diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml
index 0a9d61e..26c6d6d 100644
--- a/.github/workflows/build.yml
+++ b/.github/workflows/build.yml
@@ -6,9 +6,12 @@ on:
jobs:
smoke_test_build:
name: Smoke Test (Build only)
- runs-on: macos-latest
+ runs-on: macos-14
+ env:
+ DEVELOPER_DIR: /Applications/Xcode_16.app
steps:
- - name: Checkout
- uses: actions/checkout@v4
+ - uses: actions/checkout@v4
- name: Build
- run: xcodebuild
+ run: xcodebuild -scheme SFSymbol -target SFSymbol
+ - name: Test
+ run: xcodebuild test -scheme SFSymbol -target SFSymbolTests
diff --git a/.swiftpm/xcode/xcshareddata/xcschemes/SFSymbol.xcscheme b/.swiftpm/xcode/xcshareddata/xcschemes/SFSymbol.xcscheme
new file mode 100644
index 0000000..a104262
--- /dev/null
+++ b/.swiftpm/xcode/xcshareddata/xcschemes/SFSymbol.xcscheme
@@ -0,0 +1,79 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Package.swift b/Package.swift
index e831c2c..c7bfa95 100644
--- a/Package.swift
+++ b/Package.swift
@@ -1,4 +1,4 @@
-// swift-tools-version:5.1
+// swift-tools-version: 6.0
// The swift-tools-version declares the minimum version of Swift required to build this package.
import PackageDescription
@@ -6,7 +6,7 @@ import PackageDescription
let package = Package(
name: "SFSymbol",
platforms: [
- .macOS(.v10_13), .iOS(.v13), .tvOS(.v13), .watchOS(.v6),
+ .macOS(.v11), .iOS(.v15), .tvOS(.v15), .watchOS(.v6),
],
products: [
.library(
diff --git a/README.md b/README.md
index d8454a4..cd02421 100644
--- a/README.md
+++ b/README.md
@@ -1,63 +1,43 @@
-# SFSymbol: SFSymbols 5 through 1.1
+# SFSymbol: SFSymbols 6 through 1.1
![Build Status](https://github.com/nirma/sfsymbol/actions/workflows/build.yml/badge.svg)
[![Swift Package Manager compatible](https://img.shields.io/badge/Swift%20Package%20Manager-compatible-purple.svg)](https://github.com/apple/swift-package-manager)
[![CocoaPods compatible](https://img.shields.io/cocoapods/v/SFSymbol.svg)](#cocoapods)
[![Carthage compatible](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat)](https://github.com/Carthage/Carthage)
[![License](http://img.shields.io/:license-mit-blue.svg)](http://doge.mit-license.org)
-All the SFSymbols at your fingertips (SFSymbol 5 through 1.1)
+All the SFSymbols at your fingertips (SFSymbol 6 through 1.1)
+
+![demo6](https://github.com/user-attachments/assets/5b1958b4-d3ab-4749-98c6-9b2fc04b33df)
+
## Usage
-`SFSymbol5`, `SFSymbol4` and so on are an `enum`s that contain the identifier strings of all of apple's SFSymbols up to version 5.0.
+`SFSymbol6`, `SFSymbol5` and so on are `enum`s that contain the identifier strings of all of apple's SFSymbols version 6 through 1.1.
-For example `SFSymbol.playCircle` produces the `String` `"play.circle"` that can then be used to instantiate a system symbol via:
+For example `SFSymbol6.Camera.cameraMeteringPartial.image` produces a SwiftUI `Image` or omitting the `.image` part will return an enum case with the associated raw value of `"camera.metering.partial"`.
-#### UIKit
-```swift
- UIImage(symbol: SFSymbol4.Digitalcrown.arrowClockwiseFill)
-```
+https://github.com/user-attachments/assets/96eb227f-e34e-442c-b42f-e5826973030c
-*or*
#### SwiftUI
```swift
- Image(symbol: SFSymbol4.Digitalcrown.arrowClockwiseFill)
+ SFSymbol6.Camera.cameraMeteringPartial.image
```
+*or*
-## About
-SFSymbols is a real treat from apple, Apple's official list of Symbols that are
-available to use free of charge when writing software on any of Apple's recent platforms.
-There is one downfall however, it is a pain in the neck to look up exact symbol names, take for example:
-
-`"square.and.line.vertical.and.square.fill"`
-
-That is a long string to remember and digging through the catalog of SF Symbols to find in would be quite a waste of time.
-
-Wouldn't it be easier if you could just use code completion?
+#### UIKit
-![](https://media.giphy.com/media/jQ7lTLsv2poo2qLkUA/giphy.gif)
+```swift
+ UIImage(symbol: SFSymbol6.Camera.cameraMeteringPartial)
+```
-Thats what this super micro library aims to do.
## Installation
### Swift Package Manager (Preferred)
-Since Xcode integrated swift package manager natively into the IDE you can add SFSymbol simply by:
-
-**`File`-> `Swift Packages` -> `Add Package Dependency...`**
-
-when prompted to enter a package URL paste:
-
-`https://github.com/Nirma/SFSymbol`
-
-
-and click next & finish to automagically install SFSymbol through Xcode & SPM!
-
-### Manual
-Don't want that additional third party dependency? Then just simply copy over the file [`SFSymbol.swift`](https://github.com/Nirma/SFSymbol/blob/master/Sources/SFSymbol/SFSymbol.swift) into your project's appropriate folder!
+Simply add a package to your project passing in `https://github.com/Nirma/SFSymbol` and your preferred version i.e `3.0`
### Cocoapods
Just add this line to your podfile:
diff --git a/SFSymbol.podspec b/SFSymbol.podspec
index 8f7c100..7c21c97 100644
--- a/SFSymbol.podspec
+++ b/SFSymbol.podspec
@@ -3,9 +3,9 @@ Pod::Spec.new do |s|
s.platform = :ios
s.ios.deployment_target = '13.0'
s.name = "SFSymbol"
-s.summary = "SFSymbol - All the Symbols via code completion at your fingertips"
+s.summary = "SFSymbol - All the SFSymbols 6 -> 1.1 via code completion at your fingertips"
s.requires_arc = true
-s.version = "2.3.0"
+s.version = "3.0.0"
s.license = { :type => "MIT", :file => "LICENSE" }
@@ -17,5 +17,5 @@ s.source = { :git => "https://github.com/Nirma/SFSymbol.git",
:tag => "#{s.version}" }
s.source_files = "Sources/SFSymbol/*.{swift}"
-s.swift_version = "5.0"
+s.swift_version = "6.0"
end
diff --git a/SFSymbol.xcodeproj/project.pbxproj b/SFSymbol.xcodeproj/project.pbxproj
index 071c12b..90bfd13 100644
--- a/SFSymbol.xcodeproj/project.pbxproj
+++ b/SFSymbol.xcodeproj/project.pbxproj
@@ -21,16 +21,18 @@
/* End PBXAggregateTarget section */
/* Begin PBXBuildFile section */
- 4E013E782AC1D1DF00A83669 /* SFSymbol5.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E013E772AC1D1DF00A83669 /* SFSymbol5.swift */; };
- 4ECFE97624F1598100D672A6 /* SFSymbol2.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4ECFE97224F1598100D672A6 /* SFSymbol2.swift */; };
- E14A2A1B28FEFFA700E07E33 /* SFSymbol4.swift in Sources */ = {isa = PBXBuildFile; fileRef = E14A2A1A28FEFFA700E07E33 /* SFSymbol4.swift */; };
- E14A2A2228FF05E200E07E33 /* SFSymbol3.swift in Sources */ = {isa = PBXBuildFile; fileRef = E14A2A2128FF05E200E07E33 /* SFSymbol3.swift */; };
- E1546154298FEA770016DACC /* UIImage+SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = E1546151298FEA770016DACC /* UIImage+SFSymbol.swift */; };
- E1546155298FEA770016DACC /* Image+SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = E1546152298FEA770016DACC /* Image+SFSymbol.swift */; };
- E1546156298FEA770016DACC /* NSImage+SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = E1546153298FEA770016DACC /* NSImage+SFSymbol.swift */; };
- E1CE21BD298F9556008E54B8 /* ImageExtensionTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = E1CE21BC298F9556008E54B8 /* ImageExtensionTests.swift */; };
- E1CE21BF298F9619008E54B8 /* UIImageExtensionTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = E1CE21BE298F9619008E54B8 /* UIImageExtensionTests.swift */; };
- OBJ_27 /* SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = OBJ_9 /* SFSymbol.swift */; };
+ 4E53C3ED2CD3A73E0058EA82 /* SymbolImage.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3DE2CD3A73E0058EA82 /* SymbolImage.swift */; };
+ 4E53C3EE2CD3A73E0058EA82 /* SFSymbol3.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3E42CD3A73E0058EA82 /* SFSymbol3.swift */; };
+ 4E53C3EF2CD3A73E0058EA82 /* Image+SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3DA2CD3A73E0058EA82 /* Image+SFSymbol.swift */; };
+ 4E53C3F02CD3A73E0058EA82 /* SFSymbol5.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3E82CD3A73E0058EA82 /* SFSymbol5.swift */; };
+ 4E53C3F12CD3A73E0058EA82 /* SFSymbol4.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3E62CD3A73E0058EA82 /* SFSymbol4.swift */; };
+ 4E53C3F22CD3A73E0058EA82 /* SFSymbol2.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3E22CD3A73E0058EA82 /* SFSymbol2.swift */; };
+ 4E53C3F32CD3A73E0058EA82 /* SFSymbol6.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3EA2CD3A73E0058EA82 /* SFSymbol6.swift */; };
+ 4E53C3F42CD3A73E0058EA82 /* NSImage+SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3DB2CD3A73E0058EA82 /* NSImage+SFSymbol.swift */; };
+ 4E53C3F52CD3A73E0058EA82 /* UIImage+SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3DC2CD3A73E0058EA82 /* UIImage+SFSymbol.swift */; };
+ 4E53C3F62CD3A73E0058EA82 /* SFSymbol.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3E02CD3A73E0058EA82 /* SFSymbol.swift */; };
+ 4E53C3FB2CD3A77B0058EA82 /* UIImageExtensionTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3F82CD3A77B0058EA82 /* UIImageExtensionTests.swift */; };
+ 4E53C3FC2CD3A77B0058EA82 /* ImageExtensionTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 4E53C3F72CD3A77B0058EA82 /* ImageExtensionTests.swift */; };
OBJ_34 /* Package.swift in Sources */ = {isa = PBXBuildFile; fileRef = OBJ_6 /* Package.swift */; };
OBJ_48 /* SFSymbol.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = "SFSymbol::SFSymbol::Product" /* SFSymbol.framework */; };
/* End PBXBuildFile section */
@@ -53,22 +55,24 @@
/* End PBXContainerItemProxy section */
/* Begin PBXFileReference section */
- 4E013E772AC1D1DF00A83669 /* SFSymbol5.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol5.swift; sourceTree = ""; };
+ 4E53C3DA2CD3A73E0058EA82 /* Image+SFSymbol.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = "Image+SFSymbol.swift"; sourceTree = ""; };
+ 4E53C3DB2CD3A73E0058EA82 /* NSImage+SFSymbol.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = "NSImage+SFSymbol.swift"; sourceTree = ""; };
+ 4E53C3DC2CD3A73E0058EA82 /* UIImage+SFSymbol.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = "UIImage+SFSymbol.swift"; sourceTree = ""; };
+ 4E53C3DE2CD3A73E0058EA82 /* SymbolImage.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SymbolImage.swift; sourceTree = ""; };
+ 4E53C3E02CD3A73E0058EA82 /* SFSymbol.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol.swift; sourceTree = ""; };
+ 4E53C3E22CD3A73E0058EA82 /* SFSymbol2.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol2.swift; sourceTree = ""; };
+ 4E53C3E42CD3A73E0058EA82 /* SFSymbol3.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol3.swift; sourceTree = ""; };
+ 4E53C3E62CD3A73E0058EA82 /* SFSymbol4.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol4.swift; sourceTree = ""; };
+ 4E53C3E82CD3A73E0058EA82 /* SFSymbol5.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol5.swift; sourceTree = ""; };
+ 4E53C3EA2CD3A73E0058EA82 /* SFSymbol6.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol6.swift; sourceTree = ""; };
+ 4E53C3F72CD3A77B0058EA82 /* ImageExtensionTests.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ImageExtensionTests.swift; sourceTree = ""; };
+ 4E53C3F82CD3A77B0058EA82 /* UIImageExtensionTests.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = UIImageExtensionTests.swift; sourceTree = ""; };
4E70E3EB23704F30004B4A4D /* SFSymbol.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SFSymbol.h; sourceTree = ""; };
4E70E3EC23704F3C004B4A4D /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = ""; };
- 4ECFE97224F1598100D672A6 /* SFSymbol2.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = SFSymbol2.swift; sourceTree = ""; };
- E14A2A1A28FEFFA700E07E33 /* SFSymbol4.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol4.swift; sourceTree = ""; };
- E14A2A2128FF05E200E07E33 /* SFSymbol3.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol3.swift; sourceTree = ""; };
- E1546151298FEA770016DACC /* UIImage+SFSymbol.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; name = "UIImage+SFSymbol.swift"; path = "Sources/Extensions/UIImage+SFSymbol.swift"; sourceTree = ""; };
- E1546152298FEA770016DACC /* Image+SFSymbol.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; name = "Image+SFSymbol.swift"; path = "Sources/Extensions/Image+SFSymbol.swift"; sourceTree = ""; };
- E1546153298FEA770016DACC /* NSImage+SFSymbol.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; name = "NSImage+SFSymbol.swift"; path = "Sources/Extensions/NSImage+SFSymbol.swift"; sourceTree = ""; };
- E1CE21BC298F9556008E54B8 /* ImageExtensionTests.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; name = ImageExtensionTests.swift; path = Tests/SFSymbolTests/ImageExtensionTests.swift; sourceTree = ""; };
- E1CE21BE298F9619008E54B8 /* UIImageExtensionTests.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = UIImageExtensionTests.swift; sourceTree = ""; };
OBJ_19 /* LICENSE */ = {isa = PBXFileReference; lastKnownFileType = text; path = LICENSE; sourceTree = ""; };
OBJ_20 /* README.md */ = {isa = PBXFileReference; lastKnownFileType = net.daringfireball.markdown; path = README.md; sourceTree = ""; };
OBJ_21 /* SFSymbol.podspec */ = {isa = PBXFileReference; lastKnownFileType = text; path = SFSymbol.podspec; sourceTree = ""; };
OBJ_6 /* Package.swift */ = {isa = PBXFileReference; explicitFileType = sourcecode.swift; path = Package.swift; sourceTree = ""; };
- OBJ_9 /* SFSymbol.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SFSymbol.swift; sourceTree = ""; };
"SFSymbol::SFSymbol::Product" /* SFSymbol.framework */ = {isa = PBXFileReference; explicitFileType = wrapper.framework; path = SFSymbol.framework; sourceTree = BUILT_PRODUCTS_DIR; };
"SFSymbol::SFSymbolTests::Product" /* SFSymbolTests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; path = SFSymbolTests.xctest; sourceTree = BUILT_PRODUCTS_DIR; };
/* End PBXFileReference section */
@@ -92,64 +96,103 @@
/* End PBXFrameworksBuildPhase section */
/* Begin PBXGroup section */
- 4E013E762AC1D1B900A83669 /* SFSymbol5 */ = {
+ 4E53C3DD2CD3A73E0058EA82 /* Extensions */ = {
isa = PBXGroup;
children = (
- 4E013E772AC1D1DF00A83669 /* SFSymbol5.swift */,
+ 4E53C3DA2CD3A73E0058EA82 /* Image+SFSymbol.swift */,
+ 4E53C3DB2CD3A73E0058EA82 /* NSImage+SFSymbol.swift */,
+ 4E53C3DC2CD3A73E0058EA82 /* UIImage+SFSymbol.swift */,
);
- path = SFSymbol5;
+ path = Extensions;
+ sourceTree = "";
+ };
+ 4E53C3DF2CD3A73E0058EA82 /* Protocols */ = {
+ isa = PBXGroup;
+ children = (
+ 4E53C3DE2CD3A73E0058EA82 /* SymbolImage.swift */,
+ );
+ path = Protocols;
sourceTree = "";
};
- E14A2A1D28FEFFEC00E07E33 /* SFSymbol1 */ = {
+ 4E53C3E12CD3A73E0058EA82 /* SFSymbol1 */ = {
isa = PBXGroup;
children = (
- OBJ_9 /* SFSymbol.swift */,
+ 4E53C3E02CD3A73E0058EA82 /* SFSymbol.swift */,
);
path = SFSymbol1;
sourceTree = "";
};
- E14A2A1E28FEFFFD00E07E33 /* SFSymbol2 */ = {
+ 4E53C3E32CD3A73E0058EA82 /* SFSymbol2 */ = {
isa = PBXGroup;
children = (
- 4ECFE97224F1598100D672A6 /* SFSymbol2.swift */,
+ 4E53C3E22CD3A73E0058EA82 /* SFSymbol2.swift */,
);
path = SFSymbol2;
sourceTree = "";
};
- E14A2A1F28FF000900E07E33 /* SFSymbol3 */ = {
+ 4E53C3E52CD3A73E0058EA82 /* SFSymbol3 */ = {
isa = PBXGroup;
children = (
- E14A2A2128FF05E200E07E33 /* SFSymbol3.swift */,
+ 4E53C3E42CD3A73E0058EA82 /* SFSymbol3.swift */,
);
path = SFSymbol3;
sourceTree = "";
};
- E14A2A2028FF001800E07E33 /* SFSymbol4 */ = {
+ 4E53C3E72CD3A73E0058EA82 /* SFSymbol4 */ = {
isa = PBXGroup;
children = (
- E14A2A1A28FEFFA700E07E33 /* SFSymbol4.swift */,
+ 4E53C3E62CD3A73E0058EA82 /* SFSymbol4.swift */,
);
path = SFSymbol4;
sourceTree = "";
};
- E1546150298FEA400016DACC /* Extensions */ = {
+ 4E53C3E92CD3A73E0058EA82 /* SFSymbol5 */ = {
isa = PBXGroup;
children = (
- E1546152298FEA770016DACC /* Image+SFSymbol.swift */,
- E1546153298FEA770016DACC /* NSImage+SFSymbol.swift */,
- E1546151298FEA770016DACC /* UIImage+SFSymbol.swift */,
+ 4E53C3E82CD3A73E0058EA82 /* SFSymbol5.swift */,
);
- name = Extensions;
+ path = SFSymbol5;
sourceTree = "";
};
- OBJ_10 /* Tests */ = {
+ 4E53C3EB2CD3A73E0058EA82 /* SFSymbol6 */ = {
isa = PBXGroup;
children = (
- E1CE21BC298F9556008E54B8 /* ImageExtensionTests.swift */,
- E1CE21BE298F9619008E54B8 /* UIImageExtensionTests.swift */,
+ 4E53C3EA2CD3A73E0058EA82 /* SFSymbol6.swift */,
);
- name = Tests;
- sourceTree = SOURCE_ROOT;
+ path = SFSymbol6;
+ sourceTree = "";
+ };
+ 4E53C3EC2CD3A73E0058EA82 /* SFSymbol */ = {
+ isa = PBXGroup;
+ children = (
+ 4E53C3DD2CD3A73E0058EA82 /* Extensions */,
+ 4E53C3DF2CD3A73E0058EA82 /* Protocols */,
+ 4E53C3E12CD3A73E0058EA82 /* SFSymbol1 */,
+ 4E53C3E32CD3A73E0058EA82 /* SFSymbol2 */,
+ 4E53C3E52CD3A73E0058EA82 /* SFSymbol3 */,
+ 4E53C3E72CD3A73E0058EA82 /* SFSymbol4 */,
+ 4E53C3E92CD3A73E0058EA82 /* SFSymbol5 */,
+ 4E53C3EB2CD3A73E0058EA82 /* SFSymbol6 */,
+ );
+ path = SFSymbol;
+ sourceTree = "";
+ };
+ 4E53C3F92CD3A77B0058EA82 /* SFSymbolTests */ = {
+ isa = PBXGroup;
+ children = (
+ 4E53C3F72CD3A77B0058EA82 /* ImageExtensionTests.swift */,
+ 4E53C3F82CD3A77B0058EA82 /* UIImageExtensionTests.swift */,
+ );
+ path = SFSymbolTests;
+ sourceTree = "";
+ };
+ 4E53C3FA2CD3A77B0058EA82 /* Tests */ = {
+ isa = PBXGroup;
+ children = (
+ 4E53C3F92CD3A77B0058EA82 /* SFSymbolTests */,
+ );
+ path = Tests;
+ sourceTree = "";
};
OBJ_14 /* Products */ = {
isa = PBXGroup;
@@ -163,40 +206,26 @@
OBJ_5 = {
isa = PBXGroup;
children = (
+ 4E70E3EC23704F3C004B4A4D /* Info.plist */,
+ OBJ_19 /* LICENSE */,
OBJ_6 /* Package.swift */,
- OBJ_7 /* Sources */,
- OBJ_10 /* Tests */,
OBJ_14 /* Products */,
- OBJ_19 /* LICENSE */,
OBJ_20 /* README.md */,
- OBJ_21 /* SFSymbol.podspec */,
4E70E3EB23704F30004B4A4D /* SFSymbol.h */,
- 4E70E3EC23704F3C004B4A4D /* Info.plist */,
+ OBJ_21 /* SFSymbol.podspec */,
+ OBJ_7 /* Sources */,
+ 4E53C3FA2CD3A77B0058EA82 /* Tests */,
);
sourceTree = "";
};
OBJ_7 /* Sources */ = {
isa = PBXGroup;
children = (
- E1546150298FEA400016DACC /* Extensions */,
- OBJ_8 /* SFSymbol */,
+ 4E53C3EC2CD3A73E0058EA82 /* SFSymbol */,
);
name = Sources;
sourceTree = SOURCE_ROOT;
};
- OBJ_8 /* SFSymbol */ = {
- isa = PBXGroup;
- children = (
- 4E013E762AC1D1B900A83669 /* SFSymbol5 */,
- E14A2A2028FF001800E07E33 /* SFSymbol4 */,
- E14A2A1F28FF000900E07E33 /* SFSymbol3 */,
- E14A2A1E28FEFFFD00E07E33 /* SFSymbol2 */,
- E14A2A1D28FEFFEC00E07E33 /* SFSymbol1 */,
- );
- name = SFSymbol;
- path = Sources/SFSymbol;
- sourceTree = SOURCE_ROOT;
- };
/* End PBXGroup section */
/* Begin PBXNativeTarget section */
@@ -255,7 +284,7 @@
attributes = {
BuildIndependentTargetsInParallel = YES;
LastSwiftMigration = 9999;
- LastUpgradeCheck = 1500;
+ LastUpgradeCheck = 1600;
TargetAttributes = {
"SFSymbol::SFSymbolPackageTests::ProductTarget" = {
LastSwiftMigration = 1420;
@@ -291,14 +320,16 @@
isa = PBXSourcesBuildPhase;
buildActionMask = 0;
files = (
- E14A2A1B28FEFFA700E07E33 /* SFSymbol4.swift in Sources */,
- E1546156298FEA770016DACC /* NSImage+SFSymbol.swift in Sources */,
- 4ECFE97624F1598100D672A6 /* SFSymbol2.swift in Sources */,
- E1546155298FEA770016DACC /* Image+SFSymbol.swift in Sources */,
- OBJ_27 /* SFSymbol.swift in Sources */,
- E14A2A2228FF05E200E07E33 /* SFSymbol3.swift in Sources */,
- 4E013E782AC1D1DF00A83669 /* SFSymbol5.swift in Sources */,
- E1546154298FEA770016DACC /* UIImage+SFSymbol.swift in Sources */,
+ 4E53C3ED2CD3A73E0058EA82 /* SymbolImage.swift in Sources */,
+ 4E53C3EE2CD3A73E0058EA82 /* SFSymbol3.swift in Sources */,
+ 4E53C3EF2CD3A73E0058EA82 /* Image+SFSymbol.swift in Sources */,
+ 4E53C3F02CD3A73E0058EA82 /* SFSymbol5.swift in Sources */,
+ 4E53C3F12CD3A73E0058EA82 /* SFSymbol4.swift in Sources */,
+ 4E53C3F22CD3A73E0058EA82 /* SFSymbol2.swift in Sources */,
+ 4E53C3F32CD3A73E0058EA82 /* SFSymbol6.swift in Sources */,
+ 4E53C3F42CD3A73E0058EA82 /* NSImage+SFSymbol.swift in Sources */,
+ 4E53C3F52CD3A73E0058EA82 /* UIImage+SFSymbol.swift in Sources */,
+ 4E53C3F62CD3A73E0058EA82 /* SFSymbol.swift in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -314,8 +345,8 @@
isa = PBXSourcesBuildPhase;
buildActionMask = 0;
files = (
- E1CE21BF298F9619008E54B8 /* UIImageExtensionTests.swift in Sources */,
- E1CE21BD298F9556008E54B8 /* ImageExtensionTests.swift in Sources */,
+ 4E53C3FB2CD3A77B0058EA82 /* UIImageExtensionTests.swift in Sources */,
+ 4E53C3FC2CD3A77B0058EA82 /* ImageExtensionTests.swift in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -351,7 +382,7 @@
"$(inherited)",
"$(TOOLCHAIN_DIR)/usr/lib/swift/macosx",
);
- MACOSX_DEPLOYMENT_TARGET = "$(RECOMMENDED_MACOSX_DEPLOYMENT_TARGET)";
+ MACOSX_DEPLOYMENT_TARGET = 13.5;
OTHER_CFLAGS = "$(inherited)";
OTHER_LDFLAGS = "$(inherited)";
OTHER_SWIFT_FLAGS = "$(inherited)";
@@ -383,7 +414,7 @@
"$(inherited)",
"$(TOOLCHAIN_DIR)/usr/lib/swift/macosx",
);
- MACOSX_DEPLOYMENT_TARGET = "$(RECOMMENDED_MACOSX_DEPLOYMENT_TARGET)";
+ MACOSX_DEPLOYMENT_TARGET = 13.5;
OTHER_CFLAGS = "$(inherited)";
OTHER_LDFLAGS = "$(inherited)";
OTHER_SWIFT_FLAGS = "$(inherited)";
@@ -442,7 +473,7 @@
GCC_WARN_UNINITIALIZED_AUTOS = YES;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
- MACOSX_DEPLOYMENT_TARGET = 10.15;
+ MACOSX_DEPLOYMENT_TARGET = 11.5;
ONLY_ACTIVE_ARCH = YES;
OTHER_SWIFT_FLAGS = "$(inherited) -DXcode";
PRODUCT_NAME = "$(TARGET_NAME)";
@@ -459,6 +490,7 @@
buildSettings = {
CODE_SIGN_IDENTITY = "";
LD = /usr/bin/true;
+ MACOSX_DEPLOYMENT_TARGET = 13.5;
OTHER_SWIFT_FLAGS = "-swift-version 5 -I $(TOOLCHAIN_DIR)/usr/lib/swift/pm/4_2 -target x86_64-apple-macosx10.10 -sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.15.sdk -package-description-version 5.1";
SWIFT_VERSION = 5.0;
};
@@ -469,6 +501,7 @@
buildSettings = {
CODE_SIGN_IDENTITY = "";
LD = /usr/bin/true;
+ MACOSX_DEPLOYMENT_TARGET = 13.5;
OTHER_SWIFT_FLAGS = "-swift-version 5 -I $(TOOLCHAIN_DIR)/usr/lib/swift/pm/4_2 -target x86_64-apple-macosx10.10 -sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.15.sdk -package-description-version 5.1";
SWIFT_VERSION = 5.0;
};
@@ -483,6 +516,7 @@
"@executable_path/Frameworks",
"@loader_path/Frameworks",
);
+ MACOSX_DEPLOYMENT_TARGET = 13.5;
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
SWIFT_VERSION = 5.0;
};
@@ -497,6 +531,7 @@
"@executable_path/Frameworks",
"@loader_path/Frameworks",
);
+ MACOSX_DEPLOYMENT_TARGET = 13.5;
SWIFT_VERSION = 5.0;
};
name = Release;
@@ -541,7 +576,7 @@
GCC_WARN_UNINITIALIZED_AUTOS = YES;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
- MACOSX_DEPLOYMENT_TARGET = 10.15;
+ MACOSX_DEPLOYMENT_TARGET = 11.5;
OTHER_SWIFT_FLAGS = "$(inherited) -DXcode";
PRODUCT_NAME = "$(TARGET_NAME)";
SDKROOT = iphoneos;
@@ -556,8 +591,8 @@
OBJ_42 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
- ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES;
CLANG_ENABLE_MODULES = YES;
+ DRIVERKIT_DEPLOYMENT_TARGET = "";
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
"$(PLATFORM_DIR)/Developer/Library/Frameworks",
@@ -570,13 +605,14 @@
"@loader_path/../Frameworks",
"@loader_path/Frameworks",
);
- MACOSX_DEPLOYMENT_TARGET = 10.15;
+ MACOSX_DEPLOYMENT_TARGET = 13.5;
OTHER_CFLAGS = "$(inherited)";
OTHER_LDFLAGS = "$(inherited)";
OTHER_SWIFT_FLAGS = "$(inherited)";
SWIFT_ACTIVE_COMPILATION_CONDITIONS = "$(inherited)";
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
SWIFT_VERSION = 5.0;
+ TARGETED_DEVICE_FAMILY = "1,2,3,4,6";
TARGET_NAME = SFSymbolTests;
TVOS_DEPLOYMENT_TARGET = 13.0;
WATCHOS_DEPLOYMENT_TARGET = 6.0;
@@ -586,8 +622,8 @@
OBJ_43 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
- ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES;
CLANG_ENABLE_MODULES = YES;
+ DRIVERKIT_DEPLOYMENT_TARGET = "";
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
"$(PLATFORM_DIR)/Developer/Library/Frameworks",
@@ -600,12 +636,13 @@
"@loader_path/../Frameworks",
"@loader_path/Frameworks",
);
- MACOSX_DEPLOYMENT_TARGET = 10.15;
+ MACOSX_DEPLOYMENT_TARGET = 13.5;
OTHER_CFLAGS = "$(inherited)";
OTHER_LDFLAGS = "$(inherited)";
OTHER_SWIFT_FLAGS = "$(inherited)";
SWIFT_ACTIVE_COMPILATION_CONDITIONS = "$(inherited)";
SWIFT_VERSION = 5.0;
+ TARGETED_DEVICE_FAMILY = "1,2,3,4,6";
TARGET_NAME = SFSymbolTests;
TVOS_DEPLOYMENT_TARGET = 13.0;
WATCHOS_DEPLOYMENT_TARGET = 6.0;
diff --git a/SFSymbol.xcodeproj/xcshareddata/xcschemes/SFSymbol-Package.xcscheme b/SFSymbol.xcodeproj/xcshareddata/xcschemes/SFSymbol-Package.xcscheme
index 75b5842..06a6541 100644
--- a/SFSymbol.xcodeproj/xcshareddata/xcschemes/SFSymbol-Package.xcscheme
+++ b/SFSymbol.xcodeproj/xcshareddata/xcschemes/SFSymbol-Package.xcscheme
@@ -1,6 +1,6 @@
(symbol: T) where T.RawValue == String {
@@ -30,7 +29,7 @@ public extension Image {
}
}
-@available(iOS 16, macOS 15, *)
+@available(iOS 16.0, tvOS 16.0, macOS 13.0, watchOS 9.0, *)
public extension Image {
/// Create Image from SFSymbol with optional `variableValue`
init(symbol: T, variableValue: Double? = nil) where T.RawValue == String {
diff --git a/Sources/Extensions/NSImage+SFSymbol.swift b/SFSymbol/Extensions/NSImage+SFSymbol.swift
similarity index 75%
rename from Sources/Extensions/NSImage+SFSymbol.swift
rename to SFSymbol/Extensions/NSImage+SFSymbol.swift
index 2f7866e..9aa36cf 100644
--- a/Sources/Extensions/NSImage+SFSymbol.swift
+++ b/SFSymbol/Extensions/NSImage+SFSymbol.swift
@@ -20,14 +20,14 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
-#if canImport(Cocoa) && !targetEnvironment(macCatalyst)
- import Cocoa
+#if canImport(AppKit) && !targetEnvironment(macCatalyst)
+import AppKit
- @available(macOS 11, *)
- public extension NSImage {
- convenience init?(symbol: T, accessibilityDescription description: String? = nil) where T.RawValue == String {
- self.init(systemSymbolName: symbol.rawValue, accessibilityDescription: description)
- }
+@available(macOS 11, *)
+public extension NSImage {
+ convenience init?(symbol: T, accessibilityDescription description: String? = nil) where T.RawValue == String {
+ self.init(systemSymbolName: symbol.rawValue, accessibilityDescription: description)
}
+}
#endif
diff --git a/Sources/Extensions/UIImage+SFSymbol.swift b/SFSymbol/Extensions/UIImage+SFSymbol.swift
similarity index 100%
rename from Sources/Extensions/UIImage+SFSymbol.swift
rename to SFSymbol/Extensions/UIImage+SFSymbol.swift
diff --git a/SFSymbol/Protocols/SymbolImage.swift b/SFSymbol/Protocols/SymbolImage.swift
new file mode 100644
index 0000000..0186839
--- /dev/null
+++ b/SFSymbol/Protocols/SymbolImage.swift
@@ -0,0 +1,19 @@
+//
+// Untitled.swift
+// SFSymbol
+//
+// Created by Nicko on 2024/10/31.
+//
+
+import SwiftUI
+
+public protocol SymbolImage where Self: RawRepresentable, Self.RawValue == String {
+ var image: Image? { get }
+}
+
+
+public extension SymbolImage {
+ var image: Image? {
+ Image(systemName: rawValue)
+ }
+}
diff --git a/SFSymbol/SFSymbol1/SFSymbol.swift b/SFSymbol/SFSymbol1/SFSymbol.swift
new file mode 100644
index 0000000..1cbbbb6
--- /dev/null
+++ b/SFSymbol/SFSymbol1/SFSymbol.swift
@@ -0,0 +1,2837 @@
+//
+// SFSymbol.swift
+// SFSymbol
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+public enum SFSymbol: String, SymbolImage {
+ public enum Number0: String, SymbolImage {
+ case circleFill = "0.circle.fill"
+ case circle = "0.circle"
+ case squareFill = "0.square.fill"
+ case square = "0.square"
+ }
+
+ public enum Number00: String, SymbolImage {
+ case circleFill = "00.circle.fill"
+ case circle = "00.circle"
+ case squareFill = "00.square.fill"
+ case square = "00.square"
+ }
+
+ public enum Number01: String, SymbolImage {
+ case circleFill = "01.circle.fill"
+ case circle = "01.circle"
+ case squareFill = "01.square.fill"
+ case square = "01.square"
+ }
+
+ public enum Number02: String, SymbolImage {
+ case circleFill = "02.circle.fill"
+ case circle = "02.circle"
+ case squareFill = "02.square.fill"
+ case square = "02.square"
+ }
+
+ public enum Number03: String, SymbolImage {
+ case circleFill = "03.circle.fill"
+ case circle = "03.circle"
+ case squareFill = "03.square.fill"
+ case square = "03.square"
+ }
+
+ public enum Number04: String, SymbolImage {
+ case circleFill = "04.circle.fill"
+ case circle = "04.circle"
+ case squareFill = "04.square.fill"
+ case square = "04.square"
+ }
+
+ public enum Number05: String, SymbolImage {
+ case circleFill = "05.circle.fill"
+ case circle = "05.circle"
+ case squareFill = "05.square.fill"
+ case square = "05.square"
+ }
+
+ public enum Number06: String, SymbolImage {
+ case circleFill = "06.circle.fill"
+ case circle = "06.circle"
+ case squareFill = "06.square.fill"
+ case square = "06.square"
+ }
+
+ public enum Number07: String, SymbolImage {
+ case circleFill = "07.circle.fill"
+ case circle = "07.circle"
+ case squareFill = "07.square.fill"
+ case square = "07.square"
+ }
+
+ public enum Number08: String, SymbolImage {
+ case circleFill = "08.circle.fill"
+ case circle = "08.circle"
+ case squareFill = "08.square.fill"
+ case square = "08.square"
+ }
+
+ public enum Number09: String, SymbolImage {
+ case circleFill = "09.circle.fill"
+ case circle = "09.circle"
+ case squareFill = "09.square.fill"
+ case square = "09.square"
+ }
+
+ public enum Number1: String, SymbolImage {
+ case circleFill = "1.circle.fill"
+ case circle = "1.circle"
+ case magnifyingglass = "1.magnifyingglass"
+ case squareFill = "1.square.fill"
+ case square = "1.square"
+ }
+
+ public enum Number10: String, SymbolImage {
+ case circleFill = "10.circle.fill"
+ case circle = "10.circle"
+ case squareFill = "10.square.fill"
+ case square = "10.square"
+ }
+
+ public enum Number11: String, SymbolImage {
+ case circleFill = "11.circle.fill"
+ case circle = "11.circle"
+ case squareFill = "11.square.fill"
+ case square = "11.square"
+ }
+
+ public enum Number12: String, SymbolImage {
+ case circleFill = "12.circle.fill"
+ case circle = "12.circle"
+ case squareFill = "12.square.fill"
+ case square = "12.square"
+ }
+
+ public enum Number13: String, SymbolImage {
+ case circleFill = "13.circle.fill"
+ case circle = "13.circle"
+ case squareFill = "13.square.fill"
+ case square = "13.square"
+ }
+
+ public enum Number14: String, SymbolImage {
+ case circleFill = "14.circle.fill"
+ case circle = "14.circle"
+ case squareFill = "14.square.fill"
+ case square = "14.square"
+ }
+
+ public enum Number15: String, SymbolImage {
+ case circleFill = "15.circle.fill"
+ case circle = "15.circle"
+ case squareFill = "15.square.fill"
+ case square = "15.square"
+ }
+
+ public enum Number16: String, SymbolImage {
+ case circleFill = "16.circle.fill"
+ case circle = "16.circle"
+ case squareFill = "16.square.fill"
+ case square = "16.square"
+ }
+
+ public enum Number17: String, SymbolImage {
+ case circleFill = "17.circle.fill"
+ case circle = "17.circle"
+ case squareFill = "17.square.fill"
+ case square = "17.square"
+ }
+
+ public enum Number18: String, SymbolImage {
+ case circleFill = "18.circle.fill"
+ case circle = "18.circle"
+ case squareFill = "18.square.fill"
+ case square = "18.square"
+ }
+
+ public enum Number19: String, SymbolImage {
+ case circleFill = "19.circle.fill"
+ case circle = "19.circle"
+ case squareFill = "19.square.fill"
+ case square = "19.square"
+ }
+
+ public enum Number2: String, SymbolImage {
+ case circleFill = "2.circle.fill"
+ case circle = "2.circle"
+ case squareFill = "2.square.fill"
+ case square = "2.square"
+ }
+
+ public enum Number20: String, SymbolImage {
+ case circleFill = "20.circle.fill"
+ case circle = "20.circle"
+ case squareFill = "20.square.fill"
+ case square = "20.square"
+ }
+
+ public enum Number21: String, SymbolImage {
+ case circleFill = "21.circle.fill"
+ case circle = "21.circle"
+ case squareFill = "21.square.fill"
+ case square = "21.square"
+ }
+
+ public enum Number22: String, SymbolImage {
+ case circleFill = "22.circle.fill"
+ case circle = "22.circle"
+ case squareFill = "22.square.fill"
+ case square = "22.square"
+ }
+
+ public enum Number23: String, SymbolImage {
+ case circleFill = "23.circle.fill"
+ case circle = "23.circle"
+ case squareFill = "23.square.fill"
+ case square = "23.square"
+ }
+
+ public enum Number24: String, SymbolImage {
+ case circleFill = "24.circle.fill"
+ case circle = "24.circle"
+ case squareFill = "24.square.fill"
+ case square = "24.square"
+ }
+
+ public enum Number25: String, SymbolImage {
+ case circleFill = "25.circle.fill"
+ case circle = "25.circle"
+ case squareFill = "25.square.fill"
+ case square = "25.square"
+ }
+
+ public enum Number26: String, SymbolImage {
+ case circleFill = "26.circle.fill"
+ case circle = "26.circle"
+ case squareFill = "26.square.fill"
+ case square = "26.square"
+ }
+
+ public enum Number27: String, SymbolImage {
+ case circleFill = "27.circle.fill"
+ case circle = "27.circle"
+ case squareFill = "27.square.fill"
+ case square = "27.square"
+ }
+
+ public enum Number28: String, SymbolImage {
+ case circleFill = "28.circle.fill"
+ case circle = "28.circle"
+ case squareFill = "28.square.fill"
+ case square = "28.square"
+ }
+
+ public enum Number29: String, SymbolImage {
+ case circleFill = "29.circle.fill"
+ case circle = "29.circle"
+ case squareFill = "29.square.fill"
+ case square = "29.square"
+ }
+
+ public enum Number3: String, SymbolImage {
+ case circleFill = "3.circle.fill"
+ case circle = "3.circle"
+ case squareFill = "3.square.fill"
+ case square = "3.square"
+ }
+
+ public enum Number30: String, SymbolImage {
+ case circleFill = "30.circle.fill"
+ case circle = "30.circle"
+ case squareFill = "30.square.fill"
+ case square = "30.square"
+ }
+
+ public enum Number31: String, SymbolImage {
+ case circleFill = "31.circle.fill"
+ case circle = "31.circle"
+ case squareFill = "31.square.fill"
+ case square = "31.square"
+ }
+
+ public enum Number32: String, SymbolImage {
+ case circleFill = "32.circle.fill"
+ case circle = "32.circle"
+ case squareFill = "32.square.fill"
+ case square = "32.square"
+ }
+
+ public enum Number33: String, SymbolImage {
+ case circleFill = "33.circle.fill"
+ case circle = "33.circle"
+ case squareFill = "33.square.fill"
+ case square = "33.square"
+ }
+
+ public enum Number34: String, SymbolImage {
+ case circleFill = "34.circle.fill"
+ case circle = "34.circle"
+ case squareFill = "34.square.fill"
+ case square = "34.square"
+ }
+
+ public enum Number35: String, SymbolImage {
+ case circleFill = "35.circle.fill"
+ case circle = "35.circle"
+ case squareFill = "35.square.fill"
+ case square = "35.square"
+ }
+
+ public enum Number36: String, SymbolImage {
+ case circleFill = "36.circle.fill"
+ case circle = "36.circle"
+ case squareFill = "36.square.fill"
+ case square = "36.square"
+ }
+
+ public enum Number37: String, SymbolImage {
+ case circleFill = "37.circle.fill"
+ case circle = "37.circle"
+ case squareFill = "37.square.fill"
+ case square = "37.square"
+ }
+
+ public enum Number38: String, SymbolImage {
+ case circleFill = "38.circle.fill"
+ case circle = "38.circle"
+ case squareFill = "38.square.fill"
+ case square = "38.square"
+ }
+
+ public enum Number39: String, SymbolImage {
+ case circleFill = "39.circle.fill"
+ case circle = "39.circle"
+ case squareFill = "39.square.fill"
+ case square = "39.square"
+ }
+
+ public enum Number4: String, SymbolImage {
+ case altCircleFill = "4.alt.circle.fill"
+ case altCircle = "4.alt.circle"
+ case altSquareFill = "4.alt.square.fill"
+ case altSquare = "4.alt.square"
+ case circleFill = "4.circle.fill"
+ case circle = "4.circle"
+ case squareFill = "4.square.fill"
+ case square = "4.square"
+ }
+
+ public enum Number40: String, SymbolImage {
+ case circleFill = "40.circle.fill"
+ case circle = "40.circle"
+ case squareFill = "40.square.fill"
+ case square = "40.square"
+ }
+
+ public enum Number41: String, SymbolImage {
+ case circleFill = "41.circle.fill"
+ case circle = "41.circle"
+ case squareFill = "41.square.fill"
+ case square = "41.square"
+ }
+
+ public enum Number42: String, SymbolImage {
+ case circleFill = "42.circle.fill"
+ case circle = "42.circle"
+ case squareFill = "42.square.fill"
+ case square = "42.square"
+ }
+
+ public enum Number43: String, SymbolImage {
+ case circleFill = "43.circle.fill"
+ case circle = "43.circle"
+ case squareFill = "43.square.fill"
+ case square = "43.square"
+ }
+
+ public enum Number44: String, SymbolImage {
+ case circleFill = "44.circle.fill"
+ case circle = "44.circle"
+ case squareFill = "44.square.fill"
+ case square = "44.square"
+ }
+
+ public enum Number45: String, SymbolImage {
+ case circleFill = "45.circle.fill"
+ case circle = "45.circle"
+ case squareFill = "45.square.fill"
+ case square = "45.square"
+ }
+
+ public enum Number46: String, SymbolImage {
+ case circleFill = "46.circle.fill"
+ case circle = "46.circle"
+ case squareFill = "46.square.fill"
+ case square = "46.square"
+ }
+
+ public enum Number47: String, SymbolImage {
+ case circleFill = "47.circle.fill"
+ case circle = "47.circle"
+ case squareFill = "47.square.fill"
+ case square = "47.square"
+ }
+
+ public enum Number48: String, SymbolImage {
+ case circleFill = "48.circle.fill"
+ case circle = "48.circle"
+ case squareFill = "48.square.fill"
+ case square = "48.square"
+ }
+
+ public enum Number49: String, SymbolImage {
+ case circleFill = "49.circle.fill"
+ case circle = "49.circle"
+ case squareFill = "49.square.fill"
+ case square = "49.square"
+ }
+
+ public enum Number5: String, SymbolImage {
+ case circleFill = "5.circle.fill"
+ case circle = "5.circle"
+ case squareFill = "5.square.fill"
+ case square = "5.square"
+ }
+
+ public enum Number50: String, SymbolImage {
+ case circleFill = "50.circle.fill"
+ case circle = "50.circle"
+ case squareFill = "50.square.fill"
+ case square = "50.square"
+ }
+
+ public enum Number6: String, SymbolImage {
+ case altCircleFill = "6.alt.circle.fill"
+ case altCircle = "6.alt.circle"
+ case altSquareFill = "6.alt.square.fill"
+ case altSquare = "6.alt.square"
+ case circleFill = "6.circle.fill"
+ case circle = "6.circle"
+ case squareFill = "6.square.fill"
+ case square = "6.square"
+ }
+
+ public enum Number7: String, SymbolImage {
+ case circleFill = "7.circle.fill"
+ case circle = "7.circle"
+ case squareFill = "7.square.fill"
+ case square = "7.square"
+ }
+
+ public enum Number8: String, SymbolImage {
+ case circleFill = "8.circle.fill"
+ case circle = "8.circle"
+ case squareFill = "8.square.fill"
+ case square = "8.square"
+ }
+
+ public enum Number9: String, SymbolImage {
+ case altCircleFill = "9.alt.circle.fill"
+ case altCircle = "9.alt.circle"
+ case altSquareFill = "9.alt.square.fill"
+ case altSquare = "9.alt.square"
+ case circleFill = "9.circle.fill"
+ case circle = "9.circle"
+ case squareFill = "9.square.fill"
+ case square = "9.square"
+ }
+
+ case a
+
+ public enum LetterA: String, SymbolImage {
+ case circleFill = "a.circle.fill"
+ case circle = "a.circle"
+ case squareFill = "a.square.fill"
+ case square = "a.square"
+ }
+
+ case airplane
+
+ case airplayaudio
+
+ case airplayvideo
+
+ case alarm
+
+ public enum Alarm: String, SymbolImage {
+ case fill = "alarm.fill"
+ }
+
+ case alt
+
+ case ant
+
+ public enum Ant: String, SymbolImage {
+ case circleFill = "ant.circle.fill"
+ case circle = "ant.circle"
+ case fill = "ant.fill"
+ }
+
+ public enum Antenna: String, SymbolImage {
+ case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right"
+ }
+
+ case app
+
+ public enum App: String, SymbolImage {
+ case badgeFill = "app.badge.fill"
+ case badge = "app.badge"
+ case fill = "app.fill"
+ case giftFill = "app.gift.fill"
+ case gift = "app.gift"
+ }
+
+ case archivebox
+
+ public enum Archivebox: String, SymbolImage {
+ case fill = "archivebox.fill"
+ }
+
+ case arkit
+
+ public enum Arrow: String, SymbolImage {
+ case branch = "arrow.branch"
+ case clockwiseCircleFill = "arrow.clockwise.circle.fill"
+ case clockwiseCircle = "arrow.clockwise.circle"
+ case clockwiseIcloudFill = "arrow.clockwise.icloud.fill"
+ case clockwiseIcloud = "arrow.clockwise.icloud"
+ case clockwise = "arrow.clockwise"
+ case counterclockwiseCircleFill = "arrow.counterclockwise.circle.fill"
+ case counterclockwiseCircle = "arrow.counterclockwise.circle"
+ case counterclockwiseIcloudFill = "arrow.counterclockwise.icloud.fill"
+ case counterclockwiseIcloud = "arrow.counterclockwise.icloud"
+ case counterclockwise = "arrow.counterclockwise"
+ case downCircleFill = "arrow.down.circle.fill"
+ case downCircle = "arrow.down.circle"
+ case downDocFill = "arrow.down.doc.fill"
+ case downDoc = "arrow.down.doc"
+ case downLeftCircleFill = "arrow.down.left.circle.fill"
+ case downLeftCircle = "arrow.down.left.circle"
+ case downLeftSquareFill = "arrow.down.left.square.fill"
+ case downLeftSquare = "arrow.down.left.square"
+ case downLeftVideoFill = "arrow.down.left.video.fill"
+ case downLeftVideo = "arrow.down.left.video"
+ case downLeft = "arrow.down.left"
+ case downRightAndArrowUpLeft = "arrow.down.right.and.arrow.up.left"
+ case downRightCircleFill = "arrow.down.right.circle.fill"
+ case downRightCircle = "arrow.down.right.circle"
+ case downRightSquareFill = "arrow.down.right.square.fill"
+ case downRightSquare = "arrow.down.right.square"
+ case downRight = "arrow.down.right"
+ case downSquareFill = "arrow.down.square.fill"
+ case downSquare = "arrow.down.square"
+ case downToLineAlt = "arrow.down.to.line.alt"
+ case downToLine = "arrow.down.to.line"
+ case down = "arrow.down"
+ case leftAndRightCircleFill = "arrow.left.and.right.circle.fill"
+ case leftAndRightCircle = "arrow.left.and.right.circle"
+ case leftAndRightSquareFill = "arrow.left.and.right.square.fill"
+ case leftAndRightSquare = "arrow.left.and.right.square"
+ case leftAndRight = "arrow.left.and.right"
+ case leftCircleFill = "arrow.left.circle.fill"
+ case leftCircle = "arrow.left.circle"
+ case leftSquareFill = "arrow.left.square.fill"
+ case leftSquare = "arrow.left.square"
+ case leftToLineAlt = "arrow.left.to.line.alt"
+ case leftToLine = "arrow.left.to.line"
+ case left = "arrow.left"
+ case merge = "arrow.merge"
+ case rightArrowLeftCircleFill = "arrow.right.arrow.left.circle.fill"
+ case rightArrowLeftCircle = "arrow.right.arrow.left.circle"
+ case rightArrowLeftSquareFill = "arrow.right.arrow.left.square.fill"
+ case rightArrowLeftSquare = "arrow.right.arrow.left.square"
+ case rightArrowLeft = "arrow.right.arrow.left"
+ case rightCircleFill = "arrow.right.circle.fill"
+ case rightCircle = "arrow.right.circle"
+ case rightSquareFill = "arrow.right.square.fill"
+ case rightSquare = "arrow.right.square"
+ case rightToLineAlt = "arrow.right.to.line.alt"
+ case rightToLine = "arrow.right.to.line"
+ case right = "arrow.right"
+ case swap = "arrow.swap"
+ case turnDownLeft = "arrow.turn.down.left"
+ case turnDownRight = "arrow.turn.down.right"
+ case turnLeftDown = "arrow.turn.left.down"
+ case turnLeftUp = "arrow.turn.left.up"
+ case turnRightDown = "arrow.turn.right.down"
+ case turnRightUp = "arrow.turn.right.up"
+ case turnUpLeft = "arrow.turn.up.left"
+ case turnUpRight = "arrow.turn.up.right"
+ case upAndDownCircleFill = "arrow.up.and.down.circle.fill"
+ case upAndDownCircle = "arrow.up.and.down.circle"
+ case upAndDownSquareFill = "arrow.up.and.down.square.fill"
+ case upAndDownSquare = "arrow.up.and.down.square"
+ case upAndDown = "arrow.up.and.down"
+ case upArrowDownCircleFill = "arrow.up.arrow.down.circle.fill"
+ case upArrowDownCircle = "arrow.up.arrow.down.circle"
+ case upArrowDownSquareFill = "arrow.up.arrow.down.square.fill"
+ case upArrowDownSquare = "arrow.up.arrow.down.square"
+ case upArrowDown = "arrow.up.arrow.down"
+ case upBinFill = "arrow.up.bin.fill"
+ case upBin = "arrow.up.bin"
+ case upCircleFill = "arrow.up.circle.fill"
+ case upCircle = "arrow.up.circle"
+ case upDocFill = "arrow.up.doc.fill"
+ case upDoc = "arrow.up.doc"
+ case upLeftAndArrowDownRight = "arrow.up.left.and.arrow.down.right"
+ case upLeftCircleFill = "arrow.up.left.circle.fill"
+ case upLeftCircle = "arrow.up.left.circle"
+ case upLeftSquareFill = "arrow.up.left.square.fill"
+ case upLeftSquare = "arrow.up.left.square"
+ case upLeft = "arrow.up.left"
+ case upRightCircleFill = "arrow.up.right.circle.fill"
+ case upRightDiamondFill = "arrow.up.right.diamond.fill"
+ case upRightDiamond = "arrow.up.right.diamond"
+ case upRightSquareFill = "arrow.up.right.square.fill"
+ case upRightSquare = "arrow.up.right.square"
+ case upRightVideoFill = "arrow.up.right.video.fill"
+ case upRightVideo = "arrow.up.right.video"
+ case upRight = "arrow.up.right"
+ case upSquareFill = "arrow.up.square.fill"
+ case upSquare = "arrow.up.square"
+ case upToLineAlt = "arrow.up.to.line.alt"
+ case upToLine = "arrow.up.to.line"
+ case up = "arrow.up"
+ case uprightCircle = "arrow.upright.circle"
+ case uturnDownCircleFill = "arrow.uturn.down.circle.fill"
+ case uturnDownCircle = "arrow.uturn.down.circle"
+ case uturnDownSquareFill = "arrow.uturn.down.square.fill"
+ case uturnDownSquare = "arrow.uturn.down.square"
+ case uturnDown = "arrow.uturn.down"
+ case uturnLeftCircleFill = "arrow.uturn.left.circle.fill"
+ case uturnLeftCircle = "arrow.uturn.left.circle"
+ case uturnLeftSquareFill = "arrow.uturn.left.square.fill"
+ case uturnLeftSquare = "arrow.uturn.left.square"
+ case uturnLeft = "arrow.uturn.left"
+ case uturnRightCircleFill = "arrow.uturn.right.circle.fill"
+ case uturnRightCircle = "arrow.uturn.right.circle"
+ case uturnRightSquareFill = "arrow.uturn.right.square.fill"
+ case uturnRightSquare = "arrow.uturn.right.square"
+ case uturnRight = "arrow.uturn.right"
+ case uturnUpCircleFill = "arrow.uturn.up.circle.fill"
+ case uturnUpCircle = "arrow.uturn.up.circle"
+ case uturnUpSquareFill = "arrow.uturn.up.square.fill"
+ case uturnUpSquare = "arrow.uturn.up.square"
+ case uturnUp = "arrow.uturn.up"
+ }
+
+ public enum Arrow2: String, SymbolImage {
+ case circlepathCircleFill = "arrow.2.circlepath.circle.fill"
+ case circlepathCircle = "arrow.2.circlepath.circle"
+ case circlepath = "arrow.2.circlepath"
+ case squarepath = "arrow.2.squarepath"
+ }
+
+ public enum Arrow3: String, SymbolImage {
+ case trianglepath = "arrow.3.trianglepath"
+ }
+
+ public enum Arrowshape: String, SymbolImage {
+ case turnUpLeft2Fill = "arrowshape.turn.up.left.2.fill"
+ case turnUpLeft2 = "arrowshape.turn.up.left.2"
+ case turnUpLeftCircleFill = "arrowshape.turn.up.left.circle.fill"
+ case turnUpLeftCircle = "arrowshape.turn.up.left.circle"
+ case turnUpLeftFill = "arrowshape.turn.up.left.fill"
+ case turnUpLeft = "arrowshape.turn.up.left"
+ case turnUpRightCircleFill = "arrowshape.turn.up.right.circle.fill"
+ case turnUpRightCircle = "arrowshape.turn.up.right.circle"
+ case turnUpRightFill = "arrowshape.turn.up.right.fill"
+ case turnUpRight = "arrowshape.turn.up.right"
+ }
+
+ public enum Arrowtriangle: String, SymbolImage {
+ case downCircleFill = "arrowtriangle.down.circle.fill"
+ case downCircle = "arrowtriangle.down.circle"
+ case downFill = "arrowtriangle.down.fill"
+ case downSquareFill = "arrowtriangle.down.square.fill"
+ case downSquare = "arrowtriangle.down.square"
+ case down = "arrowtriangle.down"
+ case leftCircleFill = "arrowtriangle.left.circle.fill"
+ case leftCircle = "arrowtriangle.left.circle"
+ case leftFill = "arrowtriangle.left.fill"
+ case leftSquareFill = "arrowtriangle.left.square.fill"
+ case leftSquare = "arrowtriangle.left.square"
+ case left = "arrowtriangle.left"
+ case rightCircleFill = "arrowtriangle.right.circle.fill"
+ case rightCircle = "arrowtriangle.right.circle"
+ case rightFill = "arrowtriangle.right.fill"
+ case rightSquareFill = "arrowtriangle.right.square.fill"
+ case rightSquare = "arrowtriangle.right.square"
+ case right = "arrowtriangle.right"
+ case upCircleFill = "arrowtriangle.up.circle.fill"
+ case upCircle = "arrowtriangle.up.circle"
+ case upFill = "arrowtriangle.up.fill"
+ case upSquareFill = "arrowtriangle.up.square.fill"
+ case upSquare = "arrowtriangle.up.square"
+ case up = "arrowtriangle.up"
+ }
+
+ public enum Asterisk: String, SymbolImage {
+ case circleFill = "asterisk.circle.fill"
+ case circle = "asterisk.circle"
+ }
+
+ case at
+
+ public enum At: String, SymbolImage {
+ case badgeMinus = "at.badge.minus"
+ case badgePlus = "at.badge.plus"
+ }
+
+ public enum Australsign: String, SymbolImage {
+ case circleFill = "australsign.circle.fill"
+ case circle = "australsign.circle"
+ case squareFill = "australsign.square.fill"
+ case square = "australsign.square"
+ }
+
+ public enum LetterB: String, SymbolImage {
+ case circleFill = "b.circle.fill"
+ case circle = "b.circle"
+ case squareFill = "b.square.fill"
+ case square = "b.square"
+ }
+
+ case backward
+
+ public enum Backward: String, SymbolImage {
+ case endAltFill = "backward.end.alt.fill"
+ case endAlt = "backward.end.alt"
+ case endFill = "backward.end.fill"
+ case end = "backward.end"
+ case fill = "backward.fill"
+ }
+
+ public enum Badge: String, SymbolImage {
+ case plusRadiowavesRight = "badge.plus.radiowaves.right"
+ }
+
+ case bag
+
+ public enum Bag: String, SymbolImage {
+ case badgeMinusFill = "bag.badge.minus.fill"
+ case badgeMinus = "bag.badge.minus"
+ case badgePlusFill = "bag.badge.plus.fill"
+ case badgePlus = "bag.badge.plus"
+ case fill = "bag.fill"
+ }
+
+ public enum Bahtsign: String, SymbolImage {
+ case circleFill = "bahtsign.circle.fill"
+ case circle = "bahtsign.circle"
+ case squareFill = "bahtsign.square.fill"
+ case square = "bahtsign.square"
+ }
+
+ case bandage
+
+ public enum Bandage: String, SymbolImage {
+ case fill = "bandage.fill"
+ }
+
+ case barcode
+
+ public enum Barcode: String, SymbolImage {
+ case viewfinder = "barcode.viewfinder"
+ }
+
+ case battery0 = "battery.0"
+
+ case battery100 = "battery.100"
+
+ case battery25 = "battery.25"
+
+ public enum Bed: String, SymbolImage {
+ case doubleFill = "bed.double.fill"
+ case double = "bed.double"
+ }
+
+ case bell
+
+ public enum Bell: String, SymbolImage {
+ case circleFill = "bell.circle.fill"
+ case circle = "bell.circle"
+ case fill = "bell.fill"
+ case slashFill = "bell.slash.fill"
+ case slash = "bell.slash"
+ }
+
+ public enum Bin: String, SymbolImage {
+ case xmarkFill = "bin.xmark.fill"
+ case xmark = "bin.xmark"
+ }
+
+ public enum Bitcoinsign: String, SymbolImage {
+ case circleFill = "bitcoinsign.circle.fill"
+ case circle = "bitcoinsign.circle"
+ case squareFill = "bitcoinsign.square.fill"
+ case square = "bitcoinsign.square"
+ }
+
+ case bold
+
+ public enum Bold: String, SymbolImage {
+ case italicUnderline = "bold.italic.underline"
+ case underline = "bold.underline"
+ }
+
+ case bolt
+
+ public enum Bolt: String, SymbolImage {
+ case badgeAFill = "bolt.badge.a.fill"
+ case badgeA = "bolt.badge.a"
+ case circleFill = "bolt.circle.fill"
+ case circle = "bolt.circle"
+ case fill = "bolt.fill"
+ case horizontalCircleFill = "bolt.horizontal.circle.fill"
+ case horizontalCircle = "bolt.horizontal.circle"
+ case horizontalFill = "bolt.horizontal.fill"
+ case horizontalIcloudFill = "bolt.horizontal.icloud.fill"
+ case horizontalIcloud = "bolt.horizontal.icloud"
+ case horizontal = "bolt.horizontal"
+ case slashFill = "bolt.slash.fill"
+ case slash = "bolt.slash"
+ }
+
+ case book
+
+ public enum Book: String, SymbolImage {
+ case circleFill = "book.circle.fill"
+ case circle = "book.circle"
+ case fill = "book.fill"
+ }
+
+ case bookmark
+
+ public enum Bookmark: String, SymbolImage {
+ case fill = "bookmark.fill"
+ }
+
+ case briefcase
+
+ public enum Briefcase: String, SymbolImage {
+ case fill = "briefcase.fill"
+ }
+
+ public enum Bubble: String, SymbolImage {
+ case leftAndBubbleRightFill = "bubble.left.and.bubble.right.fill"
+ case leftAndBubbleRight = "bubble.left.and.bubble.right"
+ case leftFill = "bubble.left.fill"
+ case left = "bubble.left"
+ case middleBottomFill = "bubble.middle.bottom.fill"
+ case middleBottom = "bubble.middle.bottom"
+ case middleTopFill = "bubble.middle.top.fill"
+ case middleTop = "bubble.middle.top"
+ case rightFill = "bubble.right.fill"
+ case right = "bubble.right"
+ }
+
+ case burn
+
+ case burst
+
+ public enum Burst: String, SymbolImage {
+ case fill = "burst.fill"
+ }
+
+ public enum LetterC: String, SymbolImage {
+ case circleFill = "c.circle.fill"
+ case circle = "c.circle"
+ case squareFill = "c.square.fill"
+ case square = "c.square"
+ }
+
+ case calendar
+
+ public enum Calendar: String, SymbolImage {
+ case badgeMinus = "calendar.badge.minus"
+ case badgePlus = "calendar.badge.plus"
+ case circleFill = "calendar.circle.fill"
+ case circle = "calendar.circle"
+ }
+
+ case camera
+
+ public enum Camera: String, SymbolImage {
+ case circleFill = "camera.circle.fill"
+ case circle = "camera.circle"
+ case fill = "camera.fill"
+ case onRectangleFill = "camera.on.rectangle.fill"
+ case onRectangle = "camera.on.rectangle"
+ case rotateFill = "camera.rotate.fill"
+ case rotate = "camera.rotate"
+ case viewfinder = "camera.viewfinder"
+ }
+
+ case capslock
+
+ public enum Capslock: String, SymbolImage {
+ case fill = "capslock.fill"
+ }
+
+ case capsule
+
+ public enum Capsule: String, SymbolImage {
+ case fill = "capsule.fill"
+ }
+
+ public enum Captions: String, SymbolImage {
+ case bubbleFill = "captions.bubble.fill"
+ case bubble = "captions.bubble"
+ }
+
+ public enum Car: String, SymbolImage {
+ case fill = "car.fill"
+ }
+
+ case cart
+
+ public enum Cart: String, SymbolImage {
+ case badgeMinusFill = "cart.badge.minus.fill"
+ case badgeMinus = "cart.badge.minus"
+ case badgePlusFill = "cart.badge.plus.fill"
+ case badgePlus = "cart.badge.plus"
+ case fill = "cart.fill"
+ }
+
+ public enum Cedisign: String, SymbolImage {
+ case circleFill = "cedisign.circle.fill"
+ case circle = "cedisign.circle"
+ case squareFill = "cedisign.square.fill"
+ case square = "cedisign.square"
+ }
+
+ public enum Centsign: String, SymbolImage {
+ case circleFill = "centsign.circle.fill"
+ case circle = "centsign.circle"
+ case squareFill = "centsign.square.fill"
+ case square = "centsign.square"
+ }
+
+ public enum Chart: String, SymbolImage {
+ case barFill = "chart.bar.fill"
+ case bar = "chart.bar"
+ case pieFill = "chart.pie.fill"
+ case pie = "chart.pie"
+ }
+
+ case checkmark
+
+ public enum Checkmark: String, SymbolImage {
+ case circleFill = "checkmark.circle.fill"
+ case circle = "checkmark.circle"
+ case rectangleFill = "checkmark.rectangle.fill"
+ case rectangle = "checkmark.rectangle"
+ case sealFill = "checkmark.seal.fill"
+ case seal = "checkmark.seal"
+ case shieldFill = "checkmark.shield.fill"
+ case shield = "checkmark.shield"
+ case squareFill = "checkmark.square.fill"
+ case square = "checkmark.square"
+ }
+
+ public enum Chevron: String, SymbolImage {
+ case compactDown = "chevron.compact.down"
+ case compactLeft = "chevron.compact.left"
+ case compactRight = "chevron.compact.right"
+ case compactUp = "chevron.compact.up"
+ case downCircleFill = "chevron.down.circle.fill"
+ case downCircle = "chevron.down.circle"
+ case downSquareFill = "chevron.down.square.fill"
+ case downSquare = "chevron.down.square"
+ case down = "chevron.down"
+ case left2 = "chevron.left.2"
+ case leftCircleFill = "chevron.left.circle.fill"
+ case leftCircle = "chevron.left.circle"
+ case leftSlashChevronRight = "chevron.left.slash.chevron.right"
+ case leftSquareFill = "chevron.left.square.fill"
+ case leftSquare = "chevron.left.square"
+ case left = "chevron.left"
+ case right2 = "chevron.right.2"
+ case rightCircleFill = "chevron.right.circle.fill"
+ case rightCircle = "chevron.right.circle"
+ case rightSquareFill = "chevron.right.square.fill"
+ case rightSquare = "chevron.right.square"
+ case right = "chevron.right"
+ case upChevronDown = "chevron.up.chevron.down"
+ case upCircleFill = "chevron.up.circle.fill"
+ case upCircle = "chevron.up.circle"
+ case upSquareFill = "chevron.up.square.fill"
+ case upSquare = "chevron.up.square"
+ case up = "chevron.up"
+ }
+
+ case circle
+
+ public enum Circle: String, SymbolImage {
+ case bottomthirdSplit = "circle.bottomthird.split"
+ case fill = "circle.fill"
+ case grid3X3Fill = "circle.grid.3x3.fill"
+ case grid3X3 = "circle.grid.3x3"
+ case gridHexFill = "circle.grid.hex.fill"
+ case gridHex = "circle.grid.hex"
+ case lefthalfFill = "circle.lefthalf.fill"
+ case righthalfFill = "circle.righthalf.fill"
+ }
+
+ case clear
+
+ public enum Clear: String, SymbolImage {
+ case fill = "clear.fill"
+ }
+
+ case clock
+
+ public enum Clock: String, SymbolImage {
+ case fill = "clock.fill"
+ }
+
+ case cloud
+
+ public enum Cloud: String, SymbolImage {
+ case boltFill = "cloud.bolt.fill"
+ case boltRainFill = "cloud.bolt.rain.fill"
+ case boltRain = "cloud.bolt.rain"
+ case bolt = "cloud.bolt"
+ case drizzleFill = "cloud.drizzle.fill"
+ case drizzle = "cloud.drizzle"
+ case fill = "cloud.fill"
+ case fogFill = "cloud.fog.fill"
+ case fog = "cloud.fog"
+ case hailFill = "cloud.hail.fill"
+ case hail = "cloud.hail"
+ case heavyrainFill = "cloud.heavyrain.fill"
+ case heavyrain = "cloud.heavyrain"
+ case moonBoltFill = "cloud.moon.bolt.fill"
+ case moonBolt = "cloud.moon.bolt"
+ case moonFill = "cloud.moon.fill"
+ case moonRainFill = "cloud.moon.rain.fill"
+ case moonRain = "cloud.moon.rain"
+ case moon = "cloud.moon"
+ case rainFill = "cloud.rain.fill"
+ case rain = "cloud.rain"
+ case sleetFill = "cloud.sleet.fill"
+ case sleet = "cloud.sleet"
+ case snowFill = "cloud.snow.fill"
+ case snow = "cloud.snow"
+ case sunBoltFill = "cloud.sun.bolt.fill"
+ case sunBolt = "cloud.sun.bolt"
+ case sunFill = "cloud.sun.fill"
+ case sunRainFill = "cloud.sun.rain.fill"
+ case sunRain = "cloud.sun.rain"
+ case sun = "cloud.sun"
+ }
+
+ public enum Coloncurrencysign: String, SymbolImage {
+ case circleFill = "coloncurrencysign.circle.fill"
+ case circle = "coloncurrencysign.circle"
+ case squareFill = "coloncurrencysign.square.fill"
+ case square = "coloncurrencysign.square"
+ }
+
+ case command
+
+ case control
+
+ case creditcard
+
+ public enum Creditcard: String, SymbolImage {
+ case fill = "creditcard.fill"
+ }
+
+ case crop
+
+ public enum Crop: String, SymbolImage {
+ case rotate = "crop.rotate"
+ }
+
+ public enum Cruzeirosign: String, SymbolImage {
+ case circleFill = "cruzeirosign.circle.fill"
+ case circle = "cruzeirosign.circle"
+ case squareFill = "cruzeirosign.square.fill"
+ case square = "cruzeirosign.square"
+ }
+
+ case cube
+
+ public enum Cube: String, SymbolImage {
+ case boxFill = "cube.box.fill"
+ case box = "cube.box"
+ case fill = "cube.fill"
+ }
+
+ public enum Cursor: String, SymbolImage {
+ case rays = "cursor.rays"
+ }
+
+ public enum LetterD: String, SymbolImage {
+ case circleFill = "d.circle.fill"
+ case circle = "d.circle"
+ case squareFill = "d.square.fill"
+ case square = "d.square"
+ }
+
+ public enum Decrease: String, SymbolImage {
+ case quotelevel = "decrease.quotelevel"
+ }
+
+ public enum Delete: String, SymbolImage {
+ case leftFill = "delete.left.fill"
+ case left = "delete.left"
+ case rightFill = "delete.right.fill"
+ case right = "delete.right"
+ }
+
+ case desktopcomputer
+
+ case dial
+
+ public enum Dial: String, SymbolImage {
+ case fill = "dial.fill"
+ }
+
+ case divide
+
+ public enum Divide: String, SymbolImage {
+ case circleFill = "divide.circle.fill"
+ case circle = "divide.circle"
+ case squareFill = "divide.square.fill"
+ case square = "divide.square"
+ }
+
+ case doc
+
+ public enum Doc: String, SymbolImage {
+ case append = "doc.append"
+ case circleFill = "doc.circle.fill"
+ case circle = "doc.circle"
+ case fill = "doc.fill"
+ case onClipboardFill = "doc.on.clipboard.fill"
+ case onClipboard = "doc.on.clipboard"
+ case onDocFill = "doc.on.doc.fill"
+ case onDoc = "doc.on.doc"
+ case plaintext = "doc.plaintext"
+ case richtext = "doc.richtext"
+ case textFill = "doc.text.fill"
+ case textMagnifyingglass = "doc.text.magnifyingglass"
+ case textViewfinder = "doc.text.viewfinder"
+ case text = "doc.text"
+ }
+
+ public enum Dollarsign: String, SymbolImage {
+ case circleFill = "dollarsign.circle.fill"
+ case circle = "dollarsign.circle"
+ case squareFill = "dollarsign.square.fill"
+ case square = "dollarsign.square"
+ }
+
+ public enum Dongsign: String, SymbolImage {
+ case circleFill = "dongsign.circle.fill"
+ case circle = "dongsign.circle"
+ case squareFill = "dongsign.square.fill"
+ case square = "dongsign.square"
+ }
+
+ public enum Dot: String, SymbolImage {
+ case circleFill = "dot.circle.fill"
+ case circle = "dot.circle"
+ case radiowavesLeftAndRight = "dot.radiowaves.left.and.right"
+ case radiowavesRight = "dot.radiowaves.right"
+ case squareFill = "dot.square.fill"
+ case square = "dot.square"
+ }
+
+ public enum Drop: String, SymbolImage {
+ case triangleFill = "drop.triangle.fill"
+ case triangle = "drop.triangle"
+ }
+
+ public enum LetterE: String, SymbolImage {
+ case circleFill = "e.circle.fill"
+ case circle = "e.circle"
+ case squareFill = "e.square.fill"
+ case square = "e.square"
+ }
+
+ case ear
+
+ case eject
+
+ public enum Eject: String, SymbolImage {
+ case fill = "eject.fill"
+ }
+
+ public enum Ellipses: String, SymbolImage {
+ case bubbleFill = "ellipses.bubble.fill"
+ case bubble = "ellipses.bubble"
+ }
+
+ case ellipsis
+
+ public enum Ellipsis: String, SymbolImage {
+ case circleFill = "ellipsis.circle.fill"
+ case circle = "ellipsis.circle"
+ }
+
+ case envelope
+
+ public enum Envelope: String, SymbolImage {
+ case badgeFill = "envelope.badge.fill"
+ case badge = "envelope.badge"
+ case circleFill = "envelope.circle.fill"
+ case circle = "envelope.circle"
+ case fill = "envelope.fill"
+ case openFill = "envelope.open.fill"
+ case open = "envelope.open"
+ }
+
+ case equal
+
+ public enum Equal: String, SymbolImage {
+ case circleFill = "equal.circle.fill"
+ case circle = "equal.circle"
+ case squareFill = "equal.square.fill"
+ case square = "equal.square"
+ }
+
+ case escape
+
+ public enum Eurosign: String, SymbolImage {
+ case circleFill = "eurosign.circle.fill"
+ case circle = "eurosign.circle"
+ case squareFill = "eurosign.square.fill"
+ case square = "eurosign.square"
+ }
+
+ case exclamationmark
+
+ public enum Exclamationmark: String, SymbolImage {
+ case bubbleFill = "exclamationmark.bubble.fill"
+ case bubble = "exclamationmark.bubble"
+ case circleFill = "exclamationmark.circle.fill"
+ case circle = "exclamationmark.circle"
+ case icloudFill = "exclamationmark.icloud.fill"
+ case icloud = "exclamationmark.icloud"
+ case octagonFill = "exclamationmark.octagon.fill"
+ case octagon = "exclamationmark.octagon"
+ case shieldFill = "exclamationmark.shield.fill"
+ case shield = "exclamationmark.shield"
+ case squareFill = "exclamationmark.square.fill"
+ case square = "exclamationmark.square"
+ case triangleFill = "exclamationmark.triangle.fill"
+ case triangle = "exclamationmark.triangle"
+ }
+
+ case eye
+
+ public enum Eye: String, SymbolImage {
+ case fill = "eye.fill"
+ case slashFill = "eye.slash.fill"
+ case slash = "eye.slash"
+ }
+
+ case eyedropper
+
+ public enum Eyedropper: String, SymbolImage {
+ case full = "eyedropper.full"
+ case halffull = "eyedropper.halffull"
+ }
+
+ case eyeglasses
+
+ public enum LetterF: String, SymbolImage {
+ case circleFill = "f.circle.fill"
+ case circle = "f.circle"
+ case cursiveCircleFill = "f.cursive.circle.fill"
+ case cursiveCircle = "f.cursive.circle"
+ case cursive = "f.cursive"
+ case squareFill = "f.square.fill"
+ case square = "f.square"
+ }
+
+ case faceid
+
+ case film
+
+ public enum Film: String, SymbolImage {
+ case fill = "film.fill"
+ }
+
+ case flag
+
+ public enum Flag: String, SymbolImage {
+ case circleFill = "flag.circle.fill"
+ case circle = "flag.circle"
+ case fill = "flag.fill"
+ case slashFill = "flag.slash.fill"
+ case slash = "flag.slash"
+ }
+
+ case flame
+
+ public enum Flame: String, SymbolImage {
+ case fill = "flame.fill"
+ }
+
+ public enum Florinsign: String, SymbolImage {
+ case circleFill = "florinsign.circle.fill"
+ case circle = "florinsign.circle"
+ case squareFill = "florinsign.square.fill"
+ case square = "florinsign.square"
+ }
+
+ case flowchart
+
+ public enum Flowchart: String, SymbolImage {
+ case fill = "flowchart.fill"
+ }
+
+ case folder
+
+ public enum Folder: String, SymbolImage {
+ case badgeMinusFill = "folder.badge.minus.fill"
+ case badgeMinus = "folder.badge.minus"
+ case badgePersonCropFill = "folder.badge.person.crop.fill"
+ case badgePersonCrop = "folder.badge.person.crop"
+ case badgePlusFill = "folder.badge.plus.fill"
+ case badgePlus = "folder.badge.plus"
+ case circleFill = "folder.circle.fill"
+ case circle = "folder.circle"
+ case fill = "folder.fill"
+ }
+
+ case forward
+
+ public enum Forward: String, SymbolImage {
+ case endAltFill = "forward.end.alt.fill"
+ case endAlt = "forward.end.alt"
+ case endFill = "forward.end.fill"
+ case end = "forward.end"
+ case fill = "forward.fill"
+ }
+
+ public enum Francsign: String, SymbolImage {
+ case circleFill = "francsign.circle.fill"
+ case circle = "francsign.circle"
+ case squareFill = "francsign.square.fill"
+ case square = "francsign.square"
+ }
+
+ case function
+
+ case fx
+
+ public enum LetterG: String, SymbolImage {
+ case circleFill = "g.circle.fill"
+ case circle = "g.circle"
+ case squareFill = "g.square.fill"
+ case square = "g.square"
+ }
+
+ case gamecontroller
+
+ public enum Gamecontroller: String, SymbolImage {
+ case fill = "gamecontroller.fill"
+ }
+
+ case gauge
+
+ public enum Gauge: String, SymbolImage {
+ case badgeMinus = "gauge.badge.minus"
+ case badgePlus = "gauge.badge.plus"
+ }
+
+ case gear
+
+ case gift
+
+ public enum Gift: String, SymbolImage {
+ case fill = "gift.fill"
+ }
+
+ case globe
+
+ case gobackward
+
+ public enum Gobackward: String, SymbolImage {
+ case minus = "gobackward.minus"
+ }
+
+ case gobackward10 = "gobackward.10"
+
+ public enum Gobackward10: String, SymbolImage {
+ case ar = "gobackward.10.ar"
+ case hi = "gobackward.10.hi"
+ }
+
+ case gobackward15 = "gobackward.15"
+
+ public enum Gobackward15: String, SymbolImage {
+ case ar = "gobackward.15.ar"
+ case hi = "gobackward.15.hi"
+ }
+
+ case gobackward30 = "gobackward.30"
+
+ public enum Gobackward30: String, SymbolImage {
+ case ar = "gobackward.30.ar"
+ case hi = "gobackward.30.hi"
+ }
+
+ case gobackward45 = "gobackward.45"
+
+ public enum Gobackward45: String, SymbolImage {
+ case ar = "gobackward.45.ar"
+ case hi = "gobackward.45.hi"
+ }
+
+ case gobackward60 = "gobackward.60"
+
+ public enum Gobackward60: String, SymbolImage {
+ case ar = "gobackward.60.ar"
+ case hi = "gobackward.60.hi"
+ }
+
+ case gobackward75 = "gobackward.75"
+
+ public enum Gobackward75: String, SymbolImage {
+ case ar = "gobackward.75.ar"
+ case hi = "gobackward.75.hi"
+ }
+
+ case gobackward90 = "gobackward.90"
+
+ public enum Gobackward90: String, SymbolImage {
+ case ar = "gobackward.90.ar"
+ case hi = "gobackward.90.hi"
+ }
+
+ case goforward
+
+ public enum Goforward: String, SymbolImage {
+ case plus = "goforward.plus"
+ }
+
+ case goforward10 = "goforward.10"
+
+ public enum Goforward10: String, SymbolImage {
+ case ar = "goforward.10.ar"
+ case hi = "goforward.10.hi"
+ }
+
+ case goforward15 = "goforward.15"
+
+ public enum Goforward15: String, SymbolImage {
+ case ar = "goforward.15.ar"
+ case hi = "goforward.15.hi"
+ }
+
+ case goforward30 = "goforward.30"
+
+ public enum Goforward30: String, SymbolImage {
+ case ar = "goforward.30.ar"
+ case hi = "goforward.30.hi"
+ }
+
+ case goforward45 = "goforward.45"
+
+ public enum Goforward45: String, SymbolImage {
+ case ar = "goforward.45.ar"
+ case hi = "goforward.45.hi"
+ }
+
+ case goforward60 = "goforward.60"
+
+ public enum Goforward60: String, SymbolImage {
+ case ar = "goforward.60.ar"
+ case hi = "goforward.60.hi"
+ }
+
+ case goforward75 = "goforward.75"
+
+ public enum Goforward75: String, SymbolImage {
+ case ar = "goforward.75.ar"
+ case hi = "goforward.75.hi"
+ }
+
+ case goforward90 = "goforward.90"
+
+ public enum Goforward90: String, SymbolImage {
+ case ar = "goforward.90.ar"
+ case hi = "goforward.90.hi"
+ }
+
+ case greaterthan
+
+ public enum Greaterthan: String, SymbolImage {
+ case circleFill = "greaterthan.circle.fill"
+ case circle = "greaterthan.circle"
+ case squareFill = "greaterthan.square.fill"
+ case square = "greaterthan.square"
+ }
+
+ case grid
+
+ public enum Grid: String, SymbolImage {
+ case circleFill = "grid.circle.fill"
+ case circle = "grid.circle"
+ }
+
+ public enum Guaranisign: String, SymbolImage {
+ case circleFill = "guaranisign.circle.fill"
+ case circle = "guaranisign.circle"
+ case squareFill = "guaranisign.square.fill"
+ case square = "guaranisign.square"
+ }
+
+ case guitars
+
+ public enum LetterH: String, SymbolImage {
+ case circleFill = "h.circle.fill"
+ case circle = "h.circle"
+ case squareFill = "h.square.fill"
+ case square = "h.square"
+ }
+
+ case hammer
+
+ public enum Hammer: String, SymbolImage {
+ case fill = "hammer.fill"
+ }
+
+ public enum Hand: String, SymbolImage {
+ case drawFill = "hand.draw.fill"
+ case draw = "hand.draw"
+ case pointLeftFill = "hand.point.left.fill"
+ case pointLeft = "hand.point.left"
+ case pointRightFill = "hand.point.right.fill"
+ case pointRight = "hand.point.right"
+ case raisedFill = "hand.raised.fill"
+ case raisedSlashFill = "hand.raised.slash.fill"
+ case raisedSlash = "hand.raised.slash"
+ case raised = "hand.raised"
+ case thumbsdownFill = "hand.thumbsdown.fill"
+ case thumbsdown = "hand.thumbsdown"
+ case thumbsupFill = "hand.thumbsup.fill"
+ case thumbsup = "hand.thumbsup"
+ }
+
+ case hare
+
+ public enum Hare: String, SymbolImage {
+ case fill = "hare.fill"
+ }
+
+ case headphones
+
+ case heart
+
+ public enum Heart: String, SymbolImage {
+ case circleFill = "heart.circle.fill"
+ case circle = "heart.circle"
+ case fill = "heart.fill"
+ case slashCircleFill = "heart.slash.circle.fill"
+ case slashCircle = "heart.slash.circle"
+ case slashFill = "heart.slash.fill"
+ case slash = "heart.slash"
+ }
+
+ case helm
+
+ case hexagon
+
+ public enum Hexagon: String, SymbolImage {
+ case fill = "hexagon.fill"
+ }
+
+ case hifispeaker
+
+ public enum Hifispeaker: String, SymbolImage {
+ case fill = "hifispeaker.fill"
+ }
+
+ case hourglass
+
+ public enum Hourglass: String, SymbolImage {
+ case bottomhalfFill = "hourglass.bottomhalf.fill"
+ case tophalfFill = "hourglass.tophalf.fill"
+ }
+
+ case house
+
+ public enum House: String, SymbolImage {
+ case fill = "house.fill"
+ }
+
+ public enum Hryvniasign: String, SymbolImage {
+ case circleFill = "hryvniasign.circle.fill"
+ case circle = "hryvniasign.circle"
+ case squareFill = "hryvniasign.square.fill"
+ case square = "hryvniasign.square"
+ }
+
+ case hurricane
+
+ public enum LetterI: String, SymbolImage {
+ case circleFill = "i.circle.fill"
+ case circle = "i.circle"
+ case squareFill = "i.square.fill"
+ case square = "i.square"
+ }
+
+ case icloud
+
+ public enum Icloud: String, SymbolImage {
+ case andArrowDownFill = "icloud.and.arrow.down.fill"
+ case andArrowDown = "icloud.and.arrow.down"
+ case andArrowUpFill = "icloud.and.arrow.up.fill"
+ case andArrowUp = "icloud.and.arrow.up"
+ case circleFill = "icloud.circle.fill"
+ case circle = "icloud.circle"
+ case fill = "icloud.fill"
+ case slashFill = "icloud.slash.fill"
+ case slash = "icloud.slash"
+ }
+
+ public enum Increase: String, SymbolImage {
+ case quotelevel = "increase.quotelevel"
+ }
+
+ public enum Indianrupeesign: String, SymbolImage {
+ case circleFill = "indianrupeesign.circle.fill"
+ case circle = "indianrupeesign.circle"
+ case squareFill = "indianrupeesign.square.fill"
+ case square = "indianrupeesign.square"
+ }
+
+ case info
+
+ public enum Info: String, SymbolImage {
+ case circleFill = "info.circle.fill"
+ case circle = "info.circle"
+ }
+
+ case italic
+
+ public enum LetterJ: String, SymbolImage {
+ case circleFill = "j.circle.fill"
+ case circle = "j.circle"
+ case squareFill = "j.square.fill"
+ case square = "j.square"
+ }
+
+ public enum LetterK: String, SymbolImage {
+ case circleFill = "k.circle.fill"
+ case circle = "k.circle"
+ case squareFill = "k.square.fill"
+ case square = "k.square"
+ }
+
+ case keyboard
+
+ public enum Keyboard: String, SymbolImage {
+ case chevronCompactDown = "keyboard.chevron.compact.down"
+ }
+
+ public enum Kipsign: String, SymbolImage {
+ case circleFill = "kipsign.circle.fill"
+ case circle = "kipsign.circle"
+ case squareFill = "kipsign.square.fill"
+ case square = "kipsign.square"
+ }
+
+ public enum LetterL: String, SymbolImage {
+ case circleFill = "l.circle.fill"
+ case circle = "l.circle"
+ case squareFill = "l.square.fill"
+ case square = "l.square"
+ }
+
+ public enum Largecircle: String, SymbolImage {
+ case fillCircle = "largecircle.fill.circle"
+ }
+
+ public enum Larisign: String, SymbolImage {
+ case circleFill = "larisign.circle.fill"
+ case circle = "larisign.circle"
+ case squareFill = "larisign.square.fill"
+ case square = "larisign.square"
+ }
+
+ case lasso
+
+ public enum Leaf: String, SymbolImage {
+ case arrowCirclepath = "leaf.arrow.circlepath"
+ }
+
+ case lessthan
+
+ public enum Lessthan: String, SymbolImage {
+ case circleFill = "lessthan.circle.fill"
+ case circle = "lessthan.circle"
+ case squareFill = "lessthan.square.fill"
+ case square = "lessthan.square"
+ }
+
+ public enum Light: String, SymbolImage {
+ case max = "light.max"
+ case min = "light.min"
+ }
+
+ case lightbulb
+
+ public enum Lightbulb: String, SymbolImage {
+ case fill = "lightbulb.fill"
+ case slashFill = "lightbulb.slash.fill"
+ case slash = "lightbulb.slash"
+ }
+
+ public enum Line: String, SymbolImage {
+ case horizontal3DecreaseCircleFill = "line.horizontal.3.decrease.circle.fill"
+ case horizontal3DecreaseCircle = "line.horizontal.3.decrease.circle"
+ case horizontal3Decrease = "line.horizontal.3.decrease"
+ case horizontal3 = "line.horizontal.3"
+ }
+
+ case link
+
+ public enum Link: String, SymbolImage {
+ case circleFill = "link.circle.fill"
+ case circle = "link.circle"
+ case icloudFill = "link.icloud.fill"
+ case icloud = "link.icloud"
+ }
+
+ public enum Lirasign: String, SymbolImage {
+ case circleFill = "lirasign.circle.fill"
+ case circle = "lirasign.circle"
+ case squareFill = "lirasign.square.fill"
+ case square = "lirasign.square"
+ }
+
+ public enum List: String, SymbolImage {
+ case bulletBelowRectangle = "list.bullet.below.rectangle"
+ case bulletIndent = "list.bullet.indent"
+ case bullet = "list.bullet"
+ case dash = "list.dash"
+ case numberRtl = "list.number.rtl"
+ case number = "list.number"
+ }
+
+ case livephoto
+
+ public enum Livephoto: String, SymbolImage {
+ case play = "livephoto.play"
+ case slash = "livephoto.slash"
+ }
+
+ case location
+
+ public enum Location: String, SymbolImage {
+ case circleFill = "location.circle.fill"
+ case circle = "location.circle"
+ case fill = "location.fill"
+ case northFill = "location.north.fill"
+ case northLineFill = "location.north.line.fill"
+ case northLine = "location.north.line"
+ case north = "location.north"
+ case slashFill = "location.slash.fill"
+ case slash = "location.slash"
+ }
+
+ case lock
+
+ public enum Lock: String, SymbolImage {
+ case circleFill = "lock.circle.fill"
+ case circle = "lock.circle"
+ case fill = "lock.fill"
+ case icloudFill = "lock.icloud.fill"
+ case icloud = "lock.icloud"
+ case openFill = "lock.open.fill"
+ case open = "lock.open"
+ case rotationOpen = "lock.rotation.open"
+ case rotation = "lock.rotation"
+ case shieldFill = "lock.shield.fill"
+ case shield = "lock.shield"
+ case slashFill = "lock.slash.fill"
+ case slash = "lock.slash"
+ }
+
+ public enum LetterM: String, SymbolImage {
+ case circleFill = "m.circle.fill"
+ case circle = "m.circle"
+ case squareFill = "m.square.fill"
+ case square = "m.square"
+ }
+
+ case macwindow
+
+ case magnifyingglass
+
+ public enum Magnifyingglass: String, SymbolImage {
+ case circleFill = "magnifyingglass.circle.fill"
+ case circle = "magnifyingglass.circle"
+ }
+
+ public enum Manatsign: String, SymbolImage {
+ case circleFill = "manatsign.circle.fill"
+ case circle = "manatsign.circle"
+ case squareFill = "manatsign.square.fill"
+ case square = "manatsign.square"
+ }
+
+ case map
+
+ public enum Map: String, SymbolImage {
+ case fill = "map.fill"
+ }
+
+ case mappin
+
+ public enum Mappin: String, SymbolImage {
+ case andEllipse = "mappin.and.ellipse"
+ case slash = "mappin.slash"
+ }
+
+ case memories
+
+ public enum Memories: String, SymbolImage {
+ case badgeMinus = "memories.badge.minus"
+ case badgePlus = "memories.badge.plus"
+ }
+
+ case message
+
+ public enum Message: String, SymbolImage {
+ case circleFill = "message.circle.fill"
+ case circle = "message.circle"
+ case fill = "message.fill"
+ }
+
+ case metronome
+
+ case mic
+
+ public enum Mic: String, SymbolImage {
+ case circleFill = "mic.circle.fill"
+ case circle = "mic.circle"
+ case fill = "mic.fill"
+ case slashFill = "mic.slash.fill"
+ case slash = "mic.slash"
+ }
+
+ public enum Millsign: String, SymbolImage {
+ case circleFill = "millsign.circle.fill"
+ case circle = "millsign.circle"
+ case squareFill = "millsign.square.fill"
+ case square = "millsign.square"
+ }
+
+ case minus
+
+ public enum Minus: String, SymbolImage {
+ case circleFill = "minus.circle.fill"
+ case circle = "minus.circle"
+ case magnifyingglass = "minus.magnifyingglass"
+ case rectangleFill = "minus.rectangle.fill"
+ case rectangle = "minus.rectangle"
+ case slashPlus = "minus.slash.plus"
+ case squareFill = "minus.square.fill"
+ case square = "minus.square"
+ }
+
+ case moon
+
+ public enum Moon: String, SymbolImage {
+ case circleFill = "moon.circle.fill"
+ case circle = "moon.circle"
+ case fill = "moon.fill"
+ case starsFill = "moon.stars.fill"
+ case stars = "moon.stars"
+ case zzzFill = "moon.zzz.fill"
+ case zzz = "moon.zzz"
+ }
+
+ case multiply
+
+ public enum Multiply: String, SymbolImage {
+ case circleFill = "multiply.circle.fill"
+ case circle = "multiply.circle"
+ case squareFill = "multiply.square.fill"
+ case square = "multiply.square"
+ }
+
+ public enum Music: String, SymbolImage {
+ case houseFill = "music.house.fill"
+ case house = "music.house"
+ case mic = "music.mic"
+ case noteList = "music.note.list"
+ case note = "music.note"
+ }
+
+ public enum LetterN: String, SymbolImage {
+ case circleFill = "n.circle.fill"
+ case circle = "n.circle"
+ case squareFill = "n.square.fill"
+ case square = "n.square"
+ }
+
+ public enum Nairasign: String, SymbolImage {
+ case circleFill = "nairasign.circle.fill"
+ case circle = "nairasign.circle"
+ case squareFill = "nairasign.square.fill"
+ case square = "nairasign.square"
+ }
+
+ case nosign
+
+ case number
+
+ public enum Number: String, SymbolImage {
+ case circleFill = "number.circle.fill"
+ case circle = "number.circle"
+ case squareFill = "number.square.fill"
+ case square = "number.square"
+ }
+
+ public enum LetterO: String, SymbolImage {
+ case circleFill = "o.circle.fill"
+ case circle = "o.circle"
+ case squareFill = "o.square.fill"
+ case square = "o.square"
+ }
+
+ case option
+
+ public enum LetterP: String, SymbolImage {
+ case circleFill = "p.circle.fill"
+ case circle = "p.circle"
+ case squareFill = "p.square.fill"
+ case square = "p.square"
+ }
+
+ case paintbrush
+
+ public enum Paintbrush: String, SymbolImage {
+ case fill = "paintbrush.fill"
+ }
+
+ case pano
+
+ public enum Pano: String, SymbolImage {
+ case fill = "pano.fill"
+ }
+
+ case paperclip
+
+ case paperplane
+
+ public enum Paperplane: String, SymbolImage {
+ case fill = "paperplane.fill"
+ }
+
+ case paragraph
+
+ case pause
+
+ public enum Pause: String, SymbolImage {
+ case circleFill = "pause.circle.fill"
+ case circle = "pause.circle"
+ case fill = "pause.fill"
+ case rectangleFill = "pause.rectangle.fill"
+ case rectangle = "pause.rectangle"
+ }
+
+ case pencil
+
+ public enum Pencil: String, SymbolImage {
+ case andEllipsisRectangle = "pencil.and.ellipsis.rectangle"
+ case andOutline = "pencil.and.outline"
+ case circleFill = "pencil.circle.fill"
+ case circle = "pencil.circle"
+ case slash = "pencil.slash"
+ case tipCropCircleBadgeMinus = "pencil.tip.crop.circle.badge.minus"
+ case tipCropCircleBadgePlus = "pencil.tip.crop.circle.badge.plus"
+ case tipCropCircle = "pencil.tip.crop.circle"
+ case tip = "pencil.tip"
+ }
+
+ case percent
+
+ case person
+
+ public enum Person: String, SymbolImage {
+ case andPersonFill = "person.and.person.fill"
+ case andPerson = "person.and.person"
+ case badgeMinusFill = "person.badge.minus.fill"
+ case badgeMinus = "person.badge.minus"
+ case badgePlusFill = "person.badge.plus.fill"
+ case badgePlus = "person.badge.plus"
+ case circleFill = "person.circle.fill"
+ case circle = "person.circle"
+ case cropCircleBadgeCheckmarkFill = "person.crop.circle.badge.checkmark.fill"
+ case cropCircleBadgeCheckmark = "person.crop.circle.badge.checkmark"
+ case cropCircleBadgeExclamFill = "person.crop.circle.badge.exclam.fill"
+ case cropCircleBadgeExclam = "person.crop.circle.badge.exclam"
+ case cropCircleBadgeMinusFill = "person.crop.circle.badge.minus.fill"
+ case cropCircleBadgeMinus = "person.crop.circle.badge.minus"
+ case cropCircleBadgePlusFill = "person.crop.circle.badge.plus.fill"
+ case cropCircleBadgePlus = "person.crop.circle.badge.plus"
+ case cropCircleBadgeXmarkFill = "person.crop.circle.badge.xmark.fill"
+ case cropCircleBadgeXmark = "person.crop.circle.badge.xmark"
+ case cropCircleFill = "person.crop.circle.fill"
+ case cropCircle = "person.crop.circle"
+ case cropRectangleFill = "person.crop.rectangle.fill"
+ case cropRectangle = "person.crop.rectangle"
+ case cropSquareFill = "person.crop.square.fill"
+ case cropSquare = "person.crop.square"
+ case fill = "person.fill"
+ case icloudFill = "person.icloud.fill"
+ case icloud = "person.icloud"
+ }
+
+ public enum Person2: String, SymbolImage {
+ case squareStackFill = "person.2.square.stack.fill"
+ case squareStack = "person.2.square.stack"
+ }
+
+ case person3 = "person.3"
+
+ public enum Person3: String, SymbolImage {
+ case fill = "person.3.fill"
+ }
+
+ case personalhotspot
+
+ case perspective
+
+ public enum Pesetasign: String, SymbolImage {
+ case circleFill = "pesetasign.circle.fill"
+ case circle = "pesetasign.circle"
+ case squareFill = "pesetasign.square.fill"
+ case square = "pesetasign.square"
+ }
+
+ public enum Pesosign: String, SymbolImage {
+ case circleFill = "pesosign.circle.fill"
+ case circle = "pesosign.circle"
+ case squareFill = "pesosign.square.fill"
+ case square = "pesosign.square"
+ }
+
+ case phone
+
+ public enum Phone: String, SymbolImage {
+ case arrowDownLeftFill = "phone.arrow.down.left.fill"
+ case arrowDownLeft = "phone.arrow.down.left"
+ case arrowRightFill = "phone.arrow.right.fill"
+ case arrowRight = "phone.arrow.right"
+ case arrowUpRightFill = "phone.arrow.up.right.fill"
+ case arrowUpRight = "phone.arrow.up.right"
+ case badgePlusFill = "phone.badge.plus.fill"
+ case badgePlus = "phone.badge.plus"
+ case circleFill = "phone.circle.fill"
+ case circle = "phone.circle"
+ case downCircleFill = "phone.down.circle.fill"
+ case downCircle = "phone.down.circle"
+ case downFill = "phone.down.fill"
+ case down = "phone.down"
+ case fill = "phone.fill"
+ }
+
+ case photo
+
+ public enum Photo: String, SymbolImage {
+ case fill = "photo.fill"
+ case onRectangleFill = "photo.on.rectangle.fill"
+ case onRectangle = "photo.on.rectangle"
+ }
+
+ case pin
+
+ public enum Pin: String, SymbolImage {
+ case fill = "pin.fill"
+ case slashFill = "pin.slash.fill"
+ case slash = "pin.slash"
+ }
+
+ case play
+
+ public enum Play: String, SymbolImage {
+ case circleFill = "play.circle.fill"
+ case circle = "play.circle"
+ case fill = "play.fill"
+ case rectangleFill = "play.rectangle.fill"
+ case rectangle = "play.rectangle"
+ }
+
+ case playpause
+
+ public enum Playpause: String, SymbolImage {
+ case fill = "playpause.fill"
+ }
+
+ case plus
+
+ public enum Plus: String, SymbolImage {
+ case appFill = "plus.app.fill"
+ case app = "plus.app"
+ case bubbleFill = "plus.bubble.fill"
+ case bubble = "plus.bubble"
+ case circleFill = "plus.circle.fill"
+ case circle = "plus.circle"
+ case magnifyingglass = "plus.magnifyingglass"
+ case rectangleFill = "plus.rectangle.fill"
+ case rectangleOnRectangleFill = "plus.rectangle.on.rectangle.fill"
+ case rectangleOnRectangle = "plus.rectangle.on.rectangle"
+ case rectangle = "plus.rectangle"
+ case slashMinus = "plus.slash.minus"
+ case squareFill = "plus.square.fill"
+ case squareOnSquareFill = "plus.square.on.square.fill"
+ case squareOnSquare = "plus.square.on.square"
+ case square = "plus.square"
+ }
+
+ case plusminus
+
+ public enum Plusminus: String, SymbolImage {
+ case circleFill = "plusminus.circle.fill"
+ case circle = "plusminus.circle"
+ }
+
+ case power
+
+ case printer
+
+ public enum Printer: String, SymbolImage {
+ case fill = "printer.fill"
+ }
+
+ case projective
+
+ case purchased
+
+ public enum Purchased: String, SymbolImage {
+ case circleFill = "purchased.circle.fill"
+ case circle = "purchased.circle"
+ }
+
+ public enum LetterQ: String, SymbolImage {
+ case circleFill = "q.circle.fill"
+ case circle = "q.circle"
+ case squareFill = "q.square.fill"
+ case square = "q.square"
+ }
+
+ case qrcode
+
+ public enum Qrcode: String, SymbolImage {
+ case viewfinder = "qrcode.viewfinder"
+ }
+
+ case questionmark
+
+ public enum Questionmark: String, SymbolImage {
+ case circleFill = "questionmark.circle.fill"
+ case circle = "questionmark.circle"
+ case diamondFill = "questionmark.diamond.fill"
+ case diamond = "questionmark.diamond"
+ case squareFill = "questionmark.square.fill"
+ case square = "questionmark.square"
+ case videoFillRtl = "questionmark.video.fill.rtl"
+ case videoFill = "questionmark.video.fill"
+ case videoRtl = "questionmark.video.rtl"
+ case video = "questionmark.video"
+ }
+
+ public enum Quote: String, SymbolImage {
+ case bubbleFill = "quote.bubble.fill"
+ case bubble = "quote.bubble"
+ }
+
+ public enum LetterR: String, SymbolImage {
+ case circleFill = "r.circle.fill"
+ case circle = "r.circle"
+ case squareFill = "r.square.fill"
+ case square = "r.square"
+ }
+
+ public enum Radiowaves: String, SymbolImage {
+ case left = "radiowaves.left"
+ case right = "radiowaves.right"
+ }
+
+ case rays
+
+ case realtimetext
+
+ case recordingtape
+
+ case rectangle
+
+ public enum Rectangle: String, SymbolImage {
+ case andArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash"
+ case andArrowUpRightAndArrowDownLeft = "rectangle.and.arrow.up.right.and.arrow.down.left"
+ case andPaperclip = "rectangle.and.paperclip"
+ case badgeCheckmarkFill = "rectangle.badge.checkmark.fill"
+ case badgeCheckmark = "rectangle.badge.checkmark"
+ case badgeXmarkFill = "rectangle.badge.xmark.fill"
+ case badgeXmark = "rectangle.badge.xmark"
+ case compressVertical = "rectangle.compress.vertical"
+ case dock = "rectangle.dock"
+ case expandVertical = "rectangle.expand.vertical"
+ case fill = "rectangle.fill"
+ case grid1X2Fill = "rectangle.grid.1x2.fill"
+ case grid1X2 = "rectangle.grid.1x2"
+ case grid2X2Fill = "rectangle.grid.2x2.fill"
+ case grid2X2 = "rectangle.grid.2x2"
+ case grid3X2Fill = "rectangle.grid.3x2.fill"
+ case grid3X2 = "rectangle.grid.3x2"
+ case onRectangleAngledFill = "rectangle.on.rectangle.angled.fill"
+ case onRectangleAngled = "rectangle.on.rectangle.angled"
+ case onRectangleFill = "rectangle.on.rectangle.fill"
+ case onRectangle = "rectangle.on.rectangle"
+ case split3X1Fill = "rectangle.split.3x1.fill"
+ case split3X1 = "rectangle.split.3x1"
+ case split3X3Fill = "rectangle.split.3x3.fill"
+ case split3X3 = "rectangle.split.3x3"
+ case stackBadgeMinusFill = "rectangle.stack.badge.minus.fill"
+ case stackBadgeMinus = "rectangle.stack.badge.minus"
+ case stackBadgePersonCrop = "rectangle.stack.badge.person.crop"
+ case stackBadgePlusFill = "rectangle.stack.badge.plus.fill"
+ case stackBadgePlus = "rectangle.stack.badge.plus"
+ case stackFillBadgePersonCrop = "rectangle.stack.fill.badge.person.crop"
+ case stackFill = "rectangle.stack.fill"
+ case stackPersonCropFill = "rectangle.stack.person.crop.fill"
+ case stackPersonCrop = "rectangle.stack.person.crop"
+ case stack = "rectangle.stack"
+ }
+
+ public enum Rectangle3: String, SymbolImage {
+ case offgridFill = "rectangle.3.offgrid.fill"
+ case offgrid = "rectangle.3.offgrid"
+ }
+
+ case _repeat = "repeat"
+
+ case repeat1 = "repeat.1"
+
+ case _return = "return"
+
+ case rhombus
+
+ public enum Rhombus: String, SymbolImage {
+ case fill = "rhombus.fill"
+ }
+
+ public enum Ring: String, SymbolImage {
+ case circleFill = "ring.circle.fill"
+ case circle = "ring.circle"
+ }
+
+ case rosette
+
+ public enum Rotate: String, SymbolImage {
+ case leftFill = "rotate.left.fill"
+ case left = "rotate.left"
+ case rightFill = "rotate.right.fill"
+ case right = "rotate.right"
+ }
+
+ public enum Rublesign: String, SymbolImage {
+ case circleFill = "rublesign.circle.fill"
+ case circle = "rublesign.circle"
+ case squareFill = "rublesign.square.fill"
+ case square = "rublesign.square"
+ }
+
+ public enum Rupeesign: String, SymbolImage {
+ case circleFill = "rupeesign.circle.fill"
+ case circle = "rupeesign.circle"
+ case squareFill = "rupeesign.square.fill"
+ case square = "rupeesign.square"
+ }
+
+ public enum LetterS: String, SymbolImage {
+ case circleFill = "s.circle.fill"
+ case circle = "s.circle"
+ case squareFill = "s.square.fill"
+ case square = "s.square"
+ }
+
+ case safari
+
+ public enum Safari: String, SymbolImage {
+ case fill = "safari.fill"
+ }
+
+ case scissors
+
+ case scope
+
+ case scribble
+
+ public enum Selection: String, SymbolImage {
+ case pinInOut = "selection.pin.in.out"
+ }
+
+ public enum Sheqelsign: String, SymbolImage {
+ case circleFill = "sheqelsign.circle.fill"
+ case circle = "sheqelsign.circle"
+ case squareFill = "sheqelsign.square.fill"
+ case square = "sheqelsign.square"
+ }
+
+ case shield
+
+ public enum Shield: String, SymbolImage {
+ case fill = "shield.fill"
+ case lefthalfFill = "shield.lefthalf.fill"
+ case slashFill = "shield.slash.fill"
+ case slash = "shield.slash"
+ }
+
+ case shift
+
+ public enum Shift: String, SymbolImage {
+ case fill = "shift.fill"
+ }
+
+ case shuffle
+
+ public enum Sidebar: String, SymbolImage {
+ case left = "sidebar.left"
+ case right = "sidebar.right"
+ }
+
+ case signature
+
+ case skew
+
+ public enum Slash: String, SymbolImage {
+ case circleFill = "slash.circle.fill"
+ case circle = "slash.circle"
+ }
+
+ public enum Slider: String, SymbolImage {
+ case horizontal3 = "slider.horizontal.3"
+ case horizontalBelowRectangle = "slider.horizontal.below.rectangle"
+ }
+
+ case slowmo
+
+ case smiley
+
+ public enum Smiley: String, SymbolImage {
+ case fill = "smiley.fill"
+ }
+
+ case smoke
+
+ public enum Smoke: String, SymbolImage {
+ case fill = "smoke.fill"
+ }
+
+ case snow
+
+ case sparkles
+
+ public enum Speaker: String, SymbolImage {
+ case zzzFillRtl = "speaker.zzz.fill.rtl"
+ }
+
+ case speedometer
+
+ case sportscourt
+
+ public enum Sportscourt: String, SymbolImage {
+ case fill = "sportscourt.fill"
+ }
+
+ case square
+
+ public enum Square: String, SymbolImage {
+ case andArrowDownFill = "square.and.arrow.down.fill"
+ case andArrowDownOnSquareFill = "square.and.arrow.down.on.square.fill"
+ case andArrowDownOnSquare = "square.and.arrow.down.on.square"
+ case andArrowDown = "square.and.arrow.down"
+ case andArrowUpFill = "square.and.arrow.up.fill"
+ case andArrowUpOnSquareFill = "square.and.arrow.up.on.square.fill"
+ case andArrowUpOnSquare = "square.and.arrow.up.on.square"
+ case andArrowUp = "square.and.arrow.up"
+ case andLineVerticalAndSquareFill = "square.and.line.vertical.and.square.fill"
+ case andLineVerticalAndSquare = "square.and.line.vertical.and.square"
+ case andPencil = "square.and.pencil"
+ case fillAndLineVerticalAndSquare = "square.fill.and.line.vertical.and.square"
+ case fillAndLineVerticalSquareFill = "square.fill.and.line.vertical.square.fill"
+ case fill = "square.fill"
+ case grid2X2Fill = "square.grid.2x2.fill"
+ case grid2X2 = "square.grid.2x2"
+ case grid3X2Fill = "square.grid.3x2.fill"
+ case grid3X2 = "square.grid.3x2"
+ case grid4X3Fill = "square.grid.4x3.fill"
+ case lefthalfFill = "square.lefthalf.fill"
+ case onCircleFill = "square.on.circle.fill"
+ case onCircle = "square.on.circle"
+ case onSquareFill = "square.on.square.fill"
+ case onSquare = "square.on.square"
+ case righthalfFill = "square.righthalf.fill"
+ case split1X2Fill = "square.split.1x2.fill"
+ case split1X2 = "square.split.1x2"
+ case split2X1Fill = "square.split.2x1.fill"
+ case split2X1 = "square.split.2x1"
+ case split2X2Fill = "square.split.2x2.fill"
+ case split2X2 = "square.split.2x2"
+ case stack3DDownDottedline = "square.stack.3d.down.dottedline"
+ case stack3DDownRightFill = "square.stack.3d.down.right.fill"
+ case stack3DDownRight = "square.stack.3d.down.right"
+ case stack3DUpFill = "square.stack.3d.up.fill"
+ case stack3DUpSlashFill = "square.stack.3d.up.slash.fill"
+ case stack3DUpSlash = "square.stack.3d.up.slash"
+ case stack3DUp = "square.stack.3d.up"
+ case stackFill = "square.stack.fill"
+ case stack = "square.stack"
+ }
+
+ public enum Squares: String, SymbolImage {
+ case belowRectangle = "squares.below.rectangle"
+ }
+
+ case star
+
+ public enum Star: String, SymbolImage {
+ case circleFill = "star.circle.fill"
+ case circle = "star.circle"
+ case fill = "star.fill"
+ case lefthalfFill = "star.lefthalf.fill"
+ case slashFill = "star.slash.fill"
+ case slash = "star.slash"
+ }
+
+ case staroflife
+
+ public enum Staroflife: String, SymbolImage {
+ case fill = "staroflife.fill"
+ }
+
+ public enum Sterlingsign: String, SymbolImage {
+ case circleFill = "sterlingsign.circle.fill"
+ case circle = "sterlingsign.circle"
+ case squareFill = "sterlingsign.square.fill"
+ case square = "sterlingsign.square"
+ }
+
+ case stop
+
+ public enum Stop: String, SymbolImage {
+ case fill = "stop.fill"
+ }
+
+ case stopwatch
+
+ public enum Stopwatch: String, SymbolImage {
+ case fill = "stopwatch.fill"
+ }
+
+ case strikethrough
+
+ public enum Suit: String, SymbolImage {
+ case clubFill = "suit.club.fill"
+ case club = "suit.club"
+ case diamondFill = "suit.diamond.fill"
+ case diamond = "suit.diamond"
+ case heartFill = "suit.heart.fill"
+ case heart = "suit.heart"
+ case spadeFill = "suit.spade.fill"
+ case spade = "suit.spade"
+ }
+
+ case sum
+
+ public enum Sun: String, SymbolImage {
+ case dustFill = "sun.dust.fill"
+ case dust = "sun.dust"
+ case hazeFill = "sun.haze.fill"
+ case haze = "sun.haze"
+ case maxFill = "sun.max.fill"
+ case max = "sun.max"
+ case minFill = "sun.min.fill"
+ case min = "sun.min"
+ }
+
+ case sunrise
+
+ public enum Sunrise: String, SymbolImage {
+ case fill = "sunrise.fill"
+ }
+
+ case sunset
+
+ public enum Sunset: String, SymbolImage {
+ case fill = "sunset.fill"
+ }
+
+ public enum LetterT: String, SymbolImage {
+ case bubbleFill = "t.bubble.fill"
+ case bubble = "t.bubble"
+ case circleFill = "t.circle.fill"
+ case circle = "t.circle"
+ case squareFill = "t.square.fill"
+ case square = "t.square"
+ }
+
+ case table
+
+ public enum Table: String, SymbolImage {
+ case badgeMoreFill = "table.badge.more.fill"
+ case badgeMore = "table.badge.more"
+ case fill = "table.fill"
+ }
+
+ case tag
+
+ public enum Tag: String, SymbolImage {
+ case circleFill = "tag.circle.fill"
+ case circle = "tag.circle"
+ case fill = "tag.fill"
+ }
+
+ case teletype
+
+ public enum Tengesign: String, SymbolImage {
+ case circleFill = "tengesign.circle.fill"
+ case circle = "tengesign.circle"
+ case squareFill = "tengesign.square.fill"
+ case square = "tengesign.square"
+ }
+
+ public enum Text: String, SymbolImage {
+ case aligncenter = "text.aligncenter"
+ case alignleft = "text.alignleft"
+ case alignright = "text.alignright"
+ case append = "text.append"
+ case badgeCheckmark = "text.badge.checkmark"
+ case badgeMinus = "text.badge.minus"
+ case badgePlus = "text.badge.plus"
+ case badgeStar = "text.badge.star"
+ case badgeXmark = "text.badge.xmark"
+ case bubbleFill = "text.bubble.fill"
+ case bubble = "text.bubble"
+ case chevronLeft = "text.chevron.left"
+ case chevronRight = "text.chevron.right"
+ case cursor = "text.cursor"
+ case insert = "text.insert"
+ case justify = "text.justify"
+ case justifyleft = "text.justifyleft"
+ case justifyright = "text.justifyright"
+ case quote = "text.quote"
+ }
+
+ case textbox
+
+ case textformat
+
+ public enum Textformat: String, SymbolImage {
+ case abcDottedunderline = "textformat.abc.dottedunderline"
+ case abc = "textformat.abc"
+ case alt = "textformat.alt"
+ case size = "textformat.size"
+ case _subscript = "textformat.subscript"
+ case superscript = "textformat.superscript"
+ }
+
+ case textformat123 = "textformat.123"
+
+ case thermometer
+
+ public enum Thermometer: String, SymbolImage {
+ case snowflake = "thermometer.snowflake"
+ case sun = "thermometer.sun"
+ }
+
+ case timelapse
+
+ case timer
+
+ case tornado
+
+ case tortoise
+
+ public enum Tortoise: String, SymbolImage {
+ case fill = "tortoise.fill"
+ }
+
+ public enum Tram: String, SymbolImage {
+ case fill = "tram.fill"
+ }
+
+ case trash
+
+ public enum Trash: String, SymbolImage {
+ case circleFill = "trash.circle.fill"
+ case circle = "trash.circle"
+ case fill = "trash.fill"
+ case slashFill = "trash.slash.fill"
+ case slash = "trash.slash"
+ }
+
+ case tray
+
+ public enum Tray: String, SymbolImage {
+ case andArrowDownFill = "tray.and.arrow.down.fill"
+ case andArrowDown = "tray.and.arrow.down"
+ case andArrowUpFill = "tray.and.arrow.up.fill"
+ case andArrowUp = "tray.and.arrow.up"
+ case fill = "tray.fill"
+ case fullFill = "tray.full.fill"
+ case full = "tray.full"
+ }
+
+ case tray2 = "tray.2"
+
+ public enum Tray2: String, SymbolImage {
+ case fill = "tray.2.fill"
+ }
+
+ case triangle
+
+ public enum Triangle: String, SymbolImage {
+ case fill = "triangle.fill"
+ case lefthalfFill = "triangle.lefthalf.fill"
+ case righthalfFill = "triangle.righthalf.fill"
+ }
+
+ case tropicalstorm
+
+ public enum Tugriksign: String, SymbolImage {
+ case circleFill = "tugriksign.circle.fill"
+ case circle = "tugriksign.circle"
+ case squareFill = "tugriksign.square.fill"
+ case square = "tugriksign.square"
+ }
+
+ case tuningfork
+
+ public enum Turkishlirasign: String, SymbolImage {
+ case circleFill = "turkishlirasign.circle.fill"
+ case circle = "turkishlirasign.circle"
+ case squareFill = "turkishlirasign.square.fill"
+ case square = "turkishlirasign.square"
+ }
+
+ case tv
+
+ public enum Tv: String, SymbolImage {
+ case circleFill = "tv.circle.fill"
+ case circle = "tv.circle"
+ case fill = "tv.fill"
+ case musicNoteFill = "tv.music.note.fill"
+ case musicNote = "tv.music.note"
+ }
+
+ public enum LetterU: String, SymbolImage {
+ case circleFill = "u.circle.fill"
+ case circle = "u.circle"
+ case squareFill = "u.square.fill"
+ case square = "u.square"
+ }
+
+ public enum Uiwindow: String, SymbolImage {
+ case split2X1 = "uiwindow.split.2x1"
+ }
+
+ case umbrella
+
+ public enum Umbrella: String, SymbolImage {
+ case fill = "umbrella.fill"
+ }
+
+ case underline
+
+ public enum LetterV: String, SymbolImage {
+ case circleFill = "v.circle.fill"
+ case circle = "v.circle"
+ case squareFill = "v.square.fill"
+ case square = "v.square"
+ }
+
+ case video
+
+ public enum Video: String, SymbolImage {
+ case badgePlusFill = "video.badge.plus.fill"
+ case badgePlus = "video.badge.plus"
+ case circleFill = "video.circle.fill"
+ case circle = "video.circle"
+ case fill = "video.fill"
+ case slashFill = "video.slash.fill"
+ case slash = "video.slash"
+ }
+
+ public enum View: String, SymbolImage {
+ case _2d = "view.2d"
+ case _3d = "view.3d"
+ }
+
+ case viewfinder
+
+ public enum Viewfinder: String, SymbolImage {
+ case circleFill = "viewfinder.circle.fill"
+ case circle = "viewfinder.circle"
+ }
+
+ case volume
+
+ public enum Volume: String, SymbolImage {
+ case fill = "volume.fill"
+ case slashFillRtl = "volume.slash.fill.rtl"
+ case slashFill = "volume.slash.fill"
+ case slashRtl = "volume.slash.rtl"
+ case slash = "volume.slash"
+ case zzzFill = "volume.zzz.fill"
+ case zzz = "volume.zzz"
+ }
+
+ case volume1 = "volume.1"
+
+ public enum Volume1: String, SymbolImage {
+ case fill = "volume.1.fill"
+ }
+
+ case volume2 = "volume.2"
+
+ public enum Volume2: String, SymbolImage {
+ case fill = "volume.2.fill"
+ }
+
+ case volume3 = "volume.3"
+
+ public enum Volume3: String, SymbolImage {
+ case fill = "volume.3.fill"
+ }
+
+ public enum LetterW: String, SymbolImage {
+ case circleFill = "w.circle.fill"
+ case circle = "w.circle"
+ case squareFill = "w.square.fill"
+ case square = "w.square"
+ }
+
+ public enum Wand: String, SymbolImage {
+ case andRaysInverse = "wand.and.rays.inverse"
+ case andRays = "wand.and.rays"
+ case andStarsInverse = "wand.and.stars.inverse"
+ case andStars = "wand.and.stars"
+ }
+
+ case waveform
+
+ public enum Waveform: String, SymbolImage {
+ case circleFill = "waveform.circle.fill"
+ case circle = "waveform.circle"
+ case pathBadgeMinus = "waveform.path.badge.minus"
+ case pathBadgePlus = "waveform.path.badge.plus"
+ case pathEcg = "waveform.path.ecg"
+ case path = "waveform.path"
+ }
+
+ case wifi
+
+ public enum Wifi: String, SymbolImage {
+ case exclamationmark = "wifi.exclamationmark"
+ case slash = "wifi.slash"
+ }
+
+ case wind
+
+ public enum Wind: String, SymbolImage {
+ case snow = "wind.snow"
+ }
+
+ public enum Wonsign: String, SymbolImage {
+ case circleFill = "wonsign.circle.fill"
+ case circle = "wonsign.circle"
+ case squareFill = "wonsign.square.fill"
+ case square = "wonsign.square"
+ }
+
+ case wrench
+
+ public enum Wrench: String, SymbolImage {
+ case fill = "wrench.fill"
+ }
+
+ public enum LetterX: String, SymbolImage {
+ case circleFill = "x.circle.fill"
+ case circle = "x.circle"
+ case squareFill = "x.square.fill"
+ case square = "x.square"
+ case squareroot = "x.squareroot"
+ }
+
+ case xmark
+
+ public enum Xmark: String, SymbolImage {
+ case circleFill = "xmark.circle.fill"
+ case circle = "xmark.circle"
+ case icloudFill = "xmark.icloud.fill"
+ case icloud = "xmark.icloud"
+ case octagonFill = "xmark.octagon.fill"
+ case octagon = "xmark.octagon"
+ case rectangleFill = "xmark.rectangle.fill"
+ case rectangle = "xmark.rectangle"
+ case sealFill = "xmark.seal.fill"
+ case seal = "xmark.seal"
+ case shieldFill = "xmark.shield.fill"
+ case shield = "xmark.shield"
+ case squareFill = "xmark.square.fill"
+ case square = "xmark.square"
+ }
+
+ public enum LetterY: String, SymbolImage {
+ case circleFill = "y.circle.fill"
+ case circle = "y.circle"
+ case squareFill = "y.square.fill"
+ case square = "y.square"
+ }
+
+ public enum Yensign: String, SymbolImage {
+ case circleFill = "yensign.circle.fill"
+ case circle = "yensign.circle"
+ case squareFill = "yensign.square.fill"
+ case square = "yensign.square"
+ }
+
+ public enum LetterZ: String, SymbolImage {
+ case circleFill = "z.circle.fill"
+ case circle = "z.circle"
+ case squareFill = "z.square.fill"
+ case square = "z.square"
+ }
+
+ case zzz
+}
diff --git a/SFSymbol/SFSymbol2/SFSymbol2.swift b/SFSymbol/SFSymbol2/SFSymbol2.swift
new file mode 100644
index 0000000..d9e2247
--- /dev/null
+++ b/SFSymbol/SFSymbol2/SFSymbol2.swift
@@ -0,0 +1,1547 @@
+//
+// SFSymbol2.swift
+// SFSymbol
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+public enum SFSymbol2: String, SymbolImage {
+ public enum _4K: String, SymbolImage {
+ case tv = "4k.tv"
+ case tvFill = "4k.tv.fill"
+ }
+
+ public enum LetterA: String, SymbolImage {
+ case bookClosed = "a.book.closed"
+ case bookClosedFill = "a.book.closed.fill"
+ case magnify = "a.magnify"
+ }
+
+ case abc
+
+ public enum Airplane: String, SymbolImage {
+ case circle = "airplane.circle"
+ case circleFill = "airplane.circle.fill"
+ }
+
+ case airpods
+
+ case airpodspro
+
+ public enum Airport: String, SymbolImage {
+ case express = "airport.express"
+ case extremeTower = "airport.extreme.tower"
+ case extreme = "airport.extreme"
+ }
+
+ case amplifier
+
+ case applelogo
+
+ case applescript
+
+ public enum Applescript: String, SymbolImage {
+ case fill = "applescript.fill"
+ }
+
+ case appletv
+
+ public enum Appletv: String, SymbolImage {
+ case fill = "appletv.fill"
+ }
+
+ case applewatch
+
+ public enum Applewatch: String, SymbolImage {
+ case watchface = "applewatch.watchface"
+ case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right"
+ case slash = "applewatch.slash"
+ }
+
+ public enum Apps: String, SymbolImage {
+ case iphone = "apps.iphone"
+ case iphoneBadgePlus = "apps.iphone.badge.plus"
+ case iphoneLandscape = "apps.iphone.landscape"
+ case ipad = "apps.ipad"
+ case ipadLandscape = "apps.ipad.landscape"
+ }
+
+ public enum Archivebox: String, SymbolImage {
+ case circle = "archivebox.circle"
+ case circleFill = "archivebox.circle.fill"
+ }
+
+ public enum Arrow: String, SymbolImage {
+ case rightDocOnClipboard = "arrow.right.doc.on.clipboard"
+ case upDocOnClipboard = "arrow.up.doc.on.clipboard"
+ case triangle2CirclepathDocOnClipboard = "arrow.triangle.2.circlepath.doc.on.clipboard"
+ case rectanglepath = "arrow.rectanglepath"
+ case upLeftAndDownRightMagnifyingglass = "arrow.up.left.and.down.right.magnifyingglass"
+ case triangle2CirclepathCamera = "arrow.triangle.2.circlepath.camera"
+ case triangle2CirclepathCameraFill = "arrow.triangle.2.circlepath.camera.fill"
+ case upMessage = "arrow.up.message"
+ case upMessageFill = "arrow.up.message.fill"
+ case upRightAndArrowDownLeftRectangle = "arrow.up.right.and.arrow.down.left.rectangle"
+ case upRightAndArrowDownLeftRectangleFill = "arrow.up.right.and.arrow.down.left.rectangle.fill"
+ case turnUpRightIphone = "arrow.turn.up.right.iphone"
+ case turnUpRightIphoneFill = "arrow.turn.up.right.iphone.fill"
+ case upAndPersonRectanglePortrait = "arrow.up.and.person.rectangle.portrait"
+ case upAndPersonRectangleTurnRight = "arrow.up.and.person.rectangle.turn.right"
+ case upAndPersonRectangleTurnLeft = "arrow.up.and.person.rectangle.turn.left"
+ case upRightApp = "arrow.up.right.app"
+ case upRightAppFill = "arrow.up.right.app.fill"
+ case downApp = "arrow.down.app"
+ case downAppFill = "arrow.down.app.fill"
+ case leftAndRightRighttriangleLeftRighttriangleRight = "arrow.left.and.right.righttriangle.left.righttriangle.right"
+ case leftAndRightRighttriangleLeftRighttriangleRightFill = "arrow.left.and.right.righttriangle.left.righttriangle.right.fill"
+ case upAndDownRighttriangleUpRighttriangleDown = "arrow.up.and.down.righttriangle.up.righttriangle.down"
+ case upAndDownRighttriangleUpFillRighttriangleDownFill = "arrow.up.and.down.righttriangle.up.fill.righttriangle.down.fill"
+ case upAndDownAndArrowLeftAndRight = "arrow.up.and.down.and.arrow.left.and.right"
+ case upLeftAndDownRightAndArrowUpRightAndDownLeft = "arrow.up.left.and.down.right.and.arrow.up.right.and.down.left"
+ case upLeftAndArrowDownRightCircle = "arrow.up.left.and.arrow.down.right.circle"
+ case upLeftAndArrowDownRightCircleFill = "arrow.up.left.and.arrow.down.right.circle.fill"
+ case triangle2Circlepath = "arrow.triangle.2.circlepath"
+ case triangle2CirclepathCircle = "arrow.triangle.2.circlepath.circle"
+ case triangle2CirclepathCircleFill = "arrow.triangle.2.circlepath.circle.fill"
+ case triangleCapsulepath = "arrow.triangle.capsulepath"
+ case triangleTurnUpRightDiamond = "arrow.triangle.turn.up.right.diamond"
+ case triangleTurnUpRightDiamondFill = "arrow.triangle.turn.up.right.diamond.fill"
+ case triangleTurnUpRightCircle = "arrow.triangle.turn.up.right.circle"
+ case triangleTurnUpRightCircleFill = "arrow.triangle.turn.up.right.circle.fill"
+ case triangleMerge = "arrow.triangle.merge"
+ case triangleSwap = "arrow.triangle.swap"
+ case triangleBranch = "arrow.triangle.branch"
+ case trianglePull = "arrow.triangle.pull"
+ }
+
+ public enum Arrowshape: String, SymbolImage {
+ case turnUpLeft2Circle = "arrowshape.turn.up.left.2.circle"
+ case turnUpLeft2CircleFill = "arrowshape.turn.up.left.2.circle.fill"
+ case zigzagRight = "arrowshape.zigzag.right"
+ case zigzagRightFill = "arrowshape.zigzag.right.fill"
+ case bounceRight = "arrowshape.bounce.right"
+ case bounceRightFill = "arrowshape.bounce.right.fill"
+ }
+
+ public enum Arrowtriangle: String, SymbolImage {
+ case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right"
+ case leftFillAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.fill.and.line.vertical.and.arrowtriangle.right.fill"
+ case rightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left"
+ case rightFillAndLineVerticalAndArrowtriangleLeftFill = "arrowtriangle.right.fill.and.line.vertical.and.arrowtriangle.left.fill"
+ }
+
+ public enum At: String, SymbolImage {
+ case circle = "at.circle"
+ case circleFill = "at.circle.fill"
+ }
+
+ case atom
+
+ public enum Backward: String, SymbolImage {
+ case frame = "backward.frame"
+ case frameFill = "backward.frame.fill"
+ }
+
+ public enum Bag: String, SymbolImage {
+ case circle = "bag.circle"
+ case circleFill = "bag.circle.fill"
+ }
+
+ case banknote
+
+ public enum Banknote: String, SymbolImage {
+ case fill = "banknote.fill"
+ }
+
+ case barometer
+
+ public enum Battery100: String, SymbolImage {
+ case bolt = "battery.100.bolt"
+ }
+
+ public enum Bell: String, SymbolImage {
+ case slashCircle = "bell.slash.circle"
+ case slashCircleFill = "bell.slash.circle.fill"
+ case badge = "bell.badge"
+ case badgeFill = "bell.badge.fill"
+ }
+
+ case bicycle
+
+ case binoculars
+
+ public enum Binoculars: String, SymbolImage {
+ case fill = "binoculars.fill"
+ }
+
+ public enum Bolt: String, SymbolImage {
+ case heart = "bolt.heart"
+ case heartFill = "bolt.heart.fill"
+ case slashCircle = "bolt.slash.circle"
+ case slashCircleFill = "bolt.slash.circle.fill"
+ case car = "bolt.car"
+ case carFill = "bolt.car.fill"
+ case fillBatteryblock = "bolt.fill.batteryblock"
+ case fillBatteryblockFill = "bolt.fill.batteryblock.fill"
+ }
+
+ case bonjour
+
+ public enum Book: String, SymbolImage {
+ case closed = "book.closed"
+ case closedFill = "book.closed.fill"
+ }
+
+ public enum Bookmark: String, SymbolImage {
+ case circle = "bookmark.circle"
+ case circleFill = "bookmark.circle.fill"
+ case slash = "bookmark.slash"
+ case slashFill = "bookmark.slash.fill"
+ }
+
+ public enum Books: String, SymbolImage {
+ case vertical = "books.vertical"
+ case verticalFill = "books.vertical.fill"
+ }
+
+ case building
+
+ public enum Building: String, SymbolImage {
+ case columns = "building.columns"
+ case columnsFill = "building.columns.fill"
+ case fill = "building.fill"
+ }
+
+ case building2 = "building.2"
+
+ public enum Building2: String, SymbolImage {
+ case fill = "building.2.fill"
+ case cropCircle = "building.2.crop.circle"
+ case cropCircleFill = "building.2.crop.circle.fill"
+ }
+
+ case bus
+
+ public enum Bus: String, SymbolImage {
+ case fill = "bus.fill"
+ case doubledecker = "bus.doubledecker"
+ case doubledeckerFill = "bus.doubledecker.fill"
+ }
+
+ public enum Calendar: String, SymbolImage {
+ case badgeClock = "calendar.badge.clock"
+ case badgeExclamationmark = "calendar.badge.exclamationmark"
+ }
+
+ public enum Camera: String, SymbolImage {
+ case badgeEllipsis = "camera.badge.ellipsis"
+ case fillBadgeEllipsis = "camera.fill.badge.ellipsis"
+ case meteringCenterWeightedAverage = "camera.metering.center.weighted.average"
+ case meteringCenterWeighted = "camera.metering.center.weighted"
+ case meteringMatrix = "camera.metering.matrix"
+ case meteringMultispot = "camera.metering.multispot"
+ case meteringNone = "camera.metering.none"
+ case meteringPartial = "camera.metering.partial"
+ case meteringSpot = "camera.metering.spot"
+ case meteringUnknown = "camera.metering.unknown"
+ case aperture = "camera.aperture"
+ case filters = "camera.filters"
+ }
+
+ case candybarphone
+
+ public enum Capsule: String, SymbolImage {
+ case portrait = "capsule.portrait"
+ case portraitFill = "capsule.portrait.fill"
+ }
+
+ public enum Car: String, SymbolImage {
+ case circle = "car.circle"
+ case circleFill = "car.circle.fill"
+ }
+
+ case car2 = "car.2"
+
+ public enum Car2: String, SymbolImage {
+ case fill = "car.2.fill"
+ }
+
+ case _case = "case"
+
+ public enum Case: String, SymbolImage {
+ case fill = "case.fill"
+ }
+
+ public enum Chart: String, SymbolImage {
+ case barDocHorizontal = "chart.bar.doc.horizontal"
+ case barDocHorizontalFill = "chart.bar.doc.horizontal.fill"
+ case barXaxis = "chart.bar.xaxis"
+ }
+
+ public enum Checkerboard: String, SymbolImage {
+ case rectangle = "checkerboard.rectangle"
+ }
+
+ public enum Checkmark: String, SymbolImage {
+ case icloud = "checkmark.icloud"
+ case icloudFill = "checkmark.icloud.fill"
+ case rectanglePortrait = "checkmark.rectangle.portrait"
+ case rectanglePortraitFill = "checkmark.rectangle.portrait.fill"
+ }
+
+ public enum Circle: String, SymbolImage {
+ case gridCross = "circle.grid.cross"
+ case gridCrossFill = "circle.grid.cross.fill"
+ case gridCrossLeftFill = "circle.grid.cross.left.fill"
+ case gridCrossUpFill = "circle.grid.cross.up.fill"
+ case gridCrossRightFill = "circle.grid.cross.right.fill"
+ case gridCrossDownFill = "circle.grid.cross.down.fill"
+ case bottomhalfFill = "circle.bottomhalf.fill"
+ case tophalfFill = "circle.tophalf.fill"
+ case dashed = "circle.dashed"
+ case dashedInsetFill = "circle.dashed.inset.fill"
+ case square = "circle.square"
+ case fillSquareFill = "circle.fill.square.fill"
+ case circle = "circle.circle"
+ case circleFill = "circle.circle.fill"
+ }
+
+ case circlebadge
+
+ public enum Circlebadge: String, SymbolImage {
+ case fill = "circlebadge.fill"
+ }
+
+ public enum Circles: String, SymbolImage {
+ case hexagongrid = "circles.hexagongrid"
+ case hexagongridFill = "circles.hexagongrid.fill"
+ case hexagonpath = "circles.hexagonpath"
+ case hexagonpathFill = "circles.hexagonpath.fill"
+ }
+
+ public enum Clock: String, SymbolImage {
+ case arrowCirclepath = "clock.arrow.circlepath"
+ }
+
+ case comb
+
+ public enum Comb: String, SymbolImage {
+ case fill = "comb.fill"
+ }
+
+ public enum Command: String, SymbolImage {
+ case circle = "command.circle"
+ case circleFill = "command.circle.fill"
+ case square = "command.square"
+ case squareFill = "command.square.fill"
+ }
+
+ public enum Contextualmenu: String, SymbolImage {
+ case andCursorarrow = "contextualmenu.and.cursorarrow"
+ }
+
+ case cpu
+
+ public enum Creditcard: String, SymbolImage {
+ case circle = "creditcard.circle"
+ case circleFill = "creditcard.circle.fill"
+ }
+
+ case cross
+
+ public enum Cross: String, SymbolImage {
+ case _case = "cross.case"
+ case caseFill = "cross.case.fill"
+ case fill = "cross.fill"
+ case circle = "cross.circle"
+ case circleFill = "cross.circle.fill"
+ }
+
+ case crown
+
+ public enum Crown: String, SymbolImage {
+ case fill = "crown.fill"
+ }
+
+ public enum Cube: String, SymbolImage {
+ case transparent = "cube.transparent"
+ }
+
+ case curlybraces
+
+ public enum Curlybraces: String, SymbolImage {
+ case square = "curlybraces.square"
+ case squareFill = "curlybraces.square.fill"
+ }
+
+ case cursorarrow
+
+ public enum Cursorarrow: String, SymbolImage {
+ case rays = "cursorarrow.rays"
+ case square = "cursorarrow.square"
+ case andSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed"
+ case click = "cursorarrow.click"
+ case click2 = "cursorarrow.click.2"
+ case motionlines = "cursorarrow.motionlines"
+ case motionlinesClick = "cursorarrow.motionlines.click"
+ case clickBadgeClock = "cursorarrow.click.badge.clock"
+ }
+
+ public enum Cylinder: String, SymbolImage {
+ case split1X2 = "cylinder.split.1x2"
+ case split1X2Fill = "cylinder.split.1x2.fill"
+ }
+
+ case deskclock
+
+ public enum Deskclock: String, SymbolImage {
+ case fill = "deskclock.fill"
+ }
+
+ public enum Dial: String, SymbolImage {
+ case min = "dial.min"
+ case minFill = "dial.min.fill"
+ case max = "dial.max"
+ case maxFill = "dial.max.fill"
+ }
+
+ case diamond
+
+ public enum Diamond: String, SymbolImage {
+ case fill = "diamond.fill"
+ }
+
+ public enum Die: String, SymbolImage {
+ case face1 = "die.face.1"
+ case face1Fill = "die.face.1.fill"
+ case face2 = "die.face.2"
+ case face2Fill = "die.face.2.fill"
+ case face3 = "die.face.3"
+ case face3Fill = "die.face.3.fill"
+ case face4 = "die.face.4"
+ case face4Fill = "die.face.4.fill"
+ case face5 = "die.face.5"
+ case face5Fill = "die.face.5.fill"
+ case face6 = "die.face.6"
+ case face6Fill = "die.face.6.fill"
+ }
+
+ case display
+
+ public enum Display: String, SymbolImage {
+ case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark"
+ }
+
+ case display2 = "display.2"
+
+ public enum Doc: String, SymbolImage {
+ case badgePlus = "doc.badge.plus"
+ case fillBadgePlus = "doc.fill.badge.plus"
+ case badgeGearshape = "doc.badge.gearshape"
+ case badgeGearshapeFill = "doc.badge.gearshape.fill"
+ case badgeEllipsis = "doc.badge.ellipsis"
+ case fillBadgeEllipsis = "doc.fill.badge.ellipsis"
+ case zipper = "doc.zipper"
+ case richtextFill = "doc.richtext.fill"
+ case plaintextFill = "doc.plaintext.fill"
+ case appendFill = "doc.append.fill"
+ case textFillViewfinder = "doc.text.fill.viewfinder"
+ }
+
+ public enum Dock: String, SymbolImage {
+ case rectangle = "dock.rectangle"
+ case arrowUpRectangle = "dock.arrow.up.rectangle"
+ case arrowDownRectangle = "dock.arrow.down.rectangle"
+ }
+
+ public enum Dot: String, SymbolImage {
+ case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle"
+ case circleAndCursorarrow = "dot.circle.and.cursorarrow"
+ case squareshape = "dot.squareshape"
+ case squareshapeFill = "dot.squareshape.fill"
+ case squareshapeSplit2X2 = "dot.squareshape.split.2x2"
+ }
+
+ case dpad
+
+ public enum Dpad: String, SymbolImage {
+ case fill = "dpad.fill"
+ case leftFill = "dpad.left.fill"
+ case upFill = "dpad.up.fill"
+ case rightFill = "dpad.right.fill"
+ case downFill = "dpad.down.fill"
+ }
+
+ case drop
+
+ public enum Drop: String, SymbolImage {
+ case fill = "drop.fill"
+ }
+
+ public enum Ear: String, SymbolImage {
+ case badgeCheckmark = "ear.badge.checkmark"
+ case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark"
+ case fill = "ear.fill"
+ }
+
+ case earpods
+
+ public enum Eject: String, SymbolImage {
+ case circle = "eject.circle"
+ case circleFill = "eject.circle.fill"
+ }
+
+ public enum Ellipsis: String, SymbolImage {
+ case bubble = "ellipsis.bubble"
+ case bubbleFill = "ellipsis.bubble.fill"
+ case rectangle = "ellipsis.rectangle"
+ case rectangleFill = "ellipsis.rectangle.fill"
+ }
+
+ public enum Envelope: String, SymbolImage {
+ case arrowTriangleBranch = "envelope.arrow.triangle.branch"
+ case arrowTriangleBranchFill = "envelope.arrow.triangle.branch.fill"
+ case badgeShieldLefthalfFill = "envelope.badge.shield.lefthalf.fill"
+ case fillBadgeShieldRighthalfFill = "envelope.fill.badge.shield.righthalf.fill"
+ }
+
+ public enum Exclamationmark: String, SymbolImage {
+ case arrowTriangle2Circlepath = "exclamationmark.arrow.triangle.2.circlepath"
+ }
+
+ case exclamationmark2 = "exclamationmark.2"
+
+ case exclamationmark3 = "exclamationmark.3"
+
+ case externaldrive
+
+ public enum Externaldrive: String, SymbolImage {
+ case fill = "externaldrive.fill"
+ case badgePlus = "externaldrive.badge.plus"
+ case fillBadgePlus = "externaldrive.fill.badge.plus"
+ case badgeMinus = "externaldrive.badge.minus"
+ case fillBadgeMinus = "externaldrive.fill.badge.minus"
+ case badgeCheckmark = "externaldrive.badge.checkmark"
+ case fillBadgeCheckmark = "externaldrive.fill.badge.checkmark"
+ case badgeXmark = "externaldrive.badge.xmark"
+ case fillBadgeXmark = "externaldrive.fill.badge.xmark"
+ case badgePersonCrop = "externaldrive.badge.person.crop"
+ case fillBadgePersonCrop = "externaldrive.fill.badge.person.crop"
+ case badgeIcloud = "externaldrive.badge.icloud"
+ case fillBadgeIcloud = "externaldrive.fill.badge.icloud"
+ case badgeWifi = "externaldrive.badge.wifi"
+ case fillBadgeWifi = "externaldrive.fill.badge.wifi"
+ case badgeTimemachine = "externaldrive.badge.timemachine"
+ case fillBadgeTimemachine = "externaldrive.fill.badge.timemachine"
+ case connectedToLineBelow = "externaldrive.connected.to.line.below"
+ case connectedToLineBelowFill = "externaldrive.connected.to.line.below.fill"
+ }
+
+ public enum Eye: String, SymbolImage {
+ case circle = "eye.circle"
+ case circleFill = "eye.circle.fill"
+ }
+
+ case eyebrow
+
+ case eyes
+
+ public enum Eyes: String, SymbolImage {
+ case inverse = "eyes.inverse"
+ }
+
+ public enum Face: String, SymbolImage {
+ case smiling = "face.smiling"
+ case smilingFill = "face.smiling.fill"
+ case dashed = "face.dashed"
+ case dashedFill = "face.dashed.fill"
+ }
+
+ case faxmachine
+
+ case fiberchannel
+
+ public enum Figure: String, SymbolImage {
+ case walk = "figure.walk"
+ case walkCircle = "figure.walk.circle"
+ case walkCircleFill = "figure.walk.circle.fill"
+ case walkDiamond = "figure.walk.diamond"
+ case walkDiamondFill = "figure.walk.diamond.fill"
+ case wave = "figure.wave"
+ case waveCircle = "figure.wave.circle"
+ case waveCircleFill = "figure.wave.circle.fill"
+ }
+
+ public enum Filemenu: String, SymbolImage {
+ case andCursorarrow = "filemenu.and.cursorarrow"
+ }
+
+ public enum Flag: String, SymbolImage {
+ case slashCircle = "flag.slash.circle"
+ case slashCircleFill = "flag.slash.circle.fill"
+ case badgeEllipsis = "flag.badge.ellipsis"
+ case badgeEllipsisFill = "flag.badge.ellipsis.fill"
+ }
+
+ case flipphone
+
+ case fn
+
+ public enum Folder: String, SymbolImage {
+ case badgeQuestionmark = "folder.badge.questionmark"
+ case fillBadgeQuestionmark = "folder.fill.badge.questionmark"
+ case badgeGear = "folder.badge.gear"
+ case fillBadgeGear = "folder.fill.badge.gear"
+ }
+
+ public enum Forward: String, SymbolImage {
+ case frame = "forward.frame"
+ case frameFill = "forward.frame.fill"
+ }
+
+ case gearshape
+
+ public enum Gearshape: String, SymbolImage {
+ case fill = "gearshape.fill"
+ }
+
+ case gearshape2 = "gearshape.2"
+
+ public enum Gearshape2: String, SymbolImage {
+ case fill = "gearshape.2.fill"
+ }
+
+ public enum Gift: String, SymbolImage {
+ case circle = "gift.circle"
+ case circleFill = "gift.circle.fill"
+ }
+
+ case giftcard
+
+ public enum Giftcard: String, SymbolImage {
+ case fill = "giftcard.fill"
+ }
+
+ case graduationcap
+
+ public enum Graduationcap: String, SymbolImage {
+ case fill = "graduationcap.fill"
+ }
+
+ case greetingcard
+
+ public enum Greetingcard: String, SymbolImage {
+ case fill = "greetingcard.fill"
+ }
+
+ public enum Guitars: String, SymbolImage {
+ case fill = "guitars.fill"
+ }
+
+ case gyroscope
+
+ public enum LetterH: String, SymbolImage {
+ case squareOnSquare = "h.square.on.square"
+ case squareFillOnSquareFill = "h.square.fill.on.square.fill"
+ }
+
+ public enum Hand: String, SymbolImage {
+ case pointUpLeft = "hand.point.up.left"
+ case pointUpLeftFill = "hand.point.up.left.fill"
+ case tap = "hand.tap"
+ case tapFill = "hand.tap.fill"
+ case pointUp = "hand.point.up"
+ case pointUpFill = "hand.point.up.fill"
+ case pointUpBraille = "hand.point.up.braille"
+ case pointUpBrailleFill = "hand.point.up.braille.fill"
+ case pointDown = "hand.point.down"
+ case pointDownFill = "hand.point.down.fill"
+ case wave = "hand.wave"
+ case waveFill = "hand.wave.fill"
+ }
+
+ public enum Headphones: String, SymbolImage {
+ case circle = "headphones.circle"
+ case circleFill = "headphones.circle.fill"
+ }
+
+ public enum Hearingaid: String, SymbolImage {
+ case ear = "hearingaid.ear"
+ }
+
+ public enum Heart: String, SymbolImage {
+ case textSquare = "heart.text.square"
+ case textSquareFill = "heart.text.square.fill"
+ }
+
+ case highlighter
+
+ case homekit
+
+ case homepod
+
+ public enum Homepod: String, SymbolImage {
+ case fill = "homepod.fill"
+ }
+
+ public enum Hourglass: String, SymbolImage {
+ case badgePlus = "hourglass.badge.plus"
+ }
+
+ public enum House: String, SymbolImage {
+ case circle = "house.circle"
+ case circleFill = "house.circle.fill"
+ }
+
+ case infinity
+
+ case internaldrive
+
+ public enum Internaldrive: String, SymbolImage {
+ case fill = "internaldrive.fill"
+ }
+
+ case ipad
+
+ public enum Ipad: String, SymbolImage {
+ case homebutton = "ipad.homebutton"
+ case homebuttonLandscape = "ipad.homebutton.landscape"
+ case landscape = "ipad.landscape"
+ }
+
+ case iphone
+
+ public enum Iphone: String, SymbolImage {
+ case homebutton = "iphone.homebutton"
+ case homebuttonRadiowavesLeftAndRight = "iphone.homebutton.radiowaves.left.and.right"
+ case homebuttonSlash = "iphone.homebutton.slash"
+ case radiowavesLeftAndRight = "iphone.radiowaves.left.and.right"
+ case slash = "iphone.slash"
+ }
+
+ case ipod
+
+ public enum Ipodshuffle: String, SymbolImage {
+ case gen1 = "ipodshuffle.gen1"
+ case gen2 = "ipodshuffle.gen2"
+ case gen3 = "ipodshuffle.gen3"
+ case gen4 = "ipodshuffle.gen4"
+ }
+
+ case ipodtouch
+
+ public enum LetterJ: String, SymbolImage {
+ case squareOnSquare = "j.square.on.square"
+ case squareFillOnSquareFill = "j.square.fill.on.square.fill"
+ }
+
+ case k
+
+ case key
+
+ public enum Key: String, SymbolImage {
+ case icloud = "key.icloud"
+ case icloudFill = "key.icloud.fill"
+ case fill = "key.fill"
+ }
+
+ public enum Keyboard: String, SymbolImage {
+ case badgeEllipsis = "keyboard.badge.ellipsis"
+ case chevronCompactLeft = "keyboard.chevron.compact.left"
+ case onehandedLeft = "keyboard.onehanded.left"
+ case onehandedRight = "keyboard.onehanded.right"
+ case macwindow = "keyboard.macwindow"
+ }
+
+ public enum LetterL: String, SymbolImage {
+ case joystick = "l.joystick"
+ case joystickFill = "l.joystick.fill"
+ case joystickDown = "l.joystick.down"
+ case joystickDownFill = "l.joystick.down.fill"
+ case rectangleRoundedbottom = "l.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "l.rectangle.roundedbottom.fill"
+ }
+
+ public enum L1: String, SymbolImage {
+ case rectangleRoundedbottom = "l1.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "l1.rectangle.roundedbottom.fill"
+ }
+
+ public enum L2: String, SymbolImage {
+ case rectangleRoundedtop = "l2.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "l2.rectangle.roundedtop.fill"
+ }
+
+ case laptopcomputer
+
+ public enum Laptopcomputer: String, SymbolImage {
+ case andIphone = "laptopcomputer.and.iphone"
+ }
+
+ public enum Lasso: String, SymbolImage {
+ case sparkles = "lasso.sparkles"
+ }
+
+ public enum Latch2: String, SymbolImage {
+ case _case = "latch.2.case"
+ case caseFill = "latch.2.case.fill"
+ }
+
+ public enum Lb: String, SymbolImage {
+ case rectangleRoundedbottom = "lb.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "lb.rectangle.roundedbottom.fill"
+ }
+
+ case leaf
+
+ public enum Leaf: String, SymbolImage {
+ case fill = "leaf.fill"
+ case arrowTriangleCirclepath = "leaf.arrow.triangle.circlepath"
+ }
+
+ case level
+
+ public enum Level: String, SymbolImage {
+ case fill = "level.fill"
+ }
+
+ case lifepreserver
+
+ public enum Lifepreserver: String, SymbolImage {
+ case fill = "lifepreserver.fill"
+ }
+
+ public enum Line: String, SymbolImage {
+ case diagonal = "line.diagonal"
+ case diagonalArrow = "line.diagonal.arrow"
+ case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal"
+ case horizontal3Circle = "line.horizontal.3.circle"
+ case horizontal3CircleFill = "line.horizontal.3.circle.fill"
+ case horizontal2DecreaseCircle = "line.horizontal.2.decrease.circle"
+ case horizontal2DecreaseCircleFill = "line.horizontal.2.decrease.circle.fill"
+ }
+
+ public enum Line3: String, SymbolImage {
+ case crossedSwirlCircle = "line.3.crossed.swirl.circle"
+ case crossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill"
+ }
+
+ case lineweight
+
+ public enum Link: String, SymbolImage {
+ case badgePlus = "link.badge.plus"
+ }
+
+ public enum List: String, SymbolImage {
+ case bulletRectangle = "list.bullet.rectangle"
+ case triangle = "list.triangle"
+ case star = "list.star"
+ case andFilm = "list.and.film"
+ }
+
+ public enum Livephoto: String, SymbolImage {
+ case badgeA = "livephoto.badge.a"
+ }
+
+ public enum Location: String, SymbolImage {
+ case viewfinder = "location.viewfinder"
+ case fillViewfinder = "location.fill.viewfinder"
+ }
+
+ public enum Lock: String, SymbolImage {
+ case doc = "lock.doc"
+ case docFill = "lock.doc.fill"
+ case square = "lock.square"
+ case squareFill = "lock.square.fill"
+ case squareStack = "lock.square.stack"
+ case squareStackFill = "lock.square.stack.fill"
+ case rectangle = "lock.rectangle"
+ case rectangleFill = "lock.rectangle.fill"
+ case rectangleStack = "lock.rectangle.stack"
+ case rectangleStackFill = "lock.rectangle.stack.fill"
+ case rectangleOnRectangle = "lock.rectangle.on.rectangle"
+ case rectangleOnRectangleFill = "lock.rectangle.on.rectangle.fill"
+ }
+
+ case loupe
+
+ public enum Lt: String, SymbolImage {
+ case rectangleRoundedtop = "lt.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "lt.rectangle.roundedtop.fill"
+ }
+
+ case lungs
+
+ public enum Lungs: String, SymbolImage {
+ case fill = "lungs.fill"
+ }
+
+ case macmini
+
+ public enum Macmini: String, SymbolImage {
+ case fill = "macmini.fill"
+ }
+
+ public enum Macpro: String, SymbolImage {
+ case gen1 = "macpro.gen1"
+ case gen2 = "macpro.gen2"
+ case gen2Fill = "macpro.gen2.fill"
+ case gen3 = "macpro.gen3"
+ case gen3Server = "macpro.gen3.server"
+ }
+
+ public enum Macwindow: String, SymbolImage {
+ case badgePlus = "macwindow.badge.plus"
+ case onRectangle = "macwindow.on.rectangle"
+ }
+
+ case mail
+
+ public enum Mail: String, SymbolImage {
+ case stack = "mail.stack"
+ case stackFill = "mail.stack.fill"
+ case fill = "mail.fill"
+ case andTextMagnifyingglass = "mail.and.text.magnifyingglass"
+ }
+
+ case megaphone
+
+ public enum Megaphone: String, SymbolImage {
+ case fill = "megaphone.fill"
+ }
+
+ case memorychip
+
+ public enum Menubar: String, SymbolImage {
+ case rectangle = "menubar.rectangle"
+ case dockRectangle = "menubar.dock.rectangle"
+ case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record"
+ case arrowUpRectangle = "menubar.arrow.up.rectangle"
+ case arrowDownRectangle = "menubar.arrow.down.rectangle"
+ }
+
+ public enum Metronome: String, SymbolImage {
+ case fill = "metronome.fill"
+ }
+
+ public enum Minus: String, SymbolImage {
+ case plusBatteryblock = "minus.plus.batteryblock"
+ case plusBatteryblockFill = "minus.plus.batteryblock.fill"
+ case rectanglePortrait = "minus.rectangle.portrait"
+ case rectanglePortraitFill = "minus.rectangle.portrait.fill"
+ case diamond = "minus.diamond"
+ case diamondFill = "minus.diamond.fill"
+ }
+
+ case mosaic
+
+ public enum Mosaic: String, SymbolImage {
+ case fill = "mosaic.fill"
+ }
+
+ case mount
+
+ public enum Mount: String, SymbolImage {
+ case fill = "mount.fill"
+ }
+
+ case mouth
+
+ public enum Mouth: String, SymbolImage {
+ case fill = "mouth.fill"
+ }
+
+ public enum Move: String, SymbolImage {
+ case _3d = "move.3d"
+ }
+
+ public enum Music: String, SymbolImage {
+ case quarternote3 = "music.quarternote.3"
+ case noteHouse = "music.note.house"
+ case noteHouseFill = "music.note.house.fill"
+ }
+
+ case mustache
+
+ public enum Mustache: String, SymbolImage {
+ case fill = "mustache.fill"
+ }
+
+ case network
+
+ case newspaper
+
+ public enum Newspaper: String, SymbolImage {
+ case fill = "newspaper.fill"
+ }
+
+ case nose
+
+ public enum Nose: String, SymbolImage {
+ case fill = "nose.fill"
+ }
+
+ case note
+
+ public enum Note: String, SymbolImage {
+ case text = "note.text"
+ case textBadgePlus = "note.text.badge.plus"
+ }
+
+ case octagon
+
+ public enum Octagon: String, SymbolImage {
+ case fill = "octagon.fill"
+ }
+
+ case opticaldisc
+
+ case opticaldiscdrive
+
+ public enum Opticaldiscdrive: String, SymbolImage {
+ case fill = "opticaldiscdrive.fill"
+ }
+
+ public enum Paintbrush: String, SymbolImage {
+ case pointed = "paintbrush.pointed"
+ case pointedFill = "paintbrush.pointed.fill"
+ }
+
+ case paintpalette
+
+ public enum Paintpalette: String, SymbolImage {
+ case fill = "paintpalette.fill"
+ }
+
+ public enum Paperclip: String, SymbolImage {
+ case badgeEllipsis = "paperclip.badge.ellipsis"
+ }
+
+ public enum Paperplane: String, SymbolImage {
+ case circle = "paperplane.circle"
+ case circleFill = "paperplane.circle.fill"
+ }
+
+ case paragraphsign
+
+ case pc
+
+ public enum Pencil: String, SymbolImage {
+ case tipCropCircleBadgeArrowRight = "pencil.tip.crop.circle.badge.arrow.right"
+ }
+
+ public enum Person: String, SymbolImage {
+ case fillTurnRight = "person.fill.turn.right"
+ case fillTurnDown = "person.fill.turn.down"
+ case fillTurnLeft = "person.fill.turn.left"
+ case fillCheckmark = "person.fill.checkmark"
+ case fillXmark = "person.fill.xmark"
+ case fillQuestionmark = "person.fill.questionmark"
+ case fillBadgePlus = "person.fill.badge.plus"
+ case fillBadgeMinus = "person.fill.badge.minus"
+ case andArrowLeftAndArrowRight = "person.and.arrow.left.and.arrow.right"
+ case fillAndArrowLeftAndArrowRight = "person.fill.and.arrow.left.and.arrow.right"
+ case cropCircleBadgeQuestionmark = "person.crop.circle.badge.questionmark"
+ case cropCircleFillBadgeQuestionmark = "person.crop.circle.fill.badge.questionmark"
+ case cropCircleBadgeExclamationmark = "person.crop.circle.badge.exclamationmark"
+ case cropCircleFillBadgeExclamationmark = "person.crop.circle.fill.badge.exclamationmark"
+ case cropSquareFillAndAtRectangle = "person.crop.square.fill.and.at.rectangle"
+ }
+
+ public enum Person2: String, SymbolImage {
+ case circle = "person.2.circle"
+ case circleFill = "person.2.circle.fill"
+ }
+
+ public enum Phone: String, SymbolImage {
+ case connection = "phone.connection"
+ case fillConnection = "phone.fill.connection"
+ }
+
+ public enum Photo: String, SymbolImage {
+ case onRectangleAngled = "photo.on.rectangle.angled"
+ }
+
+ case pianokeys
+
+ case pills
+
+ public enum Pills: String, SymbolImage {
+ case fill = "pills.fill"
+ }
+
+ case pip
+
+ public enum Pip: String, SymbolImage {
+ case fill = "pip.fill"
+ case exit = "pip.exit"
+ case enter = "pip.enter"
+ case swap = "pip.swap"
+ case remove = "pip.remove"
+ }
+
+ public enum Placeholdertext: String, SymbolImage {
+ case fill = "placeholdertext.fill"
+ }
+
+ public enum Play: String, SymbolImage {
+ case slash = "play.slash"
+ case slashFill = "play.slash.fill"
+ }
+
+ public enum Plus: String, SymbolImage {
+ case rectangleOnFolder = "plus.rectangle.on.folder"
+ case rectangleFillOnFolderFill = "plus.rectangle.fill.on.folder.fill"
+ case message = "plus.message"
+ case messageFill = "plus.message.fill"
+ case viewfinder = "plus.viewfinder"
+ case rectanglePortrait = "plus.rectangle.portrait"
+ case rectanglePortraitFill = "plus.rectangle.portrait.fill"
+ case diamond = "plus.diamond"
+ case diamondFill = "plus.diamond.fill"
+ }
+
+ public enum Point: String, SymbolImage {
+ case topleftDownCurvedtoPointBottomrightUp = "point.topleft.down.curvedto.point.bottomright.up"
+ case fillTopleftDownCurvedtoPointFillBottomrightUp = "point.fill.topleft.down.curvedto.point.fill.bottomright.up"
+ }
+
+ public enum Printer: String, SymbolImage {
+ case fillAndPaperFill = "printer.fill.and.paper.fill"
+ case dotmatrix = "printer.dotmatrix"
+ case dotmatrixFill = "printer.dotmatrix.fill"
+ case dotmatrixFillAndPaperFill = "printer.dotmatrix.fill.and.paper.fill"
+ }
+
+ case puzzlepiece
+
+ public enum Puzzlepiece: String, SymbolImage {
+ case fill = "puzzlepiece.fill"
+ }
+
+ public enum Questionmark: String, SymbolImage {
+ case folder = "questionmark.folder"
+ case folderFill = "questionmark.folder.fill"
+ case squareDashed = "questionmark.square.dashed"
+ }
+
+ public enum LetterR: String, SymbolImage {
+ case squareOnSquare = "r.square.on.square"
+ case squareFillOnSquareFill = "r.square.fill.on.square.fill"
+ case joystick = "r.joystick"
+ case joystickFill = "r.joystick.fill"
+ case joystickDown = "r.joystick.down"
+ case joystickDownFill = "r.joystick.down.fill"
+ case rectangleRoundedbottom = "r.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "r.rectangle.roundedbottom.fill"
+ }
+
+ public enum R1: String, SymbolImage {
+ case rectangleRoundedbottom = "r1.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "r1.rectangle.roundedbottom.fill"
+ }
+
+ public enum R2: String, SymbolImage {
+ case rectangleRoundedtop = "r2.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "r2.rectangle.roundedtop.fill"
+ }
+
+ case radio
+
+ public enum Radio: String, SymbolImage {
+ case fill = "radio.fill"
+ }
+
+ public enum Rb: String, SymbolImage {
+ case rectangleRoundedbottom = "rb.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "rb.rectangle.roundedbottom.fill"
+ }
+
+ public enum Record: String, SymbolImage {
+ case circle = "record.circle"
+ case circleFill = "record.circle.fill"
+ }
+
+ public enum Rectangle: String, SymbolImage {
+ case andPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis"
+ case dashedAndPaperclip = "rectangle.dashed.and.paperclip"
+ case slash = "rectangle.slash"
+ case slashFill = "rectangle.slash.fill"
+ case portrait = "rectangle.portrait"
+ case portraitFill = "rectangle.portrait.fill"
+ case andTextMagnifyingglass = "rectangle.and.text.magnifyingglass"
+ case arrowtriangle2Outward = "rectangle.arrowtriangle.2.outward"
+ case arrowtriangle2Inward = "rectangle.arrowtriangle.2.inward"
+ case portraitArrowtriangle2Outward = "rectangle.portrait.arrowtriangle.2.outward"
+ case portraitArrowtriangle2Inward = "rectangle.portrait.arrowtriangle.2.inward"
+ case insetFill = "rectangle.inset.fill"
+ case lefthalfInsetFill = "rectangle.lefthalf.inset.fill"
+ case righthalfInsetFill = "rectangle.righthalf.inset.fill"
+ case bottomthirdInsetFill = "rectangle.bottomthird.inset.fill"
+ case leftthirdInsetFill = "rectangle.leftthird.inset.fill"
+ case rightthirdInsetFill = "rectangle.rightthird.inset.fill"
+ case centerInsetFill = "rectangle.center.inset.fill"
+ case insetTopleftFill = "rectangle.inset.topleft.fill"
+ case insetToprightFill = "rectangle.inset.topright.fill"
+ case insetBottomleftFill = "rectangle.inset.bottomleft.fill"
+ case insetBottomrightFill = "rectangle.inset.bottomright.fill"
+ case lefthalfInsetFillArrowLeft = "rectangle.lefthalf.inset.fill.arrow.left"
+ case righthalfInsetFillArrowRight = "rectangle.righthalf.inset.fill.arrow.right"
+ case lefthalfFill = "rectangle.lefthalf.fill"
+ case righthalfFill = "rectangle.righthalf.fill"
+ case dashed = "rectangle.dashed"
+ case dashedBadgeRecord = "rectangle.dashed.badge.record"
+ case badgePlus = "rectangle.badge.plus"
+ case fillBadgePlus = "rectangle.fill.badge.plus"
+ case badgeMinus = "rectangle.badge.minus"
+ case fillBadgeMinus = "rectangle.fill.badge.minus"
+ case split2X1 = "rectangle.split.2x1"
+ case split2X1Fill = "rectangle.split.2x1.fill"
+ case split1X2 = "rectangle.split.1x2"
+ case split1X2Fill = "rectangle.split.1x2.fill"
+ case split2X2 = "rectangle.split.2x2"
+ case split2X2Fill = "rectangle.split.2x2.fill"
+ case fillOnRectangleFillCircle = "rectangle.fill.on.rectangle.fill.circle"
+ case fillOnRectangleFillCircleFill = "rectangle.fill.on.rectangle.fill.circle.fill"
+ case onRectangleSlash = "rectangle.on.rectangle.slash"
+ case fillOnRectangleFillSlashFill = "rectangle.fill.on.rectangle.fill.slash.fill"
+ case connectedToLineBelow = "rectangle.connected.to.line.below"
+ case roundedtop = "rectangle.roundedtop"
+ case roundedtopFill = "rectangle.roundedtop.fill"
+ case roundedbottom = "rectangle.roundedbottom"
+ case roundedbottomFill = "rectangle.roundedbottom.fill"
+ }
+
+ public enum Rectangle3: String, SymbolImage {
+ case offgridBubbleLeft = "rectangle.3.offgrid.bubble.left"
+ case offgridBubbleLeftFill = "rectangle.3.offgrid.bubble.left.fill"
+ }
+
+ case restart
+
+ public enum Restart: String, SymbolImage {
+ case circle = "restart.circle"
+ }
+
+ public enum Rotate: String, SymbolImage {
+ case _3d = "rotate.3d"
+ }
+
+ public enum Rt: String, SymbolImage {
+ case rectangleRoundedtop = "rt.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "rt.rectangle.roundedtop.fill"
+ }
+
+ case ruler
+
+ public enum Ruler: String, SymbolImage {
+ case fill = "ruler.fill"
+ }
+
+ public enum Scale: String, SymbolImage {
+ case _3d = "scale.3d"
+ }
+
+ case scalemass
+
+ public enum Scalemass: String, SymbolImage {
+ case fill = "scalemass.fill"
+ }
+
+ case scanner
+
+ public enum Scanner: String, SymbolImage {
+ case fill = "scanner.fill"
+ }
+
+ public enum Scribble: String, SymbolImage {
+ case variable = "scribble.variable"
+ }
+
+ case scroll
+
+ public enum Scroll: String, SymbolImage {
+ case fill = "scroll.fill"
+ }
+
+ case sdcard
+
+ public enum Sdcard: String, SymbolImage {
+ case fill = "sdcard.fill"
+ }
+
+ case seal
+
+ public enum Seal: String, SymbolImage {
+ case fill = "seal.fill"
+ }
+
+ public enum Server: String, SymbolImage {
+ case rack = "server.rack"
+ }
+
+ case shadow
+
+ case shippingbox
+
+ public enum Shippingbox: String, SymbolImage {
+ case fill = "shippingbox.fill"
+ }
+
+ public enum Signpost: String, SymbolImage {
+ case right = "signpost.right"
+ case rightFill = "signpost.right.fill"
+ }
+
+ case simcard
+
+ public enum Simcard: String, SymbolImage {
+ case fill = "simcard.fill"
+ }
+
+ case simcard2 = "simcard.2"
+
+ public enum Simcard2: String, SymbolImage {
+ case fill = "simcard.2.fill"
+ }
+
+ case sleep
+
+ public enum Slider: String, SymbolImage {
+ case vertical3 = "slider.vertical.3"
+ }
+
+ case sparkle
+
+ public enum Speaker: String, SymbolImage {
+ case slashCircle = "speaker.slash.circle"
+ case slashCircleFill = "speaker.slash.circle.fill"
+ case wave1 = "speaker.wave.1"
+ case wave1Fill = "speaker.wave.1.fill"
+ case wave2 = "speaker.wave.2"
+ case wave2Fill = "speaker.wave.2.fill"
+ case wave2Circle = "speaker.wave.2.circle"
+ case wave2CircleFill = "speaker.wave.2.circle.fill"
+ case wave3 = "speaker.wave.3"
+ case wave3Fill = "speaker.wave.3.fill"
+ }
+
+ public enum Square: String, SymbolImage {
+ case grid3X1FolderBadgePlus = "square.grid.3x1.folder.badge.plus"
+ case grid3X1FolderFillBadgePlus = "square.grid.3x1.folder.fill.badge.plus"
+ case andAtRectangle = "square.and.at.rectangle"
+ case grid3X1BelowLineGrid1X2 = "square.grid.3x1.below.line.grid.1x2"
+ case grid3X1FillBelowLineGrid1X2 = "square.grid.3x1.fill.below.line.grid.1x2"
+ case grid3X3 = "square.grid.3x3"
+ case grid3X3Fill = "square.grid.3x3.fill"
+ case grid3X3TopleftFill = "square.grid.3x3.topleft.fill"
+ case grid3X3TopmiddleFill = "square.grid.3x3.topmiddle.fill"
+ case grid3X3ToprightFill = "square.grid.3x3.topright.fill"
+ case grid3X3MiddleleftFill = "square.grid.3x3.middleleft.fill"
+ case grid3X3MiddleFill = "square.grid.3x3.middle.fill"
+ case grid3X3MiddlerightFill = "square.grid.3x3.middleright.fill"
+ case grid3X3BottomleftFill = "square.grid.3x3.bottomleft.fill"
+ case grid3X3BottommiddleFill = "square.grid.3x3.bottommiddle.fill"
+ case grid3X3BottomrightFill = "square.grid.3x3.bottomright.fill"
+ case bottomhalfFill = "square.bottomhalf.fill"
+ case tophalfFill = "square.tophalf.fill"
+ case slash = "square.slash"
+ case slashFill = "square.slash.fill"
+ case dashed = "square.dashed"
+ case dashedInsetFill = "square.dashed.inset.fill"
+ case grid3X3FillSquare = "square.grid.3x3.fill.square"
+ case splitBottomrightquarter = "square.split.bottomrightquarter"
+ case splitBottomrightquarterFill = "square.split.bottomrightquarter.fill"
+ case splitDiagonal2X2 = "square.split.diagonal.2x2"
+ case splitDiagonal2X2Fill = "square.split.diagonal.2x2.fill"
+ case splitDiagonal = "square.split.diagonal"
+ case splitDiagonalFill = "square.split.diagonal.fill"
+ case onSquareDashed = "square.on.square.dashed"
+ case onSquareSquareshapeControlhandles = "square.on.square.squareshape.controlhandles"
+ case stack3DUpBadgeA = "square.stack.3d.up.badge.a"
+ case stack3DUpBadgeAFill = "square.stack.3d.up.badge.a.fill"
+ case circle = "square.circle"
+ case circleFill = "square.circle.fill"
+ case fillTextGrid1X2 = "square.fill.text.grid.1x2"
+ }
+
+ public enum Square2: String, SymbolImage {
+ case stack3D = "square.2.stack.3d"
+ case stack3DTopFill = "square.2.stack.3d.top.fill"
+ case stack3DBottomFill = "square.2.stack.3d.bottom.fill"
+ }
+
+ public enum Square3: String, SymbolImage {
+ case stack3D = "square.3.stack.3d"
+ case stack3DTopFill = "square.3.stack.3d.top.fill"
+ case stack3DMiddleFill = "square.3.stack.3d.middle.fill"
+ case stack3DBottomFill = "square.3.stack.3d.bottom.fill"
+ }
+
+ case squareshape
+
+ public enum Squareshape: String, SymbolImage {
+ case fill = "squareshape.fill"
+ case dashedSquareshape = "squareshape.dashed.squareshape"
+ case squareshapeDashed = "squareshape.squareshape.dashed"
+ case controlhandlesOnSquareshapeControlhandles = "squareshape.controlhandles.on.squareshape.controlhandles"
+ case split2X2 = "squareshape.split.2x2"
+ case split3X3 = "squareshape.split.3x3"
+ }
+
+ public enum Star: String, SymbolImage {
+ case square = "star.square"
+ case squareFill = "star.square.fill"
+ }
+
+ public enum Staroflife: String, SymbolImage {
+ case circle = "staroflife.circle"
+ case circleFill = "staroflife.circle.fill"
+ }
+
+ case stethoscope
+
+ case swift
+
+ case switch2 = "switch.2"
+
+ case tablecells
+
+ public enum Tablecells: String, SymbolImage {
+ case fill = "tablecells.fill"
+ case badgeEllipsis = "tablecells.badge.ellipsis"
+ case badgeEllipsisFill = "tablecells.badge.ellipsis.fill"
+ }
+
+ public enum Tag: String, SymbolImage {
+ case slash = "tag.slash"
+ case slashFill = "tag.slash.fill"
+ }
+
+ case target
+
+ public enum Teletype: String, SymbolImage {
+ case circle = "teletype.circle"
+ case circleFill = "teletype.circle.fill"
+ }
+
+ public enum Text: String, SymbolImage {
+ case bookClosed = "text.book.closed"
+ case bookClosedFill = "text.book.closed.fill"
+ case magnifyingglass = "text.magnifyingglass"
+ case andCommandMacwindow = "text.and.command.macwindow"
+ case redaction = "text.redaction"
+ }
+
+ public enum Thermometer: String, SymbolImage {
+ case sunFill = "thermometer.sun.fill"
+ }
+
+ case ticket
+
+ public enum Ticket: String, SymbolImage {
+ case fill = "ticket.fill"
+ }
+
+ public enum Timeline: String, SymbolImage {
+ case selection = "timeline.selection"
+ }
+
+ public enum Timer: String, SymbolImage {
+ case square = "timer.square"
+ }
+
+ case touchid
+
+ case tram
+
+ public enum Tram: String, SymbolImage {
+ case tunnelFill = "tram.tunnel.fill"
+ }
+
+ case translate
+
+ public enum Tray: String, SymbolImage {
+ case circle = "tray.circle"
+ case circleFill = "tray.circle.fill"
+ }
+
+ public enum Triangle: String, SymbolImage {
+ case circle = "triangle.circle"
+ case circleFill = "triangle.circle.fill"
+ }
+
+ public enum Tv: String, SymbolImage {
+ case andHifispeakerFill = "tv.and.hifispeaker.fill"
+ }
+
+ public enum Video: String, SymbolImage {
+ case fillBadgePlus = "video.fill.badge.plus"
+ case badgeCheckmark = "video.badge.checkmark"
+ case fillBadgeCheckmark = "video.fill.badge.checkmark"
+ }
+
+ case wake
+
+ public enum Wallet: String, SymbolImage {
+ case pass = "wallet.pass"
+ case passFill = "wallet.pass.fill"
+ }
+
+ public enum Wave3: String, SymbolImage {
+ case left = "wave.3.left"
+ case leftCircle = "wave.3.left.circle"
+ case leftCircleFill = "wave.3.left.circle.fill"
+ case right = "wave.3.right"
+ case rightCircle = "wave.3.right.circle"
+ case rightCircleFill = "wave.3.right.circle.fill"
+ }
+
+ public enum Waveform: String, SymbolImage {
+ case pathEcgRectangle = "waveform.path.ecg.rectangle"
+ case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill"
+ }
+
+ public enum Wrench: String, SymbolImage {
+ case andScrewdriver = "wrench.and.screwdriver"
+ case andScrewdriverFill = "wrench.and.screwdriver.fill"
+ }
+
+ public enum Xmark: String, SymbolImage {
+ case bin = "xmark.bin"
+ case binFill = "xmark.bin.fill"
+ case binCircle = "xmark.bin.circle"
+ case binCircleFill = "xmark.bin.circle.fill"
+ case rectanglePortrait = "xmark.rectangle.portrait"
+ case rectanglePortraitFill = "xmark.rectangle.portrait.fill"
+ case diamond = "xmark.diamond"
+ case diamondFill = "xmark.diamond.fill"
+ }
+
+ case xserve
+
+ public enum Zl: String, SymbolImage {
+ case rectangleRoundedtop = "zl.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "zl.rectangle.roundedtop.fill"
+ }
+
+ public enum Zr: String, SymbolImage {
+ case rectangleRoundedtop = "zr.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "zr.rectangle.roundedtop.fill"
+ }
+}
diff --git a/SFSymbol/SFSymbol3/SFSymbol3.swift b/SFSymbol/SFSymbol3/SFSymbol3.swift
new file mode 100644
index 0000000..74b322c
--- /dev/null
+++ b/SFSymbol/SFSymbol3/SFSymbol3.swift
@@ -0,0 +1,5230 @@
+//
+// SFSymbol3.swift
+// SFSymbol
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+/// Symbols for SFSymbol 3.3
+public enum SFSymbol3: String, SymbolImage {
+ public enum TV4K: String, SymbolImage {
+ case tv = "4k.tv"
+ case tvFill = "4k.tv.fill"
+ }
+
+ case abc
+
+ case airplane
+
+ public enum Airplane: String, SymbolImage {
+ case circle = "airplane.circle"
+ case circleFill = "airplane.circle.fill"
+ case arrival = "airplane.arrival"
+ case departure = "airplane.departure"
+ }
+
+ case airplayaudio
+
+ public enum Airplayaudio: String, SymbolImage {
+ case circle = "airplayaudio.circle"
+ case circleFill = "airplayaudio.circle.fill"
+ case badgeExclamationmark = "airplayaudio.badge.exclamationmark"
+ }
+
+ case airplayvideo
+
+ public enum Airplayvideo: String, SymbolImage {
+ case circle = "airplayvideo.circle"
+ case circleFill = "airplayvideo.circle.fill"
+ case badgeExclamationmark = "airplayvideo.badge.exclamationmark"
+ }
+
+ public enum Airpod: String, SymbolImage {
+ case right = "airpod.right"
+ case left = "airpod.left"
+ case gen3Right = "airpod.gen3.right"
+ case gen3Left = "airpod.gen3.left"
+ }
+
+ public enum Airpodpro: String, SymbolImage {
+ case right = "airpodpro.right"
+ case left = "airpodpro.left"
+ }
+
+ case airpods
+
+ public enum Airpods: String, SymbolImage {
+ case chargingcase = "airpods.chargingcase"
+ case chargingcaseFill = "airpods.chargingcase.fill"
+ case chargingcaseWireless = "airpods.chargingcase.wireless"
+ case chargingcaseWirelessFill = "airpods.chargingcase.wireless.fill"
+ case gen3 = "airpods.gen3"
+ case gen3ChargingcaseWireless = "airpods.gen3.chargingcase.wireless"
+ case gen3ChargingcaseWirelessFill = "airpods.gen3.chargingcase.wireless.fill"
+ }
+
+ case airpodsmax
+
+ case airpodspro
+
+ public enum Airpodspro: String, SymbolImage {
+ case chargingcaseWireless = "airpodspro.chargingcase.wireless"
+ case chargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill"
+ }
+
+ public enum Airport: String, SymbolImage {
+ case express = "airport.express"
+ case extreme = "airport.extreme"
+ case extremeTower = "airport.extreme.tower"
+ }
+
+ case airtag
+
+ public enum Airtag: String, SymbolImage {
+ case radiowavesForward = "airtag.radiowaves.forward"
+ case radiowavesForwardFill = "airtag.radiowaves.forward.fill"
+ case fill = "airtag.fill"
+ }
+
+ case alarm
+
+ public enum Alarm: String, SymbolImage {
+ case fill = "alarm.fill"
+ }
+
+ public enum Align: String, SymbolImage {
+ case horizontalLeft = "align.horizontal.left"
+ case horizontalLeftFill = "align.horizontal.left.fill"
+ case horizontalCenter = "align.horizontal.center"
+ case horizontalCenterFill = "align.horizontal.center.fill"
+ case horizontalRight = "align.horizontal.right"
+ case horizontalRightFill = "align.horizontal.right.fill"
+ case verticalTop = "align.vertical.top"
+ case verticalTopFill = "align.vertical.top.fill"
+ case verticalCenter = "align.vertical.center"
+ case verticalCenterFill = "align.vertical.center.fill"
+ case verticalBottom = "align.vertical.bottom"
+ case verticalBottomFill = "align.vertical.bottom.fill"
+ }
+
+ case allergens
+
+ case alt
+
+ case alternatingcurrent
+
+ case amplifier
+
+ case ant
+
+ public enum Ant: String, SymbolImage {
+ case fill = "ant.fill"
+ case circle = "ant.circle"
+ case circleFill = "ant.circle.fill"
+ }
+
+ public enum Antenna: String, SymbolImage {
+ case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right"
+ case radiowavesLeftAndRightSlash = "antenna.radiowaves.left.and.right.slash"
+ case radiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle"
+ case radiowavesLeftAndRightCircleFill = "antenna.radiowaves.left.and.right.circle.fill"
+ }
+
+ case app
+
+ public enum App: String, SymbolImage {
+ case fill = "app.fill"
+ case connectedToAppBelowFill = "app.connected.to.app.below.fill"
+ case badge = "app.badge"
+ case badgeFill = "app.badge.fill"
+ case badgeCheckmark = "app.badge.checkmark"
+ case badgeCheckmarkFill = "app.badge.checkmark.fill"
+ case dashed = "app.dashed"
+ case gift = "app.gift"
+ case giftFill = "app.gift.fill"
+ }
+
+ case appclip
+
+ case applelogo
+
+ case applepencil
+
+ case applescript
+
+ public enum Applescript: String, SymbolImage {
+ case fill = "applescript.fill"
+ }
+
+ case appletv
+
+ public enum Appletv: String, SymbolImage {
+ case fill = "appletv.fill"
+ }
+
+ public enum Appletvremote: String, SymbolImage {
+ case gen1 = "appletvremote.gen1"
+ case gen1Fill = "appletvremote.gen1.fill"
+ case gen2 = "appletvremote.gen2"
+ case gen2Fill = "appletvremote.gen2.fill"
+ case gen3 = "appletvremote.gen3"
+ case gen3Fill = "appletvremote.gen3.fill"
+ case gen4 = "appletvremote.gen4"
+ case gen4Fill = "appletvremote.gen4.fill"
+ }
+
+ case applewatch
+
+ public enum Applewatch: String, SymbolImage {
+ case watchface = "applewatch.watchface"
+ case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right"
+ case slash = "applewatch.slash"
+ case sideRight = "applewatch.side.right"
+ case caseInsetFilled = "applewatch.case.inset.filled"
+ }
+
+ public enum Apps: String, SymbolImage {
+ case iphone = "apps.iphone"
+ case iphoneBadgePlus = "apps.iphone.badge.plus"
+ case iphoneLandscape = "apps.iphone.landscape"
+ case ipad = "apps.ipad"
+ case ipadLandscape = "apps.ipad.landscape"
+ }
+
+ public enum Aqi: String, SymbolImage {
+ case low = "aqi.low"
+ case medium = "aqi.medium"
+ case high = "aqi.high"
+ }
+
+ case archivebox
+
+ public enum Archivebox: String, SymbolImage {
+ case fill = "archivebox.fill"
+ case circle = "archivebox.circle"
+ case circleFill = "archivebox.circle.fill"
+ }
+
+ case arkit
+
+ public enum Arkit: String, SymbolImage {
+ case badgeXmark = "arkit.badge.xmark"
+ }
+
+ public enum Arrow: String, SymbolImage {
+ case upBin = "arrow.up.bin"
+ case upBinFill = "arrow.up.bin.fill"
+ case upDoc = "arrow.up.doc"
+ case upDocFill = "arrow.up.doc.fill"
+ case downDoc = "arrow.down.doc"
+ case downDocFill = "arrow.down.doc.fill"
+ case rightDocOnClipboard = "arrow.right.doc.on.clipboard"
+ case upDocOnClipboard = "arrow.up.doc.on.clipboard"
+ case triangle2CirclepathDocOnClipboard = "arrow.triangle.2.circlepath.doc.on.clipboard"
+ case upAndPersonRectanglePortrait = "arrow.up.and.person.rectangle.portrait"
+ case upAndPersonRectangleTurnRight = "arrow.up.and.person.rectangle.turn.right"
+ case upAndPersonRectangleTurnLeft = "arrow.up.and.person.rectangle.turn.left"
+ case rectanglepath = "arrow.rectanglepath"
+ case upLeftAndDownRightMagnifyingglass = "arrow.up.left.and.down.right.magnifyingglass"
+ case upHeart = "arrow.up.heart"
+ case upHeartFill = "arrow.up.heart.fill"
+ case downHeart = "arrow.down.heart"
+ case downHeartFill = "arrow.down.heart.fill"
+ case clockwiseHeart = "arrow.clockwise.heart"
+ case clockwiseHeartFill = "arrow.clockwise.heart.fill"
+ case clockwiseIcloud = "arrow.clockwise.icloud"
+ case clockwiseIcloudFill = "arrow.clockwise.icloud.fill"
+ case counterclockwiseIcloud = "arrow.counterclockwise.icloud"
+ case counterclockwiseIcloudFill = "arrow.counterclockwise.icloud.fill"
+ case triangle2CirclepathCamera = "arrow.triangle.2.circlepath.camera"
+ case triangle2CirclepathCameraFill = "arrow.triangle.2.circlepath.camera.fill"
+ case upMessage = "arrow.up.message"
+ case upMessageFill = "arrow.up.message.fill"
+ case upRightVideo = "arrow.up.right.video"
+ case upRightVideoFill = "arrow.up.right.video.fill"
+ case downLeftVideo = "arrow.down.left.video"
+ case downLeftVideoFill = "arrow.down.left.video.fill"
+ case upRightAndArrowDownLeftRectangle = "arrow.up.right.and.arrow.down.left.rectangle"
+ case upRightAndArrowDownLeftRectangleFill = "arrow.up.right.and.arrow.down.left.rectangle.fill"
+ case turnUpForwardIphone = "arrow.turn.up.forward.iphone"
+ case turnUpForwardIphoneFill = "arrow.turn.up.forward.iphone.fill"
+ case downApp = "arrow.down.app"
+ case downAppFill = "arrow.down.app.fill"
+ case upForwardApp = "arrow.up.forward.app"
+ case upForwardAppFill = "arrow.up.forward.app.fill"
+ case leftAndRightRighttriangleLeftRighttriangleRight = "arrow.left.and.right.righttriangle.left.righttriangle.right"
+ case leftAndRightRighttriangleLeftRighttriangleRightFill = "arrow.left.and.right.righttriangle.left.righttriangle.right.fill"
+ case upAndDownRighttriangleUpRighttriangleDown = "arrow.up.and.down.righttriangle.up.righttriangle.down"
+ case upAndDownRighttriangleUpRighttriangleDownFill = "arrow.up.and.down.righttriangle.up.righttriangle.down.fill"
+ case left = "arrow.left"
+ case leftCircle = "arrow.left.circle"
+ case leftCircleFill = "arrow.left.circle.fill"
+ case leftSquare = "arrow.left.square"
+ case leftSquareFill = "arrow.left.square.fill"
+ case backward = "arrow.backward"
+ case backwardCircle = "arrow.backward.circle"
+ case backwardCircleFill = "arrow.backward.circle.fill"
+ case backwardSquare = "arrow.backward.square"
+ case backwardSquareFill = "arrow.backward.square.fill"
+ case right = "arrow.right"
+ case rightCircle = "arrow.right.circle"
+ case rightCircleFill = "arrow.right.circle.fill"
+ case rightSquare = "arrow.right.square"
+ case rightSquareFill = "arrow.right.square.fill"
+ case forward = "arrow.forward"
+ case forwardCircle = "arrow.forward.circle"
+ case forwardCircleFill = "arrow.forward.circle.fill"
+ case forwardSquare = "arrow.forward.square"
+ case forwardSquareFill = "arrow.forward.square.fill"
+ case up = "arrow.up"
+ case upCircle = "arrow.up.circle"
+ case upCircleFill = "arrow.up.circle.fill"
+ case upSquare = "arrow.up.square"
+ case upSquareFill = "arrow.up.square.fill"
+ case down = "arrow.down"
+ case downCircle = "arrow.down.circle"
+ case downCircleFill = "arrow.down.circle.fill"
+ case downSquare = "arrow.down.square"
+ case downSquareFill = "arrow.down.square.fill"
+ case upLeft = "arrow.up.left"
+ case upLeftCircle = "arrow.up.left.circle"
+ case upLeftCircleFill = "arrow.up.left.circle.fill"
+ case upLeftSquare = "arrow.up.left.square"
+ case upLeftSquareFill = "arrow.up.left.square.fill"
+ case upBackward = "arrow.up.backward"
+ case upBackwardCircle = "arrow.up.backward.circle"
+ case upBackwardCircleFill = "arrow.up.backward.circle.fill"
+ case upBackwardSquare = "arrow.up.backward.square"
+ case upBackwardSquareFill = "arrow.up.backward.square.fill"
+ case upRight = "arrow.up.right"
+ case upRightCircle = "arrow.up.right.circle"
+ case upRightCircleFill = "arrow.up.right.circle.fill"
+ case upRightSquare = "arrow.up.right.square"
+ case upRightSquareFill = "arrow.up.right.square.fill"
+ case upForward = "arrow.up.forward"
+ case upForwardCircle = "arrow.up.forward.circle"
+ case upForwardCircleFill = "arrow.up.forward.circle.fill"
+ case upForwardSquare = "arrow.up.forward.square"
+ case upForwardSquareFill = "arrow.up.forward.square.fill"
+ case downLeft = "arrow.down.left"
+ case downLeftCircle = "arrow.down.left.circle"
+ case downLeftCircleFill = "arrow.down.left.circle.fill"
+ case downLeftSquare = "arrow.down.left.square"
+ case downLeftSquareFill = "arrow.down.left.square.fill"
+ case downBackward = "arrow.down.backward"
+ case downBackwardCircle = "arrow.down.backward.circle"
+ case downBackwardCircleFill = "arrow.down.backward.circle.fill"
+ case downBackwardSquare = "arrow.down.backward.square"
+ case downBackwardSquareFill = "arrow.down.backward.square.fill"
+ case downRight = "arrow.down.right"
+ case downRightCircle = "arrow.down.right.circle"
+ case downRightCircleFill = "arrow.down.right.circle.fill"
+ case downRightSquare = "arrow.down.right.square"
+ case downRightSquareFill = "arrow.down.right.square.fill"
+ case downForward = "arrow.down.forward"
+ case downForwardCircle = "arrow.down.forward.circle"
+ case downForwardCircleFill = "arrow.down.forward.circle.fill"
+ case downForwardSquare = "arrow.down.forward.square"
+ case downForwardSquareFill = "arrow.down.forward.square.fill"
+ case leftArrowRight = "arrow.left.arrow.right"
+ case leftArrowRightCircle = "arrow.left.arrow.right.circle"
+ case leftArrowRightCircleFill = "arrow.left.arrow.right.circle.fill"
+ case leftArrowRightSquare = "arrow.left.arrow.right.square"
+ case leftArrowRightSquareFill = "arrow.left.arrow.right.square.fill"
+ case upArrowDown = "arrow.up.arrow.down"
+ case upArrowDownCircle = "arrow.up.arrow.down.circle"
+ case upArrowDownCircleFill = "arrow.up.arrow.down.circle.fill"
+ case upArrowDownSquare = "arrow.up.arrow.down.square"
+ case upArrowDownSquareFill = "arrow.up.arrow.down.square.fill"
+ case turnDownLeft = "arrow.turn.down.left"
+ case turnUpLeft = "arrow.turn.up.left"
+ case turnDownRight = "arrow.turn.down.right"
+ case turnUpRight = "arrow.turn.up.right"
+ case turnRightUp = "arrow.turn.right.up"
+ case turnLeftUp = "arrow.turn.left.up"
+ case turnRightDown = "arrow.turn.right.down"
+ case turnLeftDown = "arrow.turn.left.down"
+ case uturnLeft = "arrow.uturn.left"
+ case uturnLeftCircle = "arrow.uturn.left.circle"
+ case uturnLeftCircleFill = "arrow.uturn.left.circle.fill"
+ case uturnLeftCircleBadgeEllipsis = "arrow.uturn.left.circle.badge.ellipsis"
+ case uturnLeftSquare = "arrow.uturn.left.square"
+ case uturnLeftSquareFill = "arrow.uturn.left.square.fill"
+ case uturnBackward = "arrow.uturn.backward"
+ case uturnBackwardCircle = "arrow.uturn.backward.circle"
+ case uturnBackwardCircleFill = "arrow.uturn.backward.circle.fill"
+ case uturnBackwardCircleBadgeEllipsis = "arrow.uturn.backward.circle.badge.ellipsis"
+ case uturnBackwardSquare = "arrow.uturn.backward.square"
+ case uturnBackwardSquareFill = "arrow.uturn.backward.square.fill"
+ case uturnRight = "arrow.uturn.right"
+ case uturnRightCircle = "arrow.uturn.right.circle"
+ case uturnRightCircleFill = "arrow.uturn.right.circle.fill"
+ case uturnRightSquare = "arrow.uturn.right.square"
+ case uturnRightSquareFill = "arrow.uturn.right.square.fill"
+ case uturnForward = "arrow.uturn.forward"
+ case uturnForwardCircle = "arrow.uturn.forward.circle"
+ case uturnForwardCircleFill = "arrow.uturn.forward.circle.fill"
+ case uturnForwardSquare = "arrow.uturn.forward.square"
+ case uturnForwardSquareFill = "arrow.uturn.forward.square.fill"
+ case uturnUp = "arrow.uturn.up"
+ case uturnUpCircle = "arrow.uturn.up.circle"
+ case uturnUpCircleFill = "arrow.uturn.up.circle.fill"
+ case uturnUpSquare = "arrow.uturn.up.square"
+ case uturnUpSquareFill = "arrow.uturn.up.square.fill"
+ case uturnDown = "arrow.uturn.down"
+ case uturnDownCircle = "arrow.uturn.down.circle"
+ case uturnDownCircleFill = "arrow.uturn.down.circle.fill"
+ case uturnDownSquare = "arrow.uturn.down.square"
+ case uturnDownSquareFill = "arrow.uturn.down.square.fill"
+ case upAndDownAndArrowLeftAndRight = "arrow.up.and.down.and.arrow.left.and.right"
+ case upLeftAndDownRightAndArrowUpRightAndDownLeft = "arrow.up.left.and.down.right.and.arrow.up.right.and.down.left"
+ case leftAndRight = "arrow.left.and.right"
+ case leftAndRightCircle = "arrow.left.and.right.circle"
+ case leftAndRightCircleFill = "arrow.left.and.right.circle.fill"
+ case leftAndRightSquare = "arrow.left.and.right.square"
+ case leftAndRightSquareFill = "arrow.left.and.right.square.fill"
+ case upAndDown = "arrow.up.and.down"
+ case upAndDownCircle = "arrow.up.and.down.circle"
+ case upAndDownCircleFill = "arrow.up.and.down.circle.fill"
+ case upAndDownSquare = "arrow.up.and.down.square"
+ case upAndDownSquareFill = "arrow.up.and.down.square.fill"
+ case upToLine = "arrow.up.to.line"
+ case upToLineCompact = "arrow.up.to.line.compact"
+ case upToLineCircle = "arrow.up.to.line.circle"
+ case upToLineCircleFill = "arrow.up.to.line.circle.fill"
+ case downToLine = "arrow.down.to.line"
+ case downToLineCompact = "arrow.down.to.line.compact"
+ case downToLineCircle = "arrow.down.to.line.circle"
+ case downToLineCircleFill = "arrow.down.to.line.circle.fill"
+ case leftToLine = "arrow.left.to.line"
+ case leftToLineCompact = "arrow.left.to.line.compact"
+ case leftToLineCircle = "arrow.left.to.line.circle"
+ case leftToLineCircleFill = "arrow.left.to.line.circle.fill"
+ case backwardToLine = "arrow.backward.to.line"
+ case backwardToLineCircle = "arrow.backward.to.line.circle"
+ case backwardToLineCircleFill = "arrow.backward.to.line.circle.fill"
+ case rightToLine = "arrow.right.to.line"
+ case rightToLineCompact = "arrow.right.to.line.compact"
+ case rightToLineCircle = "arrow.right.to.line.circle"
+ case rightToLineCircleFill = "arrow.right.to.line.circle.fill"
+ case forwardToLine = "arrow.forward.to.line"
+ case forwardToLineCircle = "arrow.forward.to.line.circle"
+ case forwardToLineCircleFill = "arrow.forward.to.line.circle.fill"
+ case clockwise = "arrow.clockwise"
+ case clockwiseCircle = "arrow.clockwise.circle"
+ case clockwiseCircleFill = "arrow.clockwise.circle.fill"
+ case counterclockwise = "arrow.counterclockwise"
+ case counterclockwiseCircle = "arrow.counterclockwise.circle"
+ case counterclockwiseCircleFill = "arrow.counterclockwise.circle.fill"
+ case upLeftAndArrowDownRight = "arrow.up.left.and.arrow.down.right"
+ case upLeftAndArrowDownRightCircle = "arrow.up.left.and.arrow.down.right.circle"
+ case upLeftAndArrowDownRightCircleFill = "arrow.up.left.and.arrow.down.right.circle.fill"
+ case upBackwardAndArrowDownForward = "arrow.up.backward.and.arrow.down.forward"
+ case upBackwardAndArrowDownForwardCircle = "arrow.up.backward.and.arrow.down.forward.circle"
+ case upBackwardAndArrowDownForwardCircleFill = "arrow.up.backward.and.arrow.down.forward.circle.fill"
+ case downRightAndArrowUpLeft = "arrow.down.right.and.arrow.up.left"
+ case downRightAndArrowUpLeftCircle = "arrow.down.right.and.arrow.up.left.circle"
+ case downRightAndArrowUpLeftCircleFill = "arrow.down.right.and.arrow.up.left.circle.fill"
+ case downForwardAndArrowUpBackward = "arrow.down.forward.and.arrow.up.backward"
+ case downForwardAndArrowUpBackwardCircle = "arrow.down.forward.and.arrow.up.backward.circle"
+ case downForwardAndArrowUpBackwardCircleFill = "arrow.down.forward.and.arrow.up.backward.circle.fill"
+ case triangle2Circlepath = "arrow.triangle.2.circlepath"
+ case triangle2CirclepathCircle = "arrow.triangle.2.circlepath.circle"
+ case triangle2CirclepathCircleFill = "arrow.triangle.2.circlepath.circle.fill"
+ case triangleCapsulepath = "arrow.triangle.capsulepath"
+ case triangleTurnUpRightDiamond = "arrow.triangle.turn.up.right.diamond"
+ case triangleTurnUpRightDiamondFill = "arrow.triangle.turn.up.right.diamond.fill"
+ case triangleTurnUpRightCircle = "arrow.triangle.turn.up.right.circle"
+ case triangleTurnUpRightCircleFill = "arrow.triangle.turn.up.right.circle.fill"
+ case triangleMerge = "arrow.triangle.merge"
+ case triangleSwap = "arrow.triangle.swap"
+ case triangleBranch = "arrow.triangle.branch"
+ case trianglePull = "arrow.triangle.pull"
+ }
+
+ public enum Arrow2: String, SymbolImage {
+ case squarepath = "arrow.2.squarepath"
+ }
+
+ public enum Arrow3: String, SymbolImage {
+ case trianglepath = "arrow.3.trianglepath"
+ }
+
+ public enum Arrowshape: String, SymbolImage {
+ case turnUpLeft = "arrowshape.turn.up.left"
+ case turnUpLeftFill = "arrowshape.turn.up.left.fill"
+ case turnUpLeftCircle = "arrowshape.turn.up.left.circle"
+ case turnUpLeftCircleFill = "arrowshape.turn.up.left.circle.fill"
+ case turnUpBackward = "arrowshape.turn.up.backward"
+ case turnUpBackwardFill = "arrowshape.turn.up.backward.fill"
+ case turnUpBackwardCircle = "arrowshape.turn.up.backward.circle"
+ case turnUpBackwardCircleFill = "arrowshape.turn.up.backward.circle.fill"
+ case turnUpRight = "arrowshape.turn.up.right"
+ case turnUpRightFill = "arrowshape.turn.up.right.fill"
+ case turnUpRightCircle = "arrowshape.turn.up.right.circle"
+ case turnUpRightCircleFill = "arrowshape.turn.up.right.circle.fill"
+ case turnUpForward = "arrowshape.turn.up.forward"
+ case turnUpForwardFill = "arrowshape.turn.up.forward.fill"
+ case turnUpForwardCircle = "arrowshape.turn.up.forward.circle"
+ case turnUpForwardCircleFill = "arrowshape.turn.up.forward.circle.fill"
+ case turnUpLeft2 = "arrowshape.turn.up.left.2"
+ case turnUpLeft2Fill = "arrowshape.turn.up.left.2.fill"
+ case turnUpLeft2Circle = "arrowshape.turn.up.left.2.circle"
+ case turnUpLeft2CircleFill = "arrowshape.turn.up.left.2.circle.fill"
+ case turnUpBackward2 = "arrowshape.turn.up.backward.2"
+ case turnUpBackward2Fill = "arrowshape.turn.up.backward.2.fill"
+ case turnUpBackward2Circle = "arrowshape.turn.up.backward.2.circle"
+ case turnUpBackward2CircleFill = "arrowshape.turn.up.backward.2.circle.fill"
+ case zigzagRight = "arrowshape.zigzag.right"
+ case zigzagRightFill = "arrowshape.zigzag.right.fill"
+ case zigzagForward = "arrowshape.zigzag.forward"
+ case zigzagForwardFill = "arrowshape.zigzag.forward.fill"
+ case bounceRight = "arrowshape.bounce.right"
+ case bounceRightFill = "arrowshape.bounce.right.fill"
+ case bounceForward = "arrowshape.bounce.forward"
+ case bounceForwardFill = "arrowshape.bounce.forward.fill"
+ }
+
+ public enum Arrowtriangle: String, SymbolImage {
+ case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right"
+ case leftAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill"
+ case rightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left"
+ case rightAndLineVerticalAndArrowtriangleLeftFill = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left.fill"
+ case left = "arrowtriangle.left"
+ case leftFill = "arrowtriangle.left.fill"
+ case leftCircle = "arrowtriangle.left.circle"
+ case leftCircleFill = "arrowtriangle.left.circle.fill"
+ case leftSquare = "arrowtriangle.left.square"
+ case leftSquareFill = "arrowtriangle.left.square.fill"
+ case backward = "arrowtriangle.backward"
+ case backwardFill = "arrowtriangle.backward.fill"
+ case backwardCircle = "arrowtriangle.backward.circle"
+ case backwardCircleFill = "arrowtriangle.backward.circle.fill"
+ case backwardSquare = "arrowtriangle.backward.square"
+ case backwardSquareFill = "arrowtriangle.backward.square.fill"
+ case right = "arrowtriangle.right"
+ case rightFill = "arrowtriangle.right.fill"
+ case rightCircle = "arrowtriangle.right.circle"
+ case rightCircleFill = "arrowtriangle.right.circle.fill"
+ case rightSquare = "arrowtriangle.right.square"
+ case rightSquareFill = "arrowtriangle.right.square.fill"
+ case forward = "arrowtriangle.forward"
+ case forwardFill = "arrowtriangle.forward.fill"
+ case forwardCircle = "arrowtriangle.forward.circle"
+ case forwardCircleFill = "arrowtriangle.forward.circle.fill"
+ case forwardSquare = "arrowtriangle.forward.square"
+ case forwardSquareFill = "arrowtriangle.forward.square.fill"
+ case up = "arrowtriangle.up"
+ case upFill = "arrowtriangle.up.fill"
+ case upCircle = "arrowtriangle.up.circle"
+ case upCircleFill = "arrowtriangle.up.circle.fill"
+ case upSquare = "arrowtriangle.up.square"
+ case upSquareFill = "arrowtriangle.up.square.fill"
+ case down = "arrowtriangle.down"
+ case downFill = "arrowtriangle.down.fill"
+ case downCircle = "arrowtriangle.down.circle"
+ case downCircleFill = "arrowtriangle.down.circle.fill"
+ case downSquare = "arrowtriangle.down.square"
+ case downSquareFill = "arrowtriangle.down.square.fill"
+ }
+
+ case aspectratio
+
+ public enum Aspectratio: String, SymbolImage {
+ case fill = "aspectratio.fill"
+ }
+
+ case asterisk
+
+ public enum Asterisk: String, SymbolImage {
+ case circle = "asterisk.circle"
+ case circleFill = "asterisk.circle.fill"
+ }
+
+ case at
+
+ public enum At: String, SymbolImage {
+ case circle = "at.circle"
+ case circleFill = "at.circle.fill"
+ case badgePlus = "at.badge.plus"
+ case badgeMinus = "at.badge.minus"
+ }
+
+ case atom
+
+ public enum Australsign: String, SymbolImage {
+ case circle = "australsign.circle"
+ case circleFill = "australsign.circle.fill"
+ case square = "australsign.square"
+ case squareFill = "australsign.square.fill"
+ }
+
+ case backward
+
+ public enum Backward: String, SymbolImage {
+ case fill = "backward.fill"
+ case circle = "backward.circle"
+ case circleFill = "backward.circle.fill"
+ case end = "backward.end"
+ case endFill = "backward.end.fill"
+ case endAlt = "backward.end.alt"
+ case endAltFill = "backward.end.alt.fill"
+ case frame = "backward.frame"
+ case frameFill = "backward.frame.fill"
+ }
+
+ public enum Badge: String, SymbolImage {
+ case plusRadiowavesRight = "badge.plus.radiowaves.right"
+ case plusRadiowavesForward = "badge.plus.radiowaves.forward"
+ }
+
+ case bag
+
+ public enum Bag: String, SymbolImage {
+ case fill = "bag.fill"
+ case circle = "bag.circle"
+ case circleFill = "bag.circle.fill"
+ case badgePlus = "bag.badge.plus"
+ case fillBadgePlus = "bag.fill.badge.plus"
+ case badgeMinus = "bag.badge.minus"
+ case fillBadgeMinus = "bag.fill.badge.minus"
+ }
+
+ public enum Bahtsign: String, SymbolImage {
+ case circle = "bahtsign.circle"
+ case circleFill = "bahtsign.circle.fill"
+ case square = "bahtsign.square"
+ case squareFill = "bahtsign.square.fill"
+ }
+
+ case bandage
+
+ public enum Bandage: String, SymbolImage {
+ case fill = "bandage.fill"
+ }
+
+ case banknote
+
+ public enum Banknote: String, SymbolImage {
+ case fill = "banknote.fill"
+ }
+
+ case barcode
+
+ public enum Barcode: String, SymbolImage {
+ case viewfinder = "barcode.viewfinder"
+ }
+
+ case barometer
+
+ case battery0 = "battery.0"
+
+ case battery100 = "battery.100"
+
+ public enum Battery100: String, SymbolImage {
+ case bolt = "battery.100.bolt"
+ }
+
+ case battery25 = "battery.25"
+
+ case battery50 = "battery.50"
+
+ case battery75 = "battery.75"
+
+ public enum Beats: String, SymbolImage {
+ case headphones = "beats.headphones"
+ case earphones = "beats.earphones"
+ case powerbeatspro = "beats.powerbeatspro"
+ case powerbeatsproRight = "beats.powerbeatspro.right"
+ case powerbeatsproLeft = "beats.powerbeatspro.left"
+ case powerbeats = "beats.powerbeats"
+ case powerbeats3 = "beats.powerbeats3"
+ case studiobuds = "beats.studiobuds"
+ case studiobudLeft = "beats.studiobud.left"
+ case studiobudRight = "beats.studiobud.right"
+ case studiobudsChargingcase = "beats.studiobuds.chargingcase"
+ case studiobudsChargingcaseFill = "beats.studiobuds.chargingcase.fill"
+ case fitPro = "beats.fit.pro"
+ case fitProLeft = "beats.fit.pro.left"
+ case fitProRight = "beats.fit.pro.right"
+ case fitProChargingcase = "beats.fit.pro.chargingcase"
+ case fitProChargingcaseFill = "beats.fit.pro.chargingcase.fill"
+ case powerbeatsproChargingcase = "beats.powerbeatspro.chargingcase"
+ case powerbeatsproChargingcaseFill = "beats.powerbeatspro.chargingcase.fill"
+ }
+
+ public enum Bed: String, SymbolImage {
+ case double = "bed.double"
+ case doubleFill = "bed.double.fill"
+ case doubleCircle = "bed.double.circle"
+ case doubleCircleFill = "bed.double.circle.fill"
+ }
+
+ case bell
+
+ public enum Bell: String, SymbolImage {
+ case fill = "bell.fill"
+ case circle = "bell.circle"
+ case circleFill = "bell.circle.fill"
+ case square = "bell.square"
+ case squareFill = "bell.square.fill"
+ case slash = "bell.slash"
+ case slashFill = "bell.slash.fill"
+ case slashCircle = "bell.slash.circle"
+ case slashCircleFill = "bell.slash.circle.fill"
+ case andWaveform = "bell.and.waveform"
+ case andWaveformFill = "bell.and.waveform.fill"
+ case badge = "bell.badge"
+ case badgeFill = "bell.badge.fill"
+ case badgeCircle = "bell.badge.circle"
+ case badgeCircleFill = "bell.badge.circle.fill"
+ }
+
+ case bicycle
+
+ public enum Bicycle: String, SymbolImage {
+ case circle = "bicycle.circle"
+ case circleFill = "bicycle.circle.fill"
+ }
+
+ case binoculars
+
+ public enum Binoculars: String, SymbolImage {
+ case fill = "binoculars.fill"
+ }
+
+ public enum Bitcoinsign: String, SymbolImage {
+ case circle = "bitcoinsign.circle"
+ case circleFill = "bitcoinsign.circle.fill"
+ case square = "bitcoinsign.square"
+ case squareFill = "bitcoinsign.square.fill"
+ }
+
+ case bold
+
+ public enum Bold: String, SymbolImage {
+ case italicUnderline = "bold.italic.underline"
+ case underline = "bold.underline"
+ }
+
+ case bolt
+
+ public enum Bolt: String, SymbolImage {
+ case heart = "bolt.heart"
+ case heartFill = "bolt.heart.fill"
+ case fill = "bolt.fill"
+ case circle = "bolt.circle"
+ case circleFill = "bolt.circle.fill"
+ case square = "bolt.square"
+ case squareFill = "bolt.square.fill"
+ case ringClosed = "bolt.ring.closed"
+ case shield = "bolt.shield"
+ case shieldFill = "bolt.shield.fill"
+ case slash = "bolt.slash"
+ case slashFill = "bolt.slash.fill"
+ case slashCircle = "bolt.slash.circle"
+ case slashCircleFill = "bolt.slash.circle.fill"
+ case badgeA = "bolt.badge.a"
+ case badgeAFill = "bolt.badge.a.fill"
+ case horizontal = "bolt.horizontal"
+ case horizontalFill = "bolt.horizontal.fill"
+ case horizontalCircle = "bolt.horizontal.circle"
+ case horizontalCircleFill = "bolt.horizontal.circle.fill"
+ case horizontalIcloud = "bolt.horizontal.icloud"
+ case horizontalIcloudFill = "bolt.horizontal.icloud.fill"
+ case car = "bolt.car"
+ case carFill = "bolt.car.fill"
+ case carCircle = "bolt.car.circle"
+ case carCircleFill = "bolt.car.circle.fill"
+ case batteryblock = "bolt.batteryblock"
+ case batteryblockFill = "bolt.batteryblock.fill"
+ }
+
+ case bonjour
+
+ case book
+
+ public enum Book: String, SymbolImage {
+ case fill = "book.fill"
+ case circle = "book.circle"
+ case circleFill = "book.circle.fill"
+ case closed = "book.closed"
+ case closedFill = "book.closed.fill"
+ case closedCircle = "book.closed.circle"
+ case closedCircleFill = "book.closed.circle.fill"
+ }
+
+ case bookmark
+
+ public enum Bookmark: String, SymbolImage {
+ case fill = "bookmark.fill"
+ case circle = "bookmark.circle"
+ case circleFill = "bookmark.circle.fill"
+ case square = "bookmark.square"
+ case squareFill = "bookmark.square.fill"
+ case slash = "bookmark.slash"
+ case slashFill = "bookmark.slash.fill"
+ }
+
+ public enum Books: String, SymbolImage {
+ case vertical = "books.vertical"
+ case verticalFill = "books.vertical.fill"
+ case verticalCircle = "books.vertical.circle"
+ case verticalCircleFill = "books.vertical.circle.fill"
+ }
+
+ case brain
+
+ public enum Brain: String, SymbolImage {
+ case headProfile = "brain.head.profile"
+ }
+
+ public enum Brazilianrealsign: String, SymbolImage {
+ case circle = "brazilianrealsign.circle"
+ case circleFill = "brazilianrealsign.circle.fill"
+ case square = "brazilianrealsign.square"
+ case squareFill = "brazilianrealsign.square.fill"
+ }
+
+ case briefcase
+
+ public enum Briefcase: String, SymbolImage {
+ case fill = "briefcase.fill"
+ case circle = "briefcase.circle"
+ case circleFill = "briefcase.circle.fill"
+ }
+
+ public enum Bubble: String, SymbolImage {
+ case right = "bubble.right"
+ case rightFill = "bubble.right.fill"
+ case rightCircle = "bubble.right.circle"
+ case rightCircleFill = "bubble.right.circle.fill"
+ case left = "bubble.left"
+ case leftFill = "bubble.left.fill"
+ case leftCircle = "bubble.left.circle"
+ case leftCircleFill = "bubble.left.circle.fill"
+ case middleBottom = "bubble.middle.bottom"
+ case middleBottomFill = "bubble.middle.bottom.fill"
+ case middleTop = "bubble.middle.top"
+ case middleTopFill = "bubble.middle.top.fill"
+ case leftAndBubbleRight = "bubble.left.and.bubble.right"
+ case leftAndBubbleRightFill = "bubble.left.and.bubble.right.fill"
+ case leftAndExclamationmarkBubbleRight = "bubble.left.and.exclamationmark.bubble.right"
+ case leftAndExclamationmarkBubbleRightFill = "bubble.left.and.exclamationmark.bubble.right.fill"
+ }
+
+ case building
+
+ public enum Building: String, SymbolImage {
+ case columns = "building.columns"
+ case columnsFill = "building.columns.fill"
+ case columnsCircle = "building.columns.circle"
+ case columnsCircleFill = "building.columns.circle.fill"
+ case fill = "building.fill"
+ }
+
+ case building2 = "building.2"
+
+ public enum Building2: String, SymbolImage {
+ case fill = "building.2.fill"
+ case cropCircle = "building.2.crop.circle"
+ case cropCircleFill = "building.2.crop.circle.fill"
+ }
+
+ case burn
+
+ case burst
+
+ public enum Burst: String, SymbolImage {
+ case fill = "burst.fill"
+ }
+
+ case bus
+
+ public enum Bus: String, SymbolImage {
+ case fill = "bus.fill"
+ case doubledecker = "bus.doubledecker"
+ case doubledeckerFill = "bus.doubledecker.fill"
+ }
+
+ public enum Cable: String, SymbolImage {
+ case connector = "cable.connector"
+ case connectorHorizontal = "cable.connector.horizontal"
+ }
+
+ case cablecar
+
+ public enum Cablecar: String, SymbolImage {
+ case fill = "cablecar.fill"
+ }
+
+ case calendar
+
+ public enum Calendar: String, SymbolImage {
+ case circle = "calendar.circle"
+ case circleFill = "calendar.circle.fill"
+ case badgePlus = "calendar.badge.plus"
+ case badgeMinus = "calendar.badge.minus"
+ case badgeClock = "calendar.badge.clock"
+ case badgeExclamationmark = "calendar.badge.exclamationmark"
+ case dayTimelineLeft = "calendar.day.timeline.left"
+ case dayTimelineRight = "calendar.day.timeline.right"
+ case dayTimelineLeading = "calendar.day.timeline.leading"
+ case dayTimelineTrailing = "calendar.day.timeline.trailing"
+ }
+
+ case camera
+
+ public enum Camera: String, SymbolImage {
+ case fill = "camera.fill"
+ case circle = "camera.circle"
+ case circleFill = "camera.circle.fill"
+ case shutterButton = "camera.shutter.button"
+ case shutterButtonFill = "camera.shutter.button.fill"
+ case badgeEllipsis = "camera.badge.ellipsis"
+ case fillBadgeEllipsis = "camera.fill.badge.ellipsis"
+ case onRectangle = "camera.on.rectangle"
+ case onRectangleFill = "camera.on.rectangle.fill"
+ case macro = "camera.macro"
+ case macroCircle = "camera.macro.circle"
+ case macroCircleFill = "camera.macro.circle.fill"
+ case viewfinder = "camera.viewfinder"
+ case meteringCenterWeightedAverage = "camera.metering.center.weighted.average"
+ case meteringCenterWeighted = "camera.metering.center.weighted"
+ case meteringMatrix = "camera.metering.matrix"
+ case meteringMultispot = "camera.metering.multispot"
+ case meteringNone = "camera.metering.none"
+ case meteringPartial = "camera.metering.partial"
+ case meteringSpot = "camera.metering.spot"
+ case meteringUnknown = "camera.metering.unknown"
+ case aperture = "camera.aperture"
+ case filters = "camera.filters"
+ }
+
+ case candybarphone
+
+ case capslock
+
+ public enum Capslock: String, SymbolImage {
+ case fill = "capslock.fill"
+ }
+
+ case capsule
+
+ public enum Capsule: String, SymbolImage {
+ case fill = "capsule.fill"
+ case lefthalfFilled = "capsule.lefthalf.filled"
+ case righthalfFilled = "capsule.righthalf.filled"
+ case tophalfFilled = "capsule.tophalf.filled"
+ case bottomhalfFilled = "capsule.bottomhalf.filled"
+ case insetFilled = "capsule.inset.filled"
+ case portrait = "capsule.portrait"
+ case portraitFill = "capsule.portrait.fill"
+ case portraitLefthalfFilled = "capsule.portrait.lefthalf.filled"
+ case portraitRighthalfFilled = "capsule.portrait.righthalf.filled"
+ case portraitTophalfFilled = "capsule.portrait.tophalf.filled"
+ case portraitBottomhalfFilled = "capsule.portrait.bottomhalf.filled"
+ case portraitInsetFilled = "capsule.portrait.inset.filled"
+ }
+
+ public enum Captions: String, SymbolImage {
+ case bubble = "captions.bubble"
+ case bubbleFill = "captions.bubble.fill"
+ }
+
+ case car
+
+ public enum Car: String, SymbolImage {
+ case fill = "car.fill"
+ case circle = "car.circle"
+ case circleFill = "car.circle.fill"
+ case ferry = "car.ferry"
+ case ferryFill = "car.ferry.fill"
+ }
+
+ case car2 = "car.2"
+
+ public enum Car2: String, SymbolImage {
+ case fill = "car.2.fill"
+ }
+
+ case cart
+
+ public enum Cart: String, SymbolImage {
+ case fill = "cart.fill"
+ case circle = "cart.circle"
+ case circleFill = "cart.circle.fill"
+ case badgePlus = "cart.badge.plus"
+ case fillBadgePlus = "cart.fill.badge.plus"
+ case badgeMinus = "cart.badge.minus"
+ case fillBadgeMinus = "cart.fill.badge.minus"
+ }
+
+ case _case = "case"
+
+ public enum Case: String, SymbolImage {
+ case fill = "case.fill"
+ }
+
+ public enum Cedisign: String, SymbolImage {
+ case circle = "cedisign.circle"
+ case circleFill = "cedisign.circle.fill"
+ case square = "cedisign.square"
+ case squareFill = "cedisign.square.fill"
+ }
+
+ public enum Centsign: String, SymbolImage {
+ case circle = "centsign.circle"
+ case circleFill = "centsign.circle.fill"
+ case square = "centsign.square"
+ case squareFill = "centsign.square.fill"
+ }
+
+ case character
+
+ public enum Character: String, SymbolImage {
+ case bookClosed = "character.book.closed"
+ case bookClosedFill = "character.book.closed.fill"
+ case bubble = "character.bubble"
+ case bubbleFill = "character.bubble.fill"
+ case cursorIbeam = "character.cursor.ibeam"
+ case textbox = "character.textbox"
+ }
+
+ public enum Chart: String, SymbolImage {
+ case barDocHorizontal = "chart.bar.doc.horizontal"
+ case barDocHorizontalFill = "chart.bar.doc.horizontal.fill"
+ case xyaxisLine = "chart.xyaxis.line"
+ case bar = "chart.bar"
+ case barFill = "chart.bar.fill"
+ case pie = "chart.pie"
+ case pieFill = "chart.pie.fill"
+ case barXaxis = "chart.bar.xaxis"
+ case lineUptrendXyaxis = "chart.line.uptrend.xyaxis"
+ case lineUptrendXyaxisCircle = "chart.line.uptrend.xyaxis.circle"
+ case lineUptrendXyaxisCircleFill = "chart.line.uptrend.xyaxis.circle.fill"
+ }
+
+ public enum Checkerboard: String, SymbolImage {
+ case rectangle = "checkerboard.rectangle"
+ case shield = "checkerboard.shield"
+ }
+
+ case checklist
+
+ case checkmark
+
+ public enum Checkmark: String, SymbolImage {
+ case seal = "checkmark.seal"
+ case sealFill = "checkmark.seal.fill"
+ case icloud = "checkmark.icloud"
+ case icloudFill = "checkmark.icloud.fill"
+ case bubble = "checkmark.bubble"
+ case bubbleFill = "checkmark.bubble.fill"
+ case circle = "checkmark.circle"
+ case circleFill = "checkmark.circle.fill"
+ case circleTrianglebadgeExclamationmark = "checkmark.circle.trianglebadge.exclamationmark"
+ case square = "checkmark.square"
+ case squareFill = "checkmark.square.fill"
+ case rectangle = "checkmark.rectangle"
+ case rectangleFill = "checkmark.rectangle.fill"
+ case rectanglePortrait = "checkmark.rectangle.portrait"
+ case rectanglePortraitFill = "checkmark.rectangle.portrait.fill"
+ case diamond = "checkmark.diamond"
+ case diamondFill = "checkmark.diamond.fill"
+ case shield = "checkmark.shield"
+ case shieldFill = "checkmark.shield.fill"
+ }
+
+ public enum Chevron: String, SymbolImage {
+ case leftForwardslashChevronRight = "chevron.left.forwardslash.chevron.right"
+ case left = "chevron.left"
+ case leftCircle = "chevron.left.circle"
+ case leftCircleFill = "chevron.left.circle.fill"
+ case leftSquare = "chevron.left.square"
+ case leftSquareFill = "chevron.left.square.fill"
+ case backward = "chevron.backward"
+ case backwardCircle = "chevron.backward.circle"
+ case backwardCircleFill = "chevron.backward.circle.fill"
+ case backwardSquare = "chevron.backward.square"
+ case backwardSquareFill = "chevron.backward.square.fill"
+ case right = "chevron.right"
+ case rightCircle = "chevron.right.circle"
+ case rightCircleFill = "chevron.right.circle.fill"
+ case rightSquare = "chevron.right.square"
+ case rightSquareFill = "chevron.right.square.fill"
+ case forward = "chevron.forward"
+ case forwardCircle = "chevron.forward.circle"
+ case forwardCircleFill = "chevron.forward.circle.fill"
+ case forwardSquare = "chevron.forward.square"
+ case forwardSquareFill = "chevron.forward.square.fill"
+ case left2 = "chevron.left.2"
+ case backward2 = "chevron.backward.2"
+ case right2 = "chevron.right.2"
+ case forward2 = "chevron.forward.2"
+ case up = "chevron.up"
+ case upCircle = "chevron.up.circle"
+ case upCircleFill = "chevron.up.circle.fill"
+ case upSquare = "chevron.up.square"
+ case upSquareFill = "chevron.up.square.fill"
+ case down = "chevron.down"
+ case downCircle = "chevron.down.circle"
+ case downCircleFill = "chevron.down.circle.fill"
+ case downSquare = "chevron.down.square"
+ case downSquareFill = "chevron.down.square.fill"
+ case upChevronDown = "chevron.up.chevron.down"
+ case compactUp = "chevron.compact.up"
+ case compactDown = "chevron.compact.down"
+ case compactLeft = "chevron.compact.left"
+ case compactRight = "chevron.compact.right"
+ }
+
+ case circle
+
+ public enum Circle: String, SymbolImage {
+ case grid2X2 = "circle.grid.2x2"
+ case grid2X2Fill = "circle.grid.2x2.fill"
+ case grid3X3 = "circle.grid.3x3"
+ case grid3X3Fill = "circle.grid.3x3.fill"
+ case grid3X3Circle = "circle.grid.3x3.circle"
+ case grid3X3CircleFill = "circle.grid.3x3.circle.fill"
+ case hexagongrid = "circle.hexagongrid"
+ case hexagongridFill = "circle.hexagongrid.fill"
+ case hexagongridCircle = "circle.hexagongrid.circle"
+ case hexagongridCircleFill = "circle.hexagongrid.circle.fill"
+ case hexagonpath = "circle.hexagonpath"
+ case hexagonpathFill = "circle.hexagonpath.fill"
+ case gridCross = "circle.grid.cross"
+ case gridCrossFill = "circle.grid.cross.fill"
+ case gridCrossLeftFilled = "circle.grid.cross.left.filled"
+ case gridCrossUpFilled = "circle.grid.cross.up.filled"
+ case gridCrossRightFilled = "circle.grid.cross.right.filled"
+ case gridCrossDownFilled = "circle.grid.cross.down.filled"
+ case fill = "circle.fill"
+ case slash = "circle.slash"
+ case slashFill = "circle.slash.fill"
+ case lefthalfFilled = "circle.lefthalf.filled"
+ case righthalfFilled = "circle.righthalf.filled"
+ case tophalfFilled = "circle.tophalf.filled"
+ case bottomhalfFilled = "circle.bottomhalf.filled"
+ case insetFilled = "circle.inset.filled"
+ case dashed = "circle.dashed"
+ case dashedInsetFilled = "circle.dashed.inset.filled"
+ case dotted = "circle.dotted"
+ case square = "circle.square"
+ case squareFill = "circle.square.fill"
+ case grid2X1 = "circle.grid.2x1"
+ case grid2X1Fill = "circle.grid.2x1.fill"
+ case grid2X1LeftFilled = "circle.grid.2x1.left.filled"
+ case grid2X1RightFilled = "circle.grid.2x1.right.filled"
+ case circle = "circle.circle"
+ case circleFill = "circle.circle.fill"
+ case andLineHorizontal = "circle.and.line.horizontal"
+ case andLineHorizontalFill = "circle.and.line.horizontal.fill"
+ }
+
+ case circlebadge
+
+ public enum Circlebadge: String, SymbolImage {
+ case fill = "circlebadge.fill"
+ }
+
+ case circlebadge2 = "circlebadge.2"
+
+ public enum Circlebadge2: String, SymbolImage {
+ case fill = "circlebadge.2.fill"
+ }
+
+ case clear
+
+ public enum Clear: String, SymbolImage {
+ case fill = "clear.fill"
+ }
+
+ case clock
+
+ public enum Clock: String, SymbolImage {
+ case fill = "clock.fill"
+ case circle = "clock.circle"
+ case circleFill = "clock.circle.fill"
+ case badgeCheckmark = "clock.badge.checkmark"
+ case badgeCheckmarkFill = "clock.badge.checkmark.fill"
+ case badgeExclamationmark = "clock.badge.exclamationmark"
+ case badgeExclamationmarkFill = "clock.badge.exclamationmark.fill"
+ case arrowCirclepath = "clock.arrow.circlepath"
+ case arrow2Circlepath = "clock.arrow.2.circlepath"
+ }
+
+ case cloud
+
+ public enum Cloud: String, SymbolImage {
+ case fill = "cloud.fill"
+ case drizzle = "cloud.drizzle"
+ case drizzleFill = "cloud.drizzle.fill"
+ case rain = "cloud.rain"
+ case rainFill = "cloud.rain.fill"
+ case heavyrain = "cloud.heavyrain"
+ case heavyrainFill = "cloud.heavyrain.fill"
+ case fog = "cloud.fog"
+ case fogFill = "cloud.fog.fill"
+ case hail = "cloud.hail"
+ case hailFill = "cloud.hail.fill"
+ case snow = "cloud.snow"
+ case snowFill = "cloud.snow.fill"
+ case sleet = "cloud.sleet"
+ case sleetFill = "cloud.sleet.fill"
+ case bolt = "cloud.bolt"
+ case boltFill = "cloud.bolt.fill"
+ case boltRain = "cloud.bolt.rain"
+ case boltRainFill = "cloud.bolt.rain.fill"
+ case sun = "cloud.sun"
+ case sunFill = "cloud.sun.fill"
+ case sunRain = "cloud.sun.rain"
+ case sunRainFill = "cloud.sun.rain.fill"
+ case sunBolt = "cloud.sun.bolt"
+ case sunBoltFill = "cloud.sun.bolt.fill"
+ case moon = "cloud.moon"
+ case moonFill = "cloud.moon.fill"
+ case moonRain = "cloud.moon.rain"
+ case moonRainFill = "cloud.moon.rain.fill"
+ case moonBolt = "cloud.moon.bolt"
+ case moonBoltFill = "cloud.moon.bolt.fill"
+ }
+
+ public enum Coloncurrencysign: String, SymbolImage {
+ case circle = "coloncurrencysign.circle"
+ case circleFill = "coloncurrencysign.circle.fill"
+ case square = "coloncurrencysign.square"
+ case squareFill = "coloncurrencysign.square.fill"
+ }
+
+ case comb
+
+ public enum Comb: String, SymbolImage {
+ case fill = "comb.fill"
+ }
+
+ case command
+
+ public enum Command: String, SymbolImage {
+ case circle = "command.circle"
+ case circleFill = "command.circle.fill"
+ case square = "command.square"
+ case squareFill = "command.square.fill"
+ }
+
+ case computermouse
+
+ public enum Computermouse: String, SymbolImage {
+ case fill = "computermouse.fill"
+ }
+
+ case cone
+
+ public enum Cone: String, SymbolImage {
+ case fill = "cone.fill"
+ }
+
+ public enum Contextualmenu: String, SymbolImage {
+ case andCursorarrow = "contextualmenu.and.cursorarrow"
+ }
+
+ case control
+
+ case cpu
+
+ public enum Cpu: String, SymbolImage {
+ case fill = "cpu.fill"
+ }
+
+ case creditcard
+
+ public enum Creditcard: String, SymbolImage {
+ case fill = "creditcard.fill"
+ case circle = "creditcard.circle"
+ case circleFill = "creditcard.circle.fill"
+ case and123 = "creditcard.and.123"
+ case trianglebadgeExclamationmark = "creditcard.trianglebadge.exclamationmark"
+ }
+
+ case crop
+
+ public enum Crop: String, SymbolImage {
+ case rotate = "crop.rotate"
+ }
+
+ case cross
+
+ public enum Cross: String, SymbolImage {
+ case _case = "cross.case"
+ case caseFill = "cross.case.fill"
+ case vial = "cross.vial"
+ case vialFill = "cross.vial.fill"
+ case fill = "cross.fill"
+ case circle = "cross.circle"
+ case circleFill = "cross.circle.fill"
+ }
+
+ case crown
+
+ public enum Crown: String, SymbolImage {
+ case fill = "crown.fill"
+ }
+
+ public enum Cruzeirosign: String, SymbolImage {
+ case circle = "cruzeirosign.circle"
+ case circleFill = "cruzeirosign.circle.fill"
+ case square = "cruzeirosign.square"
+ case squareFill = "cruzeirosign.square.fill"
+ }
+
+ case cube
+
+ public enum Cube: String, SymbolImage {
+ case fill = "cube.fill"
+ case transparent = "cube.transparent"
+ case transparentFill = "cube.transparent.fill"
+ }
+
+ public enum Cup: String, SymbolImage {
+ case andSaucer = "cup.and.saucer"
+ case andSaucerFill = "cup.and.saucer.fill"
+ }
+
+ case curlybraces
+
+ public enum Curlybraces: String, SymbolImage {
+ case square = "curlybraces.square"
+ case squareFill = "curlybraces.square.fill"
+ }
+
+ case cursorarrow
+
+ public enum Cursorarrow: String, SymbolImage {
+ case rays = "cursorarrow.rays"
+ case square = "cursorarrow.square"
+ case andSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed"
+ case click = "cursorarrow.click"
+ case click2 = "cursorarrow.click.2"
+ case motionlines = "cursorarrow.motionlines"
+ case motionlinesClick = "cursorarrow.motionlines.click"
+ case clickBadgeClock = "cursorarrow.click.badge.clock"
+ }
+
+ case cylinder
+
+ public enum Cylinder: String, SymbolImage {
+ case fill = "cylinder.fill"
+ case split1X2 = "cylinder.split.1x2"
+ case split1X2Fill = "cylinder.split.1x2.fill"
+ }
+
+ public enum Decrease: String, SymbolImage {
+ case indent = "decrease.indent"
+ case quotelevel = "decrease.quotelevel"
+ }
+
+ public enum Delete: String, SymbolImage {
+ case left = "delete.left"
+ case leftFill = "delete.left.fill"
+ case backward = "delete.backward"
+ case backwardFill = "delete.backward.fill"
+ case right = "delete.right"
+ case rightFill = "delete.right.fill"
+ case forward = "delete.forward"
+ case forwardFill = "delete.forward.fill"
+ }
+
+ case deskclock
+
+ public enum Deskclock: String, SymbolImage {
+ case fill = "deskclock.fill"
+ }
+
+ case desktopcomputer
+
+ public enum Desktopcomputer: String, SymbolImage {
+ case andArrowDown = "desktopcomputer.and.arrow.down"
+ case trianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark"
+ }
+
+ public enum Dial: String, SymbolImage {
+ case min = "dial.min"
+ case minFill = "dial.min.fill"
+ case max = "dial.max"
+ case maxFill = "dial.max.fill"
+ }
+
+ case diamond
+
+ public enum Diamond: String, SymbolImage {
+ case fill = "diamond.fill"
+ case circle = "diamond.circle"
+ case circleFill = "diamond.circle.fill"
+ case lefthalfFilled = "diamond.lefthalf.filled"
+ case righthalfFilled = "diamond.righthalf.filled"
+ case tophalfFilled = "diamond.tophalf.filled"
+ case bottomhalfFilled = "diamond.bottomhalf.filled"
+ case insetFilled = "diamond.inset.filled"
+ }
+
+ case dice
+
+ public enum Dice: String, SymbolImage {
+ case fill = "dice.fill"
+ }
+
+ public enum Die: String, SymbolImage {
+ case face1 = "die.face.1"
+ case face1Fill = "die.face.1.fill"
+ case face2 = "die.face.2"
+ case face2Fill = "die.face.2.fill"
+ case face3 = "die.face.3"
+ case face3Fill = "die.face.3.fill"
+ case face4 = "die.face.4"
+ case face4Fill = "die.face.4.fill"
+ case face5 = "die.face.5"
+ case face5Fill = "die.face.5.fill"
+ case face6 = "die.face.6"
+ case face6Fill = "die.face.6.fill"
+ }
+
+ public enum Digitalcrown: String, SymbolImage {
+ case arrowClockwise = "digitalcrown.arrow.clockwise"
+ case arrowClockwiseFill = "digitalcrown.arrow.clockwise.fill"
+ case arrowCounterclockwise = "digitalcrown.arrow.counterclockwise"
+ case arrowCounterclockwiseFill = "digitalcrown.arrow.counterclockwise.fill"
+ case press = "digitalcrown.press"
+ case pressFill = "digitalcrown.press.fill"
+ case horizontalArrowClockwise = "digitalcrown.horizontal.arrow.clockwise"
+ case horizontalArrowClockwiseFill = "digitalcrown.horizontal.arrow.clockwise.fill"
+ case horizontalArrowCounterclockwise = "digitalcrown.horizontal.arrow.counterclockwise"
+ case horizontalArrowCounterclockwiseFill = "digitalcrown.horizontal.arrow.counterclockwise.fill"
+ case horizontalPress = "digitalcrown.horizontal.press"
+ case horizontalPressFill = "digitalcrown.horizontal.press.fill"
+ }
+
+ case directcurrent
+
+ case display
+
+ public enum Display: String, SymbolImage {
+ case andArrowDown = "display.and.arrow.down"
+ case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark"
+ }
+
+ case display2 = "display.2"
+
+ case divide
+
+ public enum Divide: String, SymbolImage {
+ case circle = "divide.circle"
+ case circleFill = "divide.circle.fill"
+ case square = "divide.square"
+ case squareFill = "divide.square.fill"
+ }
+
+ case doc
+
+ public enum Doc: String, SymbolImage {
+ case fill = "doc.fill"
+ case circle = "doc.circle"
+ case circleFill = "doc.circle.fill"
+ case badgePlus = "doc.badge.plus"
+ case fillBadgePlus = "doc.fill.badge.plus"
+ case badgeGearshape = "doc.badge.gearshape"
+ case badgeGearshapeFill = "doc.badge.gearshape.fill"
+ case badgeEllipsis = "doc.badge.ellipsis"
+ case fillBadgeEllipsis = "doc.fill.badge.ellipsis"
+ case text = "doc.text"
+ case textFill = "doc.text.fill"
+ case zipper = "doc.zipper"
+ case onDoc = "doc.on.doc"
+ case onDocFill = "doc.on.doc.fill"
+ case onClipboard = "doc.on.clipboard"
+ case onClipboardFill = "doc.on.clipboard.fill"
+ case richtext = "doc.richtext"
+ case richtextFill = "doc.richtext.fill"
+ case plaintext = "doc.plaintext"
+ case plaintextFill = "doc.plaintext.fill"
+ case append = "doc.append"
+ case appendFill = "doc.append.fill"
+ case textBelowEcg = "doc.text.below.ecg"
+ case textBelowEcgFill = "doc.text.below.ecg.fill"
+ case textMagnifyingglass = "doc.text.magnifyingglass"
+ case textImage = "doc.text.image"
+ case textImageFill = "doc.text.image.fill"
+ case viewfinder = "doc.viewfinder"
+ case viewfinderFill = "doc.viewfinder.fill"
+ }
+
+ public enum Dock: String, SymbolImage {
+ case rectangle = "dock.rectangle"
+ case arrowUpRectangle = "dock.arrow.up.rectangle"
+ case arrowDownRectangle = "dock.arrow.down.rectangle"
+ }
+
+ public enum Dollarsign: String, SymbolImage {
+ case circle = "dollarsign.circle"
+ case circleFill = "dollarsign.circle.fill"
+ case square = "dollarsign.square"
+ case squareFill = "dollarsign.square.fill"
+ }
+
+ public enum Dongsign: String, SymbolImage {
+ case circle = "dongsign.circle"
+ case circleFill = "dongsign.circle.fill"
+ case square = "dongsign.square"
+ case squareFill = "dongsign.square.fill"
+ }
+
+ public enum Dot: String, SymbolImage {
+ case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle"
+ case circleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill"
+ case circleAndCursorarrow = "dot.circle.and.cursorarrow"
+ case square = "dot.square"
+ case squareFill = "dot.square.fill"
+ case squareshape = "dot.squareshape"
+ case squareshapeFill = "dot.squareshape.fill"
+ case radiowavesLeftAndRight = "dot.radiowaves.left.and.right"
+ case radiowavesRight = "dot.radiowaves.right"
+ case radiowavesForward = "dot.radiowaves.forward"
+ case radiowavesUpForward = "dot.radiowaves.up.forward"
+ case viewfinder = "dot.viewfinder"
+ case circleViewfinder = "dot.circle.viewfinder"
+ case squareshapeSplit2X2 = "dot.squareshape.split.2x2"
+ }
+
+ public enum Dots: String, SymbolImage {
+ case andLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle"
+ }
+
+ case dpad
+
+ public enum Dpad: String, SymbolImage {
+ case fill = "dpad.fill"
+ case leftFilled = "dpad.left.filled"
+ case upFilled = "dpad.up.filled"
+ case rightFilled = "dpad.right.filled"
+ case downFilled = "dpad.down.filled"
+ }
+
+ case drop
+
+ public enum Drop: String, SymbolImage {
+ case fill = "drop.fill"
+ case circle = "drop.circle"
+ case circleFill = "drop.circle.fill"
+ case triangle = "drop.triangle"
+ case triangleFill = "drop.triangle.fill"
+ }
+
+ case ear
+
+ public enum Ear: String, SymbolImage {
+ case badgeCheckmark = "ear.badge.checkmark"
+ case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark"
+ case andWaveform = "ear.and.waveform"
+ case fill = "ear.fill"
+ }
+
+ case earbuds
+
+ public enum Earbuds: String, SymbolImage {
+ case _case = "earbuds.case"
+ case caseFill = "earbuds.case.fill"
+ }
+
+ case earpods
+
+ case eject
+
+ public enum Eject: String, SymbolImage {
+ case fill = "eject.fill"
+ case circle = "eject.circle"
+ case circleFill = "eject.circle.fill"
+ }
+
+ case ellipsis
+
+ public enum Ellipsis: String, SymbolImage {
+ case bubble = "ellipsis.bubble"
+ case bubbleFill = "ellipsis.bubble.fill"
+ case verticalBubble = "ellipsis.vertical.bubble"
+ case verticalBubbleFill = "ellipsis.vertical.bubble.fill"
+ case circle = "ellipsis.circle"
+ case circleFill = "ellipsis.circle.fill"
+ case rectangle = "ellipsis.rectangle"
+ case rectangleFill = "ellipsis.rectangle.fill"
+ case curlybraces = "ellipsis.curlybraces"
+ }
+
+ case envelope
+
+ public enum Envelope: String, SymbolImage {
+ case fill = "envelope.fill"
+ case circle = "envelope.circle"
+ case circleFill = "envelope.circle.fill"
+ case arrowTriangleBranch = "envelope.arrow.triangle.branch"
+ case arrowTriangleBranchFill = "envelope.arrow.triangle.branch.fill"
+ case open = "envelope.open"
+ case openFill = "envelope.open.fill"
+ case badge = "envelope.badge"
+ case badgeFill = "envelope.badge.fill"
+ case badgeShieldHalfFilled = "envelope.badge.shield.half.filled"
+ case badgeShieldHalfFilledFill = "envelope.badge.shield.half.filled.fill"
+ }
+
+ case equal
+
+ public enum Equal: String, SymbolImage {
+ case circle = "equal.circle"
+ case circleFill = "equal.circle.fill"
+ case square = "equal.square"
+ case squareFill = "equal.square.fill"
+ }
+
+ case escape
+
+ case esim
+
+ public enum Esim: String, SymbolImage {
+ case fill = "esim.fill"
+ }
+
+ public enum Eurosign: String, SymbolImage {
+ case circle = "eurosign.circle"
+ case circleFill = "eurosign.circle.fill"
+ case square = "eurosign.square"
+ case squareFill = "eurosign.square.fill"
+ }
+
+ case exclamationmark
+
+ public enum Exclamationmark: String, SymbolImage {
+ case triangle = "exclamationmark.triangle"
+ case triangleFill = "exclamationmark.triangle.fill"
+ case icloud = "exclamationmark.icloud"
+ case icloudFill = "exclamationmark.icloud.fill"
+ case bubble = "exclamationmark.bubble"
+ case bubbleFill = "exclamationmark.bubble.fill"
+ case bubbleCircle = "exclamationmark.bubble.circle"
+ case bubbleCircleFill = "exclamationmark.bubble.circle.fill"
+ case applewatch = "exclamationmark.applewatch"
+ case arrowCirclepath = "exclamationmark.arrow.circlepath"
+ case circle = "exclamationmark.circle"
+ case circleFill = "exclamationmark.circle.fill"
+ case square = "exclamationmark.square"
+ case squareFill = "exclamationmark.square.fill"
+ case octagon = "exclamationmark.octagon"
+ case octagonFill = "exclamationmark.octagon.fill"
+ case shield = "exclamationmark.shield"
+ case shieldFill = "exclamationmark.shield.fill"
+ case arrowTriangle2Circlepath = "exclamationmark.arrow.triangle.2.circlepath"
+ }
+
+ case exclamationmark2 = "exclamationmark.2"
+
+ case exclamationmark3 = "exclamationmark.3"
+
+ case externaldrive
+
+ public enum Externaldrive: String, SymbolImage {
+ case fill = "externaldrive.fill"
+ case badgePlus = "externaldrive.badge.plus"
+ case fillBadgePlus = "externaldrive.fill.badge.plus"
+ case badgeMinus = "externaldrive.badge.minus"
+ case fillBadgeMinus = "externaldrive.fill.badge.minus"
+ case badgeCheckmark = "externaldrive.badge.checkmark"
+ case fillBadgeCheckmark = "externaldrive.fill.badge.checkmark"
+ case badgeXmark = "externaldrive.badge.xmark"
+ case fillBadgeXmark = "externaldrive.fill.badge.xmark"
+ case badgePersonCrop = "externaldrive.badge.person.crop"
+ case fillBadgePersonCrop = "externaldrive.fill.badge.person.crop"
+ case badgeIcloud = "externaldrive.badge.icloud"
+ case fillBadgeIcloud = "externaldrive.fill.badge.icloud"
+ case badgeWifi = "externaldrive.badge.wifi"
+ case fillBadgeWifi = "externaldrive.fill.badge.wifi"
+ case badgeTimemachine = "externaldrive.badge.timemachine"
+ case fillBadgeTimemachine = "externaldrive.fill.badge.timemachine"
+ case connectedToLineBelow = "externaldrive.connected.to.line.below"
+ case connectedToLineBelowFill = "externaldrive.connected.to.line.below.fill"
+ }
+
+ case eye
+
+ public enum Eye: String, SymbolImage {
+ case fill = "eye.fill"
+ case circle = "eye.circle"
+ case circleFill = "eye.circle.fill"
+ case square = "eye.square"
+ case squareFill = "eye.square.fill"
+ case slash = "eye.slash"
+ case slashFill = "eye.slash.fill"
+ case slashCircle = "eye.slash.circle"
+ case slashCircleFill = "eye.slash.circle.fill"
+ case trianglebadgeExclamationmark = "eye.trianglebadge.exclamationmark"
+ case trianglebadgeExclamationmarkFill = "eye.trianglebadge.exclamationmark.fill"
+ }
+
+ case eyebrow
+
+ case eyedropper
+
+ public enum Eyedropper: String, SymbolImage {
+ case halffull = "eyedropper.halffull"
+ case full = "eyedropper.full"
+ }
+
+ case eyeglasses
+
+ case eyes
+
+ public enum Eyes: String, SymbolImage {
+ case inverse = "eyes.inverse"
+ }
+
+ public enum Face: String, SymbolImage {
+ case smiling = "face.smiling"
+ case smilingFill = "face.smiling.fill"
+ case dashed = "face.dashed"
+ case dashedFill = "face.dashed.fill"
+ }
+
+ case faceid
+
+ case facemask
+
+ public enum Facemask: String, SymbolImage {
+ case fill = "facemask.fill"
+ }
+
+ case fanblades
+
