = "tent.2.circle.fill" } - public enum Testtube: String { + public enum Testtube: String, SymbolImage { case number2 = "testtube.2" } - public enum Text: String { + public enum Text: String, SymbolImage { case bookClosed = "text.book.closed" case bookClosedFill = "text.book.closed.fill" case magnifyingglass = "text.magnifyingglass" @@ -7275,7 +7275,7 @@ public enum SFSymbol5: String { case textformat - public enum Textformat: String { + public enum Textformat: String, SymbolImage { case sizeSmaller = "textformat.size.smaller" case sizeLarger = "textformat.size.larger" case size = "textformat.size" @@ -7288,20 +7288,20 @@ public enum SFSymbol5: String { case number12 = "textformat.12" } - public enum Theatermask: String { + public enum Theatermask: String, SymbolImage { case andPaintbrush = "theatermask.and.paintbrush" case andPaintbrushFill = "theatermask.and.paintbrush.fill" } case theatermasks - public enum Theatermasks: String { + public enum Theatermasks: String, SymbolImage { case fill = "theatermasks.fill" case circle = "theatermasks.circle" case circleFill = "theatermasks.circle.fill" } - public enum Thermometer: String { + public enum Thermometer: String, SymbolImage { case sun = "thermometer.sun" case sunFill = "thermometer.sun.fill" case sunCircle = "thermometer.sun.circle" @@ -7323,19 +7323,19 @@ public enum SFSymbol5: String { case ticket - public enum Ticket: String { + public enum Ticket: String, SymbolImage { case fill = "ticket.fill" } case timelapse - public enum Timeline: String { + public enum Timeline: String, SymbolImage { case selection = "timeline.selection" } case timer - public enum Timer: String { + public enum Timer: String, SymbolImage { case circle = "timer.circle" case circleFill = "timer.circle.fill" case square = "timer.square" @@ -7347,7 +7347,7 @@ public enum SFSymbol5: String { case toilet - public enum Toilet: String { + public enum Toilet: String, SymbolImage { case fill = "toilet.fill" case circle = "toilet.circle" case circleFill = "toilet.circle.fill" @@ -7355,14 +7355,14 @@ public enum SFSymbol5: String { case tornado - public enum Tornado: String { + public enum Tornado: String, SymbolImage { case circle = "tornado.circle" case circleFill = "tornado.circle.fill" } case tortoise - public enum Tortoise: String { + public enum Tortoise: String, SymbolImage { case fill = "tortoise.fill" case circle = "tortoise.circle" case circleFill = "tortoise.circle.fill" @@ -7372,13 +7372,13 @@ public enum SFSymbol5: String { case touchid - public enum Traction: String { + public enum Traction: String, SymbolImage { case controlTirepressure = "traction.control.tirepressure" case controlTirepressureSlash = "traction.control.tirepressure.slash" case controlTirepressureExclamationmark = "traction.control.tirepressure.exclamationmark" } - public enum Train: String { + public enum Train: String, SymbolImage { case sideFrontCar = "train.side.front.car" case sideMiddleCar = "train.side.middle.car" case sideRearCar = "train.side.rear.car" @@ -7386,7 +7386,7 @@ public enum SFSymbol5: String { case tram - public enum Tram: String { + public enum Tram: String, SymbolImage { case fill = "tram.fill" case circle = "tram.circle" case circleFill = "tram.circle.fill" @@ -7395,7 +7395,7 @@ public enum SFSymbol5: String { case transmission - public enum Trapezoid: String { + public enum Trapezoid: String, SymbolImage { case andLineVertical = "trapezoid.and.line.vertical" case andLineVerticalFill = "trapezoid.and.line.vertical.fill" case andLineHorizontal = "trapezoid.and.line.horizontal" @@ -7404,7 +7404,7 @@ public enum SFSymbol5: String { case trash - public enum Trash: String { + public enum Trash: String, SymbolImage { case fill = "trash.fill" case circle = "trash.circle" case circleFill = "trash.circle.fill" @@ -7420,7 +7420,7 @@ public enum SFSymbol5: String { case tray - public enum Tray: String { + public enum Tray: String, SymbolImage { case fill = "tray.fill" case circle = "tray.circle" case circleFill = "tray.circle.fill" @@ -7436,7 +7436,7 @@ public enum SFSymbol5: String { case tree - public enum Tree: String { + public enum Tree: String, SymbolImage { case fill = "tree.fill" case circle = "tree.circle" case circleFill = "tree.circle.fill" @@ -7444,7 +7444,7 @@ public enum SFSymbol5: String { case triangle - public enum Triangle: String { + public enum Triangle: String, SymbolImage { case fill = "triangle.fill" case lefthalfFilled = "triangle.lefthalf.filled" case righthalfFilled = "triangle.righthalf.filled" @@ -7457,13 +7457,13 @@ public enum SFSymbol5: String { case triangleshape - public enum Triangleshape: String { + public enum Triangleshape: String, SymbolImage { case fill = "triangleshape.fill" } case trophy - public enum Trophy: String { + public enum Trophy: String, SymbolImage { case fill = "trophy.fill" case circle = "trophy.circle" case circleFill = "trophy.circle.fill" @@ -7471,12 +7471,12 @@ public enum SFSymbol5: String { case tropicalstorm - public enum Tropicalstorm: String { + public enum Tropicalstorm: String, SymbolImage { case circle = "tropicalstorm.circle" case circleFill = "tropicalstorm.circle.fill" } - public enum Truck: String { + public enum Truck: String, SymbolImage { case box = "truck.box" case boxFill = "truck.box.fill" case boxBadgeClock = "truck.box.badge.clock" @@ -7509,7 +7509,7 @@ public enum SFSymbol5: String { case tshirt - public enum Tshirt: String { + public enum Tshirt: String, SymbolImage { case fill = "tshirt.fill" case circle = "tshirt.circle" case circleFill = "tshirt.circle.fill" @@ -7517,7 +7517,7 @@ public enum SFSymbol5: String { case tugriksign - public enum Tugriksign: String { + public enum Tugriksign: String, SymbolImage { case circle = "tugriksign.circle" case circleFill = "tugriksign.circle.fill" case square = "tugriksign.square" @@ -7528,7 +7528,7 @@ public enum SFSymbol5: String { case turkishlirasign - public enum Turkishlirasign: String { + public enum Turkishlirasign: String, SymbolImage { case circle = "turkishlirasign.circle" case circleFill = "turkishlirasign.circle.fill" case square = "turkishlirasign.square" @@ -7537,7 +7537,7 @@ public enum SFSymbol5: String { case tv - public enum Tv: String { + public enum Tv: String, SymbolImage { case fill = "tv.fill" case slash = "tv.slash" case slashFill = "tv.slash.fill" @@ -7551,13 +7551,13 @@ public enum SFSymbol5: String { case andMediaboxFill = "tv.and.mediabox.fill" } - public enum Uiwindow: String { + public enum Uiwindow: String, SymbolImage { case split2X1 = "uiwindow.split.2x1" } case umbrella - public enum Umbrella: String { + public enum Umbrella: String, SymbolImage { case fill = "umbrella.fill" case percent = "umbrella.percent" case percentFill = "umbrella.percent.fill" @@ -7565,13 +7565,13 @@ public enum SFSymbol5: String { case underline - public enum Vial: String { + public enum Vial: String, SymbolImage { case viewfinder = "vial.viewfinder" } case video - public enum Video: String { + public enum Video: String, SymbolImage { case bubble = "video.bubble" case bubbleFill = "video.bubble.fill" case fill = "video.fill" @@ -7597,7 +7597,7 @@ public enum SFSymbol5: String { case videoprojector - public enum Videoprojector: String { + public enum Videoprojector: String, SymbolImage { case fill = "videoprojector.fill" } @@ -7606,7 +7606,7 @@ public enum SFSymbol5: String { case viewfinder - public enum Viewfinder: String { + public enum Viewfinder: String, SymbolImage { case rectangular = "viewfinder.rectangular" case circle = "viewfinder.circle" case circleFill = "viewfinder.circle.fill" @@ -7615,7 +7615,7 @@ public enum SFSymbol5: String { case visionpro - public enum Visionpro: String { + public enum Visionpro: String, SymbolImage { case fill = "visionpro.fill" case circle = "visionpro.circle" case circleFill = "visionpro.circle.fill" @@ -7635,7 +7635,7 @@ public enum SFSymbol5: String { case volleyball - public enum Volleyball: String { + public enum Volleyball: String, SymbolImage { case fill = "volleyball.fill" case circle = "volleyball.circle" case circleFill = "volleyball.circle.fill" @@ -7643,17 +7643,17 @@ public enum SFSymbol5: String { case wake - public enum Wake: String { + public enum Wake: String, SymbolImage { case circle = "wake.circle" case circleFill = "wake.circle.fill" } - public enum Wallet: String { + public enum Wallet: String, SymbolImage { case pass = "wallet.pass" case passFill = "wallet.pass.fill" } - public enum Wand: String { + public enum Wand: String, SymbolImage { case andRays = "wand.and.rays" case andRaysInverse = "wand.and.rays.inverse" case andStars = "wand.and.stars" @@ -7662,27 +7662,27 @@ public enum SFSymbol5: String { case warninglight - public enum Warninglight: String { + public enum Warninglight: String, SymbolImage { case fill = "warninglight.fill" } case washer - public enum Washer: String { + public enum Washer: String, SymbolImage { case fill = "washer.fill" case circle = "washer.circle" case circleFill = "washer.circle.fill" } - public enum Watch: String { + public enum Watch: String, SymbolImage { case analog = "watch.analog" } - public enum Watchface: String { + public enum Watchface: String, SymbolImage { case applewatchCase = "watchface.applewatch.case" } - public enum Water: String { + public enum Water: String, SymbolImage { case waves = "water.waves" case wavesSlash = "water.waves.slash" case wavesAndArrowUp = "water.waves.and.arrow.up" @@ -7692,11 +7692,11 @@ public enum SFSymbol5: String { case waterbottle - public enum Waterbottle: String { + public enum Waterbottle: String, SymbolImage { case fill = "waterbottle.fill" } - public enum Wave: String { + public enum Wave: String, SymbolImage { case number3Left = "wave.3.left" case number3LeftCircle = "wave.3.left.circle" case number3LeftCircleFill = "wave.3.left.circle.fill" @@ -7713,7 +7713,7 @@ public enum SFSymbol5: String { case waveform - public enum Waveform: String { + public enum Waveform: String, SymbolImage { case pathEcg = "waveform.path.ecg" case pathEcgRectangle = "waveform.path.ecg.rectangle" case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill" @@ -7731,14 +7731,14 @@ public enum SFSymbol5: String { case badgeMic = "waveform.badge.mic" } - public enum Web: String { + public enum Web: String, SymbolImage { case camera = "web.camera" case cameraFill = "web.camera.fill" } case wifi - public enum Wifi: String { + public enum Wifi: String, SymbolImage { case router = "wifi.router" case routerFill = "wifi.router.fill" case circle = "wifi.circle" @@ -7753,7 +7753,7 @@ public enum SFSymbol5: String { case wind - public enum Wind: String { + public enum Wind: String, SymbolImage { case circle = "wind.circle" case circleFill = "wind.circle.fill" case snow = "wind.snow" @@ -7761,7 +7761,7 @@ public enum SFSymbol5: String { case snowCircleFill = "wind.snow.circle.fill" } - public enum Window: String { + public enum Window: String, SymbolImage { case verticalOpen = "window.vertical.open" case verticalClosed = "window.vertical.closed" case horizontal = "window.horizontal" @@ -7776,7 +7776,7 @@ public enum SFSymbol5: String { case shadeClosed = "window.shade.closed" } - public enum Windshield: String { + public enum Windshield: String, SymbolImage { case frontAndWiper = "windshield.front.and.wiper" case frontAndSpray = "windshield.front.and.spray" case frontAndWiperAndSpray = "windshield.front.and.wiper.and.spray" @@ -7797,20 +7797,20 @@ public enum SFSymbol5: String { case wineglass - public enum Wineglass: String { + public enum Wineglass: String, SymbolImage { case fill = "wineglass.fill" } case wonsign - public enum Wonsign: String { + public enum Wonsign: String, SymbolImage { case circle = "wonsign.circle" case circleFill = "wonsign.circle.fill" case square = "wonsign.square" case squareFill = "wonsign.square.fill" } - public enum Wrench: String { + public enum Wrench: String, SymbolImage { case adjustable = "wrench.adjustable" case adjustableFill = "wrench.adjustable.fill" case andScrewdriver = "wrench.and.screwdriver" @@ -7819,17 +7819,17 @@ public enum SFSymbol5: String { case wrongwaysign - public enum Wrongwaysign: String { + public enum Wrongwaysign: String, SymbolImage { case fill = "wrongwaysign.fill" } - public enum Xbox: String { + public enum Xbox: String, SymbolImage { case logo = "xbox.logo" } case xmark - public enum Xmark: String { + public enum Xmark: String, SymbolImage { case bin = "xmark.bin" case binFill = "xmark.bin.fill" case binCircle = "xmark.bin.circle" @@ -7858,13 +7858,13 @@ public enum SFSymbol5: String { case xserve - public enum Xserve: String { + public enum Xserve: String, SymbolImage { case raid = "xserve.raid" } case yensign - public enum Yensign: String { + public enum Yensign: String, SymbolImage { case circle = "yensign.circle" case circleFill = "yensign.circle.fill" case square = "yensign.square" @@ -7873,16 +7873,16 @@ public enum SFSymbol5: String { case yieldsign - public enum Yieldsign: String { + public enum Yieldsign: String, SymbolImage { case fill = "yieldsign.fill" } - public enum Zl: String { + public enum Zl: String, SymbolImage { case buttonRoundedtopHorizontal = "zl.button.roundedtop.horizontal" case buttonRoundedtopHorizontalFill = "zl.button.roundedtop.horizontal.fill" } - public enum Zr: String { + public enum Zr: String, SymbolImage { case buttonRoundedtopHorizontal = "zr.button.roundedtop.horizontal" case buttonRoundedtopHorizontalFill = "zr.button.roundedtop.horizontal.fill" } diff --git a/Sources/SFSymbol/SFSymbol6/SFSymbol6.swift b/Sources/SFSymbol/SFSymbol6/SFSymbol6.swift new file mode 100644 index 0000000..43b382e --- /dev/null +++ b/Sources/SFSymbol/SFSymbol6/SFSymbol6.swift @@ -0,0 +1,12924 @@ +// +// SFSymbol6.swift +// SFSymbol +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. + +public enum SFSymbol6 { + public enum Abc: String, SymbolImage { + /// 􀥊 + case abc = "abc" + + } + public enum Abs: String, SymbolImage { + /// 􁢷 + case abs = "abs" + /// 􁀴 + case absBrakesignal = "abs.brakesignal" + /// 􁟆 + case absBrakesignalSlash = "abs.brakesignal.slash" + /// 􁢸 + case absCircle = "abs.circle" + /// 􁢹 + case absCircleFill = "abs.circle.fill" + + } + public enum Accessibility: String, SymbolImage { + /// 􀕾 + case accessibility = "accessibility" + /// 􀮓 + case accessibilityBadgeArrowUpRight = "accessibility.badge.arrow.up.right" + /// 􀕿 + case accessibilityFill = "accessibility.fill" + + } + public enum Air: String, SymbolImage { + /// 􁓭 + case airConditionerHorizontal = "air.conditioner.horizontal" + /// 􁓮 + case airConditionerHorizontalFill = "air.conditioner.horizontal.fill" + /// 􁓫 + case airConditionerVertical = "air.conditioner.vertical" + /// 􁓬 + case airConditionerVerticalFill = "air.conditioner.vertical.fill" + /// 􁓥 + case airPurifier = "air.purifier" + /// 􁓦 + case airPurifierFill = "air.purifier.fill" + + } + public enum Airplane: String, SymbolImage { + /// 􀑓 + case airplane = "airplane" + /// 􀷯 + case airplaneArrival = "airplane.arrival" + /// 􀒸 + case airplaneCircle = "airplane.circle" + /// 􀒹 + case airplaneCircleFill = "airplane.circle.fill" + /// 􀷰 + case airplaneDeparture = "airplane.departure" + + } + public enum Airplayaudio: String, SymbolImage { + /// 􀑢 + case airplayaudio = "airplayaudio" + /// 􀱫 + case airplayaudioBadgeExclamationmark = "airplayaudio.badge.exclamationmark" + /// 􀾧 + case airplayaudioCircle = "airplayaudio.circle" + /// 􀾨 + case airplayaudioCircleFill = "airplayaudio.circle.fill" + + } + public enum Airplayvideo: String, SymbolImage { + /// 􀑡 + case airplayvideo = "airplayvideo" + /// 􀱪 + case airplayvideoBadgeExclamationmark = "airplayvideo.badge.exclamationmark" + /// 􀾑 + case airplayvideoCircle = "airplayvideo.circle" + /// 􀾒 + case airplayvideoCircleFill = "airplayvideo.circle.fill" + + } + public enum Airpod: String, SymbolImage { + /// 􁄣 + case airpodGen3Left = "airpod.gen3.left" + /// 􁄢 + case airpodGen3Right = "airpod.gen3.right" + /// 􀲌 + case airpodLeft = "airpod.left" + /// 􀲋 + case airpodRight = "airpod.right" + + } + public enum Airpodpro: String, SymbolImage { + /// 􀲎 + case airpodproLeft = "airpodpro.left" + /// 􀲍 + case airpodproRight = "airpodpro.right" + + } + public enum Airpods: String, SymbolImage { + /// 􀟥 + case airpods = "airpods" + /// 􀹧 + case airpodsChargingcase = "airpods.chargingcase" + /// 􀹨 + case airpodsChargingcaseFill = "airpods.chargingcase.fill" + /// 􀹩 + case airpodsChargingcaseWireless = "airpods.chargingcase.wireless" + /// 􀹪 + case airpodsChargingcaseWirelessFill = "airpods.chargingcase.wireless.fill" + /// 􁄡 + case airpodsGen3 = "airpods.gen3" + /// 􁅐 + case airpodsGen3ChargingcaseWireless = "airpods.gen3.chargingcase.wireless" + /// 􁅑 + case airpodsGen3ChargingcaseWirelessFill = "airpods.gen3.chargingcase.wireless.fill" + + } + public enum Airpodsmax: String, SymbolImage { + /// 􀺹 + case airpodsmax = "airpodsmax" + + } + public enum Airpodspro: String, SymbolImage { + /// 􀪷 + case airpodspro = "airpodspro" + /// 􀹫 + case airpodsproChargingcaseWireless = "airpodspro.chargingcase.wireless" + /// 􀹬 + case airpodsproChargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill" + /// 􁔂 + case airpodsproChargingcaseWirelessRadiowavesLeftAndRight = "airpodspro.chargingcase.wireless.radiowaves.left.and.right" + /// 􁔃 + case airpodsproChargingcaseWirelessRadiowavesLeftAndRightFill = "airpodspro.chargingcase.wireless.radiowaves.left.and.right.fill" + + } + public enum Airport: String, SymbolImage { + /// 􀦯 + case airportExpress = "airport.express" + /// 􀑝 + case airportExtreme = "airport.extreme" + /// 􀦰 + case airportExtremeTower = "airport.extreme.tower" + + } + public enum Airtag: String, SymbolImage { + /// 􁄾 + case airtag = "airtag" + /// 􁄿 + case airtagFill = "airtag.fill" + /// 􁄼 + case airtagRadiowavesForward = "airtag.radiowaves.forward" + /// 􁄽 + case airtagRadiowavesForwardFill = "airtag.radiowaves.forward.fill" + + } + public enum Alarm: String, SymbolImage { + /// 􀐭 + case alarm = "alarm" + /// 􀐮 + case alarmFill = "alarm.fill" + /// 􁗀 + case alarmWavesLeftAndRight = "alarm.waves.left.and.right" + /// 􁗁 + case alarmWavesLeftAndRightFill = "alarm.waves.left.and.right.fill" + + } + public enum Align: String, SymbolImage { + /// 􀩉 + case alignHorizontalCenter = "align.horizontal.center" + /// 􀥗 + case alignHorizontalCenterFill = "align.horizontal.center.fill" + /// 􀩈 + case alignHorizontalLeft = "align.horizontal.left" + /// 􀥖 + case alignHorizontalLeftFill = "align.horizontal.left.fill" + /// 􀩊 + case alignHorizontalRight = "align.horizontal.right" + /// 􀥘 + case alignHorizontalRightFill = "align.horizontal.right.fill" + /// 􀩍 + case alignVerticalBottom = "align.vertical.bottom" + /// 􀥛 + case alignVerticalBottomFill = "align.vertical.bottom.fill" + /// 􀩌 + case alignVerticalCenter = "align.vertical.center" + /// 􀥚 + case alignVerticalCenterFill = "align.vertical.center.fill" + /// 􀩋 + case alignVerticalTop = "align.vertical.top" + /// 􀥙 + case alignVerticalTopFill = "align.vertical.top.fill" + + } + public enum Allergens: String, SymbolImage { + /// 􀬭 + case allergens = "allergens" + /// 􁒆 + case allergensFill = "allergens.fill" + + } + public enum Alt: String, SymbolImage { + /// 􀆖 + case alt = "alt" + + } + public enum Alternatingcurrent: String, SymbolImage { + /// 􁆭 + case alternatingcurrent = "alternatingcurrent" + + } + public enum Amplifier: String, SymbolImage { + /// 􀧰 + case amplifier = "amplifier" + + } + public enum Angle: String, SymbolImage { + /// 􁑡 + case angle = "angle" + + } + public enum Ant: String, SymbolImage { + /// 􀌚 + case ant = "ant" + /// 􀌜 + case antCircle = "ant.circle" + /// 􀌝 + case antCircleFill = "ant.circle.fill" + /// 􀌛 + case antFill = "ant.fill" + + } + public enum Antenna: String, SymbolImage { + /// 􀖀 + case antennaRadiowavesLeftAndRight = "antenna.radiowaves.left.and.right" + /// 􀷈 + case antennaRadiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle" + /// 􀷉 + case antennaRadiowavesLeftAndRightCircleFill = "antenna.radiowaves.left.and.right.circle.fill" + /// 􁅒 + case antennaRadiowavesLeftAndRightSlash = "antenna.radiowaves.left.and.right.slash" + + } + public enum App: String, SymbolImage { + /// 􀑋 + case app = "app" + /// 􀑏 + case appBadge = "app.badge" + /// 􁂠 + case appBadgeCheckmark = "app.badge.checkmark" + /// 􁂡 + case appBadgeCheckmarkFill = "app.badge.checkmark.fill" + /// 􀑐 + case appBadgeFill = "app.badge.fill" + /// 􁀘 + case appConnectedToAppBelowFill = "app.connected.to.app.below.fill" + /// 􀿫 + case appDashed = "app.dashed" + /// 􀑌 + case appFill = "app.fill" + /// 􀑑 + case appGift = "app.gift" + /// 􀑒 + case appGiftFill = "app.gift.fill" + + } + public enum Appclip: String, SymbolImage { + /// 􀭨 + case appclip = "appclip" + + } + public enum Apple: String, SymbolImage { + /// 􀣺 + case appleLogo = "apple.logo" + /// 􀩼 + case appleTerminal = "apple.terminal" + /// 􀪏 + case appleTerminalFill = "apple.terminal.fill" + /// 􁹛 + case appleTerminalOnRectangle = "apple.terminal.on.rectangle" + /// 􁹜 + case appleTerminalOnRectangleFill = "apple.terminal.on.rectangle.fill" + + } + public enum Applepencil: String, SymbolImage { + /// 􀺮 + case applepencil = "applepencil" + /// 􁰒 + case applepencilAdapterUsbC = "applepencil.adapter.usb.c" + /// 􁰓 + case applepencilAdapterUsbCFill = "applepencil.adapter.usb.c.fill" + /// 􁤑 + case applepencilAndScribble = "applepencil.and.scribble" + /// 􁰤 + case applepencilGen1 = "applepencil.gen1" + /// 􁰥 + case applepencilGen2 = "applepencil.gen2" + /// 􁤓 + case applepencilTip = "applepencil.tip" + + } + public enum Applescript: String, SymbolImage { + /// 􀤭 + case applescript = "applescript" + /// 􀤮 + case applescriptFill = "applescript.fill" + + } + public enum Appletv: String, SymbolImage { + /// 􀨫 + case appletv = "appletv" + /// 􀡴 + case appletvFill = "appletv.fill" + + } + public enum Appletvremote: String, SymbolImage { + /// 􀼩 + case appletvremoteGen1 = "appletvremote.gen1" + /// 􀼪 + case appletvremoteGen1Fill = "appletvremote.gen1.fill" + /// 􀼫 + case appletvremoteGen2 = "appletvremote.gen2" + /// 􀼬 + case appletvremoteGen2Fill = "appletvremote.gen2.fill" + /// 􀝩 + case appletvremoteGen3 = "appletvremote.gen3" + /// 􀝪 + case appletvremoteGen3Fill = "appletvremote.gen3.fill" + /// 􀼧 + case appletvremoteGen4 = "appletvremote.gen4" + /// 􀼨 + case appletvremoteGen4Fill = "appletvremote.gen4.fill" + + } + public enum Applewatch: String, SymbolImage { + /// 􀟤 + case applewatch = "applewatch" + /// 􂄅 + case applewatchAndArrowForward = "applewatch.and.arrow.forward" + /// 􀴪 + case applewatchCaseInsetFilled = "applewatch.case.inset.filled" + /// 􀢷 + case applewatchRadiowavesLeftAndRight = "applewatch.radiowaves.left.and.right" + /// 􀸎 + case applewatchSideRight = "applewatch.side.right" + /// 􀨶 + case applewatchSlash = "applewatch.slash" + /// 􀫋 + case applewatchWatchface = "applewatch.watchface" + + } + public enum Apps: String, SymbolImage { + /// 􀮕 + case appsIpad = "apps.ipad" + /// 􀮖 + case appsIpadLandscape = "apps.ipad.landscape" + /// 􀟞 + case appsIphone = "apps.iphone" + /// 􀯖 + case appsIphoneBadgePlus = "apps.iphone.badge.plus" + /// 􀮔 + case appsIphoneLandscape = "apps.iphone.landscape" + + } + public enum Appwindow: String, SymbolImage { + /// 􁻻 + case appwindowSwipeRectangle = "appwindow.swipe.rectangle" + + } + public enum Aqi: String, SymbolImage { + /// 􀵀 + case aqiHigh = "aqi.high" + /// 􀴾 + case aqiLow = "aqi.low" + /// 􀴿 + case aqiMedium = "aqi.medium" + + } + public enum Arcade: String, SymbolImage { + /// 􂁢 + case arcadeStick = "arcade.stick" + /// 􂁨 + case arcadeStickAndArrowDown = "arcade.stick.and.arrow.down" + /// 􂁤 + case arcadeStickAndArrowLeft = "arcade.stick.and.arrow.left" + /// 􂁣 + case arcadeStickAndArrowLeftAndArrowRight = "arcade.stick.and.arrow.left.and.arrow.right" + /// 􂁥 + case arcadeStickAndArrowRight = "arcade.stick.and.arrow.right" + /// 􂁧 + case arcadeStickAndArrowUp = "arcade.stick.and.arrow.up" + /// 􂁦 + case arcadeStickAndArrowUpAndArrowDown = "arcade.stick.and.arrow.up.and.arrow.down" + /// 􂁠 + case arcadeStickConsole = "arcade.stick.console" + /// 􂁡 + case arcadeStickConsoleFill = "arcade.stick.console.fill" + + } + public enum Archivebox: String, SymbolImage { + /// 􀈭 + case archivebox = "archivebox" + /// 􀈯 + case archiveboxCircle = "archivebox.circle" + /// 􀈰 + case archiveboxCircleFill = "archivebox.circle.fill" + /// 􀈮 + case archiveboxFill = "archivebox.fill" + + } + public enum Arkit: String, SymbolImage { + /// 􀘸 + case arkit = "arkit" + /// 􁀒 + case arkitBadgeXmark = "arkit.badge.xmark" + + } + public enum Arrow: String, SymbolImage { + /// 􀅌 + case arrow2Squarepath = "arrow.2.squarepath" + /// 􀙛 + case arrow3Trianglepath = "arrow.3.trianglepath" + /// 􀰌 + case arrowBackward = "arrow.backward" + /// 􀰍 + case arrowBackwardCircle = "arrow.backward.circle" + /// 􀰎 + case arrowBackwardCircleFill = "arrow.backward.circle.fill" + /// 􀰏 + case arrowBackwardSquare = "arrow.backward.square" + /// 􀰐 + case arrowBackwardSquareFill = "arrow.backward.square.fill" + /// 􁂊 + case arrowBackwardToLine = "arrow.backward.to.line" + /// 􁂌 + case arrowBackwardToLineCircle = "arrow.backward.to.line.circle" + /// 􁂍 + case arrowBackwardToLineCircleFill = "arrow.backward.to.line.circle.fill" + /// 􂅕 + case arrowBackwardToLineSquare = "arrow.backward.to.line.square" + /// 􂅖 + case arrowBackwardToLineSquareFill = "arrow.backward.to.line.square.fill" + /// 􁹠 + case arrowCirclepath = "arrow.circlepath" + /// 􀅈 + case arrowClockwise = "arrow.clockwise" + /// 􀚁 + case arrowClockwiseCircle = "arrow.clockwise.circle" + /// 􀚂 + case arrowClockwiseCircleFill = "arrow.clockwise.circle.fill" + /// 􀧡 + case arrowClockwiseHeart = "arrow.clockwise.heart" + /// 􀧢 + case arrowClockwiseHeartFill = "arrow.clockwise.heart.fill" + /// 􀙷 + case arrowClockwiseIcloud = "arrow.clockwise.icloud" + /// 􀙸 + case arrowClockwiseIcloudFill = "arrow.clockwise.icloud.fill" + /// 􂅛 + case arrowClockwiseSquare = "arrow.clockwise.square" + /// 􂅜 + case arrowClockwiseSquareFill = "arrow.clockwise.square.fill" + /// 􀅉 + case arrowCounterclockwise = "arrow.counterclockwise" + /// 􀚃 + case arrowCounterclockwiseCircle = "arrow.counterclockwise.circle" + /// 􀚄 + case arrowCounterclockwiseCircleFill = "arrow.counterclockwise.circle.fill" + /// 􀙹 + case arrowCounterclockwiseIcloud = "arrow.counterclockwise.icloud" + /// 􀙺 + case arrowCounterclockwiseIcloudFill = "arrow.counterclockwise.icloud.fill" + /// 􂅟 + case arrowCounterclockwiseSquare = "arrow.counterclockwise.square" + /// 􂅠 + case arrowCounterclockwiseSquareFill = "arrow.counterclockwise.square.fill" + /// 􀄩 + case arrowDown = "arrow.down" + /// 􀚍 + case arrowDownAndLineHorizontalAndArrowUp = "arrow.down.and.line.horizontal.and.arrow.up" + /// 􀯴 + case arrowDownApp = "arrow.down.app" + /// 􀯵 + case arrowDownAppFill = "arrow.down.app.fill" + /// 􂄘 + case arrowDownApplewatch = "arrow.down.applewatch" + /// 􀱃 + case arrowDownBackward = "arrow.down.backward" + /// 􂄢 + case arrowDownBackwardAndArrowUpForward = "arrow.down.backward.and.arrow.up.forward" + /// 􂄣 + case arrowDownBackwardAndArrowUpForwardCircle = "arrow.down.backward.and.arrow.up.forward.circle" + /// 􂄤 + case arrowDownBackwardAndArrowUpForwardCircleFill = "arrow.down.backward.and.arrow.up.forward.circle.fill" + /// 􂅅 + case arrowDownBackwardAndArrowUpForwardSquare = "arrow.down.backward.and.arrow.up.forward.square" + /// 􂅆 + case arrowDownBackwardAndArrowUpForwardSquareFill = "arrow.down.backward.and.arrow.up.forward.square.fill" + /// 􀱄 + case arrowDownBackwardCircle = "arrow.down.backward.circle" + /// 􀱅 + case arrowDownBackwardCircleFill = "arrow.down.backward.circle.fill" + /// 􀱆 + case arrowDownBackwardSquare = "arrow.down.backward.square" + /// 􀱇 + case arrowDownBackwardSquareFill = "arrow.down.backward.square.fill" + /// 􁻿 + case arrowDownBackwardToptrailingRectangle = "arrow.down.backward.toptrailing.rectangle" + /// 􁼀 + case arrowDownBackwardToptrailingRectangleFill = "arrow.down.backward.toptrailing.rectangle.fill" + /// 􀁸 + case arrowDownCircle = "arrow.down.circle" + /// 􁹟 + case arrowDownCircleDotted = "arrow.down.circle.dotted" + /// 􀁹 + case arrowDownCircleFill = "arrow.down.circle.fill" + /// 􀈽 + case arrowDownDoc = "arrow.down.doc" + /// 􀈾 + case arrowDownDocFill = "arrow.down.doc.fill" + /// 􀱈 + case arrowDownForward = "arrow.down.forward" + /// 􀱻 + case arrowDownForwardAndArrowUpBackward = "arrow.down.forward.and.arrow.up.backward" + /// 􀱼 + case arrowDownForwardAndArrowUpBackwardCircle = "arrow.down.forward.and.arrow.up.backward.circle" + /// 􀱽 + case arrowDownForwardAndArrowUpBackwardCircleFill = "arrow.down.forward.and.arrow.up.backward.circle.fill" + /// 􂅉 + case arrowDownForwardAndArrowUpBackwardSquare = "arrow.down.forward.and.arrow.up.backward.square" + /// 􂅊 + case arrowDownForwardAndArrowUpBackwardSquareFill = "arrow.down.forward.and.arrow.up.backward.square.fill" + /// 􀱉 + case arrowDownForwardCircle = "arrow.down.forward.circle" + /// 􀱊 + case arrowDownForwardCircleFill = "arrow.down.forward.circle.fill" + /// 􀱋 + case arrowDownForwardSquare = "arrow.down.forward.square" + /// 􀱌 + case arrowDownForwardSquareFill = "arrow.down.forward.square.fill" + /// 􁼋 + case arrowDownForwardTopleadingRectangle = "arrow.down.forward.topleading.rectangle" + /// 􁼌 + case arrowDownForwardTopleadingRectangleFill = "arrow.down.forward.topleading.rectangle.fill" + /// 􀲗 + case arrowDownHeart = "arrow.down.heart" + /// 􀲘 + case arrowDownHeartFill = "arrow.down.heart.fill" + /// 􀄰 + case arrowDownLeft = "arrow.down.left" + /// 􂄝 + case arrowDownLeftAndArrowUpRight = "arrow.down.left.and.arrow.up.right" + /// 􂄞 + case arrowDownLeftAndArrowUpRightCircle = "arrow.down.left.and.arrow.up.right.circle" + /// 􂄟 + case arrowDownLeftAndArrowUpRightCircleFill = "arrow.down.left.and.arrow.up.right.circle.fill" + /// 􂅃 + case arrowDownLeftAndArrowUpRightSquare = "arrow.down.left.and.arrow.up.right.square" + /// 􂅄 + case arrowDownLeftAndArrowUpRightSquareFill = "arrow.down.left.and.arrow.up.right.square.fill" + /// 􁽧 + case arrowDownLeftArrowUpRight = "arrow.down.left.arrow.up.right" + /// 􁽨 + case arrowDownLeftArrowUpRightCircle = "arrow.down.left.arrow.up.right.circle" + /// 􁽩 + case arrowDownLeftArrowUpRightCircleFill = "arrow.down.left.arrow.up.right.circle.fill" + /// 􁽪 + case arrowDownLeftArrowUpRightSquare = "arrow.down.left.arrow.up.right.square" + /// 􁽫 + case arrowDownLeftArrowUpRightSquareFill = "arrow.down.left.arrow.up.right.square.fill" + /// 􀂆 + case arrowDownLeftCircle = "arrow.down.left.circle" + /// 􀂇 + case arrowDownLeftCircleFill = "arrow.down.left.circle.fill" + /// 􀄖 + case arrowDownLeftSquare = "arrow.down.left.square" + /// 􀄗 + case arrowDownLeftSquareFill = "arrow.down.left.square.fill" + /// 􁻽 + case arrowDownLeftToprightRectangle = "arrow.down.left.topright.rectangle" + /// 􁻾 + case arrowDownLeftToprightRectangleFill = "arrow.down.left.topright.rectangle.fill" + /// 􀍑 + case arrowDownLeftVideo = "arrow.down.left.video" + /// 􀍒 + case arrowDownLeftVideoFill = "arrow.down.left.video.fill" + /// 􁒞 + case arrowDownMessage = "arrow.down.message" + /// 􁒟 + case arrowDownMessageFill = "arrow.down.message.fill" + /// 􀄱 + case arrowDownRight = "arrow.down.right" + /// 􀅋 + case arrowDownRightAndArrowUpLeft = "arrow.down.right.and.arrow.up.left" + /// 􀫞 + case arrowDownRightAndArrowUpLeftCircle = "arrow.down.right.and.arrow.up.left.circle" + /// 􀫟 + case arrowDownRightAndArrowUpLeftCircleFill = "arrow.down.right.and.arrow.up.left.circle.fill" + /// 􂅇 + case arrowDownRightAndArrowUpLeftSquare = "arrow.down.right.and.arrow.up.left.square" + /// 􂅈 + case arrowDownRightAndArrowUpLeftSquareFill = "arrow.down.right.and.arrow.up.left.square.fill" + /// 􀂈 + case arrowDownRightCircle = "arrow.down.right.circle" + /// 􀂉 + case arrowDownRightCircleFill = "arrow.down.right.circle.fill" + /// 􀄘 + case arrowDownRightSquare = "arrow.down.right.square" + /// 􀄙 + case arrowDownRightSquareFill = "arrow.down.right.square.fill" + /// 􁼉 + case arrowDownRightTopleftRectangle = "arrow.down.right.topleft.rectangle" + /// 􁼊 + case arrowDownRightTopleftRectangleFill = "arrow.down.right.topleft.rectangle.fill" + /// 􀄈 + case arrowDownSquare = "arrow.down.square" + /// 􀄉 + case arrowDownSquareFill = "arrow.down.square.fill" + /// 􀅀 + case arrowDownToLine = "arrow.down.to.line" + /// 􀓈 + case arrowDownToLineCircle = "arrow.down.to.line.circle" + /// 􀓉 + case arrowDownToLineCircleFill = "arrow.down.to.line.circle.fill" + /// 􀅄 + case arrowDownToLineCompact = "arrow.down.to.line.compact" + /// 􂅑 + case arrowDownToLineSquare = "arrow.down.to.line.square" + /// 􂅒 + case arrowDownToLineSquareFill = "arrow.down.to.line.square.fill" + /// 􀰑 + case arrowForward = "arrow.forward" + /// 􀰒 + case arrowForwardCircle = "arrow.forward.circle" + /// 􀰓 + case arrowForwardCircleFill = "arrow.forward.circle.fill" + /// 􀰔 + case arrowForwardSquare = "arrow.forward.square" + /// 􀰕 + case arrowForwardSquareFill = "arrow.forward.square.fill" + /// 􁂎 + case arrowForwardToLine = "arrow.forward.to.line" + /// 􁂐 + case arrowForwardToLineCircle = "arrow.forward.to.line.circle" + /// 􁂑 + case arrowForwardToLineCircleFill = "arrow.forward.to.line.circle.fill" + /// 􂅙 + case arrowForwardToLineSquare = "arrow.forward.to.line.square" + /// 􂅚 + case arrowForwardToLineSquareFill = "arrow.forward.to.line.square.fill" + /// 􀄪 + case arrowLeft = "arrow.left" + /// 􀚋 + case arrowLeftAndLineVerticalAndArrowRight = "arrow.left.and.line.vertical.and.arrow.right" + /// 􀄾 + case arrowLeftAndRight = "arrow.left.and.right" + /// 􀑾 + case arrowLeftAndRightCircle = "arrow.left.and.right.circle" + /// 􀑿 + case arrowLeftAndRightCircleFill = "arrow.left.and.right.circle.fill" + /// 􀞒 + case arrowLeftAndRightRighttriangleLeftRighttriangleRight = "arrow.left.and.right.righttriangle.left.righttriangle.right" + /// 􀞓 + case arrowLeftAndRightRighttriangleLeftRighttriangleRightFill = "arrow.left.and.right.righttriangle.left.righttriangle.right.fill" + /// 􀒀 + case arrowLeftAndRightSquare = "arrow.left.and.right.square" + /// 􀒁 + case arrowLeftAndRightSquareFill = "arrow.left.and.right.square.fill" + /// 􁖭 + case arrowLeftAndRightTextVertical = "arrow.left.and.right.text.vertical" + /// 􀄭 + case arrowLeftArrowRight = "arrow.left.arrow.right" + /// 􀂀 + case arrowLeftArrowRightCircle = "arrow.left.arrow.right.circle" + /// 􀂁 + case arrowLeftArrowRightCircleFill = "arrow.left.arrow.right.circle.fill" + /// 􀄐 + case arrowLeftArrowRightSquare = "arrow.left.arrow.right.square" + /// 􀄑 + case arrowLeftArrowRightSquareFill = "arrow.left.arrow.right.square.fill" + /// 􀁺 + case arrowLeftCircle = "arrow.left.circle" + /// 􀁻 + case arrowLeftCircleFill = "arrow.left.circle.fill" + /// 􀄊 + case arrowLeftSquare = "arrow.left.square" + /// 􀄋 + case arrowLeftSquareFill = "arrow.left.square.fill" + /// 􀅁 + case arrowLeftToLine = "arrow.left.to.line" + /// 􀓊 + case arrowLeftToLineCircle = "arrow.left.to.line.circle" + /// 􀓋 + case arrowLeftToLineCircleFill = "arrow.left.to.line.circle.fill" + /// 􀅅 + case arrowLeftToLineCompact = "arrow.left.to.line.compact" + /// 􂅓 + case arrowLeftToLineSquare = "arrow.left.to.line.square" + /// 􂅔 + case arrowLeftToLineSquareFill = "arrow.left.to.line.square.fill" + /// 􀣁 + case arrowRectanglepath = "arrow.rectanglepath" + /// 􀄫 + case arrowRight = "arrow.right" + /// 􀚌 + case arrowRightAndLineVerticalAndArrowLeft = "arrow.right.and.line.vertical.and.arrow.left" + /// 􀁼 + case arrowRightCircle = "arrow.right.circle" + /// 􀁽 + case arrowRightCircleFill = "arrow.right.circle.fill" + /// 􀫵 + case arrowRightDocOnClipboard = "arrow.right.doc.on.clipboard" + /// 􀄌 + case arrowRightSquare = "arrow.right.square" + /// 􀄍 + case arrowRightSquareFill = "arrow.right.square.fill" + /// 􀅂 + case arrowRightToLine = "arrow.right.to.line" + /// 􀓌 + case arrowRightToLineCircle = "arrow.right.to.line.circle" + /// 􀓍 + case arrowRightToLineCircleFill = "arrow.right.to.line.circle.fill" + /// 􀅆 + case arrowRightToLineCompact = "arrow.right.to.line.compact" + /// 􂅗 + case arrowRightToLineSquare = "arrow.right.to.line.square" + /// 􂅘 + case arrowRightToLineSquareFill = "arrow.right.to.line.square.fill" + /// 􀊯 + case arrowTriangle2Circlepath = "arrow.triangle.2.circlepath" + /// 􀌢 + case arrowTriangle2CirclepathCamera = "arrow.triangle.2.circlepath.camera" + /// 􀌣 + case arrowTriangle2CirclepathCameraFill = "arrow.triangle.2.circlepath.camera.fill" + /// 􀖊 + case arrowTriangle2CirclepathCircle = "arrow.triangle.2.circlepath.circle" + /// 􀖋 + case arrowTriangle2CirclepathCircleFill = "arrow.triangle.2.circlepath.circle.fill" + /// 􀫷 + case arrowTriangle2CirclepathDocOnClipboard = "arrow.triangle.2.circlepath.doc.on.clipboard" + /// 􂆍 + case arrowTriangle2CirclepathIcloud = "arrow.triangle.2.circlepath.icloud" + /// 􂆎 + case arrowTriangle2CirclepathIcloudFill = "arrow.triangle.2.circlepath.icloud.fill" + /// 􀙠 + case arrowTriangleBranch = "arrow.triangle.branch" + /// 􀤖 + case arrowTriangleCapsulepath = "arrow.triangle.capsulepath" + /// 􀖄 + case arrowTriangleMerge = "arrow.triangle.merge" + /// 􀙡 + case arrowTrianglePull = "arrow.triangle.pull" + /// 􀖅 + case arrowTriangleSwap = "arrow.triangle.swap" + /// 􀟷 + case arrowTriangleTurnUpRightCircle = "arrow.triangle.turn.up.right.circle" + /// 􀟸 + case arrowTriangleTurnUpRightCircleFill = "arrow.triangle.turn.up.right.circle.fill" + /// 􀙞 + case arrowTriangleTurnUpRightDiamond = "arrow.triangle.turn.up.right.diamond" + /// 􀙟 + case arrowTriangleTurnUpRightDiamondFill = "arrow.triangle.turn.up.right.diamond.fill" + /// 􀄴 + case arrowTurnDownLeft = "arrow.turn.down.left" + /// 􀄵 + case arrowTurnDownRight = "arrow.turn.down.right" + /// 􀄷 + case arrowTurnLeftDown = "arrow.turn.left.down" + /// 􀄶 + case arrowTurnLeftUp = "arrow.turn.left.up" + /// 􀄳 + case arrowTurnRightDown = "arrow.turn.right.down" + /// 􀄲 + case arrowTurnRightUp = "arrow.turn.right.up" + /// 􀬫 + case arrowTurnUpForwardIphone = "arrow.turn.up.forward.iphone" + /// 􀬬 + case arrowTurnUpForwardIphoneFill = "arrow.turn.up.forward.iphone.fill" + /// 􀄸 + case arrowTurnUpLeft = "arrow.turn.up.left" + /// 􀄹 + case arrowTurnUpRight = "arrow.turn.up.right" + /// 􀄨 + case arrowUp = "arrow.up" + /// 􀑹 + case arrowUpAndDown = "arrow.up.and.down" + /// 􀧐 + case arrowUpAndDownAndArrowLeftAndRight = "arrow.up.and.down.and.arrow.left.and.right" + /// 􁒏 + case arrowUpAndDownAndSparkles = "arrow.up.and.down.and.sparkles" + /// 􀑺 + case arrowUpAndDownCircle = "arrow.up.and.down.circle" + /// 􀑻 + case arrowUpAndDownCircleFill = "arrow.up.and.down.circle.fill" + /// 􀟨 + case arrowUpAndDownRighttriangleUpRighttriangleDown = "arrow.up.and.down.righttriangle.up.righttriangle.down" + /// 􀟩 + case arrowUpAndDownRighttriangleUpRighttriangleDownFill = "arrow.up.and.down.righttriangle.up.righttriangle.down.fill" + /// 􀑼 + case arrowUpAndDownSquare = "arrow.up.and.down.square" + /// 􀑽 + case arrowUpAndDownSquareFill = "arrow.up.and.down.square.fill" + /// 􀵬 + case arrowUpAndDownTextHorizontal = "arrow.up.and.down.text.horizontal" + /// 􀚎 + case arrowUpAndLineHorizontalAndArrowDown = "arrow.up.and.line.horizontal.and.arrow.down" + /// 􀪨 + case arrowUpAndPersonRectanglePortrait = "arrow.up.and.person.rectangle.portrait" + /// 􀪪 + case arrowUpAndPersonRectangleTurnLeft = "arrow.up.and.person.rectangle.turn.left" + /// 􀪩 + case arrowUpAndPersonRectangleTurnRight = "arrow.up.and.person.rectangle.turn.right" + /// 􀄬 + case arrowUpArrowDown = "arrow.up.arrow.down" + /// 􀁾 + case arrowUpArrowDownCircle = "arrow.up.arrow.down.circle" + /// 􀁿 + case arrowUpArrowDownCircleFill = "arrow.up.arrow.down.circle.fill" + /// 􀄎 + case arrowUpArrowDownSquare = "arrow.up.arrow.down.square" + /// 􀄏 + case arrowUpArrowDownSquareFill = "arrow.up.arrow.down.square.fill" + /// 􀰹 + case arrowUpBackward = "arrow.up.backward" + /// 􀱶 + case arrowUpBackwardAndArrowDownForward = "arrow.up.backward.and.arrow.down.forward" + /// 􀱷 + case arrowUpBackwardAndArrowDownForwardCircle = "arrow.up.backward.and.arrow.down.forward.circle" + /// 􀱸 + case arrowUpBackwardAndArrowDownForwardCircleFill = "arrow.up.backward.and.arrow.down.forward.circle.fill" + /// 􂅁 + case arrowUpBackwardAndArrowDownForwardSquare = "arrow.up.backward.and.arrow.down.forward.square" + /// 􂅂 + case arrowUpBackwardAndArrowDownForwardSquareFill = "arrow.up.backward.and.arrow.down.forward.square.fill" + /// 􁼃 + case arrowUpBackwardBottomtrailingRectangle = "arrow.up.backward.bottomtrailing.rectangle" + /// 􁼄 + case arrowUpBackwardBottomtrailingRectangleFill = "arrow.up.backward.bottomtrailing.rectangle.fill" + /// 􀰺 + case arrowUpBackwardCircle = "arrow.up.backward.circle" + /// 􀰻 + case arrowUpBackwardCircleFill = "arrow.up.backward.circle.fill" + /// 􀰼 + case arrowUpBackwardSquare = "arrow.up.backward.square" + /// 􀰽 + case arrowUpBackwardSquareFill = "arrow.up.backward.square.fill" + /// 􀈵 + case arrowUpBin = "arrow.up.bin" + /// 􀈶 + case arrowUpBinFill = "arrow.up.bin.fill" + /// 􀁶 + case arrowUpCircle = "arrow.up.circle" + /// 􁎳 + case arrowUpCircleBadgeClock = "arrow.up.circle.badge.clock" + /// 􀁷 + case arrowUpCircleFill = "arrow.up.circle.fill" + /// 􀈻 + case arrowUpDoc = "arrow.up.doc" + /// 􀈼 + case arrowUpDocFill = "arrow.up.doc.fill" + /// 􀫶 + case arrowUpDocOnClipboard = "arrow.up.doc.on.clipboard" + /// 􀰾 + case arrowUpForward = "arrow.up.forward" + /// 􂄬 + case arrowUpForwardAndArrowDownBackward = "arrow.up.forward.and.arrow.down.backward" + /// 􂄭 + case arrowUpForwardAndArrowDownBackwardCircle = "arrow.up.forward.and.arrow.down.backward.circle" + /// 􂄮 + case arrowUpForwardAndArrowDownBackwardCircleFill = "arrow.up.forward.and.arrow.down.backward.circle.fill" + /// 􂅍 + case arrowUpForwardAndArrowDownBackwardSquare = "arrow.up.forward.and.arrow.down.backward.square" + /// 􂅎 + case arrowUpForwardAndArrowDownBackwardSquareFill = "arrow.up.forward.and.arrow.down.backward.square.fill" + /// 􀮵 + case arrowUpForwardApp = "arrow.up.forward.app" + /// 􀮶 + case arrowUpForwardAppFill = "arrow.up.forward.app.fill" + /// 􁼇 + case arrowUpForwardBottomleadingRectangle = "arrow.up.forward.bottomleading.rectangle" + /// 􁼈 + case arrowUpForwardBottomleadingRectangleFill = "arrow.up.forward.bottomleading.rectangle.fill" + /// 􀰿 + case arrowUpForwardCircle = "arrow.up.forward.circle" + /// 􀱀 + case arrowUpForwardCircleFill = "arrow.up.forward.circle.fill" + /// 􀱁 + case arrowUpForwardSquare = "arrow.up.forward.square" + /// 􀱂 + case arrowUpForwardSquareFill = "arrow.up.forward.square.fill" + /// 􀲕 + case arrowUpHeart = "arrow.up.heart" + /// 􀲖 + case arrowUpHeartFill = "arrow.up.heart.fill" + /// 􀄮 + case arrowUpLeft = "arrow.up.left" + /// 􀅊 + case arrowUpLeftAndArrowDownRight = "arrow.up.left.and.arrow.down.right" + /// 􀧛 + case arrowUpLeftAndArrowDownRightCircle = "arrow.up.left.and.arrow.down.right.circle" + /// 􀧜 + case arrowUpLeftAndArrowDownRightCircleFill = "arrow.up.left.and.arrow.down.right.circle.fill" + /// 􂄿 + case arrowUpLeftAndArrowDownRightSquare = "arrow.up.left.and.arrow.down.right.square" + /// 􂅀 + case arrowUpLeftAndArrowDownRightSquareFill = "arrow.up.left.and.arrow.down.right.square.fill" + /// 􀬑 + case arrowUpLeftAndDownRightAndArrowUpRightAndDownLeft = "arrow.up.left.and.down.right.and.arrow.up.right.and.down.left" + /// 􀥩 + case arrowUpLeftAndDownRightMagnifyingglass = "arrow.up.left.and.down.right.magnifyingglass" + /// 􁾒 + case arrowUpLeftArrowDownRight = "arrow.up.left.arrow.down.right" + /// 􁾓 + case arrowUpLeftArrowDownRightCircle = "arrow.up.left.arrow.down.right.circle" + /// 􁾔 + case arrowUpLeftArrowDownRightCircleFill = "arrow.up.left.arrow.down.right.circle.fill" + /// 􁾕 + case arrowUpLeftArrowDownRightSquare = "arrow.up.left.arrow.down.right.square" + /// 􁾖 + case arrowUpLeftArrowDownRightSquareFill = "arrow.up.left.arrow.down.right.square.fill" + /// 􁼁 + case arrowUpLeftBottomrightRectangle = "arrow.up.left.bottomright.rectangle" + /// 􁼂 + case arrowUpLeftBottomrightRectangleFill = "arrow.up.left.bottomright.rectangle.fill" + /// 􀂂 + case arrowUpLeftCircle = "arrow.up.left.circle" + /// 􀂃 + case arrowUpLeftCircleFill = "arrow.up.left.circle.fill" + /// 􀄒 + case arrowUpLeftSquare = "arrow.up.left.square" + /// 􀄓 + case arrowUpLeftSquareFill = "arrow.up.left.square.fill" + /// 􀜃 + case arrowUpMessage = "arrow.up.message" + /// 􀜄 + case arrowUpMessageFill = "arrow.up.message.fill" + /// 􀄯 + case arrowUpRight = "arrow.up.right" + /// 􂄧 + case arrowUpRightAndArrowDownLeft = "arrow.up.right.and.arrow.down.left" + /// 􂄨 + case arrowUpRightAndArrowDownLeftCircle = "arrow.up.right.and.arrow.down.left.circle" + /// 􂄩 + case arrowUpRightAndArrowDownLeftCircleFill = "arrow.up.right.and.arrow.down.left.circle.fill" + /// 􀢿 + case arrowUpRightAndArrowDownLeftRectangle = "arrow.up.right.and.arrow.down.left.rectangle" + /// 􀣀 + case arrowUpRightAndArrowDownLeftRectangleFill = "arrow.up.right.and.arrow.down.left.rectangle.fill" + /// 􂅋 + case arrowUpRightAndArrowDownLeftSquare = "arrow.up.right.and.arrow.down.left.square" + /// 􂅌 + case arrowUpRightAndArrowDownLeftSquareFill = "arrow.up.right.and.arrow.down.left.square.fill" + /// 􁼅 + case arrowUpRightBottomleftRectangle = "arrow.up.right.bottomleft.rectangle" + /// 􁼆 + case arrowUpRightBottomleftRectangleFill = "arrow.up.right.bottomleft.rectangle.fill" + /// 􀂄 + case arrowUpRightCircle = "arrow.up.right.circle" + /// 􀂅 + case arrowUpRightCircleFill = "arrow.up.right.circle.fill" + /// 􀄔 + case arrowUpRightSquare = "arrow.up.right.square" + /// 􀄕 + case arrowUpRightSquareFill = "arrow.up.right.square.fill" + /// 􀍏 + case arrowUpRightVideo = "arrow.up.right.video" + /// 􀍐 + case arrowUpRightVideoFill = "arrow.up.right.video.fill" + /// 􀄆 + case arrowUpSquare = "arrow.up.square" + /// 􀄇 + case arrowUpSquareFill = "arrow.up.square.fill" + /// 􀄿 + case arrowUpToLine = "arrow.up.to.line" + /// 􀓆 + case arrowUpToLineCircle = "arrow.up.to.line.circle" + /// 􀓇 + case arrowUpToLineCircleFill = "arrow.up.to.line.circle.fill" + /// 􀅃 + case arrowUpToLineCompact = "arrow.up.to.line.compact" + /// 􂅏 + case arrowUpToLineSquare = "arrow.up.to.line.square" + /// 􂅐 + case arrowUpToLineSquareFill = "arrow.up.to.line.square.fill" + /// 􁣈 + case arrowUpTrash = "arrow.up.trash" + /// 􁣉 + case arrowUpTrashFill = "arrow.up.trash.fill" + /// 􀱍 + case arrowUturnBackward = "arrow.uturn.backward" + /// 􀱎 + case arrowUturnBackwardCircle = "arrow.uturn.backward.circle" + /// 􀱐 + case arrowUturnBackwardCircleBadgeEllipsis = "arrow.uturn.backward.circle.badge.ellipsis" + /// 􀱏 + case