+ public enum Fanblades: String, SymbolImage {
+ case fill = "fanblades.fill"
+ }
+
+ case faxmachine
+
+ case ferry
+
+ public enum Ferry: String, SymbolImage {
+ case fill = "ferry.fill"
+ }
+
+ case fibrechannel
+
+ public enum Figure: String, SymbolImage {
+ case walk = "figure.walk"
+ case walkCircle = "figure.walk.circle"
+ case walkCircleFill = "figure.walk.circle.fill"
+ case walkDiamond = "figure.walk.diamond"
+ case walkDiamondFill = "figure.walk.diamond.fill"
+ case stand = "figure.stand"
+ case standLineDottedFigureStand = "figure.stand.line.dotted.figure.stand"
+ case wave = "figure.wave"
+ case waveCircle = "figure.wave.circle"
+ case waveCircleFill = "figure.wave.circle.fill"
+ case roll = "figure.roll"
+ }
+
+ public enum Filemenu: String, SymbolImage {
+ case andCursorarrow = "filemenu.and.cursorarrow"
+ case andSelection = "filemenu.and.selection"
+ }
+
+ case film
+
+ public enum Film: String, SymbolImage {
+ case fill = "film.fill"
+ case circle = "film.circle"
+ case circleFill = "film.circle.fill"
+ }
+
+ case flag
+
+ public enum Flag: String, SymbolImage {
+ case fill = "flag.fill"
+ case circle = "flag.circle"
+ case circleFill = "flag.circle.fill"
+ case square = "flag.square"
+ case squareFill = "flag.square.fill"
+ case slash = "flag.slash"
+ case slashFill = "flag.slash.fill"
+ case slashCircle = "flag.slash.circle"
+ case slashCircleFill = "flag.slash.circle.fill"
+ case badgeEllipsis = "flag.badge.ellipsis"
+ case badgeEllipsisFill = "flag.badge.ellipsis.fill"
+ case filledAndFlagCrossed = "flag.filled.and.flag.crossed"
+ case andFlagFilledCrossed = "flag.and.flag.filled.crossed"
+ }
+
+ public enum Flag2: String, SymbolImage {
+ case crossed = "flag.2.crossed"
+ case crossedFill = "flag.2.crossed.fill"
+ }
+
+ case flame
+
+ public enum Flame: String, SymbolImage {
+ case fill = "flame.fill"
+ case circle = "flame.circle"
+ case circleFill = "flame.circle.fill"
+ }
+
+ public enum Flashlight: String, SymbolImage {
+ case offFill = "flashlight.off.fill"
+ case onFill = "flashlight.on.fill"
+ }
+
+ case flipphone
+
+ public enum Florinsign: String, SymbolImage {
+ case circle = "florinsign.circle"
+ case circleFill = "florinsign.circle.fill"
+ case square = "florinsign.square"
+ case squareFill = "florinsign.square.fill"
+ }
+
+ case flowchart
+
+ public enum Flowchart: String, SymbolImage {
+ case fill = "flowchart.fill"
+ }
+
+ case fn
+
+ case folder
+
+ public enum Folder: String, SymbolImage {
+ case fill = "folder.fill"
+ case circle = "folder.circle"
+ case circleFill = "folder.circle.fill"
+ case badgePlus = "folder.badge.plus"
+ case fillBadgePlus = "folder.fill.badge.plus"
+ case badgeMinus = "folder.badge.minus"
+ case fillBadgeMinus = "folder.fill.badge.minus"
+ case badgeQuestionmark = "folder.badge.questionmark"
+ case fillBadgeQuestionmark = "folder.fill.badge.questionmark"
+ case badgePersonCrop = "folder.badge.person.crop"
+ case fillBadgePersonCrop = "folder.fill.badge.person.crop"
+ case badgeGearshape = "folder.badge.gearshape"
+ case fillBadgeGearshape = "folder.fill.badge.gearshape"
+ }
+
+ public enum Fork: String, SymbolImage {
+ case knife = "fork.knife"
+ case knifeCircle = "fork.knife.circle"
+ case knifeCircleFill = "fork.knife.circle.fill"
+ }
+
+ case forward
+
+ public enum Forward: String, SymbolImage {
+ case fill = "forward.fill"
+ case circle = "forward.circle"
+ case circleFill = "forward.circle.fill"
+ case end = "forward.end"
+ case endFill = "forward.end.fill"
+ case endAlt = "forward.end.alt"
+ case endAltFill = "forward.end.alt.fill"
+ case frame = "forward.frame"
+ case frameFill = "forward.frame.fill"
+ }
+
+ public enum Francsign: String, SymbolImage {
+ case circle = "francsign.circle"
+ case circleFill = "francsign.circle.fill"
+ case square = "francsign.square"
+ case squareFill = "francsign.square.fill"
+ }
+
+ case fuelpump
+
+ public enum Fuelpump: String, SymbolImage {
+ case fill = "fuelpump.fill"
+ case circle = "fuelpump.circle"
+ case circleFill = "fuelpump.circle.fill"
+ }
+
+ case function
+
+ case fx
+
+ case gamecontroller
+
+ public enum Gamecontroller: String, SymbolImage {
+ case fill = "gamecontroller.fill"
+ }
+
+ case gauge
+
+ public enum Gauge: String, SymbolImage {
+ case badgePlus = "gauge.badge.plus"
+ case badgeMinus = "gauge.badge.minus"
+ }
+
+ case gear
+
+ public enum Gear: String, SymbolImage {
+ case circle = "gear.circle"
+ case circleFill = "gear.circle.fill"
+ case badgeCheckmark = "gear.badge.checkmark"
+ case badgeXmark = "gear.badge.xmark"
+ case badgeQuestionmark = "gear.badge.questionmark"
+ }
+
+ case gearshape
+
+ public enum Gearshape: String, SymbolImage {
+ case fill = "gearshape.fill"
+ case circle = "gearshape.circle"
+ case circleFill = "gearshape.circle.fill"
+ }
+
+ case gearshape2 = "gearshape.2"
+
+ public enum Gearshape2: String, SymbolImage {
+ case fill = "gearshape.2.fill"
+ }
+
+ case gift
+
+ public enum Gift: String, SymbolImage {
+ case fill = "gift.fill"
+ case circle = "gift.circle"
+ case circleFill = "gift.circle.fill"
+ }
+
+ case giftcard
+
+ public enum Giftcard: String, SymbolImage {
+ case fill = "giftcard.fill"
+ }
+
+ case globe
+
+ public enum Globe: String, SymbolImage {
+ case badgeChevronBackward = "globe.badge.chevron.backward"
+ case americas = "globe.americas"
+ case americasFill = "globe.americas.fill"
+ case europeAfrica = "globe.europe.africa"
+ case europeAfricaFill = "globe.europe.africa.fill"
+ case asiaAustralia = "globe.asia.australia"
+ case asiaAustraliaFill = "globe.asia.australia.fill"
+ }
+
+ case gobackward
+
+ public enum Gobackward: String, SymbolImage {
+ case minus = "gobackward.minus"
+ }
+
+ case gobackward10 = "gobackward.10"
+
+ case gobackward15 = "gobackward.15"
+
+ case gobackward30 = "gobackward.30"
+
+ case gobackward45 = "gobackward.45"
+
+ case gobackward5 = "gobackward.5"
+
+ case gobackward60 = "gobackward.60"
+
+ case gobackward75 = "gobackward.75"
+
+ case gobackward90 = "gobackward.90"
+
+ case goforward
+
+ public enum Goforward: String, SymbolImage {
+ case plus = "goforward.plus"
+ }
+
+ case goforward10 = "goforward.10"
+
+ case goforward15 = "goforward.15"
+
+ case goforward30 = "goforward.30"
+
+ case goforward45 = "goforward.45"
+
+ case goforward5 = "goforward.5"
+
+ case goforward60 = "goforward.60"
+
+ case goforward75 = "goforward.75"
+
+ case goforward90 = "goforward.90"
+
+ case graduationcap
+
+ public enum Graduationcap: String, SymbolImage {
+ case fill = "graduationcap.fill"
+ case circle = "graduationcap.circle"
+ case circleFill = "graduationcap.circle.fill"
+ }
+
+ case greaterthan
+
+ public enum Greaterthan: String, SymbolImage {
+ case circle = "greaterthan.circle"
+ case circleFill = "greaterthan.circle.fill"
+ case square = "greaterthan.square"
+ case squareFill = "greaterthan.square.fill"
+ }
+
+ case greetingcard
+
+ public enum Greetingcard: String, SymbolImage {
+ case fill = "greetingcard.fill"
+ }
+
+ case grid
+
+ public enum Grid: String, SymbolImage {
+ case circle = "grid.circle"
+ case circleFill = "grid.circle.fill"
+ }
+
+ public enum Guaranisign: String, SymbolImage {
+ case circle = "guaranisign.circle"
+ case circleFill = "guaranisign.circle.fill"
+ case square = "guaranisign.square"
+ case squareFill = "guaranisign.square.fill"
+ }
+
+ case guitars
+
+ public enum Guitars: String, SymbolImage {
+ case fill = "guitars.fill"
+ }
+
+ case gyroscope
+
+ case hammer
+
+ public enum Hammer: String, SymbolImage {
+ case fill = "hammer.fill"
+ case circle = "hammer.circle"
+ case circleFill = "hammer.circle.fill"
+ }
+
+ public enum Hand: String, SymbolImage {
+ case raisedSquareOnSquare = "hand.raised.square.on.square"
+ case raisedSquareOnSquareFill = "hand.raised.square.on.square.fill"
+ case raised = "hand.raised"
+ case raisedFill = "hand.raised.fill"
+ case raisedCircle = "hand.raised.circle"
+ case raisedCircleFill = "hand.raised.circle.fill"
+ case raisedSquare = "hand.raised.square"
+ case raisedSquareFill = "hand.raised.square.fill"
+ case raisedSlash = "hand.raised.slash"
+ case raisedSlashFill = "hand.raised.slash.fill"
+ case thumbsup = "hand.thumbsup"
+ case thumbsupFill = "hand.thumbsup.fill"
+ case thumbsupCircle = "hand.thumbsup.circle"
+ case thumbsupCircleFill = "hand.thumbsup.circle.fill"
+ case thumbsdown = "hand.thumbsdown"
+ case thumbsdownFill = "hand.thumbsdown.fill"
+ case thumbsdownCircle = "hand.thumbsdown.circle"
+ case thumbsdownCircleFill = "hand.thumbsdown.circle.fill"
+ case pointUpLeft = "hand.point.up.left"
+ case pointUpLeftFill = "hand.point.up.left.fill"
+ case draw = "hand.draw"
+ case drawFill = "hand.draw.fill"
+ case tap = "hand.tap"
+ case tapFill = "hand.tap.fill"
+ case pointLeft = "hand.point.left"
+ case pointLeftFill = "hand.point.left.fill"
+ case pointRight = "hand.point.right"
+ case pointRightFill = "hand.point.right.fill"
+ case pointUp = "hand.point.up"
+ case pointUpFill = "hand.point.up.fill"
+ case pointUpBraille = "hand.point.up.braille"
+ case pointUpBrailleFill = "hand.point.up.braille.fill"
+ case pointDown = "hand.point.down"
+ case pointDownFill = "hand.point.down.fill"
+ case wave = "hand.wave"
+ case waveFill = "hand.wave.fill"
+ }
+
+ public enum Hands: String, SymbolImage {
+ case clap = "hands.clap"
+ case clapFill = "hands.clap.fill"
+ case sparkles = "hands.sparkles"
+ case sparklesFill = "hands.sparkles.fill"
+ }
+
+ case hare
+
+ public enum Hare: String, SymbolImage {
+ case fill = "hare.fill"
+ }
+
+ case headphones
+
+ public enum Headphones: String, SymbolImage {
+ case circle = "headphones.circle"
+ case circleFill = "headphones.circle.fill"
+ }
+
+ public enum Hearingdevice: String, SymbolImage {
+ case ear = "hearingdevice.ear"
+ }
+
+ case heart
+
+ public enum Heart: String, SymbolImage {
+ case textSquare = "heart.text.square"
+ case textSquareFill = "heart.text.square.fill"
+ case fill = "heart.fill"
+ case circle = "heart.circle"
+ case circleFill = "heart.circle.fill"
+ case square = "heart.square"
+ case squareFill = "heart.square.fill"
+ case rectangle = "heart.rectangle"
+ case rectangleFill = "heart.rectangle.fill"
+ case slash = "heart.slash"
+ case slashFill = "heart.slash.fill"
+ case slashCircle = "heart.slash.circle"
+ case slashCircleFill = "heart.slash.circle.fill"
+ }
+
+ case helm
+
+ case hexagon
+
+ public enum Hexagon: String, SymbolImage {
+ case fill = "hexagon.fill"
+ case lefthalfFilled = "hexagon.lefthalf.filled"
+ case righthalfFilled = "hexagon.righthalf.filled"
+ case tophalfFilled = "hexagon.tophalf.filled"
+ case bottomhalfFilled = "hexagon.bottomhalf.filled"
+ }
+
+ case hifispeaker
+
+ public enum Hifispeaker: String, SymbolImage {
+ case andHomepodmini = "hifispeaker.and.homepodmini"
+ case andHomepodminiFill = "hifispeaker.and.homepodmini.fill"
+ case andHomepod = "hifispeaker.and.homepod"
+ case andHomepodFill = "hifispeaker.and.homepod.fill"
+ case fill = "hifispeaker.fill"
+ case andAppletv = "hifispeaker.and.appletv"
+ case andAppletvFill = "hifispeaker.and.appletv.fill"
+ }
+
+ case hifispeaker2 = "hifispeaker.2"
+
+ public enum Hifispeaker2: String, SymbolImage {
+ case fill = "hifispeaker.2.fill"
+ }
+
+ case highlighter
+
+ case homekit
+
+ case homepod
+
+ public enum Homepod: String, SymbolImage {
+ case andHomepodmini = "homepod.and.homepodmini"
+ case andHomepodminiFill = "homepod.and.homepodmini.fill"
+ case fill = "homepod.fill"
+ case andAppletv = "homepod.and.appletv"
+ case andAppletvFill = "homepod.and.appletv.fill"
+ }
+
+ case homepod2 = "homepod.2"
+
+ public enum Homepod2: String, SymbolImage {
+ case fill = "homepod.2.fill"
+ }
+
+ case homepodmini
+
+ public enum Homepodmini: String, SymbolImage {
+ case fill = "homepodmini.fill"
+ case andAppletv = "homepodmini.and.appletv"
+ case andAppletvFill = "homepodmini.and.appletv.fill"
+ }
+
+ case homepodmini2 = "homepodmini.2"
+
+ public enum Homepodmini2: String, SymbolImage {
+ case fill = "homepodmini.2.fill"
+ }
+
+ case hourglass
+
+ public enum Hourglass: String, SymbolImage {
+ case circle = "hourglass.circle"
+ case circleFill = "hourglass.circle.fill"
+ case badgePlus = "hourglass.badge.plus"
+ case bottomhalfFilled = "hourglass.bottomhalf.filled"
+ case tophalfFilled = "hourglass.tophalf.filled"
+ }
+
+ case house
+
+ public enum House: String, SymbolImage {
+ case fill = "house.fill"
+ case circle = "house.circle"
+ case circleFill = "house.circle.fill"
+ }
+
+ public enum Hryvniasign: String, SymbolImage {
+ case circle = "hryvniasign.circle"
+ case circleFill = "hryvniasign.circle.fill"
+ case square = "hryvniasign.square"
+ case squareFill = "hryvniasign.square.fill"
+ }
+
+ case humidity
+
+ public enum Humidity: String, SymbolImage {
+ case fill = "humidity.fill"
+ }
+
+ case hurricane
+
+ case icloud
+
+ public enum Icloud: String, SymbolImage {
+ case fill = "icloud.fill"
+ case circle = "icloud.circle"
+ case circleFill = "icloud.circle.fill"
+ case square = "icloud.square"
+ case squareFill = "icloud.square.fill"
+ case slash = "icloud.slash"
+ case slashFill = "icloud.slash.fill"
+ case andArrowDown = "icloud.and.arrow.down"
+ case andArrowDownFill = "icloud.and.arrow.down.fill"
+ case andArrowUp = "icloud.and.arrow.up"
+ case andArrowUpFill = "icloud.and.arrow.up.fill"
+ }
+
+ public enum Increase: String, SymbolImage {
+ case indent = "increase.indent"
+ case quotelevel = "increase.quotelevel"
+ }
+
+ public enum Indianrupeesign: String, SymbolImage {
+ case circle = "indianrupeesign.circle"
+ case circleFill = "indianrupeesign.circle.fill"
+ case square = "indianrupeesign.square"
+ case squareFill = "indianrupeesign.square.fill"
+ }
+
+ case infinity
+
+ public enum Infinity: String, SymbolImage {
+ case circle = "infinity.circle"
+ case circleFill = "infinity.circle.fill"
+ }
+
+ case info
+
+ public enum Info: String, SymbolImage {
+ case circle = "info.circle"
+ case circleFill = "info.circle.fill"
+ }
+
+ case internaldrive
+
+ public enum Internaldrive: String, SymbolImage {
+ case fill = "internaldrive.fill"
+ }
+
+ case ipad
+
+ public enum Ipad: String, SymbolImage {
+ case andIphone = "ipad.and.iphone"
+ case homebutton = "ipad.homebutton"
+ case homebuttonBadgePlay = "ipad.homebutton.badge.play"
+ case homebuttonLandscape = "ipad.homebutton.landscape"
+ case homebuttonLandscapeBadgePlay = "ipad.homebutton.landscape.badge.play"
+ case badgePlay = "ipad.badge.play"
+ case andArrowForward = "ipad.and.arrow.forward"
+ case landscape = "ipad.landscape"
+ case landscapeBadgePlay = "ipad.landscape.badge.play"
+ case rearCamera = "ipad.rear.camera"
+ }
+
+ case iphone
+
+ public enum Iphone: String, SymbolImage {
+ case homebutton = "iphone.homebutton"
+ case homebuttonCircle = "iphone.homebutton.circle"
+ case homebuttonCircleFill = "iphone.homebutton.circle.fill"
+ case homebuttonLandscape = "iphone.homebutton.landscape"
+ case homebuttonRadiowavesLeftAndRight = "iphone.homebutton.radiowaves.left.and.right"
+ case homebuttonRadiowavesLeftAndRightCircle = "iphone.homebutton.radiowaves.left.and.right.circle"
+ case homebuttonRadiowavesLeftAndRightCircleFill = "iphone.homebutton.radiowaves.left.and.right.circle.fill"
+ case homebuttonSlash = "iphone.homebutton.slash"
+ case homebuttonSlashCircle = "iphone.homebutton.slash.circle"
+ case homebuttonSlashCircleFill = "iphone.homebutton.slash.circle.fill"
+ case homebuttonBadgePlay = "iphone.homebutton.badge.play"
+ case circle = "iphone.circle"
+ case circleFill = "iphone.circle.fill"
+ case landscape = "iphone.landscape"
+ case radiowavesLeftAndRight = "iphone.radiowaves.left.and.right"
+ case radiowavesLeftAndRightCircle = "iphone.radiowaves.left.and.right.circle"
+ case radiowavesLeftAndRightCircleFill = "iphone.radiowaves.left.and.right.circle.fill"
+ case slash = "iphone.slash"
+ case slashCircle = "iphone.slash.circle"
+ case slashCircleFill = "iphone.slash.circle.fill"
+ case badgePlay = "iphone.badge.play"
+ case andArrowForward = "iphone.and.arrow.forward"
+ case rearCamera = "iphone.rear.camera"
+ case smartbatterycaseGen2 = "iphone.smartbatterycase.gen2"
+ case smartbatterycaseGen1 = "iphone.smartbatterycase.gen1"
+ }
+
+ case ipod
+
+ public enum Ipodshuffle: String, SymbolImage {
+ case gen1 = "ipodshuffle.gen1"
+ case gen2 = "ipodshuffle.gen2"
+ case gen3 = "ipodshuffle.gen3"
+ case gen4 = "ipodshuffle.gen4"
+ }
+
+ case ipodtouch
+
+ public enum Ipodtouch: String, SymbolImage {
+ case slash = "ipodtouch.slash"
+ case landscape = "ipodtouch.landscape"
+ }
+
+ case italic
+
+ public enum Ivfluid: String, SymbolImage {
+ case bag = "ivfluid.bag"
+ case bagFill = "ivfluid.bag.fill"
+ }
+
+ case key
+
+ public enum Key: String, SymbolImage {
+ case icloud = "key.icloud"
+ case icloudFill = "key.icloud.fill"
+ case fill = "key.fill"
+ case viewfinder = "key.viewfinder"
+ }
+
+ case keyboard
+
+ public enum Keyboard: String, SymbolImage {
+ case fill = "keyboard.fill"
+ case badgeEllipsis = "keyboard.badge.ellipsis"
+ case chevronCompactDown = "keyboard.chevron.compact.down"
+ case chevronCompactLeft = "keyboard.chevron.compact.left"
+ case onehandedLeft = "keyboard.onehanded.left"
+ case onehandedRight = "keyboard.onehanded.right"
+ case macwindow = "keyboard.macwindow"
+ }
+
+ public enum Kipsign: String, SymbolImage {
+ case circle = "kipsign.circle"
+ case circleFill = "kipsign.circle.fill"
+ case square = "kipsign.square"
+ case squareFill = "kipsign.square.fill"
+ }
+
+ public enum L1: String, SymbolImage {
+ case rectangleRoundedbottom = "l1.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "l1.rectangle.roundedbottom.fill"
+ }
+
+ public enum L2: String, SymbolImage {
+ case rectangleRoundedtop = "l2.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "l2.rectangle.roundedtop.fill"
+ }
+
+ case ladybug
+
+ public enum Ladybug: String, SymbolImage {
+ case fill = "ladybug.fill"
+ }
+
+ case lanyardcard
+
+ public enum Lanyardcard: String, SymbolImage {
+ case fill = "lanyardcard.fill"
+ }
+
+ case laptopcomputer
+
+ public enum Laptopcomputer: String, SymbolImage {
+ case andArrowDown = "laptopcomputer.and.arrow.down"
+ case trianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark"
+ case andIphone = "laptopcomputer.and.iphone"
+ }
+
+ public enum Larisign: String, SymbolImage {
+ case circle = "larisign.circle"
+ case circleFill = "larisign.circle.fill"
+ case square = "larisign.square"
+ case squareFill = "larisign.square.fill"
+ }
+
+ case lasso
+
+ public enum Lasso: String, SymbolImage {
+ case andSparkles = "lasso.and.sparkles"
+ }
+
+ public enum Latch2: String, SymbolImage {
+ case _case = "latch.2.case"
+ case caseFill = "latch.2.case.fill"
+ }
+
+ public enum Lb: String, SymbolImage {
+ case rectangleRoundedbottom = "lb.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "lb.rectangle.roundedbottom.fill"
+ }
+
+ case leaf
+
+ public enum Leaf: String, SymbolImage {
+ case fill = "leaf.fill"
+ case circle = "leaf.circle"
+ case circleFill = "leaf.circle.fill"
+ case arrowTriangleCirclepath = "leaf.arrow.triangle.circlepath"
+ }
+
+ case lessthan
+
+ public enum Lessthan: String, SymbolImage {
+ case circle = "lessthan.circle"
+ case circleFill = "lessthan.circle.fill"
+ case square = "lessthan.square"
+ case squareFill = "lessthan.square.fill"
+ }
+
+ public enum Lettera: String, SymbolImage {
+ case magnify = "a.magnify"
+ case circle = "a.circle"
+ case circleFill = "a.circle.fill"
+ case square = "a.square"
+ case squareFill = "a.square.fill"
+ }
+
+ public enum Letterb: String, SymbolImage {
+ case circle = "b.circle"
+ case circleFill = "b.circle.fill"
+ case square = "b.square"
+ case squareFill = "b.square.fill"
+ }
+
+ public enum Letterc: String, SymbolImage {
+ case circle = "c.circle"
+ case circleFill = "c.circle.fill"
+ case square = "c.square"
+ case squareFill = "c.square.fill"
+ }
+
+ public enum Letterd: String, SymbolImage {
+ case circle = "d.circle"
+ case circleFill = "d.circle.fill"
+ case square = "d.square"
+ case squareFill = "d.square.fill"
+ }
+
+ public enum Lettere: String, SymbolImage {
+ case circle = "e.circle"
+ case circleFill = "e.circle.fill"
+ case square = "e.square"
+ case squareFill = "e.square.fill"
+ }
+
+ public enum Letterf: String, SymbolImage {
+ case cursive = "f.cursive"
+ case cursiveCircle = "f.cursive.circle"
+ case cursiveCircleFill = "f.cursive.circle.fill"
+ case circle = "f.circle"
+ case circleFill = "f.circle.fill"
+ case square = "f.square"
+ case squareFill = "f.square.fill"
+ }
+
+ public enum Letterg: String, SymbolImage {
+ case circle = "g.circle"
+ case circleFill = "g.circle.fill"
+ case square = "g.square"
+ case squareFill = "g.square.fill"
+ }
+
+ public enum Letterh: String, SymbolImage {
+ case squareOnSquare = "h.square.on.square"
+ case squareOnSquareFill = "h.square.on.square.fill"
+ case circle = "h.circle"
+ case circleFill = "h.circle.fill"
+ case square = "h.square"
+ case squareFill = "h.square.fill"
+ }
+
+ public enum Letteri: String, SymbolImage {
+ case circle = "i.circle"
+ case circleFill = "i.circle.fill"
+ case square = "i.square"
+ case squareFill = "i.square.fill"
+ }
+
+ public enum Letterj: String, SymbolImage {
+ case squareOnSquare = "j.square.on.square"
+ case squareOnSquareFill = "j.square.on.square.fill"
+ case circle = "j.circle"
+ case circleFill = "j.circle.fill"
+ case square = "j.square"
+ case squareFill = "j.square.fill"
+ }
+
+ case letterK = "k"
+
+ public enum Letterk: String, SymbolImage {
+ case circle = "k.circle"
+ case circleFill = "k.circle.fill"
+ case square = "k.square"
+ case squareFill = "k.square.fill"
+ }
+
+ public enum Letterl: String, SymbolImage {
+ case joystick = "l.joystick"
+ case joystickFill = "l.joystick.fill"
+ case joystickPressDown = "l.joystick.press.down"
+ case joystickPressDownFill = "l.joystick.press.down.fill"
+ case joystickTiltLeft = "l.joystick.tilt.left"
+ case joystickTiltLeftFill = "l.joystick.tilt.left.fill"
+ case joystickTiltRight = "l.joystick.tilt.right"
+ case joystickTiltRightFill = "l.joystick.tilt.right.fill"
+ case joystickTiltUp = "l.joystick.tilt.up"
+ case joystickTiltUpFill = "l.joystick.tilt.up.fill"
+ case joystickTiltDown = "l.joystick.tilt.down"
+ case joystickTiltDownFill = "l.joystick.tilt.down.fill"
+ case rectangleRoundedbottom = "l.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "l.rectangle.roundedbottom.fill"
+ case circle = "l.circle"
+ case circleFill = "l.circle.fill"
+ case square = "l.square"
+ case squareFill = "l.square.fill"
+ }
+
+ public enum Letterm: String, SymbolImage {
+ case circle = "m.circle"
+ case circleFill = "m.circle.fill"
+ case square = "m.square"
+ case squareFill = "m.square.fill"
+ }
+
+ public enum Lettern: String, SymbolImage {
+ case circle = "n.circle"
+ case circleFill = "n.circle.fill"
+ case square = "n.square"
+ case squareFill = "n.square.fill"
+ }
+
+ public enum Lettero: String, SymbolImage {
+ case circle = "o.circle"
+ case circleFill = "o.circle.fill"
+ case square = "o.square"
+ case squareFill = "o.square.fill"
+ }
+
+ public enum Letterp: String, SymbolImage {
+ case circle = "p.circle"
+ case circleFill = "p.circle.fill"
+ case square = "p.square"
+ case squareFill = "p.square.fill"
+ }
+
+ public enum Letterq: String, SymbolImage {
+ case circle = "q.circle"
+ case circleFill = "q.circle.fill"
+ case square = "q.square"
+ case squareFill = "q.square.fill"
+ }
+
+ public enum Letterr: String, SymbolImage {
+ case squareOnSquare = "r.square.on.square"
+ case squareOnSquareFill = "r.square.on.square.fill"
+ case joystick = "r.joystick"
+ case joystickFill = "r.joystick.fill"
+ case joystickPressDown = "r.joystick.press.down"
+ case joystickPressDownFill = "r.joystick.press.down.fill"
+ case joystickTiltLeft = "r.joystick.tilt.left"
+ case joystickTiltLeftFill = "r.joystick.tilt.left.fill"
+ case joystickTiltRight = "r.joystick.tilt.right"
+ case joystickTiltRightFill = "r.joystick.tilt.right.fill"
+ case joystickTiltUp = "r.joystick.tilt.up"
+ case joystickTiltUpFill = "r.joystick.tilt.up.fill"
+ case joystickTiltDown = "r.joystick.tilt.down"
+ case joystickTiltDownFill = "r.joystick.tilt.down.fill"
+ case rectangleRoundedbottom = "r.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "r.rectangle.roundedbottom.fill"
+ case circle = "r.circle"
+ case circleFill = "r.circle.fill"
+ case square = "r.square"
+ case squareFill = "r.square.fill"
+ }
+
+ public enum Letters: String, SymbolImage {
+ case circle = "s.circle"
+ case circleFill = "s.circle.fill"
+ case square = "s.square"
+ case squareFill = "s.square.fill"
+ }
+
+ public enum Lettert: String, SymbolImage {
+ case circle = "t.circle"
+ case circleFill = "t.circle.fill"
+ case square = "t.square"
+ case squareFill = "t.square.fill"
+ }
+
+ public enum Letteru: String, SymbolImage {
+ case circle = "u.circle"
+ case circleFill = "u.circle.fill"
+ case square = "u.square"
+ case squareFill = "u.square.fill"
+ }
+
+ public enum Letterv: String, SymbolImage {
+ case circle = "v.circle"
+ case circleFill = "v.circle.fill"
+ case square = "v.square"
+ case squareFill = "v.square.fill"
+ }
+
+ public enum Letterw: String, SymbolImage {
+ case circle = "w.circle"
+ case circleFill = "w.circle.fill"
+ case square = "w.square"
+ case squareFill = "w.square.fill"
+ }
+
+ public enum Letterx: String, SymbolImage {
+ case squareroot = "x.squareroot"
+ case circle = "x.circle"
+ case circleFill = "x.circle.fill"
+ case square = "x.square"
+ case squareFill = "x.square.fill"
+ }
+
+ public enum Lettery: String, SymbolImage {
+ case circle = "y.circle"
+ case circleFill = "y.circle.fill"
+ case square = "y.square"
+ case squareFill = "y.square.fill"
+ }
+
+ public enum Letterz: String, SymbolImage {
+ case circle = "z.circle"
+ case circleFill = "z.circle.fill"
+ case square = "z.square"
+ case squareFill = "z.square.fill"
+ }
+
+ case level
+
+ public enum Level: String, SymbolImage {
+ case fill = "level.fill"
+ }
+
+ case lifepreserver
+
+ public enum Lifepreserver: String, SymbolImage {
+ case fill = "lifepreserver.fill"
+ }
+
+ public enum Light: String, SymbolImage {
+ case min = "light.min"
+ case max = "light.max"
+ }
+
+ case lightbulb
+
+ public enum Lightbulb: String, SymbolImage {
+ case fill = "lightbulb.fill"
+ case circle = "lightbulb.circle"
+ case circleFill = "lightbulb.circle.fill"
+ case slash = "lightbulb.slash"
+ case slashFill = "lightbulb.slash.fill"
+ }
+
+ public enum Line: String, SymbolImage {
+ case diagonal = "line.diagonal"
+ case diagonalArrow = "line.diagonal.arrow"
+ case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal"
+ }
+
+ public enum Line2: String, SymbolImage {
+ case horizontalDecreaseCircle = "line.2.horizontal.decrease.circle"
+ case horizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill"
+ }
+
+ public enum Line3: String, SymbolImage {
+ case crossedSwirlCircle = "line.3.crossed.swirl.circle"
+ case crossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill"
+ case horizontal = "line.3.horizontal"
+ case horizontalDecrease = "line.3.horizontal.decrease"
+ case horizontalDecreaseCircle = "line.3.horizontal.decrease.circle"
+ case horizontalDecreaseCircleFill = "line.3.horizontal.decrease.circle.fill"
+ case horizontalCircle = "line.3.horizontal.circle"
+ case horizontalCircleFill = "line.3.horizontal.circle.fill"
+ }
+
+ public enum Lines: String, SymbolImage {
+ case measurementHorizontal = "lines.measurement.horizontal"
+ }
+
+ case lineweight
+
+ case link
+
+ public enum Link: String, SymbolImage {
+ case circle = "link.circle"
+ case circleFill = "link.circle.fill"
+ case badgePlus = "link.badge.plus"
+ case icloud = "link.icloud"
+ case icloudFill = "link.icloud.fill"
+ }
+
+ public enum Lirasign: String, SymbolImage {
+ case circle = "lirasign.circle"
+ case circleFill = "lirasign.circle.fill"
+ case square = "lirasign.square"
+ case squareFill = "lirasign.square.fill"
+ }
+
+ public enum List: String, SymbolImage {
+ case bulletRectanglePortrait = "list.bullet.rectangle.portrait"
+ case bulletRectanglePortraitFill = "list.bullet.rectangle.portrait.fill"
+ case bulletRectangle = "list.bullet.rectangle"
+ case bulletRectangleFill = "list.bullet.rectangle.fill"
+ case dashHeaderRectangle = "list.dash.header.rectangle"
+ case dash = "list.dash"
+ case bullet = "list.bullet"
+ case bulletCircle = "list.bullet.circle"
+ case bulletCircleFill = "list.bullet.circle.fill"
+ case triangle = "list.triangle"
+ case bulletIndent = "list.bullet.indent"
+ case number = "list.number"
+ case star = "list.star"
+ case bulletBelowRectangle = "list.bullet.below.rectangle"
+ case andFilm = "list.and.film"
+ }
+
+ case livephoto
+
+ public enum Livephoto: String, SymbolImage {
+ case slash = "livephoto.slash"
+ case badgeA = "livephoto.badge.a"
+ case play = "livephoto.play"
+ }
+
+ case location
+
+ public enum Location: String, SymbolImage {
+ case magnifyingglass = "location.magnifyingglass"
+ case fill = "location.fill"
+ case circle = "location.circle"
+ case circleFill = "location.circle.fill"
+ case square = "location.square"
+ case squareFill = "location.square.fill"
+ case slash = "location.slash"
+ case slashFill = "location.slash.fill"
+ case north = "location.north"
+ case northFill = "location.north.fill"
+ case northCircle = "location.north.circle"
+ case northCircleFill = "location.north.circle.fill"
+ case northLine = "location.north.line"
+ case northLineFill = "location.north.line.fill"
+ case viewfinder = "location.viewfinder"
+ case fillViewfinder = "location.fill.viewfinder"
+ }
+
+ case lock
+
+ public enum Lock: String, SymbolImage {
+ case doc = "lock.doc"
+ case docFill = "lock.doc.fill"
+ case icloud = "lock.icloud"
+ case icloudFill = "lock.icloud.fill"
+ case fill = "lock.fill"
+ case circle = "lock.circle"
+ case circleFill = "lock.circle.fill"
+ case square = "lock.square"
+ case squareFill = "lock.square.fill"
+ case squareStack = "lock.square.stack"
+ case squareStackFill = "lock.square.stack.fill"
+ case rectangle = "lock.rectangle"
+ case rectangleFill = "lock.rectangle.fill"
+ case rectangleStack = "lock.rectangle.stack"
+ case rectangleStackFill = "lock.rectangle.stack.fill"
+ case rectangleOnRectangle = "lock.rectangle.on.rectangle"
+ case rectangleOnRectangleFill = "lock.rectangle.on.rectangle.fill"
+ case shield = "lock.shield"
+ case shieldFill = "lock.shield.fill"
+ case slash = "lock.slash"
+ case slashFill = "lock.slash.fill"
+ case open = "lock.open"
+ case openFill = "lock.open.fill"
+ case rotation = "lock.rotation"
+ case rotationOpen = "lock.rotation.open"
+ case display = "lock.display"
+ case openDisplay = "lock.open.display"
+ case desktopcomputer = "lock.desktopcomputer"
+ case openDesktopcomputer = "lock.open.desktopcomputer"
+ case laptopcomputer = "lock.laptopcomputer"
+ case openLaptopcomputer = "lock.open.laptopcomputer"
+ case iphone = "lock.iphone"
+ case openIphone = "lock.open.iphone"
+ case ipad = "lock.ipad"
+ case openIpad = "lock.open.ipad"
+ case applewatch = "lock.applewatch"
+ case openApplewatch = "lock.open.applewatch"
+ }
+
+ public enum Logo: String, SymbolImage {
+ case playstation = "logo.playstation"
+ case xbox = "logo.xbox"
+ }
+
+ case loupe
+
+ public enum Lt: String, SymbolImage {
+ case rectangleRoundedtop = "lt.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "lt.rectangle.roundedtop.fill"
+ }
+
+ case lungs
+
+ public enum Lungs: String, SymbolImage {
+ case fill = "lungs.fill"
+ }
+
+ case macmini
+
+ public enum Macmini: String, SymbolImage {
+ case fill = "macmini.fill"
+ }
+
+ public enum Macpro: String, SymbolImage {
+ case gen1 = "macpro.gen1"
+ case gen1Fill = "macpro.gen1.fill"
+ case gen2 = "macpro.gen2"
+ case gen2Fill = "macpro.gen2.fill"
+ case gen3 = "macpro.gen3"
+ case gen3Fill = "macpro.gen3.fill"
+ case gen3Server = "macpro.gen3.server"
+ }
+
+ case macwindow
+
+ public enum Macwindow: String, SymbolImage {
+ case badgePlus = "macwindow.badge.plus"
+ case onRectangle = "macwindow.on.rectangle"
+ }
+
+ case magazine
+
+ public enum Magazine: String, SymbolImage {
+ case fill = "magazine.fill"
+ }
+
+ case magicmouse
+
+ public enum Magicmouse: String, SymbolImage {
+ case fill = "magicmouse.fill"
+ }
+
+ case magnifyingglass
+
+ public enum Magnifyingglass: String, SymbolImage {
+ case circle = "magnifyingglass.circle"
+ case circleFill = "magnifyingglass.circle.fill"
+ }
+
+ public enum Magsafe: String, SymbolImage {
+ case batterypack = "magsafe.batterypack"
+ case batterypackFill = "magsafe.batterypack.fill"
+ }
+
+ case mail
+
+ public enum Mail: String, SymbolImage {
+ case stack = "mail.stack"
+ case stackFill = "mail.stack.fill"
+ case fill = "mail.fill"
+ case andTextMagnifyingglass = "mail.and.text.magnifyingglass"
+ }
+
+ public enum Manatsign: String, SymbolImage {
+ case circle = "manatsign.circle"
+ case circleFill = "manatsign.circle.fill"
+ case square = "manatsign.square"
+ case squareFill = "manatsign.square.fill"
+ }
+
+ case map
+
+ public enum Map: String, SymbolImage {
+ case fill = "map.fill"
+ case circle = "map.circle"
+ case circleFill = "map.circle.fill"
+ }
+
+ case mappin
+
+ public enum Mappin: String, SymbolImage {
+ case circle = "mappin.circle"
+ case circleFill = "mappin.circle.fill"
+ case square = "mappin.square"
+ case squareFill = "mappin.square.fill"
+ case slash = "mappin.slash"
+ case slashCircle = "mappin.slash.circle"
+ case slashCircleFill = "mappin.slash.circle.fill"
+ case andEllipse = "mappin.and.ellipse"
+ }
+
+ case mediastick
+
+ case megaphone
+
+ public enum Megaphone: String, SymbolImage {
+ case fill = "megaphone.fill"
+ }
+
+ case memories
+
+ public enum Memories: String, SymbolImage {
+ case badgePlus = "memories.badge.plus"
+ case badgeMinus = "memories.badge.minus"
+ }
+
+ case memorychip
+
+ public enum Memorychip: String, SymbolImage {
+ case fill = "memorychip.fill"
+ }
+
+ public enum Menubar: String, SymbolImage {
+ case rectangle = "menubar.rectangle"
+ case dockRectangle = "menubar.dock.rectangle"
+ case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record"
+ case arrowUpRectangle = "menubar.arrow.up.rectangle"
+ case arrowDownRectangle = "menubar.arrow.down.rectangle"
+ }
+
+ case menucard
+
+ public enum Menucard: String, SymbolImage {
+ case fill = "menucard.fill"
+ }
+
+ case message
+
+ public enum Message: String, SymbolImage {
+ case fill = "message.fill"
+ case circle = "message.circle"
+ case circleFill = "message.circle.fill"
+ case andWaveform = "message.and.waveform"
+ case andWaveformFill = "message.and.waveform.fill"
+ }
+
+ case metronome
+
+ public enum Metronome: String, SymbolImage {
+ case fill = "metronome.fill"
+ }
+
+ case mic
+
+ public enum Mic: String, SymbolImage {
+ case fill = "mic.fill"
+ case circle = "mic.circle"
+ case circleFill = "mic.circle.fill"
+ case square = "mic.square"
+ case squareFill = "mic.square.fill"
+ case slash = "mic.slash"
+ case slashFill = "mic.slash.fill"
+ case slashCircle = "mic.slash.circle"
+ case slashCircleFill = "mic.slash.circle.fill"
+ case badgePlus = "mic.badge.plus"
+ case fillBadgePlus = "mic.fill.badge.plus"
+ }
+
+ public enum Millsign: String, SymbolImage {
+ case circle = "millsign.circle"
+ case circleFill = "millsign.circle.fill"
+ case square = "millsign.square"
+ case squareFill = "millsign.square.fill"
+ }
+
+ case minus
+
+ public enum Minus: String, SymbolImage {
+ case magnifyingglass = "minus.magnifyingglass"
+ case plusBatteryblock = "minus.plus.batteryblock"
+ case plusBatteryblockFill = "minus.plus.batteryblock.fill"
+ case circle = "minus.circle"
+ case circleFill = "minus.circle.fill"
+ case square = "minus.square"
+ case squareFill = "minus.square.fill"
+ case rectangle = "minus.rectangle"
+ case rectangleFill = "minus.rectangle.fill"
+ case rectanglePortrait = "minus.rectangle.portrait"
+ case rectanglePortraitFill = "minus.rectangle.portrait.fill"
+ case diamond = "minus.diamond"
+ case diamondFill = "minus.diamond.fill"
+ case forwardslashPlus = "minus.forwardslash.plus"
+ }
+
+ case moon
+
+ public enum Moon: String, SymbolImage {
+ case fill = "moon.fill"
+ case circle = "moon.circle"
+ case circleFill = "moon.circle.fill"
+ case zzz = "moon.zzz"
+ case zzzFill = "moon.zzz.fill"
+ case stars = "moon.stars"
+ case starsFill = "moon.stars.fill"
+ }
+
+ case mosaic
+
+ public enum Mosaic: String, SymbolImage {
+ case fill = "mosaic.fill"
+ }
+
+ case mount
+
+ public enum Mount: String, SymbolImage {
+ case fill = "mount.fill"
+ }
+
+ case mouth
+
+ public enum Mouth: String, SymbolImage {
+ case fill = "mouth.fill"
+ }
+
+ public enum Move: String, SymbolImage {
+ case _3d = "move.3d"
+ }
+
+ case multiply
+
+ public enum Multiply: String, SymbolImage {
+ case circle = "multiply.circle"
+ case circleFill = "multiply.circle.fill"
+ case square = "multiply.square"
+ case squareFill = "multiply.square.fill"
+ }
+
+ public enum Music: String, SymbolImage {
+ case note = "music.note"
+ case noteList = "music.note.list"
+ case quarternote3 = "music.quarternote.3"
+ case mic = "music.mic"
+ case micCircle = "music.mic.circle"
+ case micCircleFill = "music.mic.circle.fill"
+ case noteHouse = "music.note.house"
+ case noteHouseFill = "music.note.house.fill"
+ case noteTv = "music.note.tv"
+ case noteTvFill = "music.note.tv.fill"
+ }
+
+ case mustache
+
+ public enum Mustache: String, SymbolImage {
+ case fill = "mustache.fill"
+ }
+
+ public enum Nairasign: String, SymbolImage {
+ case circle = "nairasign.circle"
+ case circleFill = "nairasign.circle.fill"
+ case square = "nairasign.square"
+ case squareFill = "nairasign.square.fill"
+ }
+
+ case network
+
+ public enum Network: String, SymbolImage {
+ case badgeShieldHalfFilled = "network.badge.shield.half.filled"
+ }
+
+ case newspaper
+
+ public enum Newspaper: String, SymbolImage {
+ case fill = "newspaper.fill"
+ case circle = "newspaper.circle"
+ case circleFill = "newspaper.circle.fill"
+ }
+
+ case nose
+
+ public enum Nose: String, SymbolImage {
+ case fill = "nose.fill"
+ }
+
+ case nosign
+
+ case note
+
+ public enum Note: String, SymbolImage {
+ case text = "note.text"
+ case textBadgePlus = "note.text.badge.plus"
+ }
+
+ public enum Num0: String, SymbolImage {
+ case circle = "0.circle"
+ case circleFill = "0.circle.fill"
+ case square = "0.square"
+ case squareFill = "0.square.fill"
+ }
+
+ public enum Num00: String, SymbolImage {
+ case circle = "00.circle"
+ case circleFill = "00.circle.fill"
+ case square = "00.square"
+ case squareFill = "00.square.fill"
+ }
+
+ public enum Num01: String, SymbolImage {
+ case circle = "01.circle"
+ case circleFill = "01.circle.fill"
+ case square = "01.square"
+ case squareFill = "01.square.fill"
+ }
+
+ public enum Num02: String, SymbolImage {
+ case circle = "02.circle"
+ case circleFill = "02.circle.fill"
+ case square = "02.square"
+ case squareFill = "02.square.fill"
+ }
+
+ public enum Num03: String, SymbolImage {
+ case circle = "03.circle"
+ case circleFill = "03.circle.fill"
+ case square = "03.square"
+ case squareFill = "03.square.fill"
+ }
+
+ public enum Num04: String, SymbolImage {
+ case circle = "04.circle"
+ case circleFill = "04.circle.fill"
+ case square = "04.square"
+ case squareFill = "04.square.fill"
+ }
+
+ public enum Num05: String, SymbolImage {
+ case circle = "05.circle"
+ case circleFill = "05.circle.fill"
+ case square = "05.square"
+ case squareFill = "05.square.fill"
+ }
+
+ public enum Num06: String, SymbolImage {
+ case circle = "06.circle"
+ case circleFill = "06.circle.fill"
+ case square = "06.square"
+ case squareFill = "06.square.fill"
+ }
+
+ public enum Num07: String, SymbolImage {
+ case circle = "07.circle"
+ case circleFill = "07.circle.fill"
+ case square = "07.square"
+ case squareFill = "07.square.fill"
+ }
+
+ public enum Num08: String, SymbolImage {
+ case circle = "08.circle"
+ case circleFill = "08.circle.fill"
+ case square = "08.square"
+ case squareFill = "08.square.fill"
+ }
+
+ public enum Num09: String, SymbolImage {
+ case circle = "09.circle"
+ case circleFill = "09.circle.fill"
+ case square = "09.square"
+ case squareFill = "09.square.fill"
+ }
+
+ public enum Num1: String, SymbolImage {
+ case magnifyingglass = "1.magnifyingglass"
+ case circle = "1.circle"
+ case circleFill = "1.circle.fill"
+ case square = "1.square"
+ case squareFill = "1.square.fill"
+ }
+
+ public enum Num10: String, SymbolImage {
+ case circle = "10.circle"
+ case circleFill = "10.circle.fill"
+ case square = "10.square"
+ case squareFill = "10.square.fill"
+ }
+
+ public enum Num11: String, SymbolImage {
+ case circle = "11.circle"
+ case circleFill = "11.circle.fill"
+ case square = "11.square"
+ case squareFill = "11.square.fill"
+ }
+
+ public enum Num12: String, SymbolImage {
+ case circle = "12.circle"
+ case circleFill = "12.circle.fill"
+ case square = "12.square"
+ case squareFill = "12.square.fill"
+ }
+
+ public enum Num123: String, SymbolImage {
+ case rectangle = "123.rectangle"
+ case rectangleFill = "123.rectangle.fill"
+ }
+
+ public enum Num13: String, SymbolImage {
+ case circle = "13.circle"
+ case circleFill = "13.circle.fill"
+ case square = "13.square"
+ case squareFill = "13.square.fill"
+ }
+
+ public enum Num14: String, SymbolImage {
+ case circle = "14.circle"
+ case circleFill = "14.circle.fill"
+ case square = "14.square"
+ case squareFill = "14.square.fill"
+ }
+
+ public enum Num15: String, SymbolImage {
+ case circle = "15.circle"
+ case circleFill = "15.circle.fill"
+ case square = "15.square"
+ case squareFill = "15.square.fill"
+ }
+
+ public enum Num16: String, SymbolImage {
+ case circle = "16.circle"
+ case circleFill = "16.circle.fill"
+ case square = "16.square"
+ case squareFill = "16.square.fill"
+ }
+
+ public enum Num17: String, SymbolImage {
+ case circle = "17.circle"
+ case circleFill = "17.circle.fill"
+ case square = "17.square"
+ case squareFill = "17.square.fill"
+ }
+
+ public enum Num18: String, SymbolImage {
+ case circle = "18.circle"
+ case circleFill = "18.circle.fill"
+ case square = "18.square"
+ case squareFill = "18.square.fill"
+ }
+
+ public enum Num19: String, SymbolImage {
+ case circle = "19.circle"
+ case circleFill = "19.circle.fill"
+ case square = "19.square"
+ case squareFill = "19.square.fill"
+ }
+
+ public enum Num2: String, SymbolImage {
+ case circle = "2.circle"
+ case circleFill = "2.circle.fill"
+ case square = "2.square"
+ case squareFill = "2.square.fill"
+ }
+
+ public enum Num20: String, SymbolImage {
+ case circle = "20.circle"
+ case circleFill = "20.circle.fill"
+ case square = "20.square"
+ case squareFill = "20.square.fill"
+ }
+
+ public enum Num21: String, SymbolImage {
+ case circle = "21.circle"
+ case circleFill = "21.circle.fill"
+ case square = "21.square"
+ case squareFill = "21.square.fill"
+ }
+
+ public enum Num22: String, SymbolImage {
+ case circle = "22.circle"
+ case circleFill = "22.circle.fill"
+ case square = "22.square"
+ case squareFill = "22.square.fill"
+ }
+
+ public enum Num23: String, SymbolImage {
+ case circle = "23.circle"
+ case circleFill = "23.circle.fill"
+ case square = "23.square"
+ case squareFill = "23.square.fill"
+ }
+
+ public enum Num24: String, SymbolImage {
+ case circle = "24.circle"
+ case circleFill = "24.circle.fill"
+ case square = "24.square"
+ case squareFill = "24.square.fill"
+ }
+
+ public enum Num25: String, SymbolImage {
+ case circle = "25.circle"
+ case circleFill = "25.circle.fill"
+ case square = "25.square"
+ case squareFill = "25.square.fill"
+ }
+
+ public enum Num26: String, SymbolImage {
+ case circle = "26.circle"
+ case circleFill = "26.circle.fill"
+ case square = "26.square"
+ case squareFill = "26.square.fill"
+ }
+
+ public enum Num27: String, SymbolImage {
+ case circle = "27.circle"
+ case circleFill = "27.circle.fill"
+ case square = "27.square"
+ case squareFill = "27.square.fill"
+ }
+
+ public enum Num28: String, SymbolImage {
+ case circle = "28.circle"
+ case circleFill = "28.circle.fill"
+ case square = "28.square"
+ case squareFill = "28.square.fill"
+ }
+
+ public enum Num29: String, SymbolImage {
+ case circle = "29.circle"
+ case circleFill = "29.circle.fill"
+ case square = "29.square"
+ case squareFill = "29.square.fill"
+ }
+
+ public enum Num3: String, SymbolImage {
+ case circle = "3.circle"
+ case circleFill = "3.circle.fill"
+ case square = "3.square"
+ case squareFill = "3.square.fill"
+ }
+
+ public enum Num30: String, SymbolImage {
+ case circle = "30.circle"
+ case circleFill = "30.circle.fill"
+ case square = "30.square"
+ case squareFill = "30.square.fill"
+ }
+
+ public enum Num31: String, SymbolImage {
+ case circle = "31.circle"
+ case circleFill = "31.circle.fill"
+ case square = "31.square"
+ case squareFill = "31.square.fill"
+ }
+
+ public enum Num32: String, SymbolImage {
+ case circle = "32.circle"
+ case circleFill = "32.circle.fill"
+ case square = "32.square"
+ case squareFill = "32.square.fill"
+ }
+
+ public enum Num33: String, SymbolImage {
+ case circle = "33.circle"
+ case circleFill = "33.circle.fill"
+ case square = "33.square"
+ case squareFill = "33.square.fill"
+ }
+
+ public enum Num34: String, SymbolImage {
+ case circle = "34.circle"
+ case circleFill = "34.circle.fill"
+ case square = "34.square"
+ case squareFill = "34.square.fill"
+ }
+
+ public enum Num35: String, SymbolImage {
+ case circle = "35.circle"
+ case circleFill = "35.circle.fill"
+ case square = "35.square"
+ case squareFill = "35.square.fill"
+ }
+
+ public enum Num36: String, SymbolImage {
+ case circle = "36.circle"
+ case circleFill = "36.circle.fill"
+ case square = "36.square"
+ case squareFill = "36.square.fill"
+ }
+
+ public enum Num37: String, SymbolImage {
+ case circle = "37.circle"
+ case circleFill = "37.circle.fill"
+ case square = "37.square"
+ case squareFill = "37.square.fill"
+ }
+
+ public enum Num38: String, SymbolImage {
+ case circle = "38.circle"
+ case circleFill = "38.circle.fill"
+ case square = "38.square"
+ case squareFill = "38.square.fill"
+ }
+
+ public enum Num39: String, SymbolImage {
+ case circle = "39.circle"
+ case circleFill = "39.circle.fill"
+ case square = "39.square"
+ case squareFill = "39.square.fill"
+ }
+
+ public enum Num4: String, SymbolImage {
+ case circle = "4.circle"
+ case circleFill = "4.circle.fill"
+ case square = "4.square"
+ case squareFill = "4.square.fill"
+ case altCircle = "4.alt.circle"
+ case altCircleFill = "4.alt.circle.fill"
+ case altSquare = "4.alt.square"
+ case altSquareFill = "4.alt.square.fill"
+ }
+
+ public enum Num40: String, SymbolImage {
+ case circle = "40.circle"
+ case circleFill = "40.circle.fill"
+ case square = "40.square"
+ case squareFill = "40.square.fill"
+ }
+
+ public enum Num41: String, SymbolImage {
+ case circle = "41.circle"
+ case circleFill = "41.circle.fill"
+ case square = "41.square"
+ case squareFill = "41.square.fill"
+ }
+
+ public enum Num42: String, SymbolImage {
+ case circle = "42.circle"
+ case circleFill = "42.circle.fill"
+ case square = "42.square"
+ case squareFill = "42.square.fill"
+ }
+
+ public enum Num43: String, SymbolImage {
+ case circle = "43.circle"
+ case circleFill = "43.circle.fill"
+ case square = "43.square"
+ case squareFill = "43.square.fill"
+ }
+
+ public enum Num44: String, SymbolImage {
+ case circle = "44.circle"
+ case circleFill = "44.circle.fill"
+ case square = "44.square"
+ case squareFill = "44.square.fill"
+ }
+
+ public enum Num45: String, SymbolImage {
+ case circle = "45.circle"
+ case circleFill = "45.circle.fill"
+ case square = "45.square"
+ case squareFill = "45.square.fill"
+ }
+
+ public enum Num46: String, SymbolImage {
+ case circle = "46.circle"
+ case circleFill = "46.circle.fill"
+ case square = "46.square"
+ case squareFill = "46.square.fill"
+ }
+
+ public enum Num47: String, SymbolImage {
+ case circle = "47.circle"
+ case circleFill = "47.circle.fill"
+ case square = "47.square"
+ case squareFill = "47.square.fill"
+ }
+
+ public enum Num48: String, SymbolImage {
+ case circle = "48.circle"
+ case circleFill = "48.circle.fill"
+ case square = "48.square"
+ case squareFill = "48.square.fill"
+ }
+
+ public enum Num49: String, SymbolImage {
+ case circle = "49.circle"
+ case circleFill = "49.circle.fill"
+ case square = "49.square"
+ case squareFill = "49.square.fill"
+ }
+
+ public enum Num5: String, SymbolImage {
+ case circle = "5.circle"
+ case circleFill = "5.circle.fill"
+ case square = "5.square"
+ case squareFill = "5.square.fill"
+ }
+
+ public enum Num50: String, SymbolImage {
+ case circle = "50.circle"
+ case circleFill = "50.circle.fill"
+ case square = "50.square"
+ case squareFill = "50.square.fill"
+ }
+
+ public enum Num6: String, SymbolImage {
+ case circle = "6.circle"
+ case circleFill = "6.circle.fill"
+ case square = "6.square"
+ case squareFill = "6.square.fill"
+ case altCircle = "6.alt.circle"
+ case altCircleFill = "6.alt.circle.fill"
+ case altSquare = "6.alt.square"
+ case altSquareFill = "6.alt.square.fill"
+ }
+
+ public enum Num7: String, SymbolImage {
+ case circle = "7.circle"
+ case circleFill = "7.circle.fill"
+ case square = "7.square"
+ case squareFill = "7.square.fill"
+ }
+
+ public enum Num8: String, SymbolImage {
+ case circle = "8.circle"
+ case circleFill = "8.circle.fill"
+ case square = "8.square"
+ case squareFill = "8.square.fill"
+ }
+
+ public enum Num9: String, SymbolImage {
+ case circle = "9.circle"
+ case circleFill = "9.circle.fill"
+ case square = "9.square"
+ case squareFill = "9.square.fill"
+ case altCircle = "9.alt.circle"
+ case altCircleFill = "9.alt.circle.fill"
+ case altSquare = "9.alt.square"
+ case altSquareFill = "9.alt.square.fill"
+ }
+
+ case number
+
+ public enum Number: String, SymbolImage {
+ case circle = "number.circle"
+ case circleFill = "number.circle.fill"
+ case square = "number.square"
+ case squareFill = "number.square.fill"
+ }
+
+ case octagon
+
+ public enum Octagon: String, SymbolImage {
+ case fill = "octagon.fill"
+ case lefthalfFilled = "octagon.lefthalf.filled"
+ case righthalfFilled = "octagon.righthalf.filled"
+ case tophalfFilled = "octagon.tophalf.filled"
+ case bottomhalfFilled = "octagon.bottomhalf.filled"
+ }
+
+ case opticaldisc
+
+ case opticaldiscdrive
+
+ public enum Opticaldiscdrive: String, SymbolImage {
+ case fill = "opticaldiscdrive.fill"
+ }
+
+ case option
+
+ case oval
+
+ public enum Oval: String, SymbolImage {
+ case fill = "oval.fill"
+ case lefthalfFilled = "oval.lefthalf.filled"
+ case righthalfFilled = "oval.righthalf.filled"
+ case tophalfFilled = "oval.tophalf.filled"
+ case bottomhalfFilled = "oval.bottomhalf.filled"
+ case insetFilled = "oval.inset.filled"
+ case portrait = "oval.portrait"
+ case portraitFill = "oval.portrait.fill"
+ case portraitLefthalfFilled = "oval.portrait.lefthalf.filled"
+ case portraitRighthalfFilled = "oval.portrait.righthalf.filled"
+ case portraitTophalfFilled = "oval.portrait.tophalf.filled"
+ case portraitBottomhalfFilled = "oval.portrait.bottomhalf.filled"
+ case portraitInsetFilled = "oval.portrait.inset.filled"
+ }
+
+ case paintbrush
+
+ public enum Paintbrush: String, SymbolImage {
+ case fill = "paintbrush.fill"
+ case pointed = "paintbrush.pointed"
+ case pointedFill = "paintbrush.pointed.fill"
+ }
+
+ case paintpalette
+
+ public enum Paintpalette: String, SymbolImage {
+ case fill = "paintpalette.fill"
+ }
+
+ case pano
+
+ public enum Pano: String, SymbolImage {
+ case fill = "pano.fill"
+ }
+
+ case paperclip
+
+ public enum Paperclip: String, SymbolImage {
+ case circle = "paperclip.circle"
+ case circleFill = "paperclip.circle.fill"
+ case badgeEllipsis = "paperclip.badge.ellipsis"
+ }
+
+ case paperplane
+
+ public enum Paperplane: String, SymbolImage {
+ case fill = "paperplane.fill"
+ case circle = "paperplane.circle"
+ case circleFill = "paperplane.circle.fill"
+ }
+
+ case paragraphsign
+
+ case parentheses
+
+ case parkingsign
+
+ public enum Parkingsign: String, SymbolImage {
+ case circle = "parkingsign.circle"
+ case circleFill = "parkingsign.circle.fill"
+ }
+
+ case pause
+
+ public enum Pause: String, SymbolImage {
+ case fill = "pause.fill"
+ case circle = "pause.circle"
+ case circleFill = "pause.circle.fill"
+ case rectangle = "pause.rectangle"
+ case rectangleFill = "pause.rectangle.fill"
+ }
+
+ case pawprint
+
+ public enum Pawprint: String, SymbolImage {
+ case fill = "pawprint.fill"
+ case circle = "pawprint.circle"
+ case circleFill = "pawprint.circle.fill"
+ }
+
+ case pc
+
+ case peacesign
+
+ case pencil
+
+ public enum Pencil: String, SymbolImage {
+ case circle = "pencil.circle"
+ case circleFill = "pencil.circle.fill"
+ case slash = "pencil.slash"
+ case andOutline = "pencil.and.outline"
+ case tip = "pencil.tip"
+ case tipCropCircle = "pencil.tip.crop.circle"
+ case tipCropCircleBadgePlus = "pencil.tip.crop.circle.badge.plus"
+ case tipCropCircleBadgeMinus = "pencil.tip.crop.circle.badge.minus"
+ case tipCropCircleBadgeArrowForward = "pencil.tip.crop.circle.badge.arrow.forward"
+ }
+
+ case pentagon
+
+ public enum Pentagon: String, SymbolImage {
+ case fill = "pentagon.fill"
+ case lefthalfFilled = "pentagon.lefthalf.filled"
+ case righthalfFilled = "pentagon.righthalf.filled"
+ case tophalfFilled = "pentagon.tophalf.filled"
+ case bottomhalfFilled = "pentagon.bottomhalf.filled"
+ }
+
+ case percent
+
+ case person
+
+ public enum Person: String, SymbolImage {
+ case fill = "person.fill"
+ case fillTurnRight = "person.fill.turn.right"
+ case fillTurnDown = "person.fill.turn.down"
+ case fillTurnLeft = "person.fill.turn.left"
+ case fillCheckmark = "person.fill.checkmark"
+ case fillXmark = "person.fill.xmark"
+ case fillQuestionmark = "person.fill.questionmark"
+ case circle = "person.circle"
+ case circleFill = "person.circle.fill"
+ case badgePlus = "person.badge.plus"
+ case fillBadgePlus = "person.fill.badge.plus"
+ case badgeMinus = "person.badge.minus"
+ case fillBadgeMinus = "person.fill.badge.minus"
+ case badgeClock = "person.badge.clock"
+ case badgeClockFill = "person.badge.clock.fill"
+ case badgeKey = "person.badge.key"
+ case badgeKeyFill = "person.badge.key.fill"
+ case andArrowLeftAndArrowRight = "person.and.arrow.left.and.arrow.right"
+ case fillAndArrowLeftAndArrowRight = "person.fill.and.arrow.left.and.arrow.right"
+ case wave2 = "person.wave.2"
+ case wave2Fill = "person.wave.2.fill"
+ case cropCircle = "person.crop.circle"
+ case cropCircleFill = "person.crop.circle.fill"
+ case cropCircleBadgePlus = "person.crop.circle.badge.plus"
+ case cropCircleFillBadgePlus = "person.crop.circle.fill.badge.plus"
+ case cropCircleBadgeMinus = "person.crop.circle.badge.minus"
+ case cropCircleFillBadgeMinus = "person.crop.circle.fill.badge.minus"
+ case cropCircleBadgeCheckmark = "person.crop.circle.badge.checkmark"
+ case cropCircleFillBadgeCheckmark = "person.crop.circle.fill.badge.checkmark"
+ case cropCircleBadgeXmark = "person.crop.circle.badge.xmark"
+ case cropCircleFillBadgeXmark = "person.crop.circle.fill.badge.xmark"
+ case cropCircleBadgeQuestionmark = "person.crop.circle.badge.questionmark"
+ case cropCircleBadgeQuestionmarkFill = "person.crop.circle.badge.questionmark.fill"
+ case cropCircleBadgeExclamationmark = "person.crop.circle.badge.exclamationmark"
+ case cropCircleBadgeExclamationmarkFill = "person.crop.circle.badge.exclamationmark.fill"
+ case cropCircleBadgeMoon = "person.crop.circle.badge.moon"
+ case cropCircleBadgeMoonFill = "person.crop.circle.badge.moon.fill"
+ case cropCircleBadgeClock = "person.crop.circle.badge.clock"
+ case cropCircleBadgeClockFill = "person.crop.circle.badge.clock.fill"
+ case cropCircleBadge = "person.crop.circle.badge"
+ case cropCircleBadgeFill = "person.crop.circle.badge.fill"
+ case cropSquare = "person.crop.square"
+ case cropSquareFill = "person.crop.square.fill"
+ case cropArtframe = "person.crop.artframe"
+ case cropRectangleStack = "person.crop.rectangle.stack"
+ case cropRectangleStackFill = "person.crop.rectangle.stack.fill"
+ case cropRectangle = "person.crop.rectangle"
+ case cropRectangleFill = "person.crop.rectangle.fill"
+ case cropSquareFilledAndAtRectangle = "person.crop.square.filled.and.at.rectangle"
+ case cropSquareFilledAndAtRectangleFill = "person.crop.square.filled.and.at.rectangle.fill"
+ case textRectangle = "person.text.rectangle"
+ case textRectangleFill = "person.text.rectangle.fill"
+ case icloud = "person.icloud"
+ case icloudFill = "person.icloud.fill"
+ case fillViewfinder = "person.fill.viewfinder"
+ }
+
+ case person2 = "person.2"
+
+ public enum Person2: String, SymbolImage {
+ case fill = "person.2.fill"
+ case circle = "person.2.circle"
+ case circleFill = "person.2.circle.fill"
+ case wave2 = "person.2.wave.2"
+ case wave2Fill = "person.2.wave.2.fill"
+ case cropSquareStack = "person.2.crop.square.stack"
+ case cropSquareStackFill = "person.2.crop.square.stack.fill"
+ }
+
+ case person3 = "person.3"
+
+ public enum Person3: String, SymbolImage {
+ case fill = "person.3.fill"
+ case sequence = "person.3.sequence"
+ case sequenceFill = "person.3.sequence.fill"
+ }
+
+ case personalhotspot
+
+ public enum Personalhotspot: String, SymbolImage {
+ case circle = "personalhotspot.circle"
+ case circleFill = "personalhotspot.circle.fill"
+ }
+
+ case perspective
+
+ public enum Pesetasign: String, SymbolImage {
+ case circle = "pesetasign.circle"
+ case circleFill = "pesetasign.circle.fill"
+ case square = "pesetasign.square"
+ case squareFill = "pesetasign.square.fill"
+ }
+
+ public enum Pesosign: String, SymbolImage {
+ case circle = "pesosign.circle"
+ case circleFill = "pesosign.circle.fill"
+ case square = "pesosign.square"
+ case squareFill = "pesosign.square.fill"
+ }
+
+ case phone
+
+ public enum Phone: String, SymbolImage {
+ case bubbleLeft = "phone.bubble.left"
+ case bubbleLeftFill = "phone.bubble.left.fill"
+ case fill = "phone.fill"
+ case circle = "phone.circle"
+ case circleFill = "phone.circle.fill"
+ case badgePlus = "phone.badge.plus"
+ case fillBadgePlus = "phone.fill.badge.plus"
+ case connection = "phone.connection"
+ case fillConnection = "phone.fill.connection"
+ case andWaveform = "phone.and.waveform"
+ case andWaveformFill = "phone.and.waveform.fill"
+ case arrowUpRight = "phone.arrow.up.right"
+ case fillArrowUpRight = "phone.fill.arrow.up.right"
+ case arrowDownLeft = "phone.arrow.down.left"
+ case fillArrowDownLeft = "phone.fill.arrow.down.left"
+ case arrowRight = "phone.arrow.right"
+ case fillArrowRight = "phone.fill.arrow.right"
+ case down = "phone.down"
+ case downFill = "phone.down.fill"
+ case downCircle = "phone.down.circle"
+ case downCircleFill = "phone.down.circle.fill"
+ }
+
+ case photo
+
+ public enum Photo: String, SymbolImage {
+ case artframe = "photo.artframe"
+ case tv = "photo.tv"
+ case fill = "photo.fill"
+ case circle = "photo.circle"
+ case circleFill = "photo.circle.fill"
+ case onRectangle = "photo.on.rectangle"
+ case fillOnRectangleFill = "photo.fill.on.rectangle.fill"
+ case onRectangleAngled = "photo.on.rectangle.angled"
+ }
+
+ case pianokeys
+
+ public enum Pianokeys: String, SymbolImage {
+ case inverse = "pianokeys.inverse"
+ }
+
+ case pills
+
+ public enum Pills: String, SymbolImage {
+ case fill = "pills.fill"
+ case circle = "pills.circle"
+ case circleFill = "pills.circle.fill"
+ }
+
+ case pin
+
+ public enum Pin: String, SymbolImage {
+ case fill = "pin.fill"
+ case circle = "pin.circle"
+ case circleFill = "pin.circle.fill"
+ case square = "pin.square"
+ case squareFill = "pin.square.fill"
+ case slash = "pin.slash"
+ case slashFill = "pin.slash.fill"
+ }
+
+ case pip
+
+ public enum Pip: String, SymbolImage {
+ case fill = "pip.fill"
+ case exit = "pip.exit"
+ case enter = "pip.enter"
+ case swap = "pip.swap"
+ case remove = "pip.remove"
+ }
+
+ public enum Placeholdertext: String, SymbolImage {
+ case fill = "placeholdertext.fill"
+ }
+
+ public enum Platter: String, SymbolImage {
+ case filledTopIphone = "platter.filled.top.iphone"
+ case filledBottomIphone = "platter.filled.bottom.iphone"
+ case filledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone"
+ case filledBottomAndArrowDownIphone = "platter.filled.bottom.and.arrow.down.iphone"
+ case filledTopApplewatchCase = "platter.filled.top.applewatch.case"
+ case filledBottomApplewatchCase = "platter.filled.bottom.applewatch.case"
+ case topApplewatchCase = "platter.top.applewatch.case"
+ case bottomApplewatchCase = "platter.bottom.applewatch.case"
+ }
+
+ public enum Platter2: String, SymbolImage {
+ case filledIphone = "platter.2.filled.iphone"
+ case filledIphoneLandscape = "platter.2.filled.iphone.landscape"
+ case filledIpad = "platter.2.filled.ipad"
+ case filledIpadLandscape = "platter.2.filled.ipad.landscape"
+ }
+
+ case play
+
+ public enum Play: String, SymbolImage {
+ case fill = "play.fill"
+ case circle = "play.circle"
+ case circleFill = "play.circle.fill"
+ case square = "play.square"
+ case squareFill = "play.square.fill"
+ case rectangle = "play.rectangle"
+ case rectangleFill = "play.rectangle.fill"
+ case slash = "play.slash"
+ case slashFill = "play.slash.fill"
+ case rectangleOnRectangle = "play.rectangle.on.rectangle"
+ case rectangleOnRectangleFill = "play.rectangle.on.rectangle.fill"
+ case rectangleOnRectangleCircle = "play.rectangle.on.rectangle.circle"
+ case rectangleOnRectangleCircleFill = "play.rectangle.on.rectangle.circle.fill"
+ case tv = "play.tv"
+ case tvFill = "play.tv.fill"
+ }
+
+ case playpause
+
+ public enum Playpause: String, SymbolImage {
+ case fill = "playpause.fill"
+ }
+
+ case plus
+
+ public enum Plus: String, SymbolImage {
+ case rectangleOnFolder = "plus.rectangle.on.folder"
+ case rectangleOnFolderFill = "plus.rectangle.on.folder.fill"
+ case magnifyingglass = "plus.magnifyingglass"
+ case squareDashed = "plus.square.dashed"
+ case squareOnSquare = "plus.square.on.square"
+ case squareFillOnSquareFill = "plus.square.fill.on.square.fill"
+ case rectangleOnRectangle = "plus.rectangle.on.rectangle"
+ case rectangleFillOnRectangleFill = "plus.rectangle.fill.on.rectangle.fill"
+ case message = "plus.message"
+ case messageFill = "plus.message.fill"
+ case bubble = "plus.bubble"
+ case bubbleFill = "plus.bubble.fill"
+ case viewfinder = "plus.viewfinder"
+ case app = "plus.app"
+ case appFill = "plus.app.fill"
+ case circle = "plus.circle"
+ case circleFill = "plus.circle.fill"
+ case square = "plus.square"
+ case squareFill = "plus.square.fill"
+ case rectangle = "plus.rectangle"
+ case rectangleFill = "plus.rectangle.fill"
+ case rectanglePortrait = "plus.rectangle.portrait"
+ case rectanglePortraitFill = "plus.rectangle.portrait.fill"
+ case diamond = "plus.diamond"
+ case diamondFill = "plus.diamond.fill"
+ case forwardslashMinus = "plus.forwardslash.minus"
+ }
+
+ case plusminus
+
+ public enum Plusminus: String, SymbolImage {
+ case circle = "plusminus.circle"
+ case circleFill = "plusminus.circle.fill"
+ }
+
+ public enum Point: String, SymbolImage {
+ case topleftDownCurvedtoPointBottomrightUp = "point.topleft.down.curvedto.point.bottomright.up"
+ case topleftDownCurvedtoPointBottomrightUpFill = "point.topleft.down.curvedto.point.bottomright.up.fill"
+ case topleftDownCurvedtoPointFilledBottomrightUp = "point.topleft.down.curvedto.point.filled.bottomright.up"
+ case filledTopleftDownCurvedtoPointBottomrightUp = "point.filled.topleft.down.curvedto.point.bottomright.up"
+ }
+
+ public enum Point3: String, SymbolImage {
+ case connectedTrianglepathDotted = "point.3.connected.trianglepath.dotted"
+ case filledConnectedTrianglepathDotted = "point.3.filled.connected.trianglepath.dotted"
+ }
+
+ case power
+
+ public enum Power: String, SymbolImage {
+ case circle = "power.circle"
+ case circleFill = "power.circle.fill"
+ case dotted = "power.dotted"
+ }
+
+ case poweroff
+
+ case poweron
+
+ case powerplug
+
+ public enum Powerplug: String, SymbolImage {
+ case fill = "powerplug.fill"
+ }
+
+ case powersleep
+
+ case printer
+
+ public enum Printer: String, SymbolImage {
+ case fill = "printer.fill"
+ case filledAndPaper = "printer.filled.and.paper"
+ case dotmatrix = "printer.dotmatrix"
+ case dotmatrixFill = "printer.dotmatrix.fill"
+ case dotmatrixFilledAndPaper = "printer.dotmatrix.filled.and.paper"
+ }
+
+ case projective
+
+ case purchased
+
+ public enum Purchased: String, SymbolImage {
+ case circle = "purchased.circle"
+ case circleFill = "purchased.circle.fill"
+ }
+
+ case puzzlepiece
+
+ public enum Puzzlepiece: String, SymbolImage {
+ case _extension = "puzzlepiece.extension"
+ case extensionFill = "puzzlepiece.extension.fill"
+ case fill = "puzzlepiece.fill"
+ }
+
+ case pyramid
+
+ public enum Pyramid: String, SymbolImage {
+ case fill = "pyramid.fill"
+ }
+
+ case qrcode
+
+ public enum Qrcode: String, SymbolImage {
+ case viewfinder = "qrcode.viewfinder"
+ }
+
+ case questionmark
+
+ public enum Questionmark: String, SymbolImage {
+ case folder = "questionmark.folder"
+ case folderFill = "questionmark.folder.fill"
+ case squareDashed = "questionmark.square.dashed"
+ case video = "questionmark.video"
+ case videoFill = "questionmark.video.fill"
+ case app = "questionmark.app"
+ case appFill = "questionmark.app.fill"
+ case appDashed = "questionmark.app.dashed"
+ case circle = "questionmark.circle"
+ case circleFill = "questionmark.circle.fill"
+ case square = "questionmark.square"
+ case squareFill = "questionmark.square.fill"
+ case diamond = "questionmark.diamond"
+ case diamondFill = "questionmark.diamond.fill"
+ }
+
+ public enum Quote: String, SymbolImage {
+ case opening = "quote.opening"
+ case closing = "quote.closing"
+ case bubble = "quote.bubble"
+ case bubbleFill = "quote.bubble.fill"
+ }
+
+ public enum R1: String, SymbolImage {
+ case rectangleRoundedbottom = "r1.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "r1.rectangle.roundedbottom.fill"
+ }
+
+ public enum R2: String, SymbolImage {
+ case rectangleRoundedtop = "r2.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "r2.rectangle.roundedtop.fill"
+ }
+
+ case radio
+
+ public enum Radio: String, SymbolImage {
+ case fill = "radio.fill"
+ }
+
+ case rays
+
+ public enum Rb: String, SymbolImage {
+ case rectangleRoundedbottom = "rb.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "rb.rectangle.roundedbottom.fill"
+ }
+
+ public enum Record: String, SymbolImage {
+ case circle = "record.circle"
+ case circleFill = "record.circle.fill"
+ }
+
+ case recordingtape
+
+ case rectangle
+
+ public enum Rectangle: String, SymbolImage {
+ case portraitAndArrowRight = "rectangle.portrait.and.arrow.right"
+ case portraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill"
+ case andPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis"
+ case andPaperclip = "rectangle.and.paperclip"
+ case dashedAndPaperclip = "rectangle.dashed.and.paperclip"
+ case insetFilledAndPersonFilled = "rectangle.inset.filled.and.person.filled"
+ case grid3X2 = "rectangle.grid.3x2"
+ case grid3X2Fill = "rectangle.grid.3x2.fill"
+ case grid2X2 = "rectangle.grid.2x2"
+ case grid2X2Fill = "rectangle.grid.2x2.fill"
+ case grid1X2 = "rectangle.grid.1x2"
+ case grid1X2Fill = "rectangle.grid.1x2.fill"
+ case fill = "rectangle.fill"
+ case slash = "rectangle.slash"
+ case slashFill = "rectangle.slash.fill"
+ case lefthalfFilled = "rectangle.lefthalf.filled"
+ case righthalfFilled = "rectangle.righthalf.filled"
+ case leadinghalfFilled = "rectangle.leadinghalf.filled"
+ case trailinghalfFilled = "rectangle.trailinghalf.filled"
+ case tophalfFilled = "rectangle.tophalf.filled"
+ case bottomhalfFilled = "rectangle.bottomhalf.filled"
+ case split2X1 = "rectangle.split.2x1"
+ case split2X1Fill = "rectangle.split.2x1.fill"
+ case split2X1Slash = "rectangle.split.2x1.slash"
+ case split2X1SlashFill = "rectangle.split.2x1.slash.fill"
+ case split1X2 = "rectangle.split.1x2"
+ case split1X2Fill = "rectangle.split.1x2.fill"
+ case split3X1 = "rectangle.split.3x1"
+ case split3X1Fill = "rectangle.split.3x1.fill"
+ case split2X2 = "rectangle.split.2x2"
+ case split2X2Fill = "rectangle.split.2x2.fill"
+ case split3X3 = "rectangle.split.3x3"
+ case insetFilled = "rectangle.inset.filled"
+ case tophalfInsetFilled = "rectangle.tophalf.inset.filled"
+ case bottomhalfInsetFilled = "rectangle.bottomhalf.inset.filled"
+ case lefthalfInsetFilled = "rectangle.lefthalf.inset.filled"
+ case righthalfInsetFilled = "rectangle.righthalf.inset.filled"
+ case leadinghalfInsetFilled = "rectangle.leadinghalf.inset.filled"
+ case trailinghalfInsetFilled = "rectangle.trailinghalf.inset.filled"
+ case lefthalfInsetFilledArrowLeft = "rectangle.lefthalf.inset.filled.arrow.left"
+ case righthalfInsetFilledArrowRight = "rectangle.righthalf.inset.filled.arrow.right"
+ case leadinghalfInsetFilledArrowLeading = "rectangle.leadinghalf.inset.filled.arrow.leading"
+ case trailinghalfInsetFilledArrowTrailing = "rectangle.trailinghalf.inset.filled.arrow.trailing"
+ case topthirdInsetFilled = "rectangle.topthird.inset.filled"
+ case bottomthirdInsetFilled = "rectangle.bottomthird.inset.filled"
+ case leftthirdInsetFilled = "rectangle.leftthird.inset.filled"
+ case rightthirdInsetFilled = "rectangle.rightthird.inset.filled"
+ case leadingthirdInsetFilled = "rectangle.leadingthird.inset.filled"
+ case trailingthirdInsetFilled = "rectangle.trailingthird.inset.filled"
+ case centerInsetFilled = "rectangle.center.inset.filled"
+ case centerInsetFilledBadgePlus = "rectangle.center.inset.filled.badge.plus"
+ case insetTopleftFilled = "rectangle.inset.topleft.filled"
+ case insetToprightFilled = "rectangle.inset.topright.filled"
+ case insetTopleadingFilled = "rectangle.inset.topleading.filled"
+ case insetToptrailingFilled = "rectangle.inset.toptrailing.filled"
+ case insetBottomleftFilled = "rectangle.inset.bottomleft.filled"
+ case insetBottomrightFilled = "rectangle.inset.bottomright.filled"
+ case insetBottomleadingFilled = "rectangle.inset.bottomleading.filled"
+ case insetBottomtrailingFilled = "rectangle.inset.bottomtrailing.filled"
+ case onRectangle = "rectangle.on.rectangle"
+ case fillOnRectangleFill = "rectangle.fill.on.rectangle.fill"
+ case onRectangleCircle = "rectangle.on.rectangle.circle"
+ case onRectangleCircleFill = "rectangle.on.rectangle.circle.fill"
+ case onRectangleSquare = "rectangle.on.rectangle.square"
+ case onRectangleSquareFill = "rectangle.on.rectangle.square.fill"
+ case insetFilledOnRectangle = "rectangle.inset.filled.on.rectangle"
+ case onRectangleSlash = "rectangle.on.rectangle.slash"
+ case onRectangleSlashFill = "rectangle.on.rectangle.slash.fill"
+ case onRectangleSlashCircle = "rectangle.on.rectangle.slash.circle"
+ case onRectangleSlashCircleFill = "rectangle.on.rectangle.slash.circle.fill"
+ case portrait = "rectangle.portrait"
+ case portraitFill = "rectangle.portrait.fill"
+ case portraitSlash = "rectangle.portrait.slash"
+ case portraitSlashFill = "rectangle.portrait.slash.fill"
+ case portraitLefthalfFilled = "rectangle.portrait.lefthalf.filled"
+ case portraitRighthalfFilled = "rectangle.portrait.righthalf.filled"
+ case portraitTophalfFilled = "rectangle.portrait.tophalf.filled"
+ case portraitBottomhalfFilled = "rectangle.portrait.bottomhalf.filled"
+ case portraitInsetFilled = "rectangle.portrait.inset.filled"
+ case portraitTophalfInsetFilled = "rectangle.portrait.tophalf.inset.filled"
+ case portraitBottomhalfInsetFilled = "rectangle.portrait.bottomhalf.inset.filled"
+ case portraitLefthalfInsetFilled = "rectangle.portrait.lefthalf.inset.filled"
+ case portraitRighthalfInsetFilled = "rectangle.portrait.righthalf.inset.filled"
+ case portraitLeadinghalfInsetFilled = "rectangle.portrait.leadinghalf.inset.filled"
+ case portraitTrailinghalfInsetFilled = "rectangle.portrait.trailinghalf.inset.filled"
+ case portraitTopthirdInsetFilled = "rectangle.portrait.topthird.inset.filled"
+ case portraitBottomthirdInsetFilled = "rectangle.portrait.bottomthird.inset.filled"
+ case portraitLeftthirdInsetFilled = "rectangle.portrait.leftthird.inset.filled"
+ case portraitRightthirdInsetFilled = "rectangle.portrait.rightthird.inset.filled"
+ case portraitLeadingthirdInsetFilled = "rectangle.portrait.leadingthird.inset.filled"
+ case portraitTrailingthirdInsetFilled = "rectangle.portrait.trailingthird.inset.filled"
+ case portraitCenterInsetFilled = "rectangle.portrait.center.inset.filled"
+ case portraitTopleftInsetFilled = "rectangle.portrait.topleft.inset.filled"
+ case portraitToprightInsetFilled = "rectangle.portrait.topright.inset.filled"
+ case portraitTopleadingInsetFilled = "rectangle.portrait.topleading.inset.filled"
+ case portraitToptrailingInsetFilled = "rectangle.portrait.toptrailing.inset.filled"
+ case portraitBottomleftInsetFilled = "rectangle.portrait.bottomleft.inset.filled"
+ case portraitBottomrightInsetFilled = "rectangle.portrait.bottomright.inset.filled"
+ case portraitBottomleadingInsetFilled = "rectangle.portrait.bottomleading.inset.filled"
+ case portraitBottomtrailingInsetFilled = "rectangle.portrait.bottomtrailing.inset.filled"
+ case portraitOnRectanglePortrait = "rectangle.portrait.on.rectangle.portrait"
+ case portraitOnRectanglePortraitFill = "rectangle.portrait.on.rectangle.portrait.fill"
+ case portraitOnRectanglePortraitSlash = "rectangle.portrait.on.rectangle.portrait.slash"
+ case portraitOnRectanglePortraitSlashFill = "rectangle.portrait.on.rectangle.portrait.slash.fill"
+ case portraitSplit2X1 = "rectangle.portrait.split.2x1"
+ case portraitSplit2X1Fill = "rectangle.portrait.split.2x1.fill"
+ case portraitSplit2X1Slash = "rectangle.portrait.split.2x1.slash"
+ case portraitSplit2X1SlashFill = "rectangle.portrait.split.2x1.slash.fill"
+ case andTextMagnifyingglass = "rectangle.and.text.magnifyingglass"
+ case arrowtriangle2Outward = "rectangle.arrowtriangle.2.outward"
+ case arrowtriangle2Inward = "rectangle.arrowtriangle.2.inward"
+ case portraitArrowtriangle2Outward = "rectangle.portrait.arrowtriangle.2.outward"
+ case portraitArrowtriangle2Inward = "rectangle.portrait.arrowtriangle.2.inward"
+ case dashed = "rectangle.dashed"
+ case dashedBadgeRecord = "rectangle.dashed.badge.record"
+ case badgePlus = "rectangle.badge.plus"
+ case fillBadgePlus = "rectangle.fill.badge.plus"
+ case badgeMinus = "rectangle.badge.minus"
+ case fillBadgeMinus = "rectangle.fill.badge.minus"
+ case badgeCheckmark = "rectangle.badge.checkmark"
+ case fillBadgeCheckmark = "rectangle.fill.badge.checkmark"
+ case badgeXmark = "rectangle.badge.xmark"
+ case fillBadgeXmark = "rectangle.fill.badge.xmark"
+ case badgePersonCrop = "rectangle.badge.person.crop"
+ case fillBadgePersonCrop = "rectangle.fill.badge.person.crop"
+ case onRectangleAngled = "rectangle.on.rectangle.angled"
+ case fillOnRectangleAngledFill = "rectangle.fill.on.rectangle.angled.fill"
+ case stack = "rectangle.stack"
+ case stackFill = "rectangle.stack.fill"
+ case stackBadgePlus = "rectangle.stack.badge.plus"
+ case stackFillBadgePlus = "rectangle.stack.fill.badge.plus"
+ case stackBadgeMinus = "rectangle.stack.badge.minus"
+ case stackFillBadgeMinus = "rectangle.stack.fill.badge.minus"
+ case stackBadgePersonCrop = "rectangle.stack.badge.person.crop"
+ case stackBadgePersonCropFill = "rectangle.stack.badge.person.crop.fill"
+ case stackBadgePlay = "rectangle.stack.badge.play"
+ case stackBadgePlayFill = "rectangle.stack.badge.play.fill"
+ case split3X3Fill = "rectangle.split.3x3.fill"
+ case connectedToLineBelow = "rectangle.connected.to.line.below"
+ case roundedtop = "rectangle.roundedtop"
+ case roundedtopFill = "rectangle.roundedtop.fill"
+ case roundedbottom = "rectangle.roundedbottom"
+ case roundedbottomFill = "rectangle.roundedbottom.fill"
+ case andHandPointUpLeft = "rectangle.and.hand.point.up.left"
+ case andHandPointUpLeftFill = "rectangle.and.hand.point.up.left.fill"
+ case filledAndHandPointUpLeft = "rectangle.filled.and.hand.point.up.left"
+ case andHandPointUpLeftFilled = "rectangle.and.hand.point.up.left.filled"
+ case compressVertical = "rectangle.compress.vertical"
+ case expandVertical = "rectangle.expand.vertical"
+ case andArrowUpRightAndArrowDownLeft = "rectangle.and.arrow.up.right.and.arrow.down.left"
+ case andArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash"
+ }
+
+ public enum Rectangle2: String, SymbolImage {
+ case swap = "rectangle.2.swap"
+ }
+
+ public enum Rectangle3: String, SymbolImage {
+ case group = "rectangle.3.group"
+ case groupFill = "rectangle.3.group.fill"
+ case groupBubbleLeft = "rectangle.3.group.bubble.left"
+ case groupBubbleLeftFill = "rectangle.3.group.bubble.left.fill"
+ }
+
+ case _repeat = "repeat"
+
+ public enum Repeat: String, SymbolImage {
+ case circle = "repeat.circle"
+ case circleFill = "repeat.circle.fill"
+ }
+
+ case repeat1 = "repeat.1"
+
+ public enum Repeat1: String, SymbolImage {
+ case circle = "repeat.1.circle"
+ case circleFill = "repeat.1.circle.fill"
+ }
+
+ case restart
+
+ public enum Restart: String, SymbolImage {
+ case circle = "restart.circle"
+ case circleFill = "restart.circle.fill"
+ }
+
+ case _return = "return"
+
+ public enum Return: String, SymbolImage {
+ case left = "return.left"
+ case right = "return.right"
+ }
+
+ case rhombus
+
+ public enum Rhombus: String, SymbolImage {
+ case fill = "rhombus.fill"
+ }
+
+ case rosette
+
+ public enum Rotate: String, SymbolImage {
+ case _3d = "rotate.3d"
+ case left = "rotate.left"
+ case leftFill = "rotate.left.fill"
+ case right = "rotate.right"
+ case rightFill = "rotate.right.fill"
+ }
+
+ public enum Rt: String, SymbolImage {
+ case rectangleRoundedtop = "rt.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "rt.rectangle.roundedtop.fill"
+ }
+
+ public enum Rublesign: String, SymbolImage {
+ case circle = "rublesign.circle"
+ case circleFill = "rublesign.circle.fill"
+ case square = "rublesign.square"
+ case squareFill = "rublesign.square.fill"
+ }
+
+ case ruler
+
+ public enum Ruler: String, SymbolImage {
+ case fill = "ruler.fill"
+ }
+
+ public enum Rupeesign: String, SymbolImage {
+ case circle = "rupeesign.circle"
+ case circleFill = "rupeesign.circle.fill"
+ case square = "rupeesign.square"
+ case squareFill = "rupeesign.square.fill"
+ }
+
+ case safari
+
+ public enum Safari: String, SymbolImage {
+ case fill = "safari.fill"
+ }
+
+ public enum Scale: String, SymbolImage {
+ case _3d = "scale.3d"
+ }
+
+ case scalemass
+
+ public enum Scalemass: String, SymbolImage {
+ case fill = "scalemass.fill"
+ }
+
+ case scanner
+
+ public enum Scanner: String, SymbolImage {
+ case fill = "scanner.fill"
+ }
+
+ case scissors
+
+ public enum Scissors: String, SymbolImage {
+ case circle = "scissors.circle"
+ case circleFill = "scissors.circle.fill"
+ case badgeEllipsis = "scissors.badge.ellipsis"
+ }
+
+ case scooter
+
+ case scope
+
+ case screwdriver
+
+ public enum Screwdriver: String, SymbolImage {
+ case fill = "screwdriver.fill"
+ }
+
+ case scribble
+
+ public enum Scribble: String, SymbolImage {
+ case variable = "scribble.variable"
+ }
+
+ case scroll
+
+ public enum Scroll: String, SymbolImage {
+ case fill = "scroll.fill"
+ }
+
+ case sdcard
+
+ public enum Sdcard: String, SymbolImage {
+ case fill = "sdcard.fill"
+ }
+
+ case seal
+
+ public enum Seal: String, SymbolImage {
+ case fill = "seal.fill"
+ }
+
+ public enum Selection: String, SymbolImage {
+ case pinInOut = "selection.pin.in.out"
+ }
+
+ public enum Sensor: String, SymbolImage {
+ case tagRadiowavesForward = "sensor.tag.radiowaves.forward"
+ case tagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill"
+ }
+
+ public enum Server: String, SymbolImage {
+ case rack = "server.rack"
+ }
+
+ case shadow
+
+ case shareplay
+
+ public enum Shareplay: String, SymbolImage {
+ case slash = "shareplay.slash"
+ }
+
+ public enum Shekelsign: String, SymbolImage {
+ case circle = "shekelsign.circle"
+ case circleFill = "shekelsign.circle.fill"
+ case square = "shekelsign.square"
+ case squareFill = "shekelsign.square.fill"
+ }
+
+ case shield
+
+ public enum Shield: String, SymbolImage {
+ case fill = "shield.fill"
+ case lefthalfFilled = "shield.lefthalf.filled"
+ case righthalfFilled = "shield.righthalf.filled"
+ case slash = "shield.slash"
+ case slashFill = "shield.slash.fill"
+ case lefthalfFilledSlash = "shield.lefthalf.filled.slash"
+ }
+
+ case shift
+
+ public enum Shift: String, SymbolImage {
+ case fill = "shift.fill"
+ }
+
+ case shippingbox
+
+ public enum Shippingbox: String, SymbolImage {
+ case fill = "shippingbox.fill"
+ case circle = "shippingbox.circle"
+ case circleFill = "shippingbox.circle.fill"
+ }
+
+ case shuffle
+
+ public enum Shuffle: String, SymbolImage {
+ case circle = "shuffle.circle"
+ case circleFill = "shuffle.circle.fill"
+ }
+
+ public enum Sidebar: String, SymbolImage {
+ case left = "sidebar.left"
+ case right = "sidebar.right"
+ case leading = "sidebar.leading"
+ case trailing = "sidebar.trailing"
+ case squaresLeft = "sidebar.squares.left"
+ case squaresRight = "sidebar.squares.right"
+ case squaresLeading = "sidebar.squares.leading"
+ case squaresTrailing = "sidebar.squares.trailing"
+ }
+
+ case signature
+
+ public enum Signpost: String, SymbolImage {
+ case left = "signpost.left"
+ case leftFill = "signpost.left.fill"
+ case right = "signpost.right"
+ case rightFill = "signpost.right.fill"
+ }
+
+ case simcard
+
+ public enum Simcard: String, SymbolImage {
+ case fill = "simcard.fill"
+ }
+
+ case simcard2 = "simcard.2"
+
+ public enum Simcard2: String, SymbolImage {
+ case fill = "simcard.2.fill"
+ }
+
+ case skew
+
+ public enum Slash: String, SymbolImage {
+ case circle = "slash.circle"
+ case circleFill = "slash.circle.fill"
+ }
+
+ case sleep
+
+ public enum Sleep: String, SymbolImage {
+ case circle = "sleep.circle"
+ case circleFill = "sleep.circle.fill"
+ }
+
+ public enum Slider: String, SymbolImage {
+ case horizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath"
+ case horizontal3 = "slider.horizontal.3"
+ case horizontalBelowRectangle = "slider.horizontal.below.rectangle"
+ case horizontalBelowSquareFilledAndSquare = "slider.horizontal.below.square.filled.and.square"
+ case vertical3 = "slider.vertical.3"
+ }
+
+ case slowmo
+
+ public enum Smallcircle: String, SymbolImage {
+ case filledCircle = "smallcircle.filled.circle"
+ case filledCircleFill = "smallcircle.filled.circle.fill"
+ case circle = "smallcircle.circle"
+ case circleFill = "smallcircle.circle.fill"
+ }
+
+ case smoke
+
+ public enum Smoke: String, SymbolImage {
+ case fill = "smoke.fill"
+ }
+
+ case snowflake
+
+ public enum Snowflake: String, SymbolImage {
+ case circle = "snowflake.circle"
+ case circleFill = "snowflake.circle.fill"
+ }
+
+ case sparkle
+
+ public enum Sparkle: String, SymbolImage {
+ case magnifyingglass = "sparkle.magnifyingglass"
+ }
+
+ case sparkles
+
+ public enum Sparkles: String, SymbolImage {
+ case squareFilledOnSquare = "sparkles.square.filled.on.square"
+ case tv = "sparkles.tv"
+ case tvFill = "sparkles.tv.fill"
+ case rectangleStack = "sparkles.rectangle.stack"
+ case rectangleStackFill = "sparkles.rectangle.stack.fill"
+ }
+
+ case speaker
+
+ public enum Speaker: String, SymbolImage {
+ case fill = "speaker.fill"
+ case circle = "speaker.circle"
+ case circleFill = "speaker.circle.fill"
+ case slash = "speaker.slash"
+ case slashFill = "speaker.slash.fill"
+ case slashCircle = "speaker.slash.circle"
+ case slashCircleFill = "speaker.slash.circle.fill"
+ case zzz = "speaker.zzz"
+ case zzzFill = "speaker.zzz.fill"
+ case wave1 = "speaker.wave.1"
+ case wave1Fill = "speaker.wave.1.fill"
+ case wave2 = "speaker.wave.2"
+ case wave2Fill = "speaker.wave.2.fill"
+ case wave2Circle = "speaker.wave.2.circle"
+ case wave2CircleFill = "speaker.wave.2.circle.fill"
+ case wave3 = "speaker.wave.3"
+ case wave3Fill = "speaker.wave.3.fill"
+ case badgeExclamationmark = "speaker.badge.exclamationmark"
+ case badgeExclamationmarkFill = "speaker.badge.exclamationmark.fill"
+ }
+
+ case speedometer
+
+ case sportscourt
+
+ public enum Sportscourt: String, SymbolImage {
+ case fill = "sportscourt.fill"
+ }
+
+ case square
+
+ public enum Square: String, SymbolImage {
+ case andArrowUp = "square.and.arrow.up"
+ case andArrowUpFill = "square.and.arrow.up.fill"
+ case andArrowUpCircle = "square.and.arrow.up.circle"
+ case andArrowUpCircleFill = "square.and.arrow.up.circle.fill"
+ case andArrowUpTrianglebadgeExclamationmark = "square.and.arrow.up.trianglebadge.exclamationmark"
+ case andArrowDown = "square.and.arrow.down"
+ case andArrowDownFill = "square.and.arrow.down.fill"
+ case andArrowUpOnSquare = "square.and.arrow.up.on.square"
+ case andArrowUpOnSquareFill = "square.and.arrow.up.on.square.fill"
+ case andArrowDownOnSquare = "square.and.arrow.down.on.square"
+ case andArrowDownOnSquareFill = "square.and.arrow.down.on.square.fill"
+ case andPencil = "square.and.pencil"
+ case grid3X1FolderBadgePlus = "square.grid.3x1.folder.badge.plus"
+ case grid3X1FolderFillBadgePlus = "square.grid.3x1.folder.fill.badge.plus"
+ case textSquare = "square.text.square"
+ case textSquareFill = "square.text.square.fill"
+ case andAtRectangle = "square.and.at.rectangle"
+ case andAtRectangleFill = "square.and.at.rectangle.fill"
+ case grid3X2 = "square.grid.3x2"
+ case grid3X2Fill = "square.grid.3x2.fill"
+ case grid2X2 = "square.grid.2x2"
+ case grid2X2Fill = "square.grid.2x2.fill"
+ case grid3X1BelowLineGrid1X2 = "square.grid.3x1.below.line.grid.1x2"
+ case grid3X1BelowLineGrid1X2Fill = "square.grid.3x1.below.line.grid.1x2.fill"
+ case grid4X3Fill = "square.grid.4x3.fill"
+ case grid3X3 = "square.grid.3x3"
+ case grid3X3Fill = "square.grid.3x3.fill"
+ case grid3X3TopleftFilled = "square.grid.3x3.topleft.filled"
+ case grid3X3TopmiddleFilled = "square.grid.3x3.topmiddle.filled"
+ case grid3X3ToprightFilled = "square.grid.3x3.topright.filled"
+ case grid3X3MiddleleftFilled = "square.grid.3x3.middleleft.filled"
+ case grid3X3MiddleFilled = "square.grid.3x3.middle.filled"
+ case grid3X3MiddlerightFilled = "square.grid.3x3.middleright.filled"
+ case grid3X3BottomleftFilled = "square.grid.3x3.bottomleft.filled"
+ case grid3X3BottommiddleFilled = "square.grid.3x3.bottommiddle.filled"
+ case grid3X3BottomrightFilled = "square.grid.3x3.bottomright.filled"
+ case fill = "square.fill"
+ case slash = "square.slash"
+ case slashFill = "square.slash.fill"
+ case lefthalfFilled = "square.lefthalf.filled"
+ case righthalfFilled = "square.righthalf.filled"
+ case tophalfFilled = "square.tophalf.filled"
+ case bottomhalfFilled = "square.bottomhalf.filled"
+ case insetFilled = "square.inset.filled"
+ case split2X1 = "square.split.2x1"
+ case split2X1Fill = "square.split.2x1.fill"
+ case split1X2 = "square.split.1x2"
+ case split1X2Fill = "square.split.1x2.fill"
+ case split2X2 = "square.split.2x2"
+ case split2X2Fill = "square.split.2x2.fill"
+ case splitDiagonal2X2 = "square.split.diagonal.2x2"
+ case splitDiagonal2X2Fill = "square.split.diagonal.2x2.fill"
+ case splitDiagonal = "square.split.diagonal"
+ case splitDiagonalFill = "square.split.diagonal.fill"
+ case dashed = "square.dashed"
+ case dashedInsetFilled = "square.dashed.inset.filled"
+ case onSquare = "square.on.square"
+ case fillOnSquareFill = "square.fill.on.square.fill"
+ case filledOnSquare = "square.filled.on.square"
+ case onSquareDashed = "square.on.square.dashed"
+ case onCircle = "square.on.circle"
+ case fillOnCircleFill = "square.fill.on.circle.fill"
+ case stack = "square.stack"
+ case stackFill = "square.stack.fill"
+ case grid3X3Square = "square.grid.3x3.square"
+ case splitBottomrightquarter = "square.split.bottomrightquarter"
+ case splitBottomrightquarterFill = "square.split.bottomrightquarter.fill"
+ case onSquareSquareshapeControlhandles = "square.on.square.squareshape.controlhandles"
+ case andLineVerticalAndSquare = "square.and.line.vertical.and.square"
+ case fillAndLineVerticalAndSquareFill = "square.fill.and.line.vertical.and.square.fill"
+ case filledAndLineVerticalAndSquare = "square.filled.and.line.vertical.and.square"
+ case andLineVerticalAndSquareFilled = "square.and.line.vertical.and.square.filled"
+ case stack3DDownRight = "square.stack.3d.down.right"
+ case stack3DDownRightFill = "square.stack.3d.down.right.fill"
+ case stack3DDownForward = "square.stack.3d.down.forward"
+ case stack3DDownForwardFill = "square.stack.3d.down.forward.fill"
+ case stack3DUp = "square.stack.3d.up"
+ case stack3DUpFill = "square.stack.3d.up.fill"
+ case stack3DUpSlash = "square.stack.3d.up.slash"
+ case stack3DUpSlashFill = "square.stack.3d.up.slash.fill"
+ case stack3DUpBadgeA = "square.stack.3d.up.badge.a"
+ case stack3DUpBadgeAFill = "square.stack.3d.up.badge.a.fill"
+ case stack3DForwardDottedline = "square.stack.3d.forward.dottedline"
+ case stack3DForwardDottedlineFill = "square.stack.3d.forward.dottedline.fill"
+ case circle = "square.circle"
+ case circleFill = "square.circle.fill"
+ case fillTextGrid1X2 = "square.fill.text.grid.1x2"
+ }
+
+ public enum Square2: String, SymbolImage {
+ case stack3D = "square.2.stack.3d"
+ case stack3DTopFilled = "square.2.stack.3d.top.filled"
+ case stack3DBottomFilled = "square.2.stack.3d.bottom.filled"
+ }
+
+ public enum Square3: String, SymbolImage {
+ case layers3DDownRight = "square.3.layers.3d.down.right"
+ case layers3DDownRightSlash = "square.3.layers.3d.down.right.slash"
+ case layers3DDownLeft = "square.3.layers.3d.down.left"
+ case layers3DDownLeftSlash = "square.3.layers.3d.down.left.slash"
+ case layers3DDownForward = "square.3.layers.3d.down.forward"
+ case layers3DDownBackward = "square.3.layers.3d.down.backward"
+ case stack3D = "square.3.stack.3d"
+ case stack3DSlash = "square.3.stack.3d.slash"
+ case stack3DTopFilled = "square.3.stack.3d.top.filled"
+ case stack3DMiddleFilled = "square.3.stack.3d.middle.filled"
+ case stack3DBottomFilled = "square.3.stack.3d.bottom.filled"
+ }
+
+ public enum Squares: String, SymbolImage {
+ case belowRectangle = "squares.below.rectangle"
+ }
+
+ case squareshape
+
+ public enum Squareshape: String, SymbolImage {
+ case fill = "squareshape.fill"
+ case dashedSquareshape = "squareshape.dashed.squareshape"
+ case squareshapeDashed = "squareshape.squareshape.dashed"
+ case controlhandlesOnSquareshapeControlhandles = "squareshape.controlhandles.on.squareshape.controlhandles"
+ case split2X2Dotted = "squareshape.split.2x2.dotted"
+ case split2X2 = "squareshape.split.2x2"
+ case split3X3 = "squareshape.split.3x3"
+ }
+
+ case star
+
+ public enum Star: String, SymbolImage {
+ case fill = "star.fill"
+ case leadinghalfFilled = "star.leadinghalf.filled"
+ case circle = "star.circle"
+ case circleFill = "star.circle.fill"
+ case square = "star.square"
+ case squareFill = "star.square.fill"
+ case slash = "star.slash"
+ case slashFill = "star.slash.fill"
+ case bubble = "star.bubble"
+ case bubbleFill = "star.bubble.fill"
+ }
+
+ case staroflife
+
+ public enum Staroflife: String, SymbolImage {
+ case fill = "staroflife.fill"
+ case circle = "staroflife.circle"
+ case circleFill = "staroflife.circle.fill"
+ }
+
+ public enum Sterlingsign: String, SymbolImage {
+ case circle = "sterlingsign.circle"
+ case circleFill = "sterlingsign.circle.fill"
+ case square = "sterlingsign.square"
+ case squareFill = "sterlingsign.square.fill"
+ }
+
+ case stethoscope
+
+ public enum Stethoscope: String, SymbolImage {
+ case circle = "stethoscope.circle"
+ case circleFill = "stethoscope.circle.fill"
+ }
+
+ case stop
+
+ public enum Stop: String, SymbolImage {
+ case fill = "stop.fill"
+ case circle = "stop.circle"
+ case circleFill = "stop.circle.fill"
+ }
+
+ case stopwatch
+
+ public enum Stopwatch: String, SymbolImage {
+ case fill = "stopwatch.fill"
+ }
+
+ case strikethrough
+
+ case studentdesk
+
+ public enum Suit: String, SymbolImage {
+ case heart = "suit.heart"
+ case heartFill = "suit.heart.fill"
+ case club = "suit.club"
+ case clubFill = "suit.club.fill"
+ case spade = "suit.spade"
+ case spadeFill = "suit.spade.fill"
+ case diamond = "suit.diamond"
+ case diamondFill = "suit.diamond.fill"
+ }
+
+ case suitcase
+
+ public enum Suitcase: String, SymbolImage {
+ case fill = "suitcase.fill"
+ case cart = "suitcase.cart"
+ case cartFill = "suitcase.cart.fill"
+ }
+
+ case sum
+
+ public enum Sun: String, SymbolImage {
+ case min = "sun.min"
+ case minFill = "sun.min.fill"
+ case max = "sun.max"
+ case maxFill = "sun.max.fill"
+ case maxCircle = "sun.max.circle"
+ case maxCircleFill = "sun.max.circle.fill"
+ case andHorizon = "sun.and.horizon"
+ case andHorizonFill = "sun.and.horizon.fill"
+ case dust = "sun.dust"
+ case dustFill = "sun.dust.fill"
+ case haze = "sun.haze"
+ case hazeFill = "sun.haze.fill"
+ }
+
+ case sunrise
+
+ public enum Sunrise: String, SymbolImage {
+ case fill = "sunrise.fill"
+ }
+
+ case sunset
+
+ public enum Sunset: String, SymbolImage {
+ case fill = "sunset.fill"
+ }
+
+ case swift
+
+ case switch2 = "switch.2"
+
+ case tablecells
+
+ public enum Tablecells: String, SymbolImage {
+ case fill = "tablecells.fill"
+ case badgeEllipsis = "tablecells.badge.ellipsis"
+ case fillBadgeEllipsis = "tablecells.fill.badge.ellipsis"
+ }
+
+ case tag
+
+ public enum Tag: String, SymbolImage {
+ case fill = "tag.fill"
+ case circle = "tag.circle"
+ case circleFill = "tag.circle.fill"
+ case square = "tag.square"
+ case squareFill = "tag.square.fill"
+ case slash = "tag.slash"
+ case slashFill = "tag.slash.fill"
+ }
+
+ public enum Takeoutbag: String, SymbolImage {
+ case andCupAndStraw = "takeoutbag.and.cup.and.straw"
+ case andCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill"
+ }
+
+ case target
+
+ case teletype
+
+ public enum Teletype: String, SymbolImage {
+ case circle = "teletype.circle"
+ case circleFill = "teletype.circle.fill"
+ case answer = "teletype.answer"
+ case answerCircle = "teletype.answer.circle"
+ case answerCircleFill = "teletype.answer.circle.fill"
+ }
+
+ public enum Tengesign: String, SymbolImage {
+ case circle = "tengesign.circle"
+ case circleFill = "tengesign.circle.fill"
+ case square = "tengesign.square"
+ case squareFill = "tengesign.square.fill"
+ }
+
+ case terminal
+
+ public enum Terminal: String, SymbolImage {
+ case fill = "terminal.fill"
+ }
+
+ case testtube2 = "testtube.2"
+
+ public enum Text: String, SymbolImage {
+ case bookClosed = "text.book.closed"
+ case bookClosedFill = "text.book.closed.fill"
+ case magnifyingglass = "text.magnifyingglass"
+ case bubble = "text.bubble"
+ case bubbleFill = "text.bubble.fill"
+ case viewfinder = "text.viewfinder"
+ case belowPhoto = "text.below.photo"
+ case belowPhotoFill = "text.below.photo.fill"
+ case andCommandMacwindow = "text.and.command.macwindow"
+ case badgePlus = "text.badge.plus"
+ case badgeMinus = "text.badge.minus"
+ case badgeCheckmark = "text.badge.checkmark"
+ case badgeXmark = "text.badge.xmark"
+ case badgeStar = "text.badge.star"
+ case insert = "text.insert"
+ case append = "text.append"
+ case quote = "text.quote"
+ case alignleft = "text.alignleft"
+ case aligncenter = "text.aligncenter"
+ case alignright = "text.alignright"
+ case justify = "text.justify"
+ case justifyLeft = "text.justify.left"
+ case justifyRight = "text.justify.right"
+ case justifyLeading = "text.justify.leading"
+ case justifyTrailing = "text.justify.trailing"
+ case redaction = "text.redaction"
+ }
+
+ case textformat
+
+ public enum Textformat: String, SymbolImage {
+ case sizeSmaller = "textformat.size.smaller"
+ case sizeLarger = "textformat.size.larger"
+ case size = "textformat.size"
+ case alt = "textformat.alt"
+ case superscript = "textformat.superscript"
+ case _subscript = "textformat.subscript"
+ case abc = "textformat.abc"
+ case abcDottedunderline = "textformat.abc.dottedunderline"
+ }
+
+ case textformat123 = "textformat.123"
+
+ case theatermasks
+
+ public enum Theatermasks: String, SymbolImage {
+ case fill = "theatermasks.fill"
+ case circle = "theatermasks.circle"
+ case circleFill = "theatermasks.circle.fill"
+ }
+
+ case thermometer
+
+ public enum Thermometer: String, SymbolImage {
+ case sun = "thermometer.sun"
+ case sunFill = "thermometer.sun.fill"
+ case snowflake = "thermometer.snowflake"
+ }
+
+ case ticket
+
+ public enum Ticket: String, SymbolImage {
+ case fill = "ticket.fill"
+ }
+
+ case timelapse
+
+ public enum Timeline: String, SymbolImage {
+ case selection = "timeline.selection"
+ }
+
+ case timer
+
+ public enum Timer: String, SymbolImage {
+ case square = "timer.square"
+ }
+
+ case togglepower
+
+ case tornado
+
+ case tortoise
+
+ public enum Tortoise: String, SymbolImage {
+ case fill = "tortoise.fill"
+ }
+
+ case torus
+
+ case touchid
+
+ public enum Train: String, SymbolImage {
+ case sideFrontCar = "train.side.front.car"
+ case sideMiddleCar = "train.side.middle.car"
+ case sideRearCar = "train.side.rear.car"
+ }
+
+ case tram
+
+ public enum Tram: String, SymbolImage {
+ case fill = "tram.fill"
+ case circle = "tram.circle"
+ case circleFill = "tram.circle.fill"
+ case fillTunnel = "tram.fill.tunnel"
+ }
+
+ public enum Trapezoid: String, SymbolImage {
+ case andLineVertical = "trapezoid.and.line.vertical"
+ case andLineVerticalFill = "trapezoid.and.line.vertical.fill"
+ case andLineHorizontal = "trapezoid.and.line.horizontal"
+ case andLineHorizontalFill = "trapezoid.and.line.horizontal.fill"
+ }
+
+ case trash
+
+ public enum Trash: String, SymbolImage {
+ case fill = "trash.fill"
+ case circle = "trash.circle"
+ case circleFill = "trash.circle.fill"
+ case square = "trash.square"
+ case squareFill = "trash.square.fill"
+ case slash = "trash.slash"
+ case slashFill = "trash.slash.fill"
+ case slashCircle = "trash.slash.circle"
+ case slashCircleFill = "trash.slash.circle.fill"
+ case slashSquare = "trash.slash.square"
+ case slashSquareFill = "trash.slash.square.fill"
+ }
+
+ case tray
+
+ public enum Tray: String, SymbolImage {
+ case fill = "tray.fill"
+ case circle = "tray.circle"
+ case circleFill = "tray.circle.fill"
+ case andArrowUp = "tray.and.arrow.up"
+ case andArrowUpFill = "tray.and.arrow.up.fill"
+ case andArrowDown = "tray.and.arrow.down"
+ case andArrowDownFill = "tray.and.arrow.down.fill"
+ case full = "tray.full"
+ case fullFill = "tray.full.fill"
+ }
+
+ case tray2 = "tray.2"
+
+ public enum Tray2: String, SymbolImage {
+ case fill = "tray.2.fill"
+ }
+
+ case triangle
+
+ public enum Triangle: String, SymbolImage {
+ case fill = "triangle.fill"
+ case lefthalfFilled = "triangle.lefthalf.filled"
+ case righthalfFilled = "triangle.righthalf.filled"
+ case tophalfFilled = "triangle.tophalf.filled"
+ case bottomhalfFilled = "triangle.bottomhalf.filled"
+ case insetFilled = "triangle.inset.filled"
+ case circle = "triangle.circle"
+ case circleFill = "triangle.circle.fill"
+ }
+
+ case tropicalstorm
+
+ case tshirt
+
+ public enum Tshirt: String, SymbolImage {
+ case fill = "tshirt.fill"
+ }
+
+ public enum Tugriksign: String, SymbolImage {
+ case circle = "tugriksign.circle"
+ case circleFill = "tugriksign.circle.fill"
+ case square = "tugriksign.square"
+ case squareFill = "tugriksign.square.fill"
+ }
+
+ case tuningfork
+
+ public enum Turkishlirasign: String, SymbolImage {
+ case circle = "turkishlirasign.circle"
+ case circleFill = "turkishlirasign.circle.fill"
+ case square = "turkishlirasign.square"
+ case squareFill = "turkishlirasign.square.fill"
+ }
+
+ case tv
+
+ public enum Tv: String, SymbolImage {
+ case fill = "tv.fill"
+ case insetFilled = "tv.inset.filled"
+ case circle = "tv.circle"
+ case circleFill = "tv.circle.fill"
+ case andHifispeakerFill = "tv.and.hifispeaker.fill"
+ case andMediabox = "tv.and.mediabox"
+ }
+
+ public enum Uiwindow: String, SymbolImage {
+ case split2X1 = "uiwindow.split.2x1"
+ }
+
+ case umbrella
+
+ public enum Umbrella: String, SymbolImage {
+ case fill = "umbrella.fill"
+ }
+
+ case underline
+
+ case video
+
+ public enum Video: String, SymbolImage {
+ case bubbleLeft = "video.bubble.left"
+ case bubbleLeftFill = "video.bubble.left.fill"
+ case fill = "video.fill"
+ case circle = "video.circle"
+ case circleFill = "video.circle.fill"
+ case square = "video.square"
+ case squareFill = "video.square.fill"
+ case slash = "video.slash"
+ case slashFill = "video.slash.fill"
+ case badgePlus = "video.badge.plus"
+ case fillBadgePlus = "video.fill.badge.plus"
+ case badgeCheckmark = "video.badge.checkmark"
+ case fillBadgeCheckmark = "video.fill.badge.checkmark"
+ case badgeEllipsis = "video.badge.ellipsis"
+ case fillBadgeEllipsis = "video.fill.badge.ellipsis"
+ case andWaveform = "video.and.waveform"
+ case andWaveformFill = "video.and.waveform.fill"
+ }
+
+ public enum View: String, SymbolImage {
+ case _2d = "view.2d"
+ case _3d = "view.3d"
+ }
+
+ case viewfinder
+
+ public enum Viewfinder: String, SymbolImage {
+ case circle = "viewfinder.circle"
+ case circleFill = "viewfinder.circle.fill"
+ }
+
+ case wake
+
+ public enum Wake: String, SymbolImage {
+ case circle = "wake.circle"
+ case circleFill = "wake.circle.fill"
+ }
+
+ public enum Wallet: String, SymbolImage {
+ case pass = "wallet.pass"
+ case passFill = "wallet.pass.fill"
+ }
+
+ public enum Wand: String, SymbolImage {
+ case andRays = "wand.and.rays"
+ case andRaysInverse = "wand.and.rays.inverse"
+ case andStars = "wand.and.stars"
+ case andStarsInverse = "wand.and.stars.inverse"
+ }
+
+ public enum Watchface: String, SymbolImage {
+ case applewatchCase = "watchface.applewatch.case"
+ }
+
+ public enum Wave3: String, SymbolImage {
+ case left = "wave.3.left"
+ case leftCircle = "wave.3.left.circle"
+ case leftCircleFill = "wave.3.left.circle.fill"
+ case backward = "wave.3.backward"
+ case backwardCircle = "wave.3.backward.circle"
+ case backwardCircleFill = "wave.3.backward.circle.fill"
+ case right = "wave.3.right"
+ case rightCircle = "wave.3.right.circle"
+ case rightCircleFill = "wave.3.right.circle.fill"
+ case forward = "wave.3.forward"
+ case forwardCircle = "wave.3.forward.circle"
+ case forwardCircleFill = "wave.3.forward.circle.fill"
+ }
+
+ case waveform
+
+ public enum Waveform: String, SymbolImage {
+ case pathEcg = "waveform.path.ecg"
+ case pathEcgRectangle = "waveform.path.ecg.rectangle"
+ case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill"
+ case path = "waveform.path"
+ case pathBadgePlus = "waveform.path.badge.plus"
+ case pathBadgeMinus = "waveform.path.badge.minus"
+ case circle = "waveform.circle"
+ case circleFill = "waveform.circle.fill"
+ case badgePlus = "waveform.badge.plus"
+ case badgeMinus = "waveform.badge.minus"
+ case badgeExclamationmark = "waveform.badge.exclamationmark"
+ case andMagnifyingglass = "waveform.and.magnifyingglass"
+ case andMic = "waveform.and.mic"
+ }
+
+ case wifi
+
+ public enum Wifi: String, SymbolImage {
+ case circle = "wifi.circle"
+ case circleFill = "wifi.circle.fill"
+ case square = "wifi.square"
+ case squareFill = "wifi.square.fill"
+ case slash = "wifi.slash"
+ case exclamationmark = "wifi.exclamationmark"
+ }
+
+ case wind
+
+ public enum Wind: String, SymbolImage {
+ case snow = "wind.snow"
+ }
+
+ public enum Wonsign: String, SymbolImage {
+ case circle = "wonsign.circle"
+ case circleFill = "wonsign.circle.fill"
+ case square = "wonsign.square"
+ case squareFill = "wonsign.square.fill"
+ }
+
+ case wrench
+
+ public enum Wrench: String, SymbolImage {
+ case fill = "wrench.fill"
+ case andScrewdriver = "wrench.and.screwdriver"
+ case andScrewdriverFill = "wrench.and.screwdriver.fill"
+ }
+
+ case xmark
+
+ public enum Xmark: String, SymbolImage {
+ case bin = "xmark.bin"
+ case binFill = "xmark.bin.fill"
+ case binCircle = "xmark.bin.circle"
+ case binCircleFill = "xmark.bin.circle.fill"
+ case seal = "xmark.seal"
+ case sealFill = "xmark.seal.fill"
+ case icloud = "xmark.icloud"
+ case icloudFill = "xmark.icloud.fill"
+ case app = "xmark.app"
+ case appFill = "xmark.app.fill"
+ case rectangle = "xmark.rectangle"
+ case rectangleFill = "xmark.rectangle.fill"
+ case rectanglePortrait = "xmark.rectangle.portrait"
+ case rectanglePortraitFill = "xmark.rectangle.portrait.fill"
+ case diamond = "xmark.diamond"
+ case diamondFill = "xmark.diamond.fill"
+ case shield = "xmark.shield"
+ case shieldFill = "xmark.shield.fill"
+ case octagon = "xmark.octagon"
+ case octagonFill = "xmark.octagon.fill"
+ case circle = "xmark.circle"
+ case circleFill = "xmark.circle.fill"
+ case square = "xmark.square"
+ case squareFill = "xmark.square.fill"
+ }
+
+ case xserve
+
+ public enum Yensign: String, SymbolImage {
+ case circle = "yensign.circle"
+ case circleFill = "yensign.circle.fill"
+ case square = "yensign.square"
+ case squareFill = "yensign.square.fill"
+ }
+
+ public enum Zl: String, SymbolImage {
+ case rectangleRoundedtop = "zl.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "zl.rectangle.roundedtop.fill"
+ }
+
+ public enum Zr: String, SymbolImage {
+ case rectangleRoundedtop = "zr.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "zr.rectangle.roundedtop.fill"
+ }
+
+ case zzz
+}
diff --git a/SFSymbol/SFSymbol4/SFSymbol4.swift b/SFSymbol/SFSymbol4/SFSymbol4.swift
new file mode 100644
index 0000000..b5a6390
--- /dev/null
+++ b/SFSymbol/SFSymbol4/SFSymbol4.swift
@@ -0,0 +1,6549 @@
+//
+// SFSymbol4.swift
+// SFSymbol
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+/// Symbols for SFSymbols 4.0
+public enum SFSymbol4: String, SymbolImage {
+ public enum TV4K: String, SymbolImage {
+ case tv = "4k.tv"
+ case tvFill = "4k.tv.fill"
+ }
+
+ case abc
+
+ public enum Abs: String, SymbolImage {
+ case brakesignal = "abs.brakesignal"
+ }
+
+ public enum Air: String, SymbolImage {
+ case purifier = "air.purifier"
+ case purifierFill = "air.purifier.fill"
+ case conditionerVertical = "air.conditioner.vertical"
+ case conditionerVerticalFill = "air.conditioner.vertical.fill"
+ case conditionerHorizontal = "air.conditioner.horizontal"
+ case conditionerHorizontalFill = "air.conditioner.horizontal.fill"
+ }
+
+ case airplane
+
+ public enum Airplane: String, SymbolImage {
+ case circle = "airplane.circle"
+ case circleFill = "airplane.circle.fill"
+ case arrival = "airplane.arrival"
+ case departure = "airplane.departure"
+ }
+
+ case airplayaudio
+
+ public enum Airplayaudio: String, SymbolImage {
+ case circle = "airplayaudio.circle"
+ case circleFill = "airplayaudio.circle.fill"
+ case badgeExclamationmark = "airplayaudio.badge.exclamationmark"
+ }
+
+ case airplayvideo
+
+ public enum Airplayvideo: String, SymbolImage {
+ case circle = "airplayvideo.circle"
+ case circleFill = "airplayvideo.circle.fill"
+ case badgeExclamationmark = "airplayvideo.badge.exclamationmark"
+ }
+
+ public enum Airpod: String, SymbolImage {
+ case right = "airpod.right"
+ case left = "airpod.left"
+ case gen3Right = "airpod.gen3.right"
+ case gen3Left = "airpod.gen3.left"
+ }
+
+ public enum Airpodpro: String, SymbolImage {
+ case right = "airpodpro.right"
+ case left = "airpodpro.left"
+ }
+
+ case airpods
+
+ public enum Airpods: String, SymbolImage {
+ case chargingcase = "airpods.chargingcase"
+ case chargingcaseFill = "airpods.chargingcase.fill"
+ case chargingcaseWireless = "airpods.chargingcase.wireless"
+ case chargingcaseWirelessFill = "airpods.chargingcase.wireless.fill"
+ case gen3 = "airpods.gen3"
+ case gen3ChargingcaseWireless = "airpods.gen3.chargingcase.wireless"
+ case gen3ChargingcaseWirelessFill = "airpods.gen3.chargingcase.wireless.fill"
+ }
+
+ case airpodsmax
+ case airpodspro
+
+ public enum Airpodspro: String, SymbolImage {
+ case chargingcaseWireless = "airpodspro.chargingcase.wireless"
+ case chargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill"
+ }
+
+ public enum Airport: String, SymbolImage {
+ case express = "airport.express"
+ case extreme = "airport.extreme"
+ case extremeTower = "airport.extreme.tower"
+ }
+
+ case airtag
+
+ public enum Airtag: String, SymbolImage {
+ case radiowavesForward = "airtag.radiowaves.forward"
+ case radiowavesForwardFill = "airtag.radiowaves.forward.fill"
+ case fill = "airtag.fill"
+ }
+
+ case alarm
+
+ public enum Alarm: String, SymbolImage {
+ case fill = "alarm.fill"
+ case wavesLeftAndRight = "alarm.waves.left.and.right"
+ case wavesLeftAndRightFill = "alarm.waves.left.and.right.fill"
+ }
+
+ public enum Align: String, SymbolImage {
+ case horizontalLeft = "align.horizontal.left"
+ case horizontalLeftFill = "align.horizontal.left.fill"
+ case horizontalCenter = "align.horizontal.center"
+ case horizontalCenterFill = "align.horizontal.center.fill"
+ case horizontalRight = "align.horizontal.right"
+ case horizontalRightFill = "align.horizontal.right.fill"
+ case verticalTop = "align.vertical.top"
+ case verticalTopFill = "align.vertical.top.fill"
+ case verticalCenter = "align.vertical.center"
+ case verticalCenterFill = "align.vertical.center.fill"
+ case verticalBottom = "align.vertical.bottom"
+ case verticalBottomFill = "align.vertical.bottom.fill"
+ }
+
+ case allergens
+
+ public enum Allergens: String, SymbolImage {
+ case fill = "allergens.fill"
+ }
+
+ case alt
+ case alternatingcurrent
+ case amplifier
+ case angle
+ case ant
+
+ public enum Ant: String, SymbolImage {
+ case fill = "ant.fill"
+ case circle = "ant.circle"
+ case circleFill = "ant.circle.fill"
+ }
+
+ public enum Antenna: String, SymbolImage {
+ case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right"
+ case radiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle"
+ case radiowavesLeftAndRightCircleFill = "antenna.radiowaves.left.and.right.circle.fill"
+ case radiowavesLeftAndRightSlash = "antenna.radiowaves.left.and.right.slash"
+ }
+
+ case app
+
+ public enum App: String, SymbolImage {
+ case fill = "app.fill"
+ case connectedToAppBelowFill = "app.connected.to.app.below.fill"
+ case badge = "app.badge"
+ case badgeFill = "app.badge.fill"
+ case badgeCheckmark = "app.badge.checkmark"
+ case badgeCheckmarkFill = "app.badge.checkmark.fill"
+ case dashed = "app.dashed"
+ case gift = "app.gift"
+ case giftFill = "app.gift.fill"
+ }
+
+ case appclip
+
+ public enum Apple: String, SymbolImage {
+ case logo = "apple.logo"
+ }
+
+ case applepencil
+
+ case applescript
+
+ public enum Applescript: String, SymbolImage {
+ case fill = "applescript.fill"
+ }
+
+ case appletv
+
+ public enum Appletv: String, SymbolImage {
+ case fill = "appletv.fill"
+ }
+
+ public enum Appletvremote: String, SymbolImage {
+ case gen1 = "appletvremote.gen1"
+ case gen1Fill = "appletvremote.gen1.fill"
+ case gen2 = "appletvremote.gen2"
+ case gen2Fill = "appletvremote.gen2.fill"
+ case gen3 = "appletvremote.gen3"
+ case gen3Fill = "appletvremote.gen3.fill"
+ case gen4 = "appletvremote.gen4"
+ case gen4Fill = "appletvremote.gen4.fill"
+ }
+
+ case applewatch
+
+ public enum Applewatch: String, SymbolImage {
+ case watchface = "applewatch.watchface"
+ case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right"
+ case slash = "applewatch.slash"
+ case sideRight = "applewatch.side.right"
+ case caseInsetFilled = "applewatch.case.inset.filled"
+ }
+
+ public enum Apps: String, SymbolImage {
+ case iphone = "apps.iphone"
+ case iphoneBadgePlus = "apps.iphone.badge.plus"
+ case iphoneLandscape = "apps.iphone.landscape"
+ case ipad = "apps.ipad"
+ case ipadLandscape = "apps.ipad.landscape"
+ }
+
+ public enum Aqi: String, SymbolImage {
+ case low = "aqi.low"
+ case medium = "aqi.medium"
+ case high = "aqi.high"
+ }
+
+ case archivebox
+
+ public enum Archivebox: String, SymbolImage {
+ case fill = "archivebox.fill"
+ case circle = "archivebox.circle"
+ case circleFill = "archivebox.circle.fill"
+ }
+
+ case arkit
+
+ public enum Arkit: String, SymbolImage {
+ case badgeXmark = "arkit.badge.xmark"
+ }
+
+ public enum Arrow: String, SymbolImage {
+ case upBin = "arrow.up.bin"
+ case upBinFill = "arrow.up.bin.fill"
+ case upDoc = "arrow.up.doc"
+ case upDocFill = "arrow.up.doc.fill"
+ case downDoc = "arrow.down.doc"
+ case downDocFill = "arrow.down.doc.fill"
+ case rightDocOnClipboard = "arrow.right.doc.on.clipboard"
+ case upDocOnClipboard = "arrow.up.doc.on.clipboard"
+ case triangle2CirclepathDocOnClipboard = "arrow.triangle.2.circlepath.doc.on.clipboard"
+ case upAndPersonRectanglePortrait = "arrow.up.and.person.rectangle.portrait"
+ case upAndPersonRectangleTurnRight = "arrow.up.and.person.rectangle.turn.right"
+ case upAndPersonRectangleTurnLeft = "arrow.up.and.person.rectangle.turn.left"
+ case rectanglepath = "arrow.rectanglepath"
+ case upLeftAndDownRightMagnifyingglass = "arrow.up.left.and.down.right.magnifyingglass"
+ case downApp = "arrow.down.app"
+ case downAppFill = "arrow.down.app.fill"
+ case upForwardApp = "arrow.up.forward.app"
+ case upForwardAppFill = "arrow.up.forward.app.fill"
+ case upHeart = "arrow.up.heart"
+ case upHeartFill = "arrow.up.heart.fill"
+ case downHeart = "arrow.down.heart"
+ case downHeartFill = "arrow.down.heart.fill"
+ case clockwiseHeart = "arrow.clockwise.heart"
+ case clockwiseHeartFill = "arrow.clockwise.heart.fill"
+ case clockwiseIcloud = "arrow.clockwise.icloud"
+ case clockwiseIcloudFill = "arrow.clockwise.icloud.fill"
+ case counterclockwiseIcloud = "arrow.counterclockwise.icloud"
+ case counterclockwiseIcloudFill = "arrow.counterclockwise.icloud.fill"
+ case triangle2CirclepathCamera = "arrow.triangle.2.circlepath.camera"
+ case triangle2CirclepathCameraFill = "arrow.triangle.2.circlepath.camera.fill"
+ case upMessage = "arrow.up.message"
+ case upMessageFill = "arrow.up.message.fill"
+ case downMessage = "arrow.down.message"
+ case downMessageFill = "arrow.down.message.fill"
+ case upRightVideo = "arrow.up.right.video"
+ case upRightVideoFill = "arrow.up.right.video.fill"
+ case downLeftVideo = "arrow.down.left.video"
+ case downLeftVideoFill = "arrow.down.left.video.fill"
+ case upRightAndArrowDownLeftRectangle = "arrow.up.right.and.arrow.down.left.rectangle"
+ case upRightAndArrowDownLeftRectangleFill = "arrow.up.right.and.arrow.down.left.rectangle.fill"
+ case turnUpForwardIphone = "arrow.turn.up.forward.iphone"
+ case turnUpForwardIphoneFill = "arrow.turn.up.forward.iphone.fill"
+ case upAndDownAndSparkles = "arrow.up.and.down.and.sparkles"
+ case leftAndRightRighttriangleLeftRighttriangleRight = "arrow.left.and.right.righttriangle.left.righttriangle.right"
+ case leftAndRightRighttriangleLeftRighttriangleRightFill = "arrow.left.and.right.righttriangle.left.righttriangle.right.fill"
+ case upAndDownRighttriangleUpRighttriangleDown = "arrow.up.and.down.righttriangle.up.righttriangle.down"
+ case upAndDownRighttriangleUpRighttriangleDownFill = "arrow.up.and.down.righttriangle.up.righttriangle.down.fill"
+ case upAndDownTextHorizontal = "arrow.up.and.down.text.horizontal"
+ case leftAndRightTextVertical = "arrow.left.and.right.text.vertical"
+ case left = "arrow.left"
+ case leftCircle = "arrow.left.circle"
+ case leftCircleFill = "arrow.left.circle.fill"
+ case leftSquare = "arrow.left.square"
+ case leftSquareFill = "arrow.left.square.fill"
+ case backward = "arrow.backward"
+ case backwardCircle = "arrow.backward.circle"
+ case backwardCircleFill = "arrow.backward.circle.fill"
+ case backwardSquare = "arrow.backward.square"
+ case backwardSquareFill = "arrow.backward.square.fill"
+ case right = "arrow.right"
+ case rightCircle = "arrow.right.circle"
+ case rightCircleFill = "arrow.right.circle.fill"
+ case rightSquare = "arrow.right.square"
+ case rightSquareFill = "arrow.right.square.fill"
+ case forward = "arrow.forward"
+ case forwardCircle = "arrow.forward.circle"
+ case forwardCircleFill = "arrow.forward.circle.fill"
+ case forwardSquare = "arrow.forward.square"
+ case forwardSquareFill = "arrow.forward.square.fill"
+ case up = "arrow.up"
+ case upCircle = "arrow.up.circle"
+ case upCircleFill = "arrow.up.circle.fill"
+ case upSquare = "arrow.up.square"
+ case upSquareFill = "arrow.up.square.fill"
+ case upCircleBadgeClock = "arrow.up.circle.badge.clock"
+ case down = "arrow.down"
+ case downCircle = "arrow.down.circle"
+ case downCircleFill = "arrow.down.circle.fill"
+ case downSquare = "arrow.down.square"
+ case downSquareFill = "arrow.down.square.fill"
+ case upLeft = "arrow.up.left"
+ case upLeftCircle = "arrow.up.left.circle"
+ case upLeftCircleFill = "arrow.up.left.circle.fill"
+ case upLeftSquare = "arrow.up.left.square"
+ case upLeftSquareFill = "arrow.up.left.square.fill"
+ case upBackward = "arrow.up.backward"
+ case upBackwardCircle = "arrow.up.backward.circle"
+ case upBackwardCircleFill = "arrow.up.backward.circle.fill"
+ case upBackwardSquare = "arrow.up.backward.square"
+ case upBackwardSquareFill = "arrow.up.backward.square.fill"
+ case upRight = "arrow.up.right"
+ case upRightCircle = "arrow.up.right.circle"
+ case upRightCircleFill = "arrow.up.right.circle.fill"
+ case upRightSquare = "arrow.up.right.square"
+ case upRightSquareFill = "arrow.up.right.square.fill"
+ case upForward = "arrow.up.forward"
+ case upForwardCircle = "arrow.up.forward.circle"
+ case upForwardCircleFill = "arrow.up.forward.circle.fill"
+ case upForwardSquare = "arrow.up.forward.square"
+ case upForwardSquareFill = "arrow.up.forward.square.fill"
+ case downLeft = "arrow.down.left"
+ case downLeftCircle = "arrow.down.left.circle"
+ case downLeftCircleFill = "arrow.down.left.circle.fill"
+ case downLeftSquare = "arrow.down.left.square"
+ case downLeftSquareFill = "arrow.down.left.square.fill"
+ case downBackward = "arrow.down.backward"
+ case downBackwardCircle = "arrow.down.backward.circle"
+ case downBackwardCircleFill = "arrow.down.backward.circle.fill"
+ case downBackwardSquare = "arrow.down.backward.square"
+ case downBackwardSquareFill = "arrow.down.backward.square.fill"
+ case downRight = "arrow.down.right"
+ case downRightCircle = "arrow.down.right.circle"
+ case downRightCircleFill = "arrow.down.right.circle.fill"
+ case downRightSquare = "arrow.down.right.square"
+ case downRightSquareFill = "arrow.down.right.square.fill"
+ case downForward = "arrow.down.forward"
+ case downForwardCircle = "arrow.down.forward.circle"
+ case downForwardCircleFill = "arrow.down.forward.circle.fill"
+ case downForwardSquare = "arrow.down.forward.square"
+ case downForwardSquareFill = "arrow.down.forward.square.fill"
+ case leftArrowRight = "arrow.left.arrow.right"
+ case leftArrowRightCircle = "arrow.left.arrow.right.circle"
+ case leftArrowRightCircleFill = "arrow.left.arrow.right.circle.fill"
+ case leftArrowRightSquare = "arrow.left.arrow.right.square"
+ case leftArrowRightSquareFill = "arrow.left.arrow.right.square.fill"
+ case upArrowDown = "arrow.up.arrow.down"
+ case upArrowDownCircle = "arrow.up.arrow.down.circle"
+ case upArrowDownCircleFill = "arrow.up.arrow.down.circle.fill"
+ case upArrowDownSquare = "arrow.up.arrow.down.square"
+ case upArrowDownSquareFill = "arrow.up.arrow.down.square.fill"
+ case turnDownLeft = "arrow.turn.down.left"
+ case turnUpLeft = "arrow.turn.up.left"
+ case turnDownRight = "arrow.turn.down.right"
+ case turnUpRight = "arrow.turn.up.right"
+ case turnRightUp = "arrow.turn.right.up"
+ case turnLeftUp = "arrow.turn.left.up"
+ case turnRightDown = "arrow.turn.right.down"
+ case turnLeftDown = "arrow.turn.left.down"
+ case uturnLeft = "arrow.uturn.left"
+ case uturnLeftCircle = "arrow.uturn.left.circle"
+ case uturnLeftCircleFill = "arrow.uturn.left.circle.fill"
+ case uturnLeftCircleBadgeEllipsis = "arrow.uturn.left.circle.badge.ellipsis"
+ case uturnLeftSquare = "arrow.uturn.left.square"
+ case uturnLeftSquareFill = "arrow.uturn.left.square.fill"
+ case uturnBackward = "arrow.uturn.backward"
+ case uturnBackwardCircle = "arrow.uturn.backward.circle"
+ case uturnBackwardCircleFill = "arrow.uturn.backward.circle.fill"
+ case uturnBackwardCircleBadgeEllipsis = "arrow.uturn.backward.circle.badge.ellipsis"
+ case uturnBackwardSquare = "arrow.uturn.backward.square"
+ case uturnBackwardSquareFill = "arrow.uturn.backward.square.fill"
+ case uturnRight = "arrow.uturn.right"
+ case uturnRightCircle = "arrow.uturn.right.circle"
+ case uturnRightCircleFill = "arrow.uturn.right.circle.fill"
+ case uturnRightSquare = "arrow.uturn.right.square"
+ case uturnRightSquareFill = "arrow.uturn.right.square.fill"
+ case uturnForward = "arrow.uturn.forward"
+ case uturnForwardCircle = "arrow.uturn.forward.circle"
+ case uturnForwardCircleFill = "arrow.uturn.forward.circle.fill"
+ case uturnForwardSquare = "arrow.uturn.forward.square"
+ case uturnForwardSquareFill = "arrow.uturn.forward.square.fill"
+ case uturnUp = "arrow.uturn.up"
+ case uturnUpCircle = "arrow.uturn.up.circle"
+ case uturnUpCircleFill = "arrow.uturn.up.circle.fill"
+ case uturnUpSquare = "arrow.uturn.up.square"
+ case uturnUpSquareFill = "arrow.uturn.up.square.fill"
+ case uturnDown = "arrow.uturn.down"
+ case uturnDownCircle = "arrow.uturn.down.circle"
+ case uturnDownCircleFill = "arrow.uturn.down.circle.fill"
+ case uturnDownSquare = "arrow.uturn.down.square"
+ case uturnDownSquareFill = "arrow.uturn.down.square.fill"
+ case upAndDownAndArrowLeftAndRight = "arrow.up.and.down.and.arrow.left.and.right"
+ case upLeftAndDownRightAndArrowUpRightAndDownLeft = "arrow.up.left.and.down.right.and.arrow.up.right.and.down.left"
+ case leftAndRight = "arrow.left.and.right"
+ case leftAndRightCircle = "arrow.left.and.right.circle"
+ case leftAndRightCircleFill = "arrow.left.and.right.circle.fill"
+ case leftAndRightSquare = "arrow.left.and.right.square"
+ case leftAndRightSquareFill = "arrow.left.and.right.square.fill"
+ case upAndDown = "arrow.up.and.down"
+ case upAndDownCircle = "arrow.up.and.down.circle"
+ case upAndDownCircleFill = "arrow.up.and.down.circle.fill"
+ case upAndDownSquare = "arrow.up.and.down.square"
+ case upAndDownSquareFill = "arrow.up.and.down.square.fill"
+ case upToLine = "arrow.up.to.line"
+ case upToLineCompact = "arrow.up.to.line.compact"
+ case upToLineCircle = "arrow.up.to.line.circle"
+ case upToLineCircleFill = "arrow.up.to.line.circle.fill"
+ case downToLine = "arrow.down.to.line"
+ case downToLineCompact = "arrow.down.to.line.compact"
+ case downToLineCircle = "arrow.down.to.line.circle"
+ case downToLineCircleFill = "arrow.down.to.line.circle.fill"
+ case leftToLine = "arrow.left.to.line"
+ case leftToLineCompact = "arrow.left.to.line.compact"
+ case leftToLineCircle = "arrow.left.to.line.circle"
+ case leftToLineCircleFill = "arrow.left.to.line.circle.fill"
+ case backwardToLine = "arrow.backward.to.line"
+ case backwardToLineCircle = "arrow.backward.to.line.circle"
+ case backwardToLineCircleFill = "arrow.backward.to.line.circle.fill"
+ case rightToLine = "arrow.right.to.line"
+ case rightToLineCompact = "arrow.right.to.line.compact"
+ case rightToLineCircle = "arrow.right.to.line.circle"
+ case rightToLineCircleFill = "arrow.right.to.line.circle.fill"
+ case forwardToLine = "arrow.forward.to.line"
+ case forwardToLineCircle = "arrow.forward.to.line.circle"
+ case forwardToLineCircleFill = "arrow.forward.to.line.circle.fill"
+ case leftAndLineVerticalAndArrowRight = "arrow.left.and.line.vertical.and.arrow.right"
+ case rightAndLineVerticalAndArrowLeft = "arrow.right.and.line.vertical.and.arrow.left"
+ case downAndLineHorizontalAndArrowUp = "arrow.down.and.line.horizontal.and.arrow.up"
+ case upAndLineHorizontalAndArrowDown = "arrow.up.and.line.horizontal.and.arrow.down"
+ case clockwise = "arrow.clockwise"
+ case clockwiseCircle = "arrow.clockwise.circle"
+ case clockwiseCircleFill = "arrow.clockwise.circle.fill"
+ case counterclockwise = "arrow.counterclockwise"
+ case counterclockwiseCircle = "arrow.counterclockwise.circle"
+ case counterclockwiseCircleFill = "arrow.counterclockwise.circle.fill"
+ case upLeftAndArrowDownRight = "arrow.up.left.and.arrow.down.right"
+ case upLeftAndArrowDownRightCircle = "arrow.up.left.and.arrow.down.right.circle"
+ case upLeftAndArrowDownRightCircleFill = "arrow.up.left.and.arrow.down.right.circle.fill"
+ case upBackwardAndArrowDownForward = "arrow.up.backward.and.arrow.down.forward"
+ case upBackwardAndArrowDownForwardCircle = "arrow.up.backward.and.arrow.down.forward.circle"
+ case upBackwardAndArrowDownForwardCircleFill = "arrow.up.backward.and.arrow.down.forward.circle.fill"
+ case downRightAndArrowUpLeft = "arrow.down.right.and.arrow.up.left"
+ case downRightAndArrowUpLeftCircle = "arrow.down.right.and.arrow.up.left.circle"
+ case downRightAndArrowUpLeftCircleFill = "arrow.down.right.and.arrow.up.left.circle.fill"
+ case downForwardAndArrowUpBackward = "arrow.down.forward.and.arrow.up.backward"
+ case downForwardAndArrowUpBackwardCircle = "arrow.down.forward.and.arrow.up.backward.circle"
+ case downForwardAndArrowUpBackwardCircleFill = "arrow.down.forward.and.arrow.up.backward.circle.fill"
+ case triangle2Circlepath = "arrow.triangle.2.circlepath"
+ case triangle2CirclepathCircle = "arrow.triangle.2.circlepath.circle"
+ case triangle2CirclepathCircleFill = "arrow.triangle.2.circlepath.circle.fill"
+ case triangleCapsulepath = "arrow.triangle.capsulepath"
+ case triangleTurnUpRightDiamond = "arrow.triangle.turn.up.right.diamond"
+ case triangleTurnUpRightDiamondFill = "arrow.triangle.turn.up.right.diamond.fill"
+ case triangleTurnUpRightCircle = "arrow.triangle.turn.up.right.circle"
+ case triangleTurnUpRightCircleFill = "arrow.triangle.turn.up.right.circle.fill"
+ case triangleMerge = "arrow.triangle.merge"
+ case triangleSwap = "arrow.triangle.swap"
+ case triangleBranch = "arrow.triangle.branch"
+ case trianglePull = "arrow.triangle.pull"
+ }
+
+ public enum Arrow2: String, SymbolImage {
+ case squarepath = "arrow.2.squarepath"
+ }
+
+ public enum Arrow3: String, SymbolImage {
+ case trianglepath = "arrow.3.trianglepath"
+ }
+
+ public enum Arrowshape: String, SymbolImage {
+ case left = "arrowshape.left"
+ case leftFill = "arrowshape.left.fill"
+ case right = "arrowshape.right"
+ case rightFill = "arrowshape.right.fill"
+ case backward = "arrowshape.backward"
+ case backwardFill = "arrowshape.backward.fill"
+ case forward = "arrowshape.forward"
+ case forwardFill = "arrowshape.forward.fill"
+ case turnUpLeft = "arrowshape.turn.up.left"
+ case turnUpLeftFill = "arrowshape.turn.up.left.fill"
+ case turnUpLeftCircle = "arrowshape.turn.up.left.circle"
+ case turnUpLeftCircleFill = "arrowshape.turn.up.left.circle.fill"
+ case turnUpBackward = "arrowshape.turn.up.backward"
+ case turnUpBackwardFill = "arrowshape.turn.up.backward.fill"
+ case turnUpBackwardCircle = "arrowshape.turn.up.backward.circle"
+ case turnUpBackwardCircleFill = "arrowshape.turn.up.backward.circle.fill"
+ case turnUpBackwardBadgeClock = "arrowshape.turn.up.backward.badge.clock"
+ case turnUpBackwardBadgeClockFill = "arrowshape.turn.up.backward.badge.clock.fill"
+ case turnUpRight = "arrowshape.turn.up.right"
+ case turnUpRightFill = "arrowshape.turn.up.right.fill"
+ case turnUpRightCircle = "arrowshape.turn.up.right.circle"
+ case turnUpRightCircleFill = "arrowshape.turn.up.right.circle.fill"
+ case turnUpForward = "arrowshape.turn.up.forward"
+ case turnUpForwardFill = "arrowshape.turn.up.forward.fill"
+ case turnUpForwardCircle = "arrowshape.turn.up.forward.circle"
+ case turnUpForwardCircleFill = "arrowshape.turn.up.forward.circle.fill"
+ case turnUpLeft2 = "arrowshape.turn.up.left.2"
+ case turnUpLeft2Fill = "arrowshape.turn.up.left.2.fill"
+ case turnUpLeft2Circle = "arrowshape.turn.up.left.2.circle"
+ case turnUpLeft2CircleFill = "arrowshape.turn.up.left.2.circle.fill"
+ case turnUpBackward2 = "arrowshape.turn.up.backward.2"
+ case turnUpBackward2Fill = "arrowshape.turn.up.backward.2.fill"
+ case turnUpBackward2Circle = "arrowshape.turn.up.backward.2.circle"
+ case turnUpBackward2CircleFill = "arrowshape.turn.up.backward.2.circle.fill"
+ case zigzagRight = "arrowshape.zigzag.right"
+ case zigzagRightFill = "arrowshape.zigzag.right.fill"
+ case zigzagForward = "arrowshape.zigzag.forward"
+ case zigzagForwardFill = "arrowshape.zigzag.forward.fill"
+ case bounceRight = "arrowshape.bounce.right"
+ case bounceRightFill = "arrowshape.bounce.right.fill"
+ case bounceForward = "arrowshape.bounce.forward"
+ case bounceForwardFill = "arrowshape.bounce.forward.fill"
+ }
+
+ public enum Arrowtriangle: String, SymbolImage {
+ case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right"
+ case leftAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill"
+ case rightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left"
+ case rightAndLineVerticalAndArrowtriangleLeftFill = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left.fill"
+ case left = "arrowtriangle.left"
+ case leftFill = "arrowtriangle.left.fill"
+ case leftCircle = "arrowtriangle.left.circle"
+ case leftCircleFill = "arrowtriangle.left.circle.fill"
+ case leftSquare = "arrowtriangle.left.square"
+ case leftSquareFill = "arrowtriangle.left.square.fill"
+ case backward = "arrowtriangle.backward"
+ case backwardFill = "arrowtriangle.backward.fill"
+ case backwardCircle = "arrowtriangle.backward.circle"
+ case backwardCircleFill = "arrowtriangle.backward.circle.fill"
+ case backwardSquare = "arrowtriangle.backward.square"
+ case backwardSquareFill = "arrowtriangle.backward.square.fill"
+ case right = "arrowtriangle.right"
+ case rightFill = "arrowtriangle.right.fill"
+ case rightCircle = "arrowtriangle.right.circle"
+ case rightCircleFill = "arrowtriangle.right.circle.fill"
+ case rightSquare = "arrowtriangle.right.square"
+ case rightSquareFill = "arrowtriangle.right.square.fill"
+ case forward = "arrowtriangle.forward"
+ case forwardFill = "arrowtriangle.forward.fill"
+ case forwardCircle = "arrowtriangle.forward.circle"
+ case forwardCircleFill = "arrowtriangle.forward.circle.fill"
+ case forwardSquare = "arrowtriangle.forward.square"
+ case forwardSquareFill = "arrowtriangle.forward.square.fill"
+ case up = "arrowtriangle.up"
+ case upFill = "arrowtriangle.up.fill"
+ case upCircle = "arrowtriangle.up.circle"
+ case upCircleFill = "arrowtriangle.up.circle.fill"
+ case upSquare = "arrowtriangle.up.square"
+ case upSquareFill = "arrowtriangle.up.square.fill"
+ case down = "arrowtriangle.down"
+ case downFill = "arrowtriangle.down.fill"
+ case downCircle = "arrowtriangle.down.circle"
+ case downCircleFill = "arrowtriangle.down.circle.fill"
+ case downSquare = "arrowtriangle.down.square"
+ case downSquareFill = "arrowtriangle.down.square.fill"
+ }
+
+ case aspectratio
+
+ public enum Aspectratio: String, SymbolImage {
+ case fill = "aspectratio.fill"
+ }
+
+ case asterisk
+
+ public enum Asterisk: String, SymbolImage {
+ case circle = "asterisk.circle"
+ case circleFill = "asterisk.circle.fill"
+ }
+
+ case at
+
+ public enum At: String, SymbolImage {
+ case circle = "at.circle"
+ case circleFill = "at.circle.fill"
+ case badgePlus = "at.badge.plus"
+ case badgeMinus = "at.badge.minus"
+ }
+
+ case atom
+
+ case australsign
+
+ public enum Australsign: String, SymbolImage {
+ case circle = "australsign.circle"
+ case circleFill = "australsign.circle.fill"
+ case square = "australsign.square"
+ case squareFill = "australsign.square.fill"
+ }
+
+ public enum Av: String, SymbolImage {
+ case remote = "av.remote"
+ case remoteFill = "av.remote.fill"
+ }
+
+ case backpack
+
+ public enum Backpack: String, SymbolImage {
+ case fill = "backpack.fill"
+ }
+
+ case backward
+
+ public enum Backward: String, SymbolImage {
+ case fill = "backward.fill"
+ case circle = "backward.circle"
+ case circleFill = "backward.circle.fill"
+ case end = "backward.end"
+ case endFill = "backward.end.fill"
+ case endCircle = "backward.end.circle"
+ case endCircleFill = "backward.end.circle.fill"
+ case endAlt = "backward.end.alt"
+ case endAltFill = "backward.end.alt.fill"
+ case frame = "backward.frame"
+ case frameFill = "backward.frame.fill"
+ }
+
+ public enum Badge: String, SymbolImage {
+ case plusRadiowavesRight = "badge.plus.radiowaves.right"
+ case plusRadiowavesForward = "badge.plus.radiowaves.forward"
+ }
+
+ case bag
+
+ public enum Bag: String, SymbolImage {
+ case fill = "bag.fill"
+ case circle = "bag.circle"
+ case circleFill = "bag.circle.fill"
+ case badgePlus = "bag.badge.plus"
+ case fillBadgePlus = "bag.fill.badge.plus"
+ case badgeMinus = "bag.badge.minus"
+ case fillBadgeMinus = "bag.fill.badge.minus"
+ case badgeQuestionmark = "bag.badge.questionmark"
+ case fillBadgeQuestionmark = "bag.fill.badge.questionmark"
+ }
+
+ case bahtsign
+
+ public enum Bahtsign: String, SymbolImage {
+ case circle = "bahtsign.circle"
+ case circleFill = "bahtsign.circle.fill"
+ case square = "bahtsign.square"
+ case squareFill = "bahtsign.square.fill"
+ }
+
+ case balloon
+
+ public enum Balloon: String, SymbolImage {
+ case fill = "balloon.fill"
+ }
+
+ case balloon2 = "balloon.2"
+
+ public enum Balloon2: String, SymbolImage {
+ case fill = "balloon.2.fill"
+ }
+
+ case bandage
+
+ public enum Bandage: String, SymbolImage {
+ case fill = "bandage.fill"
+ }
+
+ case banknote
+
+ public enum Banknote: String, SymbolImage {
+ case fill = "banknote.fill"
+ }
+
+ case barcode
+
+ public enum Barcode: String, SymbolImage {
+ case viewfinder = "barcode.viewfinder"
+ }
+
+ case barometer
+
+ case baseball
+
+ public enum Baseball: String, SymbolImage {
+ case diamondBases = "baseball.diamond.bases"
+ case fill = "baseball.fill"
+ case circle = "baseball.circle"
+ case circleFill = "baseball.circle.fill"
+ }
+
+ case basket
+
+ public enum Basket: String, SymbolImage {
+ case fill = "basket.fill"
+ }
+
+ case basketball
+
+ public enum Basketball: String, SymbolImage {
+ case fill = "basketball.fill"
+ case circle = "basketball.circle"
+ case circleFill = "basketball.circle.fill"
+ }
+
+ case bathtub
+
+ public enum Bathtub: String, SymbolImage {
+ case fill = "bathtub.fill"
+ }
+
+ case battery0 = "battery.0"
+
+ case battery100 = "battery.100"
+
+ public enum Battery100: String, SymbolImage {
+ case circle = "battery.100.circle"
+ case circleFill = "battery.100.circle.fill"
+ case bolt = "battery.100.bolt"
+ }
+
+ case battery25 = "battery.25"
+
+ case battery50 = "battery.50"
+
+ case battery75 = "battery.75"
+
+ public enum Beach: String, SymbolImage {
+ case umbrella = "beach.umbrella"
+ case umbrellaFill = "beach.umbrella.fill"
+ }
+
+ public enum Beats: String, SymbolImage {
+ case headphones = "beats.headphones"
+ case earphones = "beats.earphones"
+ case powerbeatspro = "beats.powerbeatspro"
+ case powerbeatsproRight = "beats.powerbeatspro.right"
+ case powerbeatsproLeft = "beats.powerbeatspro.left"
+ case powerbeats = "beats.powerbeats"
+ case powerbeats3 = "beats.powerbeats3"
+ case studiobuds = "beats.studiobuds"
+ case studiobudLeft = "beats.studiobud.left"
+ case studiobudRight = "beats.studiobud.right"
+ case studiobudsChargingcase = "beats.studiobuds.chargingcase"
+ case studiobudsChargingcaseFill = "beats.studiobuds.chargingcase.fill"
+ case fitPro = "beats.fit.pro"
+ case fitProLeft = "beats.fit.pro.left"
+ case fitProRight = "beats.fit.pro.right"
+ case fitProChargingcase = "beats.fit.pro.chargingcase"
+ case fitProChargingcaseFill = "beats.fit.pro.chargingcase.fill"
+ case powerbeatsproChargingcase = "beats.powerbeatspro.chargingcase"
+ case powerbeatsproChargingcaseFill = "beats.powerbeatspro.chargingcase.fill"
+ }
+
+ public enum Bed: String, SymbolImage {
+ case double = "bed.double"
+ case doubleFill = "bed.double.fill"
+ case doubleCircle = "bed.double.circle"
+ case doubleCircleFill = "bed.double.circle.fill"
+ }
+
+ case bell
+
+ public enum Bell: String, SymbolImage {
+ case fill = "bell.fill"
+ case circle = "bell.circle"
+ case circleFill = "bell.circle.fill"
+ case square = "bell.square"
+ case squareFill = "bell.square.fill"
+ case slash = "bell.slash"
+ case slashFill = "bell.slash.fill"
+ case slashCircle = "bell.slash.circle"
+ case slashCircleFill = "bell.slash.circle.fill"
+ case andWaveform = "bell.and.waveform"
+ case andWaveformFill = "bell.and.waveform.fill"
+ case badge = "bell.badge"
+ case badgeFill = "bell.badge.fill"
+ case badgeCircle = "bell.badge.circle"
+ case badgeCircleFill = "bell.badge.circle.fill"
+ case andWavesLeftAndRight = "bell.and.waves.left.and.right"
+ case andWavesLeftAndRightFill = "bell.and.waves.left.and.right.fill"
+ }
+
+ case bicycle
+
+ public enum Bicycle: String, SymbolImage {
+ case circle = "bicycle.circle"
+ case circleFill = "bicycle.circle.fill"
+ }
+
+ case binoculars
+
+ public enum Binoculars: String, SymbolImage {
+ case fill = "binoculars.fill"
+ }
+
+ case bird
+
+ public enum Bird: String, SymbolImage {
+ case fill = "bird.fill"
+ }
+
+ public enum Birthday: String, SymbolImage {
+ case cake = "birthday.cake"
+ case cakeFill = "birthday.cake.fill"
+ }
+
+ case bitcoinsign
+
+ public enum Bitcoinsign: String, SymbolImage {
+ case circle = "bitcoinsign.circle"
+ case circleFill = "bitcoinsign.circle.fill"
+ case square = "bitcoinsign.square"
+ case squareFill = "bitcoinsign.square.fill"
+ }
+
+ public enum Blinds: String, SymbolImage {
+ case verticalOpen = "blinds.vertical.open"
+ case verticalClosed = "blinds.vertical.closed"
+ case horizontalOpen = "blinds.horizontal.open"
+ case horizontalClosed = "blinds.horizontal.closed"
+ }
+
+ case bold
+
+ public enum Bold: String, SymbolImage {
+ case italicUnderline = "bold.italic.underline"
+ case underline = "bold.underline"
+ }
+
+ case bolt
+
+ public enum Bolt: String, SymbolImage {
+ case heart = "bolt.heart"
+ case heartFill = "bolt.heart.fill"
+ case fill = "bolt.fill"
+ case circle = "bolt.circle"
+ case circleFill = "bolt.circle.fill"
+ case square = "bolt.square"
+ case squareFill = "bolt.square.fill"
+ case shield = "bolt.shield"
+ case shieldFill = "bolt.shield.fill"
+ case slash = "bolt.slash"
+ case slashFill = "bolt.slash.fill"
+ case slashCircle = "bolt.slash.circle"
+ case slashCircleFill = "bolt.slash.circle.fill"
+ case badgeClock = "bolt.badge.clock"
+ case badgeClockFill = "bolt.badge.clock.fill"
+ case badgeA = "bolt.badge.a"
+ case badgeAFill = "bolt.badge.a.fill"
+ case ringClosed = "bolt.ring.closed"
+ case horizontal = "bolt.horizontal"
+ case horizontalFill = "bolt.horizontal.fill"
+ case horizontalCircle = "bolt.horizontal.circle"
+ case horizontalCircleFill = "bolt.horizontal.circle.fill"
+ case horizontalIcloud = "bolt.horizontal.icloud"
+ case horizontalIcloudFill = "bolt.horizontal.icloud.fill"
+ case car = "bolt.car"
+ case carFill = "bolt.car.fill"
+ case carCircle = "bolt.car.circle"
+ case carCircleFill = "bolt.car.circle.fill"
+ case brakesignal = "bolt.brakesignal"
+ case batteryblock = "bolt.batteryblock"
+ case batteryblockFill = "bolt.batteryblock.fill"
+ }
+
+ case bonjour
+
+ case book
+
+ public enum Book: String, SymbolImage {
+ case fill = "book.fill"
+ case circle = "book.circle"
+ case circleFill = "book.circle.fill"
+ case closed = "book.closed"
+ case closedFill = "book.closed.fill"
+ case closedCircle = "book.closed.circle"
+ case closedCircleFill = "book.closed.circle.fill"
+ }
+
+ case bookmark
+
+ public enum Bookmark: String, SymbolImage {
+ case fill = "bookmark.fill"
+ case circle = "bookmark.circle"
+ case circleFill = "bookmark.circle.fill"
+ case square = "bookmark.square"
+ case squareFill = "bookmark.square.fill"
+ case slash = "bookmark.slash"
+ case slashFill = "bookmark.slash.fill"
+ }
+
+ public enum Books: String, SymbolImage {
+ case vertical = "books.vertical"
+ case verticalFill = "books.vertical.fill"
+ case verticalCircle = "books.vertical.circle"
+ case verticalCircleFill = "books.vertical.circle.fill"
+ }
+
+ public enum Box: String, SymbolImage {
+ case truck = "box.truck"
+ case truckFill = "box.truck.fill"
+ case truckBadgeClock = "box.truck.badge.clock"
+ case truckBadgeClockFill = "box.truck.badge.clock.fill"
+ }
+
+ case brain
+
+ public enum Brain: String, SymbolImage {
+ case headProfile = "brain.head.profile"
+ }
+
+ case brakesignal
+
+ public enum Brakesignal: String, SymbolImage {
+ case dashed = "brakesignal.dashed"
+ }
+
+ case brazilianrealsign
+
+ public enum Brazilianrealsign: String, SymbolImage {
+ case circle = "brazilianrealsign.circle"
+ case circleFill = "brazilianrealsign.circle.fill"
+ case square = "brazilianrealsign.square"
+ case squareFill = "brazilianrealsign.square.fill"
+ }
+
+ case briefcase
+
+ public enum Briefcase: String, SymbolImage {
+ case fill = "briefcase.fill"
+ case circle = "briefcase.circle"
+ case circleFill = "briefcase.circle.fill"
+ }
+
+ public enum Bubble: String, SymbolImage {
+ case right = "bubble.right"
+ case rightFill = "bubble.right.fill"
+ case rightCircle = "bubble.right.circle"
+ case rightCircleFill = "bubble.right.circle.fill"
+ case left = "bubble.left"
+ case leftFill = "bubble.left.fill"
+ case leftCircle = "bubble.left.circle"
+ case leftCircleFill = "bubble.left.circle.fill"
+ case middleBottom = "bubble.middle.bottom"
+ case middleBottomFill = "bubble.middle.bottom.fill"
+ case middleTop = "bubble.middle.top"
+ case middleTopFill = "bubble.middle.top.fill"
+ case leftAndBubbleRight = "bubble.left.and.bubble.right"
+ case leftAndBubbleRightFill = "bubble.left.and.bubble.right.fill"
+ case leftAndExclamationmarkBubbleRight = "bubble.left.and.exclamationmark.bubble.right"
+ case leftAndExclamationmarkBubbleRightFill = "bubble.left.and.exclamationmark.bubble.right.fill"
+ }
+
+ public enum Bubbles: String, SymbolImage {
+ case andSparkles = "bubbles.and.sparkles"
+ case andSparklesFill = "bubbles.and.sparkles.fill"
+ }
+
+ case building
+
+ public enum Building: String, SymbolImage {
+ case columns = "building.columns"
+ case columnsFill = "building.columns.fill"
+ case columnsCircle = "building.columns.circle"
+ case columnsCircleFill = "building.columns.circle.fill"
+ case fill = "building.fill"
+ }
+
+ case building2 = "building.2"
+
+ public enum Building2: String, SymbolImage {
+ case fill = "building.2.fill"
+ case cropCircle = "building.2.crop.circle"
+ case cropCircleFill = "building.2.crop.circle.fill"
+ }
+
+ case burn
+
+ case burst
+
+ public enum Burst: String, SymbolImage {
+ case fill = "burst.fill"
+ }
+
+ case bus
+
+ public enum Bus: String, SymbolImage {
+ case fill = "bus.fill"
+ case doubledecker = "bus.doubledecker"
+ case doubledeckerFill = "bus.doubledecker.fill"
+ }
+
+ public enum Button: String, SymbolImage {
+ case programmable = "button.programmable"
+ case programmableSquare = "button.programmable.square"
+ case programmableSquareFill = "button.programmable.square.fill"
+ }
+
+ case cabinet
+
+ public enum Cabinet: String, SymbolImage {
+ case fill = "cabinet.fill"
+ }
+
+ public enum Cable: String, SymbolImage {
+ case connector = "cable.connector"
+ case connectorHorizontal = "cable.connector.horizontal"
+ }
+
+ case cablecar
+
+ public enum Cablecar: String, SymbolImage {
+ case fill = "cablecar.fill"
+ }
+
+ case calendar
+
+ public enum Calendar: String, SymbolImage {
+ case circle = "calendar.circle"
+ case circleFill = "calendar.circle.fill"
+ case badgePlus = "calendar.badge.plus"
+ case badgeMinus = "calendar.badge.minus"
+ case badgeClock = "calendar.badge.clock"
+ case badgeExclamationmark = "calendar.badge.exclamationmark"
+ case dayTimelineLeft = "calendar.day.timeline.left"
+ case dayTimelineRight = "calendar.day.timeline.right"
+ case dayTimelineLeading = "calendar.day.timeline.leading"
+ case dayTimelineTrailing = "calendar.day.timeline.trailing"
+ }
+
+ case camera
+
+ public enum Camera: String, SymbolImage {
+ case fill = "camera.fill"
+ case circle = "camera.circle"
+ case circleFill = "camera.circle.fill"
+ case shutterButton = "camera.shutter.button"
+ case shutterButtonFill = "camera.shutter.button.fill"
+ case badgeEllipsis = "camera.badge.ellipsis"
+ case fillBadgeEllipsis = "camera.fill.badge.ellipsis"
+ case onRectangle = "camera.on.rectangle"
+ case onRectangleFill = "camera.on.rectangle.fill"
+ case macro = "camera.macro"
+ case macroCircle = "camera.macro.circle"
+ case macroCircleFill = "camera.macro.circle.fill"
+ case viewfinder = "camera.viewfinder"
+ case meteringCenterWeightedAverage = "camera.metering.center.weighted.average"
+ case meteringCenterWeighted = "camera.metering.center.weighted"
+ case meteringMatrix = "camera.metering.matrix"
+ case meteringMultispot = "camera.metering.multispot"
+ case meteringNone = "camera.metering.none"
+ case meteringPartial = "camera.metering.partial"
+ case meteringSpot = "camera.metering.spot"
+ case meteringUnknown = "camera.metering.unknown"
+ case aperture = "camera.aperture"
+ case filters = "camera.filters"
+ }
+
+ case candybarphone
+
+ case capslock
+
+ public enum Capslock: String, SymbolImage {
+ case fill = "capslock.fill"
+ }
+
+ case capsule
+
+ public enum Capsule: String, SymbolImage {
+ case fill = "capsule.fill"
+ case lefthalfFilled = "capsule.lefthalf.filled"
+ case righthalfFilled = "capsule.righthalf.filled"
+ case tophalfFilled = "capsule.tophalf.filled"
+ case bottomhalfFilled = "capsule.bottomhalf.filled"
+ case insetFilled = "capsule.inset.filled"
+ case portrait = "capsule.portrait"
+ case portraitFill = "capsule.portrait.fill"
+ case portraitLefthalfFilled = "capsule.portrait.lefthalf.filled"
+ case portraitRighthalfFilled = "capsule.portrait.righthalf.filled"
+ case portraitTophalfFilled = "capsule.portrait.tophalf.filled"
+ case portraitBottomhalfFilled = "capsule.portrait.bottomhalf.filled"
+ case portraitInsetFilled = "capsule.portrait.inset.filled"
+ }
+
+ public enum Captions: String, SymbolImage {
+ case bubble = "captions.bubble"
+ case bubbleFill = "captions.bubble.fill"
+ }
+
+ case car
+
+ public enum Car: String, SymbolImage {
+ case fill = "car.fill"
+ case circle = "car.circle"
+ case circleFill = "car.circle.fill"
+ case ferry = "car.ferry"
+ case ferryFill = "car.ferry.fill"
+ }
+
+ case car2 = "car.2"
+
+ public enum Car2: String, SymbolImage {
+ case fill = "car.2.fill"
+ }
+
+ public enum Carbon: String, SymbolImage {
+ case monoxideCloud = "carbon.monoxide.cloud"
+ case monoxideCloudFill = "carbon.monoxide.cloud.fill"
+ case dioxideCloud = "carbon.dioxide.cloud"
+ case dioxideCloudFill = "carbon.dioxide.cloud.fill"
+ }
+
+ case carrot
+
+ public enum Carrot: String, SymbolImage {
+ case fill = "carrot.fill"
+ }
+
+ case cart
+
+ public enum Cart: String, SymbolImage {
+ case fill = "cart.fill"
+ case circle = "cart.circle"
+ case circleFill = "cart.circle.fill"
+ case badgePlus = "cart.badge.plus"
+ case fillBadgePlus = "cart.fill.badge.plus"
+ case badgeMinus = "cart.badge.minus"
+ case fillBadgeMinus = "cart.fill.badge.minus"
+ case badgeQuestionmark = "cart.badge.questionmark"
+ case fillBadgeQuestionmark = "cart.fill.badge.questionmark"
+ }
+
+ case _case = "case"
+
+ public enum Case: String, SymbolImage {
+ case fill = "case.fill"
+ }
+
+ case cedisign
+
+ public enum Cedisign: String, SymbolImage {
+ case circle = "cedisign.circle"
+ case circleFill = "cedisign.circle.fill"
+ case square = "cedisign.square"
+ case squareFill = "cedisign.square.fill"
+ }
+
+ case cellularbars
+
+ case centsign
+
+ public enum Centsign: String, SymbolImage {
+ case circle = "centsign.circle"
+ case circleFill = "centsign.circle.fill"
+ case square = "centsign.square"
+ case squareFill = "centsign.square.fill"
+ }
+
+ case chair
+
+ public enum Chair: String, SymbolImage {
+ case lounge = "chair.lounge"
+ case loungeFill = "chair.lounge.fill"
+ case fill = "chair.fill"
+ }
+
+ case chandelier
+
+ public enum Chandelier: String, SymbolImage {
+ case fill = "chandelier.fill"
+ }
+
+ case character
+
+ public enum Character: String, SymbolImage {
+ case bookClosed = "character.book.closed"
+ case bookClosedFill = "character.book.closed.fill"
+ case bubble = "character.bubble"
+ case bubbleFill = "character.bubble.fill"
+ case cursorIbeam = "character.cursor.ibeam"
+ case textbox = "character.textbox"
+ case sutton = "character.sutton"
+ case duployan = "character.duployan"
+ case phonetic = "character.phonetic"
+ }
+
+ public enum Chart: String, SymbolImage {
+ case barDocHorizontal = "chart.bar.doc.horizontal"
+ case barDocHorizontalFill = "chart.bar.doc.horizontal.fill"
+ case xyaxisLine = "chart.xyaxis.line"
+ case bar = "chart.bar"
+ case barFill = "chart.bar.fill"
+ case pie = "chart.pie"
+ case pieFill = "chart.pie.fill"
+ case barXaxis = "chart.bar.xaxis"
+ case lineUptrendXyaxis = "chart.line.uptrend.xyaxis"
+ case lineUptrendXyaxisCircle = "chart.line.uptrend.xyaxis.circle"
+ case lineUptrendXyaxisCircleFill = "chart.line.uptrend.xyaxis.circle.fill"
+ case lineDowntrendXyaxis = "chart.line.downtrend.xyaxis"
+ case lineDowntrendXyaxisCircle = "chart.line.downtrend.xyaxis.circle"
+ case lineDowntrendXyaxisCircleFill = "chart.line.downtrend.xyaxis.circle.fill"
+ case lineFlattrendXyaxis = "chart.line.flattrend.xyaxis"
+ case lineFlattrendXyaxisCircle = "chart.line.flattrend.xyaxis.circle"
+ case lineFlattrendXyaxisCircleFill = "chart.line.flattrend.xyaxis.circle.fill"
+ }
+
+ public enum Checkerboard: String, SymbolImage {
+ case rectangle = "checkerboard.rectangle"
+ case shield = "checkerboard.shield"
+ }
+
+ case checklist
+
+ public enum Checklist: String, SymbolImage {
+ case unchecked = "checklist.unchecked"
+ case checked = "checklist.checked"
+ }
+
+ case checkmark
+
+ public enum Checkmark: String, SymbolImage {
+ case seal = "checkmark.seal"
+ case sealFill = "checkmark.seal.fill"
+ case icloud = "checkmark.icloud"
+ case icloudFill = "checkmark.icloud.fill"
+ case message = "checkmark.message"
+ case messageFill = "checkmark.message.fill"
+ case bubble = "checkmark.bubble"
+ case bubbleFill = "checkmark.bubble.fill"
+ case circle = "checkmark.circle"
+ case circleFill = "checkmark.circle.fill"
+ case circleBadgeQuestionmark = "checkmark.circle.badge.questionmark"
+ case circleBadgeQuestionmarkFill = "checkmark.circle.badge.questionmark.fill"
+ case circleBadgeXmark = "checkmark.circle.badge.xmark"
+ case circleBadgeXmarkFill = "checkmark.circle.badge.xmark.fill"
+ case circleTrianglebadgeExclamationmark = "checkmark.circle.trianglebadge.exclamationmark"
+ case square = "checkmark.square"
+ case squareFill = "checkmark.square.fill"
+ case rectangle = "checkmark.rectangle"
+ case rectangleFill = "checkmark.rectangle.fill"
+ case rectanglePortrait = "checkmark.rectangle.portrait"
+ case rectanglePortraitFill = "checkmark.rectangle.portrait.fill"
+ case diamond = "checkmark.diamond"
+ case diamondFill = "checkmark.diamond.fill"
+ case shield = "checkmark.shield"
+ case shieldFill = "checkmark.shield.fill"
+ }
+
+ public enum Chevron: String, SymbolImage {
+ case leftToLine = "chevron.left.to.line"
+ case rightToLine = "chevron.right.to.line"
+ case backwardToLine = "chevron.backward.to.line"
+ case forwardToLine = "chevron.forward.to.line"
+ case leftForwardslashChevronRight = "chevron.left.forwardslash.chevron.right"
+ case left = "chevron.left"
+ case leftCircle = "chevron.left.circle"
+ case leftCircleFill = "chevron.left.circle.fill"
+ case leftSquare = "chevron.left.square"
+ case leftSquareFill = "chevron.left.square.fill"
+ case backward = "chevron.backward"
+ case backwardCircle = "chevron.backward.circle"
+ case backwardCircleFill = "chevron.backward.circle.fill"
+ case backwardSquare = "chevron.backward.square"
+ case backwardSquareFill = "chevron.backward.square.fill"
+ case right = "chevron.right"
+ case rightCircle = "chevron.right.circle"
+ case rightCircleFill = "chevron.right.circle.fill"
+ case rightSquare = "chevron.right.square"
+ case rightSquareFill = "chevron.right.square.fill"
+ case forward = "chevron.forward"
+ case forwardCircle = "chevron.forward.circle"
+ case forwardCircleFill = "chevron.forward.circle.fill"
+ case forwardSquare = "chevron.forward.square"
+ case forwardSquareFill = "chevron.forward.square.fill"
+ case left2 = "chevron.left.2"
+ case backward2 = "chevron.backward.2"
+ case right2 = "chevron.right.2"
+ case forward2 = "chevron.forward.2"
+ case up = "chevron.up"
+ case upCircle = "chevron.up.circle"
+ case upCircleFill = "chevron.up.circle.fill"
+ case upSquare = "chevron.up.square"
+ case upSquareFill = "chevron.up.square.fill"
+ case down = "chevron.down"
+ case downCircle = "chevron.down.circle"
+ case downCircleFill = "chevron.down.circle.fill"
+ case downSquare = "chevron.down.square"
+ case downSquareFill = "chevron.down.square.fill"
+ case upChevronDown = "chevron.up.chevron.down"
+ case compactUp = "chevron.compact.up"
+ case compactDown = "chevron.compact.down"
+ case compactLeft = "chevron.compact.left"
+ case compactRight = "chevron.compact.right"
+ }
+
+ case circle
+
+ public enum Circle: String, SymbolImage {
+ case fill = "circle.fill"
+ case slash = "circle.slash"
+ case slashFill = "circle.slash.fill"
+ case lefthalfFilled = "circle.lefthalf.filled"
+ case righthalfFilled = "circle.righthalf.filled"
+ case tophalfFilled = "circle.tophalf.filled"
+ case bottomhalfFilled = "circle.bottomhalf.filled"
+ case insetFilled = "circle.inset.filled"
+ case dotted = "circle.dotted"
+ case dashed = "circle.dashed"
+ case dashedInsetFilled = "circle.dashed.inset.filled"
+ case grid2X1 = "circle.grid.2x1"
+ case grid2X1Fill = "circle.grid.2x1.fill"
+ case grid2X1LeftFilled = "circle.grid.2x1.left.filled"
+ case grid2X1RightFilled = "circle.grid.2x1.right.filled"
+ case grid2X2 = "circle.grid.2x2"
+ case grid2X2Fill = "circle.grid.2x2.fill"
+ case grid3X3 = "circle.grid.3x3"
+ case grid3X3Fill = "circle.grid.3x3.fill"
+ case grid3X3Circle = "circle.grid.3x3.circle"
+ case grid3X3CircleFill = "circle.grid.3x3.circle.fill"
+ case hexagonpath = "circle.hexagonpath"
+ case hexagonpathFill = "circle.hexagonpath.fill"
+ case hexagongrid = "circle.hexagongrid"
+ case hexagongridFill = "circle.hexagongrid.fill"
+ case hexagongridCircle = "circle.hexagongrid.circle"
+ case hexagongridCircleFill = "circle.hexagongrid.circle.fill"
+ case square = "circle.square"
+ case squareFill = "circle.square.fill"
+ case filledPatternDiagonallineRectangle = "circle.filled.pattern.diagonalline.rectangle"
+ case rectangleFilledPatternDiagonalline = "circle.rectangle.filled.pattern.diagonalline"
+ case dashedRectangle = "circle.dashed.rectangle"
+ case rectangleDashed = "circle.rectangle.dashed"
+ case gridCross = "circle.grid.cross"
+ case gridCrossFill = "circle.grid.cross.fill"
+ case gridCrossLeftFilled = "circle.grid.cross.left.filled"
+ case gridCrossUpFilled = "circle.grid.cross.up.filled"
+ case gridCrossRightFilled = "circle.grid.cross.right.filled"
+ case gridCrossDownFilled = "circle.grid.cross.down.filled"
+ case circle = "circle.circle"
+ case circleFill = "circle.circle.fill"
+ case andLineHorizontal = "circle.and.line.horizontal"
+ case andLineHorizontalFill = "circle.and.line.horizontal.fill"
+ }
+
+ case circlebadge
+
+ public enum Circlebadge: String, SymbolImage {
+ case fill = "circlebadge.fill"
+ }
+
+ case circlebadge2 = "circlebadge.2"
+
+ public enum Circlebadge2: String, SymbolImage {
+ case fill = "circlebadge.2.fill"
+ }
+
+ case clear
+
+ public enum Clear: String, SymbolImage {
+ case fill = "clear.fill"
+ }
+
+ case clipboard
+
+ public enum Clipboard: String, SymbolImage {
+ case fill = "clipboard.fill"
+ }
+
+ case clock
+
+ public enum Clock: String, SymbolImage {
+ case fill = "clock.fill"
+ case circle = "clock.circle"
+ case circleFill = "clock.circle.fill"
+ case badge = "clock.badge"
+ case badgeFill = "clock.badge.fill"
+ case badgeCheckmark = "clock.badge.checkmark"
+ case badgeCheckmarkFill = "clock.badge.checkmark.fill"
+ case badgeXmark = "clock.badge.xmark"
+ case badgeXmarkFill = "clock.badge.xmark.fill"
+ case badgeQuestionmark = "clock.badge.questionmark"
+ case badgeQuestionmarkFill = "clock.badge.questionmark.fill"
+ case badgeExclamationmark = "clock.badge.exclamationmark"
+ case badgeExclamationmarkFill = "clock.badge.exclamationmark.fill"
+ case arrowCirclepath = "clock.arrow.circlepath"
+ case arrow2Circlepath = "clock.arrow.2.circlepath"
+ }
+
+ case cloud
+
+ public enum Cloud: String, SymbolImage {
+ case fill = "cloud.fill"
+ case circle = "cloud.circle"
+ case circleFill = "cloud.circle.fill"
+ case drizzle = "cloud.drizzle"
+ case drizzleFill = "cloud.drizzle.fill"
+ case drizzleCircle = "cloud.drizzle.circle"
+ case drizzleCircleFill = "cloud.drizzle.circle.fill"
+ case rain = "cloud.rain"
+ case rainFill = "cloud.rain.fill"
+ case rainCircle = "cloud.rain.circle"
+ case rainCircleFill = "cloud.rain.circle.fill"
+ case heavyrain = "cloud.heavyrain"
+ case heavyrainFill = "cloud.heavyrain.fill"
+ case heavyrainCircle = "cloud.heavyrain.circle"
+ case heavyrainCircleFill = "cloud.heavyrain.circle.fill"
+ case fog = "cloud.fog"
+ case fogFill = "cloud.fog.fill"
+ case fogCircle = "cloud.fog.circle"
+ case fogCircleFill = "cloud.fog.circle.fill"
+ case hail = "cloud.hail"
+ case hailFill = "cloud.hail.fill"
+ case hailCircle = "cloud.hail.circle"
+ case hailCircleFill = "cloud.hail.circle.fill"
+ case snow = "cloud.snow"
+ case snowFill = "cloud.snow.fill"
+ case snowCircle = "cloud.snow.circle"
+ case snowCircleFill = "cloud.snow.circle.fill"
+ case sleet = "cloud.sleet"
+ case sleetFill = "cloud.sleet.fill"
+ case sleetCircle = "cloud.sleet.circle"
+ case sleetCircleFill = "cloud.sleet.circle.fill"
+ case bolt = "cloud.bolt"
+ case boltFill = "cloud.bolt.fill"
+ case boltCircle = "cloud.bolt.circle"
+ case boltCircleFill = "cloud.bolt.circle.fill"
+ case boltRain = "cloud.bolt.rain"
+ case boltRainFill = "cloud.bolt.rain.fill"
+ case boltRainCircle = "cloud.bolt.rain.circle"
+ case boltRainCircleFill = "cloud.bolt.rain.circle.fill"
+ case sun = "cloud.sun"
+ case sunFill = "cloud.sun.fill"
+ case sunCircle = "cloud.sun.circle"
+ case sunCircleFill = "cloud.sun.circle.fill"
+ case sunRain = "cloud.sun.rain"
+ case sunRainFill = "cloud.sun.rain.fill"
+ case sunRainCircle = "cloud.sun.rain.circle"
+ case sunRainCircleFill = "cloud.sun.rain.circle.fill"
+ case sunBolt = "cloud.sun.bolt"
+ case sunBoltFill = "cloud.sun.bolt.fill"
+ case sunBoltCircle = "cloud.sun.bolt.circle"
+ case sunBoltCircleFill = "cloud.sun.bolt.circle.fill"
+ case moon = "cloud.moon"
+ case moonFill = "cloud.moon.fill"
+ case moonCircle = "cloud.moon.circle"
+ case moonCircleFill = "cloud.moon.circle.fill"
+ case moonRain = "cloud.moon.rain"
+ case moonRainFill = "cloud.moon.rain.fill"
+ case moonRainCircle = "cloud.moon.rain.circle"
+ case moonRainCircleFill = "cloud.moon.rain.circle.fill"
+ case moonBolt = "cloud.moon.bolt"
+ case moonBoltFill = "cloud.moon.bolt.fill"
+ case moonBoltCircle = "cloud.moon.bolt.circle"
+ case moonBoltCircleFill = "cloud.moon.bolt.circle.fill"
+ }
+
+ case coloncurrencysign
+
+ public enum Coloncurrencysign: String, SymbolImage {
+ case circle = "coloncurrencysign.circle"
+ case circleFill = "coloncurrencysign.circle.fill"
+ case square = "coloncurrencysign.square"
+ case squareFill = "coloncurrencysign.square.fill"
+ }
+
+ case comb
+
+ public enum Comb: String, SymbolImage {
+ case fill = "comb.fill"
+ }
+
+ case command
+
+ public enum Command: String, SymbolImage {
+ case circle = "command.circle"
+ case circleFill = "command.circle.fill"
+ case square = "command.square"
+ case squareFill = "command.square.fill"
+ }
+
+ public enum Compass: String, SymbolImage {
+ case drawing = "compass.drawing"
+ }
+
+ case computermouse
+
+ public enum Computermouse: String, SymbolImage {
+ case fill = "computermouse.fill"
+ }
+
+ case cone
+
+ public enum Cone: String, SymbolImage {
+ case fill = "cone.fill"
+ }
+
+ public enum Contact: String, SymbolImage {
+ case sensor = "contact.sensor"
+ case sensorFill = "contact.sensor.fill"
+ }
+
+ public enum Contextualmenu: String, SymbolImage {
+ case andCursorarrow = "contextualmenu.and.cursorarrow"
+ }
+
+ case control
+
+ case cooktop
+
+ public enum Cooktop: String, SymbolImage {
+ case fill = "cooktop.fill"
+ }
+
+ case cpu
+
+ public enum Cpu: String, SymbolImage {
+ case fill = "cpu.fill"
+ }
+
+ case creditcard
+
+ public enum Creditcard: String, SymbolImage {
+ case fill = "creditcard.fill"
+ case circle = "creditcard.circle"
+ case circleFill = "creditcard.circle.fill"
+ case and123 = "creditcard.and.123"
+ case trianglebadgeExclamationmark = "creditcard.trianglebadge.exclamationmark"
+ case viewfinder = "creditcard.viewfinder"
+ }
+
+ public enum Cricket: String, SymbolImage {
+ case ball = "cricket.ball"
+ case ballFill = "cricket.ball.fill"
+ case ballCircle = "cricket.ball.circle"
+ case ballCircleFill = "cricket.ball.circle.fill"
+ }
+
+ case crop
+
+ public enum Crop: String, SymbolImage {
+ case rotate = "crop.rotate"
+ }
+
+ case cross
+
+ public enum Cross: String, SymbolImage {
+ case _case = "cross.case"
+ case caseFill = "cross.case.fill"
+ case fill = "cross.fill"
+ case circle = "cross.circle"
+ case circleFill = "cross.circle.fill"
+ case vial = "cross.vial"
+ case vialFill = "cross.vial.fill"
+ }
+
+ case crown
+
+ public enum Crown: String, SymbolImage {
+ case fill = "crown.fill"
+ }
+
+ case cruzeirosign
+
+ public enum Cruzeirosign: String, SymbolImage {
+ case circle = "cruzeirosign.circle"
+ case circleFill = "cruzeirosign.circle.fill"
+ case square = "cruzeirosign.square"
+ case squareFill = "cruzeirosign.square.fill"
+ }
+
+ case cube
+
+ public enum Cube: String, SymbolImage {
+ case fill = "cube.fill"
+ case transparent = "cube.transparent"
+ case transparentFill = "cube.transparent.fill"
+ }
+
+ public enum Cup: String, SymbolImage {
+ case andSaucer = "cup.and.saucer"
+ case andSaucerFill = "cup.and.saucer.fill"
+ }
+
+ case curlybraces
+
+ public enum Curlybraces: String, SymbolImage {
+ case square = "curlybraces.square"
+ case squareFill = "curlybraces.square.fill"
+ }
+
+ case cursorarrow
+
+ public enum Cursorarrow: String, SymbolImage {
+ case rays = "cursorarrow.rays"
+ case square = "cursorarrow.square"
+ case squareFill = "cursorarrow.square.fill"
+ case motionlines = "cursorarrow.motionlines"
+ case motionlinesClick = "cursorarrow.motionlines.click"
+ case clickBadgeClock = "cursorarrow.click.badge.clock"
+ case andSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed"
+ case click = "cursorarrow.click"
+ case click2 = "cursorarrow.click.2"
+ }
+
+ public enum Curtains: String, SymbolImage {
+ case open = "curtains.open"
+ case closed = "curtains.closed"
+ }
+
+ case cylinder
+
+ public enum Cylinder: String, SymbolImage {
+ case fill = "cylinder.fill"
+ case split1X2 = "cylinder.split.1x2"
+ case split1X2Fill = "cylinder.split.1x2.fill"
+ }
+
+ public enum Decrease: String, SymbolImage {
+ case indent = "decrease.indent"
+ case quotelevel = "decrease.quotelevel"
+ }
+
+ case dehumidifier
+
+ public enum Dehumidifier: String, SymbolImage {
+ case fill = "dehumidifier.fill"
+ }
+
+ public enum Delete: String, SymbolImage {
+ case left = "delete.left"
+ case leftFill = "delete.left.fill"
+ case backward = "delete.backward"
+ case backwardFill = "delete.backward.fill"
+ case right = "delete.right"
+ case rightFill = "delete.right.fill"
+ case forward = "delete.forward"
+ case forwardFill = "delete.forward.fill"
+ }
+
+ case deskclock
+
+ public enum Deskclock: String, SymbolImage {
+ case fill = "deskclock.fill"
+ }
+
+ case desktopcomputer
+
+ public enum Desktopcomputer: String, SymbolImage {
+ case andArrowDown = "desktopcomputer.and.arrow.down"
+ case trianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark"
+ }
+
+ case deskview
+
+ public enum Deskview: String, SymbolImage {
+ case fill = "deskview.fill"
+ }
+
+ public enum Dial: String, SymbolImage {
+ case low = "dial.low"
+ case lowFill = "dial.low.fill"
+ case medium = "dial.medium"
+ case mediumFill = "dial.medium.fill"
+ case high = "dial.high"
+ case highFill = "dial.high.fill"
+ }
+
+ case diamond
+
+ public enum Diamond: String, SymbolImage {
+ case fill = "diamond.fill"
+ case circle = "diamond.circle"
+ case circleFill = "diamond.circle.fill"
+ case lefthalfFilled = "diamond.lefthalf.filled"
+ case righthalfFilled = "diamond.righthalf.filled"
+ case tophalfFilled = "diamond.tophalf.filled"
+ case bottomhalfFilled = "diamond.bottomhalf.filled"
+ case insetFilled = "diamond.inset.filled"
+ }
+
+ case dice
+
+ public enum Dice: String, SymbolImage {
+ case fill = "dice.fill"
+ }
+
+ public enum Die: String, SymbolImage {
+ case face1 = "die.face.1"
+ case face1Fill = "die.face.1.fill"
+ case face2 = "die.face.2"
+ case face2Fill = "die.face.2.fill"
+ case face3 = "die.face.3"
+ case face3Fill = "die.face.3.fill"
+ case face4 = "die.face.4"
+ case face4Fill = "die.face.4.fill"
+ case face5 = "die.face.5"
+ case face5Fill = "die.face.5.fill"
+ case face6 = "die.face.6"
+ case face6Fill = "die.face.6.fill"
+ }
+
+ public enum Digitalcrown: String, SymbolImage {
+ case arrowClockwise = "digitalcrown.arrow.clockwise"
+ case arrowClockwiseFill = "digitalcrown.arrow.clockwise.fill"
+ case arrowCounterclockwise = "digitalcrown.arrow.counterclockwise"
+ case arrowCounterclockwiseFill = "digitalcrown.arrow.counterclockwise.fill"
+ case press = "digitalcrown.press"
+ case pressFill = "digitalcrown.press.fill"
+ case horizontalArrowClockwise = "digitalcrown.horizontal.arrow.clockwise"
+ case horizontalArrowClockwiseFill = "digitalcrown.horizontal.arrow.clockwise.fill"
+ case horizontalArrowCounterclockwise = "digitalcrown.horizontal.arrow.counterclockwise"
+ case horizontalArrowCounterclockwiseFill = "digitalcrown.horizontal.arrow.counterclockwise.fill"
+ case horizontalPress = "digitalcrown.horizontal.press"
+ case horizontalPressFill = "digitalcrown.horizontal.press.fill"
+ }
+
+ case directcurrent
+
+ case dishwasher
+
+ public enum Dishwasher: String, SymbolImage {
+ case fill = "dishwasher.fill"
+ }
+
+ case display
+
+ public enum Display: String, SymbolImage {
+ case andArrowDown = "display.and.arrow.down"
+ case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark"
+ }
+
+ case display2 = "display.2"
+
+ public enum Distribute: String, SymbolImage {
+ case verticalTop = "distribute.vertical.top"
+ case verticalTopFill = "distribute.vertical.top.fill"
+ case verticalCenter = "distribute.vertical.center"
+ case verticalCenterFill = "distribute.vertical.center.fill"
+ case verticalBottom = "distribute.vertical.bottom"
+ case verticalBottomFill = "distribute.vertical.bottom.fill"
+ case horizontalLeft = "distribute.horizontal.left"
+ case horizontalLeftFill = "distribute.horizontal.left.fill"
+ case horizontalCenter = "distribute.horizontal.center"
+ case horizontalCenterFill = "distribute.horizontal.center.fill"
+ case horizontalRight = "distribute.horizontal.right"
+ case horizontalRightFill = "distribute.horizontal.right.fill"
+ }
+
+ case divide
+
+ public enum Divide: String, SymbolImage {
+ case circle = "divide.circle"
+ case circleFill = "divide.circle.fill"
+ case square = "divide.square"
+ case squareFill = "divide.square.fill"
+ }
+
+ case doc
+
+ public enum Doc: String, SymbolImage {
+ case fill = "doc.fill"
+ case circle = "doc.circle"
+ case circleFill = "doc.circle.fill"
+ case badgePlus = "doc.badge.plus"
+ case fillBadgePlus = "doc.fill.badge.plus"
+ case badgeArrowUp = "doc.badge.arrow.up"
+ case badgeArrowUpFill = "doc.badge.arrow.up.fill"
+ case badgeEllipsis = "doc.badge.ellipsis"
+ case fillBadgeEllipsis = "doc.fill.badge.ellipsis"
+ case badgeGearshape = "doc.badge.gearshape"
+ case badgeGearshapeFill = "doc.badge.gearshape.fill"
+ case text = "doc.text"
+ case textFill = "doc.text.fill"
+ case zipper = "doc.zipper"
+ case onDoc = "doc.on.doc"
+ case onDocFill = "doc.on.doc.fill"
+ case onClipboard = "doc.on.clipboard"
+ case onClipboardFill = "doc.on.clipboard.fill"
+ case richtext = "doc.richtext"
+ case richtextFill = "doc.richtext.fill"
+ case plaintext = "doc.plaintext"
+ case plaintextFill = "doc.plaintext.fill"
+ case append = "doc.append"
+ case appendFill = "doc.append.fill"
+ case textBelowEcg = "doc.text.below.ecg"
+ case textBelowEcgFill = "doc.text.below.ecg.fill"
+ case textMagnifyingglass = "doc.text.magnifyingglass"
+ case textImage = "doc.text.image"
+ case textImageFill = "doc.text.image.fill"
+ case viewfinder = "doc.viewfinder"
+ case viewfinderFill = "doc.viewfinder.fill"
+ }
+
+ public enum Dock: String, SymbolImage {
+ case rectangle = "dock.rectangle"
+ case arrowUpRectangle = "dock.arrow.up.rectangle"
+ case arrowDownRectangle = "dock.arrow.down.rectangle"
+ }
+
+ case dollarsign
+
+ public enum Dollarsign: String, SymbolImage {
+ case arrowCirclepath = "dollarsign.arrow.circlepath"
+ case circle = "dollarsign.circle"
+ case circleFill = "dollarsign.circle.fill"
+ case square = "dollarsign.square"
+ case squareFill = "dollarsign.square.fill"
+ }
+
+ case dongsign
+
+ public enum Dongsign: String, SymbolImage {
+ case circle = "dongsign.circle"
+ case circleFill = "dongsign.circle.fill"
+ case square = "dongsign.square"
+ case squareFill = "dongsign.square.fill"
+ }
+
+ public enum Door: String, SymbolImage {
+ case leftHandOpen = "door.left.hand.open"
+ case leftHandClosed = "door.left.hand.closed"
+ case rightHandOpen = "door.right.hand.open"
+ case rightHandClosed = "door.right.hand.closed"
+ case slidingLeftHandOpen = "door.sliding.left.hand.open"
+ case slidingLeftHandClosed = "door.sliding.left.hand.closed"
+ case slidingRightHandOpen = "door.sliding.right.hand.open"
+ case slidingRightHandClosed = "door.sliding.right.hand.closed"
+ case garageOpen = "door.garage.open"
+ case garageClosed = "door.garage.closed"
+ case garageOpenTrianglebadgeExclamationmark = "door.garage.open.trianglebadge.exclamationmark"
+ case garageClosedTrianglebadgeExclamationmark = "door.garage.closed.trianglebadge.exclamationmark"
+ case garageDoubleBayOpen = "door.garage.double.bay.open"
+ case garageDoubleBayClosed = "door.garage.double.bay.closed"
+ case garageDoubleBayOpenTrianglebadgeExclamationmark = "door.garage.double.bay.open.trianglebadge.exclamationmark"
+ case garageDoubleBayClosedTrianglebadgeExclamationmark = "door.garage.double.bay.closed.trianglebadge.exclamationmark"
+ case frenchOpen = "door.french.open"
+ case frenchClosed = "door.french.closed"
+ }
+
+ public enum Dot: String, SymbolImage {
+ case circleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill"
+ case circleAndCursorarrow = "dot.circle.and.cursorarrow"
+ case square = "dot.square"
+ case squareFill = "dot.square.fill"
+ case squareshape = "dot.squareshape"
+ case squareshapeFill = "dot.squareshape.fill"
+ case radiowavesLeftAndRight = "dot.radiowaves.left.and.right"
+ case radiowavesRight = "dot.radiowaves.right"
+ case radiowavesForward = "dot.radiowaves.forward"
+ case radiowavesUpForward = "dot.radiowaves.up.forward"
+ case viewfinder = "dot.viewfinder"
+ case circleViewfinder = "dot.circle.viewfinder"
+ case squareshapeSplit2X2 = "dot.squareshape.split.2x2"
+ case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle"
+ }
+
+ public enum Dots: String, SymbolImage {
+ case andLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle"
+ }
+
+ case dpad
+
+ public enum Dpad: String, SymbolImage {
+ case fill = "dpad.fill"
+ case leftFilled = "dpad.left.filled"
+ case upFilled = "dpad.up.filled"
+ case rightFilled = "dpad.right.filled"
+ case downFilled = "dpad.down.filled"
+ }
+
+ case drop
+
+ public enum Drop: String, SymbolImage {
+ case fill = "drop.fill"
+ case circle = "drop.circle"
+ case circleFill = "drop.circle.fill"
+ case degreesign = "drop.degreesign"
+ case degreesignFill = "drop.degreesign.fill"
+ case degreesignSlash = "drop.degreesign.slash"
+ case degreesignSlashFill = "drop.degreesign.slash.fill"
+ case triangle = "drop.triangle"
+ case triangleFill = "drop.triangle.fill"
+ case keypadRectangle = "drop.keypad.rectangle"
+ case keypadRectangleFill = "drop.keypad.rectangle.fill"
+ }
+
+ case dryer
+
+ public enum Dryer: String, SymbolImage {
+ case fill = "dryer.fill"
+ }
+
+ case dumbbell
+
+ public enum Dumbbell: String, SymbolImage {
+ case fill = "dumbbell.fill"
+ }
+
+ case ear
+
+ public enum Ear: String, SymbolImage {
+ case badgeCheckmark = "ear.badge.checkmark"
+ case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark"
+ case andWaveform = "ear.and.waveform"
+ case fill = "ear.fill"
+ }
+
+ case earbuds
+
+ public enum Earbuds: String, SymbolImage {
+ case _case = "earbuds.case"
+ case caseFill = "earbuds.case.fill"
+ }
+
+ case earpods
+
+ case eject
+
+ public enum Eject: String, SymbolImage {
+ case fill = "eject.fill"
+ case circle = "eject.circle"
+ case circleFill = "eject.circle.fill"
+ }
+
+ case ellipsis
+
+ public enum Ellipsis: String, SymbolImage {
+ case message = "ellipsis.message"
+ case messageFill = "ellipsis.message.fill"
+ case bubble = "ellipsis.bubble"
+ case bubbleFill = "ellipsis.bubble.fill"
+ case verticalBubble = "ellipsis.vertical.bubble"
+ case verticalBubbleFill = "ellipsis.vertical.bubble.fill"
+ case circle = "ellipsis.circle"
+ case circleFill = "ellipsis.circle.fill"
+ case rectangle = "ellipsis.rectangle"
+ case rectangleFill = "ellipsis.rectangle.fill"
+ case curlybraces = "ellipsis.curlybraces"
+ }
+
+ public enum Entry: String, SymbolImage {
+ case leverKeypad = "entry.lever.keypad"
+ case leverKeypadFill = "entry.lever.keypad.fill"
+ case leverKeypadTrianglebadgeExclamationmark = "entry.lever.keypad.trianglebadge.exclamationmark"
+ case leverKeypadTrianglebadgeExclamationmarkFill = "entry.lever.keypad.trianglebadge.exclamationmark.fill"
+ }
+
+ case envelope
+
+ public enum Envelope: String, SymbolImage {
+ case fill = "envelope.fill"
+ case circle = "envelope.circle"
+ case circleFill = "envelope.circle.fill"
+ case arrowTriangleBranch = "envelope.arrow.triangle.branch"
+ case arrowTriangleBranchFill = "envelope.arrow.triangle.branch.fill"
+ case open = "envelope.open"
+ case openFill = "envelope.open.fill"
+ case openBadgeClock = "envelope.open.badge.clock"
+ case badge = "envelope.badge"
+ case badgeFill = "envelope.badge.fill"
+ case badgeShieldHalfFilled = "envelope.badge.shield.half.filled"
+ case badgeShieldHalfFilledFill = "envelope.badge.shield.half.filled.fill"
+ }
+
+ case equal
+
+ public enum Equal: String, SymbolImage {
+ case circle = "equal.circle"
+ case circleFill = "equal.circle.fill"
+ case square = "equal.square"
+ case squareFill = "equal.square.fill"
+ }
+
+ case eraser
+
+ public enum Eraser: String, SymbolImage {
+ case fill = "eraser.fill"
+ case lineDashed = "eraser.line.dashed"
+ case lineDashedFill = "eraser.line.dashed.fill"
+ }
+
+ case escape
+
+ case esim
+
+ public enum Esim: String, SymbolImage {
+ case fill = "esim.fill"
+ }
+
+ case eurosign
+
+ public enum Eurosign: String, SymbolImage {
+ case circle = "eurosign.circle"
+ case circleFill = "eurosign.circle.fill"
+ case square = "eurosign.square"
+ case squareFill = "eurosign.square.fill"
+ }
+
+ case exclamationmark
+
+ public enum Exclamationmark: String, SymbolImage {
+ case triangle = "exclamationmark.triangle"
+ case triangleFill = "exclamationmark.triangle.fill"
+ case icloud = "exclamationmark.icloud"
+ case icloudFill = "exclamationmark.icloud.fill"
+ case bubble = "exclamationmark.bubble"
+ case bubbleFill = "exclamationmark.bubble.fill"
+ case bubbleCircle = "exclamationmark.bubble.circle"
+ case bubbleCircleFill = "exclamationmark.bubble.circle.fill"
+ case lock = "exclamationmark.lock"
+ case lockFill = "exclamationmark.lock.fill"
+ case applewatch = "exclamationmark.applewatch"
+ case brakesignal = "exclamationmark.brakesignal"
+ case arrowCirclepath = "exclamationmark.arrow.circlepath"
+ case questionmark = "exclamationmark.questionmark"
+ case circle = "exclamationmark.circle"
+ case circleFill = "exclamationmark.circle.fill"
+ case square = "exclamationmark.square"
+ case squareFill = "exclamationmark.square.fill"
+ case octagon = "exclamationmark.octagon"
+ case octagonFill = "exclamationmark.octagon.fill"
+ case shield = "exclamationmark.shield"
+ case shieldFill = "exclamationmark.shield.fill"
+ case arrowTriangle2Circlepath = "exclamationmark.arrow.triangle.2.circlepath"
+ }
+
+ case exclamationmark2 = "exclamationmark.2"
+
+ case exclamationmark3 = "exclamationmark.3"
+
+ case externaldrive
+
+ public enum Externaldrive: String, SymbolImage {
+ case fill = "externaldrive.fill"
+ case badgePlus = "externaldrive.badge.plus"
+ case fillBadgePlus = "externaldrive.fill.badge.plus"
+ case badgeMinus = "externaldrive.badge.minus"
+ case fillBadgeMinus = "externaldrive.fill.badge.minus"
+ case badgeCheckmark = "externaldrive.badge.checkmark"
+ case fillBadgeCheckmark = "externaldrive.fill.badge.checkmark"
+ case badgeXmark = "externaldrive.badge.xmark"
+ case fillBadgeXmark = "externaldrive.fill.badge.xmark"
+ case badgeQuestionmark = "externaldrive.badge.questionmark"
+ case fillBadgeQuestionmark = "externaldrive.fill.badge.questionmark"
+ case badgeExclamationmark = "externaldrive.badge.exclamationmark"
+ case fillBadgeExclamationmark = "externaldrive.fill.badge.exclamationmark"
+ case badgePersonCrop = "externaldrive.badge.person.crop"
+ case fillBadgePersonCrop = "externaldrive.fill.badge.person.crop"
+ case trianglebadgeExclamationmark = "externaldrive.trianglebadge.exclamationmark"
+ case fillTrianglebadgeExclamationmark = "externaldrive.fill.trianglebadge.exclamationmark"
+ case badgeIcloud = "externaldrive.badge.icloud"
+ case fillBadgeIcloud = "externaldrive.fill.badge.icloud"
+ case badgeWifi = "externaldrive.badge.wifi"
+ case fillBadgeWifi = "externaldrive.fill.badge.wifi"
+ case badgeTimemachine = "externaldrive.badge.timemachine"
+ case fillBadgeTimemachine = "externaldrive.fill.badge.timemachine"
+ case connectedToLineBelow = "externaldrive.connected.to.line.below"
+ case connectedToLineBelowFill = "externaldrive.connected.to.line.below.fill"
+ }
+
+ case eye
+
+ public enum Eye: String, SymbolImage {
+ case fill = "eye.fill"
+ case circle = "eye.circle"
+ case circleFill = "eye.circle.fill"
+ case square = "eye.square"
+ case squareFill = "eye.square.fill"
+ case slash = "eye.slash"
+ case slashFill = "eye.slash.fill"
+ case slashCircle = "eye.slash.circle"
+ case slashCircleFill = "eye.slash.circle.fill"
+ case trianglebadgeExclamationmark = "eye.trianglebadge.exclamationmark"
+ case trianglebadgeExclamationmarkFill = "eye.trianglebadge.exclamationmark.fill"
+ }
+
+ case eyebrow
+
+ case eyedropper
+
+ public enum Eyedropper: String, SymbolImage {
+ case halffull = "eyedropper.halffull"
+ case full = "eyedropper.full"
+ }
+
+ case eyeglasses
+
+ case eyes
+
+ public enum Eyes: String, SymbolImage {
+ case inverse = "eyes.inverse"
+ }
+
+ public enum Face: String, SymbolImage {
+ case smiling = "face.smiling"
+ case smilingInverse = "face.smiling.inverse"
+ case dashed = "face.dashed"
+ case dashedFill = "face.dashed.fill"
+ }
+
+ case faceid
+
+ case facemask
+
+ public enum Facemask: String, SymbolImage {
+ case fill = "facemask.fill"
+ }
+
+ public enum Fan: String, SymbolImage {
+ case oscillation = "fan.oscillation"
+ case oscillationFill = "fan.oscillation.fill"
+ case desk = "fan.desk"
+ case deskFill = "fan.desk.fill"
+ case floor = "fan.floor"
+ case floorFill = "fan.floor.fill"
+ case ceiling = "fan.ceiling"
+ case ceilingFill = "fan.ceiling.fill"
+ case andLightCeiling = "fan.and.light.ceiling"
+ case andLightCeilingFill = "fan.and.light.ceiling.fill"
+ }
+
+ case fanblades
+
+ public enum Fanblades: String, SymbolImage {
+ case fill = "fanblades.fill"
+ case slash = "fanblades.slash"
+ case slashFill = "fanblades.slash.fill"
+ }
+
+ case faxmachine
+
+ public enum Faxmachine: String, SymbolImage {
+ case fill = "faxmachine.fill"
+ }
+
+ case ferry
+
+ public enum Ferry: String, SymbolImage {
+ case fill = "ferry.fill"
+ }
+
+ case fibrechannel
+
+ public enum Figure: String, SymbolImage {
+ case stand = "figure.stand"
+ case standLineDottedFigureStand = "figure.stand.line.dotted.figure.stand"
+ case dressLineVerticalFigure = "figure.dress.line.vertical.figure"
+ case armsOpen = "figure.arms.open"
+ case andChildHoldinghands = "figure.and.child.holdinghands"
+ case walk = "figure.walk"
+ case walkCircle = "figure.walk.circle"
+ case walkCircleFill = "figure.walk.circle.fill"
+ case walkDiamond = "figure.walk.diamond"
+ case walkDiamondFill = "figure.walk.diamond.fill"
+ case walkArrival = "figure.walk.arrival"
+ case walkDeparture = "figure.walk.departure"
+ case walkMotion = "figure.walk.motion"
+ case wave = "figure.wave"
+ case waveCircle = "figure.wave.circle"
+ case waveCircleFill = "figure.wave.circle.fill"
+ case fall = "figure.fall"
+ case fallCircle = "figure.fall.circle"
+ case fallCircleFill = "figure.fall.circle.fill"
+ case run = "figure.run"
+ case runCircle = "figure.run.circle"
+ case runCircleFill = "figure.run.circle.fill"
+ case roll = "figure.roll"
+ case rollRunningpace = "figure.roll.runningpace"
+ case americanFootball = "figure.american.football"
+ case archery = "figure.archery"
+ case australianFootball = "figure.australian.football"
+ case badminton = "figure.badminton"
+ case barre = "figure.barre"
+ case baseball = "figure.baseball"
+ case basketball = "figure.basketball"
+ case bowling = "figure.bowling"
+ case boxing = "figure.boxing"
+ case climbing = "figure.climbing"
+ case cooldown = "figure.cooldown"
+ case coreTraining = "figure.core.training"
+ case cricket = "figure.cricket"
+ case skiingCrosscountry = "figure.skiing.crosscountry"
+ case crossTraining = "figure.cross.training"
+ case curling = "figure.curling"
+ case dance = "figure.dance"
+ case discSports = "figure.disc.sports"
+ case skiingDownhill = "figure.skiing.downhill"
+ case elliptical = "figure.elliptical"
+ case equestrianSports = "figure.equestrian.sports"
+ case fencing = "figure.fencing"
+ case fishing = "figure.fishing"
+ case flexibility = "figure.flexibility"
+ case strengthtrainingFunctional = "figure.strengthtraining.functional"
+ case golf = "figure.golf"
+ case gymnastics = "figure.gymnastics"
+ case handCycling = "figure.hand.cycling"
+ case handball = "figure.handball"
+ case highintensityIntervaltraining = "figure.highintensity.intervaltraining"
+ case hiking = "figure.hiking"
+ case hockey = "figure.hockey"
+ case hunting = "figure.hunting"
+ case indoorCycle = "figure.indoor.cycle"
+ case jumprope = "figure.jumprope"
+ case kickboxing = "figure.kickboxing"
+ case lacrosse = "figure.lacrosse"
+ case martialArts = "figure.martial.arts"
+ case mindAndBody = "figure.mind.and.body"
+ case mixedCardio = "figure.mixed.cardio"
+ case openWaterSwim = "figure.open.water.swim"
+ case outdoorCycle = "figure.outdoor.cycle"
+ case pickleball = "figure.pickleball"
+ case pilates = "figure.pilates"
+ case play = "figure.play"
+ case poolSwim = "figure.pool.swim"
+ case racquetball = "figure.racquetball"
+ case rolling = "figure.rolling"
+ case rower = "figure.rower"
+ case rugby = "figure.rugby"
+ case sailing = "figure.sailing"
+ case skating = "figure.skating"
+ case snowboarding = "figure.snowboarding"
+ case soccer = "figure.soccer"
+ case socialdance = "figure.socialdance"
+ case softball = "figure.softball"
+ case squash = "figure.squash"
+ case stairStepper = "figure.stair.stepper"
+ case stairs = "figure.stairs"
+ case stepTraining = "figure.step.training"
+ case surfing = "figure.surfing"
+ case tableTennis = "figure.table.tennis"
+ case taichi = "figure.taichi"
+ case tennis = "figure.tennis"
+ case trackAndField = "figure.track.and.field"
+ case strengthtrainingTraditional = "figure.strengthtraining.traditional"
+ case volleyball = "figure.volleyball"
+ case waterFitness = "figure.water.fitness"
+ case waterpolo = "figure.waterpolo"
+ case wrestling = "figure.wrestling"
+ case yoga = "figure.yoga"
+ }
+
+ public enum Figure2: String, SymbolImage {
+ case armsOpen = "figure.2.arms.open"
+ case andChildHoldinghands = "figure.2.and.child.holdinghands"
+ }
+
+ public enum Filemenu: String, SymbolImage {
+ case andCursorarrow = "filemenu.and.cursorarrow"
+ case andSelection = "filemenu.and.selection"
+ }
+
+ case film
+
+ public enum Film: String, SymbolImage {
+ case fill = "film.fill"
+ case circle = "film.circle"
+ case circleFill = "film.circle.fill"
+ case stack = "film.stack"
+ case stackFill = "film.stack.fill"
+ }
+
+ case fireplace
+
+ public enum Fireplace: String, SymbolImage {
+ case fill = "fireplace.fill"
+ }
+
+ case firewall
+
+ public enum Firewall: String, SymbolImage {
+ case fill = "firewall.fill"
+ }
+
+ case fish
+
+ public enum Fish: String, SymbolImage {
+ case fill = "fish.fill"
+ }
+
+ case flag
+
+ public enum Flag: String, SymbolImage {
+ case fill = "flag.fill"
+ case circle = "flag.circle"
+ case circleFill = "flag.circle.fill"
+ case square = "flag.square"
+ case squareFill = "flag.square.fill"
+ case slash = "flag.slash"
+ case slashFill = "flag.slash.fill"
+ case slashCircle = "flag.slash.circle"
+ case slashCircleFill = "flag.slash.circle.fill"
+ case badgeEllipsis = "flag.badge.ellipsis"
+ case badgeEllipsisFill = "flag.badge.ellipsis.fill"
+ case checkered = "flag.checkered"
+ case filledAndFlagCrossed = "flag.filled.and.flag.crossed"
+ case andFlagFilledCrossed = "flag.and.flag.filled.crossed"
+ case checkered2Crossed = "flag.checkered.2.crossed"
+ }
+
+ public enum Flag2: String, SymbolImage {
+ case crossed = "flag.2.crossed"
+ case crossedFill = "flag.2.crossed.fill"
+ case crossedCircle = "flag.2.crossed.circle"
+ case crossedCircleFill = "flag.2.crossed.circle.fill"
+ }
+
+ case flame
+
+ public enum Flame: String, SymbolImage {
+ case fill = "flame.fill"
+ case circle = "flame.circle"
+ case circleFill = "flame.circle.fill"
+ }
+
+ public enum Flashlight: String, SymbolImage {
+ case offFill = "flashlight.off.fill"
+ case onFill = "flashlight.on.fill"
+ }
+
+ case fleuron
+
+ public enum Fleuron: String, SymbolImage {
+ case fill = "fleuron.fill"
+ }
+
+ case flipphone
+
+ case florinsign
+
+ public enum Florinsign: String, SymbolImage {
+ case circle = "florinsign.circle"
+ case circleFill = "florinsign.circle.fill"
+ case square = "florinsign.square"
+ case squareFill = "florinsign.square.fill"
+ }
+
+ case flowchart
+
+ public enum Flowchart: String, SymbolImage {
+ case fill = "flowchart.fill"
+ }
+
+ public enum Fluid: String, SymbolImage {
+ case brakesignal = "fluid.brakesignal"
+ }
+
+ case fn
+
+ case folder
+
+ public enum Folder: String, SymbolImage {
+ case fill = "folder.fill"
+ case circle = "folder.circle"
+ case circleFill = "folder.circle.fill"
+ case badgePlus = "folder.badge.plus"
+ case fillBadgePlus = "folder.fill.badge.plus"
+ case badgeMinus = "folder.badge.minus"
+ case fillBadgeMinus = "folder.fill.badge.minus"
+ case badgeQuestionmark = "folder.badge.questionmark"
+ case fillBadgeQuestionmark = "folder.fill.badge.questionmark"
+ case badgePersonCrop = "folder.badge.person.crop"
+ case fillBadgePersonCrop = "folder.fill.badge.person.crop"
+ case badgeGearshape = "folder.badge.gearshape"
+ case fillBadgeGearshape = "folder.fill.badge.gearshape"
+ }
+
+ case football
+
+ public enum Football: String, SymbolImage {
+ case fill = "football.fill"
+ case circle = "football.circle"
+ case circleFill = "football.circle.fill"
+ }
+
+ public enum Fork: String, SymbolImage {
+ case knife = "fork.knife"
+ case knifeCircle = "fork.knife.circle"
+ case knifeCircleFill = "fork.knife.circle.fill"
+ }
+
+ case forward
+
+ public enum Forward: String, SymbolImage {
+ case fill = "forward.fill"
+ case circle = "forward.circle"
+ case circleFill = "forward.circle.fill"
+ case end = "forward.end"
+ case endFill = "forward.end.fill"
+ case endCircle = "forward.end.circle"
+ case endCircleFill = "forward.end.circle.fill"
+ case endAlt = "forward.end.alt"
+ case endAltFill = "forward.end.alt.fill"
+ case frame = "forward.frame"
+ case frameFill = "forward.frame.fill"
+ }
+
+ public enum Fossil: String, SymbolImage {
+ case shell = "fossil.shell"
+ case shellFill = "fossil.shell.fill"
+ }
+
+ case francsign
+
+ public enum Francsign: String, SymbolImage {
+ case circle = "francsign.circle"
+ case circleFill = "francsign.circle.fill"
+ case square = "francsign.square"
+ case squareFill = "francsign.square.fill"
+ }
+
+ public enum Frying: String, SymbolImage {
+ case pan = "frying.pan"
+ case panFill = "frying.pan.fill"
+ }
+
+ case fuelpump
+
+ public enum Fuelpump: String, SymbolImage {
+ case fill = "fuelpump.fill"
+ case circle = "fuelpump.circle"
+ case circleFill = "fuelpump.circle.fill"
+ }
+
+ case function
+
+ case fx
+
+ case gamecontroller
+
+ public enum Gamecontroller: String, SymbolImage {
+ case fill = "gamecontroller.fill"
+ }
+
+ public enum Gauge: String, SymbolImage {
+ case medium = "gauge.medium"
+ case mediumBadgePlus = "gauge.medium.badge.plus"
+ case mediumBadgeMinus = "gauge.medium.badge.minus"
+ case low = "gauge.low"
+ case high = "gauge.high"
+ }
+
+ case gear
+
+ public enum Gear: String, SymbolImage {
+ case circle = "gear.circle"
+ case circleFill = "gear.circle.fill"
+ case badgeCheckmark = "gear.badge.checkmark"
+ case badgeXmark = "gear.badge.xmark"
+ case badgeQuestionmark = "gear.badge.questionmark"
+ case badge = "gear.badge"
+ }
+
+ case gearshape
+
+ public enum Gearshape: String, SymbolImage {
+ case fill = "gearshape.fill"
+ case circle = "gearshape.circle"
+ case circleFill = "gearshape.circle.fill"
+ case arrowTriangle2Circlepath = "gearshape.arrow.triangle.2.circlepath"
+ }
+
+ case gearshape2 = "gearshape.2"
+
+ public enum Gearshape2: String, SymbolImage {
+ case fill = "gearshape.2.fill"
+ }
+
+ case gift
+
+ public enum Gift: String, SymbolImage {
+ case fill = "gift.fill"
+ case circle = "gift.circle"
+ case circleFill = "gift.circle.fill"
+ }
+
+ case giftcard
+
+ public enum Giftcard: String, SymbolImage {
+ case fill = "giftcard.fill"
+ }
+
+ case globe
+
+ public enum Globe: String, SymbolImage {
+ case badgeChevronBackward = "globe.badge.chevron.backward"
+ case americas = "globe.americas"
+ case americasFill = "globe.americas.fill"
+ case europeAfrica = "globe.europe.africa"
+ case europeAfricaFill = "globe.europe.africa.fill"
+ case asiaAustralia = "globe.asia.australia"
+ case asiaAustraliaFill = "globe.asia.australia.fill"
+ case centralSouthAsia = "globe.central.south.asia"
+ case centralSouthAsiaFill = "globe.central.south.asia.fill"
+ case desk = "globe.desk"
+ case deskFill = "globe.desk.fill"
+ }
+
+ case gobackward
+
+ public enum Gobackward: String, SymbolImage {
+ case minus = "gobackward.minus"
+ }
+
+ case gobackward10 = "gobackward.10"
+
+ case gobackward15 = "gobackward.15"
+
+ case gobackward30 = "gobackward.30"
+
+ case gobackward45 = "gobackward.45"
+
+ case gobackward5 = "gobackward.5"
+
+ case gobackward60 = "gobackward.60"
+
+ case gobackward75 = "gobackward.75"
+
+ case gobackward90 = "gobackward.90"
+
+ case goforward
+
+ public enum Goforward: String, SymbolImage {
+ case plus = "goforward.plus"
+ }
+
+ case goforward10 = "goforward.10"
+
+ case goforward15 = "goforward.15"
+
+ case goforward30 = "goforward.30"
+
+ case goforward45 = "goforward.45"
+
+ case goforward5 = "goforward.5"
+
+ case goforward60 = "goforward.60"
+
+ case goforward75 = "goforward.75"
+
+ case goforward90 = "goforward.90"
+
+ case graduationcap
+
+ public enum Graduationcap: String, SymbolImage {
+ case fill = "graduationcap.fill"
+ case circle = "graduationcap.circle"
+ case circleFill = "graduationcap.circle.fill"
+ }
+
+ case greaterthan
+
+ public enum Greaterthan: String, SymbolImage {
+ case circle = "greaterthan.circle"
+ case circleFill = "greaterthan.circle.fill"
+ case square = "greaterthan.square"
+ case squareFill = "greaterthan.square.fill"
+ }
+
+ case greetingcard
+
+ public enum Greetingcard: String, SymbolImage {
+ case fill = "greetingcard.fill"
+ }
+
+ case grid
+
+ public enum Grid: String, SymbolImage {
+ case circle = "grid.circle"
+ case circleFill = "grid.circle.fill"
+ }
+
+ case guaranisign
+
+ public enum Guaranisign: String, SymbolImage {
+ case circle = "guaranisign.circle"
+ case circleFill = "guaranisign.circle.fill"
+ case square = "guaranisign.square"
+ case squareFill = "guaranisign.square.fill"
+ }
+
+ case guitars
+
+ public enum Guitars: String, SymbolImage {
+ case fill = "guitars.fill"
+ }
+
+ case gyroscope
+
+ case hammer
+
+ public enum Hammer: String, SymbolImage {
+ case fill = "hammer.fill"
+ case circle = "hammer.circle"
+ case circleFill = "hammer.circle.fill"
+ }
+
+ public enum Hand: String, SymbolImage {
+ case raisedSquareOnSquare = "hand.raised.square.on.square"
+ case raisedSquareOnSquareFill = "hand.raised.square.on.square.fill"
+ case raised = "hand.raised"
+ case raisedFill = "hand.raised.fill"
+ case raisedCircle = "hand.raised.circle"
+ case raisedCircleFill = "hand.raised.circle.fill"
+ case raisedSquare = "hand.raised.square"
+ case raisedSquareFill = "hand.raised.square.fill"
+ case app = "hand.app"
+ case appFill = "hand.app.fill"
+ case raisedSlash = "hand.raised.slash"
+ case raisedSlashFill = "hand.raised.slash.fill"
+ case raisedFingersSpread = "hand.raised.fingers.spread"
+ case raisedFingersSpreadFill = "hand.raised.fingers.spread.fill"
+ case thumbsup = "hand.thumbsup"
+ case thumbsupFill = "hand.thumbsup.fill"
+ case thumbsupCircle = "hand.thumbsup.circle"
+ case thumbsupCircleFill = "hand.thumbsup.circle.fill"
+ case thumbsdown = "hand.thumbsdown"
+ case thumbsdownFill = "hand.thumbsdown.fill"
+ case thumbsdownCircle = "hand.thumbsdown.circle"
+ case thumbsdownCircleFill = "hand.thumbsdown.circle.fill"
+ case pointUpLeft = "hand.point.up.left"
+ case pointUpLeftFill = "hand.point.up.left.fill"
+ case draw = "hand.draw"
+ case drawFill = "hand.draw.fill"
+ case tap = "hand.tap"
+ case tapFill = "hand.tap.fill"
+ case pointLeft = "hand.point.left"
+ case pointLeftFill = "hand.point.left.fill"
+ case pointRight = "hand.point.right"
+ case pointRightFill = "hand.point.right.fill"
+ case pointUp = "hand.point.up"
+ case pointUpFill = "hand.point.up.fill"
+ case pointUpBraille = "hand.point.up.braille"
+ case pointUpBrailleFill = "hand.point.up.braille.fill"
+ case pointDown = "hand.point.down"
+ case pointDownFill = "hand.point.down.fill"
+ case wave = "hand.wave"
+ case waveFill = "hand.wave.fill"
+ }
+
+ public enum Hands: String, SymbolImage {
+ case clap = "hands.clap"
+ case clapFill = "hands.clap.fill"
+ case sparkles = "hands.sparkles"
+ case sparklesFill = "hands.sparkles.fill"
+ }
+
+ case hare
+
+ public enum Hare: String, SymbolImage {
+ case fill = "hare.fill"
+ }
+
+ public enum Headlight: String, SymbolImage {
+ case highBeam = "headlight.high.beam"
+ case highBeamFill = "headlight.high.beam.fill"
+ case lowBeam = "headlight.low.beam"
+ case lowBeamFill = "headlight.low.beam.fill"
+ }
+
+ case headphones
+
+ public enum Headphones: String, SymbolImage {
+ case circle = "headphones.circle"
+ case circleFill = "headphones.circle.fill"
+ }
+
+ public enum Hearingdevice: String, SymbolImage {
+ case ear = "hearingdevice.ear"
+ case earFill = "hearingdevice.ear.fill"
+ case andSignalMeter = "hearingdevice.and.signal.meter"
+ case andSignalMeterFill = "hearingdevice.and.signal.meter.fill"
+ }
+
+ case heart
+
+ public enum Heart: String, SymbolImage {
+ case fill = "heart.fill"
+ case circle = "heart.circle"
+ case circleFill = "heart.circle.fill"
+ case square = "heart.square"
+ case squareFill = "heart.square.fill"
+ case rectangle = "heart.rectangle"
+ case rectangleFill = "heart.rectangle.fill"
+ case slash = "heart.slash"
+ case slashFill = "heart.slash.fill"
+ case slashCircle = "heart.slash.circle"
+ case slashCircleFill = "heart.slash.circle.fill"
+ case textSquare = "heart.text.square"
+ case textSquareFill = "heart.text.square.fill"
+ }
+
+ public enum Heater: String, SymbolImage {
+ case vertical = "heater.vertical"
+ case verticalFill = "heater.vertical.fill"
+ }
+
+ case helm
+
+ case hexagon
+
+ public enum Hexagon: String, SymbolImage {
+ case fill = "hexagon.fill"
+ case lefthalfFilled = "hexagon.lefthalf.filled"
+ case righthalfFilled = "hexagon.righthalf.filled"
+ case tophalfFilled = "hexagon.tophalf.filled"
+ case bottomhalfFilled = "hexagon.bottomhalf.filled"
+ }
+
+ case hifireceiver
+
+ public enum Hifireceiver: String, SymbolImage {
+ case fill = "hifireceiver.fill"
+ }
+
+ case hifispeaker
+
+ public enum Hifispeaker: String, SymbolImage {
+ case andHomepodmini = "hifispeaker.and.homepodmini"
+ case andHomepodminiFill = "hifispeaker.and.homepodmini.fill"
+ case andHomepod = "hifispeaker.and.homepod"
+ case andHomepodFill = "hifispeaker.and.homepod.fill"
+ case fill = "hifispeaker.fill"
+ case andAppletv = "hifispeaker.and.appletv"
+ case andAppletvFill = "hifispeaker.and.appletv.fill"
+ }
+
+ case hifispeaker2 = "hifispeaker.2"
+
+ public enum Hifispeaker2: String, SymbolImage {
+ case fill = "hifispeaker.2.fill"
+ }
+
+ case highlighter
+
+ public enum Hockey: String, SymbolImage {
+ case puck = "hockey.puck"
+ case puckFill = "hockey.puck.fill"
+ case puckCircle = "hockey.puck.circle"
+ case puckCircleFill = "hockey.puck.circle.fill"
+ }
+
+ public enum Hold: String, SymbolImage {
+ case brakesignal = "hold.brakesignal"
+ }
+
+ case homekit
+
+ case homepod
+
+ public enum Homepod: String, SymbolImage {
+ case andHomepodmini = "homepod.and.homepodmini"
+ case andHomepodminiFill = "homepod.and.homepodmini.fill"
+ case fill = "homepod.fill"
+ case andAppletv = "homepod.and.appletv"
+ case andAppletvFill = "homepod.and.appletv.fill"
+ }
+
+ case homepod2 = "homepod.2"
+
+ public enum Homepod2: String, SymbolImage {
+ case fill = "homepod.2.fill"
+ }
+
+ case homepodmini
+
+ public enum Homepodmini: String, SymbolImage {
+ case fill = "homepodmini.fill"
+ case andAppletv = "homepodmini.and.appletv"
+ case andAppletvFill = "homepodmini.and.appletv.fill"
+ }
+
+ case homepodmini2 = "homepodmini.2"
+
+ public enum Homepodmini2: String, SymbolImage {
+ case fill = "homepodmini.2.fill"
+ }
+
+ case hourglass
+
+ public enum Hourglass: String, SymbolImage {
+ case circle = "hourglass.circle"
+ case circleFill = "hourglass.circle.fill"
+ case badgePlus = "hourglass.badge.plus"
+ case bottomhalfFilled = "hourglass.bottomhalf.filled"
+ case tophalfFilled = "hourglass.tophalf.filled"
+ }
+
+ case house
+
+ public enum House: String, SymbolImage {
+ case fill = "house.fill"
+ case circle = "house.circle"
+ case circleFill = "house.circle.fill"
+ }
+
+ case hryvniasign
+
+ public enum Hryvniasign: String, SymbolImage {
+ case circle = "hryvniasign.circle"
+ case circleFill = "hryvniasign.circle.fill"
+ case square = "hryvniasign.square"
+ case squareFill = "hryvniasign.square.fill"
+ }
+
+ case humidifier
+
+ public enum Humidifier: String, SymbolImage {
+ case fill = "humidifier.fill"
+ case andDroplets = "humidifier.and.droplets"
+ case andDropletsFill = "humidifier.and.droplets.fill"
+ }
+
+ case humidity
+
+ public enum Humidity: String, SymbolImage {
+ case fill = "humidity.fill"
+ }
+
+ case hurricane
+
+ public enum Hurricane: String, SymbolImage {
+ case circle = "hurricane.circle"
+ case circleFill = "hurricane.circle.fill"
+ }
+
+ case icloud
+
+ public enum Icloud: String, SymbolImage {
+ case fill = "icloud.fill"
+ case circle = "icloud.circle"
+ case circleFill = "icloud.circle.fill"
+ case square = "icloud.square"
+ case squareFill = "icloud.square.fill"
+ case slash = "icloud.slash"
+ case slashFill = "icloud.slash.fill"
+ case andArrowDown = "icloud.and.arrow.down"
+ case andArrowDownFill = "icloud.and.arrow.down.fill"
+ case andArrowUp = "icloud.and.arrow.up"
+ case andArrowUpFill = "icloud.and.arrow.up.fill"
+ }
+
+ public enum Increase: String, SymbolImage {
+ case indent = "increase.indent"
+ case quotelevel = "increase.quotelevel"
+ }
+
+ case indianrupeesign
+
+ public enum Indianrupeesign: String, SymbolImage {
+ case circle = "indianrupeesign.circle"
+ case circleFill = "indianrupeesign.circle.fill"
+ case square = "indianrupeesign.square"
+ case squareFill = "indianrupeesign.square.fill"
+ }
+
+ case infinity
+
+ public enum Infinity: String, SymbolImage {
+ case circle = "infinity.circle"
+ case circleFill = "infinity.circle.fill"
+ }
+
+ case info
+
+ public enum Info: String, SymbolImage {
+ case bubble = "info.bubble"
+ case bubbleFill = "info.bubble.fill"
+ case circle = "info.circle"
+ case circleFill = "info.circle.fill"
+ case square = "info.square"
+ case squareFill = "info.square.fill"
+ }
+
+ case internaldrive
+
+ public enum Internaldrive: String, SymbolImage {
+ case fill = "internaldrive.fill"
+ }
+
+ case ipad
+
+ public enum Ipad: String, SymbolImage {
+ case andIphone = "ipad.and.iphone"
+ case homebutton = "ipad.homebutton"
+ case homebuttonBadgePlay = "ipad.homebutton.badge.play"
+ case homebuttonLandscape = "ipad.homebutton.landscape"
+ case homebuttonLandscapeBadgePlay = "ipad.homebutton.landscape.badge.play"
+ case badgePlay = "ipad.badge.play"
+ case andArrowForward = "ipad.and.arrow.forward"
+ case landscape = "ipad.landscape"
+ case landscapeBadgePlay = "ipad.landscape.badge.play"
+ case rearCamera = "ipad.rear.camera"
+ }
+
+ case iphone
+
+ public enum Iphone: String, SymbolImage {
+ case homebutton = "iphone.homebutton"
+ case homebuttonCircle = "iphone.homebutton.circle"
+ case homebuttonCircleFill = "iphone.homebutton.circle.fill"
+ case homebuttonLandscape = "iphone.homebutton.landscape"
+ case homebuttonRadiowavesLeftAndRight = "iphone.homebutton.radiowaves.left.and.right"
+ case homebuttonRadiowavesLeftAndRightCircle = "iphone.homebutton.radiowaves.left.and.right.circle"
+ case homebuttonRadiowavesLeftAndRightCircleFill = "iphone.homebutton.radiowaves.left.and.right.circle.fill"
+ case homebuttonSlash = "iphone.homebutton.slash"
+ case homebuttonSlashCircle = "iphone.homebutton.slash.circle"
+ case homebuttonSlashCircleFill = "iphone.homebutton.slash.circle.fill"
+ case homebuttonBadgePlay = "iphone.homebutton.badge.play"
+ case circle = "iphone.circle"
+ case circleFill = "iphone.circle.fill"
+ case landscape = "iphone.landscape"
+ case radiowavesLeftAndRight = "iphone.radiowaves.left.and.right"
+ case radiowavesLeftAndRightCircle = "iphone.radiowaves.left.and.right.circle"
+ case radiowavesLeftAndRightCircleFill = "iphone.radiowaves.left.and.right.circle.fill"
+ case slash = "iphone.slash"
+ case slashCircle = "iphone.slash.circle"
+ case slashCircleFill = "iphone.slash.circle.fill"
+ case badgePlay = "iphone.badge.play"
+ case andArrowForward = "iphone.and.arrow.forward"
+ case rearCamera = "iphone.rear.camera"
+ case smartbatterycaseGen2 = "iphone.smartbatterycase.gen2"
+ case smartbatterycaseGen1 = "iphone.smartbatterycase.gen1"
+ }
+
+ case ipod
+
+ public enum Ipodshuffle: String, SymbolImage {
+ case gen1 = "ipodshuffle.gen1"
+ case gen2 = "ipodshuffle.gen2"
+ case gen3 = "ipodshuffle.gen3"
+ case gen4 = "ipodshuffle.gen4"
+ }
+
+ case ipodtouch
+
+ public enum Ipodtouch: String, SymbolImage {
+ case slash = "ipodtouch.slash"
+ case landscape = "ipodtouch.landscape"
+ }
+
+ case italic
+
+ public enum Ivfluid: String, SymbolImage {
+ case bag = "ivfluid.bag"
+ case bagFill = "ivfluid.bag.fill"
+ }
+
+ case key
+
+ public enum Key: String, SymbolImage {
+ case icloud = "key.icloud"
+ case icloudFill = "key.icloud.fill"
+ case fill = "key.fill"
+ case viewfinder = "key.viewfinder"
+ case horizontal = "key.horizontal"
+ case horizontalFill = "key.horizontal.fill"
+ }
+
+ case keyboard
+
+ public enum Keyboard: String, SymbolImage {
+ case fill = "keyboard.fill"
+ case badgeEllipsis = "keyboard.badge.ellipsis"
+ case badgeEllipsisFill = "keyboard.badge.ellipsis.fill"
+ case badgeEye = "keyboard.badge.eye"
+ case badgeEyeFill = "keyboard.badge.eye.fill"
+ case chevronCompactDown = "keyboard.chevron.compact.down"
+ case chevronCompactDownFill = "keyboard.chevron.compact.down.fill"
+ case chevronCompactLeft = "keyboard.chevron.compact.left"
+ case chevronCompactLeftFill = "keyboard.chevron.compact.left.fill"
+ case onehandedLeft = "keyboard.onehanded.left"
+ case onehandedLeftFill = "keyboard.onehanded.left.fill"
+ case onehandedRight = "keyboard.onehanded.right"
+ case onehandedRightFill = "keyboard.onehanded.right.fill"
+ case macwindow = "keyboard.macwindow"
+ }
+
+ case kipsign
+
+ public enum Kipsign: String, SymbolImage {
+ case circle = "kipsign.circle"
+ case circleFill = "kipsign.circle.fill"
+ case square = "kipsign.square"
+ case squareFill = "kipsign.square.fill"
+ }
+
+ public enum L1: String, SymbolImage {
+ case rectangleRoundedbottom = "l1.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "l1.rectangle.roundedbottom.fill"
+ }
+
+ public enum L2: String, SymbolImage {
+ case rectangleRoundedtop = "l2.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "l2.rectangle.roundedtop.fill"
+ }
+
+ case ladybug
+
+ public enum Ladybug: String, SymbolImage {
+ case fill = "ladybug.fill"
+ }
+
+ public enum Lamp: String, SymbolImage {
+ case desk = "lamp.desk"
+ case deskFill = "lamp.desk.fill"
+ case table = "lamp.table"
+ case tableFill = "lamp.table.fill"
+ case floor = "lamp.floor"
+ case floorFill = "lamp.floor.fill"
+ case ceiling = "lamp.ceiling"
+ case ceilingFill = "lamp.ceiling.fill"
+ case ceilingInverse = "lamp.ceiling.inverse"
+ }
+
+ case lanyardcard
+
+ public enum Lanyardcard: String, SymbolImage {
+ case fill = "lanyardcard.fill"
+ }
+
+ case laptopcomputer
+
+ public enum Laptopcomputer: String, SymbolImage {
+ case andArrowDown = "laptopcomputer.and.arrow.down"
+ case trianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark"
+ case andIphone = "laptopcomputer.and.iphone"
+ case andIpad = "laptopcomputer.and.ipad"
+ }
+
+ case larisign
+
+ public enum Larisign: String, SymbolImage {
+ case circle = "larisign.circle"
+ case circleFill = "larisign.circle.fill"
+ case square = "larisign.square"
+ case squareFill = "larisign.square.fill"
+ }
+
+ case lasso
+
+ public enum Lasso: String, SymbolImage {
+ case andSparkles = "lasso.and.sparkles"
+ }
+
+ public enum Latch2: String, SymbolImage {
+ case _case = "latch.2.case"
+ case caseFill = "latch.2.case.fill"
+ }
+
+ public enum Laurel: String, SymbolImage {
+ case leading = "laurel.leading"
+ case trailing = "laurel.trailing"
+ }
+
+ public enum Lb: String, SymbolImage {
+ case rectangleRoundedbottom = "lb.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "lb.rectangle.roundedbottom.fill"
+ }
+
+ case leaf
+
+ public enum Leaf: String, SymbolImage {
+ case fill = "leaf.fill"
+ case circle = "leaf.circle"
+ case circleFill = "leaf.circle.fill"
+ case arrowTriangleCirclepath = "leaf.arrow.triangle.circlepath"
+ }
+
+ case lessthan
+
+ public enum Lessthan: String, SymbolImage {
+ case circle = "lessthan.circle"
+ case circleFill = "lessthan.circle.fill"
+ case square = "lessthan.square"
+ case squareFill = "lessthan.square.fill"
+ }
+
+ public enum Lettera: String, SymbolImage {
+ case magnify = "a.magnify"
+ case circle = "a.circle"
+ case circleFill = "a.circle.fill"
+ case square = "a.square"
+ case squareFill = "a.square.fill"
+ }
+
+ public enum Letterb: String, SymbolImage {
+ case circle = "b.circle"
+ case circleFill = "b.circle.fill"
+ case square = "b.square"
+ case squareFill = "b.square.fill"
+ }
+
+ public enum Letterc: String, SymbolImage {
+ case circle = "c.circle"
+ case circleFill = "c.circle.fill"
+ case square = "c.square"
+ case squareFill = "c.square.fill"
+ }
+
+ public enum Letterd: String, SymbolImage {
+ case circle = "d.circle"
+ case circleFill = "d.circle.fill"
+ case square = "d.square"
+ case squareFill = "d.square.fill"
+ }
+
+ public enum Lettere: String, SymbolImage {
+ case circle = "e.circle"
+ case circleFill = "e.circle.fill"
+ case square = "e.square"
+ case squareFill = "e.square.fill"
+ }
+
+ public enum Letterf: String, SymbolImage {
+ case cursive = "f.cursive"
+ case cursiveCircle = "f.cursive.circle"
+ case cursiveCircleFill = "f.cursive.circle.fill"
+ case circle = "f.circle"
+ case circleFill = "f.circle.fill"
+ case square = "f.square"
+ case squareFill = "f.square.fill"
+ }
+
+ public enum Letterg: String, SymbolImage {
+ case circle = "g.circle"
+ case circleFill = "g.circle.fill"
+ case square = "g.square"
+ case squareFill = "g.square.fill"
+ }
+
+ public enum Letterh: String, SymbolImage {
+ case squareOnSquare = "h.square.on.square"
+ case squareOnSquareFill = "h.square.on.square.fill"
+ case circle = "h.circle"
+ case circleFill = "h.circle.fill"
+ case square = "h.square"
+ case squareFill = "h.square.fill"
+ }
+
+ public enum Letteri: String, SymbolImage {
+ case circle = "i.circle"
+ case circleFill = "i.circle.fill"
+ case square = "i.square"
+ case squareFill = "i.square.fill"
+ }
+
+ public enum Letterj: String, SymbolImage {
+ case squareOnSquare = "j.square.on.square"
+ case squareOnSquareFill = "j.square.on.square.fill"
+ case circle = "j.circle"
+ case circleFill = "j.circle.fill"
+ case square = "j.square"
+ case squareFill = "j.square.fill"
+ }
+
+ case letterK = "k"
+
+ public enum Letterk: String, SymbolImage {
+ case circle = "k.circle"
+ case circleFill = "k.circle.fill"
+ case square = "k.square"
+ case squareFill = "k.square.fill"
+ }
+
+ public enum Letterl: String, SymbolImage {
+ case joystick = "l.joystick"
+ case joystickFill = "l.joystick.fill"
+ case joystickPressDown = "l.joystick.press.down"
+ case joystickPressDownFill = "l.joystick.press.down.fill"
+ case joystickTiltLeft = "l.joystick.tilt.left"
+ case joystickTiltLeftFill = "l.joystick.tilt.left.fill"
+ case joystickTiltRight = "l.joystick.tilt.right"
+ case joystickTiltRightFill = "l.joystick.tilt.right.fill"
+ case joystickTiltUp = "l.joystick.tilt.up"
+ case joystickTiltUpFill = "l.joystick.tilt.up.fill"
+ case joystickTiltDown = "l.joystick.tilt.down"
+ case joystickTiltDownFill = "l.joystick.tilt.down.fill"
+ case rectangleRoundedbottom = "l.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "l.rectangle.roundedbottom.fill"
+ case circle = "l.circle"
+ case circleFill = "l.circle.fill"
+ case square = "l.square"
+ case squareFill = "l.square.fill"
+ }
+
+ public enum Letterm: String, SymbolImage {
+ case circle = "m.circle"
+ case circleFill = "m.circle.fill"
+ case square = "m.square"
+ case squareFill = "m.square.fill"
+ }
+
+ public enum Lettern: String, SymbolImage {
+ case circle = "n.circle"
+ case circleFill = "n.circle.fill"
+ case square = "n.square"
+ case squareFill = "n.square.fill"
+ }
+
+ public enum Lettero: String, SymbolImage {
+ case circle = "o.circle"
+ case circleFill = "o.circle.fill"
+ case square = "o.square"
+ case squareFill = "o.square.fill"
+ }
+
+ public enum Letterp: String, SymbolImage {
+ case circle = "p.circle"
+ case circleFill = "p.circle.fill"
+ case square = "p.square"
+ case squareFill = "p.square.fill"
+ }
+
+ public enum Letterq: String, SymbolImage {
+ case circle = "q.circle"
+ case circleFill = "q.circle.fill"
+ case square = "q.square"
+ case squareFill = "q.square.fill"
+ }
+
+ public enum Letterr: String, SymbolImage {
+ case squareOnSquare = "r.square.on.square"
+ case squareOnSquareFill = "r.square.on.square.fill"
+ case joystick = "r.joystick"
+ case joystickFill = "r.joystick.fill"
+ case joystickPressDown = "r.joystick.press.down"
+ case joystickPressDownFill = "r.joystick.press.down.fill"
+ case joystickTiltLeft = "r.joystick.tilt.left"
+ case joystickTiltLeftFill = "r.joystick.tilt.left.fill"
+ case joystickTiltRight = "r.joystick.tilt.right"
+ case joystickTiltRightFill = "r.joystick.tilt.right.fill"
+ case joystickTiltUp = "r.joystick.tilt.up"
+ case joystickTiltUpFill = "r.joystick.tilt.up.fill"
+ case joystickTiltDown = "r.joystick.tilt.down"
+ case joystickTiltDownFill = "r.joystick.tilt.down.fill"
+ case rectangleRoundedbottom = "r.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "r.rectangle.roundedbottom.fill"
+ case circle = "r.circle"
+ case circleFill = "r.circle.fill"
+ case square = "r.square"
+ case squareFill = "r.square.fill"
+ }
+
+ public enum Letters: String, SymbolImage {
+ case circle = "s.circle"
+ case circleFill = "s.circle.fill"
+ case square = "s.square"
+ case squareFill = "s.square.fill"
+ }
+
+ public enum Lettert: String, SymbolImage {
+ case circle = "t.circle"
+ case circleFill = "t.circle.fill"
+ case square = "t.square"
+ case squareFill = "t.square.fill"
+ }
+
+ public enum Letteru: String, SymbolImage {
+ case circle = "u.circle"
+ case circleFill = "u.circle.fill"
+ case square = "u.square"
+ case squareFill = "u.square.fill"
+ }
+
+ public enum Letterv: String, SymbolImage {
+ case circle = "v.circle"
+ case circleFill = "v.circle.fill"
+ case square = "v.square"
+ case squareFill = "v.square.fill"
+ }
+
+ public enum Letterw: String, SymbolImage {
+ case circle = "w.circle"
+ case circleFill = "w.circle.fill"
+ case square = "w.square"
+ case squareFill = "w.square.fill"
+ }
+
+ public enum Letterx: String, SymbolImage {
+ case squareroot = "x.squareroot"
+ case circle = "x.circle"
+ case circleFill = "x.circle.fill"
+ case square = "x.square"
+ case squareFill = "x.square.fill"
+ }
+
+ public enum Lettery: String, SymbolImage {
+ case circle = "y.circle"
+ case circleFill = "y.circle.fill"
+ case square = "y.square"
+ case squareFill = "y.square.fill"
+ }
+
+ public enum Letterz: String, SymbolImage {
+ case circle = "z.circle"
+ case circleFill = "z.circle.fill"
+ case square = "z.square"
+ case squareFill = "z.square.fill"
+ }
+
+ case level
+
+ public enum Level: String, SymbolImage {
+ case fill = "level.fill"
+ }
+
+ case lifepreserver
+
+ public enum Lifepreserver: String, SymbolImage {
+ case fill = "lifepreserver.fill"
+ }
+
+ public enum Light: String, SymbolImage {
+ case min = "light.min"
+ case max = "light.max"
+ case recessed = "light.recessed"
+ case recessedFill = "light.recessed.fill"
+ case recessedInverse = "light.recessed.inverse"
+ case recessed3 = "light.recessed.3"
+ case recessed3Fill = "light.recessed.3.fill"
+ case recessed3Inverse = "light.recessed.3.inverse"
+ case panel = "light.panel"
+ case panelFill = "light.panel.fill"
+ case cylindricalCeiling = "light.cylindrical.ceiling"
+ case cylindricalCeilingFill = "light.cylindrical.ceiling.fill"
+ case cylindricalCeilingInverse = "light.cylindrical.ceiling.inverse"
+ case strip2 = "light.strip.2"
+ case strip2Fill = "light.strip.2.fill"
+ case ribbon = "light.ribbon"
+ case ribbonFill = "light.ribbon.fill"
+ case beaconMin = "light.beacon.min"
+ case beaconMinFill = "light.beacon.min.fill"
+ case beaconMax = "light.beacon.max"
+ case beaconMaxFill = "light.beacon.max.fill"
+ }
+
+ case lightbulb
+
+ public enum Lightbulb: String, SymbolImage {
+ case fill = "lightbulb.fill"
+ case circle = "lightbulb.circle"
+ case circleFill = "lightbulb.circle.fill"
+ case slash = "lightbulb.slash"
+ case slashFill = "lightbulb.slash.fill"
+ case led = "lightbulb.led"
+ case ledFill = "lightbulb.led.fill"
+ case ledWide = "lightbulb.led.wide"
+ case ledWideFill = "lightbulb.led.wide.fill"
+ }
+
+ case lightbulb2 = "lightbulb.2"
+
+ public enum Lightbulb2: String, SymbolImage {
+ case fill = "lightbulb.2.fill"
+ }
+
+ public enum Lightswitch: String, SymbolImage {
+ case on = "lightswitch.on"
+ case onFill = "lightswitch.on.fill"
+ case onSquare = "lightswitch.on.square"
+ case onSquareFill = "lightswitch.on.square.fill"
+ case off = "lightswitch.off"
+ case offFill = "lightswitch.off.fill"
+ case offSquare = "lightswitch.off.square"
+ case offSquareFill = "lightswitch.off.square.fill"
+ }
+
+ public enum Line: String, SymbolImage {
+ case diagonal = "line.diagonal"
+ case diagonalArrow = "line.diagonal.arrow"
+ case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal"
+ }
+
+ public enum Line2: String, SymbolImage {
+ case horizontalDecreaseCircle = "line.2.horizontal.decrease.circle"
+ case horizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill"
+ }
+
+ public enum Line3: String, SymbolImage {
+ case crossedSwirlCircle = "line.3.crossed.swirl.circle"
+ case crossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill"
+ case horizontal = "line.3.horizontal"
+ case horizontalDecrease = "line.3.horizontal.decrease"
+ case horizontalDecreaseCircle = "line.3.horizontal.decrease.circle"
+ case horizontalDecreaseCircleFill = "line.3.horizontal.decrease.circle.fill"
+ case horizontalCircle = "line.3.horizontal.circle"
+ case horizontalCircleFill = "line.3.horizontal.circle.fill"
+ }
+
+ public enum Lines: String, SymbolImage {
+ case measurementHorizontal = "lines.measurement.horizontal"
+ }
+
+ case lineweight
+
+ case link
+
+ public enum Link: String, SymbolImage {
+ case circle = "link.circle"
+ case circleFill = "link.circle.fill"
+ case badgePlus = "link.badge.plus"
+ case icloud = "link.icloud"
+ case icloudFill = "link.icloud.fill"
+ }
+
+ case lirasign
+
+ public enum Lirasign: String, SymbolImage {
+ case circle = "lirasign.circle"
+ case circleFill = "lirasign.circle.fill"
+ case square = "lirasign.square"
+ case squareFill = "lirasign.square.fill"
+ }
+
+ public enum List: String, SymbolImage {
+ case bulletClipboard = "list.bullet.clipboard"
+ case bulletClipboardFill = "list.bullet.clipboard.fill"
+ case clipboard = "list.clipboard"
+ case clipboardFill = "list.clipboard.fill"
+ case bulletRectanglePortrait = "list.bullet.rectangle.portrait"
+ case bulletRectanglePortraitFill = "list.bullet.rectangle.portrait.fill"
+ case bulletRectangle = "list.bullet.rectangle"
+ case bulletRectangleFill = "list.bullet.rectangle.fill"
+ case dashHeaderRectangle = "list.dash.header.rectangle"
+ case bullet = "list.bullet"
+ case bulletCircle = "list.bullet.circle"
+ case bulletCircleFill = "list.bullet.circle.fill"
+ case dash = "list.dash"
+ case triangle = "list.triangle"
+ case bulletIndent = "list.bullet.indent"
+ case number = "list.number"
+ case star = "list.star"
+ case bulletBelowRectangle = "list.bullet.below.rectangle"
+ case andFilm = "list.and.film"
+ }
+
+ case livephoto
+
+ public enum Livephoto: String, SymbolImage {
+ case slash = "livephoto.slash"
+ case badgeA = "livephoto.badge.a"
+ case play = "livephoto.play"
+ }
+
+ case lizard
+
+ public enum Lizard: String, SymbolImage {
+ case fill = "lizard.fill"
+ }
+
+ case location
+
+ public enum Location: String, SymbolImage {
+ case magnifyingglass = "location.magnifyingglass"
+ case fill = "location.fill"
+ case circle = "location.circle"
+ case circleFill = "location.circle.fill"
+ case square = "location.square"
+ case squareFill = "location.square.fill"
+ case slash = "location.slash"
+ case slashFill = "location.slash.fill"
+ case slashCircle = "location.slash.circle"
+ case slashCircleFill = "location.slash.circle.fill"
+ case north = "location.north"
+ case northFill = "location.north.fill"
+ case northCircle = "location.north.circle"
+ case northCircleFill = "location.north.circle.fill"
+ case northLine = "location.north.line"
+ case northLineFill = "location.north.line.fill"
+ case viewfinder = "location.viewfinder"
+ case fillViewfinder = "location.fill.viewfinder"
+ }
+
+ case lock
+
+ public enum Lock: String, SymbolImage {
+ case doc = "lock.doc"
+ case docFill = "lock.doc.fill"
+ case icloud = "lock.icloud"
+ case icloudFill = "lock.icloud.fill"
+ case fill = "lock.fill"
+ case circle = "lock.circle"
+ case circleFill = "lock.circle.fill"
+ case square = "lock.square"
+ case squareFill = "lock.square.fill"
+ case squareStack = "lock.square.stack"
+ case squareStackFill = "lock.square.stack.fill"
+ case rectangle = "lock.rectangle"
+ case rectangleFill = "lock.rectangle.fill"
+ case rectangleStack = "lock.rectangle.stack"
+ case rectangleStackFill = "lock.rectangle.stack.fill"
+ case rectangleOnRectangle = "lock.rectangle.on.rectangle"
+ case rectangleOnRectangleFill = "lock.rectangle.on.rectangle.fill"
+ case shield = "lock.shield"
+ case shieldFill = "lock.shield.fill"
+ case slash = "lock.slash"
+ case slashFill = "lock.slash.fill"
+ case trianglebadgeExclamationmark = "lock.trianglebadge.exclamationmark"
+ case trianglebadgeExclamationmarkFill = "lock.trianglebadge.exclamationmark.fill"
+ case open = "lock.open"
+ case openFill = "lock.open.fill"
+ case openTrianglebadgeExclamationmark = "lock.open.trianglebadge.exclamationmark"
+ case openTrianglebadgeExclamationmarkFill = "lock.open.trianglebadge.exclamationmark.fill"
+ case rotation = "lock.rotation"
+ case rotationOpen = "lock.rotation.open"
+ case display = "lock.display"
+ case openDisplay = "lock.open.display"
+ case desktopcomputer = "lock.desktopcomputer"
+ case openDesktopcomputer = "lock.open.desktopcomputer"
+ case laptopcomputer = "lock.laptopcomputer"
+ case openLaptopcomputer = "lock.open.laptopcomputer"
+ case iphone = "lock.iphone"
+ case openIphone = "lock.open.iphone"
+ case ipad = "lock.ipad"
+ case openIpad = "lock.open.ipad"
+ case applewatch = "lock.applewatch"
+ case openApplewatch = "lock.open.applewatch"
+ }
+
+ case loupe
+
+ public enum Lt: String, SymbolImage {
+ case rectangleRoundedtop = "lt.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "lt.rectangle.roundedtop.fill"
+ }
+
+ case lungs
+
+ public enum Lungs: String, SymbolImage {
+ case fill = "lungs.fill"
+ }
+
+ case macmini
+
+ public enum Macmini: String, SymbolImage {
+ case fill = "macmini.fill"
+ }
+
+ public enum Macpro: String, SymbolImage {
+ case gen1 = "macpro.gen1"
+ case gen1Fill = "macpro.gen1.fill"
+ case gen2 = "macpro.gen2"
+ case gen2Fill = "macpro.gen2.fill"
+ case gen3 = "macpro.gen3"
+ case gen3Fill = "macpro.gen3.fill"
+ case gen3Server = "macpro.gen3.server"
+ }
+
+ case macstudio
+
+ public enum Macstudio: String, SymbolImage {
+ case fill = "macstudio.fill"
+ }
+
+ case macwindow
+
+ public enum Macwindow: String, SymbolImage {
+ case badgePlus = "macwindow.badge.plus"
+ case onRectangle = "macwindow.on.rectangle"
+ }
+
+ case magazine
+
+ public enum Magazine: String, SymbolImage {
+ case fill = "magazine.fill"
+ }
+
+ case magicmouse
+
+ public enum Magicmouse: String, SymbolImage {
+ case fill = "magicmouse.fill"
+ }
+
+ case magnifyingglass
+
+ public enum Magnifyingglass: String, SymbolImage {
+ case circle = "magnifyingglass.circle"
+ case circleFill = "magnifyingglass.circle.fill"
+ }
+
+ public enum Magsafe: String, SymbolImage {
+ case batterypack = "magsafe.batterypack"
+ case batterypackFill = "magsafe.batterypack.fill"
+ }
+
+ case mail
+
+ public enum Mail: String, SymbolImage {
+ case stack = "mail.stack"
+ case stackFill = "mail.stack.fill"
+ case fill = "mail.fill"
+ case andTextMagnifyingglass = "mail.and.text.magnifyingglass"
+ }
+
+ case manatsign
+
+ public enum Manatsign: String, SymbolImage {
+ case circle = "manatsign.circle"
+ case circleFill = "manatsign.circle.fill"
+ case square = "manatsign.square"
+ case squareFill = "manatsign.square.fill"
+ }
+
+ case map
+
+ public enum Map: String, SymbolImage {
+ case fill = "map.fill"
+ case circle = "map.circle"
+ case circleFill = "map.circle.fill"
+ }
+
+ case mappin
+
+ public enum Mappin: String, SymbolImage {
+ case circle = "mappin.circle"
+ case circleFill = "mappin.circle.fill"
+ case square = "mappin.square"
+ case squareFill = "mappin.square.fill"
+ case slash = "mappin.slash"
+ case slashCircle = "mappin.slash.circle"
+ case slashCircleFill = "mappin.slash.circle.fill"
+ case andEllipse = "mappin.and.ellipse"
+ }
+
+ case medal
+
+ public enum Medal: String, SymbolImage {
+ case fill = "medal.fill"
+ }
+
+ case mediastick
+
+ public enum Medical: String, SymbolImage {
+ case thermometer = "medical.thermometer"
+ case thermometerFill = "medical.thermometer.fill"
+ }
+
+ case megaphone
+
+ public enum Megaphone: String, SymbolImage {
+ case fill = "megaphone.fill"
+ }
+
+ case memories
+
+ public enum Memories: String, SymbolImage {
+ case badgePlus = "memories.badge.plus"
+ case badgeMinus = "memories.badge.minus"
+ }
+
+ case memorychip
+
+ public enum Memorychip: String, SymbolImage {
+ case fill = "memorychip.fill"
+ }
+
+ public enum Menubar: String, SymbolImage {
+ case rectangle = "menubar.rectangle"
+ case dockRectangle = "menubar.dock.rectangle"
+ case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record"
+ case arrowUpRectangle = "menubar.arrow.up.rectangle"
+ case arrowDownRectangle = "menubar.arrow.down.rectangle"
+ }
+
+ case menucard
+
+ public enum Menucard: String, SymbolImage {
+ case fill = "menucard.fill"
+ }
+
+ case message
+
+ public enum Message: String, SymbolImage {
+ case fill = "message.fill"
+ case circle = "message.circle"
+ case circleFill = "message.circle.fill"
+ case badge = "message.badge"
+ case badgeFilledFill = "message.badge.filled.fill"
+ case badgeCircle = "message.badge.circle"
+ case badgeCircleFill = "message.badge.circle.fill"
+ case badgeFill = "message.badge.fill"
+ case andWaveform = "message.and.waveform"
+ case andWaveformFill = "message.and.waveform.fill"
+ }
+
+ case metronome
+
+ public enum Metronome: String, SymbolImage {
+ case fill = "metronome.fill"
+ }
+
+ case mic
+
+ public enum Mic: String, SymbolImage {
+ case fill = "mic.fill"
+ case circle = "mic.circle"
+ case circleFill = "mic.circle.fill"
+ case square = "mic.square"
+ case squareFill = "mic.square.fill"
+ case slash = "mic.slash"
+ case slashFill = "mic.slash.fill"
+ case slashCircle = "mic.slash.circle"
+ case slashCircleFill = "mic.slash.circle.fill"
+ case badgePlus = "mic.badge.plus"
+ case fillBadgePlus = "mic.fill.badge.plus"
+ case badgeXmark = "mic.badge.xmark"
+ case fillBadgeXmark = "mic.fill.badge.xmark"
+ case andSignalMeter = "mic.and.signal.meter"
+ case andSignalMeterFill = "mic.and.signal.meter.fill"
+ }
+
+ case microbe
+
+ public enum Microbe: String, SymbolImage {
+ case fill = "microbe.fill"
+ case circle = "microbe.circle"
+ case circleFill = "microbe.circle.fill"
+ }
+
+ case microwave
+
+ public enum Microwave: String, SymbolImage {
+ case fill = "microwave.fill"
+ }
+
+ case millsign
+
+ public enum Millsign: String, SymbolImage {
+ case circle = "millsign.circle"
+ case circleFill = "millsign.circle.fill"
+ case square = "millsign.square"
+ case squareFill = "millsign.square.fill"
+ }
+
+ case minus
+
+ public enum Minus: String, SymbolImage {
+ case magnifyingglass = "minus.magnifyingglass"
+ case plusBatteryblock = "minus.plus.batteryblock"
+ case plusBatteryblockFill = "minus.plus.batteryblock.fill"
+ case circle = "minus.circle"
+ case circleFill = "minus.circle.fill"
+ case square = "minus.square"
+ case squareFill = "minus.square.fill"
+ case rectangle = "minus.rectangle"
+ case rectangleFill = "minus.rectangle.fill"
+ case rectanglePortrait = "minus.rectangle.portrait"
+ case rectanglePortraitFill = "minus.rectangle.portrait.fill"
+ case diamond = "minus.diamond"
+ case diamondFill = "minus.diamond.fill"
+ case forwardslashPlus = "minus.forwardslash.plus"
+ }
+
+ public enum Mirror: String, SymbolImage {
+ case sideLeft = "mirror.side.left"
+ case sideRight = "mirror.side.right"
+ }
+
+ case moon
+
+ public enum Moon: String, SymbolImage {
+ case fill = "moon.fill"
+ case circle = "moon.circle"
+ case circleFill = "moon.circle.fill"
+ case haze = "moon.haze"
+ case hazeFill = "moon.haze.fill"
+ case hazeCircle = "moon.haze.circle"
+ case hazeCircleFill = "moon.haze.circle.fill"
+ case zzz = "moon.zzz"
+ case zzzFill = "moon.zzz.fill"
+ case stars = "moon.stars"
+ case starsFill = "moon.stars.fill"
+ case starsCircle = "moon.stars.circle"
+ case starsCircleFill = "moon.stars.circle.fill"
+ }
+
+ public enum Moonphase: String, SymbolImage {
+ case newMoon = "moonphase.new.moon"
+ case waxingCrescent = "moonphase.waxing.crescent"
+ case firstQuarter = "moonphase.first.quarter"
+ case waxingGibbous = "moonphase.waxing.gibbous"
+ case fullMoon = "moonphase.full.moon"
+ case waningGibbous = "moonphase.waning.gibbous"
+ case lastQuarter = "moonphase.last.quarter"
+ case waningCrescent = "moonphase.waning.crescent"
+ case newMoonInverse = "moonphase.new.moon.inverse"
+ case waxingCrescentInverse = "moonphase.waxing.crescent.inverse"
+ case firstQuarterInverse = "moonphase.first.quarter.inverse"
+ case waxingGibbousInverse = "moonphase.waxing.gibbous.inverse"
+ case fullMoonInverse = "moonphase.full.moon.inverse"
+ case waningGibbousInverse = "moonphase.waning.gibbous.inverse"
+ case lastQuarterInverse = "moonphase.last.quarter.inverse"
+ case waningCrescentInverse = "moonphase.waning.crescent.inverse"
+ }
+
+ case mosaic
+
+ public enum Mosaic: String, SymbolImage {
+ case fill = "mosaic.fill"
+ }
+
+ case mount
+
+ public enum Mount: String, SymbolImage {
+ case fill = "mount.fill"
+ }
+
+ case mouth
+
+ public enum Mouth: String, SymbolImage {
+ case fill = "mouth.fill"
+ }
+
+ public enum Move: String, SymbolImage {
+ case _3d = "move.3d"
+ }
+
+ case multiply
+
+ public enum Multiply: String, SymbolImage {
+ case circle = "multiply.circle"
+ case circleFill = "multiply.circle.fill"
+ case square = "multiply.square"
+ case squareFill = "multiply.square.fill"
+ }
+
+ public enum Music: String, SymbolImage {
+ case note = "music.note"
+ case noteList = "music.note.list"
+ case quarternote3 = "music.quarternote.3"
+ case mic = "music.mic"
+ case micCircle = "music.mic.circle"
+ case micCircleFill = "music.mic.circle.fill"
+ case noteHouse = "music.note.house"
+ case noteHouseFill = "music.note.house.fill"
+ case noteTv = "music.note.tv"
+ case noteTvFill = "music.note.tv.fill"
+ }
+
+ case mustache
+
+ public enum Mustache: String, SymbolImage {
+ case fill = "mustache.fill"
+ }
+
+ case nairasign
+
+ public enum Nairasign: String, SymbolImage {
+ case circle = "nairasign.circle"
+ case circleFill = "nairasign.circle.fill"
+ case square = "nairasign.square"
+ case squareFill = "nairasign.square.fill"
+ }
+
+ case network
+
+ public enum Network: String, SymbolImage {
+ case badgeShieldHalfFilled = "network.badge.shield.half.filled"
+ }
+
+ case newspaper
+
+ public enum Newspaper: String, SymbolImage {
+ case fill = "newspaper.fill"
+ case circle = "newspaper.circle"
+ case circleFill = "newspaper.circle.fill"
+ }
+
+ case nose
+
+ public enum Nose: String, SymbolImage {
+ case fill = "nose.fill"
+ }
+
+ case nosign
+
+ public enum Nosign: String, SymbolImage {
+ case app = "nosign.app"
+ case appFill = "nosign.app.fill"
+ }
+
+ case note
+
+ public enum Note: String, SymbolImage {
+ case text = "note.text"
+ case textBadgePlus = "note.text.badge.plus"
+ }
+
+ public enum Num0: String, SymbolImage {
+ case circle = "0.circle"
+ case circleFill = "0.circle.fill"
+ case square = "0.square"
+ case squareFill = "0.square.fill"
+ }
+
+ public enum Num00: String, SymbolImage {
+ case circle = "00.circle"
+ case circleFill = "00.circle.fill"
+ case square = "00.square"
+ case squareFill = "00.square.fill"
+ }
+
+ public enum Num01: String, SymbolImage {
+ case circle = "01.circle"
+ case circleFill = "01.circle.fill"
+ case square = "01.square"
+ case squareFill = "01.square.fill"
+ }
+
+ public enum Num02: String, SymbolImage {
+ case circle = "02.circle"
+ case circleFill = "02.circle.fill"
+ case square = "02.square"
+ case squareFill = "02.square.fill"
+ }
+
+ public enum Num03: String, SymbolImage {
+ case circle = "03.circle"
+ case circleFill = "03.circle.fill"
+ case square = "03.square"
+ case squareFill = "03.square.fill"
+ }
+
+ public enum Num04: String, SymbolImage {
+ case circle = "04.circle"
+ case circleFill = "04.circle.fill"
+ case square = "04.square"
+ case squareFill = "04.square.fill"
+ }
+
+ public enum Num05: String, SymbolImage {
+ case circle = "05.circle"
+ case circleFill = "05.circle.fill"
+ case square = "05.square"
+ case squareFill = "05.square.fill"
+ }
+
+ public enum Num06: String, SymbolImage {
+ case circle = "06.circle"
+ case circleFill = "06.circle.fill"
+ case square = "06.square"
+ case squareFill = "06.square.fill"
+ }
+
+ public enum Num07: String, SymbolImage {
+ case circle = "07.circle"
+ case circleFill = "07.circle.fill"
+ case square = "07.square"
+ case squareFill = "07.square.fill"
+ }
+
+ public enum Num08: String, SymbolImage {
+ case circle = "08.circle"
+ case circleFill = "08.circle.fill"
+ case square = "08.square"
+ case squareFill = "08.square.fill"
+ }
+
+ public enum Num09: String, SymbolImage {
+ case circle = "09.circle"
+ case circleFill = "09.circle.fill"
+ case square = "09.square"
+ case squareFill = "09.square.fill"
+ }
+
+ public enum Num1: String, SymbolImage {
+ case magnifyingglass = "1.magnifyingglass"
+ case circle = "1.circle"
+ case circleFill = "1.circle.fill"
+ case square = "1.square"
+ case squareFill = "1.square.fill"
+ }
+
+ public enum Num10: String, SymbolImage {
+ case circle = "10.circle"
+ case circleFill = "10.circle.fill"
+ case square = "10.square"
+ case squareFill = "10.square.fill"
+ }
+
+ public enum Num11: String, SymbolImage {
+ case circle = "11.circle"
+ case circleFill = "11.circle.fill"
+ case square = "11.square"
+ case squareFill = "11.square.fill"
+ }
+
+ public enum Num12: String, SymbolImage {
+ case circle = "12.circle"
+ case circleFill = "12.circle.fill"
+ case square = "12.square"
+ case squareFill = "12.square.fill"
+ }
+
+ public enum Num123: String, SymbolImage {
+ case rectangle = "123.rectangle"
+ case rectangleFill = "123.rectangle.fill"
+ }
+
+ public enum Num13: String, SymbolImage {
+ case circle = "13.circle"
+ case circleFill = "13.circle.fill"
+ case square = "13.square"
+ case squareFill = "13.square.fill"
+ }
+
+ public enum Num14: String, SymbolImage {
+ case circle = "14.circle"
+ case circleFill = "14.circle.fill"
+ case square = "14.square"
+ case squareFill = "14.square.fill"
+ }
+
+ public enum Num15: String, SymbolImage {
+ case circle = "15.circle"
+ case circleFill = "15.circle.fill"
+ case square = "15.square"
+ case squareFill = "15.square.fill"
+ }
+
+ public enum Num16: String, SymbolImage {
+ case circle = "16.circle"
+ case circleFill = "16.circle.fill"
+ case square = "16.square"
+ case squareFill = "16.square.fill"
+ }
+
+ public enum Num17: String, SymbolImage {
+ case circle = "17.circle"
+ case circleFill = "17.circle.fill"
+ case square = "17.square"
+ case squareFill = "17.square.fill"
+ }
+
+ public enum Num18: String, SymbolImage {
+ case circle = "18.circle"
+ case circleFill = "18.circle.fill"
+ case square = "18.square"
+ case squareFill = "18.square.fill"
+ }
+
+ public enum Num19: String, SymbolImage {
+ case circle = "19.circle"
+ case circleFill = "19.circle.fill"
+ case square = "19.square"
+ case squareFill = "19.square.fill"
+ }
+
+ public enum Num2: String, SymbolImage {
+ case circle = "2.circle"
+ case circleFill = "2.circle.fill"
+ case square = "2.square"
+ case squareFill = "2.square.fill"
+ }
+
+ public enum Num20: String, SymbolImage {
+ case circle = "20.circle"
+ case circleFill = "20.circle.fill"
+ case square = "20.square"
+ case squareFill = "20.square.fill"
+ }
+
+ public enum Num21: String, SymbolImage {
+ case circle = "21.circle"
+ case circleFill = "21.circle.fill"
+ case square = "21.square"
+ case squareFill = "21.square.fill"
+ }
+
+ public enum Num22: String, SymbolImage {
+ case circle = "22.circle"
+ case circleFill = "22.circle.fill"
+ case square = "22.square"
+ case squareFill = "22.square.fill"
+ }
+
+ public enum Num23: String, SymbolImage {
+ case circle = "23.circle"
+ case circleFill = "23.circle.fill"
+ case square = "23.square"
+ case squareFill = "23.square.fill"
+ }
+
+ public enum Num24: String, SymbolImage {
+ case circle = "24.circle"
+ case circleFill = "24.circle.fill"
+ case square = "24.square"
+ case squareFill = "24.square.fill"
+ }
+
+ public enum Num25: String, SymbolImage {
+ case circle = "25.circle"
+ case circleFill = "25.circle.fill"
+ case square = "25.square"
+ case squareFill = "25.square.fill"
+ }
+
+ public enum Num26: String, SymbolImage {
+ case circle = "26.circle"
+ case circleFill = "26.circle.fill"
+ case square = "26.square"
+ case squareFill = "26.square.fill"
+ }
+
+ public enum Num27: String, SymbolImage {
+ case circle = "27.circle"
+ case circleFill = "27.circle.fill"
+ case square = "27.square"
+ case squareFill = "27.square.fill"
+ }
+
+ public enum Num28: String, SymbolImage {
+ case circle = "28.circle"
+ case circleFill = "28.circle.fill"
+ case square = "28.square"
+ case squareFill = "28.square.fill"
+ }
+
+ public enum Num29: String, SymbolImage {
+ case circle = "29.circle"
+ case circleFill = "29.circle.fill"
+ case square = "29.square"
+ case squareFill = "29.square.fill"
+ }
+
+ public enum Num3: String, SymbolImage {
+ case circle = "3.circle"
+ case circleFill = "3.circle.fill"
+ case square = "3.square"
+ case squareFill = "3.square.fill"
+ }
+
+ public enum Num30: String, SymbolImage {
+ case circle = "30.circle"
+ case circleFill = "30.circle.fill"
+ case square = "30.square"
+ case squareFill = "30.square.fill"
+ }
+
+ public enum Num31: String, SymbolImage {
+ case circle = "31.circle"
+ case circleFill = "31.circle.fill"
+ case square = "31.square"
+ case squareFill = "31.square.fill"
+ }
+
+ public enum Num32: String, SymbolImage {
+ case circle = "32.circle"
+ case circleFill = "32.circle.fill"
+ case square = "32.square"
+ case squareFill = "32.square.fill"
+ }
+
+ public enum Num33: String, SymbolImage {
+ case circle = "33.circle"
+ case circleFill = "33.circle.fill"
+ case square = "33.square"
+ case squareFill = "33.square.fill"
+ }
+
+ public enum Num34: String, SymbolImage {
+ case circle = "34.circle"
+ case circleFill = "34.circle.fill"
+ case square = "34.square"
+ case squareFill = "34.square.fill"
+ }
+
+ public enum Num35: String, SymbolImage {
+ case circle = "35.circle"
+ case circleFill = "35.circle.fill"
+ case square = "35.square"
+ case squareFill = "35.square.fill"
+ }
+
+ public enum Num36: String, SymbolImage {
+ case circle = "36.circle"
+ case circleFill = "36.circle.fill"
+ case square = "36.square"
+ case squareFill = "36.square.fill"
+ }
+
+ public enum Num37: String, SymbolImage {
+ case circle = "37.circle"
+ case circleFill = "37.circle.fill"
+ case square = "37.square"
+ case squareFill = "37.square.fill"
+ }
+
+ public enum Num38: String, SymbolImage {
+ case circle = "38.circle"
+ case circleFill = "38.circle.fill"
+ case square = "38.square"
+ case squareFill = "38.square.fill"
+ }
+
+ public enum Num39: String, SymbolImage {
+ case circle = "39.circle"
+ case circleFill = "39.circle.fill"
+ case square = "39.square"
+ case squareFill = "39.square.fill"
+ }
+
+ public enum Num4: String, SymbolImage {
+ case circle = "4.circle"
+ case circleFill = "4.circle.fill"
+ case square = "4.square"
+ case squareFill = "4.square.fill"
+ case altCircle = "4.alt.circle"
+ case altCircleFill = "4.alt.circle.fill"
+ case altSquare = "4.alt.square"
+ case altSquareFill = "4.alt.square.fill"
+ }
+
+ public enum Num40: String, SymbolImage {
+ case circle = "40.circle"
+ case circleFill = "40.circle.fill"
+ case square = "40.square"
+ case squareFill = "40.square.fill"
+ }
+
+ public enum Num41: String, SymbolImage {
+ case circle = "41.circle"
+ case circleFill = "41.circle.fill"
+ case square = "41.square"
+ case squareFill = "41.square.fill"
+ }
+
+ public enum Num42: String, SymbolImage {
+ case circle = "42.circle"
+ case circleFill = "42.circle.fill"
+ case square = "42.square"
+ case squareFill = "42.square.fill"
+ }
+
+ public enum Num43: String, SymbolImage {
+ case circle = "43.circle"
+ case circleFill = "43.circle.fill"
+ case square = "43.square"
+ case squareFill = "43.square.fill"
+ }
+
+ public enum Num44: String, SymbolImage {
+ case circle = "44.circle"
+ case circleFill = "44.circle.fill"
+ case square = "44.square"
+ case squareFill = "44.square.fill"
+ }
+
+ public enum Num45: String, SymbolImage {
+ case circle = "45.circle"
+ case circleFill = "45.circle.fill"
+ case square = "45.square"
+ case squareFill = "45.square.fill"
+ }
+
+ public enum Num46: String, SymbolImage {
+ case circle = "46.circle"
+ case circleFill = "46.circle.fill"
+ case square = "46.square"
+ case squareFill = "46.square.fill"
+ }
+
+ public enum Num47: String, SymbolImage {
+ case circle = "47.circle"
+ case circleFill = "47.circle.fill"
+ case square = "47.square"
+ case squareFill = "47.square.fill"
+ }
+
+ public enum Num48: String, SymbolImage {
+ case circle = "48.circle"
+ case circleFill = "48.circle.fill"
+ case square = "48.square"
+ case squareFill = "48.square.fill"
+ }
+
+ public enum Num49: String, SymbolImage {
+ case circle = "49.circle"
+ case circleFill = "49.circle.fill"
+ case square = "49.square"
+ case squareFill = "49.square.fill"
+ }
+
+ public enum Num5: String, SymbolImage {
+ case circle = "5.circle"
+ case circleFill = "5.circle.fill"
+ case square = "5.square"
+ case squareFill = "5.square.fill"
+ }
+
+ public enum Num50: String, SymbolImage {
+ case circle = "50.circle"
+ case circleFill = "50.circle.fill"
+ case square = "50.square"
+ case squareFill = "50.square.fill"
+ }
+
+ public enum Num6: String, SymbolImage {
+ case circle = "6.circle"
+ case circleFill = "6.circle.fill"
+ case square = "6.square"
+ case squareFill = "6.square.fill"
+ case altCircle = "6.alt.circle"
+ case altCircleFill = "6.alt.circle.fill"
+ case altSquare = "6.alt.square"
+ case altSquareFill = "6.alt.square.fill"
+ }
+
+ public enum Num7: String, SymbolImage {
+ case circle = "7.circle"
+ case circleFill = "7.circle.fill"
+ case square = "7.square"
+ case squareFill = "7.square.fill"
+ }
+
+ public enum Num8: String, SymbolImage {
+ case circle = "8.circle"
+ case circleFill = "8.circle.fill"
+ case square = "8.square"
+ case squareFill = "8.square.fill"
+ }
+
+ public enum Num9: String, SymbolImage {
+ case circle = "9.circle"
+ case circleFill = "9.circle.fill"
+ case square = "9.square"
+ case squareFill = "9.square.fill"
+ case altCircle = "9.alt.circle"
+ case altCircleFill = "9.alt.circle.fill"
+ case altSquare = "9.alt.square"
+ case altSquareFill = "9.alt.square.fill"
+ }
+
+ case number
+
+ public enum Number: String, SymbolImage {
+ case circle = "number.circle"
+ case circleFill = "number.circle.fill"
+ case square = "number.square"
+ case squareFill = "number.square.fill"
+ }
+
+ case numbersign
+
+ public enum Oar2: String, SymbolImage {
+ case crossed = "oar.2.crossed"
+ }
+
+ case octagon
+
+ public enum Octagon: String, SymbolImage {
+ case fill = "octagon.fill"
+ case lefthalfFilled = "octagon.lefthalf.filled"
+ case righthalfFilled = "octagon.righthalf.filled"
+ case tophalfFilled = "octagon.tophalf.filled"
+ case bottomhalfFilled = "octagon.bottomhalf.filled"
+ }
+
+ case opticaldisc
+
+ public enum Opticaldisc: String, SymbolImage {
+ case fill = "opticaldisc.fill"
+ }
+
+ case opticaldiscdrive
+
+ public enum Opticaldiscdrive: String, SymbolImage {
+ case fill = "opticaldiscdrive.fill"
+ }
+
+ case option
+
+ case oval
+
+ public enum Oval: String, SymbolImage {
+ case fill = "oval.fill"
+ case lefthalfFilled = "oval.lefthalf.filled"
+ case righthalfFilled = "oval.righthalf.filled"
+ case tophalfFilled = "oval.tophalf.filled"
+ case bottomhalfFilled = "oval.bottomhalf.filled"
+ case insetFilled = "oval.inset.filled"
+ case portrait = "oval.portrait"
+ case portraitFill = "oval.portrait.fill"
+ case portraitLefthalfFilled = "oval.portrait.lefthalf.filled"
+ case portraitRighthalfFilled = "oval.portrait.righthalf.filled"
+ case portraitTophalfFilled = "oval.portrait.tophalf.filled"
+ case portraitBottomhalfFilled = "oval.portrait.bottomhalf.filled"
+ case portraitInsetFilled = "oval.portrait.inset.filled"
+ }
+
+ case oven
+
+ public enum Oven: String, SymbolImage {
+ case fill = "oven.fill"
+ }
+
+ case paintbrush
+
+ public enum Paintbrush: String, SymbolImage {
+ case fill = "paintbrush.fill"
+ case pointed = "paintbrush.pointed"
+ case pointedFill = "paintbrush.pointed.fill"
+ }
+
+ case paintpalette
+
+ public enum Paintpalette: String, SymbolImage {
+ case fill = "paintpalette.fill"
+ }
+
+ case pano
+
+ public enum Pano: String, SymbolImage {
+ case fill = "pano.fill"
+ }
+
+ case paperclip
+
+ public enum Paperclip: String, SymbolImage {
+ case circle = "paperclip.circle"
+ case circleFill = "paperclip.circle.fill"
+ case badgeEllipsis = "paperclip.badge.ellipsis"
+ }
+
+ case paperplane
+
+ public enum Paperplane: String, SymbolImage {
+ case fill = "paperplane.fill"
+ case circle = "paperplane.circle"
+ case circleFill = "paperplane.circle.fill"
+ }
+
+ case paragraphsign
+
+ case parentheses
+
+ case parkinglight
+
+ public enum Parkinglight: String, SymbolImage {
+ case fill = "parkinglight.fill"
+ }
+
+ case parkingsign
+
+ public enum Parkingsign: String, SymbolImage {
+ case circle = "parkingsign.circle"
+ case circleFill = "parkingsign.circle.fill"
+ case brakesignal = "parkingsign.brakesignal"
+ case brakesignalSlash = "parkingsign.brakesignal.slash"
+ }
+
+ public enum Party: String, SymbolImage {
+ case popper = "party.popper"
+ case popperFill = "party.popper.fill"
+ }
+
+ case pause
+
+ public enum Pause: String, SymbolImage {
+ case fill = "pause.fill"
+ case circle = "pause.circle"
+ case circleFill = "pause.circle.fill"
+ case rectangle = "pause.rectangle"
+ case rectangleFill = "pause.rectangle.fill"
+ }
+
+ case pawprint
+
+ public enum Pawprint: String, SymbolImage {
+ case fill = "pawprint.fill"
+ case circle = "pawprint.circle"
+ case circleFill = "pawprint.circle.fill"
+ }
+
+ case pc
+
+ case peacesign
+
+ public enum Pedestrian: String, SymbolImage {
+ case gateClosed = "pedestrian.gate.closed"
+ case gateOpen = "pedestrian.gate.open"
+ }
+
+ case pencil
+
+ public enum Pencil: String, SymbolImage {
+ case circle = "pencil.circle"
+ case circleFill = "pencil.circle.fill"
+ case slash = "pencil.slash"
+ case line = "pencil.line"
+ case andOutline = "pencil.and.outline"
+ case tip = "pencil.tip"
+ case tipCropCircle = "pencil.tip.crop.circle"
+ case tipCropCircleBadgePlus = "pencil.tip.crop.circle.badge.plus"
+ case tipCropCircleBadgeMinus = "pencil.tip.crop.circle.badge.minus"
+ case tipCropCircleBadgeArrowForward = "pencil.tip.crop.circle.badge.arrow.forward"
+ case andRuler = "pencil.and.ruler"
+ case andRulerFill = "pencil.and.ruler.fill"
+ }
+
+ case pentagon
+
+ public enum Pentagon: String, SymbolImage {
+ case fill = "pentagon.fill"
+ case lefthalfFilled = "pentagon.lefthalf.filled"
+ case righthalfFilled = "pentagon.righthalf.filled"
+ case tophalfFilled = "pentagon.tophalf.filled"
+ case bottomhalfFilled = "pentagon.bottomhalf.filled"
+ }
+
+ case percent
+
+ case person
+
+ public enum Person: String, SymbolImage {
+ case fill = "person.fill"
+ case circle = "person.circle"
+ case circleFill = "person.circle.fill"
+ case fillTurnRight = "person.fill.turn.right"
+ case fillTurnDown = "person.fill.turn.down"
+ case fillTurnLeft = "person.fill.turn.left"
+ case fillCheckmark = "person.fill.checkmark"
+ case fillXmark = "person.fill.xmark"
+ case fillQuestionmark = "person.fill.questionmark"
+ case badgePlus = "person.badge.plus"
+ case fillBadgePlus = "person.fill.badge.plus"
+ case badgeMinus = "person.badge.minus"
+ case fillBadgeMinus = "person.fill.badge.minus"
+ case badgeClock = "person.badge.clock"
+ case badgeClockFill = "person.badge.clock.fill"
+ case badgeKey = "person.badge.key"
+ case badgeKeyFill = "person.badge.key.fill"
+ case badgeShieldCheckmark = "person.badge.shield.checkmark"
+ case badgeShieldCheckmarkFill = "person.badge.shield.checkmark.fill"
+ case andArrowLeftAndArrowRight = "person.and.arrow.left.and.arrow.right"
+ case fillAndArrowLeftAndArrowRight = "person.fill.and.arrow.left.and.arrow.right"
+ case wave2 = "person.wave.2"
+ case wave2Fill = "person.wave.2.fill"
+ case lineDottedPerson = "person.line.dotted.person"
+ case lineDottedPersonFill = "person.line.dotted.person.fill"
+ case cropCircle = "person.crop.circle"
+ case cropCircleFill = "person.crop.circle.fill"
+ case cropCircleBadgePlus = "person.crop.circle.badge.plus"
+ case cropCircleFillBadgePlus = "person.crop.circle.fill.badge.plus"
+ case cropCircleBadgeMinus = "person.crop.circle.badge.minus"
+ case cropCircleFillBadgeMinus = "person.crop.circle.fill.badge.minus"
+ case cropCircleBadgeCheckmark = "person.crop.circle.badge.checkmark"
+ case cropCircleFillBadgeCheckmark = "person.crop.circle.fill.badge.checkmark"
+ case cropCircleBadgeXmark = "person.crop.circle.badge.xmark"
+ case cropCircleFillBadgeXmark = "person.crop.circle.fill.badge.xmark"
+ case cropCircleBadgeQuestionmark = "person.crop.circle.badge.questionmark"
+ case cropCircleBadgeQuestionmarkFill = "person.crop.circle.badge.questionmark.fill"
+ case cropCircleBadgeExclamationmark = "person.crop.circle.badge.exclamationmark"
+ case cropCircleBadgeExclamationmarkFill = "person.crop.circle.badge.exclamationmark.fill"
+ case cropCircleBadgeMoon = "person.crop.circle.badge.moon"
+ case cropCircleBadgeMoonFill = "person.crop.circle.badge.moon.fill"
+ case cropCircleBadgeClock = "person.crop.circle.badge.clock"
+ case cropCircleBadgeClockFill = "person.crop.circle.badge.clock.fill"
+ case cropCircleBadge = "person.crop.circle.badge"
+ case cropCircleBadgeFill = "person.crop.circle.badge.fill"
+ case cropSquare = "person.crop.square"
+ case cropSquareFill = "person.crop.square.fill"
+ case cropArtframe = "person.crop.artframe"
+ case bust = "person.bust"
+ case bustFill = "person.bust.fill"
+ case cropRectangleStack = "person.crop.rectangle.stack"
+ case cropRectangleStackFill = "person.crop.rectangle.stack.fill"
+ case cropRectangle = "person.crop.rectangle"
+ case cropRectangleFill = "person.crop.rectangle.fill"
+ case cropRectangleBadgePlus = "person.crop.rectangle.badge.plus"
+ case cropRectangleBadgePlusFill = "person.crop.rectangle.badge.plus.fill"
+ case cropSquareFilledAndAtRectangle = "person.crop.square.filled.and.at.rectangle"
+ case cropSquareFilledAndAtRectangleFill = "person.crop.square.filled.and.at.rectangle.fill"
+ case textRectangle = "person.text.rectangle"
+ case textRectangleFill = "person.text.rectangle.fill"
+ case andBackgroundDotted = "person.and.background.dotted"
+ case icloud = "person.icloud"
+ case icloudFill = "person.icloud.fill"
+ case fillViewfinder = "person.fill.viewfinder"
+ }
+
+ case person2 = "person.2"
+
+ public enum Person2: String, SymbolImage {
+ case fill = "person.2.fill"
+ case circle = "person.2.circle"
+ case circleFill = "person.2.circle.fill"
+ case slash = "person.2.slash"
+ case slashFill = "person.2.slash.fill"
+ case gobackward = "person.2.gobackward"
+ case badgeGearshape = "person.2.badge.gearshape"
+ case badgeGearshapeFill = "person.2.badge.gearshape.fill"
+ case wave2 = "person.2.wave.2"
+ case wave2Fill = "person.2.wave.2.fill"
+ case cropSquareStack = "person.2.crop.square.stack"
+ case cropSquareStackFill = "person.2.crop.square.stack.fill"
+ }
+
+ case person3 = "person.3"
+
+ public enum Person3: String, SymbolImage {
+ case fill = "person.3.fill"
+ case sequence = "person.3.sequence"
+ case sequenceFill = "person.3.sequence.fill"
+ }
+
+ case personalhotspot
+
+ public enum Personalhotspot: String, SymbolImage {
+ case circle = "personalhotspot.circle"
+ case circleFill = "personalhotspot.circle.fill"
+ }
+
+ case perspective
+
+ case pesetasign
+
+ public enum Pesetasign: String, SymbolImage {
+ case circle = "pesetasign.circle"
+ case circleFill = "pesetasign.circle.fill"
+ case square = "pesetasign.square"
+ case squareFill = "pesetasign.square.fill"
+ }
+
+ case pesosign
+
+ public enum Pesosign: String, SymbolImage {
+ case circle = "pesosign.circle"
+ case circleFill = "pesosign.circle.fill"
+ case square = "pesosign.square"
+ case squareFill = "pesosign.square.fill"
+ }
+
+ case phone
+
+ public enum Phone: String, SymbolImage {
+ case bubbleLeft = "phone.bubble.left"
+ case bubbleLeftFill = "phone.bubble.left.fill"
+ case fill = "phone.fill"
+ case circle = "phone.circle"
+ case circleFill = "phone.circle.fill"
+ case badgePlus = "phone.badge.plus"
+ case fillBadgePlus = "phone.fill.badge.plus"
+ case badgeCheckmark = "phone.badge.checkmark"
+ case fillBadgeCheckmark = "phone.fill.badge.checkmark"
+ case connection = "phone.connection"
+ case connectionFill = "phone.connection.fill"
+ case andWaveform = "phone.and.waveform"
+ case andWaveformFill = "phone.and.waveform.fill"
+ case arrowUpRight = "phone.arrow.up.right"
+ case arrowUpRightFill = "phone.arrow.up.right.fill"
+ case arrowUpRightCircle = "phone.arrow.up.right.circle"
+ case arrowUpRightCircleFill = "phone.arrow.up.right.circle.fill"
+ case arrowDownLeft = "phone.arrow.down.left"
+ case arrowDownLeftFill = "phone.arrow.down.left.fill"
+ case arrowRight = "phone.arrow.right"
+ case arrowRightFill = "phone.arrow.right.fill"
+ case down = "phone.down"
+ case downFill = "phone.down.fill"
+ case downCircle = "phone.down.circle"
+ case downCircleFill = "phone.down.circle.fill"
+ case downWavesLeftAndRight = "phone.down.waves.left.and.right"
+ }
+
+ case photo
+
+ public enum Photo: String, SymbolImage {
+ case artframe = "photo.artframe"
+ case tv = "photo.tv"
+ case fill = "photo.fill"
+ case circle = "photo.circle"
+ case circleFill = "photo.circle.fill"
+ case onRectangle = "photo.on.rectangle"
+ case fillOnRectangleFill = "photo.fill.on.rectangle.fill"
+ case onRectangleAngled = "photo.on.rectangle.angled"
+ case stack = "photo.stack"
+ case stackFill = "photo.stack.fill"
+ }
+
+ case pianokeys
+
+ public enum Pianokeys: String, SymbolImage {
+ case inverse = "pianokeys.inverse"
+ }
+
+ case pill
+
+ public enum Pill: String, SymbolImage {
+ case fill = "pill.fill"
+ case circle = "pill.circle"
+ case circleFill = "pill.circle.fill"
+ }
+
+ case pills
+
+ public enum Pills: String, SymbolImage {
+ case fill = "pills.fill"
+ case circle = "pills.circle"
+ case circleFill = "pills.circle.fill"
+ }
+
+ case pin
+
+ public enum Pin: String, SymbolImage {
+ case fill = "pin.fill"
+ case circle = "pin.circle"
+ case circleFill = "pin.circle.fill"
+ case square = "pin.square"
+ case squareFill = "pin.square.fill"
+ case slash = "pin.slash"
+ case slashFill = "pin.slash.fill"
+ }
+
+ case pip
+
+ public enum Pip: String, SymbolImage {
+ case fill = "pip.fill"
+ case exit = "pip.exit"
+ case enter = "pip.enter"
+ case swap = "pip.swap"
+ case remove = "pip.remove"
+ }
+
+ public enum Pipe: String, SymbolImage {
+ case andDrop = "pipe.and.drop"
+ case andDropFill = "pipe.and.drop.fill"
+ }
+
+ public enum Placeholdertext: String, SymbolImage {
+ case fill = "placeholdertext.fill"
+ }
+
+ public enum Platter: String, SymbolImage {
+ case filledTopIphone = "platter.filled.top.iphone"
+ case filledBottomIphone = "platter.filled.bottom.iphone"
+ case filledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone"
+ case filledBottomAndArrowDownIphone = "platter.filled.bottom.and.arrow.down.iphone"
+ case filledTopApplewatchCase = "platter.filled.top.applewatch.case"
+ case filledBottomApplewatchCase = "platter.filled.bottom.applewatch.case"
+ case topApplewatchCase = "platter.top.applewatch.case"
+ case bottomApplewatchCase = "platter.bottom.applewatch.case"
+ }
+
+ public enum Platter2: String, SymbolImage {
+ case filledIphone = "platter.2.filled.iphone"
+ case filledIphoneLandscape = "platter.2.filled.iphone.landscape"
+ case filledIpad = "platter.2.filled.ipad"
+ case filledIpadLandscape = "platter.2.filled.ipad.landscape"
+ }
+
+ case play
+
+ public enum Play: String, SymbolImage {
+ case fill = "play.fill"
+ case circle = "play.circle"
+ case circleFill = "play.circle.fill"
+ case square = "play.square"
+ case squareFill = "play.square.fill"
+ case rectangle = "play.rectangle"
+ case rectangleFill = "play.rectangle.fill"
+ case slash = "play.slash"
+ case slashFill = "play.slash.fill"
+ case rectangleOnRectangle = "play.rectangle.on.rectangle"
+ case rectangleOnRectangleFill = "play.rectangle.on.rectangle.fill"
+ case rectangleOnRectangleCircle = "play.rectangle.on.rectangle.circle"
+ case rectangleOnRectangleCircleFill = "play.rectangle.on.rectangle.circle.fill"
+ case display = "play.display"
+ case desktopcomputer = "play.desktopcomputer"
+ case laptopcomputer = "play.laptopcomputer"
+ case tv = "play.tv"
+ case tvFill = "play.tv.fill"
+ }
+
+ case playpause
+
+ public enum Playpause: String, SymbolImage {
+ case fill = "playpause.fill"
+ case circle = "playpause.circle"
+ case circleFill = "playpause.circle.fill"
+ }
+
+ public enum Playstation: String, SymbolImage {
+ case logo = "playstation.logo"
+ }
+
+ case plus
+
+ public enum Plus: String, SymbolImage {
+ case rectangleOnFolder = "plus.rectangle.on.folder"
+ case rectangleOnFolderFill = "plus.rectangle.on.folder.fill"
+ case magnifyingglass = "plus.magnifyingglass"
+ case squareDashed = "plus.square.dashed"
+ case squareOnSquare = "plus.square.on.square"
+ case squareFillOnSquareFill = "plus.square.fill.on.square.fill"
+ case app = "plus.app"
+ case appFill = "plus.app.fill"
+ case rectangleOnRectangle = "plus.rectangle.on.rectangle"
+ case rectangleFillOnRectangleFill = "plus.rectangle.fill.on.rectangle.fill"
+ case message = "plus.message"
+ case messageFill = "plus.message.fill"
+ case bubble = "plus.bubble"
+ case bubbleFill = "plus.bubble.fill"
+ case viewfinder = "plus.viewfinder"
+ case circle = "plus.circle"
+ case circleFill = "plus.circle.fill"
+ case square = "plus.square"
+ case squareFill = "plus.square.fill"
+ case rectangle = "plus.rectangle"
+ case rectangleFill = "plus.rectangle.fill"
+ case rectanglePortrait = "plus.rectangle.portrait"
+ case rectanglePortraitFill = "plus.rectangle.portrait.fill"
+ case diamond = "plus.diamond"
+ case diamondFill = "plus.diamond.fill"
+ case forwardslashMinus = "plus.forwardslash.minus"
+ }
+
+ case plusminus
+
+ public enum Plusminus: String, SymbolImage {
+ case circle = "plusminus.circle"
+ case circleFill = "plusminus.circle.fill"
+ }
+
+ public enum Point: String, SymbolImage {
+ case topleftDownCurvedtoPointBottomrightUp = "point.topleft.down.curvedto.point.bottomright.up"
+ case topleftDownCurvedtoPointBottomrightUpFill = "point.topleft.down.curvedto.point.bottomright.up.fill"
+ case topleftDownCurvedtoPointFilledBottomrightUp = "point.topleft.down.curvedto.point.filled.bottomright.up"
+ case filledTopleftDownCurvedtoPointBottomrightUp = "point.filled.topleft.down.curvedto.point.bottomright.up"
+ }
+
+ public enum Point3: String, SymbolImage {
+ case connectedTrianglepathDotted = "point.3.connected.trianglepath.dotted"
+ case filledConnectedTrianglepathDotted = "point.3.filled.connected.trianglepath.dotted"
+ }
+
+ case popcorn
+
+ public enum Popcorn: String, SymbolImage {
+ case fill = "popcorn.fill"
+ case circle = "popcorn.circle"
+ case circleFill = "popcorn.circle.fill"
+ }
+
+ case power
+
+ public enum Power: String, SymbolImage {
+ case circle = "power.circle"
+ case circleFill = "power.circle.fill"
+ case dotted = "power.dotted"
+ }
+
+ case poweroff
+
+ case poweron
+
+ public enum Poweroutlet: String, SymbolImage {
+ case typeA = "poweroutlet.type.a"
+ case typeAFill = "poweroutlet.type.a.fill"
+ case typeASquare = "poweroutlet.type.a.square"
+ case typeASquareFill = "poweroutlet.type.a.square.fill"
+ case typeB = "poweroutlet.type.b"
+ case typeBFill = "poweroutlet.type.b.fill"
+ case typeBSquare = "poweroutlet.type.b.square"
+ case typeBSquareFill = "poweroutlet.type.b.square.fill"
+ case typeC = "poweroutlet.type.c"
+ case typeCFill = "poweroutlet.type.c.fill"
+ case typeCSquare = "poweroutlet.type.c.square"
+ case typeCSquareFill = "poweroutlet.type.c.square.fill"
+ case typeD = "poweroutlet.type.d"
+ case typeDFill = "poweroutlet.type.d.fill"
+ case typeDSquare = "poweroutlet.type.d.square"
+ case typeDSquareFill = "poweroutlet.type.d.square.fill"
+ case typeE = "poweroutlet.type.e"
+ case typeEFill = "poweroutlet.type.e.fill"
+ case typeESquare = "poweroutlet.type.e.square"
+ case typeESquareFill = "poweroutlet.type.e.square.fill"
+ case typeF = "poweroutlet.type.f"
+ case typeFFill = "poweroutlet.type.f.fill"
+ case typeFSquare = "poweroutlet.type.f.square"
+ case typeFSquareFill = "poweroutlet.type.f.square.fill"
+ case typeG = "poweroutlet.type.g"
+ case typeGFill = "poweroutlet.type.g.fill"
+ case typeGSquare = "poweroutlet.type.g.square"
+ case typeGSquareFill = "poweroutlet.type.g.square.fill"
+ case typeH = "poweroutlet.type.h"
+ case typeHFill = "poweroutlet.type.h.fill"
+ case typeHSquare = "poweroutlet.type.h.square"
+ case typeHSquareFill = "poweroutlet.type.h.square.fill"
+ case typeI = "poweroutlet.type.i"
+ case typeIFill = "poweroutlet.type.i.fill"
+ case typeISquare = "poweroutlet.type.i.square"
+ case typeISquareFill = "poweroutlet.type.i.square.fill"
+ case typeJ = "poweroutlet.type.j"
+ case typeJFill = "poweroutlet.type.j.fill"
+ case typeJSquare = "poweroutlet.type.j.square"
+ case typeJSquareFill = "poweroutlet.type.j.square.fill"
+ case typeK = "poweroutlet.type.k"
+ case typeKFill = "poweroutlet.type.k.fill"
+ case typeKSquare = "poweroutlet.type.k.square"
+ case typeKSquareFill = "poweroutlet.type.k.square.fill"
+ case typeL = "poweroutlet.type.l"
+ case typeLFill = "poweroutlet.type.l.fill"
+ case typeLSquare = "poweroutlet.type.l.square"
+ case typeLSquareFill = "poweroutlet.type.l.square.fill"
+ case typeM = "poweroutlet.type.m"
+ case typeMFill = "poweroutlet.type.m.fill"
+ case typeMSquare = "poweroutlet.type.m.square"
+ case typeMSquareFill = "poweroutlet.type.m.square.fill"
+ case typeN = "poweroutlet.type.n"
+ case typeNFill = "poweroutlet.type.n.fill"
+ case typeNSquare = "poweroutlet.type.n.square"
+ case typeNSquareFill = "poweroutlet.type.n.square.fill"
+ case typeO = "poweroutlet.type.o"
+ case typeOFill = "poweroutlet.type.o.fill"
+ case typeOSquare = "poweroutlet.type.o.square"
+ case typeOSquareFill = "poweroutlet.type.o.square.fill"
+ case strip = "poweroutlet.strip"
+ case stripFill = "poweroutlet.strip.fill"
+ }
+
+ case powerplug
+
+ public enum Powerplug: String, SymbolImage {
+ case fill = "powerplug.fill"
+ }
+
+ case powersleep
+
+ case printer
+
+ public enum Printer: String, SymbolImage {
+ case fill = "printer.fill"
+ case filledAndPaper = "printer.filled.and.paper"
+ case dotmatrix = "printer.dotmatrix"
+ case dotmatrixFill = "printer.dotmatrix.fill"
+ case dotmatrixFilledAndPaper = "printer.dotmatrix.filled.and.paper"
+ }
+
+ case projective
+
+ case purchased
+
+ public enum Purchased: String, SymbolImage {
+ case circle = "purchased.circle"
+ case circleFill = "purchased.circle.fill"
+ }
+
+ case puzzlepiece
+
+ public enum Puzzlepiece: String, SymbolImage {
+ case _extension = "puzzlepiece.extension"
+ case extensionFill = "puzzlepiece.extension.fill"
+ case fill = "puzzlepiece.fill"
+ }
+
+ case pyramid
+
+ public enum Pyramid: String, SymbolImage {
+ case fill = "pyramid.fill"
+ }
+
+ case qrcode
+
+ public enum Qrcode: String, SymbolImage {
+ case viewfinder = "qrcode.viewfinder"
+ }
+
+ case questionmark
+
+ public enum Questionmark: String, SymbolImage {
+ case folder = "questionmark.folder"
+ case folderFill = "questionmark.folder.fill"
+ case squareDashed = "questionmark.square.dashed"
+ case app = "questionmark.app"
+ case appFill = "questionmark.app.fill"
+ case bubble = "questionmark.bubble"
+ case bubbleFill = "questionmark.bubble.fill"
+ case video = "questionmark.video"
+ case videoFill = "questionmark.video.fill"
+ case appDashed = "questionmark.app.dashed"
+ case circle = "questionmark.circle"
+ case circleFill = "questionmark.circle.fill"
+ case square = "questionmark.square"
+ case squareFill = "questionmark.square.fill"
+ case diamond = "questionmark.diamond"
+ case diamondFill = "questionmark.diamond.fill"
+ }
+
+ public enum Quote: String, SymbolImage {
+ case opening = "quote.opening"
+ case closing = "quote.closing"
+ case bubble = "quote.bubble"
+ case bubbleFill = "quote.bubble.fill"
+ }
+
+ case quotelevel
+
+ public enum R1: String, SymbolImage {
+ case rectangleRoundedbottom = "r1.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "r1.rectangle.roundedbottom.fill"
+ }
+
+ public enum R2: String, SymbolImage {
+ case rectangleRoundedtop = "r2.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "r2.rectangle.roundedtop.fill"
+ }
+
+ case radio
+
+ public enum Radio: String, SymbolImage {
+ case fill = "radio.fill"
+ }
+
+ case rays
+
+ public enum Rb: String, SymbolImage {
+ case rectangleRoundedbottom = "rb.rectangle.roundedbottom"
+ case rectangleRoundedbottomFill = "rb.rectangle.roundedbottom.fill"
+ }
+
+ public enum Record: String, SymbolImage {
+ case circle = "record.circle"
+ case circleFill = "record.circle.fill"
+ }
+
+ case recordingtape
+
+ public enum Recordingtape: String, SymbolImage {
+ case circle = "recordingtape.circle"
+ case circleFill = "recordingtape.circle.fill"
+ }
+
+ case rectangle
+
+ public enum Rectangle: String, SymbolImage {
+ case portraitAndArrowRight = "rectangle.portrait.and.arrow.right"
+ case portraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill"
+ case portraitAndArrowForward = "rectangle.portrait.and.arrow.forward"
+ case portraitAndArrowForwardFill = "rectangle.portrait.and.arrow.forward.fill"
+ case andPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis"
+ case andPaperclip = "rectangle.and.paperclip"
+ case dashedAndPaperclip = "rectangle.dashed.and.paperclip"
+ case insetFilledAndPersonFilled = "rectangle.inset.filled.and.person.filled"
+ case fill = "rectangle.fill"
+ case slash = "rectangle.slash"
+ case slashFill = "rectangle.slash.fill"
+ case lefthalfFilled = "rectangle.lefthalf.filled"
+ case righthalfFilled = "rectangle.righthalf.filled"
+ case leadinghalfFilled = "rectangle.leadinghalf.filled"
+ case trailinghalfFilled = "rectangle.trailinghalf.filled"
+ case tophalfFilled = "rectangle.tophalf.filled"
+ case bottomhalfFilled = "rectangle.bottomhalf.filled"
+ case split2X1 = "rectangle.split.2x1"
+ case split2X1Fill = "rectangle.split.2x1.fill"
+ case split2X1Slash = "rectangle.split.2x1.slash"
+ case split2X1SlashFill = "rectangle.split.2x1.slash.fill"
+ case split1X2 = "rectangle.split.1x2"
+ case split1X2Fill = "rectangle.split.1x2.fill"
+ case split3X1 = "rectangle.split.3x1"
+ case split3X1Fill = "rectangle.split.3x1.fill"
+ case split2X2 = "rectangle.split.2x2"
+ case split2X2Fill = "rectangle.split.2x2.fill"
+ case split3X3 = "rectangle.split.3x3"
+ case split3X3Fill = "rectangle.split.3x3.fill"
+ case insetFilled = "rectangle.inset.filled"
+ case tophalfInsetFilled = "rectangle.tophalf.inset.filled"
+ case bottomhalfInsetFilled = "rectangle.bottomhalf.inset.filled"
+ case lefthalfInsetFilled = "rectangle.lefthalf.inset.filled"
+ case righthalfInsetFilled = "rectangle.righthalf.inset.filled"
+ case leadinghalfInsetFilled = "rectangle.leadinghalf.inset.filled"
+ case trailinghalfInsetFilled = "rectangle.trailinghalf.inset.filled"
+ case lefthalfInsetFilledArrowLeft = "rectangle.lefthalf.inset.filled.arrow.left"
+ case righthalfInsetFilledArrowRight = "rectangle.righthalf.inset.filled.arrow.right"
+ case leadinghalfInsetFilledArrowLeading = "rectangle.leadinghalf.inset.filled.arrow.leading"
+ case trailinghalfInsetFilledArrowTrailing = "rectangle.trailinghalf.inset.filled.arrow.trailing"
+ case topthirdInsetFilled = "rectangle.topthird.inset.filled"
+ case bottomthirdInsetFilled = "rectangle.bottomthird.inset.filled"
+ case leftthirdInsetFilled = "rectangle.leftthird.inset.filled"
+ case rightthirdInsetFilled = "rectangle.rightthird.inset.filled"
+ case leadingthirdInsetFilled = "rectangle.leadingthird.inset.filled"
+ case trailingthirdInsetFilled = "rectangle.trailingthird.inset.filled"
+ case centerInsetFilled = "rectangle.center.inset.filled"
+ case centerInsetFilledBadgePlus = "rectangle.center.inset.filled.badge.plus"
+ case insetTopleftFilled = "rectangle.inset.topleft.filled"
+ case insetToprightFilled = "rectangle.inset.topright.filled"
+ case insetTopleadingFilled = "rectangle.inset.topleading.filled"
+ case insetToptrailingFilled = "rectangle.inset.toptrailing.filled"
+ case insetBottomleftFilled = "rectangle.inset.bottomleft.filled"
+ case insetBottomrightFilled = "rectangle.inset.bottomright.filled"
+ case insetBottomleadingFilled = "rectangle.inset.bottomleading.filled"
+ case insetBottomtrailingFilled = "rectangle.inset.bottomtrailing.filled"
+ case onRectangle = "rectangle.on.rectangle"
+ case fillOnRectangleFill = "rectangle.fill.on.rectangle.fill"
+ case onRectangleCircle = "rectangle.on.rectangle.circle"
+ case onRectangleCircleFill = "rectangle.on.rectangle.circle.fill"
+ case onRectangleSquare = "rectangle.on.rectangle.square"
+ case onRectangleSquareFill = "rectangle.on.rectangle.square.fill"
+ case insetFilledOnRectangle = "rectangle.inset.filled.on.rectangle"
+ case onRectangleSlash = "rectangle.on.rectangle.slash"
+ case onRectangleSlashFill = "rectangle.on.rectangle.slash.fill"
+ case onRectangleSlashCircle = "rectangle.on.rectangle.slash.circle"
+ case onRectangleSlashCircleFill = "rectangle.on.rectangle.slash.circle.fill"
+ case grid2X2 = "rectangle.grid.2x2"
+ case grid2X2Fill = "rectangle.grid.2x2.fill"
+ case grid3X2 = "rectangle.grid.3x2"
+ case grid3X2Fill = "rectangle.grid.3x2.fill"
+ case grid1X2 = "rectangle.grid.1x2"
+ case grid1X2Fill = "rectangle.grid.1x2.fill"
+ case portrait = "rectangle.portrait"
+ case portraitFill = "rectangle.portrait.fill"
+ case portraitSlash = "rectangle.portrait.slash"
+ case portraitSlashFill = "rectangle.portrait.slash.fill"
+ case portraitLefthalfFilled = "rectangle.portrait.lefthalf.filled"
+ case portraitRighthalfFilled = "rectangle.portrait.righthalf.filled"
+ case portraitTophalfFilled = "rectangle.portrait.tophalf.filled"
+ case portraitBottomhalfFilled = "rectangle.portrait.bottomhalf.filled"
+ case portraitInsetFilled = "rectangle.portrait.inset.filled"
+ case portraitTophalfInsetFilled = "rectangle.portrait.tophalf.inset.filled"
+ case portraitBottomhalfInsetFilled = "rectangle.portrait.bottomhalf.inset.filled"
+ case portraitLefthalfInsetFilled = "rectangle.portrait.lefthalf.inset.filled"
+ case portraitRighthalfInsetFilled = "rectangle.portrait.righthalf.inset.filled"
+ case portraitLeadinghalfInsetFilled = "rectangle.portrait.leadinghalf.inset.filled"
+ case portraitTrailinghalfInsetFilled = "rectangle.portrait.trailinghalf.inset.filled"
+ case portraitTopthirdInsetFilled = "rectangle.portrait.topthird.inset.filled"
+ case portraitBottomthirdInsetFilled = "rectangle.portrait.bottomthird.inset.filled"
+ case portraitLeftthirdInsetFilled = "rectangle.portrait.leftthird.inset.filled"
+ case portraitRightthirdInsetFilled = "rectangle.portrait.rightthird.inset.filled"
+ case portraitLeadingthirdInsetFilled = "rectangle.portrait.leadingthird.inset.filled"
+ case portraitTrailingthirdInsetFilled = "rectangle.portrait.trailingthird.inset.filled"
+ case portraitCenterInsetFilled = "rectangle.portrait.center.inset.filled"
+ case portraitTopleftInsetFilled = "rectangle.portrait.topleft.inset.filled"
+ case portraitToprightInsetFilled = "rectangle.portrait.topright.inset.filled"
+ case portraitTopleadingInsetFilled = "rectangle.portrait.topleading.inset.filled"
+ case portraitToptrailingInsetFilled = "rectangle.portrait.toptrailing.inset.filled"
+ case portraitBottomleftInsetFilled = "rectangle.portrait.bottomleft.inset.filled"
+ case portraitBottomrightInsetFilled = "rectangle.portrait.bottomright.inset.filled"
+ case portraitBottomleadingInsetFilled = "rectangle.portrait.bottomleading.inset.filled"
+ case portraitBottomtrailingInsetFilled = "rectangle.portrait.bottomtrailing.inset.filled"
+ case portraitOnRectanglePortrait = "rectangle.portrait.on.rectangle.portrait"
+ case portraitOnRectanglePortraitFill = "rectangle.portrait.on.rectangle.portrait.fill"
+ case portraitOnRectanglePortraitSlash = "rectangle.portrait.on.rectangle.portrait.slash"
+ case portraitOnRectanglePortraitSlashFill = "rectangle.portrait.on.rectangle.portrait.slash.fill"
+ case portraitOnRectanglePortraitAngled = "rectangle.portrait.on.rectangle.portrait.angled"
+ case portraitOnRectanglePortraitAngledFill = "rectangle.portrait.on.rectangle.portrait.angled.fill"
+ case portraitSplit2X1 = "rectangle.portrait.split.2x1"
+ case portraitSplit2X1Fill = "rectangle.portrait.split.2x1.fill"
+ case portraitSplit2X1Slash = "rectangle.portrait.split.2x1.slash"
+ case portraitSplit2X1SlashFill = "rectangle.portrait.split.2x1.slash.fill"
+ case andTextMagnifyingglass = "rectangle.and.text.magnifyingglass"
+ case arrowtriangle2Outward = "rectangle.arrowtriangle.2.outward"
+ case arrowtriangle2Inward = "rectangle.arrowtriangle.2.inward"
+ case portraitArrowtriangle2Outward = "rectangle.portrait.arrowtriangle.2.outward"
+ case portraitArrowtriangle2Inward = "rectangle.portrait.arrowtriangle.2.inward"
+ case andHandPointUpLeft = "rectangle.and.hand.point.up.left"
+ case andHandPointUpLeftFill = "rectangle.and.hand.point.up.left.fill"
+ case filledAndHandPointUpLeft = "rectangle.filled.and.hand.point.up.left"
+ case andHandPointUpLeftFilled = "rectangle.and.hand.point.up.left.filled"
+ case dashed = "rectangle.dashed"
+ case dashedBadgeRecord = "rectangle.dashed.badge.record"
+ case badgePlus = "rectangle.badge.plus"
+ case fillBadgePlus = "rectangle.fill.badge.plus"
+ case badgeMinus = "rectangle.badge.minus"
+ case fillBadgeMinus = "rectangle.fill.badge.minus"
+ case badgeCheckmark = "rectangle.badge.checkmark"
+ case fillBadgeCheckmark = "rectangle.fill.badge.checkmark"
+ case badgeXmark = "rectangle.badge.xmark"
+ case fillBadgeXmark = "rectangle.fill.badge.xmark"
+ case badgePersonCrop = "rectangle.badge.person.crop"
+ case fillBadgePersonCrop = "rectangle.fill.badge.person.crop"
+ case onRectangleAngled = "rectangle.on.rectangle.angled"
+ case fillOnRectangleAngledFill = "rectangle.fill.on.rectangle.angled.fill"
+ case stack = "rectangle.stack"
+ case stackFill = "rectangle.stack.fill"
+ case stackBadgePlus = "rectangle.stack.badge.plus"
+ case stackFillBadgePlus = "rectangle.stack.fill.badge.plus"
+ case stackBadgeMinus = "rectangle.stack.badge.minus"
+ case stackFillBadgeMinus = "rectangle.stack.fill.badge.minus"
+ case stackBadgePersonCrop = "rectangle.stack.badge.person.crop"
+ case stackBadgePersonCropFill = "rectangle.stack.badge.person.crop.fill"
+ case stackBadgePlay = "rectangle.stack.badge.play"
+ case stackBadgePlayFill = "rectangle.stack.badge.play.fill"
+ case connectedToLineBelow = "rectangle.connected.to.line.below"
+ case roundedtop = "rectangle.roundedtop"
+ case roundedtopFill = "rectangle.roundedtop.fill"
+ case roundedbottom = "rectangle.roundedbottom"
+ case roundedbottomFill = "rectangle.roundedbottom.fill"
+ case compressVertical = "rectangle.compress.vertical"
+ case expandVertical = "rectangle.expand.vertical"
+ case andArrowUpRightAndArrowDownLeft = "rectangle.and.arrow.up.right.and.arrow.down.left"
+ case andArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash"
+ }
+
+ public enum Rectangle2: String, SymbolImage {
+ case swap = "rectangle.2.swap"
+ }
+
+ public enum Rectangle3: String, SymbolImage {
+ case group = "rectangle.3.group"
+ case groupFill = "rectangle.3.group.fill"
+ case groupBubbleLeft = "rectangle.3.group.bubble.left"
+ case groupBubbleLeftFill = "rectangle.3.group.bubble.left.fill"
+ }
+
+ case refrigerator
+
+ public enum Refrigerator: String, SymbolImage {
+ case fill = "refrigerator.fill"
+ }
+
+ case _repeat = "repeat"
+
+ public enum Repeat: String, SymbolImage {
+ case circle = "repeat.circle"
+ case circleFill = "repeat.circle.fill"
+ }
+
+ case repeat1 = "repeat.1"
+
+ public enum Repeat1: String, SymbolImage {
+ case circle = "repeat.1.circle"
+ case circleFill = "repeat.1.circle.fill"
+ }
+
+ case restart
+
+ public enum Restart: String, SymbolImage {
+ case circle = "restart.circle"
+ case circleFill = "restart.circle.fill"
+ }
+
+ case _return = "return"
+
+ public enum Return: String, SymbolImage {
+ case left = "return.left"
+ case right = "return.right"
+ }
+
+ case rhombus
+
+ public enum Rhombus: String, SymbolImage {
+ case fill = "rhombus.fill"
+ }
+
+ public enum Road: String, SymbolImage {
+ case lanes = "road.lanes"
+ case lanesCurvedLeft = "road.lanes.curved.left"
+ case lanesCurvedRight = "road.lanes.curved.right"
+ }
+
+ public enum Roller: String, SymbolImage {
+ case shadeOpen = "roller.shade.open"
+ case shadeClosed = "roller.shade.closed"
+ }
+
+ public enum Roman: String, SymbolImage {
+ case shadeOpen = "roman.shade.open"
+ case shadeClosed = "roman.shade.closed"
+ }
+
+ case rosette
+
+ public enum Rotate: String, SymbolImage {
+ case _3d = "rotate.3d"
+ case left = "rotate.left"
+ case leftFill = "rotate.left.fill"
+ case right = "rotate.right"
+ case rightFill = "rotate.right.fill"
+ }
+
+ public enum Rt: String, SymbolImage {
+ case rectangleRoundedtop = "rt.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "rt.rectangle.roundedtop.fill"
+ }
+
+ case rublesign
+
+ public enum Rublesign: String, SymbolImage {
+ case circle = "rublesign.circle"
+ case circleFill = "rublesign.circle.fill"
+ case square = "rublesign.square"
+ case squareFill = "rublesign.square.fill"
+ }
+
+ case ruler
+
+ public enum Ruler: String, SymbolImage {
+ case fill = "ruler.fill"
+ }
+
+ case rupeesign
+
+ public enum Rupeesign: String, SymbolImage {
+ case circle = "rupeesign.circle"
+ case circleFill = "rupeesign.circle.fill"
+ case square = "rupeesign.square"
+ case squareFill = "rupeesign.square.fill"
+ }
+
+ case safari
+
+ public enum Safari: String, SymbolImage {
+ case fill = "safari.fill"
+ }
+
+ case sailboat
+
+ public enum Sailboat: String, SymbolImage {
+ case fill = "sailboat.fill"
+ }
+
+ public enum Scale: String, SymbolImage {
+ case _3d = "scale.3d"
+ }
+
+ case scalemass
+
+ public enum Scalemass: String, SymbolImage {
+ case fill = "scalemass.fill"
+ }
+
+ case scanner
+
+ public enum Scanner: String, SymbolImage {
+ case fill = "scanner.fill"
+ }
+
+ case scissors
+
+ public enum Scissors: String, SymbolImage {
+ case circle = "scissors.circle"
+ case circleFill = "scissors.circle.fill"
+ case badgeEllipsis = "scissors.badge.ellipsis"
+ }
+
+ case scooter
+
+ case scope
+
+ case screwdriver
+
+ public enum Screwdriver: String, SymbolImage {
+ case fill = "screwdriver.fill"
+ }
+
+ case scribble
+
+ public enum Scribble: String, SymbolImage {
+ case variable = "scribble.variable"
+ }
+
+ case scroll
+
+ public enum Scroll: String, SymbolImage {
+ case fill = "scroll.fill"
+ }
+
+ case sdcard
+
+ public enum Sdcard: String, SymbolImage {
+ case fill = "sdcard.fill"
+ }
+
+ case seal
+
+ public enum Seal: String, SymbolImage {
+ case fill = "seal.fill"
+ }
+
+ public enum Selection: String, SymbolImage {
+ case pinInOut = "selection.pin.in.out"
+ }
+
+ case sensor
+
+ public enum Sensor: String, SymbolImage {
+ case fill = "sensor.fill"
+ case tagRadiowavesForward = "sensor.tag.radiowaves.forward"
+ case tagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill"
+ }
+
+ public enum Server: String, SymbolImage {
+ case rack = "server.rack"
+ }
+
+ case shadow
+
+ public enum Shared: String, SymbolImage {
+ case withYou = "shared.with.you"
+ case withYouSlash = "shared.with.you.slash"
+ }
+
+ case shareplay
+
+ public enum Shareplay: String, SymbolImage {
+ case slash = "shareplay.slash"
+ }
+
+ public enum Shazam: String, SymbolImage {
+ case logo = "shazam.logo"
+ case logoFill = "shazam.logo.fill"
+ }
+
+ case shekelsign
+
+ public enum Shekelsign: String, SymbolImage {
+ case circle = "shekelsign.circle"
+ case circleFill = "shekelsign.circle.fill"
+ case square = "shekelsign.square"
+ case squareFill = "shekelsign.square.fill"
+ }
+
+ case shield
+
+ public enum Shield: String, SymbolImage {
+ case fill = "shield.fill"
+ case lefthalfFilled = "shield.lefthalf.filled"
+ case righthalfFilled = "shield.righthalf.filled"
+ case slash = "shield.slash"
+ case slashFill = "shield.slash.fill"
+ case lefthalfFilledSlash = "shield.lefthalf.filled.slash"
+ }
+
+ case shift
+
+ public enum Shift: String, SymbolImage {
+ case fill = "shift.fill"
+ }
+
+ case shippingbox
+
+ public enum Shippingbox: String, SymbolImage {
+ case fill = "shippingbox.fill"
+ case circle = "shippingbox.circle"
+ case circleFill = "shippingbox.circle.fill"
+ case andArrowBackward = "shippingbox.and.arrow.backward"
+ case andArrowBackwardFill = "shippingbox.and.arrow.backward.fill"
+ }
+
+ public enum Shoeprints: String, SymbolImage {
+ case fill = "shoeprints.fill"
+ }
+
+ case shower
+
+ public enum Shower: String, SymbolImage {
+ case sidejet = "shower.sidejet"
+ case sidejetFill = "shower.sidejet.fill"
+ case fill = "shower.fill"
+ case handheld = "shower.handheld"
+ case handheldFill = "shower.handheld.fill"
+ }
+
+ case shuffle
+
+ public enum Shuffle: String, SymbolImage {
+ case circle = "shuffle.circle"
+ case circleFill = "shuffle.circle.fill"
+ }
+
+ public enum Sidebar: String, SymbolImage {
+ case left = "sidebar.left"
+ case right = "sidebar.right"
+ case leading = "sidebar.leading"
+ case trailing = "sidebar.trailing"
+ case squaresLeft = "sidebar.squares.left"
+ case squaresRight = "sidebar.squares.right"
+ case squaresLeading = "sidebar.squares.leading"
+ case squaresTrailing = "sidebar.squares.trailing"
+ }
+
+ case signature
+
+ public enum Signpost: String, SymbolImage {
+ case left = "signpost.left"
+ case leftFill = "signpost.left.fill"
+ case right = "signpost.right"
+ case rightFill = "signpost.right.fill"
+ }
+
+ case simcard
+
+ public enum Simcard: String, SymbolImage {
+ case fill = "simcard.fill"
+ }
+
+ case simcard2 = "simcard.2"
+
+ public enum Simcard2: String, SymbolImage {
+ case fill = "simcard.2.fill"
+ }
+
+ case sink
+
+ public enum Sink: String, SymbolImage {
+ case fill = "sink.fill"
+ }
+
+ case skew
+
+ public enum Slash: String, SymbolImage {
+ case circle = "slash.circle"
+ case circleFill = "slash.circle.fill"
+ }
+
+ case sleep
+
+ public enum Sleep: String, SymbolImage {
+ case circle = "sleep.circle"
+ case circleFill = "sleep.circle.fill"
+ }
+
+ public enum Slider: String, SymbolImage {
+ case horizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath"
+ case horizontal3 = "slider.horizontal.3"
+ case horizontal2SquareOnSquare = "slider.horizontal.2.square.on.square"
+ case horizontal2SquareBadgeArrowDown = "slider.horizontal.2.square.badge.arrow.down"
+ case horizontal2Gobackward = "slider.horizontal.2.gobackward"
+ case horizontalBelowRectangle = "slider.horizontal.below.rectangle"
+ case horizontalBelowSquareFilledAndSquare = "slider.horizontal.below.square.filled.and.square"
+ case horizontalBelowSquareAndSquareFilled = "slider.horizontal.below.square.and.square.filled"
+ case vertical3 = "slider.vertical.3"
+ }
+
+ case slowmo
+
+ public enum Smallcircle: String, SymbolImage {
+ case filledCircle = "smallcircle.filled.circle"
+ case filledCircleFill = "smallcircle.filled.circle.fill"
+ case circle = "smallcircle.circle"
+ case circleFill = "smallcircle.circle.fill"
+ }
+
+ case smoke
+
+ public enum Smoke: String, SymbolImage {
+ case fill = "smoke.fill"
+ case circle = "smoke.circle"
+ case circleFill = "smoke.circle.fill"
+ }
+
+ case snowflake
+
+ public enum Snowflake: String, SymbolImage {
+ case circle = "snowflake.circle"
+ case circleFill = "snowflake.circle.fill"
+ }
+
+ case soccerball
+
+ public enum Soccerball: String, SymbolImage {
+ case inverse = "soccerball.inverse"
+ case circle = "soccerball.circle"
+ case circleInverse = "soccerball.circle.inverse"
+ case circleFill = "soccerball.circle.fill"
+ case circleFillInverse = "soccerball.circle.fill.inverse"
+ }
+
+ case sofa
+
+ public enum Sofa: String, SymbolImage {
+ case fill = "sofa.fill"
+ }
+
+ case space
+
+ case sparkle
+
+ public enum Sparkle: String, SymbolImage {
+ case magnifyingglass = "sparkle.magnifyingglass"
+ }
+
+ case sparkles
+
+ public enum Sparkles: String, SymbolImage {
+ case squareFilledOnSquare = "sparkles.square.filled.on.square"
+ case tv = "sparkles.tv"
+ case tvFill = "sparkles.tv.fill"
+ case rectangleStack = "sparkles.rectangle.stack"
+ case rectangleStackFill = "sparkles.rectangle.stack.fill"
+ }
+
+ case speaker
+
+ public enum Speaker: String, SymbolImage {
+ case fill = "speaker.fill"
+ case circle = "speaker.circle"
+ case circleFill = "speaker.circle.fill"
+ case square = "speaker.square"
+ case squareFill = "speaker.square.fill"
+ case plus = "speaker.plus"
+ case plusFill = "speaker.plus.fill"
+ case minus = "speaker.minus"
+ case minusFill = "speaker.minus.fill"
+ case slash = "speaker.slash"
+ case slashFill = "speaker.slash.fill"
+ case slashCircle = "speaker.slash.circle"
+ case slashCircleFill = "speaker.slash.circle.fill"
+ case zzz = "speaker.zzz"
+ case zzzFill = "speaker.zzz.fill"
+ case wave1 = "speaker.wave.1"
+ case wave1Fill = "speaker.wave.1.fill"
+ case wave2 = "speaker.wave.2"
+ case wave2Fill = "speaker.wave.2.fill"
+ case wave2Circle = "speaker.wave.2.circle"
+ case wave2CircleFill = "speaker.wave.2.circle.fill"
+ case wave3 = "speaker.wave.3"
+ case wave3Fill = "speaker.wave.3.fill"
+ case badgeExclamationmark = "speaker.badge.exclamationmark"
+ case badgeExclamationmarkFill = "speaker.badge.exclamationmark.fill"
+ case wave2BubbleLeft = "speaker.wave.2.bubble.left"
+ case wave2BubbleLeftFill = "speaker.wave.2.bubble.left.fill"
+ }
+
+ case speedometer
+
+ case spigot
+
+ public enum Spigot: String, SymbolImage {
+ case fill = "spigot.fill"
+ }
+
+ case sportscourt
+
+ public enum Sportscourt: String, SymbolImage {
+ case fill = "sportscourt.fill"
+ case circle = "sportscourt.circle"
+ case circleFill = "sportscourt.circle.fill"
+ }
+
+ case sprinkler
+
+ public enum Sprinkler: String, SymbolImage {
+ case fill = "sprinkler.fill"
+ case andDroplets = "sprinkler.and.droplets"
+ case andDropletsFill = "sprinkler.and.droplets.fill"
+ }
+
+ case square
+
+ public enum Square: String, SymbolImage {
+ case andArrowUp = "square.and.arrow.up"
+ case andArrowUpFill = "square.and.arrow.up.fill"
+ case andArrowUpCircle = "square.and.arrow.up.circle"
+ case andArrowUpCircleFill = "square.and.arrow.up.circle.fill"
+ case andArrowUpTrianglebadgeExclamationmark = "square.and.arrow.up.trianglebadge.exclamationmark"
+ case andArrowDown = "square.and.arrow.down"
+ case andArrowDownFill = "square.and.arrow.down.fill"
+ case andArrowUpOnSquare = "square.and.arrow.up.on.square"
+ case andArrowUpOnSquareFill = "square.and.arrow.up.on.square.fill"
+ case andArrowDownOnSquare = "square.and.arrow.down.on.square"
+ case andArrowDownOnSquareFill = "square.and.arrow.down.on.square.fill"
+ case andPencil = "square.and.pencil"
+ case andPencilCircle = "square.and.pencil.circle"
+ case andPencilCircleFill = "square.and.pencil.circle.fill"
+ case grid3X1FolderBadgePlus = "square.grid.3x1.folder.badge.plus"
+ case grid3X1FolderFillBadgePlus = "square.grid.3x1.folder.fill.badge.plus"
+ case onSquareBadgePersonCrop = "square.on.square.badge.person.crop"
+ case onSquareBadgePersonCropFill = "square.on.square.badge.person.crop.fill"
+ case andAtRectangle = "square.and.at.rectangle"
+ case andAtRectangleFill = "square.and.at.rectangle.fill"
+ case fill = "square.fill"
+ case slash = "square.slash"
+ case slashFill = "square.slash.fill"
+ case lefthalfFilled = "square.lefthalf.filled"
+ case righthalfFilled = "square.righthalf.filled"
+ case tophalfFilled = "square.tophalf.filled"
+ case bottomhalfFilled = "square.bottomhalf.filled"
+ case insetFilled = "square.inset.filled"
+ case split2X1 = "square.split.2x1"
+ case split2X1Fill = "square.split.2x1.fill"
+ case split1X2 = "square.split.1x2"
+ case split1X2Fill = "square.split.1x2.fill"
+ case split2X2 = "square.split.2x2"
+ case split2X2Fill = "square.split.2x2.fill"
+ case splitDiagonal2X2 = "square.split.diagonal.2x2"
+ case splitDiagonal2X2Fill = "square.split.diagonal.2x2.fill"
+ case splitDiagonal = "square.split.diagonal"
+ case splitDiagonalFill = "square.split.diagonal.fill"
+ case topthirdInsetFilled = "square.topthird.inset.filled"
+ case bottomthirdInsetFilled = "square.bottomthird.inset.filled"
+ case leftthirdInsetFilled = "square.leftthird.inset.filled"
+ case rightthirdInsetFilled = "square.rightthird.inset.filled"
+ case leadingthirdInsetFilled = "square.leadingthird.inset.filled"
+ case trailingthirdInsetFilled = "square.trailingthird.inset.filled"
+ case dotted = "square.dotted"
+ case dashed = "square.dashed"
+ case dashedInsetFilled = "square.dashed.inset.filled"
+ case onSquare = "square.on.square"
+ case fillOnSquareFill = "square.fill.on.square.fill"
+ case filledOnSquare = "square.filled.on.square"
+ case onSquareDashed = "square.on.square.dashed"
+ case onSquareIntersectionDashed = "square.on.square.intersection.dashed"
+ case onCircle = "square.on.circle"
+ case fillOnCircleFill = "square.fill.on.circle.fill"
+ case stack = "square.stack"
+ case stackFill = "square.stack.fill"
+ case grid3X3 = "square.grid.3x3"
+ case grid3X3Fill = "square.grid.3x3.fill"
+ case grid3X3TopleftFilled = "square.grid.3x3.topleft.filled"
+ case grid3X3TopmiddleFilled = "square.grid.3x3.topmiddle.filled"
+ case grid3X3ToprightFilled = "square.grid.3x3.topright.filled"
+ case grid3X3MiddleleftFilled = "square.grid.3x3.middleleft.filled"
+ case grid3X3MiddleFilled = "square.grid.3x3.middle.filled"
+ case grid3X3MiddlerightFilled = "square.grid.3x3.middleright.filled"
+ case grid3X3BottomleftFilled = "square.grid.3x3.bottomleft.filled"
+ case grid3X3BottommiddleFilled = "square.grid.3x3.bottommiddle.filled"
+ case grid3X3BottomrightFilled = "square.grid.3x3.bottomright.filled"
+ case grid3X1BelowLineGrid1X2 = "square.grid.3x1.below.line.grid.1x2"
+ case grid3X1BelowLineGrid1X2Fill = "square.grid.3x1.below.line.grid.1x2.fill"
+ case grid4X3Fill = "square.grid.4x3.fill"
+ case grid2X2 = "square.grid.2x2"
+ case grid2X2Fill = "square.grid.2x2.fill"
+ case grid3X2 = "square.grid.3x2"
+ case grid3X2Fill = "square.grid.3x2.fill"
+ case grid3X3Square = "square.grid.3x3.square"
+ case splitBottomrightquarter = "square.split.bottomrightquarter"
+ case splitBottomrightquarterFill = "square.split.bottomrightquarter.fill"
+ case textSquare = "square.text.square"
+ case textSquareFill = "square.text.square.fill"
+ case onSquareSquareshapeControlhandles = "square.on.square.squareshape.controlhandles"
+ case andLineVerticalAndSquare = "square.and.line.vertical.and.square"
+ case fillAndLineVerticalAndSquareFill = "square.fill.and.line.vertical.and.square.fill"
+ case filledAndLineVerticalAndSquare = "square.filled.and.line.vertical.and.square"
+ case andLineVerticalAndSquareFilled = "square.and.line.vertical.and.square.filled"
+ case stack3DDownRight = "square.stack.3d.down.right"
+ case stack3DDownRightFill = "square.stack.3d.down.right.fill"
+ case stack3DDownForward = "square.stack.3d.down.forward"
+ case stack3DDownForwardFill = "square.stack.3d.down.forward.fill"
+ case stack3DUp = "square.stack.3d.up"
+ case stack3DUpFill = "square.stack.3d.up.fill"
+ case stack3DUpSlash = "square.stack.3d.up.slash"
+ case stack3DUpSlashFill = "square.stack.3d.up.slash.fill"
+ case stack3DUpBadgeA = "square.stack.3d.up.badge.a"
+ case stack3DUpBadgeAFill = "square.stack.3d.up.badge.a.fill"
+ case stack3DForwardDottedline = "square.stack.3d.forward.dottedline"
+ case stack3DForwardDottedlineFill = "square.stack.3d.forward.dottedline.fill"
+ case circle = "square.circle"
+ case circleFill = "square.circle.fill"
+ case fillTextGrid1X2 = "square.fill.text.grid.1x2"
+ }
+
+ public enum Square2: String, SymbolImage {
+ case layers3D = "square.2.layers.3d"
+ case layers3DTopFilled = "square.2.layers.3d.top.filled"
+ case layers3DBottomFilled = "square.2.layers.3d.bottom.filled"
+ }
+
+ public enum Square3: String, SymbolImage {
+ case layers3DDownRight = "square.3.layers.3d.down.right"
+ case layers3DDownRightSlash = "square.3.layers.3d.down.right.slash"
+ case layers3DDownLeft = "square.3.layers.3d.down.left"
+ case layers3DDownLeftSlash = "square.3.layers.3d.down.left.slash"
+ case layers3DDownForward = "square.3.layers.3d.down.forward"
+ case layers3DDownBackward = "square.3.layers.3d.down.backward"
+ case layers3D = "square.3.layers.3d"
+ case layers3DSlash = "square.3.layers.3d.slash"
+ case layers3DTopFilled = "square.3.layers.3d.top.filled"
+ case layers3DMiddleFilled = "square.3.layers.3d.middle.filled"
+ case layers3DBottomFilled = "square.3.layers.3d.bottom.filled"
+ }
+
+ public enum Squares: String, SymbolImage {
+ case belowRectangle = "squares.below.rectangle"
+ case leadingRectangle = "squares.leading.rectangle"
+ }
+
+ case squareshape
+
+ public enum Squareshape: String, SymbolImage {
+ case fill = "squareshape.fill"
+ case dashedSquareshape = "squareshape.dashed.squareshape"
+ case squareshapeDashed = "squareshape.squareshape.dashed"
+ case controlhandlesOnSquareshapeControlhandles = "squareshape.controlhandles.on.squareshape.controlhandles"
+ case dottedSplit2X2 = "squareshape.dotted.split.2x2"
+ case split2X2Dotted = "squareshape.split.2x2.dotted"
+ case split2X2 = "squareshape.split.2x2"
+ case split3X3 = "squareshape.split.3x3"
+ }
+
+ case stairs
+
+ case star
+
+ public enum Star: String, SymbolImage {
+ case squareOnSquare = "star.square.on.square"
+ case squareOnSquareFill = "star.square.on.square.fill"
+ case fill = "star.fill"
+ case leadinghalfFilled = "star.leadinghalf.filled"
+ case slash = "star.slash"
+ case slashFill = "star.slash.fill"
+ case circle = "star.circle"
+ case circleFill = "star.circle.fill"
+ case square = "star.square"
+ case squareFill = "star.square.fill"
+ case bubble = "star.bubble"
+ case bubbleFill = "star.bubble.fill"
+ }
+
+ case staroflife
+
+ public enum Staroflife: String, SymbolImage {
+ case fill = "staroflife.fill"
+ case circle = "staroflife.circle"
+ case circleFill = "staroflife.circle.fill"
+ }
+
+ case sterlingsign
+
+ public enum Sterlingsign: String, SymbolImage {
+ case circle = "sterlingsign.circle"
+ case circleFill = "sterlingsign.circle.fill"
+ case square = "sterlingsign.square"
+ case squareFill = "sterlingsign.square.fill"
+ }
+
+ case stethoscope
+
+ public enum Stethoscope: String, SymbolImage {
+ case circle = "stethoscope.circle"
+ case circleFill = "stethoscope.circle.fill"
+ }
+
+ case stop
+
+ public enum Stop: String, SymbolImage {
+ case fill = "stop.fill"
+ case circle = "stop.circle"
+ case circleFill = "stop.circle.fill"
+ }
+
+ case stopwatch
+
+ public enum Stopwatch: String, SymbolImage {
+ case fill = "stopwatch.fill"
+ }
+
+ case stove
+
+ public enum Stove: String, SymbolImage {
+ case fill = "stove.fill"
+ }
+
+ case strikethrough
+
+ case studentdesk
+
+ public enum Suit: String, SymbolImage {
+ case heart = "suit.heart"
+ case heartFill = "suit.heart.fill"
+ case club = "suit.club"
+ case clubFill = "suit.club.fill"
+ case diamond = "suit.diamond"
+ case diamondFill = "suit.diamond.fill"
+ case spade = "suit.spade"
+ case spadeFill = "suit.spade.fill"
+ }
+
+ case suitcase
+
+ public enum Suitcase: String, SymbolImage {
+ case fill = "suitcase.fill"
+ case cart = "suitcase.cart"
+ case cartFill = "suitcase.cart.fill"
+ }
+
+ case sum
+
+ public enum Sun: String, SymbolImage {
+ case min = "sun.min"
+ case minFill = "sun.min.fill"
+ case max = "sun.max"
+ case maxFill = "sun.max.fill"
+ case maxCircle = "sun.max.circle"
+ case maxCircleFill = "sun.max.circle.fill"
+ case maxTrianglebadgeExclamationmark = "sun.max.trianglebadge.exclamationmark"
+ case maxTrianglebadgeExclamationmarkFill = "sun.max.trianglebadge.exclamationmark.fill"
+ case andHorizon = "sun.and.horizon"
+ case andHorizonFill = "sun.and.horizon.fill"
+ case andHorizonCircle = "sun.and.horizon.circle"
+ case andHorizonCircleFill = "sun.and.horizon.circle.fill"
+ case dust = "sun.dust"
+ case dustFill = "sun.dust.fill"
+ case dustCircle = "sun.dust.circle"
+ case dustCircleFill = "sun.dust.circle.fill"
+ case haze = "sun.haze"
+ case hazeFill = "sun.haze.fill"
+ case hazeCircle = "sun.haze.circle"
+ case hazeCircleFill = "sun.haze.circle.fill"
+ }
+
+ case sunrise
+
+ public enum Sunrise: String, SymbolImage {
+ case fill = "sunrise.fill"
+ case circle = "sunrise.circle"
+ case circleFill = "sunrise.circle.fill"
+ }
+
+ case sunset
+
+ public enum Sunset: String, SymbolImage {
+ case fill = "sunset.fill"
+ case circle = "sunset.circle"
+ case circleFill = "sunset.circle.fill"
+ }
+
+ case swatchpalette
+
+ public enum Swatchpalette: String, SymbolImage {
+ case fill = "swatchpalette.fill"
+ }
+
+ case swift
+
+ public enum Switch: String, SymbolImage {
+ case programmable = "switch.programmable"
+ case programmableFill = "switch.programmable.fill"
+ case programmableSquare = "switch.programmable.square"
+ case programmableSquareFill = "switch.programmable.square.fill"
+ }
+
+ case switch2 = "switch.2"
+
+ case syringe
+
+ public enum Syringe: String, SymbolImage {
+ case fill = "syringe.fill"
+ }
+
+ public enum Table: String, SymbolImage {
+ case furniture = "table.furniture"
+ case furnitureFill = "table.furniture.fill"
+ }
+
+ case tablecells
+
+ public enum Tablecells: String, SymbolImage {
+ case fill = "tablecells.fill"
+ case badgeEllipsis = "tablecells.badge.ellipsis"
+ case fillBadgeEllipsis = "tablecells.fill.badge.ellipsis"
+ }
+
+ case tag
+
+ public enum Tag: String, SymbolImage {
+ case fill = "tag.fill"
+ case circle = "tag.circle"
+ case circleFill = "tag.circle.fill"
+ case square = "tag.square"
+ case squareFill = "tag.square.fill"
+ case slash = "tag.slash"
+ case slashFill = "tag.slash.fill"
+ }
+
+ public enum Takeoutbag: String, SymbolImage {
+ case andCupAndStraw = "takeoutbag.and.cup.and.straw"
+ case andCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill"
+ }
+
+ case target
+
+ case teddybear
+
+ public enum Teddybear: String, SymbolImage {
+ case fill = "teddybear.fill"
+ }
+
+ case teletype
+
+ public enum Teletype: String, SymbolImage {
+ case circle = "teletype.circle"
+ case circleFill = "teletype.circle.fill"
+ case answer = "teletype.answer"
+ case answerCircle = "teletype.answer.circle"
+ case answerCircleFill = "teletype.answer.circle.fill"
+ }
+
+ case tengesign
+
+ public enum Tengesign: String, SymbolImage {
+ case circle = "tengesign.circle"
+ case circleFill = "tengesign.circle.fill"
+ case square = "tengesign.square"
+ case squareFill = "tengesign.square.fill"
+ }
+
+ public enum Tennis: String, SymbolImage {
+ case racket = "tennis.racket"
+ case racketCircle = "tennis.racket.circle"
+ case racketCircleFill = "tennis.racket.circle.fill"
+ }
+
+ case tennisball
+
+ public enum Tennisball: String, SymbolImage {
+ case fill = "tennisball.fill"
+ case circle = "tennisball.circle"
+ case circleFill = "tennisball.circle.fill"
+ }
+
+ case tent
+
+ public enum Tent: String, SymbolImage {
+ case fill = "tent.fill"
+ }
+
+ case terminal
+
+ public enum Terminal: String, SymbolImage {
+ case fill = "terminal.fill"
+ }
+
+ case testtube2 = "testtube.2"
+
+ public enum Text: String, SymbolImage {
+ case bookClosed = "text.book.closed"
+ case bookClosedFill = "text.book.closed.fill"
+ case magnifyingglass = "text.magnifyingglass"
+ case bubble = "text.bubble"
+ case bubbleFill = "text.bubble.fill"
+ case viewfinder = "text.viewfinder"
+ case belowPhoto = "text.below.photo"
+ case belowPhotoFill = "text.below.photo.fill"
+ case andCommandMacwindow = "text.and.command.macwindow"
+ case badgePlus = "text.badge.plus"
+ case badgeMinus = "text.badge.minus"
+ case badgeCheckmark = "text.badge.checkmark"
+ case badgeXmark = "text.badge.xmark"
+ case badgeStar = "text.badge.star"
+ case insert = "text.insert"
+ case append = "text.append"
+ case lineFirstAndArrowtriangleForward = "text.line.first.and.arrowtriangle.forward"
+ case lineLastAndArrowtriangleForward = "text.line.last.and.arrowtriangle.forward"
+ case quote = "text.quote"
+ case alignleft = "text.alignleft"
+ case aligncenter = "text.aligncenter"
+ case alignright = "text.alignright"
+ case justify = "text.justify"
+ case justifyLeft = "text.justify.left"
+ case justifyRight = "text.justify.right"
+ case justifyLeading = "text.justify.leading"
+ case justifyTrailing = "text.justify.trailing"
+ case redaction = "text.redaction"
+ case wordSpacing = "text.word.spacing"
+ }
+
+ case textformat
+
+ public enum Textformat: String, SymbolImage {
+ case sizeSmaller = "textformat.size.smaller"
+ case sizeLarger = "textformat.size.larger"
+ case size = "textformat.size"
+ case alt = "textformat.alt"
+ case superscript = "textformat.superscript"
+ case _subscript = "textformat.subscript"
+ case abc = "textformat.abc"
+ case abcDottedunderline = "textformat.abc.dottedunderline"
+ }
+
+ case textformat12 = "textformat.12"
+
+ case textformat123 = "textformat.123"
+
+ public enum Theatermask: String, SymbolImage {
+ case andPaintbrush = "theatermask.and.paintbrush"
+ case andPaintbrushFill = "theatermask.and.paintbrush.fill"
+ }
+
+ case theatermasks
+
+ public enum Theatermasks: String, SymbolImage {
+ case fill = "theatermasks.fill"
+ case circle = "theatermasks.circle"
+ case circleFill = "theatermasks.circle.fill"
+ }
+
+ public enum Thermometer: String, SymbolImage {
+ case sun = "thermometer.sun"
+ case sunFill = "thermometer.sun.fill"
+ case sunCircle = "thermometer.sun.circle"
+ case sunCircleFill = "thermometer.sun.circle.fill"
+ case snowflake = "thermometer.snowflake"
+ case snowflakeCircle = "thermometer.snowflake.circle"
+ case snowflakeCircleFill = "thermometer.snowflake.circle.fill"
+ case low = "thermometer.low"
+ case medium = "thermometer.medium"
+ case high = "thermometer.high"
+ case mediumSlash = "thermometer.medium.slash"
+ case brakesignal = "thermometer.brakesignal"
+ }
+
+ case ticket
+
+ public enum Ticket: String, SymbolImage {
+ case fill = "ticket.fill"
+ }
+
+ case timelapse
+
+ public enum Timeline: String, SymbolImage {
+ case selection = "timeline.selection"
+ }
+
+ case timer
+
+ public enum Timer: String, SymbolImage {
+ case circle = "timer.circle"
+ case circleFill = "timer.circle.fill"
+ case square = "timer.square"
+ }
+
+ case togglepower
+
+ case toilet
+
+ public enum Toilet: String, SymbolImage {
+ case fill = "toilet.fill"
+ }
+
+ case tornado
+
+ public enum Tornado: String, SymbolImage {
+ case circle = "tornado.circle"
+ case circleFill = "tornado.circle.fill"
+ }
+
+ case tortoise
+
+ public enum Tortoise: String, SymbolImage {
+ case fill = "tortoise.fill"
+ }
+
+ case torus
+
+ case touchid
+
+ public enum Train: String, SymbolImage {
+ case sideFrontCar = "train.side.front.car"
+ case sideMiddleCar = "train.side.middle.car"
+ case sideRearCar = "train.side.rear.car"
+ }
+
+ case tram
+
+ public enum Tram: String, SymbolImage {
+ case fill = "tram.fill"
+ case circle = "tram.circle"
+ case circleFill = "tram.circle.fill"
+ case fillTunnel = "tram.fill.tunnel"
+ }
+
+ public enum Trapezoid: String, SymbolImage {
+ case andLineVertical = "trapezoid.and.line.vertical"
+ case andLineVerticalFill = "trapezoid.and.line.vertical.fill"
+ case andLineHorizontal = "trapezoid.and.line.horizontal"
+ case andLineHorizontalFill = "trapezoid.and.line.horizontal.fill"
+ }
+
+ case trash
+
+ public enum Trash: String, SymbolImage {
+ case fill = "trash.fill"
+ case circle = "trash.circle"
+ case circleFill = "trash.circle.fill"
+ case square = "trash.square"
+ case squareFill = "trash.square.fill"
+ case slash = "trash.slash"
+ case slashFill = "trash.slash.fill"
+ case slashCircle = "trash.slash.circle"
+ case slashCircleFill = "trash.slash.circle.fill"
+ case slashSquare = "trash.slash.square"
+ case slashSquareFill = "trash.slash.square.fill"
+ }
+
+ case tray
+
+ public enum Tray: String, SymbolImage {
+ case fill = "tray.fill"
+ case circle = "tray.circle"
+ case circleFill = "tray.circle.fill"
+ case full = "tray.full"
+ case fullFill = "tray.full.fill"
+ case andArrowUp = "tray.and.arrow.up"
+ case andArrowUpFill = "tray.and.arrow.up.fill"
+ case andArrowDown = "tray.and.arrow.down"
+ case andArrowDownFill = "tray.and.arrow.down.fill"
+ }
+
+ case tray2 = "tray.2"
+
+ public enum Tray2: String, SymbolImage {
+ case fill = "tray.2.fill"
+ }
+
+ case triangle
+
+ public enum Triangle: String, SymbolImage {
+ case fill = "triangle.fill"
+ case lefthalfFilled = "triangle.lefthalf.filled"
+ case righthalfFilled = "triangle.righthalf.filled"
+ case tophalfFilled = "triangle.tophalf.filled"
+ case bottomhalfFilled = "triangle.bottomhalf.filled"
+ case insetFilled = "triangle.inset.filled"
+ case circle = "triangle.circle"
+ case circleFill = "triangle.circle.fill"
+ }
+
+ case trophy
+
+ public enum Trophy: String, SymbolImage {
+ case fill = "trophy.fill"
+ case circle = "trophy.circle"
+ case circleFill = "trophy.circle.fill"
+ }
+
+ case tropicalstorm
+
+ public enum Tropicalstorm: String, SymbolImage {
+ case circle = "tropicalstorm.circle"
+ case circleFill = "tropicalstorm.circle.fill"
+ }
+
+ case tshirt
+
+ public enum Tshirt: String, SymbolImage {
+ case fill = "tshirt.fill"
+ }
+
+ case tugriksign
+
+ public enum Tugriksign: String, SymbolImage {
+ case circle = "tugriksign.circle"
+ case circleFill = "tugriksign.circle.fill"
+ case square = "tugriksign.square"
+ case squareFill = "tugriksign.square.fill"
+ }
+
+ case tuningfork
+
+ case turkishlirasign
+
+ public enum Turkishlirasign: String, SymbolImage {
+ case circle = "turkishlirasign.circle"
+ case circleFill = "turkishlirasign.circle.fill"
+ case square = "turkishlirasign.square"
+ case squareFill = "turkishlirasign.square.fill"
+ }
+
+ case tv
+
+ public enum Tv: String, SymbolImage {
+ case fill = "tv.fill"
+ case insetFilled = "tv.inset.filled"
+ case circle = "tv.circle"
+ case circleFill = "tv.circle.fill"
+ case andHifispeakerFill = "tv.and.hifispeaker.fill"
+ case andMediabox = "tv.and.mediabox"
+ case andMediaboxFill = "tv.and.mediabox.fill"
+ }
+
+ public enum Uiwindow: String, SymbolImage {
+ case split2X1 = "uiwindow.split.2x1"
+ }
+
+ case umbrella
+
+ public enum Umbrella: String, SymbolImage {
+ case fill = "umbrella.fill"
+ case percent = "umbrella.percent"
+ case percentFill = "umbrella.percent.fill"
+ }
+
+ case underline
+
+ public enum Vial: String, SymbolImage {
+ case viewfinder = "vial.viewfinder"
+ }
+
+ case video
+
+ public enum Video: String, SymbolImage {
+ case bubbleLeft = "video.bubble.left"
+ case bubbleLeftFill = "video.bubble.left.fill"
+ case fill = "video.fill"
+ case circle = "video.circle"
+ case circleFill = "video.circle.fill"
+ case square = "video.square"
+ case squareFill = "video.square.fill"
+ case slash = "video.slash"
+ case slashFill = "video.slash.fill"
+ case badgePlus = "video.badge.plus"
+ case fillBadgePlus = "video.fill.badge.plus"
+ case badgeCheckmark = "video.badge.checkmark"
+ case fillBadgeCheckmark = "video.fill.badge.checkmark"
+ case badgeEllipsis = "video.badge.ellipsis"
+ case fillBadgeEllipsis = "video.fill.badge.ellipsis"
+ case andWaveform = "video.and.waveform"
+ case andWaveformFill = "video.and.waveform.fill"
+ case doorbell = "video.doorbell"
+ case doorbellFill = "video.doorbell.fill"
+ }
+
+ case videoprojector
+
+ public enum Videoprojector: String, SymbolImage {
+ case fill = "videoprojector.fill"
+ }
+
+ public enum View: String, SymbolImage {
+ case _2d = "view.2d"
+ case _3d = "view.3d"
+ }
+
+ case viewfinder
+
+ public enum Viewfinder: String, SymbolImage {
+ case circle = "viewfinder.circle"
+ case circleFill = "viewfinder.circle.fill"
+ }
+
+ case volleyball
+
+ public enum Volleyball: String, SymbolImage {
+ case fill = "volleyball.fill"
+ case circle = "volleyball.circle"
+ case circleFill = "volleyball.circle.fill"
+ }
+
+ case wake
+
+ public enum Wake: String, SymbolImage {
+ case circle = "wake.circle"
+ case circleFill = "wake.circle.fill"
+ }
+
+ public enum Wallet: String, SymbolImage {
+ case pass = "wallet.pass"
+ case passFill = "wallet.pass.fill"
+ }
+
+ public enum Wand: String, SymbolImage {
+ case andRays = "wand.and.rays"
+ case andRaysInverse = "wand.and.rays.inverse"
+ case andStars = "wand.and.stars"
+ case andStarsInverse = "wand.and.stars.inverse"
+ }
+
+ case washer
+
+ public enum Washer: String, SymbolImage {
+ case fill = "washer.fill"
+ }
+
+ public enum Watchface: String, SymbolImage {
+ case applewatchCase = "watchface.applewatch.case"
+ }
+
+ public enum Water: String, SymbolImage {
+ case waves = "water.waves"
+ case wavesSlash = "water.waves.slash"
+ case wavesAndArrowUp = "water.waves.and.arrow.up"
+ case wavesAndArrowDown = "water.waves.and.arrow.down"
+ case wavesAndArrowDownTrianglebadgeExclamationmark = "water.waves.and.arrow.down.trianglebadge.exclamationmark"
+ }
+
+ public enum Wave3: String, SymbolImage {
+ case left = "wave.3.left"
+ case leftCircle = "wave.3.left.circle"
+ case leftCircleFill = "wave.3.left.circle.fill"
+ case backward = "wave.3.backward"
+ case backwardCircle = "wave.3.backward.circle"
+ case backwardCircleFill = "wave.3.backward.circle.fill"
+ case right = "wave.3.right"
+ case rightCircle = "wave.3.right.circle"
+ case rightCircleFill = "wave.3.right.circle.fill"
+ case forward = "wave.3.forward"
+ case forwardCircle = "wave.3.forward.circle"
+ case forwardCircleFill = "wave.3.forward.circle.fill"
+ }
+
+ case waveform
+
+ public enum Waveform: String, SymbolImage {
+ case pathEcg = "waveform.path.ecg"
+ case pathEcgRectangle = "waveform.path.ecg.rectangle"
+ case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill"
+ case path = "waveform.path"
+ case pathBadgePlus = "waveform.path.badge.plus"
+ case pathBadgeMinus = "waveform.path.badge.minus"
+ case circle = "waveform.circle"
+ case circleFill = "waveform.circle.fill"
+ case slash = "waveform.slash"
+ case badgePlus = "waveform.badge.plus"
+ case badgeMinus = "waveform.badge.minus"
+ case badgeExclamationmark = "waveform.badge.exclamationmark"
+ case andMagnifyingglass = "waveform.and.magnifyingglass"
+ case andMic = "waveform.and.mic"
+ }
+
+ public enum Web: String, SymbolImage {
+ case camera = "web.camera"
+ case cameraFill = "web.camera.fill"
+ }
+
+ case wifi
+
+ public enum Wifi: String, SymbolImage {
+ case router = "wifi.router"
+ case routerFill = "wifi.router.fill"
+ case circle = "wifi.circle"
+ case circleFill = "wifi.circle.fill"
+ case square = "wifi.square"
+ case squareFill = "wifi.square.fill"
+ case slash = "wifi.slash"
+ case exclamationmark = "wifi.exclamationmark"
+ }
+
+ case wind
+
+ public enum Wind: String, SymbolImage {
+ case circle = "wind.circle"
+ case circleFill = "wind.circle.fill"
+ case snow = "wind.snow"
+ case snowCircle = "wind.snow.circle"
+ case snowCircleFill = "wind.snow.circle.fill"
+ }
+
+ public enum Window: String, SymbolImage {
+ case verticalOpen = "window.vertical.open"
+ case verticalClosed = "window.vertical.closed"
+ case horizontal = "window.horizontal"
+ case horizontalClosed = "window.horizontal.closed"
+ case ceiling = "window.ceiling"
+ case ceilingClosed = "window.ceiling.closed"
+ case casement = "window.casement"
+ case casementClosed = "window.casement.closed"
+ case awning = "window.awning"
+ case awningClosed = "window.awning.closed"
+ case shadeOpen = "window.shade.open"
+ case shadeClosed = "window.shade.closed"
+ }
+
+ public enum Windshield: String, SymbolImage {
+ case frontAndWiper = "windshield.front.and.wiper"
+ case frontAndFluid = "windshield.front.and.fluid"
+ case frontAndWiperAndDrop = "windshield.front.and.wiper.and.drop"
+ case rearAndWiper = "windshield.rear.and.wiper"
+ case rearAndFluid = "windshield.rear.and.fluid"
+ }
+
+ case wineglass
+
+ public enum Wineglass: String, SymbolImage {
+ case fill = "wineglass.fill"
+ }
+
+ case wonsign
+
+ public enum Wonsign: String, SymbolImage {
+ case circle = "wonsign.circle"
+ case circleFill = "wonsign.circle.fill"
+ case square = "wonsign.square"
+ case squareFill = "wonsign.square.fill"
+ }
+
+ public enum Wrench: String, SymbolImage {
+ case adjustable = "wrench.adjustable"
+ case adjustableFill = "wrench.adjustable.fill"
+ case andScrewdriver = "wrench.and.screwdriver"
+ case andScrewdriverFill = "wrench.and.screwdriver.fill"
+ }
+
+ public enum Xbox: String, SymbolImage {
+ case logo = "xbox.logo"
+ }
+
+ case xmark
+
+ public enum Xmark: String, SymbolImage {
+ case bin = "xmark.bin"
+ case binFill = "xmark.bin.fill"
+ case binCircle = "xmark.bin.circle"
+ case binCircleFill = "xmark.bin.circle.fill"
+ case app = "xmark.app"
+ case appFill = "xmark.app.fill"
+ case seal = "xmark.seal"
+ case sealFill = "xmark.seal.fill"
+ case icloud = "xmark.icloud"
+ case icloudFill = "xmark.icloud.fill"
+ case circle = "xmark.circle"
+ case circleFill = "xmark.circle.fill"
+ case square = "xmark.square"
+ case squareFill = "xmark.square.fill"
+ case rectangle = "xmark.rectangle"
+ case rectangleFill = "xmark.rectangle.fill"
+ case rectanglePortrait = "xmark.rectangle.portrait"
+ case rectanglePortraitFill = "xmark.rectangle.portrait.fill"
+ case diamond = "xmark.diamond"
+ case diamondFill = "xmark.diamond.fill"
+ case shield = "xmark.shield"
+ case shieldFill = "xmark.shield.fill"
+ case octagon = "xmark.octagon"
+ case octagonFill = "xmark.octagon.fill"
+ }
+
+ case xserve
+
+ case yensign
+
+ public enum Yensign: String, SymbolImage {
+ case circle = "yensign.circle"
+ case circleFill = "yensign.circle.fill"
+ case square = "yensign.square"
+ case squareFill = "yensign.square.fill"
+ }
+
+ public enum Zl: String, SymbolImage {
+ case rectangleRoundedtop = "zl.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "zl.rectangle.roundedtop.fill"
+ }
+
+ public enum Zr: String, SymbolImage {
+ case rectangleRoundedtop = "zr.rectangle.roundedtop"
+ case rectangleRoundedtopFill = "zr.rectangle.roundedtop.fill"
+ }
+
+ case zzz
+}
diff --git a/SFSymbol/SFSymbol5/SFSymbol5.swift b/SFSymbol/SFSymbol5/SFSymbol5.swift
new file mode 100644
index 0000000..fe30ca5
--- /dev/null
+++ b/SFSymbol/SFSymbol5/SFSymbol5.swift
@@ -0,0 +1,7891 @@
+//
+// SFSymbol5.swift
+// SFSymbol
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+/// Symbols for SFSymbols 5.0
+public enum SFSymbol5: String, SymbolImage {
+ case abc
+
+ case abs
+
+ public enum Abs: String, SymbolImage {
+ case brakesignal = "abs.brakesignal"
+ case brakesignalSlash = "abs.brakesignal.slash"
+ case circle = "abs.circle"
+ case circleFill = "abs.circle.fill"
+ }
+
+ case accessibility
+
+ public enum Accessibility: String, SymbolImage {
+ case fill = "accessibility.fill"
+ case badgeArrowUpRight = "accessibility.badge.arrow.up.right"
+ }
+
+ public enum Air: String, SymbolImage {
+ case purifier = "air.purifier"
+ case purifierFill = "air.purifier.fill"
+ case conditionerVertical = "air.conditioner.vertical"
+ case conditionerVerticalFill = "air.conditioner.vertical.fill"
+ case conditionerHorizontal = "air.conditioner.horizontal"
+ case conditionerHorizontalFill = "air.conditioner.horizontal.fill"
+ }
+
+ case airplane
+
+ public enum Airplane: String, SymbolImage {
+ case circle = "airplane.circle"
+ case circleFill = "airplane.circle.fill"
+ case arrival = "airplane.arrival"
+ case departure = "airplane.departure"
+ }
+
+ case airplayaudio
+
+ public enum Airplayaudio: String, SymbolImage {
+ case circle = "airplayaudio.circle"
+ case circleFill = "airplayaudio.circle.fill"
+ case badgeExclamationmark = "airplayaudio.badge.exclamationmark"
+ }
+
+ case airplayvideo
+
+ public enum Airplayvideo: String, SymbolImage {
+ case circle = "airplayvideo.circle"
+ case circleFill = "airplayvideo.circle.fill"
+ case badgeExclamationmark = "airplayvideo.badge.exclamationmark"
+ }
+
+ public enum Airpod: String, SymbolImage {
+ case right = "airpod.right"
+ case left = "airpod.left"
+ case gen3Right = "airpod.gen3.right"
+ case gen3Left = "airpod.gen3.left"
+ }
+
+ public enum Airpodpro: String, SymbolImage {
+ case right = "airpodpro.right"
+ case left = "airpodpro.left"
+ }
+
+ case airpods
+
+ public enum Airpods: String, SymbolImage {
+ case chargingcase = "airpods.chargingcase"
+ case chargingcaseFill = "airpods.chargingcase.fill"
+ case chargingcaseWireless = "airpods.chargingcase.wireless"
+ case chargingcaseWirelessFill = "airpods.chargingcase.wireless.fill"
+ case gen3 = "airpods.gen3"
+ case gen3ChargingcaseWireless = "airpods.gen3.chargingcase.wireless"
+ case gen3ChargingcaseWirelessFill = "airpods.gen3.chargingcase.wireless.fill"
+ }
+
+ case airpodsmax
+
+ case airpodspro
+
+ public enum Airpodspro: String, SymbolImage {
+ case chargingcaseWireless = "airpodspro.chargingcase.wireless"
+ case chargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill"
+ case chargingcaseWirelessRadiowavesLeftAndRight = "airpodspro.chargingcase.wireless.radiowaves.left.and.right"
+ case chargingcaseWirelessRadiowavesLeftAndRightFill = "airpodspro.chargingcase.wireless.radiowaves.left.and.right.fill"
+ }
+
+ public enum Airport: String, SymbolImage {
+ case express = "airport.express"
+ case extreme = "airport.extreme"
+ case extremeTower = "airport.extreme.tower"
+ }
+
+ case airtag
+
+ public enum Airtag: String, SymbolImage {
+ case radiowavesForward = "airtag.radiowaves.forward"
+ case radiowavesForwardFill = "airtag.radiowaves.forward.fill"
+ case fill = "airtag.fill"
+ }
+
+ case alarm
+
+ public enum Alarm: String, SymbolImage {
+ case fill = "alarm.fill"
+ case wavesLeftAndRight = "alarm.waves.left.and.right"
+ case wavesLeftAndRightFill = "alarm.waves.left.and.right.fill"
+ }
+
+ public enum Align: String, SymbolImage {
+ case horizontalLeft = "align.horizontal.left"
+ case horizontalLeftFill = "align.horizontal.left.fill"
+ case horizontalCenter = "align.horizontal.center"
+ case horizontalCenterFill = "align.horizontal.center.fill"
+ case horizontalRight = "align.horizontal.right"
+ case horizontalRightFill = "align.horizontal.right.fill"
+ case verticalTop = "align.vertical.top"
+ case verticalTopFill = "align.vertical.top.fill"
+ case verticalCenter = "align.vertical.center"
+ case verticalCenterFill = "align.vertical.center.fill"
+ case verticalBottom = "align.vertical.bottom"
+ case verticalBottomFill = "align.vertical.bottom.fill"
+ }
+
+ case allergens
+
+ public enum Allergens: String, SymbolImage {
+ case fill = "allergens.fill"
+ }
+
+ case alt
+
+ case alternatingcurrent
+
+ case amplifier
+
+ case angle
+
+ case ant
+
+ public enum Ant: String, SymbolImage {
+ case fill = "ant.fill"
+ case circle = "ant.circle"
+ case circleFill = "ant.circle.fill"
+ }
+
+ public enum Antenna: String, SymbolImage {
+ case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right"
+ case radiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle"
+ case radiowavesLeftAndRightCircleFill = "antenna.radiowaves.left.and.right.circle.fill"
+ case radiowavesLeftAndRightSlash = "antenna.radiowaves.left.and.right.slash"
+ }
+
+ case app
+
+ public enum App: String, SymbolImage {
+ case fill = "app.fill"
+ case badge = "app.badge"
+ case badgeFill = "app.badge.fill"
+ case badgeCheckmark = "app.badge.checkmark"
+ case badgeCheckmarkFill = "app.badge.checkmark.fill"
+ case dashed = "app.dashed"
+ case gift = "app.gift"
+ case giftFill = "app.gift.fill"
+ case connectedToAppBelowFill = "app.connected.to.app.below.fill"
+ }
+
+ case appclip
+
+ public enum Apple: String, SymbolImage {
+ case terminal = "apple.terminal"
+ case terminalFill = "apple.terminal.fill"
+ case terminalOnRectangle = "apple.terminal.on.rectangle"
+ case terminalOnRectangleFill = "apple.terminal.on.rectangle.fill"
+ case logo = "apple.logo"
+ }
+
+ case applepencil
+
+ public enum Applepencil: String, SymbolImage {
+ case gen1 = "applepencil.gen1"
+ case gen2 = "applepencil.gen2"
+ case andScribble = "applepencil.and.scribble"
+ case tip = "applepencil.tip"
+ case adapterUsbC = "applepencil.adapter.usb.c"
+ case adapterUsbCFill = "applepencil.adapter.usb.c.fill"
+ }
+
+ case applescript
+
+ public enum Applescript: String, SymbolImage {
+ case fill = "applescript.fill"
+ }
+
+ case appletv
+
+ public enum Appletv: String, SymbolImage {
+ case fill = "appletv.fill"
+ }
+
+ public enum Appletvremote: String, SymbolImage {
+ case gen1 = "appletvremote.gen1"
+ case gen1Fill = "appletvremote.gen1.fill"
+ case gen2 = "appletvremote.gen2"
+ case gen2Fill = "appletvremote.gen2.fill"
+ case gen3 = "appletvremote.gen3"
+ case gen3Fill = "appletvremote.gen3.fill"
+ case gen4 = "appletvremote.gen4"
+ case gen4Fill = "appletvremote.gen4.fill"
+ }
+
+ case applewatch
+
+ public enum Applewatch: String, SymbolImage {
+ case watchface = "applewatch.watchface"
+ case andArrowForward = "applewatch.and.arrow.forward"
+ case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right"
+ case slash = "applewatch.slash"
+ case sideRight = "applewatch.side.right"
+ case caseInsetFilled = "applewatch.case.inset.filled"
+ }
+
+ public enum Apps: String, SymbolImage {
+ case iphone = "apps.iphone"
+ case iphoneBadgePlus = "apps.iphone.badge.plus"
+ case iphoneLandscape = "apps.iphone.landscape"
+ case ipad = "apps.ipad"
+ case ipadLandscape = "apps.ipad.landscape"
+ }
+
+ public enum Appwindow: String, SymbolImage {
+ case swipeRectangle = "appwindow.swipe.rectangle"
+ }
+
+ public enum Aqi: String, SymbolImage {
+ case low = "aqi.low"
+ case medium = "aqi.medium"
+ case high = "aqi.high"
+ }
+
+ public enum Arcade: String, SymbolImage {
+ case stickConsole = "arcade.stick.console"
+ case stickConsoleFill = "arcade.stick.console.fill"
+ case stick = "arcade.stick"
+ case stickAndArrowLeftAndArrowRight = "arcade.stick.and.arrow.left.and.arrow.right"
+ case stickAndArrowLeft = "arcade.stick.and.arrow.left"
+ case stickAndArrowRight = "arcade.stick.and.arrow.right"
+ case stickAndArrowUpAndArrowDown = "arcade.stick.and.arrow.up.and.arrow.down"
+ case stickAndArrowUp = "arcade.stick.and.arrow.up"
+ case stickAndArrowDown = "arcade.stick.and.arrow.down"
+ }
+
+ case archivebox
+
+ public enum Archivebox: String, SymbolImage {
+ case fill = "archivebox.fill"
+ case circle = "archivebox.circle"
+ case circleFill = "archivebox.circle.fill"
+ }
+
+ case arkit
+
+ public enum Arkit: String, SymbolImage {
+ case badgeXmark = "arkit.badge.xmark"
+ }
+
+ public enum Arrow: String, SymbolImage {
+ case upTrash = "arrow.up.trash"
+ case upTrashFill = "arrow.up.trash.fill"
+ case upBin = "arrow.up.bin"
+ case upBinFill = "arrow.up.bin.fill"
+ case upDoc = "arrow.up.doc"
+ case upDocFill = "arrow.up.doc.fill"
+ case downDoc = "arrow.down.doc"
+ case downDocFill = "arrow.down.doc.fill"
+ case rightDocOnClipboard = "arrow.right.doc.on.clipboard"
+ case upDocOnClipboard = "arrow.up.doc.on.clipboard"
+ case triangle2CirclepathDocOnClipboard = "arrow.triangle.2.circlepath.doc.on.clipboard"
+ case upAndPersonRectanglePortrait = "arrow.up.and.person.rectangle.portrait"
+ case upAndPersonRectangleTurnRight = "arrow.up.and.person.rectangle.turn.right"
+ case upAndPersonRectangleTurnLeft = "arrow.up.and.person.rectangle.turn.left"
+ case rectanglepath = "arrow.rectanglepath"
+ case upLeftAndDownRightMagnifyingglass = "arrow.up.left.and.down.right.magnifyingglass"
+ case downApp = "arrow.down.app"
+ case downAppFill = "arrow.down.app.fill"
+ case upForwardApp = "arrow.up.forward.app"
+ case upForwardAppFill = "arrow.up.forward.app.fill"
+ case downLeftToprightRectangle = "arrow.down.left.topright.rectangle"
+ case downLeftToprightRectangleFill = "arrow.down.left.topright.rectangle.fill"
+ case downBackwardToptrailingRectangle = "arrow.down.backward.toptrailing.rectangle"
+ case downBackwardToptrailingRectangleFill = "arrow.down.backward.toptrailing.rectangle.fill"
+ case upLeftBottomrightRectangle = "arrow.up.left.bottomright.rectangle"
+ case upLeftBottomrightRectangleFill = "arrow.up.left.bottomright.rectangle.fill"
+ case upBackwardBottomtrailingRectangle = "arrow.up.backward.bottomtrailing.rectangle"
+ case upBackwardBottomtrailingRectangleFill = "arrow.up.backward.bottomtrailing.rectangle.fill"
+ case upRightBottomleftRectangle = "arrow.up.right.bottomleft.rectangle"
+ case upRightBottomleftRectangleFill = "arrow.up.right.bottomleft.rectangle.fill"
+ case upForwardBottomleadingRectangle = "arrow.up.forward.bottomleading.rectangle"
+ case upForwardBottomleadingRectangleFill = "arrow.up.forward.bottomleading.rectangle.fill"
+ case downRightTopleftRectangle = "arrow.down.right.topleft.rectangle"
+ case downRightTopleftRectangleFill = "arrow.down.right.topleft.rectangle.fill"
+ case downForwardTopleadingRectangle = "arrow.down.forward.topleading.rectangle"
+ case downForwardTopleadingRectangleFill = "arrow.down.forward.topleading.rectangle.fill"
+ case upHeart = "arrow.up.heart"
+ case upHeartFill = "arrow.up.heart.fill"
+ case downHeart = "arrow.down.heart"
+ case downHeartFill = "arrow.down.heart.fill"
+ case clockwiseHeart = "arrow.clockwise.heart"
+ case clockwiseHeartFill = "arrow.clockwise.heart.fill"
+ case clockwiseIcloud = "arrow.clockwise.icloud"
+ case clockwiseIcloudFill = "arrow.clockwise.icloud.fill"
+ case counterclockwiseIcloud = "arrow.counterclockwise.icloud"
+ case counterclockwiseIcloudFill = "arrow.counterclockwise.icloud.fill"
+ case triangle2CirclepathIcloud = "arrow.triangle.2.circlepath.icloud"
+ case triangle2CirclepathIcloudFill = "arrow.triangle.2.circlepath.icloud.fill"
+ case triangle2CirclepathCamera = "arrow.triangle.2.circlepath.camera"
+ case triangle2CirclepathCameraFill = "arrow.triangle.2.circlepath.camera.fill"
+ case upMessage = "arrow.up.message"
+ case upMessageFill = "arrow.up.message.fill"
+ case downMessage = "arrow.down.message"
+ case downMessageFill = "arrow.down.message.fill"
+ case upRightVideo = "arrow.up.right.video"
+ case upRightVideoFill = "arrow.up.right.video.fill"
+ case downLeftVideo = "arrow.down.left.video"
+ case downLeftVideoFill = "arrow.down.left.video.fill"
+ case upRightAndArrowDownLeftRectangle = "arrow.up.right.and.arrow.down.left.rectangle"
+ case upRightAndArrowDownLeftRectangleFill = "arrow.up.right.and.arrow.down.left.rectangle.fill"
+ case turnUpForwardIphone = "arrow.turn.up.forward.iphone"
+ case turnUpForwardIphoneFill = "arrow.turn.up.forward.iphone.fill"
+ case downApplewatch = "arrow.down.applewatch"
+ case upAndDownAndSparkles = "arrow.up.and.down.and.sparkles"
+ case circlepath = "arrow.circlepath"
+ case leftAndRightRighttriangleLeftRighttriangleRight = "arrow.left.and.right.righttriangle.left.righttriangle.right"
+ case leftAndRightRighttriangleLeftRighttriangleRightFill = "arrow.left.and.right.righttriangle.left.righttriangle.right.fill"
+ case upAndDownRighttriangleUpRighttriangleDown = "arrow.up.and.down.righttriangle.up.righttriangle.down"
+ case upAndDownRighttriangleUpRighttriangleDownFill = "arrow.up.and.down.righttriangle.up.righttriangle.down.fill"
+ case upAndDownTextHorizontal = "arrow.up.and.down.text.horizontal"
+ case leftAndRightTextVertical = "arrow.left.and.right.text.vertical"
+ case left = "arrow.left"
+ case leftCircle = "arrow.left.circle"
+ case leftCircleFill = "arrow.left.circle.fill"
+ case leftSquare = "arrow.left.square"
+ case leftSquareFill = "arrow.left.square.fill"
+ case backward = "arrow.backward"
+ case backwardCircle = "arrow.backward.circle"
+ case backwardCircleFill = "arrow.backward.circle.fill"
+ case backwardSquare = "arrow.backward.square"
+ case backwardSquareFill = "arrow.backward.square.fill"
+ case right = "arrow.right"
+ case rightCircle = "arrow.right.circle"
+ case rightCircleFill = "arrow.right.circle.fill"
+ case rightSquare = "arrow.right.square"
+ case rightSquareFill = "arrow.right.square.fill"
+ case forward = "arrow.forward"
+ case forwardCircle = "arrow.forward.circle"
+ case forwardCircleFill = "arrow.forward.circle.fill"
+ case forwardSquare = "arrow.forward.square"
+ case forwardSquareFill = "arrow.forward.square.fill"
+ case up = "arrow.up"
+ case upCircle = "arrow.up.circle"
+ case upCircleFill = "arrow.up.circle.fill"
+ case upSquare = "arrow.up.square"
+ case upSquareFill = "arrow.up.square.fill"
+ case upCircleBadgeClock = "arrow.up.circle.badge.clock"
+ case down = "arrow.down"
+ case downCircle = "arrow.down.circle"
+ case downCircleFill = "arrow.down.circle.fill"
+ case downCircleDotted = "arrow.down.circle.dotted"
+ case downSquare = "arrow.down.square"
+ case downSquareFill = "arrow.down.square.fill"
+ case upLeft = "arrow.up.left"
+ case upLeftCircle = "arrow.up.left.circle"
+ case upLeftCircleFill = "arrow.up.left.circle.fill"
+ case upLeftSquare = "arrow.up.left.square"
+ case upLeftSquareFill = "arrow.up.left.square.fill"
+ case upBackward = "arrow.up.backward"
+ case upBackwardCircle = "arrow.up.backward.circle"
+ case upBackwardCircleFill = "arrow.up.backward.circle.fill"
+ case upBackwardSquare = "arrow.up.backward.square"
+ case upBackwardSquareFill = "arrow.up.backward.square.fill"
+ case upRight = "arrow.up.right"
+ case upRightCircle = "arrow.up.right.circle"
+ case upRightCircleFill = "arrow.up.right.circle.fill"
+ case upRightSquare = "arrow.up.right.square"
+ case upRightSquareFill = "arrow.up.right.square.fill"
+ case upForward = "arrow.up.forward"
+ case upForwardCircle = "arrow.up.forward.circle"
+ case upForwardCircleFill = "arrow.up.forward.circle.fill"
+ case upForwardSquare = "arrow.up.forward.square"
+ case upForwardSquareFill = "arrow.up.forward.square.fill"
+ case downLeft = "arrow.down.left"
+ case downLeftCircle = "arrow.down.left.circle"
+ case downLeftCircleFill = "arrow.down.left.circle.fill"
+ case downLeftSquare = "arrow.down.left.square"
+ case downLeftSquareFill = "arrow.down.left.square.fill"
+ case downBackward = "arrow.down.backward"
+ case downBackwardCircle = "arrow.down.backward.circle"
+ case downBackwardCircleFill = "arrow.down.backward.circle.fill"
+ case downBackwardSquare = "arrow.down.backward.square"
+ case downBackwardSquareFill = "arrow.down.backward.square.fill"
+ case downRight = "arrow.down.right"
+ case downRightCircle = "arrow.down.right.circle"
+ case downRightCircleFill = "arrow.down.right.circle.fill"
+ case downRightSquare = "arrow.down.right.square"
+ case downRightSquareFill = "arrow.down.right.square.fill"
+ case downForward = "arrow.down.forward"
+ case downForwardCircle = "arrow.down.forward.circle"
+ case downForwardCircleFill = "arrow.down.forward.circle.fill"
+ case downForwardSquare = "arrow.down.forward.square"
+ case downForwardSquareFill = "arrow.down.forward.square.fill"
+ case leftArrowRight = "arrow.left.arrow.right"
+ case leftArrowRightCircle = "arrow.left.arrow.right.circle"
+ case leftArrowRightCircleFill = "arrow.left.arrow.right.circle.fill"
+ case leftArrowRightSquare = "arrow.left.arrow.right.square"
+ case leftArrowRightSquareFill = "arrow.left.arrow.right.square.fill"
+ case upArrowDown = "arrow.up.arrow.down"
+ case upArrowDownCircle = "arrow.up.arrow.down.circle"
+ case upArrowDownCircleFill = "arrow.up.arrow.down.circle.fill"
+ case upArrowDownSquare = "arrow.up.arrow.down.square"
+ case upArrowDownSquareFill = "arrow.up.arrow.down.square.fill"
+ case downLeftArrowUpRight = "arrow.down.left.arrow.up.right"
+ case downLeftArrowUpRightCircle = "arrow.down.left.arrow.up.right.circle"
+ case downLeftArrowUpRightCircleFill = "arrow.down.left.arrow.up.right.circle.fill"
+ case downLeftArrowUpRightSquare = "arrow.down.left.arrow.up.right.square"
+ case downLeftArrowUpRightSquareFill = "arrow.down.left.arrow.up.right.square.fill"
+ case upLeftArrowDownRight = "arrow.up.left.arrow.down.right"
+ case upLeftArrowDownRightCircle = "arrow.up.left.arrow.down.right.circle"
+ case upLeftArrowDownRightCircleFill = "arrow.up.left.arrow.down.right.circle.fill"
+ case upLeftArrowDownRightSquare = "arrow.up.left.arrow.down.right.square"
+ case upLeftArrowDownRightSquareFill = "arrow.up.left.arrow.down.right.square.fill"
+ case turnDownLeft = "arrow.turn.down.left"
+ case turnUpLeft = "arrow.turn.up.left"
+ case turnDownRight = "arrow.turn.down.right"
+ case turnUpRight = "arrow.turn.up.right"
+ case turnRightUp = "arrow.turn.right.up"
+ case turnLeftUp = "arrow.turn.left.up"
+ case turnRightDown = "arrow.turn.right.down"
+ case turnLeftDown = "arrow.turn.left.down"
+ case uturnLeft = "arrow.uturn.left"
+ case uturnLeftCircle = "arrow.uturn.left.circle"
+ case uturnLeftCircleFill = "arrow.uturn.left.circle.fill"
+ case uturnLeftCircleBadgeEllipsis = "arrow.uturn.left.circle.badge.ellipsis"
+ case uturnLeftSquare = "arrow.uturn.left.square"
+ case uturnLeftSquareFill = "arrow.uturn.left.square.fill"
+ case uturnBackward = "arrow.uturn.backward"
+ case uturnBackwardCircle = "arrow.uturn.backward.circle"
+ case uturnBackwardCircleFill = "arrow.uturn.backward.circle.fill"
+ case uturnBackwardCircleBadgeEllipsis = "arrow.uturn.backward.circle.badge.ellipsis"
+ case uturnBackwardSquare = "arrow.uturn.backward.square"
+ case uturnBackwardSquareFill = "arrow.uturn.backward.square.fill"
+ case uturnRight = "arrow.uturn.right"
+ case uturnRightCircle = "arrow.uturn.right.circle"
+ case uturnRightCircleFill = "arrow.uturn.right.circle.fill"
+ case uturnRightSquare = "arrow.uturn.right.square"
+ case uturnRightSquareFill = "arrow.uturn.right.square.fill"
+ case uturnForward = "arrow.uturn.forward"
+ case uturnForwardCircle = "arrow.uturn.forward.circle"
+ case uturnForwardCircleFill = "arrow.uturn.forward.circle.fill"
+ case uturnForwardSquare = "arrow.uturn.forward.square"
+ case uturnForwardSquareFill = "arrow.uturn.forward.square.fill"
+ case uturnUp = "arrow.uturn.up"
+ case uturnUpCircle = "arrow.uturn.up.circle"
+ case uturnUpCircleFill = "arrow.uturn.up.circle.fill"
+ case uturnUpSquare = "arrow.uturn.up.square"
+ case uturnUpSquareFill = "arrow.uturn.up.square.fill"
+ case uturnDown = "arrow.uturn.down"
+ case uturnDownCircle = "arrow.uturn.down.circle"
+ case uturnDownCircleFill = "arrow.uturn.down.circle.fill"
+ case uturnDownSquare = "arrow.uturn.down.square"
+ case uturnDownSquareFill = "arrow.uturn.down.square.fill"
+ case upAndDownAndArrowLeftAndRight = "arrow.up.and.down.and.arrow.left.and.right"
+ case upLeftAndDownRightAndArrowUpRightAndDownLeft = "arrow.up.left.and.down.right.and.arrow.up.right.and.down.left"
+ case leftAndRight = "arrow.left.and.right"
+ case leftAndRightCircle = "arrow.left.and.right.circle"
+ case leftAndRightCircleFill = "arrow.left.and.right.circle.fill"
+ case leftAndRightSquare = "arrow.left.and.right.square"
+ case leftAndRightSquareFill = "arrow.left.and.right.square.fill"
+ case upAndDown = "arrow.up.and.down"
+ case upAndDownCircle = "arrow.up.and.down.circle"
+ case upAndDownCircleFill = "arrow.up.and.down.circle.fill"
+ case upAndDownSquare = "arrow.up.and.down.square"
+ case upAndDownSquareFill = "arrow.up.and.down.square.fill"
+ case upToLine = "arrow.up.to.line"
+ case upToLineCompact = "arrow.up.to.line.compact"
+ case upToLineCircle = "arrow.up.to.line.circle"
+ case upToLineCircleFill = "arrow.up.to.line.circle.fill"
+ case upToLineSquare = "arrow.up.to.line.square"
+ case upToLineSquareFill = "arrow.up.to.line.square.fill"
+ case downToLine = "arrow.down.to.line"
+ case downToLineCompact = "arrow.down.to.line.compact"
+ case downToLineCircle = "arrow.down.to.line.circle"
+ case downToLineCircleFill = "arrow.down.to.line.circle.fill"
+ case downToLineSquare = "arrow.down.to.line.square"
+ case downToLineSquareFill = "arrow.down.to.line.square.fill"
+ case leftToLine = "arrow.left.to.line"
+ case leftToLineCompact = "arrow.left.to.line.compact"
+ case leftToLineCircle = "arrow.left.to.line.circle"
+ case leftToLineCircleFill = "arrow.left.to.line.circle.fill"
+ case leftToLineSquare = "arrow.left.to.line.square"
+ case leftToLineSquareFill = "arrow.left.to.line.square.fill"
+ case backwardToLine = "arrow.backward.to.line"
+ case backwardToLineCircle = "arrow.backward.to.line.circle"
+ case backwardToLineCircleFill = "arrow.backward.to.line.circle.fill"
+ case backwardToLineSquare = "arrow.backward.to.line.square"
+ case backwardToLineSquareFill = "arrow.backward.to.line.square.fill"
+ case rightToLine = "arrow.right.to.line"
+ case rightToLineCompact = "arrow.right.to.line.compact"
+ case rightToLineCircle = "arrow.right.to.line.circle"
+ case rightToLineCircleFill = "arrow.right.to.line.circle.fill"
+ case rightToLineSquare = "arrow.right.to.line.square"
+ case rightToLineSquareFill = "arrow.right.to.line.square.fill"
+ case forwardToLine = "arrow.forward.to.line"
+ case forwardToLineCircle = "arrow.forward.to.line.circle"
+ case forwardToLineCircleFill = "arrow.forward.to.line.circle.fill"
+ case forwardToLineSquare = "arrow.forward.to.line.square"
+ case forwardToLineSquareFill = "arrow.forward.to.line.square.fill"
+ case leftAndLineVerticalAndArrowRight = "arrow.left.and.line.vertical.and.arrow.right"
+ case rightAndLineVerticalAndArrowLeft = "arrow.right.and.line.vertical.and.arrow.left"
+ case downAndLineHorizontalAndArrowUp = "arrow.down.and.line.horizontal.and.arrow.up"
+ case upAndLineHorizontalAndArrowDown = "arrow.up.and.line.horizontal.and.arrow.down"
+ case clockwise = "arrow.clockwise"
+ case clockwiseCircle = "arrow.clockwise.circle"
+ case clockwiseCircleFill = "arrow.clockwise.circle.fill"
+ case clockwiseSquare = "arrow.clockwise.square"
+ case clockwiseSquareFill = "arrow.clockwise.square.fill"
+ case counterclockwise = "arrow.counterclockwise"
+ case counterclockwiseCircle = "arrow.counterclockwise.circle"
+ case counterclockwiseCircleFill = "arrow.counterclockwise.circle.fill"
+ case counterclockwiseSquare = "arrow.counterclockwise.square"
+ case counterclockwiseSquareFill = "arrow.counterclockwise.square.fill"
+ case upLeftAndArrowDownRight = "arrow.up.left.and.arrow.down.right"
+ case upLeftAndArrowDownRightCircle = "arrow.up.left.and.arrow.down.right.circle"
+ case upLeftAndArrowDownRightCircleFill = "arrow.up.left.and.arrow.down.right.circle.fill"
+ case upLeftAndArrowDownRightSquare = "arrow.up.left.and.arrow.down.right.square"
+ case upLeftAndArrowDownRightSquareFill = "arrow.up.left.and.arrow.down.right.square.fill"
+ case upBackwardAndArrowDownForward = "arrow.up.backward.and.arrow.down.forward"
+ case upBackwardAndArrowDownForwardCircle = "arrow.up.backward.and.arrow.down.forward.circle"
+ case upBackwardAndArrowDownForwardCircleFill = "arrow.up.backward.and.arrow.down.forward.circle.fill"
+ case upBackwardAndArrowDownForwardSquare = "arrow.up.backward.and.arrow.down.forward.square"
+ case upBackwardAndArrowDownForwardSquareFill = "arrow.up.backward.and.arrow.down.forward.square.fill"
+ case downLeftAndArrowUpRight = "arrow.down.left.and.arrow.up.right"
+ case downLeftAndArrowUpRightCircle = "arrow.down.left.and.arrow.up.right.circle"
+ case downLeftAndArrowUpRightCircleFill = "arrow.down.left.and.arrow.up.right.circle.fill"
+ case downLeftAndArrowUpRightSquare = "arrow.down.left.and.arrow.up.right.square"
+ case downLeftAndArrowUpRightSquareFill = "arrow.down.left.and.arrow.up.right.square.fill"
+ case downBackwardAndArrowUpForward = "arrow.down.backward.and.arrow.up.forward"
+ case downBackwardAndArrowUpForwardCircle = "arrow.down.backward.and.arrow.up.forward.circle"
+ case downBackwardAndArrowUpForwardCircleFill = "arrow.down.backward.and.arrow.up.forward.circle.fill"
+ case downBackwardAndArrowUpForwardSquare = "arrow.down.backward.and.arrow.up.forward.square"
+ case downBackwardAndArrowUpForwardSquareFill = "arrow.down.backward.and.arrow.up.forward.square.fill"
+ case downRightAndArrowUpLeft = "arrow.down.right.and.arrow.up.left"
+ case downRightAndArrowUpLeftCircle = "arrow.down.right.and.arrow.up.left.circle"
+ case downRightAndArrowUpLeftCircleFill = "arrow.down.right.and.arrow.up.left.circle.fill"
+ case downRightAndArrowUpLeftSquare = "arrow.down.right.and.arrow.up.left.square"
+ case downRightAndArrowUpLeftSquareFill = "arrow.down.right.and.arrow.up.left.square.fill"
+ case downForwardAndArrowUpBackward = "arrow.down.forward.and.arrow.up.backward"
+ case downForwardAndArrowUpBackwardCircle = "arrow.down.forward.and.arrow.up.backward.circle"
+ case downForwardAndArrowUpBackwardCircleFill = "arrow.down.forward.and.arrow.up.backward.circle.fill"
+ case downForwardAndArrowUpBackwardSquare = "arrow.down.forward.and.arrow.up.backward.square"
+ case downForwardAndArrowUpBackwardSquareFill = "arrow.down.forward.and.arrow.up.backward.square.fill"
+ case upRightAndArrowDownLeft = "arrow.up.right.and.arrow.down.left"
+ case upRightAndArrowDownLeftCircle = "arrow.up.right.and.arrow.down.left.circle"
+ case upRightAndArrowDownLeftCircleFill = "arrow.up.right.and.arrow.down.left.circle.fill"
+ case upRightAndArrowDownLeftSquare = "arrow.up.right.and.arrow.down.left.square"
+ case upRightAndArrowDownLeftSquareFill = "arrow.up.right.and.arrow.down.left.square.fill"
+ case upForwardAndArrowDownBackward = "arrow.up.forward.and.arrow.down.backward"
+ case upForwardAndArrowDownBackwardCircle = "arrow.up.forward.and.arrow.down.backward.circle"
+ case upForwardAndArrowDownBackwardCircleFill = "arrow.up.forward.and.arrow.down.backward.circle.fill"
+ case upForwardAndArrowDownBackwardSquare = "arrow.up.forward.and.arrow.down.backward.square"
+ case upForwardAndArrowDownBackwardSquareFill = "arrow.up.forward.and.arrow.down.backward.square.fill"
+ case _2Squarepath = "arrow.2.squarepath"
+ case triangle2Circlepath = "arrow.triangle.2.circlepath"
+ case triangle2CirclepathCircle = "arrow.triangle.2.circlepath.circle"
+ case triangle2CirclepathCircleFill = "arrow.triangle.2.circlepath.circle.fill"
+ case triangleCapsulepath = "arrow.triangle.capsulepath"
+ case _3Trianglepath = "arrow.3.trianglepath"
+ case triangleTurnUpRightDiamond = "arrow.triangle.turn.up.right.diamond"
+ case triangleTurnUpRightDiamondFill = "arrow.triangle.turn.up.right.diamond.fill"
+ case triangleTurnUpRightCircle = "arrow.triangle.turn.up.right.circle"
+ case triangleTurnUpRightCircleFill = "arrow.triangle.turn.up.right.circle.fill"
+ case triangleMerge = "arrow.triangle.merge"
+ case triangleSwap = "arrow.triangle.swap"
+ case triangleBranch = "arrow.triangle.branch"
+ case trianglePull = "arrow.triangle.pull"
+ }
+
+ case arrowkeys
+
+ public enum Arrowkeys: String, SymbolImage {
+ case fill = "arrowkeys.fill"
+ case upFilled = "arrowkeys.up.filled"
+ case downFilled = "arrowkeys.down.filled"
+ case leftFilled = "arrowkeys.left.filled"
+ case rightFilled = "arrowkeys.right.filled"
+ }
+
+ public enum Arrowshape: String, SymbolImage {
+ case left = "arrowshape.left"
+ case leftFill = "arrowshape.left.fill"
+ case leftCircle = "arrowshape.left.circle"
+ case leftCircleFill = "arrowshape.left.circle.fill"
+ case backward = "arrowshape.backward"
+ case backwardFill = "arrowshape.backward.fill"
+ case backwardCircle = "arrowshape.backward.circle"
+ case backwardCircleFill = "arrowshape.backward.circle.fill"
+ case right = "arrowshape.right"
+ case rightFill = "arrowshape.right.fill"
+ case rightCircle = "arrowshape.right.circle"
+ case rightCircleFill = "arrowshape.right.circle.fill"
+ case forward = "arrowshape.forward"
+ case forwardFill = "arrowshape.forward.fill"
+ case forwardCircle = "arrowshape.forward.circle"
+ case forwardCircleFill = "arrowshape.forward.circle.fill"
+ case up = "arrowshape.up"
+ case upFill = "arrowshape.up.fill"
+ case upCircle = "arrowshape.up.circle"
+ case upCircleFill = "arrowshape.up.circle.fill"
+ case down = "arrowshape.down"
+ case downFill = "arrowshape.down.fill"
+ case downCircle = "arrowshape.down.circle"
+ case downCircleFill = "arrowshape.down.circle.fill"
+ case leftArrowshapeRight = "arrowshape.left.arrowshape.right"
+ case leftArrowshapeRightFill = "arrowshape.left.arrowshape.right.fill"
+ case turnUpLeft = "arrowshape.turn.up.left"
+ case turnUpLeftFill = "arrowshape.turn.up.left.fill"
+ case turnUpLeftCircle = "arrowshape.turn.up.left.circle"
+ case turnUpLeftCircleFill = "arrowshape.turn.up.left.circle.fill"
+ case turnUpBackward = "arrowshape.turn.up.backward"
+ case turnUpBackwardFill = "arrowshape.turn.up.backward.fill"
+ case turnUpBackwardCircle = "arrowshape.turn.up.backward.circle"
+ case turnUpBackwardCircleFill = "arrowshape.turn.up.backward.circle.fill"
+ case turnUpBackwardBadgeClock = "arrowshape.turn.up.backward.badge.clock"
+ case turnUpBackwardBadgeClockFill = "arrowshape.turn.up.backward.badge.clock.fill"
+ case turnUpRight = "arrowshape.turn.up.right"
+ case turnUpRightFill = "arrowshape.turn.up.right.fill"
+ case turnUpRightCircle = "arrowshape.turn.up.right.circle"
+ case turnUpRightCircleFill = "arrowshape.turn.up.right.circle.fill"
+ case turnUpForward = "arrowshape.turn.up.forward"
+ case turnUpForwardFill = "arrowshape.turn.up.forward.fill"
+ case turnUpForwardCircle = "arrowshape.turn.up.forward.circle"
+ case turnUpForwardCircleFill = "arrowshape.turn.up.forward.circle.fill"
+ case turnUpLeft2 = "arrowshape.turn.up.left.2"
+ case turnUpLeft2Fill = "arrowshape.turn.up.left.2.fill"
+ case turnUpLeft2Circle = "arrowshape.turn.up.left.2.circle"
+ case turnUpLeft2CircleFill = "arrowshape.turn.up.left.2.circle.fill"
+ case turnUpBackward2 = "arrowshape.turn.up.backward.2"
+ case turnUpBackward2Fill = "arrowshape.turn.up.backward.2.fill"
+ case turnUpBackward2Circle = "arrowshape.turn.up.backward.2.circle"
+ case turnUpBackward2CircleFill = "arrowshape.turn.up.backward.2.circle.fill"
+ case zigzagRight = "arrowshape.zigzag.right"
+ case zigzagRightFill = "arrowshape.zigzag.right.fill"
+ case zigzagForward = "arrowshape.zigzag.forward"
+ case zigzagForwardFill = "arrowshape.zigzag.forward.fill"
+ case bounceRight = "arrowshape.bounce.right"
+ case bounceRightFill = "arrowshape.bounce.right.fill"
+ case bounceForward = "arrowshape.bounce.forward"
+ case bounceForwardFill = "arrowshape.bounce.forward.fill"
+ }
+
+ public enum Arrowtriangle: String, SymbolImage {
+ case upArrowtriangleDownWindowRight = "arrowtriangle.up.arrowtriangle.down.window.right"
+ case upArrowtriangleDownWindowLeft = "arrowtriangle.up.arrowtriangle.down.window.left"
+ case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right"
+ case leftAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill"
+ case rightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left"
+ case rightAndLineVerticalAndArrowtriangleLeftFill = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left.fill"
+ case left = "arrowtriangle.left"
+ case leftFill = "arrowtriangle.left.fill"
+ case leftCircle = "arrowtriangle.left.circle"
+ case leftCircleFill = "arrowtriangle.left.circle.fill"
+ case leftSquare = "arrowtriangle.left.square"
+ case leftSquareFill = "arrowtriangle.left.square.fill"
+ case backward = "arrowtriangle.backward"
+ case backwardFill = "arrowtriangle.backward.fill"
+ case backwardCircle = "arrowtriangle.backward.circle"
+ case backwardCircleFill = "arrowtriangle.backward.circle.fill"
+ case backwardSquare = "arrowtriangle.backward.square"
+ case backwardSquareFill = "arrowtriangle.backward.square.fill"
+ case right = "arrowtriangle.right"
+ case rightFill = "arrowtriangle.right.fill"
+ case rightCircle = "arrowtriangle.right.circle"
+ case rightCircleFill = "arrowtriangle.right.circle.fill"
+ case rightSquare = "arrowtriangle.right.square"
+ case rightSquareFill = "arrowtriangle.right.square.fill"
+ case forward = "arrowtriangle.forward"
+ case forwardFill = "arrowtriangle.forward.fill"
+ case forwardCircle = "arrowtriangle.forward.circle"
+ case forwardCircleFill = "arrowtriangle.forward.circle.fill"
+ case forwardSquare = "arrowtriangle.forward.square"
+ case forwardSquareFill = "arrowtriangle.forward.square.fill"
+ case up = "arrowtriangle.up"
+ case upFill = "arrowtriangle.up.fill"
+ case upCircle = "arrowtriangle.up.circle"
+ case upCircleFill = "arrowtriangle.up.circle.fill"
+ case upSquare = "arrowtriangle.up.square"
+ case upSquareFill = "arrowtriangle.up.square.fill"
+ case down = "arrowtriangle.down"
+ case downFill = "arrowtriangle.down.fill"
+ case downCircle = "arrowtriangle.down.circle"
+ case downCircleFill = "arrowtriangle.down.circle.fill"
+ case downSquare = "arrowtriangle.down.square"
+ case downSquareFill = "arrowtriangle.down.square.fill"
+ }
+
+ case aspectratio
+
+ public enum Aspectratio: String, SymbolImage {
+ case fill = "aspectratio.fill"
+ }
+
+ case asterisk
+
+ public enum Asterisk: String, SymbolImage {
+ case circle = "asterisk.circle"
+ case circleFill = "asterisk.circle.fill"
+ }
+
+ case at
+
+ public enum At: String, SymbolImage {
+ case circle = "at.circle"
+ case circleFill = "at.circle.fill"
+ case badgePlus = "at.badge.plus"
+ case badgeMinus = "at.badge.minus"
+ }
+
+ case atom
+
+ case australiandollarsign
+
+ public enum Australiandollarsign: String, SymbolImage {
+ case circle = "australiandollarsign.circle"
+ case circleFill = "australiandollarsign.circle.fill"
+ case square = "australiandollarsign.square"
+ case squareFill = "australiandollarsign.square.fill"
+ }
+
+ case australsign
+
+ public enum Australsign: String, SymbolImage {
+ case circle = "australsign.circle"
+ case circleFill = "australsign.circle.fill"
+ case square = "australsign.square"
+ case squareFill = "australsign.square.fill"
+ }
+
+ public enum Automatic: String, SymbolImage {
+ case headlightHighBeam = "automatic.headlight.high.beam"
+ case headlightHighBeamFill = "automatic.headlight.high.beam.fill"
+ case headlightLowBeam = "automatic.headlight.low.beam"
+ case headlightLowBeamFill = "automatic.headlight.low.beam.fill"
+ case brakesignal = "automatic.brakesignal"
+ }
+
+ case autostartstop
+
+ public enum Autostartstop: String, SymbolImage {
+ case slash = "autostartstop.slash"
+ case trianglebadgeExclamationmark = "autostartstop.trianglebadge.exclamationmark"
+ }
+
+ public enum Av: String, SymbolImage {
+ case remote = "av.remote"
+ case remoteFill = "av.remote.fill"
+ }
+
+ public enum Axle: String, SymbolImage {
+ case _2 = "axle.2"
+ case _2FrontEngaged = "axle.2.front.engaged"
+ case _2RearEngaged = "axle.2.rear.engaged"
+ case _2FrontAndRearEngaged = "axle.2.front.and.rear.engaged"
+ case _2FrontDisengaged = "axle.2.front.disengaged"
+ case _2RearDisengaged = "axle.2.rear.disengaged"
+ case _2DriveshaftDisengaged = "axle.2.driveshaft.disengaged"
+ case _2RearLock = "axle.2.rear.lock"
+ }
+
+ case backpack
+
+ public enum Backpack: String, SymbolImage {
+ case fill = "backpack.fill"
+ case circle = "backpack.circle"
+ case circleFill = "backpack.circle.fill"
+ }
+
+ case backward
+
+ public enum Backward: String, SymbolImage {
+ case fill = "backward.fill"
+ case circle = "backward.circle"
+ case circleFill = "backward.circle.fill"
+ case end = "backward.end"
+ case endFill = "backward.end.fill"
+ case endCircle = "backward.end.circle"
+ case endCircleFill = "backward.end.circle.fill"
+ case endAlt = "backward.end.alt"
+ case endAltFill = "backward.end.alt.fill"
+ case frame = "backward.frame"
+ case frameFill = "backward.frame.fill"
+ }
+
+ public enum Badge: String, SymbolImage {
+ case plusRadiowavesRight = "badge.plus.radiowaves.right"
+ case plusRadiowavesForward = "badge.plus.radiowaves.forward"
+ }
+
+ case bag
+
+ public enum Bag: String, SymbolImage {
+ case fill = "bag.fill"
+ case circle = "bag.circle"
+ case circleFill = "bag.circle.fill"
+ case badgePlus = "bag.badge.plus"
+ case fillBadgePlus = "bag.fill.badge.plus"
+ case badgeMinus = "bag.badge.minus"
+ case fillBadgeMinus = "bag.fill.badge.minus"
+ case badgeQuestionmark = "bag.badge.questionmark"
+ case fillBadgeQuestionmark = "bag.fill.badge.questionmark"
+ }
+
+ case bahtsign
+
+ public enum Bahtsign: String, SymbolImage {
+ case circle = "bahtsign.circle"
+ case circleFill = "bahtsign.circle.fill"
+ case square = "bahtsign.square"
+ case squareFill = "bahtsign.square.fill"
+ }
+
+ case balloon
+
+ public enum Balloon: String, SymbolImage {
+ case fill = "balloon.fill"
+ case _2 = "balloon.2"
+ case _2Fill = "balloon.2.fill"
+ }
+
+ case bandage
+
+ public enum Bandage: String, SymbolImage {
+ case fill = "bandage.fill"
+ }
+
+ case banknote
+
+ public enum Banknote: String, SymbolImage {
+ case fill = "banknote.fill"
+ }
+
+ case barcode
+
+ public enum Barcode: String, SymbolImage {
+ case viewfinder = "barcode.viewfinder"
+ }
+
+ case barometer
+
+ case baseball
+
+ public enum Baseball: String, SymbolImage {
+ case diamondBases = "baseball.diamond.bases"
+ case fill = "baseball.fill"
+ case circle = "baseball.circle"
+ case circleFill = "baseball.circle.fill"
+ }
+
+ case basket
+
+ public enum Basket: String, SymbolImage {
+ case fill = "basket.fill"
+ }
+
+ case basketball
+
+ public enum Basketball: String, SymbolImage {
+ case fill = "basketball.fill"
+ case circle = "basketball.circle"
+ case circleFill = "basketball.circle.fill"
+ }
+
+ case bathtub
+
+ public enum Bathtub: String, SymbolImage {
+ case fill = "bathtub.fill"
+ }
+
+ public enum Battery: String, SymbolImage {
+ case _100percent = "battery.100percent"
+ case _100percentCircle = "battery.100percent.circle"
+ case _100percentCircleFill = "battery.100percent.circle.fill"
+ case _75percent = "battery.75percent"
+ case _50percent = "battery.50percent"
+ case _25percent = "battery.25percent"
+ case _0percent = "battery.0percent"
+ case _100percentBolt = "battery.100percent.bolt"
+ }
+
+ case batteryblock
+
+ public enum Batteryblock: String, SymbolImage {
+ case fill = "batteryblock.fill"
+ case slash = "batteryblock.slash"
+ case slashFill = "batteryblock.slash.fill"
+ }
+
+ public enum Beach: String, SymbolImage {
+ case umbrella = "beach.umbrella"
+ case umbrellaFill = "beach.umbrella.fill"
+ }
+
+ public enum Beats: String, SymbolImage {
+ case headphones = "beats.headphones"
+ case earphones = "beats.earphones"
+ case powerbeatspro = "beats.powerbeatspro"
+ case powerbeatsproRight = "beats.powerbeatspro.right"
+ case powerbeatsproLeft = "beats.powerbeatspro.left"
+ case powerbeatsproChargingcase = "beats.powerbeatspro.chargingcase"
+ case powerbeatsproChargingcaseFill = "beats.powerbeatspro.chargingcase.fill"
+ case powerbeats = "beats.powerbeats"
+ case powerbeatsRight = "beats.powerbeats.right"
+ case powerbeatsLeft = "beats.powerbeats.left"
+ case powerbeats3 = "beats.powerbeats3"
+ case powerbeats3Right = "beats.powerbeats3.right"
+ case powerbeats3Left = "beats.powerbeats3.left"
+ case studiobuds = "beats.studiobuds"
+ case studiobudLeft = "beats.studiobud.left"
+ case studiobudRight = "beats.studiobud.right"
+ case studiobudsChargingcase = "beats.studiobuds.chargingcase"
+ case studiobudsChargingcaseFill = "beats.studiobuds.chargingcase.fill"
+ case studiobudsplus = "beats.studiobudsplus"
+ case studiobudsplusLeft = "beats.studiobudsplus.left"
+ case studiobudsplusRight = "beats.studiobudsplus.right"
+ case studiobudsplusChargingcase = "beats.studiobudsplus.chargingcase"
+ case studiobudsplusChargingcaseFill = "beats.studiobudsplus.chargingcase.fill"
+ case fitPro = "beats.fit.pro"
+ case fitProLeft = "beats.fit.pro.left"
+ case fitProRight = "beats.fit.pro.right"
+ case fitProChargingcase = "beats.fit.pro.chargingcase"
+ case fitProChargingcaseFill = "beats.fit.pro.chargingcase.fill"
+ }
+
+ public enum Bed: String, SymbolImage {
+ case double = "bed.double"
+ case doubleFill = "bed.double.fill"
+ case doubleCircle = "bed.double.circle"
+ case doubleCircleFill = "bed.double.circle.fill"
+ }
+
+ case bell
+
+ public enum Bell: String, SymbolImage {
+ case fill = "bell.fill"
+ case circle = "bell.circle"
+ case circleFill = "bell.circle.fill"
+ case square = "bell.square"
+ case squareFill = "bell.square.fill"
+ case slash = "bell.slash"
+ case slashFill = "bell.slash.fill"
+ case slashCircle = "bell.slash.circle"
+ case slashCircleFill = "bell.slash.circle.fill"
+ case badgeWaveform = "bell.badge.waveform"
+ case badgeWaveformFill = "bell.badge.waveform.fill"
+ case badge = "bell.badge"
+ case badgeFill = "bell.badge.fill"
+ case badgeCircle = "bell.badge.circle"
+ case badgeCircleFill = "bell.badge.circle.fill"
+ case badgeSlash = "bell.badge.slash"
+ case badgeSlashFill = "bell.badge.slash.fill"
+ case andWavesLeftAndRight = "bell.and.waves.left.and.right"
+ case andWavesLeftAndRightFill = "bell.and.waves.left.and.right.fill"
+ }
+
+ case bicycle
+
+ public enum Bicycle: String, SymbolImage {
+ case circle = "bicycle.circle"
+ case circleFill = "bicycle.circle.fill"
+ }
+
+ case binoculars
+
+ public enum Binoculars: String, SymbolImage {
+ case fill = "binoculars.fill"
+ case circle = "binoculars.circle"
+ case circleFill = "binoculars.circle.fill"
+ }
+
+ case bird
+
+ public enum Bird: String, SymbolImage {
+ case fill = "bird.fill"
+ case circle = "bird.circle"
+ case circleFill = "bird.circle.fill"
+ }
+
+ public enum Birthday: String, SymbolImage {
+ case cake = "birthday.cake"
+ case cakeFill = "birthday.cake.fill"
+ }
+
+ case bitcoinsign
+
+ public enum Bitcoinsign: String, SymbolImage {
+ case circle = "bitcoinsign.circle"
+ case circleFill = "bitcoinsign.circle.fill"
+ case square = "bitcoinsign.square"
+ case squareFill = "bitcoinsign.square.fill"
+ }
+
+ public enum Blinds: String, SymbolImage {
+ case verticalOpen = "blinds.vertical.open"
+ case verticalClosed = "blinds.vertical.closed"
+ case horizontalOpen = "blinds.horizontal.open"
+ case horizontalClosed = "blinds.horizontal.closed"
+ }
+
+ case bold
+
+ public enum Bold: String, SymbolImage {
+ case italicUnderline = "bold.italic.underline"
+ case underline = "bold.underline"
+ }
+
+ case bolt
+
+ public enum Bolt: String, SymbolImage {
+ case heart = "bolt.heart"
+ case heartFill = "bolt.heart.fill"
+ case fill = "bolt.fill"
+ case circle = "bolt.circle"
+ case circleFill = "bolt.circle.fill"
+ case square = "bolt.square"
+ case squareFill = "bolt.square.fill"
+ case shield = "bolt.shield"
+ case shieldFill = "bolt.shield.fill"
+ case slash = "bolt.slash"
+ case slashFill = "bolt.slash.fill"
+ case slashCircle = "bolt.slash.circle"
+ case slashCircleFill = "bolt.slash.circle.fill"
+ case badgeClock = "bolt.badge.clock"
+ case badgeClockFill = "bolt.badge.clock.fill"
+ case badgeAutomatic = "bolt.badge.automatic"
+ case badgeAutomaticFill = "bolt.badge.automatic.fill"
+ case badgeCheckmark = "bolt.badge.checkmark"
+ case badgeCheckmarkFill = "bolt.badge.checkmark.fill"
+ case badgeXmark = "bolt.badge.xmark"
+ case badgeXmarkFill = "bolt.badge.xmark.fill"
+ case trianglebadgeExclamationmark = "bolt.trianglebadge.exclamationmark"
+ case trianglebadgeExclamationmarkFill = "bolt.trianglebadge.exclamationmark.fill"
+ case ringClosed = "bolt.ring.closed"
+ case horizontal = "bolt.horizontal"
+ case horizontalFill = "bolt.horizontal.fill"
+ case horizontalCircle = "bolt.horizontal.circle"
+ case horizontalCircleFill = "bolt.horizontal.circle.fill"
+ case horizontalIcloud = "bolt.horizontal.icloud"
+ case horizontalIcloudFill = "bolt.horizontal.icloud.fill"
+ case car = "bolt.car"
+ case carFill = "bolt.car.fill"
+ case carCircle = "bolt.car.circle"
+ case carCircleFill = "bolt.car.circle.fill"
+ case brakesignal = "bolt.brakesignal"
+ case batteryblock = "bolt.batteryblock"
+ case batteryblockFill = "bolt.batteryblock.fill"
+ }
+
+ case bonjour
+
+ case book
+
+ public enum Book: String, SymbolImage {
+ case pages = "book.pages"
+ case pagesFill = "book.pages.fill"
+ case fill = "book.fill"
+ case circle = "book.circle"
+ case circleFill = "book.circle.fill"
+ case closed = "book.closed"
+ case closedFill = "book.closed.fill"
+ case closedCircle = "book.closed.circle"
+ case closedCircleFill = "book.closed.circle.fill"
+ case andWrench = "book.and.wrench"
+ case andWrenchFill = "book.and.wrench.fill"
+ }
+
+ case bookmark
+
+ public enum Bookmark: String, SymbolImage {
+ case fill = "bookmark.fill"
+ case circle = "bookmark.circle"
+ case circleFill = "bookmark.circle.fill"
+ case square = "bookmark.square"
+ case squareFill = "bookmark.square.fill"
+ case slash = "bookmark.slash"
+ case slashFill = "bookmark.slash.fill"
+ }
+
+ public enum Books: String, SymbolImage {
+ case vertical = "books.vertical"
+ case verticalFill = "books.vertical.fill"
+ case verticalCircle = "books.vertical.circle"
+ case verticalCircleFill = "books.vertical.circle.fill"
+ }
+
+ case brain
+
+ public enum Brain: String, SymbolImage {
+ case headProfile = "brain.head.profile"
+ case headProfileFill = "brain.head.profile.fill"
+ case filledHeadProfile = "brain.filled.head.profile"
+ case fill = "brain.fill"
+ }
+
+ case brakesignal
+
+ public enum Brakesignal: String, SymbolImage {
+ case dashed = "brakesignal.dashed"
+ }
+
+ case brazilianrealsign
+
+ public enum Brazilianrealsign: String, SymbolImage {
+ case circle = "brazilianrealsign.circle"
+ case circleFill = "brazilianrealsign.circle.fill"
+ case square = "brazilianrealsign.square"
+ case squareFill = "brazilianrealsign.square.fill"
+ }
+
+ case briefcase
+
+ public enum Briefcase: String, SymbolImage {
+ case fill = "briefcase.fill"
+ case circle = "briefcase.circle"
+ case circleFill = "briefcase.circle.fill"
+ }
+
+ case bubble
+
+ public enum Bubble: String, SymbolImage {
+ case fill = "bubble.fill"
+ case circle = "bubble.circle"
+ case circleFill = "bubble.circle.fill"
+ case right = "bubble.right"
+ case rightFill = "bubble.right.fill"
+ case rightCircle = "bubble.right.circle"
+ case rightCircleFill = "bubble.right.circle.fill"
+ case left = "bubble.left"
+ case leftFill = "bubble.left.fill"
+ case leftCircle = "bubble.left.circle"
+ case leftCircleFill = "bubble.left.circle.fill"
+ case middleBottom = "bubble.middle.bottom"
+ case middleBottomFill = "bubble.middle.bottom.fill"
+ case middleTop = "bubble.middle.top"
+ case middleTopFill = "bubble.middle.top.fill"
+ case leftAndBubbleRight = "bubble.left.and.bubble.right"
+ case leftAndBubbleRightFill = "bubble.left.and.bubble.right.fill"
+ case leftAndExclamationmarkBubbleRight = "bubble.left.and.exclamationmark.bubble.right"
+ case leftAndExclamationmarkBubbleRightFill = "bubble.left.and.exclamationmark.bubble.right.fill"
+ case leftAndTextBubbleRight = "bubble.left.and.text.bubble.right"
+ case leftAndTextBubbleRightFill = "bubble.left.and.text.bubble.right.fill"
+ }
+
+ public enum Bubbles: String, SymbolImage {
+ case andSparkles = "bubbles.and.sparkles"
+ case andSparklesFill = "bubbles.and.sparkles.fill"
+ }
+
+ case building
+
+ public enum Building: String, SymbolImage {
+ case columns = "building.columns"
+ case columnsFill = "building.columns.fill"
+ case columnsCircle = "building.columns.circle"
+ case columnsCircleFill = "building.columns.circle.fill"
+ case fill = "building.fill"
+ case _2 = "building.2"
+ case _2Fill = "building.2.fill"
+ case _2CropCircle = "building.2.crop.circle"
+ case _2CropCircleFill = "building.2.crop.circle.fill"
+ }
+
+ case burn
+
+ case burst
+
+ public enum Burst: String, SymbolImage {
+ case fill = "burst.fill"
+ }
+
+ case bus
+
+ public enum Bus: String, SymbolImage {
+ case fill = "bus.fill"
+ case doubledecker = "bus.doubledecker"
+ case doubledeckerFill = "bus.doubledecker.fill"
+ }
+
+ public enum Button: String, SymbolImage {
+ case programmable = "button.programmable"
+ case programmableSquare = "button.programmable.square"
+ case programmableSquareFill = "button.programmable.square.fill"
+ case verticalRightPress = "button.vertical.right.press"
+ case verticalRightPressFill = "button.vertical.right.press.fill"
+ case verticalLeftPress = "button.vertical.left.press"
+ case verticalLeftPressFill = "button.vertical.left.press.fill"
+ case horizontalTopPress = "button.horizontal.top.press"
+ case horizontalTopPressFill = "button.horizontal.top.press.fill"
+ case horizontal = "button.horizontal"
+ case horizontalFill = "button.horizontal.fill"
+ case roundedtopHorizontal = "button.roundedtop.horizontal"
+ case roundedtopHorizontalFill = "button.roundedtop.horizontal.fill"
+ case roundedbottomHorizontal = "button.roundedbottom.horizontal"
+ case roundedbottomHorizontalFill = "button.roundedbottom.horizontal.fill"
+ case angledtopVerticalLeft = "button.angledtop.vertical.left"
+ case angledtopVerticalLeftFill = "button.angledtop.vertical.left.fill"
+ case angledtopVerticalRight = "button.angledtop.vertical.right"
+ case angledtopVerticalRightFill = "button.angledtop.vertical.right.fill"
+ case angledbottomHorizontalLeft = "button.angledbottom.horizontal.left"
+ case angledbottomHorizontalLeftFill = "button.angledbottom.horizontal.left.fill"
+ case angledbottomHorizontalRight = "button.angledbottom.horizontal.right"
+ case angledbottomHorizontalRightFill = "button.angledbottom.horizontal.right.fill"
+ }
+
+ case cabinet
+
+ public enum Cabinet: String, SymbolImage {
+ case fill = "cabinet.fill"
+ }
+
+ public enum Cable: String, SymbolImage {
+ case connector = "cable.connector"
+ case connectorHorizontal = "cable.connector.horizontal"
+ case coaxial = "cable.coaxial"
+ }
+
+ case cablecar
+
+ public enum Cablecar: String, SymbolImage {
+ case fill = "cablecar.fill"
+ }
+
+ case calendar
+
+ public enum Calendar: String, SymbolImage {
+ case circle = "calendar.circle"
+ case circleFill = "calendar.circle.fill"
+ case badgePlus = "calendar.badge.plus"
+ case badgeMinus = "calendar.badge.minus"
+ case badgeClock = "calendar.badge.clock"
+ case badgeExclamationmark = "calendar.badge.exclamationmark"
+ case badgeCheckmark = "calendar.badge.checkmark"
+ case dayTimelineLeft = "calendar.day.timeline.left"
+ case dayTimelineRight = "calendar.day.timeline.right"
+ case dayTimelineLeading = "calendar.day.timeline.leading"
+ case dayTimelineTrailing = "calendar.day.timeline.trailing"
+ }
+
+ case camera
+
+ public enum Camera: String, SymbolImage {
+ case fill = "camera.fill"
+ case circle = "camera.circle"
+ case circleFill = "camera.circle.fill"
+ case shutterButton = "camera.shutter.button"
+ case shutterButtonFill = "camera.shutter.button.fill"
+ case badgeClock = "camera.badge.clock"
+ case badgeClockFill = "camera.badge.clock.fill"
+ case badgeEllipsis = "camera.badge.ellipsis"
+ case badgeEllipsisFill = "camera.badge.ellipsis.fill"
+ case onRectangle = "camera.on.rectangle"
+ case onRectangleFill = "camera.on.rectangle.fill"
+ case macro = "camera.macro"
+ case macroCircle = "camera.macro.circle"
+ case macroCircleFill = "camera.macro.circle.fill"
+ case viewfinder = "camera.viewfinder"
+ case meteringCenterWeightedAverage = "camera.metering.center.weighted.average"
+ case meteringCenterWeighted = "camera.metering.center.weighted"
+ case meteringMatrix = "camera.metering.matrix"
+ case meteringMultispot = "camera.metering.multispot"
+ case meteringNone = "camera.metering.none"
+ case meteringPartial = "camera.metering.partial"
+ case meteringSpot = "camera.metering.spot"
+ case meteringUnknown = "camera.metering.unknown"
+ case aperture = "camera.aperture"
+ case filters = "camera.filters"
+ }
+
+ case candybarphone
+
+ case capslock
+
+ public enum Capslock: String, SymbolImage {
+ case fill = "capslock.fill"
+ }
+
+ case capsule
+
+ public enum Capsule: String, SymbolImage {
+ case fill = "capsule.fill"
+ case lefthalfFilled = "capsule.lefthalf.filled"
+ case righthalfFilled = "capsule.righthalf.filled"
+ case tophalfFilled = "capsule.tophalf.filled"
+ case bottomhalfFilled = "capsule.bottomhalf.filled"
+ case insetFilled = "capsule.inset.filled"
+ case portrait = "capsule.portrait"
+ case portraitFill = "capsule.portrait.fill"
+ case portraitLefthalfFilled = "capsule.portrait.lefthalf.filled"
+ case portraitRighthalfFilled = "capsule.portrait.righthalf.filled"
+ case portraitTophalfFilled = "capsule.portrait.tophalf.filled"
+ case portraitBottomhalfFilled = "capsule.portrait.bottomhalf.filled"
+ case portraitInsetFilled = "capsule.portrait.inset.filled"
+ }
+
+ public enum Captions: String, SymbolImage {
+ case bubble = "captions.bubble"
+ case bubbleFill = "captions.bubble.fill"
+ }
+
+ case car
+
+ public enum Car: String, SymbolImage {
+ case fill = "car.fill"
+ case circle = "car.circle"
+ case circleFill = "car.circle.fill"
+ case frontWavesUp = "car.front.waves.up"
+ case frontWavesUpFill = "car.front.waves.up.fill"
+ case frontWavesDown = "car.front.waves.down"
+ case frontWavesDownFill = "car.front.waves.down.fill"
+ case rear = "car.rear"
+ case rearFill = "car.rear.fill"
+ case rearWavesUp = "car.rear.waves.up"
+ case rearWavesUpFill = "car.rear.waves.up.fill"
+ case rearAndTireMarks = "car.rear.and.tire.marks"
+ case rearAndTireMarksSlash = "car.rear.and.tire.marks.slash"
+ case _2 = "car.2"
+ case _2Fill = "car.2.fill"
+ case ferry = "car.ferry"
+ case ferryFill = "car.ferry.fill"
+ case side = "car.side"
+ case sideFill = "car.side.fill"
+ case sideFrontOpen = "car.side.front.open"
+ case sideFrontOpenFill = "car.side.front.open.fill"
+ case sideRearOpen = "car.side.rear.open"
+ case sideRearOpenFill = "car.side.rear.open.fill"
+ case sideAirCirculate = "car.side.air.circulate"
+ case sideAirCirculateFill = "car.side.air.circulate.fill"
+ case sideAirFresh = "car.side.air.fresh"
+ case sideAirFreshFill = "car.side.air.fresh.fill"
+ case sideAndExclamationmark = "car.side.and.exclamationmark"
+ case sideAndExclamationmarkFill = "car.side.and.exclamationmark.fill"
+ case sideArrowtriangleUpArrowtriangleDown = "car.side.arrowtriangle.up.arrowtriangle.down"
+ case sideArrowtriangleUpArrowtriangleDownFill = "car.side.arrowtriangle.up.arrowtriangle.down.fill"
+ case sideArrowtriangleUp = "car.side.arrowtriangle.up"
+ case sideArrowtriangleUpFill = "car.side.arrowtriangle.up.fill"
+ case sideArrowtriangleDown = "car.side.arrowtriangle.down"
+ case sideArrowtriangleDownFill = "car.side.arrowtriangle.down.fill"
+ case sideLock = "car.side.lock"
+ case sideLockFill = "car.side.lock.fill"
+ case sideLockOpen = "car.side.lock.open"
+ case sideLockOpenFill = "car.side.lock.open.fill"
+ case sideHillUp = "car.side.hill.up"
+ case sideHillUpFill = "car.side.hill.up.fill"
+ case sideHillDown = "car.side.hill.down"
+ case sideHillDownFill = "car.side.hill.down.fill"
+ case sideRearAndCollisionAndCarSideFront = "car.side.rear.and.collision.and.car.side.front"
+ case sideRearAndCollisionAndCarSideFrontSlash = "car.side.rear.and.collision.and.car.side.front.slash"
+ case sideRearAndWave3AndCarSideFront = "car.side.rear.and.wave.3.and.car.side.front"
+ case sideRearAndExclamationmarkAndCarSideFront = "car.side.rear.and.exclamationmark.and.car.side.front"
+ case topDoorFrontLeftOpen = "car.top.door.front.left.open"
+ case topDoorFrontLeftOpenFill = "car.top.door.front.left.open.fill"
+ case topDoorFrontRightOpen = "car.top.door.front.right.open"
+ case topDoorFrontRightOpenFill = "car.top.door.front.right.open.fill"
+ case topDoorRearLeftOpen = "car.top.door.rear.left.open"
+ case topDoorRearLeftOpenFill = "car.top.door.rear.left.open.fill"
+ case topDoorRearRightOpen = "car.top.door.rear.right.open"
+ case topDoorRearRightOpenFill = "car.top.door.rear.right.open.fill"
+ case topDoorFrontLeftAndFrontRightOpen = "car.top.door.front.left.and.front.right.open"
+ case topDoorFrontLeftAndFrontRightOpenFill = "car.top.door.front.left.and.front.right.open.fill"
+ case topDoorRearLeftAndRearRightOpen = "car.top.door.rear.left.and.rear.right.open"
+ case topDoorRearLeftAndRearRightOpenFill = "car.top.door.rear.left.and.rear.right.open.fill"
+ case topDoorFrontLeftAndRearLeftOpen = "car.top.door.front.left.and.rear.left.open"
+ case topDoorFrontLeftAndRearLeftOpenFill = "car.top.door.front.left.and.rear.left.open.fill"
+ case topDoorFrontRightAndRearRightOpen = "car.top.door.front.right.and.rear.right.open"
+ case topDoorFrontRightAndRearRightOpenFill = "car.top.door.front.right.and.rear.right.open.fill"
+ case topDoorFrontLeftAndRearRightOpen = "car.top.door.front.left.and.rear.right.open"
+ case topDoorFrontLeftAndRearRightOpenFill = "car.top.door.front.left.and.rear.right.open.fill"
+ case topDoorFrontRightAndRearLeftOpen = "car.top.door.front.right.and.rear.left.open"
+ case topDoorFrontRightAndRearLeftOpenFill = "car.top.door.front.right.and.rear.left.open.fill"
+ case topDoorFrontLeftAndFrontRightAndRearLeftOpen = "car.top.door.front.left.and.front.right.and.rear.left.open"
+ case topDoorFrontLeftAndFrontRightAndRearLeftOpenFill = "car.top.door.front.left.and.front.right.and.rear.left.open.fill"
+ case topDoorFrontLeftAndFrontRightAndRearRightOpen = "car.top.door.front.left.and.front.right.and.rear.right.open"
+ case topDoorFrontLeftAndFrontRightAndRearRightOpenFill = "car.top.door.front.left.and.front.right.and.rear.right.open.fill"
+ case topDoorFrontLeftAndRearLeftAndRearRightOpen = "car.top.door.front.left.and.rear.left.and.rear.right.open"
+ case topDoorFrontLeftAndRearLeftAndRearRightOpenFill = "car.top.door.front.left.and.rear.left.and.rear.right.open.fill"
+ case topDoorFrontRightAndRearLeftAndRearRightOpen = "car.top.door.front.right.and.rear.left.and.rear.right.open"
+ case topDoorFrontRightAndRearLeftAndRearRightOpenFill = "car.top.door.front.right.and.rear.left.and.rear.right.open.fill"
+ case topDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpen = "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open"
+ case topDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpenFill = "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open.fill"
+ case topDoorSlidingLeftOpen = "car.top.door.sliding.left.open"
+ case topDoorSlidingLeftOpenFill = "car.top.door.sliding.left.open.fill"
+ case topDoorSlidingRightOpen = "car.top.door.sliding.right.open"
+ case topDoorSlidingRightOpenFill = "car.top.door.sliding.right.open.fill"
+ case topFrontleftArrowtriangle = "car.top.frontleft.arrowtriangle"
+ case topFrontleftArrowtriangleFill = "car.top.frontleft.arrowtriangle.fill"
+ case topRearleftArrowtriangle = "car.top.rearleft.arrowtriangle"
+ case topRearleftArrowtriangleFill = "car.top.rearleft.arrowtriangle.fill"
+ case topFrontrightArrowtriangle = "car.top.frontright.arrowtriangle"
+ case topFrontrightArrowtriangleFill = "car.top.frontright.arrowtriangle.fill"
+ case topRearrightArrowtriangle = "car.top.rearright.arrowtriangle"
+ case topRearrightArrowtriangleFill = "car.top.rearright.arrowtriangle.fill"
+ case topRadiowavesRearRight = "car.top.radiowaves.rear.right"
+ case topRadiowavesRearRightFill = "car.top.radiowaves.rear.right.fill"
+ case topRadiowavesRearLeft = "car.top.radiowaves.rear.left"
+ case topRadiowavesRearLeftFill = "car.top.radiowaves.rear.left.fill"
+ case topRadiowavesFront = "car.top.radiowaves.front"
+ case topRadiowavesFrontFill = "car.top.radiowaves.front.fill"
+ case topRadiowavesRear = "car.top.radiowaves.rear"
+ case topRadiowavesRearFill = "car.top.radiowaves.rear.fill"
+ case topRadiowavesRearLeftAndRearRight = "car.top.radiowaves.rear.left.and.rear.right"
+ case topRadiowavesRearLeftAndRearRightFill = "car.top.radiowaves.rear.left.and.rear.right.fill"
+ case topRadiowavesRearRightBadgeXmark = "car.top.radiowaves.rear.right.badge.xmark"
+ case topRadiowavesRearRightBadgeXmarkFill = "car.top.radiowaves.rear.right.badge.xmark.fill"
+ case topRadiowavesRearRightBadgeExclamationmark = "car.top.radiowaves.rear.right.badge.exclamationmark"
+ case topRadiowavesRearRightBadgeExclamationmarkFill = "car.top.radiowaves.rear.right.badge.exclamationmark.fill"
+ case topLaneDashedDepartureLeft = "car.top.lane.dashed.departure.left"
+ case topLaneDashedDepartureLeftFill = "car.top.lane.dashed.departure.left.fill"
+ case topLaneDashedDepartureRight = "car.top.lane.dashed.departure.right"
+ case topLaneDashedDepartureRightFill = "car.top.lane.dashed.departure.right.fill"
+ case topLaneDashedArrowtriangleInward = "car.top.lane.dashed.arrowtriangle.inward"
+ case topLaneDashedArrowtriangleInwardFill = "car.top.lane.dashed.arrowtriangle.inward.fill"
+ case topLaneDashedBadgeSteeringwheel = "car.top.lane.dashed.badge.steeringwheel"
+ case topLaneDashedBadgeSteeringwheelFill = "car.top.lane.dashed.badge.steeringwheel.fill"
+ case windowRight = "car.window.right"
+ case windowRightExclamationmark = "car.window.right.exclamationmark"
+ case windowRightBadgeExclamationmark = "car.window.right.badge.exclamationmark"
+ case windowRightXmark = "car.window.right.xmark"
+ case windowRightBadgeXmark = "car.window.right.badge.xmark"
+ case windowLeft = "car.window.left"
+ case windowLeftExclamationmark = "car.window.left.exclamationmark"
+ case windowLeftBadgeExclamationmark = "car.window.left.badge.exclamationmark"
+ case windowLeftXmark = "car.window.left.xmark"
+ case windowLeftBadgeXmark = "car.window.left.badge.xmark"
+ case rearRoadLane = "car.rear.road.lane"
+ case rearRoadLaneDashed = "car.rear.road.lane.dashed"
+ case rearAndCollisionRoadLane = "car.rear.and.collision.road.lane"
+ case rearAndCollisionRoadLaneSlash = "car.rear.and.collision.road.lane.slash"
+ }
+
+ public enum Carbon: String, SymbolImage {
+ case monoxideCloud = "carbon.monoxide.cloud"
+ case monoxideCloudFill = "carbon.monoxide.cloud.fill"
+ case dioxideCloud = "carbon.dioxide.cloud"
+ case dioxideCloudFill = "carbon.dioxide.cloud.fill"
+ }
+
+ case carrot
+
+ public enum Carrot: String, SymbolImage {
+ case fill = "carrot.fill"
+ }
+
+ public enum Carseat: String, SymbolImage {
+ case left = "carseat.left"
+ case leftFill = "carseat.left.fill"
+ case right = "carseat.right"
+ case rightFill = "carseat.right.fill"
+ case leftAndHeatWaves = "carseat.left.and.heat.waves"
+ case leftAndHeatWavesFill = "carseat.left.and.heat.waves.fill"
+ case rightAndHeatWaves = "carseat.right.and.heat.waves"
+ case rightAndHeatWavesFill = "carseat.right.and.heat.waves.fill"
+ case leftMassage = "carseat.left.massage"
+ case leftMassageFill = "carseat.left.massage.fill"
+ case rightMassage = "carseat.right.massage"
+ case rightMassageFill = "carseat.right.massage.fill"
+ case leftFan = "carseat.left.fan"
+ case leftFanFill = "carseat.left.fan.fill"
+ case rightFan = "carseat.right.fan"
+ case rightFanFill = "carseat.right.fan.fill"
+ case left1 = "carseat.left.1"
+ case left1Fill = "carseat.left.1.fill"
+ case right1 = "carseat.right.1"
+ case right1Fill = "carseat.right.1.fill"
+ case left2 = "carseat.left.2"
+ case left2Fill = "carseat.left.2.fill"
+ case right2 = "carseat.right.2"
+ case right2Fill = "carseat.right.2.fill"
+ case left3 = "carseat.left.3"
+ case left3Fill = "carseat.left.3.fill"
+ case right3 = "carseat.right.3"
+ case right3Fill = "carseat.right.3.fill"
+ case leftForwardAndBackward = "carseat.left.forward.and.backward"
+ case leftForwardAndBackwardFill = "carseat.left.forward.and.backward.fill"
+ case rightForwardAndBackward = "carseat.right.forward.and.backward"
+ case rightForwardAndBackwardFill = "carseat.right.forward.and.backward.fill"
+ case leftBackrestUpAndDown = "carseat.left.backrest.up.and.down"
+ case leftBackrestUpAndDownFill = "carseat.left.backrest.up.and.down.fill"
+ case rightBackrestUpAndDown = "carseat.right.backrest.up.and.down"
+ case rightBackrestUpAndDownFill = "carseat.right.backrest.up.and.down.fill"
+ case leftUpAndDown = "carseat.left.up.and.down"
+ case leftUpAndDownFill = "carseat.left.up.and.down.fill"
+ case rightUpAndDown = "carseat.right.up.and.down"
+ case rightUpAndDownFill = "carseat.right.up.and.down.fill"
+ }
+
+ case cart
+
+ public enum Cart: String, SymbolImage {
+ case fill = "cart.fill"
+ case circle = "cart.circle"
+ case circleFill = "cart.circle.fill"
+ case badgePlus = "cart.badge.plus"
+ case fillBadgePlus = "cart.fill.badge.plus"
+ case badgeMinus = "cart.badge.minus"
+ case fillBadgeMinus = "cart.fill.badge.minus"
+ case badgeQuestionmark = "cart.badge.questionmark"
+ case fillBadgeQuestionmark = "cart.fill.badge.questionmark"
+ }
+
+ case `case`
+
+ public enum Case: String, SymbolImage {
+ case fill = "case.fill"
+ }
+
+ case cat
+
+ public enum Cat: String, SymbolImage {
+ case fill = "cat.fill"
+ case circle = "cat.circle"
+ case circleFill = "cat.circle.fill"
+ }
+
+ case cedisign
+
+ public enum Cedisign: String, SymbolImage {
+ case circle = "cedisign.circle"
+ case circleFill = "cedisign.circle.fill"
+ case square = "cedisign.square"
+ case squareFill = "cedisign.square.fill"
+ }
+
+ case cellularbars
+
+ case centsign
+
+ public enum Centsign: String, SymbolImage {
+ case circle = "centsign.circle"
+ case circleFill = "centsign.circle.fill"
+ case square = "centsign.square"
+ case squareFill = "centsign.square.fill"
+ }
+
+ case chair
+
+ public enum Chair: String, SymbolImage {
+ case lounge = "chair.lounge"
+ case loungeFill = "chair.lounge.fill"
+ case fill = "chair.fill"
+ }
+
+ case chandelier
+
+ public enum Chandelier: String, SymbolImage {
+ case fill = "chandelier.fill"
+ }
+
+ case character
+
+ public enum Character: String, SymbolImage {
+ case bookClosed = "character.book.closed"
+ case bookClosedFill = "character.book.closed.fill"
+ case bubble = "character.bubble"
+ case bubbleFill = "character.bubble.fill"
+ case cursorIbeam = "character.cursor.ibeam"
+ case textbox = "character.textbox"
+ case sutton = "character.sutton"
+ case duployan = "character.duployan"
+ case phonetic = "character.phonetic"
+ case magnify = "character.magnify"
+ }
+
+ public enum Chart: String, SymbolImage {
+ case barDocHorizontal = "chart.bar.doc.horizontal"
+ case barDocHorizontalFill = "chart.bar.doc.horizontal.fill"
+ case xyaxisLine = "chart.xyaxis.line"
+ case bar = "chart.bar"
+ case barFill = "chart.bar.fill"
+ case pie = "chart.pie"
+ case pieFill = "chart.pie.fill"
+ case barXaxis = "chart.bar.xaxis"
+ case barXaxisAscending = "chart.bar.xaxis.ascending"
+ case barXaxisAscendingBadgeClock = "chart.bar.xaxis.ascending.badge.clock"
+ case lineUptrendXyaxis = "chart.line.uptrend.xyaxis"
+ case lineUptrendXyaxisCircle = "chart.line.uptrend.xyaxis.circle"
+ case lineUptrendXyaxisCircleFill = "chart.line.uptrend.xyaxis.circle.fill"
+ case lineDowntrendXyaxis = "chart.line.downtrend.xyaxis"
+ case lineDowntrendXyaxisCircle = "chart.line.downtrend.xyaxis.circle"
+ case lineDowntrendXyaxisCircleFill = "chart.line.downtrend.xyaxis.circle.fill"
+ case lineFlattrendXyaxis = "chart.line.flattrend.xyaxis"
+ case lineFlattrendXyaxisCircle = "chart.line.flattrend.xyaxis.circle"
+ case lineFlattrendXyaxisCircleFill = "chart.line.flattrend.xyaxis.circle.fill"
+ case dotsScatter = "chart.dots.scatter"
+ }
+
+ case checklist
+
+ public enum Checklist: String, SymbolImage {
+ case unchecked = "checklist.unchecked"
+ case checked = "checklist.checked"
+ }
+
+ case checkmark
+
+ public enum Checkmark: String, SymbolImage {
+ case gobackward = "checkmark.gobackward"
+ case seal = "checkmark.seal"
+ case sealFill = "checkmark.seal.fill"
+ case icloud = "checkmark.icloud"
+ case icloudFill = "checkmark.icloud.fill"
+ case message = "checkmark.message"
+ case messageFill = "checkmark.message.fill"
+ case bubble = "checkmark.bubble"
+ case bubbleFill = "checkmark.bubble.fill"
+ case applewatch = "checkmark.applewatch"
+ case rectangleStack = "checkmark.rectangle.stack"
+ case rectangleStackFill = "checkmark.rectangle.stack.fill"
+ case circle = "checkmark.circle"
+ case circleFill = "checkmark.circle.fill"
+ case circleBadgeQuestionmark = "checkmark.circle.badge.questionmark"
+ case circleBadgeQuestionmarkFill = "checkmark.circle.badge.questionmark.fill"
+ case circleBadgeXmark = "checkmark.circle.badge.xmark"
+ case circleBadgeXmarkFill = "checkmark.circle.badge.xmark.fill"
+ case circleTrianglebadgeExclamationmark = "checkmark.circle.trianglebadge.exclamationmark"
+ case square = "checkmark.square"
+ case squareFill = "checkmark.square.fill"
+ case rectangle = "checkmark.rectangle"
+ case rectangleFill = "checkmark.rectangle.fill"
+ case rectanglePortrait = "checkmark.rectangle.portrait"
+ case rectanglePortraitFill = "checkmark.rectangle.portrait.fill"
+ case diamond = "checkmark.diamond"
+ case diamondFill = "checkmark.diamond.fill"
+ case shield = "checkmark.shield"
+ case shieldFill = "checkmark.shield.fill"
+ }
+
+ public enum Chevron: String, SymbolImage {
+ case leftToLine = "chevron.left.to.line"
+ case rightToLine = "chevron.right.to.line"
+ case backwardToLine = "chevron.backward.to.line"
+ case forwardToLine = "chevron.forward.to.line"
+ case leftForwardslashChevronRight = "chevron.left.forwardslash.chevron.right"
+ case left = "chevron.left"
+ case leftCircle = "chevron.left.circle"
+ case leftCircleFill = "chevron.left.circle.fill"
+ case leftSquare = "chevron.left.square"
+ case leftSquareFill = "chevron.left.square.fill"
+ case backward = "chevron.backward"
+ case backwardCircle = "chevron.backward.circle"
+ case backwardCircleFill = "chevron.backward.circle.fill"
+ case backwardSquare = "chevron.backward.square"
+ case backwardSquareFill = "chevron.backward.square.fill"
+ case right = "chevron.right"
+ case rightCircle = "chevron.right.circle"
+ case rightCircleFill = "chevron.right.circle.fill"
+ case rightSquare = "chevron.right.square"
+ case rightSquareFill = "chevron.right.square.fill"
+ case forward = "chevron.forward"
+ case forwardCircle = "chevron.forward.circle"
+ case forwardCircleFill = "chevron.forward.circle.fill"
+ case forwardSquare = "chevron.forward.square"
+ case forwardSquareFill = "chevron.forward.square.fill"
+ case left2 = "chevron.left.2"
+ case backward2 = "chevron.backward.2"
+ case right2 = "chevron.right.2"
+ case forward2 = "chevron.forward.2"
+ case up = "chevron.up"
+ case upCircle = "chevron.up.circle"
+ case upCircleFill = "chevron.up.circle.fill"
+ case upSquare = "chevron.up.square"
+ case upSquareFill = "chevron.up.square.fill"
+ case down = "chevron.down"
+ case downCircle = "chevron.down.circle"
+ case downCircleFill = "chevron.down.circle.fill"
+ case downSquare = "chevron.down.square"
+ case downSquareFill = "chevron.down.square.fill"
+ case upChevronDown = "chevron.up.chevron.down"
+ case compactUp = "chevron.compact.up"
+ case compactDown = "chevron.compact.down"
+ case compactLeft = "chevron.compact.left"
+ case compactRight = "chevron.compact.right"
+ }
+
+ case chineseyuanrenminbisign
+
+ public enum Chineseyuanrenminbisign: String, SymbolImage {
+ case circle = "chineseyuanrenminbisign.circle"
+ case circleFill = "chineseyuanrenminbisign.circle.fill"
+ case square = "chineseyuanrenminbisign.square"
+ case squareFill = "chineseyuanrenminbisign.square.fill"
+ }
+
+ case circle
+
+ public enum Circle: String, SymbolImage {
+ case lefthalfFilledRighthalfStripedHorizontal = "circle.lefthalf.filled.righthalf.striped.horizontal"
+ case lefthalfFilledRighthalfStripedHorizontalInverse = "circle.lefthalf.filled.righthalf.striped.horizontal.inverse"
+ case lefthalfStripedHorizontal = "circle.lefthalf.striped.horizontal"
+ case lefthalfStripedHorizontalInverse = "circle.lefthalf.striped.horizontal.inverse"
+ case dottedCircle = "circle.dotted.circle"
+ case dottedCircleFill = "circle.dotted.circle.fill"
+ case bottomrighthalfCheckered = "circle.bottomrighthalf.checkered"
+ case fill = "circle.fill"
+ case slash = "circle.slash"
+ case slashFill = "circle.slash.fill"
+ case badgePlus = "circle.badge.plus"
+ case badgePlusFill = "circle.badge.plus.fill"
+ case badgeMinus = "circle.badge.minus"
+ case badgeMinusFill = "circle.badge.minus.fill"
+ case badgeCheckmark = "circle.badge.checkmark"
+ case badgeCheckmarkFill = "circle.badge.checkmark.fill"
+ case badgeXmark = "circle.badge.xmark"
+ case badgeXmarkFill = "circle.badge.xmark.fill"
+ case badgeQuestionmark = "circle.badge.questionmark"
+ case badgeQuestionmarkFill = "circle.badge.questionmark.fill"
+ case badgeExclamationmark = "circle.badge.exclamationmark"
+ case badgeExclamationmarkFill = "circle.badge.exclamationmark.fill"
+ case lefthalfFilled = "circle.lefthalf.filled"
+ case lefthalfFilledInverse = "circle.lefthalf.filled.inverse"
+ case righthalfFilled = "circle.righthalf.filled"
+ case righthalfFilledInverse = "circle.righthalf.filled.inverse"
+ case tophalfFilled = "circle.tophalf.filled"
+ case tophalfFilledInverse = "circle.tophalf.filled.inverse"
+ case bottomhalfFilled = "circle.bottomhalf.filled"
+ case bottomhalfFilledInverse = "circle.bottomhalf.filled.inverse"
+ case insetFilled = "circle.inset.filled"
+ case dotted = "circle.dotted"
+ case dashed = "circle.dashed"
+ case dashedInsetFilled = "circle.dashed.inset.filled"
+ case grid2X1 = "circle.grid.2x1"
+ case grid2X1Fill = "circle.grid.2x1.fill"
+ case grid2X1LeftFilled = "circle.grid.2x1.left.filled"
+ case grid2X1RightFilled = "circle.grid.2x1.right.filled"
+ case grid2X2 = "circle.grid.2x2"
+ case grid2X2Fill = "circle.grid.2x2.fill"
+ case grid3X3 = "circle.grid.3x3"
+ case grid3X3Fill = "circle.grid.3x3.fill"
+ case grid3X3Circle = "circle.grid.3x3.circle"
+ case grid3X3CircleFill = "circle.grid.3x3.circle.fill"
+ case hexagonpath = "circle.hexagonpath"
+ case hexagonpathFill = "circle.hexagonpath.fill"
+ case hexagongrid = "circle.hexagongrid"
+ case hexagongridFill = "circle.hexagongrid.fill"
+ case hexagongridCircle = "circle.hexagongrid.circle"
+ case hexagongridCircleFill = "circle.hexagongrid.circle.fill"
+ case square = "circle.square"
+ case squareFill = "circle.square.fill"
+ case filledIphone = "circle.filled.iphone"
+ case filledIphoneFill = "circle.filled.iphone.fill"
+ case filledIpad = "circle.filled.ipad"
+ case filledIpadFill = "circle.filled.ipad.fill"
+ case filledIpadLandscape = "circle.filled.ipad.landscape"
+ case filledIpadLandscapeFill = "circle.filled.ipad.landscape.fill"
+ case filledPatternDiagonallineRectangle = "circle.filled.pattern.diagonalline.rectangle"
+ case rectangleFilledPatternDiagonalline = "circle.rectangle.filled.pattern.diagonalline"
+ case dashedRectangle = "circle.dashed.rectangle"
+ case rectangleDashed = "circle.rectangle.dashed"
+ case gridCross = "circle.grid.cross"
+ case gridCrossFill = "circle.grid.cross.fill"
+ case gridCrossLeftFilled = "circle.grid.cross.left.filled"
+ case gridCrossUpFilled = "circle.grid.cross.up.filled"
+ case gridCrossRightFilled = "circle.grid.cross.right.filled"
+ case gridCrossDownFilled = "circle.grid.cross.down.filled"
+ case circle = "circle.circle"
+ case circleFill = "circle.circle.fill"
+ case dottedAndCircle = "circle.dotted.and.circle"
+ case andLineHorizontal = "circle.and.line.horizontal"
+ case andLineHorizontalFill = "circle.and.line.horizontal.fill"
+ }
+
+ case circlebadge
+
+ public enum Circlebadge: String, SymbolImage {
+ case fill = "circlebadge.fill"
+ case _2 = "circlebadge.2"
+ case _2Fill = "circlebadge.2.fill"
+ }
+
+ case clear
+
+ public enum Clear: String, SymbolImage {
+ case fill = "clear.fill"
+ }
+
+ case clipboard
+
+ public enum Clipboard: String, SymbolImage {
+ case fill = "clipboard.fill"
+ }
+
+ case clock
+
+ public enum Clock: String, SymbolImage {
+ case fill = "clock.fill"
+ case circle = "clock.circle"
+ case circleFill = "clock.circle.fill"
+ case badge = "clock.badge"
+ case badgeFill = "clock.badge.fill"
+ case badgeCheckmark = "clock.badge.checkmark"
+ case badgeCheckmarkFill = "clock.badge.checkmark.fill"
+ case badgeXmark = "clock.badge.xmark"
+ case badgeXmarkFill = "clock.badge.xmark.fill"
+ case badgeQuestionmark = "clock.badge.questionmark"
+ case badgeQuestionmarkFill = "clock.badge.questionmark.fill"
+ case badgeExclamationmark = "clock.badge.exclamationmark"
+ case badgeExclamationmarkFill = "clock.badge.exclamationmark.fill"
+ case arrowCirclepath = "clock.arrow.circlepath"
+ case arrow2Circlepath = "clock.arrow.2.circlepath"
+ }
+
+ case cloud
+
+ public enum Cloud: String, SymbolImage {
+ case fill = "cloud.fill"
+ case circle = "cloud.circle"
+ case circleFill = "cloud.circle.fill"
+ case drizzle = "cloud.drizzle"
+ case drizzleFill = "cloud.drizzle.fill"
+ case drizzleCircle = "cloud.drizzle.circle"
+ case drizzleCircleFill = "cloud.drizzle.circle.fill"
+ case rain = "cloud.rain"
+ case rainFill = "cloud.rain.fill"
+ case rainCircle = "cloud.rain.circle"
+ case rainCircleFill = "cloud.rain.circle.fill"
+ case heavyrain = "cloud.heavyrain"
+ case heavyrainFill = "cloud.heavyrain.fill"
+ case heavyrainCircle = "cloud.heavyrain.circle"
+ case heavyrainCircleFill = "cloud.heavyrain.circle.fill"
+ case fog = "cloud.fog"
+ case fogFill = "cloud.fog.fill"
+ case fogCircle = "cloud.fog.circle"
+ case fogCircleFill = "cloud.fog.circle.fill"
+ case hail = "cloud.hail"
+ case hailFill = "cloud.hail.fill"
+ case hailCircle = "cloud.hail.circle"
+ case hailCircleFill = "cloud.hail.circle.fill"
+ case snow = "cloud.snow"
+ case snowFill = "cloud.snow.fill"
+ case snowCircle = "cloud.snow.circle"
+ case snowCircleFill = "cloud.snow.circle.fill"
+ case sleet = "cloud.sleet"
+ case sleetFill = "cloud.sleet.fill"
+ case sleetCircle = "cloud.sleet.circle"
+ case sleetCircleFill = "cloud.sleet.circle.fill"
+ case bolt = "cloud.bolt"
+ case boltFill = "cloud.bolt.fill"
+ case boltCircle = "cloud.bolt.circle"
+ case boltCircleFill = "cloud.bolt.circle.fill"
+ case boltRain = "cloud.bolt.rain"
+ case boltRainFill = "cloud.bolt.rain.fill"
+ case boltRainCircle = "cloud.bolt.rain.circle"
+ case boltRainCircleFill = "cloud.bolt.rain.circle.fill"
+ case sun = "cloud.sun"
+ case sunFill = "cloud.sun.fill"
+ case sunCircle = "cloud.sun.circle"
+ case sunCircleFill = "cloud.sun.circle.fill"
+ case sunRain = "cloud.sun.rain"
+ case sunRainFill = "cloud.sun.rain.fill"
+ case sunRainCircle = "cloud.sun.rain.circle"
+ case sunRainCircleFill = "cloud.sun.rain.circle.fill"
+ case sunBolt = "cloud.sun.bolt"
+ case sunBoltFill = "cloud.sun.bolt.fill"
+ case sunBoltCircle = "cloud.sun.bolt.circle"
+ case sunBoltCircleFill = "cloud.sun.bolt.circle.fill"
+ case moon = "cloud.moon"
+ case moonFill = "cloud.moon.fill"
+ case moonCircle = "cloud.moon.circle"
+ case moonCircleFill = "cloud.moon.circle.fill"
+ case moonRain = "cloud.moon.rain"
+ case moonRainFill = "cloud.moon.rain.fill"
+ case moonRainCircle = "cloud.moon.rain.circle"
+ case moonRainCircleFill = "cloud.moon.rain.circle.fill"
+ case moonBolt = "cloud.moon.bolt"
+ case moonBoltFill = "cloud.moon.bolt.fill"
+ case moonBoltCircle = "cloud.moon.bolt.circle"
+ case moonBoltCircleFill = "cloud.moon.bolt.circle.fill"
+ case rainbowHalf = "cloud.rainbow.half"
+ case rainbowHalfFill = "cloud.rainbow.half.fill"
+ }
+
+ case coloncurrencysign
+
+ public enum Coloncurrencysign: String, SymbolImage {
+ case circle = "coloncurrencysign.circle"
+ case circleFill = "coloncurrencysign.circle.fill"
+ case square = "coloncurrencysign.square"
+ case squareFill = "coloncurrencysign.square.fill"
+ }
+
+ case comb
+
+ public enum Comb: String, SymbolImage {
+ case fill = "comb.fill"
+ }
+
+ case command
+
+ public enum Command: String, SymbolImage {
+ case circle = "command.circle"
+ case circleFill = "command.circle.fill"
+ case square = "command.square"
+ case squareFill = "command.square.fill"
+ }
+
+ public enum Compass: String, SymbolImage {
+ case drawing = "compass.drawing"
+ }
+
+ case computermouse
+
+ public enum Computermouse: String, SymbolImage {
+ case fill = "computermouse.fill"
+ }
+
+ case cone
+
+ public enum Cone: String, SymbolImage {
+ case fill = "cone.fill"
+ }
+
+ public enum Contact: String, SymbolImage {
+ case sensor = "contact.sensor"
+ case sensorFill = "contact.sensor.fill"
+ }
+
+ public enum Contextualmenu: String, SymbolImage {
+ case andCursorarrow = "contextualmenu.and.cursorarrow"
+ }
+
+ case control
+
+ case cooktop
+
+ public enum Cooktop: String, SymbolImage {
+ case fill = "cooktop.fill"
+ }
+
+ case cpu
+
+ public enum Cpu: String, SymbolImage {
+ case fill = "cpu.fill"
+ }
+
+ case creditcard
+
+ public enum Creditcard: String, SymbolImage {
+ case fill = "creditcard.fill"
+ case circle = "creditcard.circle"
+ case circleFill = "creditcard.circle.fill"
+ case and123 = "creditcard.and.123"
+ case trianglebadgeExclamationmark = "creditcard.trianglebadge.exclamationmark"
+ case trianglebadgeExclamationmarkFill = "creditcard.trianglebadge.exclamationmark.fill"
+ case viewfinder = "creditcard.viewfinder"
+ }
+
+ public enum Cricket: String, SymbolImage {
+ case ball = "cricket.ball"
+ case ballFill = "cricket.ball.fill"
+ case ballCircle = "cricket.ball.circle"
+ case ballCircleFill = "cricket.ball.circle.fill"
+ }
+
+ case crop
+
+ public enum Crop: String, SymbolImage {
+ case rotate = "crop.rotate"
+ }
+
+ case cross
+
+ public enum Cross: String, SymbolImage {
+ case `case` = "cross.case"
+ case caseFill = "cross.case.fill"
+ case caseCircle = "cross.case.circle"
+ case caseCircleFill = "cross.case.circle.fill"
+ case fill = "cross.fill"
+ case circle = "cross.circle"
+ case circleFill = "cross.circle.fill"
+ case vial = "cross.vial"
+ case vialFill = "cross.vial.fill"
+ }
+
+ case crown
+
+ public enum Crown: String, SymbolImage {
+ case fill = "crown.fill"
+ }
+
+ case cruzeirosign
+
+ public enum Cruzeirosign: String, SymbolImage {
+ case circle = "cruzeirosign.circle"
+ case circleFill = "cruzeirosign.circle.fill"
+ case square = "cruzeirosign.square"
+ case squareFill = "cruzeirosign.square.fill"
+ }
+
+ case cube
+
+ public enum Cube: String, SymbolImage {
+ case fill = "cube.fill"
+ case transparent = "cube.transparent"
+ case transparentFill = "cube.transparent.fill"
+ }
+
+ public enum Cup: String, SymbolImage {
+ case andSaucer = "cup.and.saucer"
+ case andSaucerFill = "cup.and.saucer.fill"
+ }
+
+ case curlybraces
+
+ public enum Curlybraces: String, SymbolImage {
+ case square = "curlybraces.square"
+ case squareFill = "curlybraces.square.fill"
+ }
+
+ case cursorarrow
+
+ public enum Cursorarrow: String, SymbolImage {
+ case rays = "cursorarrow.rays"
+ case square = "cursorarrow.square"
+ case squareFill = "cursorarrow.square.fill"
+ case slash = "cursorarrow.slash"
+ case slashSquare = "cursorarrow.slash.square"
+ case slashSquareFill = "cursorarrow.slash.square.fill"
+ case motionlines = "cursorarrow.motionlines"
+ case motionlinesClick = "cursorarrow.motionlines.click"
+ case clickBadgeClock = "cursorarrow.click.badge.clock"
+ case andSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed"
+ case click = "cursorarrow.click"
+ case click2 = "cursorarrow.click.2"
+ }
+
+ public enum Curtains: String, SymbolImage {
+ case open = "curtains.open"
+ case closed = "curtains.closed"
+ }
+
+ case cylinder
+
+ public enum Cylinder: String, SymbolImage {
+ case fill = "cylinder.fill"
+ case split1X2 = "cylinder.split.1x2"
+ case split1X2Fill = "cylinder.split.1x2.fill"
+ }
+
+ case danishkronesign
+
+ public enum Danishkronesign: String, SymbolImage {
+ case circle = "danishkronesign.circle"
+ case circleFill = "danishkronesign.circle.fill"
+ case square = "danishkronesign.square"
+ case squareFill = "danishkronesign.square.fill"
+ }
+
+ public enum Decrease: String, SymbolImage {
+ case indent = "decrease.indent"
+ case quotelevel = "decrease.quotelevel"
+ }
+
+ case dehumidifier
+
+ public enum Dehumidifier: String, SymbolImage {
+ case fill = "dehumidifier.fill"
+ }
+
+ public enum Delete: String, SymbolImage {
+ case left = "delete.left"
+ case leftFill = "delete.left.fill"
+ case backward = "delete.backward"
+ case backwardFill = "delete.backward.fill"
+ case right = "delete.right"
+ case rightFill = "delete.right.fill"
+ case forward = "delete.forward"
+ case forwardFill = "delete.forward.fill"
+ }
+
+ case deskclock
+
+ public enum Deskclock: String, SymbolImage {
+ case fill = "deskclock.fill"
+ }
+
+ case desktopcomputer
+
+ public enum Desktopcomputer: String, SymbolImage {
+ case andArrowDown = "desktopcomputer.and.arrow.down"
+ case trianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark"
+ }
+
+ case deskview
+
+ public enum Deskview: String, SymbolImage {
+ case fill = "deskview.fill"
+ }
+
+ public enum Dial: String, SymbolImage {
+ case low = "dial.low"
+ case lowFill = "dial.low.fill"
+ case medium = "dial.medium"
+ case mediumFill = "dial.medium.fill"
+ case high = "dial.high"
+ case highFill = "dial.high.fill"
+ }
+
+ case diamond
+
+ public enum Diamond: String, SymbolImage {
+ case fill = "diamond.fill"
+ case circle = "diamond.circle"
+ case circleFill = "diamond.circle.fill"
+ case lefthalfFilled = "diamond.lefthalf.filled"
+ case righthalfFilled = "diamond.righthalf.filled"
+ case tophalfFilled = "diamond.tophalf.filled"
+ case bottomhalfFilled = "diamond.bottomhalf.filled"
+ case insetFilled = "diamond.inset.filled"
+ }
+
+ case dice
+
+ public enum Dice: String, SymbolImage {
+ case fill = "dice.fill"
+ }
+
+ public enum Die: String, SymbolImage {
+ case face1 = "die.face.1"
+ case face1Fill = "die.face.1.fill"
+ case face2 = "die.face.2"
+ case face2Fill = "die.face.2.fill"
+ case face3 = "die.face.3"
+ case face3Fill = "die.face.3.fill"
+ case face4 = "die.face.4"
+ case face4Fill = "die.face.4.fill"
+ case face5 = "die.face.5"
+ case face5Fill = "die.face.5.fill"
+ case face6 = "die.face.6"
+ case face6Fill = "die.face.6.fill"
+ }
+
+ public enum Digitalcrown: String, SymbolImage {
+ case arrowClockwise = "digitalcrown.arrow.clockwise"
+ case arrowClockwiseFill = "digitalcrown.arrow.clockwise.fill"
+ case arrowCounterclockwise = "digitalcrown.arrow.counterclockwise"
+ case arrowCounterclockwiseFill = "digitalcrown.arrow.counterclockwise.fill"
+ case press = "digitalcrown.press"
+ case pressFill = "digitalcrown.press.fill"
+ case horizontalArrowClockwise = "digitalcrown.horizontal.arrow.clockwise"
+ case horizontalArrowClockwiseFill = "digitalcrown.horizontal.arrow.clockwise.fill"
+ case horizontalArrowCounterclockwise = "digitalcrown.horizontal.arrow.counterclockwise"
+ case horizontalArrowCounterclockwiseFill = "digitalcrown.horizontal.arrow.counterclockwise.fill"
+ case horizontalPress = "digitalcrown.horizontal.press"
+ case horizontalPressFill = "digitalcrown.horizontal.press.fill"
+ }
+
+ case directcurrent
+
+ case dishwasher
+
+ public enum Dishwasher: String, SymbolImage {
+ case fill = "dishwasher.fill"
+ case circle = "dishwasher.circle"
+ case circleFill = "dishwasher.circle.fill"
+ }
+
+ case display
+
+ public enum Display: String, SymbolImage {
+ case andArrowDown = "display.and.arrow.down"
+ case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark"
+ case _2 = "display.2"
+ }
+
+ public enum Distribute: String, SymbolImage {
+ case verticalTop = "distribute.vertical.top"
+ case verticalTopFill = "distribute.vertical.top.fill"
+ case verticalCenter = "distribute.vertical.center"
+ case verticalCenterFill = "distribute.vertical.center.fill"
+ case verticalBottom = "distribute.vertical.bottom"
+ case verticalBottomFill = "distribute.vertical.bottom.fill"
+ case horizontalLeft = "distribute.horizontal.left"
+ case horizontalLeftFill = "distribute.horizontal.left.fill"
+ case horizontalCenter = "distribute.horizontal.center"
+ case horizontalCenterFill = "distribute.horizontal.center.fill"
+ case horizontalRight = "distribute.horizontal.right"
+ case horizontalRightFill = "distribute.horizontal.right.fill"
+ }
+
+ case divide
+
+ public enum Divide: String, SymbolImage {
+ case circle = "divide.circle"
+ case circleFill = "divide.circle.fill"
+ case square = "divide.square"
+ case squareFill = "divide.square.fill"
+ }
+
+ case doc
+
+ public enum Doc: String, SymbolImage {
+ case fill = "doc.fill"
+ case circle = "doc.circle"
+ case circleFill = "doc.circle.fill"
+ case badgePlus = "doc.badge.plus"
+ case fillBadgePlus = "doc.fill.badge.plus"
+ case badgeArrowUp = "doc.badge.arrow.up"
+ case badgeArrowUpFill = "doc.badge.arrow.up.fill"
+ case badgeEllipsis = "doc.badge.ellipsis"
+ case fillBadgeEllipsis = "doc.fill.badge.ellipsis"
+ case badgeClock = "doc.badge.clock"
+ case badgeClockFill = "doc.badge.clock.fill"
+ case badgeGearshape = "doc.badge.gearshape"
+ case badgeGearshapeFill = "doc.badge.gearshape.fill"
+ case text = "doc.text"
+ case textFill = "doc.text.fill"
+ case zipper = "doc.zipper"
+ case onDoc = "doc.on.doc"
+ case onDocFill = "doc.on.doc.fill"
+ case onClipboard = "doc.on.clipboard"
+ case onClipboardFill = "doc.on.clipboard.fill"
+ case richtext = "doc.richtext"
+ case richtextFill = "doc.richtext.fill"
+ case plaintext = "doc.plaintext"
+ case plaintextFill = "doc.plaintext.fill"
+ case append = "doc.append"
+ case appendFill = "doc.append.fill"
+ case textBelowEcg = "doc.text.below.ecg"
+ case textBelowEcgFill = "doc.text.below.ecg.fill"
+ case textMagnifyingglass = "doc.text.magnifyingglass"
+ case textImage = "doc.text.image"
+ case textImageFill = "doc.text.image.fill"
+ case viewfinder = "doc.viewfinder"
+ case viewfinderFill = "doc.viewfinder.fill"
+ }
+
+ public enum Dock: String, SymbolImage {
+ case rectangle = "dock.rectangle"
+ case arrowUpRectangle = "dock.arrow.up.rectangle"
+ case arrowDownRectangle = "dock.arrow.down.rectangle"
+ }
+
+ case dog
+
+ public enum Dog: String, SymbolImage {
+ case fill = "dog.fill"
+ case circle = "dog.circle"
+ case circleFill = "dog.circle.fill"
+ }
+
+ case dollarsign
+
+ public enum Dollarsign: String, SymbolImage {
+ case arrowCirclepath = "dollarsign.arrow.circlepath"
+ case circle = "dollarsign.circle"
+ case circleFill = "dollarsign.circle.fill"
+ case square = "dollarsign.square"
+ case squareFill = "dollarsign.square.fill"
+ }
+
+ case dongsign
+
+ public enum Dongsign: String, SymbolImage {
+ case circle = "dongsign.circle"
+ case circleFill = "dongsign.circle.fill"
+ case square = "dongsign.square"
+ case squareFill = "dongsign.square.fill"
+ }
+
+ public enum Door: String, SymbolImage {
+ case leftHandOpen = "door.left.hand.open"
+ case leftHandClosed = "door.left.hand.closed"
+ case rightHandOpen = "door.right.hand.open"
+ case rightHandClosed = "door.right.hand.closed"
+ case slidingLeftHandOpen = "door.sliding.left.hand.open"
+ case slidingLeftHandClosed = "door.sliding.left.hand.closed"
+ case slidingRightHandOpen = "door.sliding.right.hand.open"
+ case slidingRightHandClosed = "door.sliding.right.hand.closed"
+ case garageOpen = "door.garage.open"
+ case garageClosed = "door.garage.closed"
+ case garageOpenTrianglebadgeExclamationmark = "door.garage.open.trianglebadge.exclamationmark"
+ case garageClosedTrianglebadgeExclamationmark = "door.garage.closed.trianglebadge.exclamationmark"
+ case garageDoubleBayOpen = "door.garage.double.bay.open"
+ case garageDoubleBayClosed = "door.garage.double.bay.closed"
+ case garageDoubleBayOpenTrianglebadgeExclamationmark = "door.garage.double.bay.open.trianglebadge.exclamationmark"
+ case garageDoubleBayClosedTrianglebadgeExclamationmark = "door.garage.double.bay.closed.trianglebadge.exclamationmark"
+ case frenchOpen = "door.french.open"
+ case frenchClosed = "door.french.closed"
+ }
+
+ public enum Dot: String, SymbolImage {
+ case circleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill"
+ case circleAndCursorarrow = "dot.circle.and.cursorarrow"
+ case square = "dot.square"
+ case squareFill = "dot.square.fill"
+ case squareshape = "dot.squareshape"
+ case squareshapeFill = "dot.squareshape.fill"
+ case radiowavesLeftAndRight = "dot.radiowaves.left.and.right"
+ case radiowavesRight = "dot.radiowaves.right"
+ case radiowavesForward = "dot.radiowaves.forward"
+ case radiowavesUpForward = "dot.radiowaves.up.forward"
+ case viewfinder = "dot.viewfinder"
+ case circleViewfinder = "dot.circle.viewfinder"
+ case squareshapeSplit2X2 = "dot.squareshape.split.2x2"
+ case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle"
+ }
+
+ public enum Dots: String, SymbolImage {
+ case andLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle"
+ }
+
+ case dpad
+
+ public enum Dpad: String, SymbolImage {
+ case fill = "dpad.fill"
+ case leftFilled = "dpad.left.filled"
+ case upFilled = "dpad.up.filled"
+ case rightFilled = "dpad.right.filled"
+ case downFilled = "dpad.down.filled"
+ }
+
+ case drop
+
+ public enum Drop: String, SymbolImage {
+ case fill = "drop.fill"
+ case circle = "drop.circle"
+ case circleFill = "drop.circle.fill"
+ case degreesign = "drop.degreesign"
+ case degreesignFill = "drop.degreesign.fill"
+ case degreesignSlash = "drop.degreesign.slash"
+ case degreesignSlashFill = "drop.degreesign.slash.fill"
+ case triangle = "drop.triangle"
+ case triangleFill = "drop.triangle.fill"
+ case halffull = "drop.halffull"
+ case keypadRectangle = "drop.keypad.rectangle"
+ case keypadRectangleFill = "drop.keypad.rectangle.fill"
+ case transmission = "drop.transmission"
+ }
+
+ case dryer
+
+ public enum Dryer: String, SymbolImage {
+ case fill = "dryer.fill"
+ case circle = "dryer.circle"
+ case circleFill = "dryer.circle.fill"
+ }
+
+ case dumbbell
+
+ public enum Dumbbell: String, SymbolImage {
+ case fill = "dumbbell.fill"
+ }
+
+ case ear
+
+ public enum Ear: String, SymbolImage {
+ case fill = "ear.fill"
+ case badgeCheckmark = "ear.badge.checkmark"
+ case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark"
+ case badgeWaveform = "ear.badge.waveform"
+ }
+
+ case earbuds
+
+ public enum Earbuds: String, SymbolImage {
+ case `case` = "earbuds.case"
+ case caseFill = "earbuds.case.fill"
+ }
+
+ case earpods
+
+ case eject
+
+ public enum Eject: String, SymbolImage {
+ case fill = "eject.fill"
+ case circle = "eject.circle"
+ case circleFill = "eject.circle.fill"
+ }
+
+ case ellipsis
+
+ public enum Ellipsis: String, SymbolImage {
+ case message = "ellipsis.message"
+ case messageFill = "ellipsis.message.fill"
+ case bubble = "ellipsis.bubble"
+ case bubbleFill = "ellipsis.bubble.fill"
+ case verticalBubble = "ellipsis.vertical.bubble"
+ case verticalBubbleFill = "ellipsis.vertical.bubble.fill"
+ case circle = "ellipsis.circle"
+ case circleFill = "ellipsis.circle.fill"
+ case rectangle = "ellipsis.rectangle"
+ case rectangleFill = "ellipsis.rectangle.fill"
+ case viewfinder = "ellipsis.viewfinder"
+ case curlybraces = "ellipsis.curlybraces"
+ }
+
+ public enum Engine: String, SymbolImage {
+ case combustion = "engine.combustion"
+ case combustionFill = "engine.combustion.fill"
+ case combustionBadgeExclamationmark = "engine.combustion.badge.exclamationmark"
+ case combustionBadgeExclamationmarkFill = "engine.combustion.badge.exclamationmark.fill"
+ }
+
+ public enum Entry: String, SymbolImage {
+ case leverKeypad = "entry.lever.keypad"
+ case leverKeypadFill = "entry.lever.keypad.fill"
+ case leverKeypadTrianglebadgeExclamationmark = "entry.lever.keypad.trianglebadge.exclamationmark"
+ case leverKeypadTrianglebadgeExclamationmarkFill = "entry.lever.keypad.trianglebadge.exclamationmark.fill"
+ }
+
+ case envelope
+
+ public enum Envelope: String, SymbolImage {
+ case fill = "envelope.fill"
+ case circle = "envelope.circle"
+ case circleFill = "envelope.circle.fill"
+ case arrowTriangleBranch = "envelope.arrow.triangle.branch"
+ case arrowTriangleBranchFill = "envelope.arrow.triangle.branch.fill"
+ case open = "envelope.open"
+ case openFill = "envelope.open.fill"
+ case openBadgeClock = "envelope.open.badge.clock"
+ case badge = "envelope.badge"
+ case badgeFill = "envelope.badge.fill"
+ case badgePersonCrop = "envelope.badge.person.crop"
+ case badgePersonCropFill = "envelope.badge.person.crop.fill"
+ case badgeShieldHalfFilled = "envelope.badge.shield.half.filled"
+ case badgeShieldHalfFilledFill = "envelope.badge.shield.half.filled.fill"
+ }
+
+ case equal
+
+ public enum Equal: String, SymbolImage {
+ case circle = "equal.circle"
+ case circleFill = "equal.circle.fill"
+ case square = "equal.square"
+ case squareFill = "equal.square.fill"
+ }
+
+ case eraser
+
+ public enum Eraser: String, SymbolImage {
+ case fill = "eraser.fill"
+ case lineDashed = "eraser.line.dashed"
+ case lineDashedFill = "eraser.line.dashed.fill"
+ }
+
+ case escape
+
+ case esim
+
+ public enum Esim: String, SymbolImage {
+ case fill = "esim.fill"
+ }
+
+ case eurosign
+
+ public enum Eurosign: String, SymbolImage {
+ case circle = "eurosign.circle"
+ case circleFill = "eurosign.circle.fill"
+ case square = "eurosign.square"
+ case squareFill = "eurosign.square.fill"
+ }
+
+ case eurozonesign
+
+ public enum Eurozonesign: String, SymbolImage {
+ case circle = "eurozonesign.circle"
+ case circleFill = "eurozonesign.circle.fill"
+ case square = "eurozonesign.square"
+ case squareFill = "eurozonesign.square.fill"
+ }
+
+ public enum Ev: String, SymbolImage {
+ case charger = "ev.charger"
+ case chargerFill = "ev.charger.fill"
+ case chargerSlash = "ev.charger.slash"
+ case chargerSlashFill = "ev.charger.slash.fill"
+ case chargerExclamationmark = "ev.charger.exclamationmark"
+ case chargerExclamationmarkFill = "ev.charger.exclamationmark.fill"
+ case chargerArrowtriangleLeft = "ev.charger.arrowtriangle.left"
+ case chargerArrowtriangleLeftFill = "ev.charger.arrowtriangle.left.fill"
+ case chargerArrowtriangleRight = "ev.charger.arrowtriangle.right"
+ case chargerArrowtriangleRightFill = "ev.charger.arrowtriangle.right.fill"
+ case plugAcType1 = "ev.plug.ac.type.1"
+ case plugAcType1Fill = "ev.plug.ac.type.1.fill"
+ case plugAcType2 = "ev.plug.ac.type.2"
+ case plugAcType2Fill = "ev.plug.ac.type.2.fill"
+ case plugAcGbT = "ev.plug.ac.gb.t"
+ case plugAcGbTFill = "ev.plug.ac.gb.t.fill"
+ case plugDcCcs1 = "ev.plug.dc.ccs1"
+ case plugDcCcs1Fill = "ev.plug.dc.ccs1.fill"
+ case plugDcCcs2 = "ev.plug.dc.ccs2"
+ case plugDcCcs2Fill = "ev.plug.dc.ccs2.fill"
+ case plugDcChademo = "ev.plug.dc.chademo"
+ case plugDcChademoFill = "ev.plug.dc.chademo.fill"
+ case plugDcGbT = "ev.plug.dc.gb.t"
+ case plugDcGbTFill = "ev.plug.dc.gb.t.fill"
+ case plugDcNacs = "ev.plug.dc.nacs"
+ case plugDcNacsFill = "ev.plug.dc.nacs.fill"
+ }
+
+ case exclamationmark
+
+ public enum Exclamationmark: String, SymbolImage {
+ case triangle = "exclamationmark.triangle"
+ case triangleFill = "exclamationmark.triangle.fill"
+ case icloud = "exclamationmark.icloud"
+ case icloudFill = "exclamationmark.icloud.fill"
+ case bubble = "exclamationmark.bubble"
+ case bubbleFill = "exclamationmark.bubble.fill"
+ case bubbleCircle = "exclamationmark.bubble.circle"
+ case bubbleCircleFill = "exclamationmark.bubble.circle.fill"
+ case lock = "exclamationmark.lock"
+ case lockFill = "exclamationmark.lock.fill"
+ case applewatch = "exclamationmark.applewatch"
+ case warninglight = "exclamationmark.warninglight"
+ case warninglightFill = "exclamationmark.warninglight.fill"
+ case tirepressure = "exclamationmark.tirepressure"
+ case brakesignal = "exclamationmark.brakesignal"
+ case transmission = "exclamationmark.transmission"
+ case arrowCirclepath = "exclamationmark.arrow.circlepath"
+ case questionmark = "exclamationmark.questionmark"
+ case _2 = "exclamationmark.2"
+ case _3 = "exclamationmark.3"
+ case circle = "exclamationmark.circle"
+ case circleFill = "exclamationmark.circle.fill"
+ case square = "exclamationmark.square"
+ case squareFill = "exclamationmark.square.fill"
+ case octagon = "exclamationmark.octagon"
+ case octagonFill = "exclamationmark.octagon.fill"
+ case shield = "exclamationmark.shield"
+ case shieldFill = "exclamationmark.shield.fill"
+ case arrowTriangle2Circlepath = "exclamationmark.arrow.triangle.2.circlepath"
+ }
+
+ case externaldrive
+
+ public enum Externaldrive: String, SymbolImage {
+ case fill = "externaldrive.fill"
+ case badgePlus = "externaldrive.badge.plus"
+ case fillBadgePlus = "externaldrive.fill.badge.plus"
+ case badgeMinus = "externaldrive.badge.minus"
+ case fillBadgeMinus = "externaldrive.fill.badge.minus"
+ case badgeCheckmark = "externaldrive.badge.checkmark"
+ case fillBadgeCheckmark = "externaldrive.fill.badge.checkmark"
+ case badgeXmark = "externaldrive.badge.xmark"
+ case fillBadgeXmark = "externaldrive.fill.badge.xmark"
+ case badgeQuestionmark = "externaldrive.badge.questionmark"
+ case fillBadgeQuestionmark = "externaldrive.fill.badge.questionmark"
+ case badgeExclamationmark = "externaldrive.badge.exclamationmark"
+ case fillBadgeExclamationmark = "externaldrive.fill.badge.exclamationmark"
+ case badgePersonCrop = "externaldrive.badge.person.crop"
+ case fillBadgePersonCrop = "externaldrive.fill.badge.person.crop"
+ case badgeWifi = "externaldrive.badge.wifi"
+ case fillBadgeWifi = "externaldrive.fill.badge.wifi"
+ case badgeIcloud = "externaldrive.badge.icloud"
+ case fillBadgeIcloud = "externaldrive.fill.badge.icloud"
+ case trianglebadgeExclamationmark = "externaldrive.trianglebadge.exclamationmark"
+ case fillTrianglebadgeExclamationmark = "externaldrive.fill.trianglebadge.exclamationmark"
+ case badgeTimemachine = "externaldrive.badge.timemachine"
+ case fillBadgeTimemachine = "externaldrive.fill.badge.timemachine"
+ case connectedToLineBelow = "externaldrive.connected.to.line.below"
+ case connectedToLineBelowFill = "externaldrive.connected.to.line.below.fill"