arrowUturnBackwardCircleFill = "arrow.uturn.backward.circle.fill" + /// 􀱑 + case arrowUturnBackwardSquare = "arrow.uturn.backward.square" + /// 􀱒 + case arrowUturnBackwardSquareFill = "arrow.uturn.backward.square.fill" + /// 􀄻 + case arrowUturnDown = "arrow.uturn.down" + /// 􀂌 + case arrowUturnDownCircle = "arrow.uturn.down.circle" + /// 􀂍 + case arrowUturnDownCircleFill = "arrow.uturn.down.circle.fill" + /// 􀄜 + case arrowUturnDownSquare = "arrow.uturn.down.square" + /// 􀄝 + case arrowUturnDownSquareFill = "arrow.uturn.down.square.fill" + /// 􀱓 + case arrowUturnForward = "arrow.uturn.forward" + /// 􀱔 + case arrowUturnForwardCircle = "arrow.uturn.forward.circle" + /// 􀱕 + case arrowUturnForwardCircleFill = "arrow.uturn.forward.circle.fill" + /// 􀱖 + case arrowUturnForwardSquare = "arrow.uturn.forward.square" + /// 􀱗 + case arrowUturnForwardSquareFill = "arrow.uturn.forward.square.fill" + /// 􀄼 + case arrowUturnLeft = "arrow.uturn.left" + /// 􀂎 + case arrowUturnLeftCircle = "arrow.uturn.left.circle" + /// 􀞸 + case arrowUturnLeftCircleBadgeEllipsis = "arrow.uturn.left.circle.badge.ellipsis" + /// 􀂏 + case arrowUturnLeftCircleFill = "arrow.uturn.left.circle.fill" + /// 􀄞 + case arrowUturnLeftSquare = "arrow.uturn.left.square" + /// 􀄟 + case arrowUturnLeftSquareFill = "arrow.uturn.left.square.fill" + /// 􀄽 + case arrowUturnRight = "arrow.uturn.right" + /// 􀂐 + case arrowUturnRightCircle = "arrow.uturn.right.circle" + /// 􀂑 + case arrowUturnRightCircleFill = "arrow.uturn.right.circle.fill" + /// 􀄠 + case arrowUturnRightSquare = "arrow.uturn.right.square" + /// 􀄡 + case arrowUturnRightSquareFill = "arrow.uturn.right.square.fill" + /// 􀄺 + case arrowUturnUp = "arrow.uturn.up" + /// 􀂊 + case arrowUturnUpCircle = "arrow.uturn.up.circle" + /// 􀂋 + case arrowUturnUpCircleFill = "arrow.uturn.up.circle.fill" + /// 􀄚 + case arrowUturnUpSquare = "arrow.uturn.up.square" + /// 􀄛 + case arrowUturnUpSquareFill = "arrow.uturn.up.square.fill" + + } + public enum Arrowkeys: String, SymbolImage { + /// 􁾰 + case arrowkeys = "arrowkeys" + /// 􁾳 + case arrowkeysDownFilled = "arrowkeys.down.filled" + /// 􁾱 + case arrowkeysFill = "arrowkeys.fill" + /// 􁾴 + case arrowkeysLeftFilled = "arrowkeys.left.filled" + /// 􁾵 + case arrowkeysRightFilled = "arrowkeys.right.filled" + /// 􁾲 + case arrowkeysUpFilled = "arrowkeys.up.filled" + + } + public enum Arrowshape: String, SymbolImage { + /// 􁉈 + case arrowshapeBackward = "arrowshape.backward" + /// 􁾢 + case arrowshapeBackwardCircle = "arrowshape.backward.circle" + /// 􁾣 + case arrowshapeBackwardCircleFill = "arrowshape.backward.circle.fill" + /// 􁉉 + case arrowshapeBackwardFill = "arrowshape.backward.fill" + /// 􀰨 + case arrowshapeBounceForward = "arrowshape.bounce.forward" + /// 􀰩 + case arrowshapeBounceForwardFill = "arrowshape.bounce.forward.fill" + /// 􀉙 + case arrowshapeBounceRight = "arrowshape.bounce.right" + /// 􀒑 + case arrowshapeBounceRightFill = "arrowshape.bounce.right.fill" + /// 􁾬 + case arrowshapeDown = "arrowshape.down" + /// 􁾮 + case arrowshapeDownCircle = "arrowshape.down.circle" + /// 􁾯 + case arrowshapeDownCircleFill = "arrowshape.down.circle.fill" + /// 􁾭 + case arrowshapeDownFill = "arrowshape.down.fill" + /// 􁉆 + case arrowshapeForward = "arrowshape.forward" + /// 􁾦 + case arrowshapeForwardCircle = "arrowshape.forward.circle" + /// 􁾧 + case arrowshapeForwardCircleFill = "arrowshape.forward.circle.fill" + /// 􁉇 + case arrowshapeForwardFill = "arrowshape.forward.fill" + /// 􁉄 + case arrowshapeLeft = "arrowshape.left" + /// 􁉾 + case arrowshapeLeftArrowshapeRight = "arrowshape.left.arrowshape.right" + /// 􁉿 + case arrowshapeLeftArrowshapeRightFill = "arrowshape.left.arrowshape.right.fill" + /// 􁾠 + case arrowshapeLeftCircle = "arrowshape.left.circle" + /// 􁾡 + case arrowshapeLeftCircleFill = "arrowshape.left.circle.fill" + /// 􁉅 + case arrowshapeLeftFill = "arrowshape.left.fill" + /// 􁉂 + case arrowshapeRight = "arrowshape.right" + /// 􁾤 + case arrowshapeRightCircle = "arrowshape.right.circle" + /// 􁾥 + case arrowshapeRightCircleFill = "arrowshape.right.circle.fill" + /// 􁉃 + case arrowshapeRightFill = "arrowshape.right.fill" + /// 􀰚 + case arrowshapeTurnUpBackward = "arrowshape.turn.up.backward" + /// 􀰢 + case arrowshapeTurnUpBackward2 = "arrowshape.turn.up.backward.2" + /// 􀰤 + case arrowshapeTurnUpBackward2Circle = "arrowshape.turn.up.backward.2.circle" + /// 􀰥 + case arrowshapeTurnUpBackward2CircleFill = "arrowshape.turn.up.backward.2.circle.fill" + /// 􀰣 + case arrowshapeTurnUpBackward2Fill = "arrowshape.turn.up.backward.2.fill" + /// 􁎱 + case arrowshapeTurnUpBackwardBadgeClock = "arrowshape.turn.up.backward.badge.clock" + /// 􁖾 + case arrowshapeTurnUpBackwardBadgeClockFill = "arrowshape.turn.up.backward.badge.clock.fill" + /// 􀰜 + case arrowshapeTurnUpBackwardCircle = "arrowshape.turn.up.backward.circle" + /// 􀰝 + case arrowshapeTurnUpBackwardCircleFill = "arrowshape.turn.up.backward.circle.fill" + /// 􀰛 + case arrowshapeTurnUpBackwardFill = "arrowshape.turn.up.backward.fill" + /// 􀰞 + case arrowshapeTurnUpForward = "arrowshape.turn.up.forward" + /// 􀰠 + case arrowshapeTurnUpForwardCircle = "arrowshape.turn.up.forward.circle" + /// 􀰡 + case arrowshapeTurnUpForwardCircleFill = "arrowshape.turn.up.forward.circle.fill" + /// 􀰟 + case arrowshapeTurnUpForwardFill = "arrowshape.turn.up.forward.fill" + /// 􀉌 + case arrowshapeTurnUpLeft = "arrowshape.turn.up.left" + /// 􀉔 + case arrowshapeTurnUpLeft2 = "arrowshape.turn.up.left.2" + /// 􀉖 + case arrowshapeTurnUpLeft2Circle = "arrowshape.turn.up.left.2.circle" + /// 􀉗 + case arrowshapeTurnUpLeft2CircleFill = "arrowshape.turn.up.left.2.circle.fill" + /// 􀉕 + case arrowshapeTurnUpLeft2Fill = "arrowshape.turn.up.left.2.fill" + /// 􀉎 + case arrowshapeTurnUpLeftCircle = "arrowshape.turn.up.left.circle" + /// 􀉏 + case arrowshapeTurnUpLeftCircleFill = "arrowshape.turn.up.left.circle.fill" + /// 􀉍 + case arrowshapeTurnUpLeftFill = "arrowshape.turn.up.left.fill" + /// 􀉐 + case arrowshapeTurnUpRight = "arrowshape.turn.up.right" + /// 􀉒 + case arrowshapeTurnUpRightCircle = "arrowshape.turn.up.right.circle" + /// 􀉓 + case arrowshapeTurnUpRightCircleFill = "arrowshape.turn.up.right.circle.fill" + /// 􀉑 + case arrowshapeTurnUpRightFill = "arrowshape.turn.up.right.fill" + /// 􁾨 + case arrowshapeUp = "arrowshape.up" + /// 􁾪 + case arrowshapeUpCircle = "arrowshape.up.circle" + /// 􁾫 + case arrowshapeUpCircleFill = "arrowshape.up.circle.fill" + /// 􁾩 + case arrowshapeUpFill = "arrowshape.up.fill" + /// 􀰦 + case arrowshapeZigzagForward = "arrowshape.zigzag.forward" + /// 􀰧 + case arrowshapeZigzagForwardFill = "arrowshape.zigzag.forward.fill" + /// 􀉘 + case arrowshapeZigzagRight = "arrowshape.zigzag.right" + /// 􀒐 + case arrowshapeZigzagRightFill = "arrowshape.zigzag.right.fill" + + } + public enum Arrowtriangle: String, SymbolImage { + /// 􀰀 + case arrowtriangleBackward = "arrowtriangle.backward" + /// 􀰂 + case arrowtriangleBackwardCircle = "arrowtriangle.backward.circle" + /// 􀰃 + case arrowtriangleBackwardCircleFill = "arrowtriangle.backward.circle.fill" + /// 􀰁 + case arrowtriangleBackwardFill = "arrowtriangle.backward.fill" + /// 􀰄 + case arrowtriangleBackwardSquare = "arrowtriangle.backward.square" + /// 􀰅 + case arrowtriangleBackwardSquareFill = "arrowtriangle.backward.square.fill" + /// 􀓃 + case arrowtriangleDown = "arrowtriangle.down" + /// 􀁨 + case arrowtriangleDownCircle = "arrowtriangle.down.circle" + /// 􀁩 + case arrowtriangleDownCircleFill = "arrowtriangle.down.circle.fill" + /// 􀄥 + case arrowtriangleDownFill = "arrowtriangle.down.fill" + /// 􀃸 + case arrowtriangleDownSquare = "arrowtriangle.down.square" + /// 􀃹 + case arrowtriangleDownSquareFill = "arrowtriangle.down.square.fill" + /// 􀰆 + case arrowtriangleForward = "arrowtriangle.forward" + /// 􀰈 + case arrowtriangleForwardCircle = "arrowtriangle.forward.circle" + /// 􀰉 + case arrowtriangleForwardCircleFill = "arrowtriangle.forward.circle.fill" + /// 􀰇 + case arrowtriangleForwardFill = "arrowtriangle.forward.fill" + /// 􀰊 + case arrowtriangleForwardSquare = "arrowtriangle.forward.square" + /// 􀰋 + case arrowtriangleForwardSquareFill = "arrowtriangle.forward.square.fill" + /// 􀓄 + case arrowtriangleLeft = "arrowtriangle.left" + /// 􀠉 + case arrowtriangleLeftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right" + /// 􀟦 + case arrowtriangleLeftAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill" + /// 􀁪 + case arrowtriangleLeftCircle = "arrowtriangle.left.circle" + /// 􀁫 + case arrowtriangleLeftCircleFill = "arrowtriangle.left.circle.fill" + /// 􀄦 + case arrowtriangleLeftFill = "arrowtriangle.left.fill" + /// 􀃺 + case arrowtriangleLeftSquare = "arrowtriangle.left.square" + /// 􀃻 + case arrowtriangleLeftSquareFill = "arrowtriangle.left.square.fill" + /// 􀓅 + case arrowtriangleRight = "arrowtriangle.right" + /// 􀠊 + case arrowtriangleRightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left" + /// 􀟧 + case arrowtriangleRightAndLineVerticalAndArrowtriangleLeftFill = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left.fill" + /// 􀁬 + case arrowtriangleRightCircle = "arrowtriangle.right.circle" + /// 􀁭 + case arrowtriangleRightCircleFill = "arrowtriangle.right.circle.fill" + /// 􀄧 + case arrowtriangleRightFill = "arrowtriangle.right.fill" + /// 􀃼 + case arrowtriangleRightSquare = "arrowtriangle.right.square" + /// 􀃽 + case arrowtriangleRightSquareFill = "arrowtriangle.right.square.fill" + /// 􀓂 + case arrowtriangleUp = "arrowtriangle.up" + /// 􁊝 + case arrowtriangleUpArrowtriangleDownWindowLeft = "arrowtriangle.up.arrowtriangle.down.window.left" + /// 􁉝 + case arrowtriangleUpArrowtriangleDownWindowRight = "arrowtriangle.up.arrowtriangle.down.window.right" + /// 􀁦 + case arrowtriangleUpCircle = "arrowtriangle.up.circle" + /// 􀁧 + case arrowtriangleUpCircleFill = "arrowtriangle.up.circle.fill" + /// 􀄤 + case arrowtriangleUpFill = "arrowtriangle.up.fill" + /// 􀃶 + case arrowtriangleUpSquare = "arrowtriangle.up.square" + /// 􀃷 + case arrowtriangleUpSquareFill = "arrowtriangle.up.square.fill" + + } + public enum Aspectratio: String, SymbolImage { + /// 􀞖 + case aspectratio = "aspectratio" + /// 􀞏 + case aspectratioFill = "aspectratio.fill" + + } + public enum Asterisk: String, SymbolImage { + /// 􀸓 + case asterisk = "asterisk" + /// 􀕬 + case asteriskCircle = "asterisk.circle" + /// 􀕭 + case asteriskCircleFill = "asterisk.circle.fill" + + } + public enum At: String, SymbolImage { + /// 􀅷 + case at = "at" + /// 􀅹 + case atBadgeMinus = "at.badge.minus" + /// 􀅸 + case atBadgePlus = "at.badge.plus" + /// 􀢐 + case atCircle = "at.circle" + /// 􀢑 + case atCircleFill = "at.circle.fill" + + } + public enum Atom: String, SymbolImage { + /// 􀬚 + case atom = "atom" + + } + public enum Australiandollarsign: String, SymbolImage { + /// 􁾍 + case australiandollarsign = "australiandollarsign" + /// 􀮠 + case australiandollarsignCircle = "australiandollarsign.circle" + /// 􀮡 + case australiandollarsignCircleFill = "australiandollarsign.circle.fill" + /// 􀮢 + case australiandollarsignSquare = "australiandollarsign.square" + /// 􀮣 + case australiandollarsignSquareFill = "australiandollarsign.square.fill" + + } + public enum Australsign: String, SymbolImage { + /// 􁑐 + case australsign = "australsign" + /// 􀖹 + case australsignCircle = "australsign.circle" + /// 􀖺 + case australsignCircleFill = "australsign.circle.fill" + /// 􀗹 + case australsignSquare = "australsign.square" + /// 􀗺 + case australsignSquareFill = "australsign.square.fill" + + } + public enum Automatic: String, SymbolImage { + /// 􁟁 + case automaticBrakesignal = "automatic.brakesignal" + /// 􁢧 + case automaticHeadlightHighBeam = "automatic.headlight.high.beam" + /// 􁢨 + case automaticHeadlightHighBeamFill = "automatic.headlight.high.beam.fill" + /// 􁢩 + case automaticHeadlightLowBeam = "automatic.headlight.low.beam" + /// 􁢪 + case automaticHeadlightLowBeamFill = "automatic.headlight.low.beam.fill" + + } + public enum Autostartstop: String, SymbolImage { + /// 􁉢 + case autostartstop = "autostartstop" + /// 􁉣 + case autostartstopSlash = "autostartstop.slash" + /// 􁊀 + case autostartstopTrianglebadgeExclamationmark = "autostartstop.trianglebadge.exclamationmark" + + } + public enum Av: String, SymbolImage { + /// 􁓺 + case avRemote = "av.remote" + /// 􁓻 + case avRemoteFill = "av.remote.fill" + + } + public enum Axle: String, SymbolImage { + /// 􁢚 + case axle2 = "axle.2" + /// 􁠤 + case axle2DriveshaftDisengaged = "axle.2.driveshaft.disengaged" + /// 􁠡 + case axle2FrontAndRearEngaged = "axle.2.front.and.rear.engaged" + /// 􁠢 + case axle2FrontDisengaged = "axle.2.front.disengaged" + /// 􁠟 + case axle2FrontEngaged = "axle.2.front.engaged" + /// 􁠣 + case axle2RearDisengaged = "axle.2.rear.disengaged" + /// 􁠠 + case axle2RearEngaged = "axle.2.rear.engaged" + /// 􁠨 + case axle2RearLock = "axle.2.rear.lock" + + } + public enum Backpack: String, SymbolImage { + /// 􁋹 + case backpack = "backpack" + /// 􁝺 + case backpackCircle = "backpack.circle" + /// 􁝻 + case backpackCircleFill = "backpack.circle.fill" + /// 􁋺 + case backpackFill = "backpack.fill" + + } + public enum Backward: String, SymbolImage { + /// 􀊉 + case backward = "backward" + /// 􀺃 + case backwardCircle = "backward.circle" + /// 􀺄 + case backwardCircleFill = "backward.circle.fill" + /// 􀊍 + case backwardEnd = "backward.end" + /// 􀊑 + case backwardEndAlt = "backward.end.alt" + /// 􀊒 + case backwardEndAltFill = "backward.end.alt.fill" + /// 􁋮 + case backwardEndCircle = "backward.end.circle" + /// 􁋯 + case backwardEndCircleFill = "backward.end.circle.fill" + /// 􀊎 + case backwardEndFill = "backward.end.fill" + /// 􀊊 + case backwardFill = "backward.fill" + /// 􀩨 + case backwardFrame = "backward.frame" + /// 􀩩 + case backwardFrameFill = "backward.frame.fill" + + } + public enum Badge: String, SymbolImage { + /// 􀰮 + case badgePlusRadiowavesForward = "badge.plus.radiowaves.forward" + /// 􀊪 + case badgePlusRadiowavesRight = "badge.plus.radiowaves.right" + + } + public enum Bag: String, SymbolImage { + /// 􀍣 + case bag = "bag" + /// 􀍧 + case bagBadgeMinus = "bag.badge.minus" + /// 􀍥 + case bagBadgePlus = "bag.badge.plus" + /// 􁚢 + case bagBadgeQuestionmark = "bag.badge.questionmark" + /// 􀒫 + case bagCircle = "bag.circle" + /// 􀒬 + case bagCircleFill = "bag.circle.fill" + /// 􀍤 + case bagFill = "bag.fill" + /// 􀍨 + case bagFillBadgeMinus = "bag.fill.badge.minus" + /// 􀍦 + case bagFillBadgePlus = "bag.fill.badge.plus" + /// 􁚣 + case bagFillBadgeQuestionmark = "bag.fill.badge.questionmark" + + } + public enum Bahtsign: String, SymbolImage { + /// 􁑜 + case bahtsign = "bahtsign" + /// 􀗑 + case bahtsignCircle = "bahtsign.circle" + /// 􀗒 + case bahtsignCircleFill = "bahtsign.circle.fill" + /// 􀘑 + case bahtsignSquare = "bahtsign.square" + /// 􀘒 + case bahtsignSquareFill = "bahtsign.square.fill" + + } + public enum Balloon: String, SymbolImage { + /// 􁔎 + case balloon = "balloon" + /// 􁓷 + case balloon2 = "balloon.2" + /// 􁓸 + case balloon2Fill = "balloon.2.fill" + /// 􁔏 + case balloonFill = "balloon.fill" + + } + public enum Bandage: String, SymbolImage { + /// 􀎓 + case bandage = "bandage" + /// 􀎔 + case bandageFill = "bandage.fill" + + } + public enum Banknote: String, SymbolImage { + /// 􀭿 + case banknote = "banknote" + /// 􀮀 + case banknoteFill = "banknote.fill" + + } + public enum Barcode: String, SymbolImage { + /// 􀘱 + case barcode = "barcode" + /// 􀎺 + case barcodeViewfinder = "barcode.viewfinder" + + } + public enum Barometer: String, SymbolImage { + /// 􀬧 + case barometer = "barometer" + + } + public enum Baseball: String, SymbolImage { + /// 􀡵 + case baseball = "baseball" + /// 􁚻 + case baseballCircle = "baseball.circle" + /// 􁚼 + case baseballCircleFill = "baseball.circle.fill" + /// 􁑠 + case baseballDiamondBases = "baseball.diamond.bases" + /// 􀡶 + case baseballFill = "baseball.fill" + + } + public enum Basket: String, SymbolImage { + /// 􁖊 + case basket = "basket" + /// 􁖋 + case basketFill = "basket.fill" + + } + public enum Basketball: String, SymbolImage { + /// 􁗉 + case basketball = "basketball" + /// 􁚽 + case basketballCircle = "basketball.circle" + /// 􁚾 + case basketballCircleFill = "basketball.circle.fill" + /// 􁗊 + case basketballFill = "basketball.fill" + + } + public enum Bathtub: String, SymbolImage { + /// 􁐼 + case bathtub = "bathtub" + /// 􁐽 + case bathtubFill = "bathtub.fill" + + } + public enum Battery: String, SymbolImage { + /// 􀛪 + case battery0percent = "battery.0percent" + /// 􀛨 + case battery100percent = "battery.100percent" + /// 􀢋 + case battery100percentBolt = "battery.100percent.bolt" + /// 􁁔 + case battery100percentCircle = "battery.100percent.circle" + /// 􁁕 + case battery100percentCircleFill = "battery.100percent.circle.fill" + /// 􀛩 + case battery25percent = "battery.25percent" + /// 􀺶 + case battery50percent = "battery.50percent" + /// 􀺸 + case battery75percent = "battery.75percent" + + } + public enum Batteryblock: String, SymbolImage { + /// 􁠷 + case batteryblock = "batteryblock" + /// 􁠸 + case batteryblockFill = "batteryblock.fill" + /// 􁠵 + case batteryblockSlash = "batteryblock.slash" + /// 􁠶 + case batteryblockSlashFill = "batteryblock.slash.fill" + + } + public enum Beach: String, SymbolImage { + /// 􁋸 + case beachUmbrella = "beach.umbrella" + /// 􁋻 + case beachUmbrellaFill = "beach.umbrella.fill" + + } + public enum Beats: String, SymbolImage { + /// 􀺒 + case beatsEarphones = "beats.earphones" + /// 􁅞 + case beatsFitPro = "beats.fit.pro" + /// 􁅡 + case beatsFitProChargingcase = "beats.fit.pro.chargingcase" + /// 􁅢 + case beatsFitProChargingcaseFill = "beats.fit.pro.chargingcase.fill" + /// 􁅟 + case beatsFitProLeft = "beats.fit.pro.left" + /// 􁅠 + case beatsFitProRight = "beats.fit.pro.right" + /// 􀺭 + case beatsHeadphones = "beats.headphones" + /// 􀻔 + case beatsPowerbeats = "beats.powerbeats" + /// 􁰼 + case beatsPowerbeatsLeft = "beats.powerbeats.left" + /// 􀻕 + case beatsPowerbeatsRight = "beats.powerbeats.right" + /// 􀺯 + case beatsPowerbeats3 = "beats.powerbeats3" + /// 􁰾 + case beatsPowerbeats3Left = "beats.powerbeats3.left" + /// 􁰽 + case beatsPowerbeats3Right = "beats.powerbeats3.right" + /// 􀹭 + case beatsPowerbeatspro = "beats.powerbeatspro" + /// 􀹰 + case beatsPowerbeatsproChargingcase = "beats.powerbeatspro.chargingcase" + /// 􀹱 + case beatsPowerbeatsproChargingcaseFill = "beats.powerbeatspro.chargingcase.fill" + /// 􀹯 + case beatsPowerbeatsproLeft = "beats.powerbeatspro.left" + /// 􀹮 + case beatsPowerbeatsproRight = "beats.powerbeatspro.right" + /// 􀾣 + case beatsStudiobudLeft = "beats.studiobud.left" + /// 􀾤 + case beatsStudiobudRight = "beats.studiobud.right" + /// 􀾢 + case beatsStudiobuds = "beats.studiobuds" + /// 􀾥 + case beatsStudiobudsChargingcase = "beats.studiobuds.chargingcase" + /// 􀾦 + case beatsStudiobudsChargingcaseFill = "beats.studiobuds.chargingcase.fill" + /// 􁹳 + case beatsStudiobudsplus = "beats.studiobudsplus" + /// 􁹶 + case beatsStudiobudsplusChargingcase = "beats.studiobudsplus.chargingcase" + /// 􁹷 + case beatsStudiobudsplusChargingcaseFill = "beats.studiobudsplus.chargingcase.fill" + /// 􁹴 + case beatsStudiobudsplusLeft = "beats.studiobudsplus.left" + /// 􁹵 + case beatsStudiobudsplusRight = "beats.studiobudsplus.right" + + } + public enum Bed: String, SymbolImage { + /// 􀙩 + case bedDouble = "bed.double" + /// 􁁏 + case bedDoubleCircle = "bed.double.circle" + /// 􁁐 + case bedDoubleCircleFill = "bed.double.circle.fill" + /// 􀙪 + case bedDoubleFill = "bed.double.fill" + + } + public enum Bell: String, SymbolImage { + /// 􀋙 + case bell = "bell" + /// 􁄤 + case bellAndWavesLeftAndRight = "bell.and.waves.left.and.right" + /// 􁄠 + case bellAndWavesLeftAndRightFill = "bell.and.waves.left.and.right.fill" + /// 􀝖 + case bellBadge = "bell.badge" + /// 􀰷 + case bellBadgeCircle = "bell.badge.circle" + /// 􀰸 + case bellBadgeCircleFill = "bell.badge.circle.fill" + /// 􀝗 + case bellBadgeFill = "bell.badge.fill" + /// 􂄱 + case bellBadgeSlash = "bell.badge.slash" + /// 􂄲 + case bellBadgeSlashFill = "bell.badge.slash.fill" + /// 􀻿 + case bellBadgeWaveform = "bell.badge.waveform" + /// 􀼀 + case bellBadgeWaveformFill = "bell.badge.waveform.fill" + /// 􀋛 + case bellCircle = "bell.circle" + /// 􀋜 + case bellCircleFill = "bell.circle.fill" + /// 􀋚 + case bellFill = "bell.fill" + /// 􀋝 + case bellSlash = "bell.slash" + /// 􀋟 + case bellSlashCircle = "bell.slash.circle" + /// 􀋠 + case bellSlashCircleFill = "bell.slash.circle.fill" + /// 􀋞 + case bellSlashFill = "bell.slash.fill" + /// 􀼷 + case bellSquare = "bell.square" + /// 􀼸 + case bellSquareFill = "bell.square.fill" + + } + public enum Bicycle: String, SymbolImage { + /// 􀡥 + case bicycle = "bicycle" + /// 􀱬 + case bicycleCircle = "bicycle.circle" + /// 􀱭 + case bicycleCircleFill = "bicycle.circle.fill" + + } + public enum Binoculars: String, SymbolImage { + /// 􀠍 + case binoculars = "binoculars" + /// 􁣙 + case binocularsCircle = "binoculars.circle" + /// 􁣚 + case binocularsCircleFill = "binoculars.circle.fill" + /// 􀠎 + case binocularsFill = "binoculars.fill" + + } + public enum Bird: String, SymbolImage { + /// 􁗟 + case bird = "bird" + /// 􁼙 + case birdCircle = "bird.circle" + /// 􁼚 + case birdCircleFill = "bird.circle.fill" + /// 􁗠 + case birdFill = "bird.fill" + + } + public enum Birthday: String, SymbolImage { + /// 􁖩 + case birthdayCake = "birthday.cake" + /// 􁖪 + case birthdayCakeFill = "birthday.cake.fill" + + } + public enum Bitcoinsign: String, SymbolImage { + /// 􁑞 + case bitcoinsign = "bitcoinsign" + /// 􀗕 + case bitcoinsignCircle = "bitcoinsign.circle" + /// 􀗖 + case bitcoinsignCircleFill = "bitcoinsign.circle.fill" + /// 􀘕 + case bitcoinsignSquare = "bitcoinsign.square" + /// 􀘖 + case bitcoinsignSquareFill = "bitcoinsign.square.fill" + + } + public enum Blinds: String, SymbolImage { + /// 􁑶 + case blindsHorizontalClosed = "blinds.horizontal.closed" + /// 􁑵 + case blindsHorizontalOpen = "blinds.horizontal.open" + /// 􁑴 + case blindsVerticalClosed = "blinds.vertical.closed" + /// 􁑳 + case blindsVerticalOpen = "blinds.vertical.open" + + } + public enum Bold: String, SymbolImage { + /// 􀅓 + case bold = "bold" + /// 􀅗 + case boldItalicUnderline = "bold.italic.underline" + /// 􀅘 + case boldUnderline = "bold.underline" + + } + public enum Bolt: String, SymbolImage { + /// 􀋥 + case bolt = "bolt" + /// 􀘳 + case boltBadgeAutomatic = "bolt.badge.automatic" + /// 􀘴 + case boltBadgeAutomaticFill = "bolt.badge.automatic.fill" + /// 􁸏 + case boltBadgeCheckmark = "bolt.badge.checkmark" + /// 􁸑 + case boltBadgeCheckmarkFill = "bolt.badge.checkmark.fill" + /// 􁐓 + case boltBadgeClock = "bolt.badge.clock" + /// 􁐔 + case boltBadgeClockFill = "bolt.badge.clock.fill" + /// 􁸓 + case boltBadgeXmark = "bolt.badge.xmark" + /// 􁸕 + case boltBadgeXmarkFill = "bolt.badge.xmark.fill" + /// 􀫮 + case boltBatteryblock = "bolt.batteryblock" + /// 􀫯 + case boltBatteryblockFill = "bolt.batteryblock.fill" + /// 􁊉 + case boltBrakesignal = "bolt.brakesignal" + /// 􀡞 + case boltCar = "bolt.car" + /// 􁄲 + case boltCarCircle = "bolt.car.circle" + /// 􁄳 + case boltCarCircleFill = "bolt.car.circle.fill" + /// 􀝃 + case boltCarFill = "bolt.car.fill" + /// 􀋧 + case boltCircle = "bolt.circle" + /// 􀋨 + case boltCircleFill = "bolt.circle.fill" + /// 􀋦 + case boltFill = "bolt.fill" + /// 􀞽 + case boltHeart = "bolt.heart" + /// 􀛥 + case boltHeartFill = "bolt.heart.fill" + /// 􀒗 + case boltHorizontal = "bolt.horizontal" + /// 􀒙 + case boltHorizontalCircle = "bolt.horizontal.circle" + /// 􀒚 + case boltHorizontalCircleFill = "bolt.horizontal.circle.fill" + /// 􀒘 + case boltHorizontalFill = "bolt.horizontal.fill" + /// 􀘿 + case boltHorizontalIcloud = "bolt.horizontal.icloud" + /// 􀙀 + case boltHorizontalIcloudFill = "bolt.horizontal.icloud.fill" + /// 􁉘 + case boltRingClosed = "bolt.ring.closed" + /// 􁃗 + case boltShield = "bolt.shield" + /// 􁃘 + case boltShieldFill = "bolt.shield.fill" + /// 􀋩 + case boltSlash = "bolt.slash" + /// 􀋫 + case boltSlashCircle = "bolt.slash.circle" + /// 􀋬 + case boltSlashCircleFill = "bolt.slash.circle.fill" + /// 􀋪 + case boltSlashFill = "bolt.slash.fill" + /// 􀼵 + case boltSquare = "bolt.square" + /// 􀼶 + case boltSquareFill = "bolt.square.fill" + /// 􁝱 + case boltTrianglebadgeExclamationmark = "bolt.trianglebadge.exclamationmark" + /// 􁝲 + case boltTrianglebadgeExclamationmarkFill = "bolt.trianglebadge.exclamationmark.fill" + + } + public enum Bonjour: String, SymbolImage { + /// 􀥠 + case bonjour = "bonjour" + + } + public enum Book: String, SymbolImage { + /// 􀉚 + case book = "book" + /// 􁥽 + case bookAndWrench = "book.and.wrench" + /// 􁰸 + case bookAndWrenchFill = "book.and.wrench.fill" + /// 􀉜 + case bookCircle = "book.circle" + /// 􀉝 + case bookCircleFill = "book.circle.fill" + /// 􀤞 + case bookClosed = "book.closed" + /// 􁇣 + case bookClosedCircle = "book.closed.circle" + /// 􁇤 + case bookClosedCircleFill = "book.closed.circle.fill" + /// 􀤟 + case bookClosedFill = "book.closed.fill" + /// 􀉛 + case bookFill = "book.fill" + /// 􁜾 + case bookPages = "book.pages" + /// 􁜿 + case bookPagesFill = "book.pages.fill" + + } + public enum Bookmark: String, SymbolImage { + /// 􀉞 + case bookmark = "bookmark" + /// 􀉠 + case bookmarkCircle = "bookmark.circle" + /// 􀉡 + case bookmarkCircleFill = "bookmark.circle.fill" + /// 􀉟 + case bookmarkFill = "bookmark.fill" + /// 􀟍 + case bookmarkSlash = "bookmark.slash" + /// 􀟎 + case bookmarkSlashFill = "bookmark.slash.fill" + /// 􀼹 + case bookmarkSquare = "bookmark.square" + /// 􀼺 + case bookmarkSquareFill = "bookmark.square.fill" + + } + public enum Books: String, SymbolImage { + /// 􀬒 + case booksVertical = "books.vertical" + /// 􁆼 + case booksVerticalCircle = "books.vertical.circle" + /// 􁆽 + case booksVerticalCircleFill = "books.vertical.circle.fill" + /// 􀬓 + case booksVerticalFill = "books.vertical.fill" + + } + public enum Brain: String, SymbolImage { + /// 􀯐 + case brain = "brain" + /// 􂂇 + case brainFill = "brain.fill" + /// 􂃈 + case brainFilledHeadProfile = "brain.filled.head.profile" + /// 􀯏 + case brainHeadProfile = "brain.head.profile" + /// 􂂆 + case brainHeadProfileFill = "brain.head.profile.fill" + + } + public enum Brakesignal: String, SymbolImage { + /// 􀾾 + case brakesignal = "brakesignal" + /// 􁀷 + case brakesignalDashed = "brakesignal.dashed" + + } + public enum Brazilianrealsign: String, SymbolImage { + /// 􁑟 + case brazilianrealsign = "brazilianrealsign" + /// 􀮰 + case brazilianrealsignCircle = "brazilianrealsign.circle" + /// 􀮱 + case brazilianrealsignCircleFill = "brazilianrealsign.circle.fill" + /// 􀮲 + case brazilianrealsignSquare = "brazilianrealsign.square" + /// 􀮳 + case brazilianrealsignSquareFill = "brazilianrealsign.square.fill" + + } + public enum Briefcase: String, SymbolImage { + /// 􀎜 + case briefcase = "briefcase" + /// 􀷡 + case briefcaseCircle = "briefcase.circle" + /// 􀷢 + case briefcaseCircleFill = "briefcase.circle.fill" + /// 􀎝 + case briefcaseFill = "briefcase.fill" + + } + public enum Bubble: String, SymbolImage { + /// 􂄹 + case bubble = "bubble" + /// 􂄻 + case bubbleCircle = "bubble.circle" + /// 􂄼 + case bubbleCircleFill = "bubble.circle.fill" + /// 􂄺 + case bubbleFill = "bubble.fill" + /// 􀌪 + case bubbleLeft = "bubble.left" + /// 􀒤 + case bubbleLeftAndBubbleRight = "bubble.left.and.bubble.right" + /// 􀘲 + case bubbleLeftAndBubbleRightFill = "bubble.left.and.bubble.right.fill" + /// 􁃒 + case bubbleLeftAndExclamationmarkBubbleRight = "bubble.left.and.exclamationmark.bubble.right" + /// 􁃓 + case bubbleLeftAndExclamationmarkBubbleRightFill = "bubble.left.and.exclamationmark.bubble.right.fill" + /// 􂃧 + case bubbleLeftAndTextBubbleRight = "bubble.left.and.text.bubble.right" + /// 􂃨 + case bubbleLeftAndTextBubbleRightFill = "bubble.left.and.text.bubble.right.fill" + /// 􁇐 + case bubbleLeftCircle = "bubble.left.circle" + /// 􁇑 + case bubbleLeftCircleFill = "bubble.left.circle.fill" + /// 􀌫 + case bubbleLeftFill = "bubble.left.fill" + /// 􀌸 + case bubbleMiddleBottom = "bubble.middle.bottom" + /// 􀌹 + case bubbleMiddleBottomFill = "bubble.middle.bottom.fill" + /// 􀌼 + case bubbleMiddleTop = "bubble.middle.top" + /// 􀌽 + case bubbleMiddleTopFill = "bubble.middle.top.fill" + /// 􀌨 + case bubbleRight = "bubble.right" + /// 􁇎 + case bubbleRightCircle = "bubble.right.circle" + /// 􁇏 + case bubbleRightCircleFill = "bubble.right.circle.fill" + /// 􀌩 + case bubbleRightFill = "bubble.right.fill" + + } + public enum Bubbles: String, SymbolImage { + /// 􁒉 + case bubblesAndSparkles = "bubbles.and.sparkles" + /// 􁒊 + case bubblesAndSparklesFill = "bubbles.and.sparkles.fill" + + } + public enum Building: String, SymbolImage { + /// 􀮅 + case building = "building" + /// 􀝒 + case building2 = "building.2" + /// 􀝔 + case building2CropCircle = "building.2.crop.circle" + /// 􀝕 + case building2CropCircleFill = "building.2.crop.circle.fill" + /// 􀝓 + case building2Fill = "building.2.fill" + /// 􀤨 + case buildingColumns = "building.columns" + /// 􁇆 + case buildingColumnsCircle = "building.columns.circle" + /// 􁇇 + case buildingColumnsCircleFill = "building.columns.circle.fill" + /// 􀤩 + case buildingColumnsFill = "building.columns.fill" + /// 􀮆 + case buildingFill = "building.fill" + + } + public enum Burn: String, SymbolImage { + /// 􀓜 + case burn = "burn" + + } + public enum Burst: String, SymbolImage { + /// 􀑂 + case burst = "burst" + /// 􀘞 + case burstFill = "burst.fill" + + } + public enum Bus: String, SymbolImage { + /// 􀝈 + case bus = "bus" + /// 􀜛 + case busDoubledecker = "bus.doubledecker" + /// 􀜜 + case busDoubledeckerFill = "bus.doubledecker.fill" + /// 􀝉 + case busFill = "bus.fill" + + } + public enum Button: String, SymbolImage { + /// 􁸅 + case buttonAngledbottomHorizontalLeft = "button.angledbottom.horizontal.left" + /// 􁸆 + case buttonAngledbottomHorizontalLeftFill = "button.angledbottom.horizontal.left.fill" + /// 􁸃 + case buttonAngledbottomHorizontalRight = "button.angledbottom.horizontal.right" + /// 􁸄 + case buttonAngledbottomHorizontalRightFill = "button.angledbottom.horizontal.right.fill" + /// 􁷯 + case buttonAngledtopVerticalLeft = "button.angledtop.vertical.left" + /// 􁷰 + case buttonAngledtopVerticalLeftFill = "button.angledtop.vertical.left.fill" + /// 􁷱 + case buttonAngledtopVerticalRight = "button.angledtop.vertical.right" + /// 􁷲 + case buttonAngledtopVerticalRightFill = "button.angledtop.vertical.right.fill" + /// 􁸞 + case buttonHorizontal = "button.horizontal" + /// 􁸟 + case buttonHorizontalFill = "button.horizontal.fill" + /// 􂁫 + case buttonHorizontalTopPress = "button.horizontal.top.press" + /// 􂁬 + case buttonHorizontalTopPressFill = "button.horizontal.top.press.fill" + /// 􁏰 + case buttonProgrammable = "button.programmable" + /// 􁏤 + case buttonProgrammableSquare = "button.programmable.square" + /// 􁏥 + case buttonProgrammableSquareFill = "button.programmable.square.fill" + /// 􀩺 + case buttonRoundedbottomHorizontal = "button.roundedbottom.horizontal" + /// 􀩻 + case buttonRoundedbottomHorizontalFill = "button.roundedbottom.horizontal.fill" + /// 􀩸 + case buttonRoundedtopHorizontal = "button.roundedtop.horizontal" + /// 􀩹 + case buttonRoundedtopHorizontalFill = "button.roundedtop.horizontal.fill" + /// 􂂉 + case buttonVerticalLeftPress = "button.vertical.left.press" + /// 􂂊 + case buttonVerticalLeftPressFill = "button.vertical.left.press.fill" + /// 􂁩 + case buttonVerticalRightPress = "button.vertical.right.press" + /// 􂁪 + case buttonVerticalRightPressFill = "button.vertical.right.press.fill" + + } + public enum Cabinet: String, SymbolImage { + /// 􁐮 + case cabinet = "cabinet" + /// 􁐯 + case cabinetFill = "cabinet.fill" + + } + public enum Cable: String, SymbolImage { + /// 􁊒 + case cableCoaxial = "cable.coaxial" + /// 􀺦 + case cableConnector = "cable.connector" + /// 􀴞 + case cableConnectorHorizontal = "cable.connector.horizontal" + + } + public enum Cablecar: String, SymbolImage { + /// 􀷶 + case cablecar = "cablecar" + /// 􀷷 + case cablecarFill = "cablecar.fill" + + } + public enum Calendar: String, SymbolImage { + /// 􀉉 + case calendar = "calendar" + /// 􁻧 + case calendarBadgeCheckmark = "calendar.badge.checkmark" + /// 􀧞 + case calendarBadgeClock = "calendar.badge.clock" + /// 􀮝 + case calendarBadgeExclamationmark = "calendar.badge.exclamationmark" + /// 􀉋 + case calendarBadgeMinus = "calendar.badge.minus" + /// 􀉊 + case calendarBadgePlus = "calendar.badge.plus" + /// 􀒎 + case calendarCircle = "calendar.circle" + /// 􀒏 + case calendarCircleFill = "calendar.circle.fill" + /// 􁁃 + case calendarDayTimelineLeading = "calendar.day.timeline.leading" + /// 􀻤 + case calendarDayTimelineLeft = "calendar.day.timeline.left" + /// 􀻣 + case calendarDayTimelineRight = "calendar.day.timeline.right" + /// 􁁂 + case calendarDayTimelineTrailing = "calendar.day.timeline.trailing" + + } + public enum Camera: String, SymbolImage { + /// 􀌞 + case camera = "camera" + /// 􀨺 + case cameraAperture = "camera.aperture" + /// 􁤥 + case cameraBadgeClock = "camera.badge.clock" + /// 􁤦 + case cameraBadgeClockFill = "camera.badge.clock.fill" + /// 􀢗 + case cameraBadgeEllipsis = "camera.badge.ellipsis" + /// 􀢘 + case cameraBadgeEllipsisFill = "camera.badge.ellipsis.fill" + /// 􀌠 + case cameraCircle = "camera.circle" + /// 􀌡 + case cameraCircleFill = "camera.circle.fill" + /// 􀌟 + case cameraFill = "camera.fill" + /// 􀟗 + case cameraFilters = "camera.filters" + /// 􁂂 + case cameraMacro = "camera.macro" + /// 􁂃 + case cameraMacroCircle = "camera.macro.circle" + /// 􁂄 + case cameraMacroCircleFill = "camera.macro.circle.fill" + /// 􀢪 + case cameraMeteringCenterWeighted = "camera.metering.center.weighted" + /// 􀞲 + case cameraMeteringCenterWeightedAverage = "camera.metering.center.weighted.average" + /// 􀢫 + case cameraMeteringMatrix = "camera.metering.matrix" + /// 􀢬 + case cameraMeteringMultispot = "camera.metering.multispot" + /// 􀢭 + case cameraMeteringNone = "camera.metering.none" + /// 􀢮 + case cameraMeteringPartial = "camera.metering.partial" + /// 􀢯 + case cameraMeteringSpot = "camera.metering.spot" + /// 􀢰 + case cameraMeteringUnknown = "camera.metering.unknown" + /// 􀝁 + case cameraOnRectangle = "camera.on.rectangle" + /// 􀝂 + case cameraOnRectangleFill = "camera.on.rectangle.fill" + /// 􀹺 + case cameraShutterButton = "camera.shutter.button" + /// 􀹻 + case cameraShutterButtonFill = "camera.shutter.button.fill" + /// 􀎼 + case cameraViewfinder = "camera.viewfinder" + + } + public enum Candybarphone: String, SymbolImage { + /// 􀪳 + case candybarphone = "candybarphone" + + } + public enum Capslock: String, SymbolImage { + /// 􀆡 + case capslock = "capslock" + /// 􀆢 + case capslockFill = "capslock.fill" + + } + public enum Capsule: String, SymbolImage { + /// 􀝶 + case capsule = "capsule" + /// 􀿶 + case capsuleBottomhalfFilled = "capsule.bottomhalf.filled" + /// 􀝷 + case capsuleFill = "capsule.fill" + /// 􀾚 + case capsuleInsetFilled = "capsule.inset.filled" + /// 􀿳 + case capsuleLefthalfFilled = "capsule.lefthalf.filled" + /// 􀧶 + case capsulePortrait = "capsule.portrait" + /// 􀿺 + case capsulePortraitBottomhalfFilled = "capsule.portrait.bottomhalf.filled" + /// 􀧷 + case capsulePortraitFill = "capsule.portrait.fill" + /// 􀾛 + case capsulePortraitInsetFilled = "capsule.portrait.inset.filled" + /// 􀿷 + case capsulePortraitLefthalfFilled = "capsule.portrait.lefthalf.filled" + /// 􀿸 + case capsulePortraitRighthalfFilled = "capsule.portrait.righthalf.filled" + /// 􀿹 + case capsulePortraitTophalfFilled = "capsule.portrait.tophalf.filled" + /// 􀿴 + case capsuleRighthalfFilled = "capsule.righthalf.filled" + /// 􀿵 + case capsuleTophalfFilled = "capsule.tophalf.filled" + + } + public enum Captions: String, SymbolImage { + /// 􀌴 + case captionsBubble = "captions.bubble" + /// 􀌵 + case captionsBubbleFill = "captions.bubble.fill" + + } + public enum Car: String, SymbolImage { + /// 􀙘 + case car = "car" + /// 􀝄 + case car2 = "car.2" + /// 􀝅 + case car2Fill = "car.2.fill" + /// 􀭯 + case carCircle = "car.circle" + /// 􀭰 + case carCircleFill = "car.circle.fill" + /// 􀸌 + case carFerry = "car.ferry" + /// 􀸍 + case carFerryFill = "car.ferry.fill" + /// 􀙙 + case carFill = "car.fill" + /// 􂄉 + case carFrontWavesDown = "car.front.waves.down" + /// 􂄊 + case carFrontWavesDownFill = "car.front.waves.down.fill" + /// 􁢱 + case carFrontWavesUp = "car.front.waves.up" + /// 􁢲 + case carFrontWavesUpFill = "car.front.waves.up.fill" + /// 􀽛 + case carRear = "car.rear" + /// 􁣩 + case carRearAndCollisionRoadLane = "car.rear.and.collision.road.lane" + /// 􁣪 + case carRearAndCollisionRoadLaneSlash = "car.rear.and.collision.road.lane.slash" + /// 􀿈 + case carRearAndTireMarks = "car.rear.and.tire.marks" + /// 􁢦 + case carRearAndTireMarksSlash = "car.rear.and.tire.marks.slash" + /// 􀽜 + case carRearFill = "car.rear.fill" + /// 􁕿 + case carRearRoadLane = "car.rear.road.lane" + /// 􁕸 + case carRearRoadLaneDashed = "car.rear.road.lane.dashed" + /// 􁖝 + case carRearWavesUp = "car.rear.waves.up" + /// 􁖞 + case carRearWavesUpFill = "car.rear.waves.up.fill" + /// 􁎷 + case carSide = "car.side" + /// 􁉬 + case carSideAirCirculate = "car.side.air.circulate" + /// 􁉭 + case carSideAirCirculateFill = "car.side.air.circulate.fill" + /// 􁉮 + case carSideAirFresh = "car.side.air.fresh" + /// 􁉯 + case carSideAirFreshFill = "car.side.air.fresh.fill" + /// 􁉪 + case carSideAndExclamationmark = "car.side.and.exclamationmark" + /// 􁠅 + case carSideAndExclamationmarkFill = "car.side.and.exclamationmark.fill" + /// 􁠋 + case carSideArrowtriangleDown = "car.side.arrowtriangle.down" + /// 􁠌 + case carSideArrowtriangleDownFill = "car.side.arrowtriangle.down.fill" + /// 􁠉 + case carSideArrowtriangleUp = "car.side.arrowtriangle.up" + /// 􁠇 + case carSideArrowtriangleUpArrowtriangleDown = "car.side.arrowtriangle.up.arrowtriangle.down" + /// 􁠈 + case carSideArrowtriangleUpArrowtriangleDownFill = "car.side.arrowtriangle.up.arrowtriangle.down.fill" + /// 􁠊 + case carSideArrowtriangleUpFill = "car.side.arrowtriangle.up.fill" + /// 􁎸 + case carSideFill = "car.side.fill" + /// 􁉤 + case carSideFrontOpen = "car.side.front.open" + /// 􁉥 + case carSideFrontOpenFill = "car.side.front.open.fill" + /// 􁥎 + case carSideHillDown = "car.side.hill.down" + /// 􁥏 + case carSideHillDownFill = "car.side.hill.down.fill" + /// 􁤍 + case carSideHillUp = "car.side.hill.up" + /// 􁤎 + case carSideHillUpFill = "car.side.hill.up.fill" + /// 􁣹 + case carSideLock = "car.side.lock" + /// 􁣺 + case carSideLockFill = "car.side.lock.fill" + /// 􁣻 + case carSideLockOpen = "car.side.lock.open" + /// 􁣼 + case carSideLockOpenFill = "car.side.lock.open.fill" + /// 􁵴 + case carSideRearAndCollisionAndCarSideFront = "car.side.rear.and.collision.and.car.side.front" + /// 􁵵 + case carSideRearAndCollisionAndCarSideFrontSlash = "car.side.rear.and.collision.and.car.side.front.slash" + /// 􁵸 + case carSideRearAndExclamationmarkAndCarSideFront = "car.side.rear.and.exclamationmark.and.car.side.front" + /// 􁵷 + case carSideRearAndWave3AndCarSideFront = "car.side.rear.and.wave.3.and.car.side.front" + /// 􁉦 + case carSideRearOpen = "car.side.rear.open" + /// 􁉧 + case carSideRearOpenFill = "car.side.rear.open.fill" + /// 􁀐 + case carTopDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpen = "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open" + /// 􁀑 + case carTopDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpenFill = "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open.fill" + /// 􁡜 + case carTopDoorFrontLeftAndFrontRightAndRearLeftOpen = "car.top.door.front.left.and.front.right.and.rear.left.open" + /// 􁡝 + case carTopDoorFrontLeftAndFrontRightAndRearLeftOpenFill = "car.top.door.front.left.and.front.right.and.rear.left.open.fill" + /// 􁡞 + case carTopDoorFrontLeftAndFrontRightAndRearRightOpen = "car.top.door.front.left.and.front.right.and.rear.right.open" + /// 􁡟 + case carTopDoorFrontLeftAndFrontRightAndRearRightOpenFill = "car.top.door.front.left.and.front.right.and.rear.right.open.fill" + /// 􁡐 + case carTopDoorFrontLeftAndFrontRightOpen = "car.top.door.front.left.and.front.right.open" + /// 􁡑 + case carTopDoorFrontLeftAndFrontRightOpenFill = "car.top.door.front.left.and.front.right.open.fill" + /// 􁡠 + case carTopDoorFrontLeftAndRearLeftAndRearRightOpen = "car.top.door.front.left.and.rear.left.and.rear.right.open" + /// 􁡡 + case carTopDoorFrontLeftAndRearLeftAndRearRightOpenFill = "car.top.door.front.left.and.rear.left.and.rear.right.open.fill" + /// 􁡔 + case carTopDoorFrontLeftAndRearLeftOpen = "car.top.door.front.left.and.rear.left.open" + /// 􁡕 + case carTopDoorFrontLeftAndRearLeftOpenFill = "car.top.door.front.left.and.rear.left.open.fill" + /// 􁡘 + case carTopDoorFrontLeftAndRearRightOpen = "car.top.door.front.left.and.rear.right.open" + /// 􁡙 + case carTopDoorFrontLeftAndRearRightOpenFill = "car.top.door.front.left.and.rear.right.open.fill" + /// 􀿂 + case carTopDoorFrontLeftOpen = "car.top.door.front.left.open" + /// 􀿃 + case carTopDoorFrontLeftOpenFill = "car.top.door.front.left.open.fill" + /// 􁡢 + case carTopDoorFrontRightAndRearLeftAndRearRightOpen = "car.top.door.front.right.and.rear.left.and.rear.right.open" + /// 􁡣 + case carTopDoorFrontRightAndRearLeftAndRearRightOpenFill = "car.top.door.front.right.and.rear.left.and.rear.right.open.fill" + /// 􁡚 + case carTopDoorFrontRightAndRearLeftOpen = "car.top.door.front.right.and.rear.left.open" + /// 􁡛 + case carTopDoorFrontRightAndRearLeftOpenFill = "car.top.door.front.right.and.rear.left.open.fill" + /// 􁡖 + case carTopDoorFrontRightAndRearRightOpen = "car.top.door.front.right.and.rear.right.open" + /// 􁡗 + case carTopDoorFrontRightAndRearRightOpenFill = "car.top.door.front.right.and.rear.right.open.fill" + /// 􁡊 + case carTopDoorFrontRightOpen = "car.top.door.front.right.open" + /// 􁡋 + case carTopDoorFrontRightOpenFill = "car.top.door.front.right.open.fill" + /// 􁡒 + case carTopDoorRearLeftAndRearRightOpen = "car.top.door.rear.left.and.rear.right.open" + /// 􁡓 + case carTopDoorRearLeftAndRearRightOpenFill = "car.top.door.rear.left.and.rear.right.open.fill" + /// 􁡌 + case carTopDoorRearLeftOpen = "car.top.door.rear.left.open" + /// 􁡍 + case carTopDoorRearLeftOpenFill = "car.top.door.rear.left.open.fill" + /// 􁡎 + case carTopDoorRearRightOpen = "car.top.door.rear.right.open" + /// 􁡏 + case carTopDoorRearRightOpenFill = "car.top.door.rear.right.open.fill" + /// 􁵹 + case carTopDoorSlidingLeftOpen = "car.top.door.sliding.left.open" + /// 􁵺 + case carTopDoorSlidingLeftOpenFill = "car.top.door.sliding.left.open.fill" + /// 􁵻 + case carTopDoorSlidingRightOpen = "car.top.door.sliding.right.open" + /// 􁵼 + case carTopDoorSlidingRightOpenFill = "car.top.door.sliding.right.open.fill" + /// 􂂛 + case carTopFrontleftArrowtriangle = "car.top.frontleft.arrowtriangle" + /// 􂂜 + case carTopFrontleftArrowtriangleFill = "car.top.frontleft.arrowtriangle.fill" + /// 􂂝 + case carTopFrontrightArrowtriangle = "car.top.frontright.arrowtriangle" + /// 􂂞 + case carTopFrontrightArrowtriangleFill = "car.top.frontright.arrowtriangle.fill" + /// 􁕾 + case carTopLaneDashedArrowtriangleInward = "car.top.lane.dashed.arrowtriangle.inward" + /// 􁖃 + case carTopLaneDashedArrowtriangleInwardFill = "car.top.lane.dashed.arrowtriangle.inward.fill" + /// 􁖄 + case carTopLaneDashedBadgeSteeringwheel = "car.top.lane.dashed.badge.steeringwheel" + /// 􁖅 + case carTopLaneDashedBadgeSteeringwheelFill = "car.top.lane.dashed.badge.steeringwheel.fill" + /// 􁢯 + case carTopLaneDashedDepartureLeft = "car.top.lane.dashed.departure.left" + /// 􁢰 + case carTopLaneDashedDepartureLeftFill = "car.top.lane.dashed.departure.left.fill" + /// 􁕼 + case carTopLaneDashedDepartureRight = "car.top.lane.dashed.departure.right" + /// 􁕽 + case carTopLaneDashedDepartureRightFill = "car.top.lane.dashed.departure.right.fill" + /// 􁖵 + case carTopRadiowavesFront = "car.top.radiowaves.front" + /// 􁖹 + case carTopRadiowavesFrontFill = "car.top.radiowaves.front.fill" + /// 􁖶 + case carTopRadiowavesRear = "car.top.radiowaves.rear" + /// 􁖺 + case carTopRadiowavesRearFill = "car.top.radiowaves.rear.fill" + /// 􁖴 + case carTopRadiowavesRearLeft = "car.top.radiowaves.rear.left" + /// 􁢠 + case carTopRadiowavesRearLeftAndRearRight = "car.top.radiowaves.rear.left.and.rear.right" + /// 􁢡 + case carTopRadiowavesRearLeftAndRearRightFill = "car.top.radiowaves.rear.left.and.rear.right.fill" + /// 􁖸 + case carTopRadiowavesRearLeftFill = "car.top.radiowaves.rear.left.fill" + /// 􁖳 + case carTopRadiowavesRearRight = "car.top.radiowaves.rear.right" + /// 􁢤 + case carTopRadiowavesRearRightBadgeExclamationmark = "car.top.radiowaves.rear.right.badge.exclamationmark" + /// 􁢥 + case carTopRadiowavesRearRightBadgeExclamationmarkFill = "car.top.radiowaves.rear.right.badge.exclamationmark.fill" + /// 􁢢 + case carTopRadiowavesRearRightBadgeXmark = "car.top.radiowaves.rear.right.badge.xmark" + /// 􁢣 + case carTopRadiowavesRearRightBadgeXmarkFill = "car.top.radiowaves.rear.right.badge.xmark.fill" + /// 􁖷 + case carTopRadiowavesRearRightFill = "car.top.radiowaves.rear.right.fill" + /// 􂂑 + case carTopRearleftArrowtriangle = "car.top.rearleft.arrowtriangle" + /// 􂂒 + case carTopRearleftArrowtriangleFill = "car.top.rearleft.arrowtriangle.fill" + /// 􂂓 + case carTopRearrightArrowtriangle = "car.top.rearright.arrowtriangle" + /// 􂂔 + case carTopRearrightArrowtriangleFill = "car.top.rearright.arrowtriangle.fill" + /// 􁊜 + case carWindowLeft = "car.window.left" + /// 􁊠 + case carWindowLeftBadgeExclamationmark = "car.window.left.badge.exclamationmark" + /// 􁊣 + case carWindowLeftBadgeXmark = "car.window.left.badge.xmark" + /// 􁊞 + case carWindowLeftExclamationmark = "car.window.left.exclamationmark" + /// 􁊡 + case carWindowLeftXmark = "car.window.left.xmark" + /// 􁉜 + case carWindowRight = "car.window.right" + /// 􁉟 + case carWindowRightBadgeExclamationmark = "car.window.right.badge.exclamationmark" + /// 􁉡 + case carWindowRightBadgeXmark = "car.window.right.badge.xmark" + /// 􁉞 + case carWindowRightExclamationmark = "car.window.right.exclamationmark" + /// 􁊚 + case carWindowRightXmark = "car.window.right.xmark" + + } + public enum Carbon: String, SymbolImage { + /// 􁒸 + case carbonDioxideCloud = "carbon.dioxide.cloud" + /// 􁒹 + case carbonDioxideCloudFill = "carbon.dioxide.cloud.fill" + /// 􁒶 + case carbonMonoxideCloud = "carbon.monoxide.cloud" + /// 􁒷 + case carbonMonoxideCloudFill = "carbon.monoxide.cloud.fill" + + } + public enum Carrot: String, SymbolImage { + /// 􁖎 + case carrot = "carrot" + /// 􁖏 + case carrotFill = "carrot.fill" + + } + public enum Carseat: String, SymbolImage { + /// 􁦔 + case carseatLeft = "carseat.left" + /// 􁖟 + case carseatLeft1 = "carseat.left.1" + /// 􁖠 + case carseatLeft1Fill = "carseat.left.1.fill" + /// 􁖡 + case carseatLeft2 = "carseat.left.2" + /// 􁖢 + case carseatLeft2Fill = "carseat.left.2.fill" + /// 􁖣 + case carseatLeft3 = "carseat.left.3" + /// 􁖤 + case carseatLeft3Fill = "carseat.left.3.fill" + /// 􁋍 + case carseatLeftAndHeatWaves = "carseat.left.and.heat.waves" + /// 􁋎 + case carseatLeftAndHeatWavesFill = "carseat.left.and.heat.waves.fill" + /// 􁦌 + case carseatLeftBackrestUpAndDown = "carseat.left.backrest.up.and.down" + /// 􁦍 + case carseatLeftBackrestUpAndDownFill = "carseat.left.backrest.up.and.down.fill" + /// 􁋑 + case carseatLeftFan = "carseat.left.fan" + /// 􁋒 + case carseatLeftFanFill = "carseat.left.fan.fill" + /// 􁦕 + case carseatLeftFill = "carseat.left.fill" + /// 􁦈 + case carseatLeftForwardAndBackward = "carseat.left.forward.and.backward" + /// 􁦉 + case carseatLeftForwardAndBackwardFill = "carseat.left.forward.and.backward.fill" + /// 􁵽 + case carseatLeftMassage = "carseat.left.massage" + /// 􁵾 + case carseatLeftMassageFill = "carseat.left.massage.fill" + /// 􁦐 + case carseatLeftUpAndDown = "carseat.left.up.and.down" + /// 􁦑 + case carseatLeftUpAndDownFill = "carseat.left.up.and.down.fill" + /// 􁦖 + case carseatRight = "carseat.right" + /// 􁋕 + case carseatRight1 = "carseat.right.1" + /// 􁋖 + case carseatRight1Fill = "carseat.right.1.fill" + /// 􁋗 + case carseatRight2 = "carseat.right.2" + /// 􁋘 + case carseatRight2Fill = "carseat.right.2.fill" + /// 􁋙 + case carseatRight3 = "carseat.right.3" + /// 􁋚 + case carseatRight3Fill = "carseat.right.3.fill" + /// 􁋏 + case carseatRightAndHeatWaves = "carseat.right.and.heat.waves" + /// 􁋐 + case carseatRightAndHeatWavesFill = "carseat.right.and.heat.waves.fill" + /// 􁦎 + case carseatRightBackrestUpAndDown = "carseat.right.backrest.up.and.down" + /// 􁦏 + case carseatRightBackrestUpAndDownFill = "carseat.right.backrest.up.and.down.fill" + /// 􁋓 + case carseatRightFan = "carseat.right.fan" + /// 􁋔 + case carseatRightFanFill = "carseat.right.fan.fill" + /// 􁦗 + case carseatRightFill = "carseat.right.fill" + /// 􁦊 + case carseatRightForwardAndBackward = "carseat.right.forward.and.backward" + /// 􁦋 + case carseatRightForwardAndBackwardFill = "carseat.right.forward.and.backward.fill" + /// 􁵿 + case carseatRightMassage = "carseat.right.massage" + /// 􁶀 + case carseatRightMassageFill = "carseat.right.massage.fill" + /// 􁦒 + case carseatRightUpAndDown = "carseat.right.up.and.down" + /// 􁦓 + case carseatRightUpAndDownFill = "carseat.right.up.and.down.fill" + + } + public enum Cart: String, SymbolImage { + /// 􀍩 + case cart = "cart" + /// 􀍭 + case cartBadgeMinus = "cart.badge.minus" + /// 􀍫 + case cartBadgePlus = "cart.badge.plus" + /// 􁚦 + case cartBadgeQuestionmark = "cart.badge.questionmark" + /// 􀒭 + case cartCircle = "cart.circle" + /// 􀒮 + case cartCircleFill = "cart.circle.fill" + /// 􀍪 + case cartFill = "cart.fill" + /// 􀍮 + case cartFillBadgeMinus = "cart.fill.badge.minus" + /// 􀍬 + case cartFillBadgePlus = "cart.fill.badge.plus" + /// 􁚧 + case cartFillBadgeQuestionmark = "cart.fill.badge.questionmark" + + } + + public enum Case: String, SymbolImage { + /// 􀯡 + case caseGylph = "case" + /// 􀯢 + case caseFill = "case.fill" + + } + public enum Cat: String, SymbolImage { + /// 􂁾 + case cat = "cat" + /// 􂂀 + case catCircle = "cat.circle" + /// 􂂁 + case catCircleFill = "cat.circle.fill" + /// 􂁿 + case catFill = "cat.fill" + + } + public enum Cedisign: String, SymbolImage { + /// 􁑕 + case cedisign = "cedisign" + /// 􀗃 + case cedisignCircle = "cedisign.circle" + /// 􀗄 + case cedisignCircleFill = "cedisign.circle.fill" + /// 􀘃 + case cedisignSquare = "cedisign.square" + /// 􀘄 + case cedisignSquareFill = "cedisign.square.fill" + + } + public enum Cellularbars: String, SymbolImage { + /// 􀭧 + case cellularbars = "cellularbars" + + } + public enum Centsign: String, SymbolImage { + /// 􁑀 + case centsign = "centsign" + /// 􀖙 + case centsignCircle = "centsign.circle" + /// 􀖚 + case centsignCircleFill = "centsign.circle.fill" + /// 􀗙 + case centsignSquare = "centsign.square" + /// 􀗚 + case centsignSquareFill = "centsign.square.fill" + + } + public enum Chair: String, SymbolImage { + /// 􁐶 + case chair = "chair" + /// 􁐷 + case chairFill = "chair.fill" + /// 􁐴 + case chairLounge = "chair.lounge" + /// 􁐵 + case chairLoungeFill = "chair.lounge.fill" + + } + public enum Chandelier: String, SymbolImage { + /// 􁌦 + case chandelier = "chandelier" + /// 􁏓 + case chandelierFill = "chandelier.fill" + + } + public enum Character: String, SymbolImage { + /// 􀅏 + case character = "character" + /// 􀫕 + case characterBookClosed = "character.book.closed" + /// 􀫖 + case characterBookClosedFill = "character.book.closed.fill" + /// 􀌰 + case characterBubble = "character.bubble" + /// 􀌱 + case characterBubbleFill = "character.bubble.fill" + /// 􀅫 + case characterCursorIbeam = "character.cursor.ibeam" + /// 􁓖 + case characterDuployan = "character.duployan" + /// 􀤍 + case characterMagnify = "character.magnify" + /// 􁓕 + case characterPhonetic = "character.phonetic" + /// 􁓗 + case characterSutton = "character.sutton" + /// 􀅶 + case characterTextbox = "character.textbox" + + } + public enum Chart: String, SymbolImage { + /// 􀐾 + case chartBar = "chart.bar" + /// 􀥜 + case chartBarDocHorizontal = "chart.bar.doc.horizontal" + /// 􀦌 + case chartBarDocHorizontalFill = "chart.bar.doc.horizontal.fill" + /// 􀐿 + case chartBarFill = "chart.bar.fill" + /// 􀣉 + case chartBarXaxis = "chart.bar.xaxis" + /// 􂆏 + case chartBarXaxisAscending = "chart.bar.xaxis.ascending" + /// 􂆐 + case chartBarXaxisAscendingBadgeClock = "chart.bar.xaxis.ascending.badge.clock" + /// 􁣃 + case chartDotsScatter = "chart.dots.scatter" + /// 􁘳 + case chartLineDowntrendXyaxis = "chart.line.downtrend.xyaxis" + /// 􁘴 + case chartLineDowntrendXyaxisCircle = "chart.line.downtrend.xyaxis.circle" + /// 􁘵 + case chartLineDowntrendXyaxisCircleFill = "chart.line.downtrend.xyaxis.circle.fill" + /// 􁘶 + case chartLineFlattrendXyaxis = "chart.line.flattrend.xyaxis" + /// 􁘷 + case chartLineFlattrendXyaxisCircle = "chart.line.flattrend.xyaxis.circle" + /// 􁘸 + case chartLineFlattrendXyaxisCircleFill = "chart.line.flattrend.xyaxis.circle.fill" + /// 􀑁 + case chartLineUptrendXyaxis = "chart.line.uptrend.xyaxis" + /// 􀴚 + case chartLineUptrendXyaxisCircle = "chart.line.uptrend.xyaxis.circle" + /// 􀴛 + case chartLineUptrendXyaxisCircleFill = "chart.line.uptrend.xyaxis.circle.fill" + /// 􀑀 + case chartPie = "chart.pie" + /// 􀜋 + case chartPieFill = "chart.pie.fill" + /// 􁂥 + case chartXyaxisLine = "chart.xyaxis.line" + + } + public enum Checklist: String, SymbolImage { + /// 􀷾 + case checklist = "checklist" + /// 􁙕 + case checklistChecked = "checklist.checked" + /// 􁙠 + case checklistUnchecked = "checklist.unchecked" + + } + public enum Checkmark: String, SymbolImage { + /// 􀆅 + case checkmark = "checkmark" + /// 􂄗 + case checkmarkApplewatch = "checkmark.applewatch" + /// 􀿋 + case checkmarkBubble = "checkmark.bubble" + /// 􀿌 + case checkmarkBubbleFill = "checkmark.bubble.fill" + /// 􀁢 + case checkmarkCircle = "checkmark.circle" + /// 􁜞 + case checkmarkCircleBadgeQuestionmark = "checkmark.circle.badge.questionmark" + /// 􁜟 + case checkmarkCircleBadgeQuestionmarkFill = "checkmark.circle.badge.questionmark.fill" + /// 􁜢 + case checkmarkCircleBadgeXmark = "checkmark.circle.badge.xmark" + /// 􁜣 + case checkmarkCircleBadgeXmarkFill = "checkmark.circle.badge.xmark.fill" + /// 􀁣 + case checkmarkCircleFill = "checkmark.circle.fill" + /// 􁃎 + case checkmarkCircleTrianglebadgeExclamationmark = "checkmark.circle.trianglebadge.exclamationmark" + /// 􁁚 + case checkmarkDiamond = "checkmark.diamond" + /// 􁁛 + case checkmarkDiamondFill = "checkmark.diamond.fill" + /// 􁣛 + case checkmarkGobackward = "checkmark.gobackward" + /// 􀢓 + case checkmarkIcloud = "checkmark.icloud" + /// 􀢔 + case checkmarkIcloudFill = "checkmark.icloud.fill" + /// 􁐕 + case checkmarkMessage = "checkmark.message" + /// 􁐖 + case checkmarkMessageFill = "checkmark.message.fill" + /// 􀏋 + case checkmarkRectangle = "checkmark.rectangle" + /// 􀏌 + case checkmarkRectangleFill = "checkmark.rectangle.fill" + /// 􀡮 + case checkmarkRectanglePortrait = "checkmark.rectangle.portrait" + /// 􀡯 + case checkmarkRectanglePortraitFill = "checkmark.rectangle.portrait.fill" + /// 􂂼 + case checkmarkRectangleStack = "checkmark.rectangle.stack" + /// 􂂽 + case checkmarkRectangleStackFill = "checkmark.rectangle.stack.fill" + /// 􀇺 + case checkmarkSeal = "checkmark.seal" + /// 􀇻 + case checkmarkSealFill = "checkmark.seal.fill" + /// 􀞛 + case checkmarkShield = "checkmark.shield" + /// 􀞜 + case checkmarkShieldFill = "checkmark.shield.fill" + /// 􀃲 + case checkmarkSquare = "checkmark.square" + /// 􀃳 + case checkmarkSquareFill = "checkmark.square.fill" + + } + public enum Chevron: String, SymbolImage { + /// 􀯶 + case chevronBackward = "chevron.backward" + /// 􀰪 + case chevronBackward2 = "chevron.backward.2" + /// 􀯷 + case chevronBackwardCircle = "chevron.backward.circle" + /// 􀯸 + case chevronBackwardCircleFill = "chevron.backward.circle.fill" + /// 􀯹 + case chevronBackwardSquare = "chevron.backward.square" + /// 􀯺 + case chevronBackwardSquareFill = "chevron.backward.square.fill" + /// 􁍄 + case chevronBackwardToLine = "chevron.backward.to.line" + /// 􀆑 + case chevronCompactDown = "chevron.compact.down" + /// 􀆒 + case chevronCompactLeft = "chevron.compact.left" + /// 􀆓 + case chevronCompactRight = "chevron.compact.right" + /// 􀆐 + case chevronCompactUp = "chevron.compact.up" + /// 􀆈 + case chevronDown = "chevron.down" + /// 􀁰 + case chevronDownCircle = "chevron.down.circle" + /// 􀁱 + case chevronDownCircleFill = "chevron.down.circle.fill" + /// 􀄀 + case chevronDownSquare = "chevron.down.square" + /// 􀄁 + case chevronDownSquareFill = "chevron.down.square.fill" + /// 􀯻 + case chevronForward = "chevron.forward" + /// 􀰫 + case chevronForward2 = "chevron.forward.2" + /// 􀯼 + case chevronForwardCircle = "chevron.forward.circle" + /// 􀯽 + case chevronForwardCircleFill = "chevron.forward.circle.fill" + /// 􀯾 + case chevronForwardSquare = "chevron.forward.square" + /// 􀯿 + case chevronForwardSquareFill = "chevron.forward.square.fill" + /// 􁍅 + case chevronForwardToLine = "chevron.forward.to.line" + /// 􀆉 + case chevronLeft = "chevron.left" + /// 􀆋 + case chevronLeft2 = "chevron.left.2" + /// 􀁲 + case chevronLeftCircle = "chevron.left.circle" + /// 􀁳 + case chevronLeftCircleFill = "chevron.left.circle.fill" + /// 􀙚 + case chevronLeftForwardslashChevronRight = "chevron.left.forwardslash.chevron.right" + /// 􀄂 + case chevronLeftSquare = "chevron.left.square" + /// 􀄃 + case chevronLeftSquareFill = "chevron.left.square.fill" + /// 􁍂 + case chevronLeftToLine = "chevron.left.to.line" + /// 􀆊 + case chevronRight = "chevron.right" + /// 􀆌 + case chevronRight2 = "chevron.right.2" + /// 􀁴 + case chevronRightCircle = "chevron.right.circle" + /// 􀁵 + case chevronRightCircleFill = "chevron.right.circle.fill" + /// 􀄄 + case chevronRightSquare = "chevron.right.square" + /// 􀄅 + case chevronRightSquareFill = "chevron.right.square.fill" + /// 􁍃 + case chevronRightToLine = "chevron.right.to.line" + /// 􀆇 + case chevronUp = "chevron.up" + /// 􀆏 + case chevronUpChevronDown = "chevron.up.chevron.down" + /// 􀁮 + case chevronUpCircle = "chevron.up.circle" + /// 􀁯 + case chevronUpCircleFill = "chevron.up.circle.fill" + /// 􀃾 + case chevronUpSquare = "chevron.up.square" + /// 􀃿 + case chevronUpSquareFill = "chevron.up.square.fill" + + } + public enum Chineseyuanrenminbisign: String, SymbolImage { + /// 􁺑 + case chineseyuanrenminbisign = "chineseyuanrenminbisign" + /// 􀯣 + case chineseyuanrenminbisignCircle = "chineseyuanrenminbisign.circle" + /// 􀯤 + case chineseyuanrenminbisignCircleFill = "chineseyuanrenminbisign.circle.fill" + /// 􀯥 + case chineseyuanrenminbisignSquare = "chineseyuanrenminbisign.square" + /// 􀯦 + case chineseyuanrenminbisignSquareFill = "chineseyuanrenminbisign.square.fill" + + } + public enum Circle: String, SymbolImage { + /// 􀀀 + case circle = "circle" + /// 􀠌 + case circleAndLineHorizontal = "circle.and.line.horizontal" + /// 􀞍 + case circleAndLineHorizontalFill = "circle.and.line.horizontal.fill" + /// 􂀂 + case circleBadgeCheckmark = "circle.badge.checkmark" + /// 􂀃 + case circleBadgeCheckmarkFill = "circle.badge.checkmark.fill" + /// 􂁔 + case circleBadgeExclamationmark = "circle.badge.exclamationmark" + /// 􂁕 + case circleBadgeExclamationmarkFill = "circle.badge.exclamationmark.fill" + /// 􂁄 + case circleBadgeMinus = "circle.badge.minus" + /// 􂁅 + case circleBadgeMinusFill = "circle.badge.minus.fill" + /// 􂁀 + case circleBadgePlus = "circle.badge.plus" + /// 􂁁 + case circleBadgePlusFill = "circle.badge.plus.fill" + /// 􂁌 + case circleBadgeQuestionmark = "circle.badge.questionmark" + /// 􂁍 + case circleBadgeQuestionmarkFill = "circle.badge.questionmark.fill" + /// 􂁈 + case circleBadgeXmark = "circle.badge.xmark" + /// 􂁉 + case circleBadgeXmarkFill = "circle.badge.xmark.fill" + /// 􀪖 + case circleBottomhalfFilled = "circle.bottomhalf.filled" + /// 􁹰 + case circleBottomhalfFilledInverse = "circle.bottomhalf.filled.inverse" + /// 􁹨 + case circleBottomrighthalfCheckered = "circle.bottomrighthalf.checkered" + /// 􀨁 + case circleCircle = "circle.circle" + /// 􀨂 + case circleCircleFill = "circle.circle.fill" + /// 􀓞 + case circleDashed = "circle.dashed" + /// 􀧒 + case circleDashedInsetFilled = "circle.dashed.inset.filled" + /// 􁙪 + case circleDashedRectangle = "circle.dashed.rectangle" + /// 􁅃 + case circleDotted = "circle.dotted" + /// 􁊕 + case circleDottedAndCircle = "circle.dotted.and.circle" + /// 􁹧 + case circleDottedCircle = "circle.dotted.circle" + /// 􁷟 + case circleDottedCircleFill = "circle.dotted.circle.fill" + /// 􀀁 + case circleFill = "circle.fill" + /// 􂃻 + case circleFilledIpad = "circle.filled.ipad" + /// 􂃼 + case circleFilledIpadFill = "circle.filled.ipad.fill" + /// 􂃽 + case circleFilledIpadLandscape = "circle.filled.ipad.landscape" + /// 􂃾 + case circleFilledIpadLandscapeFill = "circle.filled.ipad.landscape.fill" + /// 􂃯 + case circleFilledIphone = "circle.filled.iphone" + /// 􂃰 + case circleFilledIphoneFill = "circle.filled.iphone.fill" + /// 􁙯 + case circleFilledPatternDiagonallineRectangle = "circle.filled.pattern.diagonalline.rectangle" + /// 􀺇 + case circleGrid2x1 = "circle.grid.2x1" + /// 􀺈 + case circleGrid2x1Fill = "circle.grid.2x1.fill" + /// 􀺉 + case circleGrid2x1LeftFilled = "circle.grid.2x1.left.filled" + /// 􀺊 + case circleGrid2x1RightFilled = "circle.grid.2x1.right.filled" + /// 􀞾 + case circleGrid2x2 = "circle.grid.2x2" + /// 􀞿 + case circleGrid2x2Fill = "circle.grid.2x2.fill" + /// 􀇸 + case circleGrid3x3 = "circle.grid.3x3" + /// 􀺲 + case circleGrid3x3Circle = "circle.grid.3x3.circle" + /// 􀺳 + case circleGrid3x3CircleFill = "circle.grid.3x3.circle.fill" + /// 􀇹 + case circleGrid3x3Fill = "circle.grid.3x3.fill" + /// 􀧸 + case circleGridCross = "circle.grid.cross" + /// 􀩇 + case circleGridCrossDownFilled = "circle.grid.cross.down.filled" + /// 􀧹 + case circleGridCrossFill = "circle.grid.cross.fill" + /// 􀩄 + case circleGridCrossLeftFilled = "circle.grid.cross.left.filled" + /// 􀩆 + case circleGridCrossRightFilled = "circle.grid.cross.right.filled" + /// 􀩅 + case circleGridCrossUpFilled = "circle.grid.cross.up.filled" + /// 􀙢 + case circleHexagongrid = "circle.hexagongrid" + /// 􀷙 + case circleHexagongridCircle = "circle.hexagongrid.circle" + /// 􀷚 + case circleHexagongridCircleFill = "circle.hexagongrid.circle.fill" + /// 􀙣 + case circleHexagongridFill = "circle.hexagongrid.fill" + /// 􀬎 + case circleHexagonpath = "circle.hexagonpath" + /// 􀬏 + case circleHexagonpathFill = "circle.hexagonpath.fill" + /// 􀝜 + case circleInsetFilled = "circle.inset.filled" + /// 􀀂 + case circleLefthalfFilled = "circle.lefthalf.filled" + /// 􁹭 + case circleLefthalfFilledInverse = "circle.lefthalf.filled.inverse" + /// 􁹣 + case circleLefthalfFilledRighthalfStripedHorizontal = "circle.lefthalf.filled.righthalf.striped.horizontal" + /// 􁹤 + case circleLefthalfFilledRighthalfStripedHorizontalInverse = "circle.lefthalf.filled.righthalf.striped.horizontal.inverse" + /// 􁹥 + case circleLefthalfStripedHorizontal = "circle.lefthalf.striped.horizontal" + /// 􁹦 + case circleLefthalfStripedHorizontalInverse = "circle.lefthalf.striped.horizontal.inverse" + /// 􁙫 + case circleRectangleDashed = "circle.rectangle.dashed" + /// 􁙭 + case circleRectangleFilledPatternDiagonalline = "circle.rectangle.filled.pattern.diagonalline" + /// 􀀃 + case circleRighthalfFilled = "circle.righthalf.filled" + /// 􁹮 + case circleRighthalfFilledInverse = "circle.righthalf.filled.inverse" + /// 􀻃 + case circleSlash = "circle.slash" + /// 􀻄 + case circleSlashFill = "circle.slash.fill" + /// 􀧺 + case circleSquare = "circle.square" + /// 􀧻 + case circleSquareFill = "circle.square.fill" + /// 􀪗 + case circleTophalfFilled = "circle.tophalf.filled" + /// 􁹯 + case circleTophalfFilledInverse = "circle.tophalf.filled.inverse" + + } + public enum Circlebadge: String, SymbolImage { + /// 􀧙 + case circlebadge = "circlebadge" + /// 􀫲 + case circlebadge2 = "circlebadge.2" + /// 􀣽 + case circlebadge2Fill = "circlebadge.2.fill" + /// 􀜞 + case circlebadgeFill = "circlebadge.fill" + + } + public enum Clear: String, SymbolImage { + /// 􀆙 + case clear = "clear" + /// 􀆚 + case clearFill = "clear.fill" + + } + public enum Clipboard: String, SymbolImage { + /// 􀟹 + case clipboard = "clipboard" + /// 􀟺 + case clipboardFill = "clipboard.fill" + + } + public enum Clock: String, SymbolImage { + /// 􀐫 + case clock = "clock" + /// 􀯛 + case clockArrow2Circlepath = "clock.arrow.2.circlepath" + /// 􀣔 + case clockArrowCirclepath = "clock.arrow.circlepath" + /// 􁙜 + case clockBadge = "clock.badge" + /// 􀹴 + case clockBadgeCheckmark = "clock.badge.checkmark" + /// 􀹵 + case clockBadgeCheckmarkFill = "clock.badge.checkmark.fill" + /// 􀹶 + case clockBadgeExclamationmark = "clock.badge.exclamationmark" + /// 􀹷 + case clockBadgeExclamationmarkFill = "clock.badge.exclamationmark.fill" + /// 􁙝 + case clockBadgeFill = "clock.badge.fill" + /// 􁜱 + case clockBadgeQuestionmark = "clock.badge.questionmark" + /// 􁜲 + case clockBadgeQuestionmarkFill = "clock.badge.questionmark.fill" + /// 􁜒 + case clockBadgeXmark = "clock.badge.xmark" + /// 􁜓 + case clockBadgeXmarkFill = "clock.badge.xmark.fill" + /// 􁆸 + case clockCircle = "clock.circle" + /// 􁆹 + case clockCircleFill = "clock.circle.fill" + /// 􀐬 + case clockFill = "clock.fill" + + } + public enum Cloud: String, SymbolImage { + /// 􀇂 + case cloud = "cloud" + /// 􀇒 + case cloudBolt = "cloud.bolt" + /// 􁛝 + case cloudBoltCircle = "cloud.bolt.circle" + /// 􁛞 + case cloudBoltCircleFill = "cloud.bolt.circle.fill" + /// 􀇓 + case cloudBoltFill = "cloud.bolt.fill" + /// 􀇞 + case cloudBoltRain = "cloud.bolt.rain" + /// 􁛟 + case cloudBoltRainCircle = "cloud.bolt.rain.circle" + /// 􁛠 + case cloudBoltRainCircleFill = "cloud.bolt.rain.circle.fill" + /// 􀇟 + case cloudBoltRainFill = "cloud.bolt.rain.fill" + /// 􁛍 + case cloudCircle = "cloud.circle" + /// 􁛎 + case cloudCircleFill = "cloud.circle.fill" + /// 􀇄 + case cloudDrizzle = "cloud.drizzle" + /// 􁛏 + case cloudDrizzleCircle = "cloud.drizzle.circle" + /// 􁛐 + case cloudDrizzleCircleFill = "cloud.drizzle.circle.fill" + /// 􀇅 + case cloudDrizzleFill = "cloud.drizzle.fill" + /// 􀇃 + case cloudFill = "cloud.fill" + /// 􀇊 + case cloudFog = "cloud.fog" + /// 􁛕 + case cloudFogCircle = "cloud.fog.circle" + /// 􁛖 + case cloudFogCircleFill = "cloud.fog.circle.fill" + /// 􀇋 + case cloudFogFill = "cloud.fog.fill" + /// 􀇌 + case cloudHail = "cloud.hail" + /// 􁛗 + case cloudHailCircle = "cloud.hail.circle" + /// 􁛘 + case cloudHailCircleFill = "cloud.hail.circle.fill" + /// 􀇍 + case cloudHailFill = "cloud.hail.fill" + /// 􀇈 + case cloudHeavyrain = "cloud.heavyrain" + /// 􁛓 + case cloudHeavyrainCircle = "cloud.heavyrain.circle" + /// 􁛔 + case cloudHeavyrainCircleFill = "cloud.heavyrain.circle.fill" + /// 􀇉 + case cloudHeavyrainFill = "cloud.heavyrain.fill" + /// 􀇚 + case cloudMoon = "cloud.moon" + /// 􀇠 + case cloudMoonBolt = "cloud.moon.bolt" + /// 􁛫 + case cloudMoonBoltCircle = "cloud.moon.bolt.circle" + /// 􁛬 + case cloudMoonBoltCircleFill = "cloud.moon.bolt.circle.fill" + /// 􀇡 + case cloudMoonBoltFill = "cloud.moon.bolt.fill" + /// 􁛧 + case cloudMoonCircle = "cloud.moon.circle" + /// 􁛨 + case cloudMoonCircleFill = "cloud.moon.circle.fill" + /// 􀇛 + case cloudMoonFill = "cloud.moon.fill" + /// 􀇜 + case cloudMoonRain = "cloud.moon.rain" + /// 􁛩 + case cloudMoonRainCircle = "cloud.moon.rain.circle" + /// 􁛪 + case cloudMoonRainCircleFill = "cloud.moon.rain.circle.fill" + /// 􀇝 + case cloudMoonRainFill = "cloud.moon.rain.fill" + /// 􀇆 + case cloudRain = "cloud.rain" + /// 􁛑 + case cloudRainCircle = "cloud.rain.circle" + /// 􁛒 + case cloudRainCircleFill = "cloud.rain.circle.fill" + /// 􀇇 + case cloudRainFill = "cloud.rain.fill" + /// 􁷞 + case cloudRainbowHalf = "cloud.rainbow.half" + /// 􁷠 + case cloudRainbowHalfFill = "cloud.rainbow.half.fill" + /// 􀇐 + case cloudSleet = "cloud.sleet" + /// 􁛛 + case cloudSleetCircle = "cloud.sleet.circle" + /// 􁛜 + case cloudSleetCircleFill = "cloud.sleet.circle.fill" + /// 􀇑 + case cloudSleetFill = "cloud.sleet.fill" + /// 􀇎 + case cloudSnow = "cloud.snow" + /// 􁛙 + case cloudSnowCircle = "cloud.snow.circle" + /// 􁛚 + case cloudSnowCircleFill = "cloud.snow.circle.fill" + /// 􀇏 + case cloudSnowFill = "cloud.snow.fill" + /// 􀇔 + case cloudSun = "cloud.sun" + /// 􀇘 + case cloudSunBolt = "cloud.sun.bolt" + /// 􁛥 + case cloudSunBoltCircle = "cloud.sun.bolt.circle" + /// 􁛦 + case cloudSunBoltCircleFill = "cloud.sun.bolt.circle.fill" + /// 􀇙 + case cloudSunBoltFill = "cloud.sun.bolt.fill" + /// 􁛡 + case cloudSunCircle = "cloud.sun.circle" + /// 􁛢 + case cloudSunCircleFill = "cloud.sun.circle.fill" + /// 􀇕 + case cloudSunFill = "cloud.sun.fill" + /// 􀇖 + case cloudSunRain = "cloud.sun.rain" + /// 􁛣 + case cloudSunRainCircle = "cloud.sun.rain.circle" + /// 􁛤 + case cloudSunRainCircleFill = "cloud.sun.rain.circle.fill" + /// 􀇗 + case cloudSunRainFill = "cloud.sun.rain.fill" + + } + public enum Coloncurrencysign: String, SymbolImage { + /// 􁑔 + case coloncurrencysign = "coloncurrencysign" + /// 􀗁 + case coloncurrencysignCircle = "coloncurrencysign.circle" + /// 􀗂 + case coloncurrencysignCircleFill = "coloncurrencysign.circle.fill" + /// 􀘁 + case coloncurrencysignSquare = "coloncurrencysign.square" + /// 􀘂 + case coloncurrencysignSquareFill = "coloncurrencysign.square.fill" + + } + public enum Comb: String, SymbolImage { + /// 􀦈 + case comb = "comb" + /// 􀦉 + case combFill = "comb.fill" + + } + public enum Command: String, SymbolImage { + /// 􀆔 + case command = "command" + /// 􀩿 + case commandCircle = "command.circle" + /// 􀪀 + case commandCircleFill = "command.circle.fill" + /// 􀪁 + case commandSquare = "command.square" + /// 􀪂 + case commandSquareFill = "command.square.fill" + + } + public enum Compass: String, SymbolImage { + /// 􁔗 + case compassDrawing = "compass.drawing" + + } + public enum Computermouse: String, SymbolImage { + /// 􀺣 + case computermouse = "computermouse" + /// 􀺤 + case computermouseFill = "computermouse.fill" + + } + public enum Cone: String, SymbolImage { + /// 􀳇 + case cone = "cone" + /// 􀳈 + case coneFill = "cone.fill" + + } + public enum Contact: String, SymbolImage { + /// 􁒺 + case contactSensor = "contact.sensor" + /// 􁒻 + case contactSensorFill = "contact.sensor.fill" + + } + public enum Contextualmenu: String, SymbolImage { + /// 􀭈 + case contextualmenuAndCursorarrow = "contextualmenu.and.cursorarrow" + + } + public enum Control: String, SymbolImage { + /// 􀆍 + case control = "control" + + } + public enum Cooktop: String, SymbolImage { + /// 􁕠 + case cooktop = "cooktop" + /// 􁕡 + case cooktopFill = "cooktop.fill" + + } + public enum Cpu: String, SymbolImage { + /// 􀫥 + case cpu = "cpu" + /// 􀧓 + case cpuFill = "cpu.fill" + + } + public enum Creditcard: String, SymbolImage { + /// 􀍯 + case creditcard = "creditcard" + /// 􁂨 + case creditcardAnd123 = "creditcard.and.123" + /// 􀒯 + case creditcardCircle = "creditcard.circle" + /// 􀒰 + case creditcardCircleFill = "creditcard.circle.fill" + /// 􀍰 + case creditcardFill = "creditcard.fill" + /// 􁄭 + case creditcardTrianglebadgeExclamationmark = "creditcard.trianglebadge.exclamationmark" + /// 􁣐 + case creditcardTrianglebadgeExclamationmarkFill = "creditcard.trianglebadge.exclamationmark.fill" + /// 􁔔 + case creditcardViewfinder = "creditcard.viewfinder" + + } + public enum Cricket: String, SymbolImage { + /// 􁜁 + case cricketBall = "cricket.ball" + /// 􁜃 + case cricketBallCircle = "cricket.ball.circle" + /// 􁜄 + case cricketBallCircleFill = "cricket.ball.circle.fill" + /// 􁜂 + case cricketBallFill = "cricket.ball.fill" + + } + public enum Crop: String, SymbolImage { + /// 􀍳 + case crop = "crop" + /// 􀍴 + case cropRotate = "crop.rotate" + + } + public enum Cross: String, SymbolImage { + /// 􀣜 + case cross = "cross" + /// 􀯙 + case crossCase = "cross.case" + /// 􁝾 + case crossCaseCircle = "cross.case.circle" + /// 􁝿 + case crossCaseCircleFill = "cross.case.circle.fill" + /// 􀯚 + case crossCaseFill = "cross.case.fill" + /// 􀣞 + case crossCircle = "cross.circle" + /// 􀣟 + case crossCircleFill = "cross.circle.fill" + /// 􀣝 + case crossFill = "cross.fill" + /// 􀼘 + case crossVial = "cross.vial" + /// 􀼙 + case crossVialFill = "cross.vial.fill" + + } + public enum Crown: String, SymbolImage { + /// 􀦅 + case crown = "crown" + /// 􀦆 + case crownFill = "crown.fill" + + } + public enum Cruzeirosign: String, SymbolImage { + /// 􁑖 + case cruzeirosign = "cruzeirosign" + /// 􀗅 + case cruzeirosignCircle = "cruzeirosign.circle" + /// 􀗆 + case cruzeirosignCircleFill = "cruzeirosign.circle.fill" + /// 􀘅 + case cruzeirosignSquare = "cruzeirosign.square" + /// 􀘆 + case cruzeirosignSquareFill = "cruzeirosign.square.fill" + + } + public enum Cube: String, SymbolImage { + /// 􀐘 + case cube = "cube" + /// 􀐙 + case cubeFill = "cube.fill" + /// 􀬨 + case cubeTransparent = "cube.transparent" + /// 􀳴 + case cubeTransparentFill = "cube.transparent.fill" + + } + public enum Cup: String, SymbolImage { + /// 􀸘 + case cupAndSaucer = "cup.and.saucer" + /// 􀸙 + case cupAndSaucerFill = "cup.and.saucer.fill" + + } + public enum Curlybraces: String, SymbolImage { + /// 􀡅 + case curlybraces = "curlybraces" + /// 􀤘 + case curlybracesSquare = "curlybraces.square" + /// 􀤙 + case curlybracesSquareFill = "curlybraces.square.fill" + + } + public enum Cursorarrow: String, SymbolImage { + /// 􀫌 + case cursorarrow = "cursorarrow" + /// 􀮐 + case cursorarrowAndSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed" + /// 􀭆 + case cursorarrowClick = "cursorarrow.click" + /// 􀭇 + case cursorarrowClick2 = "cursorarrow.click.2" + /// 􀮴 + case cursorarrowClickBadgeClock = "cursorarrow.click.badge.clock" + /// 􀣠 + case cursorarrowMotionlines = "cursorarrow.motionlines" + /// 􀣡 + case cursorarrowMotionlinesClick = "cursorarrow.motionlines.click" + /// 􀇰 + case cursorarrowRays = "cursorarrow.rays" + /// 􁷁 + case cursorarrowSlash = "cursorarrow.slash" + /// 􁷂 + case cursorarrowSlashSquare = "cursorarrow.slash.square" + /// 􁷃 + case cursorarrowSlashSquareFill = "cursorarrow.slash.square.fill" + /// 􀭅 + case cursorarrowSquare = "cursorarrow.square" + /// 􁚀 + case cursorarrowSquareFill = "cursorarrow.square.fill" + + } + public enum Curtains: String, SymbolImage { + /// 􁑸 + case curtainsClosed = "curtains.closed" + /// 􁑷 + case curtainsOpen = "curtains.open" + + } + public enum Cylinder: String, SymbolImage { + /// 􀳃 + case cylinder = "cylinder" + /// 􀳄 + case cylinderFill = "cylinder.fill" + /// 􀡓 + case cylinderSplit1x2 = "cylinder.split.1x2" + /// 􀡔 + case cylinderSplit1x2Fill = "cylinder.split.1x2.fill" + + } + public enum Danishkronesign: String, SymbolImage { + /// 􁤮 + case danishkronesign = "danishkronesign" + /// 􀮬 + case danishkronesignCircle = "danishkronesign.circle" + /// 􀮭 + case danishkronesignCircleFill = "danishkronesign.circle.fill" + /// 􀮮 + case danishkronesignSquare = "danishkronesign.square" + /// 􀮯 + case danishkronesignSquareFill = "danishkronesign.square.fill" + + } + public enum Decrease: String, SymbolImage { + /// 􀋶 + case decreaseIndent = "decrease.indent" + /// 􀝿 + case decreaseQuotelevel = "decrease.quotelevel" + + } + public enum Dehumidifier: String, SymbolImage { + /// 􁓧 + case dehumidifier = "dehumidifier" + /// 􁓨 + case dehumidifierFill = "dehumidifier.fill" + + } + public enum Delete: String, SymbolImage { + /// 􁂈 + case deleteBackward = "delete.backward" + /// 􁂉 + case deleteBackwardFill = "delete.backward.fill" + /// 􁂒 + case deleteForward = "delete.forward" + /// 􁂓 + case deleteForwardFill = "delete.forward.fill" + /// 􀆛 + case deleteLeft = "delete.left" + /// 􀆜 + case deleteLeftFill = "delete.left.fill" + /// 􀆗 + case deleteRight = "delete.right" + /// 􀆘 + case deleteRightFill = "delete.right.fill" + + } + public enum Deskclock: String, SymbolImage { + /// 􀡑 + case deskclock = "deskclock" + /// 􀡒 + case deskclockFill = "deskclock.fill" + + } + public enum Desktopcomputer: String, SymbolImage { + /// 􀙗 + case desktopcomputer = "desktopcomputer" + /// 􀶾 + case desktopcomputerAndArrowDown = "desktopcomputer.and.arrow.down" + /// 􁃃 + case desktopcomputerTrianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark" + + } + public enum Deskview: String, SymbolImage { + /// 􁙣 + case deskview = "deskview" + /// 􁙤 + case deskviewFill = "deskview.fill" + + } + public enum Dial: String, SymbolImage { + /// 􀪐 + case dialHigh = "dial.high" + /// 􀪑 + case dialHighFill = "dial.high.fill" + /// 􀍺 + case dialLow = "dial.low" + /// 􀍻 + case dialLowFill = "dial.low.fill" + /// 􁎴 + case dialMedium = "dial.medium" + /// 􁎵 + case dialMediumFill = "dial.medium.fill" + + } + public enum Diamond: String, SymbolImage { + /// 􀟈 + case diamond = "diamond" + /// 􁀆 + case diamondBottomhalfFilled = "diamond.bottomhalf.filled" + /// 􁇡 + case diamondCircle = "diamond.circle" + /// 􁇢 + case diamondCircleFill = "diamond.circle.fill" + /// 􀟉 + case diamondFill = "diamond.fill" + /// 􀾗 + case diamondInsetFilled = "diamond.inset.filled" + /// 􁀃 + case diamondLefthalfFilled = "diamond.lefthalf.filled" + /// 􁀄 + case diamondRighthalfFilled = "diamond.righthalf.filled" + /// 􁀅 + case diamondTophalfFilled = "diamond.tophalf.filled" + + } + public enum Dice: String, SymbolImage { + /// 􀺴 + case dice = "dice" + /// 􀺵 + case diceFill = "dice.fill" + + } + public enum Die: String, SymbolImage { + /// 􀧣 + case dieFace1 = "die.face.1" + /// 􀧤 + case dieFace1Fill = "die.face.1.fill" + /// 􀧥 + case dieFace2 = "die.face.2" + /// 􀧦 + case dieFace2Fill = "die.face.2.fill" + /// 􀧧 + case dieFace3 = "die.face.3" + /// 􀧨 + case dieFace3Fill = "die.face.3.fill" + /// 􀧩 + case dieFace4 = "die.face.4" + /// 􀧪 + case dieFace4Fill = "die.face.4.fill" + /// 􀧫 + case dieFace5 = "die.face.5" + /// 􀧬 + case dieFace5Fill = "die.face.5.fill" + /// 􀧭 + case dieFace6 = "die.face.6" + /// 􀧮 + case dieFace6Fill = "die.face.6.fill" + + } + public enum Digitalcrown: String, SymbolImage { + /// 􀻖 + case digitalcrownArrowClockwise = "digitalcrown.arrow.clockwise" + /// 􀻗 + case digitalcrownArrowClockwiseFill = "digitalcrown.arrow.clockwise.fill" + /// 􀻘 + case digitalcrownArrowCounterclockwise = "digitalcrown.arrow.counterclockwise" + /// 􀻙 + case digitalcrownArrowCounterclockwiseFill = "digitalcrown.arrow.counterclockwise.fill" + /// 􀻱 + case digitalcrownHorizontalArrowClockwise = "digitalcrown.horizontal.arrow.clockwise" + /// 􀻲 + case digitalcrownHorizontalArrowClockwiseFill = "digitalcrown.horizontal.arrow.clockwise.fill" + /// 􀻳 + case digitalcrownHorizontalArrowCounterclockwise = "digitalcrown.horizontal.arrow.counterclockwise" + /// 􀻴 + case digitalcrownHorizontalArrowCounterclockwiseFill = "digitalcrown.horizontal.arrow.counterclockwise.fill" + /// 􀴣 + case digitalcrownHorizontalPress = "digitalcrown.horizontal.press" + /// 􀴤 + case digitalcrownHorizontalPressFill = "digitalcrown.horizontal.press.fill" + /// 􀴡 + case digitalcrownPress = "digitalcrown.press" + /// 􀴢 + case digitalcrownPressFill = "digitalcrown.press.fill" + + } + public enum Directcurrent: String, SymbolImage { + /// 􀯝 + case directcurrent = "directcurrent" + + } + public enum Dishwasher: String, SymbolImage { + /// 􁐢 + case dishwasher = "dishwasher" + /// 􁿖 + case dishwasherCircle = "dishwasher.circle" + /// 􁿗 + case dishwasherCircleFill = "dishwasher.circle.fill" + /// 􁐣 + case dishwasherFill = "dishwasher.fill" + + } + public enum Display: String, SymbolImage { + /// 􀢹 + case display = "display" + /// 􀨧 + case display2 = "display.2" + /// 􀶽 + case displayAndArrowDown = "display.and.arrow.down" + /// 􀨦 + case displayTrianglebadgeExclamationmark = "display.trianglebadge.exclamationmark" + + } + public enum Distribute: String, SymbolImage { + /// 􁘊 + case distributeHorizontalCenter = "distribute.horizontal.center" + /// 􁘋 + case distributeHorizontalCenterFill = "distribute.horizontal.center.fill" + /// 􁘈 + case distributeHorizontalLeft = "distribute.horizontal.left" + /// 􁘉 + case distributeHorizontalLeftFill = "distribute.horizontal.left.fill" + /// 􁘌 + case distributeHorizontalRight = "distribute.horizontal.right" + /// 􁘍 + case distributeHorizontalRightFill = "distribute.horizontal.right.fill" + /// 􁘆 + case distributeVerticalBottom = "distribute.vertical.bottom" + /// 􁘇 + case distributeVerticalBottomFill = "distribute.vertical.bottom.fill" + /// 􁘄 + case distributeVerticalCenter = "distribute.vertical.center" + /// 􁘅 + case distributeVerticalCenterFill = "distribute.vertical.center.fill" + /// 􁘂 + case distributeVerticalTop = "distribute.vertical.top" + /// 􁘃 + case distributeVerticalTopFill = "distribute.vertical.top.fill" + + } + public enum Divide: String, SymbolImage { + /// 􀅿 + case divide = "divide" + /// 􀁒 + case divideCircle = "divide.circle" + /// 􀁓 + case divideCircleFill = "divide.circle.fill" + /// 􀃢 + case divideSquare = "divide.square" + /// 􀃣 + case divideSquareFill = "divide.square.fill" + + } + public enum Doc: String, SymbolImage { + /// 􀈷 + case doc = "doc" + /// 􀉇 + case docAppend = "doc.append" + /// 􀦋 + case docAppendFill = "doc.append.fill" + /// 􁙡 + case docBadgeArrowUp = "doc.badge.arrow.up" + /// 􁙢 + case docBadgeArrowUpFill = "doc.badge.arrow.up.fill" + /// 􀫾 + case docBadgeClock = "doc.badge.clock" + /// 􀫿 + case docBadgeClockFill = "doc.badge.clock.fill" + /// 􀩴 + case docBadgeEllipsis = "doc.badge.ellipsis" + /// 􀩚 + case docBadgeGearshape = "doc.badge.gearshape" + /// 􀩛 + case docBadgeGearshapeFill = "doc.badge.gearshape.fill" + /// 􀣗 + case docBadgePlus = "doc.badge.plus" + /// 􀈹 + case docCircle = "doc.circle" + /// 􀈺 + case docCircleFill = "doc.circle.fill" + /// 􀈸 + case docFill = "doc.fill" + /// 􀩵 + case docFillBadgeEllipsis = "doc.fill.badge.ellipsis" + /// 􀣘 + case docFillBadgePlus = "doc.fill.badge.plus" + /// 􀉃 + case docOnClipboard = "doc.on.clipboard" + /// 􀉄 + case docOnClipboardFill = "doc.on.clipboard.fill" + /// 􀉁 + case docOnDoc = "doc.on.doc" + /// 􀉂 + case docOnDocFill = "doc.on.doc.fill" + /// 􀉆 + case docPlaintext = "doc.plaintext" + /// 􀥨 + case docPlaintextFill = "doc.plaintext.fill" + /// 􀉅 + case docRichtext = "doc.richtext" + /// 􀦊 + case docRichtextFill = "doc.richtext.fill" + /// 􀈿 + case docText = "doc.text" + /// 􀳼 + case docTextBelowEcg = "doc.text.below.ecg" + /// 􀳽 + case docTextBelowEcgFill = "doc.text.below.ecg.fill" + /// 􀉀 + case docTextFill = "doc.text.fill" + /// 􀩽 + case docTextImage = "doc.text.image" + /// 􀩾 + case docTextImageFill = "doc.text.image.fill" + /// 􀕹 + case docTextMagnifyingglass = "doc.text.magnifyingglass" + /// 􀎾 + case docViewfinder = "doc.viewfinder" + /// 􀡢 + case docViewfinderFill = "doc.viewfinder.fill" + /// 􀤧 + case docZipper = "doc.zipper" + + } + public enum Dock: String, SymbolImage { + /// 􀣿 + case dockArrowDownRectangle = "dock.arrow.down.rectangle" + /// 􀣾 + case dockArrowUpRectangle = "dock.arrow.up.rectangle" + /// 􀏞 + case dockRectangle = "dock.rectangle" + + } + public enum Dog: String, SymbolImage { + /// 􂀆 + case dog = "dog" + /// 􂀾 + case dogCircle = "dog.circle" + /// 􂀿 + case dogCircleFill = "dog.circle.fill" + /// 􂀇 + case dogFill = "dog.fill" + + } + public enum Dollarsign: String, SymbolImage { + /// 􁎢 + case dollarsign = "dollarsign" + /// 􁎣 + case dollarsignArrowCirclepath = "dollarsign.arrow.circlepath" + /// 􀖗 + case dollarsignCircle = "dollarsign.circle" + /// 􀖘 + case dollarsignCircleFill = "dollarsign.circle.fill" + /// 􀗗 + case dollarsignSquare = "dollarsign.square" + /// 􀗘 + case dollarsignSquareFill = "dollarsign.square.fill" + + } + public enum Dongsign: String, SymbolImage { + /// 􁑈 + case dongsign = "dongsign" + /// 􀖩 + case dongsignCircle = "dongsign.circle" + /// 􀖪 + case dongsignCircleFill = "dongsign.circle.fill" + /// 􀗩 + case dongsignSquare = "dongsign.square" + /// 􀗪 + case dongsignSquareFill = "dongsign.square.fill" + + } + public enum Door: String, SymbolImage { + /// 􁏧 + case doorFrenchClosed = "door.french.closed" + /// 􁏦 + case doorFrenchOpen = "door.french.open" + /// 􁏡 + case doorGarageClosed = "door.garage.closed" + /// 􁘡 + case doorGarageClosedTrianglebadgeExclamationmark = "door.garage.closed.trianglebadge.exclamationmark" + /// 􁏭 + case doorGarageDoubleBayClosed = "door.garage.double.bay.closed" + /// 􁘣 + case doorGarageDoubleBayClosedTrianglebadgeExclamationmark = "door.garage.double.bay.closed.trianglebadge.exclamationmark" + /// 􁏬 + case doorGarageDoubleBayOpen = "door.garage.double.bay.open" + /// 􁘢 + case doorGarageDoubleBayOpenTrianglebadgeExclamationmark = "door.garage.double.bay.open.trianglebadge.exclamationmark" + /// 􁏠 + case doorGarageOpen = "door.garage.open" + /// 􁘠 + case doorGarageOpenTrianglebadgeExclamationmark = "door.garage.open.trianglebadge.exclamationmark" + /// 􁏝 + case doorLeftHandClosed = "door.left.hand.closed" + /// 􁏜 + case doorLeftHandOpen = "door.left.hand.open" + /// 􁏩 + case doorRightHandClosed = "door.right.hand.closed" + /// 􁏨 + case doorRightHandOpen = "door.right.hand.open" + /// 􁏟 + case doorSlidingLeftHandClosed = "door.sliding.left.hand.closed" + /// 􁏞 + case doorSlidingLeftHandOpen = "door.sliding.left.hand.open" + /// 􁏫 + case doorSlidingRightHandClosed = "door.sliding.right.hand.closed" + /// 􁏪 + case doorSlidingRightHandOpen = "door.sliding.right.hand.open" + + } + public enum Dot: String, SymbolImage { + /// 􀝯 + case dotArrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle" + /// 􀫍 + case dotCircleAndCursorarrow = "dot.circle.and.cursorarrow" + /// 􀺪 + case dotCircleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill" + /// 􁇞 + case dotCircleViewfinder = "dot.circle.viewfinder" + /// 􀰭 + case dotRadiowavesForward = "dot.radiowaves.forward" + /// 􀌙 + case dotRadiowavesLeftAndRight = "dot.radiowaves.left.and.right" + /// 􀖒 + case dotRadiowavesRight = "dot.radiowaves.right" + /// 􀼗 + case dotRadiowavesUpForward = "dot.radiowaves.up.forward" + /// 􀕴 + case dotSquare = "dot.square" + /// 􀕵 + case dotSquareFill = "dot.square.fill" + /// 􀪵 + case dotSquareshape = "dot.squareshape" + /// 􀪶 + case dotSquareshapeFill = "dot.squareshape.fill" + /// 􀮋 + case dotSquareshapeSplit2x2 = "dot.squareshape.split.2x2" + /// 􁇝 + case dotViewfinder = "dot.viewfinder" + + } + public enum Dots: String, SymbolImage { + /// 􁑢 + case dotsAndLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle" + + } + public enum Dpad: String, SymbolImage { + /// 􀨲 + case dpad = "dpad" + /// 􀨀 + case dpadDownFilled = "dpad.down.filled" + /// 􀧼 + case dpadFill = "dpad.fill" + /// 􀧽 + case dpadLeftFilled = "dpad.left.filled" + /// 􀧿 + case dpadRightFilled = "dpad.right.filled" + /// 􀧾 + case dpadUpFilled = "dpad.up.filled" + + } + public enum Drop: String, SymbolImage { + /// 􀠑 + case drop = "drop" + /// 􁇊 + case dropCircle = "drop.circle" + /// 􁇋 + case dropCircleFill = "drop.circle.fill" + /// 􁘯 + case dropDegreesign = "drop.degreesign" + /// 􁘰 + case dropDegreesignFill = "drop.degreesign.fill" + /// 􁚂 + case dropDegreesignSlash = "drop.degreesign.slash" + /// 􁚃 + case dropDegreesignSlashFill = "drop.degreesign.slash.fill" + /// 􀠒 + case dropFill = "drop.fill" + /// 􁹡 + case dropHalffull = "drop.halffull" + /// 􁓀 + case dropKeypadRectangle = "drop.keypad.rectangle" + /// 􁓁 + case dropKeypadRectangleFill = "drop.keypad.rectangle.fill" + /// 􁤈 + case dropTransmission = "drop.transmission" + /// 􀈀 + case dropTriangle = "drop.triangle" + /// 􀈁 + case dropTriangleFill = "drop.triangle.fill" + + } + public enum Dryer: String, SymbolImage { + /// 􁖒 + case dryer = "dryer" + /// 􁿒 + case dryerCircle = "dryer.circle" + /// 􁿓 + case dryerCircleFill = "dryer.circle.fill" + /// 􁖓 + case dryerFill = "dryer.fill" + + } + public enum Dumbbell: String, SymbolImage { + /// 􁖌 + case dumbbell = "dumbbell" + /// 􁖍 + case dumbbellFill = "dumbbell.fill" + + } + public enum Ear: String, SymbolImage { + /// 􀜣 + case ear = "ear" + /// 􀦿 + case earBadgeCheckmark = "ear.badge.checkmark" + /// 􀵣 + case earBadgeWaveform = "ear.badge.waveform" + /// 􀞇 + case earFill = "ear.fill" + /// 􀧁 + case earTrianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark" + + } + public enum Earbuds: String, SymbolImage { + /// 􀸸 + case earbuds = "earbuds" + /// 􀹥 + case earbudsCase = "earbuds.case" + /// 􀹦 + case earbudsCaseFill = "earbuds.case.fill" + + } + public enum Earpods: String, SymbolImage { + /// 􀠦 + case earpods = "earpods" + + } + public enum Eject: String, SymbolImage { + /// 􀆥 + case eject = "eject" + /// 􀢡 + case ejectCircle = "eject.circle" + /// 􀢢 + case ejectCircleFill = "eject.circle.fill" + /// 􀆦 + case ejectFill = "eject.fill" + + } + public enum Ellipsis: String, SymbolImage { + /// 􀍠 + case ellipsis = "ellipsis" + /// 􀕺 + case ellipsisBubble = "ellipsis.bubble" + /// 􀕻 + case ellipsisBubbleFill = "ellipsis.bubble.fill" + /// 􀍡 + case ellipsisCircle = "ellipsis.circle" + /// 􀍢 + case ellipsisCircleFill = "ellipsis.circle.fill" + /// 􁇵 + case ellipsisCurlybraces = "ellipsis.curlybraces" + /// 􁒘 + case ellipsisMessage = "ellipsis.message" + /// 􁒙 + case ellipsisMessageFill = "ellipsis.message.fill" + /// 􀠩 + case ellipsisRectangle = "ellipsis.rectangle" + /// 􀠪 + case ellipsisRectangleFill = "ellipsis.rectangle.fill" + /// 􁁟 + case ellipsisVerticalBubble = "ellipsis.vertical.bubble" + /// 􁁠 + case ellipsisVerticalBubbleFill = "ellipsis.vertical.bubble.fill" + /// 􁢏 + case ellipsisViewfinder = "ellipsis.viewfinder" + + } + public enum Engine: String, SymbolImage { + /// 􀾰 + case engineCombustion = "engine.combustion" + /// 􁊦 + case engineCombustionBadgeExclamationmark = "engine.combustion.badge.exclamationmark" + /// 􁊧 + case engineCombustionBadgeExclamationmarkFill = "engine.combustion.badge.exclamationmark.fill" + /// 􀾱 + case engineCombustionFill = "engine.combustion.fill" + + } + public enum Entry: String, SymbolImage { + /// 􁒴 + case entryLeverKeypad = "entry.lever.keypad" + /// 􁒵 + case entryLeverKeypadFill = "entry.lever.keypad.fill" + /// 􁙏 + case entryLeverKeypadTrianglebadgeExclamationmark = "entry.lever.keypad.trianglebadge.exclamationmark" + /// 􁙐 + case entryLeverKeypadTrianglebadgeExclamationmarkFill = "entry.lever.keypad.trianglebadge.exclamationmark.fill" + + } + public enum Envelope: String, SymbolImage { + /// 􀍕 + case envelope = "envelope" + /// 􀦗 + case envelopeArrowTriangleBranch = "envelope.arrow.triangle.branch" + /// 􀦘 + case envelopeArrowTriangleBranchFill = "envelope.arrow.triangle.branch.fill" + /// 􀍛 + case envelopeBadge = "envelope.badge" + /// 􀍜 + case envelopeBadgeFill = "envelope.badge.fill" + /// 􁷻 + case envelopeBadgePersonCrop = "envelope.badge.person.crop" + /// 􁷽 + case envelopeBadgePersonCropFill = "envelope.badge.person.crop.fill" + /// 􀫙 + case envelopeBadgeShieldHalfFilled = "envelope.badge.shield.half.filled" + /// 􀫚 + case envelopeBadgeShieldHalfFilledFill = "envelope.badge.shield.half.filled.fill" + /// 􀍗 + case envelopeCircle = "envelope.circle" + /// 􀍘 + case envelopeCircleFill = "envelope.circle.fill" + /// 􀍖 + case envelopeFill = "envelope.fill" + /// 􀍙 + case envelopeOpen = "envelope.open" + /// 􁎧 + case envelopeOpenBadgeClock = "envelope.open.badge.clock" + /// 􀍚 + case envelopeOpenFill = "envelope.open.fill" + + } + public enum Equal: String, SymbolImage { + /// 􀆀 + case equal = "equal" + /// 􀁔 + case equalCircle = "equal.circle" + /// 􀁕 + case equalCircleFill = "equal.circle.fill" + /// 􀃤 + case equalSquare = "equal.square" + /// 􀃥 + case equalSquareFill = "equal.square.fill" + + } + public enum Eraser: String, SymbolImage { + /// 􁝀 + case eraser = "eraser" + /// 􁝁 + case eraserFill = "eraser.fill" + /// 􁚜 + case eraserLineDashed = "eraser.line.dashed" + /// 􁚝 + case eraserLineDashedFill = "eraser.line.dashed.fill" + + } + public enum Escape: String, SymbolImage { + /// 􀆧 + case escape = "escape" + + } + public enum Esim: String, SymbolImage { + /// 􀲵 + case esim = "esim" + /// 􀲶 + case esimFill = "esim.fill" + + } + public enum Eurosign: String, SymbolImage { + /// 􁑇 + case eurosign = "eurosign" + /// 􀖧 + case eurosignCircle = "eurosign.circle" + /// 􀖨 + case eurosignCircleFill = "eurosign.circle.fill" + /// 􀗧 + case eurosignSquare = "eurosign.square" + /// 􀗨 + case eurosignSquareFill = "eurosign.square.fill" + + } + public enum Eurozonesign: String, SymbolImage { + /// 􁤴 + case eurozonesign = "eurozonesign" + /// 􁤵 + case eurozonesignCircle = "eurozonesign.circle" + /// 􁤶 + case eurozonesignCircleFill = "eurozonesign.circle.fill" + /// 􁤷 + case eurozonesignSquare = "eurozonesign.square" + /// 􁤸 + case eurozonesignSquareFill = "eurozonesign.square.fill" + + } + public enum Ev: String, SymbolImage { + /// 􁊨 + case evCharger = "ev.charger" + /// 􁰪 + case evChargerArrowtriangleLeft = "ev.charger.arrowtriangle.left" + /// 􁰫 + case evChargerArrowtriangleLeftFill = "ev.charger.arrowtriangle.left.fill" + /// 􁰲 + case evChargerArrowtriangleRight = "ev.charger.arrowtriangle.right" + /// 􁰳 + case evChargerArrowtriangleRightFill = "ev.charger.arrowtriangle.right.fill" + /// 􁰶 + case evChargerExclamationmark = "ev.charger.exclamationmark" + /// 􁰷 + case evChargerExclamationmarkFill = "ev.charger.exclamationmark.fill" + /// 􁊩 + case evChargerFill = "ev.charger.fill" + /// 􁰦 + case evChargerSlash = "ev.charger.slash" + /// 􁰧 + case evChargerSlashFill = "ev.charger.slash.fill" + /// 􁺰 + case evPlugAcGbT = "ev.plug.ac.gb.t" + /// 􁺱 + case evPlugAcGbTFill = "ev.plug.ac.gb.t.fill" + /// 􁺬 + case evPlugAcType1 = "ev.plug.ac.type.1" + /// 􁺭 + case