+ }
+
+ case eye
+
+ public enum Eye: String, SymbolImage {
+ case fill = "eye.fill"
+ case circle = "eye.circle"
+ case circleFill = "eye.circle.fill"
+ case square = "eye.square"
+ case squareFill = "eye.square.fill"
+ case slash = "eye.slash"
+ case slashFill = "eye.slash.fill"
+ case slashCircle = "eye.slash.circle"
+ case slashCircleFill = "eye.slash.circle.fill"
+ case trianglebadgeExclamationmark = "eye.trianglebadge.exclamationmark"
+ case trianglebadgeExclamationmarkFill = "eye.trianglebadge.exclamationmark.fill"
+ }
+
+ case eyebrow
+
+ case eyedropper
+
+ public enum Eyedropper: String, SymbolImage {
+ case halffull = "eyedropper.halffull"
+ case full = "eyedropper.full"
+ }
+
+ case eyeglasses
+
+ public enum Eyeglasses: String, SymbolImage {
+ case slash = "eyeglasses.slash"
+ }
+
+ case eyes
+
+ public enum Eyes: String, SymbolImage {
+ case inverse = "eyes.inverse"
+ }
+
+ public enum Face: String, SymbolImage {
+ case smiling = "face.smiling"
+ case smilingInverse = "face.smiling.inverse"
+ case dashed = "face.dashed"
+ case dashedFill = "face.dashed.fill"
+ }
+
+ case faceid
+
+ case facemask
+
+ public enum Facemask: String, SymbolImage {
+ case fill = "facemask.fill"
+ }
+
+ case fan
+
+ public enum Fan: String, SymbolImage {
+ case oscillation = "fan.oscillation"
+ case oscillationFill = "fan.oscillation.fill"
+ case fill = "fan.fill"
+ case slash = "fan.slash"
+ case slashFill = "fan.slash.fill"
+ case badgeAutomatic = "fan.badge.automatic"
+ case badgeAutomaticFill = "fan.badge.automatic.fill"
+ case desk = "fan.desk"
+ case deskFill = "fan.desk.fill"
+ case floor = "fan.floor"
+ case floorFill = "fan.floor.fill"
+ case ceiling = "fan.ceiling"
+ case ceilingFill = "fan.ceiling.fill"
+ case andLightCeiling = "fan.and.light.ceiling"
+ case andLightCeilingFill = "fan.and.light.ceiling.fill"
+ }
+
+ case faxmachine
+
+ public enum Faxmachine: String, SymbolImage {
+ case fill = "faxmachine.fill"
+ }
+
+ case ferry
+
+ public enum Ferry: String, SymbolImage {
+ case fill = "ferry.fill"
+ }
+
+ case fibrechannel
+
+ public enum Field: String, SymbolImage {
+ case ofViewUltrawide = "field.of.view.ultrawide"
+ case ofViewUltrawideFill = "field.of.view.ultrawide.fill"
+ case ofViewWide = "field.of.view.wide"
+ case ofViewWideFill = "field.of.view.wide.fill"
+ }
+
+ case figure
+
+ public enum Figure: String, SymbolImage {
+ case stand = "figure.stand"
+ case standLineDottedFigureStand = "figure.stand.line.dotted.figure.stand"
+ case dressLineVerticalFigure = "figure.dress.line.vertical.figure"
+ case armsOpen = "figure.arms.open"
+ case _2ArmsOpen = "figure.2.arms.open"
+ case _2AndChildHoldinghands = "figure.2.and.child.holdinghands"
+ case andChildHoldinghands = "figure.and.child.holdinghands"
+ case _2 = "figure.2"
+ case _2Circle = "figure.2.circle"
+ case _2CircleFill = "figure.2.circle.fill"
+ case walk = "figure.walk"
+ case walkCircle = "figure.walk.circle"
+ case walkCircleFill = "figure.walk.circle.fill"
+ case walkDiamond = "figure.walk.diamond"
+ case walkDiamondFill = "figure.walk.diamond.fill"
+ case walkArrival = "figure.walk.arrival"
+ case walkDeparture = "figure.walk.departure"
+ case walkMotion = "figure.walk.motion"
+ case walkMotionTrianglebadgeExclamationmark = "figure.walk.motion.trianglebadge.exclamationmark"
+ case wave = "figure.wave"
+ case waveCircle = "figure.wave.circle"
+ case waveCircleFill = "figure.wave.circle.fill"
+ case fall = "figure.fall"
+ case fallCircle = "figure.fall.circle"
+ case fallCircleFill = "figure.fall.circle.fill"
+ case run = "figure.run"
+ case runCircle = "figure.run.circle"
+ case runCircleFill = "figure.run.circle.fill"
+ case runSquareStack = "figure.run.square.stack"
+ case runSquareStackFill = "figure.run.square.stack.fill"
+ case roll = "figure.roll"
+ case rollRunningpace = "figure.roll.runningpace"
+ case americanFootball = "figure.american.football"
+ case archery = "figure.archery"
+ case australianFootball = "figure.australian.football"
+ case badminton = "figure.badminton"
+ case barre = "figure.barre"
+ case baseball = "figure.baseball"
+ case basketball = "figure.basketball"
+ case bowling = "figure.bowling"
+ case boxing = "figure.boxing"
+ case climbing = "figure.climbing"
+ case cooldown = "figure.cooldown"
+ case coreTraining = "figure.core.training"
+ case cricket = "figure.cricket"
+ case skiingCrosscountry = "figure.skiing.crosscountry"
+ case crossTraining = "figure.cross.training"
+ case curling = "figure.curling"
+ case dance = "figure.dance"
+ case discSports = "figure.disc.sports"
+ case skiingDownhill = "figure.skiing.downhill"
+ case elliptical = "figure.elliptical"
+ case equestrianSports = "figure.equestrian.sports"
+ case fencing = "figure.fencing"
+ case fishing = "figure.fishing"
+ case flexibility = "figure.flexibility"
+ case strengthtrainingFunctional = "figure.strengthtraining.functional"
+ case golf = "figure.golf"
+ case gymnastics = "figure.gymnastics"
+ case handCycling = "figure.hand.cycling"
+ case handball = "figure.handball"
+ case highintensityIntervaltraining = "figure.highintensity.intervaltraining"
+ case hiking = "figure.hiking"
+ case hockey = "figure.hockey"
+ case hunting = "figure.hunting"
+ case indoorCycle = "figure.indoor.cycle"
+ case jumprope = "figure.jumprope"
+ case kickboxing = "figure.kickboxing"
+ case lacrosse = "figure.lacrosse"
+ case martialArts = "figure.martial.arts"
+ case mindAndBody = "figure.mind.and.body"
+ case mixedCardio = "figure.mixed.cardio"
+ case openWaterSwim = "figure.open.water.swim"
+ case outdoorCycle = "figure.outdoor.cycle"
+ case pickleball = "figure.pickleball"
+ case pilates = "figure.pilates"
+ case play = "figure.play"
+ case poolSwim = "figure.pool.swim"
+ case racquetball = "figure.racquetball"
+ case rolling = "figure.rolling"
+ case rower = "figure.rower"
+ case rugby = "figure.rugby"
+ case sailing = "figure.sailing"
+ case skating = "figure.skating"
+ case snowboarding = "figure.snowboarding"
+ case soccer = "figure.soccer"
+ case socialdance = "figure.socialdance"
+ case softball = "figure.softball"
+ case squash = "figure.squash"
+ case stairStepper = "figure.stair.stepper"
+ case stairs = "figure.stairs"
+ case stepTraining = "figure.step.training"
+ case surfing = "figure.surfing"
+ case tableTennis = "figure.table.tennis"
+ case taichi = "figure.taichi"
+ case tennis = "figure.tennis"
+ case trackAndField = "figure.track.and.field"
+ case strengthtrainingTraditional = "figure.strengthtraining.traditional"
+ case volleyball = "figure.volleyball"
+ case waterFitness = "figure.water.fitness"
+ case waterpolo = "figure.waterpolo"
+ case wrestling = "figure.wrestling"
+ case yoga = "figure.yoga"
+ case seatedSeatbelt = "figure.seated.seatbelt"
+ case seatedSeatbeltAndAirbagOn = "figure.seated.seatbelt.and.airbag.on"
+ case seatedSeatbeltAndAirbagOff = "figure.seated.seatbelt.and.airbag.off"
+ case seatedSideAirbagOn = "figure.seated.side.airbag.on"
+ case seatedSideAirbagOff = "figure.seated.side.airbag.off"
+ case seatedSideAirbagOn2 = "figure.seated.side.airbag.on.2"
+ case seatedSideAirbagOff2 = "figure.seated.side.airbag.off.2"
+ case seatedSide = "figure.seated.side"
+ case seatedSideAirDistributionUpper = "figure.seated.side.air.distribution.upper"
+ case seatedSideAirDistributionLower = "figure.seated.side.air.distribution.lower"
+ case seatedSideAirDistributionMiddle = "figure.seated.side.air.distribution.middle"
+ case seatedSideAirDistributionMiddleAndLower = "figure.seated.side.air.distribution.middle.and.lower"
+ case seatedSideAirDistributionUpperAngledAndMiddleAndLowerAngled = "figure.seated.side.air.distribution.upper.angled.and.middle.and.lower.angled"
+ case seatedSideAirDistributionUpperAngledAndMiddle = "figure.seated.side.air.distribution.upper.angled.and.middle"
+ case seatedSideAirDistributionUpperAngledAndLowerAngled = "figure.seated.side.air.distribution.upper.angled.and.lower.angled"
+ case seatedSideAirDistributionMiddleAndLowerAngled = "figure.seated.side.air.distribution.middle.and.lower.angled"
+ case seatedSideWindshieldFrontAndHeatWaves = "figure.seated.side.windshield.front.and.heat.waves"
+ case seatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndMiddleAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.middle.and.lower"
+ case seatedSideWindshieldFrontAndHeatWavesAirDistributionMiddleAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.middle.and.lower"
+ case seatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndMiddle = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.middle"
+ case seatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.lower"
+ case seatedSideWindshieldFrontAndHeatWavesAirDistributionUpper = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper"
+ case seatedSideWindshieldFrontAndHeatWavesAirDistributionLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.lower"
+ case seatedSideWindshieldFrontAndHeatWavesAirDistributionMiddle = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.middle"
+ case seatedSideAutomatic = "figure.seated.side.automatic"
+ case child = "figure.child"
+ case childCircle = "figure.child.circle"
+ case childCircleFill = "figure.child.circle.fill"
+ case childAndLock = "figure.child.and.lock"
+ case childAndLockFill = "figure.child.and.lock.fill"
+ case childAndLockOpen = "figure.child.and.lock.open"
+ case childAndLockOpenFill = "figure.child.and.lock.open.fill"
+ }
+
+ public enum Filemenu: String, SymbolImage {
+ case andCursorarrow = "filemenu.and.cursorarrow"
+ case andSelection = "filemenu.and.selection"
+ }
+
+ case film
+
+ public enum Film: String, SymbolImage {
+ case fill = "film.fill"
+ case circle = "film.circle"
+ case circleFill = "film.circle.fill"
+ case stack = "film.stack"
+ case stackFill = "film.stack.fill"
+ }
+
+ case fireplace
+
+ public enum Fireplace: String, SymbolImage {
+ case fill = "fireplace.fill"
+ }
+
+ case firewall
+
+ public enum Firewall: String, SymbolImage {
+ case fill = "firewall.fill"
+ }
+
+ case fireworks
+
+ case fish
+
+ public enum Fish: String, SymbolImage {
+ case fill = "fish.fill"
+ case circle = "fish.circle"
+ case circleFill = "fish.circle.fill"
+ }
+
+ case flag
+
+ public enum Flag: String, SymbolImage {
+ case fill = "flag.fill"
+ case circle = "flag.circle"
+ case circleFill = "flag.circle.fill"
+ case square = "flag.square"
+ case squareFill = "flag.square.fill"
+ case slash = "flag.slash"
+ case slashFill = "flag.slash.fill"
+ case slashCircle = "flag.slash.circle"
+ case slashCircleFill = "flag.slash.circle.fill"
+ case badgeEllipsis = "flag.badge.ellipsis"
+ case badgeEllipsisFill = "flag.badge.ellipsis.fill"
+ case checkered = "flag.checkered"
+ case checkeredCircle = "flag.checkered.circle"
+ case checkeredCircleFill = "flag.checkered.circle.fill"
+ case _2Crossed = "flag.2.crossed"
+ case _2CrossedFill = "flag.2.crossed.fill"
+ case _2CrossedCircle = "flag.2.crossed.circle"
+ case _2CrossedCircleFill = "flag.2.crossed.circle.fill"
+ case filledAndFlagCrossed = "flag.filled.and.flag.crossed"
+ case andFlagFilledCrossed = "flag.and.flag.filled.crossed"
+ case checkered2Crossed = "flag.checkered.2.crossed"
+ }
+
+ case flame
+
+ public enum Flame: String, SymbolImage {
+ case fill = "flame.fill"
+ case circle = "flame.circle"
+ case circleFill = "flame.circle.fill"
+ }
+
+ public enum Flashlight: String, SymbolImage {
+ case offFill = "flashlight.off.fill"
+ case offCircle = "flashlight.off.circle"
+ case offCircleFill = "flashlight.off.circle.fill"
+ case onFill = "flashlight.on.fill"
+ case onCircle = "flashlight.on.circle"
+ case onCircleFill = "flashlight.on.circle.fill"
+ case slash = "flashlight.slash"
+ case slashCircle = "flashlight.slash.circle"
+ case slashCircleFill = "flashlight.slash.circle.fill"
+ }
+
+ case flask
+
+ public enum Flask: String, SymbolImage {
+ case fill = "flask.fill"
+ }
+
+ case fleuron
+
+ public enum Fleuron: String, SymbolImage {
+ case fill = "fleuron.fill"
+ }
+
+ case flipphone
+
+ case florinsign
+
+ public enum Florinsign: String, SymbolImage {
+ case circle = "florinsign.circle"
+ case circleFill = "florinsign.circle.fill"
+ case square = "florinsign.square"
+ case squareFill = "florinsign.square.fill"
+ }
+
+ case flowchart
+
+ public enum Flowchart: String, SymbolImage {
+ case fill = "flowchart.fill"
+ }
+
+ public enum Fluid: String, SymbolImage {
+ case brakesignal = "fluid.brakesignal"
+ case transmission = "fluid.transmission"
+ }
+
+ case fn
+
+ case folder
+
+ public enum Folder: String, SymbolImage {
+ case fill = "folder.fill"
+ case circle = "folder.circle"
+ case circleFill = "folder.circle.fill"
+ case badgePlus = "folder.badge.plus"
+ case fillBadgePlus = "folder.fill.badge.plus"
+ case badgeMinus = "folder.badge.minus"
+ case fillBadgeMinus = "folder.fill.badge.minus"
+ case badgeQuestionmark = "folder.badge.questionmark"
+ case fillBadgeQuestionmark = "folder.fill.badge.questionmark"
+ case badgePersonCrop = "folder.badge.person.crop"
+ case fillBadgePersonCrop = "folder.fill.badge.person.crop"
+ case badgeGearshape = "folder.badge.gearshape"
+ case fillBadgeGearshape = "folder.fill.badge.gearshape"
+ }
+
+ case football
+
+ public enum Football: String, SymbolImage {
+ case fill = "football.fill"
+ case circle = "football.circle"
+ case circleFill = "football.circle.fill"
+ }
+
+ public enum Fork: String, SymbolImage {
+ case knife = "fork.knife"
+ case knifeCircle = "fork.knife.circle"
+ case knifeCircleFill = "fork.knife.circle.fill"
+ }
+
+ case forward
+
+ public enum Forward: String, SymbolImage {
+ case fill = "forward.fill"
+ case circle = "forward.circle"
+ case circleFill = "forward.circle.fill"
+ case end = "forward.end"
+ case endFill = "forward.end.fill"
+ case endCircle = "forward.end.circle"
+ case endCircleFill = "forward.end.circle.fill"
+ case endAlt = "forward.end.alt"
+ case endAltFill = "forward.end.alt.fill"
+ case frame = "forward.frame"
+ case frameFill = "forward.frame.fill"
+ }
+
+ public enum Fossil: String, SymbolImage {
+ case shell = "fossil.shell"
+ case shellFill = "fossil.shell.fill"
+ }
+
+ case francsign
+
+ public enum Francsign: String, SymbolImage {
+ case circle = "francsign.circle"
+ case circleFill = "francsign.circle.fill"
+ case square = "francsign.square"
+ case squareFill = "francsign.square.fill"
+ }
+
+ public enum Frying: String, SymbolImage {
+ case pan = "frying.pan"
+ case panFill = "frying.pan.fill"
+ }
+
+ case fuelpump
+
+ public enum Fuelpump: String, SymbolImage {
+ case fill = "fuelpump.fill"
+ case circle = "fuelpump.circle"
+ case circleFill = "fuelpump.circle.fill"
+ case slash = "fuelpump.slash"
+ case slashFill = "fuelpump.slash.fill"
+ case exclamationmark = "fuelpump.exclamationmark"
+ case exclamationmarkFill = "fuelpump.exclamationmark.fill"
+ case arrowtriangleLeft = "fuelpump.arrowtriangle.left"
+ case arrowtriangleLeftFill = "fuelpump.arrowtriangle.left.fill"
+ case arrowtriangleRight = "fuelpump.arrowtriangle.right"
+ case arrowtriangleRightFill = "fuelpump.arrowtriangle.right.fill"
+ }
+
+ case function
+
+ case fx
+
+ case gamecontroller
+
+ public enum Gamecontroller: String, SymbolImage {
+ case fill = "gamecontroller.fill"
+ }
+
+ public enum Gauge: String, SymbolImage {
+ case withDotsNeedleBottom0Percent = "gauge.with.dots.needle.bottom.0percent"
+ case withDotsNeedleBottom50Percent = "gauge.with.dots.needle.bottom.50percent"
+ case withDotsNeedleBottom50PercentBadgePlus = "gauge.with.dots.needle.bottom.50percent.badge.plus"
+ case withDotsNeedleBottom50PercentBadgeMinus = "gauge.with.dots.needle.bottom.50percent.badge.minus"
+ case withDotsNeedleBottom100Percent = "gauge.with.dots.needle.bottom.100percent"
+ case withDotsNeedle0Percent = "gauge.with.dots.needle.0percent"
+ case withDotsNeedle33Percent = "gauge.with.dots.needle.33percent"
+ case withDotsNeedle50Percent = "gauge.with.dots.needle.50percent"
+ case withDotsNeedle67Percent = "gauge.with.dots.needle.67percent"
+ case withDotsNeedle100Percent = "gauge.with.dots.needle.100percent"
+ case openWithLinesNeedle33Percent = "gauge.open.with.lines.needle.33percent"
+ case openWithLinesNeedle33PercentAndArrowtriangle = "gauge.open.with.lines.needle.33percent.and.arrowtriangle"
+ case openWithLinesNeedle33PercentAndArrowtriangleFrom0PercentTo50Percent = "gauge.open.with.lines.needle.33percent.and.arrowtriangle.from.0percent.to.50percent"
+ case openWithLinesNeedle67PercentAndArrowtriangle = "gauge.open.with.lines.needle.67percent.and.arrowtriangle"
+ case openWithLinesNeedle67PercentAndArrowtriangleAndCar = "gauge.open.with.lines.needle.67percent.and.arrowtriangle.and.car"
+ case openWithLinesNeedle84PercentExclamation = "gauge.open.with.lines.needle.84percent.exclamation"
+ }
+
+ case gear
+
+ public enum Gear: String, SymbolImage {
+ case circle = "gear.circle"
+ case circleFill = "gear.circle.fill"
+ case badgeCheckmark = "gear.badge.checkmark"
+ case badgeXmark = "gear.badge.xmark"
+ case badgeQuestionmark = "gear.badge.questionmark"
+ case badge = "gear.badge"
+ }
+
+ case gearshape
+
+ public enum Gearshape: String, SymbolImage {
+ case fill = "gearshape.fill"
+ case circle = "gearshape.circle"
+ case circleFill = "gearshape.circle.fill"
+ case _2 = "gearshape.2"
+ case _2Fill = "gearshape.2.fill"
+ case arrowTriangle2Circlepath = "gearshape.arrow.triangle.2.circlepath"
+ }
+
+ public enum Gearshift: String, SymbolImage {
+ case layoutSixspeed = "gearshift.layout.sixspeed"
+ }
+
+ case gift
+
+ public enum Gift: String, SymbolImage {
+ case fill = "gift.fill"
+ case circle = "gift.circle"
+ case circleFill = "gift.circle.fill"
+ }
+
+ case giftcard
+
+ public enum Giftcard: String, SymbolImage {
+ case fill = "giftcard.fill"
+ }
+
+ case globe
+
+ public enum Globe: String, SymbolImage {
+ case badgeChevronBackward = "globe.badge.chevron.backward"
+ case americas = "globe.americas"
+ case americasFill = "globe.americas.fill"
+ case europeAfrica = "globe.europe.africa"
+ case europeAfricaFill = "globe.europe.africa.fill"
+ case asiaAustralia = "globe.asia.australia"
+ case asiaAustraliaFill = "globe.asia.australia.fill"
+ case centralSouthAsia = "globe.central.south.asia"
+ case centralSouthAsiaFill = "globe.central.south.asia.fill"
+ case desk = "globe.desk"
+ case deskFill = "globe.desk.fill"
+ }
+
+ case glowplug
+
+ case gobackward
+
+ public enum Gobackward: String, SymbolImage {
+ case _5 = "gobackward.5"
+ case _10 = "gobackward.10"
+ case _15 = "gobackward.15"
+ case _30 = "gobackward.30"
+ case _45 = "gobackward.45"
+ case _60 = "gobackward.60"
+ case _75 = "gobackward.75"
+ case _90 = "gobackward.90"
+ case minus = "gobackward.minus"
+ }
+
+ case goforward
+
+ public enum Goforward: String, SymbolImage {
+ case _5 = "goforward.5"
+ case _10 = "goforward.10"
+ case _15 = "goforward.15"
+ case _30 = "goforward.30"
+ case _45 = "goforward.45"
+ case _60 = "goforward.60"
+ case _75 = "goforward.75"
+ case _90 = "goforward.90"
+ case plus = "goforward.plus"
+ }
+
+ case graduationcap
+
+ public enum Graduationcap: String, SymbolImage {
+ case fill = "graduationcap.fill"
+ case circle = "graduationcap.circle"
+ case circleFill = "graduationcap.circle.fill"
+ }
+
+ case greaterthan
+
+ public enum Greaterthan: String, SymbolImage {
+ case circle = "greaterthan.circle"
+ case circleFill = "greaterthan.circle.fill"
+ case square = "greaterthan.square"
+ case squareFill = "greaterthan.square.fill"
+ }
+
+ case greetingcard
+
+ public enum Greetingcard: String, SymbolImage {
+ case fill = "greetingcard.fill"
+ }
+
+ case grid
+
+ public enum Grid: String, SymbolImage {
+ case circle = "grid.circle"
+ case circleFill = "grid.circle.fill"
+ }
+
+ case guaranisign
+
+ public enum Guaranisign: String, SymbolImage {
+ case circle = "guaranisign.circle"
+ case circleFill = "guaranisign.circle.fill"
+ case square = "guaranisign.square"
+ case squareFill = "guaranisign.square.fill"
+ }
+
+ case guitars
+
+ public enum Guitars: String, SymbolImage {
+ case fill = "guitars.fill"
+ }
+
+ public enum Gym: String, SymbolImage {
+ case bag = "gym.bag"
+ case bagFill = "gym.bag.fill"
+ }
+
+ case gyroscope
+
+ case hammer
+
+ public enum Hammer: String, SymbolImage {
+ case fill = "hammer.fill"
+ case circle = "hammer.circle"
+ case circleFill = "hammer.circle.fill"
+ }
+
+ public enum Hand: String, SymbolImage {
+ case raisedSquareOnSquare = "hand.raised.square.on.square"
+ case raisedSquareOnSquareFill = "hand.raised.square.on.square.fill"
+ case raisedBrakesignal = "hand.raised.brakesignal"
+ case raisedBrakesignalSlash = "hand.raised.brakesignal.slash"
+ case raised = "hand.raised"
+ case raisedFill = "hand.raised.fill"
+ case raisedCircle = "hand.raised.circle"
+ case raisedCircleFill = "hand.raised.circle.fill"
+ case raisedSquare = "hand.raised.square"
+ case raisedSquareFill = "hand.raised.square.fill"
+ case raisedApp = "hand.raised.app"
+ case raisedAppFill = "hand.raised.app.fill"
+ case raisedSlash = "hand.raised.slash"
+ case raisedSlashFill = "hand.raised.slash.fill"
+ case raisedFingersSpread = "hand.raised.fingers.spread"
+ case raisedFingersSpreadFill = "hand.raised.fingers.spread.fill"
+ case thumbsup = "hand.thumbsup"
+ case thumbsupFill = "hand.thumbsup.fill"
+ case thumbsupCircle = "hand.thumbsup.circle"
+ case thumbsupCircleFill = "hand.thumbsup.circle.fill"
+ case thumbsdown = "hand.thumbsdown"
+ case thumbsdownFill = "hand.thumbsdown.fill"
+ case thumbsdownCircle = "hand.thumbsdown.circle"
+ case thumbsdownCircleFill = "hand.thumbsdown.circle.fill"
+ case pointUpLeft = "hand.point.up.left"
+ case pointUpLeftFill = "hand.point.up.left.fill"
+ case draw = "hand.draw"
+ case drawFill = "hand.draw.fill"
+ case tap = "hand.tap"
+ case tapFill = "hand.tap.fill"
+ case pointUpLeftAndText = "hand.point.up.left.and.text"
+ case pointUpLeftAndTextFill = "hand.point.up.left.and.text.fill"
+ case pointLeft = "hand.point.left"
+ case pointLeftFill = "hand.point.left.fill"
+ case pointRight = "hand.point.right"
+ case pointRightFill = "hand.point.right.fill"
+ case pointUp = "hand.point.up"
+ case pointUpFill = "hand.point.up.fill"
+ case pointUpBraille = "hand.point.up.braille"
+ case pointUpBrailleFill = "hand.point.up.braille.fill"
+ case pointDown = "hand.point.down"
+ case pointDownFill = "hand.point.down.fill"
+ case wave = "hand.wave"
+ case waveFill = "hand.wave.fill"
+ }
+
+ case handbag
+
+ public enum Handbag: String, SymbolImage {
+ case fill = "handbag.fill"
+ case circle = "handbag.circle"
+ case circleFill = "handbag.circle.fill"
+ }
+
+ public enum Hands: String, SymbolImage {
+ case clap = "hands.clap"
+ case clapFill = "hands.clap.fill"
+ case andSparkles = "hands.and.sparkles"
+ case andSparklesFill = "hands.and.sparkles.fill"
+ }
+
+ case hanger
+
+ case hare
+
+ public enum Hare: String, SymbolImage {
+ case fill = "hare.fill"
+ case circle = "hare.circle"
+ case circleFill = "hare.circle.fill"
+ }
+
+ case hazardsign
+
+ public enum Hazardsign: String, SymbolImage {
+ case fill = "hazardsign.fill"
+ }
+
+ public enum Head: String, SymbolImage {
+ case profileArrowForwardAndVisionpro = "head.profile.arrow.forward.and.visionpro"
+ }
+
+ public enum Headlight: String, SymbolImage {
+ case highBeam = "headlight.high.beam"
+ case highBeamFill = "headlight.high.beam.fill"
+ case lowBeam = "headlight.low.beam"
+ case lowBeamFill = "headlight.low.beam.fill"
+ case fog = "headlight.fog"
+ case fogFill = "headlight.fog.fill"
+ case daytime = "headlight.daytime"
+ case daytimeFill = "headlight.daytime.fill"
+ }
+
+ case headphones
+
+ public enum Headphones: String, SymbolImage {
+ case circle = "headphones.circle"
+ case circleFill = "headphones.circle.fill"
+ }
+
+ public enum Hearingdevice: String, SymbolImage {
+ case ear = "hearingdevice.ear"
+ case earFill = "hearingdevice.ear.fill"
+ case andSignalMeter = "hearingdevice.and.signal.meter"
+ case andSignalMeterFill = "hearingdevice.and.signal.meter.fill"
+ }
+
+ case heart
+
+ public enum Heart: String, SymbolImage {
+ case fill = "heart.fill"
+ case circle = "heart.circle"
+ case circleFill = "heart.circle.fill"
+ case square = "heart.square"
+ case squareFill = "heart.square.fill"
+ case rectangle = "heart.rectangle"
+ case rectangleFill = "heart.rectangle.fill"
+ case slash = "heart.slash"
+ case slashFill = "heart.slash.fill"
+ case slashCircle = "heart.slash.circle"
+ case slashCircleFill = "heart.slash.circle.fill"
+ case textSquare = "heart.text.square"
+ case textSquareFill = "heart.text.square.fill"
+ }
+
+ public enum Heat: String, SymbolImage {
+ case waves = "heat.waves"
+ case elementWindshield = "heat.element.windshield"
+ }
+
+ public enum Heater: String, SymbolImage {
+ case vertical = "heater.vertical"
+ case verticalFill = "heater.vertical.fill"
+ }
+
+ case helm
+
+ case hexagon
+
+ public enum Hexagon: String, SymbolImage {
+ case fill = "hexagon.fill"
+ case lefthalfFilled = "hexagon.lefthalf.filled"
+ case righthalfFilled = "hexagon.righthalf.filled"
+ case tophalfFilled = "hexagon.tophalf.filled"
+ case bottomhalfFilled = "hexagon.bottomhalf.filled"
+ }
+
+ case hifireceiver
+
+ public enum Hifireceiver: String, SymbolImage {
+ case fill = "hifireceiver.fill"
+ }
+
+ case hifispeaker
+
+ public enum Hifispeaker: String, SymbolImage {
+ case andHomepodmini = "hifispeaker.and.homepodmini"
+ case andHomepodminiFill = "hifispeaker.and.homepodmini.fill"
+ case andHomepod = "hifispeaker.and.homepod"
+ case andHomepodFill = "hifispeaker.and.homepod.fill"
+ case fill = "hifispeaker.fill"
+ case _2 = "hifispeaker.2"
+ case _2Fill = "hifispeaker.2.fill"
+ case andAppletv = "hifispeaker.and.appletv"
+ case andAppletvFill = "hifispeaker.and.appletv.fill"
+ }
+
+ case highlighter
+
+ public enum Hockey: String, SymbolImage {
+ case puck = "hockey.puck"
+ case puckFill = "hockey.puck.fill"
+ case puckCircle = "hockey.puck.circle"
+ case puckCircleFill = "hockey.puck.circle.fill"
+ }
+
+ public enum Hold: String, SymbolImage {
+ case brakesignal = "hold.brakesignal"
+ }
+
+ case homekit
+
+ case homepod
+
+ public enum Homepod: String, SymbolImage {
+ case andHomepodmini = "homepod.and.homepodmini"
+ case andHomepodminiFill = "homepod.and.homepodmini.fill"
+ case fill = "homepod.fill"
+ case _2 = "homepod.2"
+ case _2Fill = "homepod.2.fill"
+ case andAppletv = "homepod.and.appletv"
+ case andAppletvFill = "homepod.and.appletv.fill"
+ }
+
+ case homepodmini
+
+ public enum Homepodmini: String, SymbolImage {
+ case fill = "homepodmini.fill"
+ case _2 = "homepodmini.2"
+ case _2Fill = "homepodmini.2.fill"
+ case andAppletv = "homepodmini.and.appletv"
+ case andAppletvFill = "homepodmini.and.appletv.fill"
+ }
+
+ case horn
+
+ public enum Horn: String, SymbolImage {
+ case fill = "horn.fill"
+ case blast = "horn.blast"
+ case blastFill = "horn.blast.fill"
+ }
+
+ case hourglass
+
+ public enum Hourglass: String, SymbolImage {
+ case circle = "hourglass.circle"
+ case circleFill = "hourglass.circle.fill"
+ case badgePlus = "hourglass.badge.plus"
+ case bottomhalfFilled = "hourglass.bottomhalf.filled"
+ case tophalfFilled = "hourglass.tophalf.filled"
+ }
+
+ case house
+
+ public enum House: String, SymbolImage {
+ case fill = "house.fill"
+ case circle = "house.circle"
+ case circleFill = "house.circle.fill"
+ case lodge = "house.lodge"
+ case lodgeFill = "house.lodge.fill"
+ case lodgeCircle = "house.lodge.circle"
+ case lodgeCircleFill = "house.lodge.circle.fill"
+ case andFlag = "house.and.flag"
+ case andFlagFill = "house.and.flag.fill"
+ case andFlagCircle = "house.and.flag.circle"
+ case andFlagCircleFill = "house.and.flag.circle.fill"
+ }
+
+ case hryvniasign
+
+ public enum Hryvniasign: String, SymbolImage {
+ case circle = "hryvniasign.circle"
+ case circleFill = "hryvniasign.circle.fill"
+ case square = "hryvniasign.square"
+ case squareFill = "hryvniasign.square.fill"
+ }
+
+ case humidifier
+
+ public enum Humidifier: String, SymbolImage {
+ case fill = "humidifier.fill"
+ case andDroplets = "humidifier.and.droplets"
+ case andDropletsFill = "humidifier.and.droplets.fill"
+ }
+
+ case humidity
+
+ public enum Humidity: String, SymbolImage {
+ case fill = "humidity.fill"
+ }
+
+ case hurricane
+
+ public enum Hurricane: String, SymbolImage {
+ case circle = "hurricane.circle"
+ case circleFill = "hurricane.circle.fill"
+ }
+
+ case icloud
+
+ public enum Icloud: String, SymbolImage {
+ case fill = "icloud.fill"
+ case circle = "icloud.circle"
+ case circleFill = "icloud.circle.fill"
+ case square = "icloud.square"
+ case squareFill = "icloud.square.fill"
+ case slash = "icloud.slash"
+ case slashFill = "icloud.slash.fill"
+ case andArrowDown = "icloud.and.arrow.down"
+ case andArrowDownFill = "icloud.and.arrow.down.fill"
+ case andArrowUp = "icloud.and.arrow.up"
+ case andArrowUpFill = "icloud.and.arrow.up.fill"
+ }
+
+ public enum Increase: String, SymbolImage {
+ case indent = "increase.indent"
+ case quotelevel = "increase.quotelevel"
+ }
+
+ case indianrupeesign
+
+ public enum Indianrupeesign: String, SymbolImage {
+ case circle = "indianrupeesign.circle"
+ case circleFill = "indianrupeesign.circle.fill"
+ case square = "indianrupeesign.square"
+ case squareFill = "indianrupeesign.square.fill"
+ }
+
+ case infinity
+
+ public enum Infinity: String, SymbolImage {
+ case circle = "infinity.circle"
+ case circleFill = "infinity.circle.fill"
+ }
+
+ case info
+
+ public enum Info: String, SymbolImage {
+ case bubble = "info.bubble"
+ case bubbleFill = "info.bubble.fill"
+ case windshield = "info.windshield"
+ case circle = "info.circle"
+ case circleFill = "info.circle.fill"
+ case square = "info.square"
+ case squareFill = "info.square.fill"
+ }
+
+ case internaldrive
+
+ public enum Internaldrive: String, SymbolImage {
+ case fill = "internaldrive.fill"
+ }
+
+ case ipad
+
+ public enum Ipad: String, SymbolImage {
+ case gen1 = "ipad.gen1"
+ case gen1BadgePlay = "ipad.gen1.badge.play"
+ case gen1Landscape = "ipad.gen1.landscape"
+ case gen1LandscapeBadgePlay = "ipad.gen1.landscape.badge.play"
+ case gen2 = "ipad.gen2"
+ case gen2BadgePlay = "ipad.gen2.badge.play"
+ case gen2Landscape = "ipad.gen2.landscape"
+ case gen2LandscapeBadgePlay = "ipad.gen2.landscape.badge.play"
+ case badgePlay = "ipad.badge.play"
+ case landscape = "ipad.landscape"
+ case landscapeBadgePlay = "ipad.landscape.badge.play"
+ case andIphone = "ipad.and.iphone"
+ case andIphoneSlash = "ipad.and.iphone.slash"
+ case andArrowForward = "ipad.and.arrow.forward"
+ case rearCamera = "ipad.rear.camera"
+ case `case` = "ipad.case"
+ case caseAndIphoneCase = "ipad.case.and.iphone.case"
+ case sizes = "ipad.sizes"
+ }
+
+ case iphone
+
+ public enum Iphone: String, SymbolImage {
+ case gen1 = "iphone.gen1"
+ case gen1Circle = "iphone.gen1.circle"
+ case gen1CircleFill = "iphone.gen1.circle.fill"
+ case gen1Landscape = "iphone.gen1.landscape"
+ case gen1RadiowavesLeftAndRight = "iphone.gen1.radiowaves.left.and.right"
+ case gen1RadiowavesLeftAndRightCircle = "iphone.gen1.radiowaves.left.and.right.circle"
+ case gen1RadiowavesLeftAndRightCircleFill = "iphone.gen1.radiowaves.left.and.right.circle.fill"
+ case gen1Slash = "iphone.gen1.slash"
+ case gen1SlashCircle = "iphone.gen1.slash.circle"
+ case gen1SlashCircleFill = "iphone.gen1.slash.circle.fill"
+ case gen1BadgePlay = "iphone.gen1.badge.play"
+ case gen2 = "iphone.gen2"
+ case gen2Circle = "iphone.gen2.circle"
+ case gen2CircleFill = "iphone.gen2.circle.fill"
+ case gen2Landscape = "iphone.gen2.landscape"
+ case gen2RadiowavesLeftAndRight = "iphone.gen2.radiowaves.left.and.right"
+ case gen2RadiowavesLeftAndRightCircle = "iphone.gen2.radiowaves.left.and.right.circle"
+ case gen2RadiowavesLeftAndRightCircleFill = "iphone.gen2.radiowaves.left.and.right.circle.fill"
+ case gen2Slash = "iphone.gen2.slash"
+ case gen2SlashCircle = "iphone.gen2.slash.circle"
+ case gen2SlashCircleFill = "iphone.gen2.slash.circle.fill"
+ case gen2BadgePlay = "iphone.gen2.badge.play"
+ case gen3 = "iphone.gen3"
+ case gen3Circle = "iphone.gen3.circle"
+ case gen3CircleFill = "iphone.gen3.circle.fill"
+ case gen3Landscape = "iphone.gen3.landscape"
+ case gen3RadiowavesLeftAndRight = "iphone.gen3.radiowaves.left.and.right"
+ case gen3RadiowavesLeftAndRightCircle = "iphone.gen3.radiowaves.left.and.right.circle"
+ case gen3RadiowavesLeftAndRightCircleFill = "iphone.gen3.radiowaves.left.and.right.circle.fill"
+ case gen3Slash = "iphone.gen3.slash"
+ case gen3SlashCircle = "iphone.gen3.slash.circle"
+ case gen3SlashCircleFill = "iphone.gen3.slash.circle.fill"
+ case gen3BadgePlay = "iphone.gen3.badge.play"
+ case circle = "iphone.circle"
+ case circleFill = "iphone.circle.fill"
+ case landscape = "iphone.landscape"
+ case radiowavesLeftAndRight = "iphone.radiowaves.left.and.right"
+ case radiowavesLeftAndRightCircle = "iphone.radiowaves.left.and.right.circle"
+ case radiowavesLeftAndRightCircleFill = "iphone.radiowaves.left.and.right.circle.fill"
+ case slash = "iphone.slash"
+ case slashCircle = "iphone.slash.circle"
+ case slashCircleFill = "iphone.slash.circle.fill"
+ case badgePlay = "iphone.badge.play"
+ case andArrowLeftAndArrowRight = "iphone.and.arrow.left.and.arrow.right"
+ case andArrowForward = "iphone.and.arrow.forward"
+ case rearCamera = "iphone.rear.camera"
+ case smartbatterycaseGen2 = "iphone.smartbatterycase.gen2"
+ case smartbatterycaseGen1 = "iphone.smartbatterycase.gen1"
+ case `case` = "iphone.case"
+ case sizes = "iphone.sizes"
+ }
+
+ case ipod
+
+ public enum Ipodshuffle: String, SymbolImage {
+ case gen1 = "ipodshuffle.gen1"
+ case gen2 = "ipodshuffle.gen2"
+ case gen3 = "ipodshuffle.gen3"
+ case gen4 = "ipodshuffle.gen4"
+ }
+
+ case ipodtouch
+
+ public enum Ipodtouch: String, SymbolImage {
+ case slash = "ipodtouch.slash"
+ case landscape = "ipodtouch.landscape"
+ }
+
+ case italic
+
+ public enum Ivfluid: String, SymbolImage {
+ case bag = "ivfluid.bag"
+ case bagFill = "ivfluid.bag.fill"
+ }
+
+ public enum Kashida: String, SymbolImage {
+ case arabic = "kashida.arabic"
+ }
+
+ case key
+
+ public enum Key: String, SymbolImage {
+ case icloud = "key.icloud"
+ case icloudFill = "key.icloud.fill"
+ case fill = "key.fill"
+ case slash = "key.slash"
+ case slashFill = "key.slash.fill"
+ case radiowavesForward = "key.radiowaves.forward"
+ case radiowavesForwardFill = "key.radiowaves.forward.fill"
+ case horizontal = "key.horizontal"
+ case horizontalFill = "key.horizontal.fill"
+ case viewfinder = "key.viewfinder"
+ }
+
+ case keyboard
+
+ public enum Keyboard: String, SymbolImage {
+ case fill = "keyboard.fill"
+ case badgeEllipsis = "keyboard.badge.ellipsis"
+ case badgeEllipsisFill = "keyboard.badge.ellipsis.fill"
+ case badgeEye = "keyboard.badge.eye"
+ case badgeEyeFill = "keyboard.badge.eye.fill"
+ case chevronCompactDown = "keyboard.chevron.compact.down"
+ case chevronCompactDownFill = "keyboard.chevron.compact.down.fill"
+ case chevronCompactLeft = "keyboard.chevron.compact.left"
+ case chevronCompactLeftFill = "keyboard.chevron.compact.left.fill"
+ case onehandedLeft = "keyboard.onehanded.left"
+ case onehandedLeftFill = "keyboard.onehanded.left.fill"
+ case onehandedRight = "keyboard.onehanded.right"
+ case onehandedRightFill = "keyboard.onehanded.right.fill"
+ case macwindow = "keyboard.macwindow"
+ }
+
+ case kipsign
+
+ public enum Kipsign: String, SymbolImage {
+ case circle = "kipsign.circle"
+ case circleFill = "kipsign.circle.fill"
+ case square = "kipsign.square"
+ case squareFill = "kipsign.square.fill"
+ }
+
+ case kph
+
+ public enum Kph: String, SymbolImage {
+ case circle = "kph.circle"
+ case circleFill = "kph.circle.fill"
+ }
+
+ public enum L1: String, SymbolImage {
+ case circle = "l1.circle"
+ case circleFill = "l1.circle.fill"
+ case buttonRoundedbottomHorizontal = "l1.button.roundedbottom.horizontal"
+ case buttonRoundedbottomHorizontalFill = "l1.button.roundedbottom.horizontal.fill"
+ }
+
+ public enum L2: String, SymbolImage {
+ case circle = "l2.circle"
+ case circleFill = "l2.circle.fill"
+ case buttonRoundedtopHorizontal = "l2.button.roundedtop.horizontal"
+ case buttonRoundedtopHorizontalFill = "l2.button.roundedtop.horizontal.fill"
+ case buttonAngledtopVerticalLeft = "l2.button.angledtop.vertical.left"
+ case buttonAngledtopVerticalLeftFill = "l2.button.angledtop.vertical.left.fill"
+ }
+
+ public enum L3: String, SymbolImage {
+ case buttonAngledbottomHorizontalLeft = "l3.button.angledbottom.horizontal.left"
+ case buttonAngledbottomHorizontalLeftFill = "l3.button.angledbottom.horizontal.left.fill"
+ }
+
+ public enum L4: String, SymbolImage {
+ case buttonHorizontal = "l4.button.horizontal"
+ case buttonHorizontalFill = "l4.button.horizontal.fill"
+ }
+
+ case ladybug
+
+ public enum Ladybug: String, SymbolImage {
+ case fill = "ladybug.fill"
+ case circle = "ladybug.circle"
+ case circleFill = "ladybug.circle.fill"
+ }
+
+ public enum Lamp: String, SymbolImage {
+ case desk = "lamp.desk"
+ case deskFill = "lamp.desk.fill"
+ case table = "lamp.table"
+ case tableFill = "lamp.table.fill"
+ case floor = "lamp.floor"
+ case floorFill = "lamp.floor.fill"
+ case ceiling = "lamp.ceiling"
+ case ceilingFill = "lamp.ceiling.fill"
+ case ceilingInverse = "lamp.ceiling.inverse"
+ }
+
+ case lane
+
+ case lanyardcard
+
+ public enum Lanyardcard: String, SymbolImage {
+ case fill = "lanyardcard.fill"
+ }
+
+ case laptopcomputer
+
+ public enum Laptopcomputer: String, SymbolImage {
+ case slash = "laptopcomputer.slash"
+ case andArrowDown = "laptopcomputer.and.arrow.down"
+ case trianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark"
+ }
+
+ case larisign
+
+ public enum Larisign: String, SymbolImage {
+ case circle = "larisign.circle"
+ case circleFill = "larisign.circle.fill"
+ case square = "larisign.square"
+ case squareFill = "larisign.square.fill"
+ }
+
+ public enum Laser: String, SymbolImage {
+ case burst = "laser.burst"
+ }
+
+ case lasso
+
+ public enum Lasso: String, SymbolImage {
+ case badgeSparkles = "lasso.badge.sparkles"
+ }
+
+ public enum Latch: String, SymbolImage {
+ case _2Case = "latch.2.case"
+ case _2CaseFill = "latch.2.case.fill"
+ }
+
+ public enum Laurel: String, SymbolImage {
+ case leading = "laurel.leading"
+ case trailing = "laurel.trailing"
+ }
+
+ public enum Lb: String, SymbolImage {
+ case circle = "lb.circle"
+ case circleFill = "lb.circle.fill"
+ case buttonRoundedbottomHorizontal = "lb.button.roundedbottom.horizontal"
+ case buttonRoundedbottomHorizontalFill = "lb.button.roundedbottom.horizontal.fill"
+ }
+
+ case leaf
+
+ public enum Leaf: String, SymbolImage {
+ case fill = "leaf.fill"
+ case circle = "leaf.circle"
+ case circleFill = "leaf.circle.fill"
+ case arrowTriangleCirclepath = "leaf.arrow.triangle.circlepath"
+ }
+
+ case left
+
+ public enum Left: String, SymbolImage {
+ case circle = "left.circle"
+ case circleFill = "left.circle.fill"
+ }
+
+ case lessthan
+
+ public enum Lessthan: String, SymbolImage {
+ case circle = "lessthan.circle"
+ case circleFill = "lessthan.circle.fill"
+ case square = "lessthan.square"
+ case squareFill = "lessthan.square.fill"
+ }
+
+ public enum Lettera: String, SymbolImage {
+ case circle = "a.circle"
+ case circleFill = "a.circle.fill"
+ case square = "a.square"
+ case squareFill = "a.square.fill"
+ }
+
+ public enum Letterb: String, SymbolImage {
+ case circle = "b.circle"
+ case circleFill = "b.circle.fill"
+ case square = "b.square"
+ case squareFill = "b.square.fill"
+ }
+
+ public enum Letterc: String, SymbolImage {
+ case circle = "c.circle"
+ case circleFill = "c.circle.fill"
+ case square = "c.square"
+ case squareFill = "c.square.fill"
+ }
+
+ public enum Letterd: String, SymbolImage {
+ case circle = "d.circle"
+ case circleFill = "d.circle.fill"
+ case square = "d.square"
+ case squareFill = "d.square.fill"
+ }
+
+ public enum Lettere: String, SymbolImage {
+ case circle = "e.circle"
+ case circleFill = "e.circle.fill"
+ case square = "e.square"
+ case squareFill = "e.square.fill"
+ }
+
+ public enum Letterf: String, SymbolImage {
+ case cursive = "f.cursive"
+ case cursiveCircle = "f.cursive.circle"
+ case cursiveCircleFill = "f.cursive.circle.fill"
+ case circle = "f.circle"
+ case circleFill = "f.circle.fill"
+ case square = "f.square"
+ case squareFill = "f.square.fill"
+ }
+
+ public enum Letterg: String, SymbolImage {
+ case circle = "g.circle"
+ case circleFill = "g.circle.fill"
+ case square = "g.square"
+ case squareFill = "g.square.fill"
+ }
+
+ public enum Letterh: String, SymbolImage {
+ case squareOnSquare = "h.square.on.square"
+ case squareOnSquareFill = "h.square.on.square.fill"
+ case circle = "h.circle"
+ case circleFill = "h.circle.fill"
+ case square = "h.square"
+ case squareFill = "h.square.fill"
+ }
+
+ public enum Letteri: String, SymbolImage {
+ case circle = "i.circle"
+ case circleFill = "i.circle.fill"
+ case square = "i.square"
+ case squareFill = "i.square.fill"
+ }
+
+ public enum Letterj: String, SymbolImage {
+ case squareOnSquare = "j.square.on.square"
+ case squareOnSquareFill = "j.square.on.square.fill"
+ case circle = "j.circle"
+ case circleFill = "j.circle.fill"
+ case square = "j.square"
+ case squareFill = "j.square.fill"
+ }
+
+ case letterK = "k"
+
+ public enum Letterk: String, SymbolImage {
+ case circle = "k.circle"
+ case circleFill = "k.circle.fill"
+ case square = "k.square"
+ case squareFill = "k.square.fill"
+ }
+
+ public enum Letterl: String, SymbolImage {
+ case joystick = "l.joystick"
+ case joystickFill = "l.joystick.fill"
+ case joystickPressDown = "l.joystick.press.down"
+ case joystickPressDownFill = "l.joystick.press.down.fill"
+ case joystickTiltLeft = "l.joystick.tilt.left"
+ case joystickTiltLeftFill = "l.joystick.tilt.left.fill"
+ case joystickTiltRight = "l.joystick.tilt.right"
+ case joystickTiltRightFill = "l.joystick.tilt.right.fill"
+ case joystickTiltUp = "l.joystick.tilt.up"
+ case joystickTiltUpFill = "l.joystick.tilt.up.fill"
+ case joystickTiltDown = "l.joystick.tilt.down"
+ case joystickTiltDownFill = "l.joystick.tilt.down.fill"
+ case buttonRoundedbottomHorizontal = "l.button.roundedbottom.horizontal"
+ case buttonRoundedbottomHorizontalFill = "l.button.roundedbottom.horizontal.fill"
+ case circle = "l.circle"
+ case circleFill = "l.circle.fill"
+ case square = "l.square"
+ case squareFill = "l.square.fill"
+ }
+
+ public enum Letterm: String, SymbolImage {
+ case circle = "m.circle"
+ case circleFill = "m.circle.fill"
+ case square = "m.square"
+ case squareFill = "m.square.fill"
+ }
+
+ public enum Lettern: String, SymbolImage {
+ case circle = "n.circle"
+ case circleFill = "n.circle.fill"
+ case square = "n.square"
+ case squareFill = "n.square.fill"
+ }
+
+ public enum Lettero: String, SymbolImage {
+ case circle = "o.circle"
+ case circleFill = "o.circle.fill"
+ case square = "o.square"
+ case squareFill = "o.square.fill"
+ }
+
+ public enum Letterp: String, SymbolImage {
+ case circle = "p.circle"
+ case circleFill = "p.circle.fill"
+ case square = "p.square"
+ case squareFill = "p.square.fill"
+ }
+
+ public enum Letterq: String, SymbolImage {
+ case circle = "q.circle"
+ case circleFill = "q.circle.fill"
+ case square = "q.square"
+ case squareFill = "q.square.fill"
+ }
+
+ public enum Letterr: String, SymbolImage {
+ case squareOnSquare = "r.square.on.square"
+ case squareOnSquareFill = "r.square.on.square.fill"
+ case joystick = "r.joystick"
+ case joystickFill = "r.joystick.fill"
+ case joystickPressDown = "r.joystick.press.down"
+ case joystickPressDownFill = "r.joystick.press.down.fill"
+ case joystickTiltLeft = "r.joystick.tilt.left"
+ case joystickTiltLeftFill = "r.joystick.tilt.left.fill"
+ case joystickTiltRight = "r.joystick.tilt.right"
+ case joystickTiltRightFill = "r.joystick.tilt.right.fill"
+ case joystickTiltUp = "r.joystick.tilt.up"
+ case joystickTiltUpFill = "r.joystick.tilt.up.fill"
+ case joystickTiltDown = "r.joystick.tilt.down"
+ case joystickTiltDownFill = "r.joystick.tilt.down.fill"
+ case buttonRoundedbottomHorizontal = "r.button.roundedbottom.horizontal"
+ case buttonRoundedbottomHorizontalFill = "r.button.roundedbottom.horizontal.fill"
+ case circle = "r.circle"
+ case circleFill = "r.circle.fill"
+ case square = "r.square"
+ case squareFill = "r.square.fill"
+ }
+
+ public enum Letters: String, SymbolImage {
+ case circle = "s.circle"
+ case circleFill = "s.circle.fill"
+ case square = "s.square"
+ case squareFill = "s.square.fill"
+ }
+
+ public enum Lettert: String, SymbolImage {
+ case circle = "t.circle"
+ case circleFill = "t.circle.fill"
+ case square = "t.square"
+ case squareFill = "t.square.fill"
+ }
+
+ public enum Letteru: String, SymbolImage {
+ case circle = "u.circle"
+ case circleFill = "u.circle.fill"
+ case square = "u.square"
+ case squareFill = "u.square.fill"
+ }
+
+ public enum Letterv: String, SymbolImage {
+ case circle = "v.circle"
+ case circleFill = "v.circle.fill"
+ case square = "v.square"
+ case squareFill = "v.square.fill"
+ }
+
+ public enum Letterw: String, SymbolImage {
+ case circle = "w.circle"
+ case circleFill = "w.circle.fill"
+ case square = "w.square"
+ case squareFill = "w.square.fill"
+ }
+
+ public enum Letterx: String, SymbolImage {
+ case squareroot = "x.squareroot"
+ case circle = "x.circle"
+ case circleFill = "x.circle.fill"
+ case square = "x.square"
+ case squareFill = "x.square.fill"
+ }
+
+ public enum Lettery: String, SymbolImage {
+ case circle = "y.circle"
+ case circleFill = "y.circle.fill"
+ case square = "y.square"
+ case squareFill = "y.square.fill"
+ }
+
+ public enum Letterz: String, SymbolImage {
+ case circle = "z.circle"
+ case circleFill = "z.circle.fill"
+ case square = "z.square"
+ case squareFill = "z.square.fill"
+ }
+
+ case level
+
+ public enum Level: String, SymbolImage {
+ case fill = "level.fill"
+ }
+
+ case licenseplate
+
+ public enum Licenseplate: String, SymbolImage {
+ case fill = "licenseplate.fill"
+ }
+
+ case lifepreserver
+
+ public enum Lifepreserver: String, SymbolImage {
+ case fill = "lifepreserver.fill"
+ }
+
+ public enum Light: String, SymbolImage {
+ case min = "light.min"
+ case max = "light.max"
+ case recessed = "light.recessed"
+ case recessedFill = "light.recessed.fill"
+ case recessedInverse = "light.recessed.inverse"
+ case recessed3 = "light.recessed.3"
+ case recessed3Fill = "light.recessed.3.fill"
+ case recessed3Inverse = "light.recessed.3.inverse"
+ case panel = "light.panel"
+ case panelFill = "light.panel.fill"
+ case cylindricalCeiling = "light.cylindrical.ceiling"
+ case cylindricalCeilingFill = "light.cylindrical.ceiling.fill"
+ case cylindricalCeilingInverse = "light.cylindrical.ceiling.inverse"
+ case strip2 = "light.strip.2"
+ case strip2Fill = "light.strip.2.fill"
+ case ribbon = "light.ribbon"
+ case ribbonFill = "light.ribbon.fill"
+ case beaconMin = "light.beacon.min"
+ case beaconMinFill = "light.beacon.min.fill"
+ case beaconMax = "light.beacon.max"
+ case beaconMaxFill = "light.beacon.max.fill"
+ case overheadRight = "light.overhead.right"
+ case overheadRightFill = "light.overhead.right.fill"
+ case overheadLeft = "light.overhead.left"
+ case overheadLeftFill = "light.overhead.left.fill"
+ }
+
+ case lightbulb
+
+ public enum Lightbulb: String, SymbolImage {
+ case fill = "lightbulb.fill"
+ case circle = "lightbulb.circle"
+ case circleFill = "lightbulb.circle.fill"
+ case slash = "lightbulb.slash"
+ case slashFill = "lightbulb.slash.fill"
+ case min = "lightbulb.min"
+ case minFill = "lightbulb.min.fill"
+ case max = "lightbulb.max"
+ case maxFill = "lightbulb.max.fill"
+ case minBadgeExclamationmark = "lightbulb.min.badge.exclamationmark"
+ case minBadgeExclamationmarkFill = "lightbulb.min.badge.exclamationmark.fill"
+ case _2 = "lightbulb.2"
+ case _2Fill = "lightbulb.2.fill"
+ case led = "lightbulb.led"
+ case ledFill = "lightbulb.led.fill"
+ case ledWide = "lightbulb.led.wide"
+ case ledWideFill = "lightbulb.led.wide.fill"
+ }
+
+ case lightrail
+
+ public enum Lightrail: String, SymbolImage {
+ case fill = "lightrail.fill"
+ }
+
+ public enum Lightspectrum: String, SymbolImage {
+ case horizontal = "lightspectrum.horizontal"
+ }
+
+ public enum Lightswitch: String, SymbolImage {
+ case on = "lightswitch.on"
+ case onFill = "lightswitch.on.fill"
+ case onSquare = "lightswitch.on.square"
+ case onSquareFill = "lightswitch.on.square.fill"
+ case off = "lightswitch.off"
+ case offFill = "lightswitch.off.fill"
+ case offSquare = "lightswitch.off.square"
+ case offSquareFill = "lightswitch.off.square.fill"
+ }
+
+ public enum Line: String, SymbolImage {
+ case diagonal = "line.diagonal"
+ case diagonalArrow = "line.diagonal.arrow"
+ case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal"
+ case _3CrossedSwirlCircle = "line.3.crossed.swirl.circle"
+ case _3CrossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill"
+ case _3HorizontalButtonAngledtopVerticalRight = "line.3.horizontal.button.angledtop.vertical.right"
+ case _3HorizontalButtonAngledtopVerticalRightFill = "line.3.horizontal.button.angledtop.vertical.right.fill"
+ case _3Horizontal = "line.3.horizontal"
+ case _3HorizontalDecrease = "line.3.horizontal.decrease"
+ case _3HorizontalDecreaseCircle = "line.3.horizontal.decrease.circle"
+ case _3HorizontalDecreaseCircleFill = "line.3.horizontal.decrease.circle.fill"
+ case _3HorizontalCircle = "line.3.horizontal.circle"
+ case _3HorizontalCircleFill = "line.3.horizontal.circle.fill"
+ case _2HorizontalDecreaseCircle = "line.2.horizontal.decrease.circle"
+ case _2HorizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill"
+ }
+
+ public enum Lines: String, SymbolImage {
+ case measurementHorizontal = "lines.measurement.horizontal"
+ case measurementVertical = "lines.measurement.vertical"
+ }
+
+ case lineweight
+
+ case link
+
+ public enum Link: String, SymbolImage {
+ case circle = "link.circle"
+ case circleFill = "link.circle.fill"
+ case badgePlus = "link.badge.plus"
+ case icloud = "link.icloud"
+ case icloudFill = "link.icloud.fill"
+ }
+
+ case lirasign
+
+ public enum Lirasign: String, SymbolImage {
+ case circle = "lirasign.circle"
+ case circleFill = "lirasign.circle.fill"
+ case square = "lirasign.square"
+ case squareFill = "lirasign.square.fill"
+ }
+
+ public enum List: String, SymbolImage {
+ case bulletClipboard = "list.bullet.clipboard"
+ case bulletClipboardFill = "list.bullet.clipboard.fill"
+ case clipboard = "list.clipboard"
+ case clipboardFill = "list.clipboard.fill"
+ case bulletRectanglePortrait = "list.bullet.rectangle.portrait"
+ case bulletRectanglePortraitFill = "list.bullet.rectangle.portrait.fill"
+ case bulletRectangle = "list.bullet.rectangle"
+ case bulletRectangleFill = "list.bullet.rectangle.fill"
+ case dashHeaderRectangle = "list.dash.header.rectangle"
+ case bullet = "list.bullet"
+ case bulletCircle = "list.bullet.circle"
+ case bulletCircleFill = "list.bullet.circle.fill"
+ case dash = "list.dash"
+ case triangle = "list.triangle"
+ case bulletIndent = "list.bullet.indent"
+ case number = "list.number"
+ case star = "list.star"
+ case bulletBelowRectangle = "list.bullet.below.rectangle"
+ case andFilm = "list.and.film"
+ }
+
+ case livephoto
+
+ public enum Livephoto: String, SymbolImage {
+ case slash = "livephoto.slash"
+ case badgeAutomatic = "livephoto.badge.automatic"
+ case play = "livephoto.play"
+ }
+
+ case lizard
+
+ public enum Lizard: String, SymbolImage {
+ case fill = "lizard.fill"
+ case circle = "lizard.circle"
+ case circleFill = "lizard.circle.fill"
+ }
+
+ public enum Lm: String, SymbolImage {
+ case buttonHorizontal = "lm.button.horizontal"
+ case buttonHorizontalFill = "lm.button.horizontal.fill"
+ }
+
+ case location
+
+ public enum Location: String, SymbolImage {
+ case magnifyingglass = "location.magnifyingglass"
+ case fill = "location.fill"
+ case circle = "location.circle"
+ case circleFill = "location.circle.fill"
+ case square = "location.square"
+ case squareFill = "location.square.fill"
+ case slash = "location.slash"
+ case slashFill = "location.slash.fill"
+ case slashCircle = "location.slash.circle"
+ case slashCircleFill = "location.slash.circle.fill"
+ case north = "location.north"
+ case northFill = "location.north.fill"
+ case northCircle = "location.north.circle"
+ case northCircleFill = "location.north.circle.fill"
+ case northLine = "location.north.line"
+ case northLineFill = "location.north.line.fill"
+ case viewfinder = "location.viewfinder"
+ case fillViewfinder = "location.fill.viewfinder"
+ }
+
+ case lock
+
+ public enum Lock: String, SymbolImage {
+ case doc = "lock.doc"
+ case docFill = "lock.doc.fill"
+ case appDashed = "lock.app.dashed"
+ case icloud = "lock.icloud"
+ case icloudFill = "lock.icloud.fill"
+ case fill = "lock.fill"
+ case circle = "lock.circle"
+ case circleFill = "lock.circle.fill"
+ case square = "lock.square"
+ case squareFill = "lock.square.fill"
+ case circleDotted = "lock.circle.dotted"
+ case squareStack = "lock.square.stack"
+ case squareStackFill = "lock.square.stack.fill"
+ case rectangle = "lock.rectangle"
+ case rectangleFill = "lock.rectangle.fill"
+ case rectangleStack = "lock.rectangle.stack"
+ case rectangleStackFill = "lock.rectangle.stack.fill"
+ case rectangleOnRectangle = "lock.rectangle.on.rectangle"
+ case rectangleOnRectangleFill = "lock.rectangle.on.rectangle.fill"
+ case shield = "lock.shield"
+ case shieldFill = "lock.shield.fill"
+ case slash = "lock.slash"
+ case slashFill = "lock.slash.fill"
+ case trianglebadgeExclamationmark = "lock.trianglebadge.exclamationmark"
+ case trianglebadgeExclamationmarkFill = "lock.trianglebadge.exclamationmark.fill"
+ case badgeClock = "lock.badge.clock"
+ case badgeClockFill = "lock.badge.clock.fill"
+ case open = "lock.open"
+ case openFill = "lock.open.fill"
+ case openTrianglebadgeExclamationmark = "lock.open.trianglebadge.exclamationmark"
+ case openTrianglebadgeExclamationmarkFill = "lock.open.trianglebadge.exclamationmark.fill"
+ case rotation = "lock.rotation"
+ case openRotation = "lock.open.rotation"
+ case display = "lock.display"
+ case openDisplay = "lock.open.display"
+ case desktopcomputer = "lock.desktopcomputer"
+ case openDesktopcomputer = "lock.open.desktopcomputer"
+ case laptopcomputer = "lock.laptopcomputer"
+ case openLaptopcomputer = "lock.open.laptopcomputer"
+ case iphone = "lock.iphone"
+ case openIphone = "lock.open.iphone"
+ case ipad = "lock.ipad"
+ case openIpad = "lock.open.ipad"
+ case applewatch = "lock.applewatch"
+ case openApplewatch = "lock.open.applewatch"
+ }
+
+ case loupe
+
+ public enum Lsb: String, SymbolImage {
+ case buttonAngledbottomHorizontalLeft = "lsb.button.angledbottom.horizontal.left"
+ case buttonAngledbottomHorizontalLeftFill = "lsb.button.angledbottom.horizontal.left.fill"
+ }
+
+ public enum Lt: String, SymbolImage {
+ case circle = "lt.circle"
+ case circleFill = "lt.circle.fill"
+ case buttonRoundedtopHorizontal = "lt.button.roundedtop.horizontal"
+ case buttonRoundedtopHorizontalFill = "lt.button.roundedtop.horizontal.fill"
+ }
+
+ case lungs
+
+ public enum Lungs: String, SymbolImage {
+ case fill = "lungs.fill"
+ }
+
+ public enum M1: String, SymbolImage {
+ case buttonHorizontal = "m1.button.horizontal"
+ case buttonHorizontalFill = "m1.button.horizontal.fill"
+ }
+
+ public enum M2: String, SymbolImage {
+ case buttonHorizontal = "m2.button.horizontal"
+ case buttonHorizontalFill = "m2.button.horizontal.fill"
+ }
+
+ public enum M3: String, SymbolImage {
+ case buttonHorizontal = "m3.button.horizontal"
+ case buttonHorizontalFill = "m3.button.horizontal.fill"
+ }
+
+ public enum M4: String, SymbolImage {
+ case buttonHorizontal = "m4.button.horizontal"
+ case buttonHorizontalFill = "m4.button.horizontal.fill"
+ }
+
+ case macbook
+
+ public enum Macbook: String, SymbolImage {
+ case gen1 = "macbook.gen1"
+ case gen2 = "macbook.gen2"
+ case andIphone = "macbook.and.iphone"
+ case andIpad = "macbook.and.ipad"
+ case andVisionpro = "macbook.and.visionpro"
+ }
+
+ case macmini
+
+ public enum Macmini: String, SymbolImage {
+ case fill = "macmini.fill"
+ }
+
+ public enum Macpro: String, SymbolImage {
+ case gen1 = "macpro.gen1"
+ case gen1Fill = "macpro.gen1.fill"
+ case gen2 = "macpro.gen2"
+ case gen2Fill = "macpro.gen2.fill"
+ case gen3 = "macpro.gen3"
+ case gen3Fill = "macpro.gen3.fill"
+ case gen3Server = "macpro.gen3.server"
+ }
+
+ case macstudio
+
+ public enum Macstudio: String, SymbolImage {
+ case fill = "macstudio.fill"
+ }
+
+ case macwindow
+
+ public enum Macwindow: String, SymbolImage {
+ case badgePlus = "macwindow.badge.plus"
+ case andCursorarrow = "macwindow.and.cursorarrow"
+ case onRectangle = "macwindow.on.rectangle"
+ }
+
+ case magazine
+
+ public enum Magazine: String, SymbolImage {
+ case fill = "magazine.fill"
+ }
+
+ case magicmouse
+
+ public enum Magicmouse: String, SymbolImage {
+ case fill = "magicmouse.fill"
+ }
+
+ case magnifyingglass
+
+ public enum Magnifyingglass: String, SymbolImage {
+ case circle = "magnifyingglass.circle"
+ case circleFill = "magnifyingglass.circle.fill"
+ }
+
+ public enum Magsafe: String, SymbolImage {
+ case batterypack = "magsafe.batterypack"
+ case batterypackFill = "magsafe.batterypack.fill"
+ }
+
+ case mail
+
+ public enum Mail: String, SymbolImage {
+ case stack = "mail.stack"
+ case stackFill = "mail.stack.fill"
+ case fill = "mail.fill"
+ case andTextMagnifyingglass = "mail.and.text.magnifyingglass"
+ }
+
+ case manatsign
+
+ public enum Manatsign: String, SymbolImage {
+ case circle = "manatsign.circle"
+ case circleFill = "manatsign.circle.fill"
+ case square = "manatsign.square"
+ case squareFill = "manatsign.square.fill"
+ }
+
+ case map
+
+ public enum Map: String, SymbolImage {
+ case fill = "map.fill"
+ case circle = "map.circle"
+ case circleFill = "map.circle.fill"
+ }
+
+ case mappin
+
+ public enum Mappin: String, SymbolImage {
+ case circle = "mappin.circle"
+ case circleFill = "mappin.circle.fill"
+ case square = "mappin.square"
+ case squareFill = "mappin.square.fill"
+ case slash = "mappin.slash"
+ case slashCircle = "mappin.slash.circle"
+ case slashCircleFill = "mappin.slash.circle.fill"
+ case andEllipse = "mappin.and.ellipse"
+ case andEllipseCircle = "mappin.and.ellipse.circle"
+ case andEllipseCircleFill = "mappin.and.ellipse.circle.fill"
+ }
+
+ case medal
+
+ public enum Medal: String, SymbolImage {
+ case fill = "medal.fill"
+ }
+
+ case mediastick
+
+ public enum Medical: String, SymbolImage {
+ case thermometer = "medical.thermometer"
+ case thermometerFill = "medical.thermometer.fill"
+ }
+
+ case megaphone
+
+ public enum Megaphone: String, SymbolImage {
+ case fill = "megaphone.fill"
+ }
+
+ case memories
+
+ public enum Memories: String, SymbolImage {
+ case badgePlus = "memories.badge.plus"
+ case badgeMinus = "memories.badge.minus"
+ }
+
+ case memorychip
+
+ public enum Memorychip: String, SymbolImage {
+ case fill = "memorychip.fill"
+ }
+
+ public enum Menubar: String, SymbolImage {
+ case rectangle = "menubar.rectangle"
+ case dockRectangle = "menubar.dock.rectangle"
+ case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record"
+ case arrowUpRectangle = "menubar.arrow.up.rectangle"
+ case arrowDownRectangle = "menubar.arrow.down.rectangle"
+ }
+
+ case menucard
+
+ public enum Menucard: String, SymbolImage {
+ case fill = "menucard.fill"
+ }
+
+ case message
+
+ public enum Message: String, SymbolImage {
+ case fill = "message.fill"
+ case circle = "message.circle"
+ case circleFill = "message.circle.fill"
+ case badge = "message.badge"
+ case badgeFilledFill = "message.badge.filled.fill"
+ case badgeCircle = "message.badge.circle"
+ case badgeCircleFill = "message.badge.circle.fill"
+ case badgeFill = "message.badge.fill"
+ case badgeWaveform = "message.badge.waveform"
+ case badgeWaveformFill = "message.badge.waveform.fill"
+ }
+
+ case metronome
+
+ public enum Metronome: String, SymbolImage {
+ case fill = "metronome.fill"
+ }
+
+ case mic
+
+ public enum Mic: String, SymbolImage {
+ case fill = "mic.fill"
+ case circle = "mic.circle"
+ case circleFill = "mic.circle.fill"
+ case square = "mic.square"
+ case squareFill = "mic.square.fill"
+ case slash = "mic.slash"
+ case slashFill = "mic.slash.fill"
+ case slashCircle = "mic.slash.circle"
+ case slashCircleFill = "mic.slash.circle.fill"
+ case badgePlus = "mic.badge.plus"
+ case fillBadgePlus = "mic.fill.badge.plus"
+ case badgeXmark = "mic.badge.xmark"
+ case fillBadgeXmark = "mic.fill.badge.xmark"
+ case andSignalMeter = "mic.and.signal.meter"
+ case andSignalMeterFill = "mic.and.signal.meter.fill"
+ }
+
+ case microbe
+
+ public enum Microbe: String, SymbolImage {
+ case fill = "microbe.fill"
+ case circle = "microbe.circle"
+ case circleFill = "microbe.circle.fill"
+ }
+
+ case microwave
+
+ public enum Microwave: String, SymbolImage {
+ case fill = "microwave.fill"
+ }
+
+ case millsign
+
+ public enum Millsign: String, SymbolImage {
+ case circle = "millsign.circle"
+ case circleFill = "millsign.circle.fill"
+ case square = "millsign.square"
+ case squareFill = "millsign.square.fill"
+ }
+
+ case minus
+
+ public enum Minus: String, SymbolImage {
+ case magnifyingglass = "minus.magnifyingglass"
+ case plusBatteryblock = "minus.plus.batteryblock"
+ case plusBatteryblockFill = "minus.plus.batteryblock.fill"
+ case plusBatteryblockSlash = "minus.plus.batteryblock.slash"
+ case plusBatteryblockSlashFill = "minus.plus.batteryblock.slash.fill"
+ case plusAndFluidBatteryblock = "minus.plus.and.fluid.batteryblock"
+ case plusBatteryblockExclamationmark = "minus.plus.batteryblock.exclamationmark"
+ case plusBatteryblockExclamationmarkFill = "minus.plus.batteryblock.exclamationmark.fill"
+ case plusBatteryblockStack = "minus.plus.batteryblock.stack"
+ case plusBatteryblockStackFill = "minus.plus.batteryblock.stack.fill"
+ case plusBatteryblockStackExclamationmark = "minus.plus.batteryblock.stack.exclamationmark"
+ case plusBatteryblockStackExclamationmarkFill = "minus.plus.batteryblock.stack.exclamationmark.fill"
+ case circle = "minus.circle"
+ case circleFill = "minus.circle.fill"
+ case square = "minus.square"
+ case squareFill = "minus.square.fill"
+ case rectangle = "minus.rectangle"
+ case rectangleFill = "minus.rectangle.fill"
+ case rectanglePortrait = "minus.rectangle.portrait"
+ case rectanglePortraitFill = "minus.rectangle.portrait.fill"
+ case diamond = "minus.diamond"
+ case diamondFill = "minus.diamond.fill"
+ case forwardslashPlus = "minus.forwardslash.plus"
+ }
+
+ public enum Mirror: String, SymbolImage {
+ case sideLeft = "mirror.side.left"
+ case sideRight = "mirror.side.right"
+ case sideLeftAndHeatWaves = "mirror.side.left.and.heat.waves"
+ case sideRightAndHeatWaves = "mirror.side.right.and.heat.waves"
+ case sideLeftAndArrowTurnDownRight = "mirror.side.left.and.arrow.turn.down.right"
+ case sideRightAndArrowTurnDownLeft = "mirror.side.right.and.arrow.turn.down.left"
+ }
+
+ case moon
+
+ public enum Moon: String, SymbolImage {
+ case fill = "moon.fill"
+ case circle = "moon.circle"
+ case circleFill = "moon.circle.fill"
+ case dust = "moon.dust"
+ case dustFill = "moon.dust.fill"
+ case dustCircle = "moon.dust.circle"
+ case dustCircleFill = "moon.dust.circle.fill"
+ case haze = "moon.haze"
+ case hazeFill = "moon.haze.fill"
+ case hazeCircle = "moon.haze.circle"
+ case hazeCircleFill = "moon.haze.circle.fill"
+ case zzz = "moon.zzz"
+ case zzzFill = "moon.zzz.fill"
+ case stars = "moon.stars"
+ case starsFill = "moon.stars.fill"
+ case starsCircle = "moon.stars.circle"
+ case starsCircleFill = "moon.stars.circle.fill"
+ }
+
+ public enum Moonphase: String, SymbolImage {
+ case newMoon = "moonphase.new.moon"
+ case waxingCrescent = "moonphase.waxing.crescent"
+ case firstQuarter = "moonphase.first.quarter"
+ case waxingGibbous = "moonphase.waxing.gibbous"
+ case fullMoon = "moonphase.full.moon"
+ case waningGibbous = "moonphase.waning.gibbous"
+ case lastQuarter = "moonphase.last.quarter"
+ case waningCrescent = "moonphase.waning.crescent"
+ case newMoonInverse = "moonphase.new.moon.inverse"
+ case waxingCrescentInverse = "moonphase.waxing.crescent.inverse"
+ case firstQuarterInverse = "moonphase.first.quarter.inverse"
+ case waxingGibbousInverse = "moonphase.waxing.gibbous.inverse"
+ case fullMoonInverse = "moonphase.full.moon.inverse"
+ case waningGibbousInverse = "moonphase.waning.gibbous.inverse"
+ case lastQuarterInverse = "moonphase.last.quarter.inverse"
+ case waningCrescentInverse = "moonphase.waning.crescent.inverse"
+ }
+
+ case moonrise
+
+ public enum Moonrise: String, SymbolImage {
+ case fill = "moonrise.fill"
+ case circle = "moonrise.circle"
+ case circleFill = "moonrise.circle.fill"
+ }
+
+ case moonset
+
+ public enum Moonset: String, SymbolImage {
+ case fill = "moonset.fill"
+ case circle = "moonset.circle"
+ case circleFill = "moonset.circle.fill"
+ }
+
+ case mosaic
+
+ public enum Mosaic: String, SymbolImage {
+ case fill = "mosaic.fill"
+ }
+
+ case mount
+
+ public enum Mount: String, SymbolImage {
+ case fill = "mount.fill"
+ }
+
+ public enum Mountain: String, SymbolImage {
+ case _2 = "mountain.2"
+ case _2Fill = "mountain.2.fill"
+ case _2Circle = "mountain.2.circle"
+ case _2CircleFill = "mountain.2.circle.fill"
+ }
+
+ case mouth
+
+ public enum Mouth: String, SymbolImage {
+ case fill = "mouth.fill"
+ }
+
+ public enum Move: String, SymbolImage {
+ case _3d = "move.3d"
+ }
+
+ case movieclapper
+
+ public enum Movieclapper: String, SymbolImage {
+ case fill = "movieclapper.fill"
+ }
+
+ case mph
+
+ public enum Mph: String, SymbolImage {
+ case circle = "mph.circle"
+ case circleFill = "mph.circle.fill"
+ }
+
+ case mug
+
+ public enum Mug: String, SymbolImage {
+ case fill = "mug.fill"
+ }
+
+ case multiply
+
+ public enum Multiply: String, SymbolImage {
+ case circle = "multiply.circle"
+ case circleFill = "multiply.circle.fill"
+ case square = "multiply.square"
+ case squareFill = "multiply.square.fill"
+ }
+
+ public enum Music: String, SymbolImage {
+ case note = "music.note"
+ case noteList = "music.note.list"
+ case quarternote3 = "music.quarternote.3"
+ case mic = "music.mic"
+ case micCircle = "music.mic.circle"
+ case micCircleFill = "music.mic.circle.fill"
+ case noteHouse = "music.note.house"
+ case noteHouseFill = "music.note.house.fill"
+ case noteTv = "music.note.tv"
+ case noteTvFill = "music.note.tv.fill"
+ }
+
+ case mustache
+
+ public enum Mustache: String, SymbolImage {
+ case fill = "mustache.fill"
+ }
+
+ case nairasign
+
+ public enum Nairasign: String, SymbolImage {
+ case circle = "nairasign.circle"
+ case circleFill = "nairasign.circle.fill"
+ case square = "nairasign.square"
+ case squareFill = "nairasign.square.fill"
+ }
+
+ case network
+
+ public enum Network: String, SymbolImage {
+ case slash = "network.slash"
+ case badgeShieldHalfFilled = "network.badge.shield.half.filled"
+ }
+
+ case newspaper
+
+ public enum Newspaper: String, SymbolImage {
+ case fill = "newspaper.fill"
+ case circle = "newspaper.circle"
+ case circleFill = "newspaper.circle.fill"
+ }
+
+ case norwegiankronesign
+
+ public enum Norwegiankronesign: String, SymbolImage {
+ case circle = "norwegiankronesign.circle"
+ case circleFill = "norwegiankronesign.circle.fill"
+ case square = "norwegiankronesign.square"
+ case squareFill = "norwegiankronesign.square.fill"
+ }
+
+ case nose
+
+ public enum Nose: String, SymbolImage {
+ case fill = "nose.fill"
+ }
+
+ case nosign
+
+ public enum Nosign: String, SymbolImage {
+ case app = "nosign.app"
+ case appFill = "nosign.app.fill"
+ }
+
+ case note
+
+ public enum Note: String, SymbolImage {
+ case text = "note.text"
+ case textBadgePlus = "note.text.badge.plus"
+ }
+
+ case number
+
+ public enum Number: String, SymbolImage {
+ case circle = "number.circle"
+ case circleFill = "number.circle.fill"
+ case square = "number.square"
+ case squareFill = "number.square.fill"
+ }
+
+ public enum Number0: String, SymbolImage {
+ case circle = "0.circle"
+ case circleFill = "0.circle.fill"
+ case square = "0.square"
+ case squareFill = "0.square.fill"
+ }
+
+ public enum Number00: String, SymbolImage {
+ case circle = "00.circle"
+ case circleFill = "00.circle.fill"
+ case square = "00.square"
+ case squareFill = "00.square.fill"
+ }
+
+ public enum Number01: String, SymbolImage {
+ case circle = "01.circle"
+ case circleFill = "01.circle.fill"
+ case square = "01.square"
+ case squareFill = "01.square.fill"
+ }
+
+ public enum Number02: String, SymbolImage {
+ case circle = "02.circle"
+ case circleFill = "02.circle.fill"
+ case square = "02.square"
+ case squareFill = "02.square.fill"
+ }
+
+ public enum Number03: String, SymbolImage {
+ case circle = "03.circle"
+ case circleFill = "03.circle.fill"
+ case square = "03.square"
+ case squareFill = "03.square.fill"
+ }
+
+ public enum Number04: String, SymbolImage {
+ case circle = "04.circle"
+ case circleFill = "04.circle.fill"
+ case square = "04.square"
+ case squareFill = "04.square.fill"
+ }
+
+ public enum Number05: String, SymbolImage {
+ case circle = "05.circle"
+ case circleFill = "05.circle.fill"
+ case square = "05.square"
+ case squareFill = "05.square.fill"
+ }
+
+ public enum Number06: String, SymbolImage {
+ case circle = "06.circle"
+ case circleFill = "06.circle.fill"
+ case square = "06.square"
+ case squareFill = "06.square.fill"
+ }
+
+ public enum Number07: String, SymbolImage {
+ case circle = "07.circle"
+ case circleFill = "07.circle.fill"
+ case square = "07.square"
+ case squareFill = "07.square.fill"
+ }
+
+ public enum Number08: String, SymbolImage {
+ case circle = "08.circle"
+ case circleFill = "08.circle.fill"
+ case square = "08.square"
+ case squareFill = "08.square.fill"
+ }
+
+ public enum Number09: String, SymbolImage {
+ case circle = "09.circle"
+ case circleFill = "09.circle.fill"
+ case square = "09.square"
+ case squareFill = "09.square.fill"
+ }
+
+ public enum Number1: String, SymbolImage {
+ case lane = "1.lane"
+ case magnifyingglass = "1.magnifyingglass"
+ case brakesignal = "1.brakesignal"
+ case circle = "1.circle"
+ case circleFill = "1.circle.fill"
+ case square = "1.square"
+ case squareFill = "1.square.fill"
+ }
+
+ public enum Number10: String, SymbolImage {
+ case lane = "10.lane"
+ case circle = "10.circle"
+ case circleFill = "10.circle.fill"
+ case square = "10.square"
+ case squareFill = "10.square.fill"
+ }
+
+ public enum Number11: String, SymbolImage {
+ case lane = "11.lane"
+ case circle = "11.circle"
+ case circleFill = "11.circle.fill"
+ case square = "11.square"
+ case squareFill = "11.square.fill"
+ }
+
+ public enum Number12: String, SymbolImage {
+ case lane = "12.lane"
+ case circle = "12.circle"
+ case circleFill = "12.circle.fill"
+ case square = "12.square"
+ case squareFill = "12.square.fill"
+ }
+
+ public enum Number123: String, SymbolImage {
+ case rectangle = "123.rectangle"
+ case rectangleFill = "123.rectangle.fill"
+ }
+
+ public enum Number13: String, SymbolImage {
+ case circle = "13.circle"
+ case circleFill = "13.circle.fill"
+ case square = "13.square"
+ case squareFill = "13.square.fill"
+ }
+
+ public enum Number14: String, SymbolImage {
+ case circle = "14.circle"
+ case circleFill = "14.circle.fill"
+ case square = "14.square"
+ case squareFill = "14.square.fill"
+ }
+
+ public enum Number15: String, SymbolImage {
+ case circle = "15.circle"
+ case circleFill = "15.circle.fill"
+ case square = "15.square"
+ case squareFill = "15.square.fill"
+ }
+
+ public enum Number16: String, SymbolImage {
+ case circle = "16.circle"
+ case circleFill = "16.circle.fill"
+ case square = "16.square"
+ case squareFill = "16.square.fill"
+ }
+
+ public enum Number17: String, SymbolImage {
+ case circle = "17.circle"
+ case circleFill = "17.circle.fill"
+ case square = "17.square"
+ case squareFill = "17.square.fill"
+ }
+
+ public enum Number18: String, SymbolImage {
+ case circle = "18.circle"
+ case circleFill = "18.circle.fill"
+ case square = "18.square"
+ case squareFill = "18.square.fill"
+ }
+
+ public enum Number19: String, SymbolImage {
+ case circle = "19.circle"
+ case circleFill = "19.circle.fill"
+ case square = "19.square"
+ case squareFill = "19.square.fill"
+ }
+
+ public enum Number2: String, SymbolImage {
+ case lane = "2.lane"
+ case brakesignal = "2.brakesignal"
+ case circle = "2.circle"
+ case circleFill = "2.circle.fill"
+ case square = "2.square"
+ case squareFill = "2.square.fill"
+ }
+
+ public enum Number20: String, SymbolImage {
+ case circle = "20.circle"
+ case circleFill = "20.circle.fill"
+ case square = "20.square"
+ case squareFill = "20.square.fill"
+ }
+
+ public enum Number21: String, SymbolImage {
+ case circle = "21.circle"
+ case circleFill = "21.circle.fill"
+ case square = "21.square"
+ case squareFill = "21.square.fill"
+ }
+
+ public enum Number22: String, SymbolImage {
+ case circle = "22.circle"
+ case circleFill = "22.circle.fill"
+ case square = "22.square"
+ case squareFill = "22.square.fill"
+ }
+
+ public enum Number23: String, SymbolImage {
+ case circle = "23.circle"
+ case circleFill = "23.circle.fill"
+ case square = "23.square"
+ case squareFill = "23.square.fill"
+ }
+
+ public enum Number24: String, SymbolImage {
+ case circle = "24.circle"
+ case circleFill = "24.circle.fill"
+ case square = "24.square"
+ case squareFill = "24.square.fill"
+ }
+
+ public enum Number25: String, SymbolImage {
+ case circle = "25.circle"
+ case circleFill = "25.circle.fill"
+ case square = "25.square"
+ case squareFill = "25.square.fill"
+ }
+
+ public enum Number26: String, SymbolImage {
+ case circle = "26.circle"
+ case circleFill = "26.circle.fill"
+ case square = "26.square"
+ case squareFill = "26.square.fill"
+ }
+
+ public enum Number27: String, SymbolImage {
+ case circle = "27.circle"
+ case circleFill = "27.circle.fill"
+ case square = "27.square"
+ case squareFill = "27.square.fill"
+ }
+
+ public enum Number28: String, SymbolImage {
+ case circle = "28.circle"
+ case circleFill = "28.circle.fill"
+ case square = "28.square"
+ case squareFill = "28.square.fill"
+ }
+
+ public enum Number29: String, SymbolImage {
+ case circle = "29.circle"
+ case circleFill = "29.circle.fill"
+ case square = "29.square"
+ case squareFill = "29.square.fill"
+ }
+
+ case number2h = "2h"
+
+ public enum Number2H: String, SymbolImage {
+ case circle = "2h.circle"
+ case circleFill = "2h.circle.fill"
+ }
+
+ public enum Number3: String, SymbolImage {
+ case lane = "3.lane"
+ case circle = "3.circle"
+ case circleFill = "3.circle.fill"
+ case square = "3.square"
+ case squareFill = "3.square.fill"
+ }
+
+ public enum Number30: String, SymbolImage {
+ case circle = "30.circle"
+ case circleFill = "30.circle.fill"
+ case square = "30.square"
+ case squareFill = "30.square.fill"
+ }
+
+ public enum Number31: String, SymbolImage {
+ case circle = "31.circle"
+ case circleFill = "31.circle.fill"
+ case square = "31.square"
+ case squareFill = "31.square.fill"
+ }
+
+ public enum Number32: String, SymbolImage {
+ case circle = "32.circle"
+ case circleFill = "32.circle.fill"
+ case square = "32.square"
+ case squareFill = "32.square.fill"
+ }
+
+ public enum Number33: String, SymbolImage {
+ case circle = "33.circle"
+ case circleFill = "33.circle.fill"
+ case square = "33.square"
+ case squareFill = "33.square.fill"
+ }
+
+ public enum Number34: String, SymbolImage {
+ case circle = "34.circle"
+ case circleFill = "34.circle.fill"
+ case square = "34.square"
+ case squareFill = "34.square.fill"
+ }
+
+ public enum Number35: String, SymbolImage {
+ case circle = "35.circle"
+ case circleFill = "35.circle.fill"
+ case square = "35.square"
+ case squareFill = "35.square.fill"
+ }
+
+ public enum Number36: String, SymbolImage {
+ case circle = "36.circle"
+ case circleFill = "36.circle.fill"
+ case square = "36.square"
+ case squareFill = "36.square.fill"
+ }
+
+ public enum Number37: String, SymbolImage {
+ case circle = "37.circle"
+ case circleFill = "37.circle.fill"
+ case square = "37.square"
+ case squareFill = "37.square.fill"
+ }
+
+ public enum Number38: String, SymbolImage {
+ case circle = "38.circle"
+ case circleFill = "38.circle.fill"
+ case square = "38.square"
+ case squareFill = "38.square.fill"
+ }
+
+ public enum Number39: String, SymbolImage {
+ case circle = "39.circle"
+ case circleFill = "39.circle.fill"
+ case square = "39.square"
+ case squareFill = "39.square.fill"
+ }
+
+ public enum Number4: String, SymbolImage {
+ case lane = "4.lane"
+ case circle = "4.circle"
+ case circleFill = "4.circle.fill"
+ case square = "4.square"
+ case squareFill = "4.square.fill"
+ case altCircle = "4.alt.circle"
+ case altCircleFill = "4.alt.circle.fill"
+ case altSquare = "4.alt.square"
+ case altSquareFill = "4.alt.square.fill"
+ }
+
+ public enum Number40: String, SymbolImage {
+ case circle = "40.circle"
+ case circleFill = "40.circle.fill"
+ case square = "40.square"
+ case squareFill = "40.square.fill"
+ }
+
+ public enum Number41: String, SymbolImage {
+ case circle = "41.circle"
+ case circleFill = "41.circle.fill"
+ case square = "41.square"
+ case squareFill = "41.square.fill"
+ }
+
+ public enum Number42: String, SymbolImage {
+ case circle = "42.circle"
+ case circleFill = "42.circle.fill"
+ case square = "42.square"
+ case squareFill = "42.square.fill"
+ }
+
+ public enum Number43: String, SymbolImage {
+ case circle = "43.circle"
+ case circleFill = "43.circle.fill"
+ case square = "43.square"
+ case squareFill = "43.square.fill"
+ }
+
+ public enum Number44: String, SymbolImage {
+ case circle = "44.circle"
+ case circleFill = "44.circle.fill"
+ case square = "44.square"
+ case squareFill = "44.square.fill"
+ }
+
+ public enum Number45: String, SymbolImage {
+ case circle = "45.circle"
+ case circleFill = "45.circle.fill"
+ case square = "45.square"
+ case squareFill = "45.square.fill"
+ }
+
+ public enum Number46: String, SymbolImage {
+ case circle = "46.circle"
+ case circleFill = "46.circle.fill"
+ case square = "46.square"
+ case squareFill = "46.square.fill"
+ }
+
+ public enum Number47: String, SymbolImage {
+ case circle = "47.circle"
+ case circleFill = "47.circle.fill"
+ case square = "47.square"
+ case squareFill = "47.square.fill"
+ }
+
+ public enum Number48: String, SymbolImage {
+ case circle = "48.circle"
+ case circleFill = "48.circle.fill"
+ case square = "48.square"
+ case squareFill = "48.square.fill"
+ }
+
+ public enum Number49: String, SymbolImage {
+ case circle = "49.circle"
+ case circleFill = "49.circle.fill"
+ case square = "49.square"
+ case squareFill = "49.square.fill"
+ }
+
+ case number4a = "4a"
+
+ public enum Number4A: String, SymbolImage {
+ case circle = "4a.circle"
+ case circleFill = "4a.circle.fill"
+ }
+
+ case number4h = "4h"
+
+ public enum Number4H: String, SymbolImage {
+ case circle = "4h.circle"
+ case circleFill = "4h.circle.fill"
+ }
+
+ public enum Number4K: String, SymbolImage {
+ case tv = "4k.tv"
+ case tvFill = "4k.tv.fill"
+ }
+
+ case number4l = "4l"
+
+ public enum Number4L: String, SymbolImage {
+ case circle = "4l.circle"
+ case circleFill = "4l.circle.fill"
+ }
+
+ public enum Number5: String, SymbolImage {
+ case lane = "5.lane"
+ case circle = "5.circle"
+ case circleFill = "5.circle.fill"
+ case square = "5.square"
+ case squareFill = "5.square.fill"
+ }
+
+ public enum Number50: String, SymbolImage {
+ case circle = "50.circle"
+ case circleFill = "50.circle.fill"
+ case square = "50.square"
+ case squareFill = "50.square.fill"
+ }
+
+ public enum Number6: String, SymbolImage {
+ case lane = "6.lane"
+ case circle = "6.circle"
+ case circleFill = "6.circle.fill"
+ case square = "6.square"
+ case squareFill = "6.square.fill"
+ case altCircle = "6.alt.circle"
+ case altCircleFill = "6.alt.circle.fill"
+ case altSquare = "6.alt.square"
+ case altSquareFill = "6.alt.square.fill"
+ }
+
+ public enum Number7: String, SymbolImage {
+ case lane = "7.lane"
+ case circle = "7.circle"
+ case circleFill = "7.circle.fill"
+ case square = "7.square"
+ case squareFill = "7.square.fill"
+ }
+
+ public enum Number8: String, SymbolImage {
+ case lane = "8.lane"
+ case circle = "8.circle"
+ case circleFill = "8.circle.fill"
+ case square = "8.square"
+ case squareFill = "8.square.fill"
+ }
+
+ public enum Number9: String, SymbolImage {
+ case lane = "9.lane"
+ case circle = "9.circle"
+ case circleFill = "9.circle.fill"
+ case square = "9.square"
+ case squareFill = "9.square.fill"
+ case altCircle = "9.alt.circle"
+ case altCircleFill = "9.alt.circle.fill"
+ case altSquare = "9.alt.square"
+ case altSquareFill = "9.alt.square.fill"
+ }
+
+ case numbersign
+
+ public enum Oar: String, SymbolImage {
+ case _2Crossed = "oar.2.crossed"
+ }
+
+ case octagon
+
+ public enum Octagon: String, SymbolImage {
+ case fill = "octagon.fill"
+ case lefthalfFilled = "octagon.lefthalf.filled"
+ case righthalfFilled = "octagon.righthalf.filled"
+ case tophalfFilled = "octagon.tophalf.filled"
+ case bottomhalfFilled = "octagon.bottomhalf.filled"
+ }
+
+ case oilcan
+
+ public enum Oilcan: String, SymbolImage {
+ case fill = "oilcan.fill"
+ }
+
+ case opticaldisc
+
+ public enum Opticaldisc: String, SymbolImage {
+ case fill = "opticaldisc.fill"
+ }
+
+ case opticaldiscdrive
+
+ public enum Opticaldiscdrive: String, SymbolImage {
+ case fill = "opticaldiscdrive.fill"
+ }
+
+ case opticid
+
+ public enum Opticid: String, SymbolImage {
+ case fill = "opticid.fill"
+ }
+
+ case option
+
+ case oval
+
+ public enum Oval: String, SymbolImage {
+ case fill = "oval.fill"
+ case lefthalfFilled = "oval.lefthalf.filled"
+ case righthalfFilled = "oval.righthalf.filled"
+ case tophalfFilled = "oval.tophalf.filled"
+ case bottomhalfFilled = "oval.bottomhalf.filled"
+ case insetFilled = "oval.inset.filled"
+ case portrait = "oval.portrait"
+ case portraitFill = "oval.portrait.fill"
+ case portraitLefthalfFilled = "oval.portrait.lefthalf.filled"
+ case portraitRighthalfFilled = "oval.portrait.righthalf.filled"
+ case portraitTophalfFilled = "oval.portrait.tophalf.filled"
+ case portraitBottomhalfFilled = "oval.portrait.bottomhalf.filled"
+ case portraitInsetFilled = "oval.portrait.inset.filled"
+ }
+
+ case oven
+
+ public enum Oven: String, SymbolImage {
+ case fill = "oven.fill"
+ }
+
+ public enum P1: String, SymbolImage {
+ case buttonHorizontal = "p1.button.horizontal"
+ case buttonHorizontalFill = "p1.button.horizontal.fill"
+ }
+
+ public enum P2: String, SymbolImage {
+ case buttonHorizontal = "p2.button.horizontal"
+ case buttonHorizontalFill = "p2.button.horizontal.fill"
+ }
+
+ public enum P3: String, SymbolImage {
+ case buttonHorizontal = "p3.button.horizontal"
+ case buttonHorizontalFill = "p3.button.horizontal.fill"
+ }
+
+ public enum P4: String, SymbolImage {
+ case buttonHorizontal = "p4.button.horizontal"
+ case buttonHorizontalFill = "p4.button.horizontal.fill"
+ }
+
+ public enum Paddleshifter: String, SymbolImage {
+ case left = "paddleshifter.left"
+ case leftFill = "paddleshifter.left.fill"
+ case right = "paddleshifter.right"
+ case rightFill = "paddleshifter.right.fill"
+ }
+
+ case paintbrush
+
+ public enum Paintbrush: String, SymbolImage {
+ case fill = "paintbrush.fill"
+ case pointed = "paintbrush.pointed"
+ case pointedFill = "paintbrush.pointed.fill"
+ }
+
+ case paintpalette
+
+ public enum Paintpalette: String, SymbolImage {
+ case fill = "paintpalette.fill"
+ }
+
+ case pano
+
+ public enum Pano: String, SymbolImage {
+ case badgePlay = "pano.badge.play"
+ case badgePlayFill = "pano.badge.play.fill"
+ case fill = "pano.fill"
+ }
+
+ case paperclip
+
+ public enum Paperclip: String, SymbolImage {
+ case circle = "paperclip.circle"
+ case circleFill = "paperclip.circle.fill"
+ case badgeEllipsis = "paperclip.badge.ellipsis"
+ }
+
+ case paperplane
+
+ public enum Paperplane: String, SymbolImage {
+ case fill = "paperplane.fill"
+ case circle = "paperplane.circle"
+ case circleFill = "paperplane.circle.fill"
+ }
+
+ case paragraphsign
+
+ case parentheses
+
+ case parkinglight
+
+ public enum Parkinglight: String, SymbolImage {
+ case fill = "parkinglight.fill"
+ }
+
+ case parkingsign
+
+ public enum Parkingsign: String, SymbolImage {
+ case circle = "parkingsign.circle"
+ case circleFill = "parkingsign.circle.fill"
+ case radiowavesLeftAndRight = "parkingsign.radiowaves.left.and.right"
+ case radiowavesRightAndSafetycone = "parkingsign.radiowaves.right.and.safetycone"
+ case brakesignal = "parkingsign.brakesignal"
+ case brakesignalSlash = "parkingsign.brakesignal.slash"
+ case steeringwheel = "parkingsign.steeringwheel"
+ }
+
+ public enum Party: String, SymbolImage {
+ case popper = "party.popper"
+ case popperFill = "party.popper.fill"
+ }
+
+ case pause
+
+ public enum Pause: String, SymbolImage {
+ case fill = "pause.fill"
+ case circle = "pause.circle"
+ case circleFill = "pause.circle.fill"
+ case rectangle = "pause.rectangle"
+ case rectangleFill = "pause.rectangle.fill"
+ }
+
+ case pawprint
+
+ public enum Pawprint: String, SymbolImage {
+ case fill = "pawprint.fill"
+ case circle = "pawprint.circle"
+ case circleFill = "pawprint.circle.fill"
+ }
+
+ case pc
+
+ case peacesign
+
+ public enum Pedal: String, SymbolImage {
+ case accelerator = "pedal.accelerator"
+ case acceleratorFill = "pedal.accelerator.fill"
+ case brake = "pedal.brake"
+ case brakeFill = "pedal.brake.fill"
+ case clutch = "pedal.clutch"
+ case clutchFill = "pedal.clutch.fill"
+ }
+
+ public enum Pedestrian: String, SymbolImage {
+ case gateClosed = "pedestrian.gate.closed"
+ case gateOpen = "pedestrian.gate.open"
+ }
+
+ case pencil
+
+ public enum Pencil: String, SymbolImage {
+ case circle = "pencil.circle"
+ case circleFill = "pencil.circle.fill"
+ case slash = "pencil.slash"
+ case line = "pencil.line"
+ case andScribble = "pencil.and.scribble"
+ case andOutline = "pencil.and.outline"
+ case tip = "pencil.tip"
+ case tipCropCircle = "pencil.tip.crop.circle"
+ case tipCropCircleFill = "pencil.tip.crop.circle.fill"
+ case tipCropCircleBadgePlus = "pencil.tip.crop.circle.badge.plus"
+ case tipCropCircleBadgePlusFill = "pencil.tip.crop.circle.badge.plus.fill"
+ case tipCropCircleBadgeMinus = "pencil.tip.crop.circle.badge.minus"
+ case tipCropCircleBadgeMinusFill = "pencil.tip.crop.circle.badge.minus.fill"
+ case tipCropCircleBadgeArrowForward = "pencil.tip.crop.circle.badge.arrow.forward"
+ case tipCropCircleBadgeArrowForwardFill = "pencil.tip.crop.circle.badge.arrow.forward.fill"
+ case andRuler = "pencil.and.ruler"
+ case andRulerFill = "pencil.and.ruler.fill"
+ }
+
+ case pentagon
+
+ public enum Pentagon: String, SymbolImage {
+ case fill = "pentagon.fill"
+ case lefthalfFilled = "pentagon.lefthalf.filled"
+ case righthalfFilled = "pentagon.righthalf.filled"
+ case tophalfFilled = "pentagon.tophalf.filled"
+ case bottomhalfFilled = "pentagon.bottomhalf.filled"
+ }
+
+ case percent
+
+ case person
+
+ public enum Person: String, SymbolImage {
+ case fill = "person.fill"
+ case circle = "person.circle"
+ case circleFill = "person.circle.fill"
+ case slash = "person.slash"
+ case slashFill = "person.slash.fill"
+ case fillTurnRight = "person.fill.turn.right"
+ case fillTurnDown = "person.fill.turn.down"
+ case fillTurnLeft = "person.fill.turn.left"
+ case fillCheckmark = "person.fill.checkmark"
+ case fillXmark = "person.fill.xmark"
+ case fillQuestionmark = "person.fill.questionmark"
+ case badgePlus = "person.badge.plus"
+ case fillBadgePlus = "person.fill.badge.plus"
+ case badgeMinus = "person.badge.minus"
+ case fillBadgeMinus = "person.fill.badge.minus"
+ case badgeClock = "person.badge.clock"
+ case badgeClockFill = "person.badge.clock.fill"
+ case badgeShieldCheckmark = "person.badge.shield.checkmark"
+ case badgeShieldCheckmarkFill = "person.badge.shield.checkmark.fill"
+ case badgeKey = "person.badge.key"
+ case badgeKeyFill = "person.badge.key.fill"
+ case _2BadgeKey = "person.2.badge.key"
+ case _2BadgeKeyFill = "person.2.badge.key.fill"
+ case andArrowLeftAndArrowRight = "person.and.arrow.left.and.arrow.right"
+ case fillAndArrowLeftAndArrowRight = "person.fill.and.arrow.left.and.arrow.right"
+ case _2 = "person.2"
+ case _2Fill = "person.2.fill"
+ case _2Circle = "person.2.circle"
+ case _2CircleFill = "person.2.circle.fill"
+ case _2Slash = "person.2.slash"
+ case _2SlashFill = "person.2.slash.fill"
+ case _2Gobackward = "person.2.gobackward"
+ case _2BadgeGearshape = "person.2.badge.gearshape"
+ case _2BadgeGearshapeFill = "person.2.badge.gearshape.fill"
+ case wave2 = "person.wave.2"
+ case wave2Fill = "person.wave.2.fill"
+ case _2Wave2 = "person.2.wave.2"
+ case _2Wave2Fill = "person.2.wave.2.fill"
+ case lineDottedPerson = "person.line.dotted.person"
+ case lineDottedPersonFill = "person.line.dotted.person.fill"
+ case _3 = "person.3"
+ case _3Fill = "person.3.fill"
+ case _3Sequence = "person.3.sequence"
+ case _3SequenceFill = "person.3.sequence.fill"
+ case cropCircle = "person.crop.circle"
+ case cropCircleFill = "person.crop.circle.fill"
+ case cropCircleBadgePlus = "person.crop.circle.badge.plus"
+ case cropCircleFillBadgePlus = "person.crop.circle.fill.badge.plus"
+ case cropCircleBadgeMinus = "person.crop.circle.badge.minus"
+ case cropCircleFillBadgeMinus = "person.crop.circle.fill.badge.minus"
+ case cropCircleBadgeCheckmark = "person.crop.circle.badge.checkmark"
+ case cropCircleFillBadgeCheckmark = "person.crop.circle.fill.badge.checkmark"
+ case cropCircleBadgeXmark = "person.crop.circle.badge.xmark"
+ case cropCircleFillBadgeXmark = "person.crop.circle.fill.badge.xmark"
+ case cropCircleBadgeQuestionmark = "person.crop.circle.badge.questionmark"
+ case cropCircleBadgeQuestionmarkFill = "person.crop.circle.badge.questionmark.fill"
+ case cropCircleBadgeExclamationmark = "person.crop.circle.badge.exclamationmark"
+ case cropCircleBadgeExclamationmarkFill = "person.crop.circle.badge.exclamationmark.fill"
+ case cropCircleBadgeMoon = "person.crop.circle.badge.moon"
+ case cropCircleBadgeMoonFill = "person.crop.circle.badge.moon.fill"
+ case cropCircleBadgeClock = "person.crop.circle.badge.clock"
+ case cropCircleBadgeClockFill = "person.crop.circle.badge.clock.fill"
+ case cropCircleBadge = "person.crop.circle.badge"
+ case cropCircleBadgeFill = "person.crop.circle.badge.fill"
+ case cropCircleDashed = "person.crop.circle.dashed"
+ case cropCircleDashedCircle = "person.crop.circle.dashed.circle"
+ case cropCircleDashedCircleFill = "person.crop.circle.dashed.circle.fill"
+ case cropSquare = "person.crop.square"
+ case cropSquareFill = "person.crop.square.fill"
+ case cropArtframe = "person.crop.artframe"
+ case bust = "person.bust"
+ case bustFill = "person.bust.fill"
+ case bustCircle = "person.bust.circle"
+ case bustCircleFill = "person.bust.circle.fill"
+ case cropRectangleStack = "person.crop.rectangle.stack"
+ case cropRectangleStackFill = "person.crop.rectangle.stack.fill"
+ case _2CropSquareStack = "person.2.crop.square.stack"
+ case _2CropSquareStackFill = "person.2.crop.square.stack.fill"
+ case cropRectangle = "person.crop.rectangle"
+ case cropRectangleFill = "person.crop.rectangle.fill"
+ case cropRectangleBadgePlus = "person.crop.rectangle.badge.plus"
+ case cropRectangleBadgePlusFill = "person.crop.rectangle.badge.plus.fill"
+ case cropSquareFilledAndAtRectangle = "person.crop.square.filled.and.at.rectangle"
+ case cropSquareFilledAndAtRectangleFill = "person.crop.square.filled.and.at.rectangle.fill"
+ case textRectangle = "person.text.rectangle"
+ case textRectangleFill = "person.text.rectangle.fill"
+ case andBackgroundDotted = "person.and.background.dotted"
+ case andBackgroundStripedHorizontal = "person.and.background.striped.horizontal"
+ case icloud = "person.icloud"
+ case icloudFill = "person.icloud.fill"
+ case bubble = "person.bubble"
+ case bubbleFill = "person.bubble.fill"
+ case fillViewfinder = "person.fill.viewfinder"
+ }
+
+ case personalhotspot
+
+ public enum Personalhotspot: String, SymbolImage {
+ case circle = "personalhotspot.circle"
+ case circleFill = "personalhotspot.circle.fill"
+ }
+
+ case perspective
+
+ case pesetasign
+
+ public enum Pesetasign: String, SymbolImage {
+ case circle = "pesetasign.circle"
+ case circleFill = "pesetasign.circle.fill"
+ case square = "pesetasign.square"
+ case squareFill = "pesetasign.square.fill"
+ }
+
+ case pesosign
+
+ public enum Pesosign: String, SymbolImage {
+ case circle = "pesosign.circle"
+ case circleFill = "pesosign.circle.fill"
+ case square = "pesosign.square"
+ case squareFill = "pesosign.square.fill"
+ }
+
+ case phone
+
+ public enum Phone: String, SymbolImage {
+ case bubble = "phone.bubble"
+ case bubbleFill = "phone.bubble.fill"
+ case fill = "phone.fill"
+ case circle = "phone.circle"
+ case circleFill = "phone.circle.fill"
+ case badgePlus = "phone.badge.plus"
+ case fillBadgePlus = "phone.fill.badge.plus"
+ case badgeCheckmark = "phone.badge.checkmark"
+ case fillBadgeCheckmark = "phone.fill.badge.checkmark"
+ case connection = "phone.connection"
+ case connectionFill = "phone.connection.fill"
+ case badgeWaveform = "phone.badge.waveform"
+ case badgeWaveformFill = "phone.badge.waveform.fill"
+ case arrowUpRight = "phone.arrow.up.right"
+ case arrowUpRightFill = "phone.arrow.up.right.fill"
+ case arrowUpRightCircle = "phone.arrow.up.right.circle"
+ case arrowUpRightCircleFill = "phone.arrow.up.right.circle.fill"
+ case arrowDownLeft = "phone.arrow.down.left"
+ case arrowDownLeftFill = "phone.arrow.down.left.fill"
+ case arrowRight = "phone.arrow.right"
+ case arrowRightFill = "phone.arrow.right.fill"
+ case down = "phone.down"
+ case downFill = "phone.down.fill"
+ case downCircle = "phone.down.circle"
+ case downCircleFill = "phone.down.circle.fill"
+ case downWavesLeftAndRight = "phone.down.waves.left.and.right"
+ }
+
+ case photo
+
+ public enum Photo: String, SymbolImage {
+ case artframe = "photo.artframe"
+ case artframeCircle = "photo.artframe.circle"
+ case artframeCircleFill = "photo.artframe.circle.fill"
+ case tv = "photo.tv"
+ case fill = "photo.fill"
+ case circle = "photo.circle"
+ case circleFill = "photo.circle.fill"
+ case badgePlus = "photo.badge.plus"
+ case badgePlusFill = "photo.badge.plus.fill"
+ case badgeArrowDown = "photo.badge.arrow.down"
+ case badgeArrowDownFill = "photo.badge.arrow.down.fill"
+ case badgeCheckmark = "photo.badge.checkmark"
+ case badgeCheckmarkFill = "photo.badge.checkmark.fill"
+ case onRectangle = "photo.on.rectangle"
+ case fillOnRectangleFill = "photo.fill.on.rectangle.fill"
+ case onRectangleAngled = "photo.on.rectangle.angled"
+ case stack = "photo.stack"
+ case stackFill = "photo.stack.fill"
+ }
+
+ case pianokeys
+
+ public enum Pianokeys: String, SymbolImage {
+ case inverse = "pianokeys.inverse"
+ }
+
+ case pill
+
+ public enum Pill: String, SymbolImage {
+ case fill = "pill.fill"
+ case circle = "pill.circle"
+ case circleFill = "pill.circle.fill"
+ }
+
+ case pills
+
+ public enum Pills: String, SymbolImage {
+ case fill = "pills.fill"
+ case circle = "pills.circle"
+ case circleFill = "pills.circle.fill"
+ }
+
+ case pin
+
+ public enum Pin: String, SymbolImage {
+ case fill = "pin.fill"
+ case circle = "pin.circle"
+ case circleFill = "pin.circle.fill"
+ case square = "pin.square"
+ case squareFill = "pin.square.fill"
+ case slash = "pin.slash"
+ case slashFill = "pin.slash.fill"
+ }
+
+ case pip
+
+ public enum Pip: String, SymbolImage {
+ case fill = "pip.fill"
+ case exit = "pip.exit"
+ case enter = "pip.enter"
+ case swap = "pip.swap"
+ case remove = "pip.remove"
+ }
+
+ public enum Pipe: String, SymbolImage {
+ case andDrop = "pipe.and.drop"
+ case andDropFill = "pipe.and.drop.fill"
+ }
+
+ public enum Placeholdertext: String, SymbolImage {
+ case fill = "placeholdertext.fill"
+ }
+
+ public enum Platter: String, SymbolImage {
+ case filledTopIphone = "platter.filled.top.iphone"
+ case filledBottomIphone = "platter.filled.bottom.iphone"
+ case filledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone"
+ case filledBottomAndArrowDownIphone = "platter.filled.bottom.and.arrow.down.iphone"
+ case _2FilledIphone = "platter.2.filled.iphone"
+ case _2FilledIphoneLandscape = "platter.2.filled.iphone.landscape"
+ case _2FilledIpad = "platter.2.filled.ipad"
+ case _2FilledIpadLandscape = "platter.2.filled.ipad.landscape"
+ case filledTopApplewatchCase = "platter.filled.top.applewatch.case"
+ case filledBottomApplewatchCase = "platter.filled.bottom.applewatch.case"
+ case topApplewatchCase = "platter.top.applewatch.case"
+ case bottomApplewatchCase = "platter.bottom.applewatch.case"
+ }
+
+ case play
+
+ public enum Play: String, SymbolImage {
+ case fill = "play.fill"
+ case circle = "play.circle"
+ case circleFill = "play.circle.fill"
+ case square = "play.square"
+ case squareFill = "play.square.fill"
+ case rectangle = "play.rectangle"
+ case rectangleFill = "play.rectangle.fill"
+ case squareStack = "play.square.stack"
+ case squareStackFill = "play.square.stack.fill"
+ case slash = "play.slash"
+ case slashFill = "play.slash.fill"
+ case rectangleOnRectangle = "play.rectangle.on.rectangle"
+ case rectangleOnRectangleFill = "play.rectangle.on.rectangle.fill"
+ case rectangleOnRectangleCircle = "play.rectangle.on.rectangle.circle"
+ case rectangleOnRectangleCircleFill = "play.rectangle.on.rectangle.circle.fill"
+ case house = "play.house"
+ case houseFill = "play.house.fill"
+ case display = "play.display"
+ case desktopcomputer = "play.desktopcomputer"
+ case laptopcomputer = "play.laptopcomputer"
+ case tv = "play.tv"
+ case tvFill = "play.tv.fill"
+ }
+
+ case playpause
+
+ public enum Playpause: String, SymbolImage {
+ case fill = "playpause.fill"
+ case circle = "playpause.circle"
+ case circleFill = "playpause.circle.fill"
+ }
+
+ public enum Playstation: String, SymbolImage {
+ case logo = "playstation.logo"
+ }
+
+ case plus
+
+ public enum Plus: String, SymbolImage {
+ case rectangleOnFolder = "plus.rectangle.on.folder"
+ case rectangleOnFolderFill = "plus.rectangle.on.folder.fill"
+ case magnifyingglass = "plus.magnifyingglass"
+ case squareDashed = "plus.square.dashed"
+ case squareOnSquare = "plus.square.on.square"
+ case squareFillOnSquareFill = "plus.square.fill.on.square.fill"
+ case app = "plus.app"
+ case appFill = "plus.app.fill"
+ case rectangleOnRectangle = "plus.rectangle.on.rectangle"
+ case rectangleFillOnRectangleFill = "plus.rectangle.fill.on.rectangle.fill"
+ case message = "plus.message"
+ case messageFill = "plus.message.fill"
+ case bubble = "plus.bubble"
+ case bubbleFill = "plus.bubble.fill"
+ case viewfinder = "plus.viewfinder"
+ case circle = "plus.circle"
+ case circleFill = "plus.circle.fill"
+ case square = "plus.square"
+ case squareFill = "plus.square.fill"
+ case rectangle = "plus.rectangle"
+ case rectangleFill = "plus.rectangle.fill"
+ case rectanglePortrait = "plus.rectangle.portrait"
+ case rectanglePortraitFill = "plus.rectangle.portrait.fill"
+ case diamond = "plus.diamond"
+ case diamondFill = "plus.diamond.fill"
+ case forwardslashMinus = "plus.forwardslash.minus"
+ }
+
+ case plusminus
+
+ public enum Plusminus: String, SymbolImage {
+ case circle = "plusminus.circle"
+ case circleFill = "plusminus.circle.fill"
+ }
+
+ public enum Point: String, SymbolImage {
+ case topleftDownToPointBottomrightCurvepath = "point.topleft.down.to.point.bottomright.curvepath"
+ case topleftDownToPointBottomrightCurvepathFill = "point.topleft.down.to.point.bottomright.curvepath.fill"
+ case topleftDownToPointBottomrightFilledCurvepath = "point.topleft.down.to.point.bottomright.filled.curvepath"
+ case topleftFilledDownToPointBottomrightCurvepath = "point.topleft.filled.down.to.point.bottomright.curvepath"
+ case bottomleftForwardToPointToprightScurvepath = "point.bottomleft.forward.to.point.topright.scurvepath"
+ case bottomleftForwardToPointToprightScurvepathFill = "point.bottomleft.forward.to.point.topright.scurvepath.fill"
+ case bottomleftForwardToPointToprightFilledScurvepath = "point.bottomleft.forward.to.point.topright.filled.scurvepath"
+ case bottomleftFilledForwardToPointToprightScurvepath = "point.bottomleft.filled.forward.to.point.topright.scurvepath"
+ case bottomleftForwardToArrowtriangleUturnScurvepath = "point.bottomleft.forward.to.arrowtriangle.uturn.scurvepath"
+ case bottomleftForwardToArrowtriangleUturnScurvepathFill = "point.bottomleft.forward.to.arrowtriangle.uturn.scurvepath.fill"
+ case forwardToPointCapsulepath = "point.forward.to.point.capsulepath"
+ case forwardToPointCapsulepathFill = "point.forward.to.point.capsulepath.fill"
+ case _3ConnectedTrianglepathDotted = "point.3.connected.trianglepath.dotted"
+ case _3FilledConnectedTrianglepathDotted = "point.3.filled.connected.trianglepath.dotted"
+ }
+
+ case polishzlotysign
+
+ public enum Polishzlotysign: String, SymbolImage {
+ case circle = "polishzlotysign.circle"
+ case circleFill = "polishzlotysign.circle.fill"
+ case square = "polishzlotysign.square"
+ case squareFill = "polishzlotysign.square.fill"
+ }
+
+ case popcorn
+
+ public enum Popcorn: String, SymbolImage {
+ case fill = "popcorn.fill"
+ case circle = "popcorn.circle"
+ case circleFill = "popcorn.circle.fill"
+ }
+
+ case power
+
+ public enum Power: String, SymbolImage {
+ case circle = "power.circle"
+ case circleFill = "power.circle.fill"
+ case dotted = "power.dotted"
+ }
+
+ case powercord
+
+ public enum Powercord: String, SymbolImage {
+ case fill = "powercord.fill"
+ }
+
+ case poweroff
+
+ case poweron
+
+ public enum Poweroutlet: String, SymbolImage {
+ case typeA = "poweroutlet.type.a"
+ case typeAFill = "poweroutlet.type.a.fill"
+ case typeASquare = "poweroutlet.type.a.square"
+ case typeASquareFill = "poweroutlet.type.a.square.fill"
+ case typeB = "poweroutlet.type.b"
+ case typeBFill = "poweroutlet.type.b.fill"
+ case typeBSquare = "poweroutlet.type.b.square"
+ case typeBSquareFill = "poweroutlet.type.b.square.fill"
+ case typeC = "poweroutlet.type.c"
+ case typeCFill = "poweroutlet.type.c.fill"
+ case typeCSquare = "poweroutlet.type.c.square"
+ case typeCSquareFill = "poweroutlet.type.c.square.fill"
+ case typeD = "poweroutlet.type.d"
+ case typeDFill = "poweroutlet.type.d.fill"
+ case typeDSquare = "poweroutlet.type.d.square"
+ case typeDSquareFill = "poweroutlet.type.d.square.fill"
+ case typeE = "poweroutlet.type.e"
+ case typeEFill = "poweroutlet.type.e.fill"
+ case typeESquare = "poweroutlet.type.e.square"
+ case typeESquareFill = "poweroutlet.type.e.square.fill"
+ case typeF = "poweroutlet.type.f"
+ case typeFFill = "poweroutlet.type.f.fill"
+ case typeFSquare = "poweroutlet.type.f.square"
+ case typeFSquareFill = "poweroutlet.type.f.square.fill"
+ case typeG = "poweroutlet.type.g"
+ case typeGFill = "poweroutlet.type.g.fill"
+ case typeGSquare = "poweroutlet.type.g.square"
+ case typeGSquareFill = "poweroutlet.type.g.square.fill"
+ case typeH = "poweroutlet.type.h"
+ case typeHFill = "poweroutlet.type.h.fill"
+ case typeHSquare = "poweroutlet.type.h.square"
+ case typeHSquareFill = "poweroutlet.type.h.square.fill"
+ case typeI = "poweroutlet.type.i"
+ case typeIFill = "poweroutlet.type.i.fill"
+ case typeISquare = "poweroutlet.type.i.square"
+ case typeISquareFill = "poweroutlet.type.i.square.fill"
+ case typeJ = "poweroutlet.type.j"
+ case typeJFill = "poweroutlet.type.j.fill"
+ case typeJSquare = "poweroutlet.type.j.square"
+ case typeJSquareFill = "poweroutlet.type.j.square.fill"
+ case typeK = "poweroutlet.type.k"
+ case typeKFill = "poweroutlet.type.k.fill"
+ case typeKSquare = "poweroutlet.type.k.square"
+ case typeKSquareFill = "poweroutlet.type.k.square.fill"
+ case typeL = "poweroutlet.type.l"
+ case typeLFill = "poweroutlet.type.l.fill"
+ case typeLSquare = "poweroutlet.type.l.square"
+ case typeLSquareFill = "poweroutlet.type.l.square.fill"
+ case typeM = "poweroutlet.type.m"
+ case typeMFill = "poweroutlet.type.m.fill"
+ case typeMSquare = "poweroutlet.type.m.square"
+ case typeMSquareFill = "poweroutlet.type.m.square.fill"
+ case typeN = "poweroutlet.type.n"
+ case typeNFill = "poweroutlet.type.n.fill"
+ case typeNSquare = "poweroutlet.type.n.square"
+ case typeNSquareFill = "poweroutlet.type.n.square.fill"
+ case typeO = "poweroutlet.type.o"
+ case typeOFill = "poweroutlet.type.o.fill"
+ case typeOSquare = "poweroutlet.type.o.square"
+ case typeOSquareFill = "poweroutlet.type.o.square.fill"
+ case strip = "poweroutlet.strip"
+ case stripFill = "poweroutlet.strip.fill"
+ }
+
+ case powerplug
+
+ public enum Powerplug: String, SymbolImage {
+ case fill = "powerplug.fill"
+ }
+
+ case powersleep
+
+ case printer
+
+ public enum Printer: String, SymbolImage {
+ case fill = "printer.fill"
+ case filledAndPaper = "printer.filled.and.paper"
+ case dotmatrix = "printer.dotmatrix"
+ case dotmatrixFill = "printer.dotmatrix.fill"
+ case dotmatrixFilledAndPaper = "printer.dotmatrix.filled.and.paper"
+ }
+
+ case projective
+
+ case purchased
+
+ public enum Purchased: String, SymbolImage {
+ case circle = "purchased.circle"
+ case circleFill = "purchased.circle.fill"
+ }
+
+ case puzzlepiece
+
+ public enum Puzzlepiece: String, SymbolImage {
+ case `extension` = "puzzlepiece.extension"
+ case extensionFill = "puzzlepiece.extension.fill"
+ case fill = "puzzlepiece.fill"
+ }
+
+ case pyramid
+
+ public enum Pyramid: String, SymbolImage {
+ case fill = "pyramid.fill"
+ }
+
+ case qrcode
+
+ public enum Qrcode: String, SymbolImage {
+ case viewfinder = "qrcode.viewfinder"
+ }
+
+ case questionmark
+
+ public enum Questionmark: String, SymbolImage {
+ case folder = "questionmark.folder"
+ case folderFill = "questionmark.folder.fill"
+ case squareDashed = "questionmark.square.dashed"
+ case app = "questionmark.app"
+ case appFill = "questionmark.app.fill"
+ case appDashed = "questionmark.app.dashed"
+ case bubble = "questionmark.bubble"
+ case bubbleFill = "questionmark.bubble.fill"
+ case video = "questionmark.video"
+ case videoFill = "questionmark.video.fill"
+ case keyFilled = "questionmark.key.filled"
+ case circle = "questionmark.circle"
+ case circleFill = "questionmark.circle.fill"
+ case square = "questionmark.square"
+ case squareFill = "questionmark.square.fill"
+ case diamond = "questionmark.diamond"
+ case diamondFill = "questionmark.diamond.fill"
+ }
+
+ public enum Quote: String, SymbolImage {
+ case opening = "quote.opening"
+ case closing = "quote.closing"
+ case bubble = "quote.bubble"
+ case bubbleFill = "quote.bubble.fill"
+ }
+
+ case quotelevel
+
+ public enum R1: String, SymbolImage {
+ case circle = "r1.circle"
+ case circleFill = "r1.circle.fill"
+ case buttonRoundedbottomHorizontal = "r1.button.roundedbottom.horizontal"
+ case buttonRoundedbottomHorizontalFill = "r1.button.roundedbottom.horizontal.fill"
+ }
+
+ public enum R2: String, SymbolImage {
+ case circle = "r2.circle"
+ case circleFill = "r2.circle.fill"
+ case buttonRoundedtopHorizontal = "r2.button.roundedtop.horizontal"
+ case buttonRoundedtopHorizontalFill = "r2.button.roundedtop.horizontal.fill"
+ case buttonAngledtopVerticalRight = "r2.button.angledtop.vertical.right"
+ case buttonAngledtopVerticalRightFill = "r2.button.angledtop.vertical.right.fill"
+ }
+
+ public enum R3: String, SymbolImage {
+ case buttonAngledbottomHorizontalRight = "r3.button.angledbottom.horizontal.right"
+ case buttonAngledbottomHorizontalRightFill = "r3.button.angledbottom.horizontal.right.fill"
+ }
+
+ public enum R4: String, SymbolImage {
+ case buttonHorizontal = "r4.button.horizontal"
+ case buttonHorizontalFill = "r4.button.horizontal.fill"
+ }
+
+ case radio
+
+ public enum Radio: String, SymbolImage {
+ case fill = "radio.fill"
+ }
+
+ case rainbow
+
+ case rays
+
+ public enum Rb: String, SymbolImage {
+ case circle = "rb.circle"
+ case circleFill = "rb.circle.fill"
+ case buttonRoundedbottomHorizontal = "rb.button.roundedbottom.horizontal"
+ case buttonRoundedbottomHorizontalFill = "rb.button.roundedbottom.horizontal.fill"
+ }
+
+ public enum Record: String, SymbolImage {
+ case circle = "record.circle"
+ case circleFill = "record.circle.fill"
+ }
+
+ case recordingtape
+
+ public enum Recordingtape: String, SymbolImage {
+ case circle = "recordingtape.circle"
+ case circleFill = "recordingtape.circle.fill"
+ }
+
+ case rectangle
+
+ public enum Rectangle: String, SymbolImage {
+ case portraitAndArrowRight = "rectangle.portrait.and.arrow.right"
+ case portraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill"
+ case portraitAndArrowForward = "rectangle.portrait.and.arrow.forward"
+ case portraitAndArrowForwardFill = "rectangle.portrait.and.arrow.forward.fill"
+ case andPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis"
+ case andPaperclip = "rectangle.and.paperclip"
+ case dashedAndPaperclip = "rectangle.dashed.and.paperclip"
+ case insetFilledAndPersonFilled = "rectangle.inset.filled.and.person.filled"
+ case insetBadgeRecord = "rectangle.inset.badge.record"
+ case checkered = "rectangle.checkered"
+ case fill = "rectangle.fill"
+ case slash = "rectangle.slash"
+ case slashFill = "rectangle.slash.fill"
+ case lefthalfFilled = "rectangle.lefthalf.filled"
+ case righthalfFilled = "rectangle.righthalf.filled"
+ case leadinghalfFilled = "rectangle.leadinghalf.filled"
+ case trailinghalfFilled = "rectangle.trailinghalf.filled"
+ case tophalfFilled = "rectangle.tophalf.filled"
+ case bottomhalfFilled = "rectangle.bottomhalf.filled"
+ case split2X1 = "rectangle.split.2x1"
+ case split2X1Fill = "rectangle.split.2x1.fill"
+ case split2X1Slash = "rectangle.split.2x1.slash"
+ case split2X1SlashFill = "rectangle.split.2x1.slash.fill"
+ case split1X2 = "rectangle.split.1x2"
+ case split1X2Fill = "rectangle.split.1x2.fill"
+ case split3X1 = "rectangle.split.3x1"
+ case split3X1Fill = "rectangle.split.3x1.fill"
+ case split2X2 = "rectangle.split.2x2"
+ case split2X2Fill = "rectangle.split.2x2.fill"
+ case split3X3 = "rectangle.split.3x3"
+ case split3X3Fill = "rectangle.split.3x3.fill"
+ case insetFilled = "rectangle.inset.filled"
+ case tophalfInsetFilled = "rectangle.tophalf.inset.filled"
+ case bottomhalfInsetFilled = "rectangle.bottomhalf.inset.filled"
+ case lefthalfInsetFilled = "rectangle.lefthalf.inset.filled"
+ case righthalfInsetFilled = "rectangle.righthalf.inset.filled"
+ case leadinghalfInsetFilled = "rectangle.leadinghalf.inset.filled"
+ case trailinghalfInsetFilled = "rectangle.trailinghalf.inset.filled"
+ case lefthalfInsetFilledArrowLeft = "rectangle.lefthalf.inset.filled.arrow.left"
+ case righthalfInsetFilledArrowRight = "rectangle.righthalf.inset.filled.arrow.right"
+ case leadinghalfInsetFilledArrowLeading = "rectangle.leadinghalf.inset.filled.arrow.leading"
+ case trailinghalfInsetFilledArrowTrailing = "rectangle.trailinghalf.inset.filled.arrow.trailing"
+ case topthirdInsetFilled = "rectangle.topthird.inset.filled"
+ case bottomthirdInsetFilled = "rectangle.bottomthird.inset.filled"
+ case leftthirdInsetFilled = "rectangle.leftthird.inset.filled"
+ case rightthirdInsetFilled = "rectangle.rightthird.inset.filled"
+ case leadingthirdInsetFilled = "rectangle.leadingthird.inset.filled"
+ case trailingthirdInsetFilled = "rectangle.trailingthird.inset.filled"
+ case centerInsetFilled = "rectangle.center.inset.filled"
+ case centerInsetFilledBadgePlus = "rectangle.center.inset.filled.badge.plus"
+ case insetTopleftFilled = "rectangle.inset.topleft.filled"
+ case insetToprightFilled = "rectangle.inset.topright.filled"
+ case insetTopleadingFilled = "rectangle.inset.topleading.filled"
+ case insetToptrailingFilled = "rectangle.inset.toptrailing.filled"
+ case insetBottomleftFilled = "rectangle.inset.bottomleft.filled"
+ case insetBottomrightFilled = "rectangle.inset.bottomright.filled"
+ case insetBottomleadingFilled = "rectangle.inset.bottomleading.filled"
+ case insetBottomtrailingFilled = "rectangle.inset.bottomtrailing.filled"
+ case onRectangle = "rectangle.on.rectangle"
+ case fillOnRectangleFill = "rectangle.fill.on.rectangle.fill"
+ case onRectangleCircle = "rectangle.on.rectangle.circle"
+ case onRectangleCircleFill = "rectangle.on.rectangle.circle.fill"
+ case onRectangleSquare = "rectangle.on.rectangle.square"
+ case onRectangleSquareFill = "rectangle.on.rectangle.square.fill"
+ case insetFilledOnRectangle = "rectangle.inset.filled.on.rectangle"
+ case onRectangleSlash = "rectangle.on.rectangle.slash"
+ case onRectangleSlashFill = "rectangle.on.rectangle.slash.fill"
+ case onRectangleSlashCircle = "rectangle.on.rectangle.slash.circle"
+ case onRectangleSlashCircleFill = "rectangle.on.rectangle.slash.circle.fill"
+ case _3Group = "rectangle.3.group"
+ case _3GroupFill = "rectangle.3.group.fill"
+ case grid2X2 = "rectangle.grid.2x2"
+ case grid2X2Fill = "rectangle.grid.2x2.fill"
+ case grid3X2 = "rectangle.grid.3x2"
+ case grid3X2Fill = "rectangle.grid.3x2.fill"
+ case grid1X2 = "rectangle.grid.1x2"
+ case grid1X2Fill = "rectangle.grid.1x2.fill"
+ case portrait = "rectangle.portrait"
+ case portraitFill = "rectangle.portrait.fill"
+ case portraitSlash = "rectangle.portrait.slash"
+ case portraitSlashFill = "rectangle.portrait.slash.fill"
+ case portraitLefthalfFilled = "rectangle.portrait.lefthalf.filled"
+ case portraitRighthalfFilled = "rectangle.portrait.righthalf.filled"
+ case portraitTophalfFilled = "rectangle.portrait.tophalf.filled"
+ case portraitBottomhalfFilled = "rectangle.portrait.bottomhalf.filled"
+ case portraitInsetFilled = "rectangle.portrait.inset.filled"
+ case portraitTophalfInsetFilled = "rectangle.portrait.tophalf.inset.filled"
+ case portraitBottomhalfInsetFilled = "rectangle.portrait.bottomhalf.inset.filled"
+ case portraitLefthalfInsetFilled = "rectangle.portrait.lefthalf.inset.filled"
+ case portraitRighthalfInsetFilled = "rectangle.portrait.righthalf.inset.filled"
+ case portraitLeadinghalfInsetFilled = "rectangle.portrait.leadinghalf.inset.filled"
+ case portraitTrailinghalfInsetFilled = "rectangle.portrait.trailinghalf.inset.filled"
+ case portraitTopthirdInsetFilled = "rectangle.portrait.topthird.inset.filled"
+ case portraitBottomthirdInsetFilled = "rectangle.portrait.bottomthird.inset.filled"
+ case portraitLeftthirdInsetFilled = "rectangle.portrait.leftthird.inset.filled"
+ case portraitRightthirdInsetFilled = "rectangle.portrait.rightthird.inset.filled"
+ case portraitLeadingthirdInsetFilled = "rectangle.portrait.leadingthird.inset.filled"
+ case portraitTrailingthirdInsetFilled = "rectangle.portrait.trailingthird.inset.filled"
+ case portraitCenterInsetFilled = "rectangle.portrait.center.inset.filled"
+ case portraitTopleftInsetFilled = "rectangle.portrait.topleft.inset.filled"
+ case portraitToprightInsetFilled = "rectangle.portrait.topright.inset.filled"
+ case portraitTopleadingInsetFilled = "rectangle.portrait.topleading.inset.filled"
+ case portraitToptrailingInsetFilled = "rectangle.portrait.toptrailing.inset.filled"
+ case portraitBottomleftInsetFilled = "rectangle.portrait.bottomleft.inset.filled"
+ case portraitBottomrightInsetFilled = "rectangle.portrait.bottomright.inset.filled"
+ case portraitBottomleadingInsetFilled = "rectangle.portrait.bottomleading.inset.filled"
+ case portraitBottomtrailingInsetFilled = "rectangle.portrait.bottomtrailing.inset.filled"
+ case portraitOnRectanglePortrait = "rectangle.portrait.on.rectangle.portrait"
+ case portraitOnRectanglePortraitFill = "rectangle.portrait.on.rectangle.portrait.fill"
+ case portraitOnRectanglePortraitSlash = "rectangle.portrait.on.rectangle.portrait.slash"
+ case portraitOnRectanglePortraitSlashFill = "rectangle.portrait.on.rectangle.portrait.slash.fill"
+ case portraitOnRectanglePortraitAngled = "rectangle.portrait.on.rectangle.portrait.angled"
+ case portraitOnRectanglePortraitAngledFill = "rectangle.portrait.on.rectangle.portrait.angled.fill"
+ case portraitSplit2X1 = "rectangle.portrait.split.2x1"
+ case portraitSplit2X1Fill = "rectangle.portrait.split.2x1.fill"
+ case portraitSplit2X1Slash = "rectangle.portrait.split.2x1.slash"
+ case portraitSplit2X1SlashFill = "rectangle.portrait.split.2x1.slash.fill"
+ case _3GroupBubble = "rectangle.3.group.bubble"
+ case _3GroupBubbleFill = "rectangle.3.group.bubble.fill"
+ case andTextMagnifyingglass = "rectangle.and.text.magnifyingglass"
+ case portraitRotate = "rectangle.portrait.rotate"
+ case landscapeRotate = "rectangle.landscape.rotate"
+ case arrowtriangle2Outward = "rectangle.arrowtriangle.2.outward"
+ case arrowtriangle2Inward = "rectangle.arrowtriangle.2.inward"
+ case portraitArrowtriangle2Outward = "rectangle.portrait.arrowtriangle.2.outward"
+ case portraitArrowtriangle2Inward = "rectangle.portrait.arrowtriangle.2.inward"
+ case _2Swap = "rectangle.2.swap"
+ case andHandPointUpLeft = "rectangle.and.hand.point.up.left"
+ case andHandPointUpLeftFill = "rectangle.and.hand.point.up.left.fill"
+ case filledAndHandPointUpLeft = "rectangle.filled.and.hand.point.up.left"
+ case andHandPointUpLeftFilled = "rectangle.and.hand.point.up.left.filled"
+ case dashed = "rectangle.dashed"
+ case dashedBadgeRecord = "rectangle.dashed.badge.record"
+ case portraitBadgePlus = "rectangle.portrait.badge.plus"
+ case portraitBadgePlusFill = "rectangle.portrait.badge.plus.fill"
+ case badgePlus = "rectangle.badge.plus"
+ case fillBadgePlus = "rectangle.fill.badge.plus"
+ case badgeMinus = "rectangle.badge.minus"
+ case fillBadgeMinus = "rectangle.fill.badge.minus"
+ case badgeCheckmark = "rectangle.badge.checkmark"
+ case fillBadgeCheckmark = "rectangle.fill.badge.checkmark"
+ case badgeXmark = "rectangle.badge.xmark"
+ case fillBadgeXmark = "rectangle.fill.badge.xmark"
+ case badgePersonCrop = "rectangle.badge.person.crop"
+ case fillBadgePersonCrop = "rectangle.fill.badge.person.crop"
+ case onRectangleAngled = "rectangle.on.rectangle.angled"
+ case fillOnRectangleAngledFill = "rectangle.fill.on.rectangle.angled.fill"
+ case stack = "rectangle.stack"
+ case stackFill = "rectangle.stack.fill"
+ case stackBadgePlus = "rectangle.stack.badge.plus"
+ case stackFillBadgePlus = "rectangle.stack.fill.badge.plus"
+ case stackBadgeMinus = "rectangle.stack.badge.minus"
+ case stackFillBadgeMinus = "rectangle.stack.fill.badge.minus"
+ case stackBadgePersonCrop = "rectangle.stack.badge.person.crop"
+ case stackBadgePersonCropFill = "rectangle.stack.badge.person.crop.fill"
+ case stackBadgePlay = "rectangle.stack.badge.play"
+ case stackBadgePlayFill = "rectangle.stack.badge.play.fill"
+ case connectedToLineBelow = "rectangle.connected.to.line.below"
+ case onRectangleButtonAngledtopVerticalLeft = "rectangle.on.rectangle.button.angledtop.vertical.left"
+ case onRectangleButtonAngledtopVerticalLeftFill = "rectangle.on.rectangle.button.angledtop.vertical.left.fill"
+ case compressVertical = "rectangle.compress.vertical"
+ case expandVertical = "rectangle.expand.vertical"
+ case andArrowUpRightAndArrowDownLeft = "rectangle.and.arrow.up.right.and.arrow.down.left"
+ case andArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash"
+ case ratio3To4 = "rectangle.ratio.3.to.4"
+ case ratio3To4Fill = "rectangle.ratio.3.to.4.fill"
+ case ratio4To3 = "rectangle.ratio.4.to.3"
+ case ratio4To3Fill = "rectangle.ratio.4.to.3.fill"
+ case ratio9To16 = "rectangle.ratio.9.to.16"
+ case ratio9To16Fill = "rectangle.ratio.9.to.16.fill"
+ case ratio16To9 = "rectangle.ratio.16.to.9"
+ case ratio16To9Fill = "rectangle.ratio.16.to.9.fill"
+ }
+
+ case refrigerator
+
+ public enum Refrigerator: String, SymbolImage {
+ case fill = "refrigerator.fill"
+ }
+
+ case `repeat`
+
+ public enum Repeat: String, SymbolImage {
+ case circle = "repeat.circle"
+ case circleFill = "repeat.circle.fill"
+ case _1 = "repeat.1"
+ case _1Circle = "repeat.1.circle"
+ case _1CircleFill = "repeat.1.circle.fill"
+ }
+
+ case restart
+
+ public enum Restart: String, SymbolImage {
+ case circle = "restart.circle"
+ case circleFill = "restart.circle.fill"
+ }
+
+ public enum Retarder: String, SymbolImage {
+ case brakesignal = "retarder.brakesignal"
+ case brakesignalSlash = "retarder.brakesignal.slash"
+ case brakesignalAndExclamationmark = "retarder.brakesignal.and.exclamationmark"
+ }
+
+ case `return`
+
+ public enum Return: String, SymbolImage {
+ case left = "return.left"
+ case right = "return.right"
+ }
+
+ case rhombus
+
+ public enum Rhombus: String, SymbolImage {
+ case fill = "rhombus.fill"
+ }
+
+ case right
+
+ public enum Right: String, SymbolImage {
+ case circle = "right.circle"
+ case circleFill = "right.circle.fill"
+ }
+
+ case righttriangle
+
+ public enum Righttriangle: String, SymbolImage {
+ case fill = "righttriangle.fill"
+ case splitDiagonal = "righttriangle.split.diagonal"
+ case splitDiagonalFill = "righttriangle.split.diagonal.fill"
+ }
+
+ public enum Rm: String, SymbolImage {
+ case buttonHorizontal = "rm.button.horizontal"
+ case buttonHorizontalFill = "rm.button.horizontal.fill"
+ }
+
+ public enum Road: String, SymbolImage {
+ case lanes = "road.lanes"
+ case lanesCurvedLeft = "road.lanes.curved.left"
+ case lanesCurvedRight = "road.lanes.curved.right"
+ case laneArrowtriangle2Inward = "road.lane.arrowtriangle.2.inward"
+ }
+
+ public enum Roller: String, SymbolImage {
+ case shadeOpen = "roller.shade.open"
+ case shadeClosed = "roller.shade.closed"
+ }
+
+ public enum Roman: String, SymbolImage {
+ case shadeOpen = "roman.shade.open"
+ case shadeClosed = "roman.shade.closed"
+ }
+
+ case rosette
+
+ public enum Rotate: String, SymbolImage {
+ case _3d = "rotate.3d"
+ case _3dFill = "rotate.3d.fill"
+ case _3dCircle = "rotate.3d.circle"
+ case _number3dCircleFill = "rotate.3d.circle.fill"
+ case left = "rotate.left"
+ case leftFill = "rotate.left.fill"
+ case right = "rotate.right"
+ case rightFill = "rotate.right.fill"
+ }
+
+ public enum Rsb: String, SymbolImage {
+ case buttonAngledbottomHorizontalRight = "rsb.button.angledbottom.horizontal.right"
+ case buttonAngledbottomHorizontalRightFill = "rsb.button.angledbottom.horizontal.right.fill"
+ }
+
+ public enum Rt: String, SymbolImage {
+ case circle = "rt.circle"
+ case circleFill = "rt.circle.fill"
+ case buttonRoundedtopHorizontal = "rt.button.roundedtop.horizontal"
+ case buttonRoundedtopHorizontalFill = "rt.button.roundedtop.horizontal.fill"
+ }
+
+ case rublesign
+
+ public enum Rublesign: String, SymbolImage {
+ case circle = "rublesign.circle"
+ case circleFill = "rublesign.circle.fill"
+ case square = "rublesign.square"
+ case squareFill = "rublesign.square.fill"
+ }
+
+ case ruler
+
+ public enum Ruler: String, SymbolImage {
+ case fill = "ruler.fill"
+ }
+
+ case rupeesign
+
+ public enum Rupeesign: String, SymbolImage {
+ case circle = "rupeesign.circle"
+ case circleFill = "rupeesign.circle.fill"
+ case square = "rupeesign.square"
+ case squareFill = "rupeesign.square.fill"
+ }
+
+ case safari
+
+ public enum Safari: String, SymbolImage {
+ case fill = "safari.fill"
+ }
+
+ case sailboat
+
+ public enum Sailboat: String, SymbolImage {
+ case fill = "sailboat.fill"
+ case circle = "sailboat.circle"
+ case circleFill = "sailboat.circle.fill"
+ }
+
+ public enum Scale: String, SymbolImage {
+ case _3d = "scale.3d"
+ }
+
+ case scalemass
+
+ public enum Scalemass: String, SymbolImage {
+ case fill = "scalemass.fill"
+ }
+
+ case scanner
+
+ public enum Scanner: String, SymbolImage {
+ case fill = "scanner.fill"
+ }
+
+ case scissors
+
+ public enum Scissors: String, SymbolImage {
+ case circle = "scissors.circle"
+ case circleFill = "scissors.circle.fill"
+ case badgeEllipsis = "scissors.badge.ellipsis"
+ }
+
+ case scooter
+
+ case scope
+
+ case screwdriver
+
+ public enum Screwdriver: String, SymbolImage {
+ case fill = "screwdriver.fill"
+ }
+
+ case scribble
+
+ public enum Scribble: String, SymbolImage {
+ case variable = "scribble.variable"
+ }
+
+ case scroll
+
+ public enum Scroll: String, SymbolImage {
+ case fill = "scroll.fill"
+ }
+
+ case sdcard
+
+ public enum Sdcard: String, SymbolImage {
+ case fill = "sdcard.fill"
+ }
+
+ case seal
+
+ public enum Seal: String, SymbolImage {
+ case fill = "seal.fill"
+ }
+
+ public enum Selection: String, SymbolImage {
+ case pinInOut = "selection.pin.in.out"
+ }
+
+ case sensor
+
+ public enum Sensor: String, SymbolImage {
+ case fill = "sensor.fill"
+ case tagRadiowavesForward = "sensor.tag.radiowaves.forward"
+ case tagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill"
+ }
+
+ public enum Server: String, SymbolImage {
+ case rack = "server.rack"
+ }
+
+ case shadow
+
+ public enum Shared: String, SymbolImage {
+ case withYou = "shared.with.you"
+ case withYouCircle = "shared.with.you.circle"
+ case withYouCircleFill = "shared.with.you.circle.fill"
+ case withYouSlash = "shared.with.you.slash"
+ }
+
+ case shareplay
+
+ public enum Shareplay: String, SymbolImage {
+ case slash = "shareplay.slash"
+ }
+
+ public enum Shazam: String, SymbolImage {
+ case logo = "shazam.logo"
+ case logoFill = "shazam.logo.fill"
+ }
+
+ case shekelsign
+
+ public enum Shekelsign: String, SymbolImage {
+ case circle = "shekelsign.circle"
+ case circleFill = "shekelsign.circle.fill"
+ case square = "shekelsign.square"
+ case squareFill = "shekelsign.square.fill"
+ }
+
+ case shield
+
+ public enum Shield: String, SymbolImage {
+ case fill = "shield.fill"
+ case lefthalfFilled = "shield.lefthalf.filled"
+ case lefthalfFilledBadgeCheckmark = "shield.lefthalf.filled.badge.checkmark"
+ case lefthalfFilledTrianglebadgeExclamationmark = "shield.lefthalf.filled.trianglebadge.exclamationmark"
+ case righthalfFilled = "shield.righthalf.filled"
+ case slash = "shield.slash"
+ case slashFill = "shield.slash.fill"
+ case lefthalfFilledSlash = "shield.lefthalf.filled.slash"
+ case checkered = "shield.checkered"
+ }
+
+ case shift
+
+ public enum Shift: String, SymbolImage {
+ case fill = "shift.fill"
+ }
+
+ case shippingbox
+
+ public enum Shippingbox: String, SymbolImage {
+ case fill = "shippingbox.fill"
+ case circle = "shippingbox.circle"
+ case circleFill = "shippingbox.circle.fill"
+ case andArrowBackward = "shippingbox.and.arrow.backward"
+ case andArrowBackwardFill = "shippingbox.and.arrow.backward.fill"
+ }
+
+ case shoe
+
+ public enum Shoe: String, SymbolImage {
+ case fill = "shoe.fill"
+ case circle = "shoe.circle"
+ case circleFill = "shoe.circle.fill"
+ case number2 = "shoe.2"
+ case number2Fill = "shoe.2.fill"
+ }
+
+ public enum Shoeprints: String, SymbolImage {
+ case fill = "shoeprints.fill"
+ }
+
+ case shower
+
+ public enum Shower: String, SymbolImage {
+ case sidejet = "shower.sidejet"
+ case sidejetFill = "shower.sidejet.fill"
+ case fill = "shower.fill"
+ case handheld = "shower.handheld"
+ case handheldFill = "shower.handheld.fill"
+ }
+
+ case shuffle
+
+ public enum Shuffle: String, SymbolImage {
+ case circle = "shuffle.circle"
+ case circleFill = "shuffle.circle.fill"
+ }
+
+ public enum Sidebar: String, SymbolImage {
+ case left = "sidebar.left"
+ case right = "sidebar.right"
+ case leading = "sidebar.leading"
+ case trailing = "sidebar.trailing"
+ case squaresLeft = "sidebar.squares.left"
+ case squaresRight = "sidebar.squares.right"
+ case squaresLeading = "sidebar.squares.leading"
+ case squaresTrailing = "sidebar.squares.trailing"
+ }
+
+ case signature
+
+ public enum Signpost: String, SymbolImage {
+ case left = "signpost.left"
+ case leftFill = "signpost.left.fill"
+ case leftCircle = "signpost.left.circle"
+ case leftCircleFill = "signpost.left.circle.fill"
+ case right = "signpost.right"
+ case rightFill = "signpost.right.fill"
+ case rightCircle = "signpost.right.circle"
+ case rightCircleFill = "signpost.right.circle.fill"
+ case rightAndLeft = "signpost.right.and.left"
+ case rightAndLeftFill = "signpost.right.and.left.fill"
+ case rightAndLeftCircle = "signpost.right.and.left.circle"
+ case rightAndLeftCircleFill = "signpost.right.and.left.circle.fill"
+ case andArrowtriangleUp = "signpost.and.arrowtriangle.up"
+ case andArrowtriangleUpFill = "signpost.and.arrowtriangle.up.fill"
+ case andArrowtriangleUpCircle = "signpost.and.arrowtriangle.up.circle"
+ case andArrowtriangleUpCircleFill = "signpost.and.arrowtriangle.up.circle.fill"
+ }
+
+ case simcard
+
+ public enum Simcard: String, SymbolImage {
+ case fill = "simcard.fill"
+ case number2 = "simcard.2"
+ case number2Fill = "simcard.2.fill"
+ }
+
+ case sink
+
+ public enum Sink: String, SymbolImage {
+ case fill = "sink.fill"
+ }
+
+ case skateboard
+
+ public enum Skateboard: String, SymbolImage {
+ case fill = "skateboard.fill"
+ }
+
+ case skew
+
+ case skis
+
+ public enum Skis: String, SymbolImage {
+ case fill = "skis.fill"
+ }
+
+ public enum Slash: String, SymbolImage {
+ case circle = "slash.circle"
+ case circleFill = "slash.circle.fill"
+ }
+
+ case sleep
+
+ public enum Sleep: String, SymbolImage {
+ case circle = "sleep.circle"
+ case circleFill = "sleep.circle.fill"
+ }
+
+ public enum Slider: String, SymbolImage {
+ case horizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath"
+ case horizontal3 = "slider.horizontal.3"
+ case horizontal2SquareOnSquare = "slider.horizontal.2.square.on.square"
+ case horizontal2Square = "slider.horizontal.2.square"
+ case horizontal2SquareBadgeArrowDown = "slider.horizontal.2.square.badge.arrow.down"
+ case horizontal2Gobackward = "slider.horizontal.2.gobackward"
+ case horizontalBelowRectangle = "slider.horizontal.below.rectangle"
+ case horizontalBelowSquareFilledAndSquare = "slider.horizontal.below.square.filled.and.square"
+ case horizontalBelowSquareAndSquareFilled = "slider.horizontal.below.square.and.square.filled"
+ case horizontalBelowSunMax = "slider.horizontal.below.sun.max"
+ case vertical3 = "slider.vertical.3"
+ }
+
+ case slowmo
+
+ public enum Smallcircle: String, SymbolImage {
+ case filledCircle = "smallcircle.filled.circle"
+ case filledCircleFill = "smallcircle.filled.circle.fill"
+ case circle = "smallcircle.circle"
+ case circleFill = "smallcircle.circle.fill"
+ }
+
+ case smartphone
+
+ case smoke
+
+ public enum Smoke: String, SymbolImage {
+ case fill = "smoke.fill"
+ case circle = "smoke.circle"
+ case circleFill = "smoke.circle.fill"
+ }
+
+ case snowboard
+
+ public enum Snowboard: String, SymbolImage {
+ case fill = "snowboard.fill"
+ }
+
+ case snowflake
+
+ public enum Snowflake: String, SymbolImage {
+ case circle = "snowflake.circle"
+ case circleFill = "snowflake.circle.fill"
+ case slash = "snowflake.slash"
+ case roadLane = "snowflake.road.lane"
+ case roadLaneDashed = "snowflake.road.lane.dashed"
+ }
+
+ case soccerball
+
+ public enum Soccerball: String, SymbolImage {
+ case inverse = "soccerball.inverse"
+ case circle = "soccerball.circle"
+ case circleInverse = "soccerball.circle.inverse"
+ case circleFill = "soccerball.circle.fill"
+ case circleFillInverse = "soccerball.circle.fill.inverse"
+ }
+
+ case sofa
+
+ public enum Sofa: String, SymbolImage {
+ case fill = "sofa.fill"
+ }
+
+ case sos
+
+ public enum Sos: String, SymbolImage {
+ case circle = "sos.circle"
+ case circleFill = "sos.circle.fill"
+ }
+
+ case space
+
+ case sparkle
+
+ public enum Sparkle: String, SymbolImage {
+ case magnifyingglass = "sparkle.magnifyingglass"
+ }
+
+ case sparkles
+
+ public enum Sparkles: String, SymbolImage {
+ case squareFilledOnSquare = "sparkles.square.filled.on.square"
+ case tv = "sparkles.tv"
+ case tvFill = "sparkles.tv.fill"
+ case rectangleStack = "sparkles.rectangle.stack"
+ case rectangleStackFill = "sparkles.rectangle.stack.fill"
+ }
+
+ case speaker
+
+ public enum Speaker: String, SymbolImage {
+ case fill = "speaker.fill"
+ case circle = "speaker.circle"
+ case circleFill = "speaker.circle.fill"
+ case square = "speaker.square"
+ case squareFill = "speaker.square.fill"
+ case plus = "speaker.plus"
+ case plusFill = "speaker.plus.fill"
+ case minus = "speaker.minus"
+ case minusFill = "speaker.minus.fill"
+ case slash = "speaker.slash"
+ case slashFill = "speaker.slash.fill"
+ case slashCircle = "speaker.slash.circle"
+ case slashCircleFill = "speaker.slash.circle.fill"
+ case zzz = "speaker.zzz"
+ case zzzFill = "speaker.zzz.fill"
+ case wave1 = "speaker.wave.1"
+ case wave1Fill = "speaker.wave.1.fill"
+ case wave2 = "speaker.wave.2"
+ case wave2Fill = "speaker.wave.2.fill"
+ case wave2Circle = "speaker.wave.2.circle"
+ case wave2CircleFill = "speaker.wave.2.circle.fill"
+ case wave3 = "speaker.wave.3"
+ case wave3Fill = "speaker.wave.3.fill"
+ case badgeExclamationmark = "speaker.badge.exclamationmark"
+ case badgeExclamationmarkFill = "speaker.badge.exclamationmark.fill"
+ case wave2Bubble = "speaker.wave.2.bubble"
+ case wave2BubbleFill = "speaker.wave.2.bubble.fill"
+ }
+
+ case spigot
+
+ public enum Spigot: String, SymbolImage {
+ case fill = "spigot.fill"
+ }
+
+ case sportscourt
+
+ public enum Sportscourt: String, SymbolImage {
+ case fill = "sportscourt.fill"
+ case circle = "sportscourt.circle"
+ case circleFill = "sportscourt.circle.fill"
+ }
+
+ case sprinkler
+
+ public enum Sprinkler: String, SymbolImage {
+ case fill = "sprinkler.fill"
+ case andDroplets = "sprinkler.and.droplets"
+ case andDropletsFill = "sprinkler.and.droplets.fill"
+ }
+
+ case square
+
+ public enum Square: String, SymbolImage {
+ case andArrowUp = "square.and.arrow.up"
+ case andArrowUpFill = "square.and.arrow.up.fill"
+ case andArrowUpCircle = "square.and.arrow.up.circle"
+ case andArrowUpCircleFill = "square.and.arrow.up.circle.fill"
+ case andArrowUpTrianglebadgeExclamationmark = "square.and.arrow.up.trianglebadge.exclamationmark"
+ case andArrowDown = "square.and.arrow.down"
+ case andArrowDownFill = "square.and.arrow.down.fill"
+ case andArrowUpOnSquare = "square.and.arrow.up.on.square"
+ case andArrowUpOnSquareFill = "square.and.arrow.up.on.square.fill"
+ case andArrowDownOnSquare = "square.and.arrow.down.on.square"
+ case andArrowDownOnSquareFill = "square.and.arrow.down.on.square.fill"
+ case andPencil = "square.and.pencil"
+ case andPencilCircle = "square.and.pencil.circle"
+ case andPencilCircleFill = "square.and.pencil.circle.fill"
+ case grid3X1FolderBadgePlus = "square.grid.3x1.folder.badge.plus"
+ case grid3X1FolderFillBadgePlus = "square.grid.3x1.folder.fill.badge.plus"
+ case andAtRectangle = "square.and.at.rectangle"
+ case andAtRectangleFill = "square.and.at.rectangle.fill"
+ case fill = "square.fill"
+ case slash = "square.slash"
+ case slashFill = "square.slash.fill"
+ case lefthalfFilled = "square.lefthalf.filled"
+ case righthalfFilled = "square.righthalf.filled"
+ case tophalfFilled = "square.tophalf.filled"
+ case bottomhalfFilled = "square.bottomhalf.filled"
+ case insetFilled = "square.inset.filled"
+ case split2X1 = "square.split.2x1"
+ case split2X1Fill = "square.split.2x1.fill"
+ case split1X2 = "square.split.1x2"
+ case split1X2Fill = "square.split.1x2.fill"
+ case split2X2 = "square.split.2x2"
+ case split2X2Fill = "square.split.2x2.fill"
+ case splitDiagonal2X2 = "square.split.diagonal.2x2"
+ case splitDiagonal2X2Fill = "square.split.diagonal.2x2.fill"
+ case splitDiagonal = "square.split.diagonal"
+ case splitDiagonalFill = "square.split.diagonal.fill"
+ case topthirdInsetFilled = "square.topthird.inset.filled"
+ case bottomthirdInsetFilled = "square.bottomthird.inset.filled"
+ case leftthirdInsetFilled = "square.leftthird.inset.filled"
+ case rightthirdInsetFilled = "square.rightthird.inset.filled"
+ case leadingthirdInsetFilled = "square.leadingthird.inset.filled"
+ case trailingthirdInsetFilled = "square.trailingthird.inset.filled"
+ case dotted = "square.dotted"
+ case dashed = "square.dashed"
+ case dashedInsetFilled = "square.dashed.inset.filled"
+ case onSquare = "square.on.square"
+ case fillOnSquareFill = "square.fill.on.square.fill"
+ case onSquareBadgePersonCrop = "square.on.square.badge.person.crop"
+ case onSquareBadgePersonCropFill = "square.on.square.badge.person.crop.fill"
+ case filledOnSquare = "square.filled.on.square"
+ case onSquareDashed = "square.on.square.dashed"
+ case onSquareIntersectionDashed = "square.on.square.intersection.dashed"
+ case onCircle = "square.on.circle"
+ case fillOnCircleFill = "square.fill.on.circle.fill"
+ case stack = "square.stack"
+ case stackFill = "square.stack.fill"
+ case grid3X3 = "square.grid.3x3"
+ case grid3X3Fill = "square.grid.3x3.fill"
+ case grid3X3TopleftFilled = "square.grid.3x3.topleft.filled"
+ case grid3X3TopmiddleFilled = "square.grid.3x3.topmiddle.filled"
+ case grid3X3ToprightFilled = "square.grid.3x3.topright.filled"
+ case grid3X3MiddleleftFilled = "square.grid.3x3.middleleft.filled"
+ case grid3X3MiddleFilled = "square.grid.3x3.middle.filled"
+ case grid3X3MiddlerightFilled = "square.grid.3x3.middleright.filled"
+ case grid3X3BottomleftFilled = "square.grid.3x3.bottomleft.filled"
+ case grid3X3BottommiddleFilled = "square.grid.3x3.bottommiddle.filled"
+ case grid3X3BottomrightFilled = "square.grid.3x3.bottomright.filled"
+ case grid3X1BelowLineGrid1X2 = "square.grid.3x1.below.line.grid.1x2"
+ case grid3X1BelowLineGrid1X2Fill = "square.grid.3x1.below.line.grid.1x2.fill"
+ case grid4X3Fill = "square.grid.4x3.fill"
+ case grid2X2 = "square.grid.2x2"
+ case grid2X2Fill = "square.grid.2x2.fill"
+ case grid3X2 = "square.grid.3x2"
+ case grid3X2Fill = "square.grid.3x2.fill"
+ case grid3X3Square = "square.grid.3x3.square"
+ case splitBottomrightquarter = "square.split.bottomrightquarter"
+ case splitBottomrightquarterFill = "square.split.bottomrightquarter.fill"
+ case arrowtriangle4Outward = "square.arrowtriangle.4.outward"
+ case textSquare = "square.text.square"
+ case textSquareFill = "square.text.square.fill"
+ case badgePlus = "square.badge.plus"
+ case badgePlusFill = "square.badge.plus.fill"
+ case onSquareSquareshapeControlhandles = "square.on.square.squareshape.controlhandles"
+ case andLineVerticalAndSquare = "square.and.line.vertical.and.square"
+ case fillAndLineVerticalAndSquareFill = "square.fill.and.line.vertical.and.square.fill"
+ case filledAndLineVerticalAndSquare = "square.filled.and.line.vertical.and.square"
+ case andLineVerticalAndSquareFilled = "square.and.line.vertical.and.square.filled"
+ case stack3DDownRight = "square.stack.3d.down.right"
+ case stack3DDownRightFill = "square.stack.3d.down.right.fill"
+ case stack3DDownForward = "square.stack.3d.down.forward"
+ case stack3DDownForwardFill = "square.stack.3d.down.forward.fill"
+ case stack3DUp = "square.stack.3d.up"
+ case stack3DUpFill = "square.stack.3d.up.fill"
+ case stack3DUpBadgeAutomatic = "square.stack.3d.up.badge.automatic"
+ case stack3DUpBadgeAutomaticFill = "square.stack.3d.up.badge.automatic.fill"
+ case stack3DUpTrianglebadgeExclamationmark = "square.stack.3d.up.trianglebadge.exclamationmark"
+ case stack3DUpTrianglebadgeExclamationmarkFill = "square.stack.3d.up.trianglebadge.exclamationmark.fill"
+ case stack3DUpSlash = "square.stack.3d.up.slash"
+ case stack3DUpSlashFill = "square.stack.3d.up.slash.fill"
+ case stack3DForwardDottedline = "square.stack.3d.forward.dottedline"
+ case stack3DForwardDottedlineFill = "square.stack.3d.forward.dottedline.fill"
+ case circle = "square.circle"
+ case circleFill = "square.circle.fill"
+ case number2Layers3D = "square.2.layers.3d"
+ case number2Layers3DFill = "square.2.layers.3d.fill"
+ case number2Layers3DTopFilled = "square.2.layers.3d.top.filled"
+ case number2Layers3DBottomFilled = "square.2.layers.3d.bottom.filled"
+ case number3Layers3DDownRight = "square.3.layers.3d.down.right"
+ case number3Layers3DDownRightSlash = "square.3.layers.3d.down.right.slash"
+ case number3Layers3DDownLeft = "square.3.layers.3d.down.left"
+ case number3Layers3DDownLeftSlash = "square.3.layers.3d.down.left.slash"
+ case number3Layers3DDownForward = "square.3.layers.3d.down.forward"
+ case number3Layers3DDownBackward = "square.3.layers.3d.down.backward"
+ case number3Layers3D = "square.3.layers.3d"
+ case number3Layers3DSlash = "square.3.layers.3d.slash"
+ case number3Layers3DTopFilled = "square.3.layers.3d.top.filled"
+ case number3Layers3DMiddleFilled = "square.3.layers.3d.middle.filled"
+ case number3Layers3DBottomFilled = "square.3.layers.3d.bottom.filled"
+ case resizeUp = "square.resize.up"
+ case resizeDown = "square.resize.down"
+ case resize = "square.resize"
+ case fillTextGrid1X2 = "square.fill.text.grid.1x2"
+ }
+
+ public enum Squares: String, SymbolImage {
+ case belowRectangle = "squares.below.rectangle"
+ case leadingRectangle = "squares.leading.rectangle"
+ case leadingRectangleFill = "squares.leading.rectangle.fill"
+ }
+
+ case squareshape
+
+ public enum Squareshape: String, SymbolImage {
+ case fill = "squareshape.fill"
+ case dottedSquareshape = "squareshape.dotted.squareshape"
+ case squareshapeDotted = "squareshape.squareshape.dotted"
+ case controlhandlesOnSquareshapeControlhandles = "squareshape.controlhandles.on.squareshape.controlhandles"
+ case dottedSplit2X2 = "squareshape.dotted.split.2x2"
+ case split2X2Dotted = "squareshape.split.2x2.dotted"
+ case split2X2 = "squareshape.split.2x2"
+ case split3X3 = "squareshape.split.3x3"
+ }
+
+ case stairs
+
+ case star
+
+ public enum Star: String, SymbolImage {
+ case squareOnSquare = "star.square.on.square"
+ case squareOnSquareFill = "star.square.on.square.fill"
+ case fill = "star.fill"
+ case leadinghalfFilled = "star.leadinghalf.filled"
+ case slash = "star.slash"
+ case slashFill = "star.slash.fill"
+ case circle = "star.circle"
+ case circleFill = "star.circle.fill"
+ case square = "star.square"
+ case squareFill = "star.square.fill"
+ case bubble = "star.bubble"
+ case bubbleFill = "star.bubble.fill"
+ }
+
+ case staroflife
+
+ public enum Staroflife: String, SymbolImage {
+ case shield = "staroflife.shield"
+ case shieldFill = "staroflife.shield.fill"
+ case fill = "staroflife.fill"
+ case circle = "staroflife.circle"
+ case circleFill = "staroflife.circle.fill"
+ }
+
+ case steeringwheel
+
+ public enum Steeringwheel: String, SymbolImage {
+ case circle = "steeringwheel.circle"
+ case circleFill = "steeringwheel.circle.fill"
+ case slash = "steeringwheel.slash"
+ case arrowtriangleLeft = "steeringwheel.arrowtriangle.left"
+ case arrowtriangleRight = "steeringwheel.arrowtriangle.right"
+ case andHeatWaves = "steeringwheel.and.heat.waves"
+ case exclamationmark = "steeringwheel.exclamationmark"
+ case badgeExclamationmark = "steeringwheel.badge.exclamationmark"
+ case andKey = "steeringwheel.and.key"
+ case andLock = "steeringwheel.and.lock"
+ case andLiquidWave = "steeringwheel.and.liquid.wave"
+ case roadLane = "steeringwheel.road.lane"
+ case roadLaneDashed = "steeringwheel.road.lane.dashed"
+ }
+
+ case sterlingsign
+
+ public enum Sterlingsign: String, SymbolImage {
+ case circle = "sterlingsign.circle"
+ case circleFill = "sterlingsign.circle.fill"
+ case square = "sterlingsign.square"
+ case squareFill = "sterlingsign.square.fill"
+ }
+
+ case stethoscope
+
+ public enum Stethoscope: String, SymbolImage {
+ case circle = "stethoscope.circle"
+ case circleFill = "stethoscope.circle.fill"
+ }
+
+ case stop
+
+ public enum Stop: String, SymbolImage {
+ case fill = "stop.fill"
+ case circle = "stop.circle"
+ case circleFill = "stop.circle.fill"
+ }
+
+ case stopwatch
+
+ public enum Stopwatch: String, SymbolImage {
+ case fill = "stopwatch.fill"
+ }
+
+ case storefront
+
+ public enum Storefront: String, SymbolImage {
+ case fill = "storefront.fill"
+ case circle = "storefront.circle"
+ case circleFill = "storefront.circle.fill"
+ }
+
+ case stove
+
+ public enum Stove: String, SymbolImage {
+ case fill = "stove.fill"
+ }
+
+ case strikethrough
+
+ case stroller
+
+ public enum Stroller: String, SymbolImage {
+ case fill = "stroller.fill"
+ }
+
+ case studentdesk
+
+ public enum Suit: String, SymbolImage {
+ case heart = "suit.heart"
+ case heartFill = "suit.heart.fill"
+ case club = "suit.club"
+ case clubFill = "suit.club.fill"
+ case diamond = "suit.diamond"
+ case diamondFill = "suit.diamond.fill"
+ case spade = "suit.spade"
+ case spadeFill = "suit.spade.fill"
+ }
+
+ case suitcase
+
+ public enum Suitcase: String, SymbolImage {
+ case fill = "suitcase.fill"
+ case cart = "suitcase.cart"
+ case cartFill = "suitcase.cart.fill"
+ case rolling = "suitcase.rolling"
+ case rollingFill = "suitcase.rolling.fill"
+ }
+
+ case sum
+
+ public enum Sun: String, SymbolImage {
+ case min = "sun.min"
+ case minFill = "sun.min.fill"
+ case max = "sun.max"
+ case maxFill = "sun.max.fill"
+ case maxCircle = "sun.max.circle"
+ case maxCircleFill = "sun.max.circle.fill"
+ case maxTrianglebadgeExclamationmark = "sun.max.trianglebadge.exclamationmark"
+ case maxTrianglebadgeExclamationmarkFill = "sun.max.trianglebadge.exclamationmark.fill"
+ case horizon = "sun.horizon"
+ case horizonFill = "sun.horizon.fill"
+ case horizonCircle = "sun.horizon.circle"
+ case horizonCircleFill = "sun.horizon.circle.fill"
+ case dust = "sun.dust"
+ case dustFill = "sun.dust.fill"
+ case dustCircle = "sun.dust.circle"
+ case dustCircleFill = "sun.dust.circle.fill"
+ case haze = "sun.haze"
+ case hazeFill = "sun.haze.fill"
+ case hazeCircle = "sun.haze.circle"
+ case hazeCircleFill = "sun.haze.circle.fill"
+ case rain = "sun.rain"
+ case rainFill = "sun.rain.fill"
+ case rainCircle = "sun.rain.circle"
+ case rainCircleFill = "sun.rain.circle.fill"
+ case snow = "sun.snow"
+ case snowFill = "sun.snow.fill"
+ case snowCircle = "sun.snow.circle"
+ case snowCircleFill = "sun.snow.circle.fill"
+ }
+
+ case sunglasses
+
+ public enum Sunglasses: String, SymbolImage {
+ case fill = "sunglasses.fill"
+ }
+
+ case sunrise
+
+ public enum Sunrise: String, SymbolImage {
+ case fill = "sunrise.fill"
+ case circle = "sunrise.circle"
+ case circleFill = "sunrise.circle.fill"
+ }
+
+ case sunset
+
+ public enum Sunset: String, SymbolImage {
+ case fill = "sunset.fill"
+ case circle = "sunset.circle"
+ case circleFill = "sunset.circle.fill"
+ }
+
+ case surfboard
+
+ public enum Surfboard: String, SymbolImage {
+ case fill = "surfboard.fill"
+ }
+
+ public enum Suv: String, SymbolImage {
+ case side = "suv.side"
+ case sideFill = "suv.side.fill"
+ case sideFrontOpen = "suv.side.front.open"
+ case sideFrontOpenFill = "suv.side.front.open.fill"
+ case sideRearOpen = "suv.side.rear.open"
+ case sideRearOpenFill = "suv.side.rear.open.fill"
+ case sideAirCirculate = "suv.side.air.circulate"
+ case sideAirCirculateFill = "suv.side.air.circulate.fill"
+ case sideAirFresh = "suv.side.air.fresh"
+ case sideAirFreshFill = "suv.side.air.fresh.fill"
+ case sideAndExclamationmark = "suv.side.and.exclamationmark"
+ case sideAndExclamationmarkFill = "suv.side.and.exclamationmark.fill"
+ case sideArrowtriangleUpArrowtriangleDown = "suv.side.arrowtriangle.up.arrowtriangle.down"
+ case sideArrowtriangleUpArrowtriangleDownFill = "suv.side.arrowtriangle.up.arrowtriangle.down.fill"
+ case sideArrowtriangleUp = "suv.side.arrowtriangle.up"
+ case sideArrowtriangleUpFill = "suv.side.arrowtriangle.up.fill"
+ case sideArrowtriangleDown = "suv.side.arrowtriangle.down"
+ case sideArrowtriangleDownFill = "suv.side.arrowtriangle.down.fill"
+ case sideLock = "suv.side.lock"
+ case sideLockFill = "suv.side.lock.fill"
+ case sideLockOpen = "suv.side.lock.open"
+ case sideLockOpenFill = "suv.side.lock.open.fill"
+ case sideHillUp = "suv.side.hill.up"
+ case sideHillUpFill = "suv.side.hill.up.fill"
+ case sideHillDown = "suv.side.hill.down"
+ case sideHillDownFill = "suv.side.hill.down.fill"
+ }
+
+ case swatchpalette
+
+ public enum Swatchpalette: String, SymbolImage {
+ case fill = "swatchpalette.fill"
+ }
+
+ case swedishkronasign
+
+ public enum Swedishkronasign: String, SymbolImage {
+ case circle = "swedishkronasign.circle"
+ case circleFill = "swedishkronasign.circle.fill"
+ case square = "swedishkronasign.square"
+ case squareFill = "swedishkronasign.square.fill"
+ }
+
+ case swift
+
+ public enum Swirl: String, SymbolImage {
+ case circleRighthalfFilled = "swirl.circle.righthalf.filled"
+ case circleRighthalfFilledInverse = "swirl.circle.righthalf.filled.inverse"
+ }
+
+ public enum Switch: String, SymbolImage {
+ case programmable = "switch.programmable"
+ case programmableFill = "switch.programmable.fill"
+ case programmableSquare = "switch.programmable.square"
+ case programmableSquareFill = "switch.programmable.square.fill"
+ case number2 = "switch.2"
+ }
+
+ case syringe
+
+ public enum Syringe: String, SymbolImage {
+ case fill = "syringe.fill"
+ }
+
+ public enum Table: String, SymbolImage {
+ case furniture = "table.furniture"
+ case furnitureFill = "table.furniture.fill"
+ }
+
+ case tablecells
+
+ public enum Tablecells: String, SymbolImage {
+ case fill = "tablecells.fill"
+ case badgeEllipsis = "tablecells.badge.ellipsis"
+ case fillBadgeEllipsis = "tablecells.fill.badge.ellipsis"
+ }
+
+ case tag
+
+ public enum Tag: String, SymbolImage {
+ case fill = "tag.fill"
+ case circle = "tag.circle"
+ case circleFill = "tag.circle.fill"
+ case square = "tag.square"
+ case squareFill = "tag.square.fill"
+ case slash = "tag.slash"
+ case slashFill = "tag.slash.fill"
+ }
+
+ public enum Taillight: String, SymbolImage {
+ case fog = "taillight.fog"
+ case fogFill = "taillight.fog.fill"
+ }
+
+ public enum Takeoutbag: String, SymbolImage {
+ case andCupAndStraw = "takeoutbag.and.cup.and.straw"
+ case andCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill"
+ }
+
+ case target
+
+ case teddybear
+
+ public enum Teddybear: String, SymbolImage {
+ case fill = "teddybear.fill"
+ }
+
+ case teletype
+
+ public enum Teletype: String, SymbolImage {
+ case circle = "teletype.circle"
+ case circleFill = "teletype.circle.fill"
+ case answer = "teletype.answer"
+ case answerCircle = "teletype.answer.circle"
+ case answerCircleFill = "teletype.answer.circle.fill"
+ }
+
+ case tengesign
+
+ public enum Tengesign: String, SymbolImage {
+ case circle = "tengesign.circle"
+ case circleFill = "tengesign.circle.fill"
+ case square = "tengesign.square"
+ case squareFill = "tengesign.square.fill"
+ }
+
+ public enum Tennis: String, SymbolImage {
+ case racket = "tennis.racket"
+ case racketCircle = "tennis.racket.circle"
+ case racketCircleFill = "tennis.racket.circle.fill"
+ }
+
+ case tennisball
+
+ public enum Tennisball: String, SymbolImage {
+ case fill = "tennisball.fill"
+ case circle = "tennisball.circle"
+ case circleFill = "tennisball.circle.fill"
+ }
+
+ case tent
+
+ public enum Tent: String, SymbolImage {
+ case fill = "tent.fill"
+ case circle = "tent.circle"
+ case circleFill = "tent.circle.fill"
+ case number2 = "tent.2"
+ case number2Fill = "tent.2.fill"
+ case number2Circle = "tent.2.circle"
+ case number2CircleFill = "tent.2.circle.fill"
+ }
+
+ public enum Testtube: String, SymbolImage {
+ case number2 = "testtube.2"
+ }
+
+ public enum Text: String, SymbolImage {
+ case bookClosed = "text.book.closed"
+ case bookClosedFill = "text.book.closed.fill"
+ case magnifyingglass = "text.magnifyingglass"
+ case bubble = "text.bubble"
+ case bubbleFill = "text.bubble.fill"
+ case viewfinder = "text.viewfinder"
+ case belowPhoto = "text.below.photo"
+ case belowPhotoFill = "text.below.photo.fill"
+ case andCommandMacwindow = "text.and.command.macwindow"
+ case badgePlus = "text.badge.plus"
+ case badgeMinus = "text.badge.minus"
+ case badgeCheckmark = "text.badge.checkmark"
+ case badgeXmark = "text.badge.xmark"
+ case badgeStar = "text.badge.star"
+ case insert = "text.insert"
+ case append = "text.append"
+ case lineFirstAndArrowtriangleForward = "text.line.first.and.arrowtriangle.forward"
+ case lineLastAndArrowtriangleForward = "text.line.last.and.arrowtriangle.forward"
+ case quote = "text.quote"
+ case alignleft = "text.alignleft"
+ case aligncenter = "text.aligncenter"
+ case alignright = "text.alignright"
+ case justify = "text.justify"
+ case justifyLeft = "text.justify.left"
+ case justifyRight = "text.justify.right"
+ case justifyLeading = "text.justify.leading"
+ case justifyTrailing = "text.justify.trailing"
+ case redaction = "text.redaction"
+ case wordSpacing = "text.word.spacing"
+ }
+
+ case textformat
+
+ public enum Textformat: String, SymbolImage {
+ case sizeSmaller = "textformat.size.smaller"
+ case sizeLarger = "textformat.size.larger"
+ case size = "textformat.size"
+ case alt = "textformat.alt"
+ case superscript = "textformat.superscript"
+ case `subscript` = "textformat.subscript"
+ case abc = "textformat.abc"
+ case abcDottedunderline = "textformat.abc.dottedunderline"
+ case number123 = "textformat.123"
+ case number12 = "textformat.12"
+ }
+
+ public enum Theatermask: String, SymbolImage {
+ case andPaintbrush = "theatermask.and.paintbrush"
+ case andPaintbrushFill = "theatermask.and.paintbrush.fill"
+ }
+
+ case theatermasks
+
+ public enum Theatermasks: String, SymbolImage {
+ case fill = "theatermasks.fill"
+ case circle = "theatermasks.circle"
+ case circleFill = "theatermasks.circle.fill"
+ }
+
+ public enum Thermometer: String, SymbolImage {
+ case sun = "thermometer.sun"
+ case sunFill = "thermometer.sun.fill"
+ case sunCircle = "thermometer.sun.circle"
+ case sunCircleFill = "thermometer.sun.circle.fill"
+ case snowflake = "thermometer.snowflake"
+ case snowflakeCircle = "thermometer.snowflake.circle"
+ case snowflakeCircleFill = "thermometer.snowflake.circle.fill"
+ case variableAndFigure = "thermometer.variable.and.figure"
+ case variableAndFigureCircle = "thermometer.variable.and.figure.circle"
+ case variableAndFigureCircleFill = "thermometer.variable.and.figure.circle.fill"
+ case low = "thermometer.low"
+ case medium = "thermometer.medium"
+ case high = "thermometer.high"
+ case mediumSlash = "thermometer.medium.slash"
+ case brakesignal = "thermometer.brakesignal"
+ case transmission = "thermometer.transmission"
+ case andLiquidWaves = "thermometer.and.liquid.waves"
+ }
+
+ case ticket
+
+ public enum Ticket: String, SymbolImage {
+ case fill = "ticket.fill"
+ }
+
+ case timelapse
+
+ public enum Timeline: String, SymbolImage {
+ case selection = "timeline.selection"
+ }
+
+ case timer
+
+ public enum Timer: String, SymbolImage {
+ case circle = "timer.circle"
+ case circleFill = "timer.circle.fill"
+ case square = "timer.square"
+ }
+
+ case tirepressure
+
+ case togglepower
+
+ case toilet
+
+ public enum Toilet: String, SymbolImage {
+ case fill = "toilet.fill"
+ case circle = "toilet.circle"
+ case circleFill = "toilet.circle.fill"
+ }
+
+ case tornado
+
+ public enum Tornado: String, SymbolImage {
+ case circle = "tornado.circle"
+ case circleFill = "tornado.circle.fill"
+ }
+
+ case tortoise
+
+ public enum Tortoise: String, SymbolImage {
+ case fill = "tortoise.fill"
+ case circle = "tortoise.circle"
+ case circleFill = "tortoise.circle.fill"
+ }
+
+ case torus
+
+ case touchid
+
+ public enum Traction: String, SymbolImage {
+ case controlTirepressure = "traction.control.tirepressure"
+ case controlTirepressureSlash = "traction.control.tirepressure.slash"
+ case controlTirepressureExclamationmark = "traction.control.tirepressure.exclamationmark"
+ }
+
+ public enum Train: String, SymbolImage {
+ case sideFrontCar = "train.side.front.car"
+ case sideMiddleCar = "train.side.middle.car"
+ case sideRearCar = "train.side.rear.car"
+ }
+
+ case tram
+
+ public enum Tram: String, SymbolImage {
+ case fill = "tram.fill"
+ case circle = "tram.circle"
+ case circleFill = "tram.circle.fill"
+ case fillTunnel = "tram.fill.tunnel"
+ }
+
+ case transmission
+
+ public enum Trapezoid: String, SymbolImage {
+ case andLineVertical = "trapezoid.and.line.vertical"
+ case andLineVerticalFill = "trapezoid.and.line.vertical.fill"
+ case andLineHorizontal = "trapezoid.and.line.horizontal"
+ case andLineHorizontalFill = "trapezoid.and.line.horizontal.fill"
+ }
+
+ case trash
+
+ public enum Trash: String, SymbolImage {
+ case fill = "trash.fill"
+ case circle = "trash.circle"
+ case circleFill = "trash.circle.fill"
+ case square = "trash.square"
+ case squareFill = "trash.square.fill"
+ case slash = "trash.slash"
+ case slashFill = "trash.slash.fill"
+ case slashCircle = "trash.slash.circle"
+ case slashCircleFill = "trash.slash.circle.fill"
+ case slashSquare = "trash.slash.square"
+ case slashSquareFill = "trash.slash.square.fill"
+ }
+
+ case tray
+
+ public enum Tray: String, SymbolImage {
+ case fill = "tray.fill"
+ case circle = "tray.circle"
+ case circleFill = "tray.circle.fill"
+ case full = "tray.full"
+ case fullFill = "tray.full.fill"
+ case andArrowUp = "tray.and.arrow.up"
+ case andArrowUpFill = "tray.and.arrow.up.fill"
+ case andArrowDown = "tray.and.arrow.down"
+ case andArrowDownFill = "tray.and.arrow.down.fill"
+ case number2 = "tray.2"
+ case number2Fill = "tray.2.fill"
+ }
+
+ case tree
+
+ public enum Tree: String, SymbolImage {
+ case fill = "tree.fill"
+ case circle = "tree.circle"
+ case circleFill = "tree.circle.fill"
+ }
+
+ case triangle
+
+ public enum Triangle: String, SymbolImage {
+ case fill = "triangle.fill"
+ case lefthalfFilled = "triangle.lefthalf.filled"
+ case righthalfFilled = "triangle.righthalf.filled"
+ case tophalfFilled = "triangle.tophalf.filled"
+ case bottomhalfFilled = "triangle.bottomhalf.filled"
+ case insetFilled = "triangle.inset.filled"
+ case circle = "triangle.circle"
+ case circleFill = "triangle.circle.fill"
+ }
+
+ case triangleshape
+
+ public enum Triangleshape: String, SymbolImage {
+ case fill = "triangleshape.fill"
+ }
+
+ case trophy
+
+ public enum Trophy: String, SymbolImage {
+ case fill = "trophy.fill"
+ case circle = "trophy.circle"
+ case circleFill = "trophy.circle.fill"
+ }
+
+ case tropicalstorm
+
+ public enum Tropicalstorm: String, SymbolImage {
+ case circle = "tropicalstorm.circle"
+ case circleFill = "tropicalstorm.circle.fill"
+ }
+
+ public enum Truck: String, SymbolImage {
+ case box = "truck.box"
+ case boxFill = "truck.box.fill"
+ case boxBadgeClock = "truck.box.badge.clock"
+ case boxBadgeClockFill = "truck.box.badge.clock.fill"
+ case pickupSide = "truck.pickup.side"
+ case pickupSideFill = "truck.pickup.side.fill"
+ case pickupSideFrontOpen = "truck.pickup.side.front.open"
+ case pickupSideFrontOpenFill = "truck.pickup.side.front.open.fill"
+ case pickupSideAirCirculate = "truck.pickup.side.air.circulate"
+ case pickupSideAirCirculateFill = "truck.pickup.side.air.circulate.fill"
+ case pickupSideAirFresh = "truck.pickup.side.air.fresh"
+ case pickupSideAirFreshFill = "truck.pickup.side.air.fresh.fill"
+ case pickupSideAndExclamationmark = "truck.pickup.side.and.exclamationmark"
+ case pickupSideAndExclamationmarkFill = "truck.pickup.side.and.exclamationmark.fill"
+ case pickupSideArrowtriangleUpArrowtriangleDown = "truck.pickup.side.arrowtriangle.up.arrowtriangle.down"
+ case pickupSideArrowtriangleUpArrowtriangleDownFill = "truck.pickup.side.arrowtriangle.up.arrowtriangle.down.fill"
+ case pickupSideArrowtriangleUp = "truck.pickup.side.arrowtriangle.up"
+ case pickupSideArrowtriangleUpFill = "truck.pickup.side.arrowtriangle.up.fill"
+ case pickupSideArrowtriangleDown = "truck.pickup.side.arrowtriangle.down"
+ case pickupSideArrowtriangleDownFill = "truck.pickup.side.arrowtriangle.down.fill"
+ case pickupSideLock = "truck.pickup.side.lock"
+ case pickupSideLockFill = "truck.pickup.side.lock.fill"
+ case pickupSideLockOpen = "truck.pickup.side.lock.open"
+ case pickupSideLockOpenFill = "truck.pickup.side.lock.open.fill"
+ case pickupSideHillUp = "truck.pickup.side.hill.up"
+ case pickupSideHillUpFill = "truck.pickup.side.hill.up.fill"
+ case pickupSideHillDown = "truck.pickup.side.hill.down"
+ case pickupSideHillDownFill = "truck.pickup.side.hill.down.fill"
+ }
+
+ case tshirt
+
+ public enum Tshirt: String, SymbolImage {
+ case fill = "tshirt.fill"
+ case circle = "tshirt.circle"
+ case circleFill = "tshirt.circle.fill"
+ }
+
+ case tugriksign
+
+ public enum Tugriksign: String, SymbolImage {
+ case circle = "tugriksign.circle"
+ case circleFill = "tugriksign.circle.fill"
+ case square = "tugriksign.square"
+ case squareFill = "tugriksign.square.fill"
+ }
+
+ case tuningfork
+
+ case turkishlirasign
+
+ public enum Turkishlirasign: String, SymbolImage {
+ case circle = "turkishlirasign.circle"
+ case circleFill = "turkishlirasign.circle.fill"
+ case square = "turkishlirasign.square"
+ case squareFill = "turkishlirasign.square.fill"
+ }
+
+ case tv
+
+ public enum Tv: String, SymbolImage {
+ case fill = "tv.fill"
+ case slash = "tv.slash"
+ case slashFill = "tv.slash.fill"
+ case insetFilled = "tv.inset.filled"
+ case circle = "tv.circle"
+ case circleFill = "tv.circle.fill"
+ case badgeWifi = "tv.badge.wifi"
+ case badgeWifiFill = "tv.badge.wifi.fill"
+ case andHifispeakerFill = "tv.and.hifispeaker.fill"
+ case andMediabox = "tv.and.mediabox"
+ case andMediaboxFill = "tv.and.mediabox.fill"
+ }
+
+ public enum Uiwindow: String, SymbolImage {
+ case split2X1 = "uiwindow.split.2x1"
+ }
+
+ case umbrella
+
+ public enum Umbrella: String, SymbolImage {
+ case fill = "umbrella.fill"
+ case percent = "umbrella.percent"
+ case percentFill = "umbrella.percent.fill"
+ }
+
+ case underline
+
+ public enum Vial: String, SymbolImage {
+ case viewfinder = "vial.viewfinder"
+ }
+
+ case video
+
+ public enum Video: String, SymbolImage {
+ case bubble = "video.bubble"
+ case bubbleFill = "video.bubble.fill"
+ case fill = "video.fill"
+ case circle = "video.circle"
+ case circleFill = "video.circle.fill"
+ case square = "video.square"
+ case squareFill = "video.square.fill"
+ case slash = "video.slash"
+ case slashFill = "video.slash.fill"
+ case slashCircle = "video.slash.circle"
+ case slashCircleFill = "video.slash.circle.fill"
+ case badgePlus = "video.badge.plus"
+ case fillBadgePlus = "video.fill.badge.plus"
+ case badgeCheckmark = "video.badge.checkmark"
+ case fillBadgeCheckmark = "video.fill.badge.checkmark"
+ case badgeEllipsis = "video.badge.ellipsis"
+ case fillBadgeEllipsis = "video.fill.badge.ellipsis"
+ case badgeWaveform = "video.badge.waveform"
+ case badgeWaveformFill = "video.badge.waveform.fill"
+ case doorbell = "video.doorbell"
+ case doorbellFill = "video.doorbell.fill"
+ }
+
+ case videoprojector
+
+ public enum Videoprojector: String, SymbolImage {
+ case fill = "videoprojector.fill"
+ }
+
+ case view2d = "view.2d"
+ case view3d = "view.3d"
+
+ case viewfinder
+
+ public enum Viewfinder: String, SymbolImage {
+ case rectangular = "viewfinder.rectangular"
+ case circle = "viewfinder.circle"
+ case circleFill = "viewfinder.circle.fill"
+ case trianglebadgeExclamationmark = "viewfinder.trianglebadge.exclamationmark"
+ }
+
+ case visionpro
+
+ public enum Visionpro: String, SymbolImage {
+ case fill = "visionpro.fill"
+ case circle = "visionpro.circle"
+ case circleFill = "visionpro.circle.fill"
+ case slash = "visionpro.slash"
+ case slashFill = "visionpro.slash.fill"
+ case slashCircle = "visionpro.slash.circle"
+ case slashCircleFill = "visionpro.slash.circle.fill"
+ case badgeExclamationmark = "visionpro.badge.exclamationmark"
+ case badgeExclamationmarkFill = "visionpro.badge.exclamationmark.fill"
+ case badgePlay = "visionpro.badge.play"
+ case badgePlayFill = "visionpro.badge.play.fill"
+ case andArrowForward = "visionpro.and.arrow.forward"
+ case andArrowForwardFill = "visionpro.and.arrow.forward.fill"
+ }
+
+ case voiceover
+
+ case volleyball
+
+ public enum Volleyball: String, SymbolImage {
+ case fill = "volleyball.fill"
+ case circle = "volleyball.circle"
+ case circleFill = "volleyball.circle.fill"
+ }
+
+ case wake
+
+ public enum Wake: String, SymbolImage {
+ case circle = "wake.circle"
+ case circleFill = "wake.circle.fill"
+ }
+
+ public enum Wallet: String, SymbolImage {
+ case pass = "wallet.pass"
+ case passFill = "wallet.pass.fill"
+ }
+
+ public enum Wand: String, SymbolImage {
+ case andRays = "wand.and.rays"
+ case andRaysInverse = "wand.and.rays.inverse"
+ case andStars = "wand.and.stars"
+ case andStarsInverse = "wand.and.stars.inverse"
+ }
+
+ case warninglight
+
+ public enum Warninglight: String, SymbolImage {
+ case fill = "warninglight.fill"
+ }
+
+ case washer
+
+ public enum Washer: String, SymbolImage {
+ case fill = "washer.fill"
+ case circle = "washer.circle"
+ case circleFill = "washer.circle.fill"
+ }
+
+ public enum Watch: String, SymbolImage {
+ case analog = "watch.analog"
+ }
+
+ public enum Watchface: String, SymbolImage {
+ case applewatchCase = "watchface.applewatch.case"
+ }
+
+ public enum Water: String, SymbolImage {
+ case waves = "water.waves"
+ case wavesSlash = "water.waves.slash"
+ case wavesAndArrowUp = "water.waves.and.arrow.up"
+ case wavesAndArrowDown = "water.waves.and.arrow.down"
+ case wavesAndArrowDownTrianglebadgeExclamationmark = "water.waves.and.arrow.down.trianglebadge.exclamationmark"
+ }
+
+ case waterbottle
+
+ public enum Waterbottle: String, SymbolImage {
+ case fill = "waterbottle.fill"
+ }
+
+ public enum Wave: String, SymbolImage {
+ case number3Left = "wave.3.left"
+ case number3LeftCircle = "wave.3.left.circle"
+ case number3LeftCircleFill = "wave.3.left.circle.fill"
+ case number3Backward = "wave.3.backward"
+ case number3BackwardCircle = "wave.3.backward.circle"
+ case number3BackwardCircleFill = "wave.3.backward.circle.fill"
+ case number3Right = "wave.3.right"
+ case number3RightCircle = "wave.3.right.circle"
+ case number3RightCircleFill = "wave.3.right.circle.fill"
+ case number3Forward = "wave.3.forward"
+ case number3ForwardCircle = "wave.3.forward.circle"
+ case number3ForwardCircleFill = "wave.3.forward.circle.fill"
+ }
+
+ case waveform
+
+ public enum Waveform: String, SymbolImage {
+ case pathEcg = "waveform.path.ecg"
+ case pathEcgRectangle = "waveform.path.ecg.rectangle"
+ case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill"
+ case path = "waveform.path"
+ case pathBadgePlus = "waveform.path.badge.plus"
+ case pathBadgeMinus = "waveform.path.badge.minus"
+ case circle = "waveform.circle"
+ case circleFill = "waveform.circle.fill"
+ case slash = "waveform.slash"
+ case badgePlus = "waveform.badge.plus"
+ case badgeMinus = "waveform.badge.minus"
+ case badgeExclamationmark = "waveform.badge.exclamationmark"
+ case badgeMagnifyingglass = "waveform.badge.magnifyingglass"
+ case andPersonFilled = "waveform.and.person.filled"
+ case badgeMic = "waveform.badge.mic"
+ }
+
+ public enum Web: String, SymbolImage {
+ case camera = "web.camera"
+ case cameraFill = "web.camera.fill"
+ }
+
+ case wifi
+
+ public enum Wifi: String, SymbolImage {
+ case router = "wifi.router"
+ case routerFill = "wifi.router.fill"
+ case circle = "wifi.circle"
+ case circleFill = "wifi.circle.fill"
+ case square = "wifi.square"
+ case squareFill = "wifi.square.fill"
+ case slash = "wifi.slash"
+ case exclamationmark = "wifi.exclamationmark"
+ case exclamationmarkCircle = "wifi.exclamationmark.circle"
+ case exclamationmarkCircleFill = "wifi.exclamationmark.circle.fill"
+ }
+
+ case wind
+
+ public enum Wind: String, SymbolImage {
+ case circle = "wind.circle"
+ case circleFill = "wind.circle.fill"
+ case snow = "wind.snow"
+ case snowCircle = "wind.snow.circle"
+ case snowCircleFill = "wind.snow.circle.fill"
+ }
+
+ public enum Window: String, SymbolImage {
+ case verticalOpen = "window.vertical.open"
+ case verticalClosed = "window.vertical.closed"
+ case horizontal = "window.horizontal"
+ case horizontalClosed = "window.horizontal.closed"
+ case ceiling = "window.ceiling"
+ case ceilingClosed = "window.ceiling.closed"
+ case casement = "window.casement"
+ case casementClosed = "window.casement.closed"
+ case awning = "window.awning"
+ case awningClosed = "window.awning.closed"
+ case shadeOpen = "window.shade.open"
+ case shadeClosed = "window.shade.closed"
+ }
+
+ public enum Windshield: String, SymbolImage {
+ case frontAndWiper = "windshield.front.and.wiper"
+ case frontAndSpray = "windshield.front.and.spray"
+ case frontAndWiperAndSpray = "windshield.front.and.wiper.and.spray"
+ case frontAndFluidAndSpray = "windshield.front.and.fluid.and.spray"
+ case frontAndWiperIntermittent = "windshield.front.and.wiper.intermittent"
+ case frontAndWiperAndDrop = "windshield.front.and.wiper.and.drop"
+ case frontAndHeatWaves = "windshield.front.and.heat.waves"
+ case frontAndWiperExclamationmark = "windshield.front.and.wiper.exclamationmark"
+ case rearAndWiper = "windshield.rear.and.wiper"
+ case rearAndSpray = "windshield.rear.and.spray"
+ case rearAndWiperAndSpray = "windshield.rear.and.wiper.and.spray"
+ case rearAndFluidAndSpray = "windshield.rear.and.fluid.and.spray"
+ case rearAndWiperIntermittent = "windshield.rear.and.wiper.intermittent"
+ case rearAndWiperAndDrop = "windshield.rear.and.wiper.and.drop"
+ case rearAndHeatWaves = "windshield.rear.and.heat.waves"
+ case rearAndWiperExclamationmark = "windshield.rear.and.wiper.exclamationmark"
+ }
+
+ case wineglass
+
+ public enum Wineglass: String, SymbolImage {
+ case fill = "wineglass.fill"
+ }
+
+ case wonsign
+
+ public enum Wonsign: String, SymbolImage {
+ case circle = "wonsign.circle"
+ case circleFill = "wonsign.circle.fill"
+ case square = "wonsign.square"
+ case squareFill = "wonsign.square.fill"
+ }
+
+ public enum Wrench: String, SymbolImage {
+ case adjustable = "wrench.adjustable"
+ case adjustableFill = "wrench.adjustable.fill"
+ case andScrewdriver = "wrench.and.screwdriver"
+ case andScrewdriverFill = "wrench.and.screwdriver.fill"
+ }
+
+ case wrongwaysign
+
+ public enum Wrongwaysign: String, SymbolImage {
+ case fill = "wrongwaysign.fill"
+ }
+
+ public enum Xbox: String, SymbolImage {
+ case logo = "xbox.logo"
+ }
+
+ case xmark
+
+ public enum Xmark: String, SymbolImage {
+ case bin = "xmark.bin"
+ case binFill = "xmark.bin.fill"
+ case binCircle = "xmark.bin.circle"
+ case binCircleFill = "xmark.bin.circle.fill"
+ case app = "xmark.app"
+ case appFill = "xmark.app.fill"
+ case seal = "xmark.seal"
+ case sealFill = "xmark.seal.fill"
+ case icloud = "xmark.icloud"
+ case icloudFill = "xmark.icloud.fill"
+ case circle = "xmark.circle"
+ case circleFill = "xmark.circle.fill"
+ case square = "xmark.square"
+ case squareFill = "xmark.square.fill"
+ case rectangle = "xmark.rectangle"
+ case rectangleFill = "xmark.rectangle.fill"
+ case rectanglePortrait = "xmark.rectangle.portrait"
+ case rectanglePortraitFill = "xmark.rectangle.portrait.fill"
+ case diamond = "xmark.diamond"
+ case diamondFill = "xmark.diamond.fill"
+ case shield = "xmark.shield"
+ case shieldFill = "xmark.shield.fill"
+ case octagon = "xmark.octagon"
+ case octagonFill = "xmark.octagon.fill"
+ }
+
+ case xserve
+
+ public enum Xserve: String, SymbolImage {
+ case raid = "xserve.raid"
+ }
+
+ case yensign
+
+ public enum Yensign: String, SymbolImage {
+ case circle = "yensign.circle"
+ case circleFill = "yensign.circle.fill"
+ case square = "yensign.square"
+ case squareFill = "yensign.square.fill"
+ }
+
+ case yieldsign
+
+ public enum Yieldsign: String, SymbolImage {
+ case fill = "yieldsign.fill"
+ }
+
+ public enum Zl: String, SymbolImage {
+ case buttonRoundedtopHorizontal = "zl.button.roundedtop.horizontal"
+ case buttonRoundedtopHorizontalFill = "zl.button.roundedtop.horizontal.fill"
+ }
+
+ public enum Zr: String, SymbolImage {
+ case buttonRoundedtopHorizontal = "zr.button.roundedtop.horizontal"
+ case buttonRoundedtopHorizontalFill = "zr.button.roundedtop.horizontal.fill"
+ }
+
+ case zzz
+}
diff --git a/SFSymbol/SFSymbol6/SFSymbol6.swift b/SFSymbol/SFSymbol6/SFSymbol6.swift
new file mode 100644
index 0000000..c1a9117
--- /dev/null
+++ b/SFSymbol/SFSymbol6/SFSymbol6.swift
@@ -0,0 +1,12925 @@
+//
+// SFSymbol6.swift
+// SFSymbol
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+/// Symbols for SFSymbols 6
+public enum SFSymbol6 {
+ public enum Abc: String, SymbolImage {
+ ///
+ case abc = "abc"
+
+ }
+ public enum Abs: String, SymbolImage {
+ ///
+ case abs = "abs"
+ ///
+ case absBrakesignal = "abs.brakesignal"
+ ///
+ case absBrakesignalSlash = "abs.brakesignal.slash"
+ ///
+ case absCircle = "abs.circle"
+ ///
+ case absCircleFill = "abs.circle.fill"
+
+ }
+ public enum Accessibility: String, SymbolImage {
+ ///
+ case accessibility = "accessibility"
+ ///
+ case accessibilityBadgeArrowUpRight = "accessibility.badge.arrow.up.right"
+ ///
+ case accessibilityFill = "accessibility.fill"
+
+ }
+ public enum Air: String, SymbolImage {
+ ///
+ case airConditionerHorizontal = "air.conditioner.horizontal"
+ ///
+ case airConditionerHorizontalFill = "air.conditioner.horizontal.fill"
+ ///
+ case airConditionerVertical = "air.conditioner.vertical"
+ ///
+ case airConditionerVerticalFill = "air.conditioner.vertical.fill"
+ ///
+ case airPurifier = "air.purifier"
+ ///
+ case airPurifierFill = "air.purifier.fill"
+
+ }
+ public enum Airplane: String, SymbolImage {
+ ///
+ case airplane = "airplane"
+ ///
+ case airplaneArrival = "airplane.arrival"
+ ///
+ case airplaneCircle = "airplane.circle"
+ ///
+ case airplaneCircleFill = "airplane.circle.fill"
+ ///
+ case airplaneDeparture = "airplane.departure"
+
+ }
+ public enum Airplayaudio: String, SymbolImage {
+ ///
+ case airplayaudio = "airplayaudio"
+ ///
+ case airplayaudioBadgeExclamationmark = "airplayaudio.badge.exclamationmark"
+ ///
+ case airplayaudioCircle = "airplayaudio.circle"
+ ///
+ case airplayaudioCircleFill = "airplayaudio.circle.fill"
+
+ }
+ public enum Airplayvideo: String, SymbolImage {
+ ///
+ case airplayvideo = "airplayvideo"
+ ///
+ case airplayvideoBadgeExclamationmark = "airplayvideo.badge.exclamationmark"
+ ///
+ case airplayvideoCircle = "airplayvideo.circle"
+ ///
+ case airplayvideoCircleFill = "airplayvideo.circle.fill"
+
+ }
+ public enum Airpod: String, SymbolImage {
+ ///
+ case airpodGen3Left = "airpod.gen3.left"
+ ///
+ case airpodGen3Right = "airpod.gen3.right"
+ ///
+ case airpodLeft = "airpod.left"
+ ///
+ case airpodRight = "airpod.right"
+
+ }
+ public enum Airpodpro: String, SymbolImage {
+ ///
+ case airpodproLeft = "airpodpro.left"
+ ///
+ case airpodproRight = "airpodpro.right"
+
+ }
+ public enum Airpods: String, SymbolImage {
+ ///
+ case airpods = "airpods"
+ ///
+ case airpodsChargingcase = "airpods.chargingcase"
+ ///
+ case airpodsChargingcaseFill = "airpods.chargingcase.fill"
+ ///
+ case airpodsChargingcaseWireless = "airpods.chargingcase.wireless"
+ ///
+ case airpodsChargingcaseWirelessFill = "airpods.chargingcase.wireless.fill"
+ ///
+ case airpodsGen3 = "airpods.gen3"
+ ///
+ case airpodsGen3ChargingcaseWireless = "airpods.gen3.chargingcase.wireless"
+ ///
+ case airpodsGen3ChargingcaseWirelessFill = "airpods.gen3.chargingcase.wireless.fill"
+
+ }
+ public enum Airpodsmax: String, SymbolImage {
+ ///
+ case airpodsmax = "airpodsmax"
+
+ }
+ public enum Airpodspro: String, SymbolImage {
+ ///
+ case airpodspro = "airpodspro"
+ ///
+ case airpodsproChargingcaseWireless = "airpodspro.chargingcase.wireless"
+ ///
+ case airpodsproChargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill"
+ ///
+ case airpodsproChargingcaseWirelessRadiowavesLeftAndRight = "airpodspro.chargingcase.wireless.radiowaves.left.and.right"
+ ///
+ case airpodsproChargingcaseWirelessRadiowavesLeftAndRightFill = "airpodspro.chargingcase.wireless.radiowaves.left.and.right.fill"
+
+ }
+ public enum Airport: String, SymbolImage {
+ ///
+ case airportExpress = "airport.express"
+ ///
+ case airportExtreme = "airport.extreme"
+ ///
+ case airportExtremeTower = "airport.extreme.tower"
+
+ }
+ public enum Airtag: String, SymbolImage {
+ ///
+ case airtag = "airtag"
+ ///
+ case airtagFill = "airtag.fill"
+ ///
+ case airtagRadiowavesForward = "airtag.radiowaves.forward"
+ ///
+ case airtagRadiowavesForwardFill = "airtag.radiowaves.forward.fill"
+
+ }
+ public enum Alarm: String, SymbolImage {
+ ///
+ case alarm = "alarm"
+ ///
+ case alarmFill = "alarm.fill"
+ ///
+ case alarmWavesLeftAndRight = "alarm.waves.left.and.right"
+ ///
+ case alarmWavesLeftAndRightFill = "alarm.waves.left.and.right.fill"
+
+ }
+ public enum Align: String, SymbolImage {
+ ///
+ case alignHorizontalCenter = "align.horizontal.center"
+ ///
+ case alignHorizontalCenterFill = "align.horizontal.center.fill"
+ ///
+ case alignHorizontalLeft = "align.horizontal.left"
+ ///
+ case alignHorizontalLeftFill = "align.horizontal.left.fill"
+ ///
+ case alignHorizontalRight = "align.horizontal.right"
+ ///
+ case alignHorizontalRightFill = "align.horizontal.right.fill"
+ ///
+ case alignVerticalBottom = "align.vertical.bottom"
+ ///
+ case alignVerticalBottomFill = "align.vertical.bottom.fill"
+ ///
+ case alignVerticalCenter = "align.vertical.center"
+ ///
+ case alignVerticalCenterFill = "align.vertical.center.fill"
+ ///
+ case alignVerticalTop = "align.vertical.top"
+ ///
+ case alignVerticalTopFill = "align.vertical.top.fill"
+
+ }
+ public enum Allergens: String, SymbolImage {
+ ///
+ case allergens = "allergens"
+ ///
+ case allergensFill = "allergens.fill"
+
+ }
+ public enum Alt: String, SymbolImage {
+ ///
+ case alt = "alt"
+
+ }
+ public enum Alternatingcurrent: String, SymbolImage {
+ ///
+ case alternatingcurrent = "alternatingcurrent"
+
+ }
+ public enum Amplifier: String, SymbolImage {
+ ///
+ case amplifier = "amplifier"
+
+ }
+ public enum Angle: String, SymbolImage {
+ ///
+ case angle = "angle"
+
+ }
+ public enum Ant: String, SymbolImage {
+ ///
+ case ant = "ant"
+ ///
+ case antCircle = "ant.circle"
+ ///
+ case antCircleFill = "ant.circle.fill"
+ ///
+ case antFill = "ant.fill"
+
+ }
+ public enum Antenna: String, SymbolImage {
+ ///
+ case antennaRadiowavesLeftAndRight = "antenna.radiowaves.left.and.right"
+ ///
+ case antennaRadiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle"
+ ///
+ case antennaRadiowavesLeftAndRightCircleFill = "antenna.radiowaves.left.and.right.circle.fill"
+ ///
+ case antennaRadiowavesLeftAndRightSlash = "antenna.radiowaves.left.and.right.slash"
+
+ }
+ public enum App: String, SymbolImage {
+ ///
+ case app = "app"
+ ///
+ case appBadge = "app.badge"
+ ///
+ case appBadgeCheckmark = "app.badge.checkmark"
+ ///
+ case appBadgeCheckmarkFill = "app.badge.checkmark.fill"
+ ///
+ case appBadgeFill = "app.badge.fill"
+ ///
+ case appConnectedToAppBelowFill = "app.connected.to.app.below.fill"
+ ///
+ case appDashed = "app.dashed"
+ ///
+ case appFill = "app.fill"
+ ///
+ case appGift = "app.gift"
+ ///
+ case appGiftFill = "app.gift.fill"
+
+ }
+ public enum Appclip: String, SymbolImage {
+ ///
+ case appclip = "appclip"
+
+ }
+ public enum Apple: String, SymbolImage {
+ ///
+ case appleLogo = "apple.logo"
+ ///
+ case appleTerminal = "apple.terminal"
+ ///
+ case appleTerminalFill = "apple.terminal.fill"
+ ///
+ case appleTerminalOnRectangle = "apple.terminal.on.rectangle"
+ ///
+ case appleTerminalOnRectangleFill = "apple.terminal.on.rectangle.fill"
+
+ }
+ public enum Applepencil: String, SymbolImage {
+ ///
+ case applepencil = "applepencil"
+ ///
+ case applepencilAdapterUsbC = "applepencil.adapter.usb.c"
+ ///
+ case applepencilAdapterUsbCFill = "applepencil.adapter.usb.c.fill"
+ ///
+ case applepencilAndScribble = "applepencil.and.scribble"
+ ///
+ case applepencilGen1 = "applepencil.gen1"
+ ///
+ case applepencilGen2 = "applepencil.gen2"
+ ///
+ case applepencilTip = "applepencil.tip"
+
+ }
+ public enum Applescript: String, SymbolImage {
+ ///
+ case applescript = "applescript"
+ ///
+ case applescriptFill = "applescript.fill"
+
+ }
+ public enum Appletv: String, SymbolImage {
+ ///
+ case appletv = "appletv"
+ ///
+ case appletvFill = "appletv.fill"
+
+ }
+ public enum Appletvremote: String, SymbolImage {
+ ///
+ case appletvremoteGen1 = "appletvremote.gen1"
+ ///
+ case appletvremoteGen1Fill = "appletvremote.gen1.fill"
+ ///
+ case appletvremoteGen2 = "appletvremote.gen2"
+ ///
+ case appletvremoteGen2Fill = "appletvremote.gen2.fill"
+ ///
+ case appletvremoteGen3 = "appletvremote.gen3"
+ ///
+ case appletvremoteGen3Fill = "appletvremote.gen3.fill"
+ ///
+ case appletvremoteGen4 = "appletvremote.gen4"
+ ///
+ case appletvremoteGen4Fill = "appletvremote.gen4.fill"
+
+ }
+ public enum Applewatch: String, SymbolImage {
+ ///
+ case applewatch = "applewatch"
+ ///
+ case applewatchAndArrowForward = "applewatch.and.arrow.forward"
+ ///
+ case applewatchCaseInsetFilled = "applewatch.case.inset.filled"
+ ///
+ case applewatchRadiowavesLeftAndRight = "applewatch.radiowaves.left.and.right"
+ ///
+ case applewatchSideRight = "applewatch.side.right"
+ ///
+ case applewatchSlash = "applewatch.slash"
+ ///
+ case applewatchWatchface = "applewatch.watchface"
+
+ }
+ public enum Apps: String, SymbolImage {
+ ///
+ case appsIpad = "apps.ipad"
+ ///
+ case appsIpadLandscape = "apps.ipad.landscape"
+ ///
+ case appsIphone = "apps.iphone"
+ ///
+ case appsIphoneBadgePlus = "apps.iphone.badge.plus"
+ ///
+ case appsIphoneLandscape = "apps.iphone.landscape"
+
+ }
+ public enum Appwindow: String, SymbolImage {
+ ///
+ case appwindowSwipeRectangle = "appwindow.swipe.rectangle"
+
+ }
+ public enum Aqi: String, SymbolImage {
+ ///
+ case aqiHigh = "aqi.high"
+ ///
+ case aqiLow = "aqi.low"
+ ///
+ case aqiMedium = "aqi.medium"
+
+ }
+ public enum Arcade: String, SymbolImage {
+ ///
+ case arcadeStick = "arcade.stick"
+ ///
+ case arcadeStickAndArrowDown = "arcade.stick.and.arrow.down"
+ ///
+ case arcadeStickAndArrowLeft = "arcade.stick.and.arrow.left"
+ ///
+ case arcadeStickAndArrowLeftAndArrowRight = "arcade.stick.and.arrow.left.and.arrow.right"
+ ///
+ case arcadeStickAndArrowRight = "arcade.stick.and.arrow.right"
+ ///
+ case arcadeStickAndArrowUp = "arcade.stick.and.arrow.up"
+ ///
+ case arcadeStickAndArrowUpAndArrowDown = "arcade.stick.and.arrow.up.and.arrow.down"
+ ///
+ case arcadeStickConsole = "arcade.stick.console"
+ ///
+ case arcadeStickConsoleFill = "arcade.stick.console.fill"
+
+ }
+ public enum Archivebox: String, SymbolImage {
+ ///
+ case archivebox = "archivebox"
+ ///
+ case archiveboxCircle = "archivebox.circle"
+ ///
+ case archiveboxCircleFill = "archivebox.circle.fill"
+ ///
+ case archiveboxFill = "archivebox.fill"
+
+ }
+ public enum Arkit: String, SymbolImage {
+ ///
+ case arkit = "arkit"
+ ///
+ case arkitBadgeXmark = "arkit.badge.xmark"
+
+ }
+ public enum Arrow: String, SymbolImage {
+ ///
+ case arrow2Squarepath = "arrow.2.squarepath"
+ ///
+ case arrow3Trianglepath = "arrow.3.trianglepath"
+ ///
+ case arrowBackward = "arrow.backward"
+ ///
+ case arrowBackwardCircle = "arrow.backward.circle"
+ ///
+ case arrowBackwardCircleFill = "arrow.backward.circle.fill"
+ ///
+ case arrowBackwardSquare = "arrow.backward.square"
+ ///
+ case arrowBackwardSquareFill = "arrow.backward.square.fill"
+ ///
+ case arrowBackwardToLine = "arrow.backward.to.line"
+ ///
+ case arrowBackwardToLineCircle = "arrow.backward.to.line.circle"
+ ///
+ case arrowBackwardToLineCircleFill = "arrow.backward.to.line.circle.fill"
+ ///
+ case arrowBackwardToLineSquare = "arrow.backward.to.line.square"
+ ///
+ case arrowBackwardToLineSquareFill = "arrow.backward.to.line.square.fill"
+ ///
+ case arrowCirclepath = "arrow.circlepath"
+ ///
+ case arrowClockwise = "arrow.clockwise"
+ ///
+ case arrowClockwiseCircle = "arrow.clockwise.circle"
+ ///
+ case arrowClockwiseCircleFill = "arrow.clockwise.circle.fill"
+ ///
+ case arrowClockwiseHeart = "arrow.clockwise.heart"
+ ///
+ case arrowClockwiseHeartFill = "arrow.clockwise.heart.fill"
+ ///
+ case arrowClockwiseIcloud = "arrow.clockwise.icloud"
+ ///
+ case arrowClockwiseIcloudFill = "arrow.clockwise.icloud.fill"
+ ///
+ case arrowClockwiseSquare = "arrow.clockwise.square"
+ ///
+ case arrowClockwiseSquareFill = "arrow.clockwise.square.fill"
+ ///
+ case arrowCounterclockwise = "arrow.counterclockwise"
+ ///
+ case arrowCounterclockwiseCircle = "arrow.counterclockwise.circle"
+ ///
+ case arrowCounterclockwiseCircleFill = "arrow.counterclockwise.circle.fill"
+ ///
+ case arrowCounterclockwiseIcloud = "arrow.counterclockwise.icloud"
+ ///
+ case arrowCounterclockwiseIcloudFill = "arrow.counterclockwise.icloud.fill"
+ ///
+ case arrowCounterclockwiseSquare = "arrow.counterclockwise.square"
+ ///
+ case arrowCounterclockwiseSquareFill = "arrow.counterclockwise.square.fill"
+ ///
+ case arrowDown = "arrow.down"
+ ///
+ case arrowDownAndLineHorizontalAndArrowUp = "arrow.down.and.line.horizontal.and.arrow.up"
+ ///
+ case arrowDownApp = "arrow.down.app"
+ ///
+ case arrowDownAppFill = "arrow.down.app.fill"
+ ///
+ case arrowDownApplewatch = "arrow.down.applewatch"
+ ///
+ case arrowDownBackward = "arrow.down.backward"
+ ///
+ case arrowDownBackwardAndArrowUpForward = "arrow.down.backward.and.arrow.up.forward"
+ ///
+ case arrowDownBackwardAndArrowUpForwardCircle = "arrow.down.backward.and.arrow.up.forward.circle"
+ ///
+ case arrowDownBackwardAndArrowUpForwardCircleFill = "arrow.down.backward.and.arrow.up.forward.circle.fill"
+ ///
+ case arrowDownBackwardAndArrowUpForwardSquare = "arrow.down.backward.and.arrow.up.forward.square"
+ ///
+ case arrowDownBackwardAndArrowUpForwardSquareFill = "arrow.down.backward.and.arrow.up.forward.square.fill"
+ ///
+ case arrowDownBackwardCircle = "arrow.down.backward.circle"
+ ///
+ case arrowDownBackwardCircleFill = "arrow.down.backward.circle.fill"
+ ///
+ case arrowDownBackwardSquare = "arrow.down.backward.square"
+ ///
+ case arrowDownBackwardSquareFill = "arrow.down.backward.square.fill"
+ ///
+ case arrowDownBackwardToptrailingRectangle = "arrow.down.backward.toptrailing.rectangle"
+ ///
+ case arrowDownBackwardToptrailingRectangleFill = "arrow.down.backward.toptrailing.rectangle.fill"
+ ///
+ case arrowDownCircle = "arrow.down.circle"
+ ///
+ case arrowDownCircleDotted = "arrow.down.circle.dotted"
+ ///
+ case arrowDownCircleFill = "arrow.down.circle.fill"
+ ///
+ case arrowDownDoc = "arrow.down.doc"
+ ///
+ case arrowDownDocFill = "arrow.down.doc.fill"
+ ///
+ case arrowDownForward = "arrow.down.forward"
+ ///
+ case arrowDownForwardAndArrowUpBackward = "arrow.down.forward.and.arrow.up.backward"
+ ///
+ case arrowDownForwardAndArrowUpBackwardCircle = "arrow.down.forward.and.arrow.up.backward.circle"
+ ///
+ case arrowDownForwardAndArrowUpBackwardCircleFill = "arrow.down.forward.and.arrow.up.backward.circle.fill"
+ ///
+ case arrowDownForwardAndArrowUpBackwardSquare = "arrow.down.forward.and.arrow.up.backward.square"
+ ///
+ case arrowDownForwardAndArrowUpBackwardSquareFill = "arrow.down.forward.and.arrow.up.backward.square.fill"
+ ///
+ case arrowDownForwardCircle = "arrow.down.forward.circle"
+ ///
+ case arrowDownForwardCircleFill = "arrow.down.forward.circle.fill"
+ ///
+ case arrowDownForwardSquare = "arrow.down.forward.square"
+ ///
+ case arrowDownForwardSquareFill = "arrow.down.forward.square.fill"
+ ///
+ case arrowDownForwardTopleadingRectangle = "arrow.down.forward.topleading.rectangle"
+ ///
+ case arrowDownForwardTopleadingRectangleFill = "arrow.down.forward.topleading.rectangle.fill"
+ ///
+ case arrowDownHeart = "arrow.down.heart"
+ ///
+ case arrowDownHeartFill = "arrow.down.heart.fill"
+ ///
+ case arrowDownLeft = "arrow.down.left"
+ ///
+ case arrowDownLeftAndArrowUpRight = "arrow.down.left.and.arrow.up.right"
+ ///
+ case arrowDownLeftAndArrowUpRightCircle = "arrow.down.left.and.arrow.up.right.circle"
+ ///
+ case arrowDownLeftAndArrowUpRightCircleFill = "arrow.down.left.and.arrow.up.right.circle.fill"
+ ///
+ case arrowDownLeftAndArrowUpRightSquare = "arrow.down.left.and.arrow.up.right.square"
+ ///
+ case arrowDownLeftAndArrowUpRightSquareFill = "arrow.down.left.and.arrow.up.right.square.fill"
+ ///
+ case arrowDownLeftArrowUpRight = "arrow.down.left.arrow.up.right"
+ ///
+ case arrowDownLeftArrowUpRightCircle = "arrow.down.left.arrow.up.right.circle"
+ ///
+ case arrowDownLeftArrowUpRightCircleFill = "arrow.down.left.arrow.up.right.circle.fill"
+ ///
+ case arrowDownLeftArrowUpRightSquare = "arrow.down.left.arrow.up.right.square"
+ ///
+ case arrowDownLeftArrowUpRightSquareFill = "arrow.down.left.arrow.up.right.square.fill"
+ ///
+ case arrowDownLeftCircle = "arrow.down.left.circle"
+ ///
+ case arrowDownLeftCircleFill = "arrow.down.left.circle.fill"
+ ///
+ case arrowDownLeftSquare = "arrow.down.left.square"
+ ///
+ case arrowDownLeftSquareFill = "arrow.down.left.square.fill"
+ ///
+ case arrowDownLeftToprightRectangle = "arrow.down.left.topright.rectangle"
+ ///
+ case arrowDownLeftToprightRectangleFill = "arrow.down.left.topright.rectangle.fill"
+ ///
+ case arrowDownLeftVideo = "arrow.down.left.video"
+ ///
+ case arrowDownLeftVideoFill = "arrow.down.left.video.fill"
+ ///
+ case arrowDownMessage = "arrow.down.message"
+ ///
+ case arrowDownMessageFill = "arrow.down.message.fill"
+ ///
+ case arrowDownRight = "arrow.down.right"
+ ///
+ case arrowDownRightAndArrowUpLeft = "arrow.down.right.and.arrow.up.left"
+ ///
+ case arrowDownRightAndArrowUpLeftCircle = "arrow.down.right.and.arrow.up.left.circle"
+ ///
+ case arrowDownRightAndArrowUpLeftCircleFill = "arrow.down.right.and.arrow.up.left.circle.fill"
+ ///
+ case arrowDownRightAndArrowUpLeftSquare = "arrow.down.right.and.arrow.up.left.square"
+ ///
+ case arrowDownRightAndArrowUpLeftSquareFill = "arrow.down.right.and.arrow.up.left.square.fill"
+ ///
+ case arrowDownRightCircle = "arrow.down.right.circle"
+ ///
+ case arrowDownRightCircleFill = "arrow.down.right.circle.fill"
+ ///
+ case arrowDownRightSquare = "arrow.down.right.square"
+ ///
+ case arrowDownRightSquareFill = "arrow.down.right.square.fill"
+ ///
+ case arrowDownRightTopleftRectangle = "arrow.down.right.topleft.rectangle"
+ ///
+ case arrowDownRightTopleftRectangleFill = "arrow.down.right.topleft.rectangle.fill"
+ ///
+ case arrowDownSquare = "arrow.down.square"
+ ///
+ case arrowDownSquareFill = "arrow.down.square.fill"
+ ///
+ case arrowDownToLine = "arrow.down.to.line"
+ ///
+ case arrowDownToLineCircle = "arrow.down.to.line.circle"
+ ///
+ case arrowDownToLineCircleFill = "arrow.down.to.line.circle.fill"
+ ///
+ case arrowDownToLineCompact = "arrow.down.to.line.compact"
+ ///
+ case arrowDownToLineSquare = "arrow.down.to.line.square"
+ ///
+ case arrowDownToLineSquareFill = "arrow.down.to.line.square.fill"
+ ///
+ case arrowForward = "arrow.forward"
+ ///
+ case arrowForwardCircle = "arrow.forward.circle"
+ ///
+ case arrowForwardCircleFill = "arrow.forward.circle.fill"
+ ///
+ case arrowForwardSquare = "arrow.forward.square"
+ ///
+ case arrowForwardSquareFill = "arrow.forward.square.fill"
+ ///
+ case arrowForwardToLine = "arrow.forward.to.line"
+ ///
+ case arrowForwardToLineCircle = "arrow.forward.to.line.circle"
+ ///
+ case arrowForwardToLineCircleFill = "arrow.forward.to.line.circle.fill"
+ ///
+ case arrowForwardToLineSquare = "arrow.forward.to.line.square"
+ ///
+ case arrowForwardToLineSquareFill = "arrow.forward.to.line.square.fill"
+ ///
+ case arrowLeft = "arrow.left"
+ ///
+ case arrowLeftAndLineVerticalAndArrowRight = "arrow.left.and.line.vertical.and.arrow.right"
+ ///
+ case arrowLeftAndRight = "arrow.left.and.right"
+ ///
+ case arrowLeftAndRightCircle = "arrow.left.and.right.circle"
+ ///
+ case arrowLeftAndRightCircleFill = "arrow.left.and.right.circle.fill"
+ ///
+ case arrowLeftAndRightRighttriangleLeftRighttriangleRight = "arrow.left.and.right.righttriangle.left.righttriangle.right"
+ ///
+ case arrowLeftAndRightRighttriangleLeftRighttriangleRightFill = "arrow.left.and.right.righttriangle.left.righttriangle.right.fill"
+ ///
+ case arrowLeftAndRightSquare = "arrow.left.and.right.square"
+ ///
+ case arrowLeftAndRightSquareFill = "arrow.left.and.right.square.fill"
+ ///
+ case arrowLeftAndRightTextVertical = "arrow.left.and.right.text.vertical"
+ ///
+ case arrowLeftArrowRight = "arrow.left.arrow.right"
+ ///
+ case arrowLeftArrowRightCircle = "arrow.left.arrow.right.circle"
+ ///
+ case arrowLeftArrowRightCircleFill = "arrow.left.arrow.right.circle.fill"
+ ///
+ case arrowLeftArrowRightSquare = "arrow.left.arrow.right.square"
+ ///
+ case arrowLeftArrowRightSquareFill = "arrow.left.arrow.right.square.fill"
+ ///
+ case arrowLeftCircle = "arrow.left.circle"
+ ///
+ case arrowLeftCircleFill = "arrow.left.circle.fill"
+ ///
+ case arrowLeftSquare = "arrow.left.square"
+ ///
+ case arrowLeftSquareFill = "arrow.left.square.fill"
+ ///
+ case arrowLeftToLine = "arrow.left.to.line"
+ ///
+ case arrowLeftToLineCircle = "arrow.left.to.line.circle"
+ ///
+ case arrowLeftToLineCircleFill = "arrow.left.to.line.circle.fill"
+ ///
+ case arrowLeftToLineCompact = "arrow.left.to.line.compact"
+ ///
+ case arrowLeftToLineSquare = "arrow.left.to.line.square"
+ ///
+ case arrowLeftToLineSquareFill = "arrow.left.to.line.square.fill"
+ ///
+ case arrowRectanglepath = "arrow.rectanglepath"
+ ///
+ case arrowRight = "arrow.right"
+ ///
+ case arrowRightAndLineVerticalAndArrowLeft = "arrow.right.and.line.vertical.and.arrow.left"
+ ///
+ case arrowRightCircle = "arrow.right.circle"
+ ///
+ case arrowRightCircleFill = "arrow.right.circle.fill"
+ ///
+ case arrowRightDocOnClipboard = "arrow.right.doc.on.clipboard"
+ ///
+ case arrowRightSquare = "arrow.right.square"
+ ///
+ case arrowRightSquareFill = "arrow.right.square.fill"
+ ///
+ case arrowRightToLine = "arrow.right.to.line"
+ ///
+ case arrowRightToLineCircle = "arrow.right.to.line.circle"
+ ///
+ case arrowRightToLineCircleFill = "arrow.right.to.line.circle.fill"
+ ///
+ case arrowRightToLineCompact = "arrow.right.to.line.compact"
+ ///
+ case arrowRightToLineSquare = "arrow.right.to.line.square"
+ ///
+ case arrowRightToLineSquareFill = "arrow.right.to.line.square.fill"
+ ///
+ case arrowTriangle2Circlepath = "arrow.triangle.2.circlepath"
+ ///
+ case arrowTriangle2CirclepathCamera = "arrow.triangle.2.circlepath.camera"
+ ///
+ case arrowTriangle2CirclepathCameraFill = "arrow.triangle.2.circlepath.camera.fill"
+ ///
+ case arrowTriangle2CirclepathCircle = "arrow.triangle.2.circlepath.circle"
+ ///
+ case arrowTriangle2CirclepathCircleFill = "arrow.triangle.2.circlepath.circle.fill"
+ ///
+ case arrowTriangle2CirclepathDocOnClipboard = "arrow.triangle.2.circlepath.doc.on.clipboard"
+ ///
+ case arrowTriangle2CirclepathIcloud = "arrow.triangle.2.circlepath.icloud"
+ ///
+ case arrowTriangle2CirclepathIcloudFill = "arrow.triangle.2.circlepath.icloud.fill"
+ ///
+ case arrowTriangleBranch = "arrow.triangle.branch"
+ ///
+ case arrowTriangleCapsulepath = "arrow.triangle.capsulepath"
+ ///
+ case arrowTriangleMerge = "arrow.triangle.merge"
+ ///
+ case arrowTrianglePull = "arrow.triangle.pull"
+ ///
+ case arrowTriangleSwap = "arrow.triangle.swap"
+ ///
+ case arrowTriangleTurnUpRightCircle = "arrow.triangle.turn.up.right.circle"
+ ///
+ case arrowTriangleTurnUpRightCircleFill = "arrow.triangle.turn.up.right.circle.fill"
+ ///
+ case arrowTriangleTurnUpRightDiamond = "arrow.triangle.turn.up.right.diamond"
+ ///
+ case arrowTriangleTurnUpRightDiamondFill = "arrow.triangle.turn.up.right.diamond.fill"
+ ///
+ case arrowTurnDownLeft = "arrow.turn.down.left"
+ ///
+ case arrowTurnDownRight = "arrow.turn.down.right"
+ ///
+ case arrowTurnLeftDown = "arrow.turn.left.down"
+ ///
+ case arrowTurnLeftUp = "arrow.turn.left.up"
+ ///
+ case arrowTurnRightDown = "arrow.turn.right.down"
+ ///
+ case arrowTurnRightUp = "arrow.turn.right.up"
+ ///
+ case arrowTurnUpForwardIphone = "arrow.turn.up.forward.iphone"
+ ///
+ case arrowTurnUpForwardIphoneFill = "arrow.turn.up.forward.iphone.fill"
+ ///
+ case arrowTurnUpLeft = "arrow.turn.up.left"
+ ///
+ case arrowTurnUpRight = "arrow.turn.up.right"
+ ///
+ case arrowUp = "arrow.up"
+ ///
+ case arrowUpAndDown = "arrow.up.and.down"
+ ///
+ case arrowUpAndDownAndArrowLeftAndRight = "arrow.up.and.down.and.arrow.left.and.right"
+ ///
+ case arrowUpAndDownAndSparkles = "arrow.up.and.down.and.sparkles"
+ ///
+ case arrowUpAndDownCircle = "arrow.up.and.down.circle"
+ ///
+ case arrowUpAndDownCircleFill = "arrow.up.and.down.circle.fill"
+ ///
+ case arrowUpAndDownRighttriangleUpRighttriangleDown = "arrow.up.and.down.righttriangle.up.righttriangle.down"
+ ///
+ case arrowUpAndDownRighttriangleUpRighttriangleDownFill = "arrow.up.and.down.righttriangle.up.righttriangle.down.fill"
+ ///
+ case arrowUpAndDownSquare = "arrow.up.and.down.square"
+ ///
+ case arrowUpAndDownSquareFill = "arrow.up.and.down.square.fill"
+ ///
+ case arrowUpAndDownTextHorizontal = "arrow.up.and.down.text.horizontal"
+ ///
+ case arrowUpAndLineHorizontalAndArrowDown = "arrow.up.and.line.horizontal.and.arrow.down"
+ ///
+ case arrowUpAndPersonRectanglePortrait = "arrow.up.and.person.rectangle.portrait"
+ ///
+ case arrowUpAndPersonRectangleTurnLeft = "arrow.up.and.person.rectangle.turn.left"
+ ///
+ case arrowUpAndPersonRectangleTurnRight = "arrow.up.and.person.rectangle.turn.right"
+ ///
+ case arrowUpArrowDown = "arrow.up.arrow.down"
+ ///
+ case arrowUpArrowDownCircle = "arrow.up.arrow.down.circle"
+ ///
+ case arrowUpArrowDownCircleFill = "arrow.up.arrow.down.circle.fill"
+ ///
+ case arrowUpArrowDownSquare = "arrow.up.arrow.down.square"
+ ///
+ case arrowUpArrowDownSquareFill = "arrow.up.arrow.down.square.fill"
+ ///
+ case arrowUpBackward = "arrow.up.backward"
+ ///
+ case arrowUpBackwardAndArrowDownForward = "arrow.up.backward.and.arrow.down.forward"
+ ///
+ case arrowUpBackwardAndArrowDownForwardCircle = "arrow.up.backward.and.arrow.down.forward.circle"
+ ///
+ case arrowUpBackwardAndArrowDownForwardCircleFill = "arrow.up.backward.and.arrow.down.forward.circle.fill"
+ ///
+ case arrowUpBackwardAndArrowDownForwardSquare = "arrow.up.backward.and.arrow.down.forward.square"
+ ///
+ case arrowUpBackwardAndArrowDownForwardSquareFill = "arrow.up.backward.and.arrow.down.forward.square.fill"
+ ///
+ case arrowUpBackwardBottomtrailingRectangle = "arrow.up.backward.bottomtrailing.rectangle"
+ ///
+ case arrowUpBackwardBottomtrailingRectangleFill = "arrow.up.backward.bottomtrailing.rectangle.fill"
+ ///
+ case arrowUpBackwardCircle = "arrow.up.backward.circle"
+ ///
+ case arrowUpBackwardCircleFill = "arrow.up.backward.circle.fill"
+ ///
+ case arrowUpBackwardSquare = "arrow.up.backward.square"
+ ///
+ case arrowUpBackwardSquareFill = "arrow.up.backward.square.fill"
+ ///
+ case arrowUpBin = "arrow.up.bin"
+ ///
+ case arrowUpBinFill = "arrow.up.bin.fill"
+ ///
+ case arrowUpCircle = "arrow.up.circle"
+ ///
+ case arrowUpCircleBadgeClock = "arrow.up.circle.badge.clock"
+ ///
+ case arrowUpCircleFill = "arrow.up.circle.fill"
+ ///
+ case arrowUpDoc = "arrow.up.doc"
+ ///
+ case arrowUpDocFill = "arrow.up.doc.fill"
+ ///
+ case arrowUpDocOnClipboard = "arrow.up.doc.on.clipboard"
+ ///
+ case arrowUpForward = "arrow.up.forward"
+ ///
+ case arrowUpForwardAndArrowDownBackward = "arrow.up.forward.and.arrow.down.backward"
+ ///
+ case arrowUpForwardAndArrowDownBackwardCircle = "arrow.up.forward.and.arrow.down.backward.circle"
+ ///
+ case arrowUpForwardAndArrowDownBackwardCircleFill = "arrow.up.forward.and.arrow.down.backward.circle.fill"
+ ///
+ case arrowUpForwardAndArrowDownBackwardSquare = "arrow.up.forward.and.arrow.down.backward.square"
+ ///
+ case arrowUpForwardAndArrowDownBackwardSquareFill = "arrow.up.forward.and.arrow.down.backward.square.fill"
+ ///
+ case arrowUpForwardApp = "arrow.up.forward.app"
+ ///
+ case arrowUpForwardAppFill = "arrow.up.forward.app.fill"
+ ///
+ case arrowUpForwardBottomleadingRectangle = "arrow.up.forward.bottomleading.rectangle"
+ ///
+ case arrowUpForwardBottomleadingRectangleFill = "arrow.up.forward.bottomleading.rectangle.fill"
+ ///
+ case arrowUpForwardCircle = "arrow.up.forward.circle"
+ ///
+ case arrowUpForwardCircleFill = "arrow.up.forward.circle.fill"
+ ///
+ case arrowUpForwardSquare = "arrow.up.forward.square"
+ ///
+ case arrowUpForwardSquareFill = "arrow.up.forward.square.fill"
+ ///
+ case arrowUpHeart = "arrow.up.heart"
+ ///
+ case arrowUpHeartFill = "arrow.up.heart.fill"
+ ///
+ case arrowUpLeft = "arrow.up.left"
+ ///
+ case arrowUpLeftAndArrowDownRight = "arrow.up.left.and.arrow.down.right"
+ ///
+ case arrowUpLeftAndArrowDownRightCircle = "arrow.up.left.and.arrow.down.right.circle"
+ ///
+ case arrowUpLeftAndArrowDownRightCircleFill = "arrow.up.left.and.arrow.down.right.circle.fill"
+ ///
+ case arrowUpLeftAndArrowDownRightSquare = "arrow.up.left.and.arrow.down.right.square"
+ ///
+ case arrowUpLeftAndArrowDownRightSquareFill = "arrow.up.left.and.arrow.down.right.square.fill"
+ ///
+ case arrowUpLeftAndDownRightAndArrowUpRightAndDownLeft = "arrow.up.left.and.down.right.and.arrow.up.right.and.down.left"
+ ///
+ case arrowUpLeftAndDownRightMagnifyingglass = "arrow.up.left.and.down.right.magnifyingglass"
+ ///
+ case arrowUpLeftArrowDownRight = "arrow.up.left.arrow.down.right"
+ ///
+ case arrowUpLeftArrowDownRightCircle = "arrow.up.left.arrow.down.right.circle"
+ ///
+ case arrowUpLeftArrowDownRightCircleFill = "arrow.up.left.arrow.down.right.circle.fill"
+ ///
+ case arrowUpLeftArrowDownRightSquare = "arrow.up.left.arrow.down.right.square"
+ ///
+ case arrowUpLeftArrowDownRightSquareFill = "arrow.up.left.arrow.down.right.square.fill"
+ ///
+ case arrowUpLeftBottomrightRectangle = "arrow.up.left.bottomright.rectangle"
+ ///
+ case arrowUpLeftBottomrightRectangleFill = "arrow.up.left.bottomright.rectangle.fill"
+ ///
+ case arrowUpLeftCircle = "arrow.up.left.circle"
+ ///
+ case arrowUpLeftCircleFill = "arrow.up.left.circle.fill"
+ ///
+ case arrowUpLeftSquare = "arrow.up.left.square"
+ ///
+ case arrowUpLeftSquareFill = "arrow.up.left.square.fill"
+ ///
+ case arrowUpMessage = "arrow.up.message"
+ ///
+ case arrowUpMessageFill = "arrow.up.message.fill"
+ ///
+ case arrowUpRight = "arrow.up.right"
+ ///
+ case arrowUpRightAndArrowDownLeft = "arrow.up.right.and.arrow.down.left"
+ ///
+ case arrowUpRightAndArrowDownLeftCircle = "arrow.up.right.and.arrow.down.left.circle"
+ ///
+ case arrowUpRightAndArrowDownLeftCircleFill = "arrow.up.right.and.arrow.down.left.circle.fill"
+ ///
+ case arrowUpRightAndArrowDownLeftRectangle = "arrow.up.right.and.arrow.down.left.rectangle"
+ ///
+ case arrowUpRightAndArrowDownLeftRectangleFill = "arrow.up.right.and.arrow.down.left.rectangle.fill"
+ ///
+ case arrowUpRightAndArrowDownLeftSquare = "arrow.up.right.and.arrow.down.left.square"
+ ///
+ case arrowUpRightAndArrowDownLeftSquareFill = "arrow.up.right.and.arrow.down.left.square.fill"
+ ///
+ case arrowUpRightBottomleftRectangle = "arrow.up.right.bottomleft.rectangle"
+ ///
+ case arrowUpRightBottomleftRectangleFill = "arrow.up.right.bottomleft.rectangle.fill"
+ ///
+ case arrowUpRightCircle = "arrow.up.right.circle"
+ ///
+ case arrowUpRightCircleFill = "arrow.up.right.circle.fill"
+ ///
+ case arrowUpRightSquare = "arrow.up.right.square"
+ ///
+ case arrowUpRightSquareFill = "arrow.up.right.square.fill"
+ ///
+ case arrowUpRightVideo = "arrow.up.right.video"
+ ///
+ case arrowUpRightVideoFill = "arrow.up.right.video.fill"
+ ///
+ case arrowUpSquare = "arrow.up.square"
+ ///
+ case arrowUpSquareFill = "arrow.up.square.fill"
+ ///
+ case arrowUpToLine = "arrow.up.to.line"
+ ///
+ case arrowUpToLineCircle = "arrow.up.to.line.circle"
+ ///
+ case arrowUpToLineCircleFill = "arrow.up.to.line.circle.fill"
+ ///
+ case arrowUpToLineCompact = "arrow.up.to.line.compact"
+ ///
+ case arrowUpToLineSquare = "arrow.up.to.line.square"
+ ///
+ case arrowUpToLineSquareFill = "arrow.up.to.line.square.fill"
+ ///
+ case arrowUpTrash = "arrow.up.trash"
+ ///
+ case arrowUpTrashFill = "arrow.up.trash.fill"
+ ///
+ case arrowUturnBackward = "arrow.uturn.backward"
+ ///
+ case arrowUturnBackwardCircle = "arrow.uturn.backward.circle"
+ ///
+ case arrowUturnBackwardCircleBadgeEllipsis = "arrow.uturn.backward.circle.badge.ellipsis"
+ ///
+ case arrowUturnBackwardCircleFill = "arrow.uturn.backward.circle.fill"
+ ///
+ case arrowUturnBackwardSquare = "arrow.uturn.backward.square"
+ ///
+ case arrowUturnBackwardSquareFill = "arrow.uturn.backward.square.fill"
+ ///
+ case arrowUturnDown = "arrow.uturn.down"
+ ///
+ case arrowUturnDownCircle = "arrow.uturn.down.circle"
+ ///
+ case arrowUturnDownCircleFill = "arrow.uturn.down.circle.fill"
+ ///
+ case arrowUturnDownSquare = "arrow.uturn.down.square"
+ ///
+ case arrowUturnDownSquareFill = "arrow.uturn.down.square.fill"
+ ///
+ case arrowUturnForward = "arrow.uturn.forward"
+ ///
+ case arrowUturnForwardCircle = "arrow.uturn.forward.circle"
+ ///
+ case arrowUturnForwardCircleFill = "arrow.uturn.forward.circle.fill"
+ ///
+ case arrowUturnForwardSquare = "arrow.uturn.forward.square"
+ ///
+ case arrowUturnForwardSquareFill = "arrow.uturn.forward.square.fill"
+ ///
+ case arrowUturnLeft = "arrow.uturn.left"
+ ///
+ case arrowUturnLeftCircle = "arrow.uturn.left.circle"
+ ///
+ case arrowUturnLeftCircleBadgeEllipsis = "arrow.uturn.left.circle.badge.ellipsis"
+ ///
+ case arrowUturnLeftCircleFill = "arrow.uturn.left.circle.fill"
+ ///
+ case arrowUturnLeftSquare = "arrow.uturn.left.square"
+ ///
+ case arrowUturnLeftSquareFill = "arrow.uturn.left.square.fill"
+ ///
+ case arrowUturnRight = "arrow.uturn.right"
+ ///
+ case arrowUturnRightCircle = "arrow.uturn.right.circle"
+ ///
+ case arrowUturnRightCircleFill = "arrow.uturn.right.circle.fill"
+ ///
+ case arrowUturnRightSquare = "arrow.uturn.right.square"
+ ///
+ case arrowUturnRightSquareFill = "arrow.uturn.right.square.fill"
+ ///
+ case arrowUturnUp = "arrow.uturn.up"
+ ///
+ case arrowUturnUpCircle = "arrow.uturn.up.circle"
+ ///
+ case arrowUturnUpCircleFill = "arrow.uturn.up.circle.fill"
+ ///
+ case arrowUturnUpSquare = "arrow.uturn.up.square"
+ ///
+ case arrowUturnUpSquareFill = "arrow.uturn.up.square.fill"
+
+ }
+ public enum Arrowkeys: String, SymbolImage {
+ ///
+ case arrowkeys = "arrowkeys"
+ ///
+ case arrowkeysDownFilled = "arrowkeys.down.filled"
+ ///
+ case arrowkeysFill = "arrowkeys.fill"
+ ///
+ case arrowkeysLeftFilled = "arrowkeys.left.filled"
+ ///
+ case arrowkeysRightFilled = "arrowkeys.right.filled"
+ ///
+ case arrowkeysUpFilled = "arrowkeys.up.filled"
+
+ }
+ public enum Arrowshape: String, SymbolImage {
+ ///
+ case arrowshapeBackward = "arrowshape.backward"
+ ///
+ case arrowshapeBackwardCircle = "arrowshape.backward.circle"
+ ///
+ case arrowshapeBackwardCircleFill = "arrowshape.backward.circle.fill"
+ ///
+ case arrowshapeBackwardFill = "arrowshape.backward.fill"
+ ///
+ case arrowshapeBounceForward = "arrowshape.bounce.forward"
+ ///
+ case arrowshapeBounceForwardFill = "arrowshape.bounce.forward.fill"
+ ///
+ case arrowshapeBounceRight = "arrowshape.bounce.right"
+ ///
+ case arrowshapeBounceRightFill = "arrowshape.bounce.right.fill"
+ ///
+ case arrowshapeDown = "arrowshape.down"
+ ///
+ case arrowshapeDownCircle = "arrowshape.down.circle"
+ ///
+ case arrowshapeDownCircleFill = "arrowshape.down.circle.fill"
+ ///
+ case arrowshapeDownFill = "arrowshape.down.fill"
+ ///
+ case arrowshapeForward = "arrowshape.forward"
+ ///
+ case arrowshapeForwardCircle = "arrowshape.forward.circle"
+ ///
+ case arrowshapeForwardCircleFill = "arrowshape.forward.circle.fill"
+ ///
+ case arrowshapeForwardFill = "arrowshape.forward.fill"
+ ///
+ case arrowshapeLeft = "arrowshape.left"
+ ///
+ case arrowshapeLeftArrowshapeRight = "arrowshape.left.arrowshape.right"
+ ///
+ case arrowshapeLeftArrowshapeRightFill = "arrowshape.left.arrowshape.right.fill"
+ ///
+ case arrowshapeLeftCircle = "arrowshape.left.circle"
+ ///
+ case arrowshapeLeftCircleFill = "arrowshape.left.circle.fill"
+ ///
+ case arrowshapeLeftFill = "arrowshape.left.fill"
+ ///
+ case arrowshapeRight = "arrowshape.right"
+ ///
+ case arrowshapeRightCircle = "arrowshape.right.circle"
+ ///
+ case arrowshapeRightCircleFill = "arrowshape.right.circle.fill"
+ ///
+ case arrowshapeRightFill = "arrowshape.right.fill"
+ ///
+ case arrowshapeTurnUpBackward = "arrowshape.turn.up.backward"
+ ///
+ case arrowshapeTurnUpBackward2 = "arrowshape.turn.up.backward.2"
+ ///
+ case arrowshapeTurnUpBackward2Circle = "arrowshape.turn.up.backward.2.circle"
+ ///
+ case arrowshapeTurnUpBackward2CircleFill = "arrowshape.turn.up.backward.2.circle.fill"