evPlugAcType1Fill = "ev.plug.ac.type.1.fill" + /// 􁺮 + case evPlugAcType2 = "ev.plug.ac.type.2" + /// 􁺯 + case evPlugAcType2Fill = "ev.plug.ac.type.2.fill" + /// 􁺲 + case evPlugDcCcs1 = "ev.plug.dc.ccs1" + /// 􁺳 + case evPlugDcCcs1Fill = "ev.plug.dc.ccs1.fill" + /// 􁺴 + case evPlugDcCcs2 = "ev.plug.dc.ccs2" + /// 􁺵 + case evPlugDcCcs2Fill = "ev.plug.dc.ccs2.fill" + /// 􁺶 + case evPlugDcChademo = "ev.plug.dc.chademo" + /// 􁺷 + case evPlugDcChademoFill = "ev.plug.dc.chademo.fill" + /// 􁺸 + case evPlugDcGbT = "ev.plug.dc.gb.t" + /// 􁺹 + case evPlugDcGbTFill = "ev.plug.dc.gb.t.fill" + /// 􁺺 + case evPlugDcNacs = "ev.plug.dc.nacs" + /// 􁺻 + case evPlugDcNacsFill = "ev.plug.dc.nacs.fill" + + } + public enum Exclamationmark: String, SymbolImage { + /// 􀅎 + case exclamationmark = "exclamationmark" + /// 􀢒 + case exclamationmark2 = "exclamationmark.2" + /// 􀣴 + case exclamationmark3 = "exclamationmark.3" + /// 􀵄 + case exclamationmarkApplewatch = "exclamationmark.applewatch" + /// 􀱨 + case exclamationmarkArrowCirclepath = "exclamationmark.arrow.circlepath" + /// 􀢤 + case exclamationmarkArrowTriangle2Circlepath = "exclamationmark.arrow.triangle.2.circlepath" + /// 􀾿 + case exclamationmarkBrakesignal = "exclamationmark.brakesignal" + /// 􀌬 + case exclamationmarkBubble = "exclamationmark.bubble" + /// 􁆶 + case exclamationmarkBubbleCircle = "exclamationmark.bubble.circle" + /// 􁆷 + case exclamationmarkBubbleCircleFill = "exclamationmark.bubble.circle.fill" + /// 􀌭 + case exclamationmarkBubbleFill = "exclamationmark.bubble.fill" + /// 􀁞 + case exclamationmarkCircle = "exclamationmark.circle" + /// 􀁟 + case exclamationmarkCircleFill = "exclamationmark.circle.fill" + /// 􀌑 + case exclamationmarkIcloud = "exclamationmark.icloud" + /// 􀌒 + case exclamationmarkIcloudFill = "exclamationmark.icloud.fill" + /// 􁙥 + case exclamationmarkLock = "exclamationmark.lock" + /// 􁙦 + case exclamationmarkLockFill = "exclamationmark.lock.fill" + /// 􀘯 + case exclamationmarkOctagon = "exclamationmark.octagon" + /// 􀘰 + case exclamationmarkOctagonFill = "exclamationmark.octagon.fill" + /// 􁑣 + case exclamationmarkQuestionmark = "exclamationmark.questionmark" + /// 􀞟 + case exclamationmarkShield = "exclamationmark.shield" + /// 􀞠 + case exclamationmarkShieldFill = "exclamationmark.shield.fill" + /// 􀃮 + case exclamationmarkSquare = "exclamationmark.square" + /// 􀃯 + case exclamationmarkSquareFill = "exclamationmark.square.fill" + /// 􁀓 + case exclamationmarkTirepressure = "exclamationmark.tirepressure" + /// 􀿁 + case exclamationmarkTransmission = "exclamationmark.transmission" + /// 􀇾 + case exclamationmarkTriangle = "exclamationmark.triangle" + /// 􀇿 + case exclamationmarkTriangleFill = "exclamationmark.triangle.fill" + /// 􁀮 + case exclamationmarkWarninglight = "exclamationmark.warninglight" + /// 􁀯 + case exclamationmarkWarninglightFill = "exclamationmark.warninglight.fill" + + } + public enum Externaldrive: String, SymbolImage { + /// 􀤂 + case externaldrive = "externaldrive" + /// 􀩐 + case externaldriveBadgeCheckmark = "externaldrive.badge.checkmark" + /// 􁘥 + case externaldriveBadgeExclamationmark = "externaldrive.badge.exclamationmark" + /// 􀪹 + case externaldriveBadgeIcloud = "externaldrive.badge.icloud" + /// 􀩏 + case externaldriveBadgeMinus = "externaldrive.badge.minus" + /// 􀩬 + case externaldriveBadgePersonCrop = "externaldrive.badge.person.crop" + /// 􀩎 + case externaldriveBadgePlus = "externaldrive.badge.plus" + /// 􀭟 + case externaldriveBadgeQuestionmark = "externaldrive.badge.questionmark" + /// 􀤜 + case externaldriveBadgeTimemachine = "externaldrive.badge.timemachine" + /// 􀩮 + case externaldriveBadgeWifi = "externaldrive.badge.wifi" + /// 􀩑 + case externaldriveBadgeXmark = "externaldrive.badge.xmark" + /// 􀨤 + case externaldriveConnectedToLineBelow = "externaldrive.connected.to.line.below" + /// 􀨥 + case externaldriveConnectedToLineBelowFill = "externaldrive.connected.to.line.below.fill" + /// 􀤃 + case externaldriveFill = "externaldrive.fill" + /// 􀩔 + case externaldriveFillBadgeCheckmark = "externaldrive.fill.badge.checkmark" + /// 􁘦 + case externaldriveFillBadgeExclamationmark = "externaldrive.fill.badge.exclamationmark" + /// 􀪺 + case externaldriveFillBadgeIcloud = "externaldrive.fill.badge.icloud" + /// 􀩓 + case externaldriveFillBadgeMinus = "externaldrive.fill.badge.minus" + /// 􀩭 + case externaldriveFillBadgePersonCrop = "externaldrive.fill.badge.person.crop" + /// 􀩒 + case externaldriveFillBadgePlus = "externaldrive.fill.badge.plus" + /// 􀭠 + case externaldriveFillBadgeQuestionmark = "externaldrive.fill.badge.questionmark" + /// 􀤝 + case externaldriveFillBadgeTimemachine = "externaldrive.fill.badge.timemachine" + /// 􀩯 + case externaldriveFillBadgeWifi = "externaldrive.fill.badge.wifi" + /// 􀩕 + case externaldriveFillBadgeXmark = "externaldrive.fill.badge.xmark" + /// 􁘨 + case externaldriveFillTrianglebadgeExclamationmark = "externaldrive.fill.trianglebadge.exclamationmark" + /// 􁘧 + case externaldriveTrianglebadgeExclamationmark = "externaldrive.trianglebadge.exclamationmark" + + } + public enum Eye: String, SymbolImage { + /// 􀋭 + case eye = "eye" + /// 􀛿 + case eyeCircle = "eye.circle" + /// 􀜀 + case eyeCircleFill = "eye.circle.fill" + /// 􀋮 + case eyeFill = "eye.fill" + /// 􀋯 + case eyeSlash = "eye.slash" + /// 􀜁 + case eyeSlashCircle = "eye.slash.circle" + /// 􀜂 + case eyeSlashCircleFill = "eye.slash.circle.fill" + /// 􀋰 + case eyeSlashFill = "eye.slash.fill" + /// 􀽇 + case eyeSquare = "eye.square" + /// 􀽈 + case eyeSquareFill = "eye.square.fill" + /// 􁂔 + case eyeTrianglebadgeExclamationmark = "eye.trianglebadge.exclamationmark" + /// 􁂕 + case eyeTrianglebadgeExclamationmarkFill = "eye.trianglebadge.exclamationmark.fill" + + } + public enum Eyebrow: String, SymbolImage { + /// 􀦭 + case eyebrow = "eyebrow" + + } + public enum Eyedropper: String, SymbolImage { + /// 􀎗 + case eyedropper = "eyedropper" + /// 􀎙 + case eyedropperFull = "eyedropper.full" + /// 􀎘 + case eyedropperHalffull = "eyedropper.halffull" + + } + public enum Eyeglasses: String, SymbolImage { + /// 􀖆 + case eyeglasses = "eyeglasses" + /// 􂀶 + case eyeglassesSlash = "eyeglasses.slash" + + } + public enum Eyes: String, SymbolImage { + /// 􀦧 + case eyes = "eyes" + /// 􀨭 + case eyesInverse = "eyes.inverse" + + } + public enum Face: String, SymbolImage { + /// 􀥧 + case faceDashed = "face.dashed" + /// 􀨸 + case faceDashedFill = "face.dashed.fill" + /// 􀎸 + case faceSmiling = "face.smiling" + /// 􀙌 + case faceSmilingInverse = "face.smiling.inverse" + + } + public enum Faceid: String, SymbolImage { + /// 􀎽 + case faceid = "faceid" + + } + public enum Facemask: String, SymbolImage { + /// 􁃌 + case facemask = "facemask" + /// 􁃍 + case facemaskFill = "facemask.fill" + + } + public enum Fan: String, SymbolImage { + /// 􁁋 + case fan = "fan" + /// 􁌜 + case fanAndLightCeiling = "fan.and.light.ceiling" + /// 􁎺 + case fanAndLightCeilingFill = "fan.and.light.ceiling.fill" + /// 􁲉 + case fanBadgeAutomatic = "fan.badge.automatic" + /// 􁲊 + case fanBadgeAutomaticFill = "fan.badge.automatic.fill" + /// 􁌛 + case fanCeiling = "fan.ceiling" + /// 􁎹 + case fanCeilingFill = "fan.ceiling.fill" + /// 􁌙 + case fanDesk = "fan.desk" + /// 􁒚 + case fanDeskFill = "fan.desk.fill" + /// 􁁌 + case fanFill = "fan.fill" + /// 􁌚 + case fanFloor = "fan.floor" + /// 􁒛 + case fanFloorFill = "fan.floor.fill" + /// 􁔄 + case fanOscillation = "fan.oscillation" + /// 􁔅 + case fanOscillationFill = "fan.oscillation.fill" + /// 􁝚 + case fanSlash = "fan.slash" + /// 􁝛 + case fanSlashFill = "fan.slash.fill" + + } + public enum Faxmachine: String, SymbolImage { + /// 􀪌 + case faxmachine = "faxmachine" + /// 􀪍 + case faxmachineFill = "faxmachine.fill" + + } + public enum Ferry: String, SymbolImage { + /// 􀸅 + case ferry = "ferry" + /// 􀸆 + case ferryFill = "ferry.fill" + + } + public enum Fibrechannel: String, SymbolImage { + /// 􀥢 + case fibrechannel = "fibrechannel" + + } + public enum Field: String, SymbolImage { + /// 􁿼 + case fieldOfViewUltrawide = "field.of.view.ultrawide" + /// 􁿽 + case fieldOfViewUltrawideFill = "field.of.view.ultrawide.fill" + /// 􁿾 + case fieldOfViewWide = "field.of.view.wide" + /// 􁿿 + case fieldOfViewWideFill = "field.of.view.wide.fill" + + } + public enum Figure: String, SymbolImage { + /// 􀕽 + case figure = "figure" + /// 􀘷 + case figure2 = "figure.2" + /// 􁗇 + case figure2AndChildHoldinghands = "figure.2.and.child.holdinghands" + /// 􁗆 + case figure2ArmsOpen = "figure.2.arms.open" + /// 􀹽 + case figure2Circle = "figure.2.circle" + /// 􀹾 + case figure2CircleFill = "figure.2.circle.fill" + /// 􁒐 + case figureAmericanFootball = "figure.american.football" + /// 􁘁 + case figureAndChildHoldinghands = "figure.and.child.holdinghands" + /// 􁒑 + case figureArchery = "figure.archery" + /// 􁗅 + case figureArmsOpen = "figure.arms.open" + /// 􁒒 + case figureAustralianFootball = "figure.australian.football" + /// 􁔙 + case figureBadminton = "figure.badminton" + /// 􁌏 + case figureBarre = "figure.barre" + /// 􁔚 + case figureBaseball = "figure.baseball" + /// 􁔛 + case figureBasketball = "figure.basketball" + /// 􁔜 + case figureBowling = "figure.bowling" + /// 􁔝 + case figureBoxing = "figure.boxing" + /// 􁣽 + case figureChild = "figure.child" + /// 􁥾 + case figureChildAndLock = "figure.child.and.lock" + /// 􁥿 + case figureChildAndLockFill = "figure.child.and.lock.fill" + /// 􁦀 + case figureChildAndLockOpen = "figure.child.and.lock.open" + /// 􁦁 + case figureChildAndLockOpenFill = "figure.child.and.lock.open.fill" + /// 􁣾 + case figureChildCircle = "figure.child.circle" + /// 􁣿 + case figureChildCircleFill = "figure.child.circle.fill" + /// 􁔞 + case figureClimbing = "figure.climbing" + /// 􁔟 + case figureCooldown = "figure.cooldown" + /// 􁌐 + case figureCoreTraining = "figure.core.training" + /// 􁔠 + case figureCricket = "figure.cricket" + /// 􁌑 + case figureCrossTraining = "figure.cross.training" + /// 􁔢 + case figureCurling = "figure.curling" + /// 􁌒 + case figureDance = "figure.dance" + /// 􁔣 + case figureDiscSports = "figure.disc.sports" + /// 􁙂 + case figureDressLineVerticalFigure = "figure.dress.line.vertical.figure" + /// 􁌌 + case figureElliptical = "figure.elliptical" + /// 􁔥 + case figureEquestrianSports = "figure.equestrian.sports" + /// 􀵮 + case figureFall = "figure.fall" + /// 􀵯 + case figureFallCircle = "figure.fall.circle" + /// 􀵰 + case figureFallCircleFill = "figure.fall.circle.fill" + /// 􁔦 + case figureFencing = "figure.fencing" + /// 􁔧 + case figureFishing = "figure.fishing" + /// 􁕑 + case figureFlexibility = "figure.flexibility" + /// 􁔩 + case figureGolf = "figure.golf" + /// 􁔪 + case figureGymnastics = "figure.gymnastics" + /// 􁔫 + case figureHandCycling = "figure.hand.cycling" + /// 􁔬 + case figureHandball = "figure.handball" + /// 􁌎 + case figureHighintensityIntervaltraining = "figure.highintensity.intervaltraining" + /// 􁔭 + case figureHiking = "figure.hiking" + /// 􁔮 + case figureHockey = "figure.hockey" + /// 􁔯 + case figureHunting = "figure.hunting" + /// 􁌊 + case figureIndoorCycle = "figure.indoor.cycle" + /// 􁔰 + case figureJumprope = "figure.jumprope" + /// 􁔱 + case figureKickboxing = "figure.kickboxing" + /// 􁔲 + case figureLacrosse = "figure.lacrosse" + /// 􁔳 + case figureMartialArts = "figure.martial.arts" + /// 􁔴 + case figureMindAndBody = "figure.mind.and.body" + /// 􁔵 + case figureMixedCardio = "figure.mixed.cardio" + /// 􁌇 + case figureOpenWaterSwim = "figure.open.water.swim" + /// 􁌉 + case figureOutdoorCycle = "figure.outdoor.cycle" + /// 􁔷 + case figurePickleball = "figure.pickleball" + /// 􁌓 + case figurePilates = "figure.pilates" + /// 􁔸 + case figurePlay = "figure.play" + /// 􁌆 + case figurePoolSwim = "figure.pool.swim" + /// 􁔹 + case figureRacquetball = "figure.racquetball" + /// 􁈑 + case figureRoll = "figure.roll" + /// 􁌈 + case figureRollRunningpace = "figure.roll.runningpace" + /// 􁔺 + case figureRolling = "figure.rolling" + /// 􁌋 + case figureRower = "figure.rower" + /// 􁔻 + case figureRugby = "figure.rugby" + /// 􀐳 + case figureRun = "figure.run" + /// 􀐴 + case figureRunCircle = "figure.run.circle" + /// 􀐵 + case figureRunCircleFill = "figure.run.circle.fill" + /// 􁟺 + case figureRunSquareStack = "figure.run.square.stack" + /// 􁟻 + case figureRunSquareStackFill = "figure.run.square.stack.fill" + /// 􁔼 + case figureSailing = "figure.sailing" + /// 􀿦 + case figureSeatedSeatbelt = "figure.seated.seatbelt" + /// 􁊂 + case figureSeatedSeatbeltAndAirbagOff = "figure.seated.seatbelt.and.airbag.off" + /// 􁞛 + case figureSeatedSeatbeltAndAirbagOn = "figure.seated.seatbelt.and.airbag.on" + /// 􁺼 + case figureSeatedSide = "figure.seated.side" + /// 􁁶 + case figureSeatedSideAirDistributionLower = "figure.seated.side.air.distribution.lower" + /// 􁁵 + case figureSeatedSideAirDistributionMiddle = "figure.seated.side.air.distribution.middle" + /// 􁁸 + case figureSeatedSideAirDistributionMiddleAndLower = "figure.seated.side.air.distribution.middle.and.lower" + /// 􁻀 + case figureSeatedSideAirDistributionMiddleAndLowerAngled = "figure.seated.side.air.distribution.middle.and.lower.angled" + /// 􁁷 + case figureSeatedSideAirDistributionUpper = "figure.seated.side.air.distribution.upper" + /// 􁺿 + case figureSeatedSideAirDistributionUpperAngledAndLowerAngled = "figure.seated.side.air.distribution.upper.angled.and.lower.angled" + /// 􁺾 + case figureSeatedSideAirDistributionUpperAngledAndMiddle = "figure.seated.side.air.distribution.upper.angled.and.middle" + /// 􁺽 + case figureSeatedSideAirDistributionUpperAngledAndMiddleAndLowerAngled = "figure.seated.side.air.distribution.upper.angled.and.middle.and.lower.angled" + /// 􁊍 + case figureSeatedSideAirbagOff = "figure.seated.side.airbag.off" + /// 􁉻 + case figureSeatedSideAirbagOff2 = "figure.seated.side.airbag.off.2" + /// 􀿧 + case figureSeatedSideAirbagOn = "figure.seated.side.airbag.on" + /// 􁞚 + case figureSeatedSideAirbagOn2 = "figure.seated.side.airbag.on.2" + /// 􁲍 + case figureSeatedSideAutomatic = "figure.seated.side.automatic" + /// 􁁹 + case figureSeatedSideWindshieldFrontAndHeatWaves = "figure.seated.side.windshield.front.and.heat.waves" + /// 􁻒 + case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.lower" + /// 􁻑 + case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionMiddle = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.middle" + /// 􁻍 + case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionMiddleAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.middle.and.lower" + /// 􁻐 + case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpper = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper" + /// 􁻏 + case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.lower" + /// 􁻎 + case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndMiddle = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.middle" + /// 􁻌 + case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndMiddleAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.middle.and.lower" + /// 􁔽 + case figureSkating = "figure.skating" + /// 􁔡 + case figureSkiingCrosscountry = "figure.skiing.crosscountry" + /// 􁔤 + case figureSkiingDownhill = "figure.skiing.downhill" + /// 􁔾 + case figureSnowboarding = "figure.snowboarding" + /// 􁔿 + case figureSoccer = "figure.soccer" + /// 􁕀 + case figureSocialdance = "figure.socialdance" + /// 􁕁 + case figureSoftball = "figure.softball" + /// 􁕂 + case figureSquash = "figure.squash" + /// 􁌍 + case figureStairStepper = "figure.stair.stepper" + /// 􁕃 + case figureStairs = "figure.stairs" + /// 􀳾 + case figureStand = "figure.stand" + /// 􀳿 + case figureStandLineDottedFigureStand = "figure.stand.line.dotted.figure.stand" + /// 􁕄 + case figureStepTraining = "figure.step.training" + /// 􁔨 + case figureStrengthtrainingFunctional = "figure.strengthtraining.functional" + /// 􁐃 + case figureStrengthtrainingTraditional = "figure.strengthtraining.traditional" + /// 􁕅 + case figureSurfing = "figure.surfing" + /// 􁌔 + case figureTableTennis = "figure.table.tennis" + /// 􁕆 + case figureTaichi = "figure.taichi" + /// 􁒋 + case figureTennis = "figure.tennis" + /// 􁕇 + case figureTrackAndField = "figure.track.and.field" + /// 􁕈 + case figureVolleyball = "figure.volleyball" + /// 􀝢 + case figureWalk = "figure.walk" + /// 􁏚 + case figureWalkArrival = "figure.walk.arrival" + /// 􀝣 + case figureWalkCircle = "figure.walk.circle" + /// 􀝤 + case figureWalkCircleFill = "figure.walk.circle.fill" + /// 􁏛 + case figureWalkDeparture = "figure.walk.departure" + /// 􀪢 + case figureWalkDiamond = "figure.walk.diamond" + /// 􀪣 + case figureWalkDiamondFill = "figure.walk.diamond.fill" + /// 􁐑 + case figureWalkMotion = "figure.walk.motion" + /// 􁷚 + case figureWalkMotionTrianglebadgeExclamationmark = "figure.walk.motion.trianglebadge.exclamationmark" + /// 􁕉 + case figureWaterFitness = "figure.water.fitness" + /// 􁕊 + case figureWaterpolo = "figure.waterpolo" + /// 􀝻 + case figureWave = "figure.wave" + /// 􀝼 + case figureWaveCircle = "figure.wave.circle" + /// 􀝽 + case figureWaveCircleFill = "figure.wave.circle.fill" + /// 􁕌 + case figureWrestling = "figure.wrestling" + /// 􁒌 + case figureYoga = "figure.yoga" + + } + public enum Filemenu: String, SymbolImage { + /// 􀯪 + case filemenuAndCursorarrow = "filemenu.and.cursorarrow" + /// 􀱢 + case filemenuAndSelection = "filemenu.and.selection" + + } + public enum Film: String, SymbolImage { + /// 􀎶 + case film = "film" + /// 􀸊 + case filmCircle = "film.circle" + /// 􀸋 + case filmCircleFill = "film.circle.fill" + /// 􀎷 + case filmFill = "film.fill" + /// 􁒖 + case filmStack = "film.stack" + /// 􁒗 + case filmStackFill = "film.stack.fill" + + } + public enum Fireplace: String, SymbolImage { + /// 􁐸 + case fireplace = "fireplace" + /// 􁐹 + case fireplaceFill = "fireplace.fill" + + } + public enum Firewall: String, SymbolImage { + /// 􁙾 + case firewall = "firewall" + /// 􁙿 + case firewallFill = "firewall.fill" + + } + public enum Fireworks: String, SymbolImage { + /// 􂁞 + case fireworks = "fireworks" + + } + public enum Fish: String, SymbolImage { + /// 􁖐 + case fish = "fish" + /// 􁞱 + case fishCircle = "fish.circle" + /// 􁞲 + case fishCircleFill = "fish.circle.fill" + /// 􁖑 + case fishFill = "fish.fill" + + } + public enum Flag: String, SymbolImage { + /// 􀋉 + case flag = "flag" + /// 􀶶 + case flag2Crossed = "flag.2.crossed" + /// 􁜅 + case flag2CrossedCircle = "flag.2.crossed.circle" + /// 􁜆 + case flag2CrossedCircleFill = "flag.2.crossed.circle.fill" + /// 􀶷 + case flag2CrossedFill = "flag.2.crossed.fill" + /// 􁁜 + case flagAndFlagFilledCrossed = "flag.and.flag.filled.crossed" + /// 􀤔 + case flagBadgeEllipsis = "flag.badge.ellipsis" + /// 􀤕 + case flagBadgeEllipsisFill = "flag.badge.ellipsis.fill" + /// 􁙌 + case flagCheckered = "flag.checkered" + /// 􁜔 + case flagCheckered2Crossed = "flag.checkered.2.crossed" + /// 􁝼 + case flagCheckeredCircle = "flag.checkered.circle" + /// 􁝽 + case flagCheckeredCircleFill = "flag.checkered.circle.fill" + /// 􀋋 + case flagCircle = "flag.circle" + /// 􀋌 + case flagCircleFill = "flag.circle.fill" + /// 􀋊 + case flagFill = "flag.fill" + /// 􀶸 + case flagFilledAndFlagCrossed = "flag.filled.and.flag.crossed" + /// 􀋍 + case flagSlash = "flag.slash" + /// 􀋏 + case flagSlashCircle = "flag.slash.circle" + /// 􀋐 + case flagSlashCircleFill = "flag.slash.circle.fill" + /// 􀋎 + case flagSlashFill = "flag.slash.fill" + /// 􀼳 + case flagSquare = "flag.square" + /// 􀼴 + case flagSquareFill = "flag.square.fill" + + } + public enum Flame: String, SymbolImage { + /// 􀙬 + case flame = "flame" + /// 􁇒 + case flameCircle = "flame.circle" + /// 􁇓 + case flameCircleFill = "flame.circle.fill" + /// 􀙭 + case flameFill = "flame.fill" + + } + public enum Flashlight: String, SymbolImage { + /// 􂃱 + case flashlightOffCircle = "flashlight.off.circle" + /// 􂃲 + case flashlightOffCircleFill = "flashlight.off.circle.fill" + /// 􀝌 + case flashlightOffFill = "flashlight.off.fill" + /// 􂃳 + case flashlightOnCircle = "flashlight.on.circle" + /// 􂃴 + case flashlightOnCircleFill = "flashlight.on.circle.fill" + /// 􀞋 + case flashlightOnFill = "flashlight.on.fill" + /// 􂃵 + case flashlightSlash = "flashlight.slash" + /// 􂃶 + case flashlightSlashCircle = "flashlight.slash.circle" + /// 􂃷 + case flashlightSlashCircleFill = "flashlight.slash.circle.fill" + + } + public enum Flask: String, SymbolImage { + /// 􁰍 + case flask = "flask" + /// 􁰎 + case flaskFill = "flask.fill" + + } + public enum Fleuron: String, SymbolImage { + /// 􁓯 + case fleuron = "fleuron" + /// 􁓔 + case fleuronFill = "fleuron.fill" + + } + public enum Flipphone: String, SymbolImage { + /// 􀪴 + case flipphone = "flipphone" + + } + public enum Florinsign: String, SymbolImage { + /// 􁑄 + case florinsign = "florinsign" + /// 􀖡 + case florinsignCircle = "florinsign.circle" + /// 􀖢 + case florinsignCircleFill = "florinsign.circle.fill" + /// 􀗡 + case florinsignSquare = "florinsign.square" + /// 􀗢 + case florinsignSquareFill = "florinsign.square.fill" + + } + public enum Flowchart: String, SymbolImage { + /// 􀐕 + case flowchart = "flowchart" + /// 􀐖 + case flowchartFill = "flowchart.fill" + + } + public enum Fluid: String, SymbolImage { + /// 􁊌 + case fluidBrakesignal = "fluid.brakesignal" + /// 􁠴 + case fluidTransmission = "fluid.transmission" + + } + public enum Fn: String, SymbolImage { + /// 􀥌 + case fn = "fn" + + } + public enum Folder: String, SymbolImage { + /// 􀈕 + case folder = "folder" + /// 􀣍 + case folderBadgeGearshape = "folder.badge.gearshape" + /// 􀈛 + case folderBadgeMinus = "folder.badge.minus" + /// 􀈝 + case folderBadgePersonCrop = "folder.badge.person.crop" + /// 􀈙 + case folderBadgePlus = "folder.badge.plus" + /// 􀧆 + case folderBadgeQuestionmark = "folder.badge.questionmark" + /// 􀈗 + case folderCircle = "folder.circle" + /// 􀈘 + case folderCircleFill = "folder.circle.fill" + /// 􀈖 + case folderFill = "folder.fill" + /// 􀣎 + case folderFillBadgeGearshape = "folder.fill.badge.gearshape" + /// 􀈜 + case folderFillBadgeMinus = "folder.fill.badge.minus" + /// 􀈞 + case folderFillBadgePersonCrop = "folder.fill.badge.person.crop" + /// 􀈚 + case folderFillBadgePlus = "folder.fill.badge.plus" + /// 􀧇 + case folderFillBadgeQuestionmark = "folder.fill.badge.questionmark" + + } + public enum Football: String, SymbolImage { + /// 􁗋 + case football = "football" + /// 􁚿 + case footballCircle = "football.circle" + /// 􁛀 + case footballCircleFill = "football.circle.fill" + /// 􁗌 + case footballFill = "football.fill" + + } + public enum Fork: String, SymbolImage { + /// 􀸩 + case forkKnife = "fork.knife" + /// 􀸹 + case forkKnifeCircle = "fork.knife.circle" + /// 􀸺 + case forkKnifeCircleFill = "fork.knife.circle.fill" + + } + public enum Forward: String, SymbolImage { + /// 􀊋 + case forward = "forward" + /// 􀺅 + case forwardCircle = "forward.circle" + /// 􀺆 + case forwardCircleFill = "forward.circle.fill" + /// 􀊏 + case forwardEnd = "forward.end" + /// 􀊓 + case forwardEndAlt = "forward.end.alt" + /// 􀊔 + case forwardEndAltFill = "forward.end.alt.fill" + /// 􁋰 + case forwardEndCircle = "forward.end.circle" + /// 􁋱 + case forwardEndCircleFill = "forward.end.circle.fill" + /// 􀊐 + case forwardEndFill = "forward.end.fill" + /// 􀊌 + case forwardFill = "forward.fill" + /// 􀩪 + case forwardFrame = "forward.frame" + /// 􀩫 + case forwardFrameFill = "forward.frame.fill" + + } + public enum Fossil: String, SymbolImage { + /// 􁕔 + case fossilShell = "fossil.shell" + /// 􁕕 + case fossilShellFill = "fossil.shell.fill" + + } + public enum Francsign: String, SymbolImage { + /// 􁑃 + case francsign = "francsign" + /// 􀖟 + case francsignCircle = "francsign.circle" + /// 􀖠 + case francsignCircleFill = "francsign.circle.fill" + /// 􀗟 + case francsignSquare = "francsign.square" + /// 􀗠 + case francsignSquareFill = "francsign.square.fill" + + } + public enum Frying: String, SymbolImage { + /// 􁐅 + case fryingPan = "frying.pan" + /// 􁐆 + case fryingPanFill = "frying.pan.fill" + + } + public enum Fuelpump: String, SymbolImage { + /// 􀵞 + case fuelpump = "fuelpump" + /// 􁈾 + case fuelpumpArrowtriangleLeft = "fuelpump.arrowtriangle.left" + /// 􁈿 + case fuelpumpArrowtriangleLeftFill = "fuelpump.arrowtriangle.left.fill" + /// 􁈼 + case fuelpumpArrowtriangleRight = "fuelpump.arrowtriangle.right" + /// 􁈽 + case fuelpumpArrowtriangleRightFill = "fuelpump.arrowtriangle.right.fill" + /// 􀵠 + case fuelpumpCircle = "fuelpump.circle" + /// 􀵡 + case fuelpumpCircleFill = "fuelpump.circle.fill" + /// 􁥦 + case fuelpumpExclamationmark = "fuelpump.exclamationmark" + /// 􁥧 + case fuelpumpExclamationmarkFill = "fuelpump.exclamationmark.fill" + /// 􀵟 + case fuelpumpFill = "fuelpump.fill" + /// 􁰚 + case fuelpumpSlash = "fuelpump.slash" + /// 􁰛 + case fuelpumpSlashFill = "fuelpump.slash.fill" + + } + public enum Function: String, SymbolImage { + /// 􀅮 + case function = "function" + + } + public enum Fx: String, SymbolImage { + /// 􀅬 + case fx = "fx" + + } + public enum Gamecontroller: String, SymbolImage { + /// 􀛸 + case gamecontroller = "gamecontroller" + /// 􀛹 + case gamecontrollerFill = "gamecontroller.fill" + + } + public enum Gauge: String, SymbolImage { + /// 􁫏 + case gaugeOpenWithLinesNeedle33percent = "gauge.open.with.lines.needle.33percent" + /// 􁉰 + case gaugeOpenWithLinesNeedle33percentAndArrowtriangle = "gauge.open.with.lines.needle.33percent.and.arrowtriangle" + /// 􁊐 + case gaugeOpenWithLinesNeedle33percentAndArrowtriangleFrom0percentTo50percent = "gauge.open.with.lines.needle.33percent.and.arrowtriangle.from.0percent.to.50percent" + /// 􁖗 + case gaugeOpenWithLinesNeedle67percentAndArrowtriangle = "gauge.open.with.lines.needle.67percent.and.arrowtriangle" + /// 􁖜 + case gaugeOpenWithLinesNeedle67percentAndArrowtriangleAndCar = "gauge.open.with.lines.needle.67percent.and.arrowtriangle.and.car" + /// 􁖘 + case gaugeOpenWithLinesNeedle84percentExclamation = "gauge.open.with.lines.needle.84percent.exclamation" + /// 􁐙 + case gaugeWithDotsNeedle0percent = "gauge.with.dots.needle.0percent" + /// 􁐛 + case gaugeWithDotsNeedle100percent = "gauge.with.dots.needle.100percent" + /// 􁰉 + case gaugeWithDotsNeedle33percent = "gauge.with.dots.needle.33percent" + /// 􁐚 + case gaugeWithDotsNeedle50percent = "gauge.with.dots.needle.50percent" + /// 􀍾 + case gaugeWithDotsNeedle67percent = "gauge.with.dots.needle.67percent" + /// 􁐗 + case gaugeWithDotsNeedleBottom0percent = "gauge.with.dots.needle.bottom.0percent" + /// 􁐘 + case gaugeWithDotsNeedleBottom100percent = "gauge.with.dots.needle.bottom.100percent" + /// 􀍽 + case gaugeWithDotsNeedleBottom50percent = "gauge.with.dots.needle.bottom.50percent" + /// 􀓧 + case gaugeWithDotsNeedleBottom50percentBadgeMinus = "gauge.with.dots.needle.bottom.50percent.badge.minus" + /// 􀓓 + case gaugeWithDotsNeedleBottom50percentBadgePlus = "gauge.with.dots.needle.bottom.50percent.badge.plus" + + } + public enum Gear: String, SymbolImage { + /// 􀍟 + case gear = "gear" + /// 􁓹 + case gearBadge = "gear.badge" + /// 􁅦 + case gearBadgeCheckmark = "gear.badge.checkmark" + /// 􁅨 + case gearBadgeQuestionmark = "gear.badge.questionmark" + /// 􁅧 + case gearBadgeXmark = "gear.badge.xmark" + /// 􀺺 + case gearCircle = "gear.circle" + /// 􀺻 + case gearCircleFill = "gear.circle.fill" + + } + public enum Gearshape: String, SymbolImage { + /// 􀣋 + case gearshape = "gearshape" + /// 􀥎 + case gearshape2 = "gearshape.2" + /// 􀥏 + case gearshape2Fill = "gearshape.2.fill" + /// 􁐂 + case gearshapeArrowTriangle2Circlepath = "gearshape.arrow.triangle.2.circlepath" + /// 􀺼 + case gearshapeCircle = "gearshape.circle" + /// 􀺽 + case gearshapeCircleFill = "gearshape.circle.fill" + /// 􀣌 + case gearshapeFill = "gearshape.fill" + + } + public enum Gearshift: String, SymbolImage { + /// 􁸝 + case gearshiftLayoutSixspeed = "gearshift.layout.sixspeed" + + } + public enum Gift: String, SymbolImage { + /// 􀑉 + case gift = "gift" + /// 􀓀 + case giftCircle = "gift.circle" + /// 􀓁 + case giftCircleFill = "gift.circle.fill" + /// 􀑊 + case giftFill = "gift.fill" + + } + public enum Giftcard: String, SymbolImage { + /// 􀦠 + case giftcard = "giftcard" + /// 􀦡 + case giftcardFill = "giftcard.fill" + + } + public enum Globe: String, SymbolImage { + /// 􀆪 + case globe = "globe" + /// 􀵱 + case globeAmericas = "globe.americas" + /// 􀵲 + case globeAmericasFill = "globe.americas.fill" + /// 􀵵 + case globeAsiaAustralia = "globe.asia.australia" + /// 􀵶 + case globeAsiaAustraliaFill = "globe.asia.australia.fill" + /// 􁅍 + case globeBadgeChevronBackward = "globe.badge.chevron.backward" + /// 􁇲 + case globeCentralSouthAsia = "globe.central.south.asia" + /// 􁇳 + case globeCentralSouthAsiaFill = "globe.central.south.asia.fill" + /// 􁔖 + case globeDesk = "globe.desk" + /// 􁕓 + case globeDeskFill = "globe.desk.fill" + /// 􀵳 + case globeEuropeAfrica = "globe.europe.africa" + /// 􀵴 + case globeEuropeAfricaFill = "globe.europe.africa.fill" + + } + public enum Glowplug: String, SymbolImage { + /// 􁀱 + case glowplug = "glowplug" + + } + public enum Gobackward: String, SymbolImage { + /// 􀎀 + case gobackward = "gobackward" + /// 􀎂 + case gobackward10 = "gobackward.10" + /// 􀎄 + case gobackward15 = "gobackward.15" + /// 􀎆 + case gobackward30 = "gobackward.30" + /// 􀎈 + case gobackward45 = "gobackward.45" + /// 􀶱 + case gobackward5 = "gobackward.5" + /// 􀎊 + case gobackward60 = "gobackward.60" + /// 􀘥 + case gobackward75 = "gobackward.75" + /// 􀘧 + case gobackward90 = "gobackward.90" + /// 􀘩 + case gobackwardMinus = "gobackward.minus" + + } + public enum Goforward: String, SymbolImage { + /// 􀍿 + case goforward = "goforward" + /// 􀎁 + case goforward10 = "goforward.10" + /// 􀎃 + case goforward15 = "goforward.15" + /// 􀎅 + case goforward30 = "goforward.30" + /// 􀎇 + case goforward45 = "goforward.45" + /// 􀶰 + case goforward5 = "goforward.5" + /// 􀎉 + case goforward60 = "goforward.60" + /// 􀘤 + case goforward75 = "goforward.75" + /// 􀘦 + case goforward90 = "goforward.90" + /// 􀘨 + case goforwardPlus = "goforward.plus" + + } + public enum Graduationcap: String, SymbolImage { + /// 􀫓 + case graduationcap = "graduationcap" + /// 􁆾 + case graduationcapCircle = "graduationcap.circle" + /// 􁆿 + case graduationcapCircleFill = "graduationcap.circle.fill" + /// 􀫔 + case graduationcapFill = "graduationcap.fill" + + } + public enum Greaterthan: String, SymbolImage { + /// 􀆂 + case greaterthan = "greaterthan" + /// 􀁖 + case greaterthanCircle = "greaterthan.circle" + /// 􀁗 + case greaterthanCircleFill = "greaterthan.circle.fill" + /// 􀃨 + case greaterthanSquare = "greaterthan.square" + /// 􀃩 + case greaterthanSquareFill = "greaterthan.square.fill" + + } + public enum Greetingcard: String, SymbolImage { + /// 􀤠 + case greetingcard = "greetingcard" + /// 􀤡 + case greetingcardFill = "greetingcard.fill" + + } + public enum Grid: String, SymbolImage { + /// 􀓗 + case grid = "grid" + /// 􀓘 + case gridCircle = "grid.circle" + /// 􀘟 + case gridCircleFill = "grid.circle.fill" + + } + public enum Guaranisign: String, SymbolImage { + /// 􁑓 + case guaranisign = "guaranisign" + /// 􀖿 + case guaranisignCircle = "guaranisign.circle" + /// 􀗀 + case guaranisignCircleFill = "guaranisign.circle.fill" + /// 􀗿 + case guaranisignSquare = "guaranisign.square" + /// 􀘀 + case guaranisignSquareFill = "guaranisign.square.fill" + + } + public enum Guitars: String, SymbolImage { + /// 􀑭 + case guitars = "guitars" + /// 􀟑 + case guitarsFill = "guitars.fill" + + } + public enum Gym: String, SymbolImage { + /// 􂂱 + case gymBag = "gym.bag" + /// 􂂲 + case gymBagFill = "gym.bag.fill" + + } + public enum Gyroscope: String, SymbolImage { + /// 􀬗 + case gyroscope = "gyroscope" + + } + public enum Hammer: String, SymbolImage { + /// 􀙄 + case hammer = "hammer" + /// 􀷔 + case hammerCircle = "hammer.circle" + /// 􀷕 + case hammerCircleFill = "hammer.circle.fill" + /// 􀙅 + case hammerFill = "hammer.fill" + + } + public enum Hand: String, SymbolImage { + /// 􀖓 + case handDraw = "hand.draw" + /// 􀖔 + case handDrawFill = "hand.draw.fill" + /// 􀤻 + case handPointDown = "hand.point.down" + /// 􀤼 + case handPointDownFill = "hand.point.down.fill" + /// 􀙽 + case handPointLeft = "hand.point.left" + /// 􀙾 + case handPointLeftFill = "hand.point.left.fill" + /// 􀙿 + case handPointRight = "hand.point.right" + /// 􀚀 + case handPointRightFill = "hand.point.right.fill" + /// 􀤹 + case handPointUp = "hand.point.up" + /// 􀦂 + case handPointUpBraille = "hand.point.up.braille" + /// 􀦃 + case handPointUpBrailleFill = "hand.point.up.braille.fill" + /// 􀤺 + case handPointUpFill = "hand.point.up.fill" + /// 􀝰 + case handPointUpLeft = "hand.point.up.left" + /// 􁾀 + case handPointUpLeftAndText = "hand.point.up.left.and.text" + /// 􁾁 + case handPointUpLeftAndTextFill = "hand.point.up.left.and.text.fill" + /// 􀝱 + case handPointUpLeftFill = "hand.point.up.left.fill" + /// 􀉻 + case handRaised = "hand.raised" + /// 􁝌 + case handRaisedApp = "hand.raised.app" + /// 􁝍 + case handRaisedAppFill = "hand.raised.app.fill" + /// 􁟂 + case handRaisedBrakesignal = "hand.raised.brakesignal" + /// 􁟃 + case handRaisedBrakesignalSlash = "hand.raised.brakesignal.slash" + /// 􀷊 + case handRaisedCircle = "hand.raised.circle" + /// 􀷋 + case handRaisedCircleFill = "hand.raised.circle.fill" + /// 􀉼 + case handRaisedFill = "hand.raised.fill" + /// 􁗩 + case handRaisedFingersSpread = "hand.raised.fingers.spread" + /// 􁗪 + case handRaisedFingersSpreadFill = "hand.raised.fingers.spread.fill" + /// 􀉽 + case handRaisedSlash = "hand.raised.slash" + /// 􀉾 + case handRaisedSlashFill = "hand.raised.slash.fill" + /// 􀽓 + case handRaisedSquare = "hand.raised.square" + /// 􀽔 + case handRaisedSquareFill = "hand.raised.square.fill" + /// 􀴨 + case handRaisedSquareOnSquare = "hand.raised.square.on.square" + /// 􀴩 + case handRaisedSquareOnSquareFill = "hand.raised.square.on.square.fill" + /// 􀬁 + case handTap = "hand.tap" + /// 􀬂 + case handTapFill = "hand.tap.fill" + /// 􀊁 + case handThumbsdown = "hand.thumbsdown" + /// 􀷟 + case handThumbsdownCircle = "hand.thumbsdown.circle" + /// 􀷠 + case handThumbsdownCircleFill = "hand.thumbsdown.circle.fill" + /// 􀊂 + case handThumbsdownFill = "hand.thumbsdown.fill" + /// 􀉿 + case handThumbsup = "hand.thumbsup" + /// 􀷝 + case handThumbsupCircle = "hand.thumbsup.circle" + /// 􀷞 + case handThumbsupCircleFill = "hand.thumbsup.circle.fill" + /// 􀊀 + case handThumbsupFill = "hand.thumbsup.fill" + /// 􀟰 + case handWave = "hand.wave" + /// 􀟱 + case handWaveFill = "hand.wave.fill" + + } + public enum Handbag: String, SymbolImage { + /// 􁞸 + case handbag = "handbag" + /// 􁿜 + case handbagCircle = "handbag.circle" + /// 􁿝 + case handbagCircleFill = "handbag.circle.fill" + /// 􁞹 + case handbagFill = "handbag.fill" + + } + public enum Hands: String, SymbolImage { + /// 􀲮 + case handsAndSparkles = "hands.and.sparkles" + /// 􀲯 + case handsAndSparklesFill = "hands.and.sparkles.fill" + /// 􀟮 + case handsClap = "hands.clap" + /// 􀟯 + case handsClapFill = "hands.clap.fill" + + } + public enum Hanger: String, SymbolImage { + /// 􀠖 + case hanger = "hanger" + + } + public enum Hare: String, SymbolImage { + /// 􀓎 + case hare = "hare" + /// 􂀸 + case hareCircle = "hare.circle" + /// 􂀹 + case hareCircleFill = "hare.circle.fill" + /// 􀓏 + case hareFill = "hare.fill" + + } + public enum Hazardsign: String, SymbolImage { + /// 􁀰 + case hazardsign = "hazardsign" + /// 􁕣 + case hazardsignFill = "hazardsign.fill" + + } + public enum Head: String, SymbolImage { + /// 􁟹 + case headProfileArrowForwardAndVisionpro = "head.profile.arrow.forward.and.visionpro" + + } + public enum Headlight: String, SymbolImage { + /// 􀾺 + case headlightDaytime = "headlight.daytime" + /// 􀾻 + case headlightDaytimeFill = "headlight.daytime.fill" + /// 􀾶 + case headlightFog = "headlight.fog" + /// 􀾷 + case headlightFogFill = "headlight.fog.fill" + /// 􀾲 + case headlightHighBeam = "headlight.high.beam" + /// 􀾳 + case headlightHighBeamFill = "headlight.high.beam.fill" + /// 􀾴 + case headlightLowBeam = "headlight.low.beam" + /// 􀾵 + case headlightLowBeamFill = "headlight.low.beam.fill" + + } + public enum Headphones: String, SymbolImage { + /// 􀑈 + case headphones = "headphones" + /// 􀒾 + case headphonesCircle = "headphones.circle" + /// 􀒿 + case headphonesCircleFill = "headphones.circle.fill" + + } + public enum Hearingdevice: String, SymbolImage { + /// 􁎏 + case hearingdeviceAndSignalMeter = "hearingdevice.and.signal.meter" + /// 􁎐 + case hearingdeviceAndSignalMeterFill = "hearingdevice.and.signal.meter.fill" + /// 􀪓 + case hearingdeviceEar = "hearingdevice.ear" + /// 􁉗 + case hearingdeviceEarFill = "hearingdevice.ear.fill" + + } + public enum Heart: String, SymbolImage { + /// 􀊴 + case heart = "heart" + /// 􀊸 + case heartCircle = "heart.circle" + /// 􀊹 + case heartCircleFill = "heart.circle.fill" + /// 􀊵 + case heartFill = "heart.fill" + /// 􁃪 + case heartRectangle = "heart.rectangle" + /// 􁃫 + case heartRectangleFill = "heart.rectangle.fill" + /// 􀊶 + case heartSlash = "heart.slash" + /// 􀊺 + case heartSlashCircle = "heart.slash.circle" + /// 􀊻 + case heartSlashCircleFill = "heart.slash.circle.fill" + /// 􀊷 + case heartSlashFill = "heart.slash.fill" + /// 􀼱 + case heartSquare = "heart.square" + /// 􀼲 + case heartSquareFill = "heart.square.fill" + /// 􀥴 + case heartTextSquare = "heart.text.square" + /// 􀥵 + case heartTextSquareFill = "heart.text.square.fill" + + } + public enum Heat: String, SymbolImage { + /// 􁟉 + case heatElementWindshield = "heat.element.windshield" + /// 􁰹 + case heatWaves = "heat.waves" + + } + public enum Heater: String, SymbolImage { + /// 􁓩 + case heaterVertical = "heater.vertical" + /// 􁓪 + case heaterVerticalFill = "heater.vertical.fill" + + } + public enum Helm: String, SymbolImage { + /// 􀐪 + case helm = "helm" + + } + public enum Hexagon: String, SymbolImage { + /// 􀝝 + case hexagon = "hexagon" + /// 􁀿 + case hexagonBottomhalfFilled = "hexagon.bottomhalf.filled" + /// 􀝞 + case hexagonFill = "hexagon.fill" + /// 􁀉 + case hexagonLefthalfFilled = "hexagon.lefthalf.filled" + /// 􁀊 + case hexagonRighthalfFilled = "hexagon.righthalf.filled" + /// 􁀾 + case hexagonTophalfFilled = "hexagon.tophalf.filled" + + } + public enum Hifireceiver: String, SymbolImage { + /// 􁒬 + case hifireceiver = "hifireceiver" + /// 􁒭 + case hifireceiverFill = "hifireceiver.fill" + + } + public enum Hifispeaker: String, SymbolImage { + /// 􀝎 + case hifispeaker = "hifispeaker" + /// 􀟵 + case hifispeaker2 = "hifispeaker.2" + /// 􀟶 + case hifispeaker2Fill = "hifispeaker.2.fill" + /// 􀻻 + case hifispeakerAndAppletv = "hifispeaker.and.appletv" + /// 􀻼 + case hifispeakerAndAppletvFill = "hifispeaker.and.appletv.fill" + /// 􀮎 + case hifispeakerAndHomepod = "hifispeaker.and.homepod" + /// 􀟴 + case hifispeakerAndHomepodFill = "hifispeaker.and.homepod.fill" + /// 􀷭 + case hifispeakerAndHomepodmini = "hifispeaker.and.homepodmini" + /// 􀷮 + case hifispeakerAndHomepodminiFill = "hifispeaker.and.homepodmini.fill" + /// 􀝏 + case hifispeakerFill = "hifispeaker.fill" + + } + public enum Highlighter: String, SymbolImage { + /// 􀦇 + case highlighter = "highlighter" + + } + public enum Hockey: String, SymbolImage { + /// 􁛽 + case hockeyPuck = "hockey.puck" + /// 􁛿 + case hockeyPuckCircle = "hockey.puck.circle" + /// 􁜀 + case hockeyPuckCircleFill = "hockey.puck.circle.fill" + /// 􁛾 + case hockeyPuckFill = "hockey.puck.fill" + + } + public enum Hold: String, SymbolImage { + /// 􁋌 + case holdBrakesignal = "hold.brakesignal" + + } + public enum Homekit: String, SymbolImage { + /// 􀠀 + case homekit = "homekit" + + } + public enum Homepod: String, SymbolImage { + /// 􀟢 + case homepod = "homepod" + /// 􀮍 + case homepod2 = "homepod.2" + /// 􀟳 + case homepod2Fill = "homepod.2.fill" + /// 􀺌 + case homepodAndAppletv = "homepod.and.appletv" + /// 􀺍 + case homepodAndAppletvFill = "homepod.and.appletv.fill" + /// 􀷫 + case homepodAndHomepodmini = "homepod.and.homepodmini" + /// 􀷬 + case homepodAndHomepodminiFill = "homepod.and.homepodmini.fill" + /// 􀟣 + case homepodFill = "homepod.fill" + + } + public enum Homepodmini: String, SymbolImage { + /// 􀷧 + case homepodmini = "homepodmini" + /// 􀷩 + case homepodmini2 = "homepodmini.2" + /// 􀷪 + case homepodmini2Fill = "homepodmini.2.fill" + /// 􀻹 + case homepodminiAndAppletv = "homepodmini.and.appletv" + /// 􀻺 + case homepodminiAndAppletvFill = "homepodmini.and.appletv.fill" + /// 􀷨 + case homepodminiFill = "homepodmini.fill" + + } + public enum Horn: String, SymbolImage { + /// 􁄵 + case horn = "horn" + /// 􁄷 + case hornBlast = "horn.blast" + /// 􁄸 + case hornBlastFill = "horn.blast.fill" + /// 􁄶 + case hornFill = "horn.fill" + + } + public enum Hourglass: String, SymbolImage { + /// 􀖇 + case hourglass = "hourglass" + /// 􀣬 + case hourglassBadgePlus = "hourglass.badge.plus" + /// 􀖈 + case hourglassBottomhalfFilled = "hourglass.bottomhalf.filled" + /// 􁇛 + case hourglassCircle = "hourglass.circle" + /// 􁇜 + case hourglassCircleFill = "hourglass.circle.fill" + /// 􀖉 + case hourglassTophalfFilled = "hourglass.tophalf.filled" + + } + public enum House: String, SymbolImage { + /// 􀎞 + case house = "house" + /// 􁘱 + case houseAndFlag = "house.and.flag" + /// 􁞈 + case houseAndFlagCircle = "house.and.flag.circle" + /// 􁞉 + case houseAndFlagCircleFill = "house.and.flag.circle.fill" + /// 􁘲 + case houseAndFlagFill = "house.and.flag.fill" + /// 􀥆 + case houseCircle = "house.circle" + /// 􀥇 + case houseCircleFill = "house.circle.fill" + /// 􀎟 + case houseFill = "house.fill" + /// 􁘭 + case houseLodge = "house.lodge" + /// 􁞆 + case houseLodgeCircle = "house.lodge.circle" + /// 􁞇 + case houseLodgeCircleFill = "house.lodge.circle.fill" + /// 􁘮 + case houseLodgeFill = "house.lodge.fill" + + } + public enum Hryvniasign: String, SymbolImage { + /// 􁑑 + case hryvniasign = "hryvniasign" + /// 􀖻 + case hryvniasignCircle = "hryvniasign.circle" + /// 􀖼 + case hryvniasignCircleFill = "hryvniasign.circle.fill" + /// 􀗻 + case hryvniasignSquare = "hryvniasign.square" + /// 􀗼 + case hryvniasignSquareFill = "hryvniasign.square.fill" + + } + public enum Humidifier: String, SymbolImage { + /// 􁘘 + case humidifier = "humidifier" + /// 􁔆 + case humidifierAndDroplets = "humidifier.and.droplets" + /// 􁔇 + case humidifierAndDropletsFill = "humidifier.and.droplets.fill" + /// 􁘙 + case humidifierFill = "humidifier.fill" + + } + public enum Humidity: String, SymbolImage { + /// 􁃚 + case humidity = "humidity" + /// 􁃛 + case humidityFill = "humidity.fill" + + } + public enum Hurricane: String, SymbolImage { + /// 􀇩 + case hurricane = "hurricane" + /// 􁛷 + case hurricaneCircle = "hurricane.circle" + /// 􁛸 + case hurricaneCircleFill = "hurricane.circle.fill" + + } + public enum Icloud: String, SymbolImage { + /// 􀌋 + case icloud = "icloud" + /// 􀌕 + case icloudAndArrowDown = "icloud.and.arrow.down" + /// 􀌖 + case icloudAndArrowDownFill = "icloud.and.arrow.down.fill" + /// 􀌗 + case icloudAndArrowUp = "icloud.and.arrow.up" + /// 􀌘 + case icloudAndArrowUpFill = "icloud.and.arrow.up.fill" + /// 􀌍 + case icloudCircle = "icloud.circle" + /// 􀌎 + case icloudCircleFill = "icloud.circle.fill" + /// 􀌌 + case icloudFill = "icloud.fill" + /// 􀌏 + case icloudSlash = "icloud.slash" + /// 􀌐 + case icloudSlashFill = "icloud.slash.fill" + /// 􀽑 + case icloudSquare = "icloud.square" + /// 􀽒 + case icloudSquareFill = "icloud.square.fill" + + } + public enum Increase: String, SymbolImage { + /// 􀋵 + case increaseIndent = "increase.indent" + /// 􀞀 + case increaseQuotelevel = "increase.quotelevel" + + } + public enum Indianrupeesign: String, SymbolImage { + /// 􁑉 + case indianrupeesign = "indianrupeesign" + /// 􀖫 + case indianrupeesignCircle = "indianrupeesign.circle" + /// 􀖬 + case indianrupeesignCircleFill = "indianrupeesign.circle.fill" + /// 􀗫 + case indianrupeesignSquare = "indianrupeesign.square" + /// 􀗬 + case indianrupeesignSquareFill = "indianrupeesign.square.fill" + + } + public enum Infinity: String, SymbolImage { + /// 􀯠 + case infinity = "infinity" + /// 􀵏 + case infinityCircle = "infinity.circle" + /// 􀵐 + case infinityCircleFill = "infinity.circle.fill" + + } + public enum Info: String, SymbolImage { + /// 􀅳 + case info = "info" + /// 􁌴 + case infoBubble = "info.bubble" + /// 􁌵 + case infoBubbleFill = "info.bubble.fill" + /// 􀅴 + case infoCircle = "info.circle" + /// 􀅵 + case infoCircleFill = "info.circle.fill" + /// 􁊇 + case infoSquare = "info.square" + /// 􁊈 + case infoSquareFill = "info.square.fill" + /// 􁟊 + case infoWindshield = "info.windshield" + + } + public enum Internaldrive: String, SymbolImage { + /// 􀥾 + case internaldrive = "internaldrive" + /// 􀨪 + case internaldriveFill = "internaldrive.fill" + + } + public enum Ipad: String, SymbolImage { + /// 􀟠 + case ipad = "ipad" + /// 􀷀 + case ipadAndArrowForward = "ipad.and.arrow.forward" + /// 􁄟 + case ipadAndIphone = "ipad.and.iphone" + /// 􁋟 + case ipadAndIphoneSlash = "ipad.and.iphone.slash" + /// 􀴓 + case ipadBadgePlay = "ipad.badge.play" + /// 􁤩 + case ipadCase = "ipad.case" + /// 􁤪 + case ipadCaseAndIphoneCase = "ipad.case.and.iphone.case" + /// 􀟟 + case ipadGen1 = "ipad.gen1" + /// 􀴒 + case ipadGen1BadgePlay = "ipad.gen1.badge.play" + /// 􀥓 + case ipadGen1Landscape = "ipad.gen1.landscape" + /// 􀵑 + case ipadGen1LandscapeBadgePlay = "ipad.gen1.landscape.badge.play" + /// 􁟧 + case ipadGen2 = "ipad.gen2" + /// 􁟨 + case ipadGen2BadgePlay = "ipad.gen2.badge.play" + /// 􁟩 + case ipadGen2Landscape = "ipad.gen2.landscape" + /// 􁟪 + case ipadGen2LandscapeBadgePlay = "ipad.gen2.landscape.badge.play" + /// 􀥔 + case ipadLandscape = "ipad.landscape" + /// 􀵒 + case ipadLandscapeBadgePlay = "ipad.landscape.badge.play" + /// 􁀲 + case ipadRearCamera = "ipad.rear.camera" + /// 􁣶 + case ipadSizes = "ipad.sizes" + + } + public enum Iphone: String, SymbolImage { + /// 􀟜 + case iphone = "iphone" + /// 􀶼 + case iphoneAndArrowForward = "iphone.and.arrow.forward" + /// 􁰿 + case iphoneAndArrowLeftAndArrowRight = "iphone.and.arrow.left.and.arrow.right" + /// 􀴑 + case iphoneBadgePlay = "iphone.badge.play" + /// 􁤨 + case iphoneCase = "iphone.case" + /// 􁄩 + case iphoneCircle = "iphone.circle" + /// 􁄪 + case iphoneCircleFill = "iphone.circle.fill" + /// 􀟝 + case iphoneGen1 = "iphone.gen1" + /// 􀐶 + case iphoneGen1BadgePlay = "iphone.gen1.badge.play" + /// 􁄥 + case iphoneGen1Circle = "iphone.gen1.circle" + /// 􁄦 + case iphoneGen1CircleFill = "iphone.gen1.circle.fill" + /// 􀴎 + case iphoneGen1Landscape = "iphone.gen1.landscape" + /// 􀡆 + case iphoneGen1RadiowavesLeftAndRight = "iphone.gen1.radiowaves.left.and.right" + /// 􁅚 + case iphoneGen1RadiowavesLeftAndRightCircle = "iphone.gen1.radiowaves.left.and.right.circle" + /// 􁅛 + case iphoneGen1RadiowavesLeftAndRightCircleFill = "iphone.gen1.radiowaves.left.and.right.circle.fill" + /// 􀨴 + case iphoneGen1Slash = "iphone.gen1.slash" + /// 􁄧 + case iphoneGen1SlashCircle = "iphone.gen1.slash.circle" + /// 􁄨 + case iphoneGen1SlashCircleFill = "iphone.gen1.slash.circle.fill" + /// 􁟜 + case iphoneGen2 = "iphone.gen2" + /// 􁟦 + case iphoneGen2BadgePlay = "iphone.gen2.badge.play" + /// 􁟝 + case iphoneGen2Circle = "iphone.gen2.circle" + /// 􁟞 + case iphoneGen2CircleFill = "iphone.gen2.circle.fill" + /// 􁟟 + case iphoneGen2Landscape = "iphone.gen2.landscape" + /// 􁟠 + case iphoneGen2RadiowavesLeftAndRight = "iphone.gen2.radiowaves.left.and.right" + /// 􁟡 + case iphoneGen2RadiowavesLeftAndRightCircle = "iphone.gen2.radiowaves.left.and.right.circle" + /// 􁟢 + case iphoneGen2RadiowavesLeftAndRightCircleFill = "iphone.gen2.radiowaves.left.and.right.circle.fill" + /// 􁟣 + case iphoneGen2Slash = "iphone.gen2.slash" + /// 􁟤 + case iphoneGen2SlashCircle = "iphone.gen2.slash.circle" + /// 􁟥 + case iphoneGen2SlashCircleFill = "iphone.gen2.slash.circle.fill" + /// 􁊮 + case iphoneGen3 = "iphone.gen3" + /// 􁊸 + case iphoneGen3BadgePlay = "iphone.gen3.badge.play" + /// 􁊯 + case iphoneGen3Circle = "iphone.gen3.circle" + /// 􁊰 + case iphoneGen3CircleFill = "iphone.gen3.circle.fill" + /// 􁊱 + case iphoneGen3Landscape = "iphone.gen3.landscape" + /// 􁊲 + case iphoneGen3RadiowavesLeftAndRight = "iphone.gen3.radiowaves.left.and.right" + /// 􁊳 + case iphoneGen3RadiowavesLeftAndRightCircle = "iphone.gen3.radiowaves.left.and.right.circle" + /// 􁊴 + case iphoneGen3RadiowavesLeftAndRightCircleFill = "iphone.gen3.radiowaves.left.and.right.circle.fill" + /// 􁊵 + case iphoneGen3Slash = "iphone.gen3.slash" + /// 􁊶 + case iphoneGen3SlashCircle = "iphone.gen3.slash.circle" + /// 􁊷 + case iphoneGen3SlashCircleFill = "iphone.gen3.slash.circle.fill" + /// 􀴏 + case iphoneLandscape = "iphone.landscape" + /// 􀡇 + case iphoneRadiowavesLeftAndRight = "iphone.radiowaves.left.and.right" + /// 􁅜 + case iphoneRadiowavesLeftAndRightCircle = "iphone.radiowaves.left.and.right.circle" + /// 􁅝 + case iphoneRadiowavesLeftAndRightCircleFill = "iphone.radiowaves.left.and.right.circle.fill" + /// 􀾖 + case iphoneRearCamera = "iphone.rear.camera" + /// 􁣴 + case iphoneSizes = "iphone.sizes" + /// 􀨵 + case iphoneSlash = "iphone.slash" + /// 􁄫 + case iphoneSlashCircle = "iphone.slash.circle" + /// 􁄬 + case iphoneSlashCircleFill = "iphone.slash.circle.fill" + /// 􀺐 + case iphoneSmartbatterycaseGen1 = "iphone.smartbatterycase.gen1" + /// 􀺏 + case iphoneSmartbatterycaseGen2 = "iphone.smartbatterycase.gen2" + + } + public enum Ipod: String, SymbolImage { + /// 􀢺 + case ipod = "ipod" + + } + public enum Ipodshuffle: String, SymbolImage { + /// 􀫨 + case ipodshuffleGen1 = "ipodshuffle.gen1" + /// 􀫩 + case ipodshuffleGen2 = "ipodshuffle.gen2" + /// 􀫪 + case ipodshuffleGen3 = "ipodshuffle.gen3" + /// 􀫫 + case ipodshuffleGen4 = "ipodshuffle.gen4" + + } + public enum Ipodtouch: String, SymbolImage { + /// 􀫧 + case ipodtouch = "ipodtouch" + /// 􀴐 + case ipodtouchLandscape = "ipodtouch.landscape" + /// 􁂲 + case ipodtouchSlash = "ipodtouch.slash" + + } + public enum Italic: String, SymbolImage { + /// 􀅔 + case italic = "italic" + + } + public enum Ivfluid: String, SymbolImage { + /// 􀼍 + case ivfluidBag = "ivfluid.bag" + /// 􀼎 + case ivfluidBagFill = "ivfluid.bag.fill" + + } + public enum Kashida: String, SymbolImage { + /// 􂃜 + case kashidaArabic = "kashida.arabic" + + } + public enum Key: String, SymbolImage { + /// 􀟕 + case key = "key" + /// 􀟖 + case keyFill = "key.fill" + /// 􁠱 + case keyHorizontal = "key.horizontal" + /// 􁠲 + case keyHorizontalFill = "key.horizontal.fill" + /// 􀢕 + case keyIcloud = "key.icloud" + /// 􀢖 + case keyIcloudFill = "key.icloud.fill" + /// 􁠯 + case keyRadiowavesForward = "key.radiowaves.forward" + /// 􁠰 + case keyRadiowavesForwardFill = "key.radiowaves.forward.fill" + /// 􂅦 + case keySlash = "key.slash" + /// 􂅧 + case keySlashFill = "key.slash.fill" + /// 􁎕 + case keyViewfinder = "key.viewfinder" + + } + public enum Keyboard: String, SymbolImage { + /// 􀇳 + case keyboard = "keyboard" + /// 􀫒 + case keyboardBadgeEllipsis = "keyboard.badge.ellipsis" + /// 􁚏 + case keyboardBadgeEllipsisFill = "keyboard.badge.ellipsis.fill" + /// 􁔕 + case keyboardBadgeEye = "keyboard.badge.eye" + /// 􁚐 + case keyboardBadgeEyeFill = "keyboard.badge.eye.fill" + /// 􀓖 + case keyboardChevronCompactDown = "keyboard.chevron.compact.down" + /// 􁚑 + case keyboardChevronCompactDownFill = "keyboard.chevron.compact.down.fill" + /// 􀣭 + case keyboardChevronCompactLeft = "keyboard.chevron.compact.left" + /// 􁚒 + case keyboardChevronCompactLeftFill = "keyboard.chevron.compact.left.fill" + /// 􀺑 + case keyboardFill = "keyboard.fill" + /// 􀤯 + case keyboardMacwindow = "keyboard.macwindow" + /// 􀞹 + case keyboardOnehandedLeft = "keyboard.onehanded.left" + /// 􁚓 + case keyboardOnehandedLeftFill = "keyboard.onehanded.left.fill" + /// 􀞺 + case keyboardOnehandedRight = "keyboard.onehanded.right" + /// 􁚔 + case keyboardOnehandedRightFill = "keyboard.onehanded.right.fill" + + } + public enum Kipsign: String, SymbolImage { + /// 􁑍 + case kipsign = "kipsign" + /// 􀖳 + case kipsignCircle = "kipsign.circle" + /// 􀖴 + case kipsignCircleFill = "kipsign.circle.fill" + /// 􀗳 + case kipsignSquare = "kipsign.square" + /// 􀗴 + case kipsignSquareFill = "kipsign.square.fill" + + } + public enum Kph: String, SymbolImage { + /// 􁢽 + case kph = "kph" + /// 􁢾 + case kphCircle = "kph.circle" + /// 􁢿 + case kphCircleFill = "kph.circle.fill" + + } + public enum L1: String, SymbolImage { + /// 􀨉 + case l1ButtonRoundedbottomHorizontal = "l1.button.roundedbottom.horizontal" + /// 􀨊 + case l1ButtonRoundedbottomHorizontalFill = "l1.button.roundedbottom.horizontal.fill" + /// 􁺁 + case l1Circle = "l1.circle" + /// 􁺂 + case l1CircleFill = "l1.circle.fill" + + } + public enum L2: String, SymbolImage { + /// 􁷳 + case l2ButtonAngledtopVerticalLeft = "l2.button.angledtop.vertical.left" + /// 􁷴 + case l2ButtonAngledtopVerticalLeftFill = "l2.button.angledtop.vertical.left.fill" + /// 􀨋 + case l2ButtonRoundedtopHorizontal = "l2.button.roundedtop.horizontal" + /// 􀨌 + case l2ButtonRoundedtopHorizontalFill = "l2.button.roundedtop.horizontal.fill" + /// 􁺅 + case l2Circle = "l2.circle" + /// 􁺆 + case l2CircleFill = "l2.circle.fill" + + } + public enum L3: String, SymbolImage { + /// 􁸇 + case l3ButtonAngledbottomHorizontalLeft = "l3.button.angledbottom.horizontal.left" + /// 􁸈 + case l3ButtonAngledbottomHorizontalLeftFill = "l3.button.angledbottom.horizontal.left.fill" + + } + public enum L4: String, SymbolImage { + /// 􁸠 + case l4ButtonHorizontal = "l4.button.horizontal" + /// 􁸡 + case l4ButtonHorizontalFill = "l4.button.horizontal.fill" + + } + public enum Ladybug: String, SymbolImage { + /// 􀯔 + case ladybug = "ladybug" + /// 􁼛 + case ladybugCircle = "ladybug.circle" + /// 􁼜 + case ladybugCircleFill = "ladybug.circle.fill" + /// 􀯕 + case ladybugFill = "ladybug.fill" + + } + public enum Lamp: String, SymbolImage { + /// 􁌡 + case lampCeiling = "lamp.ceiling" + /// 􁎻 + case lampCeilingFill = "lamp.ceiling.fill" + /// 􁒨 + case lampCeilingInverse = "lamp.ceiling.inverse" + /// 􁎶 + case lampDesk = "lamp.desk" + /// 􁌞 + case lampDeskFill = "lamp.desk.fill" + /// 􁎿 + case lampFloor = "lamp.floor" + /// 􁌠 + case lampFloorFill = "lamp.floor.fill" + /// 􁏀 + case lampTable = "lamp.table" + /// 􁌟 + case lampTableFill = "lamp.table.fill" + + } + public enum Lane: String, SymbolImage { + /// 􁟏 + case lane = "lane" + + } + public enum Lanyardcard: String, SymbolImage { + /// 􀰵 + case lanyardcard = "lanyardcard" + /// 􀰶 + case lanyardcardFill = "lanyardcard.fill" + + } + public enum Laptopcomputer: String, SymbolImage { + /// 􀟛 + case laptopcomputer = "laptopcomputer" + /// 􀶿 + case laptopcomputerAndArrowDown = "laptopcomputer.and.arrow.down" + /// 􁊭 + case laptopcomputerSlash = "laptopcomputer.slash" + /// 􁃂 + case laptopcomputerTrianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark" + + } + public enum Larisign: String, SymbolImage { + /// 􁑝 + case larisign = "larisign" + /// 􀗓 + case larisignCircle = "larisign.circle" + /// 􀗔 + case larisignCircleFill = "larisign.circle.fill" + /// 􀘓 + case larisignSquare = "larisign.square" + /// 􀘔 + case larisignSquareFill = "larisign.square.fill" + + } + public enum Laser: String, SymbolImage { + /// 􂁝 + case laserBurst = "laser.burst" + + } + public enum Lasso: String, SymbolImage { + /// 􀓩 + case lasso = "lasso" + /// 􀣳 + case lassoBadgeSparkles = "lasso.badge.sparkles" + + } + public enum Latch: String, SymbolImage { + /// 􀢟 + case latch2Case = "latch.2.case" + /// 􀢠 + case latch2CaseFill = "latch.2.case.fill" + + } + public enum Laurel: String, SymbolImage { + /// 􁊘 + case laurelLeading = "laurel.leading" + /// 􁊙 + case laurelTrailing = "laurel.trailing" + + } + public enum Lb: String, SymbolImage { + /// 􀨓 + case lbButtonRoundedbottomHorizontal = "lb.button.roundedbottom.horizontal" + /// 􀨔 + case lbButtonRoundedbottomHorizontalFill = "lb.button.roundedbottom.horizontal.fill" + /// 􁺃 + case lbCircle = "lb.circle" + /// 􁺄 + case lbCircleFill = "lb.circle.fill" + + } + public enum Leaf: String, SymbolImage { + /// 􀥲 + case leaf = "leaf" + /// 􀙜 + case leafArrowTriangleCirclepath = "leaf.arrow.triangle.circlepath" + /// 􁂬 + case leafCircle = "leaf.circle" + /// 􁂭 + case leafCircleFill = "leaf.circle.fill" + /// 􀥳 + case leafFill = "leaf.fill" + + } + public enum Left: String, SymbolImage { + /// 􁣣 + case left = "left" + /// 􁣤 + case leftCircle = "left.circle" + /// 􁣥 + case leftCircleFill = "left.circle.fill" + + } + public enum Lessthan: String, SymbolImage { + /// 􀆁 + case lessthan = "lessthan" + /// 􀁘 + case lessthanCircle = "lessthan.circle" + /// 􀁙 + case lessthanCircleFill = "lessthan.circle.fill" + /// 􀃦 + case lessthanSquare = "lessthan.square" + /// 􀃧 + case lessthanSquareFill = "lessthan.square.fill" + + } + public enum LetterA: String, SymbolImage { + /// 􀀄 + case letterACircle = "a.circle" + /// 􀀅 + case letterACircleFill = "a.circle.fill" + /// 􀂔 + case letterASquare = "a.square" + /// 􀂕 + case letterASquareFill = "a.square.fill" + + } + public enum LetterB: String, SymbolImage { + /// 􀀆 + case letterBCircle = "b.circle" + /// 􀀇 + case letterBCircleFill = "b.circle.fill" + /// 􀂖 + case letterBSquare = "b.square" + /// 􀂗 + case letterBSquareFill = "b.square.fill" + + } + public enum LetterC: String, SymbolImage { + /// 􀀈 + case letterCCircle = "c.circle" + /// 􀀉 + case letterCCircleFill = "c.circle.fill" + /// 􀂘 + case letterCSquare = "c.square" + /// 􀂙 + case letterCSquareFill = "c.square.fill" + + } + public enum LetterD: String, SymbolImage { + /// 􀀊 + case letterDCircle = "d.circle" + /// 􀀋 + case letterDCircleFill = "d.circle.fill" + /// 􀂚 + case letterDSquare = "d.square" + /// 􀂛 + case letterDSquareFill = "d.square.fill" + + } + public enum LetterE: String, SymbolImage { + /// 􀀌 + case letterECircle = "e.circle" + /// 􀀍 + case letterECircleFill = "e.circle.fill" + /// 􀂜 + case letterESquare = "e.square" + /// 􀂝 + case letterESquareFill = "e.square.fill" + + } + public enum LetterF: String, SymbolImage { + /// 􀀎 + case letterFCircle = "f.circle" + /// 􀀏 + case letterFCircleFill = "f.circle.fill" + /// 􀅭 + case letterFCursive = "f.cursive" + /// 􀝧 + case letterFCursiveCircle = "f.cursive.circle" + /// 􀝨 + case letterFCursiveCircleFill = "f.cursive.circle.fill" + /// 􀂞 + case letterFSquare = "f.square" + /// 􀂟 + case letterFSquareFill = "f.square.fill" + + } + public enum LetterG: String, SymbolImage { + /// 􀀐 + case letterGCircle = "g.circle" + /// 􀀑 + case letterGCircleFill = "g.circle.fill" + /// 􀂠 + case letterGSquare = "g.square" + /// 􀂡 + case letterGSquareFill = "g.square.fill" + + } + public enum LetterH: String, SymbolImage { + /// 􀀒 + case letterHCircle = "h.circle" + /// 􀀓 + case letterHCircleFill = "h.circle.fill" + /// 􀂢 + case letterHSquare = "h.square" + /// 􀂣 + case letterHSquareFill = "h.square.fill" + /// 􀭜 + case letterHSquareOnSquare = "h.square.on.square" + /// 􀭝 + case letterHSquareOnSquareFill = "h.square.on.square.fill" + + } + public enum LetterI: String, SymbolImage { + /// 􀀔 + case letterICircle = "i.circle" + /// 􀀕 + case letterICircleFill = "i.circle.fill" + /// 􀂤 + case letterISquare = "i.square" + /// 􀂥 + case letterISquareFill = "i.square.fill" + + } + public enum LetterJ: String, SymbolImage { + /// 􀀖 + case letterJCircle = "j.circle" + /// 􀀗 + case letterJCircleFill = "j.circle.fill" + /// 􀂦 + case letterJSquare = "j.square" + /// 􀂧 + case letterJSquareFill = "j.square.fill" + /// 􀭚 + case letterJSquareOnSquare = "j.square.on.square" + /// 􀭛 + case letterJSquareOnSquareFill = "j.square.on.square.fill" + + } + public enum LetterK: String, SymbolImage { + /// 􀥋 + case letterK = "k" + /// 􀀘 + case letterKCircle = "k.circle" + /// 􀀙 + case letterKCircleFill = "k.circle.fill" + /// 􀂨 + case letterKSquare = "k.square" + /// 􀂩 + case letterKSquareFill = "k.square.fill" + + } + public enum LetterL: String, SymbolImage { + /// 􀨇 + case letterLButtonRoundedbottomHorizontal = "l.button.roundedbottom.horizontal" + /// 􀨈 + case letterLButtonRoundedbottomHorizontalFill = "l.button.roundedbottom.horizontal.fill" + /// 􀀚 + case letterLCircle = "l.circle" + /// 􀀛 + case letterLCircleFill = "l.circle.fill" + /// 􀦒 + case letterLJoystick = "l.joystick" + /// 􀫁 + case letterLJoystickFill = "l.joystick.fill" + /// 􀦔 + case letterLJoystickPressDown = "l.joystick.press.down" + /// 􀫃 + case letterLJoystickPressDownFill = "l.joystick.press.down.fill" + /// 􀿜 + case letterLJoystickTiltDown = "l.joystick.tilt.down" + /// 􀿝 + case letterLJoystickTiltDownFill = "l.joystick.tilt.down.fill" + /// 􀿖 + case letterLJoystickTiltLeft = "l.joystick.tilt.left" + /// 􀿗 + case letterLJoystickTiltLeftFill = "l.joystick.tilt.left.fill" + /// 􀿘 + case letterLJoystickTiltRight = "l.joystick.tilt.right" + /// 􀿙 + case letterLJoystickTiltRightFill = "l.joystick.tilt.right.fill" + /// 􀿚 + case letterLJoystickTiltUp = "l.joystick.tilt.up" + /// 􀿛 + case letterLJoystickTiltUpFill = "l.joystick.tilt.up.fill" + /// 􀂪 + case letterLSquare = "l.square" + /// 􀂫 + case letterLSquareFill = "l.square.fill" + + } + public enum LetterM: String, SymbolImage { + /// 􀀜 + case letterMCircle = "m.circle" + /// 􀀝 + case letterMCircleFill = "m.circle.fill" + /// 􀂬 + case letterMSquare = "m.square" + /// 􀂭 + case letterMSquareFill = "m.square.fill" + + } + public enum LetterN: String, SymbolImage { + /// 􀀞 + case letterNCircle = "n.circle" + /// 􀀟 + case letterNCircleFill = "n.circle.fill" + /// 􀂮 + case letterNSquare = "n.square" + /// 􀂯 + case letterNSquareFill = "n.square.fill" + + } + public enum LetterO: String, SymbolImage { + /// 􀀠 + case letterOCircle = "o.circle" + /// 􀀡 + case letterOCircleFill = "o.circle.fill" + /// 􀂰 + case letterOSquare = "o.square" + /// 􀂱 + case letterOSquareFill = "o.square.fill" + + } + public enum LetterP: String, SymbolImage { + /// 􀀢 + case letterPCircle = "p.circle" + /// 􀀣 + case letterPCircleFill = "p.circle.fill" + /// 􀂲 + case letterPSquare = "p.square" + /// 􀂳 + case letterPSquareFill = "p.square.fill" + + } + public enum LetterQ: String, SymbolImage { + /// 􀀤 + case letterQCircle = "q.circle" + /// 􀀥 + case letterQCircleFill = "q.circle.fill" + /// 􀂴 + case letterQSquare = "q.square" + /// 􀂵 + case letterQSquareFill = "q.square.fill" + + } + public enum LetterR: String, SymbolImage { + /// 􀨍 + case letterRButtonRoundedbottomHorizontal = "r.button.roundedbottom.horizontal" + /// 􀨎 + case letterRButtonRoundedbottomHorizontalFill = "r.button.roundedbottom.horizontal.fill" + /// 􀀦 + case letterRCircle = "r.circle" + /// 􀀧 + case letterRCircleFill = "r.circle.fill" + /// 􀦓 + case letterRJoystick = "r.joystick" + /// 􀫂 + case letterRJoystickFill = "r.joystick.fill" + /// 􀦕 + case letterRJoystickPressDown = "r.joystick.press.down" + /// 􀫄 + case letterRJoystickPressDownFill = "r.joystick.press.down.fill" + /// 􀿤 + case letterRJoystickTiltDown = "r.joystick.tilt.down" + /// 􀿥 + case letterRJoystickTiltDownFill = "r.joystick.tilt.down.fill" + /// 􀿞 + case letterRJoystickTiltLeft = "r.joystick.tilt.left" + /// 􀿟 + case letterRJoystickTiltLeftFill = "r.joystick.tilt.left.fill" + /// 􀿠 + case letterRJoystickTiltRight = "r.joystick.tilt.right" + /// 􀿡 + case letterRJoystickTiltRightFill = "r.joystick.tilt.right.fill" + /// 􀿢 + case letterRJoystickTiltUp = "r.joystick.tilt.up" + /// 􀿣 + case letterRJoystickTiltUpFill = "r.joystick.tilt.up.fill" + /// 􀂶 + case letterRSquare = "r.square" + /// 􀂷 + case letterRSquareFill = "r.square.fill" + /// 􀭘 + case letterRSquareOnSquare = "r.square.on.square" + /// 􀭙 + case letterRSquareOnSquareFill = "r.square.on.square.fill" + + } + public enum LetterS: String, SymbolImage { + /// 􀀨 + case letterSCircle = "s.circle" + /// 􀀩 + case letterSCircleFill = "s.circle.fill" + /// 􀂸 + case letterSSquare = "s.square" + /// 􀂹 + case letterSSquareFill = "s.square.fill" + + } + public enum LetterT: String, SymbolImage { + /// 􀀪 + case letterTCircle = "t.circle" + /// 􀀫 + case letterTCircleFill = "t.circle.fill" + /// 􀂺 + case letterTSquare = "t.square" + /// 􀂻 + case letterTSquareFill = "t.square.fill" + + } + public enum LetterU: String, SymbolImage { + /// 􀀬 + case letterUCircle = "u.circle" + /// 􀀭 + case letterUCircleFill = "u.circle.fill" + /// 􀂼 + case letterUSquare = "u.square" + /// 􀂽 + case letterUSquareFill = "u.square.fill" + + } + public enum LetterV: String, SymbolImage { + /// 􀀮 + case letterVCircle = "v.circle" + /// 􀀯 + case letterVCircleFill = "v.circle.fill" + /// 􀂾 + case letterVSquare = "v.square" + /// 􀂿 + case letterVSquareFill = "v.square.fill" + + } + public enum LetterW: String, SymbolImage { + /// 􀀰 + case letterWCircle = "w.circle" + /// 􀀱 + case letterWCircleFill = "w.circle.fill" + /// 􀃀 + case letterWSquare = "w.square" + /// 􀃁 + case letterWSquareFill = "w.square.fill" + + } + public enum LetterX: String, SymbolImage { + /// 􀀲 + case letterXCircle = "x.circle" + /// 􀀳 + case letterXCircleFill = "x.circle.fill" + /// 􀃂 + case letterXSquare = "x.square" + /// 􀃃 + case letterXSquareFill = "x.square.fill" + /// 􀓪 + case letterXSquareroot = "x.squareroot" + + } + public enum LetterY: String, SymbolImage { + /// 􀀴 + case letterYCircle = "y.circle" + /// 􀀵 + case letterYCircleFill = "y.circle.fill" + /// 􀃄 + case letterYSquare = "y.square" + /// 􀃅 + case letterYSquareFill = "y.square.fill" + + } + public enum LetterZ: String, SymbolImage { + /// 􀀶 + case letterZCircle = "z.circle" + /// 􀀷 + case letterZCircleFill = "z.circle.fill" + /// 􀃆 + case letterZSquare = "z.square" + /// 􀃇 + case letterZSquareFill = "z.square.fill" + + } + public enum Level: String, SymbolImage { + /// 􀟂 + case level = "level" + /// 􀟃 + case levelFill = "level.fill" + + } + public enum Licenseplate: String, SymbolImage { + /// 􁺪 + case licenseplate = "licenseplate" + /// 􁺫 + case licenseplateFill = "licenseplate.fill" + + } + public enum Lifepreserver: String, SymbolImage { + /// 􀡦 + case lifepreserver = "lifepreserver" + /// 􀡧 + case lifepreserverFill = "lifepreserver.fill" + + } + public enum Light: String, SymbolImage { + /// 􁒰 + case lightBeaconMax = "light.beacon.max" + /// 􁒱 + case lightBeaconMaxFill = "light.beacon.max.fill" + /// 􁜮 + case lightBeaconMin = "light.beacon.min" + /// 􁜯 + case lightBeaconMinFill = "light.beacon.min.fill" + /// 􁎼 + case lightCylindricalCeiling = "light.cylindrical.ceiling" + /// 􁌤 + case lightCylindricalCeilingFill = "light.cylindrical.ceiling.fill" + /// 􁒪 + case lightCylindricalCeilingInverse = "light.cylindrical.ceiling.inverse" + /// 􀇮 + case lightMax = "light.max" + /// 􀇭 + case lightMin = "light.min" + /// 􁋋 + case lightOverheadLeft = "light.overhead.left" + /// 􁣇 + case lightOverheadLeftFill = "light.overhead.left.fill" + /// 􁋊 + case lightOverheadRight = "light.overhead.right" + /// 􁣆 + case lightOverheadRightFill = "light.overhead.right.fill" + /// 􁎽 + case lightPanel = "light.panel" + /// 􁌣 + case lightPanelFill = "light.panel.fill" + /// 􁎾 + case lightRecessed = "light.recessed" + /// 􁏘 + case lightRecessed3 = "light.recessed.3" + /// 􁏙 + case lightRecessed3Fill = "light.recessed.3.fill" + /// 􁒫 + case lightRecessed3Inverse = "light.recessed.3.inverse" + /// 􁌢 + case lightRecessedFill = "light.recessed.fill" + /// 􁒩 + case lightRecessedInverse = "light.recessed.inverse" + /// 􁒜 + case lightRibbon = "light.ribbon" + /// 􁒝 + case lightRibbonFill = "light.ribbon.fill" + /// 􁌥 + case lightStrip2 = "light.strip.2" + /// 􁏒 + case lightStrip2Fill = "light.strip.2.fill" + + } + public enum Lightbulb: String, SymbolImage { + /// 􀛭 + case lightbulb = "lightbulb" + /// 􁓼 + case lightbulb2 = "lightbulb.2" + /// 􁓽 + case lightbulb2Fill = "lightbulb.2.fill" + /// 􁇖 + case lightbulbCircle = "lightbulb.circle" + /// 􁇗 + case lightbulbCircleFill = "lightbulb.circle.fill" + /// 􀛮 + case lightbulbFill = "lightbulb.fill" + /// 􁎦 + case lightbulbLed = "lightbulb.led" + /// 􁌝 + case lightbulbLedFill = "lightbulb.led.fill" + /// 􁏁 + case lightbulbLedWide = "lightbulb.led.wide" + /// 􁏂 + case lightbulbLedWideFill = "lightbulb.led.wide.fill" + /// 􁷘 + case lightbulbMax = "lightbulb.max" + /// 􁷙 + case lightbulbMaxFill = "lightbulb.max.fill" + /// 􁷖 + case lightbulbMin = "lightbulb.min" + /// 􁹄 + case lightbulbMinBadgeExclamationmark = "lightbulb.min.badge.exclamationmark" + /// 􁹅 + case lightbulbMinBadgeExclamationmarkFill = "lightbulb.min.badge.exclamationmark.fill" + /// 􁷗 + case lightbulbMinFill = "lightbulb.min.fill" + /// 􀞃 + case lightbulbSlash = "lightbulb.slash" + /// 􀞄 + case lightbulbSlashFill = "lightbulb.slash.fill" + + } + public enum Lightrail: String, SymbolImage { + /// 􀷺 + case lightrail = "lightrail" + /// 􀷻 + case lightrailFill = "lightrail.fill" + + } + public enum Lightspectrum: String, SymbolImage { + /// 􁹩 + case lightspectrumHorizontal = "lightspectrum.horizontal" + + } + public enum Lightswitch: String, SymbolImage { + /// 􁏯 + case lightswitchOff = "lightswitch.off" + /// 􁏼 + case lightswitchOffFill = "lightswitch.off.fill" + /// 􁎒 + case lightswitchOffSquare = "lightswitch.off.square" + /// 􁌨 + case lightswitchOffSquareFill = "lightswitch.off.square.fill" + /// 􁏮 + case lightswitchOn = "lightswitch.on" + /// 􁏻 + case lightswitchOnFill = "lightswitch.on.fill" + /// 􁎑 + case lightswitchOnSquare = "lightswitch.on.square" + /// 􁌧 + case lightswitchOnSquareFill = "lightswitch.on.square.fill" + + } + public enum Line: String, SymbolImage { + /// 􀘵 + case line2HorizontalDecreaseCircle = "line.2.horizontal.decrease.circle" + /// 􀘶 + case line2HorizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill" + /// 􀫎 + case line3CrossedSwirlCircle = "line.3.crossed.swirl.circle" + /// 􀫏 + case line3CrossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill" + /// 􀌇 + case line3Horizontal = "line.3.horizontal" + /// 􁷹 + case line3HorizontalButtonAngledtopVerticalRight = "line.3.horizontal.button.angledtop.vertical.right" + /// 􁷺 + case line3HorizontalButtonAngledtopVerticalRightFill = "line.3.horizontal.button.angledtop.vertical.right.fill" + /// 􀧱 + case line3HorizontalCircle = "line.3.horizontal.circle" + /// 􀧲 + case line3HorizontalCircleFill = "line.3.horizontal.circle.fill" + /// 􀜓 + case line3HorizontalDecrease = "line.3.horizontal.decrease" + /// 􀌈 + case line3HorizontalDecreaseCircle = "line.3.horizontal.decrease.circle" + /// 􀌉 + case line3HorizontalDecreaseCircleFill = "line.3.horizontal.decrease.circle.fill" + /// 􀫰 + case lineDiagonal = "line.diagonal" + /// 􀫱 + case lineDiagonalArrow = "line.diagonal.arrow" + /// 􀑮 + case lineHorizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal" + + } + public enum Lines: String, SymbolImage { + /// 􀰬 + case linesMeasurementHorizontal = "lines.measurement.horizontal" + /// 􂀙 + case linesMeasurementVertical = "lines.measurement.vertical" + + } + public enum Lineweight: String, SymbolImage { + /// 􀉨 + case lineweight = "lineweight" + + } + public enum Link: String, SymbolImage { + /// 􀉣 + case link = "link" + /// 􀥕 + case linkBadgePlus = "link.badge.plus" + /// 􀒠 + case linkCircle = "link.circle" + /// 􀒡 + case linkCircleFill = "link.circle.fill" + /// 􀒞 + case linkIcloud = "link.icloud" + /// 􀒟 + case linkIcloudFill = "link.icloud.fill" + + } + public enum Lirasign: String, SymbolImage { + /// 􁑏 + case lirasign = "lirasign" + /// 􀖷 + case lirasignCircle = "lirasign.circle" + /// 􀖸 + case lirasignCircleFill = "lirasign.circle.fill" + /// 􀗷 + case lirasignSquare = "lirasign.square" + /// 􀗸 + case lirasignSquareFill = "lirasign.square.fill" + + } + public enum List: String, SymbolImage { + /// 􀬉 + case listAndFilm = "list.and.film" + /// 􀋲 + case listBullet = "list.bullet" + /// 􀋷 + case listBulletBelowRectangle = "list.bullet.below.rectangle" + /// 􀻧 + case listBulletCircle = "list.bullet.circle" + /// 􀻨 + case listBulletCircleFill = "list.bullet.circle.fill" + /// 􀼏 + case listBulletClipboard = "list.bullet.clipboard" + /// 􀼐 + case listBulletClipboardFill = "list.bullet.clipboard.fill" + /// 􀋳 + case listBulletIndent = "list.bullet.indent" + /// 􀩳 + case listBulletRectangle = "list.bullet.rectangle" + /// 􀺿 + case listBulletRectangleFill = "list.bullet.rectangle.fill" + /// 􀹲 + case listBulletRectanglePortrait = "list.bullet.rectangle.portrait" + /// 􀹳 + case listBulletRectanglePortraitFill = "list.bullet.rectangle.portrait.fill" + /// 􁕜 + case listClipboard = "list.clipboard" + /// 􁕝 + case listClipboardFill = "list.clipboard.fill" + /// 􀋱 + case listDash = "list.dash" + /// 􀹆 + case listDashHeaderRectangle = "list.dash.header.rectangle" + /// 􀋴 + case listNumber = "list.number" + /// 􀣩 + case listStar = "list.star" + /// 􀢽 + case listTriangle = "list.triangle" + + } + public enum Livephoto: String, SymbolImage { + /// 􀐡 + case livephoto = "livephoto" + /// 􀙔 + case livephotoBadgeAutomatic = "livephoto.badge.automatic" + /// 􀐣 + case livephotoPlay = "livephoto.play" + /// 􀐢 + case livephotoSlash = "livephoto.slash" + + } + public enum Lizard: String, SymbolImage { + /// 􁗛 + case lizard = "lizard" + /// 􁼵 + case lizardCircle = "lizard.circle" + /// 􁼶 + case lizardCircleFill = "lizard.circle.fill" + /// 􁗜 + case lizardFill = "lizard.fill" + + } + public enum Lm: String, SymbolImage { + /// 􁸢 + case lmButtonHorizontal = "lm.button.horizontal" + /// 􁸣 + case lmButtonHorizontalFill = "lm.button.horizontal.fill" + + } + public enum Location: String, SymbolImage { + /// 􀋑 + case location = "location" + /// 􀋕 + case locationCircle = "location.circle" + /// 􀋖 + case locationCircleFill = "location.circle.fill" + /// 􀋒 + case locationFill = "location.fill" + /// 􀮄 + case locationFillViewfinder = "location.fill.viewfinder" + /// 􁈟 + case locationMagnifyingglass = "location.magnifyingglass" + /// 􀋓 + case locationNorth = "location.north" + /// 􀷌 + case locationNorthCircle = "location.north.circle" + /// 􀷍 + case locationNorthCircleFill = "location.north.circle.fill" + /// 􀋔 + case locationNorthFill = "location.north.fill" + /// 􀋗 + case locationNorthLine = "location.north.line" + /// 􀋘 + case locationNorthLineFill = "location.north.line.fill" + /// 􀘬 + case locationSlash = "location.slash" + /// 􁙇 + case locationSlashCircle = "location.slash.circle" + /// 􁙈 + case locationSlashCircleFill = "location.slash.circle.fill" + /// 􀘭 + case locationSlashFill = "location.slash.fill" + /// 􀼻 + case locationSquare = "location.square" + /// 􀼼 + case locationSquareFill = "location.square.fill" + /// 􀮃 + case locationViewfinder = "location.viewfinder" + + } + public enum Lock: String, SymbolImage { + /// 􀎠 + case lock = "lock" + /// 􁰏 + case lockAppDashed = "lock.app.dashed" + /// 􀵅 + case lockApplewatch = "lock.applewatch" + /// 􂆉 + case lockBadgeClock = "lock.badge.clock" + /// 􂆊 + case lockBadgeClockFill = "lock.badge.clock.fill" + /// 􀒲 + case lockCircle = "lock.circle" + /// 􂄜 + case lockCircleDotted = "lock.circle.dotted" + /// 􀒳 + case lockCircleFill = "lock.circle.fill" + /// 􀼒 + case lockDesktopcomputer = "lock.desktopcomputer" + /// 􀼑 + case lockDisplay = "lock.display" + /// 􀢍 + case lockDoc = "lock.doc" + /// 􀢎 + case lockDocFill = "lock.doc.fill" + /// 􀎡 + case lockFill = "lock.fill" + /// 􀙵 + case lockIcloud = "lock.icloud" + /// 􀙶 + case lockIcloudFill = "lock.icloud.fill" + /// 􀼕 + case lockIpad = "lock.ipad" + /// 􀼔 + case lockIphone = "lock.iphone" + /// 􀼓 + case lockLaptopcomputer = "lock.laptopcomputer" + /// 􀎤 + case lockOpen = "lock.open" + /// 􀼡 + case lockOpenApplewatch = "lock.open.applewatch" + /// 􀼝 + case lockOpenDesktopcomputer = "lock.open.desktopcomputer" + /// 􀼜 + case lockOpenDisplay = "lock.open.display" + /// 􀎥 + case lockOpenFill = "lock.open.fill" + /// 􀼠 + case lockOpenIpad = "lock.open.ipad" + /// 􀼟 + case lockOpenIphone = "lock.open.iphone" + /// 􀼞 + case lockOpenLaptopcomputer = "lock.open.laptopcomputer" + /// 􀑚 + case lockOpenRotation = "lock.open.rotation" + /// 􁜗 + case lockOpenTrianglebadgeExclamationmark = "lock.open.trianglebadge.exclamationmark" + /// 􁜘 + case lockOpenTrianglebadgeExclamationmarkFill = "lock.open.trianglebadge.exclamationmark.fill" + /// 􀢈 + case lockRectangle = "lock.rectangle" + /// 􀢉 + case lockRectangleFill = "lock.rectangle.fill" + /// 􀢳 + case lockRectangleOnRectangle = "lock.rectangle.on.rectangle" + /// 􀢴 + case lockRectangleOnRectangleFill = "lock.rectangle.on.rectangle.fill" + /// 􀢱 + case lockRectangleStack = "lock.rectangle.stack" + /// 􀢲 + case lockRectangleStackFill = "lock.rectangle.stack.fill" + /// 􀑙 + case lockRotation = "lock.rotation" + /// 􀞙 + case lockShield = "lock.shield" + /// 􀞚 + case lockShieldFill = "lock.shield.fill" + /// 􀎢 + case lockSlash = "lock.slash" + /// 􀎣 + case lockSlashFill = "lock.slash.fill" + /// 􀢵 + case lockSquare = "lock.square" + /// 􀢶 + case lockSquareFill = "lock.square.fill" + /// 􀡜 + case lockSquareStack = "lock.square.stack" + /// 􀡝 + case lockSquareStackFill = "lock.square.stack.fill" + /// 􁙍 + case lockTrianglebadgeExclamationmark = "lock.trianglebadge.exclamationmark" + /// 􁙎 + case lockTrianglebadgeExclamationmarkFill = "lock.trianglebadge.exclamationmark.fill" + + } + public enum Loupe: String, SymbolImage { + /// 􀤎 + case loupe = "loupe" + + } + public enum Lsb: String, SymbolImage { + /// 􁸋 + case lsbButtonAngledbottomHorizontalLeft = "lsb.button.angledbottom.horizontal.left" + /// 􁸌 + case lsbButtonAngledbottomHorizontalLeftFill = "lsb.button.angledbottom.horizontal.left.fill" + + } + public enum Lt: String, SymbolImage { + /// 􀨗 + case ltButtonRoundedtopHorizontal = "lt.button.roundedtop.horizontal" + /// 􀨘 + case ltButtonRoundedtopHorizontalFill = "lt.button.roundedtop.horizontal.fill" + /// 􁺇 + case ltCircle = "lt.circle" + /// 􁺈 + case ltCircleFill = "lt.circle.fill" + + } + public enum Lungs: String, SymbolImage { + /// 􀦚 + case lungs = "lungs" + /// 􀦛 + case lungsFill = "lungs.fill" + + } + public enum M1: String, SymbolImage { + /// 􁸤 + case m1ButtonHorizontal = "m1.button.horizontal" + /// 􁸥 + case m1ButtonHorizontalFill = "m1.button.horizontal.fill" + + } + public enum M2: String, SymbolImage { + /// 􁸦 + case m2ButtonHorizontal = "m2.button.horizontal" + /// 􁸧 + case m2ButtonHorizontalFill = "m2.button.horizontal.fill" + + } + public enum M3: String, SymbolImage { + /// 􁸨 + case m3ButtonHorizontal = "m3.button.horizontal" + /// 􁸩 + case m3ButtonHorizontalFill = "m3.button.horizontal.fill" + + } + public enum M4: String, SymbolImage { + /// 􁸪 + case m4ButtonHorizontal = "m4.button.horizontal" + /// 􁸫 + case m4ButtonHorizontalFill = "m4.button.horizontal.fill" + + } + public enum Macbook: String, SymbolImage { + /// 􁟬 + case macbook = "macbook" + /// 􁘞 + case macbookAndIpad = "macbook.and.ipad" + /// 􀬩 + case macbookAndIphone = "macbook.and.iphone" + /// 􁜙 + case macbookAndVisionpro = "macbook.and.visionpro" + /// 􁟫 + case macbookGen1 = "macbook.gen1" + /// 􁈸 + case macbookGen2 = "macbook.gen2" + + } + public enum Macmini: String, SymbolImage { + /// 􀪯 + case macmini = "macmini" + /// 􀪰 + case macminiFill = "macmini.fill" + + } + public enum Macpro: String, SymbolImage { + /// 􀪲 + case macproGen1 = "macpro.gen1" + /// 􀼢 + case macproGen1Fill = "macpro.gen1.fill" + /// 􀦱 + case macproGen2 = "macpro.gen2" + /// 􀦮 + case macproGen2Fill = "macpro.gen2.fill" + /// 􀪱 + case macproGen3 = "macpro.gen3" + /// 􀼣 + case macproGen3Fill = "macpro.gen3.fill" + /// 􀨳 + case macproGen3Server = "macpro.gen3.server" + + } + public enum Macstudio: String, SymbolImage { + /// 􁏍 + case macstudio = "macstudio" + /// 􁏎 + case macstudioFill = "macstudio.fill" + + } + public enum Macwindow: String, SymbolImage { + /// 􀏜 + case macwindow = "macwindow" + /// 􁝸 + case macwindowAndCursorarrow = "macwindow.and.cursorarrow" + /// 􀥃 + case macwindowBadgePlus = "macwindow.badge.plus" + /// 􀢌 + case macwindowOnRectangle = "macwindow.on.rectangle" + + } + public enum Magazine: String, SymbolImage { + /// 􁂾 + case magazine = "magazine" + /// 􁂿 + case magazineFill = "magazine.fill" + + } + public enum Magicmouse: String, SymbolImage { + /// 􀺰 + case magicmouse = "magicmouse" + /// 􀺱 + case magicmouseFill = "magicmouse.fill" + + } + public enum Magnifyingglass: String, SymbolImage { + /// 􀊫 + case magnifyingglass = "magnifyingglass" + /// 􀒒 + case magnifyingglassCircle = "magnifyingglass.circle" + /// 􀒓 + case magnifyingglassCircleFill = "magnifyingglass.circle.fill" + + } + public enum Magsafe: String, SymbolImage { + /// 􀺓 + case magsafeBatterypack = "magsafe.batterypack" + /// 􀺔 + case magsafeBatterypackFill = "magsafe.batterypack.fill" + + } + public enum Mail: String, SymbolImage { + /// 􀣪 + case mail = "mail" + /// 􀢾 + case mailAndTextMagnifyingglass = "mail.and.text.magnifyingglass" + /// 􀣫 + case mailFill = "mail.fill" + /// 􀍝 + case mailStack = "mail.stack" + /// 􀍞 + case mailStackFill = "mail.stack.fill" + + } + public enum Manatsign: String, SymbolImage { + /// 􁑚 + case manatsign = "manatsign" + /// 􀗍 + case manatsignCircle = "manatsign.circle" + /// 􀗎 + case manatsignCircleFill = "manatsign.circle.fill" + /// 􀘍 + case manatsignSquare = "manatsign.square" + /// 􀘎 + case manatsignSquareFill = "manatsign.square.fill" + + } + public enum Map: String, SymbolImage { + /// 􀙊 + case map = "map" + /// 􀻫 + case mapCircle = "map.circle" + /// 􀻬 + case mapCircleFill = "map.circle.fill" + /// 􀙋 + case mapFill = "map.fill" + + } + public enum Mappin: String, SymbolImage { + /// 􀎪 + case mappin = "mappin" + /// 􀎫 + case mappinAndEllipse = "mappin.and.ellipse" + /// 􁼡 + case mappinAndEllipseCircle = "mappin.and.ellipse.circle" + /// 􁼢 + case mappinAndEllipseCircleFill = "mappin.and.ellipse.circle.fill" + /// 􀜇 + case mappinCircle = "mappin.circle" + /// 􀜈 + case mappinCircleFill = "mappin.circle.fill" + /// 􀙉 + case mappinSlash = "mappin.slash" + /// 􁇯 + case mappinSlashCircle = "mappin.slash.circle" + /// 􁇰 + case mappinSlashCircleFill = "mappin.slash.circle.fill" + /// 􀽕 + case mappinSquare = "mappin.square" + /// 􀽖 + case mappinSquareFill = "mappin.square.fill" + + } + public enum Medal: String, SymbolImage { + /// 􁏋 + case medal = "medal" + /// 􁏌 + case medalFill = "medal.fill" + + } + public enum Mediastick: String, SymbolImage { + /// 􀺥 + case mediastick = "mediastick" + + } + public enum Medical: String, SymbolImage { + /// 􁒇 + case medicalThermometer = "medical.thermometer" + /// 􁒈 + case medicalThermometerFill = "medical.thermometer.fill" + + } + public enum Megaphone: String, SymbolImage { + /// 􀬲 + case megaphone = "megaphone" + /// 􀬳 + case megaphoneFill = "megaphone.fill" + + } + public enum Memories: String, SymbolImage { + /// 􀑖 + case memories = "memories" + /// 􀑘 + case memoriesBadgeMinus = "memories.badge.minus" + /// 􀑗 + case memoriesBadgePlus = "memories.badge.plus" + + } + public enum Memorychip: String, SymbolImage { + /// 􀫦 + case memorychip = "memorychip" + /// 􀧖 + case memorychipFill = "memorychip.fill" + + } + public enum Menubar: String, SymbolImage { + /// 􀤁 + case menubarArrowDownRectangle = "menubar.arrow.down.rectangle" + /// 􀤀 + case menubarArrowUpRectangle = "menubar.arrow.up.rectangle" + /// 􀣰 + case menubarDockRectangle = "menubar.dock.rectangle" + /// 􀣑 + case menubarDockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record" + /// 􀦍 + case menubarRectangle = "menubar.rectangle" + + } + public enum Menucard: String, SymbolImage { + /// 􀻒 + case menucard = "menucard" + /// 􀻓 + case menucardFill = "menucard.fill" + + } + public enum Message: String, SymbolImage { + /// 􀌤 + case message = "message" + /// 􁋬 + case messageBadge = "message.badge" + /// 􁗗 + case messageBadgeCircle = "message.badge.circle" + /// 􁗘 + case messageBadgeCircleFill = "message.badge.circle.fill" + /// 􁏊 + case messageBadgeFill = "message.badge.fill" + /// 􁋭 + case messageBadgeFilledFill = "message.badge.filled.fill" + /// 􀼁 + case messageBadgeWaveform = "message.badge.waveform" + /// 􀼂 + case messageBadgeWaveformFill = "message.badge.waveform.fill" + /// 􀌦 + case messageCircle = "message.circle" + /// 􀌧 + case messageCircleFill = "message.circle.fill" + /// 􀌥 + case messageFill = "message.fill" + + } + public enum Metronome: String, SymbolImage { + /// 􀎌 + case metronome = "metronome" + /// 􀠕 + case metronomeFill = "metronome.fill" + + } + public enum Mic: String, SymbolImage { + /// 􀊰 + case mic = "mic" + /// 􁎔 + case micAndSignalMeter = "mic.and.signal.meter" + /// 􁎓 + case micAndSignalMeterFill = "mic.and.signal.meter.fill" + /// 􀺁 + case micBadgePlus = "mic.badge.plus" + /// 􁙃 + case micBadgeXmark = "mic.badge.xmark" + /// 􀒩 + case micCircle = "mic.circle" + /// 􀒪 + case micCircleFill = "mic.circle.fill" + /// 􀊱 + case micFill = "mic.fill" + /// 􀺂 + case micFillBadgePlus = "mic.fill.badge.plus" + /// 􁙄 + case micFillBadgeXmark = "mic.fill.badge.xmark" + /// 􀊲 + case micSlash = "mic.slash" + /// 􀻩 + case micSlashCircle = "mic.slash.circle" + /// 􀻪 + case micSlashCircleFill = "mic.slash.circle.fill" + /// 􀊳 + case micSlashFill = "mic.slash.fill" + /// 􀼿 + case micSquare = "mic.square" + /// 􀽀 + case micSquareFill = "mic.square.fill" + + } + public enum Microbe: String, SymbolImage { + /// 􁈹 + case microbe = "microbe" + /// 􁚶 + case microbeCircle = "microbe.circle" + /// 􁚷 + case microbeCircleFill = "microbe.circle.fill" + /// 􁒅 + case microbeFill = "microbe.fill" + + } + public enum Microwave: String, SymbolImage { + /// 􁐨 + case microwave = "microwave" + /// 􁐩 + case microwaveFill = "microwave.fill" + + } + public enum Millsign: String, SymbolImage { + /// 􁑘 + case millsign = "millsign" + /// 􀗉 + case millsignCircle = "millsign.circle" + /// 􀗊 + case millsignCircleFill = "millsign.circle.fill" + /// 􀘉 + case millsignSquare = "millsign.square" + /// 􀘊 + case millsignSquareFill = "millsign.square.fill" + + } + public enum Minus: String, SymbolImage { + /// 􀅽 + case minus = "minus" + /// 􀁎 + case minusCircle = "minus.circle" + /// 􀁏 + case minusCircleFill = "minus.circle.fill" + /// 􀢁 + case minusDiamond = "minus.diamond" + /// 􀢂 + case minusDiamondFill = "minus.diamond.fill" + /// 􀅻 + case minusForwardslashPlus = "minus.forwardslash.plus" + /// 􀊭 + case minusMagnifyingglass = "minus.magnifyingglass" + /// 􁠄 + case minusPlusAndFluidBatteryblock = "minus.plus.and.fluid.batteryblock" + /// 􀫬 + case minusPlusBatteryblock = "minus.plus.batteryblock" + /// 􁠿 + case minusPlusBatteryblockExclamationmark = "minus.plus.batteryblock.exclamationmark" + /// 􁡀 + case minusPlusBatteryblockExclamationmarkFill = "minus.plus.batteryblock.exclamationmark.fill" + /// 􀫭 + case minusPlusBatteryblockFill = "minus.plus.batteryblock.fill" + /// 􁠹 + case minusPlusBatteryblockSlash = "minus.plus.batteryblock.slash" + /// 􁠺 + case minusPlusBatteryblockSlashFill = "minus.plus.batteryblock.slash.fill" + /// 􁡁 + case minusPlusBatteryblockStack = "minus.plus.batteryblock.stack" + /// 􁡃 + case minusPlusBatteryblockStackExclamationmark = "minus.plus.batteryblock.stack.exclamationmark" + /// 􁡄 + case minusPlusBatteryblockStackExclamationmarkFill = "minus.plus.batteryblock.stack.exclamationmark.fill" + /// 􁡂 + case minusPlusBatteryblockStackFill = "minus.plus.batteryblock.stack.fill" + /// 􀏉 + case minusRectangle = "minus.rectangle" + /// 􀏊 + case minusRectangleFill = "minus.rectangle.fill" + /// 􀡬 + case minusRectanglePortrait = "minus.rectangle.portrait" + /// 􀡭 + case minusRectanglePortraitFill = "minus.rectangle.portrait.fill" + /// 􀃞 + case minusSquare = "minus.square" + /// 􀃟 + case minusSquareFill = "minus.square.fill" + + } + public enum Mirror: String, SymbolImage { + /// 􁉱 + case mirrorSideLeft = "mirror.side.left" + /// 􁉵 + case mirrorSideLeftAndArrowTurnDownRight = "mirror.side.left.and.arrow.turn.down.right" + /// 􁉳 + case mirrorSideLeftAndHeatWaves = "mirror.side.left.and.heat.waves" + /// 􁉲 + case mirrorSideRight = "mirror.side.right" + /// 􁉶 + case mirrorSideRightAndArrowTurnDownLeft = "mirror.side.right.and.arrow.turn.down.left" + /// 􁉴 + case mirrorSideRightAndHeatWaves = "mirror.side.right.and.heat.waves" + + } + public enum Moon: String, SymbolImage { + /// 􀆹 + case moon = "moon" + /// 􀆻 + case moonCircle = "moon.circle" + /// 􀆼 + case moonCircleFill = "moon.circle.fill" + /// 􁶽 + case moonDust = "moon.dust" + /// 􁶿 + case moonDustCircle = "moon.dust.circle" + /// 􁷀 + case moonDustCircleFill = "moon.dust.circle.fill" + /// 􁶾 + case moonDustFill = "moon.dust.fill" + /// 􀆺 + case moonFill = "moon.fill" + /// 􁑯 + case moonHaze = "moon.haze" + /// 􁜷 + case moonHazeCircle = "moon.haze.circle" + /// 􁜸 + case moonHazeCircleFill = "moon.haze.circle.fill" + /// 􁑰 + case moonHazeFill = "moon.haze.fill" + /// 􀇀 + case moonStars = "moon.stars" + /// 􁛋 + case moonStarsCircle = "moon.stars.circle" + /// 􁛌 + case moonStarsCircleFill = "moon.stars.circle.fill" + /// 􀇁 + case moonStarsFill = "moon.stars.fill" + /// 􀆽 + case moonZzz = "moon.zzz" + /// 􀆾 + case moonZzzFill = "moon.zzz.fill" + + } + public enum Moonphase: String, SymbolImage { + /// 􀡊 + case moonphaseFirstQuarter = "moonphase.first.quarter" + /// 􁐋 + case moonphaseFirstQuarterInverse = "moonphase.first.quarter.inverse" + /// 􀡌 + case moonphaseFullMoon = "moonphase.full.moon" + /// 􁐍 + case moonphaseFullMoonInverse = "moonphase.full.moon.inverse" + /// 􀡎 + case moonphaseLastQuarter = "moonphase.last.quarter" + /// 􁐏 + case moonphaseLastQuarterInverse = "moonphase.last.quarter.inverse" + /// 􀡈 + case moonphaseNewMoon = "moonphase.new.moon" + /// 􁐉 + case moonphaseNewMoonInverse = "moonphase.new.moon.inverse" + /// 􀡏 + case moonphaseWaningCrescent = "moonphase.waning.crescent" + /// 􁐐 + case moonphaseWaningCrescentInverse = "moonphase.waning.crescent.inverse" + /// 􀡍 + case moonphaseWaningGibbous = "moonphase.waning.gibbous" + /// 􁐎 + case moonphaseWaningGibbousInverse = "moonphase.waning.gibbous.inverse" + /// 􀡉 + case moonphaseWaxingCrescent = "moonphase.waxing.crescent" + /// 􁐊 + case moonphaseWaxingCrescentInverse = "moonphase.waxing.crescent.inverse" + /// 􀡋 + case moonphaseWaxingGibbous = "moonphase.waxing.gibbous" + /// 􁐌 + case moonphaseWaxingGibbousInverse = "moonphase.waxing.gibbous.inverse" + + } + public enum Moonrise: String, SymbolImage { + /// 􂂳 + case moonrise = "moonrise" + /// 􂂵 + case moonriseCircle = "moonrise.circle" + /// 􂂶 + case moonriseCircleFill = "moonrise.circle.fill" + /// 􂂴 + case moonriseFill = "moonrise.fill" + + } + public enum Moonset: String, SymbolImage { + /// 􂂷 + case moonset = "moonset" + /// 􂂹 + case moonsetCircle = "moonset.circle" + /// 􂂺 + case moonsetCircleFill = "moonset.circle.fill" + /// 􂂸 + case moonsetFill = "moonset.fill" + + } + public enum Mosaic: String, SymbolImage { + /// 􀯫 + case mosaic = "mosaic" + /// 􀯬 + case mosaicFill = "mosaic.fill" + + } + public enum Mount: String, SymbolImage { + /// 􀣊 + case mount = "mount" + /// 􀢣 + case mountFill = "mount.fill" + + } + public enum Mountain: String, SymbolImage { + /// 􁗝 + case mountain2 = "mountain.2" + /// 􁞒 + case mountain2Circle = "mountain.2.circle" + /// 􁞓 + case mountain2CircleFill = "mountain.2.circle.fill" + /// 􁗞 + case mountain2Fill = "mountain.2.fill" + + } + public enum Mouth: String, SymbolImage { + /// 􀦩 + case mouth = "mouth" + /// 􀦪 + case mouthFill = "mouth.fill" + + } + public enum Move: String, SymbolImage { + /// 􀢅 + case move3d = "move.3d" + + } + public enum Movieclapper: String, SymbolImage { + /// 􀜤 + case movieclapper = "movieclapper" + /// 􁶺 + case movieclapperFill = "movieclapper.fill" + + } + public enum Mph: String, SymbolImage { + /// 􁢺 + case mph = "mph" + /// 􁢻 + case mphCircle = "mph.circle" + /// 􁢼 + case mphCircleFill = "mph.circle.fill" + + } + public enum Mug: String, SymbolImage { + /// 􁞴 + case mug = "mug" + /// 􁞵 + case mugFill = "mug.fill" + + } + public enum Multiply: String, SymbolImage { + /// 􀅾 + case multiply = "multiply" + /// 􀁐 + case multiplyCircle = "multiply.circle" + /// 􀁑 + case multiplyCircleFill = "multiply.circle.fill" + /// 􀃠 + case multiplySquare = "multiply.square" + /// 􀃡 + case multiplySquareFill = "multiply.square.fill" + + } + public enum Music: String, SymbolImage { + /// 􀑫 + case musicMic = "music.mic" + /// 􁁑 + case musicMicCircle = "music.mic.circle" + /// 􁁒 + case musicMicCircleFill = "music.mic.circle.fill" + /// 􀑪 + case musicNote = "music.note" + /// 􀒼 + case musicNoteHouse = "music.note.house" + /// 􀒽 + case musicNoteHouseFill = "music.note.house.fill" + /// 􀑬 + case musicNoteList = "music.note.list" + /// 􀎵 + case musicNoteTv = "music.note.tv" + /// 􀒷 + case musicNoteTvFill = "music.note.tv.fill" + /// 􀫀 + case musicQuarternote3 = "music.quarternote.3" + + } + public enum Mustache: String, SymbolImage { + /// 􀥿 + case mustache = "mustache" + /// 􀦀 + case mustacheFill = "mustache.fill" + + } + public enum Nairasign: String, SymbolImage { + /// 􁑒 + case nairasign = "nairasign" + /// 􀖽 + case nairasignCircle = "nairasign.circle" + /// 􀖾 + case nairasignCircleFill = "nairasign.circle.fill" + /// 􀗽 + case nairasignSquare = "nairasign.square" + /// 􀗾 + case nairasignSquareFill = "nairasign.square.fill" + + } + public enum Network: String, SymbolImage { + /// 􀤆 + case network = "network" + /// 􁅏 + case networkBadgeShieldHalfFilled = "network.badge.shield.half.filled" + /// 􁣡 + case networkSlash = "network.slash" + + } + public enum Newspaper: String, SymbolImage { + /// 􀤦 + case newspaper = "newspaper" + /// 􁆴 + case newspaperCircle = "newspaper.circle" + /// 􁆵 + case newspaperCircleFill = "newspaper.circle.fill" + /// 􀥅 + case newspaperFill = "newspaper.fill" + + } + public enum Norwegiankronesign: String, SymbolImage { + /// 􁤬 + case norwegiankronesign = "norwegiankronesign" + /// 􀮤 + case norwegiankronesignCircle = "norwegiankronesign.circle" + /// 􀮥 + case norwegiankronesignCircleFill = "norwegiankronesign.circle.fill" + /// 􀮦 + case norwegiankronesignSquare = "norwegiankronesign.square" + /// 􀮧 + case norwegiankronesignSquareFill = "norwegiankronesign.square.fill" + + } + public enum Nose: String, SymbolImage { + /// 􀨯 + case nose = "nose" + /// 􀨰 + case noseFill = "nose.fill" + + } + public enum Nosign: String, SymbolImage { + /// 􀍼 + case nosign = "nosign" + /// 􁝊 + case nosignApp = "nosign.app" + /// 􁝋 + case nosignAppFill = "nosign.app.fill" + + } + public enum Note: String, SymbolImage { + /// 􀧵 + case note = "note" + /// 􀓕 + case noteText = "note.text" + /// 􀣙 + case noteTextBadgePlus = "note.text.badge.plus" + + } + public enum Number: String, SymbolImage { + /// 􀆃 + case number = "number" + /// 􀁚 + case numberCircle = "number.circle" + /// 􀁛 + case numberCircleFill = "number.circle.fill" + /// 􀃪 + case numberSquare = "number.square" + /// 􀃫 + case numberSquareFill = "number.square.fill" + + } + public enum Number0: String, SymbolImage { + /// 􀀸 + case number0Circle = "0.circle" + /// 􀀹 + case number0CircleFill = "0.circle.fill" + /// 􀃈 + case number0Square = "0.square" + /// 􀃉 + case number0SquareFill = "0.square.fill" + + } + public enum Number00: String, SymbolImage { + /// 􀓫 + case number00Circle = "00.circle" + /// 􀔊 + case number00CircleFill = "00.circle.fill" + /// 􀔩 + case number00Square = "00.square" + /// 􀕈 + case number00SquareFill = "00.square.fill" + + } + public enum Number01: String, SymbolImage { + /// 􀓬 + case number01Circle = "01.circle" + /// 􀔋 + case number01CircleFill = "01.circle.fill" + /// 􀔪 + case number01Square = "01.square" + /// 􀕉 + case number01SquareFill = "01.square.fill" + + } + public enum Number02: String, SymbolImage { + /// 􀓭 + case number02Circle = "02.circle" + /// 􀔌 + case number02CircleFill = "02.circle.fill" + /// 􀔫 + case number02Square = "02.square" + /// 􀕊 + case number02SquareFill = "02.square.fill" + + } + public enum Number03: String, SymbolImage { + /// 􀓮 + case number03Circle = "03.circle" + /// 􀔍 + case number03CircleFill = "03.circle.fill" + /// 􀔬 + case number03Square = "03.square" + /// 􀕋 + case number03SquareFill = "03.square.fill" + + } + public enum Number04: String, SymbolImage { + /// 􀓯 + case number04Circle = "04.circle" + /// 􀔎 + case number04CircleFill = "04.circle.fill" + /// 􀔭 + case number04Square = "04.square" + /// 􀕌 + case number04SquareFill = "04.square.fill" + + } + public enum Number05: String, SymbolImage { + /// 􀓰 + case number05Circle = "05.circle" + /// 􀔏 + case number05CircleFill = "05.circle.fill" + /// 􀔮 + case number05Square = "05.square" + /// 􀕍 + case number05SquareFill = "05.square.fill" + + } + public enum Number06: String, SymbolImage { + /// 􀓱 + case number06Circle = "06.circle" + /// 􀔐 + case number06CircleFill = "06.circle.fill" + /// 􀔯 + case number06Square = "06.square" + /// 􀕎 + case number06SquareFill = "06.square.fill" + + } + public enum Number07: String, SymbolImage { + /// 􀓲 + case number07Circle = "07.circle" + /// 􀔑 + case number07CircleFill = "07.circle.fill" + /// 􀔰 + case number07Square = "07.square" + /// 􀕏 + case number07SquareFill = "07.square.fill" + + } + public enum Number08: String, SymbolImage { + /// 􀓳 + case number08Circle = "08.circle" + /// 􀔒 + case number08CircleFill = "08.circle.fill" + /// 􀔱 + case number08Square = "08.square" + /// 􀕐 + case number08SquareFill = "08.square.fill" + + } + public enum Number09: String, SymbolImage { + /// 􀓴 + case number09Circle = "09.circle" + /// 􀔓 + case number09CircleFill = "09.circle.fill" + /// 􀔲 + case number09Square = "09.square" + /// 􀕑 + case number09SquareFill = "09.square.fill" + + } + public enum Number1: String, SymbolImage { + /// 􁟄 + case number1Brakesignal = "1.brakesignal" + /// 􀀺 + case number1Circle = "1.circle" + /// 􀀻 + case number1CircleFill = "1.circle.fill" + /// 􁟐 + case number1Lane = "1.lane" + /// 􀊮 + case number1Magnifyingglass = "1.magnifyingglass" + /// 􀃊 + case number1Square = "1.square" + /// 􀃋 + case number1SquareFill = "1.square.fill" + + } + public enum Number10: String, SymbolImage { + /// 􀓵 + case number10Circle = "10.circle" + /// 􀔔 + case number10CircleFill = "10.circle.fill" + /// 􁟙 + case number10Lane = "10.lane" + /// 􀔳 + case number10Square = "10.square" + /// 􀕒 + case number10SquareFill = "10.square.fill" + + } + public enum Number11: String, SymbolImage { + /// 􀓶 + case number11Circle = "11.circle" + /// 􀔕 + case number11CircleFill = "11.circle.fill" + /// 􁟚 + case number11Lane = "11.lane" + /// 􀔴 + case number11Square = "11.square" + /// 􀕓 + case number11SquareFill = "11.square.fill" + + } + public enum Number12: String, SymbolImage { + /// 􀓷 + case number12Circle = "12.circle" + /// 􀔖 + case number12CircleFill = "12.circle.fill" + /// 􁟛 + case number12Lane = "12.lane" + /// 􀔵 + case number12Square = "12.square" + /// 􀕔 + case number12SquareFill = "12.square.fill" + + } + public enum Number123: String, SymbolImage { + /// 􁂷 + case number123Rectangle = "123.rectangle" + /// 􁂸 + case number123RectangleFill = "123.rectangle.fill" + + } + public enum Number13: String, SymbolImage { + /// 􀓸 + case number13Circle = "13.circle" + /// 􀔗 + case number13CircleFill = "13.circle.fill" + /// 􀔶 + case number13Square = "13.square" + /// 􀕕 + case number13SquareFill = "13.square.fill" + + } + public enum Number14: String, SymbolImage { + /// 􀓹 + case number14Circle = "14.circle" + /// 􀔘 + case number14CircleFill = "14.circle.fill" + /// 􀔷 + case number14Square = "14.square" + /// 􀕖 + case number14SquareFill = "14.square.fill" + + } + public enum Number15: String, SymbolImage { + /// 􀓺 + case number15Circle = "15.circle" + /// 􀔙 + case number15CircleFill = "15.circle.fill" + /// 􀔸 + case number15Square = "15.square" + /// 􀕗 + case number15SquareFill = "15.square.fill" + + } + public enum Number16: String, SymbolImage { + /// 􀓻 + case number16Circle = "16.circle" + /// 􀔚 + case number16CircleFill = "16.circle.fill" + /// 􀔹 + case number16Square = "16.square" + /// 􀕘 + case number16SquareFill = "16.square.fill" + + } + public enum Number17: String, SymbolImage { + /// 􀓼 + case number17Circle = "17.circle" + /// 􀔛 + case number17CircleFill = "17.circle.fill" + /// 􀔺 + case number17Square = "17.square" + /// 􀕙 + case number17SquareFill = "17.square.fill" + + } + public enum Number18: String, SymbolImage { + /// 􀓽 + case number18Circle = "18.circle" + /// 􀔜 + case number18CircleFill = "18.circle.fill" + /// 􀔻 + case number18Square = "18.square" + /// 􀕚 + case number18SquareFill = "18.square.fill" + + } + public enum Number19: String, SymbolImage { + /// 􀓾 + case number19Circle = "19.circle" + /// 􀔝 + case number19CircleFill = "19.circle.fill" + /// 􀔼 + case number19Square = "19.square" + /// 􀕛 + case number19SquareFill = "19.square.fill" + + } + public enum Number2: String, SymbolImage { + /// 􁟅 + case number2Brakesignal = "2.brakesignal" + /// 􀀼 + case number2Circle = "2.circle" + /// 􀀽 + case number2CircleFill = "2.circle.fill" + /// 􁟑 + case number2Lane = "2.lane" + /// 􀃌 + case number2Square = "2.square" + /// 􀃍 + case number2SquareFill = "2.square.fill" + + } + public enum Number20: String, SymbolImage { + /// 􀓿 + case number20Circle = "20.circle" + /// 􀔞 + case number20CircleFill = "20.circle.fill" + /// 􀔽 + case number20Square = "20.square" + /// 􀕜 + case number20SquareFill = "20.square.fill" + + } + public enum Number21: String, SymbolImage { + /// 􀔀 + case number21Circle = "21.circle" + /// 􀔟 + case number21CircleFill = "21.circle.fill" + /// 􀔾 + case number21Square = "21.square" + /// 􀕝 + case number21SquareFill = "21.square.fill" + + } + public enum Number22: String, SymbolImage { + /// 􀔁 + case number22Circle = "22.circle" + /// 􀔠 + case number22CircleFill = "22.circle.fill" + /// 􀔿 + case number22Square = "22.square" + /// 􀕞 + case number22SquareFill = "22.square.fill" + + } + public enum Number23: String, SymbolImage { + /// 􀔂 + case number23Circle = "23.circle" + /// 􀔡 + case number23CircleFill = "23.circle.fill" + /// 􀕀 + case number23Square = "23.square" + /// 􀕟 + case number23SquareFill = "23.square.fill" + + } + public enum Number24: String, SymbolImage { + /// 􀔃 + case number24Circle = "24.circle" + /// 􀔢 + case number24CircleFill = "24.circle.fill" + /// 􀕁 + case number24Square = "24.square" + /// 􀕠 + case number24SquareFill = "24.square.fill" + + } + public enum Number25: String, SymbolImage { + /// 􀔄 + case number25Circle = "25.circle" + /// 􀔣 + case number25CircleFill = "25.circle.fill" + /// 􀕂 + case number25Square = "25.square" + /// 􀕡 + case number25SquareFill = "25.square.fill" + + } + public enum Number26: String, SymbolImage { + /// 􀔅 + case number26Circle = "26.circle" + /// 􀔤 + case number26CircleFill = "26.circle.fill" + /// 􀕃 + case number26Square = "26.square" + /// 􀕢 + case number26SquareFill = "26.square.fill" + + } + public enum Number27: String, SymbolImage { + /// 􀔆 + case number27Circle = "27.circle" + /// 􀔥 + case number27CircleFill = "27.circle.fill" + /// 􀕄 + case number27Square = "27.square" + /// 􀕣 + case number27SquareFill = "27.square.fill" + + } + public enum Number28: String, SymbolImage { + /// 􀔇 + case number28Circle = "28.circle" + /// 􀔦 + case number28CircleFill = "28.circle.fill" + /// 􀕅 + case number28Square = "28.square" + /// 􀕤 + case number28SquareFill = "28.square.fill" + + } + public enum Number29: String, SymbolImage { + /// 􀔈 + case number29Circle = "29.circle" + /// 􀔧 + case number29CircleFill = "29.circle.fill" + /// 􀕆 + case number29Square = "29.square" + /// 􀕥 + case number29SquareFill = "29.square.fill" + + } + public enum Number3: String, SymbolImage { + /// 􀀾 + case number3Circle = "3.circle" + /// 􀀿 + case number3CircleFill = "3.circle.fill" + /// 􁟒 + case number3Lane = "3.lane" + /// 􀃎 + case number3Square = "3.square" + /// 􀃏 + case number3SquareFill = "3.square.fill" + + } + public enum Number30: String, SymbolImage { + /// 􀔉 + case number30Circle = "30.circle" + /// 􀔨 + case number30CircleFill = "30.circle.fill" + /// 􀕇 + case number30Square = "30.square" + /// 􀕦 + case number30SquareFill = "30.square.fill" + + } + public enum Number31: String, SymbolImage { + /// 􀘠 + case number31Circle = "31.circle" + /// 􀘡 + case number31CircleFill = "31.circle.fill" + /// 􀘢 + case number31Square = "31.square" + /// 􀘣 + case number31SquareFill = "31.square.fill" + + } + public enum Number32: String, SymbolImage { + /// 􀚗 + case number32Circle = "32.circle" + /// 􀚘 + case number32CircleFill = "32.circle.fill" + /// 􀚽 + case number32Square = "32.square" + /// 􀚾 + case number32SquareFill = "32.square.fill" + + } + public enum Number33: String, SymbolImage { + /// 􀚙 + case number33Circle = "33.circle" + /// 􀚚 + case number33CircleFill = "33.circle.fill" + /// 􀚿 + case number33Square = "33.square" + /// 􀛀 + case number33SquareFill = "33.square.fill" + + } + public enum Number34: String, SymbolImage { + /// 􀚛 + case number34Circle = "34.circle" + /// 􀚜 + case number34CircleFill = "34.circle.fill" + /// 􀛁 + case number34Square = "34.square" + /// 􀛂 + case number34SquareFill = "34.square.fill" + + } + public enum Number35: String, SymbolImage { + /// 􀚝 + case number35Circle = "35.circle" + /// 􀚞 + case number35CircleFill = "35.circle.fill" + /// 􀛃 + case number35Square = "35.square" + /// 􀛄 + case number35SquareFill = "35.square.fill" + + } + public enum Number36: String, SymbolImage { + /// 􀚟 + case number36Circle = "36.circle" + /// 􀚠 + case number36CircleFill = "36.circle.fill" + /// 􀛅 + case number36Square = "36.square" + /// 􀛆 + case number36SquareFill = "36.square.fill" + + } + public enum Number37: String, SymbolImage { + /// 􀚡 + case number37Circle = "37.circle" + /// 􀚢 + case number37CircleFill = "37.circle.fill" + /// 􀛇 + case number37Square = "37.square" + /// 􀛈 + case number37SquareFill = "37.square.fill" + + } + public enum Number38: String, SymbolImage { + /// 􀚣 + case number38Circle = "38.circle" + /// 􀚤 + case number38CircleFill = "38.circle.fill" + /// 􀛉 + case number38Square = "38.square" + /// 􀛊 + case number38SquareFill = "38.square.fill" + + } + public enum Number39: String, SymbolImage { + /// 􀚥 + case number39Circle = "39.circle" + /// 􀚦 + case number39CircleFill = "39.circle.fill" + /// 􀛋 + case number39Square = "39.square" + /// 􀛌 + case number39SquareFill = "39.square.fill" + + } + public enum Number4: String, SymbolImage { + /// 􀘗 + case number4AltCircle = "4.alt.circle" + /// 􀘘 + case number4AltCircleFill = "4.alt.circle.fill" + /// 􀘙 + case number4AltSquare = "4.alt.square" + /// 􀘚 + case number4AltSquareFill = "4.alt.square.fill" + /// 􀁀 + case number4Circle = "4.circle" + /// 􀁁 + case number4CircleFill = "4.circle.fill" + /// 􁟓 + case number4Lane = "4.lane" + /// 􀃐 + case number4Square = "4.square" + /// 􀃑 + case number4SquareFill = "4.square.fill" + + } + public enum Number40: String, SymbolImage { + /// 􀚧 + case number40Circle = "40.circle" + /// 􀚨 + case number40CircleFill = "40.circle.fill" + /// 􀛍 + case number40Square = "40.square" + /// 􀛎 + case number40SquareFill = "40.square.fill" + + } + public enum Number41: String, SymbolImage { + /// 􀚩 + case number41Circle = "41.circle" + /// 􀚪 + case number41CircleFill = "41.circle.fill" + /// 􀛏 + case number41Square = "41.square" + /// 􀛐 + case number41SquareFill = "41.square.fill" + + } + public enum Number42: String, SymbolImage { + /// 􀚫 + case number42Circle = "42.circle" + /// 􀚬 + case number42CircleFill = "42.circle.fill" + /// 􀛑 + case number42Square = "42.square" + /// 􀛒 + case number42SquareFill = "42.square.fill" + + } + public enum Number43: String, SymbolImage { + /// 􀚭 + case number43Circle = "43.circle" + /// 􀚮 + case number43CircleFill = "43.circle.fill" + /// 􀛓 + case number43Square = "43.square" + /// 􀛔 + case number43SquareFill = "43.square.fill" + + } + public enum Number44: String, SymbolImage { + /// 􀚯 + case number44Circle = "44.circle" + /// 􀚰 + case number44CircleFill = "44.circle.fill" + /// 􀛕 + case number44Square = "44.square" + /// 􀛖 + case number44SquareFill = "44.square.fill" + + } + public enum Number45: String, SymbolImage { + /// 􀚱 + case number45Circle = "45.circle" + /// 􀚲 + case number45CircleFill = "45.circle.fill" + /// 􀛗 + case number45Square = "45.square" + /// 􀛘 + case number45SquareFill = "45.square.fill" + + } + public enum Number46: String, SymbolImage { + /// 􀚳 + case number46Circle = "46.circle" + /// 􀚴 + case number46CircleFill = "46.circle.fill" + /// 􀛙 + case number46Square = "46.square" + /// 􀛚 + case number46SquareFill = "46.square.fill" + + } + public enum Number47: String, SymbolImage { + /// 􀚵 + case number47Circle = "47.circle" + /// 􀚶 + case number47CircleFill = "47.circle.fill" + /// 􀛛 + case number47Square = "47.square" + /// 􀛜 + case number47SquareFill = "47.square.fill" + + } + public enum Number48: String, SymbolImage { + /// 􀚷 + case number48Circle = "48.circle" + /// 􀚸 + case number48CircleFill = "48.circle.fill" + /// 􀛝 + case number48Square = "48.square" + /// 􀛞 + case number48SquareFill = "48.square.fill" + + } + public enum Number49: String, SymbolImage { + /// 􀚹 + case number49Circle = "49.circle" + /// 􀚺 + case number49CircleFill = "49.circle.fill" + /// 􀛟 + case number49Square = "49.square" + /// 􀛠 + case number49SquareFill = "49.square.fill" + + } + public enum Number5: String, SymbolImage { + /// 􀁂 + case number5Circle = "5.circle" + /// 􀁃 + case number5CircleFill = "5.circle.fill" + /// 􁟔 + case number5Lane = "5.lane" + /// 􀃒 + case number5Square = "5.square" + /// 􀃓 + case number5SquareFill = "5.square.fill" + + } + public enum Number50: String, SymbolImage { + /// 􀚻 + case number50Circle = "50.circle" + /// 􀚼 + case number50CircleFill = "50.circle.fill" + /// 􀛡 + case number50Square = "50.square" + /// 􀛢 + case number50SquareFill = "50.square.fill" + + } + public enum Number6: String, SymbolImage { + /// 􀑱 + case number6AltCircle = "6.alt.circle" + /// 􀑲 + case number6AltCircleFill = "6.alt.circle.fill" + /// 􀑵 + case number6AltSquare = "6.alt.square" + /// 􀑶 + case number6AltSquareFill = "6.alt.square.fill" + /// 􀁄 + case number6Circle = "6.circle" + /// 􀁅 + case number6CircleFill = "6.circle.fill" + /// 􁟕 + case number6Lane = "6.lane" + /// 􀃔 + case number6Square = "6.square" + /// 􀃕 + case number6SquareFill = "6.square.fill" + + } + public enum Number7: String, SymbolImage { + /// 􀁆 + case number7Circle = "7.circle" + /// 􀁇 + case number7CircleFill = "7.circle.fill" + /// 􁟖 + case number7Lane = "7.lane" + /// 􀃖 + case number7Square = "7.square" + /// 􀃗 + case number7SquareFill = "7.square.fill" + + } + public enum Number8: String, SymbolImage { + /// 􀁈 + case number8Circle = "8.circle" + /// 􀁉 + case number8CircleFill = "8.circle.fill" + /// 􁟗 + case number8Lane = "8.lane" + /// 􀃘 + case number8Square = "8.square" + /// 􀃙 + case number8SquareFill = "8.square.fill" + + } + public enum Number9: String, SymbolImage { + /// 􀑳 + case number9AltCircle = "9.alt.circle" + /// 􀑴 + case number9AltCircleFill = "9.alt.circle.fill" + /// 􀑷 + case number9AltSquare = "9.alt.square" + /// 􀑸 + case number9AltSquareFill = "9.alt.square.fill" + /// 􀁊 + case number9Circle = "9.circle" + /// 􀁋 + case number9CircleFill = "9.circle.fill" + /// 􁟘 + case number9Lane = "9.lane" + /// 􀃚 + case number9Square = "9.square" + /// 􀃛 + case number9SquareFill = "9.square.fill" + + } + public enum Numbersign: String, SymbolImage { + /// 􁓘 + case numbersign = "numbersign" + + } + public enum Numeric2h: String, SymbolImage { + /// 􁥚 + case numeric2h = "2h" + /// 􁥞 + case numeric2hCircle = "2h.circle" + /// 􁥟 + case numeric2hCircleFill = "2h.circle.fill" + + } + public enum Numeric4a: String, SymbolImage { + /// 􁥝 + case numeric4a = "4a" + /// 􁥤 + case numeric4aCircle = "4a.circle" + /// 􁥥 + case numeric4aCircleFill = "4a.circle.fill" + + } + public enum Numeric4h: String, SymbolImage { + /// 􁥛 + case numeric4h = "4h" + /// 􁥠 + case numeric4hCircle = "4h.circle" + /// 􁥡 + case numeric4hCircleFill = "4h.circle.fill" + + } + public enum Numeric4k: String, SymbolImage { + /// 􀦽 + case numeric4kTv = "4k.tv" + /// 􀦾 + case numeric4kTvFill = "4k.tv.fill" + + } + public enum Numeric4l: String, SymbolImage { + /// 􁥜 + case numeric4l = "4l" + /// 􁥢 + case numeric4lCircle = "4l.circle" + /// 􁥣 + case numeric4lCircleFill = "4l.circle.fill" + + } + public enum Oar: String, SymbolImage { + /// 􁔶 + case oar2Crossed = "oar.2.crossed" + + } + public enum Octagon: String, SymbolImage { + /// 􀟊 + case octagon = "octagon" + /// 􁀽 + case octagonBottomhalfFilled = "octagon.bottomhalf.filled" + /// 􀟋 + case octagonFill = "octagon.fill" + /// 􁀇 + case octagonLefthalfFilled = "octagon.lefthalf.filled" + /// 􁀈 + case octagonRighthalfFilled = "octagon.righthalf.filled" + /// 􁀼 + case octagonTophalfFilled = "octagon.tophalf.filled" + + } + public enum Oilcan: String, SymbolImage { + /// 􀿄 + case oilcan = "oilcan" + /// 􀿅 + case oilcanFill = "oilcan.fill" + + } + public enum Opticaldisc: String, SymbolImage { + /// 􀢸 + case opticaldisc = "opticaldisc" + /// 􁘤 + case opticaldiscFill = "opticaldisc.fill" + + } + public enum Opticaldiscdrive: String, SymbolImage { + /// 􀤄 + case opticaldiscdrive = "opticaldiscdrive" + /// 􀤅 + case opticaldiscdriveFill = "opticaldiscdrive.fill" + + } + public enum Opticid: String, SymbolImage { + /// 􁢙 + case opticid = "opticid" + /// 􁣂 + case opticidFill = "opticid.fill" + + } + public enum Option: String, SymbolImage { + /// 􀆕 + case option = "option" + + } + public enum Oval: String, SymbolImage { + /// 􀲞 + case oval = "oval" + /// 􀿾 + case ovalBottomhalfFilled = "oval.bottomhalf.filled" + /// 􀲟 + case ovalFill = "oval.fill" + /// 􀾜 + case ovalInsetFilled = "oval.inset.filled" + /// 􀿻 + case ovalLefthalfFilled = "oval.lefthalf.filled" + /// 􀲠 + case ovalPortrait = "oval.portrait" + /// 􁀂 + case ovalPortraitBottomhalfFilled = "oval.portrait.bottomhalf.filled" + /// 􀲡 + case ovalPortraitFill = "oval.portrait.fill" + /// 􀾝 + case ovalPortraitInsetFilled = "oval.portrait.inset.filled" + /// 􀿿 + case ovalPortraitLefthalfFilled = "oval.portrait.lefthalf.filled" + /// 􁀀 + case ovalPortraitRighthalfFilled = "oval.portrait.righthalf.filled" + /// 􁀁 + case ovalPortraitTophalfFilled = "oval.portrait.tophalf.filled" + /// 􀿼 + case ovalRighthalfFilled = "oval.righthalf.filled" + /// 􀿽 + case ovalTophalfFilled = "oval.tophalf.filled" + + } + public enum Oven: String, SymbolImage { + /// 􁐤 + case oven = "oven" + /// 􁐥 + case ovenFill = "oven.fill" + + } + public enum P1: String, SymbolImage { + /// 􁸬 + case p1ButtonHorizontal = "p1.button.horizontal" + /// 􁸭 + case p1ButtonHorizontalFill = "p1.button.horizontal.fill" + + } + public enum P2: String, SymbolImage { + /// 􁸮 + case p2ButtonHorizontal = "p2.button.horizontal" + /// 􁸯 + case p2ButtonHorizontalFill = "p2.button.horizontal.fill" + + } + public enum P3: String, SymbolImage { + /// 􁸰 + case p3ButtonHorizontal = "p3.button.horizontal" + /// 􁸱 + case p3ButtonHorizontalFill = "p3.button.horizontal.fill" + + } + public enum P4: String, SymbolImage { + /// 􁸲 + case p4ButtonHorizontal = "p4.button.horizontal" + /// 􁸳 + case p4ButtonHorizontalFill = "p4.button.horizontal.fill" + + } + public enum Paddleshifter: String, SymbolImage { + /// 􁸴 + case paddleshifterLeft = "paddleshifter.left" + /// 􁸵 + case paddleshifterLeftFill = "paddleshifter.left.fill" + /// 􁸶 + case paddleshifterRight = "paddleshifter.right" + /// 􁸷 + case paddleshifterRightFill = "paddleshifter.right.fill" + + } + public enum Paintbrush: String, SymbolImage { + /// 􀎑 + case paintbrush = "paintbrush" + /// 􀎒 + case paintbrushFill = "paintbrush.fill" + /// 􀣶 + case paintbrushPointed = "paintbrush.pointed" + /// 􀣷 + case paintbrushPointedFill = "paintbrush.pointed.fill" + + } + public enum Paintpalette: String, SymbolImage { + /// 􀝥 + case paintpalette = "paintpalette" + /// 􀝦 + case paintpaletteFill = "paintpalette.fill" + + } + public enum Pano: String, SymbolImage { + /// 􀐏 + case pano = "pano" + /// 􁷿 + case panoBadgePlay = "pano.badge.play" + /// 􁸀 + case panoBadgePlayFill = "pano.badge.play.fill" + /// 􀐐 + case panoFill = "pano.fill" + + } + public enum Paperclip: String, SymbolImage { + /// 􀉢 + case paperclip = "paperclip" + /// 􀢏 + case paperclipBadgeEllipsis = "paperclip.badge.ellipsis" + /// 􀒔 + case paperclipCircle = "paperclip.circle" + /// 􀒕 + case paperclipCircleFill = "paperclip.circle.fill" + + } + public enum Paperplane: String, SymbolImage { + /// 􀈟 + case paperplane = "paperplane" + /// 􀈡 + case paperplaneCircle = "paperplane.circle" + /// 􀈢 + case paperplaneCircleFill = "paperplane.circle.fill" + /// 􀈠 + case paperplaneFill = "paperplane.fill" + + } + public enum Paragraphsign: String, SymbolImage { + /// 􀒆 + case paragraphsign = "paragraphsign" + + } + public enum Parentheses: String, SymbolImage { + /// 􀸏 + case parentheses = "parentheses" + + } + public enum Parkinglight: String, SymbolImage { + /// 􀾼 + case parkinglight = "parkinglight" + /// 􀾽 + case parkinglightFill = "parkinglight.fill" + + } + public enum Parkingsign: String, SymbolImage { + /// 􀵢 + case parkingsign = "parkingsign" + /// 􀿀 + case parkingsignBrakesignal = "parkingsign.brakesignal" + /// 􁉐 + case parkingsignBrakesignalSlash = "parkingsign.brakesignal.slash" + /// 􀷁 + case parkingsignCircle = "parkingsign.circle" + /// 􀷂 + case parkingsignCircleFill = "parkingsign.circle.fill" + /// 􁖲 + case parkingsignRadiowavesLeftAndRight = "parkingsign.radiowaves.left.and.right" + /// 􁥨 + case parkingsignRadiowavesRightAndSafetycone = "parkingsign.radiowaves.right.and.safetycone" + /// 􁉨 + case parkingsignSteeringwheel = "parkingsign.steeringwheel" + + } + public enum Party: String, SymbolImage { + /// 􁓵 + case partyPopper = "party.popper" + /// 􁓶 + case partyPopperFill = "party.popper.fill" + + } + public enum Pause: String, SymbolImage { + /// 􀊅 + case pause = "pause" + /// 􀊗 + case pauseCircle = "pause.circle" + /// 􀊘 + case pauseCircleFill = "pause.circle.fill" + /// 􀊆 + case pauseFill = "pause.fill" + /// 􀊛 + case pauseRectangle = "pause.rectangle" + /// 􀊜 + case pauseRectangleFill = "pause.rectangle.fill" + + } + public enum Pawprint: String, SymbolImage { + /// 􀾞 + case pawprint = "pawprint" + /// 􁂰 + case pawprintCircle = "pawprint.circle" + /// 􁂱 + case pawprintCircleFill = "pawprint.circle.fill" + /// 􀾟 + case pawprintFill = "pawprint.fill" + + } + public enum Pc: String, SymbolImage { + /// 􀥺 + case pc = "pc" + + } + public enum Peacesign: String, SymbolImage { + /// 􀺎 + case peacesign = "peacesign" + + } + public enum Pedal: String, SymbolImage { + /// 􁸗 + case pedalAccelerator = "pedal.accelerator" + /// 􁸘 + case pedalAcceleratorFill = "pedal.accelerator.fill" + /// 􁸙 + case pedalBrake = "pedal.brake" + /// 􁸚 + case pedalBrakeFill = "pedal.brake.fill" + /// 􁸛 + case pedalClutch = "pedal.clutch" + /// 􁸜 + case pedalClutchFill = "pedal.clutch.fill" + + } + public enum Pedestrian: String, SymbolImage { + /// 􁓡 + case pedestrianGateClosed = "pedestrian.gate.closed" + /// 􁓢 + case pedestrianGateOpen = "pedestrian.gate.open" + + } + public enum Pencil: String, SymbolImage { + /// 􀈊 + case pencil = "pencil" + /// 􀈐 + case pencilAndOutline = "pencil.and.outline" + /// 􁖆 + case pencilAndRuler = "pencil.and.ruler" + /// 􁖇 + case pencilAndRulerFill = "pencil.and.ruler.fill" + /// 􀤒 + case pencilAndScribble = "pencil.and.scribble" + /// 􀈋 + case pencilCircle = "pencil.circle" + /// 􀈌 + case pencilCircleFill = "pencil.circle.fill" + /// 􁚛 + case pencilLine = "pencil.line" + /// 􀈍 + case pencilSlash = "pencil.slash" + /// 􀒋 + case pencilTip = "pencil.tip" + /// 􀉥 + case pencilTipCropCircle = "pencil.tip.crop.circle" + /// 􀧚 + case pencilTipCropCircleBadgeArrowForward = "pencil.tip.crop.circle.badge.arrow.forward" + /// 􁿵 + case pencilTipCropCircleBadgeArrowForwardFill = "pencil.tip.crop.circle.badge.arrow.forward.fill" + /// 􀉧 + case pencilTipCropCircleBadgeMinus = "pencil.tip.crop.circle.badge.minus" + /// 􁿳 + case pencilTipCropCircleBadgeMinusFill = "pencil.tip.crop.circle.badge.minus.fill" + /// 􀉦 + case pencilTipCropCircleBadgePlus = "pencil.tip.crop.circle.badge.plus" + /// 􁾝 + case pencilTipCropCircleBadgePlusFill = "pencil.tip.crop.circle.badge.plus.fill" + /// 􁾛 + case pencilTipCropCircleFill = "pencil.tip.crop.circle.fill" + + } + public enum Pentagon: String, SymbolImage { + /// 􀶺 + case pentagon = "pentagon" + /// 􁀻 + case pentagonBottomhalfFilled = "pentagon.bottomhalf.filled" + /// 􀶻 + case pentagonFill = "pentagon.fill" + /// 􁀋 + case pentagonLefthalfFilled = "pentagon.lefthalf.filled" + /// 􁀌 + case pentagonRighthalfFilled = "pentagon.righthalf.filled" + /// 􁀺 + case pentagonTophalfFilled = "pentagon.tophalf.filled" + + } + public enum Percent: String, SymbolImage { + /// 􀘾 + case percent = "percent" + + } + public enum Person: String, SymbolImage { + /// 􀉩 + case person = "person" + /// 􀉫 + case person2 = "person.2" + /// 􁙚 + case person2BadgeGearshape = "person.2.badge.gearshape" + /// 􁙛 + case person2BadgeGearshapeFill = "person.2.badge.gearshape.fill" + /// 􁷩 + case person2BadgeKey = "person.2.badge.key" + /// 􁷫 + case person2BadgeKeyFill = "person.2.badge.key.fill" + /// 􀠃 + case person2Circle = "person.2.circle" + /// 􀠄 + case person2CircleFill = "person.2.circle.fill" + /// 􀓥 + case person2CropSquareStack = "person.2.crop.square.stack" + /// 􀓦 + case person2CropSquareStackFill = "person.2.crop.square.stack.fill" + /// 􀉬 + case person2Fill = "person.2.fill" + /// 􁙙 + case person2Gobackward = "person.2.gobackward" + /// 􁝞 + case person2Slash = "person.2.slash" + /// 􁝟 + case person2SlashFill = "person.2.slash.fill" + /// 􀾌 + case person2Wave2 = "person.2.wave.2" + /// 􀾍 + case person2Wave2Fill = "person.2.wave.2.fill" + /// 􀝊 + case person3 = "person.3" + /// 􀝋 + case person3Fill = "person.3.fill" + /// 􀻷 + case person3Sequence = "person.3.sequence" + /// 􀻸 + case person3SequenceFill = "person.3.sequence.fill" + /// 􀪼 + case personAndArrowLeftAndArrowRight = "person.and.arrow.left.and.arrow.right" + /// 􁙁 + case personAndBackgroundDotted = "person.and.background.dotted" + /// 􁠃 + case personAndBackgroundStripedHorizontal = "person.and.background.striped.horizontal" + /// 􁅖 + case personBadgeClock = "person.badge.clock" + /// 􁅗 + case personBadgeClockFill = "person.badge.clock.fill" + /// 􁏺 + case personBadgeKey = "person.badge.key" + /// 􁎨 + case personBadgeKeyFill = "person.badge.key.fill" + /// 􀜗 + case personBadgeMinus = "person.badge.minus" + /// 􀜕 + case personBadgePlus = "person.badge.plus" + /// 􁙓 + case personBadgeShieldCheckmark = "person.badge.shield.checkmark" + /// 􁙔 + case personBadgeShieldCheckmarkFill = "person.badge.shield.checkmark.fill" + /// 􂄽 + case personBubble = "person.bubble" + /// 􂄾 + case personBubbleFill = "person.bubble.fill" + /// 􁗡 + case personBust = "person.bust" + /// 􁽓 + case personBustCircle = "person.bust.circle" + /// 􁽔 + case personBustCircleFill = "person.bust.circle.fill" + /// 􁗢 + case personBustFill = "person.bust.fill" + /// 􀓣 + case personCircle = "person.circle" + /// 􀓤 + case personCircleFill = "person.circle.fill" + /// 􀿏 + case personCropArtframe = "person.crop.artframe" + /// 􀉭 + case personCropCircle = "person.crop.circle" + /// 􁂛 + case personCropCircleBadge = "person.crop.circle.badge" + /// 􀉳 + case personCropCircleBadgeCheckmark = "person.crop.circle.badge.checkmark" + /// 􁅔 + case personCropCircleBadgeClock = "person.crop.circle.badge.clock" + /// 􁅕 + case personCropCircleBadgeClockFill = "person.crop.circle.badge.clock.fill" + /// 􀉷 + case personCropCircleBadgeExclamationmark = "person.crop.circle.badge.exclamationmark" + /// 􀉸 + case personCropCircleBadgeExclamationmarkFill = "person.crop.circle.badge.exclamationmark.fill" + /// 􁂜 + case personCropCircleBadgeFill = "person.crop.circle.badge.fill" + /// 􀉱 + case personCropCircleBadgeMinus = "person.crop.circle.badge.minus" + /// 􁃈 + case personCropCircleBadgeMoon = "person.crop.circle.badge.moon" + /// 􁃉 + case personCropCircleBadgeMoonFill = "person.crop.circle.badge.moon.fill" + /// 􀉯 + case personCropCircleBadgePlus = "person.crop.circle.badge.plus" + /// 􀭽 + case personCropCircleBadgeQuestionmark = "person.crop.circle.badge.questionmark" + /// 􀭾 + case personCropCircleBadgeQuestionmarkFill = "person.crop.circle.badge.questionmark.fill" + /// 􀉵 + case personCropCircleBadgeXmark = "person.crop.circle.badge.xmark" + /// 􁞮 + case personCropCircleDashed = "person.crop.circle.dashed" + /// 􂅪 + case personCropCircleDashedCircle = "person.crop.circle.dashed.circle" + /// 􂃿 + case personCropCircleDashedCircleFill = "person.crop.circle.dashed.circle.fill" + /// 􀉮 + case personCropCircleFill = "person.crop.circle.fill" + /// 􀉴 + case personCropCircleFillBadgeCheckmark = "person.crop.circle.fill.badge.checkmark" + /// 􀉲 + case personCropCircleFillBadgeMinus = "person.crop.circle.fill.badge.minus" + /// 􀉰 + case personCropCircleFillBadgePlus = "person.crop.circle.fill.badge.plus" + /// 􀉶 + case personCropCircleFillBadgeXmark = "person.crop.circle.fill.badge.xmark" + /// 􀏏 + case personCropRectangle = "person.crop.rectangle" + /// 􁖚 + case personCropRectangleBadgePlus = "person.crop.rectangle.badge.plus" + /// 􁖛 + case personCropRectangleBadgePlusFill = "person.crop.rectangle.badge.plus.fill" + /// 􀏐 + case personCropRectangleFill = "person.crop.rectangle.fill" + /// 􀏻 + case personCropRectangleStack = "person.crop.rectangle.stack" + /// 􀏼 + case personCropRectangleStackFill = "person.crop.rectangle.stack.fill" + /// 􀉹 + case personCropSquare = "person.crop.square" + /// 􀉺 + case personCropSquareFill = "person.crop.square.fill" + /// 􀦎 + case personCropSquareFilledAndAtRectangle = "person.crop.square.filled.and.at.rectangle" + /// 􀿐 + case personCropSquareFilledAndAtRectangleFill = "person.crop.square.filled.and.at.rectangle.fill" + /// 􀉪 + case personFill = "person.fill" + /// 􀪽 + case personFillAndArrowLeftAndArrowRight = "person.fill.and.arrow.left.and.arrow.right" + /// 􀜘 + case personFillBadgeMinus = "person.fill.badge.minus" + /// 􀜖 + case personFillBadgePlus = "person.fill.badge.plus" + /// 􀯧 + case personFillCheckmark = "person.fill.checkmark" + /// 􀯩 + case personFillQuestionmark = "person.fill.questionmark" + /// 􀯒 + case personFillTurnDown = "person.fill.turn.down" + /// 􀯓 + case personFillTurnLeft = "person.fill.turn.left" + /// 􀯑 + case personFillTurnRight = "person.fill.turn.right" + /// 􀲏 + case personFillViewfinder = "person.fill.viewfinder" + /// 􀯨 + case personFillXmark = "person.fill.xmark" + /// 􀙳 + case personIcloud = "person.icloud" + /// 􀙴 + case personIcloudFill = "person.icloud.fill" + /// 􁒃 + case personLineDottedPerson = "person.line.dotted.person" + /// 􁒄 + case personLineDottedPersonFill = "person.line.dotted.person.fill" + /// 􁣔 + case personSlash = "person.slash" + /// 􁣕 + case personSlashFill = "person.slash.fill" + /// 􀿒 + case personTextRectangle = "person.text.rectangle" + /// 􀿓 + case personTextRectangleFill = "person.text.rectangle.fill" + /// 􁅇 + case personWave2 = "person.wave.2" + /// 􁅈 + case personWave2Fill = "person.wave.2.fill" + + } + public enum Personalhotspot: String, SymbolImage { + /// 􀉤 + case personalhotspot = "personalhotspot" + /// 􁈨 + case personalhotspotCircle = "personalhotspot.circle" + /// 􁈩 + case personalhotspotCircleFill = "personalhotspot.circle.fill" + + } + public enum Perspective: String, SymbolImage { + /// 􀒱 + case perspective = "perspective" + + } + public enum Pesetasign: String, SymbolImage { + /// 􁑋 + case pesetasign = "pesetasign" + /// 􀖯 + case pesetasignCircle = "pesetasign.circle" + /// 􀖰 + case pesetasignCircleFill = "pesetasign.circle.fill" + /// 􀗯 + case pesetasignSquare = "pesetasign.square" + /// 􀗰 + case pesetasignSquareFill = "pesetasign.square.fill" + + } + public enum Pesosign: String, SymbolImage { + /// 􁑌 + case pesosign = "pesosign" + /// 􀖱 + case pesosignCircle = "pesosign.circle" + /// 􀖲 + case pesosignCircleFill = "pesosign.circle.fill" + /// 􀗱 + case pesosignSquare = "pesosign.square" + /// 􀗲 + case pesosignSquareFill = "pesosign.square.fill" + + } + public enum Phone: String, SymbolImage { + /// 􀌾 + case phone = "phone" + /// 􀍂 + case phoneArrowDownLeft = "phone.arrow.down.left" + /// 􀍃 + case phoneArrowDownLeftFill = "phone.arrow.down.left.fill" + /// 􀍄 + case phoneArrowRight = "phone.arrow.right" + /// 􀍅 + case phoneArrowRightFill = "phone.arrow.right.fill" + /// 􀍀 + case phoneArrowUpRight = "phone.arrow.up.right" + /// 􁏽 + case phoneArrowUpRightCircle = "phone.arrow.up.right.circle" + /// 􁏾 + case phoneArrowUpRightCircleFill = "phone.arrow.up.right.circle.fill" + /// 􀍁 + case phoneArrowUpRightFill = "phone.arrow.up.right.fill" + /// 􁙗 + case phoneBadgeCheckmark = "phone.badge.checkmark" + /// 􀖎 + case phoneBadgePlus = "phone.badge.plus" + /// 􀼃 + case phoneBadgeWaveform = "phone.badge.waveform" + /// 􀼄 + case phoneBadgeWaveformFill = "phone.badge.waveform.fill" + /// 􀱮 + case phoneBubble = "phone.bubble" + /// 􀱯 + case phoneBubbleFill = "phone.bubble.fill" + /// 􀒥 + case phoneCircle = "phone.circle" + /// 􀒦 + case phoneCircleFill = "phone.circle.fill" + /// 􀬛 + case phoneConnection = "phone.connection" + /// 􀬜 + case phoneConnectionFill = "phone.connection.fill" + /// 􀍆 + case phoneDown = "phone.down" + /// 􀒧 + case phoneDownCircle = "phone.down.circle" + /// 􀒨 + case phoneDownCircleFill = "phone.down.circle.fill" + /// 􀍇 + case phoneDownFill = "phone.down.fill" + /// 􁂅 + case phoneDownWavesLeftAndRight = "phone.down.waves.left.and.right" + /// 􀌿 + case phoneFill = "phone.fill" + /// 􁙘 + case phoneFillBadgeCheckmark = "phone.fill.badge.checkmark" + /// 􀖏 + case phoneFillBadgePlus = "phone.fill.badge.plus" + + } + public enum Photo: String, SymbolImage { + /// 􀏅 + case photo = "photo" + /// 􁀶 + case photoArtframe = "photo.artframe" + /// 􁼧 + case photoArtframeCircle = "photo.artframe.circle" + /// 􁼨 + case photoArtframeCircleFill = "photo.artframe.circle.fill" + /// 􁃲 + case photoBadgeArrowDown = "photo.badge.arrow.down" + /// 􁃳 + case photoBadgeArrowDownFill = "photo.badge.arrow.down.fill" + /// 􁘹 + case photoBadgeCheckmark = "photo.badge.checkmark" + /// 􁘺 + case photoBadgeCheckmarkFill = "photo.badge.checkmark.fill" + /// 􁃏 + case photoBadgePlus = "photo.badge.plus" + /// 􁃐 + case photoBadgePlusFill = "photo.badge.plus.fill" + /// 􁂮 + case photoCircle = "photo.circle" + /// 􁂯 + case photoCircleFill = "photo.circle.fill" + /// 􀏆 + case photoFill = "photo.fill" + /// 􀏬 + case photoFillOnRectangleFill = "photo.fill.on.rectangle.fill" + /// 􀏫 + case photoOnRectangle = "photo.on.rectangle" + /// 􀣵 + case photoOnRectangleAngled = "photo.on.rectangle.angled" + /// 􀏯 + case photoStack = "photo.stack" + /// 􀏰 + case photoStackFill = "photo.stack.fill" + /// 􀵪 + case photoTv = "photo.tv" + + } + public enum Pianokeys: String, SymbolImage { + /// 􀎏 + case pianokeys = "pianokeys" + /// 􀟽 + case pianokeysInverse = "pianokeys.inverse" + + } + public enum Pill: String, SymbolImage { + /// 􁚭 + case pill = "pill" + /// 􁚯 + case pillCircle = "pill.circle" + /// 􁚰 + case pillCircleFill = "pill.circle.fill" + /// 􁚮 + case pillFill = "pill.fill" + + } + public enum Pills: String, SymbolImage { + /// 􀠱 + case pills = "pills" + /// 􁇂 + case pillsCircle = "pills.circle" + /// 􁇃 + case pillsCircleFill = "pills.circle.fill" + /// 􀠲 + case pillsFill = "pills.fill" + + } + public enum Pin: String, SymbolImage { + /// 􀎦 + case pin = "pin" + /// 􀒴 + case pinCircle = "pin.circle" + /// 􀒵 + case pinCircleFill = "pin.circle.fill" + /// 􀎧 + case pinFill = "pin.fill" + /// 􀎨 + case pinSlash = "pin.slash" + /// 􀎩 + case pinSlashFill = "pin.slash.fill" + /// 􀽋 + case pinSquare = "pin.square" + /// 􀽌 + case pinSquareFill = "pin.square.fill" + + } + public enum Pip: String, SymbolImage { + /// 􀠳 + case pip = "pip" + /// 􀑨 + case pipEnter = "pip.enter" + /// 􀑧 + case pipExit = "pip.exit" + /// 􀠴 + case pipFill = "pip.fill" + /// 􀭲 + case pipRemove = "pip.remove" + /// 􀭱 + case pipSwap = "pip.swap" + + } + public enum Pipe: String, SymbolImage { + /// 􁓝 + case pipeAndDrop = "pipe.and.drop" + /// 􁓞 + case pipeAndDropFill = "pipe.and.drop.fill" + + } + public enum Placeholdertext: String, SymbolImage { + /// 􀮷 + case placeholdertextFill = "placeholdertext.fill" + + } + public enum Platter: String, SymbolImage { + /// 􁁍 + case platter2FilledIpad = "platter.2.filled.ipad" + /// 􁁎 + case platter2FilledIpadLandscape = "platter.2.filled.ipad.landscape" + /// 􀾩 + case platter2FilledIphone = "platter.2.filled.iphone" + /// 􀾪 + case platter2FilledIphoneLandscape = "platter.2.filled.iphone.landscape" + /// 􁃇 + case platterBottomApplewatchCase = "platter.bottom.applewatch.case" + /// 􁋂 + case platterFilledBottomAndArrowDownIphone = "platter.filled.bottom.and.arrow.down.iphone" + /// 􁃅 + case platterFilledBottomApplewatchCase = "platter.filled.bottom.applewatch.case" + /// 􁋀 + case platterFilledBottomIphone = "platter.filled.bottom.iphone" + /// 􁋁 + case platterFilledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone" + /// 􁃄 + case platterFilledTopApplewatchCase = "platter.filled.top.applewatch.case" + /// 􁊿 + case platterFilledTopIphone = "platter.filled.top.iphone" + /// 􁃆 + case platterTopApplewatchCase = "platter.top.applewatch.case" + + } + public enum Play: String, SymbolImage { + /// 􀊃 + case play = "play" + /// 􀊕 + case playCircle = "play.circle" + /// 􀊖 + case playCircleFill = "play.circle.fill" + /// 􁏳 + case playDesktopcomputer = "play.desktopcomputer" + /// 􁏴 + case playDisplay = "play.display" + /// 􀊄 + case playFill = "play.fill" + /// 􁹙 + case playHouse = "play.house" + /// 􁹚 + case playHouseFill = "play.house.fill" + /// 􁏵 + case playLaptopcomputer = "play.laptopcomputer" + /// 􀊙 + case playRectangle = "play.rectangle" + /// 􀊚 + case playRectangleFill = "play.rectangle.fill" + /// 􀾬 + case playRectangleOnRectangle = "play.rectangle.on.rectangle" + /// 􁃀 + case playRectangleOnRectangleCircle = "play.rectangle.on.rectangle.circle" + /// 􁃁 + case playRectangleOnRectangleCircleFill = "play.rectangle.on.rectangle.circle.fill" + /// 􀾭 + case playRectangleOnRectangleFill = "play.rectangle.on.rectangle.fill" + /// 􀪅 + case playSlash = "play.slash" + /// 􀪆 + case playSlashFill = "play.slash.fill" + /// 􀽍 + case playSquare = "play.square" + /// 􀽎 + case playSquareFill = "play.square.fill" + /// 􁟼 + case playSquareStack = "play.square.stack" + /// 􁟽 + case playSquareStackFill = "play.square.stack.fill" + /// 􀵨 + case playTv = "play.tv" + /// 􀵩 + case playTvFill = "play.tv.fill" + + } + public enum Playpause: String, SymbolImage { + /// 􀊇 + case playpause = "playpause" + /// 􁚞 + case playpauseCircle = "playpause.circle" + /// 􁚟 + case playpauseCircleFill = "playpause.circle.fill" + /// 􀊈 + case playpauseFill = "playpause.fill" + + } + public enum Playstation: String, SymbolImage { + /// 􀾈 + case playstationLogo = "playstation.logo" + + } + public enum Plus: String, SymbolImage { + /// 􀅼 + case plus = "plus" + /// 􀑍 + case plusApp = "plus.app" + /// 􀑎 + case plusAppFill = "plus.app.fill" + /// 􀌶 + case plusBubble = "plus.bubble" + /// 􀌷 + case plusBubbleFill = "plus.bubble.fill" + /// 􀁌 + case plusCircle = "plus.circle" + /// 􀁍 + case plusCircleFill = "plus.circle.fill" + /// 􀡿 + case plusDiamond = "plus.diamond" + /// 􀢀 + case plusDiamondFill = "plus.diamond.fill" + /// 􀅺 + case plusForwardslashMinus = "plus.forwardslash.minus" + /// 􀊬 + case plusMagnifyingglass = "plus.magnifyingglass" + /// 􀡙 + case plusMessage = "plus.message" + /// 􀡚 + case plusMessageFill = "plus.message.fill" + /// 􀏇 + case plusRectangle = "plus.rectangle" + /// 􀏈 + case plusRectangleFill = "plus.rectangle.fill" + /// 􀏪 + case plusRectangleFillOnRectangleFill = "plus.rectangle.fill.on.rectangle.fill" + /// 􀤰 + case plusRectangleOnFolder = "plus.rectangle.on.folder" + /// 􀤱 + case plusRectangleOnFolderFill = "plus.rectangle.on.folder.fill" + /// 􀏩 + case plusRectangleOnRectangle = "plus.rectangle.on.rectangle" + /// 􀡪 + case plusRectanglePortrait = "plus.rectangle.portrait" + /// 􀡫 + case plusRectanglePortraitFill = "plus.rectangle.portrait.fill" + /// 􀃜 + case plusSquare = "plus.square" + /// 􀴥 + case plusSquareDashed = "plus.square.dashed" + /// 􀃝 + case plusSquareFill = "plus.square.fill" + /// 􀐈 + case plusSquareFillOnSquareFill = "plus.square.fill.on.square.fill" + /// 􀐇 + case plusSquareOnSquare = "plus.square.on.square" + /// 􀥄 + case plusViewfinder = "plus.viewfinder" + + } + public enum Plusminus: String, SymbolImage { + /// 􀛺 + case plusminus = "plusminus" + /// 􀍶 + case plusminusCircle = "plusminus.circle" + /// 􀘝 + case plusminusCircleFill = "plusminus.circle.fill" + + } + public enum Point: String, SymbolImage { + /// 􁆬 + case point3ConnectedTrianglepathDotted = "point.3.connected.trianglepath.dotted" + /// 􁅥 + case point3FilledConnectedTrianglepathDotted = "point.3.filled.connected.trianglepath.dotted" + /// 􁻶 + case pointBottomleftFilledForwardToPointToprightScurvepath = "point.bottomleft.filled.forward.to.point.topright.scurvepath" + /// 􁻷 + case pointBottomleftForwardToArrowtriangleUturnScurvepath = "point.bottomleft.forward.to.arrowtriangle.uturn.scurvepath" + /// 􁸹 + case pointBottomleftForwardToArrowtriangleUturnScurvepathFill = "point.bottomleft.forward.to.arrowtriangle.uturn.scurvepath.fill" + /// 􁻵 + case pointBottomleftForwardToPointToprightFilledScurvepath = "point.bottomleft.forward.to.point.topright.filled.scurvepath" + /// 􁻴 + case pointBottomleftForwardToPointToprightScurvepath = "point.bottomleft.forward.to.point.topright.scurvepath" + /// 􁸸 + case pointBottomleftForwardToPointToprightScurvepathFill = "point.bottomleft.forward.to.point.topright.scurvepath.fill" + /// 􁻸 + case pointForwardToPointCapsulepath = "point.forward.to.point.capsulepath" + /// 􁸺 + case pointForwardToPointCapsulepathFill = "point.forward.to.point.capsulepath.fill" + /// 􀣱 + case pointTopleftDownToPointBottomrightCurvepath = "point.topleft.down.to.point.bottomright.curvepath" + /// 􀬱 + case pointTopleftDownToPointBottomrightCurvepathFill = "point.topleft.down.to.point.bottomright.curvepath.fill" + /// 􀾔 + case pointTopleftDownToPointBottomrightFilledCurvepath = "point.topleft.down.to.point.bottomright.filled.curvepath" + /// 􀾕 + case pointTopleftFilledDownToPointBottomrightCurvepath = "point.topleft.filled.down.to.point.bottomright.curvepath" + + } + public enum Polishzlotysign: String, SymbolImage { + /// 􁤯 + case polishzlotysign = "polishzlotysign" + /// 􁤰 + case polishzlotysignCircle = "polishzlotysign.circle" + /// 􁤱 + case polishzlotysignCircleFill = "polishzlotysign.circle.fill" + /// 􁤲 + case polishzlotysignSquare = "polishzlotysign.square" + /// 􁤳 + case polishzlotysignSquareFill = "polishzlotysign.square.fill" + + } + public enum Popcorn: String, SymbolImage { + /// 􁐇 + case popcorn = "popcorn" + /// 􁚱 + case popcornCircle = "popcorn.circle" + /// 􁚲 + case popcornCircleFill = "popcorn.circle.fill" + /// 􁐈 + case popcornFill = "popcorn.fill" + + } + public enum Power: String, SymbolImage { + /// 􀆨 + case power = "power" + /// 􀷃 + case powerCircle = "power.circle" + /// 􀷄 + case powerCircleFill = "power.circle.fill" + /// 􀆩 + case powerDotted = "power.dotted" + + } + public enum Powercord: String, SymbolImage { + /// 􁣷 + case powercord = "powercord" + /// 􁣸 + case powercordFill = "powercord.fill" + + } + public enum Poweroff: String, SymbolImage { + /// 􀥥 + case poweroff = "poweroff" + + } + public enum Poweron: String, SymbolImage { + /// 􀥤 + case poweron = "poweron" + + } + public enum Poweroutlet: String, SymbolImage { + /// 􁌲 + case poweroutletStrip = "poweroutlet.strip" + /// 􁓜 + case poweroutletStripFill = "poweroutlet.strip.fill" + /// 􁌽 + case poweroutletTypeA = "poweroutlet.type.a" + /// 􁍀 + case poweroutletTypeAFill = "poweroutlet.type.a.fill" + /// 􀽤 + case poweroutletTypeASquare = "poweroutlet.type.a.square" + /// 􁌩 + case poweroutletTypeASquareFill = "poweroutlet.type.a.square.fill" + /// 􁌾 + case poweroutletTypeB = "poweroutlet.type.b" + /// 􁍁 + case poweroutletTypeBFill = "poweroutlet.type.b.fill" + /// 􀽥 + case poweroutletTypeBSquare = "poweroutlet.type.b.square" + /// 􁌼 + case poweroutletTypeBSquareFill = "poweroutlet.type.b.square.fill" + /// 􁍆 + case poweroutletTypeC = "poweroutlet.type.c" + /// 􁍇 + case poweroutletTypeCFill = "poweroutlet.type.c.fill" + /// 􀽦 + case poweroutletTypeCSquare = "poweroutlet.type.c.square" + /// 􁌫 + case poweroutletTypeCSquareFill = "poweroutlet.type.c.square.fill" + /// 􁍈 + case poweroutletTypeD = "poweroutlet.type.d" + /// 􁍉 + case poweroutletTypeDFill = "poweroutlet.type.d.fill" + /// 􀽧 + case poweroutletTypeDSquare = "poweroutlet.type.d.square" + /// 􁍊 + case poweroutletTypeDSquareFill = "poweroutlet.type.d.square.fill" + /// 􁍋 + case poweroutletTypeE = "poweroutlet.type.e" + /// 􁍌 + case poweroutletTypeEFill = "poweroutlet.type.e.fill" + /// 􀽨 + case poweroutletTypeESquare = "poweroutlet.type.e.square" + /// 􁍍 + case poweroutletTypeESquareFill = "poweroutlet.type.e.square.fill" + /// 􁍎 + case poweroutletTypeF = "poweroutlet.type.f" + /// 􁍏 + case poweroutletTypeFFill = "poweroutlet.type.f.fill" + /// 􀽩 + case poweroutletTypeFSquare = "poweroutlet.type.f.square" + /// 􁍐 + case poweroutletTypeFSquareFill = "poweroutlet.type.f.square.fill" + /// 􁍑 + case poweroutletTypeG = "poweroutlet.type.g" + /// 􁍒 + case poweroutletTypeGFill = "poweroutlet.type.g.fill" + /// 􀽪 + case poweroutletTypeGSquare = "poweroutlet.type.g.square" + /// 􁌯 + case poweroutletTypeGSquareFill = "poweroutlet.type.g.square.fill" + /// 􁍓 + case poweroutletTypeH = "poweroutlet.type.h" + /// 􁍔 + case poweroutletTypeHFill = "poweroutlet.type.h.fill" + /// 􀽫 + case poweroutletTypeHSquare = "poweroutlet.type.h.square" + /// 􁍕 + case poweroutletTypeHSquareFill = "poweroutlet.type.h.square.fill" + /// 􁍖 + case poweroutletTypeI = "poweroutlet.type.i" + /// 􁍗 + case poweroutletTypeIFill = "poweroutlet.type.i.fill" + /// 􀽬 + case poweroutletTypeISquare = "poweroutlet.type.i.square" + /// 􁍘 + case poweroutletTypeISquareFill = "poweroutlet.type.i.square.fill" + /// 􁍙 + case poweroutletTypeJ = "poweroutlet.type.j" + /// 􁍚 + case poweroutletTypeJFill = "poweroutlet.type.j.fill" + /// 􀽭 + case poweroutletTypeJSquare = "poweroutlet.type.j.square" + /// 􁌱 + case poweroutletTypeJSquareFill = "poweroutlet.type.j.square.fill" + /// 􁍛 + case poweroutletTypeK = "poweroutlet.type.k" + /// 􁍜 + case poweroutletTypeKFill = "poweroutlet.type.k.fill" + /// 􀽮 + case poweroutletTypeKSquare = "poweroutlet.type.k.square" + /// 􁌮 + case poweroutletTypeKSquareFill = "poweroutlet.type.k.square.fill" + /// 􁍝 + case poweroutletTypeL = "poweroutlet.type.l" + /// 􁍞 + case poweroutletTypeLFill = "poweroutlet.type.l.fill" + /// 􀽯 + case poweroutletTypeLSquare = "poweroutlet.type.l.square" + /// 􁍟 + case poweroutletTypeLSquareFill = "poweroutlet.type.l.square.fill" + /// 􁌪 + case poweroutletTypeM = "poweroutlet.type.m" + /// 􁌬 + case poweroutletTypeMFill = "poweroutlet.type.m.fill" + /// 􁁻 + case poweroutletTypeMSquare = "poweroutlet.type.m.square" + /// 􁌳 + case poweroutletTypeMSquareFill = "poweroutlet.type.m.square.fill" + /// 􁌭 + case poweroutletTypeN = "poweroutlet.type.n" + /// 􁌰 + case poweroutletTypeNFill = "poweroutlet.type.n.fill" + /// 􁁼 + case poweroutletTypeNSquare = "poweroutlet.type.n.square" + /// 􁍠 + case poweroutletTypeNSquareFill = "poweroutlet.type.n.square.fill" + /// 􁍡 + case poweroutletTypeO = "poweroutlet.type.o" + /// 􁍢 + case poweroutletTypeOFill = "poweroutlet.type.o.fill" + /// 􁁽 + case poweroutletTypeOSquare = "poweroutlet.type.o.square" + /// 􁍣 + case poweroutletTypeOSquareFill = "poweroutlet.type.o.square.fill" + + } + public enum Powerplug: String, SymbolImage { + /// 􀡷 + case powerplug = "powerplug" + /// 􀡸 + case powerplugFill = "powerplug.fill" + + } + public enum Powersleep: String, SymbolImage { + /// 􀥦 + case powersleep = "powersleep" + + } + public enum Printer: String, SymbolImage { + /// 􀎚 + case printer = "printer" + /// 􀪞 + case printerDotmatrix = "printer.dotmatrix" + /// 􀪟 + case printerDotmatrixFill = "printer.dotmatrix.fill" + /// 􀪿 + case printerDotmatrixFilledAndPaper = "printer.dotmatrix.filled.and.paper" + /// 􀎛 + case printerFill = "printer.fill" + /// 􀪾 + case printerFilledAndPaper = "printer.filled.and.paper" + + } + public enum Projective: String, SymbolImage { + /// 􀆎 + case projective = "projective" + + } + public enum Purchased: String, SymbolImage { + /// 􀚐 + case purchased = "purchased" + /// 􀚑 + case purchasedCircle = "purchased.circle" + /// 􀚒 + case purchasedCircleFill = "purchased.circle.fill" + + } + public enum Puzzlepiece: String, SymbolImage { + /// 􀤚 + case puzzlepiece = "puzzlepiece" + /// 􀥭 + case puzzlepieceExtension = "puzzlepiece.extension" + /// 􀥮 + case puzzlepieceExtensionFill = "puzzlepiece.extension.fill" + /// 􀤛 + case puzzlepieceFill = "puzzlepiece.fill" + + } + public enum Pyramid: String, SymbolImage { + /// 􀳋 + case pyramid = "pyramid" + /// 􀳌 + case pyramidFill = "pyramid.fill" + + } + public enum Qrcode: String, SymbolImage { + /// 􀖂 + case qrcode = "qrcode" + /// 􀎻 + case qrcodeViewfinder = "qrcode.viewfinder" + + } + public enum Questionmark: String, SymbolImage { + /// 􀅍 + case questionmark = "questionmark" + /// 􀿨 + case questionmarkApp = "questionmark.app" + /// 􀿪 + case questionmarkAppDashed = "questionmark.app.dashed" + /// 􀿩 + case questionmarkAppFill = "questionmark.app.fill" + /// 􁌶 + case questionmarkBubble = "questionmark.bubble" + /// 􁌷 + case questionmarkBubbleFill = "questionmark.bubble.fill" + /// 􀁜 + case questionmarkCircle = "questionmark.circle" + /// 􀁝 + case questionmarkCircleFill = "questionmark.circle.fill" + /// 􀄢 + case questionmarkDiamond = "questionmark.diamond" + /// 􀄣 + case questionmarkDiamondFill = "questionmark.diamond.fill" + /// 􀬔 + case questionmarkFolder = "questionmark.folder" + /// 􀬕 + case questionmarkFolderFill = "questionmark.folder.fill" + /// 􁠳 + case questionmarkKeyFilled = "questionmark.key.filled" + /// 􀃬 + case questionmarkSquare = "questionmark.square" + /// 􀭉 + case questionmarkSquareDashed = "questionmark.square.dashed" + /// 􀃭 + case questionmarkSquareFill = "questionmark.square.fill" + /// 􀍓 + case questionmarkVideo = "questionmark.video" + /// 􀍔 + case questionmarkVideoFill = "questionmark.video.fill" + + } + public enum Quote: String, SymbolImage { + /// 􀌮 + case quoteBubble = "quote.bubble" + /// 􀌯 + case quoteBubbleFill = "quote.bubble.fill" + /// 􁈐 + case quoteClosing = "quote.closing" + /// 􁈏 + case quoteOpening = "quote.opening" + + } + public enum Quotelevel: String, SymbolImage { + /// 􁖖 + case quotelevel = "quotelevel" + + } + public enum R1: String, SymbolImage { + /// 􀨏 + case r1ButtonRoundedbottomHorizontal = "r1.button.roundedbottom.horizontal" + /// 􀨐 + case r1ButtonRoundedbottomHorizontalFill = "r1.button.roundedbottom.horizontal.fill" + /// 􁺉 + case r1Circle = "r1.circle" + /// 􁺊 + case r1CircleFill = "r1.circle.fill" + + } + public enum R2: String, SymbolImage { + /// 􁷵 + case r2ButtonAngledtopVerticalRight = "r2.button.angledtop.vertical.right" + /// 􁷶 + case r2ButtonAngledtopVerticalRightFill = "r2.button.angledtop.vertical.right.fill" + /// 􀨑 + case r2ButtonRoundedtopHorizontal = "r2.button.roundedtop.horizontal" + /// 􀨒 + case r2ButtonRoundedtopHorizontalFill = "r2.button.roundedtop.horizontal.fill" + /// 􁺍 + case r2Circle = "r2.circle" + /// 􁺎 + case r2CircleFill = "r2.circle.fill" + + } + public enum R3: String, SymbolImage { + /// 􁸉 + case r3ButtonAngledbottomHorizontalRight = "r3.button.angledbottom.horizontal.right" + /// 􁸊 + case r3ButtonAngledbottomHorizontalRightFill = "r3.button.angledbottom.horizontal.right.fill" + + } + public enum R4: String, SymbolImage { + /// 􁺤 + case r4ButtonHorizontal = "r4.button.horizontal" + /// 􁺥 + case r4ButtonHorizontalFill = "r4.button.horizontal.fill" + + } + public enum Radio: String, SymbolImage { + /// 􀪔 + case radio = "radio" + /// 􀪕 + case radioFill = "radio.fill" + + } + public enum Rainbow: String, SymbolImage { + /// 􀼭 + case rainbow = "rainbow" + + } + public enum Rays: String, SymbolImage { + /// 􀇯 + case rays = "rays" + + } + public enum Rb: String, SymbolImage { + /// 􀨕 + case rbButtonRoundedbottomHorizontal = "rb.button.roundedbottom.horizontal" + /// 􀨖 + case rbButtonRoundedbottomHorizontalFill = "rb.button.roundedbottom.horizontal.fill" + /// 􁺋 + case rbCircle = "rb.circle" + /// 􁺌 + case rbCircleFill = "rb.circle.fill" + + } + public enum Record: String, SymbolImage { + /// 􀢙 + case recordCircle = "record.circle" + /// 􀢚 + case recordCircleFill = "record.circle.fill" + + } + public enum Recordingtape: String, SymbolImage { + /// 􀕼 + case recordingtape = "recordingtape" + /// 􁋪 + case recordingtapeCircle = "recordingtape.circle" + /// 􁋫 + case recordingtapeCircleFill = "recordingtape.circle.fill" + + } + public enum Rectangle: String, SymbolImage { + /// 􀏃 + case rectangle = "rectangle" + /// 􁁀 + case rectangle2Swap = "rectangle.2.swap" + /// 􀇴 + case rectangle3Group = "rectangle.3.group" + /// 􀬄 + case rectangle3GroupBubble = "rectangle.3.group.bubble" + /// 􀬅 + case rectangle3GroupBubbleFill = "rectangle.3.group.bubble.fill" + /// 􀚅 + case rectangle3GroupFill = "rectangle.3.group.fill" + /// 􀙮 + case rectangleAndArrowUpRightAndArrowDownLeft = "rectangle.and.arrow.up.right.and.arrow.down.left" + /// 􀙯 + case rectangleAndArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash" + /// 􀪤 + case rectangleAndHandPointUpLeft = "rectangle.and.hand.point.up.left" + /// 􀪥 + case rectangleAndHandPointUpLeftFill = "rectangle.and.hand.point.up.left.fill" + /// 􀪧 + case rectangleAndHandPointUpLeftFilled = "rectangle.and.hand.point.up.left.filled" + /// 􀒖 + case rectangleAndPaperclip = "rectangle.and.paperclip" + /// 􀈏 + case rectangleAndPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis" + /// 􀬸 + case rectangleAndTextMagnifyingglass = "rectangle.and.text.magnifyingglass" + /// 􀫺 + case rectangleArrowtriangle2Inward = "rectangle.arrowtriangle.2.inward" + /// 􀫹 + case rectangleArrowtriangle2Outward = "rectangle.arrowtriangle.2.outward" + /// 􀏕 + case rectangleBadgeCheckmark = "rectangle.badge.checkmark" + /// 􀏓 + case rectangleBadgeMinus = "rectangle.badge.minus" + /// 􀵚 + case rectangleBadgePersonCrop = "rectangle.badge.person.crop" + /// 􀏑 + case rectangleBadgePlus = "rectangle.badge.plus" + /// 􀏗 + case rectangleBadgeXmark = "rectangle.badge.xmark" + /// 􀿰 + case rectangleBottomhalfFilled = "rectangle.bottomhalf.filled" + /// 􀾯 + case rectangleBottomhalfInsetFilled = "rectangle.bottomhalf.inset.filled" + /// 􀨨 + case rectangleBottomthirdInsetFilled = "rectangle.bottomthird.inset.filled" + /// 􀥝 + case rectangleCenterInsetFilled = "rectangle.center.inset.filled" + /// 􁈔 + case rectangleCenterInsetFilledBadgePlus = "rectangle.center.inset.filled.badge.plus" + /// 􀪫 + case rectangleCheckered = "rectangle.checkered" + /// 􀐷 + case rectangleCompressVertical = "rectangle.compress.vertical" + /// 􀩲 + case rectangleConnectedToLineBelow = "rectangle.connected.to.line.below" + /// 􀥁 + case rectangleDashed = "rectangle.dashed" + /// 􀥪 + case rectangleDashedAndPaperclip = "rectangle.dashed.and.paperclip" + /// 􀥂 + case rectangleDashedBadgeRecord = "rectangle.dashed.badge.record" + /// 􀐸 + case rectangleExpandVertical = "rectangle.expand.vertical" + /// 􀏄 + case rectangleFill = "rectangle.fill" + /// 􀏖 + case rectangleFillBadgeCheckmark = "rectangle.fill.badge.checkmark" + /// 􀏔 + case rectangleFillBadgeMinus = "rectangle.fill.badge.minus" + /// 􀵛 + case rectangleFillBadgePersonCrop = "rectangle.fill.badge.person.crop" + /// 􀏒 + case rectangleFillBadgePlus = "rectangle.fill.badge.plus" + /// 􀏘 + case rectangleFillBadgeXmark = "rectangle.fill.badge.xmark" + /// 􀑰 + case rectangleFillOnRectangleAngledFill = "rectangle.fill.on.rectangle.angled.fill" + /// 􀏨 + case rectangleFillOnRectangleFill = "rectangle.fill.on.rectangle.fill" + /// 􀪦 + case rectangleFilledAndHandPointUpLeft = "rectangle.filled.and.hand.point.up.left" + /// 􀓛 + case rectangleGrid1x2 = "rectangle.grid.1x2" + /// 􀚉 + case rectangleGrid1x2Fill = "rectangle.grid.1x2.fill" + /// 􀛦 + case rectangleGrid2x2 = "rectangle.grid.2x2" + /// 􀛧 + case rectangleGrid2x2Fill = "rectangle.grid.2x2.fill" + /// 􀇶 + case rectangleGrid3x2 = "rectangle.grid.3x2" + /// 􀚆 + case rectangleGrid3x2Fill = "rectangle.grid.3x2.fill" + /// 􂃕 + case rectangleInsetBadgeRecord = "rectangle.inset.badge.record" + /// 􁁫 + case rectangleInsetBottomleadingFilled = "rectangle.inset.bottomleading.filled" + /// 􀭵 + case rectangleInsetBottomleftFilled = "rectangle.inset.bottomleft.filled" + /// 􀭶 + case rectangleInsetBottomrightFilled = "rectangle.inset.bottomright.filled" + /// 􁁬 + case rectangleInsetBottomtrailingFilled = "rectangle.inset.bottomtrailing.filled" + /// 􀤳 + case rectangleInsetFilled = "rectangle.inset.filled" + /// 􁅀 + case rectangleInsetFilledAndPersonFilled = "rectangle.inset.filled.and.person.filled" + /// 􀶣 + case rectangleInsetFilledOnRectangle = "rectangle.inset.filled.on.rectangle" + /// 􁁩 + case rectangleInsetTopleadingFilled = "rectangle.inset.topleading.filled" + /// 􀭳 + case rectangleInsetTopleftFilled = "rectangle.inset.topleft.filled" + /// 􀭴 + case rectangleInsetToprightFilled = "rectangle.inset.topright.filled" + /// 􁁪 + case rectangleInsetToptrailingFilled = "rectangle.inset.toptrailing.filled" + /// 􁻯 + case rectangleLandscapeRotate = "rectangle.landscape.rotate" + /// 􁋶 + case rectangleLeadinghalfFilled = "rectangle.leadinghalf.filled" + /// 􁁣 + case rectangleLeadinghalfInsetFilled = "rectangle.leadinghalf.inset.filled" + /// 􁁥 + case rectangleLeadinghalfInsetFilledArrowLeading = "rectangle.leadinghalf.inset.filled.arrow.leading" + /// 􁁧 + case rectangleLeadingthirdInsetFilled = "rectangle.leadingthird.inset.filled" + /// 􀤶 + case rectangleLefthalfFilled = "rectangle.lefthalf.filled" + /// 􀤴 + case rectangleLefthalfInsetFilled = "rectangle.lefthalf.inset.filled" + /// 􀥞 + case rectangleLefthalfInsetFilledArrowLeft = "rectangle.lefthalf.inset.filled.arrow.left" + /// 􀨱 + case rectangleLeftthirdInsetFilled = "rectangle.leftthird.inset.filled" + /// 􀏧 + case rectangleOnRectangle = "rectangle.on.rectangle" + /// 􀑯 + case rectangleOnRectangleAngled = "rectangle.on.rectangle.angled" + /// 􁷷 + case rectangleOnRectangleButtonAngledtopVerticalLeft = "rectangle.on.rectangle.button.angledtop.vertical.left" + /// 􁷸 + case rectangleOnRectangleButtonAngledtopVerticalLeftFill = "rectangle.on.rectangle.button.angledtop.vertical.left.fill" + /// 􀤽 + case rectangleOnRectangleCircle = "rectangle.on.rectangle.circle" + /// 􀤾 + case rectangleOnRectangleCircleFill = "rectangle.on.rectangle.circle.fill" + /// 􀥀 + case rectangleOnRectangleSlash = "rectangle.on.rectangle.slash" + /// 􀻯 + case rectangleOnRectangleSlashCircle = "rectangle.on.rectangle.slash.circle" + /// 􀻰 + case rectangleOnRectangleSlashCircleFill = "rectangle.on.rectangle.slash.circle.fill" + /// 􀤿 + case rectangleOnRectangleSlashFill = "rectangle.on.rectangle.slash.fill" + /// 􀽏 + case rectangleOnRectangleSquare = "rectangle.on.rectangle.square" + /// 􀽐 + case rectangleOnRectangleSquareFill = "rectangle.on.rectangle.square.fill" + /// 􀟏 + case rectanglePortrait = "rectangle.portrait" + /// 􁚠 + case rectanglePortraitAndArrowForward = "rectangle.portrait.and.arrow.forward" + /// 􁚡 + case rectanglePortraitAndArrowForwardFill = "rectangle.portrait.and.arrow.forward.fill" + /// 􀻵 + case rectanglePortraitAndArrowRight = "rectangle.portrait.and.arrow.right" + /// 􀻶 + case rectanglePortraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill" + /// 􀫼 + case rectanglePortraitArrowtriangle2Inward = "rectangle.portrait.arrowtriangle.2.inward" + /// 􀫻 + case rectanglePortraitArrowtriangle2Outward = "rectangle.portrait.arrowtriangle.2.outward" + /// 􁥋 + case rectanglePortraitBadgePlus = "rectangle.portrait.badge.plus" + /// 􁥌 + case rectanglePortraitBadgePlusFill = "rectangle.portrait.badge.plus.fill" + /// 􀿲 + case rectanglePortraitBottomhalfFilled = "rectangle.portrait.bottomhalf.filled" + /// 􀽺 + case rectanglePortraitBottomhalfInsetFilled = "rectangle.portrait.bottomhalf.inset.filled" + /// 􁁳 + case rectanglePortraitBottomleadingInsetFilled = "rectangle.portrait.bottomleading.inset.filled" + /// 􀾃 + case rectanglePortraitBottomleftInsetFilled = "rectangle.portrait.bottomleft.inset.filled" + /// 􀾂 + case rectanglePortraitBottomrightInsetFilled = "rectangle.portrait.bottomright.inset.filled" + /// 􀽾 + case rectanglePortraitBottomthirdInsetFilled = "rectangle.portrait.bottomthird.inset.filled" + /// 􁁴 + case rectanglePortraitBottomtrailingInsetFilled = "rectangle.portrait.bottomtrailing.inset.filled" + /// 􀽿 + case rectanglePortraitCenterInsetFilled = "rectangle.portrait.center.inset.filled" + /// 􀟐 + case rectanglePortraitFill = "rectangle.portrait.fill" + /// 􀽸 + case rectanglePortraitInsetFilled = "rectangle.portrait.inset.filled" + /// 􁁭 + case rectanglePortraitLeadinghalfInsetFilled = "rectangle.portrait.leadinghalf.inset.filled" + /// 􁁯 + case rectanglePortraitLeadingthirdInsetFilled = "rectangle.portrait.leadingthird.inset.filled" + /// 􀿬 + case rectanglePortraitLefthalfFilled = "rectangle.portrait.lefthalf.filled" + /// 􀾄 + case rectanglePortraitLefthalfInsetFilled = "rectangle.portrait.lefthalf.inset.filled" + /// 􀽼 + case rectanglePortraitLeftthirdInsetFilled = "rectangle.portrait.leftthird.inset.filled" + /// 􀽰 + case rectanglePortraitOnRectanglePortrait = "rectangle.portrait.on.rectangle.portrait" + /// 􁉕 + case rectanglePortraitOnRectanglePortraitAngled = "rectangle.portrait.on.rectangle.portrait.angled" + /// 􁉖 + case rectanglePortraitOnRectanglePortraitAngledFill = "rectangle.portrait.on.rectangle.portrait.angled.fill" + /// 􀽱 + case rectanglePortraitOnRectanglePortraitFill = "rectangle.portrait.on.rectangle.portrait.fill" + /// 􀽲 + case rectanglePortraitOnRectanglePortraitSlash = "rectangle.portrait.on.rectangle.portrait.slash" + /// 􀽳 + case rectanglePortraitOnRectanglePortraitSlashFill = "rectangle.portrait.on.rectangle.portrait.slash.fill" + /// 􀿭 + case rectanglePortraitRighthalfFilled = "rectangle.portrait.righthalf.filled" + /// 􀾅 + case rectanglePortraitRighthalfInsetFilled = "rectangle.portrait.righthalf.inset.filled" + /// 􀽻 + case rectanglePortraitRightthirdInsetFilled = "rectangle.portrait.rightthird.inset.filled" + /// 􁻮 + case rectanglePortraitRotate = "rectangle.portrait.rotate" + /// 􀾆 + case rectanglePortraitSlash = "rectangle.portrait.slash" + /// 􀾇 + case rectanglePortraitSlashFill = "rectangle.portrait.slash.fill" + /// 􀽴 + case rectanglePortraitSplit2x1 = "rectangle.portrait.split.2x1" + /// 􀽵 + case rectanglePortraitSplit2x1Fill = "rectangle.portrait.split.2x1.fill" + /// 􀽶 + case rectanglePortraitSplit2x1Slash = "rectangle.portrait.split.2x1.slash" + /// 􀽷 + case rectanglePortraitSplit2x1SlashFill = "rectangle.portrait.split.2x1.slash.fill" + /// 􀿱 + case rectanglePortraitTophalfFilled = "rectangle.portrait.tophalf.filled" + /// 􀽹 + case rectanglePortraitTophalfInsetFilled = "rectangle.portrait.tophalf.inset.filled" + /// 􁁱 + case rectanglePortraitTopleadingInsetFilled = "rectangle.portrait.topleading.inset.filled" + /// 􀾀 + case rectanglePortraitTopleftInsetFilled = "rectangle.portrait.topleft.inset.filled" + /// 􀾁 + case rectanglePortraitToprightInsetFilled = "rectangle.portrait.topright.inset.filled" + /// 􀽽 + case rectanglePortraitTopthirdInsetFilled = "rectangle.portrait.topthird.inset.filled" + /// 􁁲 + case rectanglePortraitToptrailingInsetFilled = "rectangle.portrait.toptrailing.inset.filled" + /// 􁁮 + case rectanglePortraitTrailinghalfInsetFilled = "rectangle.portrait.trailinghalf.inset.filled" + /// 􁁰 + case rectanglePortraitTrailingthirdInsetFilled = "rectangle.portrait.trailingthird.inset.filled" + /// 􁽾 + case rectangleRatio16To9 = "rectangle.ratio.16.to.9" + /// 􁽿 + case rectangleRatio16To9Fill = "rectangle.ratio.16.to.9.fill" + /// 􁽸 + case rectangleRatio3To4 = "rectangle.ratio.3.to.4" + /// 􁽹 + case rectangleRatio3To4Fill = "rectangle.ratio.3.to.4.fill" + /// 􁽺 + case rectangleRatio4To3 = "rectangle.ratio.4.to.3" + /// 􁽻 + case rectangleRatio4To3Fill = "rectangle.ratio.4.to.3.fill" + /// 􁽼 + case rectangleRatio9To16 = "rectangle.ratio.9.to.16" + /// 􁽽 + case rectangleRatio9To16Fill = "rectangle.ratio.9.to.16.fill" + /// 􀤷 + case rectangleRighthalfFilled = "rectangle.righthalf.filled" + /// 􀤵 + case rectangleRighthalfInsetFilled = "rectangle.righthalf.inset.filled" + /// 􀥟 + case rectangleRighthalfInsetFilledArrowRight = "rectangle.righthalf.inset.filled.arrow.right" + /// 􀨩 + case rectangleRightthirdInsetFilled = "rectangle.rightthird.inset.filled" + /// 􀣤 + case rectangleSlash = "rectangle.slash" + /// 􀣥 + case rectangleSlashFill = "rectangle.slash.fill" + /// 􀧊 + case rectangleSplit1x2 = "rectangle.split.1x2" + /// 􀧋 + case rectangleSplit1x2Fill = "rectangle.split.1x2.fill" + /// 􀧈 + case rectangleSplit2x1 = "rectangle.split.2x1" + /// 􀧉 + case rectangleSplit2x1Fill = "rectangle.split.2x1.fill" + /// 􀾊 + case rectangleSplit2x1Slash = "rectangle.split.2x1.slash" + /// 􀾋 + case rectangleSplit2x1SlashFill = "rectangle.split.2x1.slash.fill" + /// 􀧌 + case rectangleSplit2x2 = "rectangle.split.2x2" + /// 􀧍 + case rectangleSplit2x2Fill = "rectangle.split.2x2.fill" + /// 􀏟 + case rectangleSplit3x1 = "rectangle.split.3x1" + /// 􀕸 + case rectangleSplit3x1Fill = "rectangle.split.3x1.fill" + /// 􀏢 + case rectangleSplit3x3 = "rectangle.split.3x3" + /// 􀘮 + case rectangleSplit3x3Fill = "rectangle.split.3x3.fill" + /// 􀏭 + case rectangleStack = "rectangle.stack" + /// 􀏳 + case rectangleStackBadgeMinus = "rectangle.stack.badge.minus" + /// 􀏹 + case rectangleStackBadgePersonCrop = "rectangle.stack.badge.person.crop" + /// 􀏺 + case rectangleStackBadgePersonCropFill = "rectangle.stack.badge.person.crop.fill" + /// 􀽙 + case rectangleStackBadgePlay = "rectangle.stack.badge.play" + /// 􀽚 + case rectangleStackBadgePlayFill = "rectangle.stack.badge.play.fill" + /// 􀏱 + case rectangleStackBadgePlus = "rectangle.stack.badge.plus" + /// 􀏮 + case rectangleStackFill = "rectangle.stack.fill" + /// 􀏴 + case rectangleStackFillBadgeMinus = "rectangle.stack.fill.badge.minus" + /// 􀏲 + case rectangleStackFillBadgePlus = "rectangle.stack.fill.badge.plus" + /// 􀿯 + case rectangleTophalfFilled = "rectangle.tophalf.filled" + /// 􀾮 + case rectangleTophalfInsetFilled = "rectangle.tophalf.inset.filled" + /// 􀴊 + case rectangleTopthirdInsetFilled = "rectangle.topthird.inset.filled" + /// 􁋷 + case rectangleTrailinghalfFilled = "rectangle.trailinghalf.filled" + /// 􁁤 + case rectangleTrailinghalfInsetFilled = "rectangle.trailinghalf.inset.filled" + /// 􁁦 + case rectangleTrailinghalfInsetFilledArrowTrailing = "rectangle.trailinghalf.inset.filled.arrow.trailing" + /// 􁁨 + case rectangleTrailingthirdInsetFilled = "rectangle.trailingthird.inset.filled" + + } + public enum Refrigerator: String, SymbolImage { + /// 􁐞 + case refrigerator = "refrigerator" + /// 􁐟 + case refrigeratorFill = "refrigerator.fill" + + } + public enum Repeat: String, SymbolImage { + /// 􀊞 + case repeatGlyph = "repeat" + /// 􀊟 + case repeat1 = "repeat.1" + /// 􀵍 + case repeat1Circle = "repeat.1.circle" + /// 􀵎 + case repeat1CircleFill = "repeat.1.circle.fill" + /// 􀵋 + case repeatCircle = "repeat.circle" + /// 􀵌 + case repeatCircleFill = "repeat.circle.fill" + + } + public enum Restart: String, SymbolImage { + /// 􀯆 + case restart = "restart" + /// 􀣨 + case restartCircle = "restart.circle" + /// 􀶞 + case restartCircleFill = "restart.circle.fill" + + } + public enum Retarder: String, SymbolImage { + /// 􁟇 + case retarderBrakesignal = "retarder.brakesignal" + /// 􁟈 + case retarderBrakesignalAndExclamationmark = "retarder.brakesignal.and.exclamationmark" + /// 􁟋 + case retarderBrakesignalSlash = "retarder.brakesignal.slash" + + } + public enum Return: String, SymbolImage { + /// 􀅇 + case returnGlyph = "return" + /// 􁂆 + case returnLeft = "return.left" + /// 􁂇 + case returnRight = "return.right" + + } + public enum Rhombus: String, SymbolImage { + /// 􀋀 + case rhombus = "rhombus" + /// 􀋁 + case rhombusFill = "rhombus.fill" + + } + public enum Right: String, SymbolImage { + /// 􁣦 + case right = "right" + /// 􁣧 + case rightCircle = "right.circle" + /// 􁣨 + case rightCircleFill = "right.circle.fill" + + } + public enum Righttriangle: String, SymbolImage { + /// 􁹫 + case righttriangle = "righttriangle" + /// 􁹬 + case righttriangleFill = "righttriangle.fill" + /// 􀍸 + case righttriangleSplitDiagonal = "righttriangle.split.diagonal" + /// 􀍹 + case righttriangleSplitDiagonalFill = "righttriangle.split.diagonal.fill" + + } + public enum Rm: String, SymbolImage { + /// 􁺦 + case rmButtonHorizontal = "rm.button.horizontal" + /// 􁺧 + case rmButtonHorizontalFill = "rm.button.horizontal.fill" + + } + public enum Road: String, SymbolImage { + /// 􁕶 + case roadLaneArrowtriangle2Inward = "road.lane.arrowtriangle.2.inward" + /// 􁕷 + case roadLanes = "road.lanes" + /// 􁕺 + case roadLanesCurvedLeft = "road.lanes.curved.left" + /// 􁕻 + case roadLanesCurvedRight = "road.lanes.curved.right" + + } + public enum Roller: String, SymbolImage { + /// 􁑺 + case rollerShadeClosed = "roller.shade.closed" + /// 􁑹 + case rollerShadeOpen = "roller.shade.open" + + } + public enum Roman: String, SymbolImage { + /// 􁑼 + case romanShadeClosed = "roman.shade.closed" + /// 􁑻 + case romanShadeOpen = "roman.shade.open" + + } + public enum Rosette: String, SymbolImage { + /// 􀛯 + case rosette = "rosette" + + } + public enum Rotate: String, SymbolImage { + /// 􀢇 + case rotate3d = "rotate.3d" + /// 􁱀 + case rotate3dCircle = "rotate.3d.circle" + /// 􁱁 + case rotate3dCircleFill = "rotate.3d.circle.fill" + /// 􁱂 + case rotate3dFill = "rotate.3d.fill" + /// 􀎮 + case rotateLeft = "rotate.left" + /// 􀎯 + case rotateLeftFill = "rotate.left.fill" + /// 􀎰 + case rotateRight = "rotate.right" + /// 􀎱 + case rotateRightFill = "rotate.right.fill" + + } + public enum Rsb: String, SymbolImage { + /// 􁸍 + case rsbButtonAngledbottomHorizontalRight = "rsb.button.angledbottom.horizontal.right" + /// 􁸎 + case rsbButtonAngledbottomHorizontalRightFill = "rsb.button.angledbottom.horizontal.right.fill" + + } + public enum Rt: String, SymbolImage { + /// 􀨙 + case rtButtonRoundedtopHorizontal = "rt.button.roundedtop.horizontal" + /// 􀨚 + case rtButtonRoundedtopHorizontalFill = "rt.button.roundedtop.horizontal.fill" + /// 􁺏 + case rtCircle = "rt.circle" + /// 􁺐 + case rtCircleFill = "rt.circle.fill" + + } + public enum Rublesign: String, SymbolImage { + /// 􁑆 + case rublesign = "rublesign" + /// 􀖥 + case rublesignCircle = "rublesign.circle" + /// 􀖦 + case rublesignCircleFill = "rublesign.circle.fill" + /// 􀗥 + case rublesignSquare = "rublesign.square" + /// 􀗦 + case rublesignSquareFill = "rublesign.square.fill" + + } + public enum Ruler: String, SymbolImage { + /// 􀟀 + case ruler = "ruler" + /// 􀟁 + case rulerFill = "ruler.fill" + + } + public enum Rupeesign: String, SymbolImage { + /// 􁑛 + case rupeesign = "rupeesign" + /// 􀗏 + case rupeesignCircle = "rupeesign.circle" + /// 􀗐 + case rupeesignCircleFill = "rupeesign.circle.fill" + /// 􀘏 + case rupeesignSquare = "rupeesign.square" + /// 􀘐 + case rupeesignSquareFill = "rupeesign.square.fill" + + } + public enum Safari: String, SymbolImage { + /// 􀎬 + case safari = "safari" + /// 􀎭 + case safariFill = "safari.fill" + + } + public enum Sailboat: String, SymbolImage { + /// 􁋴 + case sailboat = "sailboat" + /// 􁞘 + case sailboatCircle = "sailboat.circle" + /// 􁞙 + case sailboatCircleFill = "sailboat.circle.fill" + /// 􁋵 + case sailboatFill = "sailboat.fill" + + } + public enum Scale: String, SymbolImage { + /// 􀢆 + case scale3d = "scale.3d" + + } + public enum Scalemass: String, SymbolImage { + /// 􀭭 + case scalemass = "scalemass" + /// 􀭮 + case scalemassFill = "scalemass.fill" + + } + public enum Scanner: String, SymbolImage { + /// 􀪊 + case scanner = "scanner" + /// 􀪋 + case scannerFill = "scanner.fill" + + } + public enum Scissors: String, SymbolImage { + /// 􀉈 + case scissors = "scissors" + /// 􀞷 + case scissorsBadgeEllipsis = "scissors.badge.ellipsis" + /// 􁇔 + case scissorsCircle = "scissors.circle" + /// 􁇕 + case scissorsCircleFill = "scissors.circle.fill" + + } + public enum Scooter: String, SymbolImage { + /// 􁈌 + case scooter = "scooter" + + } + public enum Scope: String, SymbolImage { + /// 􀐩 + case scope = "scope" + + } + public enum Screwdriver: String, SymbolImage { + /// 􀤈 + case screwdriver = "screwdriver" + /// 􀤉 + case screwdriverFill = "screwdriver.fill" + + } + public enum Scribble: String, SymbolImage { + /// 􀓨 + case scribble = "scribble" + /// 􀤑 + case scribbleVariable = "scribble.variable" + + } + public enum Scroll: String, SymbolImage { + /// 􀤏 + case scroll = "scroll" + /// 􀤐 + case scrollFill = "scroll.fill" + + } + public enum Sdcard: String, SymbolImage { + /// 􀪇 + case sdcard = "sdcard" + /// 􀪈 + case sdcardFill = "sdcard.fill" + + } + public enum Seal: String, SymbolImage { + /// 􀟆 + case seal = "seal" + /// 􀟇 + case sealFill = "seal.fill" + + } + public enum Selection: String, SymbolImage { + /// 􀑠 + case selectionPinInOut = "selection.pin.in.out" + + } + public enum Sensor: String, SymbolImage { + /// 􁔉 + case sensor = "sensor" + /// 􁔊 + case sensorFill = "sensor.fill" + /// 􁁝 + case sensorTagRadiowavesForward = "sensor.tag.radiowaves.forward" + /// 􁁞 + case sensorTagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill" + + } + public enum Server: String, SymbolImage { + /// 􀪬 + case serverRack = "server.rack" + + } + public enum Shadow: String, SymbolImage { + /// 􀨡 + case shadow = "shadow" + + } + public enum Shared: String, SymbolImage { + /// 􁅁 + case sharedWithYou = "shared.with.you" + /// 􂇄 + case sharedWithYouCircle = "shared.with.you.circle" + /// 􂄀 + case sharedWithYouCircleFill = "shared.with.you.circle.fill" + /// 􁇦 + case sharedWithYouSlash = "shared.with.you.slash" + + } + public enum Shareplay: String, SymbolImage { + /// 􁃑 + case shareplay = "shareplay" + /// 􀴔 + case shareplaySlash = "shareplay.slash" + + } + public enum Shazam: String, SymbolImage { + /// 􁈴 + case shazamLogo = "shazam.logo" + /// 􁈵 + case shazamLogoFill = "shazam.logo.fill" + + } + public enum Shekelsign: String, SymbolImage { + /// 􁑙 + case shekelsign = "shekelsign" + /// 􀗋 + case shekelsignCircle = "shekelsign.circle" + /// 􀗌 + case shekelsignCircleFill = "shekelsign.circle.fill" + /// 􀘋 + case shekelsignSquare = "shekelsign.square" + /// 􀘌 + case shekelsignSquareFill = "shekelsign.square.fill" + + } + public enum Shield: String, SymbolImage { + /// 􀙦 + case shield = "shield" + /// 􀵔 + case shieldCheckered = "shield.checkered" + /// 􀙧 + case shieldFill = "shield.fill" + /// 􀙨 + case shieldLefthalfFilled = "shield.lefthalf.filled" + /// 􁷥 + case shieldLefthalfFilledBadgeCheckmark = "shield.lefthalf.filled.badge.checkmark" + /// 􀲊 + case shieldLefthalfFilledSlash = "shield.lefthalf.filled.slash" + /// 􁷧 + case shieldLefthalfFilledTrianglebadgeExclamationmark = "shield.lefthalf.filled.trianglebadge.exclamationmark" + /// 􀿮 + case shieldRighthalfFilled = "shield.righthalf.filled" + /// 􀞡 + case shieldSlash = "shield.slash" + /// 􀞢 + case shieldSlashFill = "shield.slash.fill" + + } + public enum Shift: String, SymbolImage { + /// 􀆝 + case shift = "shift" + /// 􀆞 + case shiftFill = "shift.fill" + + } + public enum Shippingbox: String, SymbolImage { + /// 􀐚 + case shippingbox = "shippingbox" + /// 􀟄 + case shippingboxAndArrowBackward = "shippingbox.and.arrow.backward" + /// 􀟅 + case shippingboxAndArrowBackwardFill = "shippingbox.and.arrow.backward.fill" + /// 􁇈 + case shippingboxCircle = "shippingbox.circle" + /// 􁇉 + case shippingboxCircleFill = "shippingbox.circle.fill" + /// 􀐛 + case shippingboxFill = "shippingbox.fill" + + } + public enum Shoe: String, SymbolImage { + /// 􁣯 + case shoe = "shoe" + /// 􁣱 + case shoe2 = "shoe.2" + /// 􁣲 + case shoe2Fill = "shoe.2.fill" + /// 􁤄 + case shoeCircle = "shoe.circle" + /// 􁤅 + case shoeCircleFill = "shoe.circle.fill" + /// 􁣰 + case shoeFill = "shoe.fill" + + } + public enum Shoeprints: String, SymbolImage { + /// 􁔈 + case shoeprintsFill = "shoeprints.fill" + + } + public enum Shower: String, SymbolImage { + /// 􁓂 + case shower = "shower" + /// 􁓃 + case showerFill = "shower.fill" + /// 􁓍 + case showerHandheld = "shower.handheld" + /// 􁓎 + case showerHandheldFill = "shower.handheld.fill" + /// 􁓆 + case showerSidejet = "shower.sidejet" + /// 􁓇 + case showerSidejetFill = "shower.sidejet.fill" + + } + public enum Shuffle: String, SymbolImage { + /// 􀊝 + case shuffle = "shuffle" + /// 􀵉 + case shuffleCircle = "shuffle.circle" + /// 􀵊 + case shuffleCircleFill = "shuffle.circle.fill" + + } + public enum Sidebar: String, SymbolImage { + /// 􀰱 + case sidebarLeading = "sidebar.leading" + /// 􀏚 + case sidebarLeft = "sidebar.left" + /// 􀏛 + case sidebarRight = "sidebar.right" + /// 􀱦 + case sidebarSquaresLeading = "sidebar.squares.leading" + /// 􀱤 + case sidebarSquaresLeft = "sidebar.squares.left" + /// 􀱥 + case sidebarSquaresRight = "sidebar.squares.right" + /// 􀱧 + case sidebarSquaresTrailing = "sidebar.squares.trailing" + /// 􀰲 + case sidebarTrailing = "sidebar.trailing" + + } + public enum Signature: String, SymbolImage { + /// 􀙤 + case signature = "signature" + + } + public enum Signpost: String, SymbolImage { + /// 􁝳 + case signpostAndArrowtriangleUp = "signpost.and.arrowtriangle.up" + /// 􁞐 + case signpostAndArrowtriangleUpCircle = "signpost.and.arrowtriangle.up.circle" + /// 􁞑 + case signpostAndArrowtriangleUpCircleFill = "signpost.and.arrowtriangle.up.circle.fill" + /// 􁝴 + case signpostAndArrowtriangleUpFill = "signpost.and.arrowtriangle.up.fill" + /// 􀰯 + case signpostLeft = "signpost.left" + /// 􁞊 + case signpostLeftCircle = "signpost.left.circle" + /// 􁞋 + case signpostLeftCircleFill = "signpost.left.circle.fill" + /// 􀰰 + case signpostLeftFill = "signpost.left.fill" + /// 􀯌 + case signpostRight = "signpost.right" + /// 􁝮 + case signpostRightAndLeft = "signpost.right.and.left" + /// 􁞎 + case signpostRightAndLeftCircle = "signpost.right.and.left.circle" + /// 􁞏 + case signpostRightAndLeftCircleFill = "signpost.right.and.left.circle.fill" + /// 􁝭 + case signpostRightAndLeftFill = "signpost.right.and.left.fill" + /// 􁞌 + case signpostRightCircle = "signpost.right.circle" + /// 􁞍 + case signpostRightCircleFill = "signpost.right.circle.fill" + /// 􀯍 + case signpostRightFill = "signpost.right.fill" + + } + public enum Simcard: String, SymbolImage { + /// 􀠅 + case simcard = "simcard" + /// 􀡹 + case simcard2 = "simcard.2" + /// 􀡺 + case simcard2Fill = "simcard.2.fill" + /// 􀠆 + case simcardFill = "simcard.fill" + + } + public enum Sink: String, SymbolImage { + /// 􁐪 + case sink = "sink" + /// 􁐫 + case sinkFill = "sink.fill" + + } + public enum Skateboard: String, SymbolImage { + /// 􂂩 + case skateboard = "skateboard" + /// 􂂪 + case skateboardFill = "skateboard.fill" + + } + public enum Skew: String, SymbolImage { + /// 􀍵 + case skew = "skew" + + } + public enum Skis: String, SymbolImage { + /// 􂂫 + case skis = "skis" + /// 􂂬 + case skisFill = "skis.fill" + + } + public enum Slash: String, SymbolImage { + /// 􀕧 + case slashCircle = "slash.circle" + /// 􀕨 + case slashCircleFill = "slash.circle.fill" + + } + public enum Sleep: String, SymbolImage { + /// 􀜚 + case sleep = "sleep" + /// 􀶟 + case sleepCircle = "sleep.circle" + /// 􀶠 + case sleepCircleFill = "sleep.circle.fill" + + } + public enum Slider: String, SymbolImage { + /// 􁚌 + case sliderHorizontal2Gobackward = "slider.horizontal.2.gobackward" + /// 􁅊 + case sliderHorizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath" + /// 􁵤 + case sliderHorizontal2Square = "slider.horizontal.2.square" + /// 􁚋 + case sliderHorizontal2SquareBadgeArrowDown = "slider.horizontal.2.square.badge.arrow.down" + /// 􁚊 + case sliderHorizontal2SquareOnSquare = "slider.horizontal.2.square.on.square" + /// 􀌆 + case sliderHorizontal3 = "slider.horizontal.3" + /// 􀐗 + case sliderHorizontalBelowRectangle = "slider.horizontal.below.rectangle" + /// 􁐄 + case sliderHorizontalBelowSquareAndSquareFilled = "slider.horizontal.below.square.and.square.filled" + /// 􀰗 + case sliderHorizontalBelowSquareFilledAndSquare = "slider.horizontal.below.square.filled.and.square" + /// 􁿌 + case sliderHorizontalBelowSunMax = "slider.horizontal.below.sun.max" + /// 􀟲 + case sliderVertical3 = "slider.vertical.3" + + } + public enum Slowmo: String, SymbolImage { + /// 􀇱 + case slowmo = "slowmo" + + } + public enum Smallcircle: String, SymbolImage { + /// 􀕪 + case smallcircleCircle = "smallcircle.circle" + /// 􀕫 + case smallcircleCircleFill = "smallcircle.circle.fill" + /// 􀍷 + case smallcircleFilledCircle = "smallcircle.filled.circle" + /// 􀕩 + case smallcircleFilledCircleFill = "smallcircle.filled.circle.fill" + + } + public enum Smartphone: String, SymbolImage { + /// 􁤫 + case smartphone = "smartphone" + + } + public enum Smoke: String, SymbolImage { + /// 􀇢 + case smoke = "smoke" + /// 􁛭 + case smokeCircle = "smoke.circle" + /// 􁛮 + case smokeCircleFill = "smoke.circle.fill" + /// 􀇣 + case smokeFill = "smoke.fill" + + } + public enum Snowboard: String, SymbolImage { + /// 􂂭 + case snowboard = "snowboard" + /// 􂂮 + case snowboardFill = "snowboard.fill" + + } + public enum Snowflake: String, SymbolImage { + /// 􀇥 + case snowflake = "snowflake" + /// 􁇌 + case snowflakeCircle = "snowflake.circle" + /// 􁇍 + case snowflakeCircleFill = "snowflake.circle.fill" + /// 􁕹 + case snowflakeRoadLane = "snowflake.road.lane" + /// 􁖀 + case snowflakeRoadLaneDashed = "snowflake.road.lane.dashed" + /// 􁠂 + case snowflakeSlash = "snowflake.slash" + + } + public enum Soccerball: String, SymbolImage { + /// 􀦥 + case soccerball = "soccerball" + /// 􁚸 + case soccerballCircle = "soccerball.circle" + /// 􁚹 + case soccerballCircleFill = "soccerball.circle.fill" + /// 􁜽 + case soccerballCircleFillInverse = "soccerball.circle.fill.inverse" + /// 􁚺 + case soccerballCircleInverse = "soccerball.circle.inverse" + /// 􁗈 + case soccerballInverse = "soccerball.inverse" + + } + public enum Sofa: String, SymbolImage { + /// 􁐲 + case sofa = "sofa" + /// 􁐳 + case sofaFill = "sofa.fill" + + } + public enum Sos: String, SymbolImage { + /// 􀜥 + case sos = "sos" + /// 􁞪 + case sosCircle = "sos.circle" + /// 􁞫 + case sosCircleFill = "sos.circle.fill" + + } + public enum Space: String, SymbolImage { + /// 􁁺 + case space = "space" + + } + public enum Sparkle: String, SymbolImage { + /// 􀫸 + case sparkle = "sparkle" + /// 􁇥 + case sparkleMagnifyingglass = "sparkle.magnifyingglass" + + } + public enum Sparkles: String, SymbolImage { + /// 􀆿 + case sparkles = "sparkles" + /// 􀲳 + case sparklesRectangleStack = "sparkles.rectangle.stack" + /// 􀲴 + case sparklesRectangleStackFill = "sparkles.rectangle.stack.fill" + /// 􀰙 + case sparklesSquareFilledOnSquare = "sparkles.square.filled.on.square" + /// 􁅋 + case sparklesTv = "sparkles.tv" + /// 􁅌 + case sparklesTvFill = "sparkles.tv.fill" + + } + public enum Speaker: String, SymbolImage { + /// 􀊠 + case speaker = "speaker" + /// 􀾏 + case speakerBadgeExclamationmark = "speaker.badge.exclamationmark" + /// 􀾐 + case speakerBadgeExclamationmarkFill = "speaker.badge.exclamationmark.fill" + /// 􀻁 + case speakerCircle = "speaker.circle" + /// 􀻂 + case speakerCircleFill = "speaker.circle.fill" + /// 􀊡 + case speakerFill = "speaker.fill" + /// 􁜌 + case speakerMinus = "speaker.minus" + /// 􁜍 + case speakerMinusFill = "speaker.minus.fill" + /// 􁜊 + case speakerPlus = "speaker.plus" + /// 􁜋 + case speakerPlusFill = "speaker.plus.fill" + /// 􀊢 + case speakerSlash = "speaker.slash" + /// 􀫠 + case speakerSlashCircle = "speaker.slash.circle" + /// 􀫡 + case speakerSlashCircleFill = "speaker.slash.circle.fill" + /// 􀊣 + case speakerSlashFill = "speaker.slash.fill" + /// 􀽅 + case speakerSquare = "speaker.square" + /// 􀽆 + case speakerSquareFill = "speaker.square.fill" + /// 􀊤 + case speakerWave1 = "speaker.wave.1" + /// 􀊥 + case speakerWave1Fill = "speaker.wave.1.fill" + /// 􀊦 + case speakerWave2 = "speaker.wave.2" + /// 􁗮 + case speakerWave2Bubble = "speaker.wave.2.bubble" + /// 􁗯 + case speakerWave2BubbleFill = "speaker.wave.2.bubble.fill" + /// 􀥑 + case speakerWave2Circle = "speaker.wave.2.circle" + /// 􀥒 + case speakerWave2CircleFill = "speaker.wave.2.circle.fill" + /// 􀊧 + case speakerWave2Fill = "speaker.wave.2.fill" + /// 􀊨 + case speakerWave3 = "speaker.wave.3" + /// 􀊩 + case speakerWave3Fill = "speaker.wave.3.fill" + /// 􀌊 + case speakerZzz = "speaker.zzz" + /// 􀑞 + case speakerZzzFill = "speaker.zzz.fill" + + } + public enum Spigot: String, SymbolImage { + /// 􁒾 + case spigot = "spigot" + /// 􁒿 + case spigotFill = "spigot.fill" + + } + public enum Sportscourt: String, SymbolImage { + /// 􀝐 + case sportscourt = "sportscourt" + /// 􁜇 + case sportscourtCircle = "sportscourt.circle" + /// 􁜈 + case sportscourtCircleFill = "sportscourt.circle.fill" + /// 􀝑 + case sportscourtFill = "sportscourt.fill" + + } + public enum Sprinkler: String, SymbolImage { + /// 􁔌 + case sprinkler = "sprinkler" + /// 􁒼 + case sprinklerAndDroplets = "sprinkler.and.droplets" + /// 􁒽 + case sprinklerAndDropletsFill = "sprinkler.and.droplets.fill" + /// 􁔍 + case sprinklerFill = "sprinkler.fill" + + } + public enum Square: String, SymbolImage { + /// 􀂒 + case square = "square" + /// 􀯭 + case square2Layers3d = "square.2.layers.3d" + /// 􀯯 + case square2Layers3dBottomFilled = "square.2.layers.3d.bottom.filled" + /// 􁸼 + case square2Layers3dFill = "square.2.layers.3d.fill" + /// 􀯮 + case square2Layers3dTopFilled = "square.2.layers.3d.top.filled" + /// 􀯰 + case square3Layers3d = "square.3.layers.3d" + /// 􀯳 + case square3Layers3dBottomFilled = "square.3.layers.3d.bottom.filled" + /// 􁋜 + case square3Layers3dDownBackward = "square.3.layers.3d.down.backward" + /// 􁋛 + case square3Layers3dDownForward = "square.3.layers.3d.down.forward" + /// 􁉼 + case square3Layers3dDownLeft = "square.3.layers.3d.down.left" + /// 􁋽 + case square3Layers3dDownLeftSlash = "square.3.layers.3d.down.left.slash" + /// 􁉽 + case square3Layers3dDownRight = "square.3.layers.3d.down.right" + /// 􁋼 + case square3Layers3dDownRightSlash = "square.3.layers.3d.down.right.slash" + /// 􀯲 + case square3Layers3dMiddleFilled = "square.3.layers.3d.middle.filled" + /// 􁌅 + case square3Layers3dSlash = "square.3.layers.3d.slash" + /// 􀯱 + case square3Layers3dTopFilled = "square.3.layers.3d.top.filled" + /// 􀈄 + case squareAndArrowDown = "square.and.arrow.down" + /// 􀈅 + case squareAndArrowDownFill = "square.and.arrow.down.fill" + /// 􀈈 + case squareAndArrowDownOnSquare = "square.and.arrow.down.on.square" + /// 􀈉 + case squareAndArrowDownOnSquareFill = "square.and.arrow.down.on.square.fill" + /// 􀈂 + case squareAndArrowUp = "square.and.arrow.up" + /// 􁅅 + case squareAndArrowUpCircle = "square.and.arrow.up.circle" + /// 􁅆 + case squareAndArrowUpCircleFill = "square.and.arrow.up.circle.fill" + /// 􀈃 + case squareAndArrowUpFill = "square.and.arrow.up.fill" + /// 􀈆 + case squareAndArrowUpOnSquare = "square.and.arrow.up.on.square" + /// 􀈇 + case squareAndArrowUpOnSquareFill = "square.and.arrow.up.on.square.fill" + /// 􁂚 + case squareAndArrowUpTrianglebadgeExclamationmark = "square.and.arrow.up.trianglebadge.exclamationmark" + /// 􀦏 + case squareAndAtRectangle = "square.and.at.rectangle" + /// 􀿑 + case squareAndAtRectangleFill = "square.and.at.rectangle.fill" + /// 􀐑 + case squareAndLineVerticalAndSquare = "square.and.line.vertical.and.square" + /// 􀐔 + case squareAndLineVerticalAndSquareFilled = "square.and.line.vertical.and.square.filled" + /// 􀈎 + case squareAndPencil = "square.and.pencil" + /// 􁗙 + case squareAndPencilCircle = "square.and.pencil.circle" + /// 􁗚 + case squareAndPencilCircleFill = "square.and.pencil.circle.fill" + /// 􀠹 + case squareArrowtriangle4Outward = "square.arrowtriangle.4.outward" + /// 􁥉 + case squareBadgePlus = "square.badge.plus" + /// 􁥊 + case squareBadgePlusFill = "square.badge.plus.fill" + /// 􀪚 + case squareBottomhalfFilled = "square.bottomhalf.filled" + /// 􁒡 + case squareBottomthirdInsetFilled = "square.bottomthird.inset.filled" + /// 􀨃 + case squareCircle = "square.circle" + /// 􀨄 + case squareCircleFill = "square.circle.fill" + /// 􀓔 + case squareDashed = "square.dashed" + /// 􀧑 + case squareDashedInsetFilled = "square.dashed.inset.filled" + /// 􁊓 + case squareDotted = "square.dotted" + /// 􀂓 + case squareFill = "square.fill" + /// 􀐒 + case squareFillAndLineVerticalAndSquareFill = "square.fill.and.line.vertical.and.square.fill" + /// 􀐊 + case squareFillOnCircleFill = "square.fill.on.circle.fill" + /// 􀐆 + case squareFillOnSquareFill = "square.fill.on.square.fill" + /// 􀭞 + case squareFillTextGrid1x2 = "square.fill.text.grid.1x2" + /// 􀐓 + case squareFilledAndLineVerticalAndSquare = "square.filled.and.line.vertical.and.square" + /// 􀫝 + case squareFilledOnSquare = "square.filled.on.square" + /// 􀇷 + case squareGrid2x2 = "square.grid.2x2" + /// 􀚈 + case squareGrid2x2Fill = "square.grid.2x2.fill" + /// 􀓙 + case squareGrid3x1BelowLineGrid1x2 = "square.grid.3x1.below.line.grid.1x2" + /// 􀤲 + case squareGrid3x1BelowLineGrid1x2Fill = "square.grid.3x1.below.line.grid.1x2.fill" + /// 􀣕 + case squareGrid3x1FolderBadgePlus = "square.grid.3x1.folder.badge.plus" + /// 􀣖 + case squareGrid3x1FolderFillBadgePlus = "square.grid.3x1.folder.fill.badge.plus" + /// 􀇵 + case squareGrid3x2 = "square.grid.3x2" + /// 􀚇 + case squareGrid3x2Fill = "square.grid.3x2.fill" + /// 􀦲 + case squareGrid3x3 = "square.grid.3x3" + /// 􀦺 + case squareGrid3x3BottomleftFilled = "square.grid.3x3.bottomleft.filled" + /// 􀦻 + case squareGrid3x3BottommiddleFilled = "square.grid.3x3.bottommiddle.filled" + /// 􀦼 + case squareGrid3x3BottomrightFilled = "square.grid.3x3.bottomright.filled" + /// 􀦳 + case squareGrid3x3Fill = "square.grid.3x3.fill" + /// 􀦸 + case squareGrid3x3MiddleFilled = "square.grid.3x3.middle.filled" + /// 􀦷 + case squareGrid3x3MiddleleftFilled = "square.grid.3x3.middleleft.filled" + /// 􀦹 + case squareGrid3x3MiddlerightFilled = "square.grid.3x3.middleright.filled" + /// 􀫐 + case squareGrid3x3Square = "square.grid.3x3.square" + /// 􀦴 + case squareGrid3x3TopleftFilled = "square.grid.3x3.topleft.filled" + /// 􀦵 + case squareGrid3x3TopmiddleFilled = "square.grid.3x3.topmiddle.filled" + /// 􀦶 + case squareGrid3x3ToprightFilled = "square.grid.3x3.topright.filled" + /// 􀓚 + case squareGrid4x3Fill = "square.grid.4x3.fill" + /// 􀾘 + case squareInsetFilled = "square.inset.filled" + /// 􁒤 + case squareLeadingthirdInsetFilled = "square.leadingthird.inset.filled" + /// 􀚓 + case squareLefthalfFilled = "square.lefthalf.filled" + /// 􁒢 + case squareLeftthirdInsetFilled = "square.leftthird.inset.filled" + /// 􀐉 + case squareOnCircle = "square.on.circle" + /// 􀐅 + case squareOnSquare = "square.on.square" + /// 􁙰 + case squareOnSquareBadgePersonCrop = "square.on.square.badge.person.crop" + /// 􁙱 + case squareOnSquareBadgePersonCropFill = "square.on.square.badge.person.crop.fill" + /// 􀯇 + case squareOnSquareDashed = "square.on.square.dashed" + /// 􁄻 + case squareOnSquareIntersectionDashed = "square.on.square.intersection.dashed" + /// 􀩶 + case squareOnSquareSquareshapeControlhandles = "square.on.square.squareshape.controlhandles" + /// 􂁟 + case squareResize = "square.resize" + /// 􁺠 + case squareResizeDown = "square.resize.down" + /// 􁺟 + case squareResizeUp = "square.resize.up" + /// 􀚔 + case squareRighthalfFilled = "square.righthalf.filled" + /// 􁒣 + case squareRightthirdInsetFilled = "square.rightthird.inset.filled" + /// 􀣦 + case squareSlash = "square.slash" + /// 􀣧 + case squareSlashFill = "square.slash.fill" + /// 􀕰 + case squareSplit1x2 = "square.split.1x2" + /// 􀕱 + case squareSplit1x2Fill = "square.split.1x2.fill" + /// 􀏠 + case squareSplit2x1 = "square.split.2x1" + /// 􀘜 + case squareSplit2x1Fill = "square.split.2x1.fill" + /// 􀕮 + case squareSplit2x2 = "square.split.2x2" + /// 􀕯 + case squareSplit2x2Fill = "square.split.2x2.fill" + /// 􀟻 + case squareSplitBottomrightquarter = "square.split.bottomrightquarter" + /// 􀟼 + case squareSplitBottomrightquarterFill = "square.split.bottomrightquarter.fill" + /// 􀡗 + case squareSplitDiagonal = "square.split.diagonal" + /// 􀕲 + case squareSplitDiagonal2x2 = "square.split.diagonal.2x2" + /// 􀕳 + case squareSplitDiagonal2x2Fill = "square.split.diagonal.2x2.fill" + /// 􀡘 + case squareSplitDiagonalFill = "square.split.diagonal.fill" + /// 􀐋 + case squareStack = "square.stack" + /// 􀰳 + case squareStack3dDownForward = "square.stack.3d.down.forward" + /// 􀰴 + case squareStack3dDownForwardFill = "square.stack.3d.down.forward.fill" + /// 􀐜 + case squareStack3dDownRight = "square.stack.3d.down.right" + /// 􀐝 + case squareStack3dDownRightFill = "square.stack.3d.down.right.fill" + /// 􀐠 + case squareStack3dForwardDottedline = "square.stack.3d.forward.dottedline" + /// 􀧏 + case squareStack3dForwardDottedlineFill = "square.stack.3d.forward.dottedline.fill" + /// 􀐞 + case squareStack3dUp = "square.stack.3d.up" + /// 􀙐 + case squareStack3dUpBadgeAutomatic = "square.stack.3d.up.badge.automatic" + /// 􀙑 + case squareStack3dUpBadgeAutomaticFill = "square.stack.3d.up.badge.automatic.fill" + /// 􀐟 + case squareStack3dUpFill = "square.stack.3d.up.fill" + /// 􀙒 + case squareStack3dUpSlash = "square.stack.3d.up.slash" + /// 􀙓 + case squareStack3dUpSlashFill = "square.stack.3d.up.slash.fill" + /// 􂅡 + case squareStack3dUpTrianglebadgeExclamationmark = "square.stack.3d.up.trianglebadge.exclamationmark" + /// 􂅢 + case squareStack3dUpTrianglebadgeExclamationmarkFill = "square.stack.3d.up.trianglebadge.exclamationmark.fill" + /// 􀐌 + case squareStackFill = "square.stack.fill" + /// 􀻡 + case squareTextSquare = "square.text.square" + /// 􀻢 + case squareTextSquareFill = "square.text.square.fill" + /// 􀪛 + case squareTophalfFilled = "square.tophalf.filled" + /// 􁒠 + case squareTopthirdInsetFilled = "square.topthird.inset.filled" + /// 􁒥 + case squareTrailingthirdInsetFilled = "square.trailingthird.inset.filled" + + } + public enum Squares: String, SymbolImage { + /// 􀏡 + case squaresBelowRectangle = "squares.below.rectangle" + /// 􁚬 + case squaresLeadingRectangle = "squares.leading.rectangle" + /// 􂆅 + case squaresLeadingRectangleFill = "squares.leading.rectangle.fill" + + } + public enum Squareshape: String, SymbolImage { + /// 􀣮 + case squareshape = "squareshape" + /// 􀩷 + case squareshapeControlhandlesOnSquareshapeControlhandles = "squareshape.controlhandles.on.squareshape.controlhandles" + /// 􁓓 + case squareshapeDottedSplit2x2 = "squareshape.dotted.split.2x2" + /// 􀩢 + case squareshapeDottedSquareshape = "squareshape.dotted.squareshape" + /// 􀣯 + case squareshapeFill = "squareshape.fill" + /// 􀮞 + case squareshapeSplit2x2 = "squareshape.split.2x2" + /// 􀮌 + case squareshapeSplit2x2Dotted = "squareshape.split.2x2.dotted" + /// 􀮟 + case squareshapeSplit3x3 = "squareshape.split.3x3" + /// 􀫴 + case squareshapeSquareshapeDotted = "squareshape.squareshape.dotted" + + } + public enum Stairs: String, SymbolImage { + /// 􁕋 + case stairs = "stairs" + + } + public enum Star: String, SymbolImage { + /// 􀋂 + case star = "star" + /// 􁂪 + case starBubble = "star.bubble" + /// 􁂫 + case starBubbleFill = "star.bubble.fill" + /// 􀋅 + case starCircle = "star.circle" + /// 􀋆 + case starCircleFill = "star.circle.fill" + /// 􀋃 + case starFill = "star.fill" + /// 􀋄 + case starLeadinghalfFilled = "star.leadinghalf.filled" + /// 􀋇 + case starSlash = "star.slash" + /// 􀋈 + case starSlashFill = "star.slash.fill" + /// 􀠧 + case starSquare = "star.square" + /// 􀠨 + case starSquareFill = "star.square.fill" + /// 􁚍 + case starSquareOnSquare = "star.square.on.square" + /// 􁚎 + case starSquareOnSquareFill = "star.square.on.square.fill" + + } + public enum Staroflife: String, SymbolImage { + /// 􀑆 + case staroflife = "staroflife" + /// 􀒺 + case staroflifeCircle = "staroflife.circle" + /// 􀒻 + case staroflifeCircleFill = "staroflife.circle.fill" + /// 􀑇 + case staroflifeFill = "staroflife.fill" + /// 􁣖 + case staroflifeShield = "staroflife.shield" + /// 􁣗 + case staroflifeShieldFill = "staroflife.shield.fill" + + } + public enum Steeringwheel: String, SymbolImage { + /// 􁂩 + case steeringwheel = "steeringwheel" + /// 􁉙 + case steeringwheelAndHeatWaves = "steeringwheel.and.heat.waves" + /// 􁞿 + case steeringwheelAndKey = "steeringwheel.and.key" + /// 􁢟 + case steeringwheelAndLiquidWave = "steeringwheel.and.liquid.wave" + /// 􁟀 + case steeringwheelAndLock = "steeringwheel.and.lock" + /// 􁖰 + case steeringwheelArrowtriangleLeft = "steeringwheel.arrowtriangle.left" + /// 􁖱 + case steeringwheelArrowtriangleRight = "steeringwheel.arrowtriangle.right" + /// 􁉛 + case steeringwheelBadgeExclamationmark = "steeringwheel.badge.exclamationmark" + /// 􁿢 + case steeringwheelCircle = "steeringwheel.circle" + /// 􁿣 + case steeringwheelCircleFill = "steeringwheel.circle.fill" + /// 􁉚 + case steeringwheelExclamationmark = "steeringwheel.exclamationmark" + /// 􁖥 + case steeringwheelRoadLane = "steeringwheel.road.lane" + /// 􁖦 + case steeringwheelRoadLaneDashed = "steeringwheel.road.lane.dashed" + /// 􁡉 + case steeringwheelSlash = "steeringwheel.slash" + + } + public enum Sterlingsign: String, SymbolImage { + /// 􁑂 + case sterlingsign = "sterlingsign" + /// 􀖝 + case sterlingsignCircle = "sterlingsign.circle" + /// 􀖞 + case sterlingsignCircleFill = "sterlingsign.circle.fill" + /// 􀗝 + case sterlingsignSquare = "sterlingsign.square" + /// 􀗞 + case sterlingsignSquareFill = "sterlingsign.square.fill" + + } + public enum Stethoscope: String, SymbolImage { + /// 􀝾 + case stethoscope = "stethoscope" + /// 􁇄 + case stethoscopeCircle = "stethoscope.circle" + /// 􁇅 + case stethoscopeCircleFill = "stethoscope.circle.fill" + + } + public enum Stop: String, SymbolImage { + /// 􀛶 + case stop = "stop" + /// 􀜪 + case stopCircle = "stop.circle" + /// 􀜫 + case stopCircleFill = "stop.circle.fill" + /// 􀛷 + case stopFill = "stop.fill" + + } + public enum Stopwatch: String, SymbolImage { + /// 􀐯 + case stopwatch = "stopwatch" + /// 􀐰 + case stopwatchFill = "stopwatch.fill" + + } + public enum Storefront: String, SymbolImage { + /// 􁽇 + case storefront = "storefront" + /// 􁽉 + case storefrontCircle = "storefront.circle" + /// 􁽊 + case storefrontCircleFill = "storefront.circle.fill" + /// 􁽈 + case storefrontFill = "storefront.fill" + + } + public enum Stove: String, SymbolImage { + /// 􁐦 + case stove = "stove" + /// 􁐧 + case stoveFill = "stove.fill" + + } + public enum Strikethrough: String, SymbolImage { + /// 􀅖 + case strikethrough = "strikethrough" + + } + public enum Stroller: String, SymbolImage { + /// 􁞖 + case stroller = "stroller" + /// 􁞗 + case strollerFill = "stroller.fill" + + } + public enum Studentdesk: String, SymbolImage { + /// 􀑔 + case studentdesk = "studentdesk" + + } + public enum Suit: String, SymbolImage { + /// 􀒃 + case suitClub = "suit.club" + /// 􀊽 + case suitClubFill = "suit.club.fill" + /// 􀒄 + case suitDiamond = "suit.diamond" + /// 􀊿 + case suitDiamondFill = "suit.diamond.fill" + /// 􀒂 + case suitHeart = "suit.heart" + /// 􀊼 + case suitHeartFill = "suit.heart.fill" + /// 􀒅 + case suitSpade = "suit.spade" + /// 􀊾 + case suitSpadeFill = "suit.spade.fill" + + } + public enum Suitcase: String, SymbolImage { + /// 􀶉 + case suitcase = "suitcase" + /// 􀶋 + case suitcaseCart = "suitcase.cart" + /// 􀶌 + case suitcaseCartFill = "suitcase.cart.fill" + /// 􀶊 + case suitcaseFill = "suitcase.fill" + /// 􁞯 + case suitcaseRolling = "suitcase.rolling" + /// 􁞰 + case suitcaseRollingFill = "suitcase.rolling.fill" + + } + public enum Sum: String, SymbolImage { + /// 􀘽 + case sum = "sum" + + } + public enum Sun: String, SymbolImage { + /// 􀆵 + case sunDust = "sun.dust" + /// 􁛇 + case sunDustCircle = "sun.dust.circle" + /// 􁛈 + case sunDustCircleFill = "sun.dust.circle.fill" + /// 􀆶 + case sunDustFill = "sun.dust.fill" + /// 􀆷 + case sunHaze = "sun.haze" + /// 􁛉 + case sunHazeCircle = "sun.haze.circle" + /// 􁛊 + case sunHazeCircleFill = "sun.haze.circle.fill" + /// 􀆸 + case sunHazeFill = "sun.haze.fill" + /// 􀻞 + case sunHorizon = "sun.horizon" + /// 􁛅 + case sunHorizonCircle = "sun.horizon.circle" + /// 􁛆 + case sunHorizonCircleFill = "sun.horizon.circle.fill" + /// 􀻟 + case sunHorizonFill = "sun.horizon.fill" + /// 􀆭 + case sunMax = "sun.max" + /// 􀷎 + case sunMaxCircle = "sun.max.circle" + /// 􀷏 + case sunMaxCircleFill = "sun.max.circle.fill" + /// 􀆮 + case sunMaxFill = "sun.max.fill" + /// 􁜎 + case sunMaxTrianglebadgeExclamationmark = "sun.max.trianglebadge.exclamationmark" + /// 􁜏 + case sunMaxTrianglebadgeExclamationmarkFill = "sun.max.trianglebadge.exclamationmark.fill" + /// 􀆫 + case sunMin = "sun.min" + /// 􀆬 + case sunMinFill = "sun.min.fill" + /// 􁷌 + case sunRain = "sun.rain" + /// 􁷎 + case sunRainCircle = "sun.rain.circle" + /// 􁷏 + case sunRainCircleFill = "sun.rain.circle.fill" + /// 􁷍 + case sunRainFill = "sun.rain.fill" + /// 􁷐 + case sunSnow = "sun.snow" + /// 􁷒 + case sunSnowCircle = "sun.snow.circle" + /// 􁷓 + case sunSnowCircleFill = "sun.snow.circle.fill" + /// 􁷑 + case sunSnowFill = "sun.snow.fill" + + } + public enum Sunglasses: String, SymbolImage { + /// 􁻈 + case sunglasses = "sunglasses" + /// 􁻉 + case sunglassesFill = "sunglasses.fill" + + } + public enum Sunrise: String, SymbolImage { + /// 􀆱 + case sunrise = "sunrise" + /// 􁛁 + case sunriseCircle = "sunrise.circle" + /// 􁛂 + case sunriseCircleFill = "sunrise.circle.fill" + /// 􀆲 + case sunriseFill = "sunrise.fill" + + } + public enum Sunset: String, SymbolImage { + /// 􀆳 + case sunset = "sunset" + /// 􁛃 + case sunsetCircle = "sunset.circle" + /// 􁛄 + case sunsetCircleFill = "sunset.circle.fill" + /// 􀆴 + case sunsetFill = "sunset.fill" + + } + public enum Surfboard: String, SymbolImage { + /// 􂂯 + case surfboard = "surfboard" + /// 􂂰 + case surfboardFill = "surfboard.fill" + + } + public enum Suv: String, SymbolImage { + /// 􁠀 + case suvSide = "suv.side" + /// 􁠑 + case suvSideAirCirculate = "suv.side.air.circulate" + /// 􁠒 + case suvSideAirCirculateFill = "suv.side.air.circulate.fill" + /// 􁠓 + case suvSideAirFresh = "suv.side.air.fresh" + /// 􁠔 + case suvSideAirFreshFill = "suv.side.air.fresh.fill" + /// 􁠕 + case suvSideAndExclamationmark = "suv.side.and.exclamationmark" + /// 􁠖 + case suvSideAndExclamationmarkFill = "suv.side.and.exclamationmark.fill" + /// 􁠝 + case suvSideArrowtriangleDown = "suv.side.arrowtriangle.down" + /// 􁠞 + case suvSideArrowtriangleDownFill = "suv.side.arrowtriangle.down.fill" + /// 􁠛 + case suvSideArrowtriangleUp = "suv.side.arrowtriangle.up" + /// 􁠙 + case suvSideArrowtriangleUpArrowtriangleDown = "suv.side.arrowtriangle.up.arrowtriangle.down" + /// 􁠚 + case suvSideArrowtriangleUpArrowtriangleDownFill = "suv.side.arrowtriangle.up.arrowtriangle.down.fill" + /// 􁠜 + case suvSideArrowtriangleUpFill = "suv.side.arrowtriangle.up.fill" + /// 􁠁 + case suvSideFill = "suv.side.fill" + /// 􁠍 + case suvSideFrontOpen = "suv.side.front.open" + /// 􁠎 + case suvSideFrontOpenFill = "suv.side.front.open.fill" + /// 􁥐 + case suvSideHillDown = "suv.side.hill.down" + /// 􁥑 + case suvSideHillDownFill = "suv.side.hill.down.fill" + /// 􁤏 + case suvSideHillUp = "suv.side.hill.up" + /// 􁤐 + case suvSideHillUpFill = "suv.side.hill.up.fill" + /// 􁤀 + case suvSideLock = "suv.side.lock" + /// 􁤁 + case suvSideLockFill = "suv.side.lock.fill" + /// 􁤂 + case suvSideLockOpen = "suv.side.lock.open" + /// 􁤃 + case suvSideLockOpenFill = "suv.side.lock.open.fill" + /// 􁠏 + case suvSideRearOpen = "suv.side.rear.open" + /// 􁠐 + case suvSideRearOpenFill = "suv.side.rear.open.fill" + + } + public enum Swatchpalette: String, SymbolImage { + /// 􁙧 + case swatchpalette = "swatchpalette" + /// 􁙨 + case swatchpaletteFill = "swatchpalette.fill" + + } + public enum Swedishkronasign: String, SymbolImage { + /// 􁤭 + case swedishkronasign = "swedishkronasign" + /// 􀮨 + case swedishkronasignCircle = "swedishkronasign.circle" + /// 􀮩 + case swedishkronasignCircleFill = "swedishkronasign.circle.fill" + /// 􀮪 + case swedishkronasignSquare = "swedishkronasign.square" + /// 􀮫 + case swedishkronasignSquareFill = "swedishkronasign.square.fill" + + } + public enum Swift: String, SymbolImage { + /// 􀫊 + case swift = "swift" + + } + public enum Swirl: String, SymbolImage { + /// 􁹢 + case swirlCircleRighthalfFilled = "swirl.circle.righthalf.filled" + /// 􁹪 + case swirlCircleRighthalfFilledInverse = "swirl.circle.righthalf.filled.inverse" + + } + public enum Switch: String, SymbolImage { + /// 􀜊 + case switch2 = "switch.2" + /// 􁕳 + case switchProgrammable = "switch.programmable" + /// 􁘀 + case switchProgrammableFill = "switch.programmable.fill" + /// 􁕴 + case switchProgrammableSquare = "switch.programmable.square" + /// 􁕵 + case switchProgrammableSquareFill = "switch.programmable.square.fill" + + } + public enum Syringe: String, SymbolImage { + /// 􀠷 + case syringe = "syringe" + /// 􀠸 + case syringeFill = "syringe.fill" + + } + public enum Table: String, SymbolImage { + /// 􁐰 + case tableFurniture = "table.furniture" + /// 􁐱 + case tableFurnitureFill = "table.furniture.fill" + + } + public enum Tablecells: String, SymbolImage { + /// 􀏣 + case tablecells = "tablecells" + /// 􀏥 + case tablecellsBadgeEllipsis = "tablecells.badge.ellipsis" + /// 􀏤 + case tablecellsFill = "tablecells.fill" + /// 􀏦 + case tablecellsFillBadgeEllipsis = "tablecells.fill.badge.ellipsis" + + } + public enum Tag: String, SymbolImage { + /// 􀋡 + case tag = "tag" + /// 􀋣 + case tagCircle = "tag.circle" + /// 􀋤 + case tagCircleFill = "tag.circle.fill" + /// 􀋢 + case tagFill = "tag.fill" + /// 􀦫 + case tagSlash = "tag.slash" + /// 􀦬 + case tagSlashFill = "tag.slash.fill" + /// 􀽁 + case tagSquare = "tag.square" + /// 􀽂 + case tagSquareFill = "tag.square.fill" + + } + public enum Taillight: String, SymbolImage { + /// 􀾸 + case taillightFog = "taillight.fog" + /// 􀾹 + case taillightFogFill = "taillight.fog.fill" + + } + public enum Takeoutbag: String, SymbolImage { + /// 􀻐 + case takeoutbagAndCupAndStraw = "takeoutbag.and.cup.and.straw" + /// 􀻑 + case takeoutbagAndCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill" + + } + public enum Target: String, SymbolImage { + /// 􀢊 + case target = "target" + + } + public enum Teddybear: String, SymbolImage { + /// 􀲬 + case teddybear = "teddybear" + /// 􀲭 + case teddybearFill = "teddybear.fill" + + } + public enum Teletype: String, SymbolImage { + /// 􀍈 + case teletype = "teletype" + /// 􀙰 + case teletypeAnswer = "teletype.answer" + /// 􀴦 + case teletypeAnswerCircle = "teletype.answer.circle" + /// 􀴧 + case teletypeAnswerCircleFill = "teletype.answer.circle.fill" + /// 􀜅 + case teletypeCircle = "teletype.circle" + /// 􀜆 + case teletypeCircleFill = "teletype.circle.fill" + + } + public enum Tengesign: String, SymbolImage { + /// 􁑊 + case tengesign = "tengesign" + /// 􀖭 + case tengesignCircle = "tengesign.circle" + /// 􀖮 + case tengesignCircleFill = "tengesign.circle.fill" + /// 􀗭 + case tengesignSquare = "tengesign.square" + /// 􀗮 + case tengesignSquareFill = "tengesign.square.fill" + + } + public enum Tennis: String, SymbolImage { + /// 􁗍 + case tennisRacket = "tennis.racket" + /// 􁜤 + case tennisRacketCircle = "tennis.racket.circle" + /// 􁜥 + case tennisRacketCircleFill = "tennis.racket.circle.fill" + + } + public enum Tennisball: String, SymbolImage { + /// 􁜦 + case tennisball = "tennisball" + /// 􁜨 + case tennisballCircle = "tennisball.circle" + /// 􁜩 + case tennisballCircleFill = "tennisball.circle.fill" + /// 􁜧 + case tennisballFill = "tennisball.fill" + + } + public enum Tent: String, SymbolImage { + /// 􁋨 + case tent = "tent" + /// 􁔐 + case tent2 = "tent.2" + /// 􁞄 + case tent2Circle = "tent.2.circle" + /// 􁞅 + case tent2CircleFill = "tent.2.circle.fill" + /// 􁔑 + case tent2Fill = "tent.2.fill" + /// 􁞂 + case tentCircle = "tent.circle" + /// 􁞃 + case tentCircleFill = "tent.circle.fill" + /// 􁋩 + case tentFill = "tent.fill" + + } + public enum Testtube: String, SymbolImage { + /// 􁂶 + case testtube2 = "testtube.2" + + } + public enum Text: String, SymbolImage { + /// 􀌁 + case textAligncenter = "text.aligncenter" + /// 􀌀 + case textAlignleft = "text.alignleft" + /// 􀌂 + case textAlignright = "text.alignright" + /// 􀣚 + case textAndCommandMacwindow = "text.and.command.macwindow" + /// 􀋾 + case textAppend = "text.append" + /// 􀋺 + case textBadgeCheckmark = "text.badge.checkmark" + /// 􀋹 + case textBadgeMinus = "text.badge.minus" + /// 􀋸 + case textBadgePlus = "text.badge.plus" + /// 􀋼 + case textBadgeStar = "text.badge.star" + /// 􀋻 + case textBadgeXmark = "text.badge.xmark" + /// 􀲱 + case textBelowPhoto = "text.below.photo" + /// 􀲲 + case textBelowPhotoFill = "text.below.photo.fill" + /// 􀫗 + case textBookClosed = "text.book.closed" + /// 􀫘 + case textBookClosedFill = "text.book.closed.fill" + /// 􀌲 + case textBubble = "text.bubble" + /// 􀌳 + case textBubbleFill = "text.bubble.fill" + /// 􀋽 + case textInsert = "text.insert" + /// 􀌃 + case textJustify = "text.justify" + /// 􁉀 + case textJustifyLeading = "text.justify.leading" + /// 􀌄 + case textJustifyLeft = "text.justify.left" + /// 􀌅 + case textJustifyRight = "text.justify.right" + /// 􁉁 + case textJustifyTrailing = "text.justify.trailing" + /// 􁘿 + case textLineFirstAndArrowtriangleForward = "text.line.first.and.arrowtriangle.forward" + /// 􁙀 + case textLineLastAndArrowtriangleForward = "text.line.last.and.arrowtriangle.forward" + /// 􀭥 + case textMagnifyingglass = "text.magnifyingglass" + /// 􀋿 + case textQuote = "text.quote" + /// 􀧎 + case textRedaction = "text.redaction" + /// 􀹃 + case textViewfinder = "text.viewfinder" + /// 􀵫 + case textWordSpacing = "text.word.spacing" + + } + public enum Textformat: String, SymbolImage { + /// 􀅒 + case textformat = "textformat" + /// 􁖻 + case textformat12 = "textformat.12" + /// 􀅱 + case textformat123 = "textformat.123" + /// 􀅯 + case textformatAbc = "textformat.abc" + /// 􀅰 + case textformatAbcDottedunderline = "textformat.abc.dottedunderline" + /// 􀅑 + case textformatAlt = "textformat.alt" + /// 􀅐 + case textformatSize = "textformat.size" + /// 􀵿 + case textformatSizeLarger = "textformat.size.larger" + /// 􀵷 + case textformatSizeSmaller = "textformat.size.smaller" + /// 􀓡 + case textformatSubscript = "textformat.subscript" + /// 􀓢 + case textformatSuperscript = "textformat.superscript" + + } + public enum Theatermask: String, SymbolImage { + /// 􁔘 + case theatermaskAndPaintbrush = "theatermask.and.paintbrush" + /// 􁕒 + case theatermaskAndPaintbrushFill = "theatermask.and.paintbrush.fill" + + } + public enum Theatermasks: String, SymbolImage { + /// 􀺧 + case theatermasks = "theatermasks" + /// 􁂻 + case theatermasksCircle = "theatermasks.circle" + /// 􁂼 + case theatermasksCircleFill = "theatermasks.circle.fill" + /// 􀺨 + case theatermasksFill = "theatermasks.fill" + + } + public enum Thermometer: String, SymbolImage { + /// 􁀳 + case thermometerAndLiquidWaves = "thermometer.and.liquid.waves" + /// 􁀵 + case thermometerBrakesignal = "thermometer.brakesignal" + /// 􁏄 + case thermometerHigh = "thermometer.high" + /// 􁏃 + case thermometerLow = "thermometer.low" + /// 􀇬 + case thermometerMedium = "thermometer.medium" + /// 􁗄 + case thermometerMediumSlash = "thermometer.medium.slash" + /// 􀇫 + case thermometerSnowflake = "thermometer.snowflake" + /// 􁛻 + case thermometerSnowflakeCircle = "thermometer.snowflake.circle" + /// 􁛼 + case thermometerSnowflakeCircleFill = "thermometer.snowflake.circle.fill" + /// 􀇪 + case thermometerSun = "thermometer.sun" + /// 􁛹 + case thermometerSunCircle = "thermometer.sun.circle" + /// 􁛺 + case thermometerSunCircleFill = "thermometer.sun.circle.fill" + /// 􀦜 + case thermometerSunFill = "thermometer.sun.fill" + /// 􁊁 + case thermometerTransmission = "thermometer.transmission" + /// 􁷉 + case thermometerVariableAndFigure = "thermometer.variable.and.figure" + /// 􁷊 + case thermometerVariableAndFigureCircle = "thermometer.variable.and.figure.circle" + /// 􁷋 + case thermometerVariableAndFigureCircleFill = "thermometer.variable.and.figure.circle.fill" + + } + public enum Ticket: String, SymbolImage { + /// 􀪃 + case ticket = "ticket" + /// 􀪄 + case ticketFill = "ticket.fill" + + } + public enum Timelapse: String, SymbolImage { + /// 􀇲 + case timelapse = "timelapse" + + } + public enum Timeline: String, SymbolImage { + /// 􀣂 + case timelineSelection = "timeline.selection" + + } + public enum Timer: String, SymbolImage { + /// 􀐱 + case timer = "timer" + /// 􁙅 + case timerCircle = "timer.circle" + /// 􁙆 + case timerCircleFill = "timer.circle.fill" + /// 􀭄 + case timerSquare = "timer.square" + + } + public enum Tirepressure: String, SymbolImage { + /// 􁢶 + case tirepressure = "tirepressure" + + } + public enum Togglepower: String, SymbolImage { + /// 􀥣 + case togglepower = "togglepower" + + } + public enum Toilet: String, SymbolImage { + /// 􁐾 + case toilet = "toilet" + /// 􁞀 + case toiletCircle = "toilet.circle" + /// 􁞁 + case toiletCircleFill = "toilet.circle.fill" + /// 􁐿 + case toiletFill = "toilet.fill" + + } + public enum Tornado: String, SymbolImage { + /// 􀇧 + case tornado = "tornado" + /// 􁛳 + case tornadoCircle = "tornado.circle" + /// 􁛴 + case tornadoCircleFill = "tornado.circle.fill" + + } + public enum Tortoise: String, SymbolImage { + /// 􀓐 + case tortoise = "tortoise" + /// 􂀼 + case tortoiseCircle = "tortoise.circle" + /// 􂀽 + case tortoiseCircleFill = "tortoise.circle.fill" + /// 􀓑 + case tortoiseFill = "tortoise.fill" + + } + public enum Torus: String, SymbolImage { + /// 􀴌 + case torus = "torus" + + } + public enum Touchid: String, SymbolImage { + /// 􀟒 + case touchid = "touchid" + + } + public enum Traction: String, SymbolImage { + /// 􁢳 + case tractionControlTirepressure = "traction.control.tirepressure" + /// 􁢵 + case tractionControlTirepressureExclamationmark = "traction.control.tirepressure.exclamationmark" + /// 􁢴 + case tractionControlTirepressureSlash = "traction.control.tirepressure.slash" + + } + public enum Train: String, SymbolImage { + /// 􀼮 + case trainSideFrontCar = "train.side.front.car" + /// 􀼯 + case trainSideMiddleCar = "train.side.middle.car" + /// 􀼰 + case trainSideRearCar = "train.side.rear.car" + + } + public enum Tram: String, SymbolImage { + /// 􀝆 + case tram = "tram" + /// 􀲛 + case tramCircle = "tram.circle" + /// 􀲜 + case tramCircleFill = "tram.circle.fill" + /// 􀝇 + case tramFill = "tram.fill" + /// 􀜝 + case tramFillTunnel = "tram.fill.tunnel" + + } + public enum Transmission: String, SymbolImage { + /// 􁟌 + case transmission = "transmission" + + } + public enum Trapezoid: String, SymbolImage { + /// 􀡛 + case trapezoidAndLineHorizontal = "trapezoid.and.line.horizontal" + /// 􀞑 + case trapezoidAndLineHorizontalFill = "trapezoid.and.line.horizontal.fill" + /// 􀡠 + case trapezoidAndLineVertical = "trapezoid.and.line.vertical" + /// 􀞐 + case trapezoidAndLineVerticalFill = "trapezoid.and.line.vertical.fill" + + } + public enum Trash: String, SymbolImage { + /// 􀈑 + case trash = "trash" + /// 􀈓 + case trashCircle = "trash.circle" + /// 􀈔 + case trashCircleFill = "trash.circle.fill" + /// 􀈒 + case trashFill = "trash.fill" + /// 􀜧 + case trashSlash = "trash.slash" + /// 􀿍 + case trashSlashCircle = "trash.slash.circle" + /// 􀿎 + case trashSlashCircleFill = "trash.slash.circle.fill" + /// 􀜨 + case trashSlashFill = "trash.slash.fill" + /// 􀿔 + case trashSlashSquare = "trash.slash.square" + /// 􀿕 + case trashSlashSquareFill = "trash.slash.square.fill" + /// 􀼽 + case trashSquare = "trash.square" + /// 􀼾 + case trashSquareFill = "trash.square.fill" + + } + public enum Tray: String, SymbolImage { + /// 􀈣 + case tray = "tray" + /// 􀈩 + case tray2 = "tray.2" + /// 􀈪 + case tray2Fill = "tray.2.fill" + /// 􀈧 + case trayAndArrowDown = "tray.and.arrow.down" + /// 􀈨 + case trayAndArrowDownFill = "tray.and.arrow.down.fill" + /// 􀈥 + case trayAndArrowUp = "tray.and.arrow.up" + /// 􀈦 + case trayAndArrowUpFill = "tray.and.arrow.up.fill" + /// 􀒌 + case trayCircle = "tray.circle" + /// 􀒍 + case trayCircleFill = "tray.circle.fill" + /// 􀈤 + case trayFill = "tray.fill" + /// 􀈫 + case trayFull = "tray.full" + /// 􀈬 + case trayFullFill = "tray.full.fill" + + } + public enum Tree: String, SymbolImage { + /// 􁝯 + case tree = "tree" + /// 􁞔 + case treeCircle = "tree.circle" + /// 􁞕 + case treeCircleFill = "tree.circle.fill" + /// 􁝰 + case treeFill = "tree.fill" + + } + public enum Triangle: String, SymbolImage { + /// 􀛣 + case triangle = "triangle" + /// 􁀹 + case triangleBottomhalfFilled = "triangle.bottomhalf.filled" + /// 􀨅 + case triangleCircle = "triangle.circle" + /// 􀨆 + case triangleCircleFill = "triangle.circle.fill" + /// 􀛤 + case triangleFill = "triangle.fill" + /// 􀾙 + case triangleInsetFilled = "triangle.inset.filled" + /// 􀚕 + case triangleLefthalfFilled = "triangle.lefthalf.filled" + /// 􀚖 + case triangleRighthalfFilled = "triangle.righthalf.filled" + /// 􁀸 + case triangleTophalfFilled = "triangle.tophalf.filled" + + } + public enum Triangleshape: String, SymbolImage { + /// 􀥰 + case triangleshape = "triangleshape" + /// 􀥱 + case triangleshapeFill = "triangleshape.fill" + + } + public enum Trophy: String, SymbolImage { + /// 􀠏 + case trophy = "trophy" + /// 􁒔 + case trophyCircle = "trophy.circle" + /// 􁒕 + case trophyCircleFill = "trophy.circle.fill" + /// 􀠐 + case trophyFill = "trophy.fill" + + } + public enum Tropicalstorm: String, SymbolImage { + /// 􀇨 + case tropicalstorm = "tropicalstorm" + /// 􁛵 + case tropicalstormCircle = "tropicalstorm.circle" + /// 􁛶 + case tropicalstormCircleFill = "tropicalstorm.circle.fill" + + } + public enum Truck: String, SymbolImage { + /// 􁁾 + case truckBox = "truck.box" + /// 􁂀 + case truckBoxBadgeClock = "truck.box.badge.clock" + /// 􁂁 + case truckBoxBadgeClockFill = "truck.box.badge.clock.fill" + /// 􁁿 + case truckBoxFill = "truck.box.fill" + /// 􁥩 + case truckPickupSide = "truck.pickup.side" + /// 􁥭 + case truckPickupSideAirCirculate = "truck.pickup.side.air.circulate" + /// 􁥮 + case truckPickupSideAirCirculateFill = "truck.pickup.side.air.circulate.fill" + /// 􁥯 + case truckPickupSideAirFresh = "truck.pickup.side.air.fresh" + /// 􁥰 + case truckPickupSideAirFreshFill = "truck.pickup.side.air.fresh.fill" + /// 􁥱 + case truckPickupSideAndExclamationmark = "truck.pickup.side.and.exclamationmark" + /// 􁥲 + case truckPickupSideAndExclamationmarkFill = "truck.pickup.side.and.exclamationmark.fill" + /// 􁥷 + case truckPickupSideArrowtriangleDown = "truck.pickup.side.arrowtriangle.down" + /// 􁥸 + case truckPickupSideArrowtriangleDownFill = "truck.pickup.side.arrowtriangle.down.fill" + /// 􁥵 + case truckPickupSideArrowtriangleUp = "truck.pickup.side.arrowtriangle.up" + /// 􁥳 + case truckPickupSideArrowtriangleUpArrowtriangleDown = "truck.pickup.side.arrowtriangle.up.arrowtriangle.down" + /// 􁥴 + case truckPickupSideArrowtriangleUpArrowtriangleDownFill = "truck.pickup.side.arrowtriangle.up.arrowtriangle.down.fill" + /// 􁥶 + case truckPickupSideArrowtriangleUpFill = "truck.pickup.side.arrowtriangle.up.fill" + /// 􁥪 + case truckPickupSideFill = "truck.pickup.side.fill" + /// 􁥫 + case truckPickupSideFrontOpen = "truck.pickup.side.front.open" + /// 􁥬 + case truckPickupSideFrontOpenFill = "truck.pickup.side.front.open.fill" + /// 􁦆 + case truckPickupSideHillDown = "truck.pickup.side.hill.down" + /// 􁦇 + case truckPickupSideHillDownFill = "truck.pickup.side.hill.down.fill" + /// 􁠗 + case truckPickupSideHillUp = "truck.pickup.side.hill.up" + /// 􁠘 + case truckPickupSideHillUpFill = "truck.pickup.side.hill.up.fill" + /// 􁥹 + case truckPickupSideLock = "truck.pickup.side.lock" + /// 􁥺 + case truckPickupSideLockFill = "truck.pickup.side.lock.fill" + /// 􁥻 + case truckPickupSideLockOpen = "truck.pickup.side.lock.open" + /// 􁥼 + case truckPickupSideLockOpenFill = "truck.pickup.side.lock.open.fill" + + } + public enum Tshirt: String, SymbolImage { + /// 􀾠 + case tshirt = "tshirt" + /// 􁽬 + case tshirtCircle = "tshirt.circle" + /// 􁽭 + case tshirtCircleFill = "tshirt.circle.fill" + /// 􀾡 + case tshirtFill = "tshirt.fill" + + } + public enum Tugriksign: String, SymbolImage { + /// 􁑗 + case tugriksign = "tugriksign" + /// 􀗇 + case tugriksignCircle = "tugriksign.circle" + /// 􀗈 + case tugriksignCircleFill = "tugriksign.circle.fill" + /// 􀘇 + case tugriksignSquare = "tugriksign.square" + /// 􀘈 + case tugriksignSquareFill = "tugriksign.square.fill" + + } + public enum Tuningfork: String, SymbolImage { + /// 􀎐 + case tuningfork = "tuningfork" + + } + public enum Turkishlirasign: String, SymbolImage { + /// 􁑅 + case turkishlirasign = "turkishlirasign" + /// 􀖣 + case turkishlirasignCircle = "turkishlirasign.circle" + /// 􀖤 + case turkishlirasignCircleFill = "turkishlirasign.circle.fill" + /// 􀗣 + case turkishlirasignSquare = "turkishlirasign.square" + /// 􀗤 + case turkishlirasignSquareFill = "turkishlirasign.square.fill" + + } + public enum Tv: String, SymbolImage { + /// 􀎲 + case tv = "tv" + /// 􀫑 + case tvAndHifispeakerFill = "tv.and.hifispeaker.fill" + /// 􀲰 + case tvAndMediabox = "tv.and.mediabox" + /// 􁝡 + case tvAndMediaboxFill = "tv.and.mediabox.fill" + /// 􂆁 + case tvBadgeWifi = "tv.badge.wifi" + /// 􂆂 + case tvBadgeWifiFill = "tv.badge.wifi.fill" + /// 􀎳 + case tvCircle = "tv.circle" + /// 􀎴 + case tvCircleFill = "tv.circle.fill" + /// 􀒶 + case tvFill = "tv.fill" + /// 􀷘 + case tvInsetFilled = "tv.inset.filled" + /// 􁋞 + case tvSlash = "tv.slash" + /// 􁣘 + case tvSlashFill = "tv.slash.fill" + + } + public enum Uiwindow: String, SymbolImage { + /// 􀏝 + case uiwindowSplit2x1 = "uiwindow.split.2x1" + + } + public enum Umbrella: String, SymbolImage { + /// 􀙕 + case umbrella = "umbrella" + /// 􀙖 + case umbrellaFill = "umbrella.fill" + /// 􀸰 + case umbrellaPercent = "umbrella.percent" + /// 􀸱 + case umbrellaPercentFill = "umbrella.percent.fill" + + } + public enum Underline: String, SymbolImage { + /// 􀅕 + case underline = "underline" + + } + public enum Vial: String, SymbolImage { + /// 􁙮 + case vialViewfinder = "vial.viewfinder" + + } + public enum Video: String, SymbolImage { + /// 􀍉 + case video = "video" + /// 􀮺 + case videoBadgeCheckmark = "video.badge.checkmark" + /// 􁃊 + case videoBadgeEllipsis = "video.badge.ellipsis" + /// 􀜮 + case videoBadgePlus = "video.badge.plus" + /// 􀼅 + case videoBadgeWaveform = "video.badge.waveform" + /// 􀼆 + case videoBadgeWaveformFill = "video.badge.waveform.fill" + /// 􀱰 + case videoBubble = "video.bubble" + /// 􀱱 + case videoBubbleFill = "video.bubble.fill" + /// 􀍋 + case videoCircle = "video.circle" + /// 􀍌 + case videoCircleFill = "video.circle.fill" + /// 􁓟 + case videoDoorbell = "video.doorbell" + /// 􁓠 + case videoDoorbellFill = "video.doorbell.fill" + /// 􀍊 + case videoFill = "video.fill" + /// 􀮻 + case videoFillBadgeCheckmark = "video.fill.badge.checkmark" + /// 􁃋 + case videoFillBadgeEllipsis = "video.fill.badge.ellipsis" + /// 􀜯 + case videoFillBadgePlus = "video.fill.badge.plus" + /// 􀍍 + case videoSlash = "video.slash" + /// 􁾄 + case videoSlashCircle = "video.slash.circle" + /// 􁾅 + case videoSlashCircleFill = "video.slash.circle.fill" + /// 􀍎 + case videoSlashFill = "video.slash.fill" + /// 􀽉 + case videoSquare = "video.square" + /// 􀽊 + case videoSquareFill = "video.square.fill" + + } + public enum Videoprojector: String, SymbolImage { + /// 􁒮 + case videoprojector = "videoprojector" + /// 􁒯 + case videoprojectorFill = "videoprojector.fill" + + } + public enum View: String, SymbolImage { + /// 􀅙 + case view2d = "view.2d" + /// 􀅪 + case view3d = "view.3d" + + } + public enum Viewfinder: String, SymbolImage { + /// 􀎹 + case viewfinder = "viewfinder" + /// 􀎿 + case viewfinderCircle = "viewfinder.circle" + /// 􀏀 + case viewfinderCircleFill = "viewfinder.circle.fill" + /// 􁹿 + case viewfinderRectangular = "viewfinder.rectangular" + /// 􁣓 + case viewfinderTrianglebadgeExclamationmark = "viewfinder.trianglebadge.exclamationmark" + + } + public enum Visionpro: String, SymbolImage { + /// 􁎖 + case visionpro = "visionpro" + /// 􁳔 + case visionproAndArrowForward = "visionpro.and.arrow.forward" + /// 􁳕 + case visionproAndArrowForwardFill = "visionpro.and.arrow.forward.fill" + /// 􁷇 + case visionproBadgeExclamationmark = "visionpro.badge.exclamationmark" + /// 􁷈 + case visionproBadgeExclamationmarkFill = "visionpro.badge.exclamationmark.fill" + /// 􁼿 + case visionproBadgePlay = "visionpro.badge.play" + /// 􁽀 + case visionproBadgePlayFill = "visionpro.badge.play.fill" + /// 􂅿 + case visionproCircle = "visionpro.circle" + /// 􂆀 + case visionproCircleFill = "visionpro.circle.fill" + /// 􁎘 + case visionproFill = "visionpro.fill" + /// 􁽃 + case visionproSlash = "visionpro.slash" + /// 􂆞 + case visionproSlashCircle = "visionpro.slash.circle" + /// 􂆟 + case visionproSlashCircleFill = "visionpro.slash.circle.fill" + /// 􁽄 + case visionproSlashFill = "visionpro.slash.fill" + + } + public enum Voiceover: String, SymbolImage { + /// 􀭻 + case voiceover = "voiceover" + + } + public enum Volleyball: String, SymbolImage { + /// 􁜪 + case volleyball = "volleyball" + /// 􁜬 + case volleyballCircle = "volleyball.circle" + /// 􁜭 + case volleyballCircleFill = "volleyball.circle.fill" + /// 􁜫 + case volleyballFill = "volleyball.fill" + + } + public enum Wake: String, SymbolImage { + /// 􀪒 + case wake = "wake" + /// 􀶡 + case wakeCircle = "wake.circle" + /// 􀶢 + case wakeCircleFill = "wake.circle.fill" + + } + public enum Wallet: String, SymbolImage { + /// 􀟾 + case walletPass = "wallet.pass" + /// 􀟿 + case walletPassFill = "wallet.pass.fill" + + } + public enum Wand: String, SymbolImage { + /// 􀍱 + case wandAndRays = "wand.and.rays" + /// 􀍲 + case wandAndRaysInverse = "wand.and.rays.inverse" + /// 􀜍 + case wandAndStars = "wand.and.stars" + /// 􀜎 + case wandAndStarsInverse = "wand.and.stars.inverse" + + } + public enum Warninglight: String, SymbolImage { + /// 􁀬 + case warninglight = "warninglight" + /// 􁀭 + case warninglightFill = "warninglight.fill" + + } + public enum Washer: String, SymbolImage { + /// 􁐠 + case washer = "washer" + /// 􁿎 + case washerCircle = "washer.circle" + /// 􁿏 + case washerCircleFill = "washer.circle.fill" + /// 􁐡 + case washerFill = "washer.fill" + + } + public enum Watch: String, SymbolImage { + /// 􁞺 + case watchAnalog = "watch.analog" + + } + public enum Watchface: String, SymbolImage { + /// 􀺗 + case watchfaceApplewatchCase = "watchface.applewatch.case" + + } + public enum Water: String, SymbolImage { + /// 􁎄 + case waterWaves = "water.waves" + /// 􁎆 + case waterWavesAndArrowDown = "water.waves.and.arrow.down" + /// 􁜰 + case waterWavesAndArrowDownTrianglebadgeExclamationmark = "water.waves.and.arrow.down.trianglebadge.exclamationmark" + /// 􁎅 + case waterWavesAndArrowUp = "water.waves.and.arrow.up" + /// 􁗃 + case waterWavesSlash = "water.waves.slash" + + } + public enum Waterbottle: String, SymbolImage { + /// 􁻊 + case waterbottle = "waterbottle" + /// 􁻋 + case waterbottleFill = "waterbottle.fill" + + } + public enum Wave: String, SymbolImage { + /// 􀱘 + case wave3Backward = "wave.3.backward" + /// 􀱙 + case wave3BackwardCircle = "wave.3.backward.circle" + /// 􀱚 + case wave3BackwardCircleFill = "wave.3.backward.circle.fill" + /// 􀱛 + case wave3Forward = "wave.3.forward" + /// 􀱜 + case wave3ForwardCircle = "wave.3.forward.circle" + /// 􀱝 + case wave3ForwardCircleFill = "wave.3.forward.circle.fill" + /// 􀙱 + case wave3Left = "wave.3.left" + /// 􀭷 + case wave3LeftCircle = "wave.3.left.circle" + /// 􀭸 + case wave3LeftCircleFill = "wave.3.left.circle.fill" + /// 􀙲 + case wave3Right = "wave.3.right" + /// 􀭹 + case wave3RightCircle = "wave.3.right.circle" + /// 􀭺 + case wave3RightCircleFill = "wave.3.right.circle.fill" + + } + public enum Waveform: String, SymbolImage { + /// 􀙫 + case waveform = "waveform" + /// 􂃓 + case waveformAndPersonFilled = "waveform.and.person.filled" + /// 􀻽 + case waveformBadgeExclamationmark = "waveform.badge.exclamationmark" + /// 􀻾 + case waveformBadgeMagnifyingglass = "waveform.badge.magnifyingglass" + /// 􁃨 + case waveformBadgeMic = "waveform.badge.mic" + /// 􀸷 + case waveformBadgeMinus = "waveform.badge.minus" + /// 􀸶 + case waveformBadgePlus = "waveform.badge.plus" + /// 􀞈 + case waveformCircle = "waveform.circle" + /// 􀞉 + case waveformCircleFill = "waveform.circle.fill" + /// 􀑃 + case waveformPath = "waveform.path" + /// 􀑅 + case waveformPathBadgeMinus = "waveform.path.badge.minus" + /// 􀑄 + case waveformPathBadgePlus = "waveform.path.badge.plus" + /// 􀜟 + case waveformPathEcg = "waveform.path.ecg" + /// 􀟪 + case waveformPathEcgRectangle = "waveform.path.ecg.rectangle" + /// 􀟫 + case waveformPathEcgRectangleFill = "waveform.path.ecg.rectangle.fill" + /// 􁏏 + case waveformSlash = "waveform.slash" + + } + public enum Web: String, SymbolImage { + /// 􁒲 + case webCamera = "web.camera" + /// 􁒳 + case webCameraFill = "web.camera.fill" + + } + public enum Wifi: String, SymbolImage { + /// 􀙇 + case wifi = "wifi" + /// 􀷖 + case wifiCircle = "wifi.circle" + /// 􀷗 + case wifiCircleFill = "wifi.circle.fill" + /// 􀙥 + case wifiExclamationmark = "wifi.exclamationmark" + /// 􂄁 + case wifiExclamationmarkCircle = "wifi.exclamationmark.circle" + /// 􂄂 + case wifiExclamationmarkCircleFill = "wifi.exclamationmark.circle.fill" + /// 􁓣 + case wifiRouter = "wifi.router" + /// 􁓤 + case wifiRouterFill = "wifi.router.fill" + /// 􀙈 + case wifiSlash = "wifi.slash" + /// 􀽗 + case wifiSquare = "wifi.square" + /// 􀽘 + case wifiSquareFill = "wifi.square.fill" + + } + public enum Wind: String, SymbolImage { + /// 􀇤 + case wind = "wind" + /// 􁛯 + case windCircle = "wind.circle" + /// 􁛰 + case windCircleFill = "wind.circle.fill" + /// 􀇦 + case windSnow = "wind.snow" + /// 􁛱 + case windSnowCircle = "wind.snow.circle" + /// 􁛲 + case windSnowCircleFill = "wind.snow.circle.fill" + + } + public enum Window: String, SymbolImage { + /// 􁑽 + case windowAwning = "window.awning" + /// 􁑾 + case windowAwningClosed = "window.awning.closed" + /// 􁑿 + case windowCasement = "window.casement" + /// 􁒀 + case windowCasementClosed = "window.casement.closed" + /// 􁒁 + case windowCeiling = "window.ceiling" + /// 􁒂 + case windowCeilingClosed = "window.ceiling.closed" + /// 􁑭 + case windowHorizontal = "window.horizontal" + /// 􁑮 + case windowHorizontalClosed = "window.horizontal.closed" + /// 􁏣 + case windowShadeClosed = "window.shade.closed" + /// 􁏢 + case windowShadeOpen = "window.shade.open" + /// 􁑬 + case windowVerticalClosed = "window.vertical.closed" + /// 􁑫 + case windowVerticalOpen = "window.vertical.open" + + } + public enum Windshield: String, SymbolImage { + /// 􁞼 + case windshieldFrontAndFluidAndSpray = "windshield.front.and.fluid.and.spray" + /// 􁀟 + case windshieldFrontAndHeatWaves = "windshield.front.and.heat.waves" + /// 􁀕 + case windshieldFrontAndSpray = "windshield.front.and.spray" + /// 􁀔 + case windshieldFrontAndWiper = "windshield.front.and.wiper" + /// 􁀗 + case windshieldFrontAndWiperAndDrop = "windshield.front.and.wiper.and.drop" + /// 􁞻 + case windshieldFrontAndWiperAndSpray = "windshield.front.and.wiper.and.spray" + /// 􁉍 + case windshieldFrontAndWiperExclamationmark = "windshield.front.and.wiper.exclamationmark" + /// 􁀖 + case windshieldFrontAndWiperIntermittent = "windshield.front.and.wiper.intermittent" + /// 􁞾 + case windshieldRearAndFluidAndSpray = "windshield.rear.and.fluid.and.spray" + /// 􁀤 + case windshieldRearAndHeatWaves = "windshield.rear.and.heat.waves" + /// 􁀡 + case windshieldRearAndSpray = "windshield.rear.and.spray" + /// 􁀠 + case windshieldRearAndWiper = "windshield.rear.and.wiper" + /// 􁀣 + case windshieldRearAndWiperAndDrop = "windshield.rear.and.wiper.and.drop" + /// 􁞽 + case windshieldRearAndWiperAndSpray = "windshield.rear.and.wiper.and.spray" + /// 􁉑 + case windshieldRearAndWiperExclamationmark = "windshield.rear.and.wiper.exclamationmark" + /// 􁀢 + case windshieldRearAndWiperIntermittent = "windshield.rear.and.wiper.intermittent" + + } + public enum Wineglass: String, SymbolImage { + /// 􁎤 + case wineglass = "wineglass" + /// 􁎥 + case wineglassFill = "wineglass.fill" + + } + public enum Wonsign: String, SymbolImage { + /// 􁑎 + case wonsign = "wonsign" + /// 􀖵 + case wonsignCircle = "wonsign.circle" + /// 􀖶 + case wonsignCircleFill = "wonsign.circle.fill" + /// 􀗵 + case wonsignSquare = "wonsign.square" + /// 􀗶 + case wonsignSquareFill = "wonsign.square.fill" + + } + public enum Wrench: String, SymbolImage { + /// 􀎕 + case wrenchAdjustable = "wrench.adjustable" + /// 􀎖 + case wrenchAdjustableFill = "wrench.adjustable.fill" + /// 􀤊 + case wrenchAndScrewdriver = "wrench.and.screwdriver" + /// 􀤋 + case wrenchAndScrewdriverFill = "wrench.and.screwdriver.fill" + + } + public enum Wrongwaysign: String, SymbolImage { + /// 􁕦 + case wrongwaysign = "wrongwaysign" + /// 􁕧 + case wrongwaysignFill = "wrongwaysign.fill" + + } + public enum Xbox: String, SymbolImage { + /// 􀾉 + case xboxLogo = "xbox.logo" + + } + public enum Xmark: String, SymbolImage { + /// 􀆄 + case xmark = "xmark" + /// 􀺾 + case xmarkApp = "xmark.app" + /// 􀻀 + case xmarkAppFill = "xmark.app.fill" + /// 􀈱 + case xmarkBin = "xmark.bin" + /// 􀈳 + case xmarkBinCircle = "xmark.bin.circle" + /// 􀈴 + case xmarkBinCircleFill = "xmark.bin.circle.fill" + /// 􀈲 + case xmarkBinFill = "xmark.bin.fill" + /// 􀁠 + case xmarkCircle = "xmark.circle" + /// 􀁡 + case xmarkCircleFill = "xmark.circle.fill" + /// 􀢃 + case xmarkDiamond = "xmark.diamond" + /// 􀢄 + case xmarkDiamondFill = "xmark.diamond.fill" + /// 􀌓 + case xmarkIcloud = "xmark.icloud" + /// 􀌔 + case xmarkIcloudFill = "xmark.icloud.fill" + /// 􀒉 + case xmarkOctagon = "xmark.octagon" + /// 􀒊 + case xmarkOctagonFill = "xmark.octagon.fill" + /// 􀏍 + case xmarkRectangle = "xmark.rectangle" + /// 􀏎 + case xmarkRectangleFill = "xmark.rectangle.fill" + /// 􀡰 + case xmarkRectanglePortrait = "xmark.rectangle.portrait" + /// 􀡱 + case xmarkRectanglePortraitFill = "xmark.rectangle.portrait.fill" + /// 􀇼 + case xmarkSeal = "xmark.seal" + /// 􀇽 + case xmarkSealFill = "xmark.seal.fill" + /// 􀞝 + case xmarkShield = "xmark.shield" + /// 􀞞 + case xmarkShieldFill = "xmark.shield.fill" + /// 􀃰 + case xmarkSquare = "xmark.square" + /// 􀃱 + case xmarkSquareFill = "xmark.square.fill" + + } + public enum Xserve: String, SymbolImage { + /// 􀧘 + case xserve = "xserve" + /// 􁻇 + case xserveRaid = "xserve.raid" + + } + public enum Yensign: String, SymbolImage { + /// 􁑁 + case yensign = "yensign" + /// 􀖛 + case yensignCircle = "yensign.circle" + /// 􀖜 + case yensignCircleFill = "yensign.circle.fill" + /// 􀗛 + case yensignSquare = "yensign.square" + /// 􀗜 + case yensignSquareFill = "yensign.square.fill" + + } + public enum Yieldsign: String, SymbolImage { + /// 􁕤 + case yieldsign = "yieldsign" + /// 􁕥 + case yieldsignFill = "yieldsign.fill" + + } + public enum Zl: String, SymbolImage { + /// 􀨛 + case zlButtonRoundedtopHorizontal = "zl.button.roundedtop.horizontal" + /// 􀨜 + case zlButtonRoundedtopHorizontalFill = "zl.button.roundedtop.horizontal.fill" + + } + public enum Zr: String, SymbolImage { + /// 􀨝 + case zrButtonRoundedtopHorizontal = "zr.button.roundedtop.horizontal" + /// 􀨞 + case zrButtonRoundedtopHorizontalFill = "zr.button.roundedtop.horizontal.fill" + + } + public enum Zzz: String, SymbolImage { + /// 􀖃 + case zzz = "zzz" + + } +} diff --git a/Tests/LinuxMain.swift b/Tests/LinuxMain.swift deleted file mode 100644 index b663eb1..0000000 --- a/Tests/LinuxMain.swift +++ /dev/null @@ -1,7 +0,0 @@ -import XCTest - -import SFSymbolTests - -var tests = [XCTestCaseEntry]() -tests += SFSymbolTests.allTests() -XCTMain(tests) diff --git a/Tests/SFSymbolTests/ImageExtensionTests.swift b/Tests/SFSymbolTests/ImageExtensionTests.swift index 2da0879..e17dcd8 100644 --- a/Tests/SFSymbolTests/ImageExtensionTests.swift +++ b/Tests/SFSymbolTests/ImageExtensionTests.swift @@ -26,17 +26,20 @@ import XCTest class ImageExtensionTests: XCTestCase { func testImagefromSFSymbol() { - let imageFromSFSymbol = Image(symbol: SFSymbol4.infinity) - let imageFromSymbolString = Image(systemName: SFSymbol4.infinity.rawValue) + let symbol = SFSymbol6.Apple.appleLogo + let imageFromSFSymbol = Image(symbol: symbol) + let imageFromSymbolString = Image(systemName: symbol.rawValue) XCTAssert(imageFromSFSymbol == imageFromSymbolString, "Image(symbol:) is broken") } } extension ImageExtensionTests { + @available(iOS 16.0, tvOS 16.0, watchOS 9.0, macOS 13.0, *) func testImageVariableValuesConvenienceInit() { - let imageFromSFSymbol = Image(symbol: SFSymbol4.wifi, variableValue: 0.5) - let imageFromSymbolString = Image(systemName: SFSymbol4.infinity.rawValue) + let symbol = SFSymbol6.Apple.appleLogo + let imageFromSFSymbol = Image(symbol: symbol, variableValue: 0.5) + let imageFromSymbolString = Image(systemName: symbol.rawValue) XCTAssert(imageFromSFSymbol != imageFromSymbolString, "Image(symbol:) is broken") } diff --git a/UIImageExtensionTests.swift b/Tests/SFSymbolTests/UIImageExtensionTests.swift similarity index 95% rename from UIImageExtensionTests.swift rename to Tests/SFSymbolTests/UIImageExtensionTests.swift index f92cfa0..1e5b1e5 100644 --- a/UIImageExtensionTests.swift +++ b/Tests/SFSymbolTests/UIImageExtensionTests.swift @@ -20,11 +20,13 @@ // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. +#if canImport(UIKit) @testable import SFSymbol import UIKit +import SwiftUI import XCTest -@available(iOS 13, macOS 11, *) +@available(iOS 13, *) class UIImageExtensionTests: XCTestCase { func testUIImageInitilizer() { let expected = UIImage(systemName: SFSymbol4.infinity.rawValue) @@ -35,3 +37,4 @@ class UIImageExtensionTests: XCTestCase { XCTAssert(expected == result) } } +#endif