+ ///
+ case arrowshapeTurnUpBackward2Fill = "arrowshape.turn.up.backward.2.fill"
+ ///
+ case arrowshapeTurnUpBackwardBadgeClock = "arrowshape.turn.up.backward.badge.clock"
+ ///
+ case arrowshapeTurnUpBackwardBadgeClockFill = "arrowshape.turn.up.backward.badge.clock.fill"
+ ///
+ case arrowshapeTurnUpBackwardCircle = "arrowshape.turn.up.backward.circle"
+ ///
+ case arrowshapeTurnUpBackwardCircleFill = "arrowshape.turn.up.backward.circle.fill"
+ ///
+ case arrowshapeTurnUpBackwardFill = "arrowshape.turn.up.backward.fill"
+ ///
+ case arrowshapeTurnUpForward = "arrowshape.turn.up.forward"
+ ///
+ case arrowshapeTurnUpForwardCircle = "arrowshape.turn.up.forward.circle"
+ ///
+ case arrowshapeTurnUpForwardCircleFill = "arrowshape.turn.up.forward.circle.fill"
+ ///
+ case arrowshapeTurnUpForwardFill = "arrowshape.turn.up.forward.fill"
+ ///
+ case arrowshapeTurnUpLeft = "arrowshape.turn.up.left"
+ ///
+ case arrowshapeTurnUpLeft2 = "arrowshape.turn.up.left.2"
+ ///
+ case arrowshapeTurnUpLeft2Circle = "arrowshape.turn.up.left.2.circle"
+ ///
+ case arrowshapeTurnUpLeft2CircleFill = "arrowshape.turn.up.left.2.circle.fill"
+ ///
+ case arrowshapeTurnUpLeft2Fill = "arrowshape.turn.up.left.2.fill"
+ ///
+ case arrowshapeTurnUpLeftCircle = "arrowshape.turn.up.left.circle"
+ ///
+ case arrowshapeTurnUpLeftCircleFill = "arrowshape.turn.up.left.circle.fill"
+ ///
+ case arrowshapeTurnUpLeftFill = "arrowshape.turn.up.left.fill"
+ ///
+ case arrowshapeTurnUpRight = "arrowshape.turn.up.right"
+ ///
+ case arrowshapeTurnUpRightCircle = "arrowshape.turn.up.right.circle"
+ ///
+ case arrowshapeTurnUpRightCircleFill = "arrowshape.turn.up.right.circle.fill"
+ ///
+ case arrowshapeTurnUpRightFill = "arrowshape.turn.up.right.fill"
+ ///
+ case arrowshapeUp = "arrowshape.up"
+ ///
+ case arrowshapeUpCircle = "arrowshape.up.circle"
+ ///
+ case arrowshapeUpCircleFill = "arrowshape.up.circle.fill"
+ ///
+ case arrowshapeUpFill = "arrowshape.up.fill"
+ ///
+ case arrowshapeZigzagForward = "arrowshape.zigzag.forward"
+ ///
+ case arrowshapeZigzagForwardFill = "arrowshape.zigzag.forward.fill"
+ ///
+ case arrowshapeZigzagRight = "arrowshape.zigzag.right"
+ ///
+ case arrowshapeZigzagRightFill = "arrowshape.zigzag.right.fill"
+
+ }
+ public enum Arrowtriangle: String, SymbolImage {
+ ///
+ case arrowtriangleBackward = "arrowtriangle.backward"
+ ///
+ case arrowtriangleBackwardCircle = "arrowtriangle.backward.circle"
+ ///
+ case arrowtriangleBackwardCircleFill = "arrowtriangle.backward.circle.fill"
+ ///
+ case arrowtriangleBackwardFill = "arrowtriangle.backward.fill"
+ ///
+ case arrowtriangleBackwardSquare = "arrowtriangle.backward.square"
+ ///
+ case arrowtriangleBackwardSquareFill = "arrowtriangle.backward.square.fill"
+ ///
+ case arrowtriangleDown = "arrowtriangle.down"
+ ///
+ case arrowtriangleDownCircle = "arrowtriangle.down.circle"
+ ///
+ case arrowtriangleDownCircleFill = "arrowtriangle.down.circle.fill"
+ ///
+ case arrowtriangleDownFill = "arrowtriangle.down.fill"
+ ///
+ case arrowtriangleDownSquare = "arrowtriangle.down.square"
+ ///
+ case arrowtriangleDownSquareFill = "arrowtriangle.down.square.fill"
+ ///
+ case arrowtriangleForward = "arrowtriangle.forward"
+ ///
+ case arrowtriangleForwardCircle = "arrowtriangle.forward.circle"
+ ///
+ case arrowtriangleForwardCircleFill = "arrowtriangle.forward.circle.fill"
+ ///
+ case arrowtriangleForwardFill = "arrowtriangle.forward.fill"
+ ///
+ case arrowtriangleForwardSquare = "arrowtriangle.forward.square"
+ ///
+ case arrowtriangleForwardSquareFill = "arrowtriangle.forward.square.fill"
+ ///
+ case arrowtriangleLeft = "arrowtriangle.left"
+ ///
+ case arrowtriangleLeftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right"
+ ///
+ case arrowtriangleLeftAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill"
+ ///
+ case arrowtriangleLeftCircle = "arrowtriangle.left.circle"
+ ///
+ case arrowtriangleLeftCircleFill = "arrowtriangle.left.circle.fill"
+ ///
+ case arrowtriangleLeftFill = "arrowtriangle.left.fill"
+ ///
+ case arrowtriangleLeftSquare = "arrowtriangle.left.square"
+ ///
+ case arrowtriangleLeftSquareFill = "arrowtriangle.left.square.fill"
+ ///
+ case arrowtriangleRight = "arrowtriangle.right"
+ ///
+ case arrowtriangleRightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left"
+ ///
+ case arrowtriangleRightAndLineVerticalAndArrowtriangleLeftFill = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left.fill"
+ ///
+ case arrowtriangleRightCircle = "arrowtriangle.right.circle"
+ ///
+ case arrowtriangleRightCircleFill = "arrowtriangle.right.circle.fill"
+ ///
+ case arrowtriangleRightFill = "arrowtriangle.right.fill"
+ ///
+ case arrowtriangleRightSquare = "arrowtriangle.right.square"
+ ///
+ case arrowtriangleRightSquareFill = "arrowtriangle.right.square.fill"
+ ///
+ case arrowtriangleUp = "arrowtriangle.up"
+ ///
+ case arrowtriangleUpArrowtriangleDownWindowLeft = "arrowtriangle.up.arrowtriangle.down.window.left"
+ ///
+ case arrowtriangleUpArrowtriangleDownWindowRight = "arrowtriangle.up.arrowtriangle.down.window.right"
+ ///
+ case arrowtriangleUpCircle = "arrowtriangle.up.circle"
+ ///
+ case arrowtriangleUpCircleFill = "arrowtriangle.up.circle.fill"
+ ///
+ case arrowtriangleUpFill = "arrowtriangle.up.fill"
+ ///
+ case arrowtriangleUpSquare = "arrowtriangle.up.square"
+ ///
+ case arrowtriangleUpSquareFill = "arrowtriangle.up.square.fill"
+
+ }
+ public enum Aspectratio: String, SymbolImage {
+ ///
+ case aspectratio = "aspectratio"
+ ///
+ case aspectratioFill = "aspectratio.fill"
+
+ }
+ public enum Asterisk: String, SymbolImage {
+ ///
+ case asterisk = "asterisk"
+ ///
+ case asteriskCircle = "asterisk.circle"
+ ///
+ case asteriskCircleFill = "asterisk.circle.fill"
+
+ }
+ public enum At: String, SymbolImage {
+ ///
+ case at = "at"
+ ///
+ case atBadgeMinus = "at.badge.minus"
+ ///
+ case atBadgePlus = "at.badge.plus"
+ ///
+ case atCircle = "at.circle"
+ ///
+ case atCircleFill = "at.circle.fill"
+
+ }
+ public enum Atom: String, SymbolImage {
+ ///
+ case atom = "atom"
+
+ }
+ public enum Australiandollarsign: String, SymbolImage {
+ ///
+ case australiandollarsign = "australiandollarsign"
+ ///
+ case australiandollarsignCircle = "australiandollarsign.circle"
+ ///
+ case australiandollarsignCircleFill = "australiandollarsign.circle.fill"
+ ///
+ case australiandollarsignSquare = "australiandollarsign.square"
+ ///
+ case australiandollarsignSquareFill = "australiandollarsign.square.fill"
+
+ }
+ public enum Australsign: String, SymbolImage {
+ ///
+ case australsign = "australsign"
+ ///
+ case australsignCircle = "australsign.circle"
+ ///
+ case australsignCircleFill = "australsign.circle.fill"
+ ///
+ case australsignSquare = "australsign.square"
+ ///
+ case australsignSquareFill = "australsign.square.fill"
+
+ }
+ public enum Automatic: String, SymbolImage {
+ ///
+ case automaticBrakesignal = "automatic.brakesignal"
+ ///
+ case automaticHeadlightHighBeam = "automatic.headlight.high.beam"
+ ///
+ case automaticHeadlightHighBeamFill = "automatic.headlight.high.beam.fill"
+ ///
+ case automaticHeadlightLowBeam = "automatic.headlight.low.beam"
+ ///
+ case automaticHeadlightLowBeamFill = "automatic.headlight.low.beam.fill"
+
+ }
+ public enum Autostartstop: String, SymbolImage {
+ ///
+ case autostartstop = "autostartstop"
+ ///
+ case autostartstopSlash = "autostartstop.slash"
+ ///
+ case autostartstopTrianglebadgeExclamationmark = "autostartstop.trianglebadge.exclamationmark"
+
+ }
+ public enum Av: String, SymbolImage {
+ ///
+ case avRemote = "av.remote"
+ ///
+ case avRemoteFill = "av.remote.fill"
+
+ }
+ public enum Axle: String, SymbolImage {
+ ///
+ case axle2 = "axle.2"
+ ///
+ case axle2DriveshaftDisengaged = "axle.2.driveshaft.disengaged"
+ ///
+ case axle2FrontAndRearEngaged = "axle.2.front.and.rear.engaged"
+ ///
+ case axle2FrontDisengaged = "axle.2.front.disengaged"
+ ///
+ case axle2FrontEngaged = "axle.2.front.engaged"
+ ///
+ case axle2RearDisengaged = "axle.2.rear.disengaged"
+ ///
+ case axle2RearEngaged = "axle.2.rear.engaged"
+ ///
+ case axle2RearLock = "axle.2.rear.lock"
+
+ }
+ public enum Backpack: String, SymbolImage {
+ ///
+ case backpack = "backpack"
+ ///
+ case backpackCircle = "backpack.circle"
+ ///
+ case backpackCircleFill = "backpack.circle.fill"
+ ///
+ case backpackFill = "backpack.fill"
+
+ }
+ public enum Backward: String, SymbolImage {
+ ///
+ case backward = "backward"
+ ///
+ case backwardCircle = "backward.circle"
+ ///
+ case backwardCircleFill = "backward.circle.fill"
+ ///
+ case backwardEnd = "backward.end"
+ ///
+ case backwardEndAlt = "backward.end.alt"
+ ///
+ case backwardEndAltFill = "backward.end.alt.fill"
+ ///
+ case backwardEndCircle = "backward.end.circle"
+ ///
+ case backwardEndCircleFill = "backward.end.circle.fill"
+ ///
+ case backwardEndFill = "backward.end.fill"
+ ///
+ case backwardFill = "backward.fill"
+ ///
+ case backwardFrame = "backward.frame"
+ ///
+ case backwardFrameFill = "backward.frame.fill"
+
+ }
+ public enum Badge: String, SymbolImage {
+ ///
+ case badgePlusRadiowavesForward = "badge.plus.radiowaves.forward"
+ ///
+ case badgePlusRadiowavesRight = "badge.plus.radiowaves.right"
+
+ }
+ public enum Bag: String, SymbolImage {
+ ///
+ case bag = "bag"
+ ///
+ case bagBadgeMinus = "bag.badge.minus"
+ ///
+ case bagBadgePlus = "bag.badge.plus"
+ ///
+ case bagBadgeQuestionmark = "bag.badge.questionmark"
+ ///
+ case bagCircle = "bag.circle"
+ ///
+ case bagCircleFill = "bag.circle.fill"
+ ///
+ case bagFill = "bag.fill"
+ ///
+ case bagFillBadgeMinus = "bag.fill.badge.minus"
+ ///
+ case bagFillBadgePlus = "bag.fill.badge.plus"
+ ///
+ case bagFillBadgeQuestionmark = "bag.fill.badge.questionmark"
+
+ }
+ public enum Bahtsign: String, SymbolImage {
+ ///
+ case bahtsign = "bahtsign"
+ ///
+ case bahtsignCircle = "bahtsign.circle"
+ ///
+ case bahtsignCircleFill = "bahtsign.circle.fill"
+ ///
+ case bahtsignSquare = "bahtsign.square"
+ ///
+ case bahtsignSquareFill = "bahtsign.square.fill"
+
+ }
+ public enum Balloon: String, SymbolImage {
+ ///
+ case balloon = "balloon"
+ ///
+ case balloon2 = "balloon.2"
+ ///
+ case balloon2Fill = "balloon.2.fill"
+ ///
+ case balloonFill = "balloon.fill"
+
+ }
+ public enum Bandage: String, SymbolImage {
+ ///
+ case bandage = "bandage"
+ ///
+ case bandageFill = "bandage.fill"
+
+ }
+ public enum Banknote: String, SymbolImage {
+ ///
+ case banknote = "banknote"
+ ///
+ case banknoteFill = "banknote.fill"
+
+ }
+ public enum Barcode: String, SymbolImage {
+ ///
+ case barcode = "barcode"
+ ///
+ case barcodeViewfinder = "barcode.viewfinder"
+
+ }
+ public enum Barometer: String, SymbolImage {
+ ///
+ case barometer = "barometer"
+
+ }
+ public enum Baseball: String, SymbolImage {
+ ///
+ case baseball = "baseball"
+ ///
+ case baseballCircle = "baseball.circle"
+ ///
+ case baseballCircleFill = "baseball.circle.fill"
+ ///
+ case baseballDiamondBases = "baseball.diamond.bases"
+ ///
+ case baseballFill = "baseball.fill"
+
+ }
+ public enum Basket: String, SymbolImage {
+ ///
+ case basket = "basket"
+ ///
+ case basketFill = "basket.fill"
+
+ }
+ public enum Basketball: String, SymbolImage {
+ ///
+ case basketball = "basketball"
+ ///
+ case basketballCircle = "basketball.circle"
+ ///
+ case basketballCircleFill = "basketball.circle.fill"
+ ///
+ case basketballFill = "basketball.fill"
+
+ }
+ public enum Bathtub: String, SymbolImage {
+ ///
+ case bathtub = "bathtub"
+ ///
+ case bathtubFill = "bathtub.fill"
+
+ }
+ public enum Battery: String, SymbolImage {
+ ///
+ case battery0percent = "battery.0percent"
+ ///
+ case battery100percent = "battery.100percent"
+ ///
+ case battery100percentBolt = "battery.100percent.bolt"
+ ///
+ case battery100percentCircle = "battery.100percent.circle"
+ ///
+ case battery100percentCircleFill = "battery.100percent.circle.fill"
+ ///
+ case battery25percent = "battery.25percent"
+ ///
+ case battery50percent = "battery.50percent"
+ ///
+ case battery75percent = "battery.75percent"
+
+ }
+ public enum Batteryblock: String, SymbolImage {
+ ///
+ case batteryblock = "batteryblock"
+ ///
+ case batteryblockFill = "batteryblock.fill"
+ ///
+ case batteryblockSlash = "batteryblock.slash"
+ ///
+ case batteryblockSlashFill = "batteryblock.slash.fill"
+
+ }
+ public enum Beach: String, SymbolImage {
+ ///
+ case beachUmbrella = "beach.umbrella"
+ ///
+ case beachUmbrellaFill = "beach.umbrella.fill"
+
+ }
+ public enum Beats: String, SymbolImage {
+ ///
+ case beatsEarphones = "beats.earphones"
+ ///
+ case beatsFitPro = "beats.fit.pro"
+ ///
+ case beatsFitProChargingcase = "beats.fit.pro.chargingcase"
+ ///
+ case beatsFitProChargingcaseFill = "beats.fit.pro.chargingcase.fill"
+ ///
+ case beatsFitProLeft = "beats.fit.pro.left"
+ ///
+ case beatsFitProRight = "beats.fit.pro.right"
+ ///
+ case beatsHeadphones = "beats.headphones"
+ ///
+ case beatsPowerbeats = "beats.powerbeats"
+ ///
+ case beatsPowerbeatsLeft = "beats.powerbeats.left"
+ ///
+ case beatsPowerbeatsRight = "beats.powerbeats.right"
+ ///
+ case beatsPowerbeats3 = "beats.powerbeats3"
+ ///
+ case beatsPowerbeats3Left = "beats.powerbeats3.left"
+ ///
+ case beatsPowerbeats3Right = "beats.powerbeats3.right"
+ ///
+ case beatsPowerbeatspro = "beats.powerbeatspro"
+ ///
+ case beatsPowerbeatsproChargingcase = "beats.powerbeatspro.chargingcase"
+ ///
+ case beatsPowerbeatsproChargingcaseFill = "beats.powerbeatspro.chargingcase.fill"
+ ///
+ case beatsPowerbeatsproLeft = "beats.powerbeatspro.left"
+ ///
+ case beatsPowerbeatsproRight = "beats.powerbeatspro.right"
+ ///
+ case beatsStudiobudLeft = "beats.studiobud.left"
+ ///
+ case beatsStudiobudRight = "beats.studiobud.right"
+ ///
+ case beatsStudiobuds = "beats.studiobuds"
+ ///
+ case beatsStudiobudsChargingcase = "beats.studiobuds.chargingcase"
+ ///
+ case beatsStudiobudsChargingcaseFill = "beats.studiobuds.chargingcase.fill"
+ ///
+ case beatsStudiobudsplus = "beats.studiobudsplus"
+ ///
+ case beatsStudiobudsplusChargingcase = "beats.studiobudsplus.chargingcase"
+ ///
+ case beatsStudiobudsplusChargingcaseFill = "beats.studiobudsplus.chargingcase.fill"
+ ///
+ case beatsStudiobudsplusLeft = "beats.studiobudsplus.left"
+ ///
+ case beatsStudiobudsplusRight = "beats.studiobudsplus.right"
+
+ }
+ public enum Bed: String, SymbolImage {
+ ///
+ case bedDouble = "bed.double"
+ ///
+ case bedDoubleCircle = "bed.double.circle"
+ ///
+ case bedDoubleCircleFill = "bed.double.circle.fill"
+ ///
+ case bedDoubleFill = "bed.double.fill"
+
+ }
+ public enum Bell: String, SymbolImage {
+ ///
+ case bell = "bell"
+ ///
+ case bellAndWavesLeftAndRight = "bell.and.waves.left.and.right"
+ ///
+ case bellAndWavesLeftAndRightFill = "bell.and.waves.left.and.right.fill"
+ ///
+ case bellBadge = "bell.badge"
+ ///
+ case bellBadgeCircle = "bell.badge.circle"
+ ///
+ case bellBadgeCircleFill = "bell.badge.circle.fill"
+ ///
+ case bellBadgeFill = "bell.badge.fill"
+ ///
+ case bellBadgeSlash = "bell.badge.slash"
+ ///
+ case bellBadgeSlashFill = "bell.badge.slash.fill"
+ ///
+ case bellBadgeWaveform = "bell.badge.waveform"
+ ///
+ case bellBadgeWaveformFill = "bell.badge.waveform.fill"
+ ///
+ case bellCircle = "bell.circle"
+ ///
+ case bellCircleFill = "bell.circle.fill"
+ ///
+ case bellFill = "bell.fill"
+ ///
+ case bellSlash = "bell.slash"
+ ///
+ case bellSlashCircle = "bell.slash.circle"
+ ///
+ case bellSlashCircleFill = "bell.slash.circle.fill"
+ ///
+ case bellSlashFill = "bell.slash.fill"
+ ///
+ case bellSquare = "bell.square"
+ ///
+ case bellSquareFill = "bell.square.fill"
+
+ }
+ public enum Bicycle: String, SymbolImage {
+ ///
+ case bicycle = "bicycle"
+ ///
+ case bicycleCircle = "bicycle.circle"
+ ///
+ case bicycleCircleFill = "bicycle.circle.fill"
+
+ }
+ public enum Binoculars: String, SymbolImage {
+ ///
+ case binoculars = "binoculars"
+ ///
+ case binocularsCircle = "binoculars.circle"
+ ///
+ case binocularsCircleFill = "binoculars.circle.fill"
+ ///
+ case binocularsFill = "binoculars.fill"
+
+ }
+ public enum Bird: String, SymbolImage {
+ ///
+ case bird = "bird"
+ ///
+ case birdCircle = "bird.circle"
+ ///
+ case birdCircleFill = "bird.circle.fill"
+ ///
+ case birdFill = "bird.fill"
+
+ }
+ public enum Birthday: String, SymbolImage {
+ ///
+ case birthdayCake = "birthday.cake"
+ ///
+ case birthdayCakeFill = "birthday.cake.fill"
+
+ }
+ public enum Bitcoinsign: String, SymbolImage {
+ ///
+ case bitcoinsign = "bitcoinsign"
+ ///
+ case bitcoinsignCircle = "bitcoinsign.circle"
+ ///
+ case bitcoinsignCircleFill = "bitcoinsign.circle.fill"
+ ///
+ case bitcoinsignSquare = "bitcoinsign.square"
+ ///
+ case bitcoinsignSquareFill = "bitcoinsign.square.fill"
+
+ }
+ public enum Blinds: String, SymbolImage {
+ ///
+ case blindsHorizontalClosed = "blinds.horizontal.closed"
+ ///
+ case blindsHorizontalOpen = "blinds.horizontal.open"
+ ///
+ case blindsVerticalClosed = "blinds.vertical.closed"
+ ///
+ case blindsVerticalOpen = "blinds.vertical.open"
+
+ }
+ public enum Bold: String, SymbolImage {
+ ///
+ case bold = "bold"
+ ///
+ case boldItalicUnderline = "bold.italic.underline"
+ ///
+ case boldUnderline = "bold.underline"
+
+ }
+ public enum Bolt: String, SymbolImage {
+ ///
+ case bolt = "bolt"
+ ///
+ case boltBadgeAutomatic = "bolt.badge.automatic"
+ ///
+ case boltBadgeAutomaticFill = "bolt.badge.automatic.fill"
+ ///
+ case boltBadgeCheckmark = "bolt.badge.checkmark"
+ ///
+ case boltBadgeCheckmarkFill = "bolt.badge.checkmark.fill"
+ ///
+ case boltBadgeClock = "bolt.badge.clock"
+ ///
+ case boltBadgeClockFill = "bolt.badge.clock.fill"
+ ///
+ case boltBadgeXmark = "bolt.badge.xmark"
+ ///
+ case boltBadgeXmarkFill = "bolt.badge.xmark.fill"
+ ///
+ case boltBatteryblock = "bolt.batteryblock"
+ ///
+ case boltBatteryblockFill = "bolt.batteryblock.fill"
+ ///
+ case boltBrakesignal = "bolt.brakesignal"
+ ///
+ case boltCar = "bolt.car"
+ ///
+ case boltCarCircle = "bolt.car.circle"
+ ///
+ case boltCarCircleFill = "bolt.car.circle.fill"
+ ///
+ case boltCarFill = "bolt.car.fill"
+ ///
+ case boltCircle = "bolt.circle"
+ ///
+ case boltCircleFill = "bolt.circle.fill"
+ ///
+ case boltFill = "bolt.fill"
+ ///
+ case boltHeart = "bolt.heart"
+ ///
+ case boltHeartFill = "bolt.heart.fill"
+ ///
+ case boltHorizontal = "bolt.horizontal"
+ ///
+ case boltHorizontalCircle = "bolt.horizontal.circle"
+ ///
+ case boltHorizontalCircleFill = "bolt.horizontal.circle.fill"
+ ///
+ case boltHorizontalFill = "bolt.horizontal.fill"
+ ///
+ case boltHorizontalIcloud = "bolt.horizontal.icloud"
+ ///
+ case boltHorizontalIcloudFill = "bolt.horizontal.icloud.fill"
+ ///
+ case boltRingClosed = "bolt.ring.closed"
+ ///
+ case boltShield = "bolt.shield"
+ ///
+ case boltShieldFill = "bolt.shield.fill"
+ ///
+ case boltSlash = "bolt.slash"
+ ///
+ case boltSlashCircle = "bolt.slash.circle"
+ ///
+ case boltSlashCircleFill = "bolt.slash.circle.fill"
+ ///
+ case boltSlashFill = "bolt.slash.fill"
+ ///
+ case boltSquare = "bolt.square"
+ ///
+ case boltSquareFill = "bolt.square.fill"
+ ///
+ case boltTrianglebadgeExclamationmark = "bolt.trianglebadge.exclamationmark"
+ ///
+ case boltTrianglebadgeExclamationmarkFill = "bolt.trianglebadge.exclamationmark.fill"
+
+ }
+ public enum Bonjour: String, SymbolImage {
+ ///
+ case bonjour = "bonjour"
+
+ }
+ public enum Book: String, SymbolImage {
+ ///
+ case book = "book"
+ ///
+ case bookAndWrench = "book.and.wrench"
+ ///
+ case bookAndWrenchFill = "book.and.wrench.fill"
+ ///
+ case bookCircle = "book.circle"
+ ///
+ case bookCircleFill = "book.circle.fill"
+ ///
+ case bookClosed = "book.closed"
+ ///
+ case bookClosedCircle = "book.closed.circle"
+ ///
+ case bookClosedCircleFill = "book.closed.circle.fill"
+ ///
+ case bookClosedFill = "book.closed.fill"
+ ///
+ case bookFill = "book.fill"
+ ///
+ case bookPages = "book.pages"
+ ///
+ case bookPagesFill = "book.pages.fill"
+
+ }
+ public enum Bookmark: String, SymbolImage {
+ ///
+ case bookmark = "bookmark"
+ ///
+ case bookmarkCircle = "bookmark.circle"
+ ///
+ case bookmarkCircleFill = "bookmark.circle.fill"
+ ///
+ case bookmarkFill = "bookmark.fill"
+ ///
+ case bookmarkSlash = "bookmark.slash"
+ ///
+ case bookmarkSlashFill = "bookmark.slash.fill"
+ ///
+ case bookmarkSquare = "bookmark.square"
+ ///
+ case bookmarkSquareFill = "bookmark.square.fill"
+
+ }
+ public enum Books: String, SymbolImage {
+ ///
+ case booksVertical = "books.vertical"
+ ///
+ case booksVerticalCircle = "books.vertical.circle"
+ ///
+ case booksVerticalCircleFill = "books.vertical.circle.fill"
+ ///
+ case booksVerticalFill = "books.vertical.fill"
+
+ }
+ public enum Brain: String, SymbolImage {
+ ///
+ case brain = "brain"
+ ///
+ case brainFill = "brain.fill"
+ ///
+ case brainFilledHeadProfile = "brain.filled.head.profile"
+ ///
+ case brainHeadProfile = "brain.head.profile"
+ ///
+ case brainHeadProfileFill = "brain.head.profile.fill"
+
+ }
+ public enum Brakesignal: String, SymbolImage {
+ ///
+ case brakesignal = "brakesignal"
+ ///
+ case brakesignalDashed = "brakesignal.dashed"
+
+ }
+ public enum Brazilianrealsign: String, SymbolImage {
+ ///
+ case brazilianrealsign = "brazilianrealsign"
+ ///
+ case brazilianrealsignCircle = "brazilianrealsign.circle"
+ ///
+ case brazilianrealsignCircleFill = "brazilianrealsign.circle.fill"
+ ///
+ case brazilianrealsignSquare = "brazilianrealsign.square"
+ ///
+ case brazilianrealsignSquareFill = "brazilianrealsign.square.fill"
+
+ }
+ public enum Briefcase: String, SymbolImage {
+ ///
+ case briefcase = "briefcase"
+ ///
+ case briefcaseCircle = "briefcase.circle"
+ ///
+ case briefcaseCircleFill = "briefcase.circle.fill"
+ ///
+ case briefcaseFill = "briefcase.fill"
+
+ }
+ public enum Bubble: String, SymbolImage {
+ ///
+ case bubble = "bubble"
+ ///
+ case bubbleCircle = "bubble.circle"
+ ///
+ case bubbleCircleFill = "bubble.circle.fill"
+ ///
+ case bubbleFill = "bubble.fill"
+ ///
+ case bubbleLeft = "bubble.left"
+ ///
+ case bubbleLeftAndBubbleRight = "bubble.left.and.bubble.right"
+ ///
+ case bubbleLeftAndBubbleRightFill = "bubble.left.and.bubble.right.fill"
+ ///
+ case bubbleLeftAndExclamationmarkBubbleRight = "bubble.left.and.exclamationmark.bubble.right"
+ ///
+ case bubbleLeftAndExclamationmarkBubbleRightFill = "bubble.left.and.exclamationmark.bubble.right.fill"
+ ///
+ case bubbleLeftAndTextBubbleRight = "bubble.left.and.text.bubble.right"
+ ///
+ case bubbleLeftAndTextBubbleRightFill = "bubble.left.and.text.bubble.right.fill"
+ ///
+ case bubbleLeftCircle = "bubble.left.circle"
+ ///
+ case bubbleLeftCircleFill = "bubble.left.circle.fill"
+ ///
+ case bubbleLeftFill = "bubble.left.fill"
+ ///
+ case bubbleMiddleBottom = "bubble.middle.bottom"
+ ///
+ case bubbleMiddleBottomFill = "bubble.middle.bottom.fill"
+ ///
+ case bubbleMiddleTop = "bubble.middle.top"
+ ///
+ case bubbleMiddleTopFill = "bubble.middle.top.fill"
+ ///
+ case bubbleRight = "bubble.right"
+ ///
+ case bubbleRightCircle = "bubble.right.circle"
+ ///
+ case bubbleRightCircleFill = "bubble.right.circle.fill"
+ ///
+ case bubbleRightFill = "bubble.right.fill"
+
+ }
+ public enum Bubbles: String, SymbolImage {
+ ///
+ case bubblesAndSparkles = "bubbles.and.sparkles"
+ ///
+ case bubblesAndSparklesFill = "bubbles.and.sparkles.fill"
+
+ }
+ public enum Building: String, SymbolImage {
+ ///
+ case building = "building"
+ ///
+ case building2 = "building.2"
+ ///
+ case building2CropCircle = "building.2.crop.circle"
+ ///
+ case building2CropCircleFill = "building.2.crop.circle.fill"
+ ///
+ case building2Fill = "building.2.fill"
+ ///
+ case buildingColumns = "building.columns"
+ ///
+ case buildingColumnsCircle = "building.columns.circle"
+ ///
+ case buildingColumnsCircleFill = "building.columns.circle.fill"
+ ///
+ case buildingColumnsFill = "building.columns.fill"
+ ///
+ case buildingFill = "building.fill"
+
+ }
+ public enum Burn: String, SymbolImage {
+ ///
+ case burn = "burn"
+
+ }
+ public enum Burst: String, SymbolImage {
+ ///
+ case burst = "burst"
+ ///
+ case burstFill = "burst.fill"
+
+ }
+ public enum Bus: String, SymbolImage {
+ ///
+ case bus = "bus"
+ ///
+ case busDoubledecker = "bus.doubledecker"
+ ///
+ case busDoubledeckerFill = "bus.doubledecker.fill"
+ ///
+ case busFill = "bus.fill"
+
+ }
+ public enum Button: String, SymbolImage {
+ ///
+ case buttonAngledbottomHorizontalLeft = "button.angledbottom.horizontal.left"
+ ///
+ case buttonAngledbottomHorizontalLeftFill = "button.angledbottom.horizontal.left.fill"
+ ///
+ case buttonAngledbottomHorizontalRight = "button.angledbottom.horizontal.right"
+ ///
+ case buttonAngledbottomHorizontalRightFill = "button.angledbottom.horizontal.right.fill"
+ ///
+ case buttonAngledtopVerticalLeft = "button.angledtop.vertical.left"
+ ///
+ case buttonAngledtopVerticalLeftFill = "button.angledtop.vertical.left.fill"
+ ///
+ case buttonAngledtopVerticalRight = "button.angledtop.vertical.right"
+ ///
+ case buttonAngledtopVerticalRightFill = "button.angledtop.vertical.right.fill"
+ ///
+ case buttonHorizontal = "button.horizontal"
+ ///
+ case buttonHorizontalFill = "button.horizontal.fill"
+ ///
+ case buttonHorizontalTopPress = "button.horizontal.top.press"
+ ///
+ case buttonHorizontalTopPressFill = "button.horizontal.top.press.fill"
+ ///
+ case buttonProgrammable = "button.programmable"
+ ///
+ case buttonProgrammableSquare = "button.programmable.square"
+ ///
+ case buttonProgrammableSquareFill = "button.programmable.square.fill"
+ ///
+ case buttonRoundedbottomHorizontal = "button.roundedbottom.horizontal"
+ ///
+ case buttonRoundedbottomHorizontalFill = "button.roundedbottom.horizontal.fill"
+ ///
+ case buttonRoundedtopHorizontal = "button.roundedtop.horizontal"
+ ///
+ case buttonRoundedtopHorizontalFill = "button.roundedtop.horizontal.fill"
+ ///
+ case buttonVerticalLeftPress = "button.vertical.left.press"
+ ///
+ case buttonVerticalLeftPressFill = "button.vertical.left.press.fill"
+ ///
+ case buttonVerticalRightPress = "button.vertical.right.press"
+ ///
+ case buttonVerticalRightPressFill = "button.vertical.right.press.fill"
+
+ }
+ public enum Cabinet: String, SymbolImage {
+ ///
+ case cabinet = "cabinet"
+ ///
+ case cabinetFill = "cabinet.fill"
+
+ }
+ public enum Cable: String, SymbolImage {
+ ///
+ case cableCoaxial = "cable.coaxial"
+ ///
+ case cableConnector = "cable.connector"
+ ///
+ case cableConnectorHorizontal = "cable.connector.horizontal"
+
+ }
+ public enum Cablecar: String, SymbolImage {
+ ///
+ case cablecar = "cablecar"
+ ///
+ case cablecarFill = "cablecar.fill"
+
+ }
+ public enum Calendar: String, SymbolImage {
+ ///
+ case calendar = "calendar"
+ ///
+ case calendarBadgeCheckmark = "calendar.badge.checkmark"
+ ///
+ case calendarBadgeClock = "calendar.badge.clock"
+ ///
+ case calendarBadgeExclamationmark = "calendar.badge.exclamationmark"
+ ///
+ case calendarBadgeMinus = "calendar.badge.minus"
+ ///
+ case calendarBadgePlus = "calendar.badge.plus"
+ ///
+ case calendarCircle = "calendar.circle"
+ ///
+ case calendarCircleFill = "calendar.circle.fill"
+ ///
+ case calendarDayTimelineLeading = "calendar.day.timeline.leading"
+ ///
+ case calendarDayTimelineLeft = "calendar.day.timeline.left"
+ ///
+ case calendarDayTimelineRight = "calendar.day.timeline.right"
+ ///
+ case calendarDayTimelineTrailing = "calendar.day.timeline.trailing"
+
+ }
+ public enum Camera: String, SymbolImage {
+ ///
+ case camera = "camera"
+ ///
+ case cameraAperture = "camera.aperture"
+ ///
+ case cameraBadgeClock = "camera.badge.clock"
+ ///
+ case cameraBadgeClockFill = "camera.badge.clock.fill"
+ ///
+ case cameraBadgeEllipsis = "camera.badge.ellipsis"
+ ///
+ case cameraBadgeEllipsisFill = "camera.badge.ellipsis.fill"
+ ///
+ case cameraCircle = "camera.circle"
+ ///
+ case cameraCircleFill = "camera.circle.fill"
+ ///
+ case cameraFill = "camera.fill"
+ ///
+ case cameraFilters = "camera.filters"
+ ///
+ case cameraMacro = "camera.macro"
+ ///
+ case cameraMacroCircle = "camera.macro.circle"
+ ///
+ case cameraMacroCircleFill = "camera.macro.circle.fill"
+ ///
+ case cameraMeteringCenterWeighted = "camera.metering.center.weighted"
+ ///
+ case cameraMeteringCenterWeightedAverage = "camera.metering.center.weighted.average"
+ ///
+ case cameraMeteringMatrix = "camera.metering.matrix"
+ ///
+ case cameraMeteringMultispot = "camera.metering.multispot"
+ ///
+ case cameraMeteringNone = "camera.metering.none"
+ ///
+ case cameraMeteringPartial = "camera.metering.partial"
+ ///
+ case cameraMeteringSpot = "camera.metering.spot"
+ ///
+ case cameraMeteringUnknown = "camera.metering.unknown"
+ ///
+ case cameraOnRectangle = "camera.on.rectangle"
+ ///
+ case cameraOnRectangleFill = "camera.on.rectangle.fill"
+ ///
+ case cameraShutterButton = "camera.shutter.button"
+ ///
+ case cameraShutterButtonFill = "camera.shutter.button.fill"
+ ///
+ case cameraViewfinder = "camera.viewfinder"
+
+ }
+ public enum Candybarphone: String, SymbolImage {
+ ///
+ case candybarphone = "candybarphone"
+
+ }
+ public enum Capslock: String, SymbolImage {
+ ///
+ case capslock = "capslock"
+ ///
+ case capslockFill = "capslock.fill"
+
+ }
+ public enum Capsule: String, SymbolImage {
+ ///
+ case capsule = "capsule"
+ ///
+ case capsuleBottomhalfFilled = "capsule.bottomhalf.filled"
+ ///
+ case capsuleFill = "capsule.fill"
+ ///
+ case capsuleInsetFilled = "capsule.inset.filled"
+ ///
+ case capsuleLefthalfFilled = "capsule.lefthalf.filled"
+ ///
+ case capsulePortrait = "capsule.portrait"
+ ///
+ case capsulePortraitBottomhalfFilled = "capsule.portrait.bottomhalf.filled"
+ ///
+ case capsulePortraitFill = "capsule.portrait.fill"
+ ///
+ case capsulePortraitInsetFilled = "capsule.portrait.inset.filled"
+ ///
+ case capsulePortraitLefthalfFilled = "capsule.portrait.lefthalf.filled"
+ ///
+ case capsulePortraitRighthalfFilled = "capsule.portrait.righthalf.filled"
+ ///
+ case capsulePortraitTophalfFilled = "capsule.portrait.tophalf.filled"
+ ///
+ case capsuleRighthalfFilled = "capsule.righthalf.filled"
+ ///
+ case capsuleTophalfFilled = "capsule.tophalf.filled"
+
+ }
+ public enum Captions: String, SymbolImage {
+ ///
+ case captionsBubble = "captions.bubble"
+ ///
+ case captionsBubbleFill = "captions.bubble.fill"
+
+ }
+ public enum Car: String, SymbolImage {
+ ///
+ case car = "car"
+ ///
+ case car2 = "car.2"
+ ///
+ case car2Fill = "car.2.fill"
+ ///
+ case carCircle = "car.circle"
+ ///
+ case carCircleFill = "car.circle.fill"
+ ///
+ case carFerry = "car.ferry"
+ ///
+ case carFerryFill = "car.ferry.fill"
+ ///
+ case carFill = "car.fill"
+ ///
+ case carFrontWavesDown = "car.front.waves.down"
+ ///
+ case carFrontWavesDownFill = "car.front.waves.down.fill"
+ ///
+ case carFrontWavesUp = "car.front.waves.up"
+ ///
+ case carFrontWavesUpFill = "car.front.waves.up.fill"
+ ///
+ case carRear = "car.rear"
+ ///
+ case carRearAndCollisionRoadLane = "car.rear.and.collision.road.lane"
+ ///
+ case carRearAndCollisionRoadLaneSlash = "car.rear.and.collision.road.lane.slash"
+ ///
+ case carRearAndTireMarks = "car.rear.and.tire.marks"
+ ///
+ case carRearAndTireMarksSlash = "car.rear.and.tire.marks.slash"
+ ///
+ case carRearFill = "car.rear.fill"
+ ///
+ case carRearRoadLane = "car.rear.road.lane"
+ ///
+ case carRearRoadLaneDashed = "car.rear.road.lane.dashed"
+ ///
+ case carRearWavesUp = "car.rear.waves.up"
+ ///
+ case carRearWavesUpFill = "car.rear.waves.up.fill"
+ ///
+ case carSide = "car.side"
+ ///
+ case carSideAirCirculate = "car.side.air.circulate"
+ ///
+ case carSideAirCirculateFill = "car.side.air.circulate.fill"
+ ///
+ case carSideAirFresh = "car.side.air.fresh"
+ ///
+ case carSideAirFreshFill = "car.side.air.fresh.fill"
+ ///
+ case carSideAndExclamationmark = "car.side.and.exclamationmark"
+ ///
+ case carSideAndExclamationmarkFill = "car.side.and.exclamationmark.fill"
+ ///
+ case carSideArrowtriangleDown = "car.side.arrowtriangle.down"
+ ///
+ case carSideArrowtriangleDownFill = "car.side.arrowtriangle.down.fill"
+ ///
+ case carSideArrowtriangleUp = "car.side.arrowtriangle.up"
+ ///
+ case carSideArrowtriangleUpArrowtriangleDown = "car.side.arrowtriangle.up.arrowtriangle.down"
+ ///
+ case carSideArrowtriangleUpArrowtriangleDownFill = "car.side.arrowtriangle.up.arrowtriangle.down.fill"
+ ///
+ case carSideArrowtriangleUpFill = "car.side.arrowtriangle.up.fill"
+ ///
+ case carSideFill = "car.side.fill"
+ ///
+ case carSideFrontOpen = "car.side.front.open"
+ ///
+ case carSideFrontOpenFill = "car.side.front.open.fill"
+ ///
+ case carSideHillDown = "car.side.hill.down"
+ ///
+ case carSideHillDownFill = "car.side.hill.down.fill"
+ ///
+ case carSideHillUp = "car.side.hill.up"
+ ///
+ case carSideHillUpFill = "car.side.hill.up.fill"
+ ///
+ case carSideLock = "car.side.lock"
+ ///
+ case carSideLockFill = "car.side.lock.fill"
+ ///
+ case carSideLockOpen = "car.side.lock.open"
+ ///
+ case carSideLockOpenFill = "car.side.lock.open.fill"
+ ///
+ case carSideRearAndCollisionAndCarSideFront = "car.side.rear.and.collision.and.car.side.front"
+ ///
+ case carSideRearAndCollisionAndCarSideFrontSlash = "car.side.rear.and.collision.and.car.side.front.slash"
+ ///
+ case carSideRearAndExclamationmarkAndCarSideFront = "car.side.rear.and.exclamationmark.and.car.side.front"
+ ///
+ case carSideRearAndWave3AndCarSideFront = "car.side.rear.and.wave.3.and.car.side.front"
+ ///
+ case carSideRearOpen = "car.side.rear.open"
+ ///
+ case carSideRearOpenFill = "car.side.rear.open.fill"
+ ///
+ case carTopDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpen = "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open"
+ ///
+ case carTopDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpenFill = "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open.fill"
+ ///
+ case carTopDoorFrontLeftAndFrontRightAndRearLeftOpen = "car.top.door.front.left.and.front.right.and.rear.left.open"
+ ///
+ case carTopDoorFrontLeftAndFrontRightAndRearLeftOpenFill = "car.top.door.front.left.and.front.right.and.rear.left.open.fill"
+ ///
+ case carTopDoorFrontLeftAndFrontRightAndRearRightOpen = "car.top.door.front.left.and.front.right.and.rear.right.open"
+ ///
+ case carTopDoorFrontLeftAndFrontRightAndRearRightOpenFill = "car.top.door.front.left.and.front.right.and.rear.right.open.fill"
+ ///
+ case carTopDoorFrontLeftAndFrontRightOpen = "car.top.door.front.left.and.front.right.open"
+ ///
+ case carTopDoorFrontLeftAndFrontRightOpenFill = "car.top.door.front.left.and.front.right.open.fill"
+ ///
+ case carTopDoorFrontLeftAndRearLeftAndRearRightOpen = "car.top.door.front.left.and.rear.left.and.rear.right.open"
+ ///
+ case carTopDoorFrontLeftAndRearLeftAndRearRightOpenFill = "car.top.door.front.left.and.rear.left.and.rear.right.open.fill"
+ ///
+ case carTopDoorFrontLeftAndRearLeftOpen = "car.top.door.front.left.and.rear.left.open"
+ ///
+ case carTopDoorFrontLeftAndRearLeftOpenFill = "car.top.door.front.left.and.rear.left.open.fill"
+ ///
+ case carTopDoorFrontLeftAndRearRightOpen = "car.top.door.front.left.and.rear.right.open"
+ ///
+ case carTopDoorFrontLeftAndRearRightOpenFill = "car.top.door.front.left.and.rear.right.open.fill"
+ ///
+ case carTopDoorFrontLeftOpen = "car.top.door.front.left.open"
+ ///
+ case carTopDoorFrontLeftOpenFill = "car.top.door.front.left.open.fill"
+ ///
+ case carTopDoorFrontRightAndRearLeftAndRearRightOpen = "car.top.door.front.right.and.rear.left.and.rear.right.open"
+ ///
+ case carTopDoorFrontRightAndRearLeftAndRearRightOpenFill = "car.top.door.front.right.and.rear.left.and.rear.right.open.fill"
+ ///
+ case carTopDoorFrontRightAndRearLeftOpen = "car.top.door.front.right.and.rear.left.open"
+ ///
+ case carTopDoorFrontRightAndRearLeftOpenFill = "car.top.door.front.right.and.rear.left.open.fill"
+ ///
+ case carTopDoorFrontRightAndRearRightOpen = "car.top.door.front.right.and.rear.right.open"
+ ///
+ case carTopDoorFrontRightAndRearRightOpenFill = "car.top.door.front.right.and.rear.right.open.fill"
+ ///
+ case carTopDoorFrontRightOpen = "car.top.door.front.right.open"
+ ///
+ case carTopDoorFrontRightOpenFill = "car.top.door.front.right.open.fill"
+ ///
+ case carTopDoorRearLeftAndRearRightOpen = "car.top.door.rear.left.and.rear.right.open"
+ ///
+ case carTopDoorRearLeftAndRearRightOpenFill = "car.top.door.rear.left.and.rear.right.open.fill"
+ ///
+ case carTopDoorRearLeftOpen = "car.top.door.rear.left.open"
+ ///
+ case carTopDoorRearLeftOpenFill = "car.top.door.rear.left.open.fill"
+ ///
+ case carTopDoorRearRightOpen = "car.top.door.rear.right.open"
+ ///
+ case carTopDoorRearRightOpenFill = "car.top.door.rear.right.open.fill"
+ ///
+ case carTopDoorSlidingLeftOpen = "car.top.door.sliding.left.open"
+ ///
+ case carTopDoorSlidingLeftOpenFill = "car.top.door.sliding.left.open.fill"
+ ///
+ case carTopDoorSlidingRightOpen = "car.top.door.sliding.right.open"
+ ///
+ case carTopDoorSlidingRightOpenFill = "car.top.door.sliding.right.open.fill"
+ ///
+ case carTopFrontleftArrowtriangle = "car.top.frontleft.arrowtriangle"
+ ///
+ case carTopFrontleftArrowtriangleFill = "car.top.frontleft.arrowtriangle.fill"
+ ///
+ case carTopFrontrightArrowtriangle = "car.top.frontright.arrowtriangle"
+ ///
+ case carTopFrontrightArrowtriangleFill = "car.top.frontright.arrowtriangle.fill"
+ ///
+ case carTopLaneDashedArrowtriangleInward = "car.top.lane.dashed.arrowtriangle.inward"
+ ///
+ case carTopLaneDashedArrowtriangleInwardFill = "car.top.lane.dashed.arrowtriangle.inward.fill"
+ ///
+ case carTopLaneDashedBadgeSteeringwheel = "car.top.lane.dashed.badge.steeringwheel"
+ ///
+ case carTopLaneDashedBadgeSteeringwheelFill = "car.top.lane.dashed.badge.steeringwheel.fill"
+ ///
+ case carTopLaneDashedDepartureLeft = "car.top.lane.dashed.departure.left"
+ ///
+ case carTopLaneDashedDepartureLeftFill = "car.top.lane.dashed.departure.left.fill"
+ ///
+ case carTopLaneDashedDepartureRight = "car.top.lane.dashed.departure.right"
+ ///
+ case carTopLaneDashedDepartureRightFill = "car.top.lane.dashed.departure.right.fill"
+ ///
+ case carTopRadiowavesFront = "car.top.radiowaves.front"
+ ///
+ case carTopRadiowavesFrontFill = "car.top.radiowaves.front.fill"
+ ///
+ case carTopRadiowavesRear = "car.top.radiowaves.rear"
+ ///
+ case carTopRadiowavesRearFill = "car.top.radiowaves.rear.fill"
+ ///
+ case carTopRadiowavesRearLeft = "car.top.radiowaves.rear.left"
+ ///
+ case carTopRadiowavesRearLeftAndRearRight = "car.top.radiowaves.rear.left.and.rear.right"
+ ///
+ case carTopRadiowavesRearLeftAndRearRightFill = "car.top.radiowaves.rear.left.and.rear.right.fill"
+ ///
+ case carTopRadiowavesRearLeftFill = "car.top.radiowaves.rear.left.fill"
+ ///
+ case carTopRadiowavesRearRight = "car.top.radiowaves.rear.right"
+ ///
+ case carTopRadiowavesRearRightBadgeExclamationmark = "car.top.radiowaves.rear.right.badge.exclamationmark"
+ ///
+ case carTopRadiowavesRearRightBadgeExclamationmarkFill = "car.top.radiowaves.rear.right.badge.exclamationmark.fill"
+ ///
+ case carTopRadiowavesRearRightBadgeXmark = "car.top.radiowaves.rear.right.badge.xmark"
+ ///
+ case carTopRadiowavesRearRightBadgeXmarkFill = "car.top.radiowaves.rear.right.badge.xmark.fill"
+ ///
+ case carTopRadiowavesRearRightFill = "car.top.radiowaves.rear.right.fill"
+ ///
+ case carTopRearleftArrowtriangle = "car.top.rearleft.arrowtriangle"
+ ///
+ case carTopRearleftArrowtriangleFill = "car.top.rearleft.arrowtriangle.fill"
+ ///
+ case carTopRearrightArrowtriangle = "car.top.rearright.arrowtriangle"
+ ///
+ case carTopRearrightArrowtriangleFill = "car.top.rearright.arrowtriangle.fill"
+ ///
+ case carWindowLeft = "car.window.left"
+ ///
+ case carWindowLeftBadgeExclamationmark = "car.window.left.badge.exclamationmark"
+ ///
+ case carWindowLeftBadgeXmark = "car.window.left.badge.xmark"
+ ///
+ case carWindowLeftExclamationmark = "car.window.left.exclamationmark"
+ ///
+ case carWindowLeftXmark = "car.window.left.xmark"
+ ///
+ case carWindowRight = "car.window.right"
+ ///
+ case carWindowRightBadgeExclamationmark = "car.window.right.badge.exclamationmark"
+ ///
+ case carWindowRightBadgeXmark = "car.window.right.badge.xmark"
+ ///
+ case carWindowRightExclamationmark = "car.window.right.exclamationmark"
+ ///
+ case carWindowRightXmark = "car.window.right.xmark"
+
+ }
+ public enum Carbon: String, SymbolImage {
+ ///
+ case carbonDioxideCloud = "carbon.dioxide.cloud"
+ ///
+ case carbonDioxideCloudFill = "carbon.dioxide.cloud.fill"
+ ///
+ case carbonMonoxideCloud = "carbon.monoxide.cloud"
+ ///
+ case carbonMonoxideCloudFill = "carbon.monoxide.cloud.fill"
+
+ }
+ public enum Carrot: String, SymbolImage {
+ ///
+ case carrot = "carrot"
+ ///
+ case carrotFill = "carrot.fill"
+
+ }
+ public enum Carseat: String, SymbolImage {
+ ///
+ case carseatLeft = "carseat.left"
+ ///
+ case carseatLeft1 = "carseat.left.1"
+ ///
+ case carseatLeft1Fill = "carseat.left.1.fill"
+ ///
+ case carseatLeft2 = "carseat.left.2"
+ ///
+ case carseatLeft2Fill = "carseat.left.2.fill"
+ ///
+ case carseatLeft3 = "carseat.left.3"
+ ///
+ case carseatLeft3Fill = "carseat.left.3.fill"
+ ///
+ case carseatLeftAndHeatWaves = "carseat.left.and.heat.waves"
+ ///
+ case carseatLeftAndHeatWavesFill = "carseat.left.and.heat.waves.fill"
+ ///
+ case carseatLeftBackrestUpAndDown = "carseat.left.backrest.up.and.down"
+ ///
+ case carseatLeftBackrestUpAndDownFill = "carseat.left.backrest.up.and.down.fill"
+ ///
+ case carseatLeftFan = "carseat.left.fan"
+ ///
+ case carseatLeftFanFill = "carseat.left.fan.fill"
+ ///
+ case carseatLeftFill = "carseat.left.fill"
+ ///
+ case carseatLeftForwardAndBackward = "carseat.left.forward.and.backward"
+ ///
+ case carseatLeftForwardAndBackwardFill = "carseat.left.forward.and.backward.fill"
+ ///
+ case carseatLeftMassage = "carseat.left.massage"
+ ///
+ case carseatLeftMassageFill = "carseat.left.massage.fill"
+ ///
+ case carseatLeftUpAndDown = "carseat.left.up.and.down"
+ ///
+ case carseatLeftUpAndDownFill = "carseat.left.up.and.down.fill"
+ ///
+ case carseatRight = "carseat.right"
+ ///
+ case carseatRight1 = "carseat.right.1"
+ ///
+ case carseatRight1Fill = "carseat.right.1.fill"
+ ///
+ case carseatRight2 = "carseat.right.2"
+ ///
+ case carseatRight2Fill = "carseat.right.2.fill"
+ ///
+ case carseatRight3 = "carseat.right.3"
+ ///
+ case carseatRight3Fill = "carseat.right.3.fill"
+ ///
+ case carseatRightAndHeatWaves = "carseat.right.and.heat.waves"
+ ///
+ case carseatRightAndHeatWavesFill = "carseat.right.and.heat.waves.fill"
+ ///
+ case carseatRightBackrestUpAndDown = "carseat.right.backrest.up.and.down"
+ ///
+ case carseatRightBackrestUpAndDownFill = "carseat.right.backrest.up.and.down.fill"
+ ///
+ case carseatRightFan = "carseat.right.fan"
+ ///
+ case carseatRightFanFill = "carseat.right.fan.fill"
+ ///
+ case carseatRightFill = "carseat.right.fill"
+ ///
+ case carseatRightForwardAndBackward = "carseat.right.forward.and.backward"
+ ///
+ case carseatRightForwardAndBackwardFill = "carseat.right.forward.and.backward.fill"
+ ///
+ case carseatRightMassage = "carseat.right.massage"
+ ///
+ case carseatRightMassageFill = "carseat.right.massage.fill"
+ ///
+ case carseatRightUpAndDown = "carseat.right.up.and.down"
+ ///
+ case carseatRightUpAndDownFill = "carseat.right.up.and.down.fill"
+
+ }
+ public enum Cart: String, SymbolImage {
+ ///
+ case cart = "cart"
+ ///
+ case cartBadgeMinus = "cart.badge.minus"
+ ///
+ case cartBadgePlus = "cart.badge.plus"
+ ///
+ case cartBadgeQuestionmark = "cart.badge.questionmark"
+ ///
+ case cartCircle = "cart.circle"
+ ///
+ case cartCircleFill = "cart.circle.fill"
+ ///
+ case cartFill = "cart.fill"
+ ///
+ case cartFillBadgeMinus = "cart.fill.badge.minus"
+ ///
+ case cartFillBadgePlus = "cart.fill.badge.plus"
+ ///
+ case cartFillBadgeQuestionmark = "cart.fill.badge.questionmark"
+
+ }
+
+ public enum Case: String, SymbolImage {
+ ///
+ case caseGylph = "case"
+ ///
+ case caseFill = "case.fill"
+
+ }
+ public enum Cat: String, SymbolImage {
+ ///
+ case cat = "cat"
+ ///
+ case catCircle = "cat.circle"
+ ///
+ case catCircleFill = "cat.circle.fill"
+ ///
+ case catFill = "cat.fill"
+
+ }
+ public enum Cedisign: String, SymbolImage {
+ ///
+ case cedisign = "cedisign"
+ ///
+ case cedisignCircle = "cedisign.circle"
+ ///
+ case cedisignCircleFill = "cedisign.circle.fill"
+ ///
+ case cedisignSquare = "cedisign.square"
+ ///
+ case cedisignSquareFill = "cedisign.square.fill"
+
+ }
+ public enum Cellularbars: String, SymbolImage {
+ ///
+ case cellularbars = "cellularbars"
+
+ }
+ public enum Centsign: String, SymbolImage {
+ ///
+ case centsign = "centsign"
+ ///
+ case centsignCircle = "centsign.circle"
+ ///
+ case centsignCircleFill = "centsign.circle.fill"
+ ///
+ case centsignSquare = "centsign.square"
+ ///
+ case centsignSquareFill = "centsign.square.fill"
+
+ }
+ public enum Chair: String, SymbolImage {
+ ///
+ case chair = "chair"
+ ///
+ case chairFill = "chair.fill"
+ ///
+ case chairLounge = "chair.lounge"
+ ///
+ case chairLoungeFill = "chair.lounge.fill"
+
+ }
+ public enum Chandelier: String, SymbolImage {
+ ///
+ case chandelier = "chandelier"
+ ///
+ case chandelierFill = "chandelier.fill"
+
+ }
+ public enum Character: String, SymbolImage {
+ ///
+ case character = "character"
+ ///
+ case characterBookClosed = "character.book.closed"
+ ///
+ case characterBookClosedFill = "character.book.closed.fill"
+ ///
+ case characterBubble = "character.bubble"
+ ///
+ case characterBubbleFill = "character.bubble.fill"
+ ///
+ case characterCursorIbeam = "character.cursor.ibeam"
+ ///
+ case characterDuployan = "character.duployan"
+ ///
+ case characterMagnify = "character.magnify"
+ ///
+ case characterPhonetic = "character.phonetic"
+ ///
+ case characterSutton = "character.sutton"
+ ///
+ case characterTextbox = "character.textbox"
+
+ }
+ public enum Chart: String, SymbolImage {
+ ///
+ case chartBar = "chart.bar"
+ ///
+ case chartBarDocHorizontal = "chart.bar.doc.horizontal"
+ ///
+ case chartBarDocHorizontalFill = "chart.bar.doc.horizontal.fill"
+ ///
+ case chartBarFill = "chart.bar.fill"
+ ///
+ case chartBarXaxis = "chart.bar.xaxis"
+ ///
+ case chartBarXaxisAscending = "chart.bar.xaxis.ascending"
+ ///
+ case chartBarXaxisAscendingBadgeClock = "chart.bar.xaxis.ascending.badge.clock"
+ ///
+ case chartDotsScatter = "chart.dots.scatter"
+ ///
+ case chartLineDowntrendXyaxis = "chart.line.downtrend.xyaxis"
+ ///
+ case chartLineDowntrendXyaxisCircle = "chart.line.downtrend.xyaxis.circle"
+ ///
+ case chartLineDowntrendXyaxisCircleFill = "chart.line.downtrend.xyaxis.circle.fill"
+ ///
+ case chartLineFlattrendXyaxis = "chart.line.flattrend.xyaxis"
+ ///
+ case chartLineFlattrendXyaxisCircle = "chart.line.flattrend.xyaxis.circle"
+ ///
+ case chartLineFlattrendXyaxisCircleFill = "chart.line.flattrend.xyaxis.circle.fill"
+ ///
+ case chartLineUptrendXyaxis = "chart.line.uptrend.xyaxis"
+ ///
+ case chartLineUptrendXyaxisCircle = "chart.line.uptrend.xyaxis.circle"
+ ///
+ case chartLineUptrendXyaxisCircleFill = "chart.line.uptrend.xyaxis.circle.fill"
+ ///
+ case chartPie = "chart.pie"
+ ///
+ case chartPieFill = "chart.pie.fill"
+ ///
+ case chartXyaxisLine = "chart.xyaxis.line"
+
+ }
+ public enum Checklist: String, SymbolImage {
+ ///
+ case checklist = "checklist"
+ ///
+ case checklistChecked = "checklist.checked"
+ ///
+ case checklistUnchecked = "checklist.unchecked"
+
+ }
+ public enum Checkmark: String, SymbolImage {
+ ///
+ case checkmark = "checkmark"
+ ///
+ case checkmarkApplewatch = "checkmark.applewatch"
+ ///
+ case checkmarkBubble = "checkmark.bubble"
+ ///
+ case checkmarkBubbleFill = "checkmark.bubble.fill"
+ ///
+ case checkmarkCircle = "checkmark.circle"
+ ///
+ case checkmarkCircleBadgeQuestionmark = "checkmark.circle.badge.questionmark"
+ ///
+ case checkmarkCircleBadgeQuestionmarkFill = "checkmark.circle.badge.questionmark.fill"
+ ///
+ case checkmarkCircleBadgeXmark = "checkmark.circle.badge.xmark"
+ ///
+ case checkmarkCircleBadgeXmarkFill = "checkmark.circle.badge.xmark.fill"
+ ///
+ case checkmarkCircleFill = "checkmark.circle.fill"
+ ///
+ case checkmarkCircleTrianglebadgeExclamationmark = "checkmark.circle.trianglebadge.exclamationmark"
+ ///
+ case checkmarkDiamond = "checkmark.diamond"
+ ///
+ case checkmarkDiamondFill = "checkmark.diamond.fill"
+ ///
+ case checkmarkGobackward = "checkmark.gobackward"
+ ///
+ case checkmarkIcloud = "checkmark.icloud"
+ ///
+ case checkmarkIcloudFill = "checkmark.icloud.fill"
+ ///
+ case checkmarkMessage = "checkmark.message"
+ ///
+ case checkmarkMessageFill = "checkmark.message.fill"
+ ///
+ case checkmarkRectangle = "checkmark.rectangle"
+ ///
+ case checkmarkRectangleFill = "checkmark.rectangle.fill"
+ ///
+ case checkmarkRectanglePortrait = "checkmark.rectangle.portrait"
+ ///
+ case checkmarkRectanglePortraitFill = "checkmark.rectangle.portrait.fill"
+ ///
+ case checkmarkRectangleStack = "checkmark.rectangle.stack"
+ ///
+ case checkmarkRectangleStackFill = "checkmark.rectangle.stack.fill"
+ ///
+ case checkmarkSeal = "checkmark.seal"
+ ///
+ case checkmarkSealFill = "checkmark.seal.fill"
+ ///
+ case checkmarkShield = "checkmark.shield"
+ ///
+ case checkmarkShieldFill = "checkmark.shield.fill"
+ ///
+ case checkmarkSquare = "checkmark.square"
+ ///
+ case checkmarkSquareFill = "checkmark.square.fill"
+
+ }
+ public enum Chevron: String, SymbolImage {
+ ///
+ case chevronBackward = "chevron.backward"
+ ///
+ case chevronBackward2 = "chevron.backward.2"
+ ///
+ case chevronBackwardCircle = "chevron.backward.circle"
+ ///
+ case chevronBackwardCircleFill = "chevron.backward.circle.fill"
+ ///
+ case chevronBackwardSquare = "chevron.backward.square"
+ ///
+ case chevronBackwardSquareFill = "chevron.backward.square.fill"
+ ///
+ case chevronBackwardToLine = "chevron.backward.to.line"
+ ///
+ case chevronCompactDown = "chevron.compact.down"
+ ///
+ case chevronCompactLeft = "chevron.compact.left"
+ ///
+ case chevronCompactRight = "chevron.compact.right"
+ ///
+ case chevronCompactUp = "chevron.compact.up"
+ ///
+ case chevronDown = "chevron.down"
+ ///
+ case chevronDownCircle = "chevron.down.circle"
+ ///
+ case chevronDownCircleFill = "chevron.down.circle.fill"
+ ///
+ case chevronDownSquare = "chevron.down.square"
+ ///
+ case chevronDownSquareFill = "chevron.down.square.fill"
+ ///
+ case chevronForward = "chevron.forward"
+ ///
+ case chevronForward2 = "chevron.forward.2"
+ ///
+ case chevronForwardCircle = "chevron.forward.circle"
+ ///
+ case chevronForwardCircleFill = "chevron.forward.circle.fill"
+ ///
+ case chevronForwardSquare = "chevron.forward.square"
+ ///
+ case chevronForwardSquareFill = "chevron.forward.square.fill"
+ ///
+ case chevronForwardToLine = "chevron.forward.to.line"
+ ///
+ case chevronLeft = "chevron.left"
+ ///
+ case chevronLeft2 = "chevron.left.2"
+ ///
+ case chevronLeftCircle = "chevron.left.circle"
+ ///
+ case chevronLeftCircleFill = "chevron.left.circle.fill"
+ ///
+ case chevronLeftForwardslashChevronRight = "chevron.left.forwardslash.chevron.right"
+ ///
+ case chevronLeftSquare = "chevron.left.square"
+ ///
+ case chevronLeftSquareFill = "chevron.left.square.fill"
+ ///
+ case chevronLeftToLine = "chevron.left.to.line"
+ ///
+ case chevronRight = "chevron.right"
+ ///
+ case chevronRight2 = "chevron.right.2"
+ ///
+ case chevronRightCircle = "chevron.right.circle"
+ ///
+ case chevronRightCircleFill = "chevron.right.circle.fill"
+ ///
+ case chevronRightSquare = "chevron.right.square"
+ ///
+ case chevronRightSquareFill = "chevron.right.square.fill"
+ ///
+ case chevronRightToLine = "chevron.right.to.line"
+ ///
+ case chevronUp = "chevron.up"
+ ///
+ case chevronUpChevronDown = "chevron.up.chevron.down"
+ ///
+ case chevronUpCircle = "chevron.up.circle"
+ ///
+ case chevronUpCircleFill = "chevron.up.circle.fill"
+ ///
+ case chevronUpSquare = "chevron.up.square"
+ ///
+ case chevronUpSquareFill = "chevron.up.square.fill"
+
+ }
+ public enum Chineseyuanrenminbisign: String, SymbolImage {
+ ///
+ case chineseyuanrenminbisign = "chineseyuanrenminbisign"
+ ///
+ case chineseyuanrenminbisignCircle = "chineseyuanrenminbisign.circle"
+ ///
+ case chineseyuanrenminbisignCircleFill = "chineseyuanrenminbisign.circle.fill"
+ ///
+ case chineseyuanrenminbisignSquare = "chineseyuanrenminbisign.square"
+ ///
+ case chineseyuanrenminbisignSquareFill = "chineseyuanrenminbisign.square.fill"
+
+ }
+ public enum Circle: String, SymbolImage {
+ ///
+ case circle = "circle"
+ ///
+ case circleAndLineHorizontal = "circle.and.line.horizontal"
+ ///
+ case circleAndLineHorizontalFill = "circle.and.line.horizontal.fill"
+ ///
+ case circleBadgeCheckmark = "circle.badge.checkmark"
+ ///
+ case circleBadgeCheckmarkFill = "circle.badge.checkmark.fill"
+ ///
+ case circleBadgeExclamationmark = "circle.badge.exclamationmark"
+ ///
+ case circleBadgeExclamationmarkFill = "circle.badge.exclamationmark.fill"
+ ///
+ case circleBadgeMinus = "circle.badge.minus"
+ ///
+ case circleBadgeMinusFill = "circle.badge.minus.fill"
+ ///
+ case circleBadgePlus = "circle.badge.plus"
+ ///
+ case circleBadgePlusFill = "circle.badge.plus.fill"
+ ///
+ case circleBadgeQuestionmark = "circle.badge.questionmark"
+ ///
+ case circleBadgeQuestionmarkFill = "circle.badge.questionmark.fill"
+ ///
+ case circleBadgeXmark = "circle.badge.xmark"
+ ///
+ case circleBadgeXmarkFill = "circle.badge.xmark.fill"
+ ///
+ case circleBottomhalfFilled = "circle.bottomhalf.filled"
+ ///
+ case circleBottomhalfFilledInverse = "circle.bottomhalf.filled.inverse"
+ ///
+ case circleBottomrighthalfCheckered = "circle.bottomrighthalf.checkered"
+ ///
+ case circleCircle = "circle.circle"
+ ///
+ case circleCircleFill = "circle.circle.fill"
+ ///
+ case circleDashed = "circle.dashed"
+ ///
+ case circleDashedInsetFilled = "circle.dashed.inset.filled"
+ ///
+ case circleDashedRectangle = "circle.dashed.rectangle"
+ ///
+ case circleDotted = "circle.dotted"
+ ///
+ case circleDottedAndCircle = "circle.dotted.and.circle"
+ ///
+ case circleDottedCircle = "circle.dotted.circle"
+ ///
+ case circleDottedCircleFill = "circle.dotted.circle.fill"
+ ///
+ case circleFill = "circle.fill"
+ ///
+ case circleFilledIpad = "circle.filled.ipad"
+ ///
+ case circleFilledIpadFill = "circle.filled.ipad.fill"
+ ///
+ case circleFilledIpadLandscape = "circle.filled.ipad.landscape"
+ ///
+ case circleFilledIpadLandscapeFill = "circle.filled.ipad.landscape.fill"
+ ///
+ case circleFilledIphone = "circle.filled.iphone"
+ ///
+ case circleFilledIphoneFill = "circle.filled.iphone.fill"
+ ///
+ case circleFilledPatternDiagonallineRectangle = "circle.filled.pattern.diagonalline.rectangle"
+ ///
+ case circleGrid2x1 = "circle.grid.2x1"
+ ///
+ case circleGrid2x1Fill = "circle.grid.2x1.fill"
+ ///
+ case circleGrid2x1LeftFilled = "circle.grid.2x1.left.filled"
+ ///
+ case circleGrid2x1RightFilled = "circle.grid.2x1.right.filled"
+ ///
+ case circleGrid2x2 = "circle.grid.2x2"
+ ///
+ case circleGrid2x2Fill = "circle.grid.2x2.fill"
+ ///
+ case circleGrid3x3 = "circle.grid.3x3"
+ ///
+ case circleGrid3x3Circle = "circle.grid.3x3.circle"
+ ///
+ case circleGrid3x3CircleFill = "circle.grid.3x3.circle.fill"
+ ///
+ case circleGrid3x3Fill = "circle.grid.3x3.fill"
+ ///
+ case circleGridCross = "circle.grid.cross"
+ ///
+ case circleGridCrossDownFilled = "circle.grid.cross.down.filled"
+ ///
+ case circleGridCrossFill = "circle.grid.cross.fill"
+ ///
+ case circleGridCrossLeftFilled = "circle.grid.cross.left.filled"
+ ///
+ case circleGridCrossRightFilled = "circle.grid.cross.right.filled"
+ ///
+ case circleGridCrossUpFilled = "circle.grid.cross.up.filled"
+ ///
+ case circleHexagongrid = "circle.hexagongrid"
+ ///
+ case circleHexagongridCircle = "circle.hexagongrid.circle"
+ ///
+ case circleHexagongridCircleFill = "circle.hexagongrid.circle.fill"
+ ///
+ case circleHexagongridFill = "circle.hexagongrid.fill"
+ ///
+ case circleHexagonpath = "circle.hexagonpath"
+ ///
+ case circleHexagonpathFill = "circle.hexagonpath.fill"
+ ///
+ case circleInsetFilled = "circle.inset.filled"
+ ///
+ case circleLefthalfFilled = "circle.lefthalf.filled"
+ ///
+ case circleLefthalfFilledInverse = "circle.lefthalf.filled.inverse"
+ ///
+ case circleLefthalfFilledRighthalfStripedHorizontal = "circle.lefthalf.filled.righthalf.striped.horizontal"
+ ///
+ case circleLefthalfFilledRighthalfStripedHorizontalInverse = "circle.lefthalf.filled.righthalf.striped.horizontal.inverse"
+ ///
+ case circleLefthalfStripedHorizontal = "circle.lefthalf.striped.horizontal"
+ ///
+ case circleLefthalfStripedHorizontalInverse = "circle.lefthalf.striped.horizontal.inverse"
+ ///
+ case circleRectangleDashed = "circle.rectangle.dashed"
+ ///
+ case circleRectangleFilledPatternDiagonalline = "circle.rectangle.filled.pattern.diagonalline"
+ ///
+ case circleRighthalfFilled = "circle.righthalf.filled"
+ ///
+ case circleRighthalfFilledInverse = "circle.righthalf.filled.inverse"
+ ///
+ case circleSlash = "circle.slash"
+ ///
+ case circleSlashFill = "circle.slash.fill"
+ ///
+ case circleSquare = "circle.square"
+ ///
+ case circleSquareFill = "circle.square.fill"
+ ///
+ case circleTophalfFilled = "circle.tophalf.filled"
+ ///
+ case circleTophalfFilledInverse = "circle.tophalf.filled.inverse"
+
+ }
+ public enum Circlebadge: String, SymbolImage {
+ ///
+ case circlebadge = "circlebadge"
+ ///
+ case circlebadge2 = "circlebadge.2"
+ ///
+ case circlebadge2Fill = "circlebadge.2.fill"
+ ///
+ case circlebadgeFill = "circlebadge.fill"
+
+ }
+ public enum Clear: String, SymbolImage {
+ ///
+ case clear = "clear"
+ ///
+ case clearFill = "clear.fill"
+
+ }
+ public enum Clipboard: String, SymbolImage {
+ ///
+ case clipboard = "clipboard"
+ ///
+ case clipboardFill = "clipboard.fill"
+
+ }
+ public enum Clock: String, SymbolImage {
+ ///
+ case clock = "clock"
+ ///
+ case clockArrow2Circlepath = "clock.arrow.2.circlepath"
+ ///
+ case clockArrowCirclepath = "clock.arrow.circlepath"
+ ///
+ case clockBadge = "clock.badge"
+ ///
+ case clockBadgeCheckmark = "clock.badge.checkmark"
+ ///
+ case clockBadgeCheckmarkFill = "clock.badge.checkmark.fill"
+ ///
+ case clockBadgeExclamationmark = "clock.badge.exclamationmark"
+ ///
+ case clockBadgeExclamationmarkFill = "clock.badge.exclamationmark.fill"
+ ///
+ case clockBadgeFill = "clock.badge.fill"
+ ///
+ case clockBadgeQuestionmark = "clock.badge.questionmark"
+ ///
+ case clockBadgeQuestionmarkFill = "clock.badge.questionmark.fill"
+ ///
+ case clockBadgeXmark = "clock.badge.xmark"
+ ///
+ case clockBadgeXmarkFill = "clock.badge.xmark.fill"
+ ///
+ case clockCircle = "clock.circle"
+ ///
+ case clockCircleFill = "clock.circle.fill"
+ ///
+ case clockFill = "clock.fill"
+
+ }
+ public enum Cloud: String, SymbolImage {
+ ///
+ case cloud = "cloud"
+ ///
+ case cloudBolt = "cloud.bolt"
+ ///
+ case cloudBoltCircle = "cloud.bolt.circle"
+ ///
+ case cloudBoltCircleFill = "cloud.bolt.circle.fill"
+ ///
+ case cloudBoltFill = "cloud.bolt.fill"
+ ///
+ case cloudBoltRain = "cloud.bolt.rain"
+ ///
+ case cloudBoltRainCircle = "cloud.bolt.rain.circle"
+ ///
+ case cloudBoltRainCircleFill = "cloud.bolt.rain.circle.fill"
+ ///
+ case cloudBoltRainFill = "cloud.bolt.rain.fill"
+ ///
+ case cloudCircle = "cloud.circle"
+ ///
+ case cloudCircleFill = "cloud.circle.fill"
+ ///
+ case cloudDrizzle = "cloud.drizzle"
+ ///
+ case cloudDrizzleCircle = "cloud.drizzle.circle"
+ ///
+ case cloudDrizzleCircleFill = "cloud.drizzle.circle.fill"
+ ///
+ case cloudDrizzleFill = "cloud.drizzle.fill"
+ ///
+ case cloudFill = "cloud.fill"
+ ///
+ case cloudFog = "cloud.fog"
+ ///
+ case cloudFogCircle = "cloud.fog.circle"
+ ///
+ case cloudFogCircleFill = "cloud.fog.circle.fill"
+ ///
+ case cloudFogFill = "cloud.fog.fill"
+ ///
+ case cloudHail = "cloud.hail"
+ ///
+ case cloudHailCircle = "cloud.hail.circle"
+ ///
+ case cloudHailCircleFill = "cloud.hail.circle.fill"
+ ///
+ case cloudHailFill = "cloud.hail.fill"
+ ///
+ case cloudHeavyrain = "cloud.heavyrain"
+ ///
+ case cloudHeavyrainCircle = "cloud.heavyrain.circle"
+ ///
+ case cloudHeavyrainCircleFill = "cloud.heavyrain.circle.fill"
+ ///
+ case cloudHeavyrainFill = "cloud.heavyrain.fill"
+ ///
+ case cloudMoon = "cloud.moon"
+ ///
+ case cloudMoonBolt = "cloud.moon.bolt"
+ ///
+ case cloudMoonBoltCircle = "cloud.moon.bolt.circle"
+ ///
+ case cloudMoonBoltCircleFill = "cloud.moon.bolt.circle.fill"
+ ///
+ case cloudMoonBoltFill = "cloud.moon.bolt.fill"
+ ///
+ case cloudMoonCircle = "cloud.moon.circle"
+ ///
+ case cloudMoonCircleFill = "cloud.moon.circle.fill"
+ ///
+ case cloudMoonFill = "cloud.moon.fill"
+ ///
+ case cloudMoonRain = "cloud.moon.rain"
+ ///
+ case cloudMoonRainCircle = "cloud.moon.rain.circle"
+ ///
+ case cloudMoonRainCircleFill = "cloud.moon.rain.circle.fill"
+ ///
+ case cloudMoonRainFill = "cloud.moon.rain.fill"
+ ///
+ case cloudRain = "cloud.rain"
+ ///
+ case cloudRainCircle = "cloud.rain.circle"
+ ///
+ case cloudRainCircleFill = "cloud.rain.circle.fill"
+ ///
+ case cloudRainFill = "cloud.rain.fill"
+ ///
+ case cloudRainbowHalf = "cloud.rainbow.half"
+ ///
+ case cloudRainbowHalfFill = "cloud.rainbow.half.fill"
+ ///
+ case cloudSleet = "cloud.sleet"
+ ///
+ case cloudSleetCircle = "cloud.sleet.circle"
+ ///
+ case cloudSleetCircleFill = "cloud.sleet.circle.fill"
+ ///
+ case cloudSleetFill = "cloud.sleet.fill"
+ ///
+ case cloudSnow = "cloud.snow"
+ ///
+ case cloudSnowCircle = "cloud.snow.circle"
+ ///
+ case cloudSnowCircleFill = "cloud.snow.circle.fill"
+ ///
+ case cloudSnowFill = "cloud.snow.fill"
+ ///
+ case cloudSun = "cloud.sun"
+ ///
+ case cloudSunBolt = "cloud.sun.bolt"
+ ///
+ case cloudSunBoltCircle = "cloud.sun.bolt.circle"
+ ///
+ case cloudSunBoltCircleFill = "cloud.sun.bolt.circle.fill"
+ ///
+ case cloudSunBoltFill = "cloud.sun.bolt.fill"
+ ///
+ case cloudSunCircle = "cloud.sun.circle"
+ ///
+ case cloudSunCircleFill = "cloud.sun.circle.fill"
+ ///
+ case cloudSunFill = "cloud.sun.fill"
+ ///
+ case cloudSunRain = "cloud.sun.rain"
+ ///
+ case cloudSunRainCircle = "cloud.sun.rain.circle"
+ ///
+ case cloudSunRainCircleFill = "cloud.sun.rain.circle.fill"
+ ///
+ case cloudSunRainFill = "cloud.sun.rain.fill"
+
+ }
+ public enum Coloncurrencysign: String, SymbolImage {
+ ///
+ case coloncurrencysign = "coloncurrencysign"
+ ///
+ case coloncurrencysignCircle = "coloncurrencysign.circle"
+ ///
+ case coloncurrencysignCircleFill = "coloncurrencysign.circle.fill"
+ ///
+ case coloncurrencysignSquare = "coloncurrencysign.square"
+ ///
+ case coloncurrencysignSquareFill = "coloncurrencysign.square.fill"
+
+ }
+ public enum Comb: String, SymbolImage {
+ ///
+ case comb = "comb"
+ ///
+ case combFill = "comb.fill"
+
+ }
+ public enum Command: String, SymbolImage {
+ ///
+ case command = "command"
+ ///
+ case commandCircle = "command.circle"
+ ///
+ case commandCircleFill = "command.circle.fill"
+ ///
+ case commandSquare = "command.square"
+ ///
+ case commandSquareFill = "command.square.fill"
+
+ }
+ public enum Compass: String, SymbolImage {
+ ///
+ case compassDrawing = "compass.drawing"
+
+ }
+ public enum Computermouse: String, SymbolImage {
+ ///
+ case computermouse = "computermouse"
+ ///
+ case computermouseFill = "computermouse.fill"
+
+ }
+ public enum Cone: String, SymbolImage {
+ ///
+ case cone = "cone"
+ ///
+ case coneFill = "cone.fill"
+
+ }
+ public enum Contact: String, SymbolImage {
+ ///
+ case contactSensor = "contact.sensor"
+ ///
+ case contactSensorFill = "contact.sensor.fill"
+
+ }
+ public enum Contextualmenu: String, SymbolImage {
+ ///
+ case contextualmenuAndCursorarrow = "contextualmenu.and.cursorarrow"
+
+ }
+ public enum Control: String, SymbolImage {
+ ///
+ case control = "control"
+
+ }
+ public enum Cooktop: String, SymbolImage {
+ ///
+ case cooktop = "cooktop"
+ ///
+ case cooktopFill = "cooktop.fill"
+
+ }
+ public enum Cpu: String, SymbolImage {
+ ///
+ case cpu = "cpu"
+ ///
+ case cpuFill = "cpu.fill"
+
+ }
+ public enum Creditcard: String, SymbolImage {
+ ///
+ case creditcard = "creditcard"
+ ///
+ case creditcardAnd123 = "creditcard.and.123"
+ ///
+ case creditcardCircle = "creditcard.circle"
+ ///
+ case creditcardCircleFill = "creditcard.circle.fill"
+ ///
+ case creditcardFill = "creditcard.fill"
+ ///
+ case creditcardTrianglebadgeExclamationmark = "creditcard.trianglebadge.exclamationmark"
+ ///
+ case creditcardTrianglebadgeExclamationmarkFill = "creditcard.trianglebadge.exclamationmark.fill"
+ ///
+ case creditcardViewfinder = "creditcard.viewfinder"
+
+ }
+ public enum Cricket: String, SymbolImage {
+ ///
+ case cricketBall = "cricket.ball"
+ ///
+ case cricketBallCircle = "cricket.ball.circle"
+ ///
+ case cricketBallCircleFill = "cricket.ball.circle.fill"
+ ///
+ case cricketBallFill = "cricket.ball.fill"
+
+ }
+ public enum Crop: String, SymbolImage {
+ ///
+ case crop = "crop"
+ ///
+ case cropRotate = "crop.rotate"
+
+ }
+ public enum Cross: String, SymbolImage {
+ ///
+ case cross = "cross"
+ ///
+ case crossCase = "cross.case"
+ ///
+ case crossCaseCircle = "cross.case.circle"
+ ///
+ case crossCaseCircleFill = "cross.case.circle.fill"
+ ///
+ case crossCaseFill = "cross.case.fill"
+ ///
+ case crossCircle = "cross.circle"
+ ///
+ case crossCircleFill = "cross.circle.fill"
+ ///
+ case crossFill = "cross.fill"
+ ///
+ case crossVial = "cross.vial"
+ ///
+ case crossVialFill = "cross.vial.fill"
+
+ }
+ public enum Crown: String, SymbolImage {
+ ///
+ case crown = "crown"
+ ///
+ case crownFill = "crown.fill"
+
+ }
+ public enum Cruzeirosign: String, SymbolImage {
+ ///
+ case cruzeirosign = "cruzeirosign"
+ ///
+ case cruzeirosignCircle = "cruzeirosign.circle"
+ ///
+ case cruzeirosignCircleFill = "cruzeirosign.circle.fill"
+ ///
+ case cruzeirosignSquare = "cruzeirosign.square"
+ ///
+ case cruzeirosignSquareFill = "cruzeirosign.square.fill"
+
+ }
+ public enum Cube: String, SymbolImage {
+ ///
+ case cube = "cube"
+ ///
+ case cubeFill = "cube.fill"
+ ///
+ case cubeTransparent = "cube.transparent"
+ ///
+ case cubeTransparentFill = "cube.transparent.fill"
+
+ }
+ public enum Cup: String, SymbolImage {
+ ///
+ case cupAndSaucer = "cup.and.saucer"
+ ///
+ case cupAndSaucerFill = "cup.and.saucer.fill"
+
+ }
+ public enum Curlybraces: String, SymbolImage {
+ ///
+ case curlybraces = "curlybraces"
+ ///
+ case curlybracesSquare = "curlybraces.square"
+ ///
+ case curlybracesSquareFill = "curlybraces.square.fill"
+
+ }
+ public enum Cursorarrow: String, SymbolImage {
+ ///
+ case cursorarrow = "cursorarrow"
+ ///
+ case cursorarrowAndSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed"
+ ///
+ case cursorarrowClick = "cursorarrow.click"
+ ///
+ case cursorarrowClick2 = "cursorarrow.click.2"
+ ///
+ case cursorarrowClickBadgeClock = "cursorarrow.click.badge.clock"
+ ///
+ case cursorarrowMotionlines = "cursorarrow.motionlines"
+ ///
+ case cursorarrowMotionlinesClick = "cursorarrow.motionlines.click"
+ ///
+ case cursorarrowRays = "cursorarrow.rays"
+ ///
+ case cursorarrowSlash = "cursorarrow.slash"
+ ///
+ case cursorarrowSlashSquare = "cursorarrow.slash.square"
+ ///
+ case cursorarrowSlashSquareFill = "cursorarrow.slash.square.fill"
+ ///
+ case cursorarrowSquare = "cursorarrow.square"
+ ///
+ case cursorarrowSquareFill = "cursorarrow.square.fill"
+
+ }
+ public enum Curtains: String, SymbolImage {
+ ///
+ case curtainsClosed = "curtains.closed"
+ ///
+ case curtainsOpen = "curtains.open"
+
+ }
+ public enum Cylinder: String, SymbolImage {
+ ///
+ case cylinder = "cylinder"
+ ///
+ case cylinderFill = "cylinder.fill"
+ ///
+ case cylinderSplit1x2 = "cylinder.split.1x2"
+ ///
+ case cylinderSplit1x2Fill = "cylinder.split.1x2.fill"
+
+ }
+ public enum Danishkronesign: String, SymbolImage {
+ ///
+ case danishkronesign = "danishkronesign"
+ ///
+ case danishkronesignCircle = "danishkronesign.circle"
+ ///
+ case danishkronesignCircleFill = "danishkronesign.circle.fill"
+ ///
+ case danishkronesignSquare = "danishkronesign.square"
+ ///
+ case danishkronesignSquareFill = "danishkronesign.square.fill"
+
+ }
+ public enum Decrease: String, SymbolImage {
+ ///
+ case decreaseIndent = "decrease.indent"
+ ///
+ case decreaseQuotelevel = "decrease.quotelevel"
+
+ }
+ public enum Dehumidifier: String, SymbolImage {
+ ///
+ case dehumidifier = "dehumidifier"
+ ///
+ case dehumidifierFill = "dehumidifier.fill"
+
+ }
+ public enum Delete: String, SymbolImage {
+ ///
+ case deleteBackward = "delete.backward"
+ ///
+ case deleteBackwardFill = "delete.backward.fill"
+ ///
+ case deleteForward = "delete.forward"
+ ///
+ case deleteForwardFill = "delete.forward.fill"
+ ///
+ case deleteLeft = "delete.left"
+ ///
+ case deleteLeftFill = "delete.left.fill"
+ ///
+ case deleteRight = "delete.right"
+ ///
+ case deleteRightFill = "delete.right.fill"
+
+ }
+ public enum Deskclock: String, SymbolImage {
+ ///
+ case deskclock = "deskclock"
+ ///
+ case deskclockFill = "deskclock.fill"
+
+ }
+ public enum Desktopcomputer: String, SymbolImage {
+ ///
+ case desktopcomputer = "desktopcomputer"
+ ///
+ case desktopcomputerAndArrowDown = "desktopcomputer.and.arrow.down"
+ ///
+ case desktopcomputerTrianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark"
+
+ }
+ public enum Deskview: String, SymbolImage {
+ ///
+ case deskview = "deskview"
+ ///
+ case deskviewFill = "deskview.fill"
+
+ }
+ public enum Dial: String, SymbolImage {
+ ///
+ case dialHigh = "dial.high"
+ ///
+ case dialHighFill = "dial.high.fill"
+ ///
+ case dialLow = "dial.low"
+ ///
+ case dialLowFill = "dial.low.fill"
+ ///
+ case dialMedium = "dial.medium"
+ ///
+ case dialMediumFill = "dial.medium.fill"
+
+ }
+ public enum Diamond: String, SymbolImage {
+ ///
+ case diamond = "diamond"
+ ///
+ case diamondBottomhalfFilled = "diamond.bottomhalf.filled"
+ ///
+ case diamondCircle = "diamond.circle"
+ ///
+ case diamondCircleFill = "diamond.circle.fill"
+ ///
+ case diamondFill = "diamond.fill"
+ ///
+ case diamondInsetFilled = "diamond.inset.filled"
+ ///
+ case diamondLefthalfFilled = "diamond.lefthalf.filled"
+ ///
+ case diamondRighthalfFilled = "diamond.righthalf.filled"
+ ///
+ case diamondTophalfFilled = "diamond.tophalf.filled"
+
+ }
+ public enum Dice: String, SymbolImage {
+ ///
+ case dice = "dice"
+ ///
+ case diceFill = "dice.fill"
+
+ }
+ public enum Die: String, SymbolImage {
+ ///
+ case dieFace1 = "die.face.1"
+ ///
+ case dieFace1Fill = "die.face.1.fill"
+ ///
+ case dieFace2 = "die.face.2"
+ ///
+ case dieFace2Fill = "die.face.2.fill"
+ ///
+ case dieFace3 = "die.face.3"
+ ///
+ case dieFace3Fill = "die.face.3.fill"
+ ///
+ case dieFace4 = "die.face.4"
+ ///
+ case dieFace4Fill = "die.face.4.fill"
+ ///
+ case dieFace5 = "die.face.5"
+ ///
+ case dieFace5Fill = "die.face.5.fill"
+ ///
+ case dieFace6 = "die.face.6"
+ ///
+ case dieFace6Fill = "die.face.6.fill"
+
+ }
+ public enum Digitalcrown: String, SymbolImage {
+ ///
+ case digitalcrownArrowClockwise = "digitalcrown.arrow.clockwise"
+ ///
+ case digitalcrownArrowClockwiseFill = "digitalcrown.arrow.clockwise.fill"
+ ///
+ case digitalcrownArrowCounterclockwise = "digitalcrown.arrow.counterclockwise"
+ ///
+ case digitalcrownArrowCounterclockwiseFill = "digitalcrown.arrow.counterclockwise.fill"
+ ///
+ case digitalcrownHorizontalArrowClockwise = "digitalcrown.horizontal.arrow.clockwise"
+ ///
+ case digitalcrownHorizontalArrowClockwiseFill = "digitalcrown.horizontal.arrow.clockwise.fill"
+ ///
+ case digitalcrownHorizontalArrowCounterclockwise = "digitalcrown.horizontal.arrow.counterclockwise"
+ ///
+ case digitalcrownHorizontalArrowCounterclockwiseFill = "digitalcrown.horizontal.arrow.counterclockwise.fill"
+ ///
+ case digitalcrownHorizontalPress = "digitalcrown.horizontal.press"
+ ///
+ case digitalcrownHorizontalPressFill = "digitalcrown.horizontal.press.fill"
+ ///
+ case digitalcrownPress = "digitalcrown.press"
+ ///
+ case digitalcrownPressFill = "digitalcrown.press.fill"
+
+ }
+ public enum Directcurrent: String, SymbolImage {
+ ///
+ case directcurrent = "directcurrent"
+
+ }
+ public enum Dishwasher: String, SymbolImage {
+ ///
+ case dishwasher = "dishwasher"
+ ///
+ case dishwasherCircle = "dishwasher.circle"
+ ///
+ case dishwasherCircleFill = "dishwasher.circle.fill"
+ ///
+ case dishwasherFill = "dishwasher.fill"
+
+ }
+ public enum Display: String, SymbolImage {
+ ///
+ case display = "display"
+ ///
+ case display2 = "display.2"
+ ///
+ case displayAndArrowDown = "display.and.arrow.down"
+ ///
+ case displayTrianglebadgeExclamationmark = "display.trianglebadge.exclamationmark"
+
+ }
+ public enum Distribute: String, SymbolImage {
+ ///
+ case distributeHorizontalCenter = "distribute.horizontal.center"
+ ///
+ case distributeHorizontalCenterFill = "distribute.horizontal.center.fill"
+ ///
+ case distributeHorizontalLeft = "distribute.horizontal.left"
+ ///
+ case distributeHorizontalLeftFill = "distribute.horizontal.left.fill"
+ ///
+ case distributeHorizontalRight = "distribute.horizontal.right"
+ ///
+ case distributeHorizontalRightFill = "distribute.horizontal.right.fill"
+ ///
+ case distributeVerticalBottom = "distribute.vertical.bottom"
+ ///
+ case distributeVerticalBottomFill = "distribute.vertical.bottom.fill"
+ ///
+ case distributeVerticalCenter = "distribute.vertical.center"
+ ///
+ case distributeVerticalCenterFill = "distribute.vertical.center.fill"
+ ///
+ case distributeVerticalTop = "distribute.vertical.top"
+ ///
+ case distributeVerticalTopFill = "distribute.vertical.top.fill"
+
+ }
+ public enum Divide: String, SymbolImage {
+ ///
+ case divide = "divide"
+ ///
+ case divideCircle = "divide.circle"
+ ///
+ case divideCircleFill = "divide.circle.fill"
+ ///
+ case divideSquare = "divide.square"
+ ///
+ case divideSquareFill = "divide.square.fill"
+
+ }
+ public enum Doc: String, SymbolImage {
+ ///
+ case doc = "doc"
+ ///
+ case docAppend = "doc.append"
+ ///
+ case docAppendFill = "doc.append.fill"
+ ///
+ case docBadgeArrowUp = "doc.badge.arrow.up"
+ ///
+ case docBadgeArrowUpFill = "doc.badge.arrow.up.fill"
+ ///
+ case docBadgeClock = "doc.badge.clock"
+ ///
+ case docBadgeClockFill = "doc.badge.clock.fill"
+ ///
+ case docBadgeEllipsis = "doc.badge.ellipsis"
+ ///
+ case docBadgeGearshape = "doc.badge.gearshape"
+ ///
+ case docBadgeGearshapeFill = "doc.badge.gearshape.fill"
+ ///
+ case docBadgePlus = "doc.badge.plus"
+ ///
+ case docCircle = "doc.circle"
+ ///
+ case docCircleFill = "doc.circle.fill"
+ ///
+ case docFill = "doc.fill"
+ ///
+ case docFillBadgeEllipsis = "doc.fill.badge.ellipsis"
+ ///
+ case docFillBadgePlus = "doc.fill.badge.plus"
+ ///
+ case docOnClipboard = "doc.on.clipboard"
+ ///
+ case docOnClipboardFill = "doc.on.clipboard.fill"
+ ///
+ case docOnDoc = "doc.on.doc"
+ ///
+ case docOnDocFill = "doc.on.doc.fill"
+ ///
+ case docPlaintext = "doc.plaintext"
+ ///
+ case docPlaintextFill = "doc.plaintext.fill"
+ ///
+ case docRichtext = "doc.richtext"
+ ///
+ case docRichtextFill = "doc.richtext.fill"
+ ///
+ case docText = "doc.text"
+ ///
+ case docTextBelowEcg = "doc.text.below.ecg"
+ ///
+ case docTextBelowEcgFill = "doc.text.below.ecg.fill"
+ ///
+ case docTextFill = "doc.text.fill"
+ ///
+ case docTextImage = "doc.text.image"
+ ///
+ case docTextImageFill = "doc.text.image.fill"
+ ///
+ case docTextMagnifyingglass = "doc.text.magnifyingglass"
+ ///
+ case docViewfinder = "doc.viewfinder"
+ ///
+ case docViewfinderFill = "doc.viewfinder.fill"
+ ///
+ case docZipper = "doc.zipper"
+
+ }
+ public enum Dock: String, SymbolImage {
+ ///
+ case dockArrowDownRectangle = "dock.arrow.down.rectangle"
+ ///
+ case dockArrowUpRectangle = "dock.arrow.up.rectangle"
+ ///
+ case dockRectangle = "dock.rectangle"
+
+ }
+ public enum Dog: String, SymbolImage {
+ ///
+ case dog = "dog"
+ ///
+ case dogCircle = "dog.circle"
+ ///
+ case dogCircleFill = "dog.circle.fill"
+ ///
+ case dogFill = "dog.fill"
+
+ }
+ public enum Dollarsign: String, SymbolImage {
+ ///
+ case dollarsign = "dollarsign"
+ ///
+ case dollarsignArrowCirclepath = "dollarsign.arrow.circlepath"
+ ///
+ case dollarsignCircle = "dollarsign.circle"
+ ///
+ case dollarsignCircleFill = "dollarsign.circle.fill"
+ ///
+ case dollarsignSquare = "dollarsign.square"
+ ///
+ case dollarsignSquareFill = "dollarsign.square.fill"
+
+ }
+ public enum Dongsign: String, SymbolImage {
+ ///
+ case dongsign = "dongsign"
+ ///
+ case dongsignCircle = "dongsign.circle"
+ ///
+ case dongsignCircleFill = "dongsign.circle.fill"
+ ///
+ case dongsignSquare = "dongsign.square"
+ ///
+ case dongsignSquareFill = "dongsign.square.fill"
+
+ }
+ public enum Door: String, SymbolImage {
+ ///
+ case doorFrenchClosed = "door.french.closed"
+ ///
+ case doorFrenchOpen = "door.french.open"
+ ///
+ case doorGarageClosed = "door.garage.closed"
+ ///
+ case doorGarageClosedTrianglebadgeExclamationmark = "door.garage.closed.trianglebadge.exclamationmark"
+ ///
+ case doorGarageDoubleBayClosed = "door.garage.double.bay.closed"
+ ///
+ case doorGarageDoubleBayClosedTrianglebadgeExclamationmark = "door.garage.double.bay.closed.trianglebadge.exclamationmark"
+ ///
+ case doorGarageDoubleBayOpen = "door.garage.double.bay.open"
+ ///
+ case doorGarageDoubleBayOpenTrianglebadgeExclamationmark = "door.garage.double.bay.open.trianglebadge.exclamationmark"
+ ///
+ case doorGarageOpen = "door.garage.open"
+ ///
+ case doorGarageOpenTrianglebadgeExclamationmark = "door.garage.open.trianglebadge.exclamationmark"
+ ///
+ case doorLeftHandClosed = "door.left.hand.closed"
+ ///
+ case doorLeftHandOpen = "door.left.hand.open"
+ ///
+ case doorRightHandClosed = "door.right.hand.closed"
+ ///
+ case doorRightHandOpen = "door.right.hand.open"
+ ///
+ case doorSlidingLeftHandClosed = "door.sliding.left.hand.closed"
+ ///
+ case doorSlidingLeftHandOpen = "door.sliding.left.hand.open"
+ ///
+ case doorSlidingRightHandClosed = "door.sliding.right.hand.closed"
+ ///
+ case doorSlidingRightHandOpen = "door.sliding.right.hand.open"
+
+ }
+ public enum Dot: String, SymbolImage {
+ ///
+ case dotArrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle"
+ ///
+ case dotCircleAndCursorarrow = "dot.circle.and.cursorarrow"
+ ///
+ case dotCircleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill"
+ ///
+ case dotCircleViewfinder = "dot.circle.viewfinder"
+ ///
+ case dotRadiowavesForward = "dot.radiowaves.forward"
+ ///
+ case dotRadiowavesLeftAndRight = "dot.radiowaves.left.and.right"
+ ///
+ case dotRadiowavesRight = "dot.radiowaves.right"
+ ///
+ case dotRadiowavesUpForward = "dot.radiowaves.up.forward"
+ ///
+ case dotSquare = "dot.square"
+ ///
+ case dotSquareFill = "dot.square.fill"
+ ///
+ case dotSquareshape = "dot.squareshape"
+ ///
+ case dotSquareshapeFill = "dot.squareshape.fill"
+ ///
+ case dotSquareshapeSplit2x2 = "dot.squareshape.split.2x2"
+ ///
+ case dotViewfinder = "dot.viewfinder"
+
+ }
+ public enum Dots: String, SymbolImage {
+ ///
+ case dotsAndLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle"
+
+ }
+ public enum Dpad: String, SymbolImage {
+ ///
+ case dpad = "dpad"
+ ///
+ case dpadDownFilled = "dpad.down.filled"
+ ///
+ case dpadFill = "dpad.fill"
+ ///
+ case dpadLeftFilled = "dpad.left.filled"
+ ///
+ case dpadRightFilled = "dpad.right.filled"
+ ///
+ case dpadUpFilled = "dpad.up.filled"
+
+ }
+ public enum Drop: String, SymbolImage {
+ ///
+ case drop = "drop"
+ ///
+ case dropCircle = "drop.circle"
+ ///
+ case dropCircleFill = "drop.circle.fill"
+ ///
+ case dropDegreesign = "drop.degreesign"
+ ///
+ case dropDegreesignFill = "drop.degreesign.fill"
+ ///
+ case dropDegreesignSlash = "drop.degreesign.slash"
+ ///
+ case dropDegreesignSlashFill = "drop.degreesign.slash.fill"
+ ///
+ case dropFill = "drop.fill"
+ ///
+ case dropHalffull = "drop.halffull"
+ ///
+ case dropKeypadRectangle = "drop.keypad.rectangle"
+ ///
+ case dropKeypadRectangleFill = "drop.keypad.rectangle.fill"
+ ///
+ case dropTransmission = "drop.transmission"
+ ///
+ case dropTriangle = "drop.triangle"
+ ///
+ case dropTriangleFill = "drop.triangle.fill"
+
+ }
+ public enum Dryer: String, SymbolImage {
+ ///
+ case dryer = "dryer"
+ ///
+ case dryerCircle = "dryer.circle"
+ ///
+ case dryerCircleFill = "dryer.circle.fill"
+ ///
+ case dryerFill = "dryer.fill"
+
+ }
+ public enum Dumbbell: String, SymbolImage {
+ ///
+ case dumbbell = "dumbbell"
+ ///
+ case dumbbellFill = "dumbbell.fill"
+
+ }
+ public enum Ear: String, SymbolImage {
+ ///
+ case ear = "ear"
+ ///
+ case earBadgeCheckmark = "ear.badge.checkmark"
+ ///
+ case earBadgeWaveform = "ear.badge.waveform"
+ ///
+ case earFill = "ear.fill"
+ ///
+ case earTrianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark"
+
+ }
+ public enum Earbuds: String, SymbolImage {
+ ///
+ case earbuds = "earbuds"
+ ///
+ case earbudsCase = "earbuds.case"
+ ///
+ case earbudsCaseFill = "earbuds.case.fill"
+
+ }
+ public enum Earpods: String, SymbolImage {
+ ///
+ case earpods = "earpods"
+
+ }
+ public enum Eject: String, SymbolImage {
+ ///
+ case eject = "eject"
+ ///
+ case ejectCircle = "eject.circle"
+ ///
+ case ejectCircleFill = "eject.circle.fill"
+ ///
+ case ejectFill = "eject.fill"
+
+ }
+ public enum Ellipsis: String, SymbolImage {
+ ///
+ case ellipsis = "ellipsis"
+ ///
+ case ellipsisBubble = "ellipsis.bubble"
+ ///
+ case ellipsisBubbleFill = "ellipsis.bubble.fill"
+ ///
+ case ellipsisCircle = "ellipsis.circle"
+ ///
+ case ellipsisCircleFill = "ellipsis.circle.fill"
+ ///
+ case ellipsisCurlybraces = "ellipsis.curlybraces"
+ ///
+ case ellipsisMessage = "ellipsis.message"
+ ///
+ case ellipsisMessageFill = "ellipsis.message.fill"
+ ///
+ case ellipsisRectangle = "ellipsis.rectangle"
+ ///
+ case ellipsisRectangleFill = "ellipsis.rectangle.fill"
+ ///
+ case ellipsisVerticalBubble = "ellipsis.vertical.bubble"
+ ///
+ case ellipsisVerticalBubbleFill = "ellipsis.vertical.bubble.fill"
+ ///
+ case ellipsisViewfinder = "ellipsis.viewfinder"
+
+ }
+ public enum Engine: String, SymbolImage {
+ ///
+ case engineCombustion = "engine.combustion"
+ ///
+ case engineCombustionBadgeExclamationmark = "engine.combustion.badge.exclamationmark"
+ ///
+ case engineCombustionBadgeExclamationmarkFill = "engine.combustion.badge.exclamationmark.fill"
+ ///
+ case engineCombustionFill = "engine.combustion.fill"
+
+ }
+ public enum Entry: String, SymbolImage {
+ ///
+ case entryLeverKeypad = "entry.lever.keypad"
+ ///
+ case entryLeverKeypadFill = "entry.lever.keypad.fill"
+ ///
+ case entryLeverKeypadTrianglebadgeExclamationmark = "entry.lever.keypad.trianglebadge.exclamationmark"
+ ///
+ case entryLeverKeypadTrianglebadgeExclamationmarkFill = "entry.lever.keypad.trianglebadge.exclamationmark.fill"
+
+ }
+ public enum Envelope: String, SymbolImage {
+ ///
+ case envelope = "envelope"
+ ///
+ case envelopeArrowTriangleBranch = "envelope.arrow.triangle.branch"
+ ///
+ case envelopeArrowTriangleBranchFill = "envelope.arrow.triangle.branch.fill"
+ ///
+ case envelopeBadge = "envelope.badge"
+ ///
+ case envelopeBadgeFill = "envelope.badge.fill"
+ ///
+ case envelopeBadgePersonCrop = "envelope.badge.person.crop"
+ ///
+ case envelopeBadgePersonCropFill = "envelope.badge.person.crop.fill"
+ ///
+ case envelopeBadgeShieldHalfFilled = "envelope.badge.shield.half.filled"
+ ///
+ case envelopeBadgeShieldHalfFilledFill = "envelope.badge.shield.half.filled.fill"
+ ///
+ case envelopeCircle = "envelope.circle"
+ ///
+ case envelopeCircleFill = "envelope.circle.fill"
+ ///
+ case envelopeFill = "envelope.fill"
+ ///
+ case envelopeOpen = "envelope.open"
+ ///
+ case envelopeOpenBadgeClock = "envelope.open.badge.clock"
+ ///
+ case envelopeOpenFill = "envelope.open.fill"
+
+ }
+ public enum Equal: String, SymbolImage {
+ ///
+ case equal = "equal"
+ ///
+ case equalCircle = "equal.circle"
+ ///
+ case equalCircleFill = "equal.circle.fill"
+ ///
+ case equalSquare = "equal.square"
+ ///
+ case equalSquareFill = "equal.square.fill"
+
+ }
+ public enum Eraser: String, SymbolImage {
+ ///
+ case eraser = "eraser"
+ ///
+ case eraserFill = "eraser.fill"
+ ///
+ case eraserLineDashed = "eraser.line.dashed"
+ ///
+ case eraserLineDashedFill = "eraser.line.dashed.fill"
+
+ }
+ public enum Escape: String, SymbolImage {
+ ///
+ case escape = "escape"
+
+ }
+ public enum Esim: String, SymbolImage {
+ ///
+ case esim = "esim"
+ ///
+ case esimFill = "esim.fill"
+
+ }
+ public enum Eurosign: String, SymbolImage {
+ ///
+ case eurosign = "eurosign"
+ ///
+ case eurosignCircle = "eurosign.circle"
+ ///
+ case eurosignCircleFill = "eurosign.circle.fill"
+ ///
+ case eurosignSquare = "eurosign.square"
+ ///
+ case eurosignSquareFill = "eurosign.square.fill"
+
+ }
+ public enum Eurozonesign: String, SymbolImage {
+ ///
+ case eurozonesign = "eurozonesign"
+ ///
+ case eurozonesignCircle = "eurozonesign.circle"
+ ///
+ case eurozonesignCircleFill = "eurozonesign.circle.fill"
+ ///
+ case eurozonesignSquare = "eurozonesign.square"
+ ///
+ case eurozonesignSquareFill = "eurozonesign.square.fill"
+
+ }
+ public enum Ev: String, SymbolImage {
+ ///
+ case evCharger = "ev.charger"
+ ///
+ case evChargerArrowtriangleLeft = "ev.charger.arrowtriangle.left"
+ ///
+ case evChargerArrowtriangleLeftFill = "ev.charger.arrowtriangle.left.fill"
+ ///
+ case evChargerArrowtriangleRight = "ev.charger.arrowtriangle.right"
+ ///
+ case evChargerArrowtriangleRightFill = "ev.charger.arrowtriangle.right.fill"
+ ///
+ case evChargerExclamationmark = "ev.charger.exclamationmark"
+ ///
+ case evChargerExclamationmarkFill = "ev.charger.exclamationmark.fill"
+ ///
+ case evChargerFill = "ev.charger.fill"
+ ///
+ case evChargerSlash = "ev.charger.slash"
+ ///
+ case evChargerSlashFill = "ev.charger.slash.fill"
+ ///
+ case evPlugAcGbT = "ev.plug.ac.gb.t"
+ ///
+ case evPlugAcGbTFill = "ev.plug.ac.gb.t.fill"
+ ///
+ case evPlugAcType1 = "ev.plug.ac.type.1"
+ ///
+ case evPlugAcType1Fill = "ev.plug.ac.type.1.fill"
+ ///
+ case evPlugAcType2 = "ev.plug.ac.type.2"
+ ///
+ case evPlugAcType2Fill = "ev.plug.ac.type.2.fill"
+ ///
+ case evPlugDcCcs1 = "ev.plug.dc.ccs1"
+ ///
+ case evPlugDcCcs1Fill = "ev.plug.dc.ccs1.fill"
+ ///
+ case evPlugDcCcs2 = "ev.plug.dc.ccs2"
+ ///
+ case evPlugDcCcs2Fill = "ev.plug.dc.ccs2.fill"
+ ///
+ case evPlugDcChademo = "ev.plug.dc.chademo"
+ ///
+ case evPlugDcChademoFill = "ev.plug.dc.chademo.fill"
+ ///
+ case evPlugDcGbT = "ev.plug.dc.gb.t"
+ ///
+ case evPlugDcGbTFill = "ev.plug.dc.gb.t.fill"
+ ///
+ case evPlugDcNacs = "ev.plug.dc.nacs"
+ ///
+ case evPlugDcNacsFill = "ev.plug.dc.nacs.fill"
+
+ }
+ public enum Exclamationmark: String, SymbolImage {
+ ///
+ case exclamationmark = "exclamationmark"
+ ///
+ case exclamationmark2 = "exclamationmark.2"
+ ///
+ case exclamationmark3 = "exclamationmark.3"
+ ///
+ case exclamationmarkApplewatch = "exclamationmark.applewatch"
+ ///
+ case exclamationmarkArrowCirclepath = "exclamationmark.arrow.circlepath"
+ ///
+ case exclamationmarkArrowTriangle2Circlepath = "exclamationmark.arrow.triangle.2.circlepath"
+ ///
+ case exclamationmarkBrakesignal = "exclamationmark.brakesignal"
+ ///
+ case exclamationmarkBubble = "exclamationmark.bubble"
+ ///
+ case exclamationmarkBubbleCircle = "exclamationmark.bubble.circle"
+ ///
+ case exclamationmarkBubbleCircleFill = "exclamationmark.bubble.circle.fill"
+ ///
+ case exclamationmarkBubbleFill = "exclamationmark.bubble.fill"
+ ///
+ case exclamationmarkCircle = "exclamationmark.circle"
+ ///
+ case exclamationmarkCircleFill = "exclamationmark.circle.fill"
+ ///
+ case exclamationmarkIcloud = "exclamationmark.icloud"
+ ///
+ case exclamationmarkIcloudFill = "exclamationmark.icloud.fill"
+ ///
+ case exclamationmarkLock = "exclamationmark.lock"
+ ///
+ case exclamationmarkLockFill = "exclamationmark.lock.fill"
+ ///
+ case exclamationmarkOctagon = "exclamationmark.octagon"
+ ///
+ case exclamationmarkOctagonFill = "exclamationmark.octagon.fill"
+ ///
+ case exclamationmarkQuestionmark = "exclamationmark.questionmark"
+ ///
+ case exclamationmarkShield = "exclamationmark.shield"
+ ///
+ case exclamationmarkShieldFill = "exclamationmark.shield.fill"
+ ///
+ case exclamationmarkSquare = "exclamationmark.square"
+ ///
+ case exclamationmarkSquareFill = "exclamationmark.square.fill"
+ ///
+ case exclamationmarkTirepressure = "exclamationmark.tirepressure"
+ ///
+ case exclamationmarkTransmission = "exclamationmark.transmission"
+ ///
+ case exclamationmarkTriangle = "exclamationmark.triangle"
+ ///
+ case exclamationmarkTriangleFill = "exclamationmark.triangle.fill"
+ ///
+ case exclamationmarkWarninglight = "exclamationmark.warninglight"
+ ///
+ case exclamationmarkWarninglightFill = "exclamationmark.warninglight.fill"
+
+ }
+ public enum Externaldrive: String, SymbolImage {
+ ///
+ case externaldrive = "externaldrive"
+ ///
+ case externaldriveBadgeCheckmark = "externaldrive.badge.checkmark"
+ ///
+ case externaldriveBadgeExclamationmark = "externaldrive.badge.exclamationmark"
+ ///
+ case externaldriveBadgeIcloud = "externaldrive.badge.icloud"
+ ///
+ case externaldriveBadgeMinus = "externaldrive.badge.minus"
+ ///
+ case externaldriveBadgePersonCrop = "externaldrive.badge.person.crop"
+ ///
+ case externaldriveBadgePlus = "externaldrive.badge.plus"
+ ///
+ case externaldriveBadgeQuestionmark = "externaldrive.badge.questionmark"
+ ///
+ case externaldriveBadgeTimemachine = "externaldrive.badge.timemachine"
+ ///
+ case externaldriveBadgeWifi = "externaldrive.badge.wifi"
+ ///
+ case externaldriveBadgeXmark = "externaldrive.badge.xmark"
+ ///
+ case externaldriveConnectedToLineBelow = "externaldrive.connected.to.line.below"
+ ///
+ case externaldriveConnectedToLineBelowFill = "externaldrive.connected.to.line.below.fill"
+ ///
+ case externaldriveFill = "externaldrive.fill"
+ ///
+ case externaldriveFillBadgeCheckmark = "externaldrive.fill.badge.checkmark"
+ ///
+ case externaldriveFillBadgeExclamationmark = "externaldrive.fill.badge.exclamationmark"
+ ///
+ case externaldriveFillBadgeIcloud = "externaldrive.fill.badge.icloud"
+ ///
+ case externaldriveFillBadgeMinus = "externaldrive.fill.badge.minus"
+ ///
+ case externaldriveFillBadgePersonCrop = "externaldrive.fill.badge.person.crop"
+ ///
+ case externaldriveFillBadgePlus = "externaldrive.fill.badge.plus"
+ ///
+ case externaldriveFillBadgeQuestionmark = "externaldrive.fill.badge.questionmark"
+ ///
+ case externaldriveFillBadgeTimemachine = "externaldrive.fill.badge.timemachine"
+ ///
+ case externaldriveFillBadgeWifi = "externaldrive.fill.badge.wifi"
+ ///
+ case externaldriveFillBadgeXmark = "externaldrive.fill.badge.xmark"
+ ///
+ case externaldriveFillTrianglebadgeExclamationmark = "externaldrive.fill.trianglebadge.exclamationmark"
+ ///
+ case externaldriveTrianglebadgeExclamationmark = "externaldrive.trianglebadge.exclamationmark"
+
+ }
+ public enum Eye: String, SymbolImage {
+ ///
+ case eye = "eye"
+ ///
+ case eyeCircle = "eye.circle"
+ ///
+ case eyeCircleFill = "eye.circle.fill"
+ ///
+ case eyeFill = "eye.fill"
+ ///
+ case eyeSlash = "eye.slash"
+ ///
+ case eyeSlashCircle = "eye.slash.circle"
+ ///
+ case eyeSlashCircleFill = "eye.slash.circle.fill"
+ ///
+ case eyeSlashFill = "eye.slash.fill"
+ ///
+ case eyeSquare = "eye.square"
+ ///
+ case eyeSquareFill = "eye.square.fill"
+ ///
+ case eyeTrianglebadgeExclamationmark = "eye.trianglebadge.exclamationmark"
+ ///
+ case eyeTrianglebadgeExclamationmarkFill = "eye.trianglebadge.exclamationmark.fill"
+
+ }
+ public enum Eyebrow: String, SymbolImage {
+ ///
+ case eyebrow = "eyebrow"
+
+ }
+ public enum Eyedropper: String, SymbolImage {
+ ///
+ case eyedropper = "eyedropper"
+ ///
+ case eyedropperFull = "eyedropper.full"
+ ///
+ case eyedropperHalffull = "eyedropper.halffull"
+
+ }
+ public enum Eyeglasses: String, SymbolImage {
+ ///
+ case eyeglasses = "eyeglasses"
+ ///
+ case eyeglassesSlash = "eyeglasses.slash"
+
+ }
+ public enum Eyes: String, SymbolImage {
+ ///
+ case eyes = "eyes"
+ ///
+ case eyesInverse = "eyes.inverse"
+
+ }
+ public enum Face: String, SymbolImage {
+ ///
+ case faceDashed = "face.dashed"
+ ///
+ case faceDashedFill = "face.dashed.fill"
+ ///
+ case faceSmiling = "face.smiling"
+ ///
+ case faceSmilingInverse = "face.smiling.inverse"
+
+ }
+ public enum Faceid: String, SymbolImage {
+ ///
+ case faceid = "faceid"
+
+ }
+ public enum Facemask: String, SymbolImage {
+ ///
+ case facemask = "facemask"
+ ///
+ case facemaskFill = "facemask.fill"
+
+ }
+ public enum Fan: String, SymbolImage {
+ ///
+ case fan = "fan"
+ ///
+ case fanAndLightCeiling = "fan.and.light.ceiling"
+ ///
+ case fanAndLightCeilingFill = "fan.and.light.ceiling.fill"
+ ///
+ case fanBadgeAutomatic = "fan.badge.automatic"
+ ///
+ case fanBadgeAutomaticFill = "fan.badge.automatic.fill"
+ ///
+ case fanCeiling = "fan.ceiling"
+ ///
+ case fanCeilingFill = "fan.ceiling.fill"
+ ///
+ case fanDesk = "fan.desk"
+ ///
+ case fanDeskFill = "fan.desk.fill"
+ ///
+ case fanFill = "fan.fill"
+ ///
+ case fanFloor = "fan.floor"
+ ///
+ case fanFloorFill = "fan.floor.fill"
+ ///
+ case fanOscillation = "fan.oscillation"
+ ///
+ case fanOscillationFill = "fan.oscillation.fill"
+ ///
+ case fanSlash = "fan.slash"
+ ///
+ case fanSlashFill = "fan.slash.fill"
+
+ }
+ public enum Faxmachine: String, SymbolImage {
+ ///
+ case faxmachine = "faxmachine"
+ ///
+ case faxmachineFill = "faxmachine.fill"
+
+ }
+ public enum Ferry: String, SymbolImage {
+ ///
+ case ferry = "ferry"
+ ///
+ case ferryFill = "ferry.fill"
+
+ }
+ public enum Fibrechannel: String, SymbolImage {
+ ///
+ case fibrechannel = "fibrechannel"
+
+ }
+ public enum Field: String, SymbolImage {
+ ///
+ case fieldOfViewUltrawide = "field.of.view.ultrawide"
+ ///
+ case fieldOfViewUltrawideFill = "field.of.view.ultrawide.fill"
+ ///
+ case fieldOfViewWide = "field.of.view.wide"
+ ///
+ case fieldOfViewWideFill = "field.of.view.wide.fill"
+
+ }
+ public enum Figure: String, SymbolImage {
+ ///
+ case figure = "figure"
+ ///
+ case figure2 = "figure.2"
+ ///
+ case figure2AndChildHoldinghands = "figure.2.and.child.holdinghands"
+ ///
+ case figure2ArmsOpen = "figure.2.arms.open"
+ ///
+ case figure2Circle = "figure.2.circle"
+ ///
+ case figure2CircleFill = "figure.2.circle.fill"
+ ///
+ case figureAmericanFootball = "figure.american.football"
+ ///
+ case figureAndChildHoldinghands = "figure.and.child.holdinghands"
+ ///
+ case figureArchery = "figure.archery"
+ ///
+ case figureArmsOpen = "figure.arms.open"
+ ///
+ case figureAustralianFootball = "figure.australian.football"
+ ///
+ case figureBadminton = "figure.badminton"
+ ///
+ case figureBarre = "figure.barre"
+ ///
+ case figureBaseball = "figure.baseball"
+ ///
+ case figureBasketball = "figure.basketball"
+ ///
+ case figureBowling = "figure.bowling"
+ ///
+ case figureBoxing = "figure.boxing"
+ ///
+ case figureChild = "figure.child"
+ ///
+ case figureChildAndLock = "figure.child.and.lock"
+ ///
+ case figureChildAndLockFill = "figure.child.and.lock.fill"
+ ///
+ case figureChildAndLockOpen = "figure.child.and.lock.open"
+ ///
+ case figureChildAndLockOpenFill = "figure.child.and.lock.open.fill"
+ ///
+ case figureChildCircle = "figure.child.circle"
+ ///
+ case figureChildCircleFill = "figure.child.circle.fill"
+ ///
+ case figureClimbing = "figure.climbing"
+ ///
+ case figureCooldown = "figure.cooldown"
+ ///
+ case figureCoreTraining = "figure.core.training"
+ ///
+ case figureCricket = "figure.cricket"
+ ///
+ case figureCrossTraining = "figure.cross.training"
+ ///
+ case figureCurling = "figure.curling"
+ ///
+ case figureDance = "figure.dance"
+ ///
+ case figureDiscSports = "figure.disc.sports"
+ ///
+ case figureDressLineVerticalFigure = "figure.dress.line.vertical.figure"
+ ///
+ case figureElliptical = "figure.elliptical"
+ ///
+ case figureEquestrianSports = "figure.equestrian.sports"
+ ///
+ case figureFall = "figure.fall"
+ ///
+ case figureFallCircle = "figure.fall.circle"
+ ///
+ case figureFallCircleFill = "figure.fall.circle.fill"
+ ///
+ case figureFencing = "figure.fencing"
+ ///
+ case figureFishing = "figure.fishing"
+ ///
+ case figureFlexibility = "figure.flexibility"
+ ///
+ case figureGolf = "figure.golf"
+ ///
+ case figureGymnastics = "figure.gymnastics"
+ ///
+ case figureHandCycling = "figure.hand.cycling"
+ ///
+ case figureHandball = "figure.handball"
+ ///
+ case figureHighintensityIntervaltraining = "figure.highintensity.intervaltraining"
+ ///
+ case figureHiking = "figure.hiking"
+ ///
+ case figureHockey = "figure.hockey"
+ ///
+ case figureHunting = "figure.hunting"
+ ///
+ case figureIndoorCycle = "figure.indoor.cycle"
+ ///
+ case figureJumprope = "figure.jumprope"
+ ///
+ case figureKickboxing = "figure.kickboxing"
+ ///
+ case figureLacrosse = "figure.lacrosse"
+ ///
+ case figureMartialArts = "figure.martial.arts"
+ ///
+ case figureMindAndBody = "figure.mind.and.body"
+ ///
+ case figureMixedCardio = "figure.mixed.cardio"
+ ///
+ case figureOpenWaterSwim = "figure.open.water.swim"
+ ///
+ case figureOutdoorCycle = "figure.outdoor.cycle"
+ ///
+ case figurePickleball = "figure.pickleball"
+ ///
+ case figurePilates = "figure.pilates"
+ ///
+ case figurePlay = "figure.play"
+ ///
+ case figurePoolSwim = "figure.pool.swim"
+ ///
+ case figureRacquetball = "figure.racquetball"
+ ///
+ case figureRoll = "figure.roll"
+ ///
+ case figureRollRunningpace = "figure.roll.runningpace"
+ ///
+ case figureRolling = "figure.rolling"
+ ///
+ case figureRower = "figure.rower"
+ ///
+ case figureRugby = "figure.rugby"
+ ///
+ case figureRun = "figure.run"
+ ///
+ case figureRunCircle = "figure.run.circle"
+ ///
+ case figureRunCircleFill = "figure.run.circle.fill"
+ ///
+ case figureRunSquareStack = "figure.run.square.stack"
+ ///
+ case figureRunSquareStackFill = "figure.run.square.stack.fill"
+ ///
+ case figureSailing = "figure.sailing"
+ ///
+ case figureSeatedSeatbelt = "figure.seated.seatbelt"
+ ///
+ case figureSeatedSeatbeltAndAirbagOff = "figure.seated.seatbelt.and.airbag.off"
+ ///
+ case figureSeatedSeatbeltAndAirbagOn = "figure.seated.seatbelt.and.airbag.on"
+ ///
+ case figureSeatedSide = "figure.seated.side"
+ ///
+ case figureSeatedSideAirDistributionLower = "figure.seated.side.air.distribution.lower"
+ ///
+ case figureSeatedSideAirDistributionMiddle = "figure.seated.side.air.distribution.middle"
+ ///
+ case figureSeatedSideAirDistributionMiddleAndLower = "figure.seated.side.air.distribution.middle.and.lower"
+ ///
+ case figureSeatedSideAirDistributionMiddleAndLowerAngled = "figure.seated.side.air.distribution.middle.and.lower.angled"
+ ///
+ case figureSeatedSideAirDistributionUpper = "figure.seated.side.air.distribution.upper"
+ ///
+ case figureSeatedSideAirDistributionUpperAngledAndLowerAngled = "figure.seated.side.air.distribution.upper.angled.and.lower.angled"
+ ///
+ case figureSeatedSideAirDistributionUpperAngledAndMiddle = "figure.seated.side.air.distribution.upper.angled.and.middle"
+ ///
+ case figureSeatedSideAirDistributionUpperAngledAndMiddleAndLowerAngled = "figure.seated.side.air.distribution.upper.angled.and.middle.and.lower.angled"
+ ///
+ case figureSeatedSideAirbagOff = "figure.seated.side.airbag.off"
+ ///
+ case figureSeatedSideAirbagOff2 = "figure.seated.side.airbag.off.2"
+ ///
+ case figureSeatedSideAirbagOn = "figure.seated.side.airbag.on"
+ ///
+ case figureSeatedSideAirbagOn2 = "figure.seated.side.airbag.on.2"
+ ///
+ case figureSeatedSideAutomatic = "figure.seated.side.automatic"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWaves = "figure.seated.side.windshield.front.and.heat.waves"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.lower"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionMiddle = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.middle"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionMiddleAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.middle.and.lower"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpper = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.lower"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndMiddle = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.middle"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndMiddleAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.middle.and.lower"
+ ///
+ case figureSkating = "figure.skating"
+ ///
+ case figureSkiingCrosscountry = "figure.skiing.crosscountry"
+ ///
+ case figureSkiingDownhill = "figure.skiing.downhill"
+ ///
+ case figureSnowboarding = "figure.snowboarding"
+ ///
+ case figureSoccer = "figure.soccer"
+ ///
+ case figureSocialdance = "figure.socialdance"
+ ///
+ case figureSoftball = "figure.softball"
+ ///
+ case figureSquash = "figure.squash"
+ ///
+ case figureStairStepper = "figure.stair.stepper"
+ ///
+ case figureStairs = "figure.stairs"
+ ///
+ case figureStand = "figure.stand"
+ ///
+ case figureStandLineDottedFigureStand = "figure.stand.line.dotted.figure.stand"
+ ///
+ case figureStepTraining = "figure.step.training"
+ ///
+ case figureStrengthtrainingFunctional = "figure.strengthtraining.functional"
+ ///
+ case figureStrengthtrainingTraditional = "figure.strengthtraining.traditional"
+ ///
+ case figureSurfing = "figure.surfing"
+ ///
+ case figureTableTennis = "figure.table.tennis"
+ ///
+ case figureTaichi = "figure.taichi"
+ ///
+ case figureTennis = "figure.tennis"
+ ///
+ case figureTrackAndField = "figure.track.and.field"
+ ///
+ case figureVolleyball = "figure.volleyball"
+ ///
+ case figureWalk = "figure.walk"
+ ///
+ case figureWalkArrival = "figure.walk.arrival"
+ ///
+ case figureWalkCircle = "figure.walk.circle"
+ ///
+ case figureWalkCircleFill = "figure.walk.circle.fill"
+ ///
+ case figureWalkDeparture = "figure.walk.departure"
+ ///
+ case figureWalkDiamond = "figure.walk.diamond"
+ ///
+ case figureWalkDiamondFill = "figure.walk.diamond.fill"
+ ///
+ case figureWalkMotion = "figure.walk.motion"
+ ///
+ case figureWalkMotionTrianglebadgeExclamationmark = "figure.walk.motion.trianglebadge.exclamationmark"
+ ///
+ case figureWaterFitness = "figure.water.fitness"
+ ///
+ case figureWaterpolo = "figure.waterpolo"
+ ///
+ case figureWave = "figure.wave"
+ ///
+ case figureWaveCircle = "figure.wave.circle"
+ ///
+ case figureWaveCircleFill = "figure.wave.circle.fill"
+ ///
+ case figureWrestling = "figure.wrestling"
+ ///
+ case figureYoga = "figure.yoga"
+
+ }
+ public enum Filemenu: String, SymbolImage {
+ ///
+ case filemenuAndCursorarrow = "filemenu.and.cursorarrow"
+ ///
+ case filemenuAndSelection = "filemenu.and.selection"
+
+ }
+ public enum Film: String, SymbolImage {
+ ///
+ case film = "film"
+ ///
+ case filmCircle = "film.circle"
+ ///
+ case filmCircleFill = "film.circle.fill"
+ ///
+ case filmFill = "film.fill"
+ ///
+ case filmStack = "film.stack"
+ ///
+ case filmStackFill = "film.stack.fill"
+
+ }
+ public enum Fireplace: String, SymbolImage {
+ ///
+ case fireplace = "fireplace"
+ ///
+ case fireplaceFill = "fireplace.fill"
+
+ }
+ public enum Firewall: String, SymbolImage {
+ ///
+ case firewall = "firewall"
+ ///
+ case firewallFill = "firewall.fill"
+
+ }
+ public enum Fireworks: String, SymbolImage {
+ ///
+ case fireworks = "fireworks"
+
+ }
+ public enum Fish: String, SymbolImage {
+ ///
+ case fish = "fish"
+ ///
+ case fishCircle = "fish.circle"
+ ///
+ case fishCircleFill = "fish.circle.fill"
+ ///
+ case fishFill = "fish.fill"
+
+ }
+ public enum Flag: String, SymbolImage {
+ ///
+ case flag = "flag"
+ ///
+ case flag2Crossed = "flag.2.crossed"
+ ///
+ case flag2CrossedCircle = "flag.2.crossed.circle"
+ ///
+ case flag2CrossedCircleFill = "flag.2.crossed.circle.fill"
+ ///
+ case flag2CrossedFill = "flag.2.crossed.fill"
+ ///
+ case flagAndFlagFilledCrossed = "flag.and.flag.filled.crossed"
+ ///
+ case flagBadgeEllipsis = "flag.badge.ellipsis"
+ ///
+ case flagBadgeEllipsisFill = "flag.badge.ellipsis.fill"
+ ///
+ case flagCheckered = "flag.checkered"
+ ///
+ case flagCheckered2Crossed = "flag.checkered.2.crossed"
+ ///
+ case flagCheckeredCircle = "flag.checkered.circle"
+ ///
+ case flagCheckeredCircleFill = "flag.checkered.circle.fill"
+ ///
+ case flagCircle = "flag.circle"
+ ///
+ case flagCircleFill = "flag.circle.fill"
+ ///
+ case flagFill = "flag.fill"
+ ///
+ case flagFilledAndFlagCrossed = "flag.filled.and.flag.crossed"
+ ///
+ case flagSlash = "flag.slash"
+ ///
+ case flagSlashCircle = "flag.slash.circle"
+ ///
+ case flagSlashCircleFill = "flag.slash.circle.fill"
+ ///
+ case flagSlashFill = "flag.slash.fill"
+ ///
+ case flagSquare = "flag.square"
+ ///
+ case flagSquareFill = "flag.square.fill"
+
+ }
+ public enum Flame: String, SymbolImage {
+ ///
+ case flame = "flame"
+ ///
+ case flameCircle = "flame.circle"
+ ///
+ case flameCircleFill = "flame.circle.fill"
+ ///
+ case flameFill = "flame.fill"
+
+ }
+ public enum Flashlight: String, SymbolImage {
+ ///
+ case flashlightOffCircle = "flashlight.off.circle"
+ ///
+ case flashlightOffCircleFill = "flashlight.off.circle.fill"
+ ///
+ case flashlightOffFill = "flashlight.off.fill"
+ ///
+ case flashlightOnCircle = "flashlight.on.circle"
+ ///
+ case flashlightOnCircleFill = "flashlight.on.circle.fill"
+ ///
+ case flashlightOnFill = "flashlight.on.fill"
+ ///
+ case flashlightSlash = "flashlight.slash"
+ ///
+ case flashlightSlashCircle = "flashlight.slash.circle"
+ ///
+ case flashlightSlashCircleFill = "flashlight.slash.circle.fill"
+
+ }
+ public enum Flask: String, SymbolImage {
+ ///
+ case flask = "flask"
+ ///
+ case flaskFill = "flask.fill"
+
+ }
+ public enum Fleuron: String, SymbolImage {
+ ///
+ case fleuron = "fleuron"
+ ///
+ case fleuronFill = "fleuron.fill"
+
+ }
+ public enum Flipphone: String, SymbolImage {
+ ///
+ case flipphone = "flipphone"
+
+ }
+ public enum Florinsign: String, SymbolImage {
+ ///
+ case florinsign = "florinsign"
+ ///
+ case florinsignCircle = "florinsign.circle"
+ ///
+ case florinsignCircleFill = "florinsign.circle.fill"
+ ///
+ case florinsignSquare = "florinsign.square"
+ ///
+ case florinsignSquareFill = "florinsign.square.fill"
+
+ }
+ public enum Flowchart: String, SymbolImage {
+ ///
+ case flowchart = "flowchart"
+ ///
+ case flowchartFill = "flowchart.fill"
+
+ }
+ public enum Fluid: String, SymbolImage {
+ ///
+ case fluidBrakesignal = "fluid.brakesignal"
+ ///
+ case fluidTransmission = "fluid.transmission"
+
+ }
+ public enum Fn: String, SymbolImage {
+ ///
+ case fn = "fn"
+
+ }
+ public enum Folder: String, SymbolImage {
+ ///
+ case folder = "folder"
+ ///
+ case folderBadgeGearshape = "folder.badge.gearshape"
+ ///
+ case folderBadgeMinus = "folder.badge.minus"
+ ///
+ case folderBadgePersonCrop = "folder.badge.person.crop"
+ ///
+ case folderBadgePlus = "folder.badge.plus"
+ ///
+ case folderBadgeQuestionmark = "folder.badge.questionmark"
+ ///
+ case folderCircle = "folder.circle"
+ ///
+ case folderCircleFill = "folder.circle.fill"
+ ///
+ case folderFill = "folder.fill"
+ ///
+ case folderFillBadgeGearshape = "folder.fill.badge.gearshape"
+ ///
+ case folderFillBadgeMinus = "folder.fill.badge.minus"
+ ///
+ case folderFillBadgePersonCrop = "folder.fill.badge.person.crop"
+ ///
+ case folderFillBadgePlus = "folder.fill.badge.plus"
+ ///
+ case folderFillBadgeQuestionmark = "folder.fill.badge.questionmark"
+
+ }
+ public enum Football: String, SymbolImage {
+ ///
+ case football = "football"
+ ///
+ case footballCircle = "football.circle"
+ ///
+ case footballCircleFill = "football.circle.fill"
+ ///
+ case footballFill = "football.fill"
+
+ }
+ public enum Fork: String, SymbolImage {
+ ///
+ case forkKnife = "fork.knife"
+ ///
+ case forkKnifeCircle = "fork.knife.circle"
+ ///
+ case forkKnifeCircleFill = "fork.knife.circle.fill"
+
+ }
+ public enum Forward: String, SymbolImage {
+ ///
+ case forward = "forward"
+ ///
+ case forwardCircle = "forward.circle"
+ ///
+ case forwardCircleFill = "forward.circle.fill"
+ ///
+ case forwardEnd = "forward.end"
+ ///
+ case forwardEndAlt = "forward.end.alt"
+ ///
+ case forwardEndAltFill = "forward.end.alt.fill"
+ ///
+ case forwardEndCircle = "forward.end.circle"
+ ///
+ case forwardEndCircleFill = "forward.end.circle.fill"
+ ///
+ case forwardEndFill = "forward.end.fill"
+ ///
+ case forwardFill = "forward.fill"
+ ///
+ case forwardFrame = "forward.frame"
+ ///
+ case forwardFrameFill = "forward.frame.fill"
+
+ }
+ public enum Fossil: String, SymbolImage {
+ ///
+ case fossilShell = "fossil.shell"
+ ///
+ case fossilShellFill = "fossil.shell.fill"
+
+ }
+ public enum Francsign: String, SymbolImage {
+ ///
+ case francsign = "francsign"
+ ///
+ case francsignCircle = "francsign.circle"
+ ///
+ case francsignCircleFill = "francsign.circle.fill"
+ ///
+ case francsignSquare = "francsign.square"
+ ///
+ case francsignSquareFill = "francsign.square.fill"
+
+ }
+ public enum Frying: String, SymbolImage {
+ ///
+ case fryingPan = "frying.pan"
+ ///
+ case fryingPanFill = "frying.pan.fill"
+
+ }
+ public enum Fuelpump: String, SymbolImage {
+ ///
+ case fuelpump = "fuelpump"
+ ///
+ case fuelpumpArrowtriangleLeft = "fuelpump.arrowtriangle.left"
+ ///
+ case fuelpumpArrowtriangleLeftFill = "fuelpump.arrowtriangle.left.fill"
+ ///
+ case fuelpumpArrowtriangleRight = "fuelpump.arrowtriangle.right"
+ ///
+ case fuelpumpArrowtriangleRightFill = "fuelpump.arrowtriangle.right.fill"
+ ///
+ case fuelpumpCircle = "fuelpump.circle"
+ ///
+ case fuelpumpCircleFill = "fuelpump.circle.fill"
+ ///
+ case fuelpumpExclamationmark = "fuelpump.exclamationmark"
+ ///
+ case fuelpumpExclamationmarkFill = "fuelpump.exclamationmark.fill"
+ ///
+ case fuelpumpFill = "fuelpump.fill"
+ ///
+ case fuelpumpSlash = "fuelpump.slash"
+ ///
+ case fuelpumpSlashFill = "fuelpump.slash.fill"
+
+ }
+ public enum Function: String, SymbolImage {
+ ///
+ case function = "function"
+
+ }
+ public enum Fx: String, SymbolImage {
+ ///
+ case fx = "fx"
+
+ }
+ public enum Gamecontroller: String, SymbolImage {
+ ///
+ case gamecontroller = "gamecontroller"
+ ///
+ case gamecontrollerFill = "gamecontroller.fill"
+
+ }
+ public enum Gauge: String, SymbolImage {
+ ///
+ case gaugeOpenWithLinesNeedle33percent = "gauge.open.with.lines.needle.33percent"
+ ///
+ case gaugeOpenWithLinesNeedle33percentAndArrowtriangle = "gauge.open.with.lines.needle.33percent.and.arrowtriangle"
+ ///
+ case gaugeOpenWithLinesNeedle33percentAndArrowtriangleFrom0percentTo50percent = "gauge.open.with.lines.needle.33percent.and.arrowtriangle.from.0percent.to.50percent"
+ ///
+ case gaugeOpenWithLinesNeedle67percentAndArrowtriangle = "gauge.open.with.lines.needle.67percent.and.arrowtriangle"
+ ///
+ case gaugeOpenWithLinesNeedle67percentAndArrowtriangleAndCar = "gauge.open.with.lines.needle.67percent.and.arrowtriangle.and.car"
+ ///
+ case gaugeOpenWithLinesNeedle84percentExclamation = "gauge.open.with.lines.needle.84percent.exclamation"
+ ///
+ case gaugeWithDotsNeedle0percent = "gauge.with.dots.needle.0percent"
+ ///
+ case gaugeWithDotsNeedle100percent = "gauge.with.dots.needle.100percent"
+ ///
+ case gaugeWithDotsNeedle33percent = "gauge.with.dots.needle.33percent"
+ ///
+ case gaugeWithDotsNeedle50percent = "gauge.with.dots.needle.50percent"
+ ///
+ case gaugeWithDotsNeedle67percent = "gauge.with.dots.needle.67percent"
+ ///
+ case gaugeWithDotsNeedleBottom0percent = "gauge.with.dots.needle.bottom.0percent"
+ ///
+ case gaugeWithDotsNeedleBottom100percent = "gauge.with.dots.needle.bottom.100percent"
+ ///
+ case gaugeWithDotsNeedleBottom50percent = "gauge.with.dots.needle.bottom.50percent"
+ ///
+ case gaugeWithDotsNeedleBottom50percentBadgeMinus = "gauge.with.dots.needle.bottom.50percent.badge.minus"
+ ///
+ case gaugeWithDotsNeedleBottom50percentBadgePlus = "gauge.with.dots.needle.bottom.50percent.badge.plus"
+
+ }
+ public enum Gear: String, SymbolImage {
+ ///
+ case gear = "gear"
+ ///
+ case gearBadge = "gear.badge"
+ ///
+ case gearBadgeCheckmark = "gear.badge.checkmark"
+ ///
+ case gearBadgeQuestionmark = "gear.badge.questionmark"
+ ///
+ case gearBadgeXmark = "gear.badge.xmark"
+ ///
+ case gearCircle = "gear.circle"
+ ///
+ case gearCircleFill = "gear.circle.fill"
+
+ }
+ public enum Gearshape: String, SymbolImage {
+ ///
+ case gearshape = "gearshape"
+ ///
+ case gearshape2 = "gearshape.2"
+ ///
+ case gearshape2Fill = "gearshape.2.fill"
+ ///
+ case gearshapeArrowTriangle2Circlepath = "gearshape.arrow.triangle.2.circlepath"
+ ///
+ case gearshapeCircle = "gearshape.circle"
+ ///
+ case gearshapeCircleFill = "gearshape.circle.fill"
+ ///
+ case gearshapeFill = "gearshape.fill"
+
+ }
+ public enum Gearshift: String, SymbolImage {
+ ///
+ case gearshiftLayoutSixspeed = "gearshift.layout.sixspeed"
+
+ }
+ public enum Gift: String, SymbolImage {
+ ///
+ case gift = "gift"
+ ///
+ case giftCircle = "gift.circle"
+ ///
+ case giftCircleFill = "gift.circle.fill"
+ ///
+ case giftFill = "gift.fill"
+
+ }
+ public enum Giftcard: String, SymbolImage {
+ ///
+ case giftcard = "giftcard"
+ ///
+ case giftcardFill = "giftcard.fill"
+
+ }
+ public enum Globe: String, SymbolImage {
+ ///
+ case globe = "globe"
+ ///
+ case globeAmericas = "globe.americas"
+ ///
+ case globeAmericasFill = "globe.americas.fill"
+ ///
+ case globeAsiaAustralia = "globe.asia.australia"
+ ///
+ case globeAsiaAustraliaFill = "globe.asia.australia.fill"
+ ///
+ case globeBadgeChevronBackward = "globe.badge.chevron.backward"
+ ///
+ case globeCentralSouthAsia = "globe.central.south.asia"
+ ///
+ case globeCentralSouthAsiaFill = "globe.central.south.asia.fill"
+ ///
+ case globeDesk = "globe.desk"
+ ///
+ case globeDeskFill = "globe.desk.fill"
+ ///
+ case globeEuropeAfrica = "globe.europe.africa"
+ ///
+ case globeEuropeAfricaFill = "globe.europe.africa.fill"
+
+ }
+ public enum Glowplug: String, SymbolImage {
+ ///
+ case glowplug = "glowplug"
+
+ }
+ public enum Gobackward: String, SymbolImage {
+ ///
+ case gobackward = "gobackward"
+ ///
+ case gobackward10 = "gobackward.10"
+ ///
+ case gobackward15 = "gobackward.15"
+ ///
+ case gobackward30 = "gobackward.30"
+ ///
+ case gobackward45 = "gobackward.45"
+ ///
+ case gobackward5 = "gobackward.5"
+ ///
+ case gobackward60 = "gobackward.60"
+ ///
+ case gobackward75 = "gobackward.75"
+ ///
+ case gobackward90 = "gobackward.90"
+ ///
+ case gobackwardMinus = "gobackward.minus"
+
+ }
+ public enum Goforward: String, SymbolImage {
+ ///
+ case goforward = "goforward"
+ ///
+ case goforward10 = "goforward.10"
+ ///
+ case goforward15 = "goforward.15"
+ ///
+ case goforward30 = "goforward.30"
+ ///
+ case goforward45 = "goforward.45"
+ ///
+ case goforward5 = "goforward.5"
+ ///
+ case goforward60 = "goforward.60"
+ ///
+ case goforward75 = "goforward.75"
+ ///
+ case goforward90 = "goforward.90"
+ ///
+ case goforwardPlus = "goforward.plus"
+
+ }
+ public enum Graduationcap: String, SymbolImage {
+ ///
+ case graduationcap = "graduationcap"
+ ///
+ case graduationcapCircle = "graduationcap.circle"
+ ///
+ case graduationcapCircleFill = "graduationcap.circle.fill"
+ ///
+ case graduationcapFill = "graduationcap.fill"
+
+ }
+ public enum Greaterthan: String, SymbolImage {
+ ///
+ case greaterthan = "greaterthan"
+ ///
+ case greaterthanCircle = "greaterthan.circle"
+ ///
+ case greaterthanCircleFill = "greaterthan.circle.fill"
+ ///
+ case greaterthanSquare = "greaterthan.square"
+ ///
+ case greaterthanSquareFill = "greaterthan.square.fill"
+
+ }
+ public enum Greetingcard: String, SymbolImage {
+ ///
+ case greetingcard = "greetingcard"
+ ///
+ case greetingcardFill = "greetingcard.fill"
+
+ }
+ public enum Grid: String, SymbolImage {
+ ///
+ case grid = "grid"
+ ///
+ case gridCircle = "grid.circle"
+ ///
+ case gridCircleFill = "grid.circle.fill"
+
+ }
+ public enum Guaranisign: String, SymbolImage {
+ ///
+ case guaranisign = "guaranisign"
+ ///
+ case guaranisignCircle = "guaranisign.circle"
+ ///
+ case guaranisignCircleFill = "guaranisign.circle.fill"
+ ///
+ case guaranisignSquare = "guaranisign.square"
+ ///
+ case guaranisignSquareFill = "guaranisign.square.fill"
+
+ }
+ public enum Guitars: String, SymbolImage {
+ ///
+ case guitars = "guitars"
+ ///
+ case guitarsFill = "guitars.fill"
+
+ }
+ public enum Gym: String, SymbolImage {
+ ///
+ case gymBag = "gym.bag"
+ ///
+ case gymBagFill = "gym.bag.fill"
+
+ }
+ public enum Gyroscope: String, SymbolImage {
+ ///
+ case gyroscope = "gyroscope"
+
+ }
+ public enum Hammer: String, SymbolImage {
+ ///
+ case hammer = "hammer"
+ ///
+ case hammerCircle = "hammer.circle"
+ ///
+ case hammerCircleFill = "hammer.circle.fill"
+ ///
+ case hammerFill = "hammer.fill"
+
+ }
+ public enum Hand: String, SymbolImage {
+ ///
+ case handDraw = "hand.draw"
+ ///
+ case handDrawFill = "hand.draw.fill"
+ ///
+ case handPointDown = "hand.point.down"
+ ///
+ case handPointDownFill = "hand.point.down.fill"
+ ///
+ case handPointLeft = "hand.point.left"
+ ///
+ case handPointLeftFill = "hand.point.left.fill"
+ ///
+ case handPointRight = "hand.point.right"
+ ///
+ case handPointRightFill = "hand.point.right.fill"
+ ///
+ case handPointUp = "hand.point.up"
+ ///
+ case handPointUpBraille = "hand.point.up.braille"
+ ///
+ case handPointUpBrailleFill = "hand.point.up.braille.fill"
+ ///
+ case handPointUpFill = "hand.point.up.fill"
+ ///
+ case handPointUpLeft = "hand.point.up.left"
+ ///
+ case handPointUpLeftAndText = "hand.point.up.left.and.text"
+ ///
+ case handPointUpLeftAndTextFill = "hand.point.up.left.and.text.fill"
+ ///
+ case handPointUpLeftFill = "hand.point.up.left.fill"
+ ///
+ case handRaised = "hand.raised"
+ ///
+ case handRaisedApp = "hand.raised.app"
+ ///
+ case handRaisedAppFill = "hand.raised.app.fill"
+ ///
+ case handRaisedBrakesignal = "hand.raised.brakesignal"
+ ///
+ case handRaisedBrakesignalSlash = "hand.raised.brakesignal.slash"
+ ///
+ case handRaisedCircle = "hand.raised.circle"
+ ///
+ case handRaisedCircleFill = "hand.raised.circle.fill"
+ ///
+ case handRaisedFill = "hand.raised.fill"
+ ///
+ case handRaisedFingersSpread = "hand.raised.fingers.spread"
+ ///
+ case handRaisedFingersSpreadFill = "hand.raised.fingers.spread.fill"
+ ///
+ case handRaisedSlash = "hand.raised.slash"
+ ///
+ case handRaisedSlashFill = "hand.raised.slash.fill"
+ ///
+ case handRaisedSquare = "hand.raised.square"
+ ///
+ case handRaisedSquareFill = "hand.raised.square.fill"
+ ///
+ case handRaisedSquareOnSquare = "hand.raised.square.on.square"
+ ///
+ case handRaisedSquareOnSquareFill = "hand.raised.square.on.square.fill"
+ ///
+ case handTap = "hand.tap"
+ ///
+ case handTapFill = "hand.tap.fill"
+ ///
+ case handThumbsdown = "hand.thumbsdown"
+ ///
+ case handThumbsdownCircle = "hand.thumbsdown.circle"
+ ///
+ case handThumbsdownCircleFill = "hand.thumbsdown.circle.fill"
+ ///
+ case handThumbsdownFill = "hand.thumbsdown.fill"
+ ///
+ case handThumbsup = "hand.thumbsup"
+ ///
+ case handThumbsupCircle = "hand.thumbsup.circle"
+ ///
+ case handThumbsupCircleFill = "hand.thumbsup.circle.fill"
+ ///
+ case handThumbsupFill = "hand.thumbsup.fill"
+ ///
+ case handWave = "hand.wave"
+ ///
+ case handWaveFill = "hand.wave.fill"
+
+ }
+ public enum Handbag: String, SymbolImage {
+ ///
+ case handbag = "handbag"
+ ///
+ case handbagCircle = "handbag.circle"
+ ///
+ case handbagCircleFill = "handbag.circle.fill"
+ ///
+ case handbagFill = "handbag.fill"
+
+ }
+ public enum Hands: String, SymbolImage {
+ ///
+ case handsAndSparkles = "hands.and.sparkles"
+ ///
+ case handsAndSparklesFill = "hands.and.sparkles.fill"
+ ///
+ case handsClap = "hands.clap"
+ ///
+ case handsClapFill = "hands.clap.fill"
+
+ }
+ public enum Hanger: String, SymbolImage {
+ ///
+ case hanger = "hanger"
+
+ }
+ public enum Hare: String, SymbolImage {
+ ///
+ case hare = "hare"
+ ///
+ case hareCircle = "hare.circle"
+ ///
+ case hareCircleFill = "hare.circle.fill"
+ ///
+ case hareFill = "hare.fill"
+
+ }
+ public enum Hazardsign: String, SymbolImage {
+ ///
+ case hazardsign = "hazardsign"
+ ///
+ case hazardsignFill = "hazardsign.fill"
+
+ }
+ public enum Head: String, SymbolImage {
+ ///
+ case headProfileArrowForwardAndVisionpro = "head.profile.arrow.forward.and.visionpro"
+
+ }
+ public enum Headlight: String, SymbolImage {
+ ///
+ case headlightDaytime = "headlight.daytime"
+ ///
+ case headlightDaytimeFill = "headlight.daytime.fill"
+ ///
+ case headlightFog = "headlight.fog"
+ ///
+ case headlightFogFill = "headlight.fog.fill"
+ ///
+ case headlightHighBeam = "headlight.high.beam"
+ ///
+ case headlightHighBeamFill = "headlight.high.beam.fill"
+ ///
+ case headlightLowBeam = "headlight.low.beam"
+ ///
+ case headlightLowBeamFill = "headlight.low.beam.fill"
+
+ }
+ public enum Headphones: String, SymbolImage {
+ ///
+ case headphones = "headphones"
+ ///
+ case headphonesCircle = "headphones.circle"
+ ///
+ case headphonesCircleFill = "headphones.circle.fill"
+
+ }
+ public enum Hearingdevice: String, SymbolImage {
+ ///
+ case hearingdeviceAndSignalMeter = "hearingdevice.and.signal.meter"
+ ///
+ case hearingdeviceAndSignalMeterFill = "hearingdevice.and.signal.meter.fill"
+ ///
+ case hearingdeviceEar = "hearingdevice.ear"
+ ///
+ case hearingdeviceEarFill = "hearingdevice.ear.fill"
+
+ }
+ public enum Heart: String, SymbolImage {
+ ///
+ case heart = "heart"
+ ///
+ case heartCircle = "heart.circle"
+ ///
+ case heartCircleFill = "heart.circle.fill"
+ ///
+ case heartFill = "heart.fill"
+ ///
+ case heartRectangle = "heart.rectangle"
+ ///
+ case heartRectangleFill = "heart.rectangle.fill"
+ ///
+ case heartSlash = "heart.slash"
+ ///
+ case heartSlashCircle = "heart.slash.circle"
+ ///
+ case heartSlashCircleFill = "heart.slash.circle.fill"
+ ///
+ case heartSlashFill = "heart.slash.fill"
+ ///
+ case heartSquare = "heart.square"
+ ///
+ case heartSquareFill = "heart.square.fill"
+ ///
+ case heartTextSquare = "heart.text.square"
+ ///
+ case heartTextSquareFill = "heart.text.square.fill"
+
+ }
+ public enum Heat: String, SymbolImage {
+ ///
+ case heatElementWindshield = "heat.element.windshield"
+ ///
+ case heatWaves = "heat.waves"
+
+ }
+ public enum Heater: String, SymbolImage {
+ ///
+ case heaterVertical = "heater.vertical"
+ ///
+ case heaterVerticalFill = "heater.vertical.fill"
+
+ }
+ public enum Helm: String, SymbolImage {
+ ///
+ case helm = "helm"
+
+ }
+ public enum Hexagon: String, SymbolImage {
+ ///
+ case hexagon = "hexagon"
+ ///
+ case hexagonBottomhalfFilled = "hexagon.bottomhalf.filled"
+ ///
+ case hexagonFill = "hexagon.fill"
+ ///
+ case hexagonLefthalfFilled = "hexagon.lefthalf.filled"
+ ///
+ case hexagonRighthalfFilled = "hexagon.righthalf.filled"
+ ///
+ case hexagonTophalfFilled = "hexagon.tophalf.filled"
+
+ }
+ public enum Hifireceiver: String, SymbolImage {
+ ///
+ case hifireceiver = "hifireceiver"
+ ///
+ case hifireceiverFill = "hifireceiver.fill"
+
+ }
+ public enum Hifispeaker: String, SymbolImage {
+ ///
+ case hifispeaker = "hifispeaker"
+ ///
+ case hifispeaker2 = "hifispeaker.2"
+ ///
+ case hifispeaker2Fill = "hifispeaker.2.fill"
+ ///
+ case hifispeakerAndAppletv = "hifispeaker.and.appletv"
+ ///
+ case hifispeakerAndAppletvFill = "hifispeaker.and.appletv.fill"
+ ///
+ case hifispeakerAndHomepod = "hifispeaker.and.homepod"
+ ///
+ case hifispeakerAndHomepodFill = "hifispeaker.and.homepod.fill"
+ ///
+ case hifispeakerAndHomepodmini = "hifispeaker.and.homepodmini"
+ ///
+ case hifispeakerAndHomepodminiFill = "hifispeaker.and.homepodmini.fill"
+ ///
+ case hifispeakerFill = "hifispeaker.fill"
+
+ }
+ public enum Highlighter: String, SymbolImage {
+ ///
+ case highlighter = "highlighter"
+
+ }
+ public enum Hockey: String, SymbolImage {
+ ///
+ case hockeyPuck = "hockey.puck"
+ ///
+ case hockeyPuckCircle = "hockey.puck.circle"
+ ///
+ case hockeyPuckCircleFill = "hockey.puck.circle.fill"
+ ///
+ case hockeyPuckFill = "hockey.puck.fill"
+
+ }
+ public enum Hold: String, SymbolImage {
+ ///
+ case holdBrakesignal = "hold.brakesignal"
+
+ }
+ public enum Homekit: String, SymbolImage {
+ ///
+ case homekit = "homekit"
+
+ }
+ public enum Homepod: String, SymbolImage {
+ ///
+ case homepod = "homepod"
+ ///
+ case homepod2 = "homepod.2"
+ ///
+ case homepod2Fill = "homepod.2.fill"
+ ///
+ case homepodAndAppletv = "homepod.and.appletv"
+ ///
+ case homepodAndAppletvFill = "homepod.and.appletv.fill"
+ ///
+ case homepodAndHomepodmini = "homepod.and.homepodmini"
+ ///
+ case homepodAndHomepodminiFill = "homepod.and.homepodmini.fill"
+ ///
+ case homepodFill = "homepod.fill"
+
+ }
+ public enum Homepodmini: String, SymbolImage {
+ ///
+ case homepodmini = "homepodmini"
+ ///
+ case homepodmini2 = "homepodmini.2"
+ ///
+ case homepodmini2Fill = "homepodmini.2.fill"
+ ///
+ case homepodminiAndAppletv = "homepodmini.and.appletv"
+ ///
+ case homepodminiAndAppletvFill = "homepodmini.and.appletv.fill"
+ ///
+ case homepodminiFill = "homepodmini.fill"
+
+ }
+ public enum Horn: String, SymbolImage {
+ ///
+ case horn = "horn"
+ ///
+ case hornBlast = "horn.blast"
+ ///
+ case hornBlastFill = "horn.blast.fill"
+ ///
+ case hornFill = "horn.fill"
+
+ }
+ public enum Hourglass: String, SymbolImage {
+ ///
+ case hourglass = "hourglass"
+ ///
+ case hourglassBadgePlus = "hourglass.badge.plus"
+ ///
+ case hourglassBottomhalfFilled = "hourglass.bottomhalf.filled"
+ ///
+ case hourglassCircle = "hourglass.circle"
+ ///
+ case hourglassCircleFill = "hourglass.circle.fill"
+ ///
+ case hourglassTophalfFilled = "hourglass.tophalf.filled"
+
+ }
+ public enum House: String, SymbolImage {
+ ///
+ case house = "house"
+ ///
+ case houseAndFlag = "house.and.flag"
+ ///
+ case houseAndFlagCircle = "house.and.flag.circle"
+ ///
+ case houseAndFlagCircleFill = "house.and.flag.circle.fill"
+ ///
+ case houseAndFlagFill = "house.and.flag.fill"
+ ///
+ case houseCircle = "house.circle"
+ ///
+ case houseCircleFill = "house.circle.fill"
+ ///
+ case houseFill = "house.fill"
+ ///
+ case houseLodge = "house.lodge"
+ ///
+ case houseLodgeCircle = "house.lodge.circle"
+ ///
+ case houseLodgeCircleFill = "house.lodge.circle.fill"
+ ///
+ case houseLodgeFill = "house.lodge.fill"
+
+ }
+ public enum Hryvniasign: String, SymbolImage {
+ ///
+ case hryvniasign = "hryvniasign"
+ ///
+ case hryvniasignCircle = "hryvniasign.circle"
+ ///
+ case hryvniasignCircleFill = "hryvniasign.circle.fill"
+ ///
+ case hryvniasignSquare = "hryvniasign.square"
+ ///
+ case hryvniasignSquareFill = "hryvniasign.square.fill"
+
+ }
+ public enum Humidifier: String, SymbolImage {
+ ///
+ case humidifier = "humidifier"
+ ///
+ case humidifierAndDroplets = "humidifier.and.droplets"
+ ///
+ case humidifierAndDropletsFill = "humidifier.and.droplets.fill"
+ ///
+ case humidifierFill = "humidifier.fill"
+
+ }
+ public enum Humidity: String, SymbolImage {
+ ///
+ case humidity = "humidity"
+ ///
+ case humidityFill = "humidity.fill"
+
+ }
+ public enum Hurricane: String, SymbolImage {
+ ///
+ case hurricane = "hurricane"
+ ///
+ case hurricaneCircle = "hurricane.circle"
+ ///
+ case hurricaneCircleFill = "hurricane.circle.fill"
+
+ }
+ public enum Icloud: String, SymbolImage {
+ ///
+ case icloud = "icloud"
+ ///
+ case icloudAndArrowDown = "icloud.and.arrow.down"
+ ///
+ case icloudAndArrowDownFill = "icloud.and.arrow.down.fill"
+ ///
+ case icloudAndArrowUp = "icloud.and.arrow.up"
+ ///
+ case icloudAndArrowUpFill = "icloud.and.arrow.up.fill"
+ ///
+ case icloudCircle = "icloud.circle"
+ ///
+ case icloudCircleFill = "icloud.circle.fill"
+ ///
+ case icloudFill = "icloud.fill"
+ ///
+ case icloudSlash = "icloud.slash"
+ ///
+ case icloudSlashFill = "icloud.slash.fill"
+ ///
+ case icloudSquare = "icloud.square"
+ ///
+ case icloudSquareFill = "icloud.square.fill"
+
+ }
+ public enum Increase: String, SymbolImage {
+ ///
+ case increaseIndent = "increase.indent"
+ ///
+ case increaseQuotelevel = "increase.quotelevel"
+
+ }
+ public enum Indianrupeesign: String, SymbolImage {
+ ///
+ case indianrupeesign = "indianrupeesign"
+ ///
+ case indianrupeesignCircle = "indianrupeesign.circle"
+ ///
+ case indianrupeesignCircleFill = "indianrupeesign.circle.fill"
+ ///
+ case indianrupeesignSquare = "indianrupeesign.square"
+ ///
+ case indianrupeesignSquareFill = "indianrupeesign.square.fill"
+
+ }
+ public enum Infinity: String, SymbolImage {
+ ///
+ case infinity = "infinity"
+ ///
+ case infinityCircle = "infinity.circle"
+ ///
+ case infinityCircleFill = "infinity.circle.fill"
+
+ }
+ public enum Info: String, SymbolImage {
+ ///
+ case info = "info"
+ ///
+ case infoBubble = "info.bubble"
+ ///
+ case infoBubbleFill = "info.bubble.fill"
+ ///
+ case infoCircle = "info.circle"
+ ///
+ case infoCircleFill = "info.circle.fill"
+ ///
+ case infoSquare = "info.square"
+ ///
+ case infoSquareFill = "info.square.fill"
+ ///
+ case infoWindshield = "info.windshield"
+
+ }
+ public enum Internaldrive: String, SymbolImage {
+ ///
+ case internaldrive = "internaldrive"
+ ///
+ case internaldriveFill = "internaldrive.fill"
+
+ }
+ public enum Ipad: String, SymbolImage {
+ ///
+ case ipad = "ipad"
+ ///
+ case ipadAndArrowForward = "ipad.and.arrow.forward"
+ ///
+ case ipadAndIphone = "ipad.and.iphone"
+ ///
+ case ipadAndIphoneSlash = "ipad.and.iphone.slash"
+ ///
+ case ipadBadgePlay = "ipad.badge.play"
+ ///
+ case ipadCase = "ipad.case"
+ ///
+ case ipadCaseAndIphoneCase = "ipad.case.and.iphone.case"
+ ///
+ case ipadGen1 = "ipad.gen1"
+ ///
+ case ipadGen1BadgePlay = "ipad.gen1.badge.play"
+ ///
+ case ipadGen1Landscape = "ipad.gen1.landscape"
+ ///
+ case ipadGen1LandscapeBadgePlay = "ipad.gen1.landscape.badge.play"
+ ///
+ case ipadGen2 = "ipad.gen2"
+ ///
+ case ipadGen2BadgePlay = "ipad.gen2.badge.play"
+ ///
+ case ipadGen2Landscape = "ipad.gen2.landscape"
+ ///
+ case ipadGen2LandscapeBadgePlay = "ipad.gen2.landscape.badge.play"
+ ///
+ case ipadLandscape = "ipad.landscape"
+ ///
+ case ipadLandscapeBadgePlay = "ipad.landscape.badge.play"
+ ///
+ case ipadRearCamera = "ipad.rear.camera"
+ ///
+ case ipadSizes = "ipad.sizes"
+
+ }
+ public enum Iphone: String, SymbolImage {
+ ///
+ case iphone = "iphone"
+ ///
+ case iphoneAndArrowForward = "iphone.and.arrow.forward"
+ ///
+ case iphoneAndArrowLeftAndArrowRight = "iphone.and.arrow.left.and.arrow.right"
+ ///
+ case iphoneBadgePlay = "iphone.badge.play"
+ ///
+ case iphoneCase = "iphone.case"
+ ///
+ case iphoneCircle = "iphone.circle"
+ ///
+ case iphoneCircleFill = "iphone.circle.fill"
+ ///
+ case iphoneGen1 = "iphone.gen1"
+ ///
+ case iphoneGen1BadgePlay = "iphone.gen1.badge.play"
+ ///
+ case iphoneGen1Circle = "iphone.gen1.circle"
+ ///
+ case iphoneGen1CircleFill = "iphone.gen1.circle.fill"
+ ///
+ case iphoneGen1Landscape = "iphone.gen1.landscape"
+ ///
+ case iphoneGen1RadiowavesLeftAndRight = "iphone.gen1.radiowaves.left.and.right"
+ ///
+ case iphoneGen1RadiowavesLeftAndRightCircle = "iphone.gen1.radiowaves.left.and.right.circle"
+ ///
+ case iphoneGen1RadiowavesLeftAndRightCircleFill = "iphone.gen1.radiowaves.left.and.right.circle.fill"
+ ///
+ case iphoneGen1Slash = "iphone.gen1.slash"
+ ///
+ case iphoneGen1SlashCircle = "iphone.gen1.slash.circle"
+ ///
+ case iphoneGen1SlashCircleFill = "iphone.gen1.slash.circle.fill"
+ ///
+ case iphoneGen2 = "iphone.gen2"
+ ///
+ case iphoneGen2BadgePlay = "iphone.gen2.badge.play"
+ ///
+ case iphoneGen2Circle = "iphone.gen2.circle"
+ ///
+ case iphoneGen2CircleFill = "iphone.gen2.circle.fill"
+ ///
+ case iphoneGen2Landscape = "iphone.gen2.landscape"
+ ///
+ case iphoneGen2RadiowavesLeftAndRight = "iphone.gen2.radiowaves.left.and.right"
+ ///
+ case iphoneGen2RadiowavesLeftAndRightCircle = "iphone.gen2.radiowaves.left.and.right.circle"
+ ///
+ case iphoneGen2RadiowavesLeftAndRightCircleFill = "iphone.gen2.radiowaves.left.and.right.circle.fill"
+ ///
+ case iphoneGen2Slash = "iphone.gen2.slash"
+ ///
+ case iphoneGen2SlashCircle = "iphone.gen2.slash.circle"
+ ///
+ case iphoneGen2SlashCircleFill = "iphone.gen2.slash.circle.fill"
+ ///
+ case iphoneGen3 = "iphone.gen3"
+ ///
+ case iphoneGen3BadgePlay = "iphone.gen3.badge.play"
+ ///
+ case iphoneGen3Circle = "iphone.gen3.circle"
+ ///
+ case iphoneGen3CircleFill = "iphone.gen3.circle.fill"
+ ///
+ case iphoneGen3Landscape = "iphone.gen3.landscape"
+ ///
+ case iphoneGen3RadiowavesLeftAndRight = "iphone.gen3.radiowaves.left.and.right"
+ ///
+ case iphoneGen3RadiowavesLeftAndRightCircle = "iphone.gen3.radiowaves.left.and.right.circle"
+ ///
+ case iphoneGen3RadiowavesLeftAndRightCircleFill = "iphone.gen3.radiowaves.left.and.right.circle.fill"
+ ///
+ case iphoneGen3Slash = "iphone.gen3.slash"
+ ///
+ case iphoneGen3SlashCircle = "iphone.gen3.slash.circle"
+ ///
+ case iphoneGen3SlashCircleFill = "iphone.gen3.slash.circle.fill"
+ ///
+ case iphoneLandscape = "iphone.landscape"
+ ///
+ case iphoneRadiowavesLeftAndRight = "iphone.radiowaves.left.and.right"
+ ///
+ case iphoneRadiowavesLeftAndRightCircle = "iphone.radiowaves.left.and.right.circle"
+ ///
+ case iphoneRadiowavesLeftAndRightCircleFill = "iphone.radiowaves.left.and.right.circle.fill"
+ ///
+ case iphoneRearCamera = "iphone.rear.camera"
+ ///
+ case iphoneSizes = "iphone.sizes"
+ ///
+ case iphoneSlash = "iphone.slash"
+ ///
+ case iphoneSlashCircle = "iphone.slash.circle"
+ ///
+ case iphoneSlashCircleFill = "iphone.slash.circle.fill"
+ ///
+ case iphoneSmartbatterycaseGen1 = "iphone.smartbatterycase.gen1"
+ ///
+ case iphoneSmartbatterycaseGen2 = "iphone.smartbatterycase.gen2"
+
+ }
+ public enum Ipod: String, SymbolImage {
+ ///
+ case ipod = "ipod"
+
+ }
+ public enum Ipodshuffle: String, SymbolImage {
+ ///
+ case ipodshuffleGen1 = "ipodshuffle.gen1"
+ ///
+ case ipodshuffleGen2 = "ipodshuffle.gen2"
+ ///
+ case ipodshuffleGen3 = "ipodshuffle.gen3"
+ ///
+ case ipodshuffleGen4 = "ipodshuffle.gen4"
+
+ }
+ public enum Ipodtouch: String, SymbolImage {
+ ///
+ case ipodtouch = "ipodtouch"
+ ///
+ case ipodtouchLandscape = "ipodtouch.landscape"
+ ///
+ case ipodtouchSlash = "ipodtouch.slash"
+
+ }
+ public enum Italic: String, SymbolImage {
+ ///
+ case italic = "italic"
+
+ }
+ public enum Ivfluid: String, SymbolImage {
+ ///
+ case ivfluidBag = "ivfluid.bag"
+ ///
+ case ivfluidBagFill = "ivfluid.bag.fill"
+
+ }
+ public enum Kashida: String, SymbolImage {
+ ///
+ case kashidaArabic = "kashida.arabic"
+
+ }
+ public enum Key: String, SymbolImage {
+ ///
+ case key = "key"
+ ///
+ case keyFill = "key.fill"
+ ///
+ case keyHorizontal = "key.horizontal"
+ ///
+ case keyHorizontalFill = "key.horizontal.fill"
+ ///
+ case keyIcloud = "key.icloud"
+ ///
+ case keyIcloudFill = "key.icloud.fill"
+ ///
+ case keyRadiowavesForward = "key.radiowaves.forward"
+ ///
+ case keyRadiowavesForwardFill = "key.radiowaves.forward.fill"
+ ///
+ case keySlash = "key.slash"
+ ///
+ case keySlashFill = "key.slash.fill"
+ ///
+ case keyViewfinder = "key.viewfinder"
+
+ }
+ public enum Keyboard: String, SymbolImage {
+ ///
+ case keyboard = "keyboard"
+ ///
+ case keyboardBadgeEllipsis = "keyboard.badge.ellipsis"
+ ///
+ case keyboardBadgeEllipsisFill = "keyboard.badge.ellipsis.fill"
+ ///
+ case keyboardBadgeEye = "keyboard.badge.eye"
+ ///
+ case keyboardBadgeEyeFill = "keyboard.badge.eye.fill"
+ ///
+ case keyboardChevronCompactDown = "keyboard.chevron.compact.down"
+ ///
+ case keyboardChevronCompactDownFill = "keyboard.chevron.compact.down.fill"
+ ///
+ case keyboardChevronCompactLeft = "keyboard.chevron.compact.left"
+ ///
+ case keyboardChevronCompactLeftFill = "keyboard.chevron.compact.left.fill"
+ ///
+ case keyboardFill = "keyboard.fill"
+ ///
+ case keyboardMacwindow = "keyboard.macwindow"
+ ///
+ case keyboardOnehandedLeft = "keyboard.onehanded.left"
+ ///
+ case keyboardOnehandedLeftFill = "keyboard.onehanded.left.fill"
+ ///
+ case keyboardOnehandedRight = "keyboard.onehanded.right"
+ ///
+ case keyboardOnehandedRightFill = "keyboard.onehanded.right.fill"
+
+ }
+ public enum Kipsign: String, SymbolImage {
+ ///
+ case kipsign = "kipsign"
+ ///
+ case kipsignCircle = "kipsign.circle"
+ ///
+ case kipsignCircleFill = "kipsign.circle.fill"
+ ///
+ case kipsignSquare = "kipsign.square"
+ ///
+ case kipsignSquareFill = "kipsign.square.fill"
+
+ }
+ public enum Kph: String, SymbolImage {
+ ///
+ case kph = "kph"
+ ///
+ case kphCircle = "kph.circle"
+ ///
+ case kphCircleFill = "kph.circle.fill"
+
+ }
+ public enum L1: String, SymbolImage {
+ ///
+ case l1ButtonRoundedbottomHorizontal = "l1.button.roundedbottom.horizontal"
+ ///
+ case l1ButtonRoundedbottomHorizontalFill = "l1.button.roundedbottom.horizontal.fill"
+ ///
+ case l1Circle = "l1.circle"
+ ///
+ case l1CircleFill = "l1.circle.fill"
+
+ }
+ public enum L2: String, SymbolImage {
+ ///
+ case l2ButtonAngledtopVerticalLeft = "l2.button.angledtop.vertical.left"
+ ///
+ case l2ButtonAngledtopVerticalLeftFill = "l2.button.angledtop.vertical.left.fill"
+ ///
+ case l2ButtonRoundedtopHorizontal = "l2.button.roundedtop.horizontal"
+ ///
+ case l2ButtonRoundedtopHorizontalFill = "l2.button.roundedtop.horizontal.fill"
+ ///
+ case l2Circle = "l2.circle"
+ ///
+ case l2CircleFill = "l2.circle.fill"
+
+ }
+ public enum L3: String, SymbolImage {
+ ///
+ case l3ButtonAngledbottomHorizontalLeft = "l3.button.angledbottom.horizontal.left"
+ ///
+ case l3ButtonAngledbottomHorizontalLeftFill = "l3.button.angledbottom.horizontal.left.fill"
+
+ }
+ public enum L4: String, SymbolImage {
+ ///
+ case l4ButtonHorizontal = "l4.button.horizontal"
+ ///
+ case l4ButtonHorizontalFill = "l4.button.horizontal.fill"
+
+ }
+ public enum Ladybug: String, SymbolImage {
+ ///
+ case ladybug = "ladybug"
+ ///
+ case ladybugCircle = "ladybug.circle"
+ ///
+ case ladybugCircleFill = "ladybug.circle.fill"
+ ///
+ case ladybugFill = "ladybug.fill"
+
+ }
+ public enum Lamp: String, SymbolImage {
+ ///
+ case lampCeiling = "lamp.ceiling"
+ ///
+ case lampCeilingFill = "lamp.ceiling.fill"
+ ///
+ case lampCeilingInverse = "lamp.ceiling.inverse"
+ ///
+ case lampDesk = "lamp.desk"
+ ///
+ case lampDeskFill = "lamp.desk.fill"
+ ///
+ case lampFloor = "lamp.floor"
+ ///
+ case lampFloorFill = "lamp.floor.fill"
+ ///
+ case lampTable = "lamp.table"
+ ///
+ case lampTableFill = "lamp.table.fill"
+
+ }
+ public enum Lane: String, SymbolImage {
+ ///
+ case lane = "lane"
+
+ }
+ public enum Lanyardcard: String, SymbolImage {
+ ///
+ case lanyardcard = "lanyardcard"
+ ///
+ case lanyardcardFill = "lanyardcard.fill"
+
+ }
+ public enum Laptopcomputer: String, SymbolImage {
+ ///
+ case laptopcomputer = "laptopcomputer"
+ ///
+ case laptopcomputerAndArrowDown = "laptopcomputer.and.arrow.down"
+ ///
+ case laptopcomputerSlash = "laptopcomputer.slash"
+ ///
+ case laptopcomputerTrianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark"
+
+ }
+ public enum Larisign: String, SymbolImage {
+ ///
+ case larisign = "larisign"
+ ///
+ case larisignCircle = "larisign.circle"
+ ///
+ case larisignCircleFill = "larisign.circle.fill"
+ ///
+ case larisignSquare = "larisign.square"
+ ///
+ case larisignSquareFill = "larisign.square.fill"
+
+ }
+ public enum Laser: String, SymbolImage {
+ ///
+ case laserBurst = "laser.burst"
+
+ }
+ public enum Lasso: String, SymbolImage {
+ ///
+ case lasso = "lasso"
+ ///
+ case lassoBadgeSparkles = "lasso.badge.sparkles"
+
+ }
+ public enum Latch: String, SymbolImage {
+ ///
+ case latch2Case = "latch.2.case"
+ ///
+ case latch2CaseFill = "latch.2.case.fill"
+
+ }
+ public enum Laurel: String, SymbolImage {
+ ///
+ case laurelLeading = "laurel.leading"
+ ///
+ case laurelTrailing = "laurel.trailing"
+
+ }
+ public enum Lb: String, SymbolImage {
+ ///
+ case lbButtonRoundedbottomHorizontal = "lb.button.roundedbottom.horizontal"
+ ///
+ case lbButtonRoundedbottomHorizontalFill = "lb.button.roundedbottom.horizontal.fill"
+ ///
+ case lbCircle = "lb.circle"
+ ///
+ case lbCircleFill = "lb.circle.fill"
+
+ }
+ public enum Leaf: String, SymbolImage {
+ ///
+ case leaf = "leaf"
+ ///
+ case leafArrowTriangleCirclepath = "leaf.arrow.triangle.circlepath"
+ ///
+ case leafCircle = "leaf.circle"
+ ///
+ case leafCircleFill = "leaf.circle.fill"
+ ///
+ case leafFill = "leaf.fill"
+
+ }
+ public enum Left: String, SymbolImage {
+ ///
+ case left = "left"
+ ///
+ case leftCircle = "left.circle"
+ ///
+ case leftCircleFill = "left.circle.fill"
+
+ }
+ public enum Lessthan: String, SymbolImage {
+ ///
+ case lessthan = "lessthan"
+ ///
+ case lessthanCircle = "lessthan.circle"
+ ///
+ case lessthanCircleFill = "lessthan.circle.fill"
+ ///
+ case lessthanSquare = "lessthan.square"
+ ///
+ case lessthanSquareFill = "lessthan.square.fill"
+
+ }
+ public enum LetterA: String, SymbolImage {
+ ///
+ case letterACircle = "a.circle"
+ ///
+ case letterACircleFill = "a.circle.fill"
+ ///
+ case letterASquare = "a.square"
+ ///
+ case letterASquareFill = "a.square.fill"
+
+ }
+ public enum LetterB: String, SymbolImage {
+ ///
+ case letterBCircle = "b.circle"
+ ///
+ case letterBCircleFill = "b.circle.fill"
+ ///
+ case letterBSquare = "b.square"
+ ///
+ case letterBSquareFill = "b.square.fill"
+
+ }
+ public enum LetterC: String, SymbolImage {
+ ///
+ case letterCCircle = "c.circle"
+ ///
+ case letterCCircleFill = "c.circle.fill"
+ ///
+ case letterCSquare = "c.square"
+ ///
+ case letterCSquareFill = "c.square.fill"
+
+ }
+ public enum LetterD: String, SymbolImage {
+ ///
+ case letterDCircle = "d.circle"
+ ///
+ case letterDCircleFill = "d.circle.fill"
+ ///
+ case letterDSquare = "d.square"
+ ///
+ case letterDSquareFill = "d.square.fill"
+
+ }
+ public enum LetterE: String, SymbolImage {
+ ///
+ case letterECircle = "e.circle"
+ ///
+ case letterECircleFill = "e.circle.fill"
+ ///
+ case letterESquare = "e.square"
+ ///
+ case letterESquareFill = "e.square.fill"
+
+ }
+ public enum LetterF: String, SymbolImage {
+ ///
+ case letterFCircle = "f.circle"
+ ///
+ case letterFCircleFill = "f.circle.fill"
+ ///
+ case letterFCursive = "f.cursive"
+ ///
+ case letterFCursiveCircle = "f.cursive.circle"
+ ///
+ case letterFCursiveCircleFill = "f.cursive.circle.fill"
+ ///
+ case letterFSquare = "f.square"
+ ///
+ case letterFSquareFill = "f.square.fill"
+
+ }
+ public enum LetterG: String, SymbolImage {
+ ///
+ case letterGCircle = "g.circle"
+ ///
+ case letterGCircleFill = "g.circle.fill"
+ ///
+ case letterGSquare = "g.square"
+ ///
+ case letterGSquareFill = "g.square.fill"
+
+ }
+ public enum LetterH: String, SymbolImage {
+ ///
+ case letterHCircle = "h.circle"
+ ///
+ case letterHCircleFill = "h.circle.fill"
+ ///
+ case letterHSquare = "h.square"
+ ///
+ case letterHSquareFill = "h.square.fill"
+ ///
+ case letterHSquareOnSquare = "h.square.on.square"
+ ///
+ case letterHSquareOnSquareFill = "h.square.on.square.fill"
+
+ }
+ public enum LetterI: String, SymbolImage {
+ ///
+ case letterICircle = "i.circle"
+ ///
+ case letterICircleFill = "i.circle.fill"
+ ///
+ case letterISquare = "i.square"
+ ///
+ case letterISquareFill = "i.square.fill"
+
+ }
+ public enum LetterJ: String, SymbolImage {
+ ///
+ case letterJCircle = "j.circle"
+ ///
+ case letterJCircleFill = "j.circle.fill"
+ ///
+ case letterJSquare = "j.square"
+ ///
+ case letterJSquareFill = "j.square.fill"
+ ///
+ case letterJSquareOnSquare = "j.square.on.square"
+ ///
+ case letterJSquareOnSquareFill = "j.square.on.square.fill"
+
+ }
+ public enum LetterK: String, SymbolImage {
+ ///
+ case letterK = "k"
+ ///
+ case letterKCircle = "k.circle"
+ ///
+ case letterKCircleFill = "k.circle.fill"
+ ///
+ case letterKSquare = "k.square"
+ ///
+ case letterKSquareFill = "k.square.fill"
+
+ }
+ public enum LetterL: String, SymbolImage {
+ ///
+ case letterLButtonRoundedbottomHorizontal = "l.button.roundedbottom.horizontal"
+ ///
+ case letterLButtonRoundedbottomHorizontalFill = "l.button.roundedbottom.horizontal.fill"
+ ///
+ case letterLCircle = "l.circle"
+ ///
+ case letterLCircleFill = "l.circle.fill"
+ ///
+ case letterLJoystick = "l.joystick"
+ ///
+ case letterLJoystickFill = "l.joystick.fill"
+ ///
+ case letterLJoystickPressDown = "l.joystick.press.down"
+ ///
+ case letterLJoystickPressDownFill = "l.joystick.press.down.fill"
+ ///
+ case letterLJoystickTiltDown = "l.joystick.tilt.down"
+ ///
+ case letterLJoystickTiltDownFill = "l.joystick.tilt.down.fill"
+ ///
+ case letterLJoystickTiltLeft = "l.joystick.tilt.left"
+ ///
+ case letterLJoystickTiltLeftFill = "l.joystick.tilt.left.fill"
+ ///
+ case letterLJoystickTiltRight = "l.joystick.tilt.right"
+ ///
+ case letterLJoystickTiltRightFill = "l.joystick.tilt.right.fill"
+ ///
+ case letterLJoystickTiltUp = "l.joystick.tilt.up"
+ ///
+ case letterLJoystickTiltUpFill = "l.joystick.tilt.up.fill"
+ ///
+ case letterLSquare = "l.square"
+ ///
+ case letterLSquareFill = "l.square.fill"
+
+ }
+ public enum LetterM: String, SymbolImage {
+ ///
+ case letterMCircle = "m.circle"
+ ///
+ case letterMCircleFill = "m.circle.fill"
+ ///
+ case letterMSquare = "m.square"
+ ///
+ case letterMSquareFill = "m.square.fill"
+
+ }
+ public enum LetterN: String, SymbolImage {
+ ///
+ case letterNCircle = "n.circle"
+ ///
+ case letterNCircleFill = "n.circle.fill"
+ ///
+ case letterNSquare = "n.square"
+ ///
+ case letterNSquareFill = "n.square.fill"
+
+ }
+ public enum LetterO: String, SymbolImage {
+ ///
+ case letterOCircle = "o.circle"
+ ///
+ case letterOCircleFill = "o.circle.fill"
+ ///
+ case letterOSquare = "o.square"
+ ///
+ case letterOSquareFill = "o.square.fill"
+
+ }
+ public enum LetterP: String, SymbolImage {
+ ///
+ case letterPCircle = "p.circle"
+ ///
+ case letterPCircleFill = "p.circle.fill"
+ ///
+ case letterPSquare = "p.square"
+ ///
+ case letterPSquareFill = "p.square.fill"
+
+ }
+ public enum LetterQ: String, SymbolImage {
+ ///
+ case letterQCircle = "q.circle"
+ ///
+ case letterQCircleFill = "q.circle.fill"
+ ///
+ case letterQSquare = "q.square"
+ ///
+ case letterQSquareFill = "q.square.fill"
+
+ }
+ public enum LetterR: String, SymbolImage {
+ ///
+ case letterRButtonRoundedbottomHorizontal = "r.button.roundedbottom.horizontal"
+ ///
+ case letterRButtonRoundedbottomHorizontalFill = "r.button.roundedbottom.horizontal.fill"
+ ///
+ case letterRCircle = "r.circle"
+ ///
+ case letterRCircleFill = "r.circle.fill"
+ ///
+ case letterRJoystick = "r.joystick"
+ ///
+ case letterRJoystickFill = "r.joystick.fill"
+ ///
+ case letterRJoystickPressDown = "r.joystick.press.down"
+ ///
+ case letterRJoystickPressDownFill = "r.joystick.press.down.fill"
+ ///
+ case letterRJoystickTiltDown = "r.joystick.tilt.down"
+ ///
+ case letterRJoystickTiltDownFill = "r.joystick.tilt.down.fill"
+ ///
+ case letterRJoystickTiltLeft = "r.joystick.tilt.left"
+ ///
+ case letterRJoystickTiltLeftFill = "r.joystick.tilt.left.fill"
+ ///
+ case letterRJoystickTiltRight = "r.joystick.tilt.right"
+ ///
+ case letterRJoystickTiltRightFill = "r.joystick.tilt.right.fill"
+ ///
+ case letterRJoystickTiltUp = "r.joystick.tilt.up"
+ ///
+ case letterRJoystickTiltUpFill = "r.joystick.tilt.up.fill"
+ ///
+ case letterRSquare = "r.square"
+ ///
+ case letterRSquareFill = "r.square.fill"
+ ///
+ case letterRSquareOnSquare = "r.square.on.square"
+ ///
+ case letterRSquareOnSquareFill = "r.square.on.square.fill"
+
+ }
+ public enum LetterS: String, SymbolImage {
+ ///
+ case letterSCircle = "s.circle"
+ ///
+ case letterSCircleFill = "s.circle.fill"
+ ///
+ case letterSSquare = "s.square"
+ ///
+ case letterSSquareFill = "s.square.fill"
+
+ }
+ public enum LetterT: String, SymbolImage {
+ ///
+ case letterTCircle = "t.circle"
+ ///
+ case letterTCircleFill = "t.circle.fill"
+ ///
+ case letterTSquare = "t.square"
+ ///
+ case letterTSquareFill = "t.square.fill"
+
+ }
+ public enum LetterU: String, SymbolImage {
+ ///
+ case letterUCircle = "u.circle"
+ ///
+ case letterUCircleFill = "u.circle.fill"
+ ///
+ case letterUSquare = "u.square"
+ ///
+ case letterUSquareFill = "u.square.fill"
+
+ }
+ public enum LetterV: String, SymbolImage {
+ ///
+ case letterVCircle = "v.circle"
+ ///
+ case letterVCircleFill = "v.circle.fill"
+ ///
+ case letterVSquare = "v.square"
+ ///
+ case letterVSquareFill = "v.square.fill"
+
+ }
+ public enum LetterW: String, SymbolImage {
+ ///
+ case letterWCircle = "w.circle"
+ ///
+ case letterWCircleFill = "w.circle.fill"
+ ///
+ case letterWSquare = "w.square"
+ ///
+ case letterWSquareFill = "w.square.fill"
+
+ }
+ public enum LetterX: String, SymbolImage {
+ ///
+ case letterXCircle = "x.circle"
+ ///
+ case letterXCircleFill = "x.circle.fill"
+ ///
+ case letterXSquare = "x.square"
+ ///
+ case letterXSquareFill = "x.square.fill"
+ ///
+ case letterXSquareroot = "x.squareroot"
+
+ }
+ public enum LetterY: String, SymbolImage {
+ ///
+ case letterYCircle = "y.circle"
+ ///
+ case letterYCircleFill = "y.circle.fill"
+ ///
+ case letterYSquare = "y.square"
+ ///
+ case letterYSquareFill = "y.square.fill"
+
+ }
+ public enum LetterZ: String, SymbolImage {
+ ///
+ case letterZCircle = "z.circle"
+ ///
+ case letterZCircleFill = "z.circle.fill"
+ ///
+ case letterZSquare = "z.square"
+ ///
+ case letterZSquareFill = "z.square.fill"
+
+ }
+ public enum Level: String, SymbolImage {
+ ///
+ case level = "level"
+ ///
+ case levelFill = "level.fill"
+
+ }
+ public enum Licenseplate: String, SymbolImage {
+ ///
+ case licenseplate = "licenseplate"
+ ///
+ case licenseplateFill = "licenseplate.fill"
+
+ }
+ public enum Lifepreserver: String, SymbolImage {
+ ///
+ case lifepreserver = "lifepreserver"
+ ///
+ case lifepreserverFill = "lifepreserver.fill"
+
+ }
+ public enum Light: String, SymbolImage {
+ ///
+ case lightBeaconMax = "light.beacon.max"
+ ///
+ case lightBeaconMaxFill = "light.beacon.max.fill"
+ ///
+ case lightBeaconMin = "light.beacon.min"
+ ///
+ case lightBeaconMinFill = "light.beacon.min.fill"
+ ///
+ case lightCylindricalCeiling = "light.cylindrical.ceiling"
+ ///
+ case lightCylindricalCeilingFill = "light.cylindrical.ceiling.fill"
+ ///
+ case lightCylindricalCeilingInverse = "light.cylindrical.ceiling.inverse"
+ ///
+ case lightMax = "light.max"
+ ///
+ case lightMin = "light.min"
+ ///
+ case lightOverheadLeft = "light.overhead.left"
+ ///
+ case lightOverheadLeftFill = "light.overhead.left.fill"
+ ///
+ case lightOverheadRight = "light.overhead.right"
+ ///
+ case lightOverheadRightFill = "light.overhead.right.fill"
+ ///
+ case lightPanel = "light.panel"
+ ///
+ case lightPanelFill = "light.panel.fill"
+ ///
+ case lightRecessed = "light.recessed"
+ ///
+ case lightRecessed3 = "light.recessed.3"
+ ///
+ case lightRecessed3Fill = "light.recessed.3.fill"
+ ///
+ case lightRecessed3Inverse = "light.recessed.3.inverse"
+ ///
+ case lightRecessedFill = "light.recessed.fill"
+ ///
+ case lightRecessedInverse = "light.recessed.inverse"
+ ///
+ case lightRibbon = "light.ribbon"
+ ///
+ case lightRibbonFill = "light.ribbon.fill"
+ ///
+ case lightStrip2 = "light.strip.2"
+ ///
+ case lightStrip2Fill = "light.strip.2.fill"
+
+ }
+ public enum Lightbulb: String, SymbolImage {
+ ///
+ case lightbulb = "lightbulb"
+ ///
+ case lightbulb2 = "lightbulb.2"
+ ///
+ case lightbulb2Fill = "lightbulb.2.fill"
+ ///
+ case lightbulbCircle = "lightbulb.circle"
+ ///
+ case lightbulbCircleFill = "lightbulb.circle.fill"
+ ///
+ case lightbulbFill = "lightbulb.fill"
+ ///
+ case lightbulbLed = "lightbulb.led"
+ ///
+ case lightbulbLedFill = "lightbulb.led.fill"
+ ///
+ case lightbulbLedWide = "lightbulb.led.wide"
+ ///
+ case lightbulbLedWideFill = "lightbulb.led.wide.fill"
+ ///
+ case lightbulbMax = "lightbulb.max"
+ ///
+ case lightbulbMaxFill = "lightbulb.max.fill"
+ ///
+ case lightbulbMin = "lightbulb.min"
+ ///
+ case lightbulbMinBadgeExclamationmark = "lightbulb.min.badge.exclamationmark"
+ ///
+ case lightbulbMinBadgeExclamationmarkFill = "lightbulb.min.badge.exclamationmark.fill"
+ ///
+ case lightbulbMinFill = "lightbulb.min.fill"
+ ///
+ case lightbulbSlash = "lightbulb.slash"
+ ///
+ case lightbulbSlashFill = "lightbulb.slash.fill"
+
+ }
+ public enum Lightrail: String, SymbolImage {
+ ///
+ case lightrail = "lightrail"
+ ///
+ case lightrailFill = "lightrail.fill"
+
+ }
+ public enum Lightspectrum: String, SymbolImage {
+ ///
+ case lightspectrumHorizontal = "lightspectrum.horizontal"
+
+ }
+ public enum Lightswitch: String, SymbolImage {
+ ///
+ case lightswitchOff = "lightswitch.off"
+ ///
+ case lightswitchOffFill = "lightswitch.off.fill"
+ ///
+ case lightswitchOffSquare = "lightswitch.off.square"
+ ///
+ case lightswitchOffSquareFill = "lightswitch.off.square.fill"
+ ///
+ case lightswitchOn = "lightswitch.on"
+ ///
+ case lightswitchOnFill = "lightswitch.on.fill"
+ ///
+ case lightswitchOnSquare = "lightswitch.on.square"
+ ///
+ case lightswitchOnSquareFill = "lightswitch.on.square.fill"
+
+ }
+ public enum Line: String, SymbolImage {
+ ///
+ case line2HorizontalDecreaseCircle = "line.2.horizontal.decrease.circle"
+ ///
+ case line2HorizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill"
+ ///
+ case line3CrossedSwirlCircle = "line.3.crossed.swirl.circle"
+ ///
+ case line3CrossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill"
+ ///
+ case line3Horizontal = "line.3.horizontal"
+ ///
+ case line3HorizontalButtonAngledtopVerticalRight = "line.3.horizontal.button.angledtop.vertical.right"
+ ///
+ case line3HorizontalButtonAngledtopVerticalRightFill = "line.3.horizontal.button.angledtop.vertical.right.fill"
+ ///
+ case line3HorizontalCircle = "line.3.horizontal.circle"
+ ///
+ case line3HorizontalCircleFill = "line.3.horizontal.circle.fill"
+ ///
+ case line3HorizontalDecrease = "line.3.horizontal.decrease"
+ ///
+ case line3HorizontalDecreaseCircle = "line.3.horizontal.decrease.circle"
+ ///
+ case line3HorizontalDecreaseCircleFill = "line.3.horizontal.decrease.circle.fill"
+ ///
+ case lineDiagonal = "line.diagonal"
+ ///
+ case lineDiagonalArrow = "line.diagonal.arrow"
+ ///
+ case lineHorizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal"
+
+ }
+ public enum Lines: String, SymbolImage {
+ ///
+ case linesMeasurementHorizontal = "lines.measurement.horizontal"
+ ///
+ case linesMeasurementVertical = "lines.measurement.vertical"
+
+ }
+ public enum Lineweight: String, SymbolImage {
+ ///
+ case lineweight = "lineweight"
+
+ }
+ public enum Link: String, SymbolImage {
+ ///
+ case link = "link"
+ ///
+ case linkBadgePlus = "link.badge.plus"
+ ///
+ case linkCircle = "link.circle"
+ ///
+ case linkCircleFill = "link.circle.fill"
+ ///
+ case linkIcloud = "link.icloud"
+ ///
+ case linkIcloudFill = "link.icloud.fill"
+
+ }
+ public enum Lirasign: String, SymbolImage {
+ ///
+ case lirasign = "lirasign"
+ ///
+ case lirasignCircle = "lirasign.circle"
+ ///
+ case lirasignCircleFill = "lirasign.circle.fill"
+ ///
+ case lirasignSquare = "lirasign.square"
+ ///
+ case lirasignSquareFill = "lirasign.square.fill"
+
+ }
+ public enum List: String, SymbolImage {
+ ///
+ case listAndFilm = "list.and.film"
+ ///
+ case listBullet = "list.bullet"
+ ///
+ case listBulletBelowRectangle = "list.bullet.below.rectangle"
+ ///
+ case listBulletCircle = "list.bullet.circle"
+ ///
+ case listBulletCircleFill = "list.bullet.circle.fill"
+ ///
+ case listBulletClipboard = "list.bullet.clipboard"
+ ///
+ case listBulletClipboardFill = "list.bullet.clipboard.fill"
+ ///
+ case listBulletIndent = "list.bullet.indent"
+ ///
+ case listBulletRectangle = "list.bullet.rectangle"
+ ///
+ case listBulletRectangleFill = "list.bullet.rectangle.fill"
+ ///
+ case listBulletRectanglePortrait = "list.bullet.rectangle.portrait"
+ ///
+ case listBulletRectanglePortraitFill = "list.bullet.rectangle.portrait.fill"
+ ///
+ case listClipboard = "list.clipboard"
+ ///
+ case listClipboardFill = "list.clipboard.fill"
+ ///
+ case listDash = "list.dash"
+ ///
+ case listDashHeaderRectangle = "list.dash.header.rectangle"
+ ///
+ case listNumber = "list.number"
+ ///
+ case listStar = "list.star"
+ ///
+ case listTriangle = "list.triangle"
+
+ }
+ public enum Livephoto: String, SymbolImage {
+ ///
+ case livephoto = "livephoto"
+ ///
+ case livephotoBadgeAutomatic = "livephoto.badge.automatic"
+ ///
+ case livephotoPlay = "livephoto.play"
+ ///
+ case livephotoSlash = "livephoto.slash"
+
+ }
+ public enum Lizard: String, SymbolImage {
+ ///
+ case lizard = "lizard"
+ ///
+ case lizardCircle = "lizard.circle"
+ ///
+ case lizardCircleFill = "lizard.circle.fill"
+ ///
+ case lizardFill = "lizard.fill"
+
+ }
+ public enum Lm: String, SymbolImage {
+ ///
+ case lmButtonHorizontal = "lm.button.horizontal"
+ ///
+ case lmButtonHorizontalFill = "lm.button.horizontal.fill"
+
+ }
+ public enum Location: String, SymbolImage {
+ ///
+ case location = "location"
+ ///
+ case locationCircle = "location.circle"
+ ///
+ case locationCircleFill = "location.circle.fill"
+ ///
+ case locationFill = "location.fill"
+ ///
+ case locationFillViewfinder = "location.fill.viewfinder"
+ ///
+ case locationMagnifyingglass = "location.magnifyingglass"
+ ///
+ case locationNorth = "location.north"
+ ///
+ case locationNorthCircle = "location.north.circle"
+ ///
+ case locationNorthCircleFill = "location.north.circle.fill"
+ ///
+ case locationNorthFill = "location.north.fill"
+ ///
+ case locationNorthLine = "location.north.line"
+ ///
+ case locationNorthLineFill = "location.north.line.fill"
+ ///
+ case locationSlash = "location.slash"
+ ///
+ case locationSlashCircle = "location.slash.circle"
+ ///
+ case locationSlashCircleFill = "location.slash.circle.fill"
+ ///
+ case locationSlashFill = "location.slash.fill"
+ ///
+ case locationSquare = "location.square"
+ ///
+ case locationSquareFill = "location.square.fill"
+ ///
+ case locationViewfinder = "location.viewfinder"
+
+ }
+ public enum Lock: String, SymbolImage {
+ ///
+ case lock = "lock"
+ ///
+ case lockAppDashed = "lock.app.dashed"
+ ///
+ case lockApplewatch = "lock.applewatch"
+ ///
+ case lockBadgeClock = "lock.badge.clock"
+ ///
+ case lockBadgeClockFill = "lock.badge.clock.fill"
+ ///
+ case lockCircle = "lock.circle"
+ ///
+ case lockCircleDotted = "lock.circle.dotted"
+ ///
+ case lockCircleFill = "lock.circle.fill"
+ ///
+ case lockDesktopcomputer = "lock.desktopcomputer"
+ ///
+ case lockDisplay = "lock.display"
+ ///
+ case lockDoc = "lock.doc"
+ ///
+ case lockDocFill = "lock.doc.fill"
+ ///
+ case lockFill = "lock.fill"
+ ///
+ case lockIcloud = "lock.icloud"
+ ///
+ case lockIcloudFill = "lock.icloud.fill"
+ ///
+ case lockIpad = "lock.ipad"
+ ///
+ case lockIphone = "lock.iphone"
+ ///
+ case lockLaptopcomputer = "lock.laptopcomputer"
+ ///
+ case lockOpen = "lock.open"
+ ///
+ case lockOpenApplewatch = "lock.open.applewatch"
+ ///
+ case lockOpenDesktopcomputer = "lock.open.desktopcomputer"
+ ///
+ case lockOpenDisplay = "lock.open.display"
+ ///
+ case lockOpenFill = "lock.open.fill"
+ ///
+ case lockOpenIpad = "lock.open.ipad"
+ ///
+ case lockOpenIphone = "lock.open.iphone"
+ ///
+ case lockOpenLaptopcomputer = "lock.open.laptopcomputer"
+ ///
+ case lockOpenRotation = "lock.open.rotation"
+ ///
+ case lockOpenTrianglebadgeExclamationmark = "lock.open.trianglebadge.exclamationmark"
+ ///
+ case lockOpenTrianglebadgeExclamationmarkFill = "lock.open.trianglebadge.exclamationmark.fill"
+ ///
+ case lockRectangle = "lock.rectangle"
+ ///
+ case lockRectangleFill = "lock.rectangle.fill"
+ ///
+ case lockRectangleOnRectangle = "lock.rectangle.on.rectangle"
+ ///
+ case lockRectangleOnRectangleFill = "lock.rectangle.on.rectangle.fill"
+ ///
+ case lockRectangleStack = "lock.rectangle.stack"
+ ///
+ case lockRectangleStackFill = "lock.rectangle.stack.fill"
+ ///
+ case lockRotation = "lock.rotation"
+ ///
+ case lockShield = "lock.shield"
+ ///
+ case lockShieldFill = "lock.shield.fill"
+ ///
+ case lockSlash = "lock.slash"
+ ///
+ case lockSlashFill = "lock.slash.fill"
+ ///
+ case lockSquare = "lock.square"
+ ///
+ case lockSquareFill = "lock.square.fill"
+ ///
+ case lockSquareStack = "lock.square.stack"
+ ///
+ case lockSquareStackFill = "lock.square.stack.fill"
+ ///
+ case lockTrianglebadgeExclamationmark = "lock.trianglebadge.exclamationmark"
+ ///
+ case lockTrianglebadgeExclamationmarkFill = "lock.trianglebadge.exclamationmark.fill"
+
+ }
+ public enum Loupe: String, SymbolImage {
+ ///
+ case loupe = "loupe"
+
+ }
+ public enum Lsb: String, SymbolImage {
+ ///
+ case lsbButtonAngledbottomHorizontalLeft = "lsb.button.angledbottom.horizontal.left"
+ ///
+ case lsbButtonAngledbottomHorizontalLeftFill = "lsb.button.angledbottom.horizontal.left.fill"
+
+ }
+ public enum Lt: String, SymbolImage {
+ ///
+ case ltButtonRoundedtopHorizontal = "lt.button.roundedtop.horizontal"
+ ///
+ case ltButtonRoundedtopHorizontalFill = "lt.button.roundedtop.horizontal.fill"
+ ///
+ case ltCircle = "lt.circle"
+ ///
+ case ltCircleFill = "lt.circle.fill"
+
+ }
+ public enum Lungs: String, SymbolImage {
+ ///
+ case lungs = "lungs"
+ ///
+ case lungsFill = "lungs.fill"
+
+ }
+ public enum M1: String, SymbolImage {
+ ///
+ case m1ButtonHorizontal = "m1.button.horizontal"
+ ///
+ case m1ButtonHorizontalFill = "m1.button.horizontal.fill"
+
+ }
+ public enum M2: String, SymbolImage {
+ ///
+ case m2ButtonHorizontal = "m2.button.horizontal"
+ ///
+ case m2ButtonHorizontalFill = "m2.button.horizontal.fill"
+
+ }
+ public enum M3: String, SymbolImage {
+ ///
+ case m3ButtonHorizontal = "m3.button.horizontal"
+ ///
+ case m3ButtonHorizontalFill = "m3.button.horizontal.fill"
+
+ }
+ public enum M4: String, SymbolImage {
+ ///
+ case m4ButtonHorizontal = "m4.button.horizontal"
+ ///
+ case m4ButtonHorizontalFill = "m4.button.horizontal.fill"
+
+ }
+ public enum Macbook: String, SymbolImage {
+ ///
+ case macbook = "macbook"
+ ///
+ case macbookAndIpad = "macbook.and.ipad"
+ ///
+ case macbookAndIphone = "macbook.and.iphone"
+ ///
+ case macbookAndVisionpro = "macbook.and.visionpro"
+ ///
+ case macbookGen1 = "macbook.gen1"
+ ///
+ case macbookGen2 = "macbook.gen2"
+
+ }
+ public enum Macmini: String, SymbolImage {
+ ///
+ case macmini = "macmini"
+ ///
+ case macminiFill = "macmini.fill"
+
+ }
+ public enum Macpro: String, SymbolImage {
+ ///
+ case macproGen1 = "macpro.gen1"
+ ///
+ case macproGen1Fill = "macpro.gen1.fill"
+ ///
+ case macproGen2 = "macpro.gen2"
+ ///
+ case macproGen2Fill = "macpro.gen2.fill"
+ ///
+ case macproGen3 = "macpro.gen3"
+ ///
+ case macproGen3Fill = "macpro.gen3.fill"
+ ///
+ case macproGen3Server = "macpro.gen3.server"
+
+ }
+ public enum Macstudio: String, SymbolImage {
+ ///
+ case macstudio = "macstudio"
+ ///
+ case macstudioFill = "macstudio.fill"
+
+ }
+ public enum Macwindow: String, SymbolImage {
+ ///
+ case macwindow = "macwindow"
+ ///
+ case macwindowAndCursorarrow = "macwindow.and.cursorarrow"
+ ///
+ case macwindowBadgePlus = "macwindow.badge.plus"
+ ///
+ case macwindowOnRectangle = "macwindow.on.rectangle"
+
+ }
+ public enum Magazine: String, SymbolImage {
+ ///
+ case magazine = "magazine"
+ ///
+ case magazineFill = "magazine.fill"
+
+ }
+ public enum Magicmouse: String, SymbolImage {
+ ///
+ case magicmouse = "magicmouse"
+ ///
+ case magicmouseFill = "magicmouse.fill"
+
+ }
+ public enum Magnifyingglass: String, SymbolImage {
+ ///
+ case magnifyingglass = "magnifyingglass"
+ ///
+ case magnifyingglassCircle = "magnifyingglass.circle"
+ ///
+ case magnifyingglassCircleFill = "magnifyingglass.circle.fill"
+
+ }
+ public enum Magsafe: String, SymbolImage {
+ ///
+ case magsafeBatterypack = "magsafe.batterypack"
+ ///
+ case magsafeBatterypackFill = "magsafe.batterypack.fill"
+
+ }
+ public enum Mail: String, SymbolImage {
+ ///
+ case mail = "mail"
+ ///
+ case mailAndTextMagnifyingglass = "mail.and.text.magnifyingglass"
+ ///
+ case mailFill = "mail.fill"
+ ///
+ case mailStack = "mail.stack"
+ ///
+ case mailStackFill = "mail.stack.fill"
+
+ }
+ public enum Manatsign: String, SymbolImage {
+ ///
+ case manatsign = "manatsign"
+ ///
+ case manatsignCircle = "manatsign.circle"
+ ///
+ case manatsignCircleFill = "manatsign.circle.fill"
+ ///
+ case manatsignSquare = "manatsign.square"
+ ///
+ case manatsignSquareFill = "manatsign.square.fill"
+
+ }
+ public enum Map: String, SymbolImage {
+ ///
+ case map = "map"
+ ///
+ case mapCircle = "map.circle"
+ ///
+ case mapCircleFill = "map.circle.fill"
+ ///
+ case mapFill = "map.fill"
+
+ }
+ public enum Mappin: String, SymbolImage {
+ ///
+ case mappin = "mappin"
+ ///
+ case mappinAndEllipse = "mappin.and.ellipse"
+ ///
+ case mappinAndEllipseCircle = "mappin.and.ellipse.circle"
+ ///
+ case mappinAndEllipseCircleFill = "mappin.and.ellipse.circle.fill"
+ ///
+ case mappinCircle = "mappin.circle"
+ ///
+ case mappinCircleFill = "mappin.circle.fill"
+ ///
+ case mappinSlash = "mappin.slash"
+ ///
+ case mappinSlashCircle = "mappin.slash.circle"
+ ///
+ case mappinSlashCircleFill = "mappin.slash.circle.fill"
+ ///
+ case mappinSquare = "mappin.square"
+ ///
+ case mappinSquareFill = "mappin.square.fill"
+
+ }
+ public enum Medal: String, SymbolImage {
+ ///
+ case medal = "medal"
+ ///
+ case medalFill = "medal.fill"
+
+ }
+ public enum Mediastick: String, SymbolImage {
+ ///
+ case mediastick = "mediastick"
+
+ }
+ public enum Medical: String, SymbolImage {
+ ///
+ case medicalThermometer = "medical.thermometer"
+ ///
+ case medicalThermometerFill = "medical.thermometer.fill"
+
+ }
+ public enum Megaphone: String, SymbolImage {
+ ///
+ case megaphone = "megaphone"
+ ///
+ case megaphoneFill = "megaphone.fill"
+
+ }
+ public enum Memories: String, SymbolImage {
+ ///
+ case memories = "memories"
+ ///
+ case memoriesBadgeMinus = "memories.badge.minus"
+ ///
+ case memoriesBadgePlus = "memories.badge.plus"
+
+ }
+ public enum Memorychip: String, SymbolImage {
+ ///
+ case memorychip = "memorychip"
+ ///
+ case memorychipFill = "memorychip.fill"
+
+ }
+ public enum Menubar: String, SymbolImage {
+ ///
+ case menubarArrowDownRectangle = "menubar.arrow.down.rectangle"
+ ///
+ case menubarArrowUpRectangle = "menubar.arrow.up.rectangle"
+ ///
+ case menubarDockRectangle = "menubar.dock.rectangle"
+ ///
+ case menubarDockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record"
+ ///
+ case menubarRectangle = "menubar.rectangle"
+
+ }
+ public enum Menucard: String, SymbolImage {
+ ///
+ case menucard = "menucard"
+ ///
+ case menucardFill = "menucard.fill"
+
+ }
+ public enum Message: String, SymbolImage {
+ ///
+ case message = "message"
+ ///
+ case messageBadge = "message.badge"
+ ///
+ case messageBadgeCircle = "message.badge.circle"
+ ///
+ case messageBadgeCircleFill = "message.badge.circle.fill"
+ ///
+ case messageBadgeFill = "message.badge.fill"
+ ///
+ case messageBadgeFilledFill = "message.badge.filled.fill"
+ ///
+ case messageBadgeWaveform = "message.badge.waveform"
+ ///
+ case messageBadgeWaveformFill = "message.badge.waveform.fill"
+ ///
+ case messageCircle = "message.circle"
+ ///
+ case messageCircleFill = "message.circle.fill"
+ ///
+ case messageFill = "message.fill"
+
+ }
+ public enum Metronome: String, SymbolImage {
+ ///
+ case metronome = "metronome"
+ ///
+ case metronomeFill = "metronome.fill"
+
+ }
+ public enum Mic: String, SymbolImage {
+ ///
+ case mic = "mic"
+ ///
+ case micAndSignalMeter = "mic.and.signal.meter"
+ ///
+ case micAndSignalMeterFill = "mic.and.signal.meter.fill"
+ ///
+ case micBadgePlus = "mic.badge.plus"
+ ///
+ case micBadgeXmark = "mic.badge.xmark"
+ ///
+ case micCircle = "mic.circle"
+ ///
+ case micCircleFill = "mic.circle.fill"
+ ///
+ case micFill = "mic.fill"
+ ///
+ case micFillBadgePlus = "mic.fill.badge.plus"
+ ///
+ case micFillBadgeXmark = "mic.fill.badge.xmark"
+ ///
+ case micSlash = "mic.slash"
+ ///
+ case micSlashCircle = "mic.slash.circle"
+ ///
+ case micSlashCircleFill = "mic.slash.circle.fill"
+ ///
+ case micSlashFill = "mic.slash.fill"
+ ///
+ case micSquare = "mic.square"
+ ///
+ case micSquareFill = "mic.square.fill"
+
+ }
+ public enum Microbe: String, SymbolImage {
+ ///
+ case microbe = "microbe"
+ ///
+ case microbeCircle = "microbe.circle"
+ ///
+ case microbeCircleFill = "microbe.circle.fill"
+ ///
+ case microbeFill = "microbe.fill"
+
+ }
+ public enum Microwave: String, SymbolImage {
+ ///
+ case microwave = "microwave"
+ ///
+ case microwaveFill = "microwave.fill"
+
+ }
+ public enum Millsign: String, SymbolImage {
+ ///
+ case millsign = "millsign"
+ ///
+ case millsignCircle = "millsign.circle"
+ ///
+ case millsignCircleFill = "millsign.circle.fill"
+ ///
+ case millsignSquare = "millsign.square"
+ ///
+ case millsignSquareFill = "millsign.square.fill"
+
+ }
+ public enum Minus: String, SymbolImage {
+ ///
+ case minus = "minus"
+ ///
+ case minusCircle = "minus.circle"
+ ///
+ case minusCircleFill = "minus.circle.fill"
+ ///
+ case minusDiamond = "minus.diamond"
+ ///
+ case minusDiamondFill = "minus.diamond.fill"
+ ///
+ case minusForwardslashPlus = "minus.forwardslash.plus"
+ ///
+ case minusMagnifyingglass = "minus.magnifyingglass"
+ ///
+ case minusPlusAndFluidBatteryblock = "minus.plus.and.fluid.batteryblock"
+ ///
+ case minusPlusBatteryblock = "minus.plus.batteryblock"
+ ///
+ case minusPlusBatteryblockExclamationmark = "minus.plus.batteryblock.exclamationmark"
+ ///
+ case minusPlusBatteryblockExclamationmarkFill = "minus.plus.batteryblock.exclamationmark.fill"
+ ///
+ case minusPlusBatteryblockFill = "minus.plus.batteryblock.fill"
+ ///
+ case minusPlusBatteryblockSlash = "minus.plus.batteryblock.slash"
+ ///
+ case minusPlusBatteryblockSlashFill = "minus.plus.batteryblock.slash.fill"
+ ///
+ case minusPlusBatteryblockStack = "minus.plus.batteryblock.stack"
+ ///
+ case minusPlusBatteryblockStackExclamationmark = "minus.plus.batteryblock.stack.exclamationmark"
+ ///
+ case minusPlusBatteryblockStackExclamationmarkFill = "minus.plus.batteryblock.stack.exclamationmark.fill"
+ ///
+ case minusPlusBatteryblockStackFill = "minus.plus.batteryblock.stack.fill"
+ ///
+ case minusRectangle = "minus.rectangle"
+ ///
+ case minusRectangleFill = "minus.rectangle.fill"
+ ///
+ case minusRectanglePortrait = "minus.rectangle.portrait"
+ ///
+ case minusRectanglePortraitFill = "minus.rectangle.portrait.fill"
+ ///
+ case minusSquare = "minus.square"
+ ///
+ case minusSquareFill = "minus.square.fill"
+
+ }
+ public enum Mirror: String, SymbolImage {
+ ///
+ case mirrorSideLeft = "mirror.side.left"
+ ///
+ case mirrorSideLeftAndArrowTurnDownRight = "mirror.side.left.and.arrow.turn.down.right"
+ ///
+ case mirrorSideLeftAndHeatWaves = "mirror.side.left.and.heat.waves"
+ ///
+ case mirrorSideRight = "mirror.side.right"
+ ///
+ case mirrorSideRightAndArrowTurnDownLeft = "mirror.side.right.and.arrow.turn.down.left"
+ ///
+ case mirrorSideRightAndHeatWaves = "mirror.side.right.and.heat.waves"
+
+ }
+ public enum Moon: String, SymbolImage {
+ ///
+ case moon = "moon"
+ ///
+ case moonCircle = "moon.circle"
+ ///
+ case moonCircleFill = "moon.circle.fill"
+ ///
+ case moonDust = "moon.dust"
+ ///
+ case moonDustCircle = "moon.dust.circle"
+ ///
+ case moonDustCircleFill = "moon.dust.circle.fill"
+ ///
+ case moonDustFill = "moon.dust.fill"
+ ///
+ case moonFill = "moon.fill"
+ ///
+ case moonHaze = "moon.haze"
+ ///
+ case moonHazeCircle = "moon.haze.circle"
+ ///
+ case moonHazeCircleFill = "moon.haze.circle.fill"
+ ///
+ case moonHazeFill = "moon.haze.fill"
+ ///
+ case moonStars = "moon.stars"
+ ///
+ case moonStarsCircle = "moon.stars.circle"
+ ///
+ case moonStarsCircleFill = "moon.stars.circle.fill"
+ ///
+ case moonStarsFill = "moon.stars.fill"
+ ///
+ case moonZzz = "moon.zzz"
+ ///
+ case moonZzzFill = "moon.zzz.fill"
+
+ }
+ public enum Moonphase: String, SymbolImage {
+ ///
+ case moonphaseFirstQuarter = "moonphase.first.quarter"
+ ///
+ case moonphaseFirstQuarterInverse = "moonphase.first.quarter.inverse"
+ ///
+ case moonphaseFullMoon = "moonphase.full.moon"
+ ///
+ case moonphaseFullMoonInverse = "moonphase.full.moon.inverse"
+ ///
+ case moonphaseLastQuarter = "moonphase.last.quarter"
+ ///
+ case moonphaseLastQuarterInverse = "moonphase.last.quarter.inverse"
+ ///
+ case moonphaseNewMoon = "moonphase.new.moon"
+ ///
+ case moonphaseNewMoonInverse = "moonphase.new.moon.inverse"
+ ///
+ case moonphaseWaningCrescent = "moonphase.waning.crescent"
+ ///
+ case moonphaseWaningCrescentInverse = "moonphase.waning.crescent.inverse"
+ ///
+ case moonphaseWaningGibbous = "moonphase.waning.gibbous"
+ ///
+ case moonphaseWaningGibbousInverse = "moonphase.waning.gibbous.inverse"
+ ///
+ case moonphaseWaxingCrescent = "moonphase.waxing.crescent"
+ ///
+ case moonphaseWaxingCrescentInverse = "moonphase.waxing.crescent.inverse"
+ ///
+ case moonphaseWaxingGibbous = "moonphase.waxing.gibbous"
+ ///
+ case moonphaseWaxingGibbousInverse = "moonphase.waxing.gibbous.inverse"
+
+ }
+ public enum Moonrise: String, SymbolImage {
+ ///
+ case moonrise = "moonrise"
+ ///
+ case moonriseCircle = "moonrise.circle"
+ ///
+ case moonriseCircleFill = "moonrise.circle.fill"
+ ///
+ case moonriseFill = "moonrise.fill"
+
+ }
+ public enum Moonset: String, SymbolImage {
+ ///
+ case moonset = "moonset"
+ ///
+ case moonsetCircle = "moonset.circle"
+ ///
+ case moonsetCircleFill = "moonset.circle.fill"
+ ///
+ case moonsetFill = "moonset.fill"
+
+ }
+ public enum Mosaic: String, SymbolImage {
+ ///
+ case mosaic = "mosaic"
+ ///
+ case mosaicFill = "mosaic.fill"
+
+ }
+ public enum Mount: String, SymbolImage {
+ ///
+ case mount = "mount"
+ ///
+ case mountFill = "mount.fill"
+
+ }
+ public enum Mountain: String, SymbolImage {
+ ///
+ case mountain2 = "mountain.2"
+ ///
+ case mountain2Circle = "mountain.2.circle"
+ ///
+ case mountain2CircleFill = "mountain.2.circle.fill"
+ ///
+ case mountain2Fill = "mountain.2.fill"
+
+ }
+ public enum Mouth: String, SymbolImage {
+ ///
+ case mouth = "mouth"
+ ///
+ case mouthFill = "mouth.fill"
+
+ }
+ public enum Move: String, SymbolImage {
+ ///
+ case move3d = "move.3d"
+
+ }
+ public enum Movieclapper: String, SymbolImage {
+ ///
+ case movieclapper = "movieclapper"
+ ///
+ case movieclapperFill = "movieclapper.fill"
+
+ }
+ public enum Mph: String, SymbolImage {
+ ///
+ case mph = "mph"
+ ///
+ case mphCircle = "mph.circle"
+ ///
+ case mphCircleFill = "mph.circle.fill"
+
+ }
+ public enum Mug: String, SymbolImage {
+ ///
+ case mug = "mug"
+ ///
+ case mugFill = "mug.fill"
+
+ }
+ public enum Multiply: String, SymbolImage {
+ ///
+ case multiply = "multiply"
+ ///
+ case multiplyCircle = "multiply.circle"
+ ///
+ case multiplyCircleFill = "multiply.circle.fill"
+ ///
+ case multiplySquare = "multiply.square"
+ ///
+ case multiplySquareFill = "multiply.square.fill"
+
+ }
+ public enum Music: String, SymbolImage {
+ ///
+ case musicMic = "music.mic"
+ ///
+ case musicMicCircle = "music.mic.circle"
+ ///
+ case musicMicCircleFill = "music.mic.circle.fill"
+ ///
+ case musicNote = "music.note"
+ ///
+ case musicNoteHouse = "music.note.house"
+ ///
+ case musicNoteHouseFill = "music.note.house.fill"
+ ///
+ case musicNoteList = "music.note.list"
+ ///
+ case musicNoteTv = "music.note.tv"
+ ///
+ case musicNoteTvFill = "music.note.tv.fill"
+ ///
+ case musicQuarternote3 = "music.quarternote.3"
+
+ }
+ public enum Mustache: String, SymbolImage {
+ ///
+ case mustache = "mustache"
+ ///
+ case mustacheFill = "mustache.fill"
+
+ }
+ public enum Nairasign: String, SymbolImage {
+ ///
+ case nairasign = "nairasign"
+ ///
+ case nairasignCircle = "nairasign.circle"
+ ///
+ case nairasignCircleFill = "nairasign.circle.fill"
+ ///
+ case nairasignSquare = "nairasign.square"
+ ///
+ case nairasignSquareFill = "nairasign.square.fill"
+
+ }
+ public enum Network: String, SymbolImage {
+ ///
+ case network = "network"
+ ///
+ case networkBadgeShieldHalfFilled = "network.badge.shield.half.filled"
+ ///
+ case networkSlash = "network.slash"
+
+ }
+ public enum Newspaper: String, SymbolImage {
+ ///
+ case newspaper = "newspaper"
+ ///
+ case newspaperCircle = "newspaper.circle"
+ ///
+ case newspaperCircleFill = "newspaper.circle.fill"
+ ///
+ case newspaperFill = "newspaper.fill"
+
+ }
+ public enum Norwegiankronesign: String, SymbolImage {
+ ///
+ case norwegiankronesign = "norwegiankronesign"
+ ///
+ case norwegiankronesignCircle = "norwegiankronesign.circle"
+ ///
+ case norwegiankronesignCircleFill = "norwegiankronesign.circle.fill"
+ ///
+ case norwegiankronesignSquare = "norwegiankronesign.square"
+ ///
+ case norwegiankronesignSquareFill = "norwegiankronesign.square.fill"
+
+ }
+ public enum Nose: String, SymbolImage {
+ ///
+ case nose = "nose"
+ ///
+ case noseFill = "nose.fill"
+
+ }
+ public enum Nosign: String, SymbolImage {
+ ///
+ case nosign = "nosign"
+ ///
+ case nosignApp = "nosign.app"
+ ///
+ case nosignAppFill = "nosign.app.fill"
+
+ }
+ public enum Note: String, SymbolImage {
+ ///
+ case note = "note"
+ ///
+ case noteText = "note.text"
+ ///
+ case noteTextBadgePlus = "note.text.badge.plus"
+
+ }
+ public enum Number: String, SymbolImage {
+ ///
+ case number = "number"
+ ///
+ case numberCircle = "number.circle"
+ ///
+ case numberCircleFill = "number.circle.fill"
+ ///
+ case numberSquare = "number.square"
+ ///
+ case numberSquareFill = "number.square.fill"
+
+ }
+ public enum Number0: String, SymbolImage {
+ ///
+ case number0Circle = "0.circle"
+ ///
+ case number0CircleFill = "0.circle.fill"
+ ///
+ case number0Square = "0.square"
+ ///
+ case number0SquareFill = "0.square.fill"
+
+ }
+ public enum Number00: String, SymbolImage {
+ ///
+ case number00Circle = "00.circle"
+ ///
+ case number00CircleFill = "00.circle.fill"
+ ///
+ case number00Square = "00.square"
+ ///
+ case number00SquareFill = "00.square.fill"
+
+ }
+ public enum Number01: String, SymbolImage {
+ ///
+ case number01Circle = "01.circle"
+ ///
+ case number01CircleFill = "01.circle.fill"
+ ///
+ case number01Square = "01.square"
+ ///
+ case number01SquareFill = "01.square.fill"
+
+ }
+ public enum Number02: String, SymbolImage {
+ ///
+ case number02Circle = "02.circle"
+ ///
+ case number02CircleFill = "02.circle.fill"
+ ///
+ case number02Square = "02.square"
+ ///
+ case number02SquareFill = "02.square.fill"
+
+ }
+ public enum Number03: String, SymbolImage {
+ ///
+ case number03Circle = "03.circle"
+ ///
+ case number03CircleFill = "03.circle.fill"
+ ///
+ case number03Square = "03.square"
+ ///
+ case number03SquareFill = "03.square.fill"
+
+ }
+ public enum Number04: String, SymbolImage {
+ ///
+ case number04Circle = "04.circle"
+ ///
+ case number04CircleFill = "04.circle.fill"
+ ///
+ case number04Square = "04.square"
+ ///
+ case number04SquareFill = "04.square.fill"
+
+ }
+ public enum Number05: String, SymbolImage {
+ ///
+ case number05Circle = "05.circle"
+ ///
+ case number05CircleFill = "05.circle.fill"
+ ///
+ case number05Square = "05.square"
+ ///
+ case number05SquareFill = "05.square.fill"
+
+ }
+ public enum Number06: String, SymbolImage {
+ ///
+ case number06Circle = "06.circle"
+ ///
+ case number06CircleFill = "06.circle.fill"
+ ///
+ case number06Square = "06.square"
+ ///
+ case number06SquareFill = "06.square.fill"
+
+ }
+ public enum Number07: String, SymbolImage {
+ ///
+ case number07Circle = "07.circle"
+ ///
+ case number07CircleFill = "07.circle.fill"
+ ///
+ case number07Square = "07.square"
+ ///
+ case number07SquareFill = "07.square.fill"
+
+ }
+ public enum Number08: String, SymbolImage {
+ ///
+ case number08Circle = "08.circle"
+ ///
+ case number08CircleFill = "08.circle.fill"
+ ///
+ case number08Square = "08.square"
+ ///
+ case number08SquareFill = "08.square.fill"
+
+ }
+ public enum Number09: String, SymbolImage {
+ ///
+ case number09Circle = "09.circle"
+ ///
+ case number09CircleFill = "09.circle.fill"
+ ///
+ case number09Square = "09.square"
+ ///
+ case number09SquareFill = "09.square.fill"
+
+ }
+ public enum Number1: String, SymbolImage {
+ ///
+ case number1Brakesignal = "1.brakesignal"
+ ///
+ case number1Circle = "1.circle"
+ ///
+ case number1CircleFill = "1.circle.fill"
+ ///
+ case number1Lane = "1.lane"
+ ///
+ case number1Magnifyingglass = "1.magnifyingglass"
+ ///
+ case number1Square = "1.square"
+ ///
+ case number1SquareFill = "1.square.fill"
+
+ }
+ public enum Number10: String, SymbolImage {
+ ///
+ case number10Circle = "10.circle"
+ ///
+ case number10CircleFill = "10.circle.fill"
+ ///
+ case number10Lane = "10.lane"
+ ///
+ case number10Square = "10.square"
+ ///
+ case number10SquareFill = "10.square.fill"
+
+ }
+ public enum Number11: String, SymbolImage {
+ ///
+ case number11Circle = "11.circle"
+ ///
+ case number11CircleFill = "11.circle.fill"
+ ///
+ case number11Lane = "11.lane"
+ ///
+ case number11Square = "11.square"
+ ///
+ case number11SquareFill = "11.square.fill"
+
+ }
+ public enum Number12: String, SymbolImage {
+ ///
+ case number12Circle = "12.circle"
+ ///
+ case number12CircleFill = "12.circle.fill"
+ ///
+ case number12Lane = "12.lane"
+ ///
+ case number12Square = "12.square"
+ ///
+ case number12SquareFill = "12.square.fill"
+
+ }
+ public enum Number123: String, SymbolImage {
+ ///
+ case number123Rectangle = "123.rectangle"
+ ///
+ case number123RectangleFill = "123.rectangle.fill"
+
+ }
+ public enum Number13: String, SymbolImage {
+ ///
+ case number13Circle = "13.circle"
+ ///
+ case number13CircleFill = "13.circle.fill"
+ ///
+ case number13Square = "13.square"
+ ///
+ case number13SquareFill = "13.square.fill"
+
+ }
+ public enum Number14: String, SymbolImage {
+ ///
+ case number14Circle = "14.circle"
+ ///
+ case number14CircleFill = "14.circle.fill"
+ ///
+ case number14Square = "14.square"
+ ///
+ case number14SquareFill = "14.square.fill"
+
+ }
+ public enum Number15: String, SymbolImage {
+ ///
+ case number15Circle = "15.circle"
+ ///
+ case number15CircleFill = "15.circle.fill"
+ ///
+ case number15Square = "15.square"
+ ///
+ case number15SquareFill = "15.square.fill"
+
+ }
+ public enum Number16: String, SymbolImage {
+ ///
+ case number16Circle = "16.circle"
+ ///
+ case number16CircleFill = "16.circle.fill"
+ ///
+ case number16Square = "16.square"
+ ///
+ case number16SquareFill = "16.square.fill"
+
+ }
+ public enum Number17: String, SymbolImage {
+ ///
+ case number17Circle = "17.circle"
+ ///
+ case number17CircleFill = "17.circle.fill"
+ ///
+ case number17Square = "17.square"
+ ///
+ case number17SquareFill = "17.square.fill"
+
+ }
+ public enum Number18: String, SymbolImage {
+ ///
+ case number18Circle = "18.circle"
+ ///
+ case number18CircleFill = "18.circle.fill"
+ ///
+ case number18Square = "18.square"
+ ///
+ case number18SquareFill = "18.square.fill"
+
+ }
+ public enum Number19: String, SymbolImage {
+ ///
+ case number19Circle = "19.circle"
+ ///
+ case number19CircleFill = "19.circle.fill"
+ ///
+ case number19Square = "19.square"
+ ///
+ case number19SquareFill = "19.square.fill"
+
+ }
+ public enum Number2: String, SymbolImage {
+ ///
+ case number2Brakesignal = "2.brakesignal"
+ ///
+ case number2Circle = "2.circle"
+ ///
+ case number2CircleFill = "2.circle.fill"
+ ///
+ case number2Lane = "2.lane"
+ ///
+ case number2Square = "2.square"
+ ///
+ case number2SquareFill = "2.square.fill"
+
+ }
+ public enum Number20: String, SymbolImage {
+ ///
+ case number20Circle = "20.circle"
+ ///
+ case number20CircleFill = "20.circle.fill"
+ ///
+ case number20Square = "20.square"
+ ///
+ case number20SquareFill = "20.square.fill"
+
+ }
+ public enum Number21: String, SymbolImage {
+ ///
+ case number21Circle = "21.circle"
+ ///
+ case number21CircleFill = "21.circle.fill"
+ ///
+ case number21Square = "21.square"
+ ///
+ case number21SquareFill = "21.square.fill"
+
+ }
+ public enum Number22: String, SymbolImage {
+ ///
+ case number22Circle = "22.circle"
+ ///
+ case number22CircleFill = "22.circle.fill"
+ ///
+ case number22Square = "22.square"
+ ///
+ case number22SquareFill = "22.square.fill"
+
+ }
+ public enum Number23: String, SymbolImage {
+ ///
+ case number23Circle = "23.circle"
+ ///
+ case number23CircleFill = "23.circle.fill"
+ ///
+ case number23Square = "23.square"
+ ///
+ case number23SquareFill = "23.square.fill"
+
+ }
+ public enum Number24: String, SymbolImage {
+ ///
+ case number24Circle = "24.circle"
+ ///
+ case number24CircleFill = "24.circle.fill"
+ ///
+ case number24Square = "24.square"
+ ///
+ case number24SquareFill = "24.square.fill"
+
+ }
+ public enum Number25: String, SymbolImage {
+ ///
+ case number25Circle = "25.circle"
+ ///
+ case number25CircleFill = "25.circle.fill"
+ ///
+ case number25Square = "25.square"
+ ///
+ case number25SquareFill = "25.square.fill"
+
+ }
+ public enum Number26: String, SymbolImage {
+ ///
+ case number26Circle = "26.circle"
+ ///
+ case number26CircleFill = "26.circle.fill"
+ ///
+ case number26Square = "26.square"
+ ///
+ case number26SquareFill = "26.square.fill"
+
+ }
+ public enum Number27: String, SymbolImage {
+ ///
+ case number27Circle = "27.circle"
+ ///
+ case number27CircleFill = "27.circle.fill"
+ ///
+ case number27Square = "27.square"
+ ///
+ case number27SquareFill = "27.square.fill"
+
+ }
+ public enum Number28: String, SymbolImage {
+ ///
+ case number28Circle = "28.circle"
+ ///
+ case number28CircleFill = "28.circle.fill"
+ ///
+ case number28Square = "28.square"
+ ///
+ case number28SquareFill = "28.square.fill"
+
+ }
+ public enum Number29: String, SymbolImage {
+ ///
+ case number29Circle = "29.circle"
+ ///
+ case number29CircleFill = "29.circle.fill"
+ ///
+ case number29Square = "29.square"
+ ///
+ case number29SquareFill = "29.square.fill"
+
+ }
+ public enum Number3: String, SymbolImage {
+ ///
+ case number3Circle = "3.circle"
+ ///
+ case number3CircleFill = "3.circle.fill"
+ ///
+ case number3Lane = "3.lane"
+ ///
+ case number3Square = "3.square"
+ ///
+ case number3SquareFill = "3.square.fill"
+
+ }
+ public enum Number30: String, SymbolImage {
+ ///
+ case number30Circle = "30.circle"
+ ///
+ case number30CircleFill = "30.circle.fill"
+ ///
+ case number30Square = "30.square"
+ ///
+ case number30SquareFill = "30.square.fill"
+
+ }
+ public enum Number31: String, SymbolImage {
+ ///
+ case number31Circle = "31.circle"
+ ///
+ case number31CircleFill = "31.circle.fill"
+ ///
+ case number31Square = "31.square"
+ ///
+ case number31SquareFill = "31.square.fill"
+
+ }
+ public enum Number32: String, SymbolImage {
+ ///
+ case number32Circle = "32.circle"
+ ///
+ case number32CircleFill = "32.circle.fill"
+ ///
+ case number32Square = "32.square"
+ ///
+ case number32SquareFill = "32.square.fill"
+
+ }
+ public enum Number33: String, SymbolImage {
+ ///
+ case number33Circle = "33.circle"
+ ///
+ case number33CircleFill = "33.circle.fill"
+ ///
+ case number33Square = "33.square"
+ ///
+ case number33SquareFill = "33.square.fill"
+
+ }
+ public enum Number34: String, SymbolImage {
+ ///
+ case number34Circle = "34.circle"
+ ///
+ case number34CircleFill = "34.circle.fill"
+ ///
+ case number34Square = "34.square"
+ ///
+ case number34SquareFill = "34.square.fill"
+
+ }
+ public enum Number35: String, SymbolImage {
+ ///
+ case number35Circle = "35.circle"
+ ///
+ case number35CircleFill = "35.circle.fill"
+ ///
+ case number35Square = "35.square"
+ ///
+ case number35SquareFill = "35.square.fill"
+
+ }
+ public enum Number36: String, SymbolImage {
+ ///
+ case number36Circle = "36.circle"
+ ///
+ case number36CircleFill = "36.circle.fill"
+ ///
+ case number36Square = "36.square"
+ ///
+ case number36SquareFill = "36.square.fill"
+
+ }
+ public enum Number37: String, SymbolImage {
+ ///
+ case number37Circle = "37.circle"
+ ///
+ case number37CircleFill = "37.circle.fill"
+ ///
+ case number37Square = "37.square"
+ ///
+ case number37SquareFill = "37.square.fill"
+
+ }
+ public enum Number38: String, SymbolImage {
+ ///
+ case number38Circle = "38.circle"
+ ///
+ case number38CircleFill = "38.circle.fill"
+ ///
+ case number38Square = "38.square"
+ ///
+ case number38SquareFill = "38.square.fill"
+
+ }
+ public enum Number39: String, SymbolImage {
+ ///
+ case number39Circle = "39.circle"
+ ///
+ case number39CircleFill = "39.circle.fill"
+ ///
+ case number39Square = "39.square"
+ ///
+ case number39SquareFill = "39.square.fill"
+
+ }
+ public enum Number4: String, SymbolImage {
+ ///
+ case number4AltCircle = "4.alt.circle"
+ ///
+ case number4AltCircleFill = "4.alt.circle.fill"
+ ///
+ case number4AltSquare = "4.alt.square"
+ ///
+ case number4AltSquareFill = "4.alt.square.fill"
+ ///
+ case number4Circle = "4.circle"
+ ///
+ case number4CircleFill = "4.circle.fill"
+ ///
+ case number4Lane = "4.lane"
+ ///
+ case number4Square = "4.square"
+ ///
+ case number4SquareFill = "4.square.fill"
+
+ }
+ public enum Number40: String, SymbolImage {
+ ///
+ case number40Circle = "40.circle"
+ ///
+ case number40CircleFill = "40.circle.fill"
+ ///
+ case number40Square = "40.square"
+ ///
+ case number40SquareFill = "40.square.fill"
+
+ }
+ public enum Number41: String, SymbolImage {
+ ///
+ case number41Circle = "41.circle"
+ ///
+ case number41CircleFill = "41.circle.fill"
+ ///
+ case number41Square = "41.square"
+ ///
+ case number41SquareFill = "41.square.fill"
+
+ }
+ public enum Number42: String, SymbolImage {
+ ///
+ case number42Circle = "42.circle"
+ ///
+ case number42CircleFill = "42.circle.fill"
+ ///
+ case number42Square = "42.square"
+ ///
+ case number42SquareFill = "42.square.fill"
+
+ }
+ public enum Number43: String, SymbolImage {
+ ///
+ case number43Circle = "43.circle"
+ ///
+ case number43CircleFill = "43.circle.fill"
+ ///
+ case number43Square = "43.square"
+ ///
+ case number43SquareFill = "43.square.fill"
+
+ }
+ public enum Number44: String, SymbolImage {
+ ///
+ case number44Circle = "44.circle"
+ ///
+ case number44CircleFill = "44.circle.fill"
+ ///
+ case number44Square = "44.square"
+ ///
+ case number44SquareFill = "44.square.fill"
+
+ }
+ public enum Number45: String, SymbolImage {
+ ///
+ case number45Circle = "45.circle"
+ ///
+ case number45CircleFill = "45.circle.fill"
+ ///
+ case number45Square = "45.square"
+ ///
+ case number45SquareFill = "45.square.fill"
+
+ }
+ public enum Number46: String, SymbolImage {
+ ///
+ case number46Circle = "46.circle"
+ ///
+ case number46CircleFill = "46.circle.fill"
+ ///
+ case number46Square = "46.square"
+ ///
+ case number46SquareFill = "46.square.fill"
+
+ }
+ public enum Number47: String, SymbolImage {
+ ///
+ case number47Circle = "47.circle"
+ ///
+ case number47CircleFill = "47.circle.fill"
+ ///
+ case number47Square = "47.square"
+ ///
+ case number47SquareFill = "47.square.fill"
+
+ }
+ public enum Number48: String, SymbolImage {
+ ///
+ case number48Circle = "48.circle"
+ ///
+ case number48CircleFill = "48.circle.fill"
+ ///
+ case number48Square = "48.square"
+ ///
+ case number48SquareFill = "48.square.fill"
+
+ }
+ public enum Number49: String, SymbolImage {
+ ///
+ case number49Circle = "49.circle"
+ ///
+ case number49CircleFill = "49.circle.fill"
+ ///
+ case number49Square = "49.square"
+ ///
+ case number49SquareFill = "49.square.fill"
+
+ }
+ public enum Number5: String, SymbolImage {
+ ///
+ case number5Circle = "5.circle"
+ ///
+ case number5CircleFill = "5.circle.fill"
+ ///
+ case number5Lane = "5.lane"
+ ///
+ case number5Square = "5.square"
+ ///
+ case number5SquareFill = "5.square.fill"
+
+ }
+ public enum Number50: String, SymbolImage {
+ ///
+ case number50Circle = "50.circle"
+ ///
+ case number50CircleFill = "50.circle.fill"
+ ///
+ case number50Square = "50.square"
+ ///
+ case number50SquareFill = "50.square.fill"
+
+ }
+ public enum Number6: String, SymbolImage {
+ ///
+ case number6AltCircle = "6.alt.circle"
+ ///
+ case number6AltCircleFill = "6.alt.circle.fill"
+ ///
+ case number6AltSquare = "6.alt.square"
+ ///
+ case number6AltSquareFill = "6.alt.square.fill"
+ ///
+ case number6Circle = "6.circle"
+ ///
+ case number6CircleFill = "6.circle.fill"
+ ///
+ case number6Lane = "6.lane"
+ ///
+ case number6Square = "6.square"
+ ///
+ case number6SquareFill = "6.square.fill"
+
+ }
+ public enum Number7: String, SymbolImage {
+ ///
+ case number7Circle = "7.circle"
+ ///
+ case number7CircleFill = "7.circle.fill"
+ ///
+ case number7Lane = "7.lane"
+ ///
+ case number7Square = "7.square"
+ ///
+ case number7SquareFill = "7.square.fill"
+
+ }
+ public enum Number8: String, SymbolImage {
+ ///
+ case number8Circle = "8.circle"
+ ///
+ case number8CircleFill = "8.circle.fill"
+ ///
+ case number8Lane = "8.lane"
+ ///
+ case number8Square = "8.square"
+ ///
+ case number8SquareFill = "8.square.fill"
+
+ }
+ public enum Number9: String, SymbolImage {
+ ///
+ case number9AltCircle = "9.alt.circle"
+ ///
+ case number9AltCircleFill = "9.alt.circle.fill"
+ ///
+ case number9AltSquare = "9.alt.square"
+ ///
+ case number9AltSquareFill = "9.alt.square.fill"
+ ///
+ case number9Circle = "9.circle"
+ ///
+ case number9CircleFill = "9.circle.fill"
+ ///
+ case number9Lane = "9.lane"
+ ///
+ case number9Square = "9.square"
+ ///
+ case number9SquareFill = "9.square.fill"
+
+ }
+ public enum Numbersign: String, SymbolImage {
+ ///
+ case numbersign = "numbersign"
+
+ }
+ public enum Numeric2h: String, SymbolImage {
+ ///
+ case numeric2h = "2h"
+ ///
+ case numeric2hCircle = "2h.circle"
+ ///
+ case numeric2hCircleFill = "2h.circle.fill"
+
+ }
+ public enum Numeric4a: String, SymbolImage {
+ ///
+ case numeric4a = "4a"
+ ///
+ case numeric4aCircle = "4a.circle"
+ ///
+ case numeric4aCircleFill = "4a.circle.fill"
+
+ }
+ public enum Numeric4h: String, SymbolImage {
+ ///
+ case numeric4h = "4h"
+ ///
+ case numeric4hCircle = "4h.circle"
+ ///
+ case numeric4hCircleFill = "4h.circle.fill"
+
+ }
+ public enum Numeric4k: String, SymbolImage {
+ ///
+ case numeric4kTv = "4k.tv"
+ ///
+ case numeric4kTvFill = "4k.tv.fill"
+
+ }
+ public enum Numeric4l: String, SymbolImage {
+ ///
+ case numeric4l = "4l"
+ ///
+ case numeric4lCircle = "4l.circle"
+ ///
+ case numeric4lCircleFill = "4l.circle.fill"
+
+ }
+ public enum Oar: String, SymbolImage {
+ ///
+ case oar2Crossed = "oar.2.crossed"
+
+ }
+ public enum Octagon: String, SymbolImage {
+ ///
+ case octagon = "octagon"
+ ///
+ case octagonBottomhalfFilled = "octagon.bottomhalf.filled"
+ ///
+ case octagonFill = "octagon.fill"
+ ///
+ case octagonLefthalfFilled = "octagon.lefthalf.filled"
+ ///
+ case octagonRighthalfFilled = "octagon.righthalf.filled"
+ ///
+ case octagonTophalfFilled = "octagon.tophalf.filled"
+
+ }
+ public enum Oilcan: String, SymbolImage {
+ ///
+ case oilcan = "oilcan"
+ ///
+ case oilcanFill = "oilcan.fill"
+
+ }
+ public enum Opticaldisc: String, SymbolImage {
+ ///
+ case opticaldisc = "opticaldisc"
+ ///
+ case opticaldiscFill = "opticaldisc.fill"
+
+ }
+ public enum Opticaldiscdrive: String, SymbolImage {
+ ///
+ case opticaldiscdrive = "opticaldiscdrive"
+ ///
+ case opticaldiscdriveFill = "opticaldiscdrive.fill"
+
+ }
+ public enum Opticid: String, SymbolImage {
+ ///
+ case opticid = "opticid"
+ ///
+ case opticidFill = "opticid.fill"
+
+ }
+ public enum Option: String, SymbolImage {
+ ///
+ case option = "option"
+
+ }
+ public enum Oval: String, SymbolImage {
+ ///
+ case oval = "oval"
+ ///
+ case ovalBottomhalfFilled = "oval.bottomhalf.filled"
+ ///
+ case ovalFill = "oval.fill"
+ ///
+ case ovalInsetFilled = "oval.inset.filled"
+ ///
+ case ovalLefthalfFilled = "oval.lefthalf.filled"
+ ///
+ case ovalPortrait = "oval.portrait"
+ ///
+ case ovalPortraitBottomhalfFilled = "oval.portrait.bottomhalf.filled"
+ ///
+ case ovalPortraitFill = "oval.portrait.fill"
+ ///
+ case ovalPortraitInsetFilled = "oval.portrait.inset.filled"
+ ///
+ case ovalPortraitLefthalfFilled = "oval.portrait.lefthalf.filled"
+ ///
+ case ovalPortraitRighthalfFilled = "oval.portrait.righthalf.filled"
+ ///
+ case ovalPortraitTophalfFilled = "oval.portrait.tophalf.filled"
+ ///
+ case ovalRighthalfFilled = "oval.righthalf.filled"
+ ///
+ case ovalTophalfFilled = "oval.tophalf.filled"
+
+ }
+ public enum Oven: String, SymbolImage {
+ ///
+ case oven = "oven"
+ ///
+ case ovenFill = "oven.fill"
+
+ }
+ public enum P1: String, SymbolImage {
+ ///
+ case p1ButtonHorizontal = "p1.button.horizontal"
+ ///
+ case p1ButtonHorizontalFill = "p1.button.horizontal.fill"
+
+ }
+ public enum P2: String, SymbolImage {
+ ///
+ case p2ButtonHorizontal = "p2.button.horizontal"
+ ///
+ case p2ButtonHorizontalFill = "p2.button.horizontal.fill"
+
+ }
+ public enum P3: String, SymbolImage {
+ ///
+ case p3ButtonHorizontal = "p3.button.horizontal"
+ ///
+ case p3ButtonHorizontalFill = "p3.button.horizontal.fill"
+
+ }
+ public enum P4: String, SymbolImage {
+ ///
+ case p4ButtonHorizontal = "p4.button.horizontal"
+ ///
+ case p4ButtonHorizontalFill = "p4.button.horizontal.fill"
+
+ }
+ public enum Paddleshifter: String, SymbolImage {
+ ///
+ case paddleshifterLeft = "paddleshifter.left"
+ ///
+ case paddleshifterLeftFill = "paddleshifter.left.fill"
+ ///
+ case paddleshifterRight = "paddleshifter.right"
+ ///
+ case paddleshifterRightFill = "paddleshifter.right.fill"
+
+ }
+ public enum Paintbrush: String, SymbolImage {
+ ///
+ case paintbrush = "paintbrush"
+ ///
+ case paintbrushFill = "paintbrush.fill"
+ ///
+ case paintbrushPointed = "paintbrush.pointed"
+ ///
+ case paintbrushPointedFill = "paintbrush.pointed.fill"
+
+ }
+ public enum Paintpalette: String, SymbolImage {
+ ///
+ case paintpalette = "paintpalette"
+ ///
+ case paintpaletteFill = "paintpalette.fill"
+
+ }
+ public enum Pano: String, SymbolImage {
+ ///
+ case pano = "pano"
+ ///
+ case panoBadgePlay = "pano.badge.play"
+ ///
+ case panoBadgePlayFill = "pano.badge.play.fill"
+ ///
+ case panoFill = "pano.fill"
+
+ }
+ public enum Paperclip: String, SymbolImage {
+ ///
+ case paperclip = "paperclip"
+ ///
+ case paperclipBadgeEllipsis = "paperclip.badge.ellipsis"
+ ///
+ case paperclipCircle = "paperclip.circle"
+ ///
+ case paperclipCircleFill = "paperclip.circle.fill"
+
+ }
+ public enum Paperplane: String, SymbolImage {
+ ///
+ case paperplane = "paperplane"
+ ///
+ case paperplaneCircle = "paperplane.circle"
+ ///
+ case paperplaneCircleFill = "paperplane.circle.fill"
+ ///
+ case paperplaneFill = "paperplane.fill"
+
+ }
+ public enum Paragraphsign: String, SymbolImage {
+ ///
+ case paragraphsign = "paragraphsign"
+
+ }
+ public enum Parentheses: String, SymbolImage {
+ ///
+ case parentheses = "parentheses"
+
+ }
+ public enum Parkinglight: String, SymbolImage {
+ ///
+ case parkinglight = "parkinglight"
+ ///
+ case parkinglightFill = "parkinglight.fill"
+
+ }
+ public enum Parkingsign: String, SymbolImage {
+ ///
+ case parkingsign = "parkingsign"
+ ///
+ case parkingsignBrakesignal = "parkingsign.brakesignal"
+ ///
+ case parkingsignBrakesignalSlash = "parkingsign.brakesignal.slash"
+ ///
+ case parkingsignCircle = "parkingsign.circle"
+ ///
+ case parkingsignCircleFill = "parkingsign.circle.fill"
+ ///
+ case parkingsignRadiowavesLeftAndRight = "parkingsign.radiowaves.left.and.right"
+ ///
+ case parkingsignRadiowavesRightAndSafetycone = "parkingsign.radiowaves.right.and.safetycone"
+ ///
+ case parkingsignSteeringwheel = "parkingsign.steeringwheel"
+
+ }
+ public enum Party: String, SymbolImage {
+ ///
+ case partyPopper = "party.popper"
+ ///
+ case partyPopperFill = "party.popper.fill"
+
+ }
+ public enum Pause: String, SymbolImage {
+ ///
+ case pause = "pause"
+ ///
+ case pauseCircle = "pause.circle"
+ ///
+ case pauseCircleFill = "pause.circle.fill"
+ ///
+ case pauseFill = "pause.fill"
+ ///
+ case pauseRectangle = "pause.rectangle"
+ ///
+ case pauseRectangleFill = "pause.rectangle.fill"
+
+ }
+ public enum Pawprint: String, SymbolImage {
+ ///
+ case pawprint = "pawprint"
+ ///
+ case pawprintCircle = "pawprint.circle"
+ ///
+ case pawprintCircleFill = "pawprint.circle.fill"
+ ///
+ case pawprintFill = "pawprint.fill"
+
+ }
+ public enum Pc: String, SymbolImage {
+ ///
+ case pc = "pc"
+
+ }
+ public enum Peacesign: String, SymbolImage {
+ ///
+ case peacesign = "peacesign"
+
+ }
+ public enum Pedal: String, SymbolImage {
+ ///
+ case pedalAccelerator = "pedal.accelerator"
+ ///
+ case pedalAcceleratorFill = "pedal.accelerator.fill"
+ ///
+ case pedalBrake = "pedal.brake"
+ ///
+ case pedalBrakeFill = "pedal.brake.fill"
+ ///
+ case pedalClutch = "pedal.clutch"
+ ///
+ case pedalClutchFill = "pedal.clutch.fill"
+
+ }
+ public enum Pedestrian: String, SymbolImage {
+ ///
+ case pedestrianGateClosed = "pedestrian.gate.closed"
+ ///
+ case pedestrianGateOpen = "pedestrian.gate.open"
+
+ }
+ public enum Pencil: String, SymbolImage {
+ ///
+ case pencil = "pencil"
+ ///
+ case pencilAndOutline = "pencil.and.outline"
+ ///
+ case pencilAndRuler = "pencil.and.ruler"
+ ///
+ case pencilAndRulerFill = "pencil.and.ruler.fill"
+ ///
+ case pencilAndScribble = "pencil.and.scribble"
+ ///
+ case pencilCircle = "pencil.circle"
+ ///
+ case pencilCircleFill = "pencil.circle.fill"
+ ///
+ case pencilLine = "pencil.line"
+ ///
+ case pencilSlash = "pencil.slash"
+ ///
+ case pencilTip = "pencil.tip"
+ ///
+ case pencilTipCropCircle = "pencil.tip.crop.circle"
+ ///
+ case pencilTipCropCircleBadgeArrowForward = "pencil.tip.crop.circle.badge.arrow.forward"
+ ///
+ case pencilTipCropCircleBadgeArrowForwardFill = "pencil.tip.crop.circle.badge.arrow.forward.fill"
+ ///
+ case pencilTipCropCircleBadgeMinus = "pencil.tip.crop.circle.badge.minus"
+ ///
+ case pencilTipCropCircleBadgeMinusFill = "pencil.tip.crop.circle.badge.minus.fill"
+ ///
+ case pencilTipCropCircleBadgePlus = "pencil.tip.crop.circle.badge.plus"
+ ///
+ case pencilTipCropCircleBadgePlusFill = "pencil.tip.crop.circle.badge.plus.fill"
+ ///
+ case pencilTipCropCircleFill = "pencil.tip.crop.circle.fill"
+
+ }
+ public enum Pentagon: String, SymbolImage {
+ ///
+ case pentagon = "pentagon"
+ ///
+ case pentagonBottomhalfFilled = "pentagon.bottomhalf.filled"
+ ///
+ case pentagonFill = "pentagon.fill"
+ ///
+ case pentagonLefthalfFilled = "pentagon.lefthalf.filled"
+ ///
+ case pentagonRighthalfFilled = "pentagon.righthalf.filled"
+ ///
+ case pentagonTophalfFilled = "pentagon.tophalf.filled"
+
+ }
+ public enum Percent: String, SymbolImage {
+ ///
+ case percent = "percent"
+
+ }
+ public enum Person: String, SymbolImage {
+ ///
+ case person = "person"
+ ///
+ case person2 = "person.2"
+ ///
+ case person2BadgeGearshape = "person.2.badge.gearshape"
+ ///
+ case person2BadgeGearshapeFill = "person.2.badge.gearshape.fill"
+ ///
+ case person2BadgeKey = "person.2.badge.key"
+ ///
+ case person2BadgeKeyFill = "person.2.badge.key.fill"
+ ///
+ case person2Circle = "person.2.circle"
+ ///
+ case person2CircleFill = "person.2.circle.fill"
+ ///
+ case person2CropSquareStack = "person.2.crop.square.stack"
+ ///
+ case person2CropSquareStackFill = "person.2.crop.square.stack.fill"
+ ///
+ case person2Fill = "person.2.fill"
+ ///
+ case person2Gobackward = "person.2.gobackward"
+ ///
+ case person2Slash = "person.2.slash"
+ ///
+ case person2SlashFill = "person.2.slash.fill"
+ ///
+ case person2Wave2 = "person.2.wave.2"
+ ///
+ case person2Wave2Fill = "person.2.wave.2.fill"
+ ///
+ case person3 = "person.3"
+ ///
+ case person3Fill = "person.3.fill"
+ ///
+ case person3Sequence = "person.3.sequence"
+ ///
+ case person3SequenceFill = "person.3.sequence.fill"
+ ///
+ case personAndArrowLeftAndArrowRight = "person.and.arrow.left.and.arrow.right"
+ ///
+ case personAndBackgroundDotted = "person.and.background.dotted"
+ ///
+ case personAndBackgroundStripedHorizontal = "person.and.background.striped.horizontal"
+ ///
+ case personBadgeClock = "person.badge.clock"
+ ///
+ case personBadgeClockFill = "person.badge.clock.fill"
+ ///
+ case personBadgeKey = "person.badge.key"
+ ///
+ case personBadgeKeyFill = "person.badge.key.fill"
+ ///
+ case personBadgeMinus = "person.badge.minus"
+ ///
+ case personBadgePlus = "person.badge.plus"
+ ///
+ case personBadgeShieldCheckmark = "person.badge.shield.checkmark"
+ ///
+ case personBadgeShieldCheckmarkFill = "person.badge.shield.checkmark.fill"
+ ///
+ case personBubble = "person.bubble"
+ ///
+ case personBubbleFill = "person.bubble.fill"
+ ///
+ case personBust = "person.bust"
+ ///
+ case personBustCircle = "person.bust.circle"
+ ///
+ case personBustCircleFill = "person.bust.circle.fill"
+ ///
+ case personBustFill = "person.bust.fill"
+ ///
+ case personCircle = "person.circle"
+ ///
+ case personCircleFill = "person.circle.fill"
+ ///
+ case personCropArtframe = "person.crop.artframe"
+ ///
+ case personCropCircle = "person.crop.circle"
+ ///
+ case personCropCircleBadge = "person.crop.circle.badge"
+ ///
+ case personCropCircleBadgeCheckmark = "person.crop.circle.badge.checkmark"
+ ///
+ case personCropCircleBadgeClock = "person.crop.circle.badge.clock"
+ ///
+ case personCropCircleBadgeClockFill = "person.crop.circle.badge.clock.fill"
+ ///
+ case personCropCircleBadgeExclamationmark = "person.crop.circle.badge.exclamationmark"
+ ///
+ case personCropCircleBadgeExclamationmarkFill = "person.crop.circle.badge.exclamationmark.fill"
+ ///
+ case personCropCircleBadgeFill = "person.crop.circle.badge.fill"
+ ///
+ case personCropCircleBadgeMinus = "person.crop.circle.badge.minus"
+ ///
+ case personCropCircleBadgeMoon = "person.crop.circle.badge.moon"
+ ///
+ case personCropCircleBadgeMoonFill = "person.crop.circle.badge.moon.fill"
+ ///
+ case personCropCircleBadgePlus = "person.crop.circle.badge.plus"
+ ///
+ case personCropCircleBadgeQuestionmark = "person.crop.circle.badge.questionmark"
+ ///
+ case personCropCircleBadgeQuestionmarkFill = "person.crop.circle.badge.questionmark.fill"
+ ///
+ case personCropCircleBadgeXmark = "person.crop.circle.badge.xmark"
+ ///
+ case personCropCircleDashed = "person.crop.circle.dashed"
+ ///
+ case personCropCircleDashedCircle = "person.crop.circle.dashed.circle"
+ ///
+ case personCropCircleDashedCircleFill = "person.crop.circle.dashed.circle.fill"
+ ///
+ case personCropCircleFill = "person.crop.circle.fill"
+ ///
+ case personCropCircleFillBadgeCheckmark = "person.crop.circle.fill.badge.checkmark"
+ ///
+ case personCropCircleFillBadgeMinus = "person.crop.circle.fill.badge.minus"
+ ///
+ case personCropCircleFillBadgePlus = "person.crop.circle.fill.badge.plus"
+ ///
+ case personCropCircleFillBadgeXmark = "person.crop.circle.fill.badge.xmark"
+ ///
+ case personCropRectangle = "person.crop.rectangle"
+ ///
+ case personCropRectangleBadgePlus = "person.crop.rectangle.badge.plus"
+ ///
+ case personCropRectangleBadgePlusFill = "person.crop.rectangle.badge.plus.fill"
+ ///
+ case personCropRectangleFill = "person.crop.rectangle.fill"
+ ///
+ case personCropRectangleStack = "person.crop.rectangle.stack"
+ ///
+ case personCropRectangleStackFill = "person.crop.rectangle.stack.fill"
+ ///
+ case personCropSquare = "person.crop.square"
+ ///
+ case personCropSquareFill = "person.crop.square.fill"
+ ///
+ case personCropSquareFilledAndAtRectangle = "person.crop.square.filled.and.at.rectangle"
+ ///
+ case personCropSquareFilledAndAtRectangleFill = "person.crop.square.filled.and.at.rectangle.fill"
+ ///
+ case personFill = "person.fill"
+ ///
+ case personFillAndArrowLeftAndArrowRight = "person.fill.and.arrow.left.and.arrow.right"
+ ///
+ case personFillBadgeMinus = "person.fill.badge.minus"
+ ///
+ case personFillBadgePlus = "person.fill.badge.plus"
+ ///
+ case personFillCheckmark = "person.fill.checkmark"
+ ///
+ case personFillQuestionmark = "person.fill.questionmark"
+ ///
+ case personFillTurnDown = "person.fill.turn.down"
+ ///
+ case personFillTurnLeft = "person.fill.turn.left"
+ ///
+ case personFillTurnRight = "person.fill.turn.right"
+ ///
+ case personFillViewfinder = "person.fill.viewfinder"
+ ///
+ case personFillXmark = "person.fill.xmark"
+ ///
+ case personIcloud = "person.icloud"
+ ///
+ case personIcloudFill = "person.icloud.fill"
+ ///
+ case personLineDottedPerson = "person.line.dotted.person"
+ ///
+ case personLineDottedPersonFill = "person.line.dotted.person.fill"
+ ///
+ case personSlash = "person.slash"
+ ///
+ case personSlashFill = "person.slash.fill"
+ ///
+ case personTextRectangle = "person.text.rectangle"
+ ///
+ case personTextRectangleFill = "person.text.rectangle.fill"
+ ///
+ case personWave2 = "person.wave.2"
+ ///
+ case personWave2Fill = "person.wave.2.fill"
+
+ }
+ public enum Personalhotspot: String, SymbolImage {
+ ///
+ case personalhotspot = "personalhotspot"
+ ///
+ case personalhotspotCircle = "personalhotspot.circle"
+ ///
+ case personalhotspotCircleFill = "personalhotspot.circle.fill"
+
+ }
+ public enum Perspective: String, SymbolImage {
+ ///
+ case perspective = "perspective"
+
+ }
+ public enum Pesetasign: String, SymbolImage {
+ ///
+ case pesetasign = "pesetasign"
+ ///
+ case pesetasignCircle = "pesetasign.circle"
+ ///
+ case pesetasignCircleFill = "pesetasign.circle.fill"
+ ///
+ case pesetasignSquare = "pesetasign.square"
+ ///
+ case pesetasignSquareFill = "pesetasign.square.fill"
+
+ }
+ public enum Pesosign: String, SymbolImage {
+ ///
+ case pesosign = "pesosign"
+ ///
+ case pesosignCircle = "pesosign.circle"
+ ///
+ case pesosignCircleFill = "pesosign.circle.fill"
+ ///
+ case pesosignSquare = "pesosign.square"
+ ///
+ case pesosignSquareFill = "pesosign.square.fill"
+
+ }
+ public enum Phone: String, SymbolImage {
+ ///
+ case phone = "phone"
+ ///
+ case phoneArrowDownLeft = "phone.arrow.down.left"
+ ///
+ case phoneArrowDownLeftFill = "phone.arrow.down.left.fill"
+ ///
+ case phoneArrowRight = "phone.arrow.right"
+ ///
+ case phoneArrowRightFill = "phone.arrow.right.fill"
+ ///
+ case phoneArrowUpRight = "phone.arrow.up.right"
+ ///
+ case phoneArrowUpRightCircle = "phone.arrow.up.right.circle"
+ ///
+ case phoneArrowUpRightCircleFill = "phone.arrow.up.right.circle.fill"
+ ///
+ case phoneArrowUpRightFill = "phone.arrow.up.right.fill"
+ ///
+ case phoneBadgeCheckmark = "phone.badge.checkmark"
+ ///
+ case phoneBadgePlus = "phone.badge.plus"
+ ///
+ case phoneBadgeWaveform = "phone.badge.waveform"
+ ///
+ case phoneBadgeWaveformFill = "phone.badge.waveform.fill"
+ ///
+ case phoneBubble = "phone.bubble"
+ ///
+ case phoneBubbleFill = "phone.bubble.fill"
+ ///
+ case phoneCircle = "phone.circle"
+ ///
+ case phoneCircleFill = "phone.circle.fill"
+ ///
+ case phoneConnection = "phone.connection"
+ ///
+ case phoneConnectionFill = "phone.connection.fill"
+ ///
+ case phoneDown = "phone.down"
+ ///
+ case phoneDownCircle = "phone.down.circle"
+ ///
+ case phoneDownCircleFill = "phone.down.circle.fill"
+ ///
+ case phoneDownFill = "phone.down.fill"
+ ///
+ case phoneDownWavesLeftAndRight = "phone.down.waves.left.and.right"
+ ///
+ case phoneFill = "phone.fill"
+ ///
+ case phoneFillBadgeCheckmark = "phone.fill.badge.checkmark"
+ ///
+ case phoneFillBadgePlus = "phone.fill.badge.plus"
+
+ }
+ public enum Photo: String, SymbolImage {
+ ///
+ case photo = "photo"
+ ///
+ case photoArtframe = "photo.artframe"
+ ///
+ case photoArtframeCircle = "photo.artframe.circle"
+ ///
+ case photoArtframeCircleFill = "photo.artframe.circle.fill"
+ ///
+ case photoBadgeArrowDown = "photo.badge.arrow.down"
+ ///
+ case photoBadgeArrowDownFill = "photo.badge.arrow.down.fill"
+ ///
+ case photoBadgeCheckmark = "photo.badge.checkmark"
+ ///
+ case photoBadgeCheckmarkFill = "photo.badge.checkmark.fill"
+ ///
+ case photoBadgePlus = "photo.badge.plus"
+ ///
+ case photoBadgePlusFill = "photo.badge.plus.fill"
+ ///
+ case photoCircle = "photo.circle"
+ ///
+ case photoCircleFill = "photo.circle.fill"
+ ///
+ case photoFill = "photo.fill"
+ ///
+ case photoFillOnRectangleFill = "photo.fill.on.rectangle.fill"
+ ///
+ case photoOnRectangle = "photo.on.rectangle"
+ ///
+ case photoOnRectangleAngled = "photo.on.rectangle.angled"
+ ///
+ case photoStack = "photo.stack"
+ ///
+ case photoStackFill = "photo.stack.fill"
+ ///
+ case photoTv = "photo.tv"
+
+ }
+ public enum Pianokeys: String, SymbolImage {
+ ///
+ case pianokeys = "pianokeys"
+ ///
+ case pianokeysInverse = "pianokeys.inverse"
+
+ }
+ public enum Pill: String, SymbolImage {
+ ///
+ case pill = "pill"
+ ///
+ case pillCircle = "pill.circle"
+ ///
+ case pillCircleFill = "pill.circle.fill"
+ ///
+ case pillFill = "pill.fill"
+
+ }
+ public enum Pills: String, SymbolImage {
+ ///
+ case pills = "pills"
+ ///
+ case pillsCircle = "pills.circle"
+ ///
+ case pillsCircleFill = "pills.circle.fill"
+ ///
+ case pillsFill = "pills.fill"
+
+ }
+ public enum Pin: String, SymbolImage {
+ ///
+ case pin = "pin"
+ ///
+ case pinCircle = "pin.circle"
+ ///
+ case pinCircleFill = "pin.circle.fill"
+ ///
+ case pinFill = "pin.fill"
+ ///
+ case pinSlash = "pin.slash"
+ ///
+ case pinSlashFill = "pin.slash.fill"
+ ///
+ case pinSquare = "pin.square"
+ ///
+ case pinSquareFill = "pin.square.fill"
+
+ }
+ public enum Pip: String, SymbolImage {
+ ///
+ case pip = "pip"
+ ///
+ case pipEnter = "pip.enter"
+ ///
+ case pipExit = "pip.exit"
+ ///
+ case pipFill = "pip.fill"
+ ///
+ case pipRemove = "pip.remove"
+ ///
+ case pipSwap = "pip.swap"
+
+ }
+ public enum Pipe: String, SymbolImage {
+ ///
+ case pipeAndDrop = "pipe.and.drop"
+ ///
+ case pipeAndDropFill = "pipe.and.drop.fill"
+
+ }
+ public enum Placeholdertext: String, SymbolImage {
+ ///
+ case placeholdertextFill = "placeholdertext.fill"
+
+ }
+ public enum Platter: String, SymbolImage {
+ ///
+ case platter2FilledIpad = "platter.2.filled.ipad"
+ ///
+ case platter2FilledIpadLandscape = "platter.2.filled.ipad.landscape"
+ ///
+ case platter2FilledIphone = "platter.2.filled.iphone"
+ ///
+ case platter2FilledIphoneLandscape = "platter.2.filled.iphone.landscape"
+ ///
+ case platterBottomApplewatchCase = "platter.bottom.applewatch.case"
+ ///
+ case platterFilledBottomAndArrowDownIphone = "platter.filled.bottom.and.arrow.down.iphone"
+ ///
+ case platterFilledBottomApplewatchCase = "platter.filled.bottom.applewatch.case"
+ ///
+ case platterFilledBottomIphone = "platter.filled.bottom.iphone"
+ ///
+ case platterFilledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone"
+ ///
+ case platterFilledTopApplewatchCase = "platter.filled.top.applewatch.case"
+ ///
+ case platterFilledTopIphone = "platter.filled.top.iphone"
+ ///
+ case platterTopApplewatchCase = "platter.top.applewatch.case"
+
+ }
+ public enum Play: String, SymbolImage {
+ ///
+ case play = "play"
+ ///
+ case playCircle = "play.circle"
+ ///
+ case playCircleFill = "play.circle.fill"
+ ///
+ case playDesktopcomputer = "play.desktopcomputer"
+ ///
+ case playDisplay = "play.display"
+ ///
+ case playFill = "play.fill"
+ ///
+ case playHouse = "play.house"
+ ///
+ case playHouseFill = "play.house.fill"
+ ///
+ case playLaptopcomputer = "play.laptopcomputer"
+ ///
+ case playRectangle = "play.rectangle"
+ ///
+ case playRectangleFill = "play.rectangle.fill"
+ ///
+ case playRectangleOnRectangle = "play.rectangle.on.rectangle"
+ ///
+ case playRectangleOnRectangleCircle = "play.rectangle.on.rectangle.circle"
+ ///
+ case playRectangleOnRectangleCircleFill = "play.rectangle.on.rectangle.circle.fill"
+ ///
+ case playRectangleOnRectangleFill = "play.rectangle.on.rectangle.fill"
+ ///
+ case playSlash = "play.slash"
+ ///
+ case playSlashFill = "play.slash.fill"
+ ///
+ case playSquare = "play.square"
+ ///
+ case playSquareFill = "play.square.fill"
+ ///
+ case playSquareStack = "play.square.stack"
+ ///
+ case playSquareStackFill = "play.square.stack.fill"
+ ///
+ case playTv = "play.tv"
+ ///
+ case playTvFill = "play.tv.fill"
+
+ }
+ public enum Playpause: String, SymbolImage {
+ ///
+ case playpause = "playpause"
+ ///
+ case playpauseCircle = "playpause.circle"
+ ///
+ case playpauseCircleFill = "playpause.circle.fill"
+ ///
+ case playpauseFill = "playpause.fill"
+
+ }
+ public enum Playstation: String, SymbolImage {
+ ///
+ case playstationLogo = "playstation.logo"
+
+ }
+ public enum Plus: String, SymbolImage {
+ ///
+ case plus = "plus"
+ ///
+ case plusApp = "plus.app"
+ ///
+ case plusAppFill = "plus.app.fill"
+ ///
+ case plusBubble = "plus.bubble"
+ ///
+ case plusBubbleFill = "plus.bubble.fill"
+ ///
+ case plusCircle = "plus.circle"
+ ///
+ case plusCircleFill = "plus.circle.fill"
+ ///
+ case plusDiamond = "plus.diamond"
+ ///
+ case plusDiamondFill = "plus.diamond.fill"
+ ///
+ case plusForwardslashMinus = "plus.forwardslash.minus"
+ ///
+ case plusMagnifyingglass = "plus.magnifyingglass"
+ ///
+ case plusMessage = "plus.message"
+ ///
+ case plusMessageFill = "plus.message.fill"
+ ///
+ case plusRectangle = "plus.rectangle"
+ ///
+ case plusRectangleFill = "plus.rectangle.fill"
+ ///
+ case plusRectangleFillOnRectangleFill = "plus.rectangle.fill.on.rectangle.fill"
+ ///
+ case plusRectangleOnFolder = "plus.rectangle.on.folder"
+ ///
+ case plusRectangleOnFolderFill = "plus.rectangle.on.folder.fill"
+ ///
+ case plusRectangleOnRectangle = "plus.rectangle.on.rectangle"
+ ///
+ case plusRectanglePortrait = "plus.rectangle.portrait"
+ ///
+ case plusRectanglePortraitFill = "plus.rectangle.portrait.fill"
+ ///
+ case plusSquare = "plus.square"
+ ///
+ case plusSquareDashed = "plus.square.dashed"
+ ///
+ case plusSquareFill = "plus.square.fill"
+ ///
+ case plusSquareFillOnSquareFill = "plus.square.fill.on.square.fill"
+ ///
+ case plusSquareOnSquare = "plus.square.on.square"
+ ///
+ case plusViewfinder = "plus.viewfinder"
+
+ }
+ public enum Plusminus: String, SymbolImage {
+ ///
+ case plusminus = "plusminus"
+ ///
+ case plusminusCircle = "plusminus.circle"
+ ///
+ case plusminusCircleFill = "plusminus.circle.fill"
+
+ }
+ public enum Point: String, SymbolImage {
+ ///
+ case point3ConnectedTrianglepathDotted = "point.3.connected.trianglepath.dotted"
+ ///
+ case point3FilledConnectedTrianglepathDotted = "point.3.filled.connected.trianglepath.dotted"
+ ///
+ case pointBottomleftFilledForwardToPointToprightScurvepath = "point.bottomleft.filled.forward.to.point.topright.scurvepath"
+ ///
+ case pointBottomleftForwardToArrowtriangleUturnScurvepath = "point.bottomleft.forward.to.arrowtriangle.uturn.scurvepath"
+ ///
+ case pointBottomleftForwardToArrowtriangleUturnScurvepathFill = "point.bottomleft.forward.to.arrowtriangle.uturn.scurvepath.fill"
+ ///
+ case pointBottomleftForwardToPointToprightFilledScurvepath = "point.bottomleft.forward.to.point.topright.filled.scurvepath"
+ ///
+ case pointBottomleftForwardToPointToprightScurvepath = "point.bottomleft.forward.to.point.topright.scurvepath"
+ ///
+ case pointBottomleftForwardToPointToprightScurvepathFill = "point.bottomleft.forward.to.point.topright.scurvepath.fill"
+ ///
+ case pointForwardToPointCapsulepath = "point.forward.to.point.capsulepath"
+ ///
+ case pointForwardToPointCapsulepathFill = "point.forward.to.point.capsulepath.fill"
+ ///
+ case pointTopleftDownToPointBottomrightCurvepath = "point.topleft.down.to.point.bottomright.curvepath"
+ ///
+ case pointTopleftDownToPointBottomrightCurvepathFill = "point.topleft.down.to.point.bottomright.curvepath.fill"
+ ///
+ case pointTopleftDownToPointBottomrightFilledCurvepath = "point.topleft.down.to.point.bottomright.filled.curvepath"
+ ///
+ case pointTopleftFilledDownToPointBottomrightCurvepath = "point.topleft.filled.down.to.point.bottomright.curvepath"
+
+ }
+ public enum Polishzlotysign: String, SymbolImage {
+ ///
+ case polishzlotysign = "polishzlotysign"
+ ///
+ case polishzlotysignCircle = "polishzlotysign.circle"
+ ///
+ case polishzlotysignCircleFill = "polishzlotysign.circle.fill"
+ ///
+ case polishzlotysignSquare = "polishzlotysign.square"
+ ///
+ case polishzlotysignSquareFill = "polishzlotysign.square.fill"
+
+ }
+ public enum Popcorn: String, SymbolImage {
+ ///
+ case popcorn = "popcorn"
+ ///
+ case popcornCircle = "popcorn.circle"
+ ///
+ case popcornCircleFill = "popcorn.circle.fill"
+ ///
+ case popcornFill = "popcorn.fill"
+
+ }
+ public enum Power: String, SymbolImage {
+ ///
+ case power = "power"
+ ///
+ case powerCircle = "power.circle"
+ ///
+ case powerCircleFill = "power.circle.fill"
+ ///
+ case powerDotted = "power.dotted"
+
+ }
+ public enum Powercord: String, SymbolImage {
+ ///
+ case powercord = "powercord"
+ ///
+ case powercordFill = "powercord.fill"
+
+ }
+ public enum Poweroff: String, SymbolImage {
+ ///
+ case poweroff = "poweroff"
+
+ }
+ public enum Poweron: String, SymbolImage {
+ ///
+ case poweron = "poweron"
+
+ }
+ public enum Poweroutlet: String, SymbolImage {
+ ///
+ case poweroutletStrip = "poweroutlet.strip"
+ ///
+ case poweroutletStripFill = "poweroutlet.strip.fill"
+ ///
+ case poweroutletTypeA = "poweroutlet.type.a"
+ ///
+ case poweroutletTypeAFill = "poweroutlet.type.a.fill"
+ ///
+ case poweroutletTypeASquare = "poweroutlet.type.a.square"
+ ///
+ case poweroutletTypeASquareFill = "poweroutlet.type.a.square.fill"
+ ///
+ case poweroutletTypeB = "poweroutlet.type.b"
+ ///
+ case poweroutletTypeBFill = "poweroutlet.type.b.fill"
+ ///
+ case poweroutletTypeBSquare = "poweroutlet.type.b.square"
+ ///
+ case poweroutletTypeBSquareFill = "poweroutlet.type.b.square.fill"
+ ///
+ case poweroutletTypeC = "poweroutlet.type.c"
+ ///
+ case poweroutletTypeCFill = "poweroutlet.type.c.fill"
+ ///
+ case poweroutletTypeCSquare = "poweroutlet.type.c.square"
+ ///
+ case poweroutletTypeCSquareFill = "poweroutlet.type.c.square.fill"
+ ///
+ case poweroutletTypeD = "poweroutlet.type.d"
+ ///
+ case poweroutletTypeDFill = "poweroutlet.type.d.fill"
+ ///
+ case poweroutletTypeDSquare = "poweroutlet.type.d.square"
+ ///
+ case poweroutletTypeDSquareFill = "poweroutlet.type.d.square.fill"
+ ///
+ case poweroutletTypeE = "poweroutlet.type.e"
+ ///
+ case poweroutletTypeEFill = "poweroutlet.type.e.fill"
+ ///
+ case poweroutletTypeESquare = "poweroutlet.type.e.square"
+ ///
+ case poweroutletTypeESquareFill = "poweroutlet.type.e.square.fill"
+ ///
+ case poweroutletTypeF = "poweroutlet.type.f"
+ ///
+ case poweroutletTypeFFill = "poweroutlet.type.f.fill"
+ ///
+ case poweroutletTypeFSquare = "poweroutlet.type.f.square"
+ ///
+ case poweroutletTypeFSquareFill = "poweroutlet.type.f.square.fill"
+ ///
+ case poweroutletTypeG = "poweroutlet.type.g"
+ ///
+ case poweroutletTypeGFill = "poweroutlet.type.g.fill"
+ ///
+ case poweroutletTypeGSquare = "poweroutlet.type.g.square"
+ ///
+ case poweroutletTypeGSquareFill = "poweroutlet.type.g.square.fill"
+ ///
+ case poweroutletTypeH = "poweroutlet.type.h"
+ ///
+ case poweroutletTypeHFill = "poweroutlet.type.h.fill"
+ ///
+ case poweroutletTypeHSquare = "poweroutlet.type.h.square"
+ ///
+ case poweroutletTypeHSquareFill = "poweroutlet.type.h.square.fill"
+ ///
+ case poweroutletTypeI = "poweroutlet.type.i"
+ ///
+ case poweroutletTypeIFill = "poweroutlet.type.i.fill"
+ ///
+ case poweroutletTypeISquare = "poweroutlet.type.i.square"
+ ///
+ case poweroutletTypeISquareFill = "poweroutlet.type.i.square.fill"
+ ///
+ case poweroutletTypeJ = "poweroutlet.type.j"
+ ///
+ case poweroutletTypeJFill = "poweroutlet.type.j.fill"
+ ///
+ case poweroutletTypeJSquare = "poweroutlet.type.j.square"
+ ///
+ case poweroutletTypeJSquareFill = "poweroutlet.type.j.square.fill"
+ ///
+ case poweroutletTypeK = "poweroutlet.type.k"
+ ///
+ case poweroutletTypeKFill = "poweroutlet.type.k.fill"
+ ///
+ case poweroutletTypeKSquare = "poweroutlet.type.k.square"
+ ///
+ case poweroutletTypeKSquareFill = "poweroutlet.type.k.square.fill"
+ ///
+ case poweroutletTypeL = "poweroutlet.type.l"
+ ///
+ case poweroutletTypeLFill = "poweroutlet.type.l.fill"
+ ///
+ case poweroutletTypeLSquare = "poweroutlet.type.l.square"
+ ///
+ case poweroutletTypeLSquareFill = "poweroutlet.type.l.square.fill"
+ ///
+ case poweroutletTypeM = "poweroutlet.type.m"
+ ///
+ case poweroutletTypeMFill = "poweroutlet.type.m.fill"
+ ///
+ case poweroutletTypeMSquare = "poweroutlet.type.m.square"
+ ///
+ case poweroutletTypeMSquareFill = "poweroutlet.type.m.square.fill"
+ ///
+ case poweroutletTypeN = "poweroutlet.type.n"
+ ///
+ case poweroutletTypeNFill = "poweroutlet.type.n.fill"
+ ///
+ case poweroutletTypeNSquare = "poweroutlet.type.n.square"
+ ///
+ case poweroutletTypeNSquareFill = "poweroutlet.type.n.square.fill"
+ ///
+ case poweroutletTypeO = "poweroutlet.type.o"
+ ///
+ case poweroutletTypeOFill = "poweroutlet.type.o.fill"
+ ///
+ case poweroutletTypeOSquare = "poweroutlet.type.o.square"
+ ///
+ case poweroutletTypeOSquareFill = "poweroutlet.type.o.square.fill"
+
+ }
+ public enum Powerplug: String, SymbolImage {
+ ///
+ case powerplug = "powerplug"
+ ///
+ case powerplugFill = "powerplug.fill"
+
+ }
+ public enum Powersleep: String, SymbolImage {
+ ///
+ case powersleep = "powersleep"
+
+ }
+ public enum Printer: String, SymbolImage {
+ ///
+ case printer = "printer"
+ ///
+ case printerDotmatrix = "printer.dotmatrix"
+ ///
+ case printerDotmatrixFill = "printer.dotmatrix.fill"
+ ///
+ case printerDotmatrixFilledAndPaper = "printer.dotmatrix.filled.and.paper"
+ ///
+ case printerFill = "printer.fill"
+ ///
+ case printerFilledAndPaper = "printer.filled.and.paper"
+
+ }
+ public enum Projective: String, SymbolImage {
+ ///
+ case projective = "projective"
+
+ }
+ public enum Purchased: String, SymbolImage {
+ ///
+ case purchased = "purchased"
+ ///
+ case purchasedCircle = "purchased.circle"
+ ///
+ case purchasedCircleFill = "purchased.circle.fill"
+
+ }
+ public enum Puzzlepiece: String, SymbolImage {
+ ///
+ case puzzlepiece = "puzzlepiece"
+ ///
+ case puzzlepieceExtension = "puzzlepiece.extension"
+ ///
+ case puzzlepieceExtensionFill = "puzzlepiece.extension.fill"
+ ///
+ case puzzlepieceFill = "puzzlepiece.fill"
+
+ }
+ public enum Pyramid: String, SymbolImage {
+ ///
+ case pyramid = "pyramid"
+ ///
+ case pyramidFill = "pyramid.fill"
+
+ }
+ public enum Qrcode: String, SymbolImage {
+ ///
+ case qrcode = "qrcode"
+ ///
+ case qrcodeViewfinder = "qrcode.viewfinder"
+
+ }
+ public enum Questionmark: String, SymbolImage {
+ ///
+ case questionmark = "questionmark"
+ ///
+ case questionmarkApp = "questionmark.app"
+ ///
+ case questionmarkAppDashed = "questionmark.app.dashed"
+ ///
+ case questionmarkAppFill = "questionmark.app.fill"
+ ///
+ case questionmarkBubble = "questionmark.bubble"
+ ///
+ case questionmarkBubbleFill = "questionmark.bubble.fill"
+ ///
+ case questionmarkCircle = "questionmark.circle"
+ ///
+ case questionmarkCircleFill = "questionmark.circle.fill"
+ ///
+ case questionmarkDiamond = "questionmark.diamond"
+ ///
+ case questionmarkDiamondFill = "questionmark.diamond.fill"
+ ///
+ case questionmarkFolder = "questionmark.folder"
+ ///
+ case questionmarkFolderFill = "questionmark.folder.fill"
+ ///
+ case questionmarkKeyFilled = "questionmark.key.filled"
+ ///
+ case questionmarkSquare = "questionmark.square"
+ ///
+ case questionmarkSquareDashed = "questionmark.square.dashed"
+ ///
+ case questionmarkSquareFill = "questionmark.square.fill"
+ ///
+ case questionmarkVideo = "questionmark.video"
+ ///
+ case questionmarkVideoFill = "questionmark.video.fill"
+
+ }
+ public enum Quote: String, SymbolImage {
+ ///
+ case quoteBubble = "quote.bubble"
+ ///
+ case quoteBubbleFill = "quote.bubble.fill"
+ ///
+ case quoteClosing = "quote.closing"
+ ///
+ case quoteOpening = "quote.opening"
+
+ }
+ public enum Quotelevel: String, SymbolImage {
+ ///
+ case quotelevel = "quotelevel"
+
+ }
+ public enum R1: String, SymbolImage {
+ ///
+ case r1ButtonRoundedbottomHorizontal = "r1.button.roundedbottom.horizontal"
+ ///
+ case r1ButtonRoundedbottomHorizontalFill = "r1.button.roundedbottom.horizontal.fill"
+ ///
+ case r1Circle = "r1.circle"
+ ///
+ case r1CircleFill = "r1.circle.fill"
+
+ }
+ public enum R2: String, SymbolImage {
+ ///
+ case r2ButtonAngledtopVerticalRight = "r2.button.angledtop.vertical.right"
+ ///
+ case r2ButtonAngledtopVerticalRightFill = "r2.button.angledtop.vertical.right.fill"
+ ///
+ case r2ButtonRoundedtopHorizontal = "r2.button.roundedtop.horizontal"
+ ///
+ case r2ButtonRoundedtopHorizontalFill = "r2.button.roundedtop.horizontal.fill"
+ ///
+ case r2Circle = "r2.circle"
+ ///
+ case r2CircleFill = "r2.circle.fill"
+
+ }
+ public enum R3: String, SymbolImage {
+ ///
+ case r3ButtonAngledbottomHorizontalRight = "r3.button.angledbottom.horizontal.right"
+ ///
+ case r3ButtonAngledbottomHorizontalRightFill = "r3.button.angledbottom.horizontal.right.fill"
+
+ }
+ public enum R4: String, SymbolImage {
+ ///
+ case r4ButtonHorizontal = "r4.button.horizontal"
+ ///
+ case r4ButtonHorizontalFill = "r4.button.horizontal.fill"
+
+ }
+ public enum Radio: String, SymbolImage {
+ ///
+ case radio = "radio"
+ ///
+ case radioFill = "radio.fill"
+
+ }
+ public enum Rainbow: String, SymbolImage {
+ ///
+ case rainbow = "rainbow"
+
+ }
+ public enum Rays: String, SymbolImage {
+ ///
+ case rays = "rays"
+
+ }
+ public enum Rb: String, SymbolImage {
+ ///
+ case rbButtonRoundedbottomHorizontal = "rb.button.roundedbottom.horizontal"
+ ///
+ case rbButtonRoundedbottomHorizontalFill = "rb.button.roundedbottom.horizontal.fill"
+ ///
+ case rbCircle = "rb.circle"
+ ///
+ case rbCircleFill = "rb.circle.fill"
+
+ }
+ public enum Record: String, SymbolImage {
+ ///
+ case recordCircle = "record.circle"
+ ///
+ case recordCircleFill = "record.circle.fill"
+
+ }
+ public enum Recordingtape: String, SymbolImage {
+ ///
+ case recordingtape = "recordingtape"
+ ///
+ case recordingtapeCircle = "recordingtape.circle"
+ ///
+ case recordingtapeCircleFill = "recordingtape.circle.fill"
+
+ }
+ public enum Rectangle: String, SymbolImage {
+ ///
+ case rectangle = "rectangle"
+ ///
+ case rectangle2Swap = "rectangle.2.swap"
+ ///
+ case rectangle3Group = "rectangle.3.group"
+ ///
+ case rectangle3GroupBubble = "rectangle.3.group.bubble"
+ ///
+ case rectangle3GroupBubbleFill = "rectangle.3.group.bubble.fill"
+ ///
+ case rectangle3GroupFill = "rectangle.3.group.fill"
+ ///
+ case rectangleAndArrowUpRightAndArrowDownLeft = "rectangle.and.arrow.up.right.and.arrow.down.left"
+ ///
+ case rectangleAndArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash"
+ ///
+ case rectangleAndHandPointUpLeft = "rectangle.and.hand.point.up.left"
+ ///
+ case rectangleAndHandPointUpLeftFill = "rectangle.and.hand.point.up.left.fill"
+ ///
+ case rectangleAndHandPointUpLeftFilled = "rectangle.and.hand.point.up.left.filled"
+ ///
+ case rectangleAndPaperclip = "rectangle.and.paperclip"
+ ///
+ case rectangleAndPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis"
+ ///
+ case rectangleAndTextMagnifyingglass = "rectangle.and.text.magnifyingglass"
+ ///
+ case rectangleArrowtriangle2Inward = "rectangle.arrowtriangle.2.inward"
+ ///
+ case rectangleArrowtriangle2Outward = "rectangle.arrowtriangle.2.outward"
+ ///
+ case rectangleBadgeCheckmark = "rectangle.badge.checkmark"
+ ///
+ case rectangleBadgeMinus = "rectangle.badge.minus"
+ ///
+ case rectangleBadgePersonCrop = "rectangle.badge.person.crop"
+ ///
+ case rectangleBadgePlus = "rectangle.badge.plus"
+ ///
+ case rectangleBadgeXmark = "rectangle.badge.xmark"
+ ///
+ case rectangleBottomhalfFilled = "rectangle.bottomhalf.filled"
+ ///
+ case rectangleBottomhalfInsetFilled = "rectangle.bottomhalf.inset.filled"
+ ///
+ case rectangleBottomthirdInsetFilled = "rectangle.bottomthird.inset.filled"
+ ///
+ case rectangleCenterInsetFilled = "rectangle.center.inset.filled"
+ ///
+ case rectangleCenterInsetFilledBadgePlus = "rectangle.center.inset.filled.badge.plus"
+ ///
+ case rectangleCheckered = "rectangle.checkered"
+ ///
+ case rectangleCompressVertical = "rectangle.compress.vertical"
+ ///
+ case rectangleConnectedToLineBelow = "rectangle.connected.to.line.below"
+ ///
+ case rectangleDashed = "rectangle.dashed"
+ ///
+ case rectangleDashedAndPaperclip = "rectangle.dashed.and.paperclip"
+ ///
+ case rectangleDashedBadgeRecord = "rectangle.dashed.badge.record"
+ ///
+ case rectangleExpandVertical = "rectangle.expand.vertical"
+ ///
+ case rectangleFill = "rectangle.fill"
+ ///
+ case rectangleFillBadgeCheckmark = "rectangle.fill.badge.checkmark"
+ ///
+ case rectangleFillBadgeMinus = "rectangle.fill.badge.minus"
+ ///
+ case rectangleFillBadgePersonCrop = "rectangle.fill.badge.person.crop"
+ ///
+ case rectangleFillBadgePlus = "rectangle.fill.badge.plus"
+ ///
+ case rectangleFillBadgeXmark = "rectangle.fill.badge.xmark"
+ ///
+ case rectangleFillOnRectangleAngledFill = "rectangle.fill.on.rectangle.angled.fill"
+ ///
+ case rectangleFillOnRectangleFill = "rectangle.fill.on.rectangle.fill"
+ ///
+ case rectangleFilledAndHandPointUpLeft = "rectangle.filled.and.hand.point.up.left"
+ ///
+ case rectangleGrid1x2 = "rectangle.grid.1x2"
+ ///
+ case rectangleGrid1x2Fill = "rectangle.grid.1x2.fill"
+ ///
+ case rectangleGrid2x2 = "rectangle.grid.2x2"
+ ///
+ case rectangleGrid2x2Fill = "rectangle.grid.2x2.fill"
+ ///
+ case rectangleGrid3x2 = "rectangle.grid.3x2"
+ ///
+ case rectangleGrid3x2Fill = "rectangle.grid.3x2.fill"
+ ///
+ case rectangleInsetBadgeRecord = "rectangle.inset.badge.record"
+ ///
+ case rectangleInsetBottomleadingFilled = "rectangle.inset.bottomleading.filled"
+ ///
+ case rectangleInsetBottomleftFilled = "rectangle.inset.bottomleft.filled"
+ ///
+ case rectangleInsetBottomrightFilled = "rectangle.inset.bottomright.filled"
+ ///
+ case rectangleInsetBottomtrailingFilled = "rectangle.inset.bottomtrailing.filled"
+ ///
+ case rectangleInsetFilled = "rectangle.inset.filled"
+ ///
+ case rectangleInsetFilledAndPersonFilled = "rectangle.inset.filled.and.person.filled"
+ ///
+ case rectangleInsetFilledOnRectangle = "rectangle.inset.filled.on.rectangle"
+ ///
+ case rectangleInsetTopleadingFilled = "rectangle.inset.topleading.filled"
+ ///
+ case rectangleInsetTopleftFilled = "rectangle.inset.topleft.filled"
+ ///
+ case rectangleInsetToprightFilled = "rectangle.inset.topright.filled"
+ ///
+ case rectangleInsetToptrailingFilled = "rectangle.inset.toptrailing.filled"
+ ///
+ case rectangleLandscapeRotate = "rectangle.landscape.rotate"
+ ///
+ case rectangleLeadinghalfFilled = "rectangle.leadinghalf.filled"
+ ///
+ case rectangleLeadinghalfInsetFilled = "rectangle.leadinghalf.inset.filled"
+ ///
+ case rectangleLeadinghalfInsetFilledArrowLeading = "rectangle.leadinghalf.inset.filled.arrow.leading"
+ ///
+ case rectangleLeadingthirdInsetFilled = "rectangle.leadingthird.inset.filled"
+ ///
+ case rectangleLefthalfFilled = "rectangle.lefthalf.filled"
+ ///
+ case rectangleLefthalfInsetFilled = "rectangle.lefthalf.inset.filled"
+ ///
+ case rectangleLefthalfInsetFilledArrowLeft = "rectangle.lefthalf.inset.filled.arrow.left"
+ ///
+ case rectangleLeftthirdInsetFilled = "rectangle.leftthird.inset.filled"
+ ///
+ case rectangleOnRectangle = "rectangle.on.rectangle"
+ ///
+ case rectangleOnRectangleAngled = "rectangle.on.rectangle.angled"
+ ///
+ case rectangleOnRectangleButtonAngledtopVerticalLeft = "rectangle.on.rectangle.button.angledtop.vertical.left"
+ ///
+ case rectangleOnRectangleButtonAngledtopVerticalLeftFill = "rectangle.on.rectangle.button.angledtop.vertical.left.fill"
+ ///
+ case rectangleOnRectangleCircle = "rectangle.on.rectangle.circle"
+ ///
+ case rectangleOnRectangleCircleFill = "rectangle.on.rectangle.circle.fill"
+ ///
+ case rectangleOnRectangleSlash = "rectangle.on.rectangle.slash"
+ ///
+ case rectangleOnRectangleSlashCircle = "rectangle.on.rectangle.slash.circle"
+ ///
+ case rectangleOnRectangleSlashCircleFill = "rectangle.on.rectangle.slash.circle.fill"
+ ///
+ case rectangleOnRectangleSlashFill = "rectangle.on.rectangle.slash.fill"
+ ///
+ case rectangleOnRectangleSquare = "rectangle.on.rectangle.square"
+ ///
+ case rectangleOnRectangleSquareFill = "rectangle.on.rectangle.square.fill"
+ ///
+ case rectanglePortrait = "rectangle.portrait"
+ ///
+ case rectanglePortraitAndArrowForward = "rectangle.portrait.and.arrow.forward"
+ ///
+ case rectanglePortraitAndArrowForwardFill = "rectangle.portrait.and.arrow.forward.fill"
+ ///
+ case rectanglePortraitAndArrowRight = "rectangle.portrait.and.arrow.right"
+ ///
+ case rectanglePortraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill"
+ ///
+ case rectanglePortraitArrowtriangle2Inward = "rectangle.portrait.arrowtriangle.2.inward"
+ ///
+ case rectanglePortraitArrowtriangle2Outward = "rectangle.portrait.arrowtriangle.2.outward"
+ ///
+ case rectanglePortraitBadgePlus = "rectangle.portrait.badge.plus"
+ ///
+ case rectanglePortraitBadgePlusFill = "rectangle.portrait.badge.plus.fill"
+ ///
+ case rectanglePortraitBottomhalfFilled = "rectangle.portrait.bottomhalf.filled"
+ ///
+ case rectanglePortraitBottomhalfInsetFilled = "rectangle.portrait.bottomhalf.inset.filled"
+ ///
+ case rectanglePortraitBottomleadingInsetFilled = "rectangle.portrait.bottomleading.inset.filled"
+ ///
+ case rectanglePortraitBottomleftInsetFilled = "rectangle.portrait.bottomleft.inset.filled"
+ ///
+ case rectanglePortraitBottomrightInsetFilled = "rectangle.portrait.bottomright.inset.filled"
+ ///
+ case rectanglePortraitBottomthirdInsetFilled = "rectangle.portrait.bottomthird.inset.filled"
+ ///
+ case rectanglePortraitBottomtrailingInsetFilled = "rectangle.portrait.bottomtrailing.inset.filled"
+ ///
+ case rectanglePortraitCenterInsetFilled = "rectangle.portrait.center.inset.filled"
+ ///
+ case rectanglePortraitFill = "rectangle.portrait.fill"
+ ///
+ case rectanglePortraitInsetFilled = "rectangle.portrait.inset.filled"
+ ///
+ case rectanglePortraitLeadinghalfInsetFilled = "rectangle.portrait.leadinghalf.inset.filled"
+ ///
+ case rectanglePortraitLeadingthirdInsetFilled = "rectangle.portrait.leadingthird.inset.filled"
+ ///
+ case rectanglePortraitLefthalfFilled = "rectangle.portrait.lefthalf.filled"
+ ///
+ case rectanglePortraitLefthalfInsetFilled = "rectangle.portrait.lefthalf.inset.filled"
+ ///
+ case rectanglePortraitLeftthirdInsetFilled = "rectangle.portrait.leftthird.inset.filled"
+ ///
+ case rectanglePortraitOnRectanglePortrait = "rectangle.portrait.on.rectangle.portrait"
+ ///
+ case rectanglePortraitOnRectanglePortraitAngled = "rectangle.portrait.on.rectangle.portrait.angled"
+ ///
+ case rectanglePortraitOnRectanglePortraitAngledFill = "rectangle.portrait.on.rectangle.portrait.angled.fill"
+ ///
+ case rectanglePortraitOnRectanglePortraitFill = "rectangle.portrait.on.rectangle.portrait.fill"
+ ///
+ case rectanglePortraitOnRectanglePortraitSlash = "rectangle.portrait.on.rectangle.portrait.slash"
+ ///
+ case rectanglePortraitOnRectanglePortraitSlashFill = "rectangle.portrait.on.rectangle.portrait.slash.fill"
+ ///
+ case rectanglePortraitRighthalfFilled = "rectangle.portrait.righthalf.filled"
+ ///
+ case rectanglePortraitRighthalfInsetFilled = "rectangle.portrait.righthalf.inset.filled"
+ ///
+ case rectanglePortraitRightthirdInsetFilled = "rectangle.portrait.rightthird.inset.filled"
+ ///
+ case rectanglePortraitRotate = "rectangle.portrait.rotate"
+ ///
+ case rectanglePortraitSlash = "rectangle.portrait.slash"
+ ///
+ case rectanglePortraitSlashFill = "rectangle.portrait.slash.fill"
+ ///
+ case rectanglePortraitSplit2x1 = "rectangle.portrait.split.2x1"
+ ///
+ case rectanglePortraitSplit2x1Fill = "rectangle.portrait.split.2x1.fill"
+ ///
+ case rectanglePortraitSplit2x1Slash = "rectangle.portrait.split.2x1.slash"
+ ///
+ case rectanglePortraitSplit2x1SlashFill = "rectangle.portrait.split.2x1.slash.fill"
+ ///
+ case rectanglePortraitTophalfFilled = "rectangle.portrait.tophalf.filled"
+ ///
+ case rectanglePortraitTophalfInsetFilled = "rectangle.portrait.tophalf.inset.filled"
+ ///
+ case rectanglePortraitTopleadingInsetFilled = "rectangle.portrait.topleading.inset.filled"
+ ///
+ case rectanglePortraitTopleftInsetFilled = "rectangle.portrait.topleft.inset.filled"
+ ///
+ case rectanglePortraitToprightInsetFilled = "rectangle.portrait.topright.inset.filled"
+ ///
+ case rectanglePortraitTopthirdInsetFilled = "rectangle.portrait.topthird.inset.filled"
+ ///
+ case rectanglePortraitToptrailingInsetFilled = "rectangle.portrait.toptrailing.inset.filled"
+ ///
+ case rectanglePortraitTrailinghalfInsetFilled = "rectangle.portrait.trailinghalf.inset.filled"
+ ///
+ case rectanglePortraitTrailingthirdInsetFilled = "rectangle.portrait.trailingthird.inset.filled"
+ ///
+ case rectangleRatio16To9 = "rectangle.ratio.16.to.9"
+ ///
+ case rectangleRatio16To9Fill = "rectangle.ratio.16.to.9.fill"
+ ///
+ case rectangleRatio3To4 = "rectangle.ratio.3.to.4"
+ ///
+ case rectangleRatio3To4Fill = "rectangle.ratio.3.to.4.fill"
+ ///
+ case rectangleRatio4To3 = "rectangle.ratio.4.to.3"
+ ///
+ case rectangleRatio4To3Fill = "rectangle.ratio.4.to.3.fill"
+ ///
+ case rectangleRatio9To16 = "rectangle.ratio.9.to.16"
+ ///
+ case rectangleRatio9To16Fill = "rectangle.ratio.9.to.16.fill"
+ ///
+ case rectangleRighthalfFilled = "rectangle.righthalf.filled"
+ ///
+ case rectangleRighthalfInsetFilled = "rectangle.righthalf.inset.filled"
+ ///
+ case rectangleRighthalfInsetFilledArrowRight = "rectangle.righthalf.inset.filled.arrow.right"
+ ///
+ case rectangleRightthirdInsetFilled = "rectangle.rightthird.inset.filled"
+ ///
+ case rectangleSlash = "rectangle.slash"
+ ///
+ case rectangleSlashFill = "rectangle.slash.fill"
+ ///
+ case rectangleSplit1x2 = "rectangle.split.1x2"
+ ///
+ case rectangleSplit1x2Fill = "rectangle.split.1x2.fill"
+ ///
+ case rectangleSplit2x1 = "rectangle.split.2x1"
+ ///
+ case rectangleSplit2x1Fill = "rectangle.split.2x1.fill"
+ ///
+ case rectangleSplit2x1Slash = "rectangle.split.2x1.slash"
+ ///
+ case rectangleSplit2x1SlashFill = "rectangle.split.2x1.slash.fill"
+ ///
+ case rectangleSplit2x2 = "rectangle.split.2x2"
+ ///
+ case rectangleSplit2x2Fill = "rectangle.split.2x2.fill"
+ ///
+ case rectangleSplit3x1 = "rectangle.split.3x1"
+ ///
+ case rectangleSplit3x1Fill = "rectangle.split.3x1.fill"
+ ///
+ case rectangleSplit3x3 = "rectangle.split.3x3"
+ ///
+ case rectangleSplit3x3Fill = "rectangle.split.3x3.fill"
+ ///
+ case rectangleStack = "rectangle.stack"
+ ///
+ case rectangleStackBadgeMinus = "rectangle.stack.badge.minus"
+ ///
+ case rectangleStackBadgePersonCrop = "rectangle.stack.badge.person.crop"
+ ///
+ case rectangleStackBadgePersonCropFill = "rectangle.stack.badge.person.crop.fill"
+ ///
+ case rectangleStackBadgePlay = "rectangle.stack.badge.play"
+ ///
+ case rectangleStackBadgePlayFill = "rectangle.stack.badge.play.fill"
+ ///
+ case rectangleStackBadgePlus = "rectangle.stack.badge.plus"
+ ///
+ case rectangleStackFill = "rectangle.stack.fill"
+ ///
+ case rectangleStackFillBadgeMinus = "rectangle.stack.fill.badge.minus"
+ ///
+ case rectangleStackFillBadgePlus = "rectangle.stack.fill.badge.plus"
+ ///
+ case rectangleTophalfFilled = "rectangle.tophalf.filled"
+ ///
+ case rectangleTophalfInsetFilled = "rectangle.tophalf.inset.filled"
+ ///
+ case rectangleTopthirdInsetFilled = "rectangle.topthird.inset.filled"
+ ///
+ case rectangleTrailinghalfFilled = "rectangle.trailinghalf.filled"
+ ///
+ case rectangleTrailinghalfInsetFilled = "rectangle.trailinghalf.inset.filled"
+ ///
+ case rectangleTrailinghalfInsetFilledArrowTrailing = "rectangle.trailinghalf.inset.filled.arrow.trailing"
+ ///
+ case rectangleTrailingthirdInsetFilled = "rectangle.trailingthird.inset.filled"
+
+ }
+ public enum Refrigerator: String, SymbolImage {
+ ///
+ case refrigerator = "refrigerator"
+ ///
+ case refrigeratorFill = "refrigerator.fill"
+
+ }
+ public enum Repeat: String, SymbolImage {
+ ///
+ case repeatGlyph = "repeat"
+ ///
+ case repeat1 = "repeat.1"
+ ///
+ case repeat1Circle = "repeat.1.circle"
+ ///
+ case repeat1CircleFill = "repeat.1.circle.fill"
+ ///
+ case repeatCircle = "repeat.circle"
+ ///
+ case repeatCircleFill = "repeat.circle.fill"
+
+ }
+ public enum Restart: String, SymbolImage {
+ ///
+ case restart = "restart"
+ ///
+ case restartCircle = "restart.circle"
+ ///
+ case restartCircleFill = "restart.circle.fill"
+
+ }
+ public enum Retarder: String, SymbolImage {
+ ///
+ case retarderBrakesignal = "retarder.brakesignal"
+ ///
+ case retarderBrakesignalAndExclamationmark = "retarder.brakesignal.and.exclamationmark"
+ ///
+ case retarderBrakesignalSlash = "retarder.brakesignal.slash"
+
+ }
+ public enum Return: String, SymbolImage {
+ ///
+ case returnGlyph = "return"
+ ///
+ case returnLeft = "return.left"
+ ///
+ case returnRight = "return.right"
+
+ }
+ public enum Rhombus: String, SymbolImage {
+ ///
+ case rhombus = "rhombus"
+ ///
+ case rhombusFill = "rhombus.fill"
+
+ }
+ public enum Right: String, SymbolImage {
+ ///
+ case right = "right"
+ ///
+ case rightCircle = "right.circle"
+ ///
+ case rightCircleFill = "right.circle.fill"
+
+ }
+ public enum Righttriangle: String, SymbolImage {
+ ///
+ case righttriangle = "righttriangle"
+ ///
+ case righttriangleFill = "righttriangle.fill"
+ ///
+ case righttriangleSplitDiagonal = "righttriangle.split.diagonal"
+ ///
+ case righttriangleSplitDiagonalFill = "righttriangle.split.diagonal.fill"
+
+ }
+ public enum Rm: String, SymbolImage {
+ ///
+ case rmButtonHorizontal = "rm.button.horizontal"
+ ///
+ case rmButtonHorizontalFill = "rm.button.horizontal.fill"
+
+ }
+ public enum Road: String, SymbolImage {
+ ///
+ case roadLaneArrowtriangle2Inward = "road.lane.arrowtriangle.2.inward"
+ ///
+ case roadLanes = "road.lanes"
+ ///
+ case roadLanesCurvedLeft = "road.lanes.curved.left"
+ ///
+ case roadLanesCurvedRight = "road.lanes.curved.right"
+
+ }
+ public enum Roller: String, SymbolImage {
+ ///
+ case rollerShadeClosed = "roller.shade.closed"
+ ///
+ case rollerShadeOpen = "roller.shade.open"
+
+ }
+ public enum Roman: String, SymbolImage {
+ ///
+ case romanShadeClosed = "roman.shade.closed"
+ ///
+ case romanShadeOpen = "roman.shade.open"
+
+ }
+ public enum Rosette: String, SymbolImage {
+ ///
+ case rosette = "rosette"
+
+ }
+ public enum Rotate: String, SymbolImage {
+ ///
+ case rotate3d = "rotate.3d"
+ ///
+ case rotate3dCircle = "rotate.3d.circle"
+ ///
+ case rotate3dCircleFill = "rotate.3d.circle.fill"
+ ///
+ case rotate3dFill = "rotate.3d.fill"
+ ///
+ case rotateLeft = "rotate.left"
+ ///
+ case rotateLeftFill = "rotate.left.fill"
+ ///
+ case rotateRight = "rotate.right"
+ ///
+ case rotateRightFill = "rotate.right.fill"
+
+ }
+ public enum Rsb: String, SymbolImage {
+ ///
+ case rsbButtonAngledbottomHorizontalRight = "rsb.button.angledbottom.horizontal.right"
+ ///
+ case rsbButtonAngledbottomHorizontalRightFill = "rsb.button.angledbottom.horizontal.right.fill"
+
+ }
+ public enum Rt: String, SymbolImage {
+ ///
+ case rtButtonRoundedtopHorizontal = "rt.button.roundedtop.horizontal"
+ ///
+ case rtButtonRoundedtopHorizontalFill = "rt.button.roundedtop.horizontal.fill"
+ ///
+ case rtCircle = "rt.circle"
+ ///
+ case rtCircleFill = "rt.circle.fill"
+
+ }
+ public enum Rublesign: String, SymbolImage {
+ ///
+ case rublesign = "rublesign"
+ ///
+ case rublesignCircle = "rublesign.circle"
+ ///
+ case rublesignCircleFill = "rublesign.circle.fill"
+ ///
+ case rublesignSquare = "rublesign.square"
+ ///
+ case rublesignSquareFill = "rublesign.square.fill"
+
+ }
+ public enum Ruler: String, SymbolImage {
+ ///
+ case ruler = "ruler"
+ ///
+ case rulerFill = "ruler.fill"
+
+ }
+ public enum Rupeesign: String, SymbolImage {
+ ///
+ case rupeesign = "rupeesign"
+ ///
+ case rupeesignCircle = "rupeesign.circle"
+ ///
+ case rupeesignCircleFill = "rupeesign.circle.fill"
+ ///
+ case rupeesignSquare = "rupeesign.square"
+ ///
+ case rupeesignSquareFill = "rupeesign.square.fill"
+
+ }
+ public enum Safari: String, SymbolImage {
+ ///
+ case safari = "safari"
+ ///
+ case safariFill = "safari.fill"
+
+ }
+ public enum Sailboat: String, SymbolImage {
+ ///
+ case sailboat = "sailboat"
+ ///
+ case sailboatCircle = "sailboat.circle"
+ ///
+ case sailboatCircleFill = "sailboat.circle.fill"
+ ///
+ case sailboatFill = "sailboat.fill"
+
+ }
+ public enum Scale: String, SymbolImage {
+ ///
+ case scale3d = "scale.3d"
+
+ }
+ public enum Scalemass: String, SymbolImage {
+ ///
+ case scalemass = "scalemass"
+ ///
+ case scalemassFill = "scalemass.fill"
+
+ }
+ public enum Scanner: String, SymbolImage {
+ ///
+ case scanner = "scanner"
+ ///
+ case scannerFill = "scanner.fill"
+
+ }
+ public enum Scissors: String, SymbolImage {
+ ///
+ case scissors = "scissors"
+ ///
+ case scissorsBadgeEllipsis = "scissors.badge.ellipsis"
+ ///
+ case scissorsCircle = "scissors.circle"
+ ///
+ case scissorsCircleFill = "scissors.circle.fill"
+
+ }
+ public enum Scooter: String, SymbolImage {
+ ///
+ case scooter = "scooter"
+
+ }
+ public enum Scope: String, SymbolImage {
+ ///
+ case scope = "scope"
+
+ }
+ public enum Screwdriver: String, SymbolImage {
+ ///
+ case screwdriver = "screwdriver"
+ ///
+ case screwdriverFill = "screwdriver.fill"
+
+ }
+ public enum Scribble: String, SymbolImage {
+ ///
+ case scribble = "scribble"
+ ///
+ case scribbleVariable = "scribble.variable"
+
+ }
+ public enum Scroll: String, SymbolImage {
+ ///
+ case scroll = "scroll"
+ ///
+ case scrollFill = "scroll.fill"
+
+ }
+ public enum Sdcard: String, SymbolImage {
+ ///
+ case sdcard = "sdcard"
+ ///
+ case sdcardFill = "sdcard.fill"
+
+ }
+ public enum Seal: String, SymbolImage {
+ ///
+ case seal = "seal"
+ ///
+ case sealFill = "seal.fill"
+
+ }
+ public enum Selection: String, SymbolImage {
+ ///
+ case selectionPinInOut = "selection.pin.in.out"
+
+ }
+ public enum Sensor: String, SymbolImage {
+ ///
+ case sensor = "sensor"
+ ///
+ case sensorFill = "sensor.fill"
+ ///
+ case sensorTagRadiowavesForward = "sensor.tag.radiowaves.forward"
+ ///
+ case sensorTagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill"
+
+ }
+ public enum Server: String, SymbolImage {
+ ///
+ case serverRack = "server.rack"
+
+ }
+ public enum Shadow: String, SymbolImage {
+ ///
+ case shadow = "shadow"
+
+ }
+ public enum Shared: String, SymbolImage {
+ ///
+ case sharedWithYou = "shared.with.you"
+ ///
+ case sharedWithYouCircle = "shared.with.you.circle"
+ ///
+ case sharedWithYouCircleFill = "shared.with.you.circle.fill"
+ ///
+ case sharedWithYouSlash = "shared.with.you.slash"
+
+ }
+ public enum Shareplay: String, SymbolImage {
+ ///
+ case shareplay = "shareplay"
+ ///
+ case shareplaySlash = "shareplay.slash"
+
+ }
+ public enum Shazam: String, SymbolImage {
+ ///
+ case shazamLogo = "shazam.logo"
+ ///
+ case shazamLogoFill = "shazam.logo.fill"
+
+ }
+ public enum Shekelsign: String, SymbolImage {
+ ///
+ case shekelsign = "shekelsign"
+ ///
+ case shekelsignCircle = "shekelsign.circle"
+ ///
+ case shekelsignCircleFill = "shekelsign.circle.fill"
+ ///
+ case shekelsignSquare = "shekelsign.square"
+ ///
+ case shekelsignSquareFill = "shekelsign.square.fill"
+
+ }
+ public enum Shield: String, SymbolImage {
+ ///
+ case shield = "shield"
+ ///
+ case shieldCheckered = "shield.checkered"
+ ///
+ case shieldFill = "shield.fill"
+ ///
+ case shieldLefthalfFilled = "shield.lefthalf.filled"
+ ///
+ case shieldLefthalfFilledBadgeCheckmark = "shield.lefthalf.filled.badge.checkmark"
+ ///
+ case shieldLefthalfFilledSlash = "shield.lefthalf.filled.slash"
+ ///
+ case shieldLefthalfFilledTrianglebadgeExclamationmark = "shield.lefthalf.filled.trianglebadge.exclamationmark"
+ ///
+ case shieldRighthalfFilled = "shield.righthalf.filled"
+ ///
+ case shieldSlash = "shield.slash"
+ ///
+ case shieldSlashFill = "shield.slash.fill"
+
+ }
+ public enum Shift: String, SymbolImage {
+ ///
+ case shift = "shift"
+ ///
+ case shiftFill = "shift.fill"
+
+ }
+ public enum Shippingbox: String, SymbolImage {
+ ///
+ case shippingbox = "shippingbox"
+ ///
+ case shippingboxAndArrowBackward = "shippingbox.and.arrow.backward"
+ ///
+ case shippingboxAndArrowBackwardFill = "shippingbox.and.arrow.backward.fill"
+ ///
+ case shippingboxCircle = "shippingbox.circle"
+ ///
+ case shippingboxCircleFill = "shippingbox.circle.fill"
+ ///
+ case shippingboxFill = "shippingbox.fill"
+
+ }
+ public enum Shoe: String, SymbolImage {
+ ///
+ case shoe = "shoe"
+ ///
+ case shoe2 = "shoe.2"
+ ///
+ case shoe2Fill = "shoe.2.fill"
+ ///
+ case shoeCircle = "shoe.circle"
+ ///
+ case shoeCircleFill = "shoe.circle.fill"
+ ///
+ case shoeFill = "shoe.fill"
+
+ }
+ public enum Shoeprints: String, SymbolImage {
+ ///
+ case shoeprintsFill = "shoeprints.fill"
+
+ }
+ public enum Shower: String, SymbolImage {
+ ///
+ case shower = "shower"
+ ///
+ case showerFill = "shower.fill"
+ ///
+ case showerHandheld = "shower.handheld"
+ ///
+ case showerHandheldFill = "shower.handheld.fill"
+ ///
+ case showerSidejet = "shower.sidejet"
+ ///
+ case showerSidejetFill = "shower.sidejet.fill"
+
+ }
+ public enum Shuffle: String, SymbolImage {
+ ///
+ case shuffle = "shuffle"
+ ///
+ case shuffleCircle = "shuffle.circle"
+ ///
+ case shuffleCircleFill = "shuffle.circle.fill"
+
+ }
+ public enum Sidebar: String, SymbolImage {
+ ///
+ case sidebarLeading = "sidebar.leading"
+ ///
+ case sidebarLeft = "sidebar.left"
+ ///
+ case sidebarRight = "sidebar.right"
+ ///
+ case sidebarSquaresLeading = "sidebar.squares.leading"
+ ///
+ case sidebarSquaresLeft = "sidebar.squares.left"
+ ///
+ case sidebarSquaresRight = "sidebar.squares.right"
+ ///
+ case sidebarSquaresTrailing = "sidebar.squares.trailing"
+ ///
+ case sidebarTrailing = "sidebar.trailing"
+
+ }
+ public enum Signature: String, SymbolImage {
+ ///
+ case signature = "signature"
+
+ }
+ public enum Signpost: String, SymbolImage {
+ ///
+ case signpostAndArrowtriangleUp = "signpost.and.arrowtriangle.up"
+ ///
+ case signpostAndArrowtriangleUpCircle = "signpost.and.arrowtriangle.up.circle"
+ ///
+ case signpostAndArrowtriangleUpCircleFill = "signpost.and.arrowtriangle.up.circle.fill"
+ ///
+ case signpostAndArrowtriangleUpFill = "signpost.and.arrowtriangle.up.fill"
+ ///
+ case signpostLeft = "signpost.left"
+ ///
+ case signpostLeftCircle = "signpost.left.circle"
+ ///
+ case signpostLeftCircleFill = "signpost.left.circle.fill"
+ ///
+ case signpostLeftFill = "signpost.left.fill"
+ ///
+ case signpostRight = "signpost.right"
+ ///
+ case signpostRightAndLeft = "signpost.right.and.left"
+ ///
+ case signpostRightAndLeftCircle = "signpost.right.and.left.circle"
+ ///
+ case signpostRightAndLeftCircleFill = "signpost.right.and.left.circle.fill"
+ ///
+ case signpostRightAndLeftFill = "signpost.right.and.left.fill"
+ ///
+ case signpostRightCircle = "signpost.right.circle"
+ ///
+ case signpostRightCircleFill = "signpost.right.circle.fill"
+ ///
+ case signpostRightFill = "signpost.right.fill"
+
+ }
+ public enum Simcard: String, SymbolImage {
+ ///
+ case simcard = "simcard"
+ ///
+ case simcard2 = "simcard.2"
+ ///
+ case simcard2Fill = "simcard.2.fill"
+ ///
+ case simcardFill = "simcard.fill"
+
+ }
+ public enum Sink: String, SymbolImage {
+ ///
+ case sink = "sink"
+ ///
+ case sinkFill = "sink.fill"
+
+ }
+ public enum Skateboard: String, SymbolImage {
+ ///
+ case skateboard = "skateboard"
+ ///
+ case skateboardFill = "skateboard.fill"
+
+ }
+ public enum Skew: String, SymbolImage {
+ ///
+ case skew = "skew"
+
+ }
+ public enum Skis: String, SymbolImage {
+ ///
+ case skis = "skis"
+ ///
+ case skisFill = "skis.fill"
+
+ }
+ public enum Slash: String, SymbolImage {
+ ///
+ case slashCircle = "slash.circle"
+ ///
+ case slashCircleFill = "slash.circle.fill"
+
+ }
+ public enum Sleep: String, SymbolImage {
+ ///
+ case sleep = "sleep"
+ ///
+ case sleepCircle = "sleep.circle"
+ ///
+ case sleepCircleFill = "sleep.circle.fill"
+
+ }
+ public enum Slider: String, SymbolImage {
+ ///
+ case sliderHorizontal2Gobackward = "slider.horizontal.2.gobackward"
+ ///
+ case sliderHorizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath"
+ ///
+ case sliderHorizontal2Square = "slider.horizontal.2.square"
+ ///
+ case sliderHorizontal2SquareBadgeArrowDown = "slider.horizontal.2.square.badge.arrow.down"
+ ///
+ case sliderHorizontal2SquareOnSquare = "slider.horizontal.2.square.on.square"
+ ///
+ case sliderHorizontal3 = "slider.horizontal.3"
+ ///
+ case sliderHorizontalBelowRectangle = "slider.horizontal.below.rectangle"
+ ///
+ case sliderHorizontalBelowSquareAndSquareFilled = "slider.horizontal.below.square.and.square.filled"
+ ///
+ case sliderHorizontalBelowSquareFilledAndSquare = "slider.horizontal.below.square.filled.and.square"
+ ///
+ case sliderHorizontalBelowSunMax = "slider.horizontal.below.sun.max"
+ ///
+ case sliderVertical3 = "slider.vertical.3"
+
+ }
+ public enum Slowmo: String, SymbolImage {
+ ///
+ case slowmo = "slowmo"
+
+ }
+ public enum Smallcircle: String, SymbolImage {
+ ///
+ case smallcircleCircle = "smallcircle.circle"
+ ///
+ case smallcircleCircleFill = "smallcircle.circle.fill"
+ ///
+ case smallcircleFilledCircle = "smallcircle.filled.circle"
+ ///
+ case smallcircleFilledCircleFill = "smallcircle.filled.circle.fill"
+
+ }
+ public enum Smartphone: String, SymbolImage {
+ ///
+ case smartphone = "smartphone"
+
+ }
+ public enum Smoke: String, SymbolImage {
+ ///
+ case smoke = "smoke"
+ ///
+ case smokeCircle = "smoke.circle"
+ ///
+ case smokeCircleFill = "smoke.circle.fill"
+ ///
+ case smokeFill = "smoke.fill"
+
+ }
+ public enum Snowboard: String, SymbolImage {
+ ///
+ case snowboard = "snowboard"
+ ///
+ case snowboardFill = "snowboard.fill"
+
+ }
+ public enum Snowflake: String, SymbolImage {
+ ///
+ case snowflake = "snowflake"
+ ///
+ case snowflakeCircle = "snowflake.circle"
+ ///
+ case snowflakeCircleFill = "snowflake.circle.fill"
+ ///
+ case snowflakeRoadLane = "snowflake.road.lane"
+ ///
+ case snowflakeRoadLaneDashed = "snowflake.road.lane.dashed"
+ ///
+ case snowflakeSlash = "snowflake.slash"
+
+ }
+ public enum Soccerball: String, SymbolImage {
+ ///
+ case soccerball = "soccerball"
+ ///
+ case soccerballCircle = "soccerball.circle"
+ ///
+ case soccerballCircleFill = "soccerball.circle.fill"
+ ///
+ case soccerballCircleFillInverse = "soccerball.circle.fill.inverse"
+ ///
+ case soccerballCircleInverse = "soccerball.circle.inverse"
+ ///
+ case soccerballInverse = "soccerball.inverse"
+
+ }
+ public enum Sofa: String, SymbolImage {
+ ///
+ case sofa = "sofa"
+ ///
+ case sofaFill = "sofa.fill"
+
+ }
+ public enum Sos: String, SymbolImage {
+ ///
+ case sos = "sos"
+ ///
+ case sosCircle = "sos.circle"
+ ///
+ case sosCircleFill = "sos.circle.fill"
+
+ }
+ public enum Space: String, SymbolImage {
+ ///
+ case space = "space"
+
+ }
+ public enum Sparkle: String, SymbolImage {
+ ///
+ case sparkle = "sparkle"
+ ///
+ case sparkleMagnifyingglass = "sparkle.magnifyingglass"
+
+ }
+ public enum Sparkles: String, SymbolImage {
+ ///
+ case sparkles = "sparkles"
+ ///
+ case sparklesRectangleStack = "sparkles.rectangle.stack"
+ ///
+ case sparklesRectangleStackFill = "sparkles.rectangle.stack.fill"
+ ///
+ case sparklesSquareFilledOnSquare = "sparkles.square.filled.on.square"
+ ///
+ case sparklesTv = "sparkles.tv"
+ ///
+ case sparklesTvFill = "sparkles.tv.fill"
+
+ }
+ public enum Speaker: String, SymbolImage {
+ ///
+ case speaker = "speaker"
+ ///
+ case speakerBadgeExclamationmark = "speaker.badge.exclamationmark"
+ ///
+ case speakerBadgeExclamationmarkFill = "speaker.badge.exclamationmark.fill"
+ ///
+ case speakerCircle = "speaker.circle"
+ ///
+ case speakerCircleFill = "speaker.circle.fill"
+ ///
+ case speakerFill = "speaker.fill"
+ ///
+ case speakerMinus = "speaker.minus"
+ ///
+ case speakerMinusFill = "speaker.minus.fill"
+ ///
+ case speakerPlus = "speaker.plus"
+ ///
+ case speakerPlusFill = "speaker.plus.fill"
+ ///
+ case speakerSlash = "speaker.slash"
+ ///
+ case speakerSlashCircle = "speaker.slash.circle"
+ ///
+ case speakerSlashCircleFill = "speaker.slash.circle.fill"
+ ///
+ case speakerSlashFill = "speaker.slash.fill"
+ ///
+ case speakerSquare = "speaker.square"
+ ///
+ case speakerSquareFill = "speaker.square.fill"
+ ///
+ case speakerWave1 = "speaker.wave.1"
+ ///
+ case speakerWave1Fill = "speaker.wave.1.fill"
+ ///
+ case speakerWave2 = "speaker.wave.2"
+ ///
+ case speakerWave2Bubble = "speaker.wave.2.bubble"
+ ///
+ case speakerWave2BubbleFill = "speaker.wave.2.bubble.fill"
+ ///
+ case speakerWave2Circle = "speaker.wave.2.circle"
+ ///
+ case speakerWave2CircleFill = "speaker.wave.2.circle.fill"
+ ///
+ case speakerWave2Fill = "speaker.wave.2.fill"
+ ///
+ case speakerWave3 = "speaker.wave.3"
+ ///
+ case speakerWave3Fill = "speaker.wave.3.fill"
+ ///
+ case speakerZzz = "speaker.zzz"
+ ///
+ case speakerZzzFill = "speaker.zzz.fill"
+
+ }
+ public enum Spigot: String, SymbolImage {
+ ///
+ case spigot = "spigot"
+ ///
+ case spigotFill = "spigot.fill"
+
+ }
+ public enum Sportscourt: String, SymbolImage {
+ ///
+ case sportscourt = "sportscourt"
+ ///
+ case sportscourtCircle = "sportscourt.circle"
+ ///
+ case sportscourtCircleFill = "sportscourt.circle.fill"
+ ///
+ case sportscourtFill = "sportscourt.fill"
+
+ }
+ public enum Sprinkler: String, SymbolImage {
+ ///
+ case sprinkler = "sprinkler"
+ ///
+ case sprinklerAndDroplets = "sprinkler.and.droplets"
+ ///
+ case sprinklerAndDropletsFill = "sprinkler.and.droplets.fill"
+ ///
+ case sprinklerFill = "sprinkler.fill"
+
+ }
+ public enum Square: String, SymbolImage {
+ ///
+ case square = "square"
+ ///
+ case square2Layers3d = "square.2.layers.3d"
+ ///
+ case square2Layers3dBottomFilled = "square.2.layers.3d.bottom.filled"
+ ///
+ case square2Layers3dFill = "square.2.layers.3d.fill"
+ ///
+ case square2Layers3dTopFilled = "square.2.layers.3d.top.filled"
+ ///
+ case square3Layers3d = "square.3.layers.3d"
+ ///
+ case square3Layers3dBottomFilled = "square.3.layers.3d.bottom.filled"
+ ///
+ case square3Layers3dDownBackward = "square.3.layers.3d.down.backward"
+ ///
+ case square3Layers3dDownForward = "square.3.layers.3d.down.forward"
+ ///
+ case square3Layers3dDownLeft = "square.3.layers.3d.down.left"
+ ///
+ case square3Layers3dDownLeftSlash = "square.3.layers.3d.down.left.slash"
+ ///
+ case square3Layers3dDownRight = "square.3.layers.3d.down.right"
+ ///
+ case square3Layers3dDownRightSlash = "square.3.layers.3d.down.right.slash"
+ ///
+ case square3Layers3dMiddleFilled = "square.3.layers.3d.middle.filled"
+ ///
+ case square3Layers3dSlash = "square.3.layers.3d.slash"
+ ///
+ case square3Layers3dTopFilled = "square.3.layers.3d.top.filled"
+ ///
+ case squareAndArrowDown = "square.and.arrow.down"
+ ///
+ case squareAndArrowDownFill = "square.and.arrow.down.fill"
+ ///
+ case squareAndArrowDownOnSquare = "square.and.arrow.down.on.square"
+ ///
+ case squareAndArrowDownOnSquareFill = "square.and.arrow.down.on.square.fill"
+ ///
+ case squareAndArrowUp = "square.and.arrow.up"
+ ///
+ case squareAndArrowUpCircle = "square.and.arrow.up.circle"
+ ///
+ case squareAndArrowUpCircleFill = "square.and.arrow.up.circle.fill"
+ ///
+ case squareAndArrowUpFill = "square.and.arrow.up.fill"
+ ///
+ case squareAndArrowUpOnSquare = "square.and.arrow.up.on.square"
+ ///
+ case squareAndArrowUpOnSquareFill = "square.and.arrow.up.on.square.fill"
+ ///
+ case squareAndArrowUpTrianglebadgeExclamationmark = "square.and.arrow.up.trianglebadge.exclamationmark"
+ ///
+ case squareAndAtRectangle = "square.and.at.rectangle"
+ ///
+ case squareAndAtRectangleFill = "square.and.at.rectangle.fill"
+ ///
+ case squareAndLineVerticalAndSquare = "square.and.line.vertical.and.square"
+ ///
+ case squareAndLineVerticalAndSquareFilled = "square.and.line.vertical.and.square.filled"
+ ///
+ case squareAndPencil = "square.and.pencil"
+ ///
+ case squareAndPencilCircle = "square.and.pencil.circle"
+ ///
+ case squareAndPencilCircleFill = "square.and.pencil.circle.fill"
+ ///
+ case squareArrowtriangle4Outward = "square.arrowtriangle.4.outward"
+ ///
+ case squareBadgePlus = "square.badge.plus"
+ ///
+ case squareBadgePlusFill = "square.badge.plus.fill"
+ ///
+ case squareBottomhalfFilled = "square.bottomhalf.filled"
+ ///
+ case squareBottomthirdInsetFilled = "square.bottomthird.inset.filled"
+ ///
+ case squareCircle = "square.circle"
+ ///
+ case squareCircleFill = "square.circle.fill"
+ ///
+ case squareDashed = "square.dashed"
+ ///
+ case squareDashedInsetFilled = "square.dashed.inset.filled"
+ ///
+ case squareDotted = "square.dotted"
+ ///
+ case squareFill = "square.fill"
+ ///
+ case squareFillAndLineVerticalAndSquareFill = "square.fill.and.line.vertical.and.square.fill"
+ ///
+ case squareFillOnCircleFill = "square.fill.on.circle.fill"
+ ///
+ case squareFillOnSquareFill = "square.fill.on.square.fill"
+ ///
+ case squareFillTextGrid1x2 = "square.fill.text.grid.1x2"
+ ///
+ case squareFilledAndLineVerticalAndSquare = "square.filled.and.line.vertical.and.square"
+ ///
+ case squareFilledOnSquare = "square.filled.on.square"
+ ///
+ case squareGrid2x2 = "square.grid.2x2"
+ ///
+ case squareGrid2x2Fill = "square.grid.2x2.fill"
+ ///
+ case squareGrid3x1BelowLineGrid1x2 = "square.grid.3x1.below.line.grid.1x2"
+ ///
+ case squareGrid3x1BelowLineGrid1x2Fill = "square.grid.3x1.below.line.grid.1x2.fill"
+ ///
+ case squareGrid3x1FolderBadgePlus = "square.grid.3x1.folder.badge.plus"
+ ///
+ case squareGrid3x1FolderFillBadgePlus = "square.grid.3x1.folder.fill.badge.plus"
+ ///
+ case squareGrid3x2 = "square.grid.3x2"
+ ///
+ case squareGrid3x2Fill = "square.grid.3x2.fill"
+ ///
+ case squareGrid3x3 = "square.grid.3x3"
+ ///
+ case squareGrid3x3BottomleftFilled = "square.grid.3x3.bottomleft.filled"
+ ///
+ case squareGrid3x3BottommiddleFilled = "square.grid.3x3.bottommiddle.filled"
+ ///
+ case squareGrid3x3BottomrightFilled = "square.grid.3x3.bottomright.filled"
+ ///
+ case squareGrid3x3Fill = "square.grid.3x3.fill"
+ ///
+ case squareGrid3x3MiddleFilled = "square.grid.3x3.middle.filled"
+ ///
+ case squareGrid3x3MiddleleftFilled = "square.grid.3x3.middleleft.filled"
+ ///
+ case squareGrid3x3MiddlerightFilled = "square.grid.3x3.middleright.filled"
+ ///
+ case squareGrid3x3Square = "square.grid.3x3.square"
+ ///
+ case squareGrid3x3TopleftFilled = "square.grid.3x3.topleft.filled"
+ ///
+ case squareGrid3x3TopmiddleFilled = "square.grid.3x3.topmiddle.filled"
+ ///
+ case squareGrid3x3ToprightFilled = "square.grid.3x3.topright.filled"
+ ///
+ case squareGrid4x3Fill = "square.grid.4x3.fill"
+ ///
+ case squareInsetFilled = "square.inset.filled"
+ ///
+ case squareLeadingthirdInsetFilled = "square.leadingthird.inset.filled"
+ ///
+ case squareLefthalfFilled = "square.lefthalf.filled"
+ ///
+ case squareLeftthirdInsetFilled = "square.leftthird.inset.filled"
+ ///
+ case squareOnCircle = "square.on.circle"
+ ///
+ case squareOnSquare = "square.on.square"
+ ///
+ case squareOnSquareBadgePersonCrop = "square.on.square.badge.person.crop"
+ ///
+ case squareOnSquareBadgePersonCropFill = "square.on.square.badge.person.crop.fill"
+ ///
+ case squareOnSquareDashed = "square.on.square.dashed"
+ ///
+ case squareOnSquareIntersectionDashed = "square.on.square.intersection.dashed"
+ ///
+ case squareOnSquareSquareshapeControlhandles = "square.on.square.squareshape.controlhandles"
+ ///
+ case squareResize = "square.resize"
+ ///
+ case squareResizeDown = "square.resize.down"
+ ///
+ case squareResizeUp = "square.resize.up"
+ ///
+ case squareRighthalfFilled = "square.righthalf.filled"
+ ///
+ case squareRightthirdInsetFilled = "square.rightthird.inset.filled"
+ ///
+ case squareSlash = "square.slash"
+ ///
+ case squareSlashFill = "square.slash.fill"
+ ///
+ case squareSplit1x2 = "square.split.1x2"
+ ///
+ case squareSplit1x2Fill = "square.split.1x2.fill"
+ ///
+ case squareSplit2x1 = "square.split.2x1"
+ ///
+ case squareSplit2x1Fill = "square.split.2x1.fill"
+ ///
+ case squareSplit2x2 = "square.split.2x2"
+ ///
+ case squareSplit2x2Fill = "square.split.2x2.fill"
+ ///
+ case squareSplitBottomrightquarter = "square.split.bottomrightquarter"
+ ///
+ case squareSplitBottomrightquarterFill = "square.split.bottomrightquarter.fill"
+ ///
+ case squareSplitDiagonal = "square.split.diagonal"
+ ///
+ case squareSplitDiagonal2x2 = "square.split.diagonal.2x2"
+ ///
+ case squareSplitDiagonal2x2Fill = "square.split.diagonal.2x2.fill"
+ ///
+ case squareSplitDiagonalFill = "square.split.diagonal.fill"
+ ///
+ case squareStack = "square.stack"
+ ///
+ case squareStack3dDownForward = "square.stack.3d.down.forward"
+ ///
+ case squareStack3dDownForwardFill = "square.stack.3d.down.forward.fill"
+ ///
+ case squareStack3dDownRight = "square.stack.3d.down.right"
+ ///
+ case squareStack3dDownRightFill = "square.stack.3d.down.right.fill"
+ ///
+ case squareStack3dForwardDottedline = "square.stack.3d.forward.dottedline"
+ ///
+ case squareStack3dForwardDottedlineFill = "square.stack.3d.forward.dottedline.fill"
+ ///
+ case squareStack3dUp = "square.stack.3d.up"
+ ///
+ case squareStack3dUpBadgeAutomatic = "square.stack.3d.up.badge.automatic"
+ ///
+ case squareStack3dUpBadgeAutomaticFill = "square.stack.3d.up.badge.automatic.fill"
+ ///
+ case squareStack3dUpFill = "square.stack.3d.up.fill"
+ ///
+ case squareStack3dUpSlash = "square.stack.3d.up.slash"
+ ///
+ case squareStack3dUpSlashFill = "square.stack.3d.up.slash.fill"
+ ///
+ case squareStack3dUpTrianglebadgeExclamationmark = "square.stack.3d.up.trianglebadge.exclamationmark"
+ ///
+ case squareStack3dUpTrianglebadgeExclamationmarkFill = "square.stack.3d.up.trianglebadge.exclamationmark.fill"
+ ///
+ case squareStackFill = "square.stack.fill"
+ ///
+ case squareTextSquare = "square.text.square"
+ ///
+ case squareTextSquareFill = "square.text.square.fill"
+ ///
+ case squareTophalfFilled = "square.tophalf.filled"
+ ///
+ case squareTopthirdInsetFilled = "square.topthird.inset.filled"
+ ///
+ case squareTrailingthirdInsetFilled = "square.trailingthird.inset.filled"
+
+ }
+ public enum Squares: String, SymbolImage {
+ ///
+ case squaresBelowRectangle = "squares.below.rectangle"
+ ///
+ case squaresLeadingRectangle = "squares.leading.rectangle"
+ ///
+ case squaresLeadingRectangleFill = "squares.leading.rectangle.fill"
+
+ }
+ public enum Squareshape: String, SymbolImage {
+ ///
+ case squareshape = "squareshape"
+ ///
+ case squareshapeControlhandlesOnSquareshapeControlhandles = "squareshape.controlhandles.on.squareshape.controlhandles"
+ ///
+ case squareshapeDottedSplit2x2 = "squareshape.dotted.split.2x2"
+ ///
+ case squareshapeDottedSquareshape = "squareshape.dotted.squareshape"
+ ///
+ case squareshapeFill = "squareshape.fill"
+ ///
+ case squareshapeSplit2x2 = "squareshape.split.2x2"
+ ///
+ case squareshapeSplit2x2Dotted = "squareshape.split.2x2.dotted"
+ ///
+ case squareshapeSplit3x3 = "squareshape.split.3x3"
+ ///
+ case squareshapeSquareshapeDotted = "squareshape.squareshape.dotted"
+
+ }
+ public enum Stairs: String, SymbolImage {
+ ///
+ case stairs = "stairs"
+
+ }
+ public enum Star: String, SymbolImage {
+ ///
+ case star = "star"
+ ///
+ case starBubble = "star.bubble"
+ ///
+ case starBubbleFill = "star.bubble.fill"
+ ///
+ case starCircle = "star.circle"
+ ///
+ case starCircleFill = "star.circle.fill"
+ ///
+ case starFill = "star.fill"
+ ///
+ case starLeadinghalfFilled = "star.leadinghalf.filled"
+ ///
+ case starSlash = "star.slash"
+ ///
+ case starSlashFill = "star.slash.fill"
+ ///
+ case starSquare = "star.square"
+ ///
+ case starSquareFill = "star.square.fill"
+ ///
+ case starSquareOnSquare = "star.square.on.square"
+ ///
+ case starSquareOnSquareFill = "star.square.on.square.fill"
+
+ }
+ public enum Staroflife: String, SymbolImage {
+ ///
+ case staroflife = "staroflife"
+ ///
+ case staroflifeCircle = "staroflife.circle"
+ ///
+ case staroflifeCircleFill = "staroflife.circle.fill"
+ ///
+ case staroflifeFill = "staroflife.fill"
+ ///
+ case staroflifeShield = "staroflife.shield"
+ ///
+ case staroflifeShieldFill = "staroflife.shield.fill"
+
+ }
+ public enum Steeringwheel: String, SymbolImage {
+ ///
+ case steeringwheel = "steeringwheel"
+ ///
+ case steeringwheelAndHeatWaves = "steeringwheel.and.heat.waves"
+ ///
+ case steeringwheelAndKey = "steeringwheel.and.key"
+ ///
+ case steeringwheelAndLiquidWave = "steeringwheel.and.liquid.wave"
+ ///
+ case steeringwheelAndLock = "steeringwheel.and.lock"
+ ///
+ case steeringwheelArrowtriangleLeft = "steeringwheel.arrowtriangle.left"
+ ///
+ case steeringwheelArrowtriangleRight = "steeringwheel.arrowtriangle.right"
+ ///
+ case steeringwheelBadgeExclamationmark = "steeringwheel.badge.exclamationmark"
+ ///
+ case steeringwheelCircle = "steeringwheel.circle"
+ ///
+ case steeringwheelCircleFill = "steeringwheel.circle.fill"
+ ///
+ case steeringwheelExclamationmark = "steeringwheel.exclamationmark"
+ ///
+ case steeringwheelRoadLane = "steeringwheel.road.lane"
+ ///
+ case steeringwheelRoadLaneDashed = "steeringwheel.road.lane.dashed"
+ ///
+ case steeringwheelSlash = "steeringwheel.slash"
+
+ }
+ public enum Sterlingsign: String, SymbolImage {
+ ///
+ case sterlingsign = "sterlingsign"
+ ///
+ case sterlingsignCircle = "sterlingsign.circle"
+ ///
+ case sterlingsignCircleFill = "sterlingsign.circle.fill"
+ ///
+ case sterlingsignSquare = "sterlingsign.square"
+ ///
+ case sterlingsignSquareFill = "sterlingsign.square.fill"
+
+ }
+ public enum Stethoscope: String, SymbolImage {
+ ///
+ case stethoscope = "stethoscope"
+ ///
+ case stethoscopeCircle = "stethoscope.circle"
+ ///
+ case stethoscopeCircleFill = "stethoscope.circle.fill"
+
+ }
+ public enum Stop: String, SymbolImage {
+ ///
+ case stop = "stop"
+ ///
+ case stopCircle = "stop.circle"
+ ///
+ case stopCircleFill = "stop.circle.fill"
+ ///
+ case stopFill = "stop.fill"
+
+ }
+ public enum Stopwatch: String, SymbolImage {
+ ///
+ case stopwatch = "stopwatch"
+ ///
+ case stopwatchFill = "stopwatch.fill"
+
+ }
+ public enum Storefront: String, SymbolImage {
+ ///
+ case storefront = "storefront"
+ ///
+ case storefrontCircle = "storefront.circle"
+ ///
+ case storefrontCircleFill = "storefront.circle.fill"
+ ///
+ case storefrontFill = "storefront.fill"
+
+ }
+ public enum Stove: String, SymbolImage {
+ ///
+ case stove = "stove"
+ ///
+ case stoveFill = "stove.fill"
+
+ }
+ public enum Strikethrough: String, SymbolImage {
+ ///
+ case strikethrough = "strikethrough"
+
+ }
+ public enum Stroller: String, SymbolImage {
+ ///
+ case stroller = "stroller"
+ ///
+ case strollerFill = "stroller.fill"
+
+ }
+ public enum Studentdesk: String, SymbolImage {
+ ///
+ case studentdesk = "studentdesk"
+
+ }
+ public enum Suit: String, SymbolImage {
+ ///
+ case suitClub = "suit.club"
+ ///
+ case suitClubFill = "suit.club.fill"
+ ///
+ case suitDiamond = "suit.diamond"
+ ///
+ case suitDiamondFill = "suit.diamond.fill"
+ ///
+ case suitHeart = "suit.heart"
+ ///
+ case suitHeartFill = "suit.heart.fill"
+ ///
+ case suitSpade = "suit.spade"
+ ///
+ case suitSpadeFill = "suit.spade.fill"
+
+ }
+ public enum Suitcase: String, SymbolImage {
+ ///
+ case suitcase = "suitcase"
+ ///
+ case suitcaseCart = "suitcase.cart"
+ ///
+ case suitcaseCartFill = "suitcase.cart.fill"
+ ///
+ case suitcaseFill = "suitcase.fill"
+ ///
+ case suitcaseRolling = "suitcase.rolling"
+ ///
+ case suitcaseRollingFill = "suitcase.rolling.fill"
+
+ }
+ public enum Sum: String, SymbolImage {
+ ///
+ case sum = "sum"
+
+ }
+ public enum Sun: String, SymbolImage {
+ ///
+ case sunDust = "sun.dust"
+ ///
+ case sunDustCircle = "sun.dust.circle"
+ ///
+ case sunDustCircleFill = "sun.dust.circle.fill"
+ ///
+ case sunDustFill = "sun.dust.fill"
+ ///
+ case sunHaze = "sun.haze"
+ ///
+ case sunHazeCircle = "sun.haze.circle"
+ ///
+ case sunHazeCircleFill = "sun.haze.circle.fill"
+ ///
+ case sunHazeFill = "sun.haze.fill"
+ ///
+ case sunHorizon = "sun.horizon"
+ ///
+ case sunHorizonCircle = "sun.horizon.circle"
+ ///
+ case sunHorizonCircleFill = "sun.horizon.circle.fill"
+ ///
+ case sunHorizonFill = "sun.horizon.fill"
+ ///
+ case sunMax = "sun.max"
+ ///
+ case sunMaxCircle = "sun.max.circle"
+ ///
+ case sunMaxCircleFill = "sun.max.circle.fill"
+ ///
+ case sunMaxFill = "sun.max.fill"
+ ///
+ case sunMaxTrianglebadgeExclamationmark = "sun.max.trianglebadge.exclamationmark"
+ ///
+ case sunMaxTrianglebadgeExclamationmarkFill = "sun.max.trianglebadge.exclamationmark.fill"
+ ///
+ case sunMin = "sun.min"
+ ///
+ case sunMinFill = "sun.min.fill"
+ ///
+ case sunRain = "sun.rain"
+ ///
+ case sunRainCircle = "sun.rain.circle"
+ ///
+ case sunRainCircleFill = "sun.rain.circle.fill"
+ ///
+ case sunRainFill = "sun.rain.fill"
+ ///
+ case sunSnow = "sun.snow"
+ ///
+ case sunSnowCircle = "sun.snow.circle"
+ ///
+ case sunSnowCircleFill = "sun.snow.circle.fill"
+ ///
+ case sunSnowFill = "sun.snow.fill"
+
+ }
+ public enum Sunglasses: String, SymbolImage {
+ ///
+ case sunglasses = "sunglasses"
+ ///
+ case sunglassesFill = "sunglasses.fill"
+
+ }
+ public enum Sunrise: String, SymbolImage {
+ ///
+ case sunrise = "sunrise"
+ ///
+ case sunriseCircle = "sunrise.circle"
+ ///
+ case sunriseCircleFill = "sunrise.circle.fill"
+ ///
+ case sunriseFill = "sunrise.fill"
+
+ }
+ public enum Sunset: String, SymbolImage {
+ ///
+ case sunset = "sunset"
+ ///
+ case sunsetCircle = "sunset.circle"
+ ///
+ case sunsetCircleFill = "sunset.circle.fill"
+ ///
+ case sunsetFill = "sunset.fill"
+
+ }
+ public enum Surfboard: String, SymbolImage {
+ ///
+ case surfboard = "surfboard"
+ ///
+ case surfboardFill = "surfboard.fill"
+
+ }
+ public enum Suv: String, SymbolImage {
+ ///
+ case suvSide = "suv.side"
+ ///
+ case suvSideAirCirculate = "suv.side.air.circulate"
+ ///
+ case suvSideAirCirculateFill = "suv.side.air.circulate.fill"
+ ///
+ case suvSideAirFresh = "suv.side.air.fresh"
+ ///
+ case suvSideAirFreshFill = "suv.side.air.fresh.fill"
+ ///
+ case suvSideAndExclamationmark = "suv.side.and.exclamationmark"
+ ///
+ case suvSideAndExclamationmarkFill = "suv.side.and.exclamationmark.fill"
+ ///
+ case suvSideArrowtriangleDown = "suv.side.arrowtriangle.down"
+ ///
+ case suvSideArrowtriangleDownFill = "suv.side.arrowtriangle.down.fill"
+ ///
+ case suvSideArrowtriangleUp = "suv.side.arrowtriangle.up"
+ ///
+ case suvSideArrowtriangleUpArrowtriangleDown = "suv.side.arrowtriangle.up.arrowtriangle.down"
+ ///
+ case suvSideArrowtriangleUpArrowtriangleDownFill = "suv.side.arrowtriangle.up.arrowtriangle.down.fill"
+ ///
+ case suvSideArrowtriangleUpFill = "suv.side.arrowtriangle.up.fill"
+ ///
+ case suvSideFill = "suv.side.fill"
+ ///
+ case suvSideFrontOpen = "suv.side.front.open"
+ ///
+ case suvSideFrontOpenFill = "suv.side.front.open.fill"
+ ///
+ case suvSideHillDown = "suv.side.hill.down"
+ ///
+ case suvSideHillDownFill = "suv.side.hill.down.fill"
+ ///
+ case suvSideHillUp = "suv.side.hill.up"
+ ///
+ case suvSideHillUpFill = "suv.side.hill.up.fill"
+ ///
+ case suvSideLock = "suv.side.lock"
+ ///
+ case suvSideLockFill = "suv.side.lock.fill"
+ ///
+ case suvSideLockOpen = "suv.side.lock.open"
+ ///
+ case suvSideLockOpenFill = "suv.side.lock.open.fill"
+ ///
+ case suvSideRearOpen = "suv.side.rear.open"
+ ///
+ case suvSideRearOpenFill = "suv.side.rear.open.fill"
+
+ }
+ public enum Swatchpalette: String, SymbolImage {
+ ///
+ case swatchpalette = "swatchpalette"
+ ///
+ case swatchpaletteFill = "swatchpalette.fill"
+
+ }
+ public enum Swedishkronasign: String, SymbolImage {
+ ///
+ case swedishkronasign = "swedishkronasign"
+ ///
+ case swedishkronasignCircle = "swedishkronasign.circle"
+ ///
+ case swedishkronasignCircleFill = "swedishkronasign.circle.fill"
+ ///
+ case swedishkronasignSquare = "swedishkronasign.square"
+ ///
+ case swedishkronasignSquareFill = "swedishkronasign.square.fill"
+
+ }
+ public enum Swift: String, SymbolImage {
+ ///
+ case swift = "swift"
+
+ }
+ public enum Swirl: String, SymbolImage {
+ ///
+ case swirlCircleRighthalfFilled = "swirl.circle.righthalf.filled"
+ ///
+ case swirlCircleRighthalfFilledInverse = "swirl.circle.righthalf.filled.inverse"
+
+ }
+ public enum Switch: String, SymbolImage {
+ ///
+ case switch2 = "switch.2"
+ ///
+ case switchProgrammable = "switch.programmable"
+ ///
+ case switchProgrammableFill = "switch.programmable.fill"
+ ///
+ case switchProgrammableSquare = "switch.programmable.square"
+ ///
+ case switchProgrammableSquareFill = "switch.programmable.square.fill"
+
+ }
+ public enum Syringe: String, SymbolImage {
+ ///
+ case syringe = "syringe"
+ ///
+ case syringeFill = "syringe.fill"
+
+ }
+ public enum Table: String, SymbolImage {
+ ///
+ case tableFurniture = "table.furniture"
+ ///
+ case tableFurnitureFill = "table.furniture.fill"
+
+ }
+ public enum Tablecells: String, SymbolImage {
+ ///
+ case tablecells = "tablecells"
+ ///
+ case tablecellsBadgeEllipsis = "tablecells.badge.ellipsis"
+ ///
+ case tablecellsFill = "tablecells.fill"
+ ///
+ case tablecellsFillBadgeEllipsis = "tablecells.fill.badge.ellipsis"
+
+ }
+ public enum Tag: String, SymbolImage {
+ ///
+ case tag = "tag"
+ ///
+ case tagCircle = "tag.circle"
+ ///
+ case tagCircleFill = "tag.circle.fill"
+ ///
+ case tagFill = "tag.fill"
+ ///
+ case tagSlash = "tag.slash"
+ ///
+ case tagSlashFill = "tag.slash.fill"
+ ///
+ case tagSquare = "tag.square"
+ ///
+ case tagSquareFill = "tag.square.fill"
+
+ }
+ public enum Taillight: String, SymbolImage {
+ ///
+ case taillightFog = "taillight.fog"
+ ///
+ case taillightFogFill = "taillight.fog.fill"
+
+ }
+ public enum Takeoutbag: String, SymbolImage {
+ ///
+ case takeoutbagAndCupAndStraw = "takeoutbag.and.cup.and.straw"
+ ///
+ case takeoutbagAndCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill"
+
+ }
+ public enum Target: String, SymbolImage {
+ ///
+ case target = "target"
+
+ }
+ public enum Teddybear: String, SymbolImage {
+ ///
+ case teddybear = "teddybear"
+ ///
+ case teddybearFill = "teddybear.fill"
+
+ }
+ public enum Teletype: String, SymbolImage {
+ ///
+ case teletype = "teletype"
+ ///
+ case teletypeAnswer = "teletype.answer"
+ ///
+ case teletypeAnswerCircle = "teletype.answer.circle"
+ ///
+ case teletypeAnswerCircleFill = "teletype.answer.circle.fill"
+ ///
+ case teletypeCircle = "teletype.circle"
+ ///
+ case teletypeCircleFill = "teletype.circle.fill"
+
+ }
+ public enum Tengesign: String, SymbolImage {
+ ///
+ case tengesign = "tengesign"
+ ///
+ case tengesignCircle = "tengesign.circle"
+ ///
+ case tengesignCircleFill = "tengesign.circle.fill"
+ ///
+ case tengesignSquare = "tengesign.square"
+ ///
+ case tengesignSquareFill = "tengesign.square.fill"
+
+ }
+ public enum Tennis: String, SymbolImage {
+ ///
+ case tennisRacket = "tennis.racket"
+ ///
+ case tennisRacketCircle = "tennis.racket.circle"
+ ///
+ case tennisRacketCircleFill = "tennis.racket.circle.fill"
+
+ }
+ public enum Tennisball: String, SymbolImage {
+ ///
+ case tennisball = "tennisball"
+ ///
+ case tennisballCircle = "tennisball.circle"
+ ///
+ case tennisballCircleFill = "tennisball.circle.fill"
+ ///
+ case tennisballFill = "tennisball.fill"
+
+ }
+ public enum Tent: String, SymbolImage {
+ ///
+ case tent = "tent"
+ ///
+ case tent2 = "tent.2"
+ ///
+ case tent2Circle = "tent.2.circle"
+ ///
+ case tent2CircleFill = "tent.2.circle.fill"
+ ///
+ case tent2Fill = "tent.2.fill"
+ ///
+ case tentCircle = "tent.circle"
+ ///
+ case tentCircleFill = "tent.circle.fill"
+ ///
+ case tentFill = "tent.fill"
+
+ }
+ public enum Testtube: String, SymbolImage {
+ ///
+ case testtube2 = "testtube.2"
+
+ }
+ public enum Text: String, SymbolImage {
+ ///
+ case textAligncenter = "text.aligncenter"
+ ///
+ case textAlignleft = "text.alignleft"
+ ///
+ case textAlignright = "text.alignright"
+ ///
+ case textAndCommandMacwindow = "text.and.command.macwindow"
+ ///
+ case textAppend = "text.append"
+ ///
+ case textBadgeCheckmark = "text.badge.checkmark"
+ ///
+ case textBadgeMinus = "text.badge.minus"
+ ///
+ case textBadgePlus = "text.badge.plus"
+ ///
+ case textBadgeStar = "text.badge.star"
+ ///
+ case textBadgeXmark = "text.badge.xmark"
+ ///
+ case textBelowPhoto = "text.below.photo"
+ ///
+ case textBelowPhotoFill = "text.below.photo.fill"
+ ///
+ case textBookClosed = "text.book.closed"
+ ///
+ case textBookClosedFill = "text.book.closed.fill"
+ ///
+ case textBubble = "text.bubble"
+ ///
+ case textBubbleFill = "text.bubble.fill"
+ ///
+ case textInsert = "text.insert"
+ ///
+ case textJustify = "text.justify"
+ ///
+ case textJustifyLeading = "text.justify.leading"
+ ///
+ case textJustifyLeft = "text.justify.left"
+ ///
+ case textJustifyRight = "text.justify.right"
+ ///
+ case textJustifyTrailing = "text.justify.trailing"
+ ///
+ case textLineFirstAndArrowtriangleForward = "text.line.first.and.arrowtriangle.forward"
+ ///
+ case textLineLastAndArrowtriangleForward = "text.line.last.and.arrowtriangle.forward"
+ ///
+ case textMagnifyingglass = "text.magnifyingglass"
+ ///
+ case textQuote = "text.quote"
+ ///
+ case textRedaction = "text.redaction"
+ ///
+ case textViewfinder = "text.viewfinder"
+ ///
+ case textWordSpacing = "text.word.spacing"
+
+ }
+ public enum Textformat: String, SymbolImage {
+ ///
+ case textformat = "textformat"
+ ///
+ case textformat12 = "textformat.12"
+ ///
+ case textformat123 = "textformat.123"
+ ///
+ case textformatAbc = "textformat.abc"
+ ///
+ case textformatAbcDottedunderline = "textformat.abc.dottedunderline"
+ ///
+ case textformatAlt = "textformat.alt"
+ ///
+ case textformatSize = "textformat.size"
+ ///
+ case textformatSizeLarger = "textformat.size.larger"
+ ///
+ case textformatSizeSmaller = "textformat.size.smaller"
+ ///
+ case textformatSubscript = "textformat.subscript"
+ ///
+ case textformatSuperscript = "textformat.superscript"
+
+ }
+ public enum Theatermask: String, SymbolImage {
+ ///
+ case theatermaskAndPaintbrush = "theatermask.and.paintbrush"
+ ///
+ case theatermaskAndPaintbrushFill = "theatermask.and.paintbrush.fill"
+
+ }
+ public enum Theatermasks: String, SymbolImage {
+ ///
+ case theatermasks = "theatermasks"
+ ///
+ case theatermasksCircle = "theatermasks.circle"
+ ///
+ case theatermasksCircleFill = "theatermasks.circle.fill"
+ ///
+ case theatermasksFill = "theatermasks.fill"
+
+ }
+ public enum Thermometer: String, SymbolImage {
+ ///
+ case thermometerAndLiquidWaves = "thermometer.and.liquid.waves"
+ ///
+ case thermometerBrakesignal = "thermometer.brakesignal"
+ ///
+ case thermometerHigh = "thermometer.high"
+ ///
+ case thermometerLow = "thermometer.low"
+ ///
+ case thermometerMedium = "thermometer.medium"
+ ///
+ case thermometerMediumSlash = "thermometer.medium.slash"
+ ///
+ case thermometerSnowflake = "thermometer.snowflake"
+ ///
+ case thermometerSnowflakeCircle = "thermometer.snowflake.circle"
+ ///
+ case thermometerSnowflakeCircleFill = "thermometer.snowflake.circle.fill"
+ ///
+ case thermometerSun = "thermometer.sun"
+ ///
+ case thermometerSunCircle = "thermometer.sun.circle"
+ ///
+ case thermometerSunCircleFill = "thermometer.sun.circle.fill"
+ ///
+ case thermometerSunFill = "thermometer.sun.fill"
+ ///
+ case thermometerTransmission = "thermometer.transmission"
+ ///
+ case thermometerVariableAndFigure = "thermometer.variable.and.figure"
+ ///
+ case thermometerVariableAndFigureCircle = "thermometer.variable.and.figure.circle"
+ ///
+ case thermometerVariableAndFigureCircleFill = "thermometer.variable.and.figure.circle.fill"
+
+ }
+ public enum Ticket: String, SymbolImage {
+ ///
+ case ticket = "ticket"
+ ///
+ case ticketFill = "ticket.fill"
+
+ }
+ public enum Timelapse: String, SymbolImage {
+ ///
+ case timelapse = "timelapse"
+
+ }
+ public enum Timeline: String, SymbolImage {
+ ///
+ case timelineSelection = "timeline.selection"
+
+ }
+ public enum Timer: String, SymbolImage {
+ ///
+ case timer = "timer"
+ ///
+ case timerCircle = "timer.circle"
+ ///
+ case timerCircleFill = "timer.circle.fill"
+ ///
+ case timerSquare = "timer.square"
+
+ }
+ public enum Tirepressure: String, SymbolImage {
+ ///
+ case tirepressure = "tirepressure"
+
+ }
+ public enum Togglepower: String, SymbolImage {
+ ///
+ case togglepower = "togglepower"
+
+ }
+ public enum Toilet: String, SymbolImage {
+ ///
+ case toilet = "toilet"
+ ///
+ case toiletCircle = "toilet.circle"
+ ///
+ case toiletCircleFill = "toilet.circle.fill"
+ ///
+ case toiletFill = "toilet.fill"
+
+ }
+ public enum Tornado: String, SymbolImage {
+ ///
+ case tornado = "tornado"
+ ///
+ case tornadoCircle = "tornado.circle"
+ ///
+ case tornadoCircleFill = "tornado.circle.fill"
+
+ }
+ public enum Tortoise: String, SymbolImage {
+ ///
+ case tortoise = "tortoise"
+ ///
+ case tortoiseCircle = "tortoise.circle"
+ ///
+ case tortoiseCircleFill = "tortoise.circle.fill"
+ ///
+ case tortoiseFill = "tortoise.fill"
+
+ }
+ public enum Torus: String, SymbolImage {
+ ///
+ case torus = "torus"
+
+ }
+ public enum Touchid: String, SymbolImage {
+ ///
+ case touchid = "touchid"
+
+ }
+ public enum Traction: String, SymbolImage {
+ ///
+ case tractionControlTirepressure = "traction.control.tirepressure"
+ ///
+ case tractionControlTirepressureExclamationmark = "traction.control.tirepressure.exclamationmark"
+ ///
+ case tractionControlTirepressureSlash = "traction.control.tirepressure.slash"
+
+ }
+ public enum Train: String, SymbolImage {
+ ///
+ case trainSideFrontCar = "train.side.front.car"
+ ///
+ case trainSideMiddleCar = "train.side.middle.car"
+ ///
+ case trainSideRearCar = "train.side.rear.car"
+
+ }
+ public enum Tram: String, SymbolImage {
+ ///
+ case tram = "tram"
+ ///
+ case tramCircle = "tram.circle"
+ ///
+ case tramCircleFill = "tram.circle.fill"
+ ///
+ case tramFill = "tram.fill"
+ ///
+ case tramFillTunnel = "tram.fill.tunnel"
+
+ }
+ public enum Transmission: String, SymbolImage {
+ ///
+ case transmission = "transmission"
+
+ }
+ public enum Trapezoid: String, SymbolImage {
+ ///
+ case trapezoidAndLineHorizontal = "trapezoid.and.line.horizontal"
+ ///
+ case trapezoidAndLineHorizontalFill = "trapezoid.and.line.horizontal.fill"
+ ///
+ case trapezoidAndLineVertical = "trapezoid.and.line.vertical"
+ ///
+ case trapezoidAndLineVerticalFill = "trapezoid.and.line.vertical.fill"
+
+ }
+ public enum Trash: String, SymbolImage {
+ ///
+ case trash = "trash"
+ ///
+ case trashCircle = "trash.circle"
+ ///
+ case trashCircleFill = "trash.circle.fill"
+ ///
+ case trashFill = "trash.fill"
+ ///
+ case trashSlash = "trash.slash"
+ ///
+ case trashSlashCircle = "trash.slash.circle"
+ ///
+ case trashSlashCircleFill = "trash.slash.circle.fill"
+ ///
+ case trashSlashFill = "trash.slash.fill"
+ ///
+ case trashSlashSquare = "trash.slash.square"
+ ///
+ case trashSlashSquareFill = "trash.slash.square.fill"
+ ///
+ case trashSquare = "trash.square"
+ ///
+ case trashSquareFill = "trash.square.fill"
+
+ }
+ public enum Tray: String, SymbolImage {
+ ///
+ case tray = "tray"
+ ///
+ case tray2 = "tray.2"
+ ///
+ case tray2Fill = "tray.2.fill"
+ ///
+ case trayAndArrowDown = "tray.and.arrow.down"
+ ///
+ case trayAndArrowDownFill = "tray.and.arrow.down.fill"
+ ///
+ case trayAndArrowUp = "tray.and.arrow.up"
+ ///
+ case trayAndArrowUpFill = "tray.and.arrow.up.fill"
+ ///
+ case trayCircle = "tray.circle"
+ ///
+ case trayCircleFill = "tray.circle.fill"
+ ///
+ case trayFill = "tray.fill"
+ ///
+ case trayFull = "tray.full"
+ ///
+ case trayFullFill = "tray.full.fill"
+
+ }
+ public enum Tree: String, SymbolImage {
+ ///
+ case tree = "tree"
+ ///
+ case treeCircle = "tree.circle"
+ ///
+ case treeCircleFill = "tree.circle.fill"
+ ///
+ case treeFill = "tree.fill"
+
+ }
+ public enum Triangle: String, SymbolImage {
+ ///
+ case triangle = "triangle"
+ ///
+ case triangleBottomhalfFilled = "triangle.bottomhalf.filled"
+ ///
+ case triangleCircle = "triangle.circle"
+ ///
+ case triangleCircleFill = "triangle.circle.fill"
+ ///
+ case triangleFill = "triangle.fill"
+ ///
+ case triangleInsetFilled = "triangle.inset.filled"
+ ///
+ case triangleLefthalfFilled = "triangle.lefthalf.filled"
+ ///
+ case triangleRighthalfFilled = "triangle.righthalf.filled"
+ ///
+ case triangleTophalfFilled = "triangle.tophalf.filled"
+
+ }
+ public enum Triangleshape: String, SymbolImage {
+ ///
+ case triangleshape = "triangleshape"
+ ///
+ case triangleshapeFill = "triangleshape.fill"
+
+ }
+ public enum Trophy: String, SymbolImage {
+ ///
+ case trophy = "trophy"
+ ///
+ case trophyCircle = "trophy.circle"
+ ///
+ case trophyCircleFill = "trophy.circle.fill"
+ ///
+ case trophyFill = "trophy.fill"
+
+ }
+ public enum Tropicalstorm: String, SymbolImage {
+ ///
+ case tropicalstorm = "tropicalstorm"
+ ///
+ case tropicalstormCircle = "tropicalstorm.circle"
+ ///
+ case tropicalstormCircleFill = "tropicalstorm.circle.fill"
+
+ }
+ public enum Truck: String, SymbolImage {
+ ///
+ case truckBox = "truck.box"
+ ///
+ case truckBoxBadgeClock = "truck.box.badge.clock"
+ ///
+ case truckBoxBadgeClockFill = "truck.box.badge.clock.fill"
+ ///
+ case truckBoxFill = "truck.box.fill"
+ ///
+ case truckPickupSide = "truck.pickup.side"
+ ///
+ case truckPickupSideAirCirculate = "truck.pickup.side.air.circulate"
+ ///
+ case truckPickupSideAirCirculateFill = "truck.pickup.side.air.circulate.fill"
+ ///
+ case truckPickupSideAirFresh = "truck.pickup.side.air.fresh"
+ ///
+ case truckPickupSideAirFreshFill = "truck.pickup.side.air.fresh.fill"
+ ///
+ case truckPickupSideAndExclamationmark = "truck.pickup.side.and.exclamationmark"
+ ///
+ case truckPickupSideAndExclamationmarkFill = "truck.pickup.side.and.exclamationmark.fill"
+ ///
+ case truckPickupSideArrowtriangleDown = "truck.pickup.side.arrowtriangle.down"
+ ///
+ case truckPickupSideArrowtriangleDownFill = "truck.pickup.side.arrowtriangle.down.fill"
+ ///
+ case truckPickupSideArrowtriangleUp = "truck.pickup.side.arrowtriangle.up"
+ ///
+ case truckPickupSideArrowtriangleUpArrowtriangleDown = "truck.pickup.side.arrowtriangle.up.arrowtriangle.down"
+ ///
+ case truckPickupSideArrowtriangleUpArrowtriangleDownFill = "truck.pickup.side.arrowtriangle.up.arrowtriangle.down.fill"
+ ///
+ case truckPickupSideArrowtriangleUpFill = "truck.pickup.side.arrowtriangle.up.fill"
+ ///
+ case truckPickupSideFill = "truck.pickup.side.fill"
+ ///
+ case truckPickupSideFrontOpen = "truck.pickup.side.front.open"
+ ///
+ case truckPickupSideFrontOpenFill = "truck.pickup.side.front.open.fill"
+ ///
+ case truckPickupSideHillDown = "truck.pickup.side.hill.down"
+ ///
+ case truckPickupSideHillDownFill = "truck.pickup.side.hill.down.fill"
+ ///
+ case truckPickupSideHillUp = "truck.pickup.side.hill.up"
+ ///
+ case truckPickupSideHillUpFill = "truck.pickup.side.hill.up.fill"
+ ///
+ case truckPickupSideLock = "truck.pickup.side.lock"
+ ///
+ case truckPickupSideLockFill = "truck.pickup.side.lock.fill"
+ ///
+ case truckPickupSideLockOpen = "truck.pickup.side.lock.open"
+ ///
+ case truckPickupSideLockOpenFill = "truck.pickup.side.lock.open.fill"
+
+ }
+ public enum Tshirt: String, SymbolImage {
+ ///
+ case tshirt = "tshirt"
+ ///
+ case tshirtCircle = "tshirt.circle"
+ ///
+ case tshirtCircleFill = "tshirt.circle.fill"
+ ///
+ case tshirtFill = "tshirt.fill"
+
+ }
+ public enum Tugriksign: String, SymbolImage {
+ ///
+ case tugriksign = "tugriksign"
+ ///
+ case tugriksignCircle = "tugriksign.circle"
+ ///
+ case tugriksignCircleFill = "tugriksign.circle.fill"
+ ///
+ case tugriksignSquare = "tugriksign.square"
+ ///
+ case tugriksignSquareFill = "tugriksign.square.fill"
+
+ }
+ public enum Tuningfork: String, SymbolImage {
+ ///
+ case tuningfork = "tuningfork"
+
+ }
+ public enum Turkishlirasign: String, SymbolImage {
+ ///
+ case turkishlirasign = "turkishlirasign"
+ ///
+ case turkishlirasignCircle = "turkishlirasign.circle"
+ ///
+ case turkishlirasignCircleFill = "turkishlirasign.circle.fill"
+ ///
+ case turkishlirasignSquare = "turkishlirasign.square"
+ ///
+ case turkishlirasignSquareFill = "turkishlirasign.square.fill"
+
+ }
+ public enum Tv: String, SymbolImage {
+ ///
+ case tv = "tv"
+ ///
+ case tvAndHifispeakerFill = "tv.and.hifispeaker.fill"
+ ///
+ case tvAndMediabox = "tv.and.mediabox"
+ ///
+ case tvAndMediaboxFill = "tv.and.mediabox.fill"
+ ///
+ case tvBadgeWifi = "tv.badge.wifi"
+ ///
+ case tvBadgeWifiFill = "tv.badge.wifi.fill"
+ ///
+ case tvCircle = "tv.circle"
+ ///
+ case tvCircleFill = "tv.circle.fill"
+ ///
+ case tvFill = "tv.fill"
+ ///
+ case tvInsetFilled = "tv.inset.filled"
+ ///
+ case tvSlash = "tv.slash"
+ ///
+ case tvSlashFill = "tv.slash.fill"
+
+ }
+ public enum Uiwindow: String, SymbolImage {
+ ///
+ case uiwindowSplit2x1 = "uiwindow.split.2x1"
+
+ }
+ public enum Umbrella: String, SymbolImage {
+ ///
+ case umbrella = "umbrella"
+ ///
+ case umbrellaFill = "umbrella.fill"
+ ///
+ case umbrellaPercent = "umbrella.percent"
+ ///
+ case umbrellaPercentFill = "umbrella.percent.fill"
+
+ }
+ public enum Underline: String, SymbolImage {
+ ///
+ case underline = "underline"
+
+ }
+ public enum Vial: String, SymbolImage {
+ ///
+ case vialViewfinder = "vial.viewfinder"
+
+ }
+ public enum Video: String, SymbolImage {
+ ///
+ case video = "video"
+ ///
+ case videoBadgeCheckmark = "video.badge.checkmark"
+ ///
+ case videoBadgeEllipsis = "video.badge.ellipsis"
+ ///
+ case videoBadgePlus = "video.badge.plus"
+ ///
+ case videoBadgeWaveform = "video.badge.waveform"
+ ///
+ case videoBadgeWaveformFill = "video.badge.waveform.fill"
+ ///
+ case videoBubble = "video.bubble"
+ ///
+ case videoBubbleFill = "video.bubble.fill"
+ ///
+ case videoCircle = "video.circle"
+ ///
+ case videoCircleFill = "video.circle.fill"
+ ///
+ case videoDoorbell = "video.doorbell"
+ ///
+ case videoDoorbellFill = "video.doorbell.fill"
+ ///
+ case videoFill = "video.fill"
+ ///
+ case videoFillBadgeCheckmark = "video.fill.badge.checkmark"
+ ///
+ case videoFillBadgeEllipsis = "video.fill.badge.ellipsis"
+ ///
+ case videoFillBadgePlus = "video.fill.badge.plus"
+ ///
+ case videoSlash = "video.slash"
+ ///
+ case videoSlashCircle = "video.slash.circle"
+ ///
+ case videoSlashCircleFill = "video.slash.circle.fill"
+ ///
+ case videoSlashFill = "video.slash.fill"
+ ///
+ case videoSquare = "video.square"
+ ///
+ case videoSquareFill = "video.square.fill"
+
+ }
+ public enum Videoprojector: String, SymbolImage {
+ ///
+ case videoprojector = "videoprojector"
+ ///
+ case videoprojectorFill = "videoprojector.fill"
+
+ }
+ public enum View: String, SymbolImage {
+ ///
+ case view2d = "view.2d"
+ ///
+ case view3d = "view.3d"
+
+ }
+ public enum Viewfinder: String, SymbolImage {
+ ///
+ case viewfinder = "viewfinder"
+ ///
+ case viewfinderCircle = "viewfinder.circle"
+ ///
+ case viewfinderCircleFill = "viewfinder.circle.fill"
+ ///
+ case viewfinderRectangular = "viewfinder.rectangular"
+ ///
+ case viewfinderTrianglebadgeExclamationmark = "viewfinder.trianglebadge.exclamationmark"
+
+ }
+ public enum Visionpro: String, SymbolImage {
+ ///
+ case visionpro = "visionpro"
+ ///
+ case visionproAndArrowForward = "visionpro.and.arrow.forward"
+ ///
+ case visionproAndArrowForwardFill = "visionpro.and.arrow.forward.fill"
+ ///
+ case visionproBadgeExclamationmark = "visionpro.badge.exclamationmark"
+ ///
+ case visionproBadgeExclamationmarkFill = "visionpro.badge.exclamationmark.fill"
+ ///
+ case visionproBadgePlay = "visionpro.badge.play"
+ ///
+ case visionproBadgePlayFill = "visionpro.badge.play.fill"
+ ///
+ case visionproCircle = "visionpro.circle"
+ ///
+ case visionproCircleFill = "visionpro.circle.fill"
+ ///
+ case visionproFill = "visionpro.fill"
+ ///
+ case visionproSlash = "visionpro.slash"
+ ///
+ case visionproSlashCircle = "visionpro.slash.circle"
+ ///
+ case visionproSlashCircleFill = "visionpro.slash.circle.fill"
+ ///
+ case visionproSlashFill = "visionpro.slash.fill"
+
+ }
+ public enum Voiceover: String, SymbolImage {
+ ///
+ case voiceover = "voiceover"
+
+ }
+ public enum Volleyball: String, SymbolImage {
+ ///
+ case volleyball = "volleyball"
+ ///
+ case volleyballCircle = "volleyball.circle"
+ ///
+ case volleyballCircleFill = "volleyball.circle.fill"
+ ///
+ case volleyballFill = "volleyball.fill"
+
+ }
+ public enum Wake: String, SymbolImage {
+ ///
+ case wake = "wake"
+ ///
+ case wakeCircle = "wake.circle"
+ ///
+ case wakeCircleFill = "wake.circle.fill"
+
+ }
+ public enum Wallet: String, SymbolImage {
+ ///
+ case walletPass = "wallet.pass"
+ ///
+ case walletPassFill = "wallet.pass.fill"
+
+ }
+ public enum Wand: String, SymbolImage {
+ ///
+ case wandAndRays = "wand.and.rays"
+ ///
+ case wandAndRaysInverse = "wand.and.rays.inverse"
+ ///
+ case wandAndStars = "wand.and.stars"
+ ///
+ case wandAndStarsInverse = "wand.and.stars.inverse"
+
+ }
+ public enum Warninglight: String, SymbolImage {
+ ///
+ case warninglight = "warninglight"
+ ///
+ case warninglightFill = "warninglight.fill"
+
+ }
+ public enum Washer: String, SymbolImage {
+ ///
+ case washer = "washer"
+ ///
+ case washerCircle = "washer.circle"
+ ///
+ case washerCircleFill = "washer.circle.fill"
+ ///
+ case washerFill = "washer.fill"
+
+ }
+ public enum Watch: String, SymbolImage {
+ ///
+ case watchAnalog = "watch.analog"
+
+ }
+ public enum Watchface: String, SymbolImage {
+ ///
+ case watchfaceApplewatchCase = "watchface.applewatch.case"
+
+ }
+ public enum Water: String, SymbolImage {
+ ///
+ case waterWaves = "water.waves"
+ ///
+ case waterWavesAndArrowDown = "water.waves.and.arrow.down"
+ ///
+ case waterWavesAndArrowDownTrianglebadgeExclamationmark = "water.waves.and.arrow.down.trianglebadge.exclamationmark"
+ ///
+ case waterWavesAndArrowUp = "water.waves.and.arrow.up"
+ ///
+ case waterWavesSlash = "water.waves.slash"
+
+ }
+ public enum Waterbottle: String, SymbolImage {
+ ///
+ case waterbottle = "waterbottle"
+ ///
+ case waterbottleFill = "waterbottle.fill"
+
+ }
+ public enum Wave: String, SymbolImage {
+ ///
+ case wave3Backward = "wave.3.backward"
+ ///
+ case wave3BackwardCircle = "wave.3.backward.circle"
+ ///
+ case wave3BackwardCircleFill = "wave.3.backward.circle.fill"
+ ///
+ case wave3Forward = "wave.3.forward"
+ ///
+ case wave3ForwardCircle = "wave.3.forward.circle"
+ ///
+ case wave3ForwardCircleFill = "wave.3.forward.circle.fill"
+ ///
+ case wave3Left = "wave.3.left"
+ ///
+ case wave3LeftCircle = "wave.3.left.circle"
+ ///
+ case wave3LeftCircleFill = "wave.3.left.circle.fill"
+ ///
+ case wave3Right = "wave.3.right"
+ ///
+ case wave3RightCircle = "wave.3.right.circle"
+ ///
+ case wave3RightCircleFill = "wave.3.right.circle.fill"
+
+ }
+ public enum Waveform: String, SymbolImage {
+ ///
+ case waveform = "waveform"
+ ///
+ case waveformAndPersonFilled = "waveform.and.person.filled"
+ ///
+ case waveformBadgeExclamationmark = "waveform.badge.exclamationmark"
+ ///
+ case waveformBadgeMagnifyingglass = "waveform.badge.magnifyingglass"
+ ///
+ case waveformBadgeMic = "waveform.badge.mic"
+ ///
+ case waveformBadgeMinus = "waveform.badge.minus"
+ ///
+ case waveformBadgePlus = "waveform.badge.plus"
+ ///
+ case waveformCircle = "waveform.circle"
+ ///
+ case waveformCircleFill = "waveform.circle.fill"
+ ///
+ case waveformPath = "waveform.path"
+ ///
+ case waveformPathBadgeMinus = "waveform.path.badge.minus"
+ ///
+ case waveformPathBadgePlus = "waveform.path.badge.plus"
+ ///
+ case waveformPathEcg = "waveform.path.ecg"
+ ///
+ case waveformPathEcgRectangle = "waveform.path.ecg.rectangle"
+ ///
+ case waveformPathEcgRectangleFill = "waveform.path.ecg.rectangle.fill"
+ ///
+ case waveformSlash = "waveform.slash"
+
+ }
+ public enum Web: String, SymbolImage {
+ ///
+ case webCamera = "web.camera"
+ ///
+ case webCameraFill = "web.camera.fill"
+
+ }
+ public enum Wifi: String, SymbolImage {
+ ///
+ case wifi = "wifi"
+ ///
+ case wifiCircle = "wifi.circle"
+ ///
+ case wifiCircleFill = "wifi.circle.fill"
+ ///
+ case wifiExclamationmark = "wifi.exclamationmark"
+ ///
+ case wifiExclamationmarkCircle = "wifi.exclamationmark.circle"
+ ///
+ case wifiExclamationmarkCircleFill = "wifi.exclamationmark.circle.fill"
+ ///
+ case wifiRouter = "wifi.router"
+ ///
+ case wifiRouterFill = "wifi.router.fill"
+ ///
+ case wifiSlash = "wifi.slash"
+ ///
+ case wifiSquare = "wifi.square"
+ ///
+ case wifiSquareFill = "wifi.square.fill"
+
+ }
+ public enum Wind: String, SymbolImage {
+ ///
+ case wind = "wind"
+ ///
+ case windCircle = "wind.circle"
+ ///
+ case windCircleFill = "wind.circle.fill"
+ ///
+ case windSnow = "wind.snow"
+ ///
+ case windSnowCircle = "wind.snow.circle"
+ ///
+ case windSnowCircleFill = "wind.snow.circle.fill"
+
+ }
+ public enum Window: String, SymbolImage {
+ ///
+ case windowAwning = "window.awning"
+ ///
+ case windowAwningClosed = "window.awning.closed"
+ ///
+ case windowCasement = "window.casement"
+ ///
+ case windowCasementClosed = "window.casement.closed"
+ ///
+ case windowCeiling = "window.ceiling"
+ ///
+ case windowCeilingClosed = "window.ceiling.closed"
+ ///
+ case windowHorizontal = "window.horizontal"
+ ///
+ case windowHorizontalClosed = "window.horizontal.closed"
+ ///
+ case windowShadeClosed = "window.shade.closed"
+ ///
+ case windowShadeOpen = "window.shade.open"
+ ///
+ case windowVerticalClosed = "window.vertical.closed"
+ ///
+ case windowVerticalOpen = "window.vertical.open"
+
+ }
+ public enum Windshield: String, SymbolImage {
+ ///
+ case windshieldFrontAndFluidAndSpray = "windshield.front.and.fluid.and.spray"
+ ///
+ case windshieldFrontAndHeatWaves = "windshield.front.and.heat.waves"
+ ///
+ case windshieldFrontAndSpray = "windshield.front.and.spray"
+ ///
+ case windshieldFrontAndWiper = "windshield.front.and.wiper"
+ ///
+ case windshieldFrontAndWiperAndDrop = "windshield.front.and.wiper.and.drop"
+ ///
+ case windshieldFrontAndWiperAndSpray = "windshield.front.and.wiper.and.spray"
+ ///
+ case windshieldFrontAndWiperExclamationmark = "windshield.front.and.wiper.exclamationmark"
+ ///
+ case windshieldFrontAndWiperIntermittent = "windshield.front.and.wiper.intermittent"
+ ///
+ case windshieldRearAndFluidAndSpray = "windshield.rear.and.fluid.and.spray"
+ ///
+ case windshieldRearAndHeatWaves = "windshield.rear.and.heat.waves"
+ ///
+ case windshieldRearAndSpray = "windshield.rear.and.spray"
+ ///
+ case windshieldRearAndWiper = "windshield.rear.and.wiper"
+ ///
+ case windshieldRearAndWiperAndDrop = "windshield.rear.and.wiper.and.drop"
+ ///
+ case windshieldRearAndWiperAndSpray = "windshield.rear.and.wiper.and.spray"
+ ///
+ case windshieldRearAndWiperExclamationmark = "windshield.rear.and.wiper.exclamationmark"
+ ///
+ case windshieldRearAndWiperIntermittent = "windshield.rear.and.wiper.intermittent"
+
+ }
+ public enum Wineglass: String, SymbolImage {
+ ///
+ case wineglass = "wineglass"
+ ///
+ case wineglassFill = "wineglass.fill"
+
+ }
+ public enum Wonsign: String, SymbolImage {
+ ///
+ case wonsign = "wonsign"
+ ///
+ case wonsignCircle = "wonsign.circle"
+ ///
+ case wonsignCircleFill = "wonsign.circle.fill"
+ ///
+ case wonsignSquare = "wonsign.square"
+ ///
+ case wonsignSquareFill = "wonsign.square.fill"
+
+ }
+ public enum Wrench: String, SymbolImage {
+ ///
+ case wrenchAdjustable = "wrench.adjustable"
+ ///
+ case wrenchAdjustableFill = "wrench.adjustable.fill"
+ ///
+ case wrenchAndScrewdriver = "wrench.and.screwdriver"
+ ///
+ case wrenchAndScrewdriverFill = "wrench.and.screwdriver.fill"
+
+ }
+ public enum Wrongwaysign: String, SymbolImage {
+ ///
+ case wrongwaysign = "wrongwaysign"
+ ///
+ case wrongwaysignFill = "wrongwaysign.fill"
+
+ }
+ public enum Xbox: String, SymbolImage {
+ ///
+ case xboxLogo = "xbox.logo"
+
+ }
+ public enum Xmark: String, SymbolImage {
+ ///
+ case xmark = "xmark"
+ ///
+ case xmarkApp = "xmark.app"
+ ///
+ case xmarkAppFill = "xmark.app.fill"
+ ///
+ case xmarkBin = "xmark.bin"
+ ///
+ case xmarkBinCircle = "xmark.bin.circle"
+ ///
+ case xmarkBinCircleFill = "xmark.bin.circle.fill"
+ ///
+ case xmarkBinFill = "xmark.bin.fill"
+ ///
+ case xmarkCircle = "xmark.circle"
+ ///
+ case xmarkCircleFill = "xmark.circle.fill"
+ ///
+ case xmarkDiamond = "xmark.diamond"
+ ///
+ case xmarkDiamondFill = "xmark.diamond.fill"
+ ///
+ case xmarkIcloud = "xmark.icloud"
+ ///
+ case xmarkIcloudFill = "xmark.icloud.fill"
+ ///
+ case xmarkOctagon = "xmark.octagon"
+ ///
+ case xmarkOctagonFill = "xmark.octagon.fill"
+ ///
+ case xmarkRectangle = "xmark.rectangle"
+ ///
+ case xmarkRectangleFill = "xmark.rectangle.fill"
+ ///
+ case xmarkRectanglePortrait = "xmark.rectangle.portrait"
+ ///
+ case xmarkRectanglePortraitFill = "xmark.rectangle.portrait.fill"
+ ///
+ case xmarkSeal = "xmark.seal"
+ ///
+ case xmarkSealFill = "xmark.seal.fill"
+ ///
+ case xmarkShield = "xmark.shield"
+ ///
+ case xmarkShieldFill = "xmark.shield.fill"
+ ///
+ case xmarkSquare = "xmark.square"
+ ///
+ case xmarkSquareFill = "xmark.square.fill"
+
+ }
+ public enum Xserve: String, SymbolImage {
+ ///
+ case xserve = "xserve"
+ ///
+ case xserveRaid = "xserve.raid"
+
+ }
+ public enum Yensign: String, SymbolImage {
+ ///
+ case yensign = "yensign"
+ ///
+ case yensignCircle = "yensign.circle"
+ ///
+ case yensignCircleFill = "yensign.circle.fill"
+ ///
+ case yensignSquare = "yensign.square"
+ ///
+ case yensignSquareFill = "yensign.square.fill"
+
+ }
+ public enum Yieldsign: String, SymbolImage {
+ ///
+ case yieldsign = "yieldsign"
+ ///
+ case yieldsignFill = "yieldsign.fill"
+
+ }
+ public enum Zl: String, SymbolImage {
+ ///
+ case zlButtonRoundedtopHorizontal = "zl.button.roundedtop.horizontal"
+ ///
+ case zlButtonRoundedtopHorizontalFill = "zl.button.roundedtop.horizontal.fill"
+
+ }
+ public enum Zr: String, SymbolImage {
+ ///
+ case zrButtonRoundedtopHorizontal = "zr.button.roundedtop.horizontal"
+ ///
+ case zrButtonRoundedtopHorizontalFill = "zr.button.roundedtop.horizontal.fill"
+
+ }
+ public enum Zzz: String, SymbolImage {
+ ///
+ case zzz = "zzz"
+
+ }
+}
diff --git a/Sources/SFSymbol/Extensions/Image+SFSymbol.swift b/Sources/SFSymbol/Extensions/Image+SFSymbol.swift
new file mode 100644
index 0000000..5a34939
--- /dev/null
+++ b/Sources/SFSymbol/Extensions/Image+SFSymbol.swift
@@ -0,0 +1,38 @@
+//
+// Image+SFSymbol.swift
+// SFSymbol
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+import SwiftUI
+
+public extension Image {
+ /// Create Image from SFSymbol
+ init(symbol: T) where T.RawValue == String {
+ self.init(systemName: symbol.rawValue)
+ }
+}
+
+@available(iOS 16.0, tvOS 16.0, macOS 13.0, watchOS 9.0, *)
+public extension Image {
+ /// Create Image from SFSymbol with optional `variableValue`
+ init(symbol: T, variableValue: Double? = nil) where T.RawValue == String {
+ self.init(systemName: symbol.rawValue, variableValue: variableValue)
+ }
+}
diff --git a/Sources/SFSymbol/Extensions/NSImage+SFSymbol.swift b/Sources/SFSymbol/Extensions/NSImage+SFSymbol.swift
new file mode 100644
index 0000000..9aa36cf
--- /dev/null
+++ b/Sources/SFSymbol/Extensions/NSImage+SFSymbol.swift
@@ -0,0 +1,33 @@
+//
+// NSImage+SFSymbol.swift
+// SFSymbol
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+#if canImport(AppKit) && !targetEnvironment(macCatalyst)
+import AppKit
+
+@available(macOS 11, *)
+public extension NSImage {
+ convenience init?(symbol: T, accessibilityDescription description: String? = nil) where T.RawValue == String {
+ self.init(systemSymbolName: symbol.rawValue, accessibilityDescription: description)
+ }
+}
+
+#endif
diff --git a/Sources/SFSymbol/Extensions/UIImage+SFSymbol.swift b/Sources/SFSymbol/Extensions/UIImage+SFSymbol.swift
new file mode 100644
index 0000000..7f0b8d4
--- /dev/null
+++ b/Sources/SFSymbol/Extensions/UIImage+SFSymbol.swift
@@ -0,0 +1,37 @@
+//
+// UIImage+SFSymbol.swift
+// SFSymbol
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+#if canImport(UIKit) || targetEnvironment(macCatalyst)
+ import UIKit
+
+ @available(iOS 13.0, *)
+ public extension UIImage {
+ convenience init?(symbol: T) where T.RawValue == String {
+ self.init(systemName: symbol.rawValue)
+ }
+
+ convenience init?(symbol: T, with configuration: Configuration) where T.RawValue == String {
+ self.init(systemName: symbol.rawValue, withConfiguration: configuration)
+ }
+ }
+
+#endif
diff --git a/Sources/SFSymbol/Protocols/SymbolImage.swift b/Sources/SFSymbol/Protocols/SymbolImage.swift
new file mode 100644
index 0000000..0186839
--- /dev/null
+++ b/Sources/SFSymbol/Protocols/SymbolImage.swift
@@ -0,0 +1,19 @@
+//
+// Untitled.swift
+// SFSymbol
+//
+// Created by Nicko on 2024/10/31.
+//
+
+import SwiftUI
+
+public protocol SymbolImage where Self: RawRepresentable, Self.RawValue == String {
+ var image: Image? { get }
+}
+
+
+public extension SymbolImage {
+ var image: Image? {
+ Image(systemName: rawValue)
+ }
+}
diff --git a/Sources/SFSymbol/SFSymbol1/SFSymbol.swift b/Sources/SFSymbol/SFSymbol1/SFSymbol.swift
index 57f5166..1cbbbb6 100644
--- a/Sources/SFSymbol/SFSymbol1/SFSymbol.swift
+++ b/Sources/SFSymbol/SFSymbol1/SFSymbol.swift
@@ -20,85 +20,85 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
-public enum SFSymbol: String {
- public enum Number0: String {
+public enum SFSymbol: String, SymbolImage {
+ public enum Number0: String, SymbolImage {
case circleFill = "0.circle.fill"
case circle = "0.circle"
case squareFill = "0.square.fill"
case square = "0.square"
}
- public enum Number00: String {
+ public enum Number00: String, SymbolImage {
case circleFill = "00.circle.fill"
case circle = "00.circle"
case squareFill = "00.square.fill"
case square = "00.square"
}
- public enum Number01: String {
+ public enum Number01: String, SymbolImage {
case circleFill = "01.circle.fill"
case circle = "01.circle"
case squareFill = "01.square.fill"
case square = "01.square"
}
- public enum Number02: String {
+ public enum Number02: String, SymbolImage {
case circleFill = "02.circle.fill"
case circle = "02.circle"
case squareFill = "02.square.fill"
case square = "02.square"
}
- public enum Number03: String {
+ public enum Number03: String, SymbolImage {
case circleFill = "03.circle.fill"
case circle = "03.circle"
case squareFill = "03.square.fill"
case square = "03.square"
}
- public enum Number04: String {
+ public enum Number04: String, SymbolImage {
case circleFill = "04.circle.fill"
case circle = "04.circle"
case squareFill = "04.square.fill"
case square = "04.square"
}
- public enum Number05: String {
+ public enum Number05: String, SymbolImage {
case circleFill = "05.circle.fill"
case circle = "05.circle"
case squareFill = "05.square.fill"
case square = "05.square"
}
- public enum Number06: String {
+ public enum Number06: String, SymbolImage {
case circleFill = "06.circle.fill"
case circle = "06.circle"
case squareFill = "06.square.fill"
case square = "06.square"
}
- public enum Number07: String {
+ public enum Number07: String, SymbolImage {
case circleFill = "07.circle.fill"
case circle = "07.circle"
case squareFill = "07.square.fill"
case square = "07.square"
}
- public enum Number08: String {
+ public enum Number08: String, SymbolImage {
case circleFill = "08.circle.fill"
case circle = "08.circle"
case squareFill = "08.square.fill"
case square = "08.square"
}
- public enum Number09: String {
+ public enum Number09: String, SymbolImage {
case circleFill = "09.circle.fill"
case circle = "09.circle"
case squareFill = "09.square.fill"
case square = "09.square"
}
- public enum Number1: String {
+ public enum Number1: String, SymbolImage {
case circleFill = "1.circle.fill"
case circle = "1.circle"
case magnifyingglass = "1.magnifyingglass"
@@ -106,231 +106,231 @@ public enum SFSymbol: String {
case square = "1.square"
}
- public enum Number10: String {
+ public enum Number10: String, SymbolImage {
case circleFill = "10.circle.fill"
case circle = "10.circle"
case squareFill = "10.square.fill"
case square = "10.square"
}
- public enum Number11: String {
+ public enum Number11: String, SymbolImage {
case circleFill = "11.circle.fill"
case circle = "11.circle"
case squareFill = "11.square.fill"
case square = "11.square"
}
- public enum Number12: String {
+ public enum Number12: String, SymbolImage {
case circleFill = "12.circle.fill"
case circle = "12.circle"
case squareFill = "12.square.fill"
case square = "12.square"
}
- public enum Number13: String {
+ public enum Number13: String, SymbolImage {
case circleFill = "13.circle.fill"
case circle = "13.circle"
case squareFill = "13.square.fill"
case square = "13.square"
}
- public enum Number14: String {
+ public enum Number14: String, SymbolImage {
case circleFill = "14.circle.fill"
case circle = "14.circle"
case squareFill = "14.square.fill"
case square = "14.square"
}
- public enum Number15: String {
+ public enum Number15: String, SymbolImage {
case circleFill = "15.circle.fill"
case circle = "15.circle"
case squareFill = "15.square.fill"
case square = "15.square"
}
- public enum Number16: String {
+ public enum Number16: String, SymbolImage {
case circleFill = "16.circle.fill"
case circle = "16.circle"
case squareFill = "16.square.fill"
case square = "16.square"
}
- public enum Number17: String {
+ public enum Number17: String, SymbolImage {
case circleFill = "17.circle.fill"
case circle = "17.circle"
case squareFill = "17.square.fill"
case square = "17.square"
}
- public enum Number18: String {
+ public enum Number18: String, SymbolImage {
case circleFill = "18.circle.fill"
case circle = "18.circle"
case squareFill = "18.square.fill"
case square = "18.square"
}
- public enum Number19: String {
+ public enum Number19: String, SymbolImage {
case circleFill = "19.circle.fill"
case circle = "19.circle"
case squareFill = "19.square.fill"
case square = "19.square"
}
- public enum Number2: String {
+ public enum Number2: String, SymbolImage {
case circleFill = "2.circle.fill"
case circle = "2.circle"
case squareFill = "2.square.fill"
case square = "2.square"
}
- public enum Number20: String {
+ public enum Number20: String, SymbolImage {
case circleFill = "20.circle.fill"
case circle = "20.circle"
case squareFill = "20.square.fill"
case square = "20.square"
}
- public enum Number21: String {
+ public enum Number21: String, SymbolImage {
case circleFill = "21.circle.fill"
case circle = "21.circle"
case squareFill = "21.square.fill"
case square = "21.square"
}
- public enum Number22: String {
+ public enum Number22: String, SymbolImage {
case circleFill = "22.circle.fill"
case circle = "22.circle"
case squareFill = "22.square.fill"
case square = "22.square"
}
- public enum Number23: String {
+ public enum Number23: String, SymbolImage {
case circleFill = "23.circle.fill"
case circle = "23.circle"
case squareFill = "23.square.fill"
case square = "23.square"
}
- public enum Number24: String {
+ public enum Number24: String, SymbolImage {
case circleFill = "24.circle.fill"
case circle = "24.circle"
case squareFill = "24.square.fill"
case square = "24.square"
}
- public enum Number25: String {
+ public enum Number25: String, SymbolImage {
case circleFill = "25.circle.fill"
case circle = "25.circle"
case squareFill = "25.square.fill"
case square = "25.square"
}
- public enum Number26: String {
+ public enum Number26: String, SymbolImage {
case circleFill = "26.circle.fill"
case circle = "26.circle"
case squareFill = "26.square.fill"
case square = "26.square"
}
- public enum Number27: String {
+ public enum Number27: String, SymbolImage {
case circleFill = "27.circle.fill"
case circle = "27.circle"
case squareFill = "27.square.fill"
case square = "27.square"
}
- public enum Number28: String {
+ public enum Number28: String, SymbolImage {
case circleFill = "28.circle.fill"
case circle = "28.circle"
case squareFill = "28.square.fill"
case square = "28.square"
}
- public enum Number29: String {
+ public enum Number29: String, SymbolImage {
case circleFill = "29.circle.fill"
case circle = "29.circle"
case squareFill = "29.square.fill"
case square = "29.square"
}
- public enum Number3: String {
+ public enum Number3: String, SymbolImage {
case circleFill = "3.circle.fill"
case circle = "3.circle"
case squareFill = "3.square.fill"
case square = "3.square"
}
- public enum Number30: String {
+ public enum Number30: String, SymbolImage {
case circleFill = "30.circle.fill"
case circle = "30.circle"
case squareFill = "30.square.fill"
case square = "30.square"
}
- public enum Number31: String {
+ public enum Number31: String, SymbolImage {
case circleFill = "31.circle.fill"
case circle = "31.circle"
case squareFill = "31.square.fill"
case square = "31.square"
}
- public enum Number32: String {
+ public enum Number32: String, SymbolImage {
case circleFill = "32.circle.fill"
case circle = "32.circle"
case squareFill = "32.square.fill"
case square = "32.square"
}
- public enum Number33: String {
+ public enum Number33: String, SymbolImage {
case circleFill = "33.circle.fill"
case circle = "33.circle"
case squareFill = "33.square.fill"
case square = "33.square"
}
- public enum Number34: String {
+ public enum Number34: String, SymbolImage {
case circleFill = "34.circle.fill"
case circle = "34.circle"
case squareFill = "34.square.fill"
case square = "34.square"
}
- public enum Number35: String {
+ public enum Number35: String, SymbolImage {
case circleFill = "35.circle.fill"
case circle = "35.circle"
case squareFill = "35.square.fill"
case square = "35.square"
}
- public enum Number36: String {
+ public enum Number36: String, SymbolImage {
case circleFill = "36.circle.fill"
case circle = "36.circle"
case squareFill = "36.square.fill"
case square = "36.square"
}
- public enum Number37: String {
+ public enum Number37: String, SymbolImage {
case circleFill = "37.circle.fill"
case circle = "37.circle"
case squareFill = "37.square.fill"
case square = "37.square"
}
- public enum Number38: String {
+ public enum Number38: String, SymbolImage {
case circleFill = "38.circle.fill"
case circle = "38.circle"
case squareFill = "38.square.fill"
case square = "38.square"
}
- public enum Number39: String {
+ public enum Number39: String, SymbolImage {
case circleFill = "39.circle.fill"
case circle = "39.circle"
case squareFill = "39.square.fill"
case square = "39.square"
}
- public enum Number4: String {
+ public enum Number4: String, SymbolImage {
case altCircleFill = "4.alt.circle.fill"
case altCircle = "4.alt.circle"
case altSquareFill = "4.alt.square.fill"
@@ -341,91 +341,91 @@ public enum SFSymbol: String {
case square = "4.square"
}
- public enum Number40: String {
+ public enum Number40: String, SymbolImage {
case circleFill = "40.circle.fill"
case circle = "40.circle"
case squareFill = "40.square.fill"
case square = "40.square"
}
- public enum Number41: String {
+ public enum Number41: String, SymbolImage {
case circleFill = "41.circle.fill"
case circle = "41.circle"
case squareFill = "41.square.fill"
case square = "41.square"
}
- public enum Number42: String {
+ public enum Number42: String, SymbolImage {
case circleFill = "42.circle.fill"
case circle = "42.circle"
case squareFill = "42.square.fill"
case square = "42.square"
}
- public enum Number43: String {
+ public enum Number43: String, SymbolImage {
case circleFill = "43.circle.fill"
case circle = "43.circle"
case squareFill = "43.square.fill"
case square = "43.square"
}
- public enum Number44: String {
+ public enum Number44: String, SymbolImage {
case circleFill = "44.circle.fill"
case circle = "44.circle"
case squareFill = "44.square.fill"
case square = "44.square"
}
- public enum Number45: String {
+ public enum Number45: String, SymbolImage {
case circleFill = "45.circle.fill"
case circle = "45.circle"
case squareFill = "45.square.fill"
case square = "45.square"
}
- public enum Number46: String {
+ public enum Number46: String, SymbolImage {
case circleFill = "46.circle.fill"
case circle = "46.circle"
case squareFill = "46.square.fill"
case square = "46.square"
}
- public enum Number47: String {
+ public enum Number47: String, SymbolImage {
case circleFill = "47.circle.fill"
case circle = "47.circle"
case squareFill = "47.square.fill"
case square = "47.square"
}
- public enum Number48: String {
+ public enum Number48: String, SymbolImage {
case circleFill = "48.circle.fill"
case circle = "48.circle"
case squareFill = "48.square.fill"
case square = "48.square"
}
- public enum Number49: String {
+ public enum Number49: String, SymbolImage {
case circleFill = "49.circle.fill"
case circle = "49.circle"
case squareFill = "49.square.fill"
case square = "49.square"
}
- public enum Number5: String {
+ public enum Number5: String, SymbolImage {
case circleFill = "5.circle.fill"
case circle = "5.circle"
case squareFill = "5.square.fill"
case square = "5.square"
}
- public enum Number50: String {
+ public enum Number50: String, SymbolImage {
case circleFill = "50.circle.fill"
case circle = "50.circle"
case squareFill = "50.square.fill"
case square = "50.square"
}
- public enum Number6: String {
+ public enum Number6: String, SymbolImage {
case altCircleFill = "6.alt.circle.fill"
case altCircle = "6.alt.circle"
case altSquareFill = "6.alt.square.fill"
@@ -436,21 +436,21 @@ public enum SFSymbol: String {
case square = "6.square"
}
- public enum Number7: String {
+ public enum Number7: String, SymbolImage {
case circleFill = "7.circle.fill"
case circle = "7.circle"
case squareFill = "7.square.fill"
case square = "7.square"
}
- public enum Number8: String {
+ public enum Number8: String, SymbolImage {
case circleFill = "8.circle.fill"
case circle = "8.circle"
case squareFill = "8.square.fill"
case square = "8.square"
}
- public enum Number9: String {
+ public enum Number9: String, SymbolImage {
case altCircleFill = "9.alt.circle.fill"
case altCircle = "9.alt.circle"
case altSquareFill = "9.alt.square.fill"
@@ -463,7 +463,7 @@ public enum SFSymbol: String {
case a
- public enum LetterA: String {
+ public enum LetterA: String, SymbolImage {
case circleFill = "a.circle.fill"
case circle = "a.circle"
case squareFill = "a.square.fill"
@@ -478,7 +478,7 @@ public enum SFSymbol: String {
case alarm
- public enum Alarm: String {
+ public enum Alarm: String, SymbolImage {
case fill = "alarm.fill"
}
@@ -486,19 +486,19 @@ public enum SFSymbol: String {
case ant
- public enum Ant: String {
+ public enum Ant: String, SymbolImage {
case circleFill = "ant.circle.fill"
case circle = "ant.circle"
case fill = "ant.fill"
}
- public enum Antenna: String {
+ public enum Antenna: String, SymbolImage {
case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right"
}
case app
- public enum App: String {
+ public enum App: String, SymbolImage {
case badgeFill = "app.badge.fill"
case badge = "app.badge"
case fill = "app.fill"
@@ -508,13 +508,13 @@ public enum SFSymbol: String {
case archivebox
- public enum Archivebox: String {
+ public enum Archivebox: String, SymbolImage {
case fill = "archivebox.fill"
}
case arkit
- public enum Arrow: String {
+ public enum Arrow: String, SymbolImage {
case branch = "arrow.branch"
case clockwiseCircleFill = "arrow.clockwise.circle.fill"
case clockwiseCircle = "arrow.clockwise.circle"
@@ -640,18 +640,18 @@ public enum SFSymbol: String {
case uturnUp = "arrow.uturn.up"
}
- public enum Arrow2: String {
+ public enum Arrow2: String, SymbolImage {
case circlepathCircleFill = "arrow.2.circlepath.circle.fill"
case circlepathCircle = "arrow.2.circlepath.circle"
case circlepath = "arrow.2.circlepath"
case squarepath = "arrow.2.squarepath"
}
- public enum Arrow3: String {
+ public enum Arrow3: String, SymbolImage {
case trianglepath = "arrow.3.trianglepath"
}
- public enum Arrowshape: String {
+ public enum Arrowshape: String, SymbolImage {
case turnUpLeft2Fill = "arrowshape.turn.up.left.2.fill"
case turnUpLeft2 = "arrowshape.turn.up.left.2"
case turnUpLeftCircleFill = "arrowshape.turn.up.left.circle.fill"
@@ -664,7 +664,7 @@ public enum SFSymbol: String {
case turnUpRight = "arrowshape.turn.up.right"
}
- public enum Arrowtriangle: String {
+ public enum Arrowtriangle: String, SymbolImage {
case downCircleFill = "arrowtriangle.down.circle.fill"
case downCircle = "arrowtriangle.down.circle"
case downFill = "arrowtriangle.down.fill"
@@ -691,26 +691,26 @@ public enum SFSymbol: String {
case up = "arrowtriangle.up"
}
- public enum Asterisk: String {
+ public enum Asterisk: String, SymbolImage {
case circleFill = "asterisk.circle.fill"
case circle = "asterisk.circle"
}
case at
- public enum At: String {
+ public enum At: String, SymbolImage {
case badgeMinus = "at.badge.minus"
case badgePlus = "at.badge.plus"
}
- public enum Australsign: String {
+ public enum Australsign: String, SymbolImage {
case circleFill = "australsign.circle.fill"
case circle = "australsign.circle"
case squareFill = "australsign.square.fill"
case square = "australsign.square"
}
- public enum LetterB: String {
+ public enum LetterB: String, SymbolImage {
case circleFill = "b.circle.fill"
case circle = "b.circle"
case squareFill = "b.square.fill"
@@ -719,7 +719,7 @@ public enum SFSymbol: String {
case backward
- public enum Backward: String {
+ public enum Backward: String, SymbolImage {
case endAltFill = "backward.end.alt.fill"
case endAlt = "backward.end.alt"
case endFill = "backward.end.fill"
@@ -727,13 +727,13 @@ public enum SFSymbol: String {
case fill = "backward.fill"
}
- public enum Badge: String {
+ public enum Badge: String, SymbolImage {
case plusRadiowavesRight = "badge.plus.radiowaves.right"
}
case bag
- public enum Bag: String {
+ public enum Bag: String, SymbolImage {
case badgeMinusFill = "bag.badge.minus.fill"
case badgeMinus = "bag.badge.minus"
case badgePlusFill = "bag.badge.plus.fill"
@@ -741,7 +741,7 @@ public enum SFSymbol: String {
case fill = "bag.fill"
}
- public enum Bahtsign: String {
+ public enum Bahtsign: String, SymbolImage {
case circleFill = "bahtsign.circle.fill"
case circle = "bahtsign.circle"
case squareFill = "bahtsign.square.fill"
@@ -750,13 +750,13 @@ public enum SFSymbol: String {
case bandage
- public enum Bandage: String {
+ public enum Bandage: String, SymbolImage {
case fill = "bandage.fill"
}
case barcode
- public enum Barcode: String {
+ public enum Barcode: String, SymbolImage {
case viewfinder = "barcode.viewfinder"
}
@@ -766,14 +766,14 @@ public enum SFSymbol: String {
case battery25 = "battery.25"
- public enum Bed: String {
+ public enum Bed: String, SymbolImage {
case doubleFill = "bed.double.fill"
case double = "bed.double"
}
case bell
- public enum Bell: String {
+ public enum Bell: String, SymbolImage {
case circleFill = "bell.circle.fill"
case circle = "bell.circle"
case fill = "bell.fill"
@@ -781,12 +781,12 @@ public enum SFSymbol: String {
case slash = "bell.slash"
}
- public enum Bin: String {
+ public enum Bin: String, SymbolImage {
case xmarkFill = "bin.xmark.fill"
case xmark = "bin.xmark"
}
- public enum Bitcoinsign: String {
+ public enum Bitcoinsign: String, SymbolImage {
case circleFill = "bitcoinsign.circle.fill"
case circle = "bitcoinsign.circle"
case squareFill = "bitcoinsign.square.fill"
@@ -795,14 +795,14 @@ public enum SFSymbol: String {
case bold
- public enum Bold: String {
+ public enum Bold: String, SymbolImage {
case italicUnderline = "bold.italic.underline"
case underline = "bold.underline"
}
case bolt
- public enum Bolt: String {
+ public enum Bolt: String, SymbolImage {
case badgeAFill = "bolt.badge.a.fill"
case badgeA = "bolt.badge.a"
case circleFill = "bolt.circle.fill"
@@ -820,7 +820,7 @@ public enum SFSymbol: String {
case book
- public enum Book: String {
+ public enum Book: String, SymbolImage {
case circleFill = "book.circle.fill"
case circle = "book.circle"
case fill = "book.fill"
@@ -828,17 +828,17 @@ public enum SFSymbol: String {
case bookmark
- public enum Bookmark: String {
+ public enum Bookmark: String, SymbolImage {
case fill = "bookmark.fill"
}
case briefcase
- public enum Briefcase: String {
+ public enum Briefcase: String, SymbolImage {
case fill = "briefcase.fill"
}
- public enum Bubble: String {
+ public enum Bubble: String, SymbolImage {
case leftAndBubbleRightFill = "bubble.left.and.bubble.right.fill"
case leftAndBubbleRight = "bubble.left.and.bubble.right"
case leftFill = "bubble.left.fill"
@@ -855,11 +855,11 @@ public enum SFSymbol: String {
case burst
- public enum Burst: String {
+ public enum Burst: String, SymbolImage {
case fill = "burst.fill"
}
- public enum LetterC: String {
+ public enum LetterC: String, SymbolImage {
case circleFill = "c.circle.fill"
case circle = "c.circle"
case squareFill = "c.square.fill"
@@ -868,7 +868,7 @@ public enum SFSymbol: String {
case calendar
- public enum Calendar: String {
+ public enum Calendar: String, SymbolImage {
case badgeMinus = "calendar.badge.minus"
case badgePlus = "calendar.badge.plus"
case circleFill = "calendar.circle.fill"
@@ -877,7 +877,7 @@ public enum SFSymbol: String {
case camera
- public enum Camera: String {
+ public enum Camera: String, SymbolImage {
case circleFill = "camera.circle.fill"
case circle = "camera.circle"
case fill = "camera.fill"
@@ -890,28 +890,28 @@ public enum SFSymbol: String {
case capslock
- public enum Capslock: String {
+ public enum Capslock: String, SymbolImage {
case fill = "capslock.fill"
}
case capsule
- public enum Capsule: String {
+ public enum Capsule: String, SymbolImage {
case fill = "capsule.fill"
}
- public enum Captions: String {
+ public enum Captions: String, SymbolImage {
case bubbleFill = "captions.bubble.fill"
case bubble = "captions.bubble"
}
- public enum Car: String {
+ public enum Car: String, SymbolImage {
case fill = "car.fill"
}
case cart
- public enum Cart: String {
+ public enum Cart: String, SymbolImage {
case badgeMinusFill = "cart.badge.minus.fill"
case badgeMinus = "cart.badge.minus"
case badgePlusFill = "cart.badge.plus.fill"
@@ -919,21 +919,21 @@ public enum SFSymbol: String {
case fill = "cart.fill"
}
- public enum Cedisign: String {
+ public enum Cedisign: String, SymbolImage {
case circleFill = "cedisign.circle.fill"
case circle = "cedisign.circle"
case squareFill = "cedisign.square.fill"
case square = "cedisign.square"
}
- public enum Centsign: String {
+ public enum Centsign: String, SymbolImage {
case circleFill = "centsign.circle.fill"
case circle = "centsign.circle"
case squareFill = "centsign.square.fill"
case square = "centsign.square"
}
- public enum Chart: String {
+ public enum Chart: String, SymbolImage {
case barFill = "chart.bar.fill"
case bar = "chart.bar"
case pieFill = "chart.pie.fill"
@@ -942,7 +942,7 @@ public enum SFSymbol: String {
case checkmark
- public enum Checkmark: String {
+ public enum Checkmark: String, SymbolImage {
case circleFill = "checkmark.circle.fill"
case circle = "checkmark.circle"
case rectangleFill = "checkmark.rectangle.fill"
@@ -955,7 +955,7 @@ public enum SFSymbol: String {
case square = "checkmark.square"
}
- public enum Chevron: String {
+ public enum Chevron: String, SymbolImage {
case compactDown = "chevron.compact.down"
case compactLeft = "chevron.compact.left"
case compactRight = "chevron.compact.right"
@@ -988,7 +988,7 @@ public enum SFSymbol: String {
case circle
- public enum Circle: String {
+ public enum Circle: String, SymbolImage {
case bottomthirdSplit = "circle.bottomthird.split"
case fill = "circle.fill"
case grid3X3Fill = "circle.grid.3x3.fill"
@@ -1001,19 +1001,19 @@ public enum SFSymbol: String {
case clear
- public enum Clear: String {
+ public enum Clear: String, SymbolImage {
case fill = "clear.fill"
}
case clock
- public enum Clock: String {
+ public enum Clock: String, SymbolImage {
case fill = "clock.fill"
}
case cloud
- public enum Cloud: String {
+ public enum Cloud: String, SymbolImage {
case boltFill = "cloud.bolt.fill"
case boltRainFill = "cloud.bolt.rain.fill"
case boltRain = "cloud.bolt.rain"
@@ -1047,7 +1047,7 @@ public enum SFSymbol: String {
case sun = "cloud.sun"
}
- public enum Coloncurrencysign: String {
+ public enum Coloncurrencysign: String, SymbolImage {
case circleFill = "coloncurrencysign.circle.fill"
case circle = "coloncurrencysign.circle"
case squareFill = "coloncurrencysign.square.fill"
@@ -1060,17 +1060,17 @@ public enum SFSymbol: String {
case creditcard
- public enum Creditcard: String {
+ public enum Creditcard: String, SymbolImage {
case fill = "creditcard.fill"
}
case crop
- public enum Crop: String {
+ public enum Crop: String, SymbolImage {
case rotate = "crop.rotate"
}
- public enum Cruzeirosign: String {
+ public enum Cruzeirosign: String, SymbolImage {
case circleFill = "cruzeirosign.circle.fill"
case circle = "cruzeirosign.circle"
case squareFill = "cruzeirosign.square.fill"
@@ -1079,28 +1079,28 @@ public enum SFSymbol: String {
case cube
- public enum Cube: String {
+ public enum Cube: String, SymbolImage {
case boxFill = "cube.box.fill"
case box = "cube.box"
case fill = "cube.fill"
}
- public enum Cursor: String {
+ public enum Cursor: String, SymbolImage {
case rays = "cursor.rays"
}
- public enum LetterD: String {
+ public enum LetterD: String, SymbolImage {
case circleFill = "d.circle.fill"
case circle = "d.circle"
case squareFill = "d.square.fill"
case square = "d.square"
}
- public enum Decrease: String {
+ public enum Decrease: String, SymbolImage {
case quotelevel = "decrease.quotelevel"
}
- public enum Delete: String {
+ public enum Delete: String, SymbolImage {
case leftFill = "delete.left.fill"
case left = "delete.left"
case rightFill = "delete.right.fill"
@@ -1111,13 +1111,13 @@ public enum SFSymbol: String {
case dial
- public enum Dial: String {
+ public enum Dial: String, SymbolImage {
case fill = "dial.fill"
}
case divide
- public enum Divide: String {
+ public enum Divide: String, SymbolImage {
case circleFill = "divide.circle.fill"
case circle = "divide.circle"
case squareFill = "divide.square.fill"
@@ -1126,7 +1126,7 @@ public enum SFSymbol: String {
case doc
- public enum Doc: String {
+ public enum Doc: String, SymbolImage {
case append = "doc.append"
case circleFill = "doc.circle.fill"
case circle = "doc.circle"
@@ -1143,21 +1143,21 @@ public enum SFSymbol: String {
case text = "doc.text"
}
- public enum Dollarsign: String {
+ public enum Dollarsign: String, SymbolImage {
case circleFill = "dollarsign.circle.fill"
case circle = "dollarsign.circle"
case squareFill = "dollarsign.square.fill"
case square = "dollarsign.square"
}
- public enum Dongsign: String {
+ public enum Dongsign: String, SymbolImage {
case circleFill = "dongsign.circle.fill"
case circle = "dongsign.circle"
case squareFill = "dongsign.square.fill"
case square = "dongsign.square"
}
- public enum Dot: String {
+ public enum Dot: String, SymbolImage {
case circleFill = "dot.circle.fill"
case circle = "dot.circle"
case radiowavesLeftAndRight = "dot.radiowaves.left.and.right"
@@ -1166,12 +1166,12 @@ public enum SFSymbol: String {
case square = "dot.square"
}
- public enum Drop: String {
+ public enum Drop: String, SymbolImage {
case triangleFill = "drop.triangle.fill"
case triangle = "drop.triangle"
}
- public enum LetterE: String {
+ public enum LetterE: String, SymbolImage {
case circleFill = "e.circle.fill"
case circle = "e.circle"
case squareFill = "e.square.fill"
@@ -1182,25 +1182,25 @@ public enum SFSymbol: String {
case eject
- public enum Eject: String {
+ public enum Eject: String, SymbolImage {
case fill = "eject.fill"
}
- public enum Ellipses: String {
+ public enum Ellipses: String, SymbolImage {
case bubbleFill = "ellipses.bubble.fill"
case bubble = "ellipses.bubble"
}
case ellipsis
- public enum Ellipsis: String {
+ public enum Ellipsis: String, SymbolImage {
case circleFill = "ellipsis.circle.fill"
case circle = "ellipsis.circle"
}
case envelope
- public enum Envelope: String {
+ public enum Envelope: String, SymbolImage {
case badgeFill = "envelope.badge.fill"
case badge = "envelope.badge"
case circleFill = "envelope.circle.fill"
@@ -1212,7 +1212,7 @@ public enum SFSymbol: String {
case equal
- public enum Equal: String {
+ public enum Equal: String, SymbolImage {
case circleFill = "equal.circle.fill"
case circle = "equal.circle"
case squareFill = "equal.square.fill"
@@ -1221,7 +1221,7 @@ public enum SFSymbol: String {
case escape
- public enum Eurosign: String {
+ public enum Eurosign: String, SymbolImage {
case circleFill = "eurosign.circle.fill"
case circle = "eurosign.circle"
case squareFill = "eurosign.square.fill"
@@ -1230,7 +1230,7 @@ public enum SFSymbol: String {
case exclamationmark
- public enum Exclamationmark: String {
+ public enum Exclamationmark: String, SymbolImage {
case bubbleFill = "exclamationmark.bubble.fill"
case bubble = "exclamationmark.bubble"
case circleFill = "exclamationmark.circle.fill"
@@ -1249,7 +1249,7 @@ public enum SFSymbol: String {
case eye
- public enum Eye: String {
+ public enum Eye: String, SymbolImage {
case fill = "eye.fill"
case slashFill = "eye.slash.fill"
case slash = "eye.slash"
@@ -1257,14 +1257,14 @@ public enum SFSymbol: String {
case eyedropper
- public enum Eyedropper: String {
+ public enum Eyedropper: String, SymbolImage {
case full = "eyedropper.full"
case halffull = "eyedropper.halffull"
}
case eyeglasses
- public enum LetterF: String {
+ public enum LetterF: String, SymbolImage {
case circleFill = "f.circle.fill"
case circle = "f.circle"
case cursiveCircleFill = "f.cursive.circle.fill"
@@ -1278,13 +1278,13 @@ public enum SFSymbol: String {
case film
- public enum Film: String {
+ public enum Film: String, SymbolImage {
case fill = "film.fill"
}
case flag
- public enum Flag: String {
+ public enum Flag: String, SymbolImage {
case circleFill = "flag.circle.fill"
case circle = "flag.circle"
case fill = "flag.fill"
@@ -1294,11 +1294,11 @@ public enum SFSymbol: String {
case flame
- public enum Flame: String {
+ public enum Flame: String, SymbolImage {
case fill = "flame.fill"
}
- public enum Florinsign: String {
+ public enum Florinsign: String, SymbolImage {
case circleFill = "florinsign.circle.fill"
case circle = "florinsign.circle"
case squareFill = "florinsign.square.fill"
@@ -1307,13 +1307,13 @@ public enum SFSymbol: String {
case flowchart
- public enum Flowchart: String {
+ public enum Flowchart: String, SymbolImage {
case fill = "flowchart.fill"
}
case folder
- public enum Folder: String {
+ public enum Folder: String, SymbolImage {
case badgeMinusFill = "folder.badge.minus.fill"
case badgeMinus = "folder.badge.minus"
case badgePersonCropFill = "folder.badge.person.crop.fill"
@@ -1327,7 +1327,7 @@ public enum SFSymbol: String {
case forward
- public enum Forward: String {
+ public enum Forward: String, SymbolImage {
case endAltFill = "forward.end.alt.fill"
case endAlt = "forward.end.alt"
case endFill = "forward.end.fill"
@@ -1335,7 +1335,7 @@ public enum SFSymbol: String {
case fill = "forward.fill"
}
- public enum Francsign: String {
+ public enum Francsign: String, SymbolImage {
case circleFill = "francsign.circle.fill"
case circle = "francsign.circle"
case squareFill = "francsign.square.fill"
@@ -1346,7 +1346,7 @@ public enum SFSymbol: String {
case fx
- public enum LetterG: String {
+ public enum LetterG: String, SymbolImage {
case circleFill = "g.circle.fill"
case circle = "g.circle"
case squareFill = "g.square.fill"
@@ -1355,13 +1355,13 @@ public enum SFSymbol: String {
case gamecontroller
- public enum Gamecontroller: String {
+ public enum Gamecontroller: String, SymbolImage {
case fill = "gamecontroller.fill"
}
case gauge
- public enum Gauge: String {
+ public enum Gauge: String, SymbolImage {
case badgeMinus = "gauge.badge.minus"
case badgePlus = "gauge.badge.plus"
}
@@ -1370,7 +1370,7 @@ public enum SFSymbol: String {
case gift
- public enum Gift: String {
+ public enum Gift: String, SymbolImage {
case fill = "gift.fill"
}
@@ -1378,117 +1378,117 @@ public enum SFSymbol: String {
case gobackward
- public enum Gobackward: String {
+ public enum Gobackward: String, SymbolImage {
case minus = "gobackward.minus"
}
case gobackward10 = "gobackward.10"
- public enum Gobackward10: String {
+ public enum Gobackward10: String, SymbolImage {
case ar = "gobackward.10.ar"
case hi = "gobackward.10.hi"
}
case gobackward15 = "gobackward.15"
- public enum Gobackward15: String {
+ public enum Gobackward15: String, SymbolImage {
case ar = "gobackward.15.ar"
case hi = "gobackward.15.hi"
}
case gobackward30 = "gobackward.30"
- public enum Gobackward30: String {
+ public enum Gobackward30: String, SymbolImage {
case ar = "gobackward.30.ar"
case hi = "gobackward.30.hi"
}
case gobackward45 = "gobackward.45"
- public enum Gobackward45: String {
+ public enum Gobackward45: String, SymbolImage {
case ar = "gobackward.45.ar"
case hi = "gobackward.45.hi"
}
case gobackward60 = "gobackward.60"
- public enum Gobackward60: String {
+ public enum Gobackward60: String, SymbolImage {
case ar = "gobackward.60.ar"
case hi = "gobackward.60.hi"
}
case gobackward75 = "gobackward.75"
- public enum Gobackward75: String {
+ public enum Gobackward75: String, SymbolImage {
case ar = "gobackward.75.ar"
case hi = "gobackward.75.hi"
}
case gobackward90 = "gobackward.90"
- public enum Gobackward90: String {
+ public enum Gobackward90: String, SymbolImage {
case ar = "gobackward.90.ar"
case hi = "gobackward.90.hi"
}
case goforward
- public enum Goforward: String {
+ public enum Goforward: String, SymbolImage {
case plus = "goforward.plus"
}
case goforward10 = "goforward.10"
- public enum Goforward10: String {
+ public enum Goforward10: String, SymbolImage {
case ar = "goforward.10.ar"
case hi = "goforward.10.hi"
}
case goforward15 = "goforward.15"
- public enum Goforward15: String {
+ public enum Goforward15: String, SymbolImage {
case ar = "goforward.15.ar"
case hi = "goforward.15.hi"
}
case goforward30 = "goforward.30"
- public enum Goforward30: String {
+ public enum Goforward30: String, SymbolImage {
case ar = "goforward.30.ar"
case hi = "goforward.30.hi"
}
case goforward45 = "goforward.45"
- public enum Goforward45: String {
+ public enum Goforward45: String, SymbolImage {
case ar = "goforward.45.ar"
case hi = "goforward.45.hi"
}
case goforward60 = "goforward.60"
- public enum Goforward60: String {
+ public enum Goforward60: String, SymbolImage {
case ar = "goforward.60.ar"
case hi = "goforward.60.hi"
}
case goforward75 = "goforward.75"
- public enum Goforward75: String {
+ public enum Goforward75: String, SymbolImage {
case ar = "goforward.75.ar"
case hi = "goforward.75.hi"
}
case goforward90 = "goforward.90"
- public enum Goforward90: String {
+ public enum Goforward90: String, SymbolImage {
case ar = "goforward.90.ar"
case hi = "goforward.90.hi"
}
case greaterthan
- public enum Greaterthan: String {
+ public enum Greaterthan: String, SymbolImage {
case circleFill = "greaterthan.circle.fill"
case circle = "greaterthan.circle"
case squareFill = "greaterthan.square.fill"
@@ -1497,12 +1497,12 @@ public enum SFSymbol: String {
case grid
- public enum Grid: String {
+ public enum Grid: String, SymbolImage {
case circleFill = "grid.circle.fill"
case circle = "grid.circle"
}
- public enum Guaranisign: String {
+ public enum Guaranisign: String, SymbolImage {
case circleFill = "guaranisign.circle.fill"
case circle = "guaranisign.circle"
case squareFill = "guaranisign.square.fill"
@@ -1511,7 +1511,7 @@ public enum SFSymbol: String {
case guitars
- public enum LetterH: String {
+ public enum LetterH: String, SymbolImage {
case circleFill = "h.circle.fill"
case circle = "h.circle"
case squareFill = "h.square.fill"
@@ -1520,11 +1520,11 @@ public enum SFSymbol: String {
case hammer
- public enum Hammer: String {
+ public enum Hammer: String, SymbolImage {
case fill = "hammer.fill"
}
- public enum Hand: String {
+ public enum Hand: String, SymbolImage {
case drawFill = "hand.draw.fill"
case draw = "hand.draw"
case pointLeftFill = "hand.point.left.fill"
@@ -1543,7 +1543,7 @@ public enum SFSymbol: String {
case hare
- public enum Hare: String {
+ public enum Hare: String, SymbolImage {
case fill = "hare.fill"
}
@@ -1551,7 +1551,7 @@ public enum SFSymbol: String {
case heart
- public enum Heart: String {
+ public enum Heart: String, SymbolImage {
case circleFill = "heart.circle.fill"
case circle = "heart.circle"
case fill = "heart.fill"
@@ -1565,30 +1565,30 @@ public enum SFSymbol: String {
case hexagon
- public enum Hexagon: String {
+ public enum Hexagon: String, SymbolImage {
case fill = "hexagon.fill"
}
case hifispeaker
- public enum Hifispeaker: String {
+ public enum Hifispeaker: String, SymbolImage {
case fill = "hifispeaker.fill"
}
case hourglass
- public enum Hourglass: String {
+ public enum Hourglass: String, SymbolImage {
case bottomhalfFill = "hourglass.bottomhalf.fill"
case tophalfFill = "hourglass.tophalf.fill"
}
case house
- public enum House: String {
+ public enum House: String, SymbolImage {
case fill = "house.fill"
}
- public enum Hryvniasign: String {
+ public enum Hryvniasign: String, SymbolImage {
case circleFill = "hryvniasign.circle.fill"
case circle = "hryvniasign.circle"
case squareFill = "hryvniasign.square.fill"
@@ -1597,7 +1597,7 @@ public enum SFSymbol: String {
case hurricane
- public enum LetterI: String {
+ public enum LetterI: String, SymbolImage {
case circleFill = "i.circle.fill"
case circle = "i.circle"
case squareFill = "i.square.fill"
@@ -1606,7 +1606,7 @@ public enum SFSymbol: String {
case icloud
- public enum Icloud: String {
+ public enum Icloud: String, SymbolImage {
case andArrowDownFill = "icloud.and.arrow.down.fill"
case andArrowDown = "icloud.and.arrow.down"
case andArrowUpFill = "icloud.and.arrow.up.fill"
@@ -1618,11 +1618,11 @@ public enum SFSymbol: String {
case slash = "icloud.slash"
}
- public enum Increase: String {
+ public enum Increase: String, SymbolImage {
case quotelevel = "increase.quotelevel"
}
- public enum Indianrupeesign: String {
+ public enum Indianrupeesign: String, SymbolImage {
case circleFill = "indianrupeesign.circle.fill"
case circle = "indianrupeesign.circle"
case squareFill = "indianrupeesign.square.fill"
@@ -1631,21 +1631,21 @@ public enum SFSymbol: String {
case info
- public enum Info: String {
+ public enum Info: String, SymbolImage {
case circleFill = "info.circle.fill"
case circle = "info.circle"
}
case italic
- public enum LetterJ: String {
+ public enum LetterJ: String, SymbolImage {
case circleFill = "j.circle.fill"
case circle = "j.circle"
case squareFill = "j.square.fill"
case square = "j.square"
}
- public enum LetterK: String {
+ public enum LetterK: String, SymbolImage {
case circleFill = "k.circle.fill"
case circle = "k.circle"
case squareFill = "k.square.fill"
@@ -1654,29 +1654,29 @@ public enum SFSymbol: String {
case keyboard
- public enum Keyboard: String {
+ public enum Keyboard: String, SymbolImage {
case chevronCompactDown = "keyboard.chevron.compact.down"
}
- public enum Kipsign: String {
+ public enum Kipsign: String, SymbolImage {
case circleFill = "kipsign.circle.fill"
case circle = "kipsign.circle"
case squareFill = "kipsign.square.fill"
case square = "kipsign.square"
}
- public enum LetterL: String {
+ public enum LetterL: String, SymbolImage {
case circleFill = "l.circle.fill"
case circle = "l.circle"
case squareFill = "l.square.fill"
case square = "l.square"
}
- public enum Largecircle: String {
+ public enum Largecircle: String, SymbolImage {
case fillCircle = "largecircle.fill.circle"
}
- public enum Larisign: String {
+ public enum Larisign: String, SymbolImage {
case circleFill = "larisign.circle.fill"
case circle = "larisign.circle"
case squareFill = "larisign.square.fill"
@@ -1685,33 +1685,33 @@ public enum SFSymbol: String {
case lasso
- public enum Leaf: String {
+ public enum Leaf: String, SymbolImage {
case arrowCirclepath = "leaf.arrow.circlepath"
}
case lessthan
- public enum Lessthan: String {
+ public enum Lessthan: String, SymbolImage {
case circleFill = "lessthan.circle.fill"
case circle = "lessthan.circle"
case squareFill = "lessthan.square.fill"
case square = "lessthan.square"
}
- public enum Light: String {
+ public enum Light: String, SymbolImage {
case max = "light.max"
case min = "light.min"
}
case lightbulb
- public enum Lightbulb: String {
+ public enum Lightbulb: String, SymbolImage {
case fill = "lightbulb.fill"
case slashFill = "lightbulb.slash.fill"
case slash = "lightbulb.slash"
}
- public enum Line: String {
+ public enum Line: String, SymbolImage {
case horizontal3DecreaseCircleFill = "line.horizontal.3.decrease.circle.fill"
case horizontal3DecreaseCircle = "line.horizontal.3.decrease.circle"
case horizontal3Decrease = "line.horizontal.3.decrease"
@@ -1720,21 +1720,21 @@ public enum SFSymbol: String {
case link
- public enum Link: String {
+ public enum Link: String, SymbolImage {
case circleFill = "link.circle.fill"
case circle = "link.circle"
case icloudFill = "link.icloud.fill"
case icloud = "link.icloud"
}
- public enum Lirasign: String {
+ public enum Lirasign: String, SymbolImage {
case circleFill = "lirasign.circle.fill"
case circle = "lirasign.circle"
case squareFill = "lirasign.square.fill"
case square = "lirasign.square"
}
- public enum List: String {
+ public enum List: String, SymbolImage {
case bulletBelowRectangle = "list.bullet.below.rectangle"
case bulletIndent = "list.bullet.indent"
case bullet = "list.bullet"
@@ -1745,14 +1745,14 @@ public enum SFSymbol: String {
case livephoto
- public enum Livephoto: String {
+ public enum Livephoto: String, SymbolImage {
case play = "livephoto.play"
case slash = "livephoto.slash"
}
case location
- public enum Location: String {
+ public enum Location: String, SymbolImage {
case circleFill = "location.circle.fill"
case circle = "location.circle"
case fill = "location.fill"
@@ -1766,7 +1766,7 @@ public enum SFSymbol: String {
case lock
- public enum Lock: String {
+ public enum Lock: String, SymbolImage {
case circleFill = "lock.circle.fill"
case circle = "lock.circle"
case fill = "lock.fill"
@@ -1782,7 +1782,7 @@ public enum SFSymbol: String {
case slash = "lock.slash"
}
- public enum LetterM: String {
+ public enum LetterM: String, SymbolImage {
case circleFill = "m.circle.fill"
case circle = "m.circle"
case squareFill = "m.square.fill"
@@ -1793,12 +1793,12 @@ public enum SFSymbol: String {
case magnifyingglass
- public enum Magnifyingglass: String {
+ public enum Magnifyingglass: String, SymbolImage {
case circleFill = "magnifyingglass.circle.fill"
case circle = "magnifyingglass.circle"
}
- public enum Manatsign: String {
+ public enum Manatsign: String, SymbolImage {
case circleFill = "manatsign.circle.fill"
case circle = "manatsign.circle"
case squareFill = "manatsign.square.fill"
@@ -1807,27 +1807,27 @@ public enum SFSymbol: String {
case map
- public enum Map: String {
+ public enum Map: String, SymbolImage {
case fill = "map.fill"
}
case mappin
- public enum Mappin: String {
+ public enum Mappin: String, SymbolImage {
case andEllipse = "mappin.and.ellipse"
case slash = "mappin.slash"
}
case memories
- public enum Memories: String {
+ public enum Memories: String, SymbolImage {
case badgeMinus = "memories.badge.minus"
case badgePlus = "memories.badge.plus"
}
case message
- public enum Message: String {
+ public enum Message: String, SymbolImage {
case circleFill = "message.circle.fill"
case circle = "message.circle"
case fill = "message.fill"
@@ -1837,7 +1837,7 @@ public enum SFSymbol: String {
case mic
- public enum Mic: String {
+ public enum Mic: String, SymbolImage {
case circleFill = "mic.circle.fill"
case circle = "mic.circle"
case fill = "mic.fill"
@@ -1845,7 +1845,7 @@ public enum SFSymbol: String {
case slash = "mic.slash"
}
- public enum Millsign: String {
+ public enum Millsign: String, SymbolImage {
case circleFill = "millsign.circle.fill"
case circle = "millsign.circle"
case squareFill = "millsign.square.fill"
@@ -1854,7 +1854,7 @@ public enum SFSymbol: String {
case minus
- public enum Minus: String {
+ public enum Minus: String, SymbolImage {
case circleFill = "minus.circle.fill"
case circle = "minus.circle"
case magnifyingglass = "minus.magnifyingglass"
@@ -1867,7 +1867,7 @@ public enum SFSymbol: String {
case moon
- public enum Moon: String {
+ public enum Moon: String, SymbolImage {
case circleFill = "moon.circle.fill"
case circle = "moon.circle"
case fill = "moon.fill"
@@ -1879,14 +1879,14 @@ public enum SFSymbol: String {
case multiply
- public enum Multiply: String {
+ public enum Multiply: String, SymbolImage {
case circleFill = "multiply.circle.fill"
case circle = "multiply.circle"
case squareFill = "multiply.square.fill"
case square = "multiply.square"
}
- public enum Music: String {
+ public enum Music: String, SymbolImage {
case houseFill = "music.house.fill"
case house = "music.house"
case mic = "music.mic"
@@ -1894,14 +1894,14 @@ public enum SFSymbol: String {
case note = "music.note"
}
- public enum LetterN: String {
+ public enum LetterN: String, SymbolImage {
case circleFill = "n.circle.fill"
case circle = "n.circle"
case squareFill = "n.square.fill"
case square = "n.square"
}
- public enum Nairasign: String {
+ public enum Nairasign: String, SymbolImage {
case circleFill = "nairasign.circle.fill"
case circle = "nairasign.circle"
case squareFill = "nairasign.square.fill"
@@ -1912,14 +1912,14 @@ public enum SFSymbol: String {
case number
- public enum Number: String {
+ public enum Number: String, SymbolImage {
case circleFill = "number.circle.fill"
case circle = "number.circle"
case squareFill = "number.square.fill"
case square = "number.square"
}
- public enum LetterO: String {
+ public enum LetterO: String, SymbolImage {
case circleFill = "o.circle.fill"
case circle = "o.circle"
case squareFill = "o.square.fill"
@@ -1928,7 +1928,7 @@ public enum SFSymbol: String {
case option
- public enum LetterP: String {
+ public enum LetterP: String, SymbolImage {
case circleFill = "p.circle.fill"
case circle = "p.circle"
case squareFill = "p.square.fill"
@@ -1937,13 +1937,13 @@ public enum SFSymbol: String {
case paintbrush
- public enum Paintbrush: String {
+ public enum Paintbrush: String, SymbolImage {
case fill = "paintbrush.fill"
}
case pano
- public enum Pano: String {
+ public enum Pano: String, SymbolImage {
case fill = "pano.fill"
}
@@ -1951,7 +1951,7 @@ public enum SFSymbol: String {
case paperplane
- public enum Paperplane: String {
+ public enum Paperplane: String, SymbolImage {
case fill = "paperplane.fill"
}
@@ -1959,7 +1959,7 @@ public enum SFSymbol: String {
case pause
- public enum Pause: String {
+ public enum Pause: String, SymbolImage {
case circleFill = "pause.circle.fill"
case circle = "pause.circle"
case fill = "pause.fill"
@@ -1969,7 +1969,7 @@ public enum SFSymbol: String {
case pencil
- public enum Pencil: String {
+ public enum Pencil: String, SymbolImage {
case andEllipsisRectangle = "pencil.and.ellipsis.rectangle"
case andOutline = "pencil.and.outline"
case circleFill = "pencil.circle.fill"
@@ -1985,7 +1985,7 @@ public enum SFSymbol: String {
case person
- public enum Person: String {
+ public enum Person: String, SymbolImage {
case andPersonFill = "person.and.person.fill"
case andPerson = "person.and.person"
case badgeMinusFill = "person.badge.minus.fill"
@@ -2015,14 +2015,14 @@ public enum SFSymbol: String {
case icloud = "person.icloud"
}
- public enum Person2: String {
+ public enum Person2: String, SymbolImage {
case squareStackFill = "person.2.square.stack.fill"
case squareStack = "person.2.square.stack"
}
case person3 = "person.3"
- public enum Person3: String {
+ public enum Person3: String, SymbolImage {
case fill = "person.3.fill"
}
@@ -2030,14 +2030,14 @@ public enum SFSymbol: String {
case perspective
- public enum Pesetasign: String {
+ public enum Pesetasign: String, SymbolImage {
case circleFill = "pesetasign.circle.fill"
case circle = "pesetasign.circle"
case squareFill = "pesetasign.square.fill"
case square = "pesetasign.square"
}
- public enum Pesosign: String {
+ public enum Pesosign: String, SymbolImage {
case circleFill = "pesosign.circle.fill"
case circle = "pesosign.circle"
case squareFill = "pesosign.square.fill"
@@ -2046,7 +2046,7 @@ public enum SFSymbol: String {
case phone
- public enum Phone: String {
+ public enum Phone: String, SymbolImage {
case arrowDownLeftFill = "phone.arrow.down.left.fill"
case arrowDownLeft = "phone.arrow.down.left"
case arrowRightFill = "phone.arrow.right.fill"
@@ -2066,7 +2066,7 @@ public enum SFSymbol: String {
case photo
- public enum Photo: String {
+ public enum Photo: String, SymbolImage {
case fill = "photo.fill"
case onRectangleFill = "photo.on.rectangle.fill"
case onRectangle = "photo.on.rectangle"
@@ -2074,7 +2074,7 @@ public enum SFSymbol: String {
case pin
- public enum Pin: String {
+ public enum Pin: String, SymbolImage {
case fill = "pin.fill"
case slashFill = "pin.slash.fill"
case slash = "pin.slash"
@@ -2082,7 +2082,7 @@ public enum SFSymbol: String {
case play
- public enum Play: String {
+ public enum Play: String, SymbolImage {
case circleFill = "play.circle.fill"
case circle = "play.circle"
case fill = "play.fill"
@@ -2092,13 +2092,13 @@ public enum SFSymbol: String {
case playpause
- public enum Playpause: String {
+ public enum Playpause: String, SymbolImage {
case fill = "playpause.fill"
}
case plus
- public enum Plus: String {
+ public enum Plus: String, SymbolImage {
case appFill = "plus.app.fill"
case app = "plus.app"
case bubbleFill = "plus.bubble.fill"
@@ -2119,7 +2119,7 @@ public enum SFSymbol: String {
case plusminus
- public enum Plusminus: String {
+ public enum Plusminus: String, SymbolImage {
case circleFill = "plusminus.circle.fill"
case circle = "plusminus.circle"
}
@@ -2128,7 +2128,7 @@ public enum SFSymbol: String {
case printer
- public enum Printer: String {
+ public enum Printer: String, SymbolImage {
case fill = "printer.fill"
}
@@ -2136,12 +2136,12 @@ public enum SFSymbol: String {
case purchased
- public enum Purchased: String {
+ public enum Purchased: String, SymbolImage {
case circleFill = "purchased.circle.fill"
case circle = "purchased.circle"
}
- public enum LetterQ: String {
+ public enum LetterQ: String, SymbolImage {
case circleFill = "q.circle.fill"
case circle = "q.circle"
case squareFill = "q.square.fill"
@@ -2150,13 +2150,13 @@ public enum SFSymbol: String {
case qrcode
- public enum Qrcode: String {
+ public enum Qrcode: String, SymbolImage {
case viewfinder = "qrcode.viewfinder"
}
case questionmark
- public enum Questionmark: String {
+ public enum Questionmark: String, SymbolImage {
case circleFill = "questionmark.circle.fill"
case circle = "questionmark.circle"
case diamondFill = "questionmark.diamond.fill"
@@ -2169,19 +2169,19 @@ public enum SFSymbol: String {
case video = "questionmark.video"
}
- public enum Quote: String {
+ public enum Quote: String, SymbolImage {
case bubbleFill = "quote.bubble.fill"
case bubble = "quote.bubble"
}
- public enum LetterR: String {
+ public enum LetterR: String, SymbolImage {
case circleFill = "r.circle.fill"
case circle = "r.circle"
case squareFill = "r.square.fill"
case square = "r.square"
}
- public enum Radiowaves: String {
+ public enum Radiowaves: String, SymbolImage {
case left = "radiowaves.left"
case right = "radiowaves.right"
}
@@ -2194,7 +2194,7 @@ public enum SFSymbol: String {
case rectangle
- public enum Rectangle: String {
+ public enum Rectangle: String, SymbolImage {
case andArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash"
case andArrowUpRightAndArrowDownLeft = "rectangle.and.arrow.up.right.and.arrow.down.left"
case andPaperclip = "rectangle.and.paperclip"
@@ -2232,7 +2232,7 @@ public enum SFSymbol: String {
case stack = "rectangle.stack"
}
- public enum Rectangle3: String {
+ public enum Rectangle3: String, SymbolImage {
case offgridFill = "rectangle.3.offgrid.fill"
case offgrid = "rectangle.3.offgrid"
}
@@ -2245,39 +2245,39 @@ public enum SFSymbol: String {
case rhombus
- public enum Rhombus: String {
+ public enum Rhombus: String, SymbolImage {
case fill = "rhombus.fill"
}
- public enum Ring: String {
+ public enum Ring: String, SymbolImage {
case circleFill = "ring.circle.fill"
case circle = "ring.circle"
}
case rosette
- public enum Rotate: String {
+ public enum Rotate: String, SymbolImage {
case leftFill = "rotate.left.fill"
case left = "rotate.left"
case rightFill = "rotate.right.fill"
case right = "rotate.right"
}
- public enum Rublesign: String {
+ public enum Rublesign: String, SymbolImage {
case circleFill = "rublesign.circle.fill"
case circle = "rublesign.circle"
case squareFill = "rublesign.square.fill"
case square = "rublesign.square"
}
- public enum Rupeesign: String {
+ public enum Rupeesign: String, SymbolImage {
case circleFill = "rupeesign.circle.fill"
case circle = "rupeesign.circle"
case squareFill = "rupeesign.square.fill"
case square = "rupeesign.square"
}
- public enum LetterS: String {
+ public enum LetterS: String, SymbolImage {
case circleFill = "s.circle.fill"
case circle = "s.circle"
case squareFill = "s.square.fill"
@@ -2286,7 +2286,7 @@ public enum SFSymbol: String {
case safari
- public enum Safari: String {
+ public enum Safari: String, SymbolImage {
case fill = "safari.fill"
}
@@ -2296,11 +2296,11 @@ public enum SFSymbol: String {
case scribble
- public enum Selection: String {
+ public enum Selection: String, SymbolImage {
case pinInOut = "selection.pin.in.out"
}
- public enum Sheqelsign: String {
+ public enum Sheqelsign: String, SymbolImage {
case circleFill = "sheqelsign.circle.fill"
case circle = "sheqelsign.circle"
case squareFill = "sheqelsign.square.fill"
@@ -2309,7 +2309,7 @@ public enum SFSymbol: String {
case shield
- public enum Shield: String {
+ public enum Shield: String, SymbolImage {
case fill = "shield.fill"
case lefthalfFill = "shield.lefthalf.fill"
case slashFill = "shield.slash.fill"
@@ -2318,13 +2318,13 @@ public enum SFSymbol: String {
case shift
- public enum Shift: String {
+ public enum Shift: String, SymbolImage {
case fill = "shift.fill"
}
case shuffle
- public enum Sidebar: String {
+ public enum Sidebar: String, SymbolImage {
case left = "sidebar.left"
case right = "sidebar.right"
}
@@ -2333,12 +2333,12 @@ public enum SFSymbol: String {
case skew
- public enum Slash: String {
+ public enum Slash: String, SymbolImage {
case circleFill = "slash.circle.fill"
case circle = "slash.circle"
}
- public enum Slider: String {
+ public enum Slider: String, SymbolImage {
case horizontal3 = "slider.horizontal.3"
case horizontalBelowRectangle = "slider.horizontal.below.rectangle"
}
@@ -2347,13 +2347,13 @@ public enum SFSymbol: String {
case smiley
- public enum Smiley: String {
+ public enum Smiley: String, SymbolImage {
case fill = "smiley.fill"
}
case smoke
- public enum Smoke: String {
+ public enum Smoke: String, SymbolImage {
case fill = "smoke.fill"
}
@@ -2361,7 +2361,7 @@ public enum SFSymbol: String {
case sparkles
- public enum Speaker: String {
+ public enum Speaker: String, SymbolImage {
case zzzFillRtl = "speaker.zzz.fill.rtl"
}
@@ -2369,13 +2369,13 @@ public enum SFSymbol: String {
case sportscourt
- public enum Sportscourt: String {
+ public enum Sportscourt: String, SymbolImage {
case fill = "sportscourt.fill"
}
case square
- public enum Square: String {
+ public enum Square: String, SymbolImage {
case andArrowDownFill = "square.and.arrow.down.fill"
case andArrowDownOnSquareFill = "square.and.arrow.down.on.square.fill"
case andArrowDownOnSquare = "square.and.arrow.down.on.square"
@@ -2418,13 +2418,13 @@ public enum SFSymbol: String {
case stack = "square.stack"
}
- public enum Squares: String {
+ public enum Squares: String, SymbolImage {
case belowRectangle = "squares.below.rectangle"
}
case star
- public enum Star: String {
+ public enum Star: String, SymbolImage {
case circleFill = "star.circle.fill"
case circle = "star.circle"
case fill = "star.fill"
@@ -2435,11 +2435,11 @@ public enum SFSymbol: String {
case staroflife
- public enum Staroflife: String {
+ public enum Staroflife: String, SymbolImage {
case fill = "staroflife.fill"
}
- public enum Sterlingsign: String {
+ public enum Sterlingsign: String, SymbolImage {
case circleFill = "sterlingsign.circle.fill"
case circle = "sterlingsign.circle"
case squareFill = "sterlingsign.square.fill"
@@ -2448,19 +2448,19 @@ public enum SFSymbol: String {
case stop
- public enum Stop: String {
+ public enum Stop: String, SymbolImage {
case fill = "stop.fill"
}
case stopwatch
- public enum Stopwatch: String {
+ public enum Stopwatch: String, SymbolImage {
case fill = "stopwatch.fill"
}
case strikethrough
- public enum Suit: String {
+ public enum Suit: String, SymbolImage {
case clubFill = "suit.club.fill"
case club = "suit.club"
case diamondFill = "suit.diamond.fill"
@@ -2473,7 +2473,7 @@ public enum SFSymbol: String {
case sum
- public enum Sun: String {
+ public enum Sun: String, SymbolImage {
case dustFill = "sun.dust.fill"
case dust = "sun.dust"
case hazeFill = "sun.haze.fill"
@@ -2486,17 +2486,17 @@ public enum SFSymbol: String {
case sunrise
- public enum Sunrise: String {
+ public enum Sunrise: String, SymbolImage {
case fill = "sunrise.fill"
}
case sunset
- public enum Sunset: String {
+ public enum Sunset: String, SymbolImage {
case fill = "sunset.fill"
}
- public enum LetterT: String {
+ public enum LetterT: String, SymbolImage {
case bubbleFill = "t.bubble.fill"
case bubble = "t.bubble"
case circleFill = "t.circle.fill"
@@ -2507,7 +2507,7 @@ public enum SFSymbol: String {
case table
- public enum Table: String {
+ public enum Table: String, SymbolImage {
case badgeMoreFill = "table.badge.more.fill"
case badgeMore = "table.badge.more"
case fill = "table.fill"
@@ -2515,7 +2515,7 @@ public enum SFSymbol: String {
case tag
- public enum Tag: String {
+ public enum Tag: String, SymbolImage {
case circleFill = "tag.circle.fill"
case circle = "tag.circle"
case fill = "tag.fill"
@@ -2523,14 +2523,14 @@ public enum SFSymbol: String {
case teletype
- public enum Tengesign: String {
+ public enum Tengesign: String, SymbolImage {
case circleFill = "tengesign.circle.fill"
case circle = "tengesign.circle"
case squareFill = "tengesign.square.fill"
case square = "tengesign.square"
}
- public enum Text: String {
+ public enum Text: String, SymbolImage {
case aligncenter = "text.aligncenter"
case alignleft = "text.alignleft"
case alignright = "text.alignright"
@@ -2556,7 +2556,7 @@ public enum SFSymbol: String {
case textformat
- public enum Textformat: String {
+ public enum Textformat: String, SymbolImage {
case abcDottedunderline = "textformat.abc.dottedunderline"
case abc = "textformat.abc"
case alt = "textformat.alt"
@@ -2569,7 +2569,7 @@ public enum SFSymbol: String {
case thermometer
- public enum Thermometer: String {
+ public enum Thermometer: String, SymbolImage {
case snowflake = "thermometer.snowflake"
case sun = "thermometer.sun"
}
@@ -2582,17 +2582,17 @@ public enum SFSymbol: String {
case tortoise
- public enum Tortoise: String {
+ public enum Tortoise: String, SymbolImage {
case fill = "tortoise.fill"
}
- public enum Tram: String {
+ public enum Tram: String, SymbolImage {
case fill = "tram.fill"
}
case trash
- public enum Trash: String {
+ public enum Trash: String, SymbolImage {
case circleFill = "trash.circle.fill"
case circle = "trash.circle"
case fill = "trash.fill"
@@ -2602,7 +2602,7 @@ public enum SFSymbol: String {
case tray
- public enum Tray: String {
+ public enum Tray: String, SymbolImage {
case andArrowDownFill = "tray.and.arrow.down.fill"
case andArrowDown = "tray.and.arrow.down"
case andArrowUpFill = "tray.and.arrow.up.fill"
@@ -2614,13 +2614,13 @@ public enum SFSymbol: String {
case tray2 = "tray.2"
- public enum Tray2: String {
+ public enum Tray2: String, SymbolImage {
case fill = "tray.2.fill"
}
case triangle
- public enum Triangle: String {
+ public enum Triangle: String, SymbolImage {
case fill = "triangle.fill"
case lefthalfFill = "triangle.lefthalf.fill"
case righthalfFill = "triangle.righthalf.fill"
@@ -2628,7 +2628,7 @@ public enum SFSymbol: String {
case tropicalstorm
- public enum Tugriksign: String {
+ public enum Tugriksign: String, SymbolImage {
case circleFill = "tugriksign.circle.fill"
case circle = "tugriksign.circle"
case squareFill = "tugriksign.square.fill"
@@ -2637,7 +2637,7 @@ public enum SFSymbol: String {
case tuningfork
- public enum Turkishlirasign: String {
+ public enum Turkishlirasign: String, SymbolImage {
case circleFill = "turkishlirasign.circle.fill"
case circle = "turkishlirasign.circle"
case squareFill = "turkishlirasign.square.fill"
@@ -2646,7 +2646,7 @@ public enum SFSymbol: String {
case tv
- public enum Tv: String {
+ public enum Tv: String, SymbolImage {
case circleFill = "tv.circle.fill"
case circle = "tv.circle"
case fill = "tv.fill"
@@ -2654,26 +2654,26 @@ public enum SFSymbol: String {
case musicNote = "tv.music.note"
}
- public enum LetterU: String {
+ public enum LetterU: String, SymbolImage {
case circleFill = "u.circle.fill"
case circle = "u.circle"
case squareFill = "u.square.fill"
case square = "u.square"
}
- public enum Uiwindow: String {
+ public enum Uiwindow: String, SymbolImage {
case split2X1 = "uiwindow.split.2x1"
}
case umbrella
- public enum Umbrella: String {
+ public enum Umbrella: String, SymbolImage {
case fill = "umbrella.fill"
}
case underline
- public enum LetterV: String {
+ public enum LetterV: String, SymbolImage {
case circleFill = "v.circle.fill"
case circle = "v.circle"
case squareFill = "v.square.fill"
@@ -2682,7 +2682,7 @@ public enum SFSymbol: String {
case video
- public enum Video: String {
+ public enum Video: String, SymbolImage {
case badgePlusFill = "video.badge.plus.fill"
case badgePlus = "video.badge.plus"
case circleFill = "video.circle.fill"
@@ -2692,21 +2692,21 @@ public enum SFSymbol: String {
case slash = "video.slash"
}
- public enum View: String {
+ public enum View: String, SymbolImage {
case _2d = "view.2d"
case _3d = "view.3d"
}
case viewfinder
- public enum Viewfinder: String {
+ public enum Viewfinder: String, SymbolImage {
case circleFill = "viewfinder.circle.fill"
case circle = "viewfinder.circle"
}
case volume
- public enum Volume: String {
+ public enum Volume: String, SymbolImage {
case fill = "volume.fill"
case slashFillRtl = "volume.slash.fill.rtl"
case slashFill = "volume.slash.fill"
@@ -2718,30 +2718,30 @@ public enum SFSymbol: String {
case volume1 = "volume.1"
- public enum Volume1: String {
+ public enum Volume1: String, SymbolImage {
case fill = "volume.1.fill"
}
case volume2 = "volume.2"
- public enum Volume2: String {
+ public enum Volume2: String, SymbolImage {
case fill = "volume.2.fill"
}
case volume3 = "volume.3"
- public enum Volume3: String {
+ public enum Volume3: String, SymbolImage {
case fill = "volume.3.fill"
}
- public enum LetterW: String {
+ public enum LetterW: String, SymbolImage {
case circleFill = "w.circle.fill"
case circle = "w.circle"
case squareFill = "w.square.fill"
case square = "w.square"
}
- public enum Wand: String {
+ public enum Wand: String, SymbolImage {
case andRaysInverse = "wand.and.rays.inverse"
case andRays = "wand.and.rays"
case andStarsInverse = "wand.and.stars.inverse"
@@ -2750,7 +2750,7 @@ public enum SFSymbol: String {
case waveform
- public enum Waveform: String {
+ public enum Waveform: String, SymbolImage {
case circleFill = "waveform.circle.fill"
case circle = "waveform.circle"
case pathBadgeMinus = "waveform.path.badge.minus"
@@ -2761,18 +2761,18 @@ public enum SFSymbol: String {
case wifi
- public enum Wifi: String {
+ public enum Wifi: String, SymbolImage {
case exclamationmark = "wifi.exclamationmark"
case slash = "wifi.slash"
}
case wind
- public enum Wind: String {
+ public enum Wind: String, SymbolImage {
case snow = "wind.snow"
}
- public enum Wonsign: String {
+ public enum Wonsign: String, SymbolImage {
case circleFill = "wonsign.circle.fill"
case circle = "wonsign.circle"
case squareFill = "wonsign.square.fill"
@@ -2781,11 +2781,11 @@ public enum SFSymbol: String {
case wrench
- public enum Wrench: String {
+ public enum Wrench: String, SymbolImage {
case fill = "wrench.fill"
}
- public enum LetterX: String {
+ public enum LetterX: String, SymbolImage {
case circleFill = "x.circle.fill"
case circle = "x.circle"
case squareFill = "x.square.fill"
@@ -2795,7 +2795,7 @@ public enum SFSymbol: String {
case xmark
- public enum Xmark: String {
+ public enum Xmark: String, SymbolImage {
case circleFill = "xmark.circle.fill"
case circle = "xmark.circle"
case icloudFill = "xmark.icloud.fill"
@@ -2812,21 +2812,21 @@ public enum SFSymbol: String {
case square = "xmark.square"
}
- public enum LetterY: String {
+ public enum LetterY: String, SymbolImage {
case circleFill = "y.circle.fill"
case circle = "y.circle"
case squareFill = "y.square.fill"
case square = "y.square"
}
- public enum Yensign: String {
+ public enum Yensign: String, SymbolImage {
case circleFill = "yensign.circle.fill"
case circle = "yensign.circle"
case squareFill = "yensign.square.fill"
case square = "yensign.square"
}
- public enum LetterZ: String {
+ public enum LetterZ: String, SymbolImage {
case circleFill = "z.circle.fill"
case circle = "z.circle"
case squareFill = "z.square.fill"
diff --git a/Sources/SFSymbol/SFSymbol2/SFSymbol2.swift b/Sources/SFSymbol/SFSymbol2/SFSymbol2.swift
index ae44d4e..d9e2247 100644
--- a/Sources/SFSymbol/SFSymbol2/SFSymbol2.swift
+++ b/Sources/SFSymbol/SFSymbol2/SFSymbol2.swift
@@ -20,13 +20,13 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
-public enum SFSymbol2: String {
- public enum _4K: String {
+public enum SFSymbol2: String, SymbolImage {
+ public enum _4K: String, SymbolImage {
case tv = "4k.tv"
case tvFill = "4k.tv.fill"
}
- public enum LetterA: String {
+ public enum LetterA: String, SymbolImage {
case bookClosed = "a.book.closed"
case bookClosedFill = "a.book.closed.fill"
case magnify = "a.magnify"
@@ -34,7 +34,7 @@ public enum SFSymbol2: String {
case abc
- public enum Airplane: String {
+ public enum Airplane: String, SymbolImage {
case circle = "airplane.circle"
case circleFill = "airplane.circle.fill"
}
@@ -43,7 +43,7 @@ public enum SFSymbol2: String {
case airpodspro
- public enum Airport: String {
+ public enum Airport: String, SymbolImage {
case express = "airport.express"
case extremeTower = "airport.extreme.tower"
case extreme = "airport.extreme"
@@ -55,25 +55,25 @@ public enum SFSymbol2: String {
case applescript
- public enum Applescript: String {
+ public enum Applescript: String, SymbolImage {
case fill = "applescript.fill"
}
case appletv
- public enum Appletv: String {
+ public enum Appletv: String, SymbolImage {
case fill = "appletv.fill"
}
case applewatch
- public enum Applewatch: String {
+ public enum Applewatch: String, SymbolImage {
case watchface = "applewatch.watchface"
case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right"
case slash = "applewatch.slash"
}
- public enum Apps: String {
+ public enum Apps: String, SymbolImage {
case iphone = "apps.iphone"
case iphoneBadgePlus = "apps.iphone.badge.plus"
case iphoneLandscape = "apps.iphone.landscape"
@@ -81,12 +81,12 @@ public enum SFSymbol2: String {
case ipadLandscape = "apps.ipad.landscape"
}
- public enum Archivebox: String {
+ public enum Archivebox: String, SymbolImage {
case circle = "archivebox.circle"
case circleFill = "archivebox.circle.fill"
}
- public enum Arrow: String {
+ public enum Arrow: String, SymbolImage {
case rightDocOnClipboard = "arrow.right.doc.on.clipboard"
case upDocOnClipboard = "arrow.up.doc.on.clipboard"
case triangle2CirclepathDocOnClipboard = "arrow.triangle.2.circlepath.doc.on.clipboard"
@@ -129,7 +129,7 @@ public enum SFSymbol2: String {
case trianglePull = "arrow.triangle.pull"
}
- public enum Arrowshape: String {
+ public enum Arrowshape: String, SymbolImage {
case turnUpLeft2Circle = "arrowshape.turn.up.left.2.circle"
case turnUpLeft2CircleFill = "arrowshape.turn.up.left.2.circle.fill"
case zigzagRight = "arrowshape.zigzag.right"
@@ -138,43 +138,43 @@ public enum SFSymbol2: String {
case bounceRightFill = "arrowshape.bounce.right.fill"
}
- public enum Arrowtriangle: String {
+ public enum Arrowtriangle: String, SymbolImage {
case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right"
case leftFillAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.fill.and.line.vertical.and.arrowtriangle.right.fill"
case rightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left"
case rightFillAndLineVerticalAndArrowtriangleLeftFill = "arrowtriangle.right.fill.and.line.vertical.and.arrowtriangle.left.fill"
}
- public enum At: String {
+ public enum At: String, SymbolImage {
case circle = "at.circle"
case circleFill = "at.circle.fill"
}
case atom
- public enum Backward: String {
+ public enum Backward: String, SymbolImage {
case frame = "backward.frame"
case frameFill = "backward.frame.fill"
}
- public enum Bag: String {
+ public enum Bag: String, SymbolImage {
case circle = "bag.circle"
case circleFill = "bag.circle.fill"
}
case banknote
- public enum Banknote: String {
+ public enum Banknote: String, SymbolImage {
case fill = "banknote.fill"
}
case barometer
- public enum Battery100: String {
+ public enum Battery100: String, SymbolImage {
case bolt = "battery.100.bolt"
}
- public enum Bell: String {
+ public enum Bell: String, SymbolImage {
case slashCircle = "bell.slash.circle"
case slashCircleFill = "bell.slash.circle.fill"
case badge = "bell.badge"
@@ -185,11 +185,11 @@ public enum SFSymbol2: String {
case binoculars
- public enum Binoculars: String {
+ public enum Binoculars: String, SymbolImage {
case fill = "binoculars.fill"
}
- public enum Bolt: String {
+ public enum Bolt: String, SymbolImage {
case heart = "bolt.heart"
case heartFill = "bolt.heart.fill"
case slashCircle = "bolt.slash.circle"
@@ -202,26 +202,26 @@ public enum SFSymbol2: String {
case bonjour
- public enum Book: String {
+ public enum Book: String, SymbolImage {
case closed = "book.closed"
case closedFill = "book.closed.fill"
}
- public enum Bookmark: String {
+ public enum Bookmark: String, SymbolImage {
case circle = "bookmark.circle"
case circleFill = "bookmark.circle.fill"
case slash = "bookmark.slash"
case slashFill = "bookmark.slash.fill"
}
- public enum Books: String {
+ public enum Books: String, SymbolImage {
case vertical = "books.vertical"
case verticalFill = "books.vertical.fill"
}
case building
- public enum Building: String {
+ public enum Building: String, SymbolImage {
case columns = "building.columns"
case columnsFill = "building.columns.fill"
case fill = "building.fill"
@@ -229,7 +229,7 @@ public enum SFSymbol2: String {
case building2 = "building.2"
- public enum Building2: String {
+ public enum Building2: String, SymbolImage {
case fill = "building.2.fill"
case cropCircle = "building.2.crop.circle"
case cropCircleFill = "building.2.crop.circle.fill"
@@ -237,18 +237,18 @@ public enum SFSymbol2: String {
case bus
- public enum Bus: String {
+ public enum Bus: String, SymbolImage {
case fill = "bus.fill"
case doubledecker = "bus.doubledecker"
case doubledeckerFill = "bus.doubledecker.fill"
}
- public enum Calendar: String {
+ public enum Calendar: String, SymbolImage {
case badgeClock = "calendar.badge.clock"
case badgeExclamationmark = "calendar.badge.exclamationmark"
}
- public enum Camera: String {
+ public enum Camera: String, SymbolImage {
case badgeEllipsis = "camera.badge.ellipsis"
case fillBadgeEllipsis = "camera.fill.badge.ellipsis"
case meteringCenterWeightedAverage = "camera.metering.center.weighted.average"
@@ -265,46 +265,46 @@ public enum SFSymbol2: String {
case candybarphone
- public enum Capsule: String {
+ public enum Capsule: String, SymbolImage {
case portrait = "capsule.portrait"
case portraitFill = "capsule.portrait.fill"
}
- public enum Car: String {
+ public enum Car: String, SymbolImage {
case circle = "car.circle"
case circleFill = "car.circle.fill"
}
case car2 = "car.2"
- public enum Car2: String {
+ public enum Car2: String, SymbolImage {
case fill = "car.2.fill"
}
case _case = "case"
- public enum Case: String {
+ public enum Case: String, SymbolImage {
case fill = "case.fill"
}
- public enum Chart: String {
+ public enum Chart: String, SymbolImage {
case barDocHorizontal = "chart.bar.doc.horizontal"
case barDocHorizontalFill = "chart.bar.doc.horizontal.fill"
case barXaxis = "chart.bar.xaxis"
}
- public enum Checkerboard: String {
+ public enum Checkerboard: String, SymbolImage {
case rectangle = "checkerboard.rectangle"
}
- public enum Checkmark: String {
+ public enum Checkmark: String, SymbolImage {
case icloud = "checkmark.icloud"
case icloudFill = "checkmark.icloud.fill"
case rectanglePortrait = "checkmark.rectangle.portrait"
case rectanglePortraitFill = "checkmark.rectangle.portrait.fill"
}
- public enum Circle: String {
+ public enum Circle: String, SymbolImage {
case gridCross = "circle.grid.cross"
case gridCrossFill = "circle.grid.cross.fill"
case gridCrossLeftFill = "circle.grid.cross.left.fill"
@@ -323,48 +323,48 @@ public enum SFSymbol2: String {
case circlebadge
- public enum Circlebadge: String {
+ public enum Circlebadge: String, SymbolImage {
case fill = "circlebadge.fill"
}
- public enum Circles: String {
+ public enum Circles: String, SymbolImage {
case hexagongrid = "circles.hexagongrid"
case hexagongridFill = "circles.hexagongrid.fill"
case hexagonpath = "circles.hexagonpath"
case hexagonpathFill = "circles.hexagonpath.fill"
}
- public enum Clock: String {
+ public enum Clock: String, SymbolImage {
case arrowCirclepath = "clock.arrow.circlepath"
}
case comb
- public enum Comb: String {
+ public enum Comb: String, SymbolImage {
case fill = "comb.fill"
}
- public enum Command: String {
+ public enum Command: String, SymbolImage {
case circle = "command.circle"
case circleFill = "command.circle.fill"
case square = "command.square"
case squareFill = "command.square.fill"
}
- public enum Contextualmenu: String {
+ public enum Contextualmenu: String, SymbolImage {
case andCursorarrow = "contextualmenu.and.cursorarrow"
}
case cpu
- public enum Creditcard: String {
+ public enum Creditcard: String, SymbolImage {
case circle = "creditcard.circle"
case circleFill = "creditcard.circle.fill"
}
case cross
- public enum Cross: String {
+ public enum Cross: String, SymbolImage {
case _case = "cross.case"
case caseFill = "cross.case.fill"
case fill = "cross.fill"
@@ -374,24 +374,24 @@ public enum SFSymbol2: String {
case crown
- public enum Crown: String {
+ public enum Crown: String, SymbolImage {
case fill = "crown.fill"
}
- public enum Cube: String {
+ public enum Cube: String, SymbolImage {
case transparent = "cube.transparent"
}
case curlybraces
- public enum Curlybraces: String {
+ public enum Curlybraces: String, SymbolImage {
case square = "curlybraces.square"
case squareFill = "curlybraces.square.fill"
}
case cursorarrow
- public enum Cursorarrow: String {
+ public enum Cursorarrow: String, SymbolImage {
case rays = "cursorarrow.rays"
case square = "cursorarrow.square"
case andSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed"
@@ -402,18 +402,18 @@ public enum SFSymbol2: String {
case clickBadgeClock = "cursorarrow.click.badge.clock"
}
- public enum Cylinder: String {
+ public enum Cylinder: String, SymbolImage {
case split1X2 = "cylinder.split.1x2"
case split1X2Fill = "cylinder.split.1x2.fill"
}
case deskclock
- public enum Deskclock: String {
+ public enum Deskclock: String, SymbolImage {
case fill = "deskclock.fill"
}
- public enum Dial: String {
+ public enum Dial: String, SymbolImage {
case min = "dial.min"
case minFill = "dial.min.fill"
case max = "dial.max"
@@ -422,11 +422,11 @@ public enum SFSymbol2: String {
case diamond
- public enum Diamond: String {
+ public enum Diamond: String, SymbolImage {
case fill = "diamond.fill"
}
- public enum Die: String {
+ public enum Die: String, SymbolImage {
case face1 = "die.face.1"
case face1Fill = "die.face.1.fill"
case face2 = "die.face.2"
@@ -443,13 +443,13 @@ public enum SFSymbol2: String {
case display
- public enum Display: String {
+ public enum Display: String, SymbolImage {
case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark"
}
case display2 = "display.2"
- public enum Doc: String {
+ public enum Doc: String, SymbolImage {
case badgePlus = "doc.badge.plus"
case fillBadgePlus = "doc.fill.badge.plus"
case badgeGearshape = "doc.badge.gearshape"
@@ -463,13 +463,13 @@ public enum SFSymbol2: String {
case textFillViewfinder = "doc.text.fill.viewfinder"
}
- public enum Dock: String {
+ public enum Dock: String, SymbolImage {
case rectangle = "dock.rectangle"
case arrowUpRectangle = "dock.arrow.up.rectangle"
case arrowDownRectangle = "dock.arrow.down.rectangle"
}
- public enum Dot: String {
+ public enum Dot: String, SymbolImage {
case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle"
case circleAndCursorarrow = "dot.circle.and.cursorarrow"
case squareshape = "dot.squareshape"
@@ -479,7 +479,7 @@ public enum SFSymbol2: String {
case dpad
- public enum Dpad: String {
+ public enum Dpad: String, SymbolImage {
case fill = "dpad.fill"
case leftFill = "dpad.left.fill"
case upFill = "dpad.up.fill"
@@ -489,11 +489,11 @@ public enum SFSymbol2: String {
case drop
- public enum Drop: String {
+ public enum Drop: String, SymbolImage {
case fill = "drop.fill"
}
- public enum Ear: String {
+ public enum Ear: String, SymbolImage {
case badgeCheckmark = "ear.badge.checkmark"
case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark"
case fill = "ear.fill"
@@ -501,26 +501,26 @@ public enum SFSymbol2: String {
case earpods
- public enum Eject: String {
+ public enum Eject: String, SymbolImage {
case circle = "eject.circle"
case circleFill = "eject.circle.fill"
}
- public enum Ellipsis: String {
+ public enum Ellipsis: String, SymbolImage {
case bubble = "ellipsis.bubble"
case bubbleFill = "ellipsis.bubble.fill"
case rectangle = "ellipsis.rectangle"
case rectangleFill = "ellipsis.rectangle.fill"
}
- public enum Envelope: String {
+ public enum Envelope: String, SymbolImage {
case arrowTriangleBranch = "envelope.arrow.triangle.branch"
case arrowTriangleBranchFill = "envelope.arrow.triangle.branch.fill"
case badgeShieldLefthalfFill = "envelope.badge.shield.lefthalf.fill"
case fillBadgeShieldRighthalfFill = "envelope.fill.badge.shield.righthalf.fill"
}
- public enum Exclamationmark: String {
+ public enum Exclamationmark: String, SymbolImage {
case arrowTriangle2Circlepath = "exclamationmark.arrow.triangle.2.circlepath"
}
@@ -530,7 +530,7 @@ public enum SFSymbol2: String {
case externaldrive
- public enum Externaldrive: String {
+ public enum Externaldrive: String, SymbolImage {
case fill = "externaldrive.fill"
case badgePlus = "externaldrive.badge.plus"
case fillBadgePlus = "externaldrive.fill.badge.plus"
@@ -552,7 +552,7 @@ public enum SFSymbol2: String {
case connectedToLineBelowFill = "externaldrive.connected.to.line.below.fill"
}
- public enum Eye: String {
+ public enum Eye: String, SymbolImage {
case circle = "eye.circle"
case circleFill = "eye.circle.fill"
}
@@ -561,11 +561,11 @@ public enum SFSymbol2: String {
case eyes
- public enum Eyes: String {
+ public enum Eyes: String, SymbolImage {
case inverse = "eyes.inverse"
}
- public enum Face: String {
+ public enum Face: String, SymbolImage {
case smiling = "face.smiling"
case smilingFill = "face.smiling.fill"
case dashed = "face.dashed"
@@ -576,7 +576,7 @@ public enum SFSymbol2: String {
case fiberchannel
- public enum Figure: String {
+ public enum Figure: String, SymbolImage {
case walk = "figure.walk"
case walkCircle = "figure.walk.circle"
case walkCircleFill = "figure.walk.circle.fill"
@@ -587,11 +587,11 @@ public enum SFSymbol2: String {
case waveCircleFill = "figure.wave.circle.fill"
}
- public enum Filemenu: String {
+ public enum Filemenu: String, SymbolImage {
case andCursorarrow = "filemenu.and.cursorarrow"
}
- public enum Flag: String {
+ public enum Flag: String, SymbolImage {
case slashCircle = "flag.slash.circle"
case slashCircleFill = "flag.slash.circle.fill"
case badgeEllipsis = "flag.badge.ellipsis"
@@ -602,65 +602,65 @@ public enum SFSymbol2: String {
case fn
- public enum Folder: String {
+ public enum Folder: String, SymbolImage {
case badgeQuestionmark = "folder.badge.questionmark"
case fillBadgeQuestionmark = "folder.fill.badge.questionmark"
case badgeGear = "folder.badge.gear"
case fillBadgeGear = "folder.fill.badge.gear"
}
- public enum Forward: String {
+ public enum Forward: String, SymbolImage {
case frame = "forward.frame"
case frameFill = "forward.frame.fill"
}
case gearshape
- public enum Gearshape: String {
+ public enum Gearshape: String, SymbolImage {
case fill = "gearshape.fill"
}
case gearshape2 = "gearshape.2"
- public enum Gearshape2: String {
+ public enum Gearshape2: String, SymbolImage {
case fill = "gearshape.2.fill"
}
- public enum Gift: String {
+ public enum Gift: String, SymbolImage {
case circle = "gift.circle"
case circleFill = "gift.circle.fill"
}
case giftcard
- public enum Giftcard: String {
+ public enum Giftcard: String, SymbolImage {
case fill = "giftcard.fill"
}
case graduationcap
- public enum Graduationcap: String {
+ public enum Graduationcap: String, SymbolImage {
case fill = "graduationcap.fill"
}
case greetingcard
- public enum Greetingcard: String {
+ public enum Greetingcard: String, SymbolImage {
case fill = "greetingcard.fill"
}
- public enum Guitars: String {
+ public enum Guitars: String, SymbolImage {
case fill = "guitars.fill"
}
case gyroscope
- public enum LetterH: String {
+ public enum LetterH: String, SymbolImage {
case squareOnSquare = "h.square.on.square"
case squareFillOnSquareFill = "h.square.fill.on.square.fill"
}
- public enum Hand: String {
+ public enum Hand: String, SymbolImage {
case pointUpLeft = "hand.point.up.left"
case pointUpLeftFill = "hand.point.up.left.fill"
case tap = "hand.tap"
@@ -675,16 +675,16 @@ public enum SFSymbol2: String {
case waveFill = "hand.wave.fill"
}
- public enum Headphones: String {
+ public enum Headphones: String, SymbolImage {
case circle = "headphones.circle"
case circleFill = "headphones.circle.fill"
}
- public enum Hearingaid: String {
+ public enum Hearingaid: String, SymbolImage {
case ear = "hearingaid.ear"
}
- public enum Heart: String {
+ public enum Heart: String, SymbolImage {
case textSquare = "heart.text.square"
case textSquareFill = "heart.text.square.fill"
}
@@ -695,15 +695,15 @@ public enum SFSymbol2: String {
case homepod
- public enum Homepod: String {
+ public enum Homepod: String, SymbolImage {
case fill = "homepod.fill"
}
- public enum Hourglass: String {
+ public enum Hourglass: String, SymbolImage {
case badgePlus = "hourglass.badge.plus"
}
- public enum House: String {
+ public enum House: String, SymbolImage {
case circle = "house.circle"
case circleFill = "house.circle.fill"
}
@@ -712,13 +712,13 @@ public enum SFSymbol2: String {
case internaldrive
- public enum Internaldrive: String {
+ public enum Internaldrive: String, SymbolImage {
case fill = "internaldrive.fill"
}
case ipad
- public enum Ipad: String {
+ public enum Ipad: String, SymbolImage {
case homebutton = "ipad.homebutton"
case homebuttonLandscape = "ipad.homebutton.landscape"
case landscape = "ipad.landscape"
@@ -726,7 +726,7 @@ public enum SFSymbol2: String {
case iphone
- public enum Iphone: String {
+ public enum Iphone: String, SymbolImage {
case homebutton = "iphone.homebutton"
case homebuttonRadiowavesLeftAndRight = "iphone.homebutton.radiowaves.left.and.right"
case homebuttonSlash = "iphone.homebutton.slash"
@@ -736,7 +736,7 @@ public enum SFSymbol2: String {
case ipod
- public enum Ipodshuffle: String {
+ public enum Ipodshuffle: String, SymbolImage {
case gen1 = "ipodshuffle.gen1"
case gen2 = "ipodshuffle.gen2"
case gen3 = "ipodshuffle.gen3"
@@ -745,7 +745,7 @@ public enum SFSymbol2: String {
case ipodtouch
- public enum LetterJ: String {
+ public enum LetterJ: String, SymbolImage {
case squareOnSquare = "j.square.on.square"
case squareFillOnSquareFill = "j.square.fill.on.square.fill"
}
@@ -754,13 +754,13 @@ public enum SFSymbol2: String {
case key
- public enum Key: String {
+ public enum Key: String, SymbolImage {
case icloud = "key.icloud"
case icloudFill = "key.icloud.fill"
case fill = "key.fill"
}
- public enum Keyboard: String {
+ public enum Keyboard: String, SymbolImage {
case badgeEllipsis = "keyboard.badge.ellipsis"
case chevronCompactLeft = "keyboard.chevron.compact.left"
case onehandedLeft = "keyboard.onehanded.left"
@@ -768,7 +768,7 @@ public enum SFSymbol2: String {
case macwindow = "keyboard.macwindow"
}
- public enum LetterL: String {
+ public enum LetterL: String, SymbolImage {
case joystick = "l.joystick"
case joystickFill = "l.joystick.fill"
case joystickDown = "l.joystick.down"
@@ -777,56 +777,56 @@ public enum SFSymbol2: String {
case rectangleRoundedbottomFill = "l.rectangle.roundedbottom.fill"
}
- public enum L1: String {
+ public enum L1: String, SymbolImage {
case rectangleRoundedbottom = "l1.rectangle.roundedbottom"
case rectangleRoundedbottomFill = "l1.rectangle.roundedbottom.fill"
}
- public enum L2: String {
+ public enum L2: String, SymbolImage {
case rectangleRoundedtop = "l2.rectangle.roundedtop"
case rectangleRoundedtopFill = "l2.rectangle.roundedtop.fill"
}
case laptopcomputer
- public enum Laptopcomputer: String {
+ public enum Laptopcomputer: String, SymbolImage {
case andIphone = "laptopcomputer.and.iphone"
}
- public enum Lasso: String {
+ public enum Lasso: String, SymbolImage {
case sparkles = "lasso.sparkles"
}
- public enum Latch2: String {
+ public enum Latch2: String, SymbolImage {
case _case = "latch.2.case"
case caseFill = "latch.2.case.fill"
}
- public enum Lb: String {
+ public enum Lb: String, SymbolImage {
case rectangleRoundedbottom = "lb.rectangle.roundedbottom"
case rectangleRoundedbottomFill = "lb.rectangle.roundedbottom.fill"
}
case leaf
- public enum Leaf: String {
+ public enum Leaf: String, SymbolImage {
case fill = "leaf.fill"
case arrowTriangleCirclepath = "leaf.arrow.triangle.circlepath"
}
case level
- public enum Level: String {
+ public enum Level: String, SymbolImage {
case fill = "level.fill"
}
case lifepreserver
- public enum Lifepreserver: String {
+ public enum Lifepreserver: String, SymbolImage {
case fill = "lifepreserver.fill"
}
- public enum Line: String {
+ public enum Line: String, SymbolImage {
case diagonal = "line.diagonal"
case diagonalArrow = "line.diagonal.arrow"
case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal"
@@ -836,34 +836,34 @@ public enum SFSymbol2: String {
case horizontal2DecreaseCircleFill = "line.horizontal.2.decrease.circle.fill"
}
- public enum Line3: String {
+ public enum Line3: String, SymbolImage {
case crossedSwirlCircle = "line.3.crossed.swirl.circle"
case crossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill"
}
case lineweight
- public enum Link: String {
+ public enum Link: String, SymbolImage {
case badgePlus = "link.badge.plus"
}
- public enum List: String {
+ public enum List: String, SymbolImage {
case bulletRectangle = "list.bullet.rectangle"
case triangle = "list.triangle"
case star = "list.star"
case andFilm = "list.and.film"
}
- public enum Livephoto: String {
+ public enum Livephoto: String, SymbolImage {
case badgeA = "livephoto.badge.a"
}
- public enum Location: String {
+ public enum Location: String, SymbolImage {
case viewfinder = "location.viewfinder"
case fillViewfinder = "location.fill.viewfinder"
}
- public enum Lock: String {
+ public enum Lock: String, SymbolImage {
case doc = "lock.doc"
case docFill = "lock.doc.fill"
case square = "lock.square"
@@ -880,24 +880,24 @@ public enum SFSymbol2: String {
case loupe
- public enum Lt: String {
+ public enum Lt: String, SymbolImage {
case rectangleRoundedtop = "lt.rectangle.roundedtop"
case rectangleRoundedtopFill = "lt.rectangle.roundedtop.fill"
}
case lungs
- public enum Lungs: String {
+ public enum Lungs: String, SymbolImage {
case fill = "lungs.fill"
}
case macmini
- public enum Macmini: String {
+ public enum Macmini: String, SymbolImage {
case fill = "macmini.fill"
}
- public enum Macpro: String {
+ public enum Macpro: String, SymbolImage {
case gen1 = "macpro.gen1"
case gen2 = "macpro.gen2"
case gen2Fill = "macpro.gen2.fill"
@@ -905,14 +905,14 @@ public enum SFSymbol2: String {
case gen3Server = "macpro.gen3.server"
}
- public enum Macwindow: String {
+ public enum Macwindow: String, SymbolImage {
case badgePlus = "macwindow.badge.plus"
case onRectangle = "macwindow.on.rectangle"
}
case mail
- public enum Mail: String {
+ public enum Mail: String, SymbolImage {
case stack = "mail.stack"
case stackFill = "mail.stack.fill"
case fill = "mail.fill"
@@ -921,13 +921,13 @@ public enum SFSymbol2: String {
case megaphone
- public enum Megaphone: String {
+ public enum Megaphone: String, SymbolImage {
case fill = "megaphone.fill"
}
case memorychip
- public enum Menubar: String {
+ public enum Menubar: String, SymbolImage {
case rectangle = "menubar.rectangle"
case dockRectangle = "menubar.dock.rectangle"
case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record"
@@ -935,11 +935,11 @@ public enum SFSymbol2: String {
case arrowDownRectangle = "menubar.arrow.down.rectangle"
}
- public enum Metronome: String {
+ public enum Metronome: String, SymbolImage {
case fill = "metronome.fill"
}
- public enum Minus: String {
+ public enum Minus: String, SymbolImage {
case plusBatteryblock = "minus.plus.batteryblock"
case plusBatteryblockFill = "minus.plus.batteryblock.fill"
case rectanglePortrait = "minus.rectangle.portrait"
@@ -950,27 +950,27 @@ public enum SFSymbol2: String {
case mosaic
- public enum Mosaic: String {
+ public enum Mosaic: String, SymbolImage {
case fill = "mosaic.fill"
}
case mount
- public enum Mount: String {
+ public enum Mount: String, SymbolImage {
case fill = "mount.fill"
}
case mouth
- public enum Mouth: String {
+ public enum Mouth: String, SymbolImage {
case fill = "mouth.fill"
}
- public enum Move: String {
+ public enum Move: String, SymbolImage {
case _3d = "move.3d"
}
- public enum Music: String {
+ public enum Music: String, SymbolImage {
case quarternote3 = "music.quarternote.3"
case noteHouse = "music.note.house"
case noteHouseFill = "music.note.house.fill"
@@ -978,7 +978,7 @@ public enum SFSymbol2: String {
case mustache
- public enum Mustache: String {
+ public enum Mustache: String, SymbolImage {
case fill = "mustache.fill"
}
@@ -986,26 +986,26 @@ public enum SFSymbol2: String {
case newspaper
- public enum Newspaper: String {
+ public enum Newspaper: String, SymbolImage {
case fill = "newspaper.fill"
}
case nose
- public enum Nose: String {
+ public enum Nose: String, SymbolImage {
case fill = "nose.fill"
}
case note
- public enum Note: String {
+ public enum Note: String, SymbolImage {
case text = "note.text"
case textBadgePlus = "note.text.badge.plus"
}
case octagon
- public enum Octagon: String {
+ public enum Octagon: String, SymbolImage {
case fill = "octagon.fill"
}
@@ -1013,26 +1013,26 @@ public enum SFSymbol2: String {
case opticaldiscdrive
- public enum Opticaldiscdrive: String {
+ public enum Opticaldiscdrive: String, SymbolImage {
case fill = "opticaldiscdrive.fill"
}
- public enum Paintbrush: String {
+ public enum Paintbrush: String, SymbolImage {
case pointed = "paintbrush.pointed"
case pointedFill = "paintbrush.pointed.fill"
}
case paintpalette
- public enum Paintpalette: String {
+ public enum Paintpalette: String, SymbolImage {
case fill = "paintpalette.fill"
}
- public enum Paperclip: String {
+ public enum Paperclip: String, SymbolImage {
case badgeEllipsis = "paperclip.badge.ellipsis"
}
- public enum Paperplane: String {
+ public enum Paperplane: String, SymbolImage {
case circle = "paperplane.circle"
case circleFill = "paperplane.circle.fill"
}
@@ -1041,11 +1041,11 @@ public enum SFSymbol2: String {
case pc
- public enum Pencil: String {
+ public enum Pencil: String, SymbolImage {
case tipCropCircleBadgeArrowRight = "pencil.tip.crop.circle.badge.arrow.right"
}
- public enum Person: String {
+ public enum Person: String, SymbolImage {
case fillTurnRight = "person.fill.turn.right"
case fillTurnDown = "person.fill.turn.down"
case fillTurnLeft = "person.fill.turn.left"
@@ -1063,17 +1063,17 @@ public enum SFSymbol2: String {
case cropSquareFillAndAtRectangle = "person.crop.square.fill.and.at.rectangle"
}
- public enum Person2: String {
+ public enum Person2: String, SymbolImage {
case circle = "person.2.circle"
case circleFill = "person.2.circle.fill"
}
- public enum Phone: String {
+ public enum Phone: String, SymbolImage {
case connection = "phone.connection"
case fillConnection = "phone.fill.connection"
}
- public enum Photo: String {
+ public enum Photo: String, SymbolImage {
case onRectangleAngled = "photo.on.rectangle.angled"
}
@@ -1081,13 +1081,13 @@ public enum SFSymbol2: String {
case pills
- public enum Pills: String {
+ public enum Pills: String, SymbolImage {
case fill = "pills.fill"
}
case pip
- public enum Pip: String {
+ public enum Pip: String, SymbolImage {
case fill = "pip.fill"
case exit = "pip.exit"
case enter = "pip.enter"
@@ -1095,16 +1095,16 @@ public enum SFSymbol2: String {
case remove = "pip.remove"
}
- public enum Placeholdertext: String {
+ public enum Placeholdertext: String, SymbolImage {
case fill = "placeholdertext.fill"
}
- public enum Play: String {
+ public enum Play: String, SymbolImage {
case slash = "play.slash"
case slashFill = "play.slash.fill"
}
- public enum Plus: String {
+ public enum Plus: String, SymbolImage {
case rectangleOnFolder = "plus.rectangle.on.folder"
case rectangleFillOnFolderFill = "plus.rectangle.fill.on.folder.fill"
case message = "plus.message"
@@ -1116,12 +1116,12 @@ public enum SFSymbol2: String {
case diamondFill = "plus.diamond.fill"
}
- public enum Point: String {
+ public enum Point: String, SymbolImage {
case topleftDownCurvedtoPointBottomrightUp = "point.topleft.down.curvedto.point.bottomright.up"
case fillTopleftDownCurvedtoPointFillBottomrightUp = "point.fill.topleft.down.curvedto.point.fill.bottomright.up"
}
- public enum Printer: String {
+ public enum Printer: String, SymbolImage {
case fillAndPaperFill = "printer.fill.and.paper.fill"
case dotmatrix = "printer.dotmatrix"
case dotmatrixFill = "printer.dotmatrix.fill"
@@ -1130,17 +1130,17 @@ public enum SFSymbol2: String {
case puzzlepiece
- public enum Puzzlepiece: String {
+ public enum Puzzlepiece: String, SymbolImage {
case fill = "puzzlepiece.fill"
}
- public enum Questionmark: String {
+ public enum Questionmark: String, SymbolImage {
case folder = "questionmark.folder"
case folderFill = "questionmark.folder.fill"
case squareDashed = "questionmark.square.dashed"
}
- public enum LetterR: String {
+ public enum LetterR: String, SymbolImage {
case squareOnSquare = "r.square.on.square"
case squareFillOnSquareFill = "r.square.fill.on.square.fill"
case joystick = "r.joystick"
@@ -1151,33 +1151,33 @@ public enum SFSymbol2: String {
case rectangleRoundedbottomFill = "r.rectangle.roundedbottom.fill"
}
- public enum R1: String {
+ public enum R1: String, SymbolImage {
case rectangleRoundedbottom = "r1.rectangle.roundedbottom"
case rectangleRoundedbottomFill = "r1.rectangle.roundedbottom.fill"
}
- public enum R2: String {
+ public enum R2: String, SymbolImage {
case rectangleRoundedtop = "r2.rectangle.roundedtop"
case rectangleRoundedtopFill = "r2.rectangle.roundedtop.fill"
}
case radio
- public enum Radio: String {
+ public enum Radio: String, SymbolImage {
case fill = "radio.fill"
}
- public enum Rb: String {
+ public enum Rb: String, SymbolImage {
case rectangleRoundedbottom = "rb.rectangle.roundedbottom"
case rectangleRoundedbottomFill = "rb.rectangle.roundedbottom.fill"
}
- public enum Record: String {
+ public enum Record: String, SymbolImage {
case circle = "record.circle"
case circleFill = "record.circle.fill"
}
- public enum Rectangle: String {
+ public enum Rectangle: String, SymbolImage {
case andPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis"
case dashedAndPaperclip = "rectangle.dashed.and.paperclip"
case slash = "rectangle.slash"
@@ -1227,71 +1227,71 @@ public enum SFSymbol2: String {
case roundedbottomFill = "rectangle.roundedbottom.fill"
}
- public enum Rectangle3: String {
+ public enum Rectangle3: String, SymbolImage {
case offgridBubbleLeft = "rectangle.3.offgrid.bubble.left"
case offgridBubbleLeftFill = "rectangle.3.offgrid.bubble.left.fill"
}
case restart
- public enum Restart: String {
+ public enum Restart: String, SymbolImage {
case circle = "restart.circle"
}
- public enum Rotate: String {
+ public enum Rotate: String, SymbolImage {
case _3d = "rotate.3d"
}
- public enum Rt: String {
+ public enum Rt: String, SymbolImage {
case rectangleRoundedtop = "rt.rectangle.roundedtop"
case rectangleRoundedtopFill = "rt.rectangle.roundedtop.fill"
}
case ruler
- public enum Ruler: String {
+ public enum Ruler: String, SymbolImage {
case fill = "ruler.fill"
}
- public enum Scale: String {
+ public enum Scale: String, SymbolImage {
case _3d = "scale.3d"
}
case scalemass
- public enum Scalemass: String {
+ public enum Scalemass: String, SymbolImage {
case fill = "scalemass.fill"
}
case scanner
- public enum Scanner: String {
+ public enum Scanner: String, SymbolImage {
case fill = "scanner.fill"
}
- public enum Scribble: String {
+ public enum Scribble: String, SymbolImage {
case variable = "scribble.variable"
}
case scroll
- public enum Scroll: String {
+ public enum Scroll: String, SymbolImage {
case fill = "scroll.fill"
}
case sdcard
- public enum Sdcard: String {
+ public enum Sdcard: String, SymbolImage {
case fill = "sdcard.fill"
}
case seal
- public enum Seal: String {
+ public enum Seal: String, SymbolImage {
case fill = "seal.fill"
}
- public enum Server: String {
+ public enum Server: String, SymbolImage {
case rack = "server.rack"
}
@@ -1299,36 +1299,36 @@ public enum SFSymbol2: String {
case shippingbox
- public enum Shippingbox: String {
+ public enum Shippingbox: String, SymbolImage {
case fill = "shippingbox.fill"
}
- public enum Signpost: String {
+ public enum Signpost: String, SymbolImage {
case right = "signpost.right"
case rightFill = "signpost.right.fill"
}
case simcard
- public enum Simcard: String {
+ public enum Simcard: String, SymbolImage {
case fill = "simcard.fill"
}
case simcard2 = "simcard.2"
- public enum Simcard2: String {
+ public enum Simcard2: String, SymbolImage {
case fill = "simcard.2.fill"
}
case sleep
- public enum Slider: String {
+ public enum Slider: String, SymbolImage {
case vertical3 = "slider.vertical.3"
}
case sparkle
- public enum Speaker: String {
+ public enum Speaker: String, SymbolImage {
case slashCircle = "speaker.slash.circle"
case slashCircleFill = "speaker.slash.circle.fill"
case wave1 = "speaker.wave.1"
@@ -1341,7 +1341,7 @@ public enum SFSymbol2: String {
case wave3Fill = "speaker.wave.3.fill"
}
- public enum Square: String {
+ public enum Square: String, SymbolImage {
case grid3X1FolderBadgePlus = "square.grid.3x1.folder.badge.plus"
case grid3X1FolderFillBadgePlus = "square.grid.3x1.folder.fill.badge.plus"
case andAtRectangle = "square.and.at.rectangle"
@@ -1380,13 +1380,13 @@ public enum SFSymbol2: String {
case fillTextGrid1X2 = "square.fill.text.grid.1x2"
}
- public enum Square2: String {
+ public enum Square2: String, SymbolImage {
case stack3D = "square.2.stack.3d"
case stack3DTopFill = "square.2.stack.3d.top.fill"
case stack3DBottomFill = "square.2.stack.3d.bottom.fill"
}
- public enum Square3: String {
+ public enum Square3: String, SymbolImage {
case stack3D = "square.3.stack.3d"
case stack3DTopFill = "square.3.stack.3d.top.fill"
case stack3DMiddleFill = "square.3.stack.3d.middle.fill"
@@ -1395,7 +1395,7 @@ public enum SFSymbol2: String {
case squareshape
- public enum Squareshape: String {
+ public enum Squareshape: String, SymbolImage {
case fill = "squareshape.fill"
case dashedSquareshape = "squareshape.dashed.squareshape"
case squareshapeDashed = "squareshape.squareshape.dashed"
@@ -1404,12 +1404,12 @@ public enum SFSymbol2: String {
case split3X3 = "squareshape.split.3x3"
}
- public enum Star: String {
+ public enum Star: String, SymbolImage {
case square = "star.square"
case squareFill = "star.square.fill"
}
- public enum Staroflife: String {
+ public enum Staroflife: String, SymbolImage {
case circle = "staroflife.circle"
case circleFill = "staroflife.circle.fill"
}
@@ -1422,25 +1422,25 @@ public enum SFSymbol2: String {
case tablecells
- public enum Tablecells: String {
+ public enum Tablecells: String, SymbolImage {
case fill = "tablecells.fill"
case badgeEllipsis = "tablecells.badge.ellipsis"
case badgeEllipsisFill = "tablecells.badge.ellipsis.fill"
}
- public enum Tag: String {
+ public enum Tag: String, SymbolImage {
case slash = "tag.slash"
case slashFill = "tag.slash.fill"
}
case target
- public enum Teletype: String {
+ public enum Teletype: String, SymbolImage {
case circle = "teletype.circle"
case circleFill = "teletype.circle.fill"
}
- public enum Text: String {
+ public enum Text: String, SymbolImage {
case bookClosed = "text.book.closed"
case bookClosedFill = "text.book.closed.fill"
case magnifyingglass = "text.magnifyingglass"
@@ -1448,21 +1448,21 @@ public enum SFSymbol2: String {
case redaction = "text.redaction"
}
- public enum Thermometer: String {
+ public enum Thermometer: String, SymbolImage {
case sunFill = "thermometer.sun.fill"
}
case ticket
- public enum Ticket: String {
+ public enum Ticket: String, SymbolImage {
case fill = "ticket.fill"
}
- public enum Timeline: String {
+ public enum Timeline: String, SymbolImage {
case selection = "timeline.selection"
}
- public enum Timer: String {
+ public enum Timer: String, SymbolImage {
case square = "timer.square"
}
@@ -1470,27 +1470,27 @@ public enum SFSymbol2: String {
case tram
- public enum Tram: String {
+ public enum Tram: String, SymbolImage {
case tunnelFill = "tram.tunnel.fill"
}
case translate
- public enum Tray: String {
+ public enum Tray: String, SymbolImage {
case circle = "tray.circle"
case circleFill = "tray.circle.fill"
}
- public enum Triangle: String {
+ public enum Triangle: String, SymbolImage {
case circle = "triangle.circle"
case circleFill = "triangle.circle.fill"
}
- public enum Tv: String {
+ public enum Tv: String, SymbolImage {
case andHifispeakerFill = "tv.and.hifispeaker.fill"
}
- public enum Video: String {
+ public enum Video: String, SymbolImage {
case fillBadgePlus = "video.fill.badge.plus"
case badgeCheckmark = "video.badge.checkmark"
case fillBadgeCheckmark = "video.fill.badge.checkmark"
@@ -1498,12 +1498,12 @@ public enum SFSymbol2: String {
case wake
- public enum Wallet: String {
+ public enum Wallet: String, SymbolImage {
case pass = "wallet.pass"
case passFill = "wallet.pass.fill"
}
- public enum Wave3: String {
+ public enum Wave3: String, SymbolImage {
case left = "wave.3.left"
case leftCircle = "wave.3.left.circle"
case leftCircleFill = "wave.3.left.circle.fill"
@@ -1512,17 +1512,17 @@ public enum SFSymbol2: String {
case rightCircleFill = "wave.3.right.circle.fill"
}
- public enum Waveform: String {
+ public enum Waveform: String, SymbolImage {
case pathEcgRectangle = "waveform.path.ecg.rectangle"
case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill"
}
- public enum Wrench: String {
+ public enum Wrench: String, SymbolImage {
case andScrewdriver = "wrench.and.screwdriver"
case andScrewdriverFill = "wrench.and.screwdriver.fill"
}
- public enum Xmark: String {
+ public enum Xmark: String, SymbolImage {
case bin = "xmark.bin"
case binFill = "xmark.bin.fill"
case binCircle = "xmark.bin.circle"
@@ -1535,12 +1535,12 @@ public enum SFSymbol2: String {
case xserve
- public enum Zl: String {
+ public enum Zl: String, SymbolImage {
case rectangleRoundedtop = "zl.rectangle.roundedtop"
case rectangleRoundedtopFill = "zl.rectangle.roundedtop.fill"
}
- public enum Zr: String {
+ public enum Zr: String, SymbolImage {
case rectangleRoundedtop = "zr.rectangle.roundedtop"
case rectangleRoundedtopFill = "zr.rectangle.roundedtop.fill"
}
diff --git a/Sources/SFSymbol/SFSymbol3/SFSymbol3.swift b/Sources/SFSymbol/SFSymbol3/SFSymbol3.swift
index c9089de..74b322c 100644
--- a/Sources/SFSymbol/SFSymbol3/SFSymbol3.swift
+++ b/Sources/SFSymbol/SFSymbol3/SFSymbol3.swift
@@ -21,8 +21,8 @@
// THE SOFTWARE.
/// Symbols for SFSymbol 3.3
-public enum SFSymbol3: String {
- public enum TV4K: String {
+public enum SFSymbol3: String, SymbolImage {
+ public enum TV4K: String, SymbolImage {
case tv = "4k.tv"
case tvFill = "4k.tv.fill"
}
@@ -31,7 +31,7 @@ public enum SFSymbol3: String {
case airplane
- public enum Airplane: String {
+ public enum Airplane: String, SymbolImage {
case circle = "airplane.circle"
case circleFill = "airplane.circle.fill"
case arrival = "airplane.arrival"
@@ -40,7 +40,7 @@ public enum SFSymbol3: String {
case airplayaudio
- public enum Airplayaudio: String {
+ public enum Airplayaudio: String, SymbolImage {
case circle = "airplayaudio.circle"
case circleFill = "airplayaudio.circle.fill"
case badgeExclamationmark = "airplayaudio.badge.exclamationmark"
@@ -48,27 +48,27 @@ public enum SFSymbol3: String {
case airplayvideo
- public enum Airplayvideo: String {
+ public enum Airplayvideo: String, SymbolImage {
case circle = "airplayvideo.circle"
case circleFill = "airplayvideo.circle.fill"
case badgeExclamationmark = "airplayvideo.badge.exclamationmark"
}
- public enum Airpod: String {
+ public enum Airpod: String, SymbolImage {
case right = "airpod.right"
case left = "airpod.left"
case gen3Right = "airpod.gen3.right"
case gen3Left = "airpod.gen3.left"
}
- public enum Airpodpro: String {
+ public enum Airpodpro: String, SymbolImage {
case right = "airpodpro.right"
case left = "airpodpro.left"
}
case airpods
- public enum Airpods: String {
+ public enum Airpods: String, SymbolImage {
case chargingcase = "airpods.chargingcase"
case chargingcaseFill = "airpods.chargingcase.fill"
case chargingcaseWireless = "airpods.chargingcase.wireless"
@@ -82,12 +82,12 @@ public enum SFSymbol3: String {
case airpodspro
- public enum Airpodspro: String {
+ public enum Airpodspro: String, SymbolImage {
case chargingcaseWireless = "airpodspro.chargingcase.wireless"
case chargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill"
}
- public enum Airport: String {
+ public enum Airport: String, SymbolImage {
case express = "airport.express"
case extreme = "airport.extreme"
case extremeTower = "airport.extreme.tower"
@@ -95,7 +95,7 @@ public enum SFSymbol3: String {
case airtag
- public enum Airtag: String {
+ public enum Airtag: String, SymbolImage {
case radiowavesForward = "airtag.radiowaves.forward"
case radiowavesForwardFill = "airtag.radiowaves.forward.fill"
case fill = "airtag.fill"
@@ -103,11 +103,11 @@ public enum SFSymbol3: String {
case alarm
- public enum Alarm: String {
+ public enum Alarm: String, SymbolImage {
case fill = "alarm.fill"
}
- public enum Align: String {
+ public enum Align: String, SymbolImage {
case horizontalLeft = "align.horizontal.left"
case horizontalLeftFill = "align.horizontal.left.fill"
case horizontalCenter = "align.horizontal.center"
@@ -132,13 +132,13 @@ public enum SFSymbol3: String {
case ant
- public enum Ant: String {
+ public enum Ant: String, SymbolImage {
case fill = "ant.fill"
case circle = "ant.circle"
case circleFill = "ant.circle.fill"
}
- public enum Antenna: String {
+ public enum Antenna: String, SymbolImage {
case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right"
case radiowavesLeftAndRightSlash = "antenna.radiowaves.left.and.right.slash"
case radiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle"
@@ -147,7 +147,7 @@ public enum SFSymbol3: String {
case app
- public enum App: String {
+ public enum App: String, SymbolImage {
case fill = "app.fill"
case connectedToAppBelowFill = "app.connected.to.app.below.fill"
case badge = "app.badge"
@@ -167,17 +167,17 @@ public enum SFSymbol3: String {
case applescript
- public enum Applescript: String {
+ public enum Applescript: String, SymbolImage {
case fill = "applescript.fill"
}
case appletv
- public enum Appletv: String {
+ public enum Appletv: String, SymbolImage {
case fill = "appletv.fill"
}
- public enum Appletvremote: String {
+ public enum Appletvremote: String, SymbolImage {
case gen1 = "appletvremote.gen1"
case gen1Fill = "appletvremote.gen1.fill"
case gen2 = "appletvremote.gen2"
@@ -190,7 +190,7 @@ public enum SFSymbol3: String {
case applewatch
- public enum Applewatch: String {
+ public enum Applewatch: String, SymbolImage {
case watchface = "applewatch.watchface"
case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right"
case slash = "applewatch.slash"
@@ -198,7 +198,7 @@ public enum SFSymbol3: String {
case caseInsetFilled = "applewatch.case.inset.filled"
}
- public enum Apps: String {
+ public enum Apps: String, SymbolImage {
case iphone = "apps.iphone"
case iphoneBadgePlus = "apps.iphone.badge.plus"
case iphoneLandscape = "apps.iphone.landscape"
@@ -206,7 +206,7 @@ public enum SFSymbol3: String {
case ipadLandscape = "apps.ipad.landscape"
}
- public enum Aqi: String {
+ public enum Aqi: String, SymbolImage {
case low = "aqi.low"
case medium = "aqi.medium"
case high = "aqi.high"
@@ -214,7 +214,7 @@ public enum SFSymbol3: String {
case archivebox
- public enum Archivebox: String {
+ public enum Archivebox: String, SymbolImage {
case fill = "archivebox.fill"
case circle = "archivebox.circle"
case circleFill = "archivebox.circle.fill"
@@ -222,11 +222,11 @@ public enum SFSymbol3: String {
case arkit
- public enum Arkit: String {
+ public enum Arkit: String, SymbolImage {
case badgeXmark = "arkit.badge.xmark"
}
- public enum Arrow: String {
+ public enum Arrow: String, SymbolImage {
case upBin = "arrow.up.bin"
case upBinFill = "arrow.up.bin.fill"
case upDoc = "arrow.up.doc"
@@ -457,15 +457,15 @@ public enum SFSymbol3: String {
case trianglePull = "arrow.triangle.pull"
}
- public enum Arrow2: String {
+ public enum Arrow2: String, SymbolImage {
case squarepath = "arrow.2.squarepath"
}
- public enum Arrow3: String {
+ public enum Arrow3: String, SymbolImage {
case trianglepath = "arrow.3.trianglepath"
}
- public enum Arrowshape: String {
+ public enum Arrowshape: String, SymbolImage {
case turnUpLeft = "arrowshape.turn.up.left"
case turnUpLeftFill = "arrowshape.turn.up.left.fill"
case turnUpLeftCircle = "arrowshape.turn.up.left.circle"
@@ -500,7 +500,7 @@ public enum SFSymbol3: String {
case bounceForwardFill = "arrowshape.bounce.forward.fill"
}
- public enum Arrowtriangle: String {
+ public enum Arrowtriangle: String, SymbolImage {
case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right"
case leftAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill"
case rightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left"
@@ -545,20 +545,20 @@ public enum SFSymbol3: String {
case aspectratio
- public enum Aspectratio: String {
+ public enum Aspectratio: String, SymbolImage {
case fill = "aspectratio.fill"
}
case asterisk
- public enum Asterisk: String {
+ public enum Asterisk: String, SymbolImage {
case circle = "asterisk.circle"
case circleFill = "asterisk.circle.fill"
}
case at
- public enum At: String {
+ public enum At: String, SymbolImage {
case circle = "at.circle"
case circleFill = "at.circle.fill"
case badgePlus = "at.badge.plus"
@@ -567,7 +567,7 @@ public enum SFSymbol3: String {
case atom
- public enum Australsign: String {
+ public enum Australsign: String, SymbolImage {
case circle = "australsign.circle"
case circleFill = "australsign.circle.fill"
case square = "australsign.square"
@@ -576,7 +576,7 @@ public enum SFSymbol3: String {
case backward
- public enum Backward: String {
+ public enum Backward: String, SymbolImage {
case fill = "backward.fill"
case circle = "backward.circle"
case circleFill = "backward.circle.fill"
@@ -588,14 +588,14 @@ public enum SFSymbol3: String {
case frameFill = "backward.frame.fill"
}
- public enum Badge: String {
+ public enum Badge: String, SymbolImage {
case plusRadiowavesRight = "badge.plus.radiowaves.right"
case plusRadiowavesForward = "badge.plus.radiowaves.forward"
}
case bag
- public enum Bag: String {
+ public enum Bag: String, SymbolImage {
case fill = "bag.fill"
case circle = "bag.circle"
case circleFill = "bag.circle.fill"
@@ -605,7 +605,7 @@ public enum SFSymbol3: String {
case fillBadgeMinus = "bag.fill.badge.minus"
}
- public enum Bahtsign: String {
+ public enum Bahtsign: String, SymbolImage {
case circle = "bahtsign.circle"
case circleFill = "bahtsign.circle.fill"
case square = "bahtsign.square"
@@ -614,19 +614,19 @@ public enum SFSymbol3: String {
case bandage
- public enum Bandage: String {
+ public enum Bandage: String, SymbolImage {
case fill = "bandage.fill"
}
case banknote
- public enum Banknote: String {
+ public enum Banknote: String, SymbolImage {
case fill = "banknote.fill"
}
case barcode
- public enum Barcode: String {
+ public enum Barcode: String, SymbolImage {
case viewfinder = "barcode.viewfinder"
}
@@ -636,7 +636,7 @@ public enum SFSymbol3: String {
case battery100 = "battery.100"
- public enum Battery100: String {
+ public enum Battery100: String, SymbolImage {
case bolt = "battery.100.bolt"
}
@@ -646,7 +646,7 @@ public enum SFSymbol3: String {
case battery75 = "battery.75"
- public enum Beats: String {
+ public enum Beats: String, SymbolImage {
case headphones = "beats.headphones"
case earphones = "beats.earphones"
case powerbeatspro = "beats.powerbeatspro"
@@ -668,7 +668,7 @@ public enum SFSymbol3: String {
case powerbeatsproChargingcaseFill = "beats.powerbeatspro.chargingcase.fill"
}
- public enum Bed: String {
+ public enum Bed: String, SymbolImage {
case double = "bed.double"
case doubleFill = "bed.double.fill"
case doubleCircle = "bed.double.circle"
@@ -677,7 +677,7 @@ public enum SFSymbol3: String {
case bell
- public enum Bell: String {
+ public enum Bell: String, SymbolImage {
case fill = "bell.fill"
case circle = "bell.circle"
case circleFill = "bell.circle.fill"
@@ -697,18 +697,18 @@ public enum SFSymbol3: String {
case bicycle
- public enum Bicycle: String {
+ public enum Bicycle: String, SymbolImage {
case circle = "bicycle.circle"
case circleFill = "bicycle.circle.fill"
}
case binoculars
- public enum Binoculars: String {
+ public enum Binoculars: String, SymbolImage {
case fill = "binoculars.fill"
}
- public enum Bitcoinsign: String {
+ public enum Bitcoinsign: String, SymbolImage {
case circle = "bitcoinsign.circle"
case circleFill = "bitcoinsign.circle.fill"
case square = "bitcoinsign.square"
@@ -717,14 +717,14 @@ public enum SFSymbol3: String {
case bold
- public enum Bold: String {
+ public enum Bold: String, SymbolImage {
case italicUnderline = "bold.italic.underline"
case underline = "bold.underline"
}
case bolt
- public enum Bolt: String {
+ public enum Bolt: String, SymbolImage {
case heart = "bolt.heart"
case heartFill = "bolt.heart.fill"
case fill = "bolt.fill"
@@ -759,7 +759,7 @@ public enum SFSymbol3: String {
case book
- public enum Book: String {
+ public enum Book: String, SymbolImage {
case fill = "book.fill"
case circle = "book.circle"
case circleFill = "book.circle.fill"
@@ -771,7 +771,7 @@ public enum SFSymbol3: String {
case bookmark
- public enum Bookmark: String {
+ public enum Bookmark: String, SymbolImage {
case fill = "bookmark.fill"
case circle = "bookmark.circle"
case circleFill = "bookmark.circle.fill"
@@ -781,7 +781,7 @@ public enum SFSymbol3: String {
case slashFill = "bookmark.slash.fill"
}
- public enum Books: String {
+ public enum Books: String, SymbolImage {
case vertical = "books.vertical"
case verticalFill = "books.vertical.fill"
case verticalCircle = "books.vertical.circle"
@@ -790,11 +790,11 @@ public enum SFSymbol3: String {
case brain
- public enum Brain: String {
+ public enum Brain: String, SymbolImage {
case headProfile = "brain.head.profile"
}
- public enum Brazilianrealsign: String {
+ public enum Brazilianrealsign: String, SymbolImage {
case circle = "brazilianrealsign.circle"
case circleFill = "brazilianrealsign.circle.fill"
case square = "brazilianrealsign.square"
@@ -803,13 +803,13 @@ public enum SFSymbol3: String {
case briefcase
- public enum Briefcase: String {
+ public enum Briefcase: String, SymbolImage {
case fill = "briefcase.fill"
case circle = "briefcase.circle"
case circleFill = "briefcase.circle.fill"
}
- public enum Bubble: String {
+ public enum Bubble: String, SymbolImage {
case right = "bubble.right"
case rightFill = "bubble.right.fill"
case rightCircle = "bubble.right.circle"
@@ -830,7 +830,7 @@ public enum SFSymbol3: String {
case building
- public enum Building: String {
+ public enum Building: String, SymbolImage {
case columns = "building.columns"
case columnsFill = "building.columns.fill"
case columnsCircle = "building.columns.circle"
@@ -840,7 +840,7 @@ public enum SFSymbol3: String {
case building2 = "building.2"
- public enum Building2: String {
+ public enum Building2: String, SymbolImage {
case fill = "building.2.fill"
case cropCircle = "building.2.crop.circle"
case cropCircleFill = "building.2.crop.circle.fill"
@@ -850,32 +850,32 @@ public enum SFSymbol3: String {
case burst
- public enum Burst: String {
+ public enum Burst: String, SymbolImage {
case fill = "burst.fill"
}
case bus
- public enum Bus: String {
+ public enum Bus: String, SymbolImage {
case fill = "bus.fill"
case doubledecker = "bus.doubledecker"
case doubledeckerFill = "bus.doubledecker.fill"
}
- public enum Cable: String {
+ public enum Cable: String, SymbolImage {
case connector = "cable.connector"
case connectorHorizontal = "cable.connector.horizontal"
}
case cablecar
- public enum Cablecar: String {
+ public enum Cablecar: String, SymbolImage {
case fill = "cablecar.fill"
}
case calendar
- public enum Calendar: String {
+ public enum Calendar: String, SymbolImage {
case circle = "calendar.circle"
case circleFill = "calendar.circle.fill"
case badgePlus = "calendar.badge.plus"
@@ -890,7 +890,7 @@ public enum SFSymbol3: String {
case camera
- public enum Camera: String {
+ public enum Camera: String, SymbolImage {
case fill = "camera.fill"
case circle = "camera.circle"
case circleFill = "camera.circle.fill"
@@ -920,13 +920,13 @@ public enum SFSymbol3: String {
case capslock
- public enum Capslock: String {
+ public enum Capslock: String, SymbolImage {
case fill = "capslock.fill"
}
case capsule
- public enum Capsule: String {
+ public enum Capsule: String, SymbolImage {
case fill = "capsule.fill"
case lefthalfFilled = "capsule.lefthalf.filled"
case righthalfFilled = "capsule.righthalf.filled"
@@ -942,14 +942,14 @@ public enum SFSymbol3: String {
case portraitInsetFilled = "capsule.portrait.inset.filled"
}
- public enum Captions: String {
+ public enum Captions: String, SymbolImage {
case bubble = "captions.bubble"
case bubbleFill = "captions.bubble.fill"
}
case car
- public enum Car: String {
+ public enum Car: String, SymbolImage {
case fill = "car.fill"
case circle = "car.circle"
case circleFill = "car.circle.fill"
@@ -959,13 +959,13 @@ public enum SFSymbol3: String {
case car2 = "car.2"
- public enum Car2: String {
+ public enum Car2: String, SymbolImage {
case fill = "car.2.fill"
}
case cart
- public enum Cart: String {
+ public enum Cart: String, SymbolImage {
case fill = "cart.fill"
case circle = "cart.circle"
case circleFill = "cart.circle.fill"
@@ -977,18 +977,18 @@ public enum SFSymbol3: String {
case _case = "case"
- public enum Case: String {
+ public enum Case: String, SymbolImage {
case fill = "case.fill"
}
- public enum Cedisign: String {
+ public enum Cedisign: String, SymbolImage {
case circle = "cedisign.circle"
case circleFill = "cedisign.circle.fill"
case square = "cedisign.square"
case squareFill = "cedisign.square.fill"
}
- public enum Centsign: String {
+ public enum Centsign: String, SymbolImage {
case circle = "centsign.circle"
case circleFill = "centsign.circle.fill"
case square = "centsign.square"
@@ -997,7 +997,7 @@ public enum SFSymbol3: String {
case character
- public enum Character: String {
+ public enum Character: String, SymbolImage {
case bookClosed = "character.book.closed"
case bookClosedFill = "character.book.closed.fill"
case bubble = "character.bubble"
@@ -1006,7 +1006,7 @@ public enum SFSymbol3: String {
case textbox = "character.textbox"
}
- public enum Chart: String {
+ public enum Chart: String, SymbolImage {
case barDocHorizontal = "chart.bar.doc.horizontal"
case barDocHorizontalFill = "chart.bar.doc.horizontal.fill"
case xyaxisLine = "chart.xyaxis.line"
@@ -1020,7 +1020,7 @@ public enum SFSymbol3: String {
case lineUptrendXyaxisCircleFill = "chart.line.uptrend.xyaxis.circle.fill"
}
- public enum Checkerboard: String {
+ public enum Checkerboard: String, SymbolImage {
case rectangle = "checkerboard.rectangle"
case shield = "checkerboard.shield"
}
@@ -1029,7 +1029,7 @@ public enum SFSymbol3: String {
case checkmark
- public enum Checkmark: String {
+ public enum Checkmark: String, SymbolImage {
case seal = "checkmark.seal"
case sealFill = "checkmark.seal.fill"
case icloud = "checkmark.icloud"
@@ -1051,7 +1051,7 @@ public enum SFSymbol3: String {
case shieldFill = "checkmark.shield.fill"
}
- public enum Chevron: String {
+ public enum Chevron: String, SymbolImage {
case leftForwardslashChevronRight = "chevron.left.forwardslash.chevron.right"
case left = "chevron.left"
case leftCircle = "chevron.left.circle"
@@ -1096,7 +1096,7 @@ public enum SFSymbol3: String {
case circle
- public enum Circle: String {
+ public enum Circle: String, SymbolImage {
case grid2X2 = "circle.grid.2x2"
case grid2X2Fill = "circle.grid.2x2.fill"
case grid3X3 = "circle.grid.3x3"
@@ -1140,25 +1140,25 @@ public enum SFSymbol3: String {
case circlebadge
- public enum Circlebadge: String {
+ public enum Circlebadge: String, SymbolImage {
case fill = "circlebadge.fill"
}
case circlebadge2 = "circlebadge.2"
- public enum Circlebadge2: String {
+ public enum Circlebadge2: String, SymbolImage {
case fill = "circlebadge.2.fill"
}
case clear
- public enum Clear: String {
+ public enum Clear: String, SymbolImage {
case fill = "clear.fill"
}
case clock
- public enum Clock: String {
+ public enum Clock: String, SymbolImage {
case fill = "clock.fill"
case circle = "clock.circle"
case circleFill = "clock.circle.fill"
@@ -1172,7 +1172,7 @@ public enum SFSymbol3: String {
case cloud
- public enum Cloud: String {
+ public enum Cloud: String, SymbolImage {
case fill = "cloud.fill"
case drizzle = "cloud.drizzle"
case drizzleFill = "cloud.drizzle.fill"
@@ -1206,7 +1206,7 @@ public enum SFSymbol3: String {
case moonBoltFill = "cloud.moon.bolt.fill"
}
- public enum Coloncurrencysign: String {
+ public enum Coloncurrencysign: String, SymbolImage {
case circle = "coloncurrencysign.circle"
case circleFill = "coloncurrencysign.circle.fill"
case square = "coloncurrencysign.square"
@@ -1215,13 +1215,13 @@ public enum SFSymbol3: String {
case comb
- public enum Comb: String {
+ public enum Comb: String, SymbolImage {
case fill = "comb.fill"
}
case command
- public enum Command: String {
+ public enum Command: String, SymbolImage {
case circle = "command.circle"
case circleFill = "command.circle.fill"
case square = "command.square"
@@ -1230,17 +1230,17 @@ public enum SFSymbol3: String {
case computermouse
- public enum Computermouse: String {
+ public enum Computermouse: String, SymbolImage {
case fill = "computermouse.fill"
}
case cone
- public enum Cone: String {
+ public enum Cone: String, SymbolImage {
case fill = "cone.fill"
}
- public enum Contextualmenu: String {
+ public enum Contextualmenu: String, SymbolImage {
case andCursorarrow = "contextualmenu.and.cursorarrow"
}
@@ -1248,13 +1248,13 @@ public enum SFSymbol3: String {
case cpu
- public enum Cpu: String {
+ public enum Cpu: String, SymbolImage {
case fill = "cpu.fill"
}
case creditcard
- public enum Creditcard: String {
+ public enum Creditcard: String, SymbolImage {
case fill = "creditcard.fill"
case circle = "creditcard.circle"
case circleFill = "creditcard.circle.fill"
@@ -1264,13 +1264,13 @@ public enum SFSymbol3: String {
case crop
- public enum Crop: String {
+ public enum Crop: String, SymbolImage {
case rotate = "crop.rotate"
}
case cross
- public enum Cross: String {
+ public enum Cross: String, SymbolImage {
case _case = "cross.case"
case caseFill = "cross.case.fill"
case vial = "cross.vial"
@@ -1282,11 +1282,11 @@ public enum SFSymbol3: String {
case crown
- public enum Crown: String {
+ public enum Crown: String, SymbolImage {
case fill = "crown.fill"
}
- public enum Cruzeirosign: String {
+ public enum Cruzeirosign: String, SymbolImage {
case circle = "cruzeirosign.circle"
case circleFill = "cruzeirosign.circle.fill"
case square = "cruzeirosign.square"
@@ -1295,27 +1295,27 @@ public enum SFSymbol3: String {
case cube
- public enum Cube: String {
+ public enum Cube: String, SymbolImage {
case fill = "cube.fill"
case transparent = "cube.transparent"
case transparentFill = "cube.transparent.fill"
}
- public enum Cup: String {
+ public enum Cup: String, SymbolImage {
case andSaucer = "cup.and.saucer"
case andSaucerFill = "cup.and.saucer.fill"
}
case curlybraces
- public enum Curlybraces: String {
+ public enum Curlybraces: String, SymbolImage {
case square = "curlybraces.square"
case squareFill = "curlybraces.square.fill"
}
case cursorarrow
- public enum Cursorarrow: String {
+ public enum Cursorarrow: String, SymbolImage {
case rays = "cursorarrow.rays"
case square = "cursorarrow.square"
case andSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed"
@@ -1328,18 +1328,18 @@ public enum SFSymbol3: String {
case cylinder
- public enum Cylinder: String {
+ public enum Cylinder: String, SymbolImage {
case fill = "cylinder.fill"
case split1X2 = "cylinder.split.1x2"
case split1X2Fill = "cylinder.split.1x2.fill"
}
- public enum Decrease: String {
+ public enum Decrease: String, SymbolImage {
case indent = "decrease.indent"
case quotelevel = "decrease.quotelevel"
}
- public enum Delete: String {
+ public enum Delete: String, SymbolImage {
case left = "delete.left"
case leftFill = "delete.left.fill"
case backward = "delete.backward"
@@ -1352,18 +1352,18 @@ public enum SFSymbol3: String {
case deskclock
- public enum Deskclock: String {
+ public enum Deskclock: String, SymbolImage {
case fill = "deskclock.fill"
}
case desktopcomputer
- public enum Desktopcomputer: String {
+ public enum Desktopcomputer: String, SymbolImage {
case andArrowDown = "desktopcomputer.and.arrow.down"
case trianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark"
}
- public enum Dial: String {
+ public enum Dial: String, SymbolImage {
case min = "dial.min"
case minFill = "dial.min.fill"
case max = "dial.max"
@@ -1372,7 +1372,7 @@ public enum SFSymbol3: String {
case diamond
- public enum Diamond: String {
+ public enum Diamond: String, SymbolImage {
case fill = "diamond.fill"
case circle = "diamond.circle"
case circleFill = "diamond.circle.fill"
@@ -1385,11 +1385,11 @@ public enum SFSymbol3: String {
case dice
- public enum Dice: String {
+ public enum Dice: String, SymbolImage {
case fill = "dice.fill"
}
- public enum Die: String {
+ public enum Die: String, SymbolImage {
case face1 = "die.face.1"
case face1Fill = "die.face.1.fill"
case face2 = "die.face.2"
@@ -1404,7 +1404,7 @@ public enum SFSymbol3: String {
case face6Fill = "die.face.6.fill"
}
- public enum Digitalcrown: String {
+ public enum Digitalcrown: String, SymbolImage {
case arrowClockwise = "digitalcrown.arrow.clockwise"
case arrowClockwiseFill = "digitalcrown.arrow.clockwise.fill"
case arrowCounterclockwise = "digitalcrown.arrow.counterclockwise"
@@ -1423,7 +1423,7 @@ public enum SFSymbol3: String {
case display
- public enum Display: String {
+ public enum Display: String, SymbolImage {
case andArrowDown = "display.and.arrow.down"
case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark"
}
@@ -1432,7 +1432,7 @@ public enum SFSymbol3: String {
case divide
- public enum Divide: String {
+ public enum Divide: String, SymbolImage {
case circle = "divide.circle"
case circleFill = "divide.circle.fill"
case square = "divide.square"
@@ -1441,7 +1441,7 @@ public enum SFSymbol3: String {
case doc
- public enum Doc: String {
+ public enum Doc: String, SymbolImage {
case fill = "doc.fill"
case circle = "doc.circle"
case circleFill = "doc.circle.fill"
@@ -1473,27 +1473,27 @@ public enum SFSymbol3: String {
case viewfinderFill = "doc.viewfinder.fill"
}
- public enum Dock: String {
+ public enum Dock: String, SymbolImage {
case rectangle = "dock.rectangle"
case arrowUpRectangle = "dock.arrow.up.rectangle"
case arrowDownRectangle = "dock.arrow.down.rectangle"
}
- public enum Dollarsign: String {
+ public enum Dollarsign: String, SymbolImage {
case circle = "dollarsign.circle"
case circleFill = "dollarsign.circle.fill"
case square = "dollarsign.square"
case squareFill = "dollarsign.square.fill"
}
- public enum Dongsign: String {
+ public enum Dongsign: String, SymbolImage {
case circle = "dongsign.circle"
case circleFill = "dongsign.circle.fill"
case square = "dongsign.square"
case squareFill = "dongsign.square.fill"
}
- public enum Dot: String {
+ public enum Dot: String, SymbolImage {
case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle"
case circleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill"
case circleAndCursorarrow = "dot.circle.and.cursorarrow"
@@ -1510,13 +1510,13 @@ public enum SFSymbol3: String {
case squareshapeSplit2X2 = "dot.squareshape.split.2x2"
}
- public enum Dots: String {
+ public enum Dots: String, SymbolImage {
case andLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle"
}
case dpad
- public enum Dpad: String {
+ public enum Dpad: String, SymbolImage {
case fill = "dpad.fill"
case leftFilled = "dpad.left.filled"
case upFilled = "dpad.up.filled"
@@ -1526,7 +1526,7 @@ public enum SFSymbol3: String {
case drop
- public enum Drop: String {
+ public enum Drop: String, SymbolImage {
case fill = "drop.fill"
case circle = "drop.circle"
case circleFill = "drop.circle.fill"
@@ -1536,7 +1536,7 @@ public enum SFSymbol3: String {
case ear
- public enum Ear: String {
+ public enum Ear: String, SymbolImage {
case badgeCheckmark = "ear.badge.checkmark"
case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark"
case andWaveform = "ear.and.waveform"
@@ -1545,7 +1545,7 @@ public enum SFSymbol3: String {
case earbuds
- public enum Earbuds: String {
+ public enum Earbuds: String, SymbolImage {
case _case = "earbuds.case"
case caseFill = "earbuds.case.fill"
}
@@ -1554,7 +1554,7 @@ public enum SFSymbol3: String {
case eject
- public enum Eject: String {
+ public enum Eject: String, SymbolImage {
case fill = "eject.fill"
case circle = "eject.circle"
case circleFill = "eject.circle.fill"
@@ -1562,7 +1562,7 @@ public enum SFSymbol3: String {
case ellipsis
- public enum Ellipsis: String {
+ public enum Ellipsis: String, SymbolImage {
case bubble = "ellipsis.bubble"
case bubbleFill = "ellipsis.bubble.fill"
case verticalBubble = "ellipsis.vertical.bubble"
@@ -1576,7 +1576,7 @@ public enum SFSymbol3: String {
case envelope
- public enum Envelope: String {
+ public enum Envelope: String, SymbolImage {
case fill = "envelope.fill"
case circle = "envelope.circle"
case circleFill = "envelope.circle.fill"
@@ -1592,7 +1592,7 @@ public enum SFSymbol3: String {
case equal
- public enum Equal: String {
+ public enum Equal: String, SymbolImage {
case circle = "equal.circle"
case circleFill = "equal.circle.fill"
case square = "equal.square"
@@ -1603,11 +1603,11 @@ public enum SFSymbol3: String {
case esim
- public enum Esim: String {
+ public enum Esim: String, SymbolImage {
case fill = "esim.fill"
}
- public enum Eurosign: String {
+ public enum Eurosign: String, SymbolImage {
case circle = "eurosign.circle"
case circleFill = "eurosign.circle.fill"
case square = "eurosign.square"
@@ -1616,7 +1616,7 @@ public enum SFSymbol3: String {
case exclamationmark
- public enum Exclamationmark: String {
+ public enum Exclamationmark: String, SymbolImage {
case triangle = "exclamationmark.triangle"
case triangleFill = "exclamationmark.triangle.fill"
case icloud = "exclamationmark.icloud"
@@ -1644,7 +1644,7 @@ public enum SFSymbol3: String {
case externaldrive
- public enum Externaldrive: String {
+ public enum Externaldrive: String, SymbolImage {
case fill = "externaldrive.fill"
case badgePlus = "externaldrive.badge.plus"
case fillBadgePlus = "externaldrive.fill.badge.plus"
@@ -1668,7 +1668,7 @@ public enum SFSymbol3: String {
case eye
- public enum Eye: String {
+ public enum Eye: String, SymbolImage {
case fill = "eye.fill"
case circle = "eye.circle"
case circleFill = "eye.circle.fill"
@@ -1686,7 +1686,7 @@ public enum SFSymbol3: String {
case eyedropper
- public enum Eyedropper: String {
+ public enum Eyedropper: String, SymbolImage {
case halffull = "eyedropper.halffull"
case full = "eyedropper.full"
}
@@ -1695,11 +1695,11 @@ public enum SFSymbol3: String {
case eyes
- public enum Eyes: String {
+ public enum Eyes: String, SymbolImage {
case inverse = "eyes.inverse"
}
- public enum Face: String {
+ public enum Face: String, SymbolImage {
case smiling = "face.smiling"
case smilingFill = "face.smiling.fill"
case dashed = "face.dashed"
@@ -1710,13 +1710,13 @@ public enum SFSymbol3: String {
case facemask
- public enum Facemask: String {
+ public enum Facemask: String, SymbolImage {
case fill = "facemask.fill"
}
case fanblades
- public enum Fanblades: String {
+ public enum Fanblades: String, SymbolImage {
case fill = "fanblades.fill"
}
@@ -1724,13 +1724,13 @@ public enum SFSymbol3: String {
case ferry
- public enum Ferry: String {
+ public enum Ferry: String, SymbolImage {
case fill = "ferry.fill"
}
case fibrechannel
- public enum Figure: String {
+ public enum Figure: String, SymbolImage {
case walk = "figure.walk"
case walkCircle = "figure.walk.circle"
case walkCircleFill = "figure.walk.circle.fill"
@@ -1744,14 +1744,14 @@ public enum SFSymbol3: String {
case roll = "figure.roll"
}
- public enum Filemenu: String {
+ public enum Filemenu: String, SymbolImage {
case andCursorarrow = "filemenu.and.cursorarrow"
case andSelection = "filemenu.and.selection"
}
case film
- public enum Film: String {
+ public enum Film: String, SymbolImage {
case fill = "film.fill"
case circle = "film.circle"
case circleFill = "film.circle.fill"
@@ -1759,7 +1759,7 @@ public enum SFSymbol3: String {
case flag
- public enum Flag: String {
+ public enum Flag: String, SymbolImage {
case fill = "flag.fill"
case circle = "flag.circle"
case circleFill = "flag.circle.fill"
@@ -1775,27 +1775,27 @@ public enum SFSymbol3: String {
case andFlagFilledCrossed = "flag.and.flag.filled.crossed"
}
- public enum Flag2: String {
+ public enum Flag2: String, SymbolImage {
case crossed = "flag.2.crossed"
case crossedFill = "flag.2.crossed.fill"
}
case flame
- public enum Flame: String {
+ public enum Flame: String, SymbolImage {
case fill = "flame.fill"
case circle = "flame.circle"
case circleFill = "flame.circle.fill"
}
- public enum Flashlight: String {
+ public enum Flashlight: String, SymbolImage {
case offFill = "flashlight.off.fill"
case onFill = "flashlight.on.fill"
}
case flipphone
- public enum Florinsign: String {
+ public enum Florinsign: String, SymbolImage {
case circle = "florinsign.circle"
case circleFill = "florinsign.circle.fill"
case square = "florinsign.square"
@@ -1804,7 +1804,7 @@ public enum SFSymbol3: String {
case flowchart
- public enum Flowchart: String {
+ public enum Flowchart: String, SymbolImage {
case fill = "flowchart.fill"
}
@@ -1812,7 +1812,7 @@ public enum SFSymbol3: String {
case folder
- public enum Folder: String {
+ public enum Folder: String, SymbolImage {
case fill = "folder.fill"
case circle = "folder.circle"
case circleFill = "folder.circle.fill"
@@ -1828,7 +1828,7 @@ public enum SFSymbol3: String {
case fillBadgeGearshape = "folder.fill.badge.gearshape"
}
- public enum Fork: String {
+ public enum Fork: String, SymbolImage {
case knife = "fork.knife"
case knifeCircle = "fork.knife.circle"
case knifeCircleFill = "fork.knife.circle.fill"
@@ -1836,7 +1836,7 @@ public enum SFSymbol3: String {
case forward
- public enum Forward: String {
+ public enum Forward: String, SymbolImage {
case fill = "forward.fill"
case circle = "forward.circle"
case circleFill = "forward.circle.fill"
@@ -1848,7 +1848,7 @@ public enum SFSymbol3: String {
case frameFill = "forward.frame.fill"
}
- public enum Francsign: String {
+ public enum Francsign: String, SymbolImage {
case circle = "francsign.circle"
case circleFill = "francsign.circle.fill"
case square = "francsign.square"
@@ -1857,7 +1857,7 @@ public enum SFSymbol3: String {
case fuelpump
- public enum Fuelpump: String {
+ public enum Fuelpump: String, SymbolImage {
case fill = "fuelpump.fill"
case circle = "fuelpump.circle"
case circleFill = "fuelpump.circle.fill"
@@ -1869,20 +1869,20 @@ public enum SFSymbol3: String {
case gamecontroller
- public enum Gamecontroller: String {
+ public enum Gamecontroller: String, SymbolImage {
case fill = "gamecontroller.fill"
}
case gauge
- public enum Gauge: String {
+ public enum Gauge: String, SymbolImage {
case badgePlus = "gauge.badge.plus"
case badgeMinus = "gauge.badge.minus"
}
case gear
- public enum Gear: String {
+ public enum Gear: String, SymbolImage {
case circle = "gear.circle"
case circleFill = "gear.circle.fill"
case badgeCheckmark = "gear.badge.checkmark"
@@ -1892,7 +1892,7 @@ public enum SFSymbol3: String {
case gearshape
- public enum Gearshape: String {
+ public enum Gearshape: String, SymbolImage {
case fill = "gearshape.fill"
case circle = "gearshape.circle"
case circleFill = "gearshape.circle.fill"
@@ -1900,13 +1900,13 @@ public enum SFSymbol3: String {
case gearshape2 = "gearshape.2"
- public enum Gearshape2: String {
+ public enum Gearshape2: String, SymbolImage {
case fill = "gearshape.2.fill"
}
case gift
- public enum Gift: String {
+ public enum Gift: String, SymbolImage {
case fill = "gift.fill"
case circle = "gift.circle"
case circleFill = "gift.circle.fill"
@@ -1914,13 +1914,13 @@ public enum SFSymbol3: String {
case giftcard
- public enum Giftcard: String {
+ public enum Giftcard: String, SymbolImage {
case fill = "giftcard.fill"
}
case globe
- public enum Globe: String {
+ public enum Globe: String, SymbolImage {
case badgeChevronBackward = "globe.badge.chevron.backward"
case americas = "globe.americas"
case americasFill = "globe.americas.fill"
@@ -1932,7 +1932,7 @@ public enum SFSymbol3: String {
case gobackward
- public enum Gobackward: String {
+ public enum Gobackward: String, SymbolImage {
case minus = "gobackward.minus"
}
@@ -1954,7 +1954,7 @@ public enum SFSymbol3: String {
case goforward
- public enum Goforward: String {
+ public enum Goforward: String, SymbolImage {
case plus = "goforward.plus"
}
@@ -1976,7 +1976,7 @@ public enum SFSymbol3: String {
case graduationcap
- public enum Graduationcap: String {
+ public enum Graduationcap: String, SymbolImage {
case fill = "graduationcap.fill"
case circle = "graduationcap.circle"
case circleFill = "graduationcap.circle.fill"
@@ -1984,7 +1984,7 @@ public enum SFSymbol3: String {
case greaterthan
- public enum Greaterthan: String {
+ public enum Greaterthan: String, SymbolImage {
case circle = "greaterthan.circle"
case circleFill = "greaterthan.circle.fill"
case square = "greaterthan.square"
@@ -1993,18 +1993,18 @@ public enum SFSymbol3: String {
case greetingcard
- public enum Greetingcard: String {
+ public enum Greetingcard: String, SymbolImage {
case fill = "greetingcard.fill"
}
case grid
- public enum Grid: String {
+ public enum Grid: String, SymbolImage {
case circle = "grid.circle"
case circleFill = "grid.circle.fill"
}
- public enum Guaranisign: String {
+ public enum Guaranisign: String, SymbolImage {
case circle = "guaranisign.circle"
case circleFill = "guaranisign.circle.fill"
case square = "guaranisign.square"
@@ -2013,7 +2013,7 @@ public enum SFSymbol3: String {
case guitars
- public enum Guitars: String {
+ public enum Guitars: String, SymbolImage {
case fill = "guitars.fill"
}
@@ -2021,13 +2021,13 @@ public enum SFSymbol3: String {
case hammer
- public enum Hammer: String {
+ public enum Hammer: String, SymbolImage {
case fill = "hammer.fill"
case circle = "hammer.circle"
case circleFill = "hammer.circle.fill"
}
- public enum Hand: String {
+ public enum Hand: String, SymbolImage {
case raisedSquareOnSquare = "hand.raised.square.on.square"
case raisedSquareOnSquareFill = "hand.raised.square.on.square.fill"
case raised = "hand.raised"
@@ -2066,7 +2066,7 @@ public enum SFSymbol3: String {
case waveFill = "hand.wave.fill"
}
- public enum Hands: String {
+ public enum Hands: String, SymbolImage {
case clap = "hands.clap"
case clapFill = "hands.clap.fill"
case sparkles = "hands.sparkles"
@@ -2075,24 +2075,24 @@ public enum SFSymbol3: String {
case hare
- public enum Hare: String {
+ public enum Hare: String, SymbolImage {
case fill = "hare.fill"
}
case headphones
- public enum Headphones: String {
+ public enum Headphones: String, SymbolImage {
case circle = "headphones.circle"
case circleFill = "headphones.circle.fill"
}
- public enum Hearingdevice: String {
+ public enum Hearingdevice: String, SymbolImage {
case ear = "hearingdevice.ear"
}
case heart
- public enum Heart: String {
+ public enum Heart: String, SymbolImage {
case textSquare = "heart.text.square"
case textSquareFill = "heart.text.square.fill"
case fill = "heart.fill"
@@ -2112,7 +2112,7 @@ public enum SFSymbol3: String {
case hexagon
- public enum Hexagon: String {
+ public enum Hexagon: String, SymbolImage {
case fill = "hexagon.fill"
case lefthalfFilled = "hexagon.lefthalf.filled"
case righthalfFilled = "hexagon.righthalf.filled"
@@ -2122,7 +2122,7 @@ public enum SFSymbol3: String {
case hifispeaker
- public enum Hifispeaker: String {
+ public enum Hifispeaker: String, SymbolImage {
case andHomepodmini = "hifispeaker.and.homepodmini"
case andHomepodminiFill = "hifispeaker.and.homepodmini.fill"
case andHomepod = "hifispeaker.and.homepod"
@@ -2134,7 +2134,7 @@ public enum SFSymbol3: String {
case hifispeaker2 = "hifispeaker.2"
- public enum Hifispeaker2: String {
+ public enum Hifispeaker2: String, SymbolImage {
case fill = "hifispeaker.2.fill"
}
@@ -2144,7 +2144,7 @@ public enum SFSymbol3: String {
case homepod
- public enum Homepod: String {
+ public enum Homepod: String, SymbolImage {
case andHomepodmini = "homepod.and.homepodmini"
case andHomepodminiFill = "homepod.and.homepodmini.fill"
case fill = "homepod.fill"
@@ -2154,13 +2154,13 @@ public enum SFSymbol3: String {
case homepod2 = "homepod.2"
- public enum Homepod2: String {
+ public enum Homepod2: String, SymbolImage {
case fill = "homepod.2.fill"
}
case homepodmini
- public enum Homepodmini: String {
+ public enum Homepodmini: String, SymbolImage {
case fill = "homepodmini.fill"
case andAppletv = "homepodmini.and.appletv"
case andAppletvFill = "homepodmini.and.appletv.fill"
@@ -2168,13 +2168,13 @@ public enum SFSymbol3: String {
case homepodmini2 = "homepodmini.2"
- public enum Homepodmini2: String {
+ public enum Homepodmini2: String, SymbolImage {
case fill = "homepodmini.2.fill"
}
case hourglass
- public enum Hourglass: String {
+ public enum Hourglass: String, SymbolImage {
case circle = "hourglass.circle"
case circleFill = "hourglass.circle.fill"
case badgePlus = "hourglass.badge.plus"
@@ -2184,13 +2184,13 @@ public enum SFSymbol3: String {
case house
- public enum House: String {
+ public enum House: String, SymbolImage {
case fill = "house.fill"
case circle = "house.circle"
case circleFill = "house.circle.fill"
}
- public enum Hryvniasign: String {
+ public enum Hryvniasign: String, SymbolImage {
case circle = "hryvniasign.circle"
case circleFill = "hryvniasign.circle.fill"
case square = "hryvniasign.square"
@@ -2199,7 +2199,7 @@ public enum SFSymbol3: String {
case humidity
- public enum Humidity: String {
+ public enum Humidity: String, SymbolImage {
case fill = "humidity.fill"
}
@@ -2207,7 +2207,7 @@ public enum SFSymbol3: String {
case icloud
- public enum Icloud: String {
+ public enum Icloud: String, SymbolImage {
case fill = "icloud.fill"
case circle = "icloud.circle"
case circleFill = "icloud.circle.fill"
@@ -2221,12 +2221,12 @@ public enum SFSymbol3: String {
case andArrowUpFill = "icloud.and.arrow.up.fill"
}
- public enum Increase: String {
+ public enum Increase: String, SymbolImage {
case indent = "increase.indent"
case quotelevel = "increase.quotelevel"
}
- public enum Indianrupeesign: String {
+ public enum Indianrupeesign: String, SymbolImage {
case circle = "indianrupeesign.circle"
case circleFill = "indianrupeesign.circle.fill"
case square = "indianrupeesign.square"
@@ -2235,27 +2235,27 @@ public enum SFSymbol3: String {
case infinity
- public enum Infinity: String {
+ public enum Infinity: String, SymbolImage {
case circle = "infinity.circle"
case circleFill = "infinity.circle.fill"
}
case info
- public enum Info: String {
+ public enum Info: String, SymbolImage {
case circle = "info.circle"
case circleFill = "info.circle.fill"
}
case internaldrive
- public enum Internaldrive: String {
+ public enum Internaldrive: String, SymbolImage {
case fill = "internaldrive.fill"
}
case ipad
- public enum Ipad: String {
+ public enum Ipad: String, SymbolImage {
case andIphone = "ipad.and.iphone"
case homebutton = "ipad.homebutton"
case homebuttonBadgePlay = "ipad.homebutton.badge.play"
@@ -2270,7 +2270,7 @@ public enum SFSymbol3: String {
case iphone
- public enum Iphone: String {
+ public enum Iphone: String, SymbolImage {
case homebutton = "iphone.homebutton"
case homebuttonCircle = "iphone.homebutton.circle"
case homebuttonCircleFill = "iphone.homebutton.circle.fill"
@@ -2300,7 +2300,7 @@ public enum SFSymbol3: String {
case ipod
- public enum Ipodshuffle: String {
+ public enum Ipodshuffle: String, SymbolImage {
case gen1 = "ipodshuffle.gen1"
case gen2 = "ipodshuffle.gen2"
case gen3 = "ipodshuffle.gen3"
@@ -2309,21 +2309,21 @@ public enum SFSymbol3: String {
case ipodtouch
- public enum Ipodtouch: String {
+ public enum Ipodtouch: String, SymbolImage {
case slash = "ipodtouch.slash"
case landscape = "ipodtouch.landscape"
}
case italic
- public enum Ivfluid: String {
+ public enum Ivfluid: String, SymbolImage {
case bag = "ivfluid.bag"
case bagFill = "ivfluid.bag.fill"
}
case key
- public enum Key: String {
+ public enum Key: String, SymbolImage {
case icloud = "key.icloud"
case icloudFill = "key.icloud.fill"
case fill = "key.fill"
@@ -2332,7 +2332,7 @@ public enum SFSymbol3: String {
case keyboard
- public enum Keyboard: String {
+ public enum Keyboard: String, SymbolImage {
case fill = "keyboard.fill"
case badgeEllipsis = "keyboard.badge.ellipsis"
case chevronCompactDown = "keyboard.chevron.compact.down"
@@ -2342,44 +2342,44 @@ public enum SFSymbol3: String {
case macwindow = "keyboard.macwindow"
}
- public enum Kipsign: String {
+ public enum Kipsign: String, SymbolImage {
case circle = "kipsign.circle"
case circleFill = "kipsign.circle.fill"
case square = "kipsign.square"
case squareFill = "kipsign.square.fill"
}
- public enum L1: String {
+ public enum L1: String, SymbolImage {
case rectangleRoundedbottom = "l1.rectangle.roundedbottom"
case rectangleRoundedbottomFill = "l1.rectangle.roundedbottom.fill"
}
- public enum L2: String {
+ public enum L2: String, SymbolImage {
case rectangleRoundedtop = "l2.rectangle.roundedtop"
case rectangleRoundedtopFill = "l2.rectangle.roundedtop.fill"
}
case ladybug
- public enum Ladybug: String {
+ public enum Ladybug: String, SymbolImage {
case fill = "ladybug.fill"
}
case lanyardcard
- public enum Lanyardcard: String {
+ public enum Lanyardcard: String, SymbolImage {
case fill = "lanyardcard.fill"
}
case laptopcomputer
- public enum Laptopcomputer: String {
+ public enum Laptopcomputer: String, SymbolImage {
case andArrowDown = "laptopcomputer.and.arrow.down"
case trianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark"
case andIphone = "laptopcomputer.and.iphone"
}
- public enum Larisign: String {
+ public enum Larisign: String, SymbolImage {
case circle = "larisign.circle"
case circleFill = "larisign.circle.fill"
case square = "larisign.square"
@@ -2388,23 +2388,23 @@ public enum SFSymbol3: String {
case lasso
- public enum Lasso: String {
+ public enum Lasso: String, SymbolImage {
case andSparkles = "lasso.and.sparkles"
}
- public enum Latch2: String {
+ public enum Latch2: String, SymbolImage {
case _case = "latch.2.case"
case caseFill = "latch.2.case.fill"
}
- public enum Lb: String {
+ public enum Lb: String, SymbolImage {
case rectangleRoundedbottom = "lb.rectangle.roundedbottom"
case rectangleRoundedbottomFill = "lb.rectangle.roundedbottom.fill"
}
case leaf
- public enum Leaf: String {
+ public enum Leaf: String, SymbolImage {
case fill = "leaf.fill"
case circle = "leaf.circle"
case circleFill = "leaf.circle.fill"
@@ -2413,14 +2413,14 @@ public enum SFSymbol3: String {
case lessthan
- public enum Lessthan: String {
+ public enum Lessthan: String, SymbolImage {
case circle = "lessthan.circle"
case circleFill = "lessthan.circle.fill"
case square = "lessthan.square"
case squareFill = "lessthan.square.fill"
}
- public enum Lettera: String {
+ public enum Lettera: String, SymbolImage {
case magnify = "a.magnify"
case circle = "a.circle"
case circleFill = "a.circle.fill"
@@ -2428,35 +2428,35 @@ public enum SFSymbol3: String {
case squareFill = "a.square.fill"
}
- public enum Letterb: String {
+ public enum Letterb: String, SymbolImage {
case circle = "b.circle"
case circleFill = "b.circle.fill"
case square = "b.square"
case squareFill = "b.square.fill"
}
- public enum Letterc: String {
+ public enum Letterc: String, SymbolImage {
case circle = "c.circle"
case circleFill = "c.circle.fill"
case square = "c.square"
case squareFill = "c.square.fill"
}
- public enum Letterd: String {
+ public enum Letterd: String, SymbolImage {
case circle = "d.circle"
case circleFill = "d.circle.fill"
case square = "d.square"
case squareFill = "d.square.fill"
}
- public enum Lettere: String {
+ public enum Lettere: String, SymbolImage {
case circle = "e.circle"
case circleFill = "e.circle.fill"
case square = "e.square"
case squareFill = "e.square.fill"
}
- public enum Letterf: String {
+ public enum Letterf: String, SymbolImage {
case cursive = "f.cursive"
case cursiveCircle = "f.cursive.circle"
case cursiveCircleFill = "f.cursive.circle.fill"
@@ -2466,14 +2466,14 @@ public enum SFSymbol3: String {
case squareFill = "f.square.fill"
}
- public enum Letterg: String {
+ public enum Letterg: String, SymbolImage {
case circle = "g.circle"
case circleFill = "g.circle.fill"
case square = "g.square"
case squareFill = "g.square.fill"
}
- public enum Letterh: String {
+ public enum Letterh: String, SymbolImage {
case squareOnSquare = "h.square.on.square"
case squareOnSquareFill = "h.square.on.square.fill"
case circle = "h.circle"
@@ -2482,14 +2482,14 @@ public enum SFSymbol3: String {
case squareFill = "h.square.fill"
}
- public enum Letteri: String {
+ public enum Letteri: String, SymbolImage {
case circle = "i.circle"
case circleFill = "i.circle.fill"
case square = "i.square"
case squareFill = "i.square.fill"
}
- public enum Letterj: String {
+ public enum Letterj: String, SymbolImage {
case squareOnSquare = "j.square.on.square"
case squareOnSquareFill = "j.square.on.square.fill"
case circle = "j.circle"
@@ -2500,14 +2500,14 @@ public enum SFSymbol3: String {
case letterK = "k"
- public enum Letterk: String {
+ public enum Letterk: String, SymbolImage {
case circle = "k.circle"
case circleFill = "k.circle.fill"
case square = "k.square"
case squareFill = "k.square.fill"
}
- public enum Letterl: String {
+ public enum Letterl: String, SymbolImage {
case joystick = "l.joystick"
case joystickFill = "l.joystick.fill"
case joystickPressDown = "l.joystick.press.down"
@@ -2528,42 +2528,42 @@ public enum SFSymbol3: String {
case squareFill = "l.square.fill"
}
- public enum Letterm: String {
+ public enum Letterm: String, SymbolImage {
case circle = "m.circle"
case circleFill = "m.circle.fill"
case square = "m.square"
case squareFill = "m.square.fill"
}
- public enum Lettern: String {
+ public enum Lettern: String, SymbolImage {
case circle = "n.circle"
case circleFill = "n.circle.fill"
case square = "n.square"
case squareFill = "n.square.fill"
}
- public enum Lettero: String {
+ public enum Lettero: String, SymbolImage {
case circle = "o.circle"
case circleFill = "o.circle.fill"
case square = "o.square"
case squareFill = "o.square.fill"
}
- public enum Letterp: String {
+ public enum Letterp: String, SymbolImage {
case circle = "p.circle"
case circleFill = "p.circle.fill"
case square = "p.square"
case squareFill = "p.square.fill"
}
- public enum Letterq: String {
+ public enum Letterq: String, SymbolImage {
case circle = "q.circle"
case circleFill = "q.circle.fill"
case square = "q.square"
case squareFill = "q.square.fill"
}
- public enum Letterr: String {
+ public enum Letterr: String, SymbolImage {
case squareOnSquare = "r.square.on.square"
case squareOnSquareFill = "r.square.on.square.fill"
case joystick = "r.joystick"
@@ -2586,42 +2586,42 @@ public enum SFSymbol3: String {
case squareFill = "r.square.fill"
}
- public enum Letters: String {
+ public enum Letters: String, SymbolImage {
case circle = "s.circle"
case circleFill = "s.circle.fill"
case square = "s.square"
case squareFill = "s.square.fill"
}
- public enum Lettert: String {
+ public enum Lettert: String, SymbolImage {
case circle = "t.circle"
case circleFill = "t.circle.fill"
case square = "t.square"
case squareFill = "t.square.fill"
}
- public enum Letteru: String {
+ public enum Letteru: String, SymbolImage {
case circle = "u.circle"
case circleFill = "u.circle.fill"
case square = "u.square"
case squareFill = "u.square.fill"
}
- public enum Letterv: String {
+ public enum Letterv: String, SymbolImage {
case circle = "v.circle"
case circleFill = "v.circle.fill"
case square = "v.square"
case squareFill = "v.square.fill"
}
- public enum Letterw: String {
+ public enum Letterw: String, SymbolImage {
case circle = "w.circle"
case circleFill = "w.circle.fill"
case square = "w.square"
case squareFill = "w.square.fill"
}
- public enum Letterx: String {
+ public enum Letterx: String, SymbolImage {
case squareroot = "x.squareroot"
case circle = "x.circle"
case circleFill = "x.circle.fill"
@@ -2629,14 +2629,14 @@ public enum SFSymbol3: String {
case squareFill = "x.square.fill"
}
- public enum Lettery: String {
+ public enum Lettery: String, SymbolImage {
case circle = "y.circle"
case circleFill = "y.circle.fill"
case square = "y.square"
case squareFill = "y.square.fill"
}
- public enum Letterz: String {
+ public enum Letterz: String, SymbolImage {
case circle = "z.circle"
case circleFill = "z.circle.fill"
case square = "z.square"
@@ -2645,24 +2645,24 @@ public enum SFSymbol3: String {
case level
- public enum Level: String {
+ public enum Level: String, SymbolImage {
case fill = "level.fill"
}
case lifepreserver
- public enum Lifepreserver: String {
+ public enum Lifepreserver: String, SymbolImage {
case fill = "lifepreserver.fill"
}
- public enum Light: String {
+ public enum Light: String, SymbolImage {
case min = "light.min"
case max = "light.max"
}
case lightbulb
- public enum Lightbulb: String {
+ public enum Lightbulb: String, SymbolImage {
case fill = "lightbulb.fill"
case circle = "lightbulb.circle"
case circleFill = "lightbulb.circle.fill"
@@ -2670,18 +2670,18 @@ public enum SFSymbol3: String {
case slashFill = "lightbulb.slash.fill"
}
- public enum Line: String {
+ public enum Line: String, SymbolImage {
case diagonal = "line.diagonal"
case diagonalArrow = "line.diagonal.arrow"
case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal"
}
- public enum Line2: String {
+ public enum Line2: String, SymbolImage {
case horizontalDecreaseCircle = "line.2.horizontal.decrease.circle"
case horizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill"
}
- public enum Line3: String {
+ public enum Line3: String, SymbolImage {
case crossedSwirlCircle = "line.3.crossed.swirl.circle"
case crossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill"
case horizontal = "line.3.horizontal"
@@ -2692,7 +2692,7 @@ public enum SFSymbol3: String {
case horizontalCircleFill = "line.3.horizontal.circle.fill"
}
- public enum Lines: String {
+ public enum Lines: String, SymbolImage {
case measurementHorizontal = "lines.measurement.horizontal"
}
@@ -2700,7 +2700,7 @@ public enum SFSymbol3: String {
case link
- public enum Link: String {
+ public enum Link: String, SymbolImage {
case circle = "link.circle"
case circleFill = "link.circle.fill"
case badgePlus = "link.badge.plus"
@@ -2708,14 +2708,14 @@ public enum SFSymbol3: String {
case icloudFill = "link.icloud.fill"
}
- public enum Lirasign: String {
+ public enum Lirasign: String, SymbolImage {
case circle = "lirasign.circle"
case circleFill = "lirasign.circle.fill"
case square = "lirasign.square"
case squareFill = "lirasign.square.fill"
}
- public enum List: String {
+ public enum List: String, SymbolImage {
case bulletRectanglePortrait = "list.bullet.rectangle.portrait"
case bulletRectanglePortraitFill = "list.bullet.rectangle.portrait.fill"
case bulletRectangle = "list.bullet.rectangle"
@@ -2735,7 +2735,7 @@ public enum SFSymbol3: String {
case livephoto
- public enum Livephoto: String {
+ public enum Livephoto: String, SymbolImage {
case slash = "livephoto.slash"
case badgeA = "livephoto.badge.a"
case play = "livephoto.play"
@@ -2743,7 +2743,7 @@ public enum SFSymbol3: String {
case location
- public enum Location: String {
+ public enum Location: String, SymbolImage {
case magnifyingglass = "location.magnifyingglass"
case fill = "location.fill"
case circle = "location.circle"
@@ -2764,7 +2764,7 @@ public enum SFSymbol3: String {
case lock
- public enum Lock: String {
+ public enum Lock: String, SymbolImage {
case doc = "lock.doc"
case docFill = "lock.doc.fill"
case icloud = "lock.icloud"
@@ -2804,31 +2804,31 @@ public enum SFSymbol3: String {
case openApplewatch = "lock.open.applewatch"
}
- public enum Logo: String {
+ public enum Logo: String, SymbolImage {
case playstation = "logo.playstation"
case xbox = "logo.xbox"
}
case loupe
- public enum Lt: String {
+ public enum Lt: String, SymbolImage {
case rectangleRoundedtop = "lt.rectangle.roundedtop"
case rectangleRoundedtopFill = "lt.rectangle.roundedtop.fill"
}
case lungs
- public enum Lungs: String {
+ public enum Lungs: String, SymbolImage {
case fill = "lungs.fill"
}
case macmini
- public enum Macmini: String {
+ public enum Macmini: String, SymbolImage {
case fill = "macmini.fill"
}
- public enum Macpro: String {
+ public enum Macpro: String, SymbolImage {
case gen1 = "macpro.gen1"
case gen1Fill = "macpro.gen1.fill"
case gen2 = "macpro.gen2"
@@ -2840,45 +2840,45 @@ public enum SFSymbol3: String {
case macwindow
- public enum Macwindow: String {
+ public enum Macwindow: String, SymbolImage {
case badgePlus = "macwindow.badge.plus"
case onRectangle = "macwindow.on.rectangle"
}
case magazine
- public enum Magazine: String {
+ public enum Magazine: String, SymbolImage {
case fill = "magazine.fill"
}
case magicmouse
- public enum Magicmouse: String {
+ public enum Magicmouse: String, SymbolImage {
case fill = "magicmouse.fill"
}
case magnifyingglass
- public enum Magnifyingglass: String {
+ public enum Magnifyingglass: String, SymbolImage {
case circle = "magnifyingglass.circle"
case circleFill = "magnifyingglass.circle.fill"
}
- public enum Magsafe: String {
+ public enum Magsafe: String, SymbolImage {
case batterypack = "magsafe.batterypack"
case batterypackFill = "magsafe.batterypack.fill"
}
case mail
- public enum Mail: String {
+ public enum Mail: String, SymbolImage {
case stack = "mail.stack"
case stackFill = "mail.stack.fill"
case fill = "mail.fill"
case andTextMagnifyingglass = "mail.and.text.magnifyingglass"
}
- public enum Manatsign: String {
+ public enum Manatsign: String, SymbolImage {
case circle = "manatsign.circle"
case circleFill = "manatsign.circle.fill"
case square = "manatsign.square"
@@ -2887,7 +2887,7 @@ public enum SFSymbol3: String {
case map
- public enum Map: String {
+ public enum Map: String, SymbolImage {
case fill = "map.fill"
case circle = "map.circle"
case circleFill = "map.circle.fill"
@@ -2895,7 +2895,7 @@ public enum SFSymbol3: String {
case mappin
- public enum Mappin: String {
+ public enum Mappin: String, SymbolImage {
case circle = "mappin.circle"
case circleFill = "mappin.circle.fill"
case square = "mappin.square"
@@ -2910,24 +2910,24 @@ public enum SFSymbol3: String {
case megaphone
- public enum Megaphone: String {
+ public enum Megaphone: String, SymbolImage {
case fill = "megaphone.fill"
}
case memories
- public enum Memories: String {
+ public enum Memories: String, SymbolImage {
case badgePlus = "memories.badge.plus"
case badgeMinus = "memories.badge.minus"
}
case memorychip
- public enum Memorychip: String {
+ public enum Memorychip: String, SymbolImage {
case fill = "memorychip.fill"
}
- public enum Menubar: String {
+ public enum Menubar: String, SymbolImage {
case rectangle = "menubar.rectangle"
case dockRectangle = "menubar.dock.rectangle"
case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record"
@@ -2937,13 +2937,13 @@ public enum SFSymbol3: String {
case menucard
- public enum Menucard: String {
+ public enum Menucard: String, SymbolImage {
case fill = "menucard.fill"
}
case message
- public enum Message: String {
+ public enum Message: String, SymbolImage {
case fill = "message.fill"
case circle = "message.circle"
case circleFill = "message.circle.fill"
@@ -2953,13 +2953,13 @@ public enum SFSymbol3: String {
case metronome
- public enum Metronome: String {
+ public enum Metronome: String, SymbolImage {
case fill = "metronome.fill"
}
case mic
- public enum Mic: String {
+ public enum Mic: String, SymbolImage {
case fill = "mic.fill"
case circle = "mic.circle"
case circleFill = "mic.circle.fill"
@@ -2973,7 +2973,7 @@ public enum SFSymbol3: String {
case fillBadgePlus = "mic.fill.badge.plus"
}
- public enum Millsign: String {
+ public enum Millsign: String, SymbolImage {
case circle = "millsign.circle"
case circleFill = "millsign.circle.fill"
case square = "millsign.square"
@@ -2982,7 +2982,7 @@ public enum SFSymbol3: String {
case minus
- public enum Minus: String {
+ public enum Minus: String, SymbolImage {
case magnifyingglass = "minus.magnifyingglass"
case plusBatteryblock = "minus.plus.batteryblock"
case plusBatteryblockFill = "minus.plus.batteryblock.fill"
@@ -3001,7 +3001,7 @@ public enum SFSymbol3: String {
case moon
- public enum Moon: String {
+ public enum Moon: String, SymbolImage {
case fill = "moon.fill"
case circle = "moon.circle"
case circleFill = "moon.circle.fill"
@@ -3013,36 +3013,36 @@ public enum SFSymbol3: String {
case mosaic
- public enum Mosaic: String {
+ public enum Mosaic: String, SymbolImage {
case fill = "mosaic.fill"
}
case mount
- public enum Mount: String {
+ public enum Mount: String, SymbolImage {
case fill = "mount.fill"
}
case mouth
- public enum Mouth: String {
+ public enum Mouth: String, SymbolImage {
case fill = "mouth.fill"
}
- public enum Move: String {
+ public enum Move: String, SymbolImage {
case _3d = "move.3d"
}
case multiply
- public enum Multiply: String {
+ public enum Multiply: String, SymbolImage {
case circle = "multiply.circle"
case circleFill = "multiply.circle.fill"
case square = "multiply.square"
case squareFill = "multiply.square.fill"
}
- public enum Music: String {
+ public enum Music: String, SymbolImage {
case note = "music.note"
case noteList = "music.note.list"
case quarternote3 = "music.quarternote.3"
@@ -3057,11 +3057,11 @@ public enum SFSymbol3: String {
case mustache
- public enum Mustache: String {
+ public enum Mustache: String, SymbolImage {
case fill = "mustache.fill"
}
- public enum Nairasign: String {
+ public enum Nairasign: String, SymbolImage {
case circle = "nairasign.circle"
case circleFill = "nairasign.circle.fill"
case square = "nairasign.square"
@@ -3070,13 +3070,13 @@ public enum SFSymbol3: String {
case network
- public enum Network: String {
+ public enum Network: String, SymbolImage {
case badgeShieldHalfFilled = "network.badge.shield.half.filled"
}
case newspaper
- public enum Newspaper: String {
+ public enum Newspaper: String, SymbolImage {
case fill = "newspaper.fill"
case circle = "newspaper.circle"
case circleFill = "newspaper.circle.fill"
@@ -3084,7 +3084,7 @@ public enum SFSymbol3: String {
case nose
- public enum Nose: String {
+ public enum Nose: String, SymbolImage {
case fill = "nose.fill"
}
@@ -3092,89 +3092,89 @@ public enum SFSymbol3: String {
case note
- public enum Note: String {
+ public enum Note: String, SymbolImage {
case text = "note.text"
case textBadgePlus = "note.text.badge.plus"
}
- public enum Num0: String {
+ public enum Num0: String, SymbolImage {
case circle = "0.circle"
case circleFill = "0.circle.fill"
case square = "0.square"
case squareFill = "0.square.fill"
}
- public enum Num00: String {
+ public enum Num00: String, SymbolImage {
case circle = "00.circle"
case circleFill = "00.circle.fill"
case square = "00.square"
case squareFill = "00.square.fill"
}
- public enum Num01: String {
+ public enum Num01: String, SymbolImage {
case circle = "01.circle"
case circleFill = "01.circle.fill"
case square = "01.square"
case squareFill = "01.square.fill"
}
- public enum Num02: String {
+ public enum Num02: String, SymbolImage {
case circle = "02.circle"
case circleFill = "02.circle.fill"
case square = "02.square"
case squareFill = "02.square.fill"
}
- public enum Num03: String {
+ public enum Num03: String, SymbolImage {
case circle = "03.circle"
case circleFill = "03.circle.fill"
case square = "03.square"
case squareFill = "03.square.fill"
}
- public enum Num04: String {
+ public enum Num04: String, SymbolImage {
case circle = "04.circle"
case circleFill = "04.circle.fill"
case square = "04.square"
case squareFill = "04.square.fill"
}
- public enum Num05: String {
+ public enum Num05: String, SymbolImage {
case circle = "05.circle"
case circleFill = "05.circle.fill"
case square = "05.square"
case squareFill = "05.square.fill"
}
- public enum Num06: String {
+ public enum Num06: String, SymbolImage {
case circle = "06.circle"
case circleFill = "06.circle.fill"
case square = "06.square"
case squareFill = "06.square.fill"
}
- public enum Num07: String {
+ public enum Num07: String, SymbolImage {
case circle = "07.circle"
case circleFill = "07.circle.fill"
case square = "07.square"
case squareFill = "07.square.fill"
}
- public enum Num08: String {
+ public enum Num08: String, SymbolImage {
case circle = "08.circle"
case circleFill = "08.circle.fill"
case square = "08.square"
case squareFill = "08.square.fill"
}
- public enum Num09: String {
+ public enum Num09: String, SymbolImage {
case circle = "09.circle"
case circleFill = "09.circle.fill"
case square = "09.square"
case squareFill = "09.square.fill"
}
- public enum Num1: String {
+ public enum Num1: String, SymbolImage {
case magnifyingglass = "1.magnifyingglass"
case circle = "1.circle"
case circleFill = "1.circle.fill"
@@ -3182,236 +3182,236 @@ public enum SFSymbol3: String {
case squareFill = "1.square.fill"
}
- public enum Num10: String {
+ public enum Num10: String, SymbolImage {
case circle = "10.circle"
case circleFill = "10.circle.fill"
case square = "10.square"
case squareFill = "10.square.fill"
}
- public enum Num11: String {
+ public enum Num11: String, SymbolImage {
case circle = "11.circle"
case circleFill = "11.circle.fill"
case square = "11.square"
case squareFill = "11.square.fill"
}
- public enum Num12: String {
+ public enum Num12: String, SymbolImage {
case circle = "12.circle"
case circleFill = "12.circle.fill"
case square = "12.square"
case squareFill = "12.square.fill"
}
- public enum Num123: String {
+ public enum Num123: String, SymbolImage {
case rectangle = "123.rectangle"
case rectangleFill = "123.rectangle.fill"
}
- public enum Num13: String {
+ public enum Num13: String, SymbolImage {
case circle = "13.circle"
case circleFill = "13.circle.fill"
case square = "13.square"
case squareFill = "13.square.fill"
}
- public enum Num14: String {
+ public enum Num14: String, SymbolImage {
case circle = "14.circle"
case circleFill = "14.circle.fill"
case square = "14.square"
case squareFill = "14.square.fill"
}
- public enum Num15: String {
+ public enum Num15: String, SymbolImage {
case circle = "15.circle"
case circleFill = "15.circle.fill"
case square = "15.square"
case squareFill = "15.square.fill"
}
- public enum Num16: String {
+ public enum Num16: String, SymbolImage {
case circle = "16.circle"
case circleFill = "16.circle.fill"
case square = "16.square"
case squareFill = "16.square.fill"
}
- public enum Num17: String {
+ public enum Num17: String, SymbolImage {
case circle = "17.circle"
case circleFill = "17.circle.fill"
case square = "17.square"
case squareFill = "17.square.fill"
}
- public enum Num18: String {
+ public enum Num18: String, SymbolImage {
case circle = "18.circle"
case circleFill = "18.circle.fill"
case square = "18.square"
case squareFill = "18.square.fill"
}
- public enum Num19: String {
+ public enum Num19: String, SymbolImage {
case circle = "19.circle"
case circleFill = "19.circle.fill"
case square = "19.square"
case squareFill = "19.square.fill"
}
- public enum Num2: String {
+ public enum Num2: String, SymbolImage {
case circle = "2.circle"
case circleFill = "2.circle.fill"
case square = "2.square"
case squareFill = "2.square.fill"
}
- public enum Num20: String {
+ public enum Num20: String, SymbolImage {
case circle = "20.circle"
case circleFill = "20.circle.fill"
case square = "20.square"
case squareFill = "20.square.fill"
}
- public enum Num21: String {
+ public enum Num21: String, SymbolImage {
case circle = "21.circle"
case circleFill = "21.circle.fill"
case square = "21.square"
case squareFill = "21.square.fill"
}
- public enum Num22: String {
+ public enum Num22: String, SymbolImage {
case circle = "22.circle"
case circleFill = "22.circle.fill"
case square = "22.square"
case squareFill = "22.square.fill"
}
- public enum Num23: String {
+ public enum Num23: String, SymbolImage {
case circle = "23.circle"
case circleFill = "23.circle.fill"
case square = "23.square"
case squareFill = "23.square.fill"
}
- public enum Num24: String {
+ public enum Num24: String, SymbolImage {
case circle = "24.circle"
case circleFill = "24.circle.fill"
case square = "24.square"
case squareFill = "24.square.fill"
}
- public enum Num25: String {
+ public enum Num25: String, SymbolImage {
case circle = "25.circle"
case circleFill = "25.circle.fill"
case square = "25.square"
case squareFill = "25.square.fill"
}
- public enum Num26: String {
+ public enum Num26: String, SymbolImage {
case circle = "26.circle"
case circleFill = "26.circle.fill"
case square = "26.square"
case squareFill = "26.square.fill"
}
- public enum Num27: String {
+ public enum Num27: String, SymbolImage {
case circle = "27.circle"
case circleFill = "27.circle.fill"
case square = "27.square"
case squareFill = "27.square.fill"
}
- public enum Num28: String {
+ public enum Num28: String, SymbolImage {
case circle = "28.circle"
case circleFill = "28.circle.fill"
case square = "28.square"
case squareFill = "28.square.fill"
}
- public enum Num29: String {
+ public enum Num29: String, SymbolImage {
case circle = "29.circle"
case circleFill = "29.circle.fill"
case square = "29.square"
case squareFill = "29.square.fill"
}
- public enum Num3: String {
+ public enum Num3: String, SymbolImage {
case circle = "3.circle"
case circleFill = "3.circle.fill"
case square = "3.square"
case squareFill = "3.square.fill"
}
- public enum Num30: String {
+ public enum Num30: String, SymbolImage {
case circle = "30.circle"
case circleFill = "30.circle.fill"
case square = "30.square"
case squareFill = "30.square.fill"
}
- public enum Num31: String {
+ public enum Num31: String, SymbolImage {
case circle = "31.circle"
case circleFill = "31.circle.fill"
case square = "31.square"
case squareFill = "31.square.fill"
}
- public enum Num32: String {
+ public enum Num32: String, SymbolImage {
case circle = "32.circle"
case circleFill = "32.circle.fill"
case square = "32.square"
case squareFill = "32.square.fill"
}
- public enum Num33: String {
+ public enum Num33: String, SymbolImage {
case circle = "33.circle"
case circleFill = "33.circle.fill"
case square = "33.square"
case squareFill = "33.square.fill"
}
- public enum Num34: String {
+ public enum Num34: String, SymbolImage {
case circle = "34.circle"
case circleFill = "34.circle.fill"
case square = "34.square"
case squareFill = "34.square.fill"
}
- public enum Num35: String {
+ public enum Num35: String, SymbolImage {
case circle = "35.circle"
case circleFill = "35.circle.fill"
case square = "35.square"
case squareFill = "35.square.fill"
}
- public enum Num36: String {
+ public enum Num36: String, SymbolImage {
case circle = "36.circle"
case circleFill = "36.circle.fill"
case square = "36.square"
case squareFill = "36.square.fill"
}
- public enum Num37: String {
+ public enum Num37: String, SymbolImage {
case circle = "37.circle"
case circleFill = "37.circle.fill"
case square = "37.square"
case squareFill = "37.square.fill"
}
- public enum Num38: String {
+ public enum Num38: String, SymbolImage {
case circle = "38.circle"
case circleFill = "38.circle.fill"
case square = "38.square"
case squareFill = "38.square.fill"
}
- public enum Num39: String {
+ public enum Num39: String, SymbolImage {
case circle = "39.circle"
case circleFill = "39.circle.fill"
case square = "39.square"
case squareFill = "39.square.fill"
}
- public enum Num4: String {
+ public enum Num4: String, SymbolImage {
case circle = "4.circle"
case circleFill = "4.circle.fill"
case square = "4.square"
@@ -3422,91 +3422,91 @@ public enum SFSymbol3: String {
case altSquareFill = "4.alt.square.fill"
}
- public enum Num40: String {
+ public enum Num40: String, SymbolImage {
case circle = "40.circle"
case circleFill = "40.circle.fill"
case square = "40.square"
case squareFill = "40.square.fill"
}
- public enum Num41: String {
+ public enum Num41: String, SymbolImage {
case circle = "41.circle"
case circleFill = "41.circle.fill"
case square = "41.square"
case squareFill = "41.square.fill"
}
- public enum Num42: String {
+ public enum Num42: String, SymbolImage {
case circle = "42.circle"
case circleFill = "42.circle.fill"
case square = "42.square"
case squareFill = "42.square.fill"
}
- public enum Num43: String {
+ public enum Num43: String, SymbolImage {
case circle = "43.circle"
case circleFill = "43.circle.fill"
case square = "43.square"
case squareFill = "43.square.fill"
}
- public enum Num44: String {
+ public enum Num44: String, SymbolImage {
case circle = "44.circle"
case circleFill = "44.circle.fill"
case square = "44.square"
case squareFill = "44.square.fill"
}
- public enum Num45: String {
+ public enum Num45: String, SymbolImage {
case circle = "45.circle"
case circleFill = "45.circle.fill"
case square = "45.square"
case squareFill = "45.square.fill"
}
- public enum Num46: String {
+ public enum Num46: String, SymbolImage {
case circle = "46.circle"
case circleFill = "46.circle.fill"
case square = "46.square"
case squareFill = "46.square.fill"
}
- public enum Num47: String {
+ public enum Num47: String, SymbolImage {
case circle = "47.circle"
case circleFill = "47.circle.fill"
case square = "47.square"
case squareFill = "47.square.fill"
}
- public enum Num48: String {
+ public enum Num48: String, SymbolImage {
case circle = "48.circle"
case circleFill = "48.circle.fill"
case square = "48.square"
case squareFill = "48.square.fill"
}
- public enum Num49: String {
+ public enum Num49: String, SymbolImage {
case circle = "49.circle"
case circleFill = "49.circle.fill"
case square = "49.square"
case squareFill = "49.square.fill"
}
- public enum Num5: String {
+ public enum Num5: String, SymbolImage {
case circle = "5.circle"
case circleFill = "5.circle.fill"
case square = "5.square"
case squareFill = "5.square.fill"
}
- public enum Num50: String {
+ public enum Num50: String, SymbolImage {
case circle = "50.circle"
case circleFill = "50.circle.fill"
case square = "50.square"
case squareFill = "50.square.fill"
}
- public enum Num6: String {
+ public enum Num6: String, SymbolImage {
case circle = "6.circle"
case circleFill = "6.circle.fill"
case square = "6.square"
@@ -3517,21 +3517,21 @@ public enum SFSymbol3: String {
case altSquareFill = "6.alt.square.fill"
}
- public enum Num7: String {
+ public enum Num7: String, SymbolImage {
case circle = "7.circle"
case circleFill = "7.circle.fill"
case square = "7.square"
case squareFill = "7.square.fill"
}
- public enum Num8: String {
+ public enum Num8: String, SymbolImage {
case circle = "8.circle"
case circleFill = "8.circle.fill"
case square = "8.square"
case squareFill = "8.square.fill"
}
- public enum Num9: String {
+ public enum Num9: String, SymbolImage {
case circle = "9.circle"
case circleFill = "9.circle.fill"
case square = "9.square"
@@ -3544,7 +3544,7 @@ public enum SFSymbol3: String {
case number
- public enum Number: String {
+ public enum Number: String, SymbolImage {
case circle = "number.circle"
case circleFill = "number.circle.fill"
case square = "number.square"
@@ -3553,7 +3553,7 @@ public enum SFSymbol3: String {
case octagon
- public enum Octagon: String {
+ public enum Octagon: String, SymbolImage {
case fill = "octagon.fill"
case lefthalfFilled = "octagon.lefthalf.filled"
case righthalfFilled = "octagon.righthalf.filled"
@@ -3565,7 +3565,7 @@ public enum SFSymbol3: String {
case opticaldiscdrive
- public enum Opticaldiscdrive: String {
+ public enum Opticaldiscdrive: String, SymbolImage {
case fill = "opticaldiscdrive.fill"
}
@@ -3573,7 +3573,7 @@ public enum SFSymbol3: String {
case oval
- public enum Oval: String {
+ public enum Oval: String, SymbolImage {
case fill = "oval.fill"
case lefthalfFilled = "oval.lefthalf.filled"
case righthalfFilled = "oval.righthalf.filled"
@@ -3591,7 +3591,7 @@ public enum SFSymbol3: String {
case paintbrush
- public enum Paintbrush: String {
+ public enum Paintbrush: String, SymbolImage {
case fill = "paintbrush.fill"
case pointed = "paintbrush.pointed"
case pointedFill = "paintbrush.pointed.fill"
@@ -3599,19 +3599,19 @@ public enum SFSymbol3: String {
case paintpalette
- public enum Paintpalette: String {
+ public enum Paintpalette: String, SymbolImage {
case fill = "paintpalette.fill"
}
case pano
- public enum Pano: String {
+ public enum Pano: String, SymbolImage {
case fill = "pano.fill"
}
case paperclip
- public enum Paperclip: String {
+ public enum Paperclip: String, SymbolImage {
case circle = "paperclip.circle"
case circleFill = "paperclip.circle.fill"
case badgeEllipsis = "paperclip.badge.ellipsis"
@@ -3619,7 +3619,7 @@ public enum SFSymbol3: String {
case paperplane
- public enum Paperplane: String {
+ public enum Paperplane: String, SymbolImage {
case fill = "paperplane.fill"
case circle = "paperplane.circle"
case circleFill = "paperplane.circle.fill"
@@ -3631,14 +3631,14 @@ public enum SFSymbol3: String {
case parkingsign
- public enum Parkingsign: String {
+ public enum Parkingsign: String, SymbolImage {
case circle = "parkingsign.circle"
case circleFill = "parkingsign.circle.fill"
}
case pause
- public enum Pause: String {
+ public enum Pause: String, SymbolImage {
case fill = "pause.fill"
case circle = "pause.circle"
case circleFill = "pause.circle.fill"
@@ -3648,7 +3648,7 @@ public enum SFSymbol3: String {
case pawprint
- public enum Pawprint: String {
+ public enum Pawprint: String, SymbolImage {
case fill = "pawprint.fill"
case circle = "pawprint.circle"
case circleFill = "pawprint.circle.fill"
@@ -3660,7 +3660,7 @@ public enum SFSymbol3: String {
case pencil
- public enum Pencil: String {
+ public enum Pencil: String, SymbolImage {
case circle = "pencil.circle"
case circleFill = "pencil.circle.fill"
case slash = "pencil.slash"
@@ -3674,7 +3674,7 @@ public enum SFSymbol3: String {
case pentagon
- public enum Pentagon: String {
+ public enum Pentagon: String, SymbolImage {
case fill = "pentagon.fill"
case lefthalfFilled = "pentagon.lefthalf.filled"
case righthalfFilled = "pentagon.righthalf.filled"
@@ -3686,7 +3686,7 @@ public enum SFSymbol3: String {
case person
- public enum Person: String {
+ public enum Person: String, SymbolImage {
case fill = "person.fill"
case fillTurnRight = "person.fill.turn.right"
case fillTurnDown = "person.fill.turn.down"
@@ -3746,7 +3746,7 @@ public enum SFSymbol3: String {
case person2 = "person.2"
- public enum Person2: String {
+ public enum Person2: String, SymbolImage {
case fill = "person.2.fill"
case circle = "person.2.circle"
case circleFill = "person.2.circle.fill"
@@ -3758,7 +3758,7 @@ public enum SFSymbol3: String {
case person3 = "person.3"
- public enum Person3: String {
+ public enum Person3: String, SymbolImage {
case fill = "person.3.fill"
case sequence = "person.3.sequence"
case sequenceFill = "person.3.sequence.fill"
@@ -3766,21 +3766,21 @@ public enum SFSymbol3: String {
case personalhotspot
- public enum Personalhotspot: String {
+ public enum Personalhotspot: String, SymbolImage {
case circle = "personalhotspot.circle"
case circleFill = "personalhotspot.circle.fill"
}
case perspective
- public enum Pesetasign: String {
+ public enum Pesetasign: String, SymbolImage {
case circle = "pesetasign.circle"
case circleFill = "pesetasign.circle.fill"
case square = "pesetasign.square"
case squareFill = "pesetasign.square.fill"
}
- public enum Pesosign: String {
+ public enum Pesosign: String, SymbolImage {
case circle = "pesosign.circle"
case circleFill = "pesosign.circle.fill"
case square = "pesosign.square"
@@ -3789,7 +3789,7 @@ public enum SFSymbol3: String {
case phone
- public enum Phone: String {
+ public enum Phone: String, SymbolImage {
case bubbleLeft = "phone.bubble.left"
case bubbleLeftFill = "phone.bubble.left.fill"
case fill = "phone.fill"
@@ -3815,7 +3815,7 @@ public enum SFSymbol3: String {
case photo
- public enum Photo: String {
+ public enum Photo: String, SymbolImage {
case artframe = "photo.artframe"
case tv = "photo.tv"
case fill = "photo.fill"
@@ -3828,13 +3828,13 @@ public enum SFSymbol3: String {
case pianokeys
- public enum Pianokeys: String {
+ public enum Pianokeys: String, SymbolImage {
case inverse = "pianokeys.inverse"
}
case pills
- public enum Pills: String {
+ public enum Pills: String, SymbolImage {
case fill = "pills.fill"
case circle = "pills.circle"
case circleFill = "pills.circle.fill"
@@ -3842,7 +3842,7 @@ public enum SFSymbol3: String {
case pin
- public enum Pin: String {
+ public enum Pin: String, SymbolImage {
case fill = "pin.fill"
case circle = "pin.circle"
case circleFill = "pin.circle.fill"
@@ -3854,7 +3854,7 @@ public enum SFSymbol3: String {
case pip
- public enum Pip: String {
+ public enum Pip: String, SymbolImage {
case fill = "pip.fill"
case exit = "pip.exit"
case enter = "pip.enter"
@@ -3862,11 +3862,11 @@ public enum SFSymbol3: String {
case remove = "pip.remove"
}
- public enum Placeholdertext: String {
+ public enum Placeholdertext: String, SymbolImage {
case fill = "placeholdertext.fill"
}
- public enum Platter: String {
+ public enum Platter: String, SymbolImage {
case filledTopIphone = "platter.filled.top.iphone"
case filledBottomIphone = "platter.filled.bottom.iphone"
case filledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone"
@@ -3877,7 +3877,7 @@ public enum SFSymbol3: String {
case bottomApplewatchCase = "platter.bottom.applewatch.case"
}
- public enum Platter2: String {
+ public enum Platter2: String, SymbolImage {
case filledIphone = "platter.2.filled.iphone"
case filledIphoneLandscape = "platter.2.filled.iphone.landscape"
case filledIpad = "platter.2.filled.ipad"
@@ -3886,7 +3886,7 @@ public enum SFSymbol3: String {
case play
- public enum Play: String {
+ public enum Play: String, SymbolImage {
case fill = "play.fill"
case circle = "play.circle"
case circleFill = "play.circle.fill"
@@ -3906,13 +3906,13 @@ public enum SFSymbol3: String {
case playpause
- public enum Playpause: String {
+ public enum Playpause: String, SymbolImage {
case fill = "playpause.fill"
}
case plus
- public enum Plus: String {
+ public enum Plus: String, SymbolImage {
case rectangleOnFolder = "plus.rectangle.on.folder"
case rectangleOnFolderFill = "plus.rectangle.on.folder.fill"
case magnifyingglass = "plus.magnifyingglass"
@@ -3943,26 +3943,26 @@ public enum SFSymbol3: String {
case plusminus
- public enum Plusminus: String {
+ public enum Plusminus: String, SymbolImage {
case circle = "plusminus.circle"
case circleFill = "plusminus.circle.fill"
}
- public enum Point: String {
+ public enum Point: String, SymbolImage {
case topleftDownCurvedtoPointBottomrightUp = "point.topleft.down.curvedto.point.bottomright.up"
case topleftDownCurvedtoPointBottomrightUpFill = "point.topleft.down.curvedto.point.bottomright.up.fill"
case topleftDownCurvedtoPointFilledBottomrightUp = "point.topleft.down.curvedto.point.filled.bottomright.up"
case filledTopleftDownCurvedtoPointBottomrightUp = "point.filled.topleft.down.curvedto.point.bottomright.up"
}
- public enum Point3: String {
+ public enum Point3: String, SymbolImage {
case connectedTrianglepathDotted = "point.3.connected.trianglepath.dotted"
case filledConnectedTrianglepathDotted = "point.3.filled.connected.trianglepath.dotted"
}
case power
- public enum Power: String {
+ public enum Power: String, SymbolImage {
case circle = "power.circle"
case circleFill = "power.circle.fill"
case dotted = "power.dotted"
@@ -3974,7 +3974,7 @@ public enum SFSymbol3: String {
case powerplug
- public enum Powerplug: String {
+ public enum Powerplug: String, SymbolImage {
case fill = "powerplug.fill"
}
@@ -3982,7 +3982,7 @@ public enum SFSymbol3: String {
case printer
- public enum Printer: String {
+ public enum Printer: String, SymbolImage {
case fill = "printer.fill"
case filledAndPaper = "printer.filled.and.paper"
case dotmatrix = "printer.dotmatrix"
@@ -3994,14 +3994,14 @@ public enum SFSymbol3: String {
case purchased
- public enum Purchased: String {
+ public enum Purchased: String, SymbolImage {
case circle = "purchased.circle"
case circleFill = "purchased.circle.fill"
}
case puzzlepiece
- public enum Puzzlepiece: String {
+ public enum Puzzlepiece: String, SymbolImage {
case _extension = "puzzlepiece.extension"
case extensionFill = "puzzlepiece.extension.fill"
case fill = "puzzlepiece.fill"
@@ -4009,19 +4009,19 @@ public enum SFSymbol3: String {
case pyramid
- public enum Pyramid: String {
+ public enum Pyramid: String, SymbolImage {
case fill = "pyramid.fill"
}
case qrcode
- public enum Qrcode: String {
+ public enum Qrcode: String, SymbolImage {
case viewfinder = "qrcode.viewfinder"
}
case questionmark
- public enum Questionmark: String {
+ public enum Questionmark: String, SymbolImage {
case folder = "questionmark.folder"
case folderFill = "questionmark.folder.fill"
case squareDashed = "questionmark.square.dashed"
@@ -4038,37 +4038,37 @@ public enum SFSymbol3: String {
case diamondFill = "questionmark.diamond.fill"
}
- public enum Quote: String {
+ public enum Quote: String, SymbolImage {
case opening = "quote.opening"
case closing = "quote.closing"
case bubble = "quote.bubble"
case bubbleFill = "quote.bubble.fill"
}
- public enum R1: String {
+ public enum R1: String, SymbolImage {
case rectangleRoundedbottom = "r1.rectangle.roundedbottom"
case rectangleRoundedbottomFill = "r1.rectangle.roundedbottom.fill"
}
- public enum R2: String {
+ public enum R2: String, SymbolImage {
case rectangleRoundedtop = "r2.rectangle.roundedtop"
case rectangleRoundedtopFill = "r2.rectangle.roundedtop.fill"
}
case radio
- public enum Radio: String {
+ public enum Radio: String, SymbolImage {
case fill = "radio.fill"
}
case rays
- public enum Rb: String {
+ public enum Rb: String, SymbolImage {
case rectangleRoundedbottom = "rb.rectangle.roundedbottom"
case rectangleRoundedbottomFill = "rb.rectangle.roundedbottom.fill"
}
- public enum Record: String {
+ public enum Record: String, SymbolImage {
case circle = "record.circle"
case circleFill = "record.circle.fill"
}
@@ -4077,7 +4077,7 @@ public enum SFSymbol3: String {
case rectangle
- public enum Rectangle: String {
+ public enum Rectangle: String, SymbolImage {
case portraitAndArrowRight = "rectangle.portrait.and.arrow.right"
case portraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill"
case andPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis"
@@ -4231,11 +4231,11 @@ public enum SFSymbol3: String {
case andArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash"
}
- public enum Rectangle2: String {
+ public enum Rectangle2: String, SymbolImage {
case swap = "rectangle.2.swap"
}
- public enum Rectangle3: String {
+ public enum Rectangle3: String, SymbolImage {
case group = "rectangle.3.group"
case groupFill = "rectangle.3.group.fill"
case groupBubbleLeft = "rectangle.3.group.bubble.left"
@@ -4244,41 +4244,41 @@ public enum SFSymbol3: String {
case _repeat = "repeat"
- public enum Repeat: String {
+ public enum Repeat: String, SymbolImage {
case circle = "repeat.circle"
case circleFill = "repeat.circle.fill"
}
case repeat1 = "repeat.1"
- public enum Repeat1: String {
+ public enum Repeat1: String, SymbolImage {
case circle = "repeat.1.circle"
case circleFill = "repeat.1.circle.fill"
}
case restart
- public enum Restart: String {
+ public enum Restart: String, SymbolImage {
case circle = "restart.circle"
case circleFill = "restart.circle.fill"
}
case _return = "return"
- public enum Return: String {
+ public enum Return: String, SymbolImage {
case left = "return.left"
case right = "return.right"
}
case rhombus
- public enum Rhombus: String {
+ public enum Rhombus: String, SymbolImage {
case fill = "rhombus.fill"
}
case rosette
- public enum Rotate: String {
+ public enum Rotate: String, SymbolImage {
case _3d = "rotate.3d"
case left = "rotate.left"
case leftFill = "rotate.left.fill"
@@ -4286,12 +4286,12 @@ public enum SFSymbol3: String {
case rightFill = "rotate.right.fill"
}
- public enum Rt: String {
+ public enum Rt: String, SymbolImage {
case rectangleRoundedtop = "rt.rectangle.roundedtop"
case rectangleRoundedtopFill = "rt.rectangle.roundedtop.fill"
}
- public enum Rublesign: String {
+ public enum Rublesign: String, SymbolImage {
case circle = "rublesign.circle"
case circleFill = "rublesign.circle.fill"
case square = "rublesign.square"
@@ -4300,11 +4300,11 @@ public enum SFSymbol3: String {
case ruler
- public enum Ruler: String {
+ public enum Ruler: String, SymbolImage {
case fill = "ruler.fill"
}
- public enum Rupeesign: String {
+ public enum Rupeesign: String, SymbolImage {
case circle = "rupeesign.circle"
case circleFill = "rupeesign.circle.fill"
case square = "rupeesign.square"
@@ -4313,29 +4313,29 @@ public enum SFSymbol3: String {
case safari
- public enum Safari: String {
+ public enum Safari: String, SymbolImage {
case fill = "safari.fill"
}
- public enum Scale: String {
+ public enum Scale: String, SymbolImage {
case _3d = "scale.3d"
}
case scalemass
- public enum Scalemass: String {
+ public enum Scalemass: String, SymbolImage {
case fill = "scalemass.fill"
}
case scanner
- public enum Scanner: String {
+ public enum Scanner: String, SymbolImage {
case fill = "scanner.fill"
}
case scissors
- public enum Scissors: String {
+ public enum Scissors: String, SymbolImage {
case circle = "scissors.circle"
case circleFill = "scissors.circle.fill"
case badgeEllipsis = "scissors.badge.ellipsis"
@@ -4347,44 +4347,44 @@ public enum SFSymbol3: String {
case screwdriver
- public enum Screwdriver: String {
+ public enum Screwdriver: String, SymbolImage {
case fill = "screwdriver.fill"
}
case scribble
- public enum Scribble: String {
+ public enum Scribble: String, SymbolImage {
case variable = "scribble.variable"
}
case scroll
- public enum Scroll: String {
+ public enum Scroll: String, SymbolImage {
case fill = "scroll.fill"
}
case sdcard
- public enum Sdcard: String {
+ public enum Sdcard: String, SymbolImage {
case fill = "sdcard.fill"
}
case seal
- public enum Seal: String {
+ public enum Seal: String, SymbolImage {
case fill = "seal.fill"
}
- public enum Selection: String {
+ public enum Selection: String, SymbolImage {
case pinInOut = "selection.pin.in.out"
}
- public enum Sensor: String {
+ public enum Sensor: String, SymbolImage {
case tagRadiowavesForward = "sensor.tag.radiowaves.forward"
case tagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill"
}
- public enum Server: String {
+ public enum Server: String, SymbolImage {
case rack = "server.rack"
}
@@ -4392,11 +4392,11 @@ public enum SFSymbol3: String {
case shareplay
- public enum Shareplay: String {
+ public enum Shareplay: String, SymbolImage {
case slash = "shareplay.slash"
}
- public enum Shekelsign: String {
+ public enum Shekelsign: String, SymbolImage {
case circle = "shekelsign.circle"
case circleFill = "shekelsign.circle.fill"
case square = "shekelsign.square"
@@ -4405,7 +4405,7 @@ public enum SFSymbol3: String {
case shield
- public enum Shield: String {
+ public enum Shield: String, SymbolImage {
case fill = "shield.fill"
case lefthalfFilled = "shield.lefthalf.filled"
case righthalfFilled = "shield.righthalf.filled"
@@ -4416,13 +4416,13 @@ public enum SFSymbol3: String {
case shift
- public enum Shift: String {
+ public enum Shift: String, SymbolImage {
case fill = "shift.fill"
}
case shippingbox
- public enum Shippingbox: String {
+ public enum Shippingbox: String, SymbolImage {
case fill = "shippingbox.fill"
case circle = "shippingbox.circle"
case circleFill = "shippingbox.circle.fill"
@@ -4430,12 +4430,12 @@ public enum SFSymbol3: String {
case shuffle
- public enum Shuffle: String {
+ public enum Shuffle: String, SymbolImage {
case circle = "shuffle.circle"
case circleFill = "shuffle.circle.fill"
}
- public enum Sidebar: String {
+ public enum Sidebar: String, SymbolImage {
case left = "sidebar.left"
case right = "sidebar.right"
case leading = "sidebar.leading"
@@ -4448,7 +4448,7 @@ public enum SFSymbol3: String {
case signature
- public enum Signpost: String {
+ public enum Signpost: String, SymbolImage {
case left = "signpost.left"
case leftFill = "signpost.left.fill"
case right = "signpost.right"
@@ -4457,31 +4457,31 @@ public enum SFSymbol3: String {
case simcard
- public enum Simcard: String {
+ public enum Simcard: String, SymbolImage {
case fill = "simcard.fill"
}
case simcard2 = "simcard.2"
- public enum Simcard2: String {
+ public enum Simcard2: String, SymbolImage {
case fill = "simcard.2.fill"
}
case skew
- public enum Slash: String {
+ public enum Slash: String, SymbolImage {
case circle = "slash.circle"
case circleFill = "slash.circle.fill"
}
case sleep
- public enum Sleep: String {
+ public enum Sleep: String, SymbolImage {
case circle = "sleep.circle"
case circleFill = "sleep.circle.fill"
}
- public enum Slider: String {
+ public enum Slider: String, SymbolImage {
case horizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath"
case horizontal3 = "slider.horizontal.3"
case horizontalBelowRectangle = "slider.horizontal.below.rectangle"
@@ -4491,7 +4491,7 @@ public enum SFSymbol3: String {
case slowmo
- public enum Smallcircle: String {
+ public enum Smallcircle: String, SymbolImage {
case filledCircle = "smallcircle.filled.circle"
case filledCircleFill = "smallcircle.filled.circle.fill"
case circle = "smallcircle.circle"
@@ -4500,26 +4500,26 @@ public enum SFSymbol3: String {
case smoke
- public enum Smoke: String {
+ public enum Smoke: String, SymbolImage {
case fill = "smoke.fill"
}
case snowflake
- public enum Snowflake: String {
+ public enum Snowflake: String, SymbolImage {
case circle = "snowflake.circle"
case circleFill = "snowflake.circle.fill"
}
case sparkle
- public enum Sparkle: String {
+ public enum Sparkle: String, SymbolImage {
case magnifyingglass = "sparkle.magnifyingglass"
}
case sparkles
- public enum Sparkles: String {
+ public enum Sparkles: String, SymbolImage {
case squareFilledOnSquare = "sparkles.square.filled.on.square"
case tv = "sparkles.tv"
case tvFill = "sparkles.tv.fill"
@@ -4529,7 +4529,7 @@ public enum SFSymbol3: String {
case speaker
- public enum Speaker: String {
+ public enum Speaker: String, SymbolImage {
case fill = "speaker.fill"
case circle = "speaker.circle"
case circleFill = "speaker.circle.fill"
@@ -4555,13 +4555,13 @@ public enum SFSymbol3: String {
case sportscourt
- public enum Sportscourt: String {
+ public enum Sportscourt: String, SymbolImage {
case fill = "sportscourt.fill"
}
case square
- public enum Square: String {
+ public enum Square: String, SymbolImage {
case andArrowUp = "square.and.arrow.up"
case andArrowUpFill = "square.and.arrow.up.fill"
case andArrowUpCircle = "square.and.arrow.up.circle"
@@ -4651,13 +4651,13 @@ public enum SFSymbol3: String {
case fillTextGrid1X2 = "square.fill.text.grid.1x2"
}
- public enum Square2: String {
+ public enum Square2: String, SymbolImage {
case stack3D = "square.2.stack.3d"
case stack3DTopFilled = "square.2.stack.3d.top.filled"
case stack3DBottomFilled = "square.2.stack.3d.bottom.filled"
}
- public enum Square3: String {
+ public enum Square3: String, SymbolImage {
case layers3DDownRight = "square.3.layers.3d.down.right"
case layers3DDownRightSlash = "square.3.layers.3d.down.right.slash"
case layers3DDownLeft = "square.3.layers.3d.down.left"
@@ -4671,13 +4671,13 @@ public enum SFSymbol3: String {
case stack3DBottomFilled = "square.3.stack.3d.bottom.filled"
}
- public enum Squares: String {
+ public enum Squares: String, SymbolImage {
case belowRectangle = "squares.below.rectangle"
}
case squareshape
- public enum Squareshape: String {
+ public enum Squareshape: String, SymbolImage {
case fill = "squareshape.fill"
case dashedSquareshape = "squareshape.dashed.squareshape"
case squareshapeDashed = "squareshape.squareshape.dashed"
@@ -4689,7 +4689,7 @@ public enum SFSymbol3: String {
case star
- public enum Star: String {
+ public enum Star: String, SymbolImage {
case fill = "star.fill"
case leadinghalfFilled = "star.leadinghalf.filled"
case circle = "star.circle"
@@ -4704,13 +4704,13 @@ public enum SFSymbol3: String {
case staroflife
- public enum Staroflife: String {
+ public enum Staroflife: String, SymbolImage {
case fill = "staroflife.fill"
case circle = "staroflife.circle"
case circleFill = "staroflife.circle.fill"
}
- public enum Sterlingsign: String {
+ public enum Sterlingsign: String, SymbolImage {
case circle = "sterlingsign.circle"
case circleFill = "sterlingsign.circle.fill"
case square = "sterlingsign.square"
@@ -4719,14 +4719,14 @@ public enum SFSymbol3: String {
case stethoscope
- public enum Stethoscope: String {
+ public enum Stethoscope: String, SymbolImage {
case circle = "stethoscope.circle"
case circleFill = "stethoscope.circle.fill"
}
case stop
- public enum Stop: String {
+ public enum Stop: String, SymbolImage {
case fill = "stop.fill"
case circle = "stop.circle"
case circleFill = "stop.circle.fill"
@@ -4734,7 +4734,7 @@ public enum SFSymbol3: String {
case stopwatch
- public enum Stopwatch: String {
+ public enum Stopwatch: String, SymbolImage {
case fill = "stopwatch.fill"
}
@@ -4742,7 +4742,7 @@ public enum SFSymbol3: String {
case studentdesk
- public enum Suit: String {
+ public enum Suit: String, SymbolImage {
case heart = "suit.heart"
case heartFill = "suit.heart.fill"
case club = "suit.club"
@@ -4755,7 +4755,7 @@ public enum SFSymbol3: String {
case suitcase
- public enum Suitcase: String {
+ public enum Suitcase: String, SymbolImage {
case fill = "suitcase.fill"
case cart = "suitcase.cart"
case cartFill = "suitcase.cart.fill"
@@ -4763,7 +4763,7 @@ public enum SFSymbol3: String {
case sum
- public enum Sun: String {
+ public enum Sun: String, SymbolImage {
case min = "sun.min"
case minFill = "sun.min.fill"
case max = "sun.max"
@@ -4780,13 +4780,13 @@ public enum SFSymbol3: String {
case sunrise
- public enum Sunrise: String {
+ public enum Sunrise: String, SymbolImage {
case fill = "sunrise.fill"
}
case sunset
- public enum Sunset: String {
+ public enum Sunset: String, SymbolImage {
case fill = "sunset.fill"
}
@@ -4796,7 +4796,7 @@ public enum SFSymbol3: String {
case tablecells
- public enum Tablecells: String {
+ public enum Tablecells: String, SymbolImage {
case fill = "tablecells.fill"
case badgeEllipsis = "tablecells.badge.ellipsis"
case fillBadgeEllipsis = "tablecells.fill.badge.ellipsis"
@@ -4804,7 +4804,7 @@ public enum SFSymbol3: String {
case tag
- public enum Tag: String {
+ public enum Tag: String, SymbolImage {
case fill = "tag.fill"
case circle = "tag.circle"
case circleFill = "tag.circle.fill"
@@ -4814,7 +4814,7 @@ public enum SFSymbol3: String {
case slashFill = "tag.slash.fill"
}
- public enum Takeoutbag: String {
+ public enum Takeoutbag: String, SymbolImage {
case andCupAndStraw = "takeoutbag.and.cup.and.straw"
case andCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill"
}
@@ -4823,7 +4823,7 @@ public enum SFSymbol3: String {
case teletype
- public enum Teletype: String {
+ public enum Teletype: String, SymbolImage {
case circle = "teletype.circle"
case circleFill = "teletype.circle.fill"
case answer = "teletype.answer"
@@ -4831,7 +4831,7 @@ public enum SFSymbol3: String {
case answerCircleFill = "teletype.answer.circle.fill"
}
- public enum Tengesign: String {
+ public enum Tengesign: String, SymbolImage {
case circle = "tengesign.circle"
case circleFill = "tengesign.circle.fill"
case square = "tengesign.square"
@@ -4840,13 +4840,13 @@ public enum SFSymbol3: String {
case terminal
- public enum Terminal: String {
+ public enum Terminal: String, SymbolImage {
case fill = "terminal.fill"
}
case testtube2 = "testtube.2"
- public enum Text: String {
+ public enum Text: String, SymbolImage {
case bookClosed = "text.book.closed"
case bookClosedFill = "text.book.closed.fill"
case magnifyingglass = "text.magnifyingglass"
@@ -4877,7 +4877,7 @@ public enum SFSymbol3: String {
case textformat
- public enum Textformat: String {
+ public enum Textformat: String, SymbolImage {
case sizeSmaller = "textformat.size.smaller"
case sizeLarger = "textformat.size.larger"
case size = "textformat.size"
@@ -4892,7 +4892,7 @@ public enum SFSymbol3: String {
case theatermasks
- public enum Theatermasks: String {
+ public enum Theatermasks: String, SymbolImage {
case fill = "theatermasks.fill"
case circle = "theatermasks.circle"
case circleFill = "theatermasks.circle.fill"
@@ -4900,7 +4900,7 @@ public enum SFSymbol3: String {
case thermometer
- public enum Thermometer: String {
+ public enum Thermometer: String, SymbolImage {
case sun = "thermometer.sun"
case sunFill = "thermometer.sun.fill"
case snowflake = "thermometer.snowflake"
@@ -4908,19 +4908,19 @@ public enum SFSymbol3: String {
case ticket
- public enum Ticket: String {
+ public enum Ticket: String, SymbolImage {
case fill = "ticket.fill"
}
case timelapse
- public enum Timeline: String {
+ public enum Timeline: String, SymbolImage {
case selection = "timeline.selection"
}
case timer
- public enum Timer: String {
+ public enum Timer: String, SymbolImage {
case square = "timer.square"
}
@@ -4930,7 +4930,7 @@ public enum SFSymbol3: String {
case tortoise
- public enum Tortoise: String {
+ public enum Tortoise: String, SymbolImage {
case fill = "tortoise.fill"
}
@@ -4938,7 +4938,7 @@ public enum SFSymbol3: String {
case touchid
- public enum Train: String {
+ public enum Train: String, SymbolImage {
case sideFrontCar = "train.side.front.car"
case sideMiddleCar = "train.side.middle.car"
case sideRearCar = "train.side.rear.car"
@@ -4946,14 +4946,14 @@ public enum SFSymbol3: String {
case tram
- public enum Tram: String {
+ public enum Tram: String, SymbolImage {
case fill = "tram.fill"
case circle = "tram.circle"
case circleFill = "tram.circle.fill"
case fillTunnel = "tram.fill.tunnel"
}
- public enum Trapezoid: String {
+ public enum Trapezoid: String, SymbolImage {
case andLineVertical = "trapezoid.and.line.vertical"
case andLineVerticalFill = "trapezoid.and.line.vertical.fill"
case andLineHorizontal = "trapezoid.and.line.horizontal"
@@ -4962,7 +4962,7 @@ public enum SFSymbol3: String {
case trash
- public enum Trash: String {
+ public enum Trash: String, SymbolImage {
case fill = "trash.fill"
case circle = "trash.circle"
case circleFill = "trash.circle.fill"
@@ -4978,7 +4978,7 @@ public enum SFSymbol3: String {
case tray
- public enum Tray: String {
+ public enum Tray: String, SymbolImage {
case fill = "tray.fill"
case circle = "tray.circle"
case circleFill = "tray.circle.fill"
@@ -4992,13 +4992,13 @@ public enum SFSymbol3: String {
case tray2 = "tray.2"
- public enum Tray2: String {
+ public enum Tray2: String, SymbolImage {
case fill = "tray.2.fill"
}
case triangle
- public enum Triangle: String {
+ public enum Triangle: String, SymbolImage {
case fill = "triangle.fill"
case lefthalfFilled = "triangle.lefthalf.filled"
case righthalfFilled = "triangle.righthalf.filled"
@@ -5013,11 +5013,11 @@ public enum SFSymbol3: String {
case tshirt
- public enum Tshirt: String {
+ public enum Tshirt: String, SymbolImage {
case fill = "tshirt.fill"
}
- public enum Tugriksign: String {
+ public enum Tugriksign: String, SymbolImage {
case circle = "tugriksign.circle"
case circleFill = "tugriksign.circle.fill"
case square = "tugriksign.square"
@@ -5026,7 +5026,7 @@ public enum SFSymbol3: String {
case tuningfork
- public enum Turkishlirasign: String {
+ public enum Turkishlirasign: String, SymbolImage {
case circle = "turkishlirasign.circle"
case circleFill = "turkishlirasign.circle.fill"
case square = "turkishlirasign.square"
@@ -5035,7 +5035,7 @@ public enum SFSymbol3: String {
case tv
- public enum Tv: String {
+ public enum Tv: String, SymbolImage {
case fill = "tv.fill"
case insetFilled = "tv.inset.filled"
case circle = "tv.circle"
@@ -5044,13 +5044,13 @@ public enum SFSymbol3: String {
case andMediabox = "tv.and.mediabox"
}
- public enum Uiwindow: String {
+ public enum Uiwindow: String, SymbolImage {
case split2X1 = "uiwindow.split.2x1"
}
case umbrella
- public enum Umbrella: String {
+ public enum Umbrella: String, SymbolImage {
case fill = "umbrella.fill"
}
@@ -5058,7 +5058,7 @@ public enum SFSymbol3: String {
case video
- public enum Video: String {
+ public enum Video: String, SymbolImage {
case bubbleLeft = "video.bubble.left"
case bubbleLeftFill = "video.bubble.left.fill"
case fill = "video.fill"
@@ -5078,42 +5078,42 @@ public enum SFSymbol3: String {
case andWaveformFill = "video.and.waveform.fill"
}
- public enum View: String {
+ public enum View: String, SymbolImage {
case _2d = "view.2d"
case _3d = "view.3d"
}
case viewfinder
- public enum Viewfinder: String {
+ public enum Viewfinder: String, SymbolImage {
case circle = "viewfinder.circle"
case circleFill = "viewfinder.circle.fill"
}
case wake
- public enum Wake: String {
+ public enum Wake: String, SymbolImage {
case circle = "wake.circle"
case circleFill = "wake.circle.fill"
}
- public enum Wallet: String {
+ public enum Wallet: String, SymbolImage {
case pass = "wallet.pass"
case passFill = "wallet.pass.fill"
}
- public enum Wand: String {
+ public enum Wand: String, SymbolImage {
case andRays = "wand.and.rays"
case andRaysInverse = "wand.and.rays.inverse"
case andStars = "wand.and.stars"
case andStarsInverse = "wand.and.stars.inverse"
}
- public enum Watchface: String {
+ public enum Watchface: String, SymbolImage {
case applewatchCase = "watchface.applewatch.case"
}
- public enum Wave3: String {
+ public enum Wave3: String, SymbolImage {
case left = "wave.3.left"
case leftCircle = "wave.3.left.circle"
case leftCircleFill = "wave.3.left.circle.fill"
@@ -5130,7 +5130,7 @@ public enum SFSymbol3: String {
case waveform
- public enum Waveform: String {
+ public enum Waveform: String, SymbolImage {
case pathEcg = "waveform.path.ecg"
case pathEcgRectangle = "waveform.path.ecg.rectangle"
case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill"
@@ -5148,7 +5148,7 @@ public enum SFSymbol3: String {
case wifi
- public enum Wifi: String {
+ public enum Wifi: String, SymbolImage {
case circle = "wifi.circle"
case circleFill = "wifi.circle.fill"
case square = "wifi.square"
@@ -5159,11 +5159,11 @@ public enum SFSymbol3: String {
case wind
- public enum Wind: String {
+ public enum Wind: String, SymbolImage {
case snow = "wind.snow"
}
- public enum Wonsign: String {
+ public enum Wonsign: String, SymbolImage {
case circle = "wonsign.circle"
case circleFill = "wonsign.circle.fill"
case square = "wonsign.square"
@@ -5172,7 +5172,7 @@ public enum SFSymbol3: String {
case wrench
- public enum Wrench: String {
+ public enum Wrench: String, SymbolImage {
case fill = "wrench.fill"
case andScrewdriver = "wrench.and.screwdriver"
case andScrewdriverFill = "wrench.and.screwdriver.fill"
@@ -5180,7 +5180,7 @@ public enum SFSymbol3: String {
case xmark
- public enum Xmark: String {
+ public enum Xmark: String, SymbolImage {
case bin = "xmark.bin"
case binFill = "xmark.bin.fill"
case binCircle = "xmark.bin.circle"
@@ -5209,19 +5209,19 @@ public enum SFSymbol3: String {
case xserve
- public enum Yensign: String {
+ public enum Yensign: String, SymbolImage {
case circle = "yensign.circle"
case circleFill = "yensign.circle.fill"
case square = "yensign.square"
case squareFill = "yensign.square.fill"
}
- public enum Zl: String {
+ public enum Zl: String, SymbolImage {
case rectangleRoundedtop = "zl.rectangle.roundedtop"
case rectangleRoundedtopFill = "zl.rectangle.roundedtop.fill"
}
- public enum Zr: String {
+ public enum Zr: String, SymbolImage {
case rectangleRoundedtop = "zr.rectangle.roundedtop"
case rectangleRoundedtopFill = "zr.rectangle.roundedtop.fill"
}
diff --git a/Sources/SFSymbol/SFSymbol4/SFSymbol4.swift b/Sources/SFSymbol/SFSymbol4/SFSymbol4.swift
index 590e24a..b5a6390 100644
--- a/Sources/SFSymbol/SFSymbol4/SFSymbol4.swift
+++ b/Sources/SFSymbol/SFSymbol4/SFSymbol4.swift
@@ -21,19 +21,19 @@
// THE SOFTWARE.
/// Symbols for SFSymbols 4.0
-public enum SFSymbol4: String {
- public enum TV4K: String {
+public enum SFSymbol4: String, SymbolImage {
+ public enum TV4K: String, SymbolImage {
case tv = "4k.tv"
case tvFill = "4k.tv.fill"
}
case abc
- public enum Abs: String {
+ public enum Abs: String, SymbolImage {
case brakesignal = "abs.brakesignal"
}
- public enum Air: String {
+ public enum Air: String, SymbolImage {
case purifier = "air.purifier"
case purifierFill = "air.purifier.fill"
case conditionerVertical = "air.conditioner.vertical"
@@ -44,7 +44,7 @@ public enum SFSymbol4: String {
case airplane
- public enum Airplane: String {
+ public enum Airplane: String, SymbolImage {
case circle = "airplane.circle"
case circleFill = "airplane.circle.fill"
case arrival = "airplane.arrival"
@@ -53,7 +53,7 @@ public enum SFSymbol4: String {
case airplayaudio
- public enum Airplayaudio: String {
+ public enum Airplayaudio: String, SymbolImage {
case circle = "airplayaudio.circle"
case circleFill = "airplayaudio.circle.fill"
case badgeExclamationmark = "airplayaudio.badge.exclamationmark"
@@ -61,27 +61,27 @@ public enum SFSymbol4: String {
case airplayvideo
- public enum Airplayvideo: String {
+ public enum Airplayvideo: String, SymbolImage {
case circle = "airplayvideo.circle"
case circleFill = "airplayvideo.circle.fill"
case badgeExclamationmark = "airplayvideo.badge.exclamationmark"
}
- public enum Airpod: String {
+ public enum Airpod: String, SymbolImage {
case right = "airpod.right"
case left = "airpod.left"
case gen3Right = "airpod.gen3.right"
case gen3Left = "airpod.gen3.left"
}
- public enum Airpodpro: String {
+ public enum Airpodpro: String, SymbolImage {
case right = "airpodpro.right"
case left = "airpodpro.left"
}
case airpods
- public enum Airpods: String {
+ public enum Airpods: String, SymbolImage {
case chargingcase = "airpods.chargingcase"
case chargingcaseFill = "airpods.chargingcase.fill"
case chargingcaseWireless = "airpods.chargingcase.wireless"
@@ -94,12 +94,12 @@ public enum SFSymbol4: String {
case airpodsmax
case airpodspro
- public enum Airpodspro: String {
+ public enum Airpodspro: String, SymbolImage {
case chargingcaseWireless = "airpodspro.chargingcase.wireless"
case chargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill"
}
- public enum Airport: String {
+ public enum Airport: String, SymbolImage {
case express = "airport.express"
case extreme = "airport.extreme"
case extremeTower = "airport.extreme.tower"
@@ -107,7 +107,7 @@ public enum SFSymbol4: String {
case airtag
- public enum Airtag: String {
+ public enum Airtag: String, SymbolImage {
case radiowavesForward = "airtag.radiowaves.forward"
case radiowavesForwardFill = "airtag.radiowaves.forward.fill"
case fill = "airtag.fill"
@@ -115,13 +115,13 @@ public enum SFSymbol4: String {
case alarm
- public enum Alarm: String {
+ public enum Alarm: String, SymbolImage {
case fill = "alarm.fill"
case wavesLeftAndRight = "alarm.waves.left.and.right"
case wavesLeftAndRightFill = "alarm.waves.left.and.right.fill"
}
- public enum Align: String {
+ public enum Align: String, SymbolImage {
case horizontalLeft = "align.horizontal.left"
case horizontalLeftFill = "align.horizontal.left.fill"
case horizontalCenter = "align.horizontal.center"
@@ -138,7 +138,7 @@ public enum SFSymbol4: String {
case allergens
- public enum Allergens: String {
+ public enum Allergens: String, SymbolImage {
case fill = "allergens.fill"
}
@@ -148,13 +148,13 @@ public enum SFSymbol4: String {
case angle
case ant
- public enum Ant: String {
+ public enum Ant: String, SymbolImage {
case fill = "ant.fill"
case circle = "ant.circle"
case circleFill = "ant.circle.fill"
}
- public enum Antenna: String {
+ public enum Antenna: String, SymbolImage {
case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right"
case radiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle"
case radiowavesLeftAndRightCircleFill = "antenna.radiowaves.left.and.right.circle.fill"
@@ -163,7 +163,7 @@ public enum SFSymbol4: String {
case app
- public enum App: String {
+ public enum App: String, SymbolImage {
case fill = "app.fill"
case connectedToAppBelowFill = "app.connected.to.app.below.fill"
case badge = "app.badge"
@@ -177,7 +177,7 @@ public enum SFSymbol4: String {
case appclip
- public enum Apple: String {
+ public enum Apple: String, SymbolImage {
case logo = "apple.logo"
}
@@ -185,17 +185,17 @@ public enum SFSymbol4: String {
case applescript
- public enum Applescript: String {
+ public enum Applescript: String, SymbolImage {
case fill = "applescript.fill"
}
case appletv
- public enum Appletv: String {
+ public enum Appletv: String, SymbolImage {
case fill = "appletv.fill"
}
- public enum Appletvremote: String {
+ public enum Appletvremote: String, SymbolImage {
case gen1 = "appletvremote.gen1"
case gen1Fill = "appletvremote.gen1.fill"
case gen2 = "appletvremote.gen2"
@@ -208,7 +208,7 @@ public enum SFSymbol4: String {
case applewatch
- public enum Applewatch: String {
+ public enum Applewatch: String, SymbolImage {
case watchface = "applewatch.watchface"
case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right"
case slash = "applewatch.slash"
@@ -216,7 +216,7 @@ public enum SFSymbol4: String {
case caseInsetFilled = "applewatch.case.inset.filled"
}
- public enum Apps: String {
+ public enum Apps: String, SymbolImage {
case iphone = "apps.iphone"
case iphoneBadgePlus = "apps.iphone.badge.plus"
case iphoneLandscape = "apps.iphone.landscape"
@@ -224,7 +224,7 @@ public enum SFSymbol4: String {
case ipadLandscape = "apps.ipad.landscape"
}
- public enum Aqi: String {
+ public enum Aqi: String, SymbolImage {
case low = "aqi.low"
case medium = "aqi.medium"
case high = "aqi.high"
@@ -232,7 +232,7 @@ public enum SFSymbol4: String {
case archivebox
- public enum Archivebox: String {
+ public enum Archivebox: String, SymbolImage {
case fill = "archivebox.fill"
case circle = "archivebox.circle"
case circleFill = "archivebox.circle.fill"
@@ -240,11 +240,11 @@ public enum SFSymbol4: String {
case arkit
- public enum Arkit: String {
+ public enum Arkit: String, SymbolImage {
case badgeXmark = "arkit.badge.xmark"
}
- public enum Arrow: String {
+ public enum Arrow: String, SymbolImage {
case upBin = "arrow.up.bin"
case upBinFill = "arrow.up.bin.fill"
case upDoc = "arrow.up.doc"
@@ -485,15 +485,15 @@ public enum SFSymbol4: String {
case trianglePull = "arrow.triangle.pull"
}
- public enum Arrow2: String {
+ public enum Arrow2: String, SymbolImage {
case squarepath = "arrow.2.squarepath"
}
- public enum Arrow3: String {
+ public enum Arrow3: String, SymbolImage {
case trianglepath = "arrow.3.trianglepath"
}
- public enum Arrowshape: String {
+ public enum Arrowshape: String, SymbolImage {
case left = "arrowshape.left"
case leftFill = "arrowshape.left.fill"
case right = "arrowshape.right"
@@ -538,7 +538,7 @@ public enum SFSymbol4: String {
case bounceForwardFill = "arrowshape.bounce.forward.fill"
}
- public enum Arrowtriangle: String {
+ public enum Arrowtriangle: String, SymbolImage {
case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right"
case leftAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill"
case rightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left"
@@ -583,20 +583,20 @@ public enum SFSymbol4: String {
case aspectratio
- public enum Aspectratio: String {
+ public enum Aspectratio: String, SymbolImage {
case fill = "aspectratio.fill"
}
case asterisk
- public enum Asterisk: String {
+ public enum Asterisk: String, SymbolImage {
case circle = "asterisk.circle"
case circleFill = "asterisk.circle.fill"
}
case at
- public enum At: String {
+ public enum At: String, SymbolImage {
case circle = "at.circle"
case circleFill = "at.circle.fill"
case badgePlus = "at.badge.plus"
@@ -607,27 +607,27 @@ public enum SFSymbol4: String {
case australsign
- public enum Australsign: String {
+ public enum Australsign: String, SymbolImage {
case circle = "australsign.circle"
case circleFill = "australsign.circle.fill"
case square = "australsign.square"
case squareFill = "australsign.square.fill"
}
- public enum Av: String {
+ public enum Av: String, SymbolImage {
case remote = "av.remote"
case remoteFill = "av.remote.fill"
}
case backpack
- public enum Backpack: String {
+ public enum Backpack: String, SymbolImage {
case fill = "backpack.fill"
}
case backward
- public enum Backward: String {
+ public enum Backward: String, SymbolImage {
case fill = "backward.fill"
case circle = "backward.circle"
case circleFill = "backward.circle.fill"
@@ -641,14 +641,14 @@ public enum SFSymbol4: String {
case frameFill = "backward.frame.fill"
}
- public enum Badge: String {
+ public enum Badge: String, SymbolImage {
case plusRadiowavesRight = "badge.plus.radiowaves.right"
case plusRadiowavesForward = "badge.plus.radiowaves.forward"
}
case bag
- public enum Bag: String {
+ public enum Bag: String, SymbolImage {
case fill = "bag.fill"
case circle = "bag.circle"
case circleFill = "bag.circle.fill"
@@ -662,7 +662,7 @@ public enum SFSymbol4: String {
case bahtsign
- public enum Bahtsign: String {
+ public enum Bahtsign: String, SymbolImage {
case circle = "bahtsign.circle"
case circleFill = "bahtsign.circle.fill"
case square = "bahtsign.square"
@@ -671,31 +671,31 @@ public enum SFSymbol4: String {
case balloon
- public enum Balloon: String {
+ public enum Balloon: String, SymbolImage {
case fill = "balloon.fill"
}
case balloon2 = "balloon.2"
- public enum Balloon2: String {
+ public enum Balloon2: String, SymbolImage {
case fill = "balloon.2.fill"
}
case bandage
- public enum Bandage: String {
+ public enum Bandage: String, SymbolImage {
case fill = "bandage.fill"
}
case banknote
- public enum Banknote: String {
+ public enum Banknote: String, SymbolImage {
case fill = "banknote.fill"
}
case barcode
- public enum Barcode: String {
+ public enum Barcode: String, SymbolImage {
case viewfinder = "barcode.viewfinder"
}
@@ -703,7 +703,7 @@ public enum SFSymbol4: String {
case baseball
- public enum Baseball: String {
+ public enum Baseball: String, SymbolImage {
case diamondBases = "baseball.diamond.bases"
case fill = "baseball.fill"
case circle = "baseball.circle"
@@ -712,13 +712,13 @@ public enum SFSymbol4: String {
case basket
- public enum Basket: String {
+ public enum Basket: String, SymbolImage {
case fill = "basket.fill"
}
case basketball
- public enum Basketball: String {
+ public enum Basketball: String, SymbolImage {
case fill = "basketball.fill"
case circle = "basketball.circle"
case circleFill = "basketball.circle.fill"
@@ -726,7 +726,7 @@ public enum SFSymbol4: String {
case bathtub
- public enum Bathtub: String {
+ public enum Bathtub: String, SymbolImage {
case fill = "bathtub.fill"
}
@@ -734,7 +734,7 @@ public enum SFSymbol4: String {
case battery100 = "battery.100"
- public enum Battery100: String {
+ public enum Battery100: String, SymbolImage {
case circle = "battery.100.circle"
case circleFill = "battery.100.circle.fill"
case bolt = "battery.100.bolt"
@@ -746,12 +746,12 @@ public enum SFSymbol4: String {
case battery75 = "battery.75"
- public enum Beach: String {
+ public enum Beach: String, SymbolImage {
case umbrella = "beach.umbrella"
case umbrellaFill = "beach.umbrella.fill"
}
- public enum Beats: String {
+ public enum Beats: String, SymbolImage {
case headphones = "beats.headphones"
case earphones = "beats.earphones"
case powerbeatspro = "beats.powerbeatspro"
@@ -773,7 +773,7 @@ public enum SFSymbol4: String {
case powerbeatsproChargingcaseFill = "beats.powerbeatspro.chargingcase.fill"
}
- public enum Bed: String {
+ public enum Bed: String, SymbolImage {
case double = "bed.double"
case doubleFill = "bed.double.fill"
case doubleCircle = "bed.double.circle"
@@ -782,7 +782,7 @@ public enum SFSymbol4: String {
case bell
- public enum Bell: String {
+ public enum Bell: String, SymbolImage {
case fill = "bell.fill"
case circle = "bell.circle"
case circleFill = "bell.circle.fill"
@@ -804,38 +804,38 @@ public enum SFSymbol4: String {
case bicycle
- public enum Bicycle: String {
+ public enum Bicycle: String, SymbolImage {
case circle = "bicycle.circle"
case circleFill = "bicycle.circle.fill"
}
case binoculars
- public enum Binoculars: String {
+ public enum Binoculars: String, SymbolImage {
case fill = "binoculars.fill"
}
case bird
- public enum Bird: String {
+ public enum Bird: String, SymbolImage {
case fill = "bird.fill"
}
- public enum Birthday: String {
+ public enum Birthday: String, SymbolImage {
case cake = "birthday.cake"
case cakeFill = "birthday.cake.fill"
}
case bitcoinsign
- public enum Bitcoinsign: String {
+ public enum Bitcoinsign: String, SymbolImage {
case circle = "bitcoinsign.circle"
case circleFill = "bitcoinsign.circle.fill"
case square = "bitcoinsign.square"
case squareFill = "bitcoinsign.square.fill"
}
- public enum Blinds: String {
+ public enum Blinds: String, SymbolImage {
case verticalOpen = "blinds.vertical.open"
case verticalClosed = "blinds.vertical.closed"
case horizontalOpen = "blinds.horizontal.open"
@@ -844,14 +844,14 @@ public enum SFSymbol4: String {
case bold
- public enum Bold: String {
+ public enum Bold: String, SymbolImage {
case italicUnderline = "bold.italic.underline"
case underline = "bold.underline"
}
case bolt
- public enum Bolt: String {
+ public enum Bolt: String, SymbolImage {
case heart = "bolt.heart"
case heartFill = "bolt.heart.fill"
case fill = "bolt.fill"
@@ -889,7 +889,7 @@ public enum SFSymbol4: String {
case book
- public enum Book: String {
+ public enum Book: String, SymbolImage {
case fill = "book.fill"
case circle = "book.circle"
case circleFill = "book.circle.fill"
@@ -901,7 +901,7 @@ public enum SFSymbol4: String {
case bookmark
- public enum Bookmark: String {
+ public enum Bookmark: String, SymbolImage {
case fill = "bookmark.fill"
case circle = "bookmark.circle"
case circleFill = "bookmark.circle.fill"
@@ -911,14 +911,14 @@ public enum SFSymbol4: String {
case slashFill = "bookmark.slash.fill"
}
- public enum Books: String {
+ public enum Books: String, SymbolImage {
case vertical = "books.vertical"
case verticalFill = "books.vertical.fill"
case verticalCircle = "books.vertical.circle"
case verticalCircleFill = "books.vertical.circle.fill"
}
- public enum Box: String {
+ public enum Box: String, SymbolImage {
case truck = "box.truck"
case truckFill = "box.truck.fill"
case truckBadgeClock = "box.truck.badge.clock"
@@ -927,19 +927,19 @@ public enum SFSymbol4: String {
case brain
- public enum Brain: String {
+ public enum Brain: String, SymbolImage {
case headProfile = "brain.head.profile"
}
case brakesignal
- public enum Brakesignal: String {
+ public enum Brakesignal: String, SymbolImage {
case dashed = "brakesignal.dashed"
}
case brazilianrealsign
- public enum Brazilianrealsign: String {
+ public enum Brazilianrealsign: String, SymbolImage {
case circle = "brazilianrealsign.circle"
case circleFill = "brazilianrealsign.circle.fill"
case square = "brazilianrealsign.square"
@@ -948,13 +948,13 @@ public enum SFSymbol4: String {
case briefcase
- public enum Briefcase: String {
+ public enum Briefcase: String, SymbolImage {
case fill = "briefcase.fill"
case circle = "briefcase.circle"
case circleFill = "briefcase.circle.fill"
}
- public enum Bubble: String {
+ public enum Bubble: String, SymbolImage {
case right = "bubble.right"
case rightFill = "bubble.right.fill"
case rightCircle = "bubble.right.circle"
@@ -973,14 +973,14 @@ public enum SFSymbol4: String {
case leftAndExclamationmarkBubbleRightFill = "bubble.left.and.exclamationmark.bubble.right.fill"
}
- public enum Bubbles: String {
+ public enum Bubbles: String, SymbolImage {
case andSparkles = "bubbles.and.sparkles"
case andSparklesFill = "bubbles.and.sparkles.fill"
}
case building
- public enum Building: String {
+ public enum Building: String, SymbolImage {
case columns = "building.columns"
case columnsFill = "building.columns.fill"
case columnsCircle = "building.columns.circle"
@@ -990,7 +990,7 @@ public enum SFSymbol4: String {
case building2 = "building.2"
- public enum Building2: String {
+ public enum Building2: String, SymbolImage {
case fill = "building.2.fill"
case cropCircle = "building.2.crop.circle"
case cropCircleFill = "building.2.crop.circle.fill"
@@ -1000,19 +1000,19 @@ public enum SFSymbol4: String {
case burst
- public enum Burst: String {
+ public enum Burst: String, SymbolImage {
case fill = "burst.fill"
}
case bus
- public enum Bus: String {
+ public enum Bus: String, SymbolImage {
case fill = "bus.fill"
case doubledecker = "bus.doubledecker"
case doubledeckerFill = "bus.doubledecker.fill"
}
- public enum Button: String {
+ public enum Button: String, SymbolImage {
case programmable = "button.programmable"
case programmableSquare = "button.programmable.square"
case programmableSquareFill = "button.programmable.square.fill"
@@ -1020,24 +1020,24 @@ public enum SFSymbol4: String {
case cabinet
- public enum Cabinet: String {
+ public enum Cabinet: String, SymbolImage {
case fill = "cabinet.fill"
}
- public enum Cable: String {
+ public enum Cable: String, SymbolImage {
case connector = "cable.connector"
case connectorHorizontal = "cable.connector.horizontal"
}
case cablecar
- public enum Cablecar: String {
+ public enum Cablecar: String, SymbolImage {
case fill = "cablecar.fill"
}
case calendar
- public enum Calendar: String {
+ public enum Calendar: String, SymbolImage {
case circle = "calendar.circle"
case circleFill = "calendar.circle.fill"
case badgePlus = "calendar.badge.plus"
@@ -1052,7 +1052,7 @@ public enum SFSymbol4: String {
case camera
- public enum Camera: String {
+ public enum Camera: String, SymbolImage {
case fill = "camera.fill"
case circle = "camera.circle"
case circleFill = "camera.circle.fill"
@@ -1082,13 +1082,13 @@ public enum SFSymbol4: String {
case capslock
- public enum Capslock: String {
+ public enum Capslock: String, SymbolImage {
case fill = "capslock.fill"
}
case capsule
- public enum Capsule: String {
+ public enum Capsule: String, SymbolImage {
case fill = "capsule.fill"
case lefthalfFilled = "capsule.lefthalf.filled"
case righthalfFilled = "capsule.righthalf.filled"
@@ -1104,14 +1104,14 @@ public enum SFSymbol4: String {
case portraitInsetFilled = "capsule.portrait.inset.filled"
}
- public enum Captions: String {
+ public enum Captions: String, SymbolImage {
case bubble = "captions.bubble"
case bubbleFill = "captions.bubble.fill"
}
case car
- public enum Car: String {
+ public enum Car: String, SymbolImage {
case fill = "car.fill"
case circle = "car.circle"
case circleFill = "car.circle.fill"
@@ -1121,11 +1121,11 @@ public enum SFSymbol4: String {
case car2 = "car.2"
- public enum Car2: String {
+ public enum Car2: String, SymbolImage {
case fill = "car.2.fill"
}
- public enum Carbon: String {
+ public enum Carbon: String, SymbolImage {
case monoxideCloud = "carbon.monoxide.cloud"
case monoxideCloudFill = "carbon.monoxide.cloud.fill"
case dioxideCloud = "carbon.dioxide.cloud"
@@ -1134,13 +1134,13 @@ public enum SFSymbol4: String {
case carrot
- public enum Carrot: String {
+ public enum Carrot: String, SymbolImage {
case fill = "carrot.fill"
}
case cart
- public enum Cart: String {
+ public enum Cart: String, SymbolImage {
case fill = "cart.fill"
case circle = "cart.circle"
case circleFill = "cart.circle.fill"
@@ -1154,13 +1154,13 @@ public enum SFSymbol4: String {
case _case = "case"
- public enum Case: String {
+ public enum Case: String, SymbolImage {
case fill = "case.fill"
}
case cedisign
- public enum Cedisign: String {
+ public enum Cedisign: String, SymbolImage {
case circle = "cedisign.circle"
case circleFill = "cedisign.circle.fill"
case square = "cedisign.square"
@@ -1171,7 +1171,7 @@ public enum SFSymbol4: String {
case centsign
- public enum Centsign: String {
+ public enum Centsign: String, SymbolImage {
case circle = "centsign.circle"
case circleFill = "centsign.circle.fill"
case square = "centsign.square"
@@ -1180,7 +1180,7 @@ public enum SFSymbol4: String {
case chair
- public enum Chair: String {
+ public enum Chair: String, SymbolImage {
case lounge = "chair.lounge"
case loungeFill = "chair.lounge.fill"
case fill = "chair.fill"
@@ -1188,13 +1188,13 @@ public enum SFSymbol4: String {
case chandelier
- public enum Chandelier: String {
+ public enum Chandelier: String, SymbolImage {
case fill = "chandelier.fill"
}
case character
- public enum Character: String {
+ public enum Character: String, SymbolImage {
case bookClosed = "character.book.closed"
case bookClosedFill = "character.book.closed.fill"
case bubble = "character.bubble"
@@ -1206,7 +1206,7 @@ public enum SFSymbol4: String {
case phonetic = "character.phonetic"
}
- public enum Chart: String {
+ public enum Chart: String, SymbolImage {
case barDocHorizontal = "chart.bar.doc.horizontal"
case barDocHorizontalFill = "chart.bar.doc.horizontal.fill"
case xyaxisLine = "chart.xyaxis.line"
@@ -1226,21 +1226,21 @@ public enum SFSymbol4: String {
case lineFlattrendXyaxisCircleFill = "chart.line.flattrend.xyaxis.circle.fill"
}
- public enum Checkerboard: String {
+ public enum Checkerboard: String, SymbolImage {
case rectangle = "checkerboard.rectangle"
case shield = "checkerboard.shield"
}
case checklist
- public enum Checklist: String {
+ public enum Checklist: String, SymbolImage {
case unchecked = "checklist.unchecked"
case checked = "checklist.checked"
}
case checkmark
- public enum Checkmark: String {
+ public enum Checkmark: String, SymbolImage {
case seal = "checkmark.seal"
case sealFill = "checkmark.seal.fill"
case icloud = "checkmark.icloud"
@@ -1268,7 +1268,7 @@ public enum SFSymbol4: String {
case shieldFill = "checkmark.shield.fill"
}
- public enum Chevron: String {
+ public enum Chevron: String, SymbolImage {
case leftToLine = "chevron.left.to.line"
case rightToLine = "chevron.right.to.line"
case backwardToLine = "chevron.backward.to.line"
@@ -1317,7 +1317,7 @@ public enum SFSymbol4: String {
case circle
- public enum Circle: String {
+ public enum Circle: String, SymbolImage {
case fill = "circle.fill"
case slash = "circle.slash"
case slashFill = "circle.slash.fill"
@@ -1365,31 +1365,31 @@ public enum SFSymbol4: String {
case circlebadge
- public enum Circlebadge: String {
+ public enum Circlebadge: String, SymbolImage {
case fill = "circlebadge.fill"
}
case circlebadge2 = "circlebadge.2"
- public enum Circlebadge2: String {
+ public enum Circlebadge2: String, SymbolImage {
case fill = "circlebadge.2.fill"
}
case clear
- public enum Clear: String {
+ public enum Clear: String, SymbolImage {
case fill = "clear.fill"
}
case clipboard
- public enum Clipboard: String {
+ public enum Clipboard: String, SymbolImage {
case fill = "clipboard.fill"
}
case clock
- public enum Clock: String {
+ public enum Clock: String, SymbolImage {
case fill = "clock.fill"
case circle = "clock.circle"
case circleFill = "clock.circle.fill"
@@ -1409,7 +1409,7 @@ public enum SFSymbol4: String {
case cloud
- public enum Cloud: String {
+ public enum Cloud: String, SymbolImage {
case fill = "cloud.fill"
case circle = "cloud.circle"
case circleFill = "cloud.circle.fill"
@@ -1477,7 +1477,7 @@ public enum SFSymbol4: String {
case coloncurrencysign
- public enum Coloncurrencysign: String {
+ public enum Coloncurrencysign: String, SymbolImage {
case circle = "coloncurrencysign.circle"
case circleFill = "coloncurrencysign.circle.fill"
case square = "coloncurrencysign.square"
@@ -1486,41 +1486,41 @@ public enum SFSymbol4: String {
case comb
- public enum Comb: String {
+ public enum Comb: String, SymbolImage {
case fill = "comb.fill"
}
case command
- public enum Command: String {
+ public enum Command: String, SymbolImage {
case circle = "command.circle"
case circleFill = "command.circle.fill"
case square = "command.square"
case squareFill = "command.square.fill"
}
- public enum Compass: String {
+ public enum Compass: String, SymbolImage {
case drawing = "compass.drawing"
}
case computermouse
- public enum Computermouse: String {
+ public enum Computermouse: String, SymbolImage {
case fill = "computermouse.fill"
}
case cone
- public enum Cone: String {
+ public enum Cone: String, SymbolImage {
case fill = "cone.fill"
}
- public enum Contact: String {
+ public enum Contact: String, SymbolImage {
case sensor = "contact.sensor"
case sensorFill = "contact.sensor.fill"
}
- public enum Contextualmenu: String {
+ public enum Contextualmenu: String, SymbolImage {
case andCursorarrow = "contextualmenu.and.cursorarrow"
}
@@ -1528,19 +1528,19 @@ public enum SFSymbol4: String {
case cooktop
- public enum Cooktop: String {
+ public enum Cooktop: String, SymbolImage {
case fill = "cooktop.fill"
}
case cpu
- public enum Cpu: String {
+ public enum Cpu: String, SymbolImage {
case fill = "cpu.fill"
}
case creditcard
- public enum Creditcard: String {
+ public enum Creditcard: String, SymbolImage {
case fill = "creditcard.fill"
case circle = "creditcard.circle"
case circleFill = "creditcard.circle.fill"
@@ -1549,7 +1549,7 @@ public enum SFSymbol4: String {
case viewfinder = "creditcard.viewfinder"
}
- public enum Cricket: String {
+ public enum Cricket: String, SymbolImage {
case ball = "cricket.ball"
case ballFill = "cricket.ball.fill"
case ballCircle = "cricket.ball.circle"
@@ -1558,13 +1558,13 @@ public enum SFSymbol4: String {
case crop
- public enum Crop: String {
+ public enum Crop: String, SymbolImage {
case rotate = "crop.rotate"
}
case cross
- public enum Cross: String {
+ public enum Cross: String, SymbolImage {
case _case = "cross.case"
case caseFill = "cross.case.fill"
case fill = "cross.fill"
@@ -1576,13 +1576,13 @@ public enum SFSymbol4: String {
case crown
- public enum Crown: String {
+ public enum Crown: String, SymbolImage {
case fill = "crown.fill"
}
case cruzeirosign
- public enum Cruzeirosign: String {
+ public enum Cruzeirosign: String, SymbolImage {
case circle = "cruzeirosign.circle"
case circleFill = "cruzeirosign.circle.fill"
case square = "cruzeirosign.square"
@@ -1591,27 +1591,27 @@ public enum SFSymbol4: String {
case cube
- public enum Cube: String {
+ public enum Cube: String, SymbolImage {
case fill = "cube.fill"
case transparent = "cube.transparent"
case transparentFill = "cube.transparent.fill"
}
- public enum Cup: String {
+ public enum Cup: String, SymbolImage {
case andSaucer = "cup.and.saucer"
case andSaucerFill = "cup.and.saucer.fill"
}
case curlybraces
- public enum Curlybraces: String {
+ public enum Curlybraces: String, SymbolImage {
case square = "curlybraces.square"
case squareFill = "curlybraces.square.fill"
}
case cursorarrow
- public enum Cursorarrow: String {
+ public enum Cursorarrow: String, SymbolImage {
case rays = "cursorarrow.rays"
case square = "cursorarrow.square"
case squareFill = "cursorarrow.square.fill"
@@ -1623,31 +1623,31 @@ public enum SFSymbol4: String {
case click2 = "cursorarrow.click.2"
}
- public enum Curtains: String {
+ public enum Curtains: String, SymbolImage {
case open = "curtains.open"
case closed = "curtains.closed"
}
case cylinder
- public enum Cylinder: String {
+ public enum Cylinder: String, SymbolImage {
case fill = "cylinder.fill"
case split1X2 = "cylinder.split.1x2"
case split1X2Fill = "cylinder.split.1x2.fill"
}
- public enum Decrease: String {
+ public enum Decrease: String, SymbolImage {
case indent = "decrease.indent"
case quotelevel = "decrease.quotelevel"
}
case dehumidifier
- public enum Dehumidifier: String {
+ public enum Dehumidifier: String, SymbolImage {
case fill = "dehumidifier.fill"
}
- public enum Delete: String {
+ public enum Delete: String, SymbolImage {
case left = "delete.left"
case leftFill = "delete.left.fill"
case backward = "delete.backward"
@@ -1660,24 +1660,24 @@ public enum SFSymbol4: String {
case deskclock
- public enum Deskclock: String {
+ public enum Deskclock: String, SymbolImage {
case fill = "deskclock.fill"
}
case desktopcomputer
- public enum Desktopcomputer: String {
+ public enum Desktopcomputer: String, SymbolImage {
case andArrowDown = "desktopcomputer.and.arrow.down"
case trianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark"
}
case deskview
- public enum Deskview: String {
+ public enum Deskview: String, SymbolImage {
case fill = "deskview.fill"
}
- public enum Dial: String {
+ public enum Dial: String, SymbolImage {
case low = "dial.low"
case lowFill = "dial.low.fill"
case medium = "dial.medium"
@@ -1688,7 +1688,7 @@ public enum SFSymbol4: String {
case diamond
- public enum Diamond: String {
+ public enum Diamond: String, SymbolImage {
case fill = "diamond.fill"
case circle = "diamond.circle"
case circleFill = "diamond.circle.fill"
@@ -1701,11 +1701,11 @@ public enum SFSymbol4: String {
case dice
- public enum Dice: String {
+ public enum Dice: String, SymbolImage {
case fill = "dice.fill"
}
- public enum Die: String {
+ public enum Die: String, SymbolImage {
case face1 = "die.face.1"
case face1Fill = "die.face.1.fill"
case face2 = "die.face.2"
@@ -1720,7 +1720,7 @@ public enum SFSymbol4: String {
case face6Fill = "die.face.6.fill"
}
- public enum Digitalcrown: String {
+ public enum Digitalcrown: String, SymbolImage {
case arrowClockwise = "digitalcrown.arrow.clockwise"
case arrowClockwiseFill = "digitalcrown.arrow.clockwise.fill"
case arrowCounterclockwise = "digitalcrown.arrow.counterclockwise"
@@ -1739,20 +1739,20 @@ public enum SFSymbol4: String {
case dishwasher
- public enum Dishwasher: String {
+ public enum Dishwasher: String, SymbolImage {
case fill = "dishwasher.fill"
}
case display
- public enum Display: String {
+ public enum Display: String, SymbolImage {
case andArrowDown = "display.and.arrow.down"
case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark"
}
case display2 = "display.2"
- public enum Distribute: String {
+ public enum Distribute: String, SymbolImage {
case verticalTop = "distribute.vertical.top"
case verticalTopFill = "distribute.vertical.top.fill"
case verticalCenter = "distribute.vertical.center"
@@ -1769,7 +1769,7 @@ public enum SFSymbol4: String {
case divide
- public enum Divide: String {
+ public enum Divide: String, SymbolImage {
case circle = "divide.circle"
case circleFill = "divide.circle.fill"
case square = "divide.square"
@@ -1778,7 +1778,7 @@ public enum SFSymbol4: String {
case doc
- public enum Doc: String {
+ public enum Doc: String, SymbolImage {
case fill = "doc.fill"
case circle = "doc.circle"
case circleFill = "doc.circle.fill"
@@ -1812,7 +1812,7 @@ public enum SFSymbol4: String {
case viewfinderFill = "doc.viewfinder.fill"
}
- public enum Dock: String {
+ public enum Dock: String, SymbolImage {
case rectangle = "dock.rectangle"
case arrowUpRectangle = "dock.arrow.up.rectangle"
case arrowDownRectangle = "dock.arrow.down.rectangle"
@@ -1820,7 +1820,7 @@ public enum SFSymbol4: String {
case dollarsign
- public enum Dollarsign: String {
+ public enum Dollarsign: String, SymbolImage {
case arrowCirclepath = "dollarsign.arrow.circlepath"
case circle = "dollarsign.circle"
case circleFill = "dollarsign.circle.fill"
@@ -1830,14 +1830,14 @@ public enum SFSymbol4: String {
case dongsign
- public enum Dongsign: String {
+ public enum Dongsign: String, SymbolImage {
case circle = "dongsign.circle"
case circleFill = "dongsign.circle.fill"
case square = "dongsign.square"
case squareFill = "dongsign.square.fill"
}
- public enum Door: String {
+ public enum Door: String, SymbolImage {
case leftHandOpen = "door.left.hand.open"
case leftHandClosed = "door.left.hand.closed"
case rightHandOpen = "door.right.hand.open"
@@ -1858,7 +1858,7 @@ public enum SFSymbol4: String {
case frenchClosed = "door.french.closed"
}
- public enum Dot: String {
+ public enum Dot: String, SymbolImage {
case circleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill"
case circleAndCursorarrow = "dot.circle.and.cursorarrow"
case square = "dot.square"
@@ -1875,13 +1875,13 @@ public enum SFSymbol4: String {
case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle"
}
- public enum Dots: String {
+ public enum Dots: String, SymbolImage {
case andLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle"
}
case dpad
- public enum Dpad: String {
+ public enum Dpad: String, SymbolImage {
case fill = "dpad.fill"
case leftFilled = "dpad.left.filled"
case upFilled = "dpad.up.filled"
@@ -1891,7 +1891,7 @@ public enum SFSymbol4: String {
case drop
- public enum Drop: String {
+ public enum Drop: String, SymbolImage {
case fill = "drop.fill"
case circle = "drop.circle"
case circleFill = "drop.circle.fill"
@@ -1907,19 +1907,19 @@ public enum SFSymbol4: String {
case dryer
- public enum Dryer: String {
+ public enum Dryer: String, SymbolImage {
case fill = "dryer.fill"
}
case dumbbell
- public enum Dumbbell: String {
+ public enum Dumbbell: String, SymbolImage {
case fill = "dumbbell.fill"
}
case ear
- public enum Ear: String {
+ public enum Ear: String, SymbolImage {
case badgeCheckmark = "ear.badge.checkmark"
case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark"
case andWaveform = "ear.and.waveform"
@@ -1928,7 +1928,7 @@ public enum SFSymbol4: String {
case earbuds
- public enum Earbuds: String {
+ public enum Earbuds: String, SymbolImage {
case _case = "earbuds.case"
case caseFill = "earbuds.case.fill"
}
@@ -1937,7 +1937,7 @@ public enum SFSymbol4: String {
case eject
- public enum Eject: String {
+ public enum Eject: String, SymbolImage {
case fill = "eject.fill"
case circle = "eject.circle"
case circleFill = "eject.circle.fill"
@@ -1945,7 +1945,7 @@ public enum SFSymbol4: String {
case ellipsis
- public enum Ellipsis: String {
+ public enum Ellipsis: String, SymbolImage {
case message = "ellipsis.message"
case messageFill = "ellipsis.message.fill"
case bubble = "ellipsis.bubble"
@@ -1959,7 +1959,7 @@ public enum SFSymbol4: String {
case curlybraces = "ellipsis.curlybraces"
}
- public enum Entry: String {
+ public enum Entry: String, SymbolImage {
case leverKeypad = "entry.lever.keypad"
case leverKeypadFill = "entry.lever.keypad.fill"
case leverKeypadTrianglebadgeExclamationmark = "entry.lever.keypad.trianglebadge.exclamationmark"
@@ -1968,7 +1968,7 @@ public enum SFSymbol4: String {
case envelope
- public enum Envelope: String {
+ public enum Envelope: String, SymbolImage {
case fill = "envelope.fill"
case circle = "envelope.circle"
case circleFill = "envelope.circle.fill"
@@ -1985,7 +1985,7 @@ public enum SFSymbol4: String {
case equal
- public enum Equal: String {
+ public enum Equal: String, SymbolImage {
case circle = "equal.circle"
case circleFill = "equal.circle.fill"
case square = "equal.square"
@@ -1994,7 +1994,7 @@ public enum SFSymbol4: String {
case eraser
- public enum Eraser: String {
+ public enum Eraser: String, SymbolImage {
case fill = "eraser.fill"
case lineDashed = "eraser.line.dashed"
case lineDashedFill = "eraser.line.dashed.fill"
@@ -2004,13 +2004,13 @@ public enum SFSymbol4: String {
case esim
- public enum Esim: String {
+ public enum Esim: String, SymbolImage {
case fill = "esim.fill"
}
case eurosign
- public enum Eurosign: String {
+ public enum Eurosign: String, SymbolImage {
case circle = "eurosign.circle"
case circleFill = "eurosign.circle.fill"
case square = "eurosign.square"
@@ -2019,7 +2019,7 @@ public enum SFSymbol4: String {
case exclamationmark
- public enum Exclamationmark: String {
+ public enum Exclamationmark: String, SymbolImage {
case triangle = "exclamationmark.triangle"
case triangleFill = "exclamationmark.triangle.fill"
case icloud = "exclamationmark.icloud"
@@ -2051,7 +2051,7 @@ public enum SFSymbol4: String {
case externaldrive
- public enum Externaldrive: String {
+ public enum Externaldrive: String, SymbolImage {
case fill = "externaldrive.fill"
case badgePlus = "externaldrive.badge.plus"
case fillBadgePlus = "externaldrive.fill.badge.plus"
@@ -2081,7 +2081,7 @@ public enum SFSymbol4: String {
case eye
- public enum Eye: String {
+ public enum Eye: String, SymbolImage {
case fill = "eye.fill"
case circle = "eye.circle"
case circleFill = "eye.circle.fill"
@@ -2099,7 +2099,7 @@ public enum SFSymbol4: String {
case eyedropper
- public enum Eyedropper: String {
+ public enum Eyedropper: String, SymbolImage {
case halffull = "eyedropper.halffull"
case full = "eyedropper.full"
}
@@ -2108,11 +2108,11 @@ public enum SFSymbol4: String {
case eyes
- public enum Eyes: String {
+ public enum Eyes: String, SymbolImage {
case inverse = "eyes.inverse"
}
- public enum Face: String {
+ public enum Face: String, SymbolImage {
case smiling = "face.smiling"
case smilingInverse = "face.smiling.inverse"
case dashed = "face.dashed"
@@ -2123,11 +2123,11 @@ public enum SFSymbol4: String {
case facemask
- public enum Facemask: String {
+ public enum Facemask: String, SymbolImage {
case fill = "facemask.fill"
}
- public enum Fan: String {
+ public enum Fan: String, SymbolImage {
case oscillation = "fan.oscillation"
case oscillationFill = "fan.oscillation.fill"
case desk = "fan.desk"
@@ -2142,7 +2142,7 @@ public enum SFSymbol4: String {
case fanblades
- public enum Fanblades: String {
+ public enum Fanblades: String, SymbolImage {
case fill = "fanblades.fill"
case slash = "fanblades.slash"
case slashFill = "fanblades.slash.fill"
@@ -2150,19 +2150,19 @@ public enum SFSymbol4: String {
case faxmachine
- public enum Faxmachine: String {
+ public enum Faxmachine: String, SymbolImage {
case fill = "faxmachine.fill"
}
case ferry
- public enum Ferry: String {
+ public enum Ferry: String, SymbolImage {
case fill = "ferry.fill"
}
case fibrechannel
- public enum Figure: String {
+ public enum Figure: String, SymbolImage {
case stand = "figure.stand"
case standLineDottedFigureStand = "figure.stand.line.dotted.figure.stand"
case dressLineVerticalFigure = "figure.dress.line.vertical.figure"
@@ -2260,19 +2260,19 @@ public enum SFSymbol4: String {
case yoga = "figure.yoga"
}
- public enum Figure2: String {
+ public enum Figure2: String, SymbolImage {
case armsOpen = "figure.2.arms.open"
case andChildHoldinghands = "figure.2.and.child.holdinghands"
}
- public enum Filemenu: String {
+ public enum Filemenu: String, SymbolImage {
case andCursorarrow = "filemenu.and.cursorarrow"
case andSelection = "filemenu.and.selection"
}
case film
- public enum Film: String {
+ public enum Film: String, SymbolImage {
case fill = "film.fill"
case circle = "film.circle"
case circleFill = "film.circle.fill"
@@ -2282,25 +2282,25 @@ public enum SFSymbol4: String {
case fireplace
- public enum Fireplace: String {
+ public enum Fireplace: String, SymbolImage {
case fill = "fireplace.fill"
}
case firewall
- public enum Firewall: String {
+ public enum Firewall: String, SymbolImage {
case fill = "firewall.fill"
}
case fish
- public enum Fish: String {
+ public enum Fish: String, SymbolImage {
case fill = "fish.fill"
}
case flag
- public enum Flag: String {
+ public enum Flag: String, SymbolImage {
case fill = "flag.fill"
case circle = "flag.circle"
case circleFill = "flag.circle.fill"
@@ -2318,7 +2318,7 @@ public enum SFSymbol4: String {
case checkered2Crossed = "flag.checkered.2.crossed"
}
- public enum Flag2: String {
+ public enum Flag2: String, SymbolImage {
case crossed = "flag.2.crossed"
case crossedFill = "flag.2.crossed.fill"
case crossedCircle = "flag.2.crossed.circle"
@@ -2327,20 +2327,20 @@ public enum SFSymbol4: String {
case flame
- public enum Flame: String {
+ public enum Flame: String, SymbolImage {
case fill = "flame.fill"
case circle = "flame.circle"
case circleFill = "flame.circle.fill"
}
- public enum Flashlight: String {
+ public enum Flashlight: String, SymbolImage {
case offFill = "flashlight.off.fill"
case onFill = "flashlight.on.fill"
}
case fleuron
- public enum Fleuron: String {
+ public enum Fleuron: String, SymbolImage {
case fill = "fleuron.fill"
}
@@ -2348,7 +2348,7 @@ public enum SFSymbol4: String {
case florinsign
- public enum Florinsign: String {
+ public enum Florinsign: String, SymbolImage {
case circle = "florinsign.circle"
case circleFill = "florinsign.circle.fill"
case square = "florinsign.square"
@@ -2357,11 +2357,11 @@ public enum SFSymbol4: String {
case flowchart
- public enum Flowchart: String {
+ public enum Flowchart: String, SymbolImage {
case fill = "flowchart.fill"
}
- public enum Fluid: String {
+ public enum Fluid: String, SymbolImage {
case brakesignal = "fluid.brakesignal"
}
@@ -2369,7 +2369,7 @@ public enum SFSymbol4: String {
case folder
- public enum Folder: String {
+ public enum Folder: String, SymbolImage {
case fill = "folder.fill"
case circle = "folder.circle"
case circleFill = "folder.circle.fill"
@@ -2387,13 +2387,13 @@ public enum SFSymbol4: String {
case football
- public enum Football: String {
+ public enum Football: String, SymbolImage {
case fill = "football.fill"
case circle = "football.circle"
case circleFill = "football.circle.fill"
}
- public enum Fork: String {
+ public enum Fork: String, SymbolImage {
case knife = "fork.knife"
case knifeCircle = "fork.knife.circle"
case knifeCircleFill = "fork.knife.circle.fill"
@@ -2401,7 +2401,7 @@ public enum SFSymbol4: String {
case forward
- public enum Forward: String {
+ public enum Forward: String, SymbolImage {
case fill = "forward.fill"
case circle = "forward.circle"
case circleFill = "forward.circle.fill"
@@ -2415,28 +2415,28 @@ public enum SFSymbol4: String {
case frameFill = "forward.frame.fill"
}
- public enum Fossil: String {
+ public enum Fossil: String, SymbolImage {
case shell = "fossil.shell"
case shellFill = "fossil.shell.fill"
}
case francsign
- public enum Francsign: String {
+ public enum Francsign: String, SymbolImage {
case circle = "francsign.circle"
case circleFill = "francsign.circle.fill"
case square = "francsign.square"
case squareFill = "francsign.square.fill"
}
- public enum Frying: String {
+ public enum Frying: String, SymbolImage {
case pan = "frying.pan"
case panFill = "frying.pan.fill"
}
case fuelpump
- public enum Fuelpump: String {
+ public enum Fuelpump: String, SymbolImage {
case fill = "fuelpump.fill"
case circle = "fuelpump.circle"
case circleFill = "fuelpump.circle.fill"
@@ -2448,11 +2448,11 @@ public enum SFSymbol4: String {
case gamecontroller
- public enum Gamecontroller: String {
+ public enum Gamecontroller: String, SymbolImage {
case fill = "gamecontroller.fill"
}
- public enum Gauge: String {
+ public enum Gauge: String, SymbolImage {
case medium = "gauge.medium"
case mediumBadgePlus = "gauge.medium.badge.plus"
case mediumBadgeMinus = "gauge.medium.badge.minus"
@@ -2462,7 +2462,7 @@ public enum SFSymbol4: String {
case gear
- public enum Gear: String {
+ public enum Gear: String, SymbolImage {
case circle = "gear.circle"
case circleFill = "gear.circle.fill"
case badgeCheckmark = "gear.badge.checkmark"
@@ -2473,7 +2473,7 @@ public enum SFSymbol4: String {
case gearshape
- public enum Gearshape: String {
+ public enum Gearshape: String, SymbolImage {
case fill = "gearshape.fill"
case circle = "gearshape.circle"
case circleFill = "gearshape.circle.fill"
@@ -2482,13 +2482,13 @@ public enum SFSymbol4: String {
case gearshape2 = "gearshape.2"
- public enum Gearshape2: String {
+ public enum Gearshape2: String, SymbolImage {
case fill = "gearshape.2.fill"
}
case gift
- public enum Gift: String {
+ public enum Gift: String, SymbolImage {
case fill = "gift.fill"
case circle = "gift.circle"
case circleFill = "gift.circle.fill"
@@ -2496,13 +2496,13 @@ public enum SFSymbol4: String {
case giftcard
- public enum Giftcard: String {
+ public enum Giftcard: String, SymbolImage {
case fill = "giftcard.fill"
}
case globe
- public enum Globe: String {
+ public enum Globe: String, SymbolImage {
case badgeChevronBackward = "globe.badge.chevron.backward"
case americas = "globe.americas"
case americasFill = "globe.americas.fill"
@@ -2518,7 +2518,7 @@ public enum SFSymbol4: String {
case gobackward
- public enum Gobackward: String {
+ public enum Gobackward: String, SymbolImage {
case minus = "gobackward.minus"
}
@@ -2540,7 +2540,7 @@ public enum SFSymbol4: String {
case goforward
- public enum Goforward: String {
+ public enum Goforward: String, SymbolImage {
case plus = "goforward.plus"
}
@@ -2562,7 +2562,7 @@ public enum SFSymbol4: String {
case graduationcap
- public enum Graduationcap: String {
+ public enum Graduationcap: String, SymbolImage {
case fill = "graduationcap.fill"
case circle = "graduationcap.circle"
case circleFill = "graduationcap.circle.fill"
@@ -2570,7 +2570,7 @@ public enum SFSymbol4: String {
case greaterthan
- public enum Greaterthan: String {
+ public enum Greaterthan: String, SymbolImage {
case circle = "greaterthan.circle"
case circleFill = "greaterthan.circle.fill"
case square = "greaterthan.square"
@@ -2579,20 +2579,20 @@ public enum SFSymbol4: String {
case greetingcard
- public enum Greetingcard: String {
+ public enum Greetingcard: String, SymbolImage {
case fill = "greetingcard.fill"
}
case grid
- public enum Grid: String {
+ public enum Grid: String, SymbolImage {
case circle = "grid.circle"
case circleFill = "grid.circle.fill"
}
case guaranisign
- public enum Guaranisign: String {
+ public enum Guaranisign: String, SymbolImage {
case circle = "guaranisign.circle"
case circleFill = "guaranisign.circle.fill"
case square = "guaranisign.square"
@@ -2601,7 +2601,7 @@ public enum SFSymbol4: String {
case guitars
- public enum Guitars: String {
+ public enum Guitars: String, SymbolImage {
case fill = "guitars.fill"
}
@@ -2609,13 +2609,13 @@ public enum SFSymbol4: String {
case hammer
- public enum Hammer: String {
+ public enum Hammer: String, SymbolImage {
case fill = "hammer.fill"
case circle = "hammer.circle"
case circleFill = "hammer.circle.fill"
}
- public enum Hand: String {
+ public enum Hand: String, SymbolImage {
case raisedSquareOnSquare = "hand.raised.square.on.square"
case raisedSquareOnSquareFill = "hand.raised.square.on.square.fill"
case raised = "hand.raised"
@@ -2658,7 +2658,7 @@ public enum SFSymbol4: String {
case waveFill = "hand.wave.fill"
}
- public enum Hands: String {
+ public enum Hands: String, SymbolImage {
case clap = "hands.clap"
case clapFill = "hands.clap.fill"
case sparkles = "hands.sparkles"
@@ -2667,11 +2667,11 @@ public enum SFSymbol4: String {
case hare
- public enum Hare: String {
+ public enum Hare: String, SymbolImage {
case fill = "hare.fill"
}
- public enum Headlight: String {
+ public enum Headlight: String, SymbolImage {
case highBeam = "headlight.high.beam"
case highBeamFill = "headlight.high.beam.fill"
case lowBeam = "headlight.low.beam"
@@ -2680,12 +2680,12 @@ public enum SFSymbol4: String {
case headphones
- public enum Headphones: String {
+ public enum Headphones: String, SymbolImage {
case circle = "headphones.circle"
case circleFill = "headphones.circle.fill"
}
- public enum Hearingdevice: String {
+ public enum Hearingdevice: String, SymbolImage {
case ear = "hearingdevice.ear"
case earFill = "hearingdevice.ear.fill"
case andSignalMeter = "hearingdevice.and.signal.meter"
@@ -2694,7 +2694,7 @@ public enum SFSymbol4: String {
case heart
- public enum Heart: String {
+ public enum Heart: String, SymbolImage {
case fill = "heart.fill"
case circle = "heart.circle"
case circleFill = "heart.circle.fill"
@@ -2710,7 +2710,7 @@ public enum SFSymbol4: String {
case textSquareFill = "heart.text.square.fill"
}
- public enum Heater: String {
+ public enum Heater: String, SymbolImage {
case vertical = "heater.vertical"
case verticalFill = "heater.vertical.fill"
}
@@ -2719,7 +2719,7 @@ public enum SFSymbol4: String {
case hexagon
- public enum Hexagon: String {
+ public enum Hexagon: String, SymbolImage {
case fill = "hexagon.fill"
case lefthalfFilled = "hexagon.lefthalf.filled"
case righthalfFilled = "hexagon.righthalf.filled"
@@ -2729,13 +2729,13 @@ public enum SFSymbol4: String {
case hifireceiver
- public enum Hifireceiver: String {
+ public enum Hifireceiver: String, SymbolImage {
case fill = "hifireceiver.fill"
}
case hifispeaker
- public enum Hifispeaker: String {
+ public enum Hifispeaker: String, SymbolImage {
case andHomepodmini = "hifispeaker.and.homepodmini"
case andHomepodminiFill = "hifispeaker.and.homepodmini.fill"
case andHomepod = "hifispeaker.and.homepod"
@@ -2747,20 +2747,20 @@ public enum SFSymbol4: String {
case hifispeaker2 = "hifispeaker.2"
- public enum Hifispeaker2: String {
+ public enum Hifispeaker2: String, SymbolImage {
case fill = "hifispeaker.2.fill"
}
case highlighter
- public enum Hockey: String {
+ public enum Hockey: String, SymbolImage {
case puck = "hockey.puck"
case puckFill = "hockey.puck.fill"
case puckCircle = "hockey.puck.circle"
case puckCircleFill = "hockey.puck.circle.fill"
}
- public enum Hold: String {
+ public enum Hold: String, SymbolImage {
case brakesignal = "hold.brakesignal"
}
@@ -2768,7 +2768,7 @@ public enum SFSymbol4: String {
case homepod
- public enum Homepod: String {
+ public enum Homepod: String, SymbolImage {
case andHomepodmini = "homepod.and.homepodmini"
case andHomepodminiFill = "homepod.and.homepodmini.fill"
case fill = "homepod.fill"
@@ -2778,13 +2778,13 @@ public enum SFSymbol4: String {
case homepod2 = "homepod.2"
- public enum Homepod2: String {
+ public enum Homepod2: String, SymbolImage {
case fill = "homepod.2.fill"
}
case homepodmini
- public enum Homepodmini: String {
+ public enum Homepodmini: String, SymbolImage {
case fill = "homepodmini.fill"
case andAppletv = "homepodmini.and.appletv"
case andAppletvFill = "homepodmini.and.appletv.fill"
@@ -2792,13 +2792,13 @@ public enum SFSymbol4: String {
case homepodmini2 = "homepodmini.2"
- public enum Homepodmini2: String {
+ public enum Homepodmini2: String, SymbolImage {
case fill = "homepodmini.2.fill"
}
case hourglass
- public enum Hourglass: String {
+ public enum Hourglass: String, SymbolImage {
case circle = "hourglass.circle"
case circleFill = "hourglass.circle.fill"
case badgePlus = "hourglass.badge.plus"
@@ -2808,7 +2808,7 @@ public enum SFSymbol4: String {
case house
- public enum House: String {
+ public enum House: String, SymbolImage {
case fill = "house.fill"
case circle = "house.circle"
case circleFill = "house.circle.fill"
@@ -2816,7 +2816,7 @@ public enum SFSymbol4: String {
case hryvniasign
- public enum Hryvniasign: String {
+ public enum Hryvniasign: String, SymbolImage {
case circle = "hryvniasign.circle"
case circleFill = "hryvniasign.circle.fill"
case square = "hryvniasign.square"
@@ -2825,7 +2825,7 @@ public enum SFSymbol4: String {
case humidifier
- public enum Humidifier: String {
+ public enum Humidifier: String, SymbolImage {
case fill = "humidifier.fill"
case andDroplets = "humidifier.and.droplets"
case andDropletsFill = "humidifier.and.droplets.fill"
@@ -2833,20 +2833,20 @@ public enum SFSymbol4: String {
case humidity
- public enum Humidity: String {
+ public enum Humidity: String, SymbolImage {
case fill = "humidity.fill"
}
case hurricane
- public enum Hurricane: String {
+ public enum Hurricane: String, SymbolImage {
case circle = "hurricane.circle"
case circleFill = "hurricane.circle.fill"
}
case icloud
- public enum Icloud: String {
+ public enum Icloud: String, SymbolImage {
case fill = "icloud.fill"
case circle = "icloud.circle"
case circleFill = "icloud.circle.fill"
@@ -2860,14 +2860,14 @@ public enum SFSymbol4: String {
case andArrowUpFill = "icloud.and.arrow.up.fill"
}
- public enum Increase: String {
+ public enum Increase: String, SymbolImage {
case indent = "increase.indent"
case quotelevel = "increase.quotelevel"
}
case indianrupeesign
- public enum Indianrupeesign: String {
+ public enum Indianrupeesign: String, SymbolImage {
case circle = "indianrupeesign.circle"
case circleFill = "indianrupeesign.circle.fill"
case square = "indianrupeesign.square"
@@ -2876,14 +2876,14 @@ public enum SFSymbol4: String {
case infinity
- public enum Infinity: String {
+ public enum Infinity: String, SymbolImage {
case circle = "infinity.circle"
case circleFill = "infinity.circle.fill"
}
case info
- public enum Info: String {
+ public enum Info: String, SymbolImage {
case bubble = "info.bubble"
case bubbleFill = "info.bubble.fill"
case circle = "info.circle"
@@ -2894,13 +2894,13 @@ public enum SFSymbol4: String {
case internaldrive
- public enum Internaldrive: String {
+ public enum Internaldrive: String, SymbolImage {
case fill = "internaldrive.fill"
}
case ipad
- public enum Ipad: String {
+ public enum Ipad: String, SymbolImage {
case andIphone = "ipad.and.iphone"
case homebutton = "ipad.homebutton"
case homebuttonBadgePlay = "ipad.homebutton.badge.play"
@@ -2915,7 +2915,7 @@ public enum SFSymbol4: String {
case iphone
- public enum Iphone: String {
+ public enum Iphone: String, SymbolImage {
case homebutton = "iphone.homebutton"
case homebuttonCircle = "iphone.homebutton.circle"
case homebuttonCircleFill = "iphone.homebutton.circle.fill"
@@ -2945,7 +2945,7 @@ public enum SFSymbol4: String {
case ipod
- public enum Ipodshuffle: String {
+ public enum Ipodshuffle: String, SymbolImage {
case gen1 = "ipodshuffle.gen1"
case gen2 = "ipodshuffle.gen2"
case gen3 = "ipodshuffle.gen3"
@@ -2954,21 +2954,21 @@ public enum SFSymbol4: String {
case ipodtouch
- public enum Ipodtouch: String {
+ public enum Ipodtouch: String, SymbolImage {
case slash = "ipodtouch.slash"
case landscape = "ipodtouch.landscape"
}
case italic
- public enum Ivfluid: String {
+ public enum Ivfluid: String, SymbolImage {
case bag = "ivfluid.bag"
case bagFill = "ivfluid.bag.fill"
}
case key
- public enum Key: String {
+ public enum Key: String, SymbolImage {
case icloud = "key.icloud"
case icloudFill = "key.icloud.fill"
case fill = "key.fill"
@@ -2979,7 +2979,7 @@ public enum SFSymbol4: String {
case keyboard
- public enum Keyboard: String {
+ public enum Keyboard: String, SymbolImage {
case fill = "keyboard.fill"
case badgeEllipsis = "keyboard.badge.ellipsis"
case badgeEllipsisFill = "keyboard.badge.ellipsis.fill"
@@ -2998,30 +2998,30 @@ public enum SFSymbol4: String {
case kipsign
- public enum Kipsign: String {
+ public enum Kipsign: String, SymbolImage {
case circle = "kipsign.circle"
case circleFill = "kipsign.circle.fill"
case square = "kipsign.square"
case squareFill = "kipsign.square.fill"
}
- public enum L1: String {
+ public enum L1: String, SymbolImage {
case rectangleRoundedbottom = "l1.rectangle.roundedbottom"
case rectangleRoundedbottomFill = "l1.rectangle.roundedbottom.fill"
}
- public enum L2: String {
+ public enum L2: String, SymbolImage {
case rectangleRoundedtop = "l2.rectangle.roundedtop"
case rectangleRoundedtopFill = "l2.rectangle.roundedtop.fill"
}
case ladybug
- public enum Ladybug: String {
+ public enum Ladybug: String, SymbolImage {
case fill = "ladybug.fill"
}
- public enum Lamp: String {
+ public enum Lamp: String, SymbolImage {
case desk = "lamp.desk"
case deskFill = "lamp.desk.fill"
case table = "lamp.table"
@@ -3035,13 +3035,13 @@ public enum SFSymbol4: String {
case lanyardcard
- public enum Lanyardcard: String {
+ public enum Lanyardcard: String, SymbolImage {
case fill = "lanyardcard.fill"
}
case laptopcomputer
- public enum Laptopcomputer: String {
+ public enum Laptopcomputer: String, SymbolImage {
case andArrowDown = "laptopcomputer.and.arrow.down"
case trianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark"
case andIphone = "laptopcomputer.and.iphone"
@@ -3050,7 +3050,7 @@ public enum SFSymbol4: String {
case larisign
- public enum Larisign: String {
+ public enum Larisign: String, SymbolImage {
case circle = "larisign.circle"
case circleFill = "larisign.circle.fill"
case square = "larisign.square"
@@ -3059,28 +3059,28 @@ public enum SFSymbol4: String {
case lasso
- public enum Lasso: String {
+ public enum Lasso: String, SymbolImage {
case andSparkles = "lasso.and.sparkles"
}
- public enum Latch2: String {
+ public enum Latch2: String, SymbolImage {
case _case = "latch.2.case"
case caseFill = "latch.2.case.fill"
}
- public enum Laurel: String {
+ public enum Laurel: String, SymbolImage {
case leading = "laurel.leading"
case trailing = "laurel.trailing"
}
- public enum Lb: String {
+ public enum Lb: String, SymbolImage {
case rectangleRoundedbottom = "lb.rectangle.roundedbottom"
case rectangleRoundedbottomFill = "lb.rectangle.roundedbottom.fill"
}
case leaf
- public enum Leaf: String {
+ public enum Leaf: String, SymbolImage {
case fill = "leaf.fill"
case circle = "leaf.circle"
case circleFill = "leaf.circle.fill"
@@ -3089,14 +3089,14 @@ public enum SFSymbol4: String {
case lessthan
- public enum Lessthan: String {
+ public enum Lessthan: String, SymbolImage {
case circle = "lessthan.circle"
case circleFill = "lessthan.circle.fill"
case square = "lessthan.square"
case squareFill = "lessthan.square.fill"
}
- public enum Lettera: String {
+ public enum Lettera: String, SymbolImage {
case magnify = "a.magnify"
case circle = "a.circle"
case circleFill = "a.circle.fill"
@@ -3104,35 +3104,35 @@ public enum SFSymbol4: String {
case squareFill = "a.square.fill"
}
- public enum Letterb: String {
+ public enum Letterb: String, SymbolImage {
case circle = "b.circle"
case circleFill = "b.circle.fill"
case square = "b.square"
case squareFill = "b.square.fill"
}
- public enum Letterc: String {
+ public enum Letterc: String, SymbolImage {
case circle = "c.circle"
case circleFill = "c.circle.fill"
case square = "c.square"
case squareFill = "c.square.fill"
}
- public enum Letterd: String {
+ public enum Letterd: String, SymbolImage {
case circle = "d.circle"
case circleFill = "d.circle.fill"
case square = "d.square"
case squareFill = "d.square.fill"
}
- public enum Lettere: String {
+ public enum Lettere: String, SymbolImage {
case circle = "e.circle"
case circleFill = "e.circle.fill"
case square = "e.square"
case squareFill = "e.square.fill"
}
- public enum Letterf: String {
+ public enum Letterf: String, SymbolImage {
case cursive = "f.cursive"
case cursiveCircle = "f.cursive.circle"
case cursiveCircleFill = "f.cursive.circle.fill"
@@ -3142,14 +3142,14 @@ public enum SFSymbol4: String {
case squareFill = "f.square.fill"
}
- public enum Letterg: String {
+ public enum Letterg: String, SymbolImage {
case circle = "g.circle"
case circleFill = "g.circle.fill"
case square = "g.square"
case squareFill = "g.square.fill"
}
- public enum Letterh: String {
+ public enum Letterh: String, SymbolImage {
case squareOnSquare = "h.square.on.square"
case squareOnSquareFill = "h.square.on.square.fill"
case circle = "h.circle"
@@ -3158,14 +3158,14 @@ public enum SFSymbol4: String {
case squareFill = "h.square.fill"
}
- public enum Letteri: String {
+ public enum Letteri: String, SymbolImage {
case circle = "i.circle"
case circleFill = "i.circle.fill"
case square = "i.square"
case squareFill = "i.square.fill"
}
- public enum Letterj: String {
+ public enum Letterj: String, SymbolImage {
case squareOnSquare = "j.square.on.square"
case squareOnSquareFill = "j.square.on.square.fill"
case circle = "j.circle"
@@ -3176,14 +3176,14 @@ public enum SFSymbol4: String {
case letterK = "k"
- public enum Letterk: String {
+ public enum Letterk: String, SymbolImage {
case circle = "k.circle"
case circleFill = "k.circle.fill"
case square = "k.square"
case squareFill = "k.square.fill"
}
- public enum Letterl: String {
+ public enum Letterl: String, SymbolImage {
case joystick = "l.joystick"
case joystickFill = "l.joystick.fill"
case joystickPressDown = "l.joystick.press.down"
@@ -3204,42 +3204,42 @@ public enum SFSymbol4: String {
case squareFill = "l.square.fill"
}
- public enum Letterm: String {
+ public enum Letterm: String, SymbolImage {
case circle = "m.circle"
case circleFill = "m.circle.fill"
case square = "m.square"
case squareFill = "m.square.fill"
}
- public enum Lettern: String {
+ public enum Lettern: String, SymbolImage {
case circle = "n.circle"
case circleFill = "n.circle.fill"
case square = "n.square"
case squareFill = "n.square.fill"
}
- public enum Lettero: String {
+ public enum Lettero: String, SymbolImage {
case circle = "o.circle"
case circleFill = "o.circle.fill"
case square = "o.square"
case squareFill = "o.square.fill"
}
- public enum Letterp: String {
+ public enum Letterp: String, SymbolImage {
case circle = "p.circle"
case circleFill = "p.circle.fill"
case square = "p.square"
case squareFill = "p.square.fill"
}
- public enum Letterq: String {
+ public enum Letterq: String, SymbolImage {
case circle = "q.circle"
case circleFill = "q.circle.fill"
case square = "q.square"
case squareFill = "q.square.fill"
}
- public enum Letterr: String {
+ public enum Letterr: String, SymbolImage {
case squareOnSquare = "r.square.on.square"
case squareOnSquareFill = "r.square.on.square.fill"
case joystick = "r.joystick"
@@ -3262,42 +3262,42 @@ public enum SFSymbol4: String {
case squareFill = "r.square.fill"
}
- public enum Letters: String {
+ public enum Letters: String, SymbolImage {
case circle = "s.circle"
case circleFill = "s.circle.fill"
case square = "s.square"
case squareFill = "s.square.fill"
}
- public enum Lettert: String {
+ public enum Lettert: String, SymbolImage {
case circle = "t.circle"
case circleFill = "t.circle.fill"
case square = "t.square"
case squareFill = "t.square.fill"
}
- public enum Letteru: String {
+ public enum Letteru: String, SymbolImage {
case circle = "u.circle"
case circleFill = "u.circle.fill"
case square = "u.square"
case squareFill = "u.square.fill"
}
- public enum Letterv: String {
+ public enum Letterv: String, SymbolImage {
case circle = "v.circle"
case circleFill = "v.circle.fill"
case square = "v.square"
case squareFill = "v.square.fill"
}
- public enum Letterw: String {
+ public enum Letterw: String, SymbolImage {
case circle = "w.circle"
case circleFill = "w.circle.fill"
case square = "w.square"
case squareFill = "w.square.fill"
}
- public enum Letterx: String {
+ public enum Letterx: String, SymbolImage {
case squareroot = "x.squareroot"
case circle = "x.circle"
case circleFill = "x.circle.fill"
@@ -3305,14 +3305,14 @@ public enum SFSymbol4: String {
case squareFill = "x.square.fill"
}
- public enum Lettery: String {
+ public enum Lettery: String, SymbolImage {
case circle = "y.circle"
case circleFill = "y.circle.fill"
case square = "y.square"
case squareFill = "y.square.fill"
}
- public enum Letterz: String {
+ public enum Letterz: String, SymbolImage {
case circle = "z.circle"
case circleFill = "z.circle.fill"
case square = "z.square"
@@ -3321,17 +3321,17 @@ public enum SFSymbol4: String {
case level
- public enum Level: String {
+ public enum Level: String, SymbolImage {
case fill = "level.fill"
}
case lifepreserver
- public enum Lifepreserver: String {
+ public enum Lifepreserver: String, SymbolImage {
case fill = "lifepreserver.fill"
}
- public enum Light: String {
+ public enum Light: String, SymbolImage {
case min = "light.min"
case max = "light.max"
case recessed = "light.recessed"
@@ -3357,7 +3357,7 @@ public enum SFSymbol4: String {
case lightbulb
- public enum Lightbulb: String {
+ public enum Lightbulb: String, SymbolImage {
case fill = "lightbulb.fill"
case circle = "lightbulb.circle"
case circleFill = "lightbulb.circle.fill"
@@ -3371,11 +3371,11 @@ public enum SFSymbol4: String {
case lightbulb2 = "lightbulb.2"
- public enum Lightbulb2: String {
+ public enum Lightbulb2: String, SymbolImage {
case fill = "lightbulb.2.fill"
}
- public enum Lightswitch: String {
+ public enum Lightswitch: String, SymbolImage {
case on = "lightswitch.on"
case onFill = "lightswitch.on.fill"
case onSquare = "lightswitch.on.square"
@@ -3386,18 +3386,18 @@ public enum SFSymbol4: String {
case offSquareFill = "lightswitch.off.square.fill"
}
- public enum Line: String {
+ public enum Line: String, SymbolImage {
case diagonal = "line.diagonal"
case diagonalArrow = "line.diagonal.arrow"
case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal"
}
- public enum Line2: String {
+ public enum Line2: String, SymbolImage {
case horizontalDecreaseCircle = "line.2.horizontal.decrease.circle"
case horizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill"
}
- public enum Line3: String {
+ public enum Line3: String, SymbolImage {
case crossedSwirlCircle = "line.3.crossed.swirl.circle"
case crossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill"
case horizontal = "line.3.horizontal"
@@ -3408,7 +3408,7 @@ public enum SFSymbol4: String {
case horizontalCircleFill = "line.3.horizontal.circle.fill"
}
- public enum Lines: String {
+ public enum Lines: String, SymbolImage {
case measurementHorizontal = "lines.measurement.horizontal"
}
@@ -3416,7 +3416,7 @@ public enum SFSymbol4: String {
case link
- public enum Link: String {
+ public enum Link: String, SymbolImage {
case circle = "link.circle"
case circleFill = "link.circle.fill"
case badgePlus = "link.badge.plus"
@@ -3426,14 +3426,14 @@ public enum SFSymbol4: String {
case lirasign
- public enum Lirasign: String {
+ public enum Lirasign: String, SymbolImage {
case circle = "lirasign.circle"
case circleFill = "lirasign.circle.fill"
case square = "lirasign.square"
case squareFill = "lirasign.square.fill"
}
- public enum List: String {
+ public enum List: String, SymbolImage {
case bulletClipboard = "list.bullet.clipboard"
case bulletClipboardFill = "list.bullet.clipboard.fill"
case clipboard = "list.clipboard"
@@ -3457,7 +3457,7 @@ public enum SFSymbol4: String {
case livephoto
- public enum Livephoto: String {
+ public enum Livephoto: String, SymbolImage {
case slash = "livephoto.slash"
case badgeA = "livephoto.badge.a"
case play = "livephoto.play"
@@ -3465,13 +3465,13 @@ public enum SFSymbol4: String {
case lizard
- public enum Lizard: String {
+ public enum Lizard: String, SymbolImage {
case fill = "lizard.fill"
}
case location
- public enum Location: String {
+ public enum Location: String, SymbolImage {
case magnifyingglass = "location.magnifyingglass"
case fill = "location.fill"
case circle = "location.circle"
@@ -3494,7 +3494,7 @@ public enum SFSymbol4: String {
case lock
- public enum Lock: String {
+ public enum Lock: String, SymbolImage {
case doc = "lock.doc"
case docFill = "lock.doc.fill"
case icloud = "lock.icloud"
@@ -3540,24 +3540,24 @@ public enum SFSymbol4: String {
case loupe
- public enum Lt: String {
+ public enum Lt: String, SymbolImage {
case rectangleRoundedtop = "lt.rectangle.roundedtop"
case rectangleRoundedtopFill = "lt.rectangle.roundedtop.fill"
}
case lungs
- public enum Lungs: String {
+ public enum Lungs: String, SymbolImage {
case fill = "lungs.fill"
}
case macmini
- public enum Macmini: String {
+ public enum Macmini: String, SymbolImage {
case fill = "macmini.fill"
}
- public enum Macpro: String {
+ public enum Macpro: String, SymbolImage {
case gen1 = "macpro.gen1"
case gen1Fill = "macpro.gen1.fill"
case gen2 = "macpro.gen2"
@@ -3569,44 +3569,44 @@ public enum SFSymbol4: String {
case macstudio
- public enum Macstudio: String {
+ public enum Macstudio: String, SymbolImage {
case fill = "macstudio.fill"
}
case macwindow
- public enum Macwindow: String {
+ public enum Macwindow: String, SymbolImage {
case badgePlus = "macwindow.badge.plus"
case onRectangle = "macwindow.on.rectangle"
}
case magazine
- public enum Magazine: String {
+ public enum Magazine: String, SymbolImage {
case fill = "magazine.fill"
}
case magicmouse
- public enum Magicmouse: String {
+ public enum Magicmouse: String, SymbolImage {
case fill = "magicmouse.fill"
}
case magnifyingglass
- public enum Magnifyingglass: String {
+ public enum Magnifyingglass: String, SymbolImage {
case circle = "magnifyingglass.circle"
case circleFill = "magnifyingglass.circle.fill"
}
- public enum Magsafe: String {
+ public enum Magsafe: String, SymbolImage {
case batterypack = "magsafe.batterypack"
case batterypackFill = "magsafe.batterypack.fill"
}
case mail
- public enum Mail: String {
+ public enum Mail: String, SymbolImage {
case stack = "mail.stack"
case stackFill = "mail.stack.fill"
case fill = "mail.fill"
@@ -3615,7 +3615,7 @@ public enum SFSymbol4: String {
case manatsign
- public enum Manatsign: String {
+ public enum Manatsign: String, SymbolImage {
case circle = "manatsign.circle"
case circleFill = "manatsign.circle.fill"
case square = "manatsign.square"
@@ -3624,7 +3624,7 @@ public enum SFSymbol4: String {
case map
- public enum Map: String {
+ public enum Map: String, SymbolImage {
case fill = "map.fill"
case circle = "map.circle"
case circleFill = "map.circle.fill"
@@ -3632,7 +3632,7 @@ public enum SFSymbol4: String {
case mappin
- public enum Mappin: String {
+ public enum Mappin: String, SymbolImage {
case circle = "mappin.circle"
case circleFill = "mappin.circle.fill"
case square = "mappin.square"
@@ -3645,37 +3645,37 @@ public enum SFSymbol4: String {
case medal
- public enum Medal: String {
+ public enum Medal: String, SymbolImage {
case fill = "medal.fill"
}
case mediastick
- public enum Medical: String {
+ public enum Medical: String, SymbolImage {
case thermometer = "medical.thermometer"
case thermometerFill = "medical.thermometer.fill"
}
case megaphone
- public enum Megaphone: String {
+ public enum Megaphone: String, SymbolImage {
case fill = "megaphone.fill"
}
case memories
- public enum Memories: String {
+ public enum Memories: String, SymbolImage {
case badgePlus = "memories.badge.plus"
case badgeMinus = "memories.badge.minus"
}
case memorychip
- public enum Memorychip: String {
+ public enum Memorychip: String, SymbolImage {
case fill = "memorychip.fill"
}
- public enum Menubar: String {
+ public enum Menubar: String, SymbolImage {
case rectangle = "menubar.rectangle"
case dockRectangle = "menubar.dock.rectangle"
case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record"
@@ -3685,13 +3685,13 @@ public enum SFSymbol4: String {
case menucard
- public enum Menucard: String {
+ public enum Menucard: String, SymbolImage {
case fill = "menucard.fill"
}
case message
- public enum Message: String {
+ public enum Message: String, SymbolImage {
case fill = "message.fill"
case circle = "message.circle"
case circleFill = "message.circle.fill"
@@ -3706,13 +3706,13 @@ public enum SFSymbol4: String {
case metronome
- public enum Metronome: String {
+ public enum Metronome: String, SymbolImage {
case fill = "metronome.fill"
}
case mic
- public enum Mic: String {
+ public enum Mic: String, SymbolImage {
case fill = "mic.fill"
case circle = "mic.circle"
case circleFill = "mic.circle.fill"
@@ -3732,7 +3732,7 @@ public enum SFSymbol4: String {
case microbe
- public enum Microbe: String {
+ public enum Microbe: String, SymbolImage {
case fill = "microbe.fill"
case circle = "microbe.circle"
case circleFill = "microbe.circle.fill"
@@ -3740,13 +3740,13 @@ public enum SFSymbol4: String {
case microwave
- public enum Microwave: String {
+ public enum Microwave: String, SymbolImage {
case fill = "microwave.fill"
}
case millsign
- public enum Millsign: String {
+ public enum Millsign: String, SymbolImage {
case circle = "millsign.circle"
case circleFill = "millsign.circle.fill"
case square = "millsign.square"
@@ -3755,7 +3755,7 @@ public enum SFSymbol4: String {
case minus
- public enum Minus: String {
+ public enum Minus: String, SymbolImage {
case magnifyingglass = "minus.magnifyingglass"
case plusBatteryblock = "minus.plus.batteryblock"
case plusBatteryblockFill = "minus.plus.batteryblock.fill"
@@ -3772,14 +3772,14 @@ public enum SFSymbol4: String {
case forwardslashPlus = "minus.forwardslash.plus"
}
- public enum Mirror: String {
+ public enum Mirror: String, SymbolImage {
case sideLeft = "mirror.side.left"
case sideRight = "mirror.side.right"
}
case moon
- public enum Moon: String {
+ public enum Moon: String, SymbolImage {
case fill = "moon.fill"
case circle = "moon.circle"
case circleFill = "moon.circle.fill"
@@ -3795,7 +3795,7 @@ public enum SFSymbol4: String {
case starsCircleFill = "moon.stars.circle.fill"
}
- public enum Moonphase: String {
+ public enum Moonphase: String, SymbolImage {
case newMoon = "moonphase.new.moon"
case waxingCrescent = "moonphase.waxing.crescent"
case firstQuarter = "moonphase.first.quarter"
@@ -3816,36 +3816,36 @@ public enum SFSymbol4: String {
case mosaic
- public enum Mosaic: String {
+ public enum Mosaic: String, SymbolImage {
case fill = "mosaic.fill"
}
case mount
- public enum Mount: String {
+ public enum Mount: String, SymbolImage {
case fill = "mount.fill"
}
case mouth
- public enum Mouth: String {
+ public enum Mouth: String, SymbolImage {
case fill = "mouth.fill"
}
- public enum Move: String {
+ public enum Move: String, SymbolImage {
case _3d = "move.3d"
}
case multiply
- public enum Multiply: String {
+ public enum Multiply: String, SymbolImage {
case circle = "multiply.circle"
case circleFill = "multiply.circle.fill"
case square = "multiply.square"
case squareFill = "multiply.square.fill"
}
- public enum Music: String {
+ public enum Music: String, SymbolImage {
case note = "music.note"
case noteList = "music.note.list"
case quarternote3 = "music.quarternote.3"
@@ -3860,13 +3860,13 @@ public enum SFSymbol4: String {
case mustache
- public enum Mustache: String {
+ public enum Mustache: String, SymbolImage {
case fill = "mustache.fill"
}
case nairasign
- public enum Nairasign: String {
+ public enum Nairasign: String, SymbolImage {
case circle = "nairasign.circle"
case circleFill = "nairasign.circle.fill"
case square = "nairasign.square"
@@ -3875,13 +3875,13 @@ public enum SFSymbol4: String {
case network
- public enum Network: String {
+ public enum Network: String, SymbolImage {
case badgeShieldHalfFilled = "network.badge.shield.half.filled"
}
case newspaper
- public enum Newspaper: String {
+ public enum Newspaper: String, SymbolImage {
case fill = "newspaper.fill"
case circle = "newspaper.circle"
case circleFill = "newspaper.circle.fill"
@@ -3889,102 +3889,102 @@ public enum SFSymbol4: String {
case nose
- public enum Nose: String {
+ public enum Nose: String, SymbolImage {
case fill = "nose.fill"
}
case nosign
- public enum Nosign: String {
+ public enum Nosign: String, SymbolImage {
case app = "nosign.app"
case appFill = "nosign.app.fill"
}
case note
- public enum Note: String {
+ public enum Note: String, SymbolImage {
case text = "note.text"
case textBadgePlus = "note.text.badge.plus"
}
- public enum Num0: String {
+ public enum Num0: String, SymbolImage {
case circle = "0.circle"
case circleFill = "0.circle.fill"
case square = "0.square"
case squareFill = "0.square.fill"
}
- public enum Num00: String {
+ public enum Num00: String, SymbolImage {
case circle = "00.circle"
case circleFill = "00.circle.fill"
case square = "00.square"
case squareFill = "00.square.fill"
}
- public enum Num01: String {
+ public enum Num01: String, SymbolImage {
case circle = "01.circle"
case circleFill = "01.circle.fill"
case square = "01.square"
case squareFill = "01.square.fill"
}
- public enum Num02: String {
+ public enum Num02: String, SymbolImage {
case circle = "02.circle"
case circleFill = "02.circle.fill"
case square = "02.square"
case squareFill = "02.square.fill"
}
- public enum Num03: String {
+ public enum Num03: String, SymbolImage {
case circle = "03.circle"
case circleFill = "03.circle.fill"
case square = "03.square"
case squareFill = "03.square.fill"
}
- public enum Num04: String {
+ public enum Num04: String, SymbolImage {
case circle = "04.circle"
case circleFill = "04.circle.fill"
case square = "04.square"
case squareFill = "04.square.fill"
}
- public enum Num05: String {
+ public enum Num05: String, SymbolImage {
case circle = "05.circle"
case circleFill = "05.circle.fill"
case square = "05.square"
case squareFill = "05.square.fill"
}
- public enum Num06: String {
+ public enum Num06: String, SymbolImage {
case circle = "06.circle"
case circleFill = "06.circle.fill"
case square = "06.square"
case squareFill = "06.square.fill"
}
- public enum Num07: String {
+ public enum Num07: String, SymbolImage {
case circle = "07.circle"
case circleFill = "07.circle.fill"
case square = "07.square"
case squareFill = "07.square.fill"
}
- public enum Num08: String {
+ public enum Num08: String, SymbolImage {
case circle = "08.circle"
case circleFill = "08.circle.fill"
case square = "08.square"
case squareFill = "08.square.fill"
}
- public enum Num09: String {
+ public enum Num09: String, SymbolImage {
case circle = "09.circle"
case circleFill = "09.circle.fill"
case square = "09.square"
case squareFill = "09.square.fill"
}
- public enum Num1: String {
+ public enum Num1: String, SymbolImage {
case magnifyingglass = "1.magnifyingglass"
case circle = "1.circle"
case circleFill = "1.circle.fill"
@@ -3992,236 +3992,236 @@ public enum SFSymbol4: String {
case squareFill = "1.square.fill"
}
- public enum Num10: String {
+ public enum Num10: String, SymbolImage {
case circle = "10.circle"
case circleFill = "10.circle.fill"
case square = "10.square"
case squareFill = "10.square.fill"
}
- public enum Num11: String {
+ public enum Num11: String, SymbolImage {
case circle = "11.circle"
case circleFill = "11.circle.fill"
case square = "11.square"
case squareFill = "11.square.fill"
}
- public enum Num12: String {
+ public enum Num12: String, SymbolImage {
case circle = "12.circle"
case circleFill = "12.circle.fill"
case square = "12.square"
case squareFill = "12.square.fill"
}
- public enum Num123: String {
+ public enum Num123: String, SymbolImage {
case rectangle = "123.rectangle"
case rectangleFill = "123.rectangle.fill"
}
- public enum Num13: String {
+ public enum Num13: String, SymbolImage {
case circle = "13.circle"
case circleFill = "13.circle.fill"
case square = "13.square"
case squareFill = "13.square.fill"
}
- public enum Num14: String {
+ public enum Num14: String, SymbolImage {
case circle = "14.circle"
case circleFill = "14.circle.fill"
case square = "14.square"
case squareFill = "14.square.fill"
}
- public enum Num15: String {
+ public enum Num15: String, SymbolImage {
case circle = "15.circle"
case circleFill = "15.circle.fill"
case square = "15.square"
case squareFill = "15.square.fill"
}
- public enum Num16: String {
+ public enum Num16: String, SymbolImage {
case circle = "16.circle"
case circleFill = "16.circle.fill"
case square = "16.square"
case squareFill = "16.square.fill"
}
- public enum Num17: String {
+ public enum Num17: String, SymbolImage {
case circle = "17.circle"
case circleFill = "17.circle.fill"
case square = "17.square"
case squareFill = "17.square.fill"
}
- public enum Num18: String {
+ public enum Num18: String, SymbolImage {
case circle = "18.circle"
case circleFill = "18.circle.fill"
case square = "18.square"
case squareFill = "18.square.fill"
}
- public enum Num19: String {
+ public enum Num19: String, SymbolImage {
case circle = "19.circle"
case circleFill = "19.circle.fill"
case square = "19.square"
case squareFill = "19.square.fill"
}
- public enum Num2: String {
+ public enum Num2: String, SymbolImage {
case circle = "2.circle"
case circleFill = "2.circle.fill"
case square = "2.square"
case squareFill = "2.square.fill"
}
- public enum Num20: String {
+ public enum Num20: String, SymbolImage {
case circle = "20.circle"
case circleFill = "20.circle.fill"
case square = "20.square"
case squareFill = "20.square.fill"
}
- public enum Num21: String {
+ public enum Num21: String, SymbolImage {
case circle = "21.circle"
case circleFill = "21.circle.fill"
case square = "21.square"
case squareFill = "21.square.fill"
}
- public enum Num22: String {
+ public enum Num22: String, SymbolImage {
case circle = "22.circle"
case circleFill = "22.circle.fill"
case square = "22.square"
case squareFill = "22.square.fill"
}
- public enum Num23: String {
+ public enum Num23: String, SymbolImage {
case circle = "23.circle"
case circleFill = "23.circle.fill"
case square = "23.square"
case squareFill = "23.square.fill"
}
- public enum Num24: String {
+ public enum Num24: String, SymbolImage {
case circle = "24.circle"
case circleFill = "24.circle.fill"
case square = "24.square"
case squareFill = "24.square.fill"
}
- public enum Num25: String {
+ public enum Num25: String, SymbolImage {
case circle = "25.circle"
case circleFill = "25.circle.fill"
case square = "25.square"
case squareFill = "25.square.fill"
}
- public enum Num26: String {
+ public enum Num26: String, SymbolImage {
case circle = "26.circle"
case circleFill = "26.circle.fill"
case square = "26.square"
case squareFill = "26.square.fill"
}
- public enum Num27: String {
+ public enum Num27: String, SymbolImage {
case circle = "27.circle"
case circleFill = "27.circle.fill"
case square = "27.square"
case squareFill = "27.square.fill"
}
- public enum Num28: String {
+ public enum Num28: String, SymbolImage {
case circle = "28.circle"
case circleFill = "28.circle.fill"
case square = "28.square"
case squareFill = "28.square.fill"
}
- public enum Num29: String {
+ public enum Num29: String, SymbolImage {
case circle = "29.circle"
case circleFill = "29.circle.fill"
case square = "29.square"
case squareFill = "29.square.fill"
}
- public enum Num3: String {
+ public enum Num3: String, SymbolImage {
case circle = "3.circle"
case circleFill = "3.circle.fill"
case square = "3.square"
case squareFill = "3.square.fill"
}
- public enum Num30: String {
+ public enum Num30: String, SymbolImage {
case circle = "30.circle"
case circleFill = "30.circle.fill"
case square = "30.square"
case squareFill = "30.square.fill"
}
- public enum Num31: String {
+ public enum Num31: String, SymbolImage {
case circle = "31.circle"
case circleFill = "31.circle.fill"
case square = "31.square"
case squareFill = "31.square.fill"
}
- public enum Num32: String {
+ public enum Num32: String, SymbolImage {
case circle = "32.circle"
case circleFill = "32.circle.fill"
case square = "32.square"
case squareFill = "32.square.fill"
}
- public enum Num33: String {
+ public enum Num33: String, SymbolImage {
case circle = "33.circle"
case circleFill = "33.circle.fill"
case square = "33.square"
case squareFill = "33.square.fill"
}
- public enum Num34: String {
+ public enum Num34: String, SymbolImage {
case circle = "34.circle"
case circleFill = "34.circle.fill"
case square = "34.square"
case squareFill = "34.square.fill"
}
- public enum Num35: String {
+ public enum Num35: String, SymbolImage {
case circle = "35.circle"
case circleFill = "35.circle.fill"
case square = "35.square"
case squareFill = "35.square.fill"
}
- public enum Num36: String {
+ public enum Num36: String, SymbolImage {
case circle = "36.circle"
case circleFill = "36.circle.fill"
case square = "36.square"
case squareFill = "36.square.fill"
}
- public enum Num37: String {
+ public enum Num37: String, SymbolImage {
case circle = "37.circle"
case circleFill = "37.circle.fill"
case square = "37.square"
case squareFill = "37.square.fill"
}
- public enum Num38: String {
+ public enum Num38: String, SymbolImage {
case circle = "38.circle"
case circleFill = "38.circle.fill"
case square = "38.square"
case squareFill = "38.square.fill"
}
- public enum Num39: String {
+ public enum Num39: String, SymbolImage {
case circle = "39.circle"
case circleFill = "39.circle.fill"
case square = "39.square"
case squareFill = "39.square.fill"
}
- public enum Num4: String {
+ public enum Num4: String, SymbolImage {
case circle = "4.circle"
case circleFill = "4.circle.fill"
case square = "4.square"
@@ -4232,91 +4232,91 @@ public enum SFSymbol4: String {
case altSquareFill = "4.alt.square.fill"
}
- public enum Num40: String {
+ public enum Num40: String, SymbolImage {
case circle = "40.circle"
case circleFill = "40.circle.fill"
case square = "40.square"
case squareFill = "40.square.fill"
}
- public enum Num41: String {
+ public enum Num41: String, SymbolImage {
case circle = "41.circle"
case circleFill = "41.circle.fill"
case square = "41.square"
case squareFill = "41.square.fill"
}
- public enum Num42: String {
+ public enum Num42: String, SymbolImage {
case circle = "42.circle"
case circleFill = "42.circle.fill"
case square = "42.square"
case squareFill = "42.square.fill"
}
- public enum Num43: String {
+ public enum Num43: String, SymbolImage {
case circle = "43.circle"
case circleFill = "43.circle.fill"
case square = "43.square"
case squareFill = "43.square.fill"
}
- public enum Num44: String {
+ public enum Num44: String, SymbolImage {
case circle = "44.circle"
case circleFill = "44.circle.fill"
case square = "44.square"
case squareFill = "44.square.fill"
}
- public enum Num45: String {
+ public enum Num45: String, SymbolImage {
case circle = "45.circle"
case circleFill = "45.circle.fill"
case square = "45.square"
case squareFill = "45.square.fill"
}
- public enum Num46: String {
+ public enum Num46: String, SymbolImage {
case circle = "46.circle"
case circleFill = "46.circle.fill"
case square = "46.square"
case squareFill = "46.square.fill"
}
- public enum Num47: String {
+ public enum Num47: String, SymbolImage {
case circle = "47.circle"
case circleFill = "47.circle.fill"
case square = "47.square"
case squareFill = "47.square.fill"
}
- public enum Num48: String {
+ public enum Num48: String, SymbolImage {
case circle = "48.circle"
case circleFill = "48.circle.fill"
case square = "48.square"
case squareFill = "48.square.fill"
}
- public enum Num49: String {
+ public enum Num49: String, SymbolImage {
case circle = "49.circle"
case circleFill = "49.circle.fill"
case square = "49.square"
case squareFill = "49.square.fill"
}
- public enum Num5: String {
+ public enum Num5: String, SymbolImage {
case circle = "5.circle"
case circleFill = "5.circle.fill"
case square = "5.square"
case squareFill = "5.square.fill"
}
- public enum Num50: String {
+ public enum Num50: String, SymbolImage {
case circle = "50.circle"
case circleFill = "50.circle.fill"
case square = "50.square"
case squareFill = "50.square.fill"
}
- public enum Num6: String {
+ public enum Num6: String, SymbolImage {
case circle = "6.circle"
case circleFill = "6.circle.fill"
case square = "6.square"
@@ -4327,21 +4327,21 @@ public enum SFSymbol4: String {
case altSquareFill = "6.alt.square.fill"
}
- public enum Num7: String {
+ public enum Num7: String, SymbolImage {
case circle = "7.circle"
case circleFill = "7.circle.fill"
case square = "7.square"
case squareFill = "7.square.fill"
}
- public enum Num8: String {
+ public enum Num8: String, SymbolImage {
case circle = "8.circle"
case circleFill = "8.circle.fill"
case square = "8.square"
case squareFill = "8.square.fill"
}
- public enum Num9: String {
+ public enum Num9: String, SymbolImage {
case circle = "9.circle"
case circleFill = "9.circle.fill"
case square = "9.square"
@@ -4354,7 +4354,7 @@ public enum SFSymbol4: String {
case number
- public enum Number: String {
+ public enum Number: String, SymbolImage {
case circle = "number.circle"
case circleFill = "number.circle.fill"
case square = "number.square"
@@ -4363,13 +4363,13 @@ public enum SFSymbol4: String {
case numbersign
- public enum Oar2: String {
+ public enum Oar2: String, SymbolImage {
case crossed = "oar.2.crossed"
}
case octagon
- public enum Octagon: String {
+ public enum Octagon: String, SymbolImage {
case fill = "octagon.fill"
case lefthalfFilled = "octagon.lefthalf.filled"
case righthalfFilled = "octagon.righthalf.filled"
@@ -4379,13 +4379,13 @@ public enum SFSymbol4: String {
case opticaldisc
- public enum Opticaldisc: String {
+ public enum Opticaldisc: String, SymbolImage {
case fill = "opticaldisc.fill"
}
case opticaldiscdrive
- public enum Opticaldiscdrive: String {
+ public enum Opticaldiscdrive: String, SymbolImage {
case fill = "opticaldiscdrive.fill"
}
@@ -4393,7 +4393,7 @@ public enum SFSymbol4: String {
case oval
- public enum Oval: String {
+ public enum Oval: String, SymbolImage {
case fill = "oval.fill"
case lefthalfFilled = "oval.lefthalf.filled"
case righthalfFilled = "oval.righthalf.filled"
@@ -4411,13 +4411,13 @@ public enum SFSymbol4: String {
case oven
- public enum Oven: String {
+ public enum Oven: String, SymbolImage {
case fill = "oven.fill"
}
case paintbrush
- public enum Paintbrush: String {
+ public enum Paintbrush: String, SymbolImage {
case fill = "paintbrush.fill"
case pointed = "paintbrush.pointed"
case pointedFill = "paintbrush.pointed.fill"
@@ -4425,19 +4425,19 @@ public enum SFSymbol4: String {
case paintpalette
- public enum Paintpalette: String {
+ public enum Paintpalette: String, SymbolImage {
case fill = "paintpalette.fill"
}
case pano
- public enum Pano: String {
+ public enum Pano: String, SymbolImage {
case fill = "pano.fill"
}
case paperclip
- public enum Paperclip: String {
+ public enum Paperclip: String, SymbolImage {
case circle = "paperclip.circle"
case circleFill = "paperclip.circle.fill"
case badgeEllipsis = "paperclip.badge.ellipsis"
@@ -4445,7 +4445,7 @@ public enum SFSymbol4: String {
case paperplane
- public enum Paperplane: String {
+ public enum Paperplane: String, SymbolImage {
case fill = "paperplane.fill"
case circle = "paperplane.circle"
case circleFill = "paperplane.circle.fill"
@@ -4457,27 +4457,27 @@ public enum SFSymbol4: String {
case parkinglight
- public enum Parkinglight: String {
+ public enum Parkinglight: String, SymbolImage {
case fill = "parkinglight.fill"
}
case parkingsign
- public enum Parkingsign: String {
+ public enum Parkingsign: String, SymbolImage {
case circle = "parkingsign.circle"
case circleFill = "parkingsign.circle.fill"
case brakesignal = "parkingsign.brakesignal"
case brakesignalSlash = "parkingsign.brakesignal.slash"
}
- public enum Party: String {
+ public enum Party: String, SymbolImage {
case popper = "party.popper"
case popperFill = "party.popper.fill"
}
case pause
- public enum Pause: String {
+ public enum Pause: String, SymbolImage {
case fill = "pause.fill"
case circle = "pause.circle"
case circleFill = "pause.circle.fill"
@@ -4487,7 +4487,7 @@ public enum SFSymbol4: String {
case pawprint
- public enum Pawprint: String {
+ public enum Pawprint: String, SymbolImage {
case fill = "pawprint.fill"
case circle = "pawprint.circle"
case circleFill = "pawprint.circle.fill"
@@ -4497,14 +4497,14 @@ public enum SFSymbol4: String {
case peacesign
- public enum Pedestrian: String {
+ public enum Pedestrian: String, SymbolImage {
case gateClosed = "pedestrian.gate.closed"
case gateOpen = "pedestrian.gate.open"
}
case pencil
- public enum Pencil: String {
+ public enum Pencil: String, SymbolImage {
case circle = "pencil.circle"
case circleFill = "pencil.circle.fill"
case slash = "pencil.slash"
@@ -4521,7 +4521,7 @@ public enum SFSymbol4: String {
case pentagon
- public enum Pentagon: String {
+ public enum Pentagon: String, SymbolImage {
case fill = "pentagon.fill"
case lefthalfFilled = "pentagon.lefthalf.filled"
case righthalfFilled = "pentagon.righthalf.filled"
@@ -4533,7 +4533,7 @@ public enum SFSymbol4: String {
case person
- public enum Person: String {
+ public enum Person: String, SymbolImage {
case fill = "person.fill"
case circle = "person.circle"
case circleFill = "person.circle.fill"
@@ -4602,7 +4602,7 @@ public enum SFSymbol4: String {
case person2 = "person.2"
- public enum Person2: String {
+ public enum Person2: String, SymbolImage {
case fill = "person.2.fill"
case circle = "person.2.circle"
case circleFill = "person.2.circle.fill"
@@ -4619,7 +4619,7 @@ public enum SFSymbol4: String {
case person3 = "person.3"
- public enum Person3: String {
+ public enum Person3: String, SymbolImage {
case fill = "person.3.fill"
case sequence = "person.3.sequence"
case sequenceFill = "person.3.sequence.fill"
@@ -4627,7 +4627,7 @@ public enum SFSymbol4: String {
case personalhotspot
- public enum Personalhotspot: String {
+ public enum Personalhotspot: String, SymbolImage {
case circle = "personalhotspot.circle"
case circleFill = "personalhotspot.circle.fill"
}
@@ -4636,7 +4636,7 @@ public enum SFSymbol4: String {
case pesetasign
- public enum Pesetasign: String {
+ public enum Pesetasign: String, SymbolImage {
case circle = "pesetasign.circle"
case circleFill = "pesetasign.circle.fill"
case square = "pesetasign.square"
@@ -4645,7 +4645,7 @@ public enum SFSymbol4: String {
case pesosign
- public enum Pesosign: String {
+ public enum Pesosign: String, SymbolImage {
case circle = "pesosign.circle"
case circleFill = "pesosign.circle.fill"
case square = "pesosign.square"
@@ -4654,7 +4654,7 @@ public enum SFSymbol4: String {
case phone
- public enum Phone: String {
+ public enum Phone: String, SymbolImage {
case bubbleLeft = "phone.bubble.left"
case bubbleLeftFill = "phone.bubble.left.fill"
case fill = "phone.fill"
@@ -4685,7 +4685,7 @@ public enum SFSymbol4: String {
case photo
- public enum Photo: String {
+ public enum Photo: String, SymbolImage {
case artframe = "photo.artframe"
case tv = "photo.tv"
case fill = "photo.fill"
@@ -4700,13 +4700,13 @@ public enum SFSymbol4: String {
case pianokeys
- public enum Pianokeys: String {
+ public enum Pianokeys: String, SymbolImage {
case inverse = "pianokeys.inverse"
}
case pill
- public enum Pill: String {
+ public enum Pill: String, SymbolImage {
case fill = "pill.fill"
case circle = "pill.circle"
case circleFill = "pill.circle.fill"
@@ -4714,7 +4714,7 @@ public enum SFSymbol4: String {
case pills
- public enum Pills: String {
+ public enum Pills: String, SymbolImage {
case fill = "pills.fill"
case circle = "pills.circle"
case circleFill = "pills.circle.fill"
@@ -4722,7 +4722,7 @@ public enum SFSymbol4: String {
case pin
- public enum Pin: String {
+ public enum Pin: String, SymbolImage {
case fill = "pin.fill"
case circle = "pin.circle"
case circleFill = "pin.circle.fill"
@@ -4734,7 +4734,7 @@ public enum SFSymbol4: String {
case pip
- public enum Pip: String {
+ public enum Pip: String, SymbolImage {
case fill = "pip.fill"
case exit = "pip.exit"
case enter = "pip.enter"
@@ -4742,16 +4742,16 @@ public enum SFSymbol4: String {
case remove = "pip.remove"
}
- public enum Pipe: String {
+ public enum Pipe: String, SymbolImage {
case andDrop = "pipe.and.drop"
case andDropFill = "pipe.and.drop.fill"
}
- public enum Placeholdertext: String {
+ public enum Placeholdertext: String, SymbolImage {
case fill = "placeholdertext.fill"
}
- public enum Platter: String {
+ public enum Platter: String, SymbolImage {
case filledTopIphone = "platter.filled.top.iphone"
case filledBottomIphone = "platter.filled.bottom.iphone"
case filledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone"
@@ -4762,7 +4762,7 @@ public enum SFSymbol4: String {
case bottomApplewatchCase = "platter.bottom.applewatch.case"
}
- public enum Platter2: String {
+ public enum Platter2: String, SymbolImage {
case filledIphone = "platter.2.filled.iphone"
case filledIphoneLandscape = "platter.2.filled.iphone.landscape"
case filledIpad = "platter.2.filled.ipad"
@@ -4771,7 +4771,7 @@ public enum SFSymbol4: String {
case play
- public enum Play: String {
+ public enum Play: String, SymbolImage {
case fill = "play.fill"
case circle = "play.circle"
case circleFill = "play.circle.fill"
@@ -4794,19 +4794,19 @@ public enum SFSymbol4: String {
case playpause
- public enum Playpause: String {
+ public enum Playpause: String, SymbolImage {
case fill = "playpause.fill"
case circle = "playpause.circle"
case circleFill = "playpause.circle.fill"
}
- public enum Playstation: String {
+ public enum Playstation: String, SymbolImage {
case logo = "playstation.logo"
}
case plus
- public enum Plus: String {
+ public enum Plus: String, SymbolImage {
case rectangleOnFolder = "plus.rectangle.on.folder"
case rectangleOnFolderFill = "plus.rectangle.on.folder.fill"
case magnifyingglass = "plus.magnifyingglass"
@@ -4837,26 +4837,26 @@ public enum SFSymbol4: String {
case plusminus
- public enum Plusminus: String {
+ public enum Plusminus: String, SymbolImage {
case circle = "plusminus.circle"
case circleFill = "plusminus.circle.fill"
}
- public enum Point: String {
+ public enum Point: String, SymbolImage {
case topleftDownCurvedtoPointBottomrightUp = "point.topleft.down.curvedto.point.bottomright.up"
case topleftDownCurvedtoPointBottomrightUpFill = "point.topleft.down.curvedto.point.bottomright.up.fill"
case topleftDownCurvedtoPointFilledBottomrightUp = "point.topleft.down.curvedto.point.filled.bottomright.up"
case filledTopleftDownCurvedtoPointBottomrightUp = "point.filled.topleft.down.curvedto.point.bottomright.up"
}
- public enum Point3: String {
+ public enum Point3: String, SymbolImage {
case connectedTrianglepathDotted = "point.3.connected.trianglepath.dotted"
case filledConnectedTrianglepathDotted = "point.3.filled.connected.trianglepath.dotted"
}
case popcorn
- public enum Popcorn: String {
+ public enum Popcorn: String, SymbolImage {
case fill = "popcorn.fill"
case circle = "popcorn.circle"
case circleFill = "popcorn.circle.fill"
@@ -4864,7 +4864,7 @@ public enum SFSymbol4: String {
case power
- public enum Power: String {
+ public enum Power: String, SymbolImage {
case circle = "power.circle"
case circleFill = "power.circle.fill"
case dotted = "power.dotted"
@@ -4874,7 +4874,7 @@ public enum SFSymbol4: String {
case poweron
- public enum Poweroutlet: String {
+ public enum Poweroutlet: String, SymbolImage {
case typeA = "poweroutlet.type.a"
case typeAFill = "poweroutlet.type.a.fill"
case typeASquare = "poweroutlet.type.a.square"
@@ -4941,7 +4941,7 @@ public enum SFSymbol4: String {
case powerplug
- public enum Powerplug: String {
+ public enum Powerplug: String, SymbolImage {
case fill = "powerplug.fill"
}
@@ -4949,7 +4949,7 @@ public enum SFSymbol4: String {
case printer
- public enum Printer: String {
+ public enum Printer: String, SymbolImage {
case fill = "printer.fill"
case filledAndPaper = "printer.filled.and.paper"
case dotmatrix = "printer.dotmatrix"
@@ -4961,14 +4961,14 @@ public enum SFSymbol4: String {
case purchased
- public enum Purchased: String {
+ public enum Purchased: String, SymbolImage {
case circle = "purchased.circle"
case circleFill = "purchased.circle.fill"
}
case puzzlepiece
- public enum Puzzlepiece: String {
+ public enum Puzzlepiece: String, SymbolImage {
case _extension = "puzzlepiece.extension"
case extensionFill = "puzzlepiece.extension.fill"
case fill = "puzzlepiece.fill"
@@ -4976,19 +4976,19 @@ public enum SFSymbol4: String {
case pyramid
- public enum Pyramid: String {
+ public enum Pyramid: String, SymbolImage {
case fill = "pyramid.fill"
}
case qrcode
- public enum Qrcode: String {
+ public enum Qrcode: String, SymbolImage {
case viewfinder = "qrcode.viewfinder"
}
case questionmark
- public enum Questionmark: String {
+ public enum Questionmark: String, SymbolImage {
case folder = "questionmark.folder"
case folderFill = "questionmark.folder.fill"
case squareDashed = "questionmark.square.dashed"
@@ -5007,7 +5007,7 @@ public enum SFSymbol4: String {
case diamondFill = "questionmark.diamond.fill"
}
- public enum Quote: String {
+ public enum Quote: String, SymbolImage {
case opening = "quote.opening"
case closing = "quote.closing"
case bubble = "quote.bubble"
@@ -5016,44 +5016,44 @@ public enum SFSymbol4: String {
case quotelevel
- public enum R1: String {
+ public enum R1: String, SymbolImage {
case rectangleRoundedbottom = "r1.rectangle.roundedbottom"
case rectangleRoundedbottomFill = "r1.rectangle.roundedbottom.fill"
}
- public enum R2: String {
+ public enum R2: String, SymbolImage {
case rectangleRoundedtop = "r2.rectangle.roundedtop"
case rectangleRoundedtopFill = "r2.rectangle.roundedtop.fill"
}
case radio
- public enum Radio: String {
+ public enum Radio: String, SymbolImage {
case fill = "radio.fill"
}
case rays
- public enum Rb: String {
+ public enum Rb: String, SymbolImage {
case rectangleRoundedbottom = "rb.rectangle.roundedbottom"
case rectangleRoundedbottomFill = "rb.rectangle.roundedbottom.fill"
}
- public enum Record: String {
+ public enum Record: String, SymbolImage {
case circle = "record.circle"
case circleFill = "record.circle.fill"
}
case recordingtape
- public enum Recordingtape: String {
+ public enum Recordingtape: String, SymbolImage {
case circle = "recordingtape.circle"
case circleFill = "recordingtape.circle.fill"
}
case rectangle
- public enum Rectangle: String {
+ public enum Rectangle: String, SymbolImage {
case portraitAndArrowRight = "rectangle.portrait.and.arrow.right"
case portraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill"
case portraitAndArrowForward = "rectangle.portrait.and.arrow.forward"
@@ -5211,11 +5211,11 @@ public enum SFSymbol4: String {
case andArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash"
}
- public enum Rectangle2: String {
+ public enum Rectangle2: String, SymbolImage {
case swap = "rectangle.2.swap"
}
- public enum Rectangle3: String {
+ public enum Rectangle3: String, SymbolImage {
case group = "rectangle.3.group"
case groupFill = "rectangle.3.group.fill"
case groupBubbleLeft = "rectangle.3.group.bubble.left"
@@ -5224,63 +5224,63 @@ public enum SFSymbol4: String {
case refrigerator
- public enum Refrigerator: String {
+ public enum Refrigerator: String, SymbolImage {
case fill = "refrigerator.fill"
}
case _repeat = "repeat"
- public enum Repeat: String {
+ public enum Repeat: String, SymbolImage {
case circle = "repeat.circle"
case circleFill = "repeat.circle.fill"
}
case repeat1 = "repeat.1"
- public enum Repeat1: String {
+ public enum Repeat1: String, SymbolImage {
case circle = "repeat.1.circle"
case circleFill = "repeat.1.circle.fill"
}
case restart
- public enum Restart: String {
+ public enum Restart: String, SymbolImage {
case circle = "restart.circle"
case circleFill = "restart.circle.fill"
}
case _return = "return"
- public enum Return: String {
+ public enum Return: String, SymbolImage {
case left = "return.left"
case right = "return.right"
}
case rhombus
- public enum Rhombus: String {
+ public enum Rhombus: String, SymbolImage {
case fill = "rhombus.fill"
}
- public enum Road: String {
+ public enum Road: String, SymbolImage {
case lanes = "road.lanes"
case lanesCurvedLeft = "road.lanes.curved.left"
case lanesCurvedRight = "road.lanes.curved.right"
}
- public enum Roller: String {
+ public enum Roller: String, SymbolImage {
case shadeOpen = "roller.shade.open"
case shadeClosed = "roller.shade.closed"
}
- public enum Roman: String {
+ public enum Roman: String, SymbolImage {
case shadeOpen = "roman.shade.open"
case shadeClosed = "roman.shade.closed"
}
case rosette
- public enum Rotate: String {
+ public enum Rotate: String, SymbolImage {
case _3d = "rotate.3d"
case left = "rotate.left"
case leftFill = "rotate.left.fill"
@@ -5288,14 +5288,14 @@ public enum SFSymbol4: String {
case rightFill = "rotate.right.fill"
}
- public enum Rt: String {
+ public enum Rt: String, SymbolImage {
case rectangleRoundedtop = "rt.rectangle.roundedtop"
case rectangleRoundedtopFill = "rt.rectangle.roundedtop.fill"
}
case rublesign
- public enum Rublesign: String {
+ public enum Rublesign: String, SymbolImage {
case circle = "rublesign.circle"
case circleFill = "rublesign.circle.fill"
case square = "rublesign.square"
@@ -5304,13 +5304,13 @@ public enum SFSymbol4: String {
case ruler
- public enum Ruler: String {
+ public enum Ruler: String, SymbolImage {
case fill = "ruler.fill"
}
case rupeesign
- public enum Rupeesign: String {
+ public enum Rupeesign: String, SymbolImage {
case circle = "rupeesign.circle"
case circleFill = "rupeesign.circle.fill"
case square = "rupeesign.square"
@@ -5319,35 +5319,35 @@ public enum SFSymbol4: String {
case safari
- public enum Safari: String {
+ public enum Safari: String, SymbolImage {
case fill = "safari.fill"
}
case sailboat
- public enum Sailboat: String {
+ public enum Sailboat: String, SymbolImage {
case fill = "sailboat.fill"
}
- public enum Scale: String {
+ public enum Scale: String, SymbolImage {
case _3d = "scale.3d"
}
case scalemass
- public enum Scalemass: String {
+ public enum Scalemass: String, SymbolImage {
case fill = "scalemass.fill"
}
case scanner
- public enum Scanner: String {
+ public enum Scanner: String, SymbolImage {
case fill = "scanner.fill"
}
case scissors
- public enum Scissors: String {
+ public enum Scissors: String, SymbolImage {
case circle = "scissors.circle"
case circleFill = "scissors.circle.fill"
case badgeEllipsis = "scissors.badge.ellipsis"
@@ -5359,71 +5359,71 @@ public enum SFSymbol4: String {
case screwdriver
- public enum Screwdriver: String {
+ public enum Screwdriver: String, SymbolImage {
case fill = "screwdriver.fill"
}
case scribble
- public enum Scribble: String {
+ public enum Scribble: String, SymbolImage {
case variable = "scribble.variable"
}
case scroll
- public enum Scroll: String {
+ public enum Scroll: String, SymbolImage {
case fill = "scroll.fill"
}
case sdcard
- public enum Sdcard: String {
+ public enum Sdcard: String, SymbolImage {
case fill = "sdcard.fill"
}
case seal
- public enum Seal: String {
+ public enum Seal: String, SymbolImage {
case fill = "seal.fill"
}
- public enum Selection: String {
+ public enum Selection: String, SymbolImage {
case pinInOut = "selection.pin.in.out"
}
case sensor
- public enum Sensor: String {
+ public enum Sensor: String, SymbolImage {
case fill = "sensor.fill"
case tagRadiowavesForward = "sensor.tag.radiowaves.forward"
case tagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill"
}
- public enum Server: String {
+ public enum Server: String, SymbolImage {
case rack = "server.rack"
}
case shadow
- public enum Shared: String {
+ public enum Shared: String, SymbolImage {
case withYou = "shared.with.you"
case withYouSlash = "shared.with.you.slash"
}
case shareplay
- public enum Shareplay: String {
+ public enum Shareplay: String, SymbolImage {
case slash = "shareplay.slash"
}
- public enum Shazam: String {
+ public enum Shazam: String, SymbolImage {
case logo = "shazam.logo"
case logoFill = "shazam.logo.fill"
}
case shekelsign
- public enum Shekelsign: String {
+ public enum Shekelsign: String, SymbolImage {
case circle = "shekelsign.circle"
case circleFill = "shekelsign.circle.fill"
case square = "shekelsign.square"
@@ -5432,7 +5432,7 @@ public enum SFSymbol4: String {
case shield
- public enum Shield: String {
+ public enum Shield: String, SymbolImage {
case fill = "shield.fill"
case lefthalfFilled = "shield.lefthalf.filled"
case righthalfFilled = "shield.righthalf.filled"
@@ -5443,13 +5443,13 @@ public enum SFSymbol4: String {
case shift
- public enum Shift: String {
+ public enum Shift: String, SymbolImage {
case fill = "shift.fill"
}
case shippingbox
- public enum Shippingbox: String {
+ public enum Shippingbox: String, SymbolImage {
case fill = "shippingbox.fill"
case circle = "shippingbox.circle"
case circleFill = "shippingbox.circle.fill"
@@ -5457,13 +5457,13 @@ public enum SFSymbol4: String {
case andArrowBackwardFill = "shippingbox.and.arrow.backward.fill"
}
- public enum Shoeprints: String {
+ public enum Shoeprints: String, SymbolImage {
case fill = "shoeprints.fill"
}
case shower
- public enum Shower: String {
+ public enum Shower: String, SymbolImage {
case sidejet = "shower.sidejet"
case sidejetFill = "shower.sidejet.fill"
case fill = "shower.fill"
@@ -5473,12 +5473,12 @@ public enum SFSymbol4: String {
case shuffle
- public enum Shuffle: String {
+ public enum Shuffle: String, SymbolImage {
case circle = "shuffle.circle"
case circleFill = "shuffle.circle.fill"
}
- public enum Sidebar: String {
+ public enum Sidebar: String, SymbolImage {
case left = "sidebar.left"
case right = "sidebar.right"
case leading = "sidebar.leading"
@@ -5491,7 +5491,7 @@ public enum SFSymbol4: String {
case signature
- public enum Signpost: String {
+ public enum Signpost: String, SymbolImage {
case left = "signpost.left"
case leftFill = "signpost.left.fill"
case right = "signpost.right"
@@ -5500,37 +5500,37 @@ public enum SFSymbol4: String {
case simcard
- public enum Simcard: String {
+ public enum Simcard: String, SymbolImage {
case fill = "simcard.fill"
}
case simcard2 = "simcard.2"
- public enum Simcard2: String {
+ public enum Simcard2: String, SymbolImage {
case fill = "simcard.2.fill"
}
case sink
- public enum Sink: String {
+ public enum Sink: String, SymbolImage {
case fill = "sink.fill"
}
case skew
- public enum Slash: String {
+ public enum Slash: String, SymbolImage {
case circle = "slash.circle"
case circleFill = "slash.circle.fill"
}
case sleep
- public enum Sleep: String {
+ public enum Sleep: String, SymbolImage {
case circle = "sleep.circle"
case circleFill = "sleep.circle.fill"
}
- public enum Slider: String {
+ public enum Slider: String, SymbolImage {
case horizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath"
case horizontal3 = "slider.horizontal.3"
case horizontal2SquareOnSquare = "slider.horizontal.2.square.on.square"
@@ -5544,7 +5544,7 @@ public enum SFSymbol4: String {
case slowmo
- public enum Smallcircle: String {
+ public enum Smallcircle: String, SymbolImage {
case filledCircle = "smallcircle.filled.circle"
case filledCircleFill = "smallcircle.filled.circle.fill"
case circle = "smallcircle.circle"
@@ -5553,7 +5553,7 @@ public enum SFSymbol4: String {
case smoke
- public enum Smoke: String {
+ public enum Smoke: String, SymbolImage {
case fill = "smoke.fill"
case circle = "smoke.circle"
case circleFill = "smoke.circle.fill"
@@ -5561,14 +5561,14 @@ public enum SFSymbol4: String {
case snowflake
- public enum Snowflake: String {
+ public enum Snowflake: String, SymbolImage {
case circle = "snowflake.circle"
case circleFill = "snowflake.circle.fill"
}
case soccerball
- public enum Soccerball: String {
+ public enum Soccerball: String, SymbolImage {
case inverse = "soccerball.inverse"
case circle = "soccerball.circle"
case circleInverse = "soccerball.circle.inverse"
@@ -5578,7 +5578,7 @@ public enum SFSymbol4: String {
case sofa
- public enum Sofa: String {
+ public enum Sofa: String, SymbolImage {
case fill = "sofa.fill"
}
@@ -5586,13 +5586,13 @@ public enum SFSymbol4: String {
case sparkle
- public enum Sparkle: String {
+ public enum Sparkle: String, SymbolImage {
case magnifyingglass = "sparkle.magnifyingglass"
}
case sparkles
- public enum Sparkles: String {
+ public enum Sparkles: String, SymbolImage {
case squareFilledOnSquare = "sparkles.square.filled.on.square"
case tv = "sparkles.tv"
case tvFill = "sparkles.tv.fill"
@@ -5602,7 +5602,7 @@ public enum SFSymbol4: String {
case speaker
- public enum Speaker: String {
+ public enum Speaker: String, SymbolImage {
case fill = "speaker.fill"
case circle = "speaker.circle"
case circleFill = "speaker.circle.fill"
@@ -5636,13 +5636,13 @@ public enum SFSymbol4: String {
case spigot
- public enum Spigot: String {
+ public enum Spigot: String, SymbolImage {
case fill = "spigot.fill"
}
case sportscourt
- public enum Sportscourt: String {
+ public enum Sportscourt: String, SymbolImage {
case fill = "sportscourt.fill"
case circle = "sportscourt.circle"
case circleFill = "sportscourt.circle.fill"
@@ -5650,7 +5650,7 @@ public enum SFSymbol4: String {
case sprinkler
- public enum Sprinkler: String {
+ public enum Sprinkler: String, SymbolImage {
case fill = "sprinkler.fill"
case andDroplets = "sprinkler.and.droplets"
case andDropletsFill = "sprinkler.and.droplets.fill"
@@ -5658,7 +5658,7 @@ public enum SFSymbol4: String {
case square
- public enum Square: String {
+ public enum Square: String, SymbolImage {
case andArrowUp = "square.and.arrow.up"
case andArrowUpFill = "square.and.arrow.up.fill"
case andArrowUpCircle = "square.and.arrow.up.circle"
@@ -5760,13 +5760,13 @@ public enum SFSymbol4: String {
case fillTextGrid1X2 = "square.fill.text.grid.1x2"
}
- public enum Square2: String {
+ public enum Square2: String, SymbolImage {
case layers3D = "square.2.layers.3d"
case layers3DTopFilled = "square.2.layers.3d.top.filled"
case layers3DBottomFilled = "square.2.layers.3d.bottom.filled"
}
- public enum Square3: String {
+ public enum Square3: String, SymbolImage {
case layers3DDownRight = "square.3.layers.3d.down.right"
case layers3DDownRightSlash = "square.3.layers.3d.down.right.slash"
case layers3DDownLeft = "square.3.layers.3d.down.left"
@@ -5780,14 +5780,14 @@ public enum SFSymbol4: String {
case layers3DBottomFilled = "square.3.layers.3d.bottom.filled"
}
- public enum Squares: String {
+ public enum Squares: String, SymbolImage {
case belowRectangle = "squares.below.rectangle"
case leadingRectangle = "squares.leading.rectangle"
}
case squareshape
- public enum Squareshape: String {
+ public enum Squareshape: String, SymbolImage {
case fill = "squareshape.fill"
case dashedSquareshape = "squareshape.dashed.squareshape"
case squareshapeDashed = "squareshape.squareshape.dashed"
@@ -5802,7 +5802,7 @@ public enum SFSymbol4: String {
case star
- public enum Star: String {
+ public enum Star: String, SymbolImage {
case squareOnSquare = "star.square.on.square"
case squareOnSquareFill = "star.square.on.square.fill"
case fill = "star.fill"
@@ -5819,7 +5819,7 @@ public enum SFSymbol4: String {
case staroflife
- public enum Staroflife: String {
+ public enum Staroflife: String, SymbolImage {
case fill = "staroflife.fill"
case circle = "staroflife.circle"
case circleFill = "staroflife.circle.fill"
@@ -5827,7 +5827,7 @@ public enum SFSymbol4: String {
case sterlingsign
- public enum Sterlingsign: String {
+ public enum Sterlingsign: String, SymbolImage {
case circle = "sterlingsign.circle"
case circleFill = "sterlingsign.circle.fill"
case square = "sterlingsign.square"
@@ -5836,14 +5836,14 @@ public enum SFSymbol4: String {
case stethoscope
- public enum Stethoscope: String {
+ public enum Stethoscope: String, SymbolImage {
case circle = "stethoscope.circle"
case circleFill = "stethoscope.circle.fill"
}
case stop
- public enum Stop: String {
+ public enum Stop: String, SymbolImage {
case fill = "stop.fill"
case circle = "stop.circle"
case circleFill = "stop.circle.fill"
@@ -5851,13 +5851,13 @@ public enum SFSymbol4: String {
case stopwatch
- public enum Stopwatch: String {
+ public enum Stopwatch: String, SymbolImage {
case fill = "stopwatch.fill"
}
case stove
- public enum Stove: String {
+ public enum Stove: String, SymbolImage {
case fill = "stove.fill"
}
@@ -5865,7 +5865,7 @@ public enum SFSymbol4: String {
case studentdesk
- public enum Suit: String {
+ public enum Suit: String, SymbolImage {
case heart = "suit.heart"
case heartFill = "suit.heart.fill"
case club = "suit.club"
@@ -5878,7 +5878,7 @@ public enum SFSymbol4: String {
case suitcase
- public enum Suitcase: String {
+ public enum Suitcase: String, SymbolImage {
case fill = "suitcase.fill"
case cart = "suitcase.cart"
case cartFill = "suitcase.cart.fill"
@@ -5886,7 +5886,7 @@ public enum SFSymbol4: String {
case sum
- public enum Sun: String {
+ public enum Sun: String, SymbolImage {
case min = "sun.min"
case minFill = "sun.min.fill"
case max = "sun.max"
@@ -5911,7 +5911,7 @@ public enum SFSymbol4: String {
case sunrise
- public enum Sunrise: String {
+ public enum Sunrise: String, SymbolImage {
case fill = "sunrise.fill"
case circle = "sunrise.circle"
case circleFill = "sunrise.circle.fill"
@@ -5919,7 +5919,7 @@ public enum SFSymbol4: String {
case sunset
- public enum Sunset: String {
+ public enum Sunset: String, SymbolImage {
case fill = "sunset.fill"
case circle = "sunset.circle"
case circleFill = "sunset.circle.fill"
@@ -5927,13 +5927,13 @@ public enum SFSymbol4: String {
case swatchpalette
- public enum Swatchpalette: String {
+ public enum Swatchpalette: String, SymbolImage {
case fill = "swatchpalette.fill"
}
case swift
- public enum Switch: String {
+ public enum Switch: String, SymbolImage {
case programmable = "switch.programmable"
case programmableFill = "switch.programmable.fill"
case programmableSquare = "switch.programmable.square"
@@ -5944,18 +5944,18 @@ public enum SFSymbol4: String {
case syringe
- public enum Syringe: String {
+ public enum Syringe: String, SymbolImage {
case fill = "syringe.fill"
}
- public enum Table: String {
+ public enum Table: String, SymbolImage {
case furniture = "table.furniture"
case furnitureFill = "table.furniture.fill"
}
case tablecells
- public enum Tablecells: String {
+ public enum Tablecells: String, SymbolImage {
case fill = "tablecells.fill"
case badgeEllipsis = "tablecells.badge.ellipsis"
case fillBadgeEllipsis = "tablecells.fill.badge.ellipsis"
@@ -5963,7 +5963,7 @@ public enum SFSymbol4: String {
case tag
- public enum Tag: String {
+ public enum Tag: String, SymbolImage {
case fill = "tag.fill"
case circle = "tag.circle"
case circleFill = "tag.circle.fill"
@@ -5973,7 +5973,7 @@ public enum SFSymbol4: String {
case slashFill = "tag.slash.fill"
}
- public enum Takeoutbag: String {
+ public enum Takeoutbag: String, SymbolImage {
case andCupAndStraw = "takeoutbag.and.cup.and.straw"
case andCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill"
}
@@ -5982,13 +5982,13 @@ public enum SFSymbol4: String {
case teddybear
- public enum Teddybear: String {
+ public enum Teddybear: String, SymbolImage {
case fill = "teddybear.fill"
}
case teletype
- public enum Teletype: String {
+ public enum Teletype: String, SymbolImage {
case circle = "teletype.circle"
case circleFill = "teletype.circle.fill"
case answer = "teletype.answer"
@@ -5998,14 +5998,14 @@ public enum SFSymbol4: String {
case tengesign
- public enum Tengesign: String {
+ public enum Tengesign: String, SymbolImage {
case circle = "tengesign.circle"
case circleFill = "tengesign.circle.fill"
case square = "tengesign.square"
case squareFill = "tengesign.square.fill"
}
- public enum Tennis: String {
+ public enum Tennis: String, SymbolImage {
case racket = "tennis.racket"
case racketCircle = "tennis.racket.circle"
case racketCircleFill = "tennis.racket.circle.fill"
@@ -6013,7 +6013,7 @@ public enum SFSymbol4: String {
case tennisball
- public enum Tennisball: String {
+ public enum Tennisball: String, SymbolImage {
case fill = "tennisball.fill"
case circle = "tennisball.circle"
case circleFill = "tennisball.circle.fill"
@@ -6021,19 +6021,19 @@ public enum SFSymbol4: String {
case tent
- public enum Tent: String {
+ public enum Tent: String, SymbolImage {
case fill = "tent.fill"
}
case terminal
- public enum Terminal: String {
+ public enum Terminal: String, SymbolImage {
case fill = "terminal.fill"
}
case testtube2 = "testtube.2"
- public enum Text: String {
+ public enum Text: String, SymbolImage {
case bookClosed = "text.book.closed"
case bookClosedFill = "text.book.closed.fill"
case magnifyingglass = "text.magnifyingglass"
@@ -6067,7 +6067,7 @@ public enum SFSymbol4: String {
case textformat
- public enum Textformat: String {
+ public enum Textformat: String, SymbolImage {
case sizeSmaller = "textformat.size.smaller"
case sizeLarger = "textformat.size.larger"
case size = "textformat.size"
@@ -6082,20 +6082,20 @@ public enum SFSymbol4: String {
case textformat123 = "textformat.123"
- public enum Theatermask: String {
+ public enum Theatermask: String, SymbolImage {
case andPaintbrush = "theatermask.and.paintbrush"
case andPaintbrushFill = "theatermask.and.paintbrush.fill"
}
case theatermasks
- public enum Theatermasks: String {
+ public enum Theatermasks: String, SymbolImage {
case fill = "theatermasks.fill"
case circle = "theatermasks.circle"
case circleFill = "theatermasks.circle.fill"
}
- public enum Thermometer: String {
+ public enum Thermometer: String, SymbolImage {
case sun = "thermometer.sun"
case sunFill = "thermometer.sun.fill"
case sunCircle = "thermometer.sun.circle"
@@ -6112,19 +6112,19 @@ public enum SFSymbol4: String {
case ticket
- public enum Ticket: String {
+ public enum Ticket: String, SymbolImage {
case fill = "ticket.fill"
}
case timelapse
- public enum Timeline: String {
+ public enum Timeline: String, SymbolImage {
case selection = "timeline.selection"
}
case timer
- public enum Timer: String {
+ public enum Timer: String, SymbolImage {
case circle = "timer.circle"
case circleFill = "timer.circle.fill"
case square = "timer.square"
@@ -6134,20 +6134,20 @@ public enum SFSymbol4: String {
case toilet
- public enum Toilet: String {
+ public enum Toilet: String, SymbolImage {
case fill = "toilet.fill"
}
case tornado
- public enum Tornado: String {
+ public enum Tornado: String, SymbolImage {
case circle = "tornado.circle"
case circleFill = "tornado.circle.fill"
}
case tortoise
- public enum Tortoise: String {
+ public enum Tortoise: String, SymbolImage {
case fill = "tortoise.fill"
}
@@ -6155,7 +6155,7 @@ public enum SFSymbol4: String {
case touchid
- public enum Train: String {
+ public enum Train: String, SymbolImage {
case sideFrontCar = "train.side.front.car"
case sideMiddleCar = "train.side.middle.car"
case sideRearCar = "train.side.rear.car"
@@ -6163,14 +6163,14 @@ public enum SFSymbol4: String {
case tram
- public enum Tram: String {
+ public enum Tram: String, SymbolImage {
case fill = "tram.fill"
case circle = "tram.circle"
case circleFill = "tram.circle.fill"
case fillTunnel = "tram.fill.tunnel"
}
- public enum Trapezoid: String {
+ public enum Trapezoid: String, SymbolImage {
case andLineVertical = "trapezoid.and.line.vertical"
case andLineVerticalFill = "trapezoid.and.line.vertical.fill"
case andLineHorizontal = "trapezoid.and.line.horizontal"
@@ -6179,7 +6179,7 @@ public enum SFSymbol4: String {
case trash
- public enum Trash: String {
+ public enum Trash: String, SymbolImage {
case fill = "trash.fill"
case circle = "trash.circle"
case circleFill = "trash.circle.fill"
@@ -6195,7 +6195,7 @@ public enum SFSymbol4: String {
case tray
- public enum Tray: String {
+ public enum Tray: String, SymbolImage {
case fill = "tray.fill"
case circle = "tray.circle"
case circleFill = "tray.circle.fill"
@@ -6209,13 +6209,13 @@ public enum SFSymbol4: String {
case tray2 = "tray.2"
- public enum Tray2: String {
+ public enum Tray2: String, SymbolImage {
case fill = "tray.2.fill"
}
case triangle
- public enum Triangle: String {
+ public enum Triangle: String, SymbolImage {
case fill = "triangle.fill"
case lefthalfFilled = "triangle.lefthalf.filled"
case righthalfFilled = "triangle.righthalf.filled"
@@ -6228,7 +6228,7 @@ public enum SFSymbol4: String {
case trophy
- public enum Trophy: String {
+ public enum Trophy: String, SymbolImage {
case fill = "trophy.fill"
case circle = "trophy.circle"
case circleFill = "trophy.circle.fill"
@@ -6236,20 +6236,20 @@ public enum SFSymbol4: String {
case tropicalstorm
- public enum Tropicalstorm: String {
+ public enum Tropicalstorm: String, SymbolImage {
case circle = "tropicalstorm.circle"
case circleFill = "tropicalstorm.circle.fill"
}
case tshirt
- public enum Tshirt: String {
+ public enum Tshirt: String, SymbolImage {
case fill = "tshirt.fill"
}
case tugriksign
- public enum Tugriksign: String {
+ public enum Tugriksign: String, SymbolImage {
case circle = "tugriksign.circle"
case circleFill = "tugriksign.circle.fill"
case square = "tugriksign.square"
@@ -6260,7 +6260,7 @@ public enum SFSymbol4: String {
case turkishlirasign
- public enum Turkishlirasign: String {
+ public enum Turkishlirasign: String, SymbolImage {
case circle = "turkishlirasign.circle"
case circleFill = "turkishlirasign.circle.fill"
case square = "turkishlirasign.square"
@@ -6269,7 +6269,7 @@ public enum SFSymbol4: String {
case tv
- public enum Tv: String {
+ public enum Tv: String, SymbolImage {
case fill = "tv.fill"
case insetFilled = "tv.inset.filled"
case circle = "tv.circle"
@@ -6279,13 +6279,13 @@ public enum SFSymbol4: String {
case andMediaboxFill = "tv.and.mediabox.fill"
}
- public enum Uiwindow: String {
+ public enum Uiwindow: String, SymbolImage {
case split2X1 = "uiwindow.split.2x1"
}
case umbrella
- public enum Umbrella: String {
+ public enum Umbrella: String, SymbolImage {
case fill = "umbrella.fill"
case percent = "umbrella.percent"
case percentFill = "umbrella.percent.fill"
@@ -6293,13 +6293,13 @@ public enum SFSymbol4: String {
case underline
- public enum Vial: String {
+ public enum Vial: String, SymbolImage {
case viewfinder = "vial.viewfinder"
}
case video
- public enum Video: String {
+ public enum Video: String, SymbolImage {
case bubbleLeft = "video.bubble.left"
case bubbleLeftFill = "video.bubble.left.fill"
case fill = "video.fill"
@@ -6323,25 +6323,25 @@ public enum SFSymbol4: String {
case videoprojector
- public enum Videoprojector: String {
+ public enum Videoprojector: String, SymbolImage {
case fill = "videoprojector.fill"
}
- public enum View: String {
+ public enum View: String, SymbolImage {
case _2d = "view.2d"
case _3d = "view.3d"
}
case viewfinder
- public enum Viewfinder: String {
+ public enum Viewfinder: String, SymbolImage {
case circle = "viewfinder.circle"
case circleFill = "viewfinder.circle.fill"
}
case volleyball
- public enum Volleyball: String {
+ public enum Volleyball: String, SymbolImage {
case fill = "volleyball.fill"
case circle = "volleyball.circle"
case circleFill = "volleyball.circle.fill"
@@ -6349,17 +6349,17 @@ public enum SFSymbol4: String {
case wake
- public enum Wake: String {
+ public enum Wake: String, SymbolImage {
case circle = "wake.circle"
case circleFill = "wake.circle.fill"
}
- public enum Wallet: String {
+ public enum Wallet: String, SymbolImage {
case pass = "wallet.pass"
case passFill = "wallet.pass.fill"
}
- public enum Wand: String {
+ public enum Wand: String, SymbolImage {
case andRays = "wand.and.rays"
case andRaysInverse = "wand.and.rays.inverse"
case andStars = "wand.and.stars"
@@ -6368,15 +6368,15 @@ public enum SFSymbol4: String {
case washer
- public enum Washer: String {
+ public enum Washer: String, SymbolImage {
case fill = "washer.fill"
}
- public enum Watchface: String {
+ public enum Watchface: String, SymbolImage {
case applewatchCase = "watchface.applewatch.case"
}
- public enum Water: String {
+ public enum Water: String, SymbolImage {
case waves = "water.waves"
case wavesSlash = "water.waves.slash"
case wavesAndArrowUp = "water.waves.and.arrow.up"
@@ -6384,7 +6384,7 @@ public enum SFSymbol4: String {
case wavesAndArrowDownTrianglebadgeExclamationmark = "water.waves.and.arrow.down.trianglebadge.exclamationmark"
}
- public enum Wave3: String {
+ public enum Wave3: String, SymbolImage {
case left = "wave.3.left"
case leftCircle = "wave.3.left.circle"
case leftCircleFill = "wave.3.left.circle.fill"
@@ -6401,7 +6401,7 @@ public enum SFSymbol4: String {
case waveform
- public enum Waveform: String {
+ public enum Waveform: String, SymbolImage {
case pathEcg = "waveform.path.ecg"
case pathEcgRectangle = "waveform.path.ecg.rectangle"
case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill"
@@ -6418,14 +6418,14 @@ public enum SFSymbol4: String {
case andMic = "waveform.and.mic"
}
- public enum Web: String {
+ public enum Web: String, SymbolImage {
case camera = "web.camera"
case cameraFill = "web.camera.fill"
}
case wifi
- public enum Wifi: String {
+ public enum Wifi: String, SymbolImage {
case router = "wifi.router"
case routerFill = "wifi.router.fill"
case circle = "wifi.circle"
@@ -6438,7 +6438,7 @@ public enum SFSymbol4: String {
case wind
- public enum Wind: String {
+ public enum Wind: String, SymbolImage {
case circle = "wind.circle"
case circleFill = "wind.circle.fill"
case snow = "wind.snow"
@@ -6446,7 +6446,7 @@ public enum SFSymbol4: String {
case snowCircleFill = "wind.snow.circle.fill"
}
- public enum Window: String {
+ public enum Window: String, SymbolImage {
case verticalOpen = "window.vertical.open"
case verticalClosed = "window.vertical.closed"
case horizontal = "window.horizontal"
@@ -6461,7 +6461,7 @@ public enum SFSymbol4: String {
case shadeClosed = "window.shade.closed"
}
- public enum Windshield: String {
+ public enum Windshield: String, SymbolImage {
case frontAndWiper = "windshield.front.and.wiper"
case frontAndFluid = "windshield.front.and.fluid"
case frontAndWiperAndDrop = "windshield.front.and.wiper.and.drop"
@@ -6471,33 +6471,33 @@ public enum SFSymbol4: String {
case wineglass
- public enum Wineglass: String {
+ public enum Wineglass: String, SymbolImage {
case fill = "wineglass.fill"
}
case wonsign
- public enum Wonsign: String {
+ public enum Wonsign: String, SymbolImage {
case circle = "wonsign.circle"
case circleFill = "wonsign.circle.fill"
case square = "wonsign.square"
case squareFill = "wonsign.square.fill"
}
- public enum Wrench: String {
+ public enum Wrench: String, SymbolImage {
case adjustable = "wrench.adjustable"
case adjustableFill = "wrench.adjustable.fill"
case andScrewdriver = "wrench.and.screwdriver"
case andScrewdriverFill = "wrench.and.screwdriver.fill"
}
- public enum Xbox: String {
+ public enum Xbox: String, SymbolImage {
case logo = "xbox.logo"
}
case xmark
- public enum Xmark: String {
+ public enum Xmark: String, SymbolImage {
case bin = "xmark.bin"
case binFill = "xmark.bin.fill"
case binCircle = "xmark.bin.circle"
@@ -6528,19 +6528,19 @@ public enum SFSymbol4: String {
case yensign
- public enum Yensign: String {
+ public enum Yensign: String, SymbolImage {
case circle = "yensign.circle"
case circleFill = "yensign.circle.fill"
case square = "yensign.square"
case squareFill = "yensign.square.fill"
}
- public enum Zl: String {
+ public enum Zl: String, SymbolImage {
case rectangleRoundedtop = "zl.rectangle.roundedtop"
case rectangleRoundedtopFill = "zl.rectangle.roundedtop.fill"
}
- public enum Zr: String {
+ public enum Zr: String, SymbolImage {
case rectangleRoundedtop = "zr.rectangle.roundedtop"
case rectangleRoundedtopFill = "zr.rectangle.roundedtop.fill"
}
diff --git a/Sources/SFSymbol/SFSymbol5/SFSymbol5.swift b/Sources/SFSymbol/SFSymbol5/SFSymbol5.swift
index 40f6344..fe30ca5 100644
--- a/Sources/SFSymbol/SFSymbol5/SFSymbol5.swift
+++ b/Sources/SFSymbol/SFSymbol5/SFSymbol5.swift
@@ -21,12 +21,12 @@
// THE SOFTWARE.
/// Symbols for SFSymbols 5.0
-public enum SFSymbol5: String {
+public enum SFSymbol5: String, SymbolImage {
case abc
case abs
- public enum Abs: String {
+ public enum Abs: String, SymbolImage {
case brakesignal = "abs.brakesignal"
case brakesignalSlash = "abs.brakesignal.slash"
case circle = "abs.circle"
@@ -35,12 +35,12 @@ public enum SFSymbol5: String {
case accessibility
- public enum Accessibility: String {
+ public enum Accessibility: String, SymbolImage {
case fill = "accessibility.fill"
case badgeArrowUpRight = "accessibility.badge.arrow.up.right"
}
- public enum Air: String {
+ public enum Air: String, SymbolImage {
case purifier = "air.purifier"
case purifierFill = "air.purifier.fill"
case conditionerVertical = "air.conditioner.vertical"
@@ -51,7 +51,7 @@ public enum SFSymbol5: String {
case airplane
- public enum Airplane: String {
+ public enum Airplane: String, SymbolImage {
case circle = "airplane.circle"
case circleFill = "airplane.circle.fill"
case arrival = "airplane.arrival"
@@ -60,7 +60,7 @@ public enum SFSymbol5: String {
case airplayaudio
- public enum Airplayaudio: String {
+ public enum Airplayaudio: String, SymbolImage {
case circle = "airplayaudio.circle"
case circleFill = "airplayaudio.circle.fill"
case badgeExclamationmark = "airplayaudio.badge.exclamationmark"
@@ -68,27 +68,27 @@ public enum SFSymbol5: String {
case airplayvideo
- public enum Airplayvideo: String {
+ public enum Airplayvideo: String, SymbolImage {
case circle = "airplayvideo.circle"
case circleFill = "airplayvideo.circle.fill"
case badgeExclamationmark = "airplayvideo.badge.exclamationmark"
}
- public enum Airpod: String {
+ public enum Airpod: String, SymbolImage {
case right = "airpod.right"
case left = "airpod.left"
case gen3Right = "airpod.gen3.right"
case gen3Left = "airpod.gen3.left"
}
- public enum Airpodpro: String {
+ public enum Airpodpro: String, SymbolImage {
case right = "airpodpro.right"
case left = "airpodpro.left"
}
case airpods
- public enum Airpods: String {
+ public enum Airpods: String, SymbolImage {
case chargingcase = "airpods.chargingcase"
case chargingcaseFill = "airpods.chargingcase.fill"
case chargingcaseWireless = "airpods.chargingcase.wireless"
@@ -102,14 +102,14 @@ public enum SFSymbol5: String {
case airpodspro
- public enum Airpodspro: String {
+ public enum Airpodspro: String, SymbolImage {
case chargingcaseWireless = "airpodspro.chargingcase.wireless"
case chargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill"
case chargingcaseWirelessRadiowavesLeftAndRight = "airpodspro.chargingcase.wireless.radiowaves.left.and.right"
case chargingcaseWirelessRadiowavesLeftAndRightFill = "airpodspro.chargingcase.wireless.radiowaves.left.and.right.fill"
}
- public enum Airport: String {
+ public enum Airport: String, SymbolImage {
case express = "airport.express"
case extreme = "airport.extreme"
case extremeTower = "airport.extreme.tower"
@@ -117,7 +117,7 @@ public enum SFSymbol5: String {
case airtag
- public enum Airtag: String {
+ public enum Airtag: String, SymbolImage {
case radiowavesForward = "airtag.radiowaves.forward"
case radiowavesForwardFill = "airtag.radiowaves.forward.fill"
case fill = "airtag.fill"
@@ -125,13 +125,13 @@ public enum SFSymbol5: String {
case alarm
- public enum Alarm: String {
+ public enum Alarm: String, SymbolImage {
case fill = "alarm.fill"
case wavesLeftAndRight = "alarm.waves.left.and.right"
case wavesLeftAndRightFill = "alarm.waves.left.and.right.fill"
}
- public enum Align: String {
+ public enum Align: String, SymbolImage {
case horizontalLeft = "align.horizontal.left"
case horizontalLeftFill = "align.horizontal.left.fill"
case horizontalCenter = "align.horizontal.center"
@@ -148,7 +148,7 @@ public enum SFSymbol5: String {
case allergens
- public enum Allergens: String {
+ public enum Allergens: String, SymbolImage {
case fill = "allergens.fill"
}
@@ -162,13 +162,13 @@ public enum SFSymbol5: String {
case ant
- public enum Ant: String {
+ public enum Ant: String, SymbolImage {
case fill = "ant.fill"
case circle = "ant.circle"
case circleFill = "ant.circle.fill"
}
- public enum Antenna: String {
+ public enum Antenna: String, SymbolImage {
case radiowavesLeftAndRight = "antenna.radiowaves.left.and.right"
case radiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle"
case radiowavesLeftAndRightCircleFill = "antenna.radiowaves.left.and.right.circle.fill"
@@ -177,7 +177,7 @@ public enum SFSymbol5: String {
case app
- public enum App: String {
+ public enum App: String, SymbolImage {
case fill = "app.fill"
case badge = "app.badge"
case badgeFill = "app.badge.fill"
@@ -191,7 +191,7 @@ public enum SFSymbol5: String {
case appclip
- public enum Apple: String {
+ public enum Apple: String, SymbolImage {
case terminal = "apple.terminal"
case terminalFill = "apple.terminal.fill"
case terminalOnRectangle = "apple.terminal.on.rectangle"
@@ -201,7 +201,7 @@ public enum SFSymbol5: String {
case applepencil
- public enum Applepencil: String {
+ public enum Applepencil: String, SymbolImage {
case gen1 = "applepencil.gen1"
case gen2 = "applepencil.gen2"
case andScribble = "applepencil.and.scribble"
@@ -212,17 +212,17 @@ public enum SFSymbol5: String {
case applescript
- public enum Applescript: String {
+ public enum Applescript: String, SymbolImage {
case fill = "applescript.fill"
}
case appletv
- public enum Appletv: String {
+ public enum Appletv: String, SymbolImage {
case fill = "appletv.fill"
}
- public enum Appletvremote: String {
+ public enum Appletvremote: String, SymbolImage {
case gen1 = "appletvremote.gen1"
case gen1Fill = "appletvremote.gen1.fill"
case gen2 = "appletvremote.gen2"
@@ -235,7 +235,7 @@ public enum SFSymbol5: String {
case applewatch
- public enum Applewatch: String {
+ public enum Applewatch: String, SymbolImage {
case watchface = "applewatch.watchface"
case andArrowForward = "applewatch.and.arrow.forward"
case radiowavesLeftAndRight = "applewatch.radiowaves.left.and.right"
@@ -244,7 +244,7 @@ public enum SFSymbol5: String {
case caseInsetFilled = "applewatch.case.inset.filled"
}
- public enum Apps: String {
+ public enum Apps: String, SymbolImage {
case iphone = "apps.iphone"
case iphoneBadgePlus = "apps.iphone.badge.plus"
case iphoneLandscape = "apps.iphone.landscape"
@@ -252,17 +252,17 @@ public enum SFSymbol5: String {
case ipadLandscape = "apps.ipad.landscape"
}
- public enum Appwindow: String {
+ public enum Appwindow: String, SymbolImage {
case swipeRectangle = "appwindow.swipe.rectangle"
}
- public enum Aqi: String {
+ public enum Aqi: String, SymbolImage {
case low = "aqi.low"
case medium = "aqi.medium"
case high = "aqi.high"
}
- public enum Arcade: String {
+ public enum Arcade: String, SymbolImage {
case stickConsole = "arcade.stick.console"
case stickConsoleFill = "arcade.stick.console.fill"
case stick = "arcade.stick"
@@ -276,7 +276,7 @@ public enum SFSymbol5: String {
case archivebox
- public enum Archivebox: String {
+ public enum Archivebox: String, SymbolImage {
case fill = "archivebox.fill"
case circle = "archivebox.circle"
case circleFill = "archivebox.circle.fill"
@@ -284,11 +284,11 @@ public enum SFSymbol5: String {
case arkit
- public enum Arkit: String {
+ public enum Arkit: String, SymbolImage {
case badgeXmark = "arkit.badge.xmark"
}
- public enum Arrow: String {
+ public enum Arrow: String, SymbolImage {
case upTrash = "arrow.up.trash"
case upTrashFill = "arrow.up.trash.fill"
case upBin = "arrow.up.bin"
@@ -610,7 +610,7 @@ public enum SFSymbol5: String {
case arrowkeys
- public enum Arrowkeys: String {
+ public enum Arrowkeys: String, SymbolImage {
case fill = "arrowkeys.fill"
case upFilled = "arrowkeys.up.filled"
case downFilled = "arrowkeys.down.filled"
@@ -618,7 +618,7 @@ public enum SFSymbol5: String {
case rightFilled = "arrowkeys.right.filled"
}
- public enum Arrowshape: String {
+ public enum Arrowshape: String, SymbolImage {
case left = "arrowshape.left"
case leftFill = "arrowshape.left.fill"
case leftCircle = "arrowshape.left.circle"
@@ -681,7 +681,7 @@ public enum SFSymbol5: String {
case bounceForwardFill = "arrowshape.bounce.forward.fill"
}
- public enum Arrowtriangle: String {
+ public enum Arrowtriangle: String, SymbolImage {
case upArrowtriangleDownWindowRight = "arrowtriangle.up.arrowtriangle.down.window.right"
case upArrowtriangleDownWindowLeft = "arrowtriangle.up.arrowtriangle.down.window.left"
case leftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right"
@@ -728,20 +728,20 @@ public enum SFSymbol5: String {
case aspectratio
- public enum Aspectratio: String {
+ public enum Aspectratio: String, SymbolImage {
case fill = "aspectratio.fill"
}
case asterisk
- public enum Asterisk: String {
+ public enum Asterisk: String, SymbolImage {
case circle = "asterisk.circle"
case circleFill = "asterisk.circle.fill"
}
case at
- public enum At: String {
+ public enum At: String, SymbolImage {
case circle = "at.circle"
case circleFill = "at.circle.fill"
case badgePlus = "at.badge.plus"
@@ -752,7 +752,7 @@ public enum SFSymbol5: String {
case australiandollarsign
- public enum Australiandollarsign: String {
+ public enum Australiandollarsign: String, SymbolImage {
case circle = "australiandollarsign.circle"
case circleFill = "australiandollarsign.circle.fill"
case square = "australiandollarsign.square"
@@ -761,14 +761,14 @@ public enum SFSymbol5: String {
case australsign
- public enum Australsign: String {
+ public enum Australsign: String, SymbolImage {
case circle = "australsign.circle"
case circleFill = "australsign.circle.fill"
case square = "australsign.square"
case squareFill = "australsign.square.fill"
}
- public enum Automatic: String {
+ public enum Automatic: String, SymbolImage {
case headlightHighBeam = "automatic.headlight.high.beam"
case headlightHighBeamFill = "automatic.headlight.high.beam.fill"
case headlightLowBeam = "automatic.headlight.low.beam"
@@ -778,17 +778,17 @@ public enum SFSymbol5: String {
case autostartstop
- public enum Autostartstop: String {
+ public enum Autostartstop: String, SymbolImage {
case slash = "autostartstop.slash"
case trianglebadgeExclamationmark = "autostartstop.trianglebadge.exclamationmark"
}
- public enum Av: String {
+ public enum Av: String, SymbolImage {
case remote = "av.remote"
case remoteFill = "av.remote.fill"
}
- public enum Axle: String {
+ public enum Axle: String, SymbolImage {
case _2 = "axle.2"
case _2FrontEngaged = "axle.2.front.engaged"
case _2RearEngaged = "axle.2.rear.engaged"
@@ -801,7 +801,7 @@ public enum SFSymbol5: String {
case backpack
- public enum Backpack: String {
+ public enum Backpack: String, SymbolImage {
case fill = "backpack.fill"
case circle = "backpack.circle"
case circleFill = "backpack.circle.fill"
@@ -809,7 +809,7 @@ public enum SFSymbol5: String {
case backward
- public enum Backward: String {
+ public enum Backward: String, SymbolImage {
case fill = "backward.fill"
case circle = "backward.circle"
case circleFill = "backward.circle.fill"
@@ -823,14 +823,14 @@ public enum SFSymbol5: String {
case frameFill = "backward.frame.fill"
}
- public enum Badge: String {
+ public enum Badge: String, SymbolImage {
case plusRadiowavesRight = "badge.plus.radiowaves.right"
case plusRadiowavesForward = "badge.plus.radiowaves.forward"
}
case bag
- public enum Bag: String {
+ public enum Bag: String, SymbolImage {
case fill = "bag.fill"
case circle = "bag.circle"
case circleFill = "bag.circle.fill"
@@ -844,7 +844,7 @@ public enum SFSymbol5: String {
case bahtsign
- public enum Bahtsign: String {
+ public enum Bahtsign: String, SymbolImage {
case circle = "bahtsign.circle"
case circleFill = "bahtsign.circle.fill"
case square = "bahtsign.square"
@@ -853,7 +853,7 @@ public enum SFSymbol5: String {
case balloon
- public enum Balloon: String {
+ public enum Balloon: String, SymbolImage {
case fill = "balloon.fill"
case _2 = "balloon.2"
case _2Fill = "balloon.2.fill"
@@ -861,19 +861,19 @@ public enum SFSymbol5: String {
case bandage
- public enum Bandage: String {
+ public enum Bandage: String, SymbolImage {
case fill = "bandage.fill"
}
case banknote
- public enum Banknote: String {
+ public enum Banknote: String, SymbolImage {
case fill = "banknote.fill"
}
case barcode
- public enum Barcode: String {
+ public enum Barcode: String, SymbolImage {
case viewfinder = "barcode.viewfinder"
}
@@ -881,7 +881,7 @@ public enum SFSymbol5: String {
case baseball
- public enum Baseball: String {
+ public enum Baseball: String, SymbolImage {
case diamondBases = "baseball.diamond.bases"
case fill = "baseball.fill"
case circle = "baseball.circle"
@@ -890,13 +890,13 @@ public enum SFSymbol5: String {
case basket
- public enum Basket: String {
+ public enum Basket: String, SymbolImage {
case fill = "basket.fill"
}
case basketball
- public enum Basketball: String {
+ public enum Basketball: String, SymbolImage {
case fill = "basketball.fill"
case circle = "basketball.circle"
case circleFill = "basketball.circle.fill"
@@ -904,11 +904,11 @@ public enum SFSymbol5: String {
case bathtub
- public enum Bathtub: String {
+ public enum Bathtub: String, SymbolImage {
case fill = "bathtub.fill"
}
- public enum Battery: String {
+ public enum Battery: String, SymbolImage {
case _100percent = "battery.100percent"
case _100percentCircle = "battery.100percent.circle"
case _100percentCircleFill = "battery.100percent.circle.fill"
@@ -921,18 +921,18 @@ public enum SFSymbol5: String {
case batteryblock
- public enum Batteryblock: String {
+ public enum Batteryblock: String, SymbolImage {
case fill = "batteryblock.fill"
case slash = "batteryblock.slash"
case slashFill = "batteryblock.slash.fill"
}
- public enum Beach: String {
+ public enum Beach: String, SymbolImage {
case umbrella = "beach.umbrella"
case umbrellaFill = "beach.umbrella.fill"
}
- public enum Beats: String {
+ public enum Beats: String, SymbolImage {
case headphones = "beats.headphones"
case earphones = "beats.earphones"
case powerbeatspro = "beats.powerbeatspro"
@@ -963,7 +963,7 @@ public enum SFSymbol5: String {
case fitProChargingcaseFill = "beats.fit.pro.chargingcase.fill"
}
- public enum Bed: String {
+ public enum Bed: String, SymbolImage {
case double = "bed.double"
case doubleFill = "bed.double.fill"
case doubleCircle = "bed.double.circle"
@@ -972,7 +972,7 @@ public enum SFSymbol5: String {
case bell
- public enum Bell: String {
+ public enum Bell: String, SymbolImage {
case fill = "bell.fill"
case circle = "bell.circle"
case circleFill = "bell.circle.fill"
@@ -996,14 +996,14 @@ public enum SFSymbol5: String {
case bicycle
- public enum Bicycle: String {
+ public enum Bicycle: String, SymbolImage {
case circle = "bicycle.circle"
case circleFill = "bicycle.circle.fill"
}
case binoculars
- public enum Binoculars: String {
+ public enum Binoculars: String, SymbolImage {
case fill = "binoculars.fill"
case circle = "binoculars.circle"
case circleFill = "binoculars.circle.fill"
@@ -1011,27 +1011,27 @@ public enum SFSymbol5: String {
case bird
- public enum Bird: String {
+ public enum Bird: String, SymbolImage {
case fill = "bird.fill"
case circle = "bird.circle"
case circleFill = "bird.circle.fill"
}
- public enum Birthday: String {
+ public enum Birthday: String, SymbolImage {
case cake = "birthday.cake"
case cakeFill = "birthday.cake.fill"
}
case bitcoinsign
- public enum Bitcoinsign: String {
+ public enum Bitcoinsign: String, SymbolImage {
case circle = "bitcoinsign.circle"
case circleFill = "bitcoinsign.circle.fill"
case square = "bitcoinsign.square"
case squareFill = "bitcoinsign.square.fill"
}
- public enum Blinds: String {
+ public enum Blinds: String, SymbolImage {
case verticalOpen = "blinds.vertical.open"
case verticalClosed = "blinds.vertical.closed"
case horizontalOpen = "blinds.horizontal.open"
@@ -1040,14 +1040,14 @@ public enum SFSymbol5: String {
case bold
- public enum Bold: String {
+ public enum Bold: String, SymbolImage {
case italicUnderline = "bold.italic.underline"
case underline = "bold.underline"
}
case bolt
- public enum Bolt: String {
+ public enum Bolt: String, SymbolImage {
case heart = "bolt.heart"
case heartFill = "bolt.heart.fill"
case fill = "bolt.fill"
@@ -1091,7 +1091,7 @@ public enum SFSymbol5: String {
case book
- public enum Book: String {
+ public enum Book: String, SymbolImage {
case pages = "book.pages"
case pagesFill = "book.pages.fill"
case fill = "book.fill"
@@ -1107,7 +1107,7 @@ public enum SFSymbol5: String {
case bookmark
- public enum Bookmark: String {
+ public enum Bookmark: String, SymbolImage {
case fill = "bookmark.fill"
case circle = "bookmark.circle"
case circleFill = "bookmark.circle.fill"
@@ -1117,7 +1117,7 @@ public enum SFSymbol5: String {
case slashFill = "bookmark.slash.fill"
}
- public enum Books: String {
+ public enum Books: String, SymbolImage {
case vertical = "books.vertical"
case verticalFill = "books.vertical.fill"
case verticalCircle = "books.vertical.circle"
@@ -1126,7 +1126,7 @@ public enum SFSymbol5: String {
case brain
- public enum Brain: String {
+ public enum Brain: String, SymbolImage {
case headProfile = "brain.head.profile"
case headProfileFill = "brain.head.profile.fill"
case filledHeadProfile = "brain.filled.head.profile"
@@ -1135,13 +1135,13 @@ public enum SFSymbol5: String {
case brakesignal
- public enum Brakesignal: String {
+ public enum Brakesignal: String, SymbolImage {
case dashed = "brakesignal.dashed"
}
case brazilianrealsign
- public enum Brazilianrealsign: String {
+ public enum Brazilianrealsign: String, SymbolImage {
case circle = "brazilianrealsign.circle"
case circleFill = "brazilianrealsign.circle.fill"
case square = "brazilianrealsign.square"
@@ -1150,7 +1150,7 @@ public enum SFSymbol5: String {
case briefcase
- public enum Briefcase: String {
+ public enum Briefcase: String, SymbolImage {
case fill = "briefcase.fill"
case circle = "briefcase.circle"
case circleFill = "briefcase.circle.fill"
@@ -1158,7 +1158,7 @@ public enum SFSymbol5: String {
case bubble
- public enum Bubble: String {
+ public enum Bubble: String, SymbolImage {
case fill = "bubble.fill"
case circle = "bubble.circle"
case circleFill = "bubble.circle.fill"
@@ -1182,14 +1182,14 @@ public enum SFSymbol5: String {
case leftAndTextBubbleRightFill = "bubble.left.and.text.bubble.right.fill"
}
- public enum Bubbles: String {
+ public enum Bubbles: String, SymbolImage {
case andSparkles = "bubbles.and.sparkles"
case andSparklesFill = "bubbles.and.sparkles.fill"
}
case building
- public enum Building: String {
+ public enum Building: String, SymbolImage {
case columns = "building.columns"
case columnsFill = "building.columns.fill"
case columnsCircle = "building.columns.circle"
@@ -1205,19 +1205,19 @@ public enum SFSymbol5: String {
case burst
- public enum Burst: String {
+ public enum Burst: String, SymbolImage {
case fill = "burst.fill"
}
case bus
- public enum Bus: String {
+ public enum Bus: String, SymbolImage {
case fill = "bus.fill"
case doubledecker = "bus.doubledecker"
case doubledeckerFill = "bus.doubledecker.fill"
}
- public enum Button: String {
+ public enum Button: String, SymbolImage {
case programmable = "button.programmable"
case programmableSquare = "button.programmable.square"
case programmableSquareFill = "button.programmable.square.fill"
@@ -1245,11 +1245,11 @@ public enum SFSymbol5: String {
case cabinet
- public enum Cabinet: String {
+ public enum Cabinet: String, SymbolImage {
case fill = "cabinet.fill"
}
- public enum Cable: String {
+ public enum Cable: String, SymbolImage {
case connector = "cable.connector"
case connectorHorizontal = "cable.connector.horizontal"
case coaxial = "cable.coaxial"
@@ -1257,13 +1257,13 @@ public enum SFSymbol5: String {
case cablecar
- public enum Cablecar: String {
+ public enum Cablecar: String, SymbolImage {
case fill = "cablecar.fill"
}
case calendar
- public enum Calendar: String {
+ public enum Calendar: String, SymbolImage {
case circle = "calendar.circle"
case circleFill = "calendar.circle.fill"
case badgePlus = "calendar.badge.plus"
@@ -1279,7 +1279,7 @@ public enum SFSymbol5: String {
case camera
- public enum Camera: String {
+ public enum Camera: String, SymbolImage {
case fill = "camera.fill"
case circle = "camera.circle"
case circleFill = "camera.circle.fill"
@@ -1311,13 +1311,13 @@ public enum SFSymbol5: String {
case capslock
- public enum Capslock: String {
+ public enum Capslock: String, SymbolImage {
case fill = "capslock.fill"
}
case capsule
- public enum Capsule: String {
+ public enum Capsule: String, SymbolImage {
case fill = "capsule.fill"
case lefthalfFilled = "capsule.lefthalf.filled"
case righthalfFilled = "capsule.righthalf.filled"
@@ -1333,14 +1333,14 @@ public enum SFSymbol5: String {
case portraitInsetFilled = "capsule.portrait.inset.filled"
}
- public enum Captions: String {
+ public enum Captions: String, SymbolImage {
case bubble = "captions.bubble"
case bubbleFill = "captions.bubble.fill"
}
case car
- public enum Car: String {
+ public enum Car: String, SymbolImage {
case fill = "car.fill"
case circle = "car.circle"
case circleFill = "car.circle.fill"
@@ -1468,7 +1468,7 @@ public enum SFSymbol5: String {
case rearAndCollisionRoadLaneSlash = "car.rear.and.collision.road.lane.slash"
}
- public enum Carbon: String {
+ public enum Carbon: String, SymbolImage {
case monoxideCloud = "carbon.monoxide.cloud"
case monoxideCloudFill = "carbon.monoxide.cloud.fill"
case dioxideCloud = "carbon.dioxide.cloud"
@@ -1477,11 +1477,11 @@ public enum SFSymbol5: String {
case carrot
- public enum Carrot: String {
+ public enum Carrot: String, SymbolImage {
case fill = "carrot.fill"
}
- public enum Carseat: String {
+ public enum Carseat: String, SymbolImage {
case left = "carseat.left"
case leftFill = "carseat.left.fill"
case right = "carseat.right"
@@ -1526,7 +1526,7 @@ public enum SFSymbol5: String {
case cart
- public enum Cart: String {
+ public enum Cart: String, SymbolImage {
case fill = "cart.fill"
case circle = "cart.circle"
case circleFill = "cart.circle.fill"
@@ -1540,13 +1540,13 @@ public enum SFSymbol5: String {
case `case`
- public enum Case: String {
+ public enum Case: String, SymbolImage {
case fill = "case.fill"
}
case cat
- public enum Cat: String {
+ public enum Cat: String, SymbolImage {
case fill = "cat.fill"
case circle = "cat.circle"
case circleFill = "cat.circle.fill"
@@ -1554,7 +1554,7 @@ public enum SFSymbol5: String {
case cedisign
- public enum Cedisign: String {
+ public enum Cedisign: String, SymbolImage {
case circle = "cedisign.circle"
case circleFill = "cedisign.circle.fill"
case square = "cedisign.square"
@@ -1565,7 +1565,7 @@ public enum SFSymbol5: String {
case centsign
- public enum Centsign: String {
+ public enum Centsign: String, SymbolImage {
case circle = "centsign.circle"
case circleFill = "centsign.circle.fill"
case square = "centsign.square"
@@ -1574,7 +1574,7 @@ public enum SFSymbol5: String {
case chair
- public enum Chair: String {
+ public enum Chair: String, SymbolImage {
case lounge = "chair.lounge"
case loungeFill = "chair.lounge.fill"
case fill = "chair.fill"
@@ -1582,13 +1582,13 @@ public enum SFSymbol5: String {
case chandelier
- public enum Chandelier: String {
+ public enum Chandelier: String, SymbolImage {
case fill = "chandelier.fill"
}
case character
- public enum Character: String {
+ public enum Character: String, SymbolImage {
case bookClosed = "character.book.closed"
case bookClosedFill = "character.book.closed.fill"
case bubble = "character.bubble"
@@ -1601,7 +1601,7 @@ public enum SFSymbol5: String {
case magnify = "character.magnify"
}
- public enum Chart: String {
+ public enum Chart: String, SymbolImage {
case barDocHorizontal = "chart.bar.doc.horizontal"
case barDocHorizontalFill = "chart.bar.doc.horizontal.fill"
case xyaxisLine = "chart.xyaxis.line"
@@ -1626,14 +1626,14 @@ public enum SFSymbol5: String {
case checklist
- public enum Checklist: String {
+ public enum Checklist: String, SymbolImage {
case unchecked = "checklist.unchecked"
case checked = "checklist.checked"
}
case checkmark
- public enum Checkmark: String {
+ public enum Checkmark: String, SymbolImage {
case gobackward = "checkmark.gobackward"
case seal = "checkmark.seal"
case sealFill = "checkmark.seal.fill"
@@ -1665,7 +1665,7 @@ public enum SFSymbol5: String {
case shieldFill = "checkmark.shield.fill"
}
- public enum Chevron: String {
+ public enum Chevron: String, SymbolImage {
case leftToLine = "chevron.left.to.line"
case rightToLine = "chevron.right.to.line"
case backwardToLine = "chevron.backward.to.line"
@@ -1714,7 +1714,7 @@ public enum SFSymbol5: String {
case chineseyuanrenminbisign
- public enum Chineseyuanrenminbisign: String {
+ public enum Chineseyuanrenminbisign: String, SymbolImage {
case circle = "chineseyuanrenminbisign.circle"
case circleFill = "chineseyuanrenminbisign.circle.fill"
case square = "chineseyuanrenminbisign.square"
@@ -1723,7 +1723,7 @@ public enum SFSymbol5: String {
case circle
- public enum Circle: String {
+ public enum Circle: String, SymbolImage {
case lefthalfFilledRighthalfStripedHorizontal = "circle.lefthalf.filled.righthalf.striped.horizontal"
case lefthalfFilledRighthalfStripedHorizontalInverse = "circle.lefthalf.filled.righthalf.striped.horizontal.inverse"
case lefthalfStripedHorizontal = "circle.lefthalf.striped.horizontal"
@@ -1801,7 +1801,7 @@ public enum SFSymbol5: String {
case circlebadge
- public enum Circlebadge: String {
+ public enum Circlebadge: String, SymbolImage {
case fill = "circlebadge.fill"
case _2 = "circlebadge.2"
case _2Fill = "circlebadge.2.fill"
@@ -1809,19 +1809,19 @@ public enum SFSymbol5: String {
case clear
- public enum Clear: String {
+ public enum Clear: String, SymbolImage {
case fill = "clear.fill"
}
case clipboard
- public enum Clipboard: String {
+ public enum Clipboard: String, SymbolImage {
case fill = "clipboard.fill"
}
case clock
- public enum Clock: String {
+ public enum Clock: String, SymbolImage {
case fill = "clock.fill"
case circle = "clock.circle"
case circleFill = "clock.circle.fill"
@@ -1841,7 +1841,7 @@ public enum SFSymbol5: String {
case cloud
- public enum Cloud: String {
+ public enum Cloud: String, SymbolImage {
case fill = "cloud.fill"
case circle = "cloud.circle"
case circleFill = "cloud.circle.fill"
@@ -1911,7 +1911,7 @@ public enum SFSymbol5: String {
case coloncurrencysign
- public enum Coloncurrencysign: String {
+ public enum Coloncurrencysign: String, SymbolImage {
case circle = "coloncurrencysign.circle"
case circleFill = "coloncurrencysign.circle.fill"
case square = "coloncurrencysign.square"
@@ -1920,41 +1920,41 @@ public enum SFSymbol5: String {
case comb
- public enum Comb: String {
+ public enum Comb: String, SymbolImage {
case fill = "comb.fill"
}
case command
- public enum Command: String {
+ public enum Command: String, SymbolImage {
case circle = "command.circle"
case circleFill = "command.circle.fill"
case square = "command.square"
case squareFill = "command.square.fill"
}
- public enum Compass: String {
+ public enum Compass: String, SymbolImage {
case drawing = "compass.drawing"
}
case computermouse
- public enum Computermouse: String {
+ public enum Computermouse: String, SymbolImage {
case fill = "computermouse.fill"
}
case cone
- public enum Cone: String {
+ public enum Cone: String, SymbolImage {
case fill = "cone.fill"
}
- public enum Contact: String {
+ public enum Contact: String, SymbolImage {
case sensor = "contact.sensor"
case sensorFill = "contact.sensor.fill"
}
- public enum Contextualmenu: String {
+ public enum Contextualmenu: String, SymbolImage {
case andCursorarrow = "contextualmenu.and.cursorarrow"
}
@@ -1962,19 +1962,19 @@ public enum SFSymbol5: String {
case cooktop
- public enum Cooktop: String {
+ public enum Cooktop: String, SymbolImage {
case fill = "cooktop.fill"
}
case cpu
- public enum Cpu: String {
+ public enum Cpu: String, SymbolImage {
case fill = "cpu.fill"
}
case creditcard
- public enum Creditcard: String {
+ public enum Creditcard: String, SymbolImage {
case fill = "creditcard.fill"
case circle = "creditcard.circle"
case circleFill = "creditcard.circle.fill"
@@ -1984,7 +1984,7 @@ public enum SFSymbol5: String {
case viewfinder = "creditcard.viewfinder"
}
- public enum Cricket: String {
+ public enum Cricket: String, SymbolImage {
case ball = "cricket.ball"
case ballFill = "cricket.ball.fill"
case ballCircle = "cricket.ball.circle"
@@ -1993,13 +1993,13 @@ public enum SFSymbol5: String {
case crop
- public enum Crop: String {
+ public enum Crop: String, SymbolImage {
case rotate = "crop.rotate"
}
case cross
- public enum Cross: String {
+ public enum Cross: String, SymbolImage {
case `case` = "cross.case"
case caseFill = "cross.case.fill"
case caseCircle = "cross.case.circle"
@@ -2013,13 +2013,13 @@ public enum SFSymbol5: String {
case crown
- public enum Crown: String {
+ public enum Crown: String, SymbolImage {
case fill = "crown.fill"
}
case cruzeirosign
- public enum Cruzeirosign: String {
+ public enum Cruzeirosign: String, SymbolImage {
case circle = "cruzeirosign.circle"
case circleFill = "cruzeirosign.circle.fill"
case square = "cruzeirosign.square"
@@ -2028,27 +2028,27 @@ public enum SFSymbol5: String {
case cube
- public enum Cube: String {
+ public enum Cube: String, SymbolImage {
case fill = "cube.fill"
case transparent = "cube.transparent"
case transparentFill = "cube.transparent.fill"
}
- public enum Cup: String {
+ public enum Cup: String, SymbolImage {
case andSaucer = "cup.and.saucer"
case andSaucerFill = "cup.and.saucer.fill"
}
case curlybraces
- public enum Curlybraces: String {
+ public enum Curlybraces: String, SymbolImage {
case square = "curlybraces.square"
case squareFill = "curlybraces.square.fill"
}
case cursorarrow
- public enum Cursorarrow: String {
+ public enum Cursorarrow: String, SymbolImage {
case rays = "cursorarrow.rays"
case square = "cursorarrow.square"
case squareFill = "cursorarrow.square.fill"
@@ -2063,14 +2063,14 @@ public enum SFSymbol5: String {
case click2 = "cursorarrow.click.2"
}
- public enum Curtains: String {
+ public enum Curtains: String, SymbolImage {
case open = "curtains.open"
case closed = "curtains.closed"
}
case cylinder
- public enum Cylinder: String {
+ public enum Cylinder: String, SymbolImage {
case fill = "cylinder.fill"
case split1X2 = "cylinder.split.1x2"
case split1X2Fill = "cylinder.split.1x2.fill"
@@ -2078,25 +2078,25 @@ public enum SFSymbol5: String {
case danishkronesign
- public enum Danishkronesign: String {
+ public enum Danishkronesign: String, SymbolImage {
case circle = "danishkronesign.circle"
case circleFill = "danishkronesign.circle.fill"
case square = "danishkronesign.square"
case squareFill = "danishkronesign.square.fill"
}
- public enum Decrease: String {
+ public enum Decrease: String, SymbolImage {
case indent = "decrease.indent"
case quotelevel = "decrease.quotelevel"
}
case dehumidifier
- public enum Dehumidifier: String {
+ public enum Dehumidifier: String, SymbolImage {
case fill = "dehumidifier.fill"
}
- public enum Delete: String {
+ public enum Delete: String, SymbolImage {
case left = "delete.left"
case leftFill = "delete.left.fill"
case backward = "delete.backward"
@@ -2109,24 +2109,24 @@ public enum SFSymbol5: String {
case deskclock
- public enum Deskclock: String {
+ public enum Deskclock: String, SymbolImage {
case fill = "deskclock.fill"
}
case desktopcomputer
- public enum Desktopcomputer: String {
+ public enum Desktopcomputer: String, SymbolImage {
case andArrowDown = "desktopcomputer.and.arrow.down"
case trianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark"
}
case deskview
- public enum Deskview: String {
+ public enum Deskview: String, SymbolImage {
case fill = "deskview.fill"
}
- public enum Dial: String {
+ public enum Dial: String, SymbolImage {
case low = "dial.low"
case lowFill = "dial.low.fill"
case medium = "dial.medium"
@@ -2137,7 +2137,7 @@ public enum SFSymbol5: String {
case diamond
- public enum Diamond: String {
+ public enum Diamond: String, SymbolImage {
case fill = "diamond.fill"
case circle = "diamond.circle"
case circleFill = "diamond.circle.fill"
@@ -2150,11 +2150,11 @@ public enum SFSymbol5: String {
case dice
- public enum Dice: String {
+ public enum Dice: String, SymbolImage {
case fill = "dice.fill"
}
- public enum Die: String {
+ public enum Die: String, SymbolImage {
case face1 = "die.face.1"
case face1Fill = "die.face.1.fill"
case face2 = "die.face.2"
@@ -2169,7 +2169,7 @@ public enum SFSymbol5: String {
case face6Fill = "die.face.6.fill"
}
- public enum Digitalcrown: String {
+ public enum Digitalcrown: String, SymbolImage {
case arrowClockwise = "digitalcrown.arrow.clockwise"
case arrowClockwiseFill = "digitalcrown.arrow.clockwise.fill"
case arrowCounterclockwise = "digitalcrown.arrow.counterclockwise"
@@ -2188,7 +2188,7 @@ public enum SFSymbol5: String {
case dishwasher
- public enum Dishwasher: String {
+ public enum Dishwasher: String, SymbolImage {
case fill = "dishwasher.fill"
case circle = "dishwasher.circle"
case circleFill = "dishwasher.circle.fill"
@@ -2196,13 +2196,13 @@ public enum SFSymbol5: String {
case display
- public enum Display: String {
+ public enum Display: String, SymbolImage {
case andArrowDown = "display.and.arrow.down"
case trianglebadgeExclamationmark = "display.trianglebadge.exclamationmark"
case _2 = "display.2"
}
- public enum Distribute: String {
+ public enum Distribute: String, SymbolImage {
case verticalTop = "distribute.vertical.top"
case verticalTopFill = "distribute.vertical.top.fill"
case verticalCenter = "distribute.vertical.center"
@@ -2219,7 +2219,7 @@ public enum SFSymbol5: String {
case divide
- public enum Divide: String {
+ public enum Divide: String, SymbolImage {
case circle = "divide.circle"
case circleFill = "divide.circle.fill"
case square = "divide.square"
@@ -2228,7 +2228,7 @@ public enum SFSymbol5: String {
case doc
- public enum Doc: String {
+ public enum Doc: String, SymbolImage {
case fill = "doc.fill"
case circle = "doc.circle"
case circleFill = "doc.circle.fill"
@@ -2264,7 +2264,7 @@ public enum SFSymbol5: String {
case viewfinderFill = "doc.viewfinder.fill"
}
- public enum Dock: String {
+ public enum Dock: String, SymbolImage {
case rectangle = "dock.rectangle"
case arrowUpRectangle = "dock.arrow.up.rectangle"
case arrowDownRectangle = "dock.arrow.down.rectangle"
@@ -2272,7 +2272,7 @@ public enum SFSymbol5: String {
case dog
- public enum Dog: String {
+ public enum Dog: String, SymbolImage {
case fill = "dog.fill"
case circle = "dog.circle"
case circleFill = "dog.circle.fill"
@@ -2280,7 +2280,7 @@ public enum SFSymbol5: String {
case dollarsign
- public enum Dollarsign: String {
+ public enum Dollarsign: String, SymbolImage {
case arrowCirclepath = "dollarsign.arrow.circlepath"
case circle = "dollarsign.circle"
case circleFill = "dollarsign.circle.fill"
@@ -2290,14 +2290,14 @@ public enum SFSymbol5: String {
case dongsign
- public enum Dongsign: String {
+ public enum Dongsign: String, SymbolImage {
case circle = "dongsign.circle"
case circleFill = "dongsign.circle.fill"
case square = "dongsign.square"
case squareFill = "dongsign.square.fill"
}
- public enum Door: String {
+ public enum Door: String, SymbolImage {
case leftHandOpen = "door.left.hand.open"
case leftHandClosed = "door.left.hand.closed"
case rightHandOpen = "door.right.hand.open"
@@ -2318,7 +2318,7 @@ public enum SFSymbol5: String {
case frenchClosed = "door.french.closed"
}
- public enum Dot: String {
+ public enum Dot: String, SymbolImage {
case circleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill"
case circleAndCursorarrow = "dot.circle.and.cursorarrow"
case square = "dot.square"
@@ -2335,13 +2335,13 @@ public enum SFSymbol5: String {
case arrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle"
}
- public enum Dots: String {
+ public enum Dots: String, SymbolImage {
case andLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle"
}
case dpad
- public enum Dpad: String {
+ public enum Dpad: String, SymbolImage {
case fill = "dpad.fill"
case leftFilled = "dpad.left.filled"
case upFilled = "dpad.up.filled"
@@ -2351,7 +2351,7 @@ public enum SFSymbol5: String {
case drop
- public enum Drop: String {
+ public enum Drop: String, SymbolImage {
case fill = "drop.fill"
case circle = "drop.circle"
case circleFill = "drop.circle.fill"
@@ -2369,7 +2369,7 @@ public enum SFSymbol5: String {
case dryer
- public enum Dryer: String {
+ public enum Dryer: String, SymbolImage {
case fill = "dryer.fill"
case circle = "dryer.circle"
case circleFill = "dryer.circle.fill"
@@ -2377,13 +2377,13 @@ public enum SFSymbol5: String {
case dumbbell
- public enum Dumbbell: String {
+ public enum Dumbbell: String, SymbolImage {
case fill = "dumbbell.fill"
}
case ear
- public enum Ear: String {
+ public enum Ear: String, SymbolImage {
case fill = "ear.fill"
case badgeCheckmark = "ear.badge.checkmark"
case trianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark"
@@ -2392,7 +2392,7 @@ public enum SFSymbol5: String {
case earbuds
- public enum Earbuds: String {
+ public enum Earbuds: String, SymbolImage {
case `case` = "earbuds.case"
case caseFill = "earbuds.case.fill"
}
@@ -2401,7 +2401,7 @@ public enum SFSymbol5: String {
case eject
- public enum Eject: String {
+ public enum Eject: String, SymbolImage {
case fill = "eject.fill"
case circle = "eject.circle"
case circleFill = "eject.circle.fill"
@@ -2409,7 +2409,7 @@ public enum SFSymbol5: String {
case ellipsis
- public enum Ellipsis: String {
+ public enum Ellipsis: String, SymbolImage {
case message = "ellipsis.message"
case messageFill = "ellipsis.message.fill"
case bubble = "ellipsis.bubble"
@@ -2424,14 +2424,14 @@ public enum SFSymbol5: String {
case curlybraces = "ellipsis.curlybraces"
}
- public enum Engine: String {
+ public enum Engine: String, SymbolImage {
case combustion = "engine.combustion"
case combustionFill = "engine.combustion.fill"
case combustionBadgeExclamationmark = "engine.combustion.badge.exclamationmark"
case combustionBadgeExclamationmarkFill = "engine.combustion.badge.exclamationmark.fill"
}
- public enum Entry: String {
+ public enum Entry: String, SymbolImage {
case leverKeypad = "entry.lever.keypad"
case leverKeypadFill = "entry.lever.keypad.fill"
case leverKeypadTrianglebadgeExclamationmark = "entry.lever.keypad.trianglebadge.exclamationmark"
@@ -2440,7 +2440,7 @@ public enum SFSymbol5: String {
case envelope
- public enum Envelope: String {
+ public enum Envelope: String, SymbolImage {
case fill = "envelope.fill"
case circle = "envelope.circle"
case circleFill = "envelope.circle.fill"
@@ -2459,7 +2459,7 @@ public enum SFSymbol5: String {
case equal
- public enum Equal: String {
+ public enum Equal: String, SymbolImage {
case circle = "equal.circle"
case circleFill = "equal.circle.fill"
case square = "equal.square"
@@ -2468,7 +2468,7 @@ public enum SFSymbol5: String {
case eraser
- public enum Eraser: String {
+ public enum Eraser: String, SymbolImage {
case fill = "eraser.fill"
case lineDashed = "eraser.line.dashed"
case lineDashedFill = "eraser.line.dashed.fill"
@@ -2478,13 +2478,13 @@ public enum SFSymbol5: String {
case esim
- public enum Esim: String {
+ public enum Esim: String, SymbolImage {
case fill = "esim.fill"
}
case eurosign
- public enum Eurosign: String {
+ public enum Eurosign: String, SymbolImage {
case circle = "eurosign.circle"
case circleFill = "eurosign.circle.fill"
case square = "eurosign.square"
@@ -2493,14 +2493,14 @@ public enum SFSymbol5: String {
case eurozonesign
- public enum Eurozonesign: String {
+ public enum Eurozonesign: String, SymbolImage {
case circle = "eurozonesign.circle"
case circleFill = "eurozonesign.circle.fill"
case square = "eurozonesign.square"
case squareFill = "eurozonesign.square.fill"
}
- public enum Ev: String {
+ public enum Ev: String, SymbolImage {
case charger = "ev.charger"
case chargerFill = "ev.charger.fill"
case chargerSlash = "ev.charger.slash"
@@ -2531,7 +2531,7 @@ public enum SFSymbol5: String {
case exclamationmark
- public enum Exclamationmark: String {
+ public enum Exclamationmark: String, SymbolImage {
case triangle = "exclamationmark.triangle"
case triangleFill = "exclamationmark.triangle.fill"
case icloud = "exclamationmark.icloud"
@@ -2565,7 +2565,7 @@ public enum SFSymbol5: String {
case externaldrive
- public enum Externaldrive: String {
+ public enum Externaldrive: String, SymbolImage {
case fill = "externaldrive.fill"
case badgePlus = "externaldrive.badge.plus"
case fillBadgePlus = "externaldrive.fill.badge.plus"
@@ -2595,7 +2595,7 @@ public enum SFSymbol5: String {
case eye
- public enum Eye: String {
+ public enum Eye: String, SymbolImage {
case fill = "eye.fill"
case circle = "eye.circle"
case circleFill = "eye.circle.fill"
@@ -2613,24 +2613,24 @@ public enum SFSymbol5: String {
case eyedropper
- public enum Eyedropper: String {
+ public enum Eyedropper: String, SymbolImage {
case halffull = "eyedropper.halffull"
case full = "eyedropper.full"
}
case eyeglasses
- public enum Eyeglasses: String {
+ public enum Eyeglasses: String, SymbolImage {
case slash = "eyeglasses.slash"
}
case eyes
- public enum Eyes: String {
+ public enum Eyes: String, SymbolImage {
case inverse = "eyes.inverse"
}
- public enum Face: String {
+ public enum Face: String, SymbolImage {
case smiling = "face.smiling"
case smilingInverse = "face.smiling.inverse"
case dashed = "face.dashed"
@@ -2641,13 +2641,13 @@ public enum SFSymbol5: String {
case facemask
- public enum Facemask: String {
+ public enum Facemask: String, SymbolImage {
case fill = "facemask.fill"
}
case fan
- public enum Fan: String {
+ public enum Fan: String, SymbolImage {
case oscillation = "fan.oscillation"
case oscillationFill = "fan.oscillation.fill"
case fill = "fan.fill"
@@ -2667,19 +2667,19 @@ public enum SFSymbol5: String {
case faxmachine
- public enum Faxmachine: String {
+ public enum Faxmachine: String, SymbolImage {
case fill = "faxmachine.fill"
}
case ferry
- public enum Ferry: String {
+ public enum Ferry: String, SymbolImage {
case fill = "ferry.fill"
}
case fibrechannel
- public enum Field: String {
+ public enum Field: String, SymbolImage {
case ofViewUltrawide = "field.of.view.ultrawide"
case ofViewUltrawideFill = "field.of.view.ultrawide.fill"
case ofViewWide = "field.of.view.wide"
@@ -2688,7 +2688,7 @@ public enum SFSymbol5: String {
case figure
- public enum Figure: String {
+ public enum Figure: String, SymbolImage {
case stand = "figure.stand"
case standLineDottedFigureStand = "figure.stand.line.dotted.figure.stand"
case dressLineVerticalFigure = "figure.dress.line.vertical.figure"
@@ -2826,14 +2826,14 @@ public enum SFSymbol5: String {
case childAndLockOpenFill = "figure.child.and.lock.open.fill"
}
- public enum Filemenu: String {
+ public enum Filemenu: String, SymbolImage {
case andCursorarrow = "filemenu.and.cursorarrow"
case andSelection = "filemenu.and.selection"
}
case film
- public enum Film: String {
+ public enum Film: String, SymbolImage {
case fill = "film.fill"
case circle = "film.circle"
case circleFill = "film.circle.fill"
@@ -2843,13 +2843,13 @@ public enum SFSymbol5: String {
case fireplace
- public enum Fireplace: String {
+ public enum Fireplace: String, SymbolImage {
case fill = "fireplace.fill"
}
case firewall
- public enum Firewall: String {
+ public enum Firewall: String, SymbolImage {
case fill = "firewall.fill"
}
@@ -2857,7 +2857,7 @@ public enum SFSymbol5: String {
case fish
- public enum Fish: String {
+ public enum Fish: String, SymbolImage {
case fill = "fish.fill"
case circle = "fish.circle"
case circleFill = "fish.circle.fill"
@@ -2865,7 +2865,7 @@ public enum SFSymbol5: String {
case flag
- public enum Flag: String {
+ public enum Flag: String, SymbolImage {
case fill = "flag.fill"
case circle = "flag.circle"
case circleFill = "flag.circle.fill"
@@ -2891,13 +2891,13 @@ public enum SFSymbol5: String {
case flame
- public enum Flame: String {
+ public enum Flame: String, SymbolImage {
case fill = "flame.fill"
case circle = "flame.circle"
case circleFill = "flame.circle.fill"
}
- public enum Flashlight: String {
+ public enum Flashlight: String, SymbolImage {
case offFill = "flashlight.off.fill"
case offCircle = "flashlight.off.circle"
case offCircleFill = "flashlight.off.circle.fill"
@@ -2911,13 +2911,13 @@ public enum SFSymbol5: String {
case flask
- public enum Flask: String {
+ public enum Flask: String, SymbolImage {
case fill = "flask.fill"
}
case fleuron
- public enum Fleuron: String {
+ public enum Fleuron: String, SymbolImage {
case fill = "fleuron.fill"
}
@@ -2925,7 +2925,7 @@ public enum SFSymbol5: String {
case florinsign
- public enum Florinsign: String {
+ public enum Florinsign: String, SymbolImage {
case circle = "florinsign.circle"
case circleFill = "florinsign.circle.fill"
case square = "florinsign.square"
@@ -2934,11 +2934,11 @@ public enum SFSymbol5: String {
case flowchart
- public enum Flowchart: String {
+ public enum Flowchart: String, SymbolImage {
case fill = "flowchart.fill"
}
- public enum Fluid: String {
+ public enum Fluid: String, SymbolImage {
case brakesignal = "fluid.brakesignal"
case transmission = "fluid.transmission"
}
@@ -2947,7 +2947,7 @@ public enum SFSymbol5: String {
case folder
- public enum Folder: String {
+ public enum Folder: String, SymbolImage {
case fill = "folder.fill"
case circle = "folder.circle"
case circleFill = "folder.circle.fill"
@@ -2965,13 +2965,13 @@ public enum SFSymbol5: String {
case football
- public enum Football: String {
+ public enum Football: String, SymbolImage {
case fill = "football.fill"
case circle = "football.circle"
case circleFill = "football.circle.fill"
}
- public enum Fork: String {
+ public enum Fork: String, SymbolImage {
case knife = "fork.knife"
case knifeCircle = "fork.knife.circle"
case knifeCircleFill = "fork.knife.circle.fill"
@@ -2979,7 +2979,7 @@ public enum SFSymbol5: String {
case forward
- public enum Forward: String {
+ public enum Forward: String, SymbolImage {
case fill = "forward.fill"
case circle = "forward.circle"
case circleFill = "forward.circle.fill"
@@ -2993,28 +2993,28 @@ public enum SFSymbol5: String {
case frameFill = "forward.frame.fill"
}
- public enum Fossil: String {
+ public enum Fossil: String, SymbolImage {
case shell = "fossil.shell"
case shellFill = "fossil.shell.fill"
}
case francsign
- public enum Francsign: String {
+ public enum Francsign: String, SymbolImage {
case circle = "francsign.circle"
case circleFill = "francsign.circle.fill"
case square = "francsign.square"
case squareFill = "francsign.square.fill"
}
- public enum Frying: String {
+ public enum Frying: String, SymbolImage {
case pan = "frying.pan"
case panFill = "frying.pan.fill"
}
case fuelpump
- public enum Fuelpump: String {
+ public enum Fuelpump: String, SymbolImage {
case fill = "fuelpump.fill"
case circle = "fuelpump.circle"
case circleFill = "fuelpump.circle.fill"
@@ -3034,11 +3034,11 @@ public enum SFSymbol5: String {
case gamecontroller
- public enum Gamecontroller: String {
+ public enum Gamecontroller: String, SymbolImage {
case fill = "gamecontroller.fill"
}
- public enum Gauge: String {
+ public enum Gauge: String, SymbolImage {
case withDotsNeedleBottom0Percent = "gauge.with.dots.needle.bottom.0percent"
case withDotsNeedleBottom50Percent = "gauge.with.dots.needle.bottom.50percent"
case withDotsNeedleBottom50PercentBadgePlus = "gauge.with.dots.needle.bottom.50percent.badge.plus"
@@ -3059,7 +3059,7 @@ public enum SFSymbol5: String {
case gear
- public enum Gear: String {
+ public enum Gear: String, SymbolImage {
case circle = "gear.circle"
case circleFill = "gear.circle.fill"
case badgeCheckmark = "gear.badge.checkmark"
@@ -3070,7 +3070,7 @@ public enum SFSymbol5: String {
case gearshape
- public enum Gearshape: String {
+ public enum Gearshape: String, SymbolImage {
case fill = "gearshape.fill"
case circle = "gearshape.circle"
case circleFill = "gearshape.circle.fill"
@@ -3079,13 +3079,13 @@ public enum SFSymbol5: String {
case arrowTriangle2Circlepath = "gearshape.arrow.triangle.2.circlepath"
}
- public enum Gearshift: String {
+ public enum Gearshift: String, SymbolImage {
case layoutSixspeed = "gearshift.layout.sixspeed"
}
case gift
- public enum Gift: String {
+ public enum Gift: String, SymbolImage {
case fill = "gift.fill"
case circle = "gift.circle"
case circleFill = "gift.circle.fill"
@@ -3093,13 +3093,13 @@ public enum SFSymbol5: String {
case giftcard
- public enum Giftcard: String {
+ public enum Giftcard: String, SymbolImage {
case fill = "giftcard.fill"
}
case globe
- public enum Globe: String {
+ public enum Globe: String, SymbolImage {
case badgeChevronBackward = "globe.badge.chevron.backward"
case americas = "globe.americas"
case americasFill = "globe.americas.fill"
@@ -3117,7 +3117,7 @@ public enum SFSymbol5: String {
case gobackward
- public enum Gobackward: String {
+ public enum Gobackward: String, SymbolImage {
case _5 = "gobackward.5"
case _10 = "gobackward.10"
case _15 = "gobackward.15"
@@ -3131,7 +3131,7 @@ public enum SFSymbol5: String {
case goforward
- public enum Goforward: String {
+ public enum Goforward: String, SymbolImage {
case _5 = "goforward.5"
case _10 = "goforward.10"
case _15 = "goforward.15"
@@ -3145,7 +3145,7 @@ public enum SFSymbol5: String {
case graduationcap
- public enum Graduationcap: String {
+ public enum Graduationcap: String, SymbolImage {
case fill = "graduationcap.fill"
case circle = "graduationcap.circle"
case circleFill = "graduationcap.circle.fill"
@@ -3153,7 +3153,7 @@ public enum SFSymbol5: String {
case greaterthan
- public enum Greaterthan: String {
+ public enum Greaterthan: String, SymbolImage {
case circle = "greaterthan.circle"
case circleFill = "greaterthan.circle.fill"
case square = "greaterthan.square"
@@ -3162,20 +3162,20 @@ public enum SFSymbol5: String {
case greetingcard
- public enum Greetingcard: String {
+ public enum Greetingcard: String, SymbolImage {
case fill = "greetingcard.fill"
}
case grid
- public enum Grid: String {
+ public enum Grid: String, SymbolImage {
case circle = "grid.circle"
case circleFill = "grid.circle.fill"
}
case guaranisign
- public enum Guaranisign: String {
+ public enum Guaranisign: String, SymbolImage {
case circle = "guaranisign.circle"
case circleFill = "guaranisign.circle.fill"
case square = "guaranisign.square"
@@ -3184,11 +3184,11 @@ public enum SFSymbol5: String {
case guitars
- public enum Guitars: String {
+ public enum Guitars: String, SymbolImage {
case fill = "guitars.fill"
}
- public enum Gym: String {
+ public enum Gym: String, SymbolImage {
case bag = "gym.bag"
case bagFill = "gym.bag.fill"
}
@@ -3197,13 +3197,13 @@ public enum SFSymbol5: String {
case hammer
- public enum Hammer: String {
+ public enum Hammer: String, SymbolImage {
case fill = "hammer.fill"
case circle = "hammer.circle"
case circleFill = "hammer.circle.fill"
}
- public enum Hand: String {
+ public enum Hand: String, SymbolImage {
case raisedSquareOnSquare = "hand.raised.square.on.square"
case raisedSquareOnSquareFill = "hand.raised.square.on.square.fill"
case raisedBrakesignal = "hand.raised.brakesignal"
@@ -3252,13 +3252,13 @@ public enum SFSymbol5: String {
case handbag
- public enum Handbag: String {
+ public enum Handbag: String, SymbolImage {
case fill = "handbag.fill"
case circle = "handbag.circle"
case circleFill = "handbag.circle.fill"
}
- public enum Hands: String {
+ public enum Hands: String, SymbolImage {
case clap = "hands.clap"
case clapFill = "hands.clap.fill"
case andSparkles = "hands.and.sparkles"
@@ -3269,7 +3269,7 @@ public enum SFSymbol5: String {
case hare
- public enum Hare: String {
+ public enum Hare: String, SymbolImage {
case fill = "hare.fill"
case circle = "hare.circle"
case circleFill = "hare.circle.fill"
@@ -3277,15 +3277,15 @@ public enum SFSymbol5: String {
case hazardsign
- public enum Hazardsign: String {
+ public enum Hazardsign: String, SymbolImage {
case fill = "hazardsign.fill"
}
- public enum Head: String {
+ public enum Head: String, SymbolImage {
case profileArrowForwardAndVisionpro = "head.profile.arrow.forward.and.visionpro"
}
- public enum Headlight: String {
+ public enum Headlight: String, SymbolImage {
case highBeam = "headlight.high.beam"
case highBeamFill = "headlight.high.beam.fill"
case lowBeam = "headlight.low.beam"
@@ -3298,12 +3298,12 @@ public enum SFSymbol5: String {
case headphones
- public enum Headphones: String {
+ public enum Headphones: String, SymbolImage {
case circle = "headphones.circle"
case circleFill = "headphones.circle.fill"
}
- public enum Hearingdevice: String {
+ public enum Hearingdevice: String, SymbolImage {
case ear = "hearingdevice.ear"
case earFill = "hearingdevice.ear.fill"
case andSignalMeter = "hearingdevice.and.signal.meter"
@@ -3312,7 +3312,7 @@ public enum SFSymbol5: String {
case heart
- public enum Heart: String {
+ public enum Heart: String, SymbolImage {
case fill = "heart.fill"
case circle = "heart.circle"
case circleFill = "heart.circle.fill"
@@ -3328,12 +3328,12 @@ public enum SFSymbol5: String {
case textSquareFill = "heart.text.square.fill"
}
- public enum Heat: String {
+ public enum Heat: String, SymbolImage {
case waves = "heat.waves"
case elementWindshield = "heat.element.windshield"
}
- public enum Heater: String {
+ public enum Heater: String, SymbolImage {
case vertical = "heater.vertical"
case verticalFill = "heater.vertical.fill"
}
@@ -3342,7 +3342,7 @@ public enum SFSymbol5: String {
case hexagon
- public enum Hexagon: String {
+ public enum Hexagon: String, SymbolImage {
case fill = "hexagon.fill"
case lefthalfFilled = "hexagon.lefthalf.filled"
case righthalfFilled = "hexagon.righthalf.filled"
@@ -3352,13 +3352,13 @@ public enum SFSymbol5: String {
case hifireceiver
- public enum Hifireceiver: String {
+ public enum Hifireceiver: String, SymbolImage {
case fill = "hifireceiver.fill"
}
case hifispeaker
- public enum Hifispeaker: String {
+ public enum Hifispeaker: String, SymbolImage {
case andHomepodmini = "hifispeaker.and.homepodmini"
case andHomepodminiFill = "hifispeaker.and.homepodmini.fill"
case andHomepod = "hifispeaker.and.homepod"
@@ -3372,14 +3372,14 @@ public enum SFSymbol5: String {
case highlighter
- public enum Hockey: String {
+ public enum Hockey: String, SymbolImage {
case puck = "hockey.puck"
case puckFill = "hockey.puck.fill"
case puckCircle = "hockey.puck.circle"
case puckCircleFill = "hockey.puck.circle.fill"
}
- public enum Hold: String {
+ public enum Hold: String, SymbolImage {
case brakesignal = "hold.brakesignal"
}
@@ -3387,7 +3387,7 @@ public enum SFSymbol5: String {
case homepod
- public enum Homepod: String {
+ public enum Homepod: String, SymbolImage {
case andHomepodmini = "homepod.and.homepodmini"
case andHomepodminiFill = "homepod.and.homepodmini.fill"
case fill = "homepod.fill"
@@ -3399,7 +3399,7 @@ public enum SFSymbol5: String {
case homepodmini
- public enum Homepodmini: String {
+ public enum Homepodmini: String, SymbolImage {
case fill = "homepodmini.fill"
case _2 = "homepodmini.2"
case _2Fill = "homepodmini.2.fill"
@@ -3409,7 +3409,7 @@ public enum SFSymbol5: String {
case horn
- public enum Horn: String {
+ public enum Horn: String, SymbolImage {
case fill = "horn.fill"
case blast = "horn.blast"
case blastFill = "horn.blast.fill"
@@ -3417,7 +3417,7 @@ public enum SFSymbol5: String {
case hourglass
- public enum Hourglass: String {
+ public enum Hourglass: String, SymbolImage {
case circle = "hourglass.circle"
case circleFill = "hourglass.circle.fill"
case badgePlus = "hourglass.badge.plus"
@@ -3427,7 +3427,7 @@ public enum SFSymbol5: String {
case house
- public enum House: String {
+ public enum House: String, SymbolImage {
case fill = "house.fill"
case circle = "house.circle"
case circleFill = "house.circle.fill"
@@ -3443,7 +3443,7 @@ public enum SFSymbol5: String {
case hryvniasign
- public enum Hryvniasign: String {
+ public enum Hryvniasign: String, SymbolImage {
case circle = "hryvniasign.circle"
case circleFill = "hryvniasign.circle.fill"
case square = "hryvniasign.square"
@@ -3452,7 +3452,7 @@ public enum SFSymbol5: String {
case humidifier
- public enum Humidifier: String {
+ public enum Humidifier: String, SymbolImage {
case fill = "humidifier.fill"
case andDroplets = "humidifier.and.droplets"
case andDropletsFill = "humidifier.and.droplets.fill"
@@ -3460,20 +3460,20 @@ public enum SFSymbol5: String {
case humidity
- public enum Humidity: String {
+ public enum Humidity: String, SymbolImage {
case fill = "humidity.fill"
}
case hurricane
- public enum Hurricane: String {
+ public enum Hurricane: String, SymbolImage {
case circle = "hurricane.circle"
case circleFill = "hurricane.circle.fill"
}
case icloud
- public enum Icloud: String {
+ public enum Icloud: String, SymbolImage {
case fill = "icloud.fill"
case circle = "icloud.circle"
case circleFill = "icloud.circle.fill"
@@ -3487,14 +3487,14 @@ public enum SFSymbol5: String {
case andArrowUpFill = "icloud.and.arrow.up.fill"
}
- public enum Increase: String {
+ public enum Increase: String, SymbolImage {
case indent = "increase.indent"
case quotelevel = "increase.quotelevel"
}
case indianrupeesign
- public enum Indianrupeesign: String {
+ public enum Indianrupeesign: String, SymbolImage {
case circle = "indianrupeesign.circle"
case circleFill = "indianrupeesign.circle.fill"
case square = "indianrupeesign.square"
@@ -3503,14 +3503,14 @@ public enum SFSymbol5: String {
case infinity
- public enum Infinity: String {
+ public enum Infinity: String, SymbolImage {
case circle = "infinity.circle"
case circleFill = "infinity.circle.fill"
}
case info
- public enum Info: String {
+ public enum Info: String, SymbolImage {
case bubble = "info.bubble"
case bubbleFill = "info.bubble.fill"
case windshield = "info.windshield"
@@ -3522,13 +3522,13 @@ public enum SFSymbol5: String {
case internaldrive
- public enum Internaldrive: String {
+ public enum Internaldrive: String, SymbolImage {
case fill = "internaldrive.fill"
}
case ipad
- public enum Ipad: String {
+ public enum Ipad: String, SymbolImage {
case gen1 = "ipad.gen1"
case gen1BadgePlay = "ipad.gen1.badge.play"
case gen1Landscape = "ipad.gen1.landscape"
@@ -3551,7 +3551,7 @@ public enum SFSymbol5: String {
case iphone
- public enum Iphone: String {
+ public enum Iphone: String, SymbolImage {
case gen1 = "iphone.gen1"
case gen1Circle = "iphone.gen1.circle"
case gen1CircleFill = "iphone.gen1.circle.fill"
@@ -3606,7 +3606,7 @@ public enum SFSymbol5: String {
case ipod
- public enum Ipodshuffle: String {
+ public enum Ipodshuffle: String, SymbolImage {
case gen1 = "ipodshuffle.gen1"
case gen2 = "ipodshuffle.gen2"
case gen3 = "ipodshuffle.gen3"
@@ -3615,25 +3615,25 @@ public enum SFSymbol5: String {
case ipodtouch
- public enum Ipodtouch: String {
+ public enum Ipodtouch: String, SymbolImage {
case slash = "ipodtouch.slash"
case landscape = "ipodtouch.landscape"
}
case italic
- public enum Ivfluid: String {
+ public enum Ivfluid: String, SymbolImage {
case bag = "ivfluid.bag"
case bagFill = "ivfluid.bag.fill"
}
- public enum Kashida: String {
+ public enum Kashida: String, SymbolImage {
case arabic = "kashida.arabic"
}
case key
- public enum Key: String {
+ public enum Key: String, SymbolImage {
case icloud = "key.icloud"
case icloudFill = "key.icloud.fill"
case fill = "key.fill"
@@ -3648,7 +3648,7 @@ public enum SFSymbol5: String {
case keyboard
- public enum Keyboard: String {
+ public enum Keyboard: String, SymbolImage {
case fill = "keyboard.fill"
case badgeEllipsis = "keyboard.badge.ellipsis"
case badgeEllipsisFill = "keyboard.badge.ellipsis.fill"
@@ -3667,7 +3667,7 @@ public enum SFSymbol5: String {
case kipsign
- public enum Kipsign: String {
+ public enum Kipsign: String, SymbolImage {
case circle = "kipsign.circle"
case circleFill = "kipsign.circle.fill"
case square = "kipsign.square"
@@ -3676,19 +3676,19 @@ public enum SFSymbol5: String {
case kph
- public enum Kph: String {
+ public enum Kph: String, SymbolImage {
case circle = "kph.circle"
case circleFill = "kph.circle.fill"
}
- public enum L1: String {
+ public enum L1: String, SymbolImage {
case circle = "l1.circle"
case circleFill = "l1.circle.fill"
case buttonRoundedbottomHorizontal = "l1.button.roundedbottom.horizontal"
case buttonRoundedbottomHorizontalFill = "l1.button.roundedbottom.horizontal.fill"
}
- public enum L2: String {
+ public enum L2: String, SymbolImage {
case circle = "l2.circle"
case circleFill = "l2.circle.fill"
case buttonRoundedtopHorizontal = "l2.button.roundedtop.horizontal"
@@ -3697,25 +3697,25 @@ public enum SFSymbol5: String {
case buttonAngledtopVerticalLeftFill = "l2.button.angledtop.vertical.left.fill"
}
- public enum L3: String {
+ public enum L3: String, SymbolImage {
case buttonAngledbottomHorizontalLeft = "l3.button.angledbottom.horizontal.left"
case buttonAngledbottomHorizontalLeftFill = "l3.button.angledbottom.horizontal.left.fill"
}
- public enum L4: String {
+ public enum L4: String, SymbolImage {
case buttonHorizontal = "l4.button.horizontal"
case buttonHorizontalFill = "l4.button.horizontal.fill"
}
case ladybug
- public enum Ladybug: String {
+ public enum Ladybug: String, SymbolImage {
case fill = "ladybug.fill"
case circle = "ladybug.circle"
case circleFill = "ladybug.circle.fill"
}
- public enum Lamp: String {
+ public enum Lamp: String, SymbolImage {
case desk = "lamp.desk"
case deskFill = "lamp.desk.fill"
case table = "lamp.table"
@@ -3731,13 +3731,13 @@ public enum SFSymbol5: String {
case lanyardcard
- public enum Lanyardcard: String {
+ public enum Lanyardcard: String, SymbolImage {
case fill = "lanyardcard.fill"
}
case laptopcomputer
- public enum Laptopcomputer: String {
+ public enum Laptopcomputer: String, SymbolImage {
case slash = "laptopcomputer.slash"
case andArrowDown = "laptopcomputer.and.arrow.down"
case trianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark"
@@ -3745,34 +3745,34 @@ public enum SFSymbol5: String {
case larisign
- public enum Larisign: String {
+ public enum Larisign: String, SymbolImage {
case circle = "larisign.circle"
case circleFill = "larisign.circle.fill"
case square = "larisign.square"
case squareFill = "larisign.square.fill"
}
- public enum Laser: String {
+ public enum Laser: String, SymbolImage {
case burst = "laser.burst"
}
case lasso
- public enum Lasso: String {
+ public enum Lasso: String, SymbolImage {
case badgeSparkles = "lasso.badge.sparkles"
}
- public enum Latch: String {
+ public enum Latch: String, SymbolImage {
case _2Case = "latch.2.case"
case _2CaseFill = "latch.2.case.fill"
}
- public enum Laurel: String {
+ public enum Laurel: String, SymbolImage {
case leading = "laurel.leading"
case trailing = "laurel.trailing"
}
- public enum Lb: String {
+ public enum Lb: String, SymbolImage {
case circle = "lb.circle"
case circleFill = "lb.circle.fill"
case buttonRoundedbottomHorizontal = "lb.button.roundedbottom.horizontal"
@@ -3781,7 +3781,7 @@ public enum SFSymbol5: String {
case leaf
- public enum Leaf: String {
+ public enum Leaf: String, SymbolImage {
case fill = "leaf.fill"
case circle = "leaf.circle"
case circleFill = "leaf.circle.fill"
@@ -3790,56 +3790,56 @@ public enum SFSymbol5: String {
case left
- public enum Left: String {
+ public enum Left: String, SymbolImage {
case circle = "left.circle"
case circleFill = "left.circle.fill"
}
case lessthan
- public enum Lessthan: String {
+ public enum Lessthan: String, SymbolImage {
case circle = "lessthan.circle"
case circleFill = "lessthan.circle.fill"
case square = "lessthan.square"
case squareFill = "lessthan.square.fill"
}
- public enum Lettera: String {
+ public enum Lettera: String, SymbolImage {
case circle = "a.circle"
case circleFill = "a.circle.fill"
case square = "a.square"
case squareFill = "a.square.fill"
}
- public enum Letterb: String {
+ public enum Letterb: String, SymbolImage {
case circle = "b.circle"
case circleFill = "b.circle.fill"
case square = "b.square"
case squareFill = "b.square.fill"
}
- public enum Letterc: String {
+ public enum Letterc: String, SymbolImage {
case circle = "c.circle"
case circleFill = "c.circle.fill"
case square = "c.square"
case squareFill = "c.square.fill"
}
- public enum Letterd: String {
+ public enum Letterd: String, SymbolImage {
case circle = "d.circle"
case circleFill = "d.circle.fill"
case square = "d.square"
case squareFill = "d.square.fill"
}
- public enum Lettere: String {
+ public enum Lettere: String, SymbolImage {
case circle = "e.circle"
case circleFill = "e.circle.fill"
case square = "e.square"
case squareFill = "e.square.fill"
}
- public enum Letterf: String {
+ public enum Letterf: String, SymbolImage {
case cursive = "f.cursive"
case cursiveCircle = "f.cursive.circle"
case cursiveCircleFill = "f.cursive.circle.fill"
@@ -3849,14 +3849,14 @@ public enum SFSymbol5: String {
case squareFill = "f.square.fill"
}
- public enum Letterg: String {
+ public enum Letterg: String, SymbolImage {
case circle = "g.circle"
case circleFill = "g.circle.fill"
case square = "g.square"
case squareFill = "g.square.fill"
}
- public enum Letterh: String {
+ public enum Letterh: String, SymbolImage {
case squareOnSquare = "h.square.on.square"
case squareOnSquareFill = "h.square.on.square.fill"
case circle = "h.circle"
@@ -3865,14 +3865,14 @@ public enum SFSymbol5: String {
case squareFill = "h.square.fill"
}
- public enum Letteri: String {
+ public enum Letteri: String, SymbolImage {
case circle = "i.circle"
case circleFill = "i.circle.fill"
case square = "i.square"
case squareFill = "i.square.fill"
}
- public enum Letterj: String {
+ public enum Letterj: String, SymbolImage {
case squareOnSquare = "j.square.on.square"
case squareOnSquareFill = "j.square.on.square.fill"
case circle = "j.circle"
@@ -3883,14 +3883,14 @@ public enum SFSymbol5: String {
case letterK = "k"
- public enum Letterk: String {
+ public enum Letterk: String, SymbolImage {
case circle = "k.circle"
case circleFill = "k.circle.fill"
case square = "k.square"
case squareFill = "k.square.fill"
}
- public enum Letterl: String {
+ public enum Letterl: String, SymbolImage {
case joystick = "l.joystick"
case joystickFill = "l.joystick.fill"
case joystickPressDown = "l.joystick.press.down"
@@ -3911,42 +3911,42 @@ public enum SFSymbol5: String {
case squareFill = "l.square.fill"
}
- public enum Letterm: String {
+ public enum Letterm: String, SymbolImage {
case circle = "m.circle"
case circleFill = "m.circle.fill"
case square = "m.square"
case squareFill = "m.square.fill"
}
- public enum Lettern: String {
+ public enum Lettern: String, SymbolImage {
case circle = "n.circle"
case circleFill = "n.circle.fill"
case square = "n.square"
case squareFill = "n.square.fill"
}
- public enum Lettero: String {
+ public enum Lettero: String, SymbolImage {
case circle = "o.circle"
case circleFill = "o.circle.fill"
case square = "o.square"
case squareFill = "o.square.fill"
}
- public enum Letterp: String {
+ public enum Letterp: String, SymbolImage {
case circle = "p.circle"
case circleFill = "p.circle.fill"
case square = "p.square"
case squareFill = "p.square.fill"
}
- public enum Letterq: String {
+ public enum Letterq: String, SymbolImage {
case circle = "q.circle"
case circleFill = "q.circle.fill"
case square = "q.square"
case squareFill = "q.square.fill"
}
- public enum Letterr: String {
+ public enum Letterr: String, SymbolImage {
case squareOnSquare = "r.square.on.square"
case squareOnSquareFill = "r.square.on.square.fill"
case joystick = "r.joystick"
@@ -3969,42 +3969,42 @@ public enum SFSymbol5: String {
case squareFill = "r.square.fill"
}
- public enum Letters: String {
+ public enum Letters: String, SymbolImage {
case circle = "s.circle"
case circleFill = "s.circle.fill"
case square = "s.square"
case squareFill = "s.square.fill"
}
- public enum Lettert: String {
+ public enum Lettert: String, SymbolImage {
case circle = "t.circle"
case circleFill = "t.circle.fill"
case square = "t.square"
case squareFill = "t.square.fill"
}
- public enum Letteru: String {
+ public enum Letteru: String, SymbolImage {
case circle = "u.circle"
case circleFill = "u.circle.fill"
case square = "u.square"
case squareFill = "u.square.fill"
}
- public enum Letterv: String {
+ public enum Letterv: String, SymbolImage {
case circle = "v.circle"
case circleFill = "v.circle.fill"
case square = "v.square"
case squareFill = "v.square.fill"
}
- public enum Letterw: String {
+ public enum Letterw: String, SymbolImage {
case circle = "w.circle"
case circleFill = "w.circle.fill"
case square = "w.square"
case squareFill = "w.square.fill"
}
- public enum Letterx: String {
+ public enum Letterx: String, SymbolImage {
case squareroot = "x.squareroot"
case circle = "x.circle"
case circleFill = "x.circle.fill"
@@ -4012,14 +4012,14 @@ public enum SFSymbol5: String {
case squareFill = "x.square.fill"
}
- public enum Lettery: String {
+ public enum Lettery: String, SymbolImage {
case circle = "y.circle"
case circleFill = "y.circle.fill"
case square = "y.square"
case squareFill = "y.square.fill"
}
- public enum Letterz: String {
+ public enum Letterz: String, SymbolImage {
case circle = "z.circle"
case circleFill = "z.circle.fill"
case square = "z.square"
@@ -4028,23 +4028,23 @@ public enum SFSymbol5: String {
case level
- public enum Level: String {
+ public enum Level: String, SymbolImage {
case fill = "level.fill"
}
case licenseplate
- public enum Licenseplate: String {
+ public enum Licenseplate: String, SymbolImage {
case fill = "licenseplate.fill"
}
case lifepreserver
- public enum Lifepreserver: String {
+ public enum Lifepreserver: String, SymbolImage {
case fill = "lifepreserver.fill"
}
- public enum Light: String {
+ public enum Light: String, SymbolImage {
case min = "light.min"
case max = "light.max"
case recessed = "light.recessed"
@@ -4074,7 +4074,7 @@ public enum SFSymbol5: String {
case lightbulb
- public enum Lightbulb: String {
+ public enum Lightbulb: String, SymbolImage {
case fill = "lightbulb.fill"
case circle = "lightbulb.circle"
case circleFill = "lightbulb.circle.fill"
@@ -4096,15 +4096,15 @@ public enum SFSymbol5: String {
case lightrail
- public enum Lightrail: String {
+ public enum Lightrail: String, SymbolImage {
case fill = "lightrail.fill"
}
- public enum Lightspectrum: String {
+ public enum Lightspectrum: String, SymbolImage {
case horizontal = "lightspectrum.horizontal"
}
- public enum Lightswitch: String {
+ public enum Lightswitch: String, SymbolImage {
case on = "lightswitch.on"
case onFill = "lightswitch.on.fill"
case onSquare = "lightswitch.on.square"
@@ -4115,7 +4115,7 @@ public enum SFSymbol5: String {
case offSquareFill = "lightswitch.off.square.fill"
}
- public enum Line: String {
+ public enum Line: String, SymbolImage {
case diagonal = "line.diagonal"
case diagonalArrow = "line.diagonal.arrow"
case horizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal"
@@ -4133,7 +4133,7 @@ public enum SFSymbol5: String {
case _2HorizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill"
}
- public enum Lines: String {
+ public enum Lines: String, SymbolImage {
case measurementHorizontal = "lines.measurement.horizontal"
case measurementVertical = "lines.measurement.vertical"
}
@@ -4142,7 +4142,7 @@ public enum SFSymbol5: String {
case link
- public enum Link: String {
+ public enum Link: String, SymbolImage {
case circle = "link.circle"
case circleFill = "link.circle.fill"
case badgePlus = "link.badge.plus"
@@ -4152,14 +4152,14 @@ public enum SFSymbol5: String {
case lirasign
- public enum Lirasign: String {
+ public enum Lirasign: String, SymbolImage {
case circle = "lirasign.circle"
case circleFill = "lirasign.circle.fill"
case square = "lirasign.square"
case squareFill = "lirasign.square.fill"
}
- public enum List: String {
+ public enum List: String, SymbolImage {
case bulletClipboard = "list.bullet.clipboard"
case bulletClipboardFill = "list.bullet.clipboard.fill"
case clipboard = "list.clipboard"
@@ -4183,7 +4183,7 @@ public enum SFSymbol5: String {
case livephoto
- public enum Livephoto: String {
+ public enum Livephoto: String, SymbolImage {
case slash = "livephoto.slash"
case badgeAutomatic = "livephoto.badge.automatic"
case play = "livephoto.play"
@@ -4191,20 +4191,20 @@ public enum SFSymbol5: String {
case lizard
- public enum Lizard: String {
+ public enum Lizard: String, SymbolImage {
case fill = "lizard.fill"
case circle = "lizard.circle"
case circleFill = "lizard.circle.fill"
}
- public enum Lm: String {
+ public enum Lm: String, SymbolImage {
case buttonHorizontal = "lm.button.horizontal"
case buttonHorizontalFill = "lm.button.horizontal.fill"
}
case location
- public enum Location: String {
+ public enum Location: String, SymbolImage {
case magnifyingglass = "location.magnifyingglass"
case fill = "location.fill"
case circle = "location.circle"
@@ -4227,7 +4227,7 @@ public enum SFSymbol5: String {
case lock
- public enum Lock: String {
+ public enum Lock: String, SymbolImage {
case doc = "lock.doc"
case docFill = "lock.doc.fill"
case appDashed = "lock.app.dashed"
@@ -4277,12 +4277,12 @@ public enum SFSymbol5: String {
case loupe
- public enum Lsb: String {
+ public enum Lsb: String, SymbolImage {
case buttonAngledbottomHorizontalLeft = "lsb.button.angledbottom.horizontal.left"
case buttonAngledbottomHorizontalLeftFill = "lsb.button.angledbottom.horizontal.left.fill"
}
- public enum Lt: String {
+ public enum Lt: String, SymbolImage {
case circle = "lt.circle"
case circleFill = "lt.circle.fill"
case buttonRoundedtopHorizontal = "lt.button.roundedtop.horizontal"
@@ -4291,33 +4291,33 @@ public enum SFSymbol5: String {
case lungs
- public enum Lungs: String {
+ public enum Lungs: String, SymbolImage {
case fill = "lungs.fill"
}
- public enum M1: String {
+ public enum M1: String, SymbolImage {
case buttonHorizontal = "m1.button.horizontal"
case buttonHorizontalFill = "m1.button.horizontal.fill"
}
- public enum M2: String {
+ public enum M2: String, SymbolImage {
case buttonHorizontal = "m2.button.horizontal"
case buttonHorizontalFill = "m2.button.horizontal.fill"
}
- public enum M3: String {
+ public enum M3: String, SymbolImage {
case buttonHorizontal = "m3.button.horizontal"
case buttonHorizontalFill = "m3.button.horizontal.fill"
}
- public enum M4: String {
+ public enum M4: String, SymbolImage {
case buttonHorizontal = "m4.button.horizontal"
case buttonHorizontalFill = "m4.button.horizontal.fill"
}
case macbook
- public enum Macbook: String {
+ public enum Macbook: String, SymbolImage {
case gen1 = "macbook.gen1"
case gen2 = "macbook.gen2"
case andIphone = "macbook.and.iphone"
@@ -4327,11 +4327,11 @@ public enum SFSymbol5: String {
case macmini
- public enum Macmini: String {
+ public enum Macmini: String, SymbolImage {
case fill = "macmini.fill"
}
- public enum Macpro: String {
+ public enum Macpro: String, SymbolImage {
case gen1 = "macpro.gen1"
case gen1Fill = "macpro.gen1.fill"
case gen2 = "macpro.gen2"
@@ -4343,13 +4343,13 @@ public enum SFSymbol5: String {
case macstudio
- public enum Macstudio: String {
+ public enum Macstudio: String, SymbolImage {
case fill = "macstudio.fill"
}
case macwindow
- public enum Macwindow: String {
+ public enum Macwindow: String, SymbolImage {
case badgePlus = "macwindow.badge.plus"
case andCursorarrow = "macwindow.and.cursorarrow"
case onRectangle = "macwindow.on.rectangle"
@@ -4357,31 +4357,31 @@ public enum SFSymbol5: String {
case magazine
- public enum Magazine: String {
+ public enum Magazine: String, SymbolImage {
case fill = "magazine.fill"
}
case magicmouse
- public enum Magicmouse: String {
+ public enum Magicmouse: String, SymbolImage {
case fill = "magicmouse.fill"
}
case magnifyingglass
- public enum Magnifyingglass: String {
+ public enum Magnifyingglass: String, SymbolImage {
case circle = "magnifyingglass.circle"
case circleFill = "magnifyingglass.circle.fill"
}
- public enum Magsafe: String {
+ public enum Magsafe: String, SymbolImage {
case batterypack = "magsafe.batterypack"
case batterypackFill = "magsafe.batterypack.fill"
}
case mail
- public enum Mail: String {
+ public enum Mail: String, SymbolImage {
case stack = "mail.stack"
case stackFill = "mail.stack.fill"
case fill = "mail.fill"
@@ -4390,7 +4390,7 @@ public enum SFSymbol5: String {
case manatsign
- public enum Manatsign: String {
+ public enum Manatsign: String, SymbolImage {
case circle = "manatsign.circle"
case circleFill = "manatsign.circle.fill"
case square = "manatsign.square"
@@ -4399,7 +4399,7 @@ public enum SFSymbol5: String {
case map
- public enum Map: String {
+ public enum Map: String, SymbolImage {
case fill = "map.fill"
case circle = "map.circle"
case circleFill = "map.circle.fill"
@@ -4407,7 +4407,7 @@ public enum SFSymbol5: String {
case mappin
- public enum Mappin: String {
+ public enum Mappin: String, SymbolImage {
case circle = "mappin.circle"
case circleFill = "mappin.circle.fill"
case square = "mappin.square"
@@ -4422,37 +4422,37 @@ public enum SFSymbol5: String {
case medal
- public enum Medal: String {
+ public enum Medal: String, SymbolImage {
case fill = "medal.fill"
}
case mediastick
- public enum Medical: String {
+ public enum Medical: String, SymbolImage {
case thermometer = "medical.thermometer"
case thermometerFill = "medical.thermometer.fill"
}
case megaphone
- public enum Megaphone: String {
+ public enum Megaphone: String, SymbolImage {
case fill = "megaphone.fill"
}
case memories
- public enum Memories: String {
+ public enum Memories: String, SymbolImage {
case badgePlus = "memories.badge.plus"
case badgeMinus = "memories.badge.minus"
}
case memorychip
- public enum Memorychip: String {
+ public enum Memorychip: String, SymbolImage {
case fill = "memorychip.fill"
}
- public enum Menubar: String {
+ public enum Menubar: String, SymbolImage {
case rectangle = "menubar.rectangle"
case dockRectangle = "menubar.dock.rectangle"
case dockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record"
@@ -4462,13 +4462,13 @@ public enum SFSymbol5: String {
case menucard
- public enum Menucard: String {
+ public enum Menucard: String, SymbolImage {
case fill = "menucard.fill"
}
case message
- public enum Message: String {
+ public enum Message: String, SymbolImage {
case fill = "message.fill"
case circle = "message.circle"
case circleFill = "message.circle.fill"
@@ -4483,13 +4483,13 @@ public enum SFSymbol5: String {
case metronome
- public enum Metronome: String {
+ public enum Metronome: String, SymbolImage {
case fill = "metronome.fill"
}
case mic
- public enum Mic: String {
+ public enum Mic: String, SymbolImage {
case fill = "mic.fill"
case circle = "mic.circle"
case circleFill = "mic.circle.fill"
@@ -4509,7 +4509,7 @@ public enum SFSymbol5: String {
case microbe
- public enum Microbe: String {
+ public enum Microbe: String, SymbolImage {
case fill = "microbe.fill"
case circle = "microbe.circle"
case circleFill = "microbe.circle.fill"
@@ -4517,13 +4517,13 @@ public enum SFSymbol5: String {
case microwave
- public enum Microwave: String {
+ public enum Microwave: String, SymbolImage {
case fill = "microwave.fill"
}
case millsign
- public enum Millsign: String {
+ public enum Millsign: String, SymbolImage {
case circle = "millsign.circle"
case circleFill = "millsign.circle.fill"
case square = "millsign.square"
@@ -4532,7 +4532,7 @@ public enum SFSymbol5: String {
case minus
- public enum Minus: String {
+ public enum Minus: String, SymbolImage {
case magnifyingglass = "minus.magnifyingglass"
case plusBatteryblock = "minus.plus.batteryblock"
case plusBatteryblockFill = "minus.plus.batteryblock.fill"
@@ -4558,7 +4558,7 @@ public enum SFSymbol5: String {
case forwardslashPlus = "minus.forwardslash.plus"
}
- public enum Mirror: String {
+ public enum Mirror: String, SymbolImage {
case sideLeft = "mirror.side.left"
case sideRight = "mirror.side.right"
case sideLeftAndHeatWaves = "mirror.side.left.and.heat.waves"
@@ -4569,7 +4569,7 @@ public enum SFSymbol5: String {
case moon
- public enum Moon: String {
+ public enum Moon: String, SymbolImage {
case fill = "moon.fill"
case circle = "moon.circle"
case circleFill = "moon.circle.fill"
@@ -4589,7 +4589,7 @@ public enum SFSymbol5: String {
case starsCircleFill = "moon.stars.circle.fill"
}
- public enum Moonphase: String {
+ public enum Moonphase: String, SymbolImage {
case newMoon = "moonphase.new.moon"
case waxingCrescent = "moonphase.waxing.crescent"
case firstQuarter = "moonphase.first.quarter"
@@ -4610,7 +4610,7 @@ public enum SFSymbol5: String {
case moonrise
- public enum Moonrise: String {
+ public enum Moonrise: String, SymbolImage {
case fill = "moonrise.fill"
case circle = "moonrise.circle"
case circleFill = "moonrise.circle.fill"
@@ -4618,7 +4618,7 @@ public enum SFSymbol5: String {
case moonset
- public enum Moonset: String {
+ public enum Moonset: String, SymbolImage {
case fill = "moonset.fill"
case circle = "moonset.circle"
case circleFill = "moonset.circle.fill"
@@ -4626,17 +4626,17 @@ public enum SFSymbol5: String {
case mosaic
- public enum Mosaic: String {
+ public enum Mosaic: String, SymbolImage {
case fill = "mosaic.fill"
}
case mount
- public enum Mount: String {
+ public enum Mount: String, SymbolImage {
case fill = "mount.fill"
}
- public enum Mountain: String {
+ public enum Mountain: String, SymbolImage {
case _2 = "mountain.2"
case _2Fill = "mountain.2.fill"
case _2Circle = "mountain.2.circle"
@@ -4645,43 +4645,43 @@ public enum SFSymbol5: String {
case mouth
- public enum Mouth: String {
+ public enum Mouth: String, SymbolImage {
case fill = "mouth.fill"
}
- public enum Move: String {
+ public enum Move: String, SymbolImage {
case _3d = "move.3d"
}
case movieclapper
- public enum Movieclapper: String {
+ public enum Movieclapper: String, SymbolImage {
case fill = "movieclapper.fill"
}
case mph
- public enum Mph: String {
+ public enum Mph: String, SymbolImage {
case circle = "mph.circle"
case circleFill = "mph.circle.fill"
}
case mug
- public enum Mug: String {
+ public enum Mug: String, SymbolImage {
case fill = "mug.fill"
}
case multiply
- public enum Multiply: String {
+ public enum Multiply: String, SymbolImage {
case circle = "multiply.circle"
case circleFill = "multiply.circle.fill"
case square = "multiply.square"
case squareFill = "multiply.square.fill"
}
- public enum Music: String {
+ public enum Music: String, SymbolImage {
case note = "music.note"
case noteList = "music.note.list"
case quarternote3 = "music.quarternote.3"
@@ -4696,13 +4696,13 @@ public enum SFSymbol5: String {
case mustache
- public enum Mustache: String {
+ public enum Mustache: String, SymbolImage {
case fill = "mustache.fill"
}
case nairasign
- public enum Nairasign: String {
+ public enum Nairasign: String, SymbolImage {
case circle = "nairasign.circle"
case circleFill = "nairasign.circle.fill"
case square = "nairasign.square"
@@ -4711,14 +4711,14 @@ public enum SFSymbol5: String {
case network
- public enum Network: String {
+ public enum Network: String, SymbolImage {
case slash = "network.slash"
case badgeShieldHalfFilled = "network.badge.shield.half.filled"
}
case newspaper
- public enum Newspaper: String {
+ public enum Newspaper: String, SymbolImage {
case fill = "newspaper.fill"
case circle = "newspaper.circle"
case circleFill = "newspaper.circle.fill"
@@ -4726,7 +4726,7 @@ public enum SFSymbol5: String {
case norwegiankronesign
- public enum Norwegiankronesign: String {
+ public enum Norwegiankronesign: String, SymbolImage {
case circle = "norwegiankronesign.circle"
case circleFill = "norwegiankronesign.circle.fill"
case square = "norwegiankronesign.square"
@@ -4735,111 +4735,111 @@ public enum SFSymbol5: String {
case nose
- public enum Nose: String {
+ public enum Nose: String, SymbolImage {
case fill = "nose.fill"
}
case nosign
- public enum Nosign: String {
+ public enum Nosign: String, SymbolImage {
case app = "nosign.app"
case appFill = "nosign.app.fill"
}
case note
- public enum Note: String {
+ public enum Note: String, SymbolImage {
case text = "note.text"
case textBadgePlus = "note.text.badge.plus"
}
case number
- public enum Number: String {
+ public enum Number: String, SymbolImage {
case circle = "number.circle"
case circleFill = "number.circle.fill"
case square = "number.square"
case squareFill = "number.square.fill"
}
- public enum Number0: String {
+ public enum Number0: String, SymbolImage {
case circle = "0.circle"
case circleFill = "0.circle.fill"
case square = "0.square"
case squareFill = "0.square.fill"
}
- public enum Number00: String {
+ public enum Number00: String, SymbolImage {
case circle = "00.circle"
case circleFill = "00.circle.fill"
case square = "00.square"
case squareFill = "00.square.fill"
}
- public enum Number01: String {
+ public enum Number01: String, SymbolImage {
case circle = "01.circle"
case circleFill = "01.circle.fill"
case square = "01.square"
case squareFill = "01.square.fill"
}
- public enum Number02: String {
+ public enum Number02: String, SymbolImage {
case circle = "02.circle"
case circleFill = "02.circle.fill"
case square = "02.square"
case squareFill = "02.square.fill"
}
- public enum Number03: String {
+ public enum Number03: String, SymbolImage {
case circle = "03.circle"
case circleFill = "03.circle.fill"
case square = "03.square"
case squareFill = "03.square.fill"
}
- public enum Number04: String {
+ public enum Number04: String, SymbolImage {
case circle = "04.circle"
case circleFill = "04.circle.fill"
case square = "04.square"
case squareFill = "04.square.fill"
}
- public enum Number05: String {
+ public enum Number05: String, SymbolImage {
case circle = "05.circle"
case circleFill = "05.circle.fill"
case square = "05.square"
case squareFill = "05.square.fill"
}
- public enum Number06: String {
+ public enum Number06: String, SymbolImage {
case circle = "06.circle"
case circleFill = "06.circle.fill"
case square = "06.square"
case squareFill = "06.square.fill"
}
- public enum Number07: String {
+ public enum Number07: String, SymbolImage {
case circle = "07.circle"
case circleFill = "07.circle.fill"
case square = "07.square"
case squareFill = "07.square.fill"
}
- public enum Number08: String {
+ public enum Number08: String, SymbolImage {
case circle = "08.circle"
case circleFill = "08.circle.fill"
case square = "08.square"
case squareFill = "08.square.fill"
}
- public enum Number09: String {
+ public enum Number09: String, SymbolImage {
case circle = "09.circle"
case circleFill = "09.circle.fill"
case square = "09.square"
case squareFill = "09.square.fill"
}
- public enum Number1: String {
+ public enum Number1: String, SymbolImage {
case lane = "1.lane"
case magnifyingglass = "1.magnifyingglass"
case brakesignal = "1.brakesignal"
@@ -4849,7 +4849,7 @@ public enum SFSymbol5: String {
case squareFill = "1.square.fill"
}
- public enum Number10: String {
+ public enum Number10: String, SymbolImage {
case lane = "10.lane"
case circle = "10.circle"
case circleFill = "10.circle.fill"
@@ -4857,7 +4857,7 @@ public enum SFSymbol5: String {
case squareFill = "10.square.fill"
}
- public enum Number11: String {
+ public enum Number11: String, SymbolImage {
case lane = "11.lane"
case circle = "11.circle"
case circleFill = "11.circle.fill"
@@ -4865,7 +4865,7 @@ public enum SFSymbol5: String {
case squareFill = "11.square.fill"
}
- public enum Number12: String {
+ public enum Number12: String, SymbolImage {
case lane = "12.lane"
case circle = "12.circle"
case circleFill = "12.circle.fill"
@@ -4873,61 +4873,61 @@ public enum SFSymbol5: String {
case squareFill = "12.square.fill"
}
- public enum Number123: String {
+ public enum Number123: String, SymbolImage {
case rectangle = "123.rectangle"
case rectangleFill = "123.rectangle.fill"
}
- public enum Number13: String {
+ public enum Number13: String, SymbolImage {
case circle = "13.circle"
case circleFill = "13.circle.fill"
case square = "13.square"
case squareFill = "13.square.fill"
}
- public enum Number14: String {
+ public enum Number14: String, SymbolImage {
case circle = "14.circle"
case circleFill = "14.circle.fill"
case square = "14.square"
case squareFill = "14.square.fill"
}
- public enum Number15: String {
+ public enum Number15: String, SymbolImage {
case circle = "15.circle"
case circleFill = "15.circle.fill"
case square = "15.square"
case squareFill = "15.square.fill"
}
- public enum Number16: String {
+ public enum Number16: String, SymbolImage {
case circle = "16.circle"
case circleFill = "16.circle.fill"
case square = "16.square"
case squareFill = "16.square.fill"
}
- public enum Number17: String {
+ public enum Number17: String, SymbolImage {
case circle = "17.circle"
case circleFill = "17.circle.fill"
case square = "17.square"
case squareFill = "17.square.fill"
}
- public enum Number18: String {
+ public enum Number18: String, SymbolImage {
case circle = "18.circle"
case circleFill = "18.circle.fill"
case square = "18.square"
case squareFill = "18.square.fill"
}
- public enum Number19: String {
+ public enum Number19: String, SymbolImage {
case circle = "19.circle"
case circleFill = "19.circle.fill"
case square = "19.square"
case squareFill = "19.square.fill"
}
- public enum Number2: String {
+ public enum Number2: String, SymbolImage {
case lane = "2.lane"
case brakesignal = "2.brakesignal"
case circle = "2.circle"
@@ -4936,70 +4936,70 @@ public enum SFSymbol5: String {
case squareFill = "2.square.fill"
}
- public enum Number20: String {
+ public enum Number20: String, SymbolImage {
case circle = "20.circle"
case circleFill = "20.circle.fill"
case square = "20.square"
case squareFill = "20.square.fill"
}
- public enum Number21: String {
+ public enum Number21: String, SymbolImage {
case circle = "21.circle"
case circleFill = "21.circle.fill"
case square = "21.square"
case squareFill = "21.square.fill"
}
- public enum Number22: String {
+ public enum Number22: String, SymbolImage {
case circle = "22.circle"
case circleFill = "22.circle.fill"
case square = "22.square"
case squareFill = "22.square.fill"
}
- public enum Number23: String {
+ public enum Number23: String, SymbolImage {
case circle = "23.circle"
case circleFill = "23.circle.fill"
case square = "23.square"
case squareFill = "23.square.fill"
}
- public enum Number24: String {
+ public enum Number24: String, SymbolImage {
case circle = "24.circle"
case circleFill = "24.circle.fill"
case square = "24.square"
case squareFill = "24.square.fill"
}
- public enum Number25: String {
+ public enum Number25: String, SymbolImage {
case circle = "25.circle"
case circleFill = "25.circle.fill"
case square = "25.square"
case squareFill = "25.square.fill"
}
- public enum Number26: String {
+ public enum Number26: String, SymbolImage {
case circle = "26.circle"
case circleFill = "26.circle.fill"
case square = "26.square"
case squareFill = "26.square.fill"
}
- public enum Number27: String {
+ public enum Number27: String, SymbolImage {
case circle = "27.circle"
case circleFill = "27.circle.fill"
case square = "27.square"
case squareFill = "27.square.fill"
}
- public enum Number28: String {
+ public enum Number28: String, SymbolImage {
case circle = "28.circle"
case circleFill = "28.circle.fill"
case square = "28.square"
case squareFill = "28.square.fill"
}
- public enum Number29: String {
+ public enum Number29: String, SymbolImage {
case circle = "29.circle"
case circleFill = "29.circle.fill"
case square = "29.square"
@@ -5008,12 +5008,12 @@ public enum SFSymbol5: String {
case number2h = "2h"
- public enum Number2H: String {
+ public enum Number2H: String, SymbolImage {
case circle = "2h.circle"
case circleFill = "2h.circle.fill"
}
- public enum Number3: String {
+ public enum Number3: String, SymbolImage {
case lane = "3.lane"
case circle = "3.circle"
case circleFill = "3.circle.fill"
@@ -5021,77 +5021,77 @@ public enum SFSymbol5: String {
case squareFill = "3.square.fill"
}
- public enum Number30: String {
+ public enum Number30: String, SymbolImage {
case circle = "30.circle"
case circleFill = "30.circle.fill"
case square = "30.square"
case squareFill = "30.square.fill"
}
- public enum Number31: String {
+ public enum Number31: String, SymbolImage {
case circle = "31.circle"
case circleFill = "31.circle.fill"
case square = "31.square"
case squareFill = "31.square.fill"
}
- public enum Number32: String {
+ public enum Number32: String, SymbolImage {
case circle = "32.circle"
case circleFill = "32.circle.fill"
case square = "32.square"
case squareFill = "32.square.fill"
}
- public enum Number33: String {
+ public enum Number33: String, SymbolImage {
case circle = "33.circle"
case circleFill = "33.circle.fill"
case square = "33.square"
case squareFill = "33.square.fill"
}
- public enum Number34: String {
+ public enum Number34: String, SymbolImage {
case circle = "34.circle"
case circleFill = "34.circle.fill"
case square = "34.square"
case squareFill = "34.square.fill"
}
- public enum Number35: String {
+ public enum Number35: String, SymbolImage {
case circle = "35.circle"
case circleFill = "35.circle.fill"
case square = "35.square"
case squareFill = "35.square.fill"
}
- public enum Number36: String {
+ public enum Number36: String, SymbolImage {
case circle = "36.circle"
case circleFill = "36.circle.fill"
case square = "36.square"
case squareFill = "36.square.fill"
}
- public enum Number37: String {
+ public enum Number37: String, SymbolImage {
case circle = "37.circle"
case circleFill = "37.circle.fill"
case square = "37.square"
case squareFill = "37.square.fill"
}
- public enum Number38: String {
+ public enum Number38: String, SymbolImage {
case circle = "38.circle"
case circleFill = "38.circle.fill"
case square = "38.square"
case squareFill = "38.square.fill"
}
- public enum Number39: String {
+ public enum Number39: String, SymbolImage {
case circle = "39.circle"
case circleFill = "39.circle.fill"
case square = "39.square"
case squareFill = "39.square.fill"
}
- public enum Number4: String {
+ public enum Number4: String, SymbolImage {
case lane = "4.lane"
case circle = "4.circle"
case circleFill = "4.circle.fill"
@@ -5103,70 +5103,70 @@ public enum SFSymbol5: String {
case altSquareFill = "4.alt.square.fill"
}
- public enum Number40: String {
+ public enum Number40: String, SymbolImage {
case circle = "40.circle"
case circleFill = "40.circle.fill"
case square = "40.square"
case squareFill = "40.square.fill"
}
- public enum Number41: String {
+ public enum Number41: String, SymbolImage {
case circle = "41.circle"
case circleFill = "41.circle.fill"
case square = "41.square"
case squareFill = "41.square.fill"
}
- public enum Number42: String {
+ public enum Number42: String, SymbolImage {
case circle = "42.circle"
case circleFill = "42.circle.fill"
case square = "42.square"
case squareFill = "42.square.fill"
}
- public enum Number43: String {
+ public enum Number43: String, SymbolImage {
case circle = "43.circle"
case circleFill = "43.circle.fill"
case square = "43.square"
case squareFill = "43.square.fill"
}
- public enum Number44: String {
+ public enum Number44: String, SymbolImage {
case circle = "44.circle"
case circleFill = "44.circle.fill"
case square = "44.square"
case squareFill = "44.square.fill"
}
- public enum Number45: String {
+ public enum Number45: String, SymbolImage {
case circle = "45.circle"
case circleFill = "45.circle.fill"
case square = "45.square"
case squareFill = "45.square.fill"
}
- public enum Number46: String {
+ public enum Number46: String, SymbolImage {
case circle = "46.circle"
case circleFill = "46.circle.fill"
case square = "46.square"
case squareFill = "46.square.fill"
}
- public enum Number47: String {
+ public enum Number47: String, SymbolImage {
case circle = "47.circle"
case circleFill = "47.circle.fill"
case square = "47.square"
case squareFill = "47.square.fill"
}
- public enum Number48: String {
+ public enum Number48: String, SymbolImage {
case circle = "48.circle"
case circleFill = "48.circle.fill"
case square = "48.square"
case squareFill = "48.square.fill"
}
- public enum Number49: String {
+ public enum Number49: String, SymbolImage {
case circle = "49.circle"
case circleFill = "49.circle.fill"
case square = "49.square"
@@ -5175,31 +5175,31 @@ public enum SFSymbol5: String {
case number4a = "4a"
- public enum Number4A: String {
+ public enum Number4A: String, SymbolImage {
case circle = "4a.circle"
case circleFill = "4a.circle.fill"
}
case number4h = "4h"
- public enum Number4H: String {
+ public enum Number4H: String, SymbolImage {
case circle = "4h.circle"
case circleFill = "4h.circle.fill"
}
- public enum Number4K: String {
+ public enum Number4K: String, SymbolImage {
case tv = "4k.tv"
case tvFill = "4k.tv.fill"
}
case number4l = "4l"
- public enum Number4L: String {
+ public enum Number4L: String, SymbolImage {
case circle = "4l.circle"
case circleFill = "4l.circle.fill"
}
- public enum Number5: String {
+ public enum Number5: String, SymbolImage {
case lane = "5.lane"
case circle = "5.circle"
case circleFill = "5.circle.fill"
@@ -5207,14 +5207,14 @@ public enum SFSymbol5: String {
case squareFill = "5.square.fill"
}
- public enum Number50: String {
+ public enum Number50: String, SymbolImage {
case circle = "50.circle"
case circleFill = "50.circle.fill"
case square = "50.square"
case squareFill = "50.square.fill"
}
- public enum Number6: String {
+ public enum Number6: String, SymbolImage {
case lane = "6.lane"
case circle = "6.circle"
case circleFill = "6.circle.fill"
@@ -5226,7 +5226,7 @@ public enum SFSymbol5: String {
case altSquareFill = "6.alt.square.fill"
}
- public enum Number7: String {
+ public enum Number7: String, SymbolImage {
case lane = "7.lane"
case circle = "7.circle"
case circleFill = "7.circle.fill"
@@ -5234,7 +5234,7 @@ public enum SFSymbol5: String {
case squareFill = "7.square.fill"
}
- public enum Number8: String {
+ public enum Number8: String, SymbolImage {
case lane = "8.lane"
case circle = "8.circle"
case circleFill = "8.circle.fill"
@@ -5242,7 +5242,7 @@ public enum SFSymbol5: String {
case squareFill = "8.square.fill"
}
- public enum Number9: String {
+ public enum Number9: String, SymbolImage {
case lane = "9.lane"
case circle = "9.circle"
case circleFill = "9.circle.fill"
@@ -5256,13 +5256,13 @@ public enum SFSymbol5: String {
case numbersign
- public enum Oar: String {
+ public enum Oar: String, SymbolImage {
case _2Crossed = "oar.2.crossed"
}
case octagon
- public enum Octagon: String {
+ public enum Octagon: String, SymbolImage {
case fill = "octagon.fill"
case lefthalfFilled = "octagon.lefthalf.filled"
case righthalfFilled = "octagon.righthalf.filled"
@@ -5272,25 +5272,25 @@ public enum SFSymbol5: String {
case oilcan
- public enum Oilcan: String {
+ public enum Oilcan: String, SymbolImage {
case fill = "oilcan.fill"
}
case opticaldisc
- public enum Opticaldisc: String {
+ public enum Opticaldisc: String, SymbolImage {
case fill = "opticaldisc.fill"
}
case opticaldiscdrive
- public enum Opticaldiscdrive: String {
+ public enum Opticaldiscdrive: String, SymbolImage {
case fill = "opticaldiscdrive.fill"
}
case opticid
- public enum Opticid: String {
+ public enum Opticid: String, SymbolImage {
case fill = "opticid.fill"
}
@@ -5298,7 +5298,7 @@ public enum SFSymbol5: String {
case oval
- public enum Oval: String {
+ public enum Oval: String, SymbolImage {
case fill = "oval.fill"
case lefthalfFilled = "oval.lefthalf.filled"
case righthalfFilled = "oval.righthalf.filled"
@@ -5316,31 +5316,31 @@ public enum SFSymbol5: String {
case oven
- public enum Oven: String {
+ public enum Oven: String, SymbolImage {
case fill = "oven.fill"
}
- public enum P1: String {
+ public enum P1: String, SymbolImage {
case buttonHorizontal = "p1.button.horizontal"
case buttonHorizontalFill = "p1.button.horizontal.fill"
}
- public enum P2: String {
+ public enum P2: String, SymbolImage {
case buttonHorizontal = "p2.button.horizontal"
case buttonHorizontalFill = "p2.button.horizontal.fill"
}
- public enum P3: String {
+ public enum P3: String, SymbolImage {
case buttonHorizontal = "p3.button.horizontal"
case buttonHorizontalFill = "p3.button.horizontal.fill"
}
- public enum P4: String {
+ public enum P4: String, SymbolImage {
case buttonHorizontal = "p4.button.horizontal"
case buttonHorizontalFill = "p4.button.horizontal.fill"
}
- public enum Paddleshifter: String {
+ public enum Paddleshifter: String, SymbolImage {
case left = "paddleshifter.left"
case leftFill = "paddleshifter.left.fill"
case right = "paddleshifter.right"
@@ -5349,7 +5349,7 @@ public enum SFSymbol5: String {
case paintbrush
- public enum Paintbrush: String {
+ public enum Paintbrush: String, SymbolImage {
case fill = "paintbrush.fill"
case pointed = "paintbrush.pointed"
case pointedFill = "paintbrush.pointed.fill"
@@ -5357,13 +5357,13 @@ public enum SFSymbol5: String {
case paintpalette
- public enum Paintpalette: String {
+ public enum Paintpalette: String, SymbolImage {
case fill = "paintpalette.fill"
}
case pano
- public enum Pano: String {
+ public enum Pano: String, SymbolImage {
case badgePlay = "pano.badge.play"
case badgePlayFill = "pano.badge.play.fill"
case fill = "pano.fill"
@@ -5371,7 +5371,7 @@ public enum SFSymbol5: String {
case paperclip
- public enum Paperclip: String {
+ public enum Paperclip: String, SymbolImage {
case circle = "paperclip.circle"
case circleFill = "paperclip.circle.fill"
case badgeEllipsis = "paperclip.badge.ellipsis"
@@ -5379,7 +5379,7 @@ public enum SFSymbol5: String {
case paperplane
- public enum Paperplane: String {
+ public enum Paperplane: String, SymbolImage {
case fill = "paperplane.fill"
case circle = "paperplane.circle"
case circleFill = "paperplane.circle.fill"
@@ -5391,13 +5391,13 @@ public enum SFSymbol5: String {
case parkinglight
- public enum Parkinglight: String {
+ public enum Parkinglight: String, SymbolImage {
case fill = "parkinglight.fill"
}
case parkingsign
- public enum Parkingsign: String {
+ public enum Parkingsign: String, SymbolImage {
case circle = "parkingsign.circle"
case circleFill = "parkingsign.circle.fill"
case radiowavesLeftAndRight = "parkingsign.radiowaves.left.and.right"
@@ -5407,14 +5407,14 @@ public enum SFSymbol5: String {
case steeringwheel = "parkingsign.steeringwheel"
}
- public enum Party: String {
+ public enum Party: String, SymbolImage {
case popper = "party.popper"
case popperFill = "party.popper.fill"
}
case pause
- public enum Pause: String {
+ public enum Pause: String, SymbolImage {
case fill = "pause.fill"
case circle = "pause.circle"
case circleFill = "pause.circle.fill"
@@ -5424,7 +5424,7 @@ public enum SFSymbol5: String {
case pawprint
- public enum Pawprint: String {
+ public enum Pawprint: String, SymbolImage {
case fill = "pawprint.fill"
case circle = "pawprint.circle"
case circleFill = "pawprint.circle.fill"
@@ -5434,7 +5434,7 @@ public enum SFSymbol5: String {
case peacesign
- public enum Pedal: String {
+ public enum Pedal: String, SymbolImage {
case accelerator = "pedal.accelerator"
case acceleratorFill = "pedal.accelerator.fill"
case brake = "pedal.brake"
@@ -5443,14 +5443,14 @@ public enum SFSymbol5: String {
case clutchFill = "pedal.clutch.fill"
}
- public enum Pedestrian: String {
+ public enum Pedestrian: String, SymbolImage {
case gateClosed = "pedestrian.gate.closed"
case gateOpen = "pedestrian.gate.open"
}
case pencil
- public enum Pencil: String {
+ public enum Pencil: String, SymbolImage {
case circle = "pencil.circle"
case circleFill = "pencil.circle.fill"
case slash = "pencil.slash"
@@ -5472,7 +5472,7 @@ public enum SFSymbol5: String {
case pentagon
- public enum Pentagon: String {
+ public enum Pentagon: String, SymbolImage {
case fill = "pentagon.fill"
case lefthalfFilled = "pentagon.lefthalf.filled"
case righthalfFilled = "pentagon.righthalf.filled"
@@ -5484,7 +5484,7 @@ public enum SFSymbol5: String {
case person
- public enum Person: String {
+ public enum Person: String, SymbolImage {
case fill = "person.fill"
case circle = "person.circle"
case circleFill = "person.circle.fill"
@@ -5582,7 +5582,7 @@ public enum SFSymbol5: String {
case personalhotspot
- public enum Personalhotspot: String {
+ public enum Personalhotspot: String, SymbolImage {
case circle = "personalhotspot.circle"
case circleFill = "personalhotspot.circle.fill"
}
@@ -5591,7 +5591,7 @@ public enum SFSymbol5: String {
case pesetasign
- public enum Pesetasign: String {
+ public enum Pesetasign: String, SymbolImage {
case circle = "pesetasign.circle"
case circleFill = "pesetasign.circle.fill"
case square = "pesetasign.square"
@@ -5600,7 +5600,7 @@ public enum SFSymbol5: String {
case pesosign
- public enum Pesosign: String {
+ public enum Pesosign: String, SymbolImage {
case circle = "pesosign.circle"
case circleFill = "pesosign.circle.fill"
case square = "pesosign.square"
@@ -5609,7 +5609,7 @@ public enum SFSymbol5: String {
case phone
- public enum Phone: String {
+ public enum Phone: String, SymbolImage {
case bubble = "phone.bubble"
case bubbleFill = "phone.bubble.fill"
case fill = "phone.fill"
@@ -5640,7 +5640,7 @@ public enum SFSymbol5: String {
case photo
- public enum Photo: String {
+ public enum Photo: String, SymbolImage {
case artframe = "photo.artframe"
case artframeCircle = "photo.artframe.circle"
case artframeCircleFill = "photo.artframe.circle.fill"
@@ -5663,13 +5663,13 @@ public enum SFSymbol5: String {
case pianokeys
- public enum Pianokeys: String {
+ public enum Pianokeys: String, SymbolImage {
case inverse = "pianokeys.inverse"
}
case pill
- public enum Pill: String {
+ public enum Pill: String, SymbolImage {
case fill = "pill.fill"
case circle = "pill.circle"
case circleFill = "pill.circle.fill"
@@ -5677,7 +5677,7 @@ public enum SFSymbol5: String {
case pills
- public enum Pills: String {
+ public enum Pills: String, SymbolImage {
case fill = "pills.fill"
case circle = "pills.circle"
case circleFill = "pills.circle.fill"
@@ -5685,7 +5685,7 @@ public enum SFSymbol5: String {
case pin
- public enum Pin: String {
+ public enum Pin: String, SymbolImage {
case fill = "pin.fill"
case circle = "pin.circle"
case circleFill = "pin.circle.fill"
@@ -5697,7 +5697,7 @@ public enum SFSymbol5: String {
case pip
- public enum Pip: String {
+ public enum Pip: String, SymbolImage {
case fill = "pip.fill"
case exit = "pip.exit"
case enter = "pip.enter"
@@ -5705,16 +5705,16 @@ public enum SFSymbol5: String {
case remove = "pip.remove"
}
- public enum Pipe: String {
+ public enum Pipe: String, SymbolImage {
case andDrop = "pipe.and.drop"
case andDropFill = "pipe.and.drop.fill"
}
- public enum Placeholdertext: String {
+ public enum Placeholdertext: String, SymbolImage {
case fill = "placeholdertext.fill"
}
- public enum Platter: String {
+ public enum Platter: String, SymbolImage {
case filledTopIphone = "platter.filled.top.iphone"
case filledBottomIphone = "platter.filled.bottom.iphone"
case filledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone"
@@ -5731,7 +5731,7 @@ public enum SFSymbol5: String {
case play
- public enum Play: String {
+ public enum Play: String, SymbolImage {
case fill = "play.fill"
case circle = "play.circle"
case circleFill = "play.circle.fill"
@@ -5758,19 +5758,19 @@ public enum SFSymbol5: String {
case playpause
- public enum Playpause: String {
+ public enum Playpause: String, SymbolImage {
case fill = "playpause.fill"
case circle = "playpause.circle"
case circleFill = "playpause.circle.fill"
}
- public enum Playstation: String {
+ public enum Playstation: String, SymbolImage {
case logo = "playstation.logo"
}
case plus
- public enum Plus: String {
+ public enum Plus: String, SymbolImage {
case rectangleOnFolder = "plus.rectangle.on.folder"
case rectangleOnFolderFill = "plus.rectangle.on.folder.fill"
case magnifyingglass = "plus.magnifyingglass"
@@ -5801,12 +5801,12 @@ public enum SFSymbol5: String {
case plusminus
- public enum Plusminus: String {
+ public enum Plusminus: String, SymbolImage {
case circle = "plusminus.circle"
case circleFill = "plusminus.circle.fill"
}
- public enum Point: String {
+ public enum Point: String, SymbolImage {
case topleftDownToPointBottomrightCurvepath = "point.topleft.down.to.point.bottomright.curvepath"
case topleftDownToPointBottomrightCurvepathFill = "point.topleft.down.to.point.bottomright.curvepath.fill"
case topleftDownToPointBottomrightFilledCurvepath = "point.topleft.down.to.point.bottomright.filled.curvepath"
@@ -5825,7 +5825,7 @@ public enum SFSymbol5: String {
case polishzlotysign
- public enum Polishzlotysign: String {
+ public enum Polishzlotysign: String, SymbolImage {
case circle = "polishzlotysign.circle"
case circleFill = "polishzlotysign.circle.fill"
case square = "polishzlotysign.square"
@@ -5834,7 +5834,7 @@ public enum SFSymbol5: String {
case popcorn
- public enum Popcorn: String {
+ public enum Popcorn: String, SymbolImage {
case fill = "popcorn.fill"
case circle = "popcorn.circle"
case circleFill = "popcorn.circle.fill"
@@ -5842,7 +5842,7 @@ public enum SFSymbol5: String {
case power
- public enum Power: String {
+ public enum Power: String, SymbolImage {
case circle = "power.circle"
case circleFill = "power.circle.fill"
case dotted = "power.dotted"
@@ -5850,7 +5850,7 @@ public enum SFSymbol5: String {
case powercord
- public enum Powercord: String {
+ public enum Powercord: String, SymbolImage {
case fill = "powercord.fill"
}
@@ -5858,7 +5858,7 @@ public enum SFSymbol5: String {
case poweron
- public enum Poweroutlet: String {
+ public enum Poweroutlet: String, SymbolImage {
case typeA = "poweroutlet.type.a"
case typeAFill = "poweroutlet.type.a.fill"
case typeASquare = "poweroutlet.type.a.square"
@@ -5925,7 +5925,7 @@ public enum SFSymbol5: String {
case powerplug
- public enum Powerplug: String {
+ public enum Powerplug: String, SymbolImage {
case fill = "powerplug.fill"
}
@@ -5933,7 +5933,7 @@ public enum SFSymbol5: String {
case printer
- public enum Printer: String {
+ public enum Printer: String, SymbolImage {
case fill = "printer.fill"
case filledAndPaper = "printer.filled.and.paper"
case dotmatrix = "printer.dotmatrix"
@@ -5945,14 +5945,14 @@ public enum SFSymbol5: String {
case purchased
- public enum Purchased: String {
+ public enum Purchased: String, SymbolImage {
case circle = "purchased.circle"
case circleFill = "purchased.circle.fill"
}
case puzzlepiece
- public enum Puzzlepiece: String {
+ public enum Puzzlepiece: String, SymbolImage {
case `extension` = "puzzlepiece.extension"
case extensionFill = "puzzlepiece.extension.fill"
case fill = "puzzlepiece.fill"
@@ -5960,19 +5960,19 @@ public enum SFSymbol5: String {
case pyramid
- public enum Pyramid: String {
+ public enum Pyramid: String, SymbolImage {
case fill = "pyramid.fill"
}
case qrcode
- public enum Qrcode: String {
+ public enum Qrcode: String, SymbolImage {
case viewfinder = "qrcode.viewfinder"
}
case questionmark
- public enum Questionmark: String {
+ public enum Questionmark: String, SymbolImage {
case folder = "questionmark.folder"
case folderFill = "questionmark.folder.fill"
case squareDashed = "questionmark.square.dashed"
@@ -5992,7 +5992,7 @@ public enum SFSymbol5: String {
case diamondFill = "questionmark.diamond.fill"
}
- public enum Quote: String {
+ public enum Quote: String, SymbolImage {
case opening = "quote.opening"
case closing = "quote.closing"
case bubble = "quote.bubble"
@@ -6001,14 +6001,14 @@ public enum SFSymbol5: String {
case quotelevel
- public enum R1: String {
+ public enum R1: String, SymbolImage {
case circle = "r1.circle"
case circleFill = "r1.circle.fill"
case buttonRoundedbottomHorizontal = "r1.button.roundedbottom.horizontal"
case buttonRoundedbottomHorizontalFill = "r1.button.roundedbottom.horizontal.fill"
}
- public enum R2: String {
+ public enum R2: String, SymbolImage {
case circle = "r2.circle"
case circleFill = "r2.circle.fill"
case buttonRoundedtopHorizontal = "r2.button.roundedtop.horizontal"
@@ -6017,19 +6017,19 @@ public enum SFSymbol5: String {
case buttonAngledtopVerticalRightFill = "r2.button.angledtop.vertical.right.fill"
}
- public enum R3: String {
+ public enum R3: String, SymbolImage {
case buttonAngledbottomHorizontalRight = "r3.button.angledbottom.horizontal.right"
case buttonAngledbottomHorizontalRightFill = "r3.button.angledbottom.horizontal.right.fill"
}
- public enum R4: String {
+ public enum R4: String, SymbolImage {
case buttonHorizontal = "r4.button.horizontal"
case buttonHorizontalFill = "r4.button.horizontal.fill"
}
case radio
- public enum Radio: String {
+ public enum Radio: String, SymbolImage {
case fill = "radio.fill"
}
@@ -6037,28 +6037,28 @@ public enum SFSymbol5: String {
case rays
- public enum Rb: String {
+ public enum Rb: String, SymbolImage {
case circle = "rb.circle"
case circleFill = "rb.circle.fill"
case buttonRoundedbottomHorizontal = "rb.button.roundedbottom.horizontal"
case buttonRoundedbottomHorizontalFill = "rb.button.roundedbottom.horizontal.fill"
}
- public enum Record: String {
+ public enum Record: String, SymbolImage {
case circle = "record.circle"
case circleFill = "record.circle.fill"
}
case recordingtape
- public enum Recordingtape: String {
+ public enum Recordingtape: String, SymbolImage {
case circle = "recordingtape.circle"
case circleFill = "recordingtape.circle.fill"
}
case rectangle
- public enum Rectangle: String {
+ public enum Rectangle: String, SymbolImage {
case portraitAndArrowRight = "rectangle.portrait.and.arrow.right"
case portraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill"
case portraitAndArrowForward = "rectangle.portrait.and.arrow.forward"
@@ -6235,13 +6235,13 @@ public enum SFSymbol5: String {
case refrigerator
- public enum Refrigerator: String {
+ public enum Refrigerator: String, SymbolImage {
case fill = "refrigerator.fill"
}
case `repeat`
- public enum Repeat: String {
+ public enum Repeat: String, SymbolImage {
case circle = "repeat.circle"
case circleFill = "repeat.circle.fill"
case _1 = "repeat.1"
@@ -6251,12 +6251,12 @@ public enum SFSymbol5: String {
case restart
- public enum Restart: String {
+ public enum Restart: String, SymbolImage {
case circle = "restart.circle"
case circleFill = "restart.circle.fill"
}
- public enum Retarder: String {
+ public enum Retarder: String, SymbolImage {
case brakesignal = "retarder.brakesignal"
case brakesignalSlash = "retarder.brakesignal.slash"
case brakesignalAndExclamationmark = "retarder.brakesignal.and.exclamationmark"
@@ -6264,57 +6264,57 @@ public enum SFSymbol5: String {
case `return`
- public enum Return: String {
+ public enum Return: String, SymbolImage {
case left = "return.left"
case right = "return.right"
}
case rhombus
- public enum Rhombus: String {
+ public enum Rhombus: String, SymbolImage {
case fill = "rhombus.fill"
}
case right
- public enum Right: String {
+ public enum Right: String, SymbolImage {
case circle = "right.circle"
case circleFill = "right.circle.fill"
}
case righttriangle
- public enum Righttriangle: String {
+ public enum Righttriangle: String, SymbolImage {
case fill = "righttriangle.fill"
case splitDiagonal = "righttriangle.split.diagonal"
case splitDiagonalFill = "righttriangle.split.diagonal.fill"
}
- public enum Rm: String {
+ public enum Rm: String, SymbolImage {
case buttonHorizontal = "rm.button.horizontal"
case buttonHorizontalFill = "rm.button.horizontal.fill"
}
- public enum Road: String {
+ public enum Road: String, SymbolImage {
case lanes = "road.lanes"
case lanesCurvedLeft = "road.lanes.curved.left"
case lanesCurvedRight = "road.lanes.curved.right"
case laneArrowtriangle2Inward = "road.lane.arrowtriangle.2.inward"
}
- public enum Roller: String {
+ public enum Roller: String, SymbolImage {
case shadeOpen = "roller.shade.open"
case shadeClosed = "roller.shade.closed"
}
- public enum Roman: String {
+ public enum Roman: String, SymbolImage {
case shadeOpen = "roman.shade.open"
case shadeClosed = "roman.shade.closed"
}
case rosette
- public enum Rotate: String {
+ public enum Rotate: String, SymbolImage {
case _3d = "rotate.3d"
case _3dFill = "rotate.3d.fill"
case _3dCircle = "rotate.3d.circle"
@@ -6325,12 +6325,12 @@ public enum SFSymbol5: String {
case rightFill = "rotate.right.fill"
}
- public enum Rsb: String {
+ public enum Rsb: String, SymbolImage {
case buttonAngledbottomHorizontalRight = "rsb.button.angledbottom.horizontal.right"
case buttonAngledbottomHorizontalRightFill = "rsb.button.angledbottom.horizontal.right.fill"
}
- public enum Rt: String {
+ public enum Rt: String, SymbolImage {
case circle = "rt.circle"
case circleFill = "rt.circle.fill"
case buttonRoundedtopHorizontal = "rt.button.roundedtop.horizontal"
@@ -6339,7 +6339,7 @@ public enum SFSymbol5: String {
case rublesign
- public enum Rublesign: String {
+ public enum Rublesign: String, SymbolImage {
case circle = "rublesign.circle"
case circleFill = "rublesign.circle.fill"
case square = "rublesign.square"
@@ -6348,13 +6348,13 @@ public enum SFSymbol5: String {
case ruler
- public enum Ruler: String {
+ public enum Ruler: String, SymbolImage {
case fill = "ruler.fill"
}
case rupeesign
- public enum Rupeesign: String {
+ public enum Rupeesign: String, SymbolImage {
case circle = "rupeesign.circle"
case circleFill = "rupeesign.circle.fill"
case square = "rupeesign.square"
@@ -6363,37 +6363,37 @@ public enum SFSymbol5: String {
case safari
- public enum Safari: String {
+ public enum Safari: String, SymbolImage {
case fill = "safari.fill"
}
case sailboat
- public enum Sailboat: String {
+ public enum Sailboat: String, SymbolImage {
case fill = "sailboat.fill"
case circle = "sailboat.circle"
case circleFill = "sailboat.circle.fill"
}
- public enum Scale: String {
+ public enum Scale: String, SymbolImage {
case _3d = "scale.3d"
}
case scalemass
- public enum Scalemass: String {
+ public enum Scalemass: String, SymbolImage {
case fill = "scalemass.fill"
}
case scanner
- public enum Scanner: String {
+ public enum Scanner: String, SymbolImage {
case fill = "scanner.fill"
}
case scissors
- public enum Scissors: String {
+ public enum Scissors: String, SymbolImage {
case circle = "scissors.circle"
case circleFill = "scissors.circle.fill"
case badgeEllipsis = "scissors.badge.ellipsis"
@@ -6405,53 +6405,53 @@ public enum SFSymbol5: String {
case screwdriver
- public enum Screwdriver: String {
+ public enum Screwdriver: String, SymbolImage {
case fill = "screwdriver.fill"
}
case scribble
- public enum Scribble: String {
+ public enum Scribble: String, SymbolImage {
case variable = "scribble.variable"
}
case scroll
- public enum Scroll: String {
+ public enum Scroll: String, SymbolImage {
case fill = "scroll.fill"
}
case sdcard
- public enum Sdcard: String {
+ public enum Sdcard: String, SymbolImage {
case fill = "sdcard.fill"
}
case seal
- public enum Seal: String {
+ public enum Seal: String, SymbolImage {
case fill = "seal.fill"
}
- public enum Selection: String {
+ public enum Selection: String, SymbolImage {
case pinInOut = "selection.pin.in.out"
}
case sensor
- public enum Sensor: String {
+ public enum Sensor: String, SymbolImage {
case fill = "sensor.fill"
case tagRadiowavesForward = "sensor.tag.radiowaves.forward"
case tagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill"
}
- public enum Server: String {
+ public enum Server: String, SymbolImage {
case rack = "server.rack"
}
case shadow
- public enum Shared: String {
+ public enum Shared: String, SymbolImage {
case withYou = "shared.with.you"
case withYouCircle = "shared.with.you.circle"
case withYouCircleFill = "shared.with.you.circle.fill"
@@ -6460,18 +6460,18 @@ public enum SFSymbol5: String {
case shareplay
- public enum Shareplay: String {
+ public enum Shareplay: String, SymbolImage {
case slash = "shareplay.slash"
}
- public enum Shazam: String {
+ public enum Shazam: String, SymbolImage {
case logo = "shazam.logo"
case logoFill = "shazam.logo.fill"
}
case shekelsign
- public enum Shekelsign: String {
+ public enum Shekelsign: String, SymbolImage {
case circle = "shekelsign.circle"
case circleFill = "shekelsign.circle.fill"
case square = "shekelsign.square"
@@ -6480,7 +6480,7 @@ public enum SFSymbol5: String {
case shield
- public enum Shield: String {
+ public enum Shield: String, SymbolImage {
case fill = "shield.fill"
case lefthalfFilled = "shield.lefthalf.filled"
case lefthalfFilledBadgeCheckmark = "shield.lefthalf.filled.badge.checkmark"
@@ -6494,13 +6494,13 @@ public enum SFSymbol5: String {
case shift
- public enum Shift: String {
+ public enum Shift: String, SymbolImage {
case fill = "shift.fill"
}
case shippingbox
- public enum Shippingbox: String {
+ public enum Shippingbox: String, SymbolImage {
case fill = "shippingbox.fill"
case circle = "shippingbox.circle"
case circleFill = "shippingbox.circle.fill"
@@ -6510,7 +6510,7 @@ public enum SFSymbol5: String {
case shoe
- public enum Shoe: String {
+ public enum Shoe: String, SymbolImage {
case fill = "shoe.fill"
case circle = "shoe.circle"
case circleFill = "shoe.circle.fill"
@@ -6518,13 +6518,13 @@ public enum SFSymbol5: String {
case number2Fill = "shoe.2.fill"
}
- public enum Shoeprints: String {
+ public enum Shoeprints: String, SymbolImage {
case fill = "shoeprints.fill"
}
case shower
- public enum Shower: String {
+ public enum Shower: String, SymbolImage {
case sidejet = "shower.sidejet"
case sidejetFill = "shower.sidejet.fill"
case fill = "shower.fill"
@@ -6534,12 +6534,12 @@ public enum SFSymbol5: String {
case shuffle
- public enum Shuffle: String {
+ public enum Shuffle: String, SymbolImage {
case circle = "shuffle.circle"
case circleFill = "shuffle.circle.fill"
}
- public enum Sidebar: String {
+ public enum Sidebar: String, SymbolImage {
case left = "sidebar.left"
case right = "sidebar.right"
case leading = "sidebar.leading"
@@ -6552,7 +6552,7 @@ public enum SFSymbol5: String {
case signature
- public enum Signpost: String {
+ public enum Signpost: String, SymbolImage {
case left = "signpost.left"
case leftFill = "signpost.left.fill"
case leftCircle = "signpost.left.circle"
@@ -6573,7 +6573,7 @@ public enum SFSymbol5: String {
case simcard
- public enum Simcard: String {
+ public enum Simcard: String, SymbolImage {
case fill = "simcard.fill"
case number2 = "simcard.2"
case number2Fill = "simcard.2.fill"
@@ -6581,13 +6581,13 @@ public enum SFSymbol5: String {
case sink
- public enum Sink: String {
+ public enum Sink: String, SymbolImage {
case fill = "sink.fill"
}
case skateboard
- public enum Skateboard: String {
+ public enum Skateboard: String, SymbolImage {
case fill = "skateboard.fill"
}
@@ -6595,23 +6595,23 @@ public enum SFSymbol5: String {
case skis
- public enum Skis: String {
+ public enum Skis: String, SymbolImage {
case fill = "skis.fill"
}
- public enum Slash: String {
+ public enum Slash: String, SymbolImage {
case circle = "slash.circle"
case circleFill = "slash.circle.fill"
}
case sleep
- public enum Sleep: String {
+ public enum Sleep: String, SymbolImage {
case circle = "sleep.circle"
case circleFill = "sleep.circle.fill"
}
- public enum Slider: String {
+ public enum Slider: String, SymbolImage {
case horizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath"
case horizontal3 = "slider.horizontal.3"
case horizontal2SquareOnSquare = "slider.horizontal.2.square.on.square"
@@ -6627,7 +6627,7 @@ public enum SFSymbol5: String {
case slowmo
- public enum Smallcircle: String {
+ public enum Smallcircle: String, SymbolImage {
case filledCircle = "smallcircle.filled.circle"
case filledCircleFill = "smallcircle.filled.circle.fill"
case circle = "smallcircle.circle"
@@ -6638,7 +6638,7 @@ public enum SFSymbol5: String {
case smoke
- public enum Smoke: String {
+ public enum Smoke: String, SymbolImage {
case fill = "smoke.fill"
case circle = "smoke.circle"
case circleFill = "smoke.circle.fill"
@@ -6646,13 +6646,13 @@ public enum SFSymbol5: String {
case snowboard
- public enum Snowboard: String {
+ public enum Snowboard: String, SymbolImage {
case fill = "snowboard.fill"
}
case snowflake
- public enum Snowflake: String {
+ public enum Snowflake: String, SymbolImage {
case circle = "snowflake.circle"
case circleFill = "snowflake.circle.fill"
case slash = "snowflake.slash"
@@ -6662,7 +6662,7 @@ public enum SFSymbol5: String {
case soccerball
- public enum Soccerball: String {
+ public enum Soccerball: String, SymbolImage {
case inverse = "soccerball.inverse"
case circle = "soccerball.circle"
case circleInverse = "soccerball.circle.inverse"
@@ -6672,13 +6672,13 @@ public enum SFSymbol5: String {
case sofa
- public enum Sofa: String {
+ public enum Sofa: String, SymbolImage {
case fill = "sofa.fill"
}
case sos
- public enum Sos: String {
+ public enum Sos: String, SymbolImage {
case circle = "sos.circle"
case circleFill = "sos.circle.fill"
}
@@ -6687,13 +6687,13 @@ public enum SFSymbol5: String {
case sparkle
- public enum Sparkle: String {
+ public enum Sparkle: String, SymbolImage {
case magnifyingglass = "sparkle.magnifyingglass"
}
case sparkles
- public enum Sparkles: String {
+ public enum Sparkles: String, SymbolImage {
case squareFilledOnSquare = "sparkles.square.filled.on.square"
case tv = "sparkles.tv"
case tvFill = "sparkles.tv.fill"
@@ -6703,7 +6703,7 @@ public enum SFSymbol5: String {
case speaker
- public enum Speaker: String {
+ public enum Speaker: String, SymbolImage {
case fill = "speaker.fill"
case circle = "speaker.circle"
case circleFill = "speaker.circle.fill"
@@ -6735,13 +6735,13 @@ public enum SFSymbol5: String {
case spigot
- public enum Spigot: String {
+ public enum Spigot: String, SymbolImage {
case fill = "spigot.fill"
}
case sportscourt
- public enum Sportscourt: String {
+ public enum Sportscourt: String, SymbolImage {
case fill = "sportscourt.fill"
case circle = "sportscourt.circle"
case circleFill = "sportscourt.circle.fill"
@@ -6749,7 +6749,7 @@ public enum SFSymbol5: String {
case sprinkler
- public enum Sprinkler: String {
+ public enum Sprinkler: String, SymbolImage {
case fill = "sprinkler.fill"
case andDroplets = "sprinkler.and.droplets"
case andDropletsFill = "sprinkler.and.droplets.fill"
@@ -6757,7 +6757,7 @@ public enum SFSymbol5: String {
case square
- public enum Square: String {
+ public enum Square: String, SymbolImage {
case andArrowUp = "square.and.arrow.up"
case andArrowUpFill = "square.and.arrow.up.fill"
case andArrowUpCircle = "square.and.arrow.up.circle"
@@ -6882,7 +6882,7 @@ public enum SFSymbol5: String {
case fillTextGrid1X2 = "square.fill.text.grid.1x2"
}
- public enum Squares: String {
+ public enum Squares: String, SymbolImage {
case belowRectangle = "squares.below.rectangle"
case leadingRectangle = "squares.leading.rectangle"
case leadingRectangleFill = "squares.leading.rectangle.fill"
@@ -6890,7 +6890,7 @@ public enum SFSymbol5: String {
case squareshape
- public enum Squareshape: String {
+ public enum Squareshape: String, SymbolImage {
case fill = "squareshape.fill"
case dottedSquareshape = "squareshape.dotted.squareshape"
case squareshapeDotted = "squareshape.squareshape.dotted"
@@ -6905,7 +6905,7 @@ public enum SFSymbol5: String {
case star
- public enum Star: String {
+ public enum Star: String, SymbolImage {
case squareOnSquare = "star.square.on.square"
case squareOnSquareFill = "star.square.on.square.fill"
case fill = "star.fill"
@@ -6922,7 +6922,7 @@ public enum SFSymbol5: String {
case staroflife
- public enum Staroflife: String {
+ public enum Staroflife: String, SymbolImage {
case shield = "staroflife.shield"
case shieldFill = "staroflife.shield.fill"
case fill = "staroflife.fill"
@@ -6932,7 +6932,7 @@ public enum SFSymbol5: String {
case steeringwheel
- public enum Steeringwheel: String {
+ public enum Steeringwheel: String, SymbolImage {
case circle = "steeringwheel.circle"
case circleFill = "steeringwheel.circle.fill"
case slash = "steeringwheel.slash"
@@ -6950,7 +6950,7 @@ public enum SFSymbol5: String {
case sterlingsign
- public enum Sterlingsign: String {
+ public enum Sterlingsign: String, SymbolImage {
case circle = "sterlingsign.circle"
case circleFill = "sterlingsign.circle.fill"
case square = "sterlingsign.square"
@@ -6959,14 +6959,14 @@ public enum SFSymbol5: String {
case stethoscope
- public enum Stethoscope: String {
+ public enum Stethoscope: String, SymbolImage {
case circle = "stethoscope.circle"
case circleFill = "stethoscope.circle.fill"
}
case stop
- public enum Stop: String {
+ public enum Stop: String, SymbolImage {
case fill = "stop.fill"
case circle = "stop.circle"
case circleFill = "stop.circle.fill"
@@ -6974,13 +6974,13 @@ public enum SFSymbol5: String {
case stopwatch
- public enum Stopwatch: String {
+ public enum Stopwatch: String, SymbolImage {
case fill = "stopwatch.fill"
}
case storefront
- public enum Storefront: String {
+ public enum Storefront: String, SymbolImage {
case fill = "storefront.fill"
case circle = "storefront.circle"
case circleFill = "storefront.circle.fill"
@@ -6988,7 +6988,7 @@ public enum SFSymbol5: String {
case stove
- public enum Stove: String {
+ public enum Stove: String, SymbolImage {
case fill = "stove.fill"
}
@@ -6996,13 +6996,13 @@ public enum SFSymbol5: String {
case stroller
- public enum Stroller: String {
+ public enum Stroller: String, SymbolImage {
case fill = "stroller.fill"
}
case studentdesk
- public enum Suit: String {
+ public enum Suit: String, SymbolImage {
case heart = "suit.heart"
case heartFill = "suit.heart.fill"
case club = "suit.club"
@@ -7015,7 +7015,7 @@ public enum SFSymbol5: String {
case suitcase
- public enum Suitcase: String {
+ public enum Suitcase: String, SymbolImage {
case fill = "suitcase.fill"
case cart = "suitcase.cart"
case cartFill = "suitcase.cart.fill"
@@ -7025,7 +7025,7 @@ public enum SFSymbol5: String {
case sum
- public enum Sun: String {
+ public enum Sun: String, SymbolImage {
case min = "sun.min"
case minFill = "sun.min.fill"
case max = "sun.max"
@@ -7058,13 +7058,13 @@ public enum SFSymbol5: String {
case sunglasses
- public enum Sunglasses: String {
+ public enum Sunglasses: String, SymbolImage {
case fill = "sunglasses.fill"
}
case sunrise
- public enum Sunrise: String {
+ public enum Sunrise: String, SymbolImage {
case fill = "sunrise.fill"
case circle = "sunrise.circle"
case circleFill = "sunrise.circle.fill"
@@ -7072,7 +7072,7 @@ public enum SFSymbol5: String {
case sunset
- public enum Sunset: String {
+ public enum Sunset: String, SymbolImage {
case fill = "sunset.fill"
case circle = "sunset.circle"
case circleFill = "sunset.circle.fill"
@@ -7080,11 +7080,11 @@ public enum SFSymbol5: String {
case surfboard
- public enum Surfboard: String {
+ public enum Surfboard: String, SymbolImage {
case fill = "surfboard.fill"
}
- public enum Suv: String {
+ public enum Suv: String, SymbolImage {
case side = "suv.side"
case sideFill = "suv.side.fill"
case sideFrontOpen = "suv.side.front.open"
@@ -7115,13 +7115,13 @@ public enum SFSymbol5: String {
case swatchpalette
- public enum Swatchpalette: String {
+ public enum Swatchpalette: String, SymbolImage {
case fill = "swatchpalette.fill"
}
case swedishkronasign
- public enum Swedishkronasign: String {
+ public enum Swedishkronasign: String, SymbolImage {
case circle = "swedishkronasign.circle"
case circleFill = "swedishkronasign.circle.fill"
case square = "swedishkronasign.square"
@@ -7130,12 +7130,12 @@ public enum SFSymbol5: String {
case swift
- public enum Swirl: String {
+ public enum Swirl: String, SymbolImage {
case circleRighthalfFilled = "swirl.circle.righthalf.filled"
case circleRighthalfFilledInverse = "swirl.circle.righthalf.filled.inverse"
}
- public enum Switch: String {
+ public enum Switch: String, SymbolImage {
case programmable = "switch.programmable"
case programmableFill = "switch.programmable.fill"
case programmableSquare = "switch.programmable.square"
@@ -7145,18 +7145,18 @@ public enum SFSymbol5: String {
case syringe
- public enum Syringe: String {
+ public enum Syringe: String, SymbolImage {
case fill = "syringe.fill"
}
- public enum Table: String {
+ public enum Table: String, SymbolImage {
case furniture = "table.furniture"
case furnitureFill = "table.furniture.fill"
}
case tablecells
- public enum Tablecells: String {
+ public enum Tablecells: String, SymbolImage {
case fill = "tablecells.fill"
case badgeEllipsis = "tablecells.badge.ellipsis"
case fillBadgeEllipsis = "tablecells.fill.badge.ellipsis"
@@ -7164,7 +7164,7 @@ public enum SFSymbol5: String {
case tag
- public enum Tag: String {
+ public enum Tag: String, SymbolImage {
case fill = "tag.fill"
case circle = "tag.circle"
case circleFill = "tag.circle.fill"
@@ -7174,12 +7174,12 @@ public enum SFSymbol5: String {
case slashFill = "tag.slash.fill"
}
- public enum Taillight: String {
+ public enum Taillight: String, SymbolImage {
case fog = "taillight.fog"
case fogFill = "taillight.fog.fill"
}
- public enum Takeoutbag: String {
+ public enum Takeoutbag: String, SymbolImage {
case andCupAndStraw = "takeoutbag.and.cup.and.straw"
case andCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill"
}
@@ -7188,13 +7188,13 @@ public enum SFSymbol5: String {
case teddybear
- public enum Teddybear: String {
+ public enum Teddybear: String, SymbolImage {
case fill = "teddybear.fill"
}
case teletype
- public enum Teletype: String {
+ public enum Teletype: String, SymbolImage {
case circle = "teletype.circle"
case circleFill = "teletype.circle.fill"
case answer = "teletype.answer"
@@ -7204,14 +7204,14 @@ public enum SFSymbol5: String {
case tengesign
- public enum Tengesign: String {
+ public enum Tengesign: String, SymbolImage {
case circle = "tengesign.circle"
case circleFill = "tengesign.circle.fill"
case square = "tengesign.square"
case squareFill = "tengesign.square.fill"
}
- public enum Tennis: String {
+ public enum Tennis: String, SymbolImage {
case racket = "tennis.racket"
case racketCircle = "tennis.racket.circle"
case racketCircleFill = "tennis.racket.circle.fill"
@@ -7219,7 +7219,7 @@ public enum SFSymbol5: String {
case tennisball
- public enum Tennisball: String {
+ public enum Tennisball: String, SymbolImage {
case fill = "tennisball.fill"
case circle = "tennisball.circle"
case circleFill = "tennisball.circle.fill"
@@ -7227,7 +7227,7 @@ public enum SFSymbol5: String {
case tent
- public enum Tent: String {
+ public enum Tent: String, SymbolImage {
case fill = "tent.fill"
case circle = "tent.circle"
case circleFill = "tent.circle.fill"
@@ -7237,11 +7237,11 @@ public enum SFSymbol5: String {
case number2CircleFill = "tent.2.circle.fill"
}
- public enum Testtube: String {
+ public enum Testtube: String, SymbolImage {
case number2 = "testtube.2"
}
- public enum Text: String {
+ public enum Text: String, SymbolImage {
case bookClosed = "text.book.closed"
case bookClosedFill = "text.book.closed.fill"
case magnifyingglass = "text.magnifyingglass"
@@ -7275,7 +7275,7 @@ public enum SFSymbol5: String {
case textformat
- public enum Textformat: String {
+ public enum Textformat: String, SymbolImage {
case sizeSmaller = "textformat.size.smaller"
case sizeLarger = "textformat.size.larger"
case size = "textformat.size"
@@ -7288,20 +7288,20 @@ public enum SFSymbol5: String {
case number12 = "textformat.12"
}
- public enum Theatermask: String {
+ public enum Theatermask: String, SymbolImage {
case andPaintbrush = "theatermask.and.paintbrush"
case andPaintbrushFill = "theatermask.and.paintbrush.fill"
}
case theatermasks
- public enum Theatermasks: String {
+ public enum Theatermasks: String, SymbolImage {
case fill = "theatermasks.fill"
case circle = "theatermasks.circle"
case circleFill = "theatermasks.circle.fill"
}
- public enum Thermometer: String {
+ public enum Thermometer: String, SymbolImage {
case sun = "thermometer.sun"
case sunFill = "thermometer.sun.fill"
case sunCircle = "thermometer.sun.circle"
@@ -7323,19 +7323,19 @@ public enum SFSymbol5: String {
case ticket
- public enum Ticket: String {
+ public enum Ticket: String, SymbolImage {
case fill = "ticket.fill"
}
case timelapse
- public enum Timeline: String {
+ public enum Timeline: String, SymbolImage {
case selection = "timeline.selection"
}
case timer
- public enum Timer: String {
+ public enum Timer: String, SymbolImage {
case circle = "timer.circle"
case circleFill = "timer.circle.fill"
case square = "timer.square"
@@ -7347,7 +7347,7 @@ public enum SFSymbol5: String {
case toilet
- public enum Toilet: String {
+ public enum Toilet: String, SymbolImage {
case fill = "toilet.fill"
case circle = "toilet.circle"
case circleFill = "toilet.circle.fill"
@@ -7355,14 +7355,14 @@ public enum SFSymbol5: String {
case tornado
- public enum Tornado: String {
+ public enum Tornado: String, SymbolImage {
case circle = "tornado.circle"
case circleFill = "tornado.circle.fill"
}
case tortoise
- public enum Tortoise: String {
+ public enum Tortoise: String, SymbolImage {
case fill = "tortoise.fill"
case circle = "tortoise.circle"
case circleFill = "tortoise.circle.fill"
@@ -7372,13 +7372,13 @@ public enum SFSymbol5: String {
case touchid
- public enum Traction: String {
+ public enum Traction: String, SymbolImage {
case controlTirepressure = "traction.control.tirepressure"
case controlTirepressureSlash = "traction.control.tirepressure.slash"
case controlTirepressureExclamationmark = "traction.control.tirepressure.exclamationmark"
}
- public enum Train: String {
+ public enum Train: String, SymbolImage {
case sideFrontCar = "train.side.front.car"
case sideMiddleCar = "train.side.middle.car"
case sideRearCar = "train.side.rear.car"
@@ -7386,7 +7386,7 @@ public enum SFSymbol5: String {
case tram
- public enum Tram: String {
+ public enum Tram: String, SymbolImage {
case fill = "tram.fill"
case circle = "tram.circle"
case circleFill = "tram.circle.fill"
@@ -7395,7 +7395,7 @@ public enum SFSymbol5: String {
case transmission
- public enum Trapezoid: String {
+ public enum Trapezoid: String, SymbolImage {
case andLineVertical = "trapezoid.and.line.vertical"
case andLineVerticalFill = "trapezoid.and.line.vertical.fill"
case andLineHorizontal = "trapezoid.and.line.horizontal"
@@ -7404,7 +7404,7 @@ public enum SFSymbol5: String {
case trash
- public enum Trash: String {
+ public enum Trash: String, SymbolImage {
case fill = "trash.fill"
case circle = "trash.circle"
case circleFill = "trash.circle.fill"
@@ -7420,7 +7420,7 @@ public enum SFSymbol5: String {
case tray
- public enum Tray: String {
+ public enum Tray: String, SymbolImage {
case fill = "tray.fill"
case circle = "tray.circle"
case circleFill = "tray.circle.fill"
@@ -7436,7 +7436,7 @@ public enum SFSymbol5: String {
case tree
- public enum Tree: String {
+ public enum Tree: String, SymbolImage {
case fill = "tree.fill"
case circle = "tree.circle"
case circleFill = "tree.circle.fill"
@@ -7444,7 +7444,7 @@ public enum SFSymbol5: String {
case triangle
- public enum Triangle: String {
+ public enum Triangle: String, SymbolImage {
case fill = "triangle.fill"
case lefthalfFilled = "triangle.lefthalf.filled"
case righthalfFilled = "triangle.righthalf.filled"
@@ -7457,13 +7457,13 @@ public enum SFSymbol5: String {
case triangleshape
- public enum Triangleshape: String {
+ public enum Triangleshape: String, SymbolImage {
case fill = "triangleshape.fill"
}
case trophy
- public enum Trophy: String {
+ public enum Trophy: String, SymbolImage {
case fill = "trophy.fill"
case circle = "trophy.circle"
case circleFill = "trophy.circle.fill"
@@ -7471,12 +7471,12 @@ public enum SFSymbol5: String {
case tropicalstorm
- public enum Tropicalstorm: String {
+ public enum Tropicalstorm: String, SymbolImage {
case circle = "tropicalstorm.circle"
case circleFill = "tropicalstorm.circle.fill"
}
- public enum Truck: String {
+ public enum Truck: String, SymbolImage {
case box = "truck.box"
case boxFill = "truck.box.fill"
case boxBadgeClock = "truck.box.badge.clock"
@@ -7509,7 +7509,7 @@ public enum SFSymbol5: String {
case tshirt
- public enum Tshirt: String {
+ public enum Tshirt: String, SymbolImage {
case fill = "tshirt.fill"
case circle = "tshirt.circle"
case circleFill = "tshirt.circle.fill"
@@ -7517,7 +7517,7 @@ public enum SFSymbol5: String {
case tugriksign
- public enum Tugriksign: String {
+ public enum Tugriksign: String, SymbolImage {
case circle = "tugriksign.circle"
case circleFill = "tugriksign.circle.fill"
case square = "tugriksign.square"
@@ -7528,7 +7528,7 @@ public enum SFSymbol5: String {
case turkishlirasign
- public enum Turkishlirasign: String {
+ public enum Turkishlirasign: String, SymbolImage {
case circle = "turkishlirasign.circle"
case circleFill = "turkishlirasign.circle.fill"
case square = "turkishlirasign.square"
@@ -7537,7 +7537,7 @@ public enum SFSymbol5: String {
case tv
- public enum Tv: String {
+ public enum Tv: String, SymbolImage {
case fill = "tv.fill"
case slash = "tv.slash"
case slashFill = "tv.slash.fill"
@@ -7551,13 +7551,13 @@ public enum SFSymbol5: String {
case andMediaboxFill = "tv.and.mediabox.fill"
}
- public enum Uiwindow: String {
+ public enum Uiwindow: String, SymbolImage {
case split2X1 = "uiwindow.split.2x1"
}
case umbrella
- public enum Umbrella: String {
+ public enum Umbrella: String, SymbolImage {
case fill = "umbrella.fill"
case percent = "umbrella.percent"
case percentFill = "umbrella.percent.fill"
@@ -7565,13 +7565,13 @@ public enum SFSymbol5: String {
case underline
- public enum Vial: String {
+ public enum Vial: String, SymbolImage {
case viewfinder = "vial.viewfinder"
}
case video
- public enum Video: String {
+ public enum Video: String, SymbolImage {
case bubble = "video.bubble"
case bubbleFill = "video.bubble.fill"
case fill = "video.fill"
@@ -7597,7 +7597,7 @@ public enum SFSymbol5: String {
case videoprojector
- public enum Videoprojector: String {
+ public enum Videoprojector: String, SymbolImage {
case fill = "videoprojector.fill"
}
@@ -7606,7 +7606,7 @@ public enum SFSymbol5: String {
case viewfinder
- public enum Viewfinder: String {
+ public enum Viewfinder: String, SymbolImage {
case rectangular = "viewfinder.rectangular"
case circle = "viewfinder.circle"
case circleFill = "viewfinder.circle.fill"
@@ -7615,7 +7615,7 @@ public enum SFSymbol5: String {
case visionpro
- public enum Visionpro: String {
+ public enum Visionpro: String, SymbolImage {
case fill = "visionpro.fill"
case circle = "visionpro.circle"
case circleFill = "visionpro.circle.fill"
@@ -7635,7 +7635,7 @@ public enum SFSymbol5: String {
case volleyball
- public enum Volleyball: String {
+ public enum Volleyball: String, SymbolImage {
case fill = "volleyball.fill"
case circle = "volleyball.circle"
case circleFill = "volleyball.circle.fill"
@@ -7643,17 +7643,17 @@ public enum SFSymbol5: String {
case wake
- public enum Wake: String {
+ public enum Wake: String, SymbolImage {
case circle = "wake.circle"
case circleFill = "wake.circle.fill"
}
- public enum Wallet: String {
+ public enum Wallet: String, SymbolImage {
case pass = "wallet.pass"
case passFill = "wallet.pass.fill"
}
- public enum Wand: String {
+ public enum Wand: String, SymbolImage {
case andRays = "wand.and.rays"
case andRaysInverse = "wand.and.rays.inverse"
case andStars = "wand.and.stars"
@@ -7662,27 +7662,27 @@ public enum SFSymbol5: String {
case warninglight
- public enum Warninglight: String {
+ public enum Warninglight: String, SymbolImage {
case fill = "warninglight.fill"
}
case washer
- public enum Washer: String {
+ public enum Washer: String, SymbolImage {
case fill = "washer.fill"
case circle = "washer.circle"
case circleFill = "washer.circle.fill"
}
- public enum Watch: String {
+ public enum Watch: String, SymbolImage {
case analog = "watch.analog"
}
- public enum Watchface: String {
+ public enum Watchface: String, SymbolImage {
case applewatchCase = "watchface.applewatch.case"
}
- public enum Water: String {
+ public enum Water: String, SymbolImage {
case waves = "water.waves"
case wavesSlash = "water.waves.slash"
case wavesAndArrowUp = "water.waves.and.arrow.up"
@@ -7692,11 +7692,11 @@ public enum SFSymbol5: String {
case waterbottle
- public enum Waterbottle: String {
+ public enum Waterbottle: String, SymbolImage {
case fill = "waterbottle.fill"
}
- public enum Wave: String {
+ public enum Wave: String, SymbolImage {
case number3Left = "wave.3.left"
case number3LeftCircle = "wave.3.left.circle"
case number3LeftCircleFill = "wave.3.left.circle.fill"
@@ -7713,7 +7713,7 @@ public enum SFSymbol5: String {
case waveform
- public enum Waveform: String {
+ public enum Waveform: String, SymbolImage {
case pathEcg = "waveform.path.ecg"
case pathEcgRectangle = "waveform.path.ecg.rectangle"
case pathEcgRectangleFill = "waveform.path.ecg.rectangle.fill"
@@ -7731,14 +7731,14 @@ public enum SFSymbol5: String {
case badgeMic = "waveform.badge.mic"
}
- public enum Web: String {
+ public enum Web: String, SymbolImage {
case camera = "web.camera"
case cameraFill = "web.camera.fill"
}
case wifi
- public enum Wifi: String {
+ public enum Wifi: String, SymbolImage {
case router = "wifi.router"
case routerFill = "wifi.router.fill"
case circle = "wifi.circle"
@@ -7753,7 +7753,7 @@ public enum SFSymbol5: String {
case wind
- public enum Wind: String {
+ public enum Wind: String, SymbolImage {
case circle = "wind.circle"
case circleFill = "wind.circle.fill"
case snow = "wind.snow"
@@ -7761,7 +7761,7 @@ public enum SFSymbol5: String {
case snowCircleFill = "wind.snow.circle.fill"
}
- public enum Window: String {
+ public enum Window: String, SymbolImage {
case verticalOpen = "window.vertical.open"
case verticalClosed = "window.vertical.closed"
case horizontal = "window.horizontal"
@@ -7776,7 +7776,7 @@ public enum SFSymbol5: String {
case shadeClosed = "window.shade.closed"
}
- public enum Windshield: String {
+ public enum Windshield: String, SymbolImage {
case frontAndWiper = "windshield.front.and.wiper"
case frontAndSpray = "windshield.front.and.spray"
case frontAndWiperAndSpray = "windshield.front.and.wiper.and.spray"
@@ -7797,20 +7797,20 @@ public enum SFSymbol5: String {
case wineglass
- public enum Wineglass: String {
+ public enum Wineglass: String, SymbolImage {
case fill = "wineglass.fill"
}
case wonsign
- public enum Wonsign: String {
+ public enum Wonsign: String, SymbolImage {
case circle = "wonsign.circle"
case circleFill = "wonsign.circle.fill"
case square = "wonsign.square"
case squareFill = "wonsign.square.fill"
}
- public enum Wrench: String {
+ public enum Wrench: String, SymbolImage {
case adjustable = "wrench.adjustable"
case adjustableFill = "wrench.adjustable.fill"
case andScrewdriver = "wrench.and.screwdriver"
@@ -7819,17 +7819,17 @@ public enum SFSymbol5: String {
case wrongwaysign
- public enum Wrongwaysign: String {
+ public enum Wrongwaysign: String, SymbolImage {
case fill = "wrongwaysign.fill"
}
- public enum Xbox: String {
+ public enum Xbox: String, SymbolImage {
case logo = "xbox.logo"
}
case xmark
- public enum Xmark: String {
+ public enum Xmark: String, SymbolImage {
case bin = "xmark.bin"
case binFill = "xmark.bin.fill"
case binCircle = "xmark.bin.circle"
@@ -7858,13 +7858,13 @@ public enum SFSymbol5: String {
case xserve
- public enum Xserve: String {
+ public enum Xserve: String, SymbolImage {
case raid = "xserve.raid"
}
case yensign
- public enum Yensign: String {
+ public enum Yensign: String, SymbolImage {
case circle = "yensign.circle"
case circleFill = "yensign.circle.fill"
case square = "yensign.square"
@@ -7873,16 +7873,16 @@ public enum SFSymbol5: String {
case yieldsign
- public enum Yieldsign: String {
+ public enum Yieldsign: String, SymbolImage {
case fill = "yieldsign.fill"
}
- public enum Zl: String {
+ public enum Zl: String, SymbolImage {
case buttonRoundedtopHorizontal = "zl.button.roundedtop.horizontal"
case buttonRoundedtopHorizontalFill = "zl.button.roundedtop.horizontal.fill"
}
- public enum Zr: String {
+ public enum Zr: String, SymbolImage {
case buttonRoundedtopHorizontal = "zr.button.roundedtop.horizontal"
case buttonRoundedtopHorizontalFill = "zr.button.roundedtop.horizontal.fill"
}
diff --git a/Sources/SFSymbol/SFSymbol6/SFSymbol6.swift b/Sources/SFSymbol/SFSymbol6/SFSymbol6.swift
new file mode 100644
index 0000000..43b382e
--- /dev/null
+++ b/Sources/SFSymbol/SFSymbol6/SFSymbol6.swift
@@ -0,0 +1,12924 @@
+//
+// SFSymbol6.swift
+// SFSymbol
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+public enum SFSymbol6 {
+ public enum Abc: String, SymbolImage {
+ ///
+ case abc = "abc"
+
+ }
+ public enum Abs: String, SymbolImage {
+ ///
+ case abs = "abs"
+ ///
+ case absBrakesignal = "abs.brakesignal"
+ ///
+ case absBrakesignalSlash = "abs.brakesignal.slash"
+ ///
+ case absCircle = "abs.circle"
+ ///
+ case absCircleFill = "abs.circle.fill"
+
+ }
+ public enum Accessibility: String, SymbolImage {
+ ///
+ case accessibility = "accessibility"
+ ///
+ case accessibilityBadgeArrowUpRight = "accessibility.badge.arrow.up.right"
+ ///
+ case accessibilityFill = "accessibility.fill"
+
+ }
+ public enum Air: String, SymbolImage {
+ ///
+ case airConditionerHorizontal = "air.conditioner.horizontal"
+ ///
+ case airConditionerHorizontalFill = "air.conditioner.horizontal.fill"
+ ///
+ case airConditionerVertical = "air.conditioner.vertical"
+ ///
+ case airConditionerVerticalFill = "air.conditioner.vertical.fill"
+ ///
+ case airPurifier = "air.purifier"
+ ///
+ case airPurifierFill = "air.purifier.fill"
+
+ }
+ public enum Airplane: String, SymbolImage {
+ ///
+ case airplane = "airplane"
+ ///
+ case airplaneArrival = "airplane.arrival"
+ ///
+ case airplaneCircle = "airplane.circle"
+ ///
+ case airplaneCircleFill = "airplane.circle.fill"
+ ///
+ case airplaneDeparture = "airplane.departure"
+
+ }
+ public enum Airplayaudio: String, SymbolImage {
+ ///
+ case airplayaudio = "airplayaudio"
+ ///
+ case airplayaudioBadgeExclamationmark = "airplayaudio.badge.exclamationmark"
+ ///
+ case airplayaudioCircle = "airplayaudio.circle"
+ ///
+ case airplayaudioCircleFill = "airplayaudio.circle.fill"
+
+ }
+ public enum Airplayvideo: String, SymbolImage {
+ ///
+ case airplayvideo = "airplayvideo"
+ ///
+ case airplayvideoBadgeExclamationmark = "airplayvideo.badge.exclamationmark"
+ ///
+ case airplayvideoCircle = "airplayvideo.circle"
+ ///
+ case airplayvideoCircleFill = "airplayvideo.circle.fill"
+
+ }
+ public enum Airpod: String, SymbolImage {
+ ///
+ case airpodGen3Left = "airpod.gen3.left"
+ ///
+ case airpodGen3Right = "airpod.gen3.right"
+ ///
+ case airpodLeft = "airpod.left"
+ ///
+ case airpodRight = "airpod.right"
+
+ }
+ public enum Airpodpro: String, SymbolImage {
+ ///
+ case airpodproLeft = "airpodpro.left"
+ ///
+ case airpodproRight = "airpodpro.right"
+
+ }
+ public enum Airpods: String, SymbolImage {
+ ///
+ case airpods = "airpods"
+ ///
+ case airpodsChargingcase = "airpods.chargingcase"
+ ///
+ case airpodsChargingcaseFill = "airpods.chargingcase.fill"
+ ///
+ case airpodsChargingcaseWireless = "airpods.chargingcase.wireless"
+ ///
+ case airpodsChargingcaseWirelessFill = "airpods.chargingcase.wireless.fill"
+ ///
+ case airpodsGen3 = "airpods.gen3"
+ ///
+ case airpodsGen3ChargingcaseWireless = "airpods.gen3.chargingcase.wireless"
+ ///
+ case airpodsGen3ChargingcaseWirelessFill = "airpods.gen3.chargingcase.wireless.fill"
+
+ }
+ public enum Airpodsmax: String, SymbolImage {
+ ///
+ case airpodsmax = "airpodsmax"
+
+ }
+ public enum Airpodspro: String, SymbolImage {
+ ///
+ case airpodspro = "airpodspro"
+ ///
+ case airpodsproChargingcaseWireless = "airpodspro.chargingcase.wireless"
+ ///
+ case airpodsproChargingcaseWirelessFill = "airpodspro.chargingcase.wireless.fill"
+ ///
+ case airpodsproChargingcaseWirelessRadiowavesLeftAndRight = "airpodspro.chargingcase.wireless.radiowaves.left.and.right"
+ ///
+ case airpodsproChargingcaseWirelessRadiowavesLeftAndRightFill = "airpodspro.chargingcase.wireless.radiowaves.left.and.right.fill"
+
+ }
+ public enum Airport: String, SymbolImage {
+ ///
+ case airportExpress = "airport.express"
+ ///
+ case airportExtreme = "airport.extreme"
+ ///
+ case airportExtremeTower = "airport.extreme.tower"
+
+ }
+ public enum Airtag: String, SymbolImage {
+ ///
+ case airtag = "airtag"
+ ///
+ case airtagFill = "airtag.fill"
+ ///
+ case airtagRadiowavesForward = "airtag.radiowaves.forward"
+ ///
+ case airtagRadiowavesForwardFill = "airtag.radiowaves.forward.fill"
+
+ }
+ public enum Alarm: String, SymbolImage {
+ ///
+ case alarm = "alarm"
+ ///
+ case alarmFill = "alarm.fill"
+ ///
+ case alarmWavesLeftAndRight = "alarm.waves.left.and.right"
+ ///
+ case alarmWavesLeftAndRightFill = "alarm.waves.left.and.right.fill"
+
+ }
+ public enum Align: String, SymbolImage {
+ ///
+ case alignHorizontalCenter = "align.horizontal.center"
+ ///
+ case alignHorizontalCenterFill = "align.horizontal.center.fill"
+ ///
+ case alignHorizontalLeft = "align.horizontal.left"
+ ///
+ case alignHorizontalLeftFill = "align.horizontal.left.fill"
+ ///
+ case alignHorizontalRight = "align.horizontal.right"
+ ///
+ case alignHorizontalRightFill = "align.horizontal.right.fill"
+ ///
+ case alignVerticalBottom = "align.vertical.bottom"
+ ///
+ case alignVerticalBottomFill = "align.vertical.bottom.fill"
+ ///
+ case alignVerticalCenter = "align.vertical.center"
+ ///
+ case alignVerticalCenterFill = "align.vertical.center.fill"
+ ///
+ case alignVerticalTop = "align.vertical.top"
+ ///
+ case alignVerticalTopFill = "align.vertical.top.fill"
+
+ }
+ public enum Allergens: String, SymbolImage {
+ ///
+ case allergens = "allergens"
+ ///
+ case allergensFill = "allergens.fill"
+
+ }
+ public enum Alt: String, SymbolImage {
+ ///
+ case alt = "alt"
+
+ }
+ public enum Alternatingcurrent: String, SymbolImage {
+ ///
+ case alternatingcurrent = "alternatingcurrent"
+
+ }
+ public enum Amplifier: String, SymbolImage {
+ ///
+ case amplifier = "amplifier"
+
+ }
+ public enum Angle: String, SymbolImage {
+ ///
+ case angle = "angle"
+
+ }
+ public enum Ant: String, SymbolImage {
+ ///
+ case ant = "ant"
+ ///
+ case antCircle = "ant.circle"
+ ///
+ case antCircleFill = "ant.circle.fill"
+ ///
+ case antFill = "ant.fill"
+
+ }
+ public enum Antenna: String, SymbolImage {
+ ///
+ case antennaRadiowavesLeftAndRight = "antenna.radiowaves.left.and.right"
+ ///
+ case antennaRadiowavesLeftAndRightCircle = "antenna.radiowaves.left.and.right.circle"
+ ///
+ case antennaRadiowavesLeftAndRightCircleFill = "antenna.radiowaves.left.and.right.circle.fill"
+ ///
+ case antennaRadiowavesLeftAndRightSlash = "antenna.radiowaves.left.and.right.slash"
+
+ }
+ public enum App: String, SymbolImage {
+ ///
+ case app = "app"
+ ///
+ case appBadge = "app.badge"
+ ///
+ case appBadgeCheckmark = "app.badge.checkmark"
+ ///
+ case appBadgeCheckmarkFill = "app.badge.checkmark.fill"
+ ///
+ case appBadgeFill = "app.badge.fill"
+ ///
+ case appConnectedToAppBelowFill = "app.connected.to.app.below.fill"
+ ///
+ case appDashed = "app.dashed"
+ ///
+ case appFill = "app.fill"
+ ///
+ case appGift = "app.gift"
+ ///
+ case appGiftFill = "app.gift.fill"
+
+ }
+ public enum Appclip: String, SymbolImage {
+ ///
+ case appclip = "appclip"
+
+ }
+ public enum Apple: String, SymbolImage {
+ ///
+ case appleLogo = "apple.logo"
+ ///
+ case appleTerminal = "apple.terminal"
+ ///
+ case appleTerminalFill = "apple.terminal.fill"
+ ///
+ case appleTerminalOnRectangle = "apple.terminal.on.rectangle"
+ ///
+ case appleTerminalOnRectangleFill = "apple.terminal.on.rectangle.fill"
+
+ }
+ public enum Applepencil: String, SymbolImage {
+ ///
+ case applepencil = "applepencil"
+ ///
+ case applepencilAdapterUsbC = "applepencil.adapter.usb.c"
+ ///
+ case applepencilAdapterUsbCFill = "applepencil.adapter.usb.c.fill"
+ ///
+ case applepencilAndScribble = "applepencil.and.scribble"
+ ///
+ case applepencilGen1 = "applepencil.gen1"
+ ///
+ case applepencilGen2 = "applepencil.gen2"
+ ///
+ case applepencilTip = "applepencil.tip"
+
+ }
+ public enum Applescript: String, SymbolImage {
+ ///
+ case applescript = "applescript"
+ ///
+ case applescriptFill = "applescript.fill"
+
+ }
+ public enum Appletv: String, SymbolImage {
+ ///
+ case appletv = "appletv"
+ ///
+ case appletvFill = "appletv.fill"
+
+ }
+ public enum Appletvremote: String, SymbolImage {
+ ///
+ case appletvremoteGen1 = "appletvremote.gen1"
+ ///
+ case appletvremoteGen1Fill = "appletvremote.gen1.fill"
+ ///
+ case appletvremoteGen2 = "appletvremote.gen2"
+ ///
+ case appletvremoteGen2Fill = "appletvremote.gen2.fill"
+ ///
+ case appletvremoteGen3 = "appletvremote.gen3"
+ ///
+ case appletvremoteGen3Fill = "appletvremote.gen3.fill"
+ ///
+ case appletvremoteGen4 = "appletvremote.gen4"
+ ///
+ case appletvremoteGen4Fill = "appletvremote.gen4.fill"
+
+ }
+ public enum Applewatch: String, SymbolImage {
+ ///
+ case applewatch = "applewatch"
+ ///
+ case applewatchAndArrowForward = "applewatch.and.arrow.forward"
+ ///
+ case applewatchCaseInsetFilled = "applewatch.case.inset.filled"
+ ///
+ case applewatchRadiowavesLeftAndRight = "applewatch.radiowaves.left.and.right"
+ ///
+ case applewatchSideRight = "applewatch.side.right"
+ ///
+ case applewatchSlash = "applewatch.slash"
+ ///
+ case applewatchWatchface = "applewatch.watchface"
+
+ }
+ public enum Apps: String, SymbolImage {
+ ///
+ case appsIpad = "apps.ipad"
+ ///
+ case appsIpadLandscape = "apps.ipad.landscape"
+ ///
+ case appsIphone = "apps.iphone"
+ ///
+ case appsIphoneBadgePlus = "apps.iphone.badge.plus"
+ ///
+ case appsIphoneLandscape = "apps.iphone.landscape"
+
+ }
+ public enum Appwindow: String, SymbolImage {
+ ///
+ case appwindowSwipeRectangle = "appwindow.swipe.rectangle"
+
+ }
+ public enum Aqi: String, SymbolImage {
+ ///
+ case aqiHigh = "aqi.high"
+ ///
+ case aqiLow = "aqi.low"
+ ///
+ case aqiMedium = "aqi.medium"
+
+ }
+ public enum Arcade: String, SymbolImage {
+ ///
+ case arcadeStick = "arcade.stick"
+ ///
+ case arcadeStickAndArrowDown = "arcade.stick.and.arrow.down"
+ ///
+ case arcadeStickAndArrowLeft = "arcade.stick.and.arrow.left"
+ ///
+ case arcadeStickAndArrowLeftAndArrowRight = "arcade.stick.and.arrow.left.and.arrow.right"
+ ///
+ case arcadeStickAndArrowRight = "arcade.stick.and.arrow.right"
+ ///
+ case arcadeStickAndArrowUp = "arcade.stick.and.arrow.up"
+ ///
+ case arcadeStickAndArrowUpAndArrowDown = "arcade.stick.and.arrow.up.and.arrow.down"
+ ///
+ case arcadeStickConsole = "arcade.stick.console"
+ ///
+ case arcadeStickConsoleFill = "arcade.stick.console.fill"
+
+ }
+ public enum Archivebox: String, SymbolImage {
+ ///
+ case archivebox = "archivebox"
+ ///
+ case archiveboxCircle = "archivebox.circle"
+ ///
+ case archiveboxCircleFill = "archivebox.circle.fill"
+ ///
+ case archiveboxFill = "archivebox.fill"
+
+ }
+ public enum Arkit: String, SymbolImage {
+ ///
+ case arkit = "arkit"
+ ///
+ case arkitBadgeXmark = "arkit.badge.xmark"
+
+ }
+ public enum Arrow: String, SymbolImage {
+ ///
+ case arrow2Squarepath = "arrow.2.squarepath"
+ ///
+ case arrow3Trianglepath = "arrow.3.trianglepath"
+ ///
+ case arrowBackward = "arrow.backward"
+ ///
+ case arrowBackwardCircle = "arrow.backward.circle"
+ ///
+ case arrowBackwardCircleFill = "arrow.backward.circle.fill"
+ ///
+ case arrowBackwardSquare = "arrow.backward.square"
+ ///
+ case arrowBackwardSquareFill = "arrow.backward.square.fill"
+ ///
+ case arrowBackwardToLine = "arrow.backward.to.line"
+ ///
+ case arrowBackwardToLineCircle = "arrow.backward.to.line.circle"
+ ///
+ case arrowBackwardToLineCircleFill = "arrow.backward.to.line.circle.fill"
+ ///
+ case arrowBackwardToLineSquare = "arrow.backward.to.line.square"
+ ///
+ case arrowBackwardToLineSquareFill = "arrow.backward.to.line.square.fill"
+ ///
+ case arrowCirclepath = "arrow.circlepath"
+ ///
+ case arrowClockwise = "arrow.clockwise"
+ ///
+ case arrowClockwiseCircle = "arrow.clockwise.circle"
+ ///
+ case arrowClockwiseCircleFill = "arrow.clockwise.circle.fill"
+ ///
+ case arrowClockwiseHeart = "arrow.clockwise.heart"
+ ///
+ case arrowClockwiseHeartFill = "arrow.clockwise.heart.fill"
+ ///
+ case arrowClockwiseIcloud = "arrow.clockwise.icloud"
+ ///
+ case arrowClockwiseIcloudFill = "arrow.clockwise.icloud.fill"
+ ///
+ case arrowClockwiseSquare = "arrow.clockwise.square"
+ ///
+ case arrowClockwiseSquareFill = "arrow.clockwise.square.fill"
+ ///
+ case arrowCounterclockwise = "arrow.counterclockwise"
+ ///
+ case arrowCounterclockwiseCircle = "arrow.counterclockwise.circle"
+ ///
+ case arrowCounterclockwiseCircleFill = "arrow.counterclockwise.circle.fill"
+ ///
+ case arrowCounterclockwiseIcloud = "arrow.counterclockwise.icloud"
+ ///
+ case arrowCounterclockwiseIcloudFill = "arrow.counterclockwise.icloud.fill"
+ ///
+ case arrowCounterclockwiseSquare = "arrow.counterclockwise.square"
+ ///
+ case arrowCounterclockwiseSquareFill = "arrow.counterclockwise.square.fill"
+ ///
+ case arrowDown = "arrow.down"
+ ///
+ case arrowDownAndLineHorizontalAndArrowUp = "arrow.down.and.line.horizontal.and.arrow.up"
+ ///
+ case arrowDownApp = "arrow.down.app"
+ ///
+ case arrowDownAppFill = "arrow.down.app.fill"
+ ///
+ case arrowDownApplewatch = "arrow.down.applewatch"
+ ///
+ case arrowDownBackward = "arrow.down.backward"
+ ///
+ case arrowDownBackwardAndArrowUpForward = "arrow.down.backward.and.arrow.up.forward"
+ ///
+ case arrowDownBackwardAndArrowUpForwardCircle = "arrow.down.backward.and.arrow.up.forward.circle"
+ ///
+ case arrowDownBackwardAndArrowUpForwardCircleFill = "arrow.down.backward.and.arrow.up.forward.circle.fill"
+ ///
+ case arrowDownBackwardAndArrowUpForwardSquare = "arrow.down.backward.and.arrow.up.forward.square"
+ ///
+ case arrowDownBackwardAndArrowUpForwardSquareFill = "arrow.down.backward.and.arrow.up.forward.square.fill"
+ ///
+ case arrowDownBackwardCircle = "arrow.down.backward.circle"
+ ///
+ case arrowDownBackwardCircleFill = "arrow.down.backward.circle.fill"
+ ///
+ case arrowDownBackwardSquare = "arrow.down.backward.square"
+ ///
+ case arrowDownBackwardSquareFill = "arrow.down.backward.square.fill"
+ ///
+ case arrowDownBackwardToptrailingRectangle = "arrow.down.backward.toptrailing.rectangle"
+ ///
+ case arrowDownBackwardToptrailingRectangleFill = "arrow.down.backward.toptrailing.rectangle.fill"
+ ///
+ case arrowDownCircle = "arrow.down.circle"
+ ///
+ case arrowDownCircleDotted = "arrow.down.circle.dotted"
+ ///
+ case arrowDownCircleFill = "arrow.down.circle.fill"
+ ///
+ case arrowDownDoc = "arrow.down.doc"
+ ///
+ case arrowDownDocFill = "arrow.down.doc.fill"
+ ///
+ case arrowDownForward = "arrow.down.forward"
+ ///
+ case arrowDownForwardAndArrowUpBackward = "arrow.down.forward.and.arrow.up.backward"
+ ///
+ case arrowDownForwardAndArrowUpBackwardCircle = "arrow.down.forward.and.arrow.up.backward.circle"
+ ///
+ case arrowDownForwardAndArrowUpBackwardCircleFill = "arrow.down.forward.and.arrow.up.backward.circle.fill"
+ ///
+ case arrowDownForwardAndArrowUpBackwardSquare = "arrow.down.forward.and.arrow.up.backward.square"
+ ///
+ case arrowDownForwardAndArrowUpBackwardSquareFill = "arrow.down.forward.and.arrow.up.backward.square.fill"
+ ///
+ case arrowDownForwardCircle = "arrow.down.forward.circle"
+ ///
+ case arrowDownForwardCircleFill = "arrow.down.forward.circle.fill"
+ ///
+ case arrowDownForwardSquare = "arrow.down.forward.square"
+ ///
+ case arrowDownForwardSquareFill = "arrow.down.forward.square.fill"
+ ///
+ case arrowDownForwardTopleadingRectangle = "arrow.down.forward.topleading.rectangle"
+ ///
+ case arrowDownForwardTopleadingRectangleFill = "arrow.down.forward.topleading.rectangle.fill"
+ ///
+ case arrowDownHeart = "arrow.down.heart"
+ ///
+ case arrowDownHeartFill = "arrow.down.heart.fill"
+ ///
+ case arrowDownLeft = "arrow.down.left"
+ ///
+ case arrowDownLeftAndArrowUpRight = "arrow.down.left.and.arrow.up.right"
+ ///
+ case arrowDownLeftAndArrowUpRightCircle = "arrow.down.left.and.arrow.up.right.circle"
+ ///
+ case arrowDownLeftAndArrowUpRightCircleFill = "arrow.down.left.and.arrow.up.right.circle.fill"
+ ///
+ case arrowDownLeftAndArrowUpRightSquare = "arrow.down.left.and.arrow.up.right.square"
+ ///
+ case arrowDownLeftAndArrowUpRightSquareFill = "arrow.down.left.and.arrow.up.right.square.fill"
+ ///
+ case arrowDownLeftArrowUpRight = "arrow.down.left.arrow.up.right"
+ ///
+ case arrowDownLeftArrowUpRightCircle = "arrow.down.left.arrow.up.right.circle"
+ ///
+ case arrowDownLeftArrowUpRightCircleFill = "arrow.down.left.arrow.up.right.circle.fill"
+ ///
+ case arrowDownLeftArrowUpRightSquare = "arrow.down.left.arrow.up.right.square"
+ ///
+ case arrowDownLeftArrowUpRightSquareFill = "arrow.down.left.arrow.up.right.square.fill"
+ ///
+ case arrowDownLeftCircle = "arrow.down.left.circle"
+ ///
+ case arrowDownLeftCircleFill = "arrow.down.left.circle.fill"
+ ///
+ case arrowDownLeftSquare = "arrow.down.left.square"
+ ///
+ case arrowDownLeftSquareFill = "arrow.down.left.square.fill"
+ ///
+ case arrowDownLeftToprightRectangle = "arrow.down.left.topright.rectangle"
+ ///
+ case arrowDownLeftToprightRectangleFill = "arrow.down.left.topright.rectangle.fill"
+ ///
+ case arrowDownLeftVideo = "arrow.down.left.video"
+ ///
+ case arrowDownLeftVideoFill = "arrow.down.left.video.fill"
+ ///
+ case arrowDownMessage = "arrow.down.message"
+ ///
+ case arrowDownMessageFill = "arrow.down.message.fill"
+ ///
+ case arrowDownRight = "arrow.down.right"
+ ///
+ case arrowDownRightAndArrowUpLeft = "arrow.down.right.and.arrow.up.left"
+ ///
+ case arrowDownRightAndArrowUpLeftCircle = "arrow.down.right.and.arrow.up.left.circle"
+ ///
+ case arrowDownRightAndArrowUpLeftCircleFill = "arrow.down.right.and.arrow.up.left.circle.fill"
+ ///
+ case arrowDownRightAndArrowUpLeftSquare = "arrow.down.right.and.arrow.up.left.square"
+ ///
+ case arrowDownRightAndArrowUpLeftSquareFill = "arrow.down.right.and.arrow.up.left.square.fill"
+ ///
+ case arrowDownRightCircle = "arrow.down.right.circle"
+ ///
+ case arrowDownRightCircleFill = "arrow.down.right.circle.fill"
+ ///
+ case arrowDownRightSquare = "arrow.down.right.square"
+ ///
+ case arrowDownRightSquareFill = "arrow.down.right.square.fill"
+ ///
+ case arrowDownRightTopleftRectangle = "arrow.down.right.topleft.rectangle"
+ ///
+ case arrowDownRightTopleftRectangleFill = "arrow.down.right.topleft.rectangle.fill"
+ ///
+ case arrowDownSquare = "arrow.down.square"
+ ///
+ case arrowDownSquareFill = "arrow.down.square.fill"
+ ///
+ case arrowDownToLine = "arrow.down.to.line"
+ ///
+ case arrowDownToLineCircle = "arrow.down.to.line.circle"
+ ///
+ case arrowDownToLineCircleFill = "arrow.down.to.line.circle.fill"
+ ///
+ case arrowDownToLineCompact = "arrow.down.to.line.compact"
+ ///
+ case arrowDownToLineSquare = "arrow.down.to.line.square"
+ ///
+ case arrowDownToLineSquareFill = "arrow.down.to.line.square.fill"
+ ///
+ case arrowForward = "arrow.forward"
+ ///
+ case arrowForwardCircle = "arrow.forward.circle"
+ ///
+ case arrowForwardCircleFill = "arrow.forward.circle.fill"
+ ///
+ case arrowForwardSquare = "arrow.forward.square"
+ ///
+ case arrowForwardSquareFill = "arrow.forward.square.fill"
+ ///
+ case arrowForwardToLine = "arrow.forward.to.line"
+ ///
+ case arrowForwardToLineCircle = "arrow.forward.to.line.circle"
+ ///
+ case arrowForwardToLineCircleFill = "arrow.forward.to.line.circle.fill"
+ ///
+ case arrowForwardToLineSquare = "arrow.forward.to.line.square"
+ ///
+ case arrowForwardToLineSquareFill = "arrow.forward.to.line.square.fill"
+ ///
+ case arrowLeft = "arrow.left"
+ ///
+ case arrowLeftAndLineVerticalAndArrowRight = "arrow.left.and.line.vertical.and.arrow.right"
+ ///
+ case arrowLeftAndRight = "arrow.left.and.right"
+ ///
+ case arrowLeftAndRightCircle = "arrow.left.and.right.circle"
+ ///
+ case arrowLeftAndRightCircleFill = "arrow.left.and.right.circle.fill"
+ ///
+ case arrowLeftAndRightRighttriangleLeftRighttriangleRight = "arrow.left.and.right.righttriangle.left.righttriangle.right"
+ ///
+ case arrowLeftAndRightRighttriangleLeftRighttriangleRightFill = "arrow.left.and.right.righttriangle.left.righttriangle.right.fill"
+ ///
+ case arrowLeftAndRightSquare = "arrow.left.and.right.square"
+ ///
+ case arrowLeftAndRightSquareFill = "arrow.left.and.right.square.fill"
+ ///
+ case arrowLeftAndRightTextVertical = "arrow.left.and.right.text.vertical"
+ ///
+ case arrowLeftArrowRight = "arrow.left.arrow.right"
+ ///
+ case arrowLeftArrowRightCircle = "arrow.left.arrow.right.circle"
+ ///
+ case arrowLeftArrowRightCircleFill = "arrow.left.arrow.right.circle.fill"
+ ///
+ case arrowLeftArrowRightSquare = "arrow.left.arrow.right.square"
+ ///
+ case arrowLeftArrowRightSquareFill = "arrow.left.arrow.right.square.fill"
+ ///
+ case arrowLeftCircle = "arrow.left.circle"
+ ///
+ case arrowLeftCircleFill = "arrow.left.circle.fill"
+ ///
+ case arrowLeftSquare = "arrow.left.square"
+ ///
+ case arrowLeftSquareFill = "arrow.left.square.fill"
+ ///
+ case arrowLeftToLine = "arrow.left.to.line"
+ ///
+ case arrowLeftToLineCircle = "arrow.left.to.line.circle"
+ ///
+ case arrowLeftToLineCircleFill = "arrow.left.to.line.circle.fill"
+ ///
+ case arrowLeftToLineCompact = "arrow.left.to.line.compact"
+ ///
+ case arrowLeftToLineSquare = "arrow.left.to.line.square"
+ ///
+ case arrowLeftToLineSquareFill = "arrow.left.to.line.square.fill"
+ ///
+ case arrowRectanglepath = "arrow.rectanglepath"
+ ///
+ case arrowRight = "arrow.right"
+ ///
+ case arrowRightAndLineVerticalAndArrowLeft = "arrow.right.and.line.vertical.and.arrow.left"
+ ///
+ case arrowRightCircle = "arrow.right.circle"
+ ///
+ case arrowRightCircleFill = "arrow.right.circle.fill"
+ ///
+ case arrowRightDocOnClipboard = "arrow.right.doc.on.clipboard"
+ ///
+ case arrowRightSquare = "arrow.right.square"
+ ///
+ case arrowRightSquareFill = "arrow.right.square.fill"
+ ///
+ case arrowRightToLine = "arrow.right.to.line"
+ ///
+ case arrowRightToLineCircle = "arrow.right.to.line.circle"
+ ///
+ case arrowRightToLineCircleFill = "arrow.right.to.line.circle.fill"
+ ///
+ case arrowRightToLineCompact = "arrow.right.to.line.compact"
+ ///
+ case arrowRightToLineSquare = "arrow.right.to.line.square"
+ ///
+ case arrowRightToLineSquareFill = "arrow.right.to.line.square.fill"
+ ///
+ case arrowTriangle2Circlepath = "arrow.triangle.2.circlepath"
+ ///
+ case arrowTriangle2CirclepathCamera = "arrow.triangle.2.circlepath.camera"
+ ///
+ case arrowTriangle2CirclepathCameraFill = "arrow.triangle.2.circlepath.camera.fill"
+ ///
+ case arrowTriangle2CirclepathCircle = "arrow.triangle.2.circlepath.circle"
+ ///
+ case arrowTriangle2CirclepathCircleFill = "arrow.triangle.2.circlepath.circle.fill"
+ ///
+ case arrowTriangle2CirclepathDocOnClipboard = "arrow.triangle.2.circlepath.doc.on.clipboard"
+ ///
+ case arrowTriangle2CirclepathIcloud = "arrow.triangle.2.circlepath.icloud"
+ ///
+ case arrowTriangle2CirclepathIcloudFill = "arrow.triangle.2.circlepath.icloud.fill"
+ ///
+ case arrowTriangleBranch = "arrow.triangle.branch"
+ ///
+ case arrowTriangleCapsulepath = "arrow.triangle.capsulepath"
+ ///
+ case arrowTriangleMerge = "arrow.triangle.merge"
+ ///
+ case arrowTrianglePull = "arrow.triangle.pull"
+ ///
+ case arrowTriangleSwap = "arrow.triangle.swap"
+ ///
+ case arrowTriangleTurnUpRightCircle = "arrow.triangle.turn.up.right.circle"
+ ///
+ case arrowTriangleTurnUpRightCircleFill = "arrow.triangle.turn.up.right.circle.fill"
+ ///
+ case arrowTriangleTurnUpRightDiamond = "arrow.triangle.turn.up.right.diamond"
+ ///
+ case arrowTriangleTurnUpRightDiamondFill = "arrow.triangle.turn.up.right.diamond.fill"
+ ///
+ case arrowTurnDownLeft = "arrow.turn.down.left"
+ ///
+ case arrowTurnDownRight = "arrow.turn.down.right"
+ ///
+ case arrowTurnLeftDown = "arrow.turn.left.down"
+ ///
+ case arrowTurnLeftUp = "arrow.turn.left.up"
+ ///
+ case arrowTurnRightDown = "arrow.turn.right.down"
+ ///
+ case arrowTurnRightUp = "arrow.turn.right.up"
+ ///
+ case arrowTurnUpForwardIphone = "arrow.turn.up.forward.iphone"
+ ///
+ case arrowTurnUpForwardIphoneFill = "arrow.turn.up.forward.iphone.fill"
+ ///
+ case arrowTurnUpLeft = "arrow.turn.up.left"
+ ///
+ case arrowTurnUpRight = "arrow.turn.up.right"
+ ///
+ case arrowUp = "arrow.up"
+ ///
+ case arrowUpAndDown = "arrow.up.and.down"
+ ///
+ case arrowUpAndDownAndArrowLeftAndRight = "arrow.up.and.down.and.arrow.left.and.right"
+ ///
+ case arrowUpAndDownAndSparkles = "arrow.up.and.down.and.sparkles"
+ ///
+ case arrowUpAndDownCircle = "arrow.up.and.down.circle"
+ ///
+ case arrowUpAndDownCircleFill = "arrow.up.and.down.circle.fill"
+ ///
+ case arrowUpAndDownRighttriangleUpRighttriangleDown = "arrow.up.and.down.righttriangle.up.righttriangle.down"
+ ///
+ case arrowUpAndDownRighttriangleUpRighttriangleDownFill = "arrow.up.and.down.righttriangle.up.righttriangle.down.fill"
+ ///
+ case arrowUpAndDownSquare = "arrow.up.and.down.square"
+ ///
+ case arrowUpAndDownSquareFill = "arrow.up.and.down.square.fill"
+ ///
+ case arrowUpAndDownTextHorizontal = "arrow.up.and.down.text.horizontal"
+ ///
+ case arrowUpAndLineHorizontalAndArrowDown = "arrow.up.and.line.horizontal.and.arrow.down"
+ ///
+ case arrowUpAndPersonRectanglePortrait = "arrow.up.and.person.rectangle.portrait"
+ ///
+ case arrowUpAndPersonRectangleTurnLeft = "arrow.up.and.person.rectangle.turn.left"
+ ///
+ case arrowUpAndPersonRectangleTurnRight = "arrow.up.and.person.rectangle.turn.right"
+ ///
+ case arrowUpArrowDown = "arrow.up.arrow.down"
+ ///
+ case arrowUpArrowDownCircle = "arrow.up.arrow.down.circle"
+ ///
+ case arrowUpArrowDownCircleFill = "arrow.up.arrow.down.circle.fill"
+ ///
+ case arrowUpArrowDownSquare = "arrow.up.arrow.down.square"
+ ///
+ case arrowUpArrowDownSquareFill = "arrow.up.arrow.down.square.fill"
+ ///
+ case arrowUpBackward = "arrow.up.backward"
+ ///
+ case arrowUpBackwardAndArrowDownForward = "arrow.up.backward.and.arrow.down.forward"
+ ///
+ case arrowUpBackwardAndArrowDownForwardCircle = "arrow.up.backward.and.arrow.down.forward.circle"
+ ///
+ case arrowUpBackwardAndArrowDownForwardCircleFill = "arrow.up.backward.and.arrow.down.forward.circle.fill"
+ ///
+ case arrowUpBackwardAndArrowDownForwardSquare = "arrow.up.backward.and.arrow.down.forward.square"
+ ///
+ case arrowUpBackwardAndArrowDownForwardSquareFill = "arrow.up.backward.and.arrow.down.forward.square.fill"
+ ///
+ case arrowUpBackwardBottomtrailingRectangle = "arrow.up.backward.bottomtrailing.rectangle"
+ ///
+ case arrowUpBackwardBottomtrailingRectangleFill = "arrow.up.backward.bottomtrailing.rectangle.fill"
+ ///
+ case arrowUpBackwardCircle = "arrow.up.backward.circle"
+ ///
+ case arrowUpBackwardCircleFill = "arrow.up.backward.circle.fill"
+ ///
+ case arrowUpBackwardSquare = "arrow.up.backward.square"
+ ///
+ case arrowUpBackwardSquareFill = "arrow.up.backward.square.fill"
+ ///
+ case arrowUpBin = "arrow.up.bin"
+ ///
+ case arrowUpBinFill = "arrow.up.bin.fill"
+ ///
+ case arrowUpCircle = "arrow.up.circle"
+ ///
+ case arrowUpCircleBadgeClock = "arrow.up.circle.badge.clock"
+ ///
+ case arrowUpCircleFill = "arrow.up.circle.fill"
+ ///
+ case arrowUpDoc = "arrow.up.doc"
+ ///
+ case arrowUpDocFill = "arrow.up.doc.fill"
+ ///
+ case arrowUpDocOnClipboard = "arrow.up.doc.on.clipboard"
+ ///
+ case arrowUpForward = "arrow.up.forward"
+ ///
+ case arrowUpForwardAndArrowDownBackward = "arrow.up.forward.and.arrow.down.backward"
+ ///
+ case arrowUpForwardAndArrowDownBackwardCircle = "arrow.up.forward.and.arrow.down.backward.circle"
+ ///
+ case arrowUpForwardAndArrowDownBackwardCircleFill = "arrow.up.forward.and.arrow.down.backward.circle.fill"
+ ///
+ case arrowUpForwardAndArrowDownBackwardSquare = "arrow.up.forward.and.arrow.down.backward.square"
+ ///
+ case arrowUpForwardAndArrowDownBackwardSquareFill = "arrow.up.forward.and.arrow.down.backward.square.fill"
+ ///
+ case arrowUpForwardApp = "arrow.up.forward.app"
+ ///
+ case arrowUpForwardAppFill = "arrow.up.forward.app.fill"
+ ///
+ case arrowUpForwardBottomleadingRectangle = "arrow.up.forward.bottomleading.rectangle"
+ ///
+ case arrowUpForwardBottomleadingRectangleFill = "arrow.up.forward.bottomleading.rectangle.fill"
+ ///
+ case arrowUpForwardCircle = "arrow.up.forward.circle"
+ ///
+ case arrowUpForwardCircleFill = "arrow.up.forward.circle.fill"
+ ///
+ case arrowUpForwardSquare = "arrow.up.forward.square"
+ ///
+ case arrowUpForwardSquareFill = "arrow.up.forward.square.fill"
+ ///
+ case arrowUpHeart = "arrow.up.heart"
+ ///
+ case arrowUpHeartFill = "arrow.up.heart.fill"
+ ///
+ case arrowUpLeft = "arrow.up.left"
+ ///
+ case arrowUpLeftAndArrowDownRight = "arrow.up.left.and.arrow.down.right"
+ ///
+ case arrowUpLeftAndArrowDownRightCircle = "arrow.up.left.and.arrow.down.right.circle"
+ ///
+ case arrowUpLeftAndArrowDownRightCircleFill = "arrow.up.left.and.arrow.down.right.circle.fill"
+ ///
+ case arrowUpLeftAndArrowDownRightSquare = "arrow.up.left.and.arrow.down.right.square"
+ ///
+ case arrowUpLeftAndArrowDownRightSquareFill = "arrow.up.left.and.arrow.down.right.square.fill"
+ ///
+ case arrowUpLeftAndDownRightAndArrowUpRightAndDownLeft = "arrow.up.left.and.down.right.and.arrow.up.right.and.down.left"
+ ///
+ case arrowUpLeftAndDownRightMagnifyingglass = "arrow.up.left.and.down.right.magnifyingglass"
+ ///
+ case arrowUpLeftArrowDownRight = "arrow.up.left.arrow.down.right"
+ ///
+ case arrowUpLeftArrowDownRightCircle = "arrow.up.left.arrow.down.right.circle"
+ ///
+ case arrowUpLeftArrowDownRightCircleFill = "arrow.up.left.arrow.down.right.circle.fill"
+ ///
+ case arrowUpLeftArrowDownRightSquare = "arrow.up.left.arrow.down.right.square"
+ ///
+ case arrowUpLeftArrowDownRightSquareFill = "arrow.up.left.arrow.down.right.square.fill"
+ ///
+ case arrowUpLeftBottomrightRectangle = "arrow.up.left.bottomright.rectangle"
+ ///
+ case arrowUpLeftBottomrightRectangleFill = "arrow.up.left.bottomright.rectangle.fill"
+ ///
+ case arrowUpLeftCircle = "arrow.up.left.circle"
+ ///
+ case arrowUpLeftCircleFill = "arrow.up.left.circle.fill"
+ ///
+ case arrowUpLeftSquare = "arrow.up.left.square"
+ ///
+ case arrowUpLeftSquareFill = "arrow.up.left.square.fill"
+ ///
+ case arrowUpMessage = "arrow.up.message"
+ ///
+ case arrowUpMessageFill = "arrow.up.message.fill"
+ ///
+ case arrowUpRight = "arrow.up.right"
+ ///
+ case arrowUpRightAndArrowDownLeft = "arrow.up.right.and.arrow.down.left"
+ ///
+ case arrowUpRightAndArrowDownLeftCircle = "arrow.up.right.and.arrow.down.left.circle"
+ ///
+ case arrowUpRightAndArrowDownLeftCircleFill = "arrow.up.right.and.arrow.down.left.circle.fill"
+ ///
+ case arrowUpRightAndArrowDownLeftRectangle = "arrow.up.right.and.arrow.down.left.rectangle"
+ ///
+ case arrowUpRightAndArrowDownLeftRectangleFill = "arrow.up.right.and.arrow.down.left.rectangle.fill"
+ ///
+ case arrowUpRightAndArrowDownLeftSquare = "arrow.up.right.and.arrow.down.left.square"
+ ///
+ case arrowUpRightAndArrowDownLeftSquareFill = "arrow.up.right.and.arrow.down.left.square.fill"
+ ///
+ case arrowUpRightBottomleftRectangle = "arrow.up.right.bottomleft.rectangle"
+ ///
+ case arrowUpRightBottomleftRectangleFill = "arrow.up.right.bottomleft.rectangle.fill"
+ ///
+ case arrowUpRightCircle = "arrow.up.right.circle"
+ ///
+ case arrowUpRightCircleFill = "arrow.up.right.circle.fill"
+ ///
+ case arrowUpRightSquare = "arrow.up.right.square"
+ ///
+ case arrowUpRightSquareFill = "arrow.up.right.square.fill"
+ ///
+ case arrowUpRightVideo = "arrow.up.right.video"
+ ///
+ case arrowUpRightVideoFill = "arrow.up.right.video.fill"
+ ///
+ case arrowUpSquare = "arrow.up.square"
+ ///
+ case arrowUpSquareFill = "arrow.up.square.fill"
+ ///
+ case arrowUpToLine = "arrow.up.to.line"
+ ///
+ case arrowUpToLineCircle = "arrow.up.to.line.circle"
+ ///
+ case arrowUpToLineCircleFill = "arrow.up.to.line.circle.fill"
+ ///
+ case arrowUpToLineCompact = "arrow.up.to.line.compact"
+ ///
+ case arrowUpToLineSquare = "arrow.up.to.line.square"
+ ///
+ case arrowUpToLineSquareFill = "arrow.up.to.line.square.fill"
+ ///
+ case arrowUpTrash = "arrow.up.trash"
+ ///
+ case arrowUpTrashFill = "arrow.up.trash.fill"
+ ///
+ case arrowUturnBackward = "arrow.uturn.backward"
+ ///
+ case arrowUturnBackwardCircle = "arrow.uturn.backward.circle"
+ ///
+ case arrowUturnBackwardCircleBadgeEllipsis = "arrow.uturn.backward.circle.badge.ellipsis"
+ ///
+ case arrowUturnBackwardCircleFill = "arrow.uturn.backward.circle.fill"
+ ///
+ case arrowUturnBackwardSquare = "arrow.uturn.backward.square"
+ ///
+ case arrowUturnBackwardSquareFill = "arrow.uturn.backward.square.fill"
+ ///
+ case arrowUturnDown = "arrow.uturn.down"
+ ///
+ case arrowUturnDownCircle = "arrow.uturn.down.circle"
+ ///
+ case arrowUturnDownCircleFill = "arrow.uturn.down.circle.fill"
+ ///
+ case arrowUturnDownSquare = "arrow.uturn.down.square"
+ ///
+ case arrowUturnDownSquareFill = "arrow.uturn.down.square.fill"
+ ///
+ case arrowUturnForward = "arrow.uturn.forward"
+ ///
+ case arrowUturnForwardCircle = "arrow.uturn.forward.circle"
+ ///
+ case arrowUturnForwardCircleFill = "arrow.uturn.forward.circle.fill"
+ ///
+ case arrowUturnForwardSquare = "arrow.uturn.forward.square"
+ ///
+ case arrowUturnForwardSquareFill = "arrow.uturn.forward.square.fill"
+ ///
+ case arrowUturnLeft = "arrow.uturn.left"
+ ///
+ case arrowUturnLeftCircle = "arrow.uturn.left.circle"
+ ///
+ case arrowUturnLeftCircleBadgeEllipsis = "arrow.uturn.left.circle.badge.ellipsis"
+ ///
+ case arrowUturnLeftCircleFill = "arrow.uturn.left.circle.fill"
+ ///
+ case arrowUturnLeftSquare = "arrow.uturn.left.square"
+ ///
+ case arrowUturnLeftSquareFill = "arrow.uturn.left.square.fill"
+ ///
+ case arrowUturnRight = "arrow.uturn.right"
+ ///
+ case arrowUturnRightCircle = "arrow.uturn.right.circle"
+ ///
+ case arrowUturnRightCircleFill = "arrow.uturn.right.circle.fill"
+ ///
+ case arrowUturnRightSquare = "arrow.uturn.right.square"
+ ///
+ case arrowUturnRightSquareFill = "arrow.uturn.right.square.fill"
+ ///
+ case arrowUturnUp = "arrow.uturn.up"
+ ///
+ case arrowUturnUpCircle = "arrow.uturn.up.circle"
+ ///
+ case arrowUturnUpCircleFill = "arrow.uturn.up.circle.fill"
+ ///
+ case arrowUturnUpSquare = "arrow.uturn.up.square"
+ ///
+ case arrowUturnUpSquareFill = "arrow.uturn.up.square.fill"
+
+ }
+ public enum Arrowkeys: String, SymbolImage {
+ ///
+ case arrowkeys = "arrowkeys"
+ ///
+ case arrowkeysDownFilled = "arrowkeys.down.filled"
+ ///
+ case arrowkeysFill = "arrowkeys.fill"
+ ///
+ case arrowkeysLeftFilled = "arrowkeys.left.filled"
+ ///
+ case arrowkeysRightFilled = "arrowkeys.right.filled"
+ ///
+ case arrowkeysUpFilled = "arrowkeys.up.filled"
+
+ }
+ public enum Arrowshape: String, SymbolImage {
+ ///
+ case arrowshapeBackward = "arrowshape.backward"
+ ///
+ case arrowshapeBackwardCircle = "arrowshape.backward.circle"
+ ///
+ case arrowshapeBackwardCircleFill = "arrowshape.backward.circle.fill"
+ ///
+ case arrowshapeBackwardFill = "arrowshape.backward.fill"
+ ///
+ case arrowshapeBounceForward = "arrowshape.bounce.forward"
+ ///
+ case arrowshapeBounceForwardFill = "arrowshape.bounce.forward.fill"
+ ///
+ case arrowshapeBounceRight = "arrowshape.bounce.right"
+ ///
+ case arrowshapeBounceRightFill = "arrowshape.bounce.right.fill"
+ ///
+ case arrowshapeDown = "arrowshape.down"
+ ///
+ case arrowshapeDownCircle = "arrowshape.down.circle"
+ ///
+ case arrowshapeDownCircleFill = "arrowshape.down.circle.fill"
+ ///
+ case arrowshapeDownFill = "arrowshape.down.fill"
+ ///
+ case arrowshapeForward = "arrowshape.forward"
+ ///
+ case arrowshapeForwardCircle = "arrowshape.forward.circle"
+ ///
+ case arrowshapeForwardCircleFill = "arrowshape.forward.circle.fill"
+ ///
+ case arrowshapeForwardFill = "arrowshape.forward.fill"
+ ///
+ case arrowshapeLeft = "arrowshape.left"
+ ///
+ case arrowshapeLeftArrowshapeRight = "arrowshape.left.arrowshape.right"
+ ///
+ case arrowshapeLeftArrowshapeRightFill = "arrowshape.left.arrowshape.right.fill"
+ ///
+ case arrowshapeLeftCircle = "arrowshape.left.circle"
+ ///
+ case arrowshapeLeftCircleFill = "arrowshape.left.circle.fill"
+ ///
+ case arrowshapeLeftFill = "arrowshape.left.fill"
+ ///
+ case arrowshapeRight = "arrowshape.right"
+ ///
+ case arrowshapeRightCircle = "arrowshape.right.circle"
+ ///
+ case arrowshapeRightCircleFill = "arrowshape.right.circle.fill"
+ ///
+ case arrowshapeRightFill = "arrowshape.right.fill"
+ ///
+ case arrowshapeTurnUpBackward = "arrowshape.turn.up.backward"
+ ///
+ case arrowshapeTurnUpBackward2 = "arrowshape.turn.up.backward.2"
+ ///
+ case arrowshapeTurnUpBackward2Circle = "arrowshape.turn.up.backward.2.circle"
+ ///
+ case arrowshapeTurnUpBackward2CircleFill = "arrowshape.turn.up.backward.2.circle.fill"
+ ///
+ case arrowshapeTurnUpBackward2Fill = "arrowshape.turn.up.backward.2.fill"
+ ///
+ case arrowshapeTurnUpBackwardBadgeClock = "arrowshape.turn.up.backward.badge.clock"
+ ///
+ case arrowshapeTurnUpBackwardBadgeClockFill = "arrowshape.turn.up.backward.badge.clock.fill"
+ ///
+ case arrowshapeTurnUpBackwardCircle = "arrowshape.turn.up.backward.circle"
+ ///
+ case arrowshapeTurnUpBackwardCircleFill = "arrowshape.turn.up.backward.circle.fill"
+ ///
+ case arrowshapeTurnUpBackwardFill = "arrowshape.turn.up.backward.fill"
+ ///
+ case arrowshapeTurnUpForward = "arrowshape.turn.up.forward"
+ ///
+ case arrowshapeTurnUpForwardCircle = "arrowshape.turn.up.forward.circle"
+ ///
+ case arrowshapeTurnUpForwardCircleFill = "arrowshape.turn.up.forward.circle.fill"
+ ///
+ case arrowshapeTurnUpForwardFill = "arrowshape.turn.up.forward.fill"
+ ///
+ case arrowshapeTurnUpLeft = "arrowshape.turn.up.left"
+ ///
+ case arrowshapeTurnUpLeft2 = "arrowshape.turn.up.left.2"
+ ///
+ case arrowshapeTurnUpLeft2Circle = "arrowshape.turn.up.left.2.circle"
+ ///
+ case arrowshapeTurnUpLeft2CircleFill = "arrowshape.turn.up.left.2.circle.fill"
+ ///
+ case arrowshapeTurnUpLeft2Fill = "arrowshape.turn.up.left.2.fill"
+ ///
+ case arrowshapeTurnUpLeftCircle = "arrowshape.turn.up.left.circle"
+ ///
+ case arrowshapeTurnUpLeftCircleFill = "arrowshape.turn.up.left.circle.fill"
+ ///
+ case arrowshapeTurnUpLeftFill = "arrowshape.turn.up.left.fill"
+ ///
+ case arrowshapeTurnUpRight = "arrowshape.turn.up.right"
+ ///
+ case arrowshapeTurnUpRightCircle = "arrowshape.turn.up.right.circle"
+ ///
+ case arrowshapeTurnUpRightCircleFill = "arrowshape.turn.up.right.circle.fill"
+ ///
+ case arrowshapeTurnUpRightFill = "arrowshape.turn.up.right.fill"
+ ///
+ case arrowshapeUp = "arrowshape.up"
+ ///
+ case arrowshapeUpCircle = "arrowshape.up.circle"
+ ///
+ case arrowshapeUpCircleFill = "arrowshape.up.circle.fill"
+ ///
+ case arrowshapeUpFill = "arrowshape.up.fill"
+ ///
+ case arrowshapeZigzagForward = "arrowshape.zigzag.forward"
+ ///
+ case arrowshapeZigzagForwardFill = "arrowshape.zigzag.forward.fill"
+ ///
+ case arrowshapeZigzagRight = "arrowshape.zigzag.right"
+ ///
+ case arrowshapeZigzagRightFill = "arrowshape.zigzag.right.fill"
+
+ }
+ public enum Arrowtriangle: String, SymbolImage {
+ ///
+ case arrowtriangleBackward = "arrowtriangle.backward"
+ ///
+ case arrowtriangleBackwardCircle = "arrowtriangle.backward.circle"
+ ///
+ case arrowtriangleBackwardCircleFill = "arrowtriangle.backward.circle.fill"
+ ///
+ case arrowtriangleBackwardFill = "arrowtriangle.backward.fill"
+ ///
+ case arrowtriangleBackwardSquare = "arrowtriangle.backward.square"
+ ///
+ case arrowtriangleBackwardSquareFill = "arrowtriangle.backward.square.fill"
+ ///
+ case arrowtriangleDown = "arrowtriangle.down"
+ ///
+ case arrowtriangleDownCircle = "arrowtriangle.down.circle"
+ ///
+ case arrowtriangleDownCircleFill = "arrowtriangle.down.circle.fill"
+ ///
+ case arrowtriangleDownFill = "arrowtriangle.down.fill"
+ ///
+ case arrowtriangleDownSquare = "arrowtriangle.down.square"
+ ///
+ case arrowtriangleDownSquareFill = "arrowtriangle.down.square.fill"
+ ///
+ case arrowtriangleForward = "arrowtriangle.forward"
+ ///
+ case arrowtriangleForwardCircle = "arrowtriangle.forward.circle"
+ ///
+ case arrowtriangleForwardCircleFill = "arrowtriangle.forward.circle.fill"
+ ///
+ case arrowtriangleForwardFill = "arrowtriangle.forward.fill"
+ ///
+ case arrowtriangleForwardSquare = "arrowtriangle.forward.square"
+ ///
+ case arrowtriangleForwardSquareFill = "arrowtriangle.forward.square.fill"
+ ///
+ case arrowtriangleLeft = "arrowtriangle.left"
+ ///
+ case arrowtriangleLeftAndLineVerticalAndArrowtriangleRight = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right"
+ ///
+ case arrowtriangleLeftAndLineVerticalAndArrowtriangleRightFill = "arrowtriangle.left.and.line.vertical.and.arrowtriangle.right.fill"
+ ///
+ case arrowtriangleLeftCircle = "arrowtriangle.left.circle"
+ ///
+ case arrowtriangleLeftCircleFill = "arrowtriangle.left.circle.fill"
+ ///
+ case arrowtriangleLeftFill = "arrowtriangle.left.fill"
+ ///
+ case arrowtriangleLeftSquare = "arrowtriangle.left.square"
+ ///
+ case arrowtriangleLeftSquareFill = "arrowtriangle.left.square.fill"
+ ///
+ case arrowtriangleRight = "arrowtriangle.right"
+ ///
+ case arrowtriangleRightAndLineVerticalAndArrowtriangleLeft = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left"
+ ///
+ case arrowtriangleRightAndLineVerticalAndArrowtriangleLeftFill = "arrowtriangle.right.and.line.vertical.and.arrowtriangle.left.fill"
+ ///
+ case arrowtriangleRightCircle = "arrowtriangle.right.circle"
+ ///
+ case arrowtriangleRightCircleFill = "arrowtriangle.right.circle.fill"
+ ///
+ case arrowtriangleRightFill = "arrowtriangle.right.fill"
+ ///
+ case arrowtriangleRightSquare = "arrowtriangle.right.square"
+ ///
+ case arrowtriangleRightSquareFill = "arrowtriangle.right.square.fill"
+ ///
+ case arrowtriangleUp = "arrowtriangle.up"
+ ///
+ case arrowtriangleUpArrowtriangleDownWindowLeft = "arrowtriangle.up.arrowtriangle.down.window.left"
+ ///
+ case arrowtriangleUpArrowtriangleDownWindowRight = "arrowtriangle.up.arrowtriangle.down.window.right"
+ ///
+ case arrowtriangleUpCircle = "arrowtriangle.up.circle"
+ ///
+ case arrowtriangleUpCircleFill = "arrowtriangle.up.circle.fill"
+ ///
+ case arrowtriangleUpFill = "arrowtriangle.up.fill"
+ ///
+ case arrowtriangleUpSquare = "arrowtriangle.up.square"
+ ///
+ case arrowtriangleUpSquareFill = "arrowtriangle.up.square.fill"
+
+ }
+ public enum Aspectratio: String, SymbolImage {
+ ///
+ case aspectratio = "aspectratio"
+ ///
+ case aspectratioFill = "aspectratio.fill"
+
+ }
+ public enum Asterisk: String, SymbolImage {
+ ///
+ case asterisk = "asterisk"
+ ///
+ case asteriskCircle = "asterisk.circle"
+ ///
+ case asteriskCircleFill = "asterisk.circle.fill"
+
+ }
+ public enum At: String, SymbolImage {
+ ///
+ case at = "at"
+ ///
+ case atBadgeMinus = "at.badge.minus"
+ ///
+ case atBadgePlus = "at.badge.plus"
+ ///
+ case atCircle = "at.circle"
+ ///
+ case atCircleFill = "at.circle.fill"
+
+ }
+ public enum Atom: String, SymbolImage {
+ ///
+ case atom = "atom"
+
+ }
+ public enum Australiandollarsign: String, SymbolImage {
+ ///
+ case australiandollarsign = "australiandollarsign"
+ ///
+ case australiandollarsignCircle = "australiandollarsign.circle"
+ ///
+ case australiandollarsignCircleFill = "australiandollarsign.circle.fill"
+ ///
+ case australiandollarsignSquare = "australiandollarsign.square"
+ ///
+ case australiandollarsignSquareFill = "australiandollarsign.square.fill"
+
+ }
+ public enum Australsign: String, SymbolImage {
+ ///
+ case australsign = "australsign"
+ ///
+ case australsignCircle = "australsign.circle"
+ ///
+ case australsignCircleFill = "australsign.circle.fill"
+ ///
+ case australsignSquare = "australsign.square"
+ ///
+ case australsignSquareFill = "australsign.square.fill"
+
+ }
+ public enum Automatic: String, SymbolImage {
+ ///
+ case automaticBrakesignal = "automatic.brakesignal"
+ ///
+ case automaticHeadlightHighBeam = "automatic.headlight.high.beam"
+ ///
+ case automaticHeadlightHighBeamFill = "automatic.headlight.high.beam.fill"
+ ///
+ case automaticHeadlightLowBeam = "automatic.headlight.low.beam"
+ ///
+ case automaticHeadlightLowBeamFill = "automatic.headlight.low.beam.fill"
+
+ }
+ public enum Autostartstop: String, SymbolImage {
+ ///
+ case autostartstop = "autostartstop"
+ ///
+ case autostartstopSlash = "autostartstop.slash"
+ ///
+ case autostartstopTrianglebadgeExclamationmark = "autostartstop.trianglebadge.exclamationmark"
+
+ }
+ public enum Av: String, SymbolImage {
+ ///
+ case avRemote = "av.remote"
+ ///
+ case avRemoteFill = "av.remote.fill"
+
+ }
+ public enum Axle: String, SymbolImage {
+ ///
+ case axle2 = "axle.2"
+ ///
+ case axle2DriveshaftDisengaged = "axle.2.driveshaft.disengaged"
+ ///
+ case axle2FrontAndRearEngaged = "axle.2.front.and.rear.engaged"
+ ///
+ case axle2FrontDisengaged = "axle.2.front.disengaged"
+ ///
+ case axle2FrontEngaged = "axle.2.front.engaged"
+ ///
+ case axle2RearDisengaged = "axle.2.rear.disengaged"
+ ///
+ case axle2RearEngaged = "axle.2.rear.engaged"
+ ///
+ case axle2RearLock = "axle.2.rear.lock"
+
+ }
+ public enum Backpack: String, SymbolImage {
+ ///
+ case backpack = "backpack"
+ ///
+ case backpackCircle = "backpack.circle"
+ ///
+ case backpackCircleFill = "backpack.circle.fill"
+ ///
+ case backpackFill = "backpack.fill"
+
+ }
+ public enum Backward: String, SymbolImage {
+ ///
+ case backward = "backward"
+ ///
+ case backwardCircle = "backward.circle"
+ ///
+ case backwardCircleFill = "backward.circle.fill"
+ ///
+ case backwardEnd = "backward.end"
+ ///
+ case backwardEndAlt = "backward.end.alt"
+ ///
+ case backwardEndAltFill = "backward.end.alt.fill"
+ ///
+ case backwardEndCircle = "backward.end.circle"
+ ///
+ case backwardEndCircleFill = "backward.end.circle.fill"
+ ///
+ case backwardEndFill = "backward.end.fill"
+ ///
+ case backwardFill = "backward.fill"
+ ///
+ case backwardFrame = "backward.frame"
+ ///
+ case backwardFrameFill = "backward.frame.fill"
+
+ }
+ public enum Badge: String, SymbolImage {
+ ///
+ case badgePlusRadiowavesForward = "badge.plus.radiowaves.forward"
+ ///
+ case badgePlusRadiowavesRight = "badge.plus.radiowaves.right"
+
+ }
+ public enum Bag: String, SymbolImage {
+ ///
+ case bag = "bag"
+ ///
+ case bagBadgeMinus = "bag.badge.minus"
+ ///
+ case bagBadgePlus = "bag.badge.plus"
+ ///
+ case bagBadgeQuestionmark = "bag.badge.questionmark"
+ ///
+ case bagCircle = "bag.circle"
+ ///
+ case bagCircleFill = "bag.circle.fill"
+ ///
+ case bagFill = "bag.fill"
+ ///
+ case bagFillBadgeMinus = "bag.fill.badge.minus"
+ ///
+ case bagFillBadgePlus = "bag.fill.badge.plus"
+ ///
+ case bagFillBadgeQuestionmark = "bag.fill.badge.questionmark"
+
+ }
+ public enum Bahtsign: String, SymbolImage {
+ ///
+ case bahtsign = "bahtsign"
+ ///
+ case bahtsignCircle = "bahtsign.circle"
+ ///
+ case bahtsignCircleFill = "bahtsign.circle.fill"
+ ///
+ case bahtsignSquare = "bahtsign.square"
+ ///
+ case bahtsignSquareFill = "bahtsign.square.fill"
+
+ }
+ public enum Balloon: String, SymbolImage {
+ ///
+ case balloon = "balloon"
+ ///
+ case balloon2 = "balloon.2"
+ ///
+ case balloon2Fill = "balloon.2.fill"
+ ///
+ case balloonFill = "balloon.fill"
+
+ }
+ public enum Bandage: String, SymbolImage {
+ ///
+ case bandage = "bandage"
+ ///
+ case bandageFill = "bandage.fill"
+
+ }
+ public enum Banknote: String, SymbolImage {
+ ///
+ case banknote = "banknote"
+ ///
+ case banknoteFill = "banknote.fill"
+
+ }
+ public enum Barcode: String, SymbolImage {
+ ///
+ case barcode = "barcode"
+ ///
+ case barcodeViewfinder = "barcode.viewfinder"
+
+ }
+ public enum Barometer: String, SymbolImage {
+ ///
+ case barometer = "barometer"
+
+ }
+ public enum Baseball: String, SymbolImage {
+ ///
+ case baseball = "baseball"
+ ///
+ case baseballCircle = "baseball.circle"
+ ///
+ case baseballCircleFill = "baseball.circle.fill"
+ ///
+ case baseballDiamondBases = "baseball.diamond.bases"
+ ///
+ case baseballFill = "baseball.fill"
+
+ }
+ public enum Basket: String, SymbolImage {
+ ///
+ case basket = "basket"
+ ///
+ case basketFill = "basket.fill"
+
+ }
+ public enum Basketball: String, SymbolImage {
+ ///
+ case basketball = "basketball"
+ ///
+ case basketballCircle = "basketball.circle"
+ ///
+ case basketballCircleFill = "basketball.circle.fill"
+ ///
+ case basketballFill = "basketball.fill"
+
+ }
+ public enum Bathtub: String, SymbolImage {
+ ///
+ case bathtub = "bathtub"
+ ///
+ case bathtubFill = "bathtub.fill"
+
+ }
+ public enum Battery: String, SymbolImage {
+ ///
+ case battery0percent = "battery.0percent"
+ ///
+ case battery100percent = "battery.100percent"
+ ///
+ case battery100percentBolt = "battery.100percent.bolt"
+ ///
+ case battery100percentCircle = "battery.100percent.circle"
+ ///
+ case battery100percentCircleFill = "battery.100percent.circle.fill"
+ ///
+ case battery25percent = "battery.25percent"
+ ///
+ case battery50percent = "battery.50percent"
+ ///
+ case battery75percent = "battery.75percent"
+
+ }
+ public enum Batteryblock: String, SymbolImage {
+ ///
+ case batteryblock = "batteryblock"
+ ///
+ case batteryblockFill = "batteryblock.fill"
+ ///
+ case batteryblockSlash = "batteryblock.slash"
+ ///
+ case batteryblockSlashFill = "batteryblock.slash.fill"
+
+ }
+ public enum Beach: String, SymbolImage {
+ ///
+ case beachUmbrella = "beach.umbrella"
+ ///
+ case beachUmbrellaFill = "beach.umbrella.fill"
+
+ }
+ public enum Beats: String, SymbolImage {
+ ///
+ case beatsEarphones = "beats.earphones"
+ ///
+ case beatsFitPro = "beats.fit.pro"
+ ///
+ case beatsFitProChargingcase = "beats.fit.pro.chargingcase"
+ ///
+ case beatsFitProChargingcaseFill = "beats.fit.pro.chargingcase.fill"
+ ///
+ case beatsFitProLeft = "beats.fit.pro.left"
+ ///
+ case beatsFitProRight = "beats.fit.pro.right"
+ ///
+ case beatsHeadphones = "beats.headphones"
+ ///
+ case beatsPowerbeats = "beats.powerbeats"
+ ///
+ case beatsPowerbeatsLeft = "beats.powerbeats.left"
+ ///
+ case beatsPowerbeatsRight = "beats.powerbeats.right"
+ ///
+ case beatsPowerbeats3 = "beats.powerbeats3"
+ ///
+ case beatsPowerbeats3Left = "beats.powerbeats3.left"
+ ///
+ case beatsPowerbeats3Right = "beats.powerbeats3.right"
+ ///
+ case beatsPowerbeatspro = "beats.powerbeatspro"
+ ///
+ case beatsPowerbeatsproChargingcase = "beats.powerbeatspro.chargingcase"
+ ///
+ case beatsPowerbeatsproChargingcaseFill = "beats.powerbeatspro.chargingcase.fill"
+ ///
+ case beatsPowerbeatsproLeft = "beats.powerbeatspro.left"
+ ///
+ case beatsPowerbeatsproRight = "beats.powerbeatspro.right"
+ ///
+ case beatsStudiobudLeft = "beats.studiobud.left"
+ ///
+ case beatsStudiobudRight = "beats.studiobud.right"
+ ///
+ case beatsStudiobuds = "beats.studiobuds"
+ ///
+ case beatsStudiobudsChargingcase = "beats.studiobuds.chargingcase"
+ ///
+ case beatsStudiobudsChargingcaseFill = "beats.studiobuds.chargingcase.fill"
+ ///
+ case beatsStudiobudsplus = "beats.studiobudsplus"
+ ///
+ case beatsStudiobudsplusChargingcase = "beats.studiobudsplus.chargingcase"
+ ///
+ case beatsStudiobudsplusChargingcaseFill = "beats.studiobudsplus.chargingcase.fill"
+ ///
+ case beatsStudiobudsplusLeft = "beats.studiobudsplus.left"
+ ///
+ case beatsStudiobudsplusRight = "beats.studiobudsplus.right"
+
+ }
+ public enum Bed: String, SymbolImage {
+ ///
+ case bedDouble = "bed.double"
+ ///
+ case bedDoubleCircle = "bed.double.circle"
+ ///
+ case bedDoubleCircleFill = "bed.double.circle.fill"
+ ///
+ case bedDoubleFill = "bed.double.fill"
+
+ }
+ public enum Bell: String, SymbolImage {
+ ///
+ case bell = "bell"
+ ///
+ case bellAndWavesLeftAndRight = "bell.and.waves.left.and.right"
+ ///
+ case bellAndWavesLeftAndRightFill = "bell.and.waves.left.and.right.fill"
+ ///
+ case bellBadge = "bell.badge"
+ ///
+ case bellBadgeCircle = "bell.badge.circle"
+ ///
+ case bellBadgeCircleFill = "bell.badge.circle.fill"
+ ///
+ case bellBadgeFill = "bell.badge.fill"
+ ///
+ case bellBadgeSlash = "bell.badge.slash"
+ ///
+ case bellBadgeSlashFill = "bell.badge.slash.fill"
+ ///
+ case bellBadgeWaveform = "bell.badge.waveform"
+ ///
+ case bellBadgeWaveformFill = "bell.badge.waveform.fill"
+ ///
+ case bellCircle = "bell.circle"
+ ///
+ case bellCircleFill = "bell.circle.fill"
+ ///
+ case bellFill = "bell.fill"
+ ///
+ case bellSlash = "bell.slash"
+ ///
+ case bellSlashCircle = "bell.slash.circle"
+ ///
+ case bellSlashCircleFill = "bell.slash.circle.fill"
+ ///
+ case bellSlashFill = "bell.slash.fill"
+ ///
+ case bellSquare = "bell.square"
+ ///
+ case bellSquareFill = "bell.square.fill"
+
+ }
+ public enum Bicycle: String, SymbolImage {
+ ///
+ case bicycle = "bicycle"
+ ///
+ case bicycleCircle = "bicycle.circle"
+ ///
+ case bicycleCircleFill = "bicycle.circle.fill"
+
+ }
+ public enum Binoculars: String, SymbolImage {
+ ///
+ case binoculars = "binoculars"
+ ///
+ case binocularsCircle = "binoculars.circle"
+ ///
+ case binocularsCircleFill = "binoculars.circle.fill"
+ ///
+ case binocularsFill = "binoculars.fill"
+
+ }
+ public enum Bird: String, SymbolImage {
+ ///
+ case bird = "bird"
+ ///
+ case birdCircle = "bird.circle"
+ ///
+ case birdCircleFill = "bird.circle.fill"
+ ///
+ case birdFill = "bird.fill"
+
+ }
+ public enum Birthday: String, SymbolImage {
+ ///
+ case birthdayCake = "birthday.cake"
+ ///
+ case birthdayCakeFill = "birthday.cake.fill"
+
+ }
+ public enum Bitcoinsign: String, SymbolImage {
+ ///
+ case bitcoinsign = "bitcoinsign"
+ ///
+ case bitcoinsignCircle = "bitcoinsign.circle"
+ ///
+ case bitcoinsignCircleFill = "bitcoinsign.circle.fill"
+ ///
+ case bitcoinsignSquare = "bitcoinsign.square"
+ ///
+ case bitcoinsignSquareFill = "bitcoinsign.square.fill"
+
+ }
+ public enum Blinds: String, SymbolImage {
+ ///
+ case blindsHorizontalClosed = "blinds.horizontal.closed"
+ ///
+ case blindsHorizontalOpen = "blinds.horizontal.open"
+ ///
+ case blindsVerticalClosed = "blinds.vertical.closed"
+ ///
+ case blindsVerticalOpen = "blinds.vertical.open"
+
+ }
+ public enum Bold: String, SymbolImage {
+ ///
+ case bold = "bold"
+ ///
+ case boldItalicUnderline = "bold.italic.underline"
+ ///
+ case boldUnderline = "bold.underline"
+
+ }
+ public enum Bolt: String, SymbolImage {
+ ///
+ case bolt = "bolt"
+ ///
+ case boltBadgeAutomatic = "bolt.badge.automatic"
+ ///
+ case boltBadgeAutomaticFill = "bolt.badge.automatic.fill"
+ ///
+ case boltBadgeCheckmark = "bolt.badge.checkmark"
+ ///
+ case boltBadgeCheckmarkFill = "bolt.badge.checkmark.fill"
+ ///
+ case boltBadgeClock = "bolt.badge.clock"
+ ///
+ case boltBadgeClockFill = "bolt.badge.clock.fill"
+ ///
+ case boltBadgeXmark = "bolt.badge.xmark"
+ ///
+ case boltBadgeXmarkFill = "bolt.badge.xmark.fill"
+ ///
+ case boltBatteryblock = "bolt.batteryblock"
+ ///
+ case boltBatteryblockFill = "bolt.batteryblock.fill"
+ ///
+ case boltBrakesignal = "bolt.brakesignal"
+ ///
+ case boltCar = "bolt.car"
+ ///
+ case boltCarCircle = "bolt.car.circle"
+ ///
+ case boltCarCircleFill = "bolt.car.circle.fill"
+ ///
+ case boltCarFill = "bolt.car.fill"
+ ///
+ case boltCircle = "bolt.circle"
+ ///
+ case boltCircleFill = "bolt.circle.fill"
+ ///
+ case boltFill = "bolt.fill"
+ ///
+ case boltHeart = "bolt.heart"
+ ///
+ case boltHeartFill = "bolt.heart.fill"
+ ///
+ case boltHorizontal = "bolt.horizontal"
+ ///
+ case boltHorizontalCircle = "bolt.horizontal.circle"
+ ///
+ case boltHorizontalCircleFill = "bolt.horizontal.circle.fill"
+ ///
+ case boltHorizontalFill = "bolt.horizontal.fill"
+ ///
+ case boltHorizontalIcloud = "bolt.horizontal.icloud"
+ ///
+ case boltHorizontalIcloudFill = "bolt.horizontal.icloud.fill"
+ ///
+ case boltRingClosed = "bolt.ring.closed"
+ ///
+ case boltShield = "bolt.shield"
+ ///
+ case boltShieldFill = "bolt.shield.fill"
+ ///
+ case boltSlash = "bolt.slash"
+ ///
+ case boltSlashCircle = "bolt.slash.circle"
+ ///
+ case boltSlashCircleFill = "bolt.slash.circle.fill"
+ ///
+ case boltSlashFill = "bolt.slash.fill"
+ ///
+ case boltSquare = "bolt.square"
+ ///
+ case boltSquareFill = "bolt.square.fill"
+ ///
+ case boltTrianglebadgeExclamationmark = "bolt.trianglebadge.exclamationmark"
+ ///
+ case boltTrianglebadgeExclamationmarkFill = "bolt.trianglebadge.exclamationmark.fill"
+
+ }
+ public enum Bonjour: String, SymbolImage {
+ ///
+ case bonjour = "bonjour"
+
+ }
+ public enum Book: String, SymbolImage {
+ ///
+ case book = "book"
+ ///
+ case bookAndWrench = "book.and.wrench"
+ ///
+ case bookAndWrenchFill = "book.and.wrench.fill"
+ ///
+ case bookCircle = "book.circle"
+ ///
+ case bookCircleFill = "book.circle.fill"
+ ///
+ case bookClosed = "book.closed"
+ ///
+ case bookClosedCircle = "book.closed.circle"
+ ///
+ case bookClosedCircleFill = "book.closed.circle.fill"
+ ///
+ case bookClosedFill = "book.closed.fill"
+ ///
+ case bookFill = "book.fill"
+ ///
+ case bookPages = "book.pages"
+ ///
+ case bookPagesFill = "book.pages.fill"
+
+ }
+ public enum Bookmark: String, SymbolImage {
+ ///
+ case bookmark = "bookmark"
+ ///
+ case bookmarkCircle = "bookmark.circle"
+ ///
+ case bookmarkCircleFill = "bookmark.circle.fill"
+ ///
+ case bookmarkFill = "bookmark.fill"
+ ///
+ case bookmarkSlash = "bookmark.slash"
+ ///
+ case bookmarkSlashFill = "bookmark.slash.fill"
+ ///
+ case bookmarkSquare = "bookmark.square"
+ ///
+ case bookmarkSquareFill = "bookmark.square.fill"
+
+ }
+ public enum Books: String, SymbolImage {
+ ///
+ case booksVertical = "books.vertical"
+ ///
+ case booksVerticalCircle = "books.vertical.circle"
+ ///
+ case booksVerticalCircleFill = "books.vertical.circle.fill"
+ ///
+ case booksVerticalFill = "books.vertical.fill"
+
+ }
+ public enum Brain: String, SymbolImage {
+ ///
+ case brain = "brain"
+ ///
+ case brainFill = "brain.fill"
+ ///
+ case brainFilledHeadProfile = "brain.filled.head.profile"
+ ///
+ case brainHeadProfile = "brain.head.profile"
+ ///
+ case brainHeadProfileFill = "brain.head.profile.fill"
+
+ }
+ public enum Brakesignal: String, SymbolImage {
+ ///
+ case brakesignal = "brakesignal"
+ ///
+ case brakesignalDashed = "brakesignal.dashed"
+
+ }
+ public enum Brazilianrealsign: String, SymbolImage {
+ ///
+ case brazilianrealsign = "brazilianrealsign"
+ ///
+ case brazilianrealsignCircle = "brazilianrealsign.circle"
+ ///
+ case brazilianrealsignCircleFill = "brazilianrealsign.circle.fill"
+ ///
+ case brazilianrealsignSquare = "brazilianrealsign.square"
+ ///
+ case brazilianrealsignSquareFill = "brazilianrealsign.square.fill"
+
+ }
+ public enum Briefcase: String, SymbolImage {
+ ///
+ case briefcase = "briefcase"
+ ///
+ case briefcaseCircle = "briefcase.circle"
+ ///
+ case briefcaseCircleFill = "briefcase.circle.fill"
+ ///
+ case briefcaseFill = "briefcase.fill"
+
+ }
+ public enum Bubble: String, SymbolImage {
+ ///
+ case bubble = "bubble"
+ ///
+ case bubbleCircle = "bubble.circle"
+ ///
+ case bubbleCircleFill = "bubble.circle.fill"
+ ///
+ case bubbleFill = "bubble.fill"
+ ///
+ case bubbleLeft = "bubble.left"
+ ///
+ case bubbleLeftAndBubbleRight = "bubble.left.and.bubble.right"
+ ///
+ case bubbleLeftAndBubbleRightFill = "bubble.left.and.bubble.right.fill"
+ ///
+ case bubbleLeftAndExclamationmarkBubbleRight = "bubble.left.and.exclamationmark.bubble.right"
+ ///
+ case bubbleLeftAndExclamationmarkBubbleRightFill = "bubble.left.and.exclamationmark.bubble.right.fill"
+ ///
+ case bubbleLeftAndTextBubbleRight = "bubble.left.and.text.bubble.right"
+ ///
+ case bubbleLeftAndTextBubbleRightFill = "bubble.left.and.text.bubble.right.fill"
+ ///
+ case bubbleLeftCircle = "bubble.left.circle"
+ ///
+ case bubbleLeftCircleFill = "bubble.left.circle.fill"
+ ///
+ case bubbleLeftFill = "bubble.left.fill"
+ ///
+ case bubbleMiddleBottom = "bubble.middle.bottom"
+ ///
+ case bubbleMiddleBottomFill = "bubble.middle.bottom.fill"
+ ///
+ case bubbleMiddleTop = "bubble.middle.top"
+ ///
+ case bubbleMiddleTopFill = "bubble.middle.top.fill"
+ ///
+ case bubbleRight = "bubble.right"
+ ///
+ case bubbleRightCircle = "bubble.right.circle"
+ ///
+ case bubbleRightCircleFill = "bubble.right.circle.fill"
+ ///
+ case bubbleRightFill = "bubble.right.fill"
+
+ }
+ public enum Bubbles: String, SymbolImage {
+ ///
+ case bubblesAndSparkles = "bubbles.and.sparkles"
+ ///
+ case bubblesAndSparklesFill = "bubbles.and.sparkles.fill"
+
+ }
+ public enum Building: String, SymbolImage {
+ ///
+ case building = "building"
+ ///
+ case building2 = "building.2"
+ ///
+ case building2CropCircle = "building.2.crop.circle"
+ ///
+ case building2CropCircleFill = "building.2.crop.circle.fill"
+ ///
+ case building2Fill = "building.2.fill"
+ ///
+ case buildingColumns = "building.columns"
+ ///
+ case buildingColumnsCircle = "building.columns.circle"
+ ///
+ case buildingColumnsCircleFill = "building.columns.circle.fill"
+ ///
+ case buildingColumnsFill = "building.columns.fill"
+ ///
+ case buildingFill = "building.fill"
+
+ }
+ public enum Burn: String, SymbolImage {
+ ///
+ case burn = "burn"
+
+ }
+ public enum Burst: String, SymbolImage {
+ ///
+ case burst = "burst"
+ ///
+ case burstFill = "burst.fill"
+
+ }
+ public enum Bus: String, SymbolImage {
+ ///
+ case bus = "bus"
+ ///
+ case busDoubledecker = "bus.doubledecker"
+ ///
+ case busDoubledeckerFill = "bus.doubledecker.fill"
+ ///
+ case busFill = "bus.fill"
+
+ }
+ public enum Button: String, SymbolImage {
+ ///
+ case buttonAngledbottomHorizontalLeft = "button.angledbottom.horizontal.left"
+ ///
+ case buttonAngledbottomHorizontalLeftFill = "button.angledbottom.horizontal.left.fill"
+ ///
+ case buttonAngledbottomHorizontalRight = "button.angledbottom.horizontal.right"
+ ///
+ case buttonAngledbottomHorizontalRightFill = "button.angledbottom.horizontal.right.fill"
+ ///
+ case buttonAngledtopVerticalLeft = "button.angledtop.vertical.left"
+ ///
+ case buttonAngledtopVerticalLeftFill = "button.angledtop.vertical.left.fill"
+ ///
+ case buttonAngledtopVerticalRight = "button.angledtop.vertical.right"
+ ///
+ case buttonAngledtopVerticalRightFill = "button.angledtop.vertical.right.fill"
+ ///
+ case buttonHorizontal = "button.horizontal"
+ ///
+ case buttonHorizontalFill = "button.horizontal.fill"
+ ///
+ case buttonHorizontalTopPress = "button.horizontal.top.press"
+ ///
+ case buttonHorizontalTopPressFill = "button.horizontal.top.press.fill"
+ ///
+ case buttonProgrammable = "button.programmable"
+ ///
+ case buttonProgrammableSquare = "button.programmable.square"
+ ///
+ case buttonProgrammableSquareFill = "button.programmable.square.fill"
+ ///
+ case buttonRoundedbottomHorizontal = "button.roundedbottom.horizontal"
+ ///
+ case buttonRoundedbottomHorizontalFill = "button.roundedbottom.horizontal.fill"
+ ///
+ case buttonRoundedtopHorizontal = "button.roundedtop.horizontal"
+ ///
+ case buttonRoundedtopHorizontalFill = "button.roundedtop.horizontal.fill"
+ ///
+ case buttonVerticalLeftPress = "button.vertical.left.press"
+ ///
+ case buttonVerticalLeftPressFill = "button.vertical.left.press.fill"
+ ///
+ case buttonVerticalRightPress = "button.vertical.right.press"
+ ///
+ case buttonVerticalRightPressFill = "button.vertical.right.press.fill"
+
+ }
+ public enum Cabinet: String, SymbolImage {
+ ///
+ case cabinet = "cabinet"
+ ///
+ case cabinetFill = "cabinet.fill"
+
+ }
+ public enum Cable: String, SymbolImage {
+ ///
+ case cableCoaxial = "cable.coaxial"
+ ///
+ case cableConnector = "cable.connector"
+ ///
+ case cableConnectorHorizontal = "cable.connector.horizontal"
+
+ }
+ public enum Cablecar: String, SymbolImage {
+ ///
+ case cablecar = "cablecar"
+ ///
+ case cablecarFill = "cablecar.fill"
+
+ }
+ public enum Calendar: String, SymbolImage {
+ ///
+ case calendar = "calendar"
+ ///
+ case calendarBadgeCheckmark = "calendar.badge.checkmark"
+ ///
+ case calendarBadgeClock = "calendar.badge.clock"
+ ///
+ case calendarBadgeExclamationmark = "calendar.badge.exclamationmark"
+ ///
+ case calendarBadgeMinus = "calendar.badge.minus"
+ ///
+ case calendarBadgePlus = "calendar.badge.plus"
+ ///
+ case calendarCircle = "calendar.circle"
+ ///
+ case calendarCircleFill = "calendar.circle.fill"
+ ///
+ case calendarDayTimelineLeading = "calendar.day.timeline.leading"
+ ///
+ case calendarDayTimelineLeft = "calendar.day.timeline.left"
+ ///
+ case calendarDayTimelineRight = "calendar.day.timeline.right"
+ ///
+ case calendarDayTimelineTrailing = "calendar.day.timeline.trailing"
+
+ }
+ public enum Camera: String, SymbolImage {
+ ///
+ case camera = "camera"
+ ///
+ case cameraAperture = "camera.aperture"
+ ///
+ case cameraBadgeClock = "camera.badge.clock"
+ ///
+ case cameraBadgeClockFill = "camera.badge.clock.fill"
+ ///
+ case cameraBadgeEllipsis = "camera.badge.ellipsis"
+ ///
+ case cameraBadgeEllipsisFill = "camera.badge.ellipsis.fill"
+ ///
+ case cameraCircle = "camera.circle"
+ ///
+ case cameraCircleFill = "camera.circle.fill"
+ ///
+ case cameraFill = "camera.fill"
+ ///
+ case cameraFilters = "camera.filters"
+ ///
+ case cameraMacro = "camera.macro"
+ ///
+ case cameraMacroCircle = "camera.macro.circle"
+ ///
+ case cameraMacroCircleFill = "camera.macro.circle.fill"
+ ///
+ case cameraMeteringCenterWeighted = "camera.metering.center.weighted"
+ ///
+ case cameraMeteringCenterWeightedAverage = "camera.metering.center.weighted.average"
+ ///
+ case cameraMeteringMatrix = "camera.metering.matrix"
+ ///
+ case cameraMeteringMultispot = "camera.metering.multispot"
+ ///
+ case cameraMeteringNone = "camera.metering.none"
+ ///
+ case cameraMeteringPartial = "camera.metering.partial"
+ ///
+ case cameraMeteringSpot = "camera.metering.spot"
+ ///
+ case cameraMeteringUnknown = "camera.metering.unknown"
+ ///
+ case cameraOnRectangle = "camera.on.rectangle"
+ ///
+ case cameraOnRectangleFill = "camera.on.rectangle.fill"
+ ///
+ case cameraShutterButton = "camera.shutter.button"
+ ///
+ case cameraShutterButtonFill = "camera.shutter.button.fill"
+ ///
+ case cameraViewfinder = "camera.viewfinder"
+
+ }
+ public enum Candybarphone: String, SymbolImage {
+ ///
+ case candybarphone = "candybarphone"
+
+ }
+ public enum Capslock: String, SymbolImage {
+ ///
+ case capslock = "capslock"
+ ///
+ case capslockFill = "capslock.fill"
+
+ }
+ public enum Capsule: String, SymbolImage {
+ ///
+ case capsule = "capsule"
+ ///
+ case capsuleBottomhalfFilled = "capsule.bottomhalf.filled"
+ ///
+ case capsuleFill = "capsule.fill"
+ ///
+ case capsuleInsetFilled = "capsule.inset.filled"
+ ///
+ case capsuleLefthalfFilled = "capsule.lefthalf.filled"
+ ///
+ case capsulePortrait = "capsule.portrait"
+ ///
+ case capsulePortraitBottomhalfFilled = "capsule.portrait.bottomhalf.filled"
+ ///
+ case capsulePortraitFill = "capsule.portrait.fill"
+ ///
+ case capsulePortraitInsetFilled = "capsule.portrait.inset.filled"
+ ///
+ case capsulePortraitLefthalfFilled = "capsule.portrait.lefthalf.filled"
+ ///
+ case capsulePortraitRighthalfFilled = "capsule.portrait.righthalf.filled"
+ ///
+ case capsulePortraitTophalfFilled = "capsule.portrait.tophalf.filled"
+ ///
+ case capsuleRighthalfFilled = "capsule.righthalf.filled"
+ ///
+ case capsuleTophalfFilled = "capsule.tophalf.filled"
+
+ }
+ public enum Captions: String, SymbolImage {
+ ///
+ case captionsBubble = "captions.bubble"
+ ///
+ case captionsBubbleFill = "captions.bubble.fill"
+
+ }
+ public enum Car: String, SymbolImage {
+ ///
+ case car = "car"
+ ///
+ case car2 = "car.2"
+ ///
+ case car2Fill = "car.2.fill"
+ ///
+ case carCircle = "car.circle"
+ ///
+ case carCircleFill = "car.circle.fill"
+ ///
+ case carFerry = "car.ferry"
+ ///
+ case carFerryFill = "car.ferry.fill"
+ ///
+ case carFill = "car.fill"
+ ///
+ case carFrontWavesDown = "car.front.waves.down"
+ ///
+ case carFrontWavesDownFill = "car.front.waves.down.fill"
+ ///
+ case carFrontWavesUp = "car.front.waves.up"
+ ///
+ case carFrontWavesUpFill = "car.front.waves.up.fill"
+ ///
+ case carRear = "car.rear"
+ ///
+ case carRearAndCollisionRoadLane = "car.rear.and.collision.road.lane"
+ ///
+ case carRearAndCollisionRoadLaneSlash = "car.rear.and.collision.road.lane.slash"
+ ///
+ case carRearAndTireMarks = "car.rear.and.tire.marks"
+ ///
+ case carRearAndTireMarksSlash = "car.rear.and.tire.marks.slash"
+ ///
+ case carRearFill = "car.rear.fill"
+ ///
+ case carRearRoadLane = "car.rear.road.lane"
+ ///
+ case carRearRoadLaneDashed = "car.rear.road.lane.dashed"
+ ///
+ case carRearWavesUp = "car.rear.waves.up"
+ ///
+ case carRearWavesUpFill = "car.rear.waves.up.fill"
+ ///
+ case carSide = "car.side"
+ ///
+ case carSideAirCirculate = "car.side.air.circulate"
+ ///
+ case carSideAirCirculateFill = "car.side.air.circulate.fill"
+ ///
+ case carSideAirFresh = "car.side.air.fresh"
+ ///
+ case carSideAirFreshFill = "car.side.air.fresh.fill"
+ ///
+ case carSideAndExclamationmark = "car.side.and.exclamationmark"
+ ///
+ case carSideAndExclamationmarkFill = "car.side.and.exclamationmark.fill"
+ ///
+ case carSideArrowtriangleDown = "car.side.arrowtriangle.down"
+ ///
+ case carSideArrowtriangleDownFill = "car.side.arrowtriangle.down.fill"
+ ///
+ case carSideArrowtriangleUp = "car.side.arrowtriangle.up"
+ ///
+ case carSideArrowtriangleUpArrowtriangleDown = "car.side.arrowtriangle.up.arrowtriangle.down"
+ ///
+ case carSideArrowtriangleUpArrowtriangleDownFill = "car.side.arrowtriangle.up.arrowtriangle.down.fill"
+ ///
+ case carSideArrowtriangleUpFill = "car.side.arrowtriangle.up.fill"
+ ///
+ case carSideFill = "car.side.fill"
+ ///
+ case carSideFrontOpen = "car.side.front.open"
+ ///
+ case carSideFrontOpenFill = "car.side.front.open.fill"
+ ///
+ case carSideHillDown = "car.side.hill.down"
+ ///
+ case carSideHillDownFill = "car.side.hill.down.fill"
+ ///
+ case carSideHillUp = "car.side.hill.up"
+ ///
+ case carSideHillUpFill = "car.side.hill.up.fill"
+ ///
+ case carSideLock = "car.side.lock"
+ ///
+ case carSideLockFill = "car.side.lock.fill"
+ ///
+ case carSideLockOpen = "car.side.lock.open"
+ ///
+ case carSideLockOpenFill = "car.side.lock.open.fill"
+ ///
+ case carSideRearAndCollisionAndCarSideFront = "car.side.rear.and.collision.and.car.side.front"
+ ///
+ case carSideRearAndCollisionAndCarSideFrontSlash = "car.side.rear.and.collision.and.car.side.front.slash"
+ ///
+ case carSideRearAndExclamationmarkAndCarSideFront = "car.side.rear.and.exclamationmark.and.car.side.front"
+ ///
+ case carSideRearAndWave3AndCarSideFront = "car.side.rear.and.wave.3.and.car.side.front"
+ ///
+ case carSideRearOpen = "car.side.rear.open"
+ ///
+ case carSideRearOpenFill = "car.side.rear.open.fill"
+ ///
+ case carTopDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpen = "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open"
+ ///
+ case carTopDoorFrontLeftAndFrontRightAndRearLeftAndRearRightOpenFill = "car.top.door.front.left.and.front.right.and.rear.left.and.rear.right.open.fill"
+ ///
+ case carTopDoorFrontLeftAndFrontRightAndRearLeftOpen = "car.top.door.front.left.and.front.right.and.rear.left.open"
+ ///
+ case carTopDoorFrontLeftAndFrontRightAndRearLeftOpenFill = "car.top.door.front.left.and.front.right.and.rear.left.open.fill"
+ ///
+ case carTopDoorFrontLeftAndFrontRightAndRearRightOpen = "car.top.door.front.left.and.front.right.and.rear.right.open"
+ ///
+ case carTopDoorFrontLeftAndFrontRightAndRearRightOpenFill = "car.top.door.front.left.and.front.right.and.rear.right.open.fill"
+ ///
+ case carTopDoorFrontLeftAndFrontRightOpen = "car.top.door.front.left.and.front.right.open"
+ ///
+ case carTopDoorFrontLeftAndFrontRightOpenFill = "car.top.door.front.left.and.front.right.open.fill"
+ ///
+ case carTopDoorFrontLeftAndRearLeftAndRearRightOpen = "car.top.door.front.left.and.rear.left.and.rear.right.open"
+ ///
+ case carTopDoorFrontLeftAndRearLeftAndRearRightOpenFill = "car.top.door.front.left.and.rear.left.and.rear.right.open.fill"
+ ///
+ case carTopDoorFrontLeftAndRearLeftOpen = "car.top.door.front.left.and.rear.left.open"
+ ///
+ case carTopDoorFrontLeftAndRearLeftOpenFill = "car.top.door.front.left.and.rear.left.open.fill"
+ ///
+ case carTopDoorFrontLeftAndRearRightOpen = "car.top.door.front.left.and.rear.right.open"
+ ///
+ case carTopDoorFrontLeftAndRearRightOpenFill = "car.top.door.front.left.and.rear.right.open.fill"
+ ///
+ case carTopDoorFrontLeftOpen = "car.top.door.front.left.open"
+ ///
+ case carTopDoorFrontLeftOpenFill = "car.top.door.front.left.open.fill"
+ ///
+ case carTopDoorFrontRightAndRearLeftAndRearRightOpen = "car.top.door.front.right.and.rear.left.and.rear.right.open"
+ ///
+ case carTopDoorFrontRightAndRearLeftAndRearRightOpenFill = "car.top.door.front.right.and.rear.left.and.rear.right.open.fill"
+ ///
+ case carTopDoorFrontRightAndRearLeftOpen = "car.top.door.front.right.and.rear.left.open"
+ ///
+ case carTopDoorFrontRightAndRearLeftOpenFill = "car.top.door.front.right.and.rear.left.open.fill"
+ ///
+ case carTopDoorFrontRightAndRearRightOpen = "car.top.door.front.right.and.rear.right.open"
+ ///
+ case carTopDoorFrontRightAndRearRightOpenFill = "car.top.door.front.right.and.rear.right.open.fill"
+ ///
+ case carTopDoorFrontRightOpen = "car.top.door.front.right.open"
+ ///
+ case carTopDoorFrontRightOpenFill = "car.top.door.front.right.open.fill"
+ ///
+ case carTopDoorRearLeftAndRearRightOpen = "car.top.door.rear.left.and.rear.right.open"
+ ///
+ case carTopDoorRearLeftAndRearRightOpenFill = "car.top.door.rear.left.and.rear.right.open.fill"
+ ///
+ case carTopDoorRearLeftOpen = "car.top.door.rear.left.open"
+ ///
+ case carTopDoorRearLeftOpenFill = "car.top.door.rear.left.open.fill"
+ ///
+ case carTopDoorRearRightOpen = "car.top.door.rear.right.open"
+ ///
+ case carTopDoorRearRightOpenFill = "car.top.door.rear.right.open.fill"
+ ///
+ case carTopDoorSlidingLeftOpen = "car.top.door.sliding.left.open"
+ ///
+ case carTopDoorSlidingLeftOpenFill = "car.top.door.sliding.left.open.fill"
+ ///
+ case carTopDoorSlidingRightOpen = "car.top.door.sliding.right.open"
+ ///
+ case carTopDoorSlidingRightOpenFill = "car.top.door.sliding.right.open.fill"
+ ///
+ case carTopFrontleftArrowtriangle = "car.top.frontleft.arrowtriangle"
+ ///
+ case carTopFrontleftArrowtriangleFill = "car.top.frontleft.arrowtriangle.fill"
+ ///
+ case carTopFrontrightArrowtriangle = "car.top.frontright.arrowtriangle"
+ ///
+ case carTopFrontrightArrowtriangleFill = "car.top.frontright.arrowtriangle.fill"
+ ///
+ case carTopLaneDashedArrowtriangleInward = "car.top.lane.dashed.arrowtriangle.inward"
+ ///
+ case carTopLaneDashedArrowtriangleInwardFill = "car.top.lane.dashed.arrowtriangle.inward.fill"
+ ///
+ case carTopLaneDashedBadgeSteeringwheel = "car.top.lane.dashed.badge.steeringwheel"
+ ///
+ case carTopLaneDashedBadgeSteeringwheelFill = "car.top.lane.dashed.badge.steeringwheel.fill"
+ ///
+ case carTopLaneDashedDepartureLeft = "car.top.lane.dashed.departure.left"
+ ///
+ case carTopLaneDashedDepartureLeftFill = "car.top.lane.dashed.departure.left.fill"
+ ///
+ case carTopLaneDashedDepartureRight = "car.top.lane.dashed.departure.right"
+ ///
+ case carTopLaneDashedDepartureRightFill = "car.top.lane.dashed.departure.right.fill"
+ ///
+ case carTopRadiowavesFront = "car.top.radiowaves.front"
+ ///
+ case carTopRadiowavesFrontFill = "car.top.radiowaves.front.fill"
+ ///
+ case carTopRadiowavesRear = "car.top.radiowaves.rear"
+ ///
+ case carTopRadiowavesRearFill = "car.top.radiowaves.rear.fill"
+ ///
+ case carTopRadiowavesRearLeft = "car.top.radiowaves.rear.left"
+ ///
+ case carTopRadiowavesRearLeftAndRearRight = "car.top.radiowaves.rear.left.and.rear.right"
+ ///
+ case carTopRadiowavesRearLeftAndRearRightFill = "car.top.radiowaves.rear.left.and.rear.right.fill"
+ ///
+ case carTopRadiowavesRearLeftFill = "car.top.radiowaves.rear.left.fill"
+ ///
+ case carTopRadiowavesRearRight = "car.top.radiowaves.rear.right"
+ ///
+ case carTopRadiowavesRearRightBadgeExclamationmark = "car.top.radiowaves.rear.right.badge.exclamationmark"
+ ///
+ case carTopRadiowavesRearRightBadgeExclamationmarkFill = "car.top.radiowaves.rear.right.badge.exclamationmark.fill"
+ ///
+ case carTopRadiowavesRearRightBadgeXmark = "car.top.radiowaves.rear.right.badge.xmark"
+ ///
+ case carTopRadiowavesRearRightBadgeXmarkFill = "car.top.radiowaves.rear.right.badge.xmark.fill"
+ ///
+ case carTopRadiowavesRearRightFill = "car.top.radiowaves.rear.right.fill"
+ ///
+ case carTopRearleftArrowtriangle = "car.top.rearleft.arrowtriangle"
+ ///
+ case carTopRearleftArrowtriangleFill = "car.top.rearleft.arrowtriangle.fill"
+ ///
+ case carTopRearrightArrowtriangle = "car.top.rearright.arrowtriangle"
+ ///
+ case carTopRearrightArrowtriangleFill = "car.top.rearright.arrowtriangle.fill"
+ ///
+ case carWindowLeft = "car.window.left"
+ ///
+ case carWindowLeftBadgeExclamationmark = "car.window.left.badge.exclamationmark"
+ ///
+ case carWindowLeftBadgeXmark = "car.window.left.badge.xmark"
+ ///
+ case carWindowLeftExclamationmark = "car.window.left.exclamationmark"
+ ///
+ case carWindowLeftXmark = "car.window.left.xmark"
+ ///
+ case carWindowRight = "car.window.right"
+ ///
+ case carWindowRightBadgeExclamationmark = "car.window.right.badge.exclamationmark"
+ ///
+ case carWindowRightBadgeXmark = "car.window.right.badge.xmark"
+ ///
+ case carWindowRightExclamationmark = "car.window.right.exclamationmark"
+ ///
+ case carWindowRightXmark = "car.window.right.xmark"
+
+ }
+ public enum Carbon: String, SymbolImage {
+ ///
+ case carbonDioxideCloud = "carbon.dioxide.cloud"
+ ///
+ case carbonDioxideCloudFill = "carbon.dioxide.cloud.fill"
+ ///
+ case carbonMonoxideCloud = "carbon.monoxide.cloud"
+ ///
+ case carbonMonoxideCloudFill = "carbon.monoxide.cloud.fill"
+
+ }
+ public enum Carrot: String, SymbolImage {
+ ///
+ case carrot = "carrot"
+ ///
+ case carrotFill = "carrot.fill"
+
+ }
+ public enum Carseat: String, SymbolImage {
+ ///
+ case carseatLeft = "carseat.left"
+ ///
+ case carseatLeft1 = "carseat.left.1"
+ ///
+ case carseatLeft1Fill = "carseat.left.1.fill"
+ ///
+ case carseatLeft2 = "carseat.left.2"
+ ///
+ case carseatLeft2Fill = "carseat.left.2.fill"
+ ///
+ case carseatLeft3 = "carseat.left.3"
+ ///
+ case carseatLeft3Fill = "carseat.left.3.fill"
+ ///
+ case carseatLeftAndHeatWaves = "carseat.left.and.heat.waves"
+ ///
+ case carseatLeftAndHeatWavesFill = "carseat.left.and.heat.waves.fill"
+ ///
+ case carseatLeftBackrestUpAndDown = "carseat.left.backrest.up.and.down"
+ ///
+ case carseatLeftBackrestUpAndDownFill = "carseat.left.backrest.up.and.down.fill"
+ ///
+ case carseatLeftFan = "carseat.left.fan"
+ ///
+ case carseatLeftFanFill = "carseat.left.fan.fill"
+ ///
+ case carseatLeftFill = "carseat.left.fill"
+ ///
+ case carseatLeftForwardAndBackward = "carseat.left.forward.and.backward"
+ ///
+ case carseatLeftForwardAndBackwardFill = "carseat.left.forward.and.backward.fill"
+ ///
+ case carseatLeftMassage = "carseat.left.massage"
+ ///
+ case carseatLeftMassageFill = "carseat.left.massage.fill"
+ ///
+ case carseatLeftUpAndDown = "carseat.left.up.and.down"
+ ///
+ case carseatLeftUpAndDownFill = "carseat.left.up.and.down.fill"
+ ///
+ case carseatRight = "carseat.right"
+ ///
+ case carseatRight1 = "carseat.right.1"
+ ///
+ case carseatRight1Fill = "carseat.right.1.fill"
+ ///
+ case carseatRight2 = "carseat.right.2"
+ ///
+ case carseatRight2Fill = "carseat.right.2.fill"
+ ///
+ case carseatRight3 = "carseat.right.3"
+ ///
+ case carseatRight3Fill = "carseat.right.3.fill"
+ ///
+ case carseatRightAndHeatWaves = "carseat.right.and.heat.waves"
+ ///
+ case carseatRightAndHeatWavesFill = "carseat.right.and.heat.waves.fill"
+ ///
+ case carseatRightBackrestUpAndDown = "carseat.right.backrest.up.and.down"
+ ///
+ case carseatRightBackrestUpAndDownFill = "carseat.right.backrest.up.and.down.fill"
+ ///
+ case carseatRightFan = "carseat.right.fan"
+ ///
+ case carseatRightFanFill = "carseat.right.fan.fill"
+ ///
+ case carseatRightFill = "carseat.right.fill"
+ ///
+ case carseatRightForwardAndBackward = "carseat.right.forward.and.backward"
+ ///
+ case carseatRightForwardAndBackwardFill = "carseat.right.forward.and.backward.fill"
+ ///
+ case carseatRightMassage = "carseat.right.massage"
+ ///
+ case carseatRightMassageFill = "carseat.right.massage.fill"
+ ///
+ case carseatRightUpAndDown = "carseat.right.up.and.down"
+ ///
+ case carseatRightUpAndDownFill = "carseat.right.up.and.down.fill"
+
+ }
+ public enum Cart: String, SymbolImage {
+ ///
+ case cart = "cart"
+ ///
+ case cartBadgeMinus = "cart.badge.minus"
+ ///
+ case cartBadgePlus = "cart.badge.plus"
+ ///
+ case cartBadgeQuestionmark = "cart.badge.questionmark"
+ ///
+ case cartCircle = "cart.circle"
+ ///
+ case cartCircleFill = "cart.circle.fill"
+ ///
+ case cartFill = "cart.fill"
+ ///
+ case cartFillBadgeMinus = "cart.fill.badge.minus"
+ ///
+ case cartFillBadgePlus = "cart.fill.badge.plus"
+ ///
+ case cartFillBadgeQuestionmark = "cart.fill.badge.questionmark"
+
+ }
+
+ public enum Case: String, SymbolImage {
+ ///
+ case caseGylph = "case"
+ ///
+ case caseFill = "case.fill"
+
+ }
+ public enum Cat: String, SymbolImage {
+ ///
+ case cat = "cat"
+ ///
+ case catCircle = "cat.circle"
+ ///
+ case catCircleFill = "cat.circle.fill"
+ ///
+ case catFill = "cat.fill"
+
+ }
+ public enum Cedisign: String, SymbolImage {
+ ///
+ case cedisign = "cedisign"
+ ///
+ case cedisignCircle = "cedisign.circle"
+ ///
+ case cedisignCircleFill = "cedisign.circle.fill"
+ ///
+ case cedisignSquare = "cedisign.square"
+ ///
+ case cedisignSquareFill = "cedisign.square.fill"
+
+ }
+ public enum Cellularbars: String, SymbolImage {
+ ///
+ case cellularbars = "cellularbars"
+
+ }
+ public enum Centsign: String, SymbolImage {
+ ///
+ case centsign = "centsign"
+ ///
+ case centsignCircle = "centsign.circle"
+ ///
+ case centsignCircleFill = "centsign.circle.fill"
+ ///
+ case centsignSquare = "centsign.square"
+ ///
+ case centsignSquareFill = "centsign.square.fill"
+
+ }
+ public enum Chair: String, SymbolImage {
+ ///
+ case chair = "chair"
+ ///
+ case chairFill = "chair.fill"
+ ///
+ case chairLounge = "chair.lounge"
+ ///
+ case chairLoungeFill = "chair.lounge.fill"
+
+ }
+ public enum Chandelier: String, SymbolImage {
+ ///
+ case chandelier = "chandelier"
+ ///
+ case chandelierFill = "chandelier.fill"
+
+ }
+ public enum Character: String, SymbolImage {
+ ///
+ case character = "character"
+ ///
+ case characterBookClosed = "character.book.closed"
+ ///
+ case characterBookClosedFill = "character.book.closed.fill"
+ ///
+ case characterBubble = "character.bubble"
+ ///
+ case characterBubbleFill = "character.bubble.fill"
+ ///
+ case characterCursorIbeam = "character.cursor.ibeam"
+ ///
+ case characterDuployan = "character.duployan"
+ ///
+ case characterMagnify = "character.magnify"
+ ///
+ case characterPhonetic = "character.phonetic"
+ ///
+ case characterSutton = "character.sutton"
+ ///
+ case characterTextbox = "character.textbox"
+
+ }
+ public enum Chart: String, SymbolImage {
+ ///
+ case chartBar = "chart.bar"
+ ///
+ case chartBarDocHorizontal = "chart.bar.doc.horizontal"
+ ///
+ case chartBarDocHorizontalFill = "chart.bar.doc.horizontal.fill"
+ ///
+ case chartBarFill = "chart.bar.fill"
+ ///
+ case chartBarXaxis = "chart.bar.xaxis"
+ ///
+ case chartBarXaxisAscending = "chart.bar.xaxis.ascending"
+ ///
+ case chartBarXaxisAscendingBadgeClock = "chart.bar.xaxis.ascending.badge.clock"
+ ///
+ case chartDotsScatter = "chart.dots.scatter"
+ ///
+ case chartLineDowntrendXyaxis = "chart.line.downtrend.xyaxis"
+ ///
+ case chartLineDowntrendXyaxisCircle = "chart.line.downtrend.xyaxis.circle"
+ ///
+ case chartLineDowntrendXyaxisCircleFill = "chart.line.downtrend.xyaxis.circle.fill"
+ ///
+ case chartLineFlattrendXyaxis = "chart.line.flattrend.xyaxis"
+ ///
+ case chartLineFlattrendXyaxisCircle = "chart.line.flattrend.xyaxis.circle"
+ ///
+ case chartLineFlattrendXyaxisCircleFill = "chart.line.flattrend.xyaxis.circle.fill"
+ ///
+ case chartLineUptrendXyaxis = "chart.line.uptrend.xyaxis"
+ ///
+ case chartLineUptrendXyaxisCircle = "chart.line.uptrend.xyaxis.circle"
+ ///
+ case chartLineUptrendXyaxisCircleFill = "chart.line.uptrend.xyaxis.circle.fill"
+ ///
+ case chartPie = "chart.pie"
+ ///
+ case chartPieFill = "chart.pie.fill"
+ ///
+ case chartXyaxisLine = "chart.xyaxis.line"
+
+ }
+ public enum Checklist: String, SymbolImage {
+ ///
+ case checklist = "checklist"
+ ///
+ case checklistChecked = "checklist.checked"
+ ///
+ case checklistUnchecked = "checklist.unchecked"
+
+ }
+ public enum Checkmark: String, SymbolImage {
+ ///
+ case checkmark = "checkmark"
+ ///
+ case checkmarkApplewatch = "checkmark.applewatch"
+ ///
+ case checkmarkBubble = "checkmark.bubble"
+ ///
+ case checkmarkBubbleFill = "checkmark.bubble.fill"
+ ///
+ case checkmarkCircle = "checkmark.circle"
+ ///
+ case checkmarkCircleBadgeQuestionmark = "checkmark.circle.badge.questionmark"
+ ///
+ case checkmarkCircleBadgeQuestionmarkFill = "checkmark.circle.badge.questionmark.fill"
+ ///
+ case checkmarkCircleBadgeXmark = "checkmark.circle.badge.xmark"
+ ///
+ case checkmarkCircleBadgeXmarkFill = "checkmark.circle.badge.xmark.fill"
+ ///
+ case checkmarkCircleFill = "checkmark.circle.fill"
+ ///
+ case checkmarkCircleTrianglebadgeExclamationmark = "checkmark.circle.trianglebadge.exclamationmark"
+ ///
+ case checkmarkDiamond = "checkmark.diamond"
+ ///
+ case checkmarkDiamondFill = "checkmark.diamond.fill"
+ ///
+ case checkmarkGobackward = "checkmark.gobackward"
+ ///
+ case checkmarkIcloud = "checkmark.icloud"
+ ///
+ case checkmarkIcloudFill = "checkmark.icloud.fill"
+ ///
+ case checkmarkMessage = "checkmark.message"
+ ///
+ case checkmarkMessageFill = "checkmark.message.fill"
+ ///
+ case checkmarkRectangle = "checkmark.rectangle"
+ ///
+ case checkmarkRectangleFill = "checkmark.rectangle.fill"
+ ///
+ case checkmarkRectanglePortrait = "checkmark.rectangle.portrait"
+ ///
+ case checkmarkRectanglePortraitFill = "checkmark.rectangle.portrait.fill"
+ ///
+ case checkmarkRectangleStack = "checkmark.rectangle.stack"
+ ///
+ case checkmarkRectangleStackFill = "checkmark.rectangle.stack.fill"
+ ///
+ case checkmarkSeal = "checkmark.seal"
+ ///
+ case checkmarkSealFill = "checkmark.seal.fill"
+ ///
+ case checkmarkShield = "checkmark.shield"
+ ///
+ case checkmarkShieldFill = "checkmark.shield.fill"
+ ///
+ case checkmarkSquare = "checkmark.square"
+ ///
+ case checkmarkSquareFill = "checkmark.square.fill"
+
+ }
+ public enum Chevron: String, SymbolImage {
+ ///
+ case chevronBackward = "chevron.backward"
+ ///
+ case chevronBackward2 = "chevron.backward.2"
+ ///
+ case chevronBackwardCircle = "chevron.backward.circle"
+ ///
+ case chevronBackwardCircleFill = "chevron.backward.circle.fill"
+ ///
+ case chevronBackwardSquare = "chevron.backward.square"
+ ///
+ case chevronBackwardSquareFill = "chevron.backward.square.fill"
+ ///
+ case chevronBackwardToLine = "chevron.backward.to.line"
+ ///
+ case chevronCompactDown = "chevron.compact.down"
+ ///
+ case chevronCompactLeft = "chevron.compact.left"
+ ///
+ case chevronCompactRight = "chevron.compact.right"
+ ///
+ case chevronCompactUp = "chevron.compact.up"
+ ///
+ case chevronDown = "chevron.down"
+ ///
+ case chevronDownCircle = "chevron.down.circle"
+ ///
+ case chevronDownCircleFill = "chevron.down.circle.fill"
+ ///
+ case chevronDownSquare = "chevron.down.square"
+ ///
+ case chevronDownSquareFill = "chevron.down.square.fill"
+ ///
+ case chevronForward = "chevron.forward"
+ ///
+ case chevronForward2 = "chevron.forward.2"
+ ///
+ case chevronForwardCircle = "chevron.forward.circle"
+ ///
+ case chevronForwardCircleFill = "chevron.forward.circle.fill"
+ ///
+ case chevronForwardSquare = "chevron.forward.square"
+ ///
+ case chevronForwardSquareFill = "chevron.forward.square.fill"
+ ///
+ case chevronForwardToLine = "chevron.forward.to.line"
+ ///
+ case chevronLeft = "chevron.left"
+ ///
+ case chevronLeft2 = "chevron.left.2"
+ ///
+ case chevronLeftCircle = "chevron.left.circle"
+ ///
+ case chevronLeftCircleFill = "chevron.left.circle.fill"
+ ///
+ case chevronLeftForwardslashChevronRight = "chevron.left.forwardslash.chevron.right"
+ ///
+ case chevronLeftSquare = "chevron.left.square"
+ ///
+ case chevronLeftSquareFill = "chevron.left.square.fill"
+ ///
+ case chevronLeftToLine = "chevron.left.to.line"
+ ///
+ case chevronRight = "chevron.right"
+ ///
+ case chevronRight2 = "chevron.right.2"
+ ///
+ case chevronRightCircle = "chevron.right.circle"
+ ///
+ case chevronRightCircleFill = "chevron.right.circle.fill"
+ ///
+ case chevronRightSquare = "chevron.right.square"
+ ///
+ case chevronRightSquareFill = "chevron.right.square.fill"
+ ///
+ case chevronRightToLine = "chevron.right.to.line"
+ ///
+ case chevronUp = "chevron.up"
+ ///
+ case chevronUpChevronDown = "chevron.up.chevron.down"
+ ///
+ case chevronUpCircle = "chevron.up.circle"
+ ///
+ case chevronUpCircleFill = "chevron.up.circle.fill"
+ ///
+ case chevronUpSquare = "chevron.up.square"
+ ///
+ case chevronUpSquareFill = "chevron.up.square.fill"
+
+ }
+ public enum Chineseyuanrenminbisign: String, SymbolImage {
+ ///
+ case chineseyuanrenminbisign = "chineseyuanrenminbisign"
+ ///
+ case chineseyuanrenminbisignCircle = "chineseyuanrenminbisign.circle"
+ ///
+ case chineseyuanrenminbisignCircleFill = "chineseyuanrenminbisign.circle.fill"
+ ///
+ case chineseyuanrenminbisignSquare = "chineseyuanrenminbisign.square"
+ ///
+ case chineseyuanrenminbisignSquareFill = "chineseyuanrenminbisign.square.fill"
+
+ }
+ public enum Circle: String, SymbolImage {
+ ///
+ case circle = "circle"
+ ///
+ case circleAndLineHorizontal = "circle.and.line.horizontal"
+ ///
+ case circleAndLineHorizontalFill = "circle.and.line.horizontal.fill"
+ ///
+ case circleBadgeCheckmark = "circle.badge.checkmark"
+ ///
+ case circleBadgeCheckmarkFill = "circle.badge.checkmark.fill"
+ ///
+ case circleBadgeExclamationmark = "circle.badge.exclamationmark"
+ ///
+ case circleBadgeExclamationmarkFill = "circle.badge.exclamationmark.fill"
+ ///
+ case circleBadgeMinus = "circle.badge.minus"
+ ///
+ case circleBadgeMinusFill = "circle.badge.minus.fill"
+ ///
+ case circleBadgePlus = "circle.badge.plus"
+ ///
+ case circleBadgePlusFill = "circle.badge.plus.fill"
+ ///
+ case circleBadgeQuestionmark = "circle.badge.questionmark"
+ ///
+ case circleBadgeQuestionmarkFill = "circle.badge.questionmark.fill"
+ ///
+ case circleBadgeXmark = "circle.badge.xmark"
+ ///
+ case circleBadgeXmarkFill = "circle.badge.xmark.fill"
+ ///
+ case circleBottomhalfFilled = "circle.bottomhalf.filled"
+ ///
+ case circleBottomhalfFilledInverse = "circle.bottomhalf.filled.inverse"
+ ///
+ case circleBottomrighthalfCheckered = "circle.bottomrighthalf.checkered"
+ ///
+ case circleCircle = "circle.circle"
+ ///
+ case circleCircleFill = "circle.circle.fill"
+ ///
+ case circleDashed = "circle.dashed"
+ ///
+ case circleDashedInsetFilled = "circle.dashed.inset.filled"
+ ///
+ case circleDashedRectangle = "circle.dashed.rectangle"
+ ///
+ case circleDotted = "circle.dotted"
+ ///
+ case circleDottedAndCircle = "circle.dotted.and.circle"
+ ///
+ case circleDottedCircle = "circle.dotted.circle"
+ ///
+ case circleDottedCircleFill = "circle.dotted.circle.fill"
+ ///
+ case circleFill = "circle.fill"
+ ///
+ case circleFilledIpad = "circle.filled.ipad"
+ ///
+ case circleFilledIpadFill = "circle.filled.ipad.fill"
+ ///
+ case circleFilledIpadLandscape = "circle.filled.ipad.landscape"
+ ///
+ case circleFilledIpadLandscapeFill = "circle.filled.ipad.landscape.fill"
+ ///
+ case circleFilledIphone = "circle.filled.iphone"
+ ///
+ case circleFilledIphoneFill = "circle.filled.iphone.fill"
+ ///
+ case circleFilledPatternDiagonallineRectangle = "circle.filled.pattern.diagonalline.rectangle"
+ ///
+ case circleGrid2x1 = "circle.grid.2x1"
+ ///
+ case circleGrid2x1Fill = "circle.grid.2x1.fill"
+ ///
+ case circleGrid2x1LeftFilled = "circle.grid.2x1.left.filled"
+ ///
+ case circleGrid2x1RightFilled = "circle.grid.2x1.right.filled"
+ ///
+ case circleGrid2x2 = "circle.grid.2x2"
+ ///
+ case circleGrid2x2Fill = "circle.grid.2x2.fill"
+ ///
+ case circleGrid3x3 = "circle.grid.3x3"
+ ///
+ case circleGrid3x3Circle = "circle.grid.3x3.circle"
+ ///
+ case circleGrid3x3CircleFill = "circle.grid.3x3.circle.fill"
+ ///
+ case circleGrid3x3Fill = "circle.grid.3x3.fill"
+ ///
+ case circleGridCross = "circle.grid.cross"
+ ///
+ case circleGridCrossDownFilled = "circle.grid.cross.down.filled"
+ ///
+ case circleGridCrossFill = "circle.grid.cross.fill"
+ ///
+ case circleGridCrossLeftFilled = "circle.grid.cross.left.filled"
+ ///
+ case circleGridCrossRightFilled = "circle.grid.cross.right.filled"
+ ///
+ case circleGridCrossUpFilled = "circle.grid.cross.up.filled"
+ ///
+ case circleHexagongrid = "circle.hexagongrid"
+ ///
+ case circleHexagongridCircle = "circle.hexagongrid.circle"
+ ///
+ case circleHexagongridCircleFill = "circle.hexagongrid.circle.fill"
+ ///
+ case circleHexagongridFill = "circle.hexagongrid.fill"
+ ///
+ case circleHexagonpath = "circle.hexagonpath"
+ ///
+ case circleHexagonpathFill = "circle.hexagonpath.fill"
+ ///
+ case circleInsetFilled = "circle.inset.filled"
+ ///
+ case circleLefthalfFilled = "circle.lefthalf.filled"
+ ///
+ case circleLefthalfFilledInverse = "circle.lefthalf.filled.inverse"
+ ///
+ case circleLefthalfFilledRighthalfStripedHorizontal = "circle.lefthalf.filled.righthalf.striped.horizontal"
+ ///
+ case circleLefthalfFilledRighthalfStripedHorizontalInverse = "circle.lefthalf.filled.righthalf.striped.horizontal.inverse"
+ ///
+ case circleLefthalfStripedHorizontal = "circle.lefthalf.striped.horizontal"
+ ///
+ case circleLefthalfStripedHorizontalInverse = "circle.lefthalf.striped.horizontal.inverse"
+ ///
+ case circleRectangleDashed = "circle.rectangle.dashed"
+ ///
+ case circleRectangleFilledPatternDiagonalline = "circle.rectangle.filled.pattern.diagonalline"
+ ///
+ case circleRighthalfFilled = "circle.righthalf.filled"
+ ///
+ case circleRighthalfFilledInverse = "circle.righthalf.filled.inverse"
+ ///
+ case circleSlash = "circle.slash"
+ ///
+ case circleSlashFill = "circle.slash.fill"
+ ///
+ case circleSquare = "circle.square"
+ ///
+ case circleSquareFill = "circle.square.fill"
+ ///
+ case circleTophalfFilled = "circle.tophalf.filled"
+ ///
+ case circleTophalfFilledInverse = "circle.tophalf.filled.inverse"
+
+ }
+ public enum Circlebadge: String, SymbolImage {
+ ///
+ case circlebadge = "circlebadge"
+ ///
+ case circlebadge2 = "circlebadge.2"
+ ///
+ case circlebadge2Fill = "circlebadge.2.fill"
+ ///
+ case circlebadgeFill = "circlebadge.fill"
+
+ }
+ public enum Clear: String, SymbolImage {
+ ///
+ case clear = "clear"
+ ///
+ case clearFill = "clear.fill"
+
+ }
+ public enum Clipboard: String, SymbolImage {
+ ///
+ case clipboard = "clipboard"
+ ///
+ case clipboardFill = "clipboard.fill"
+
+ }
+ public enum Clock: String, SymbolImage {
+ ///
+ case clock = "clock"
+ ///
+ case clockArrow2Circlepath = "clock.arrow.2.circlepath"
+ ///
+ case clockArrowCirclepath = "clock.arrow.circlepath"
+ ///
+ case clockBadge = "clock.badge"
+ ///
+ case clockBadgeCheckmark = "clock.badge.checkmark"
+ ///
+ case clockBadgeCheckmarkFill = "clock.badge.checkmark.fill"
+ ///
+ case clockBadgeExclamationmark = "clock.badge.exclamationmark"
+ ///
+ case clockBadgeExclamationmarkFill = "clock.badge.exclamationmark.fill"
+ ///
+ case clockBadgeFill = "clock.badge.fill"
+ ///
+ case clockBadgeQuestionmark = "clock.badge.questionmark"
+ ///
+ case clockBadgeQuestionmarkFill = "clock.badge.questionmark.fill"
+ ///
+ case clockBadgeXmark = "clock.badge.xmark"
+ ///
+ case clockBadgeXmarkFill = "clock.badge.xmark.fill"
+ ///
+ case clockCircle = "clock.circle"
+ ///
+ case clockCircleFill = "clock.circle.fill"
+ ///
+ case clockFill = "clock.fill"
+
+ }
+ public enum Cloud: String, SymbolImage {
+ ///
+ case cloud = "cloud"
+ ///
+ case cloudBolt = "cloud.bolt"
+ ///
+ case cloudBoltCircle = "cloud.bolt.circle"
+ ///
+ case cloudBoltCircleFill = "cloud.bolt.circle.fill"
+ ///
+ case cloudBoltFill = "cloud.bolt.fill"
+ ///
+ case cloudBoltRain = "cloud.bolt.rain"
+ ///
+ case cloudBoltRainCircle = "cloud.bolt.rain.circle"
+ ///
+ case cloudBoltRainCircleFill = "cloud.bolt.rain.circle.fill"
+ ///
+ case cloudBoltRainFill = "cloud.bolt.rain.fill"
+ ///
+ case cloudCircle = "cloud.circle"
+ ///
+ case cloudCircleFill = "cloud.circle.fill"
+ ///
+ case cloudDrizzle = "cloud.drizzle"
+ ///
+ case cloudDrizzleCircle = "cloud.drizzle.circle"
+ ///
+ case cloudDrizzleCircleFill = "cloud.drizzle.circle.fill"
+ ///
+ case cloudDrizzleFill = "cloud.drizzle.fill"
+ ///
+ case cloudFill = "cloud.fill"
+ ///
+ case cloudFog = "cloud.fog"
+ ///
+ case cloudFogCircle = "cloud.fog.circle"
+ ///
+ case cloudFogCircleFill = "cloud.fog.circle.fill"
+ ///
+ case cloudFogFill = "cloud.fog.fill"
+ ///
+ case cloudHail = "cloud.hail"
+ ///
+ case cloudHailCircle = "cloud.hail.circle"
+ ///
+ case cloudHailCircleFill = "cloud.hail.circle.fill"
+ ///
+ case cloudHailFill = "cloud.hail.fill"
+ ///
+ case cloudHeavyrain = "cloud.heavyrain"
+ ///
+ case cloudHeavyrainCircle = "cloud.heavyrain.circle"
+ ///
+ case cloudHeavyrainCircleFill = "cloud.heavyrain.circle.fill"
+ ///
+ case cloudHeavyrainFill = "cloud.heavyrain.fill"
+ ///
+ case cloudMoon = "cloud.moon"
+ ///
+ case cloudMoonBolt = "cloud.moon.bolt"
+ ///
+ case cloudMoonBoltCircle = "cloud.moon.bolt.circle"
+ ///
+ case cloudMoonBoltCircleFill = "cloud.moon.bolt.circle.fill"
+ ///
+ case cloudMoonBoltFill = "cloud.moon.bolt.fill"
+ ///
+ case cloudMoonCircle = "cloud.moon.circle"
+ ///
+ case cloudMoonCircleFill = "cloud.moon.circle.fill"
+ ///
+ case cloudMoonFill = "cloud.moon.fill"
+ ///
+ case cloudMoonRain = "cloud.moon.rain"
+ ///
+ case cloudMoonRainCircle = "cloud.moon.rain.circle"
+ ///
+ case cloudMoonRainCircleFill = "cloud.moon.rain.circle.fill"
+ ///
+ case cloudMoonRainFill = "cloud.moon.rain.fill"
+ ///
+ case cloudRain = "cloud.rain"
+ ///
+ case cloudRainCircle = "cloud.rain.circle"
+ ///
+ case cloudRainCircleFill = "cloud.rain.circle.fill"
+ ///
+ case cloudRainFill = "cloud.rain.fill"
+ ///
+ case cloudRainbowHalf = "cloud.rainbow.half"
+ ///
+ case cloudRainbowHalfFill = "cloud.rainbow.half.fill"
+ ///
+ case cloudSleet = "cloud.sleet"
+ ///
+ case cloudSleetCircle = "cloud.sleet.circle"
+ ///
+ case cloudSleetCircleFill = "cloud.sleet.circle.fill"
+ ///
+ case cloudSleetFill = "cloud.sleet.fill"
+ ///
+ case cloudSnow = "cloud.snow"
+ ///
+ case cloudSnowCircle = "cloud.snow.circle"
+ ///
+ case cloudSnowCircleFill = "cloud.snow.circle.fill"
+ ///
+ case cloudSnowFill = "cloud.snow.fill"
+ ///
+ case cloudSun = "cloud.sun"
+ ///
+ case cloudSunBolt = "cloud.sun.bolt"
+ ///
+ case cloudSunBoltCircle = "cloud.sun.bolt.circle"
+ ///
+ case cloudSunBoltCircleFill = "cloud.sun.bolt.circle.fill"
+ ///
+ case cloudSunBoltFill = "cloud.sun.bolt.fill"
+ ///
+ case cloudSunCircle = "cloud.sun.circle"
+ ///
+ case cloudSunCircleFill = "cloud.sun.circle.fill"
+ ///
+ case cloudSunFill = "cloud.sun.fill"
+ ///
+ case cloudSunRain = "cloud.sun.rain"
+ ///
+ case cloudSunRainCircle = "cloud.sun.rain.circle"
+ ///
+ case cloudSunRainCircleFill = "cloud.sun.rain.circle.fill"
+ ///
+ case cloudSunRainFill = "cloud.sun.rain.fill"
+
+ }
+ public enum Coloncurrencysign: String, SymbolImage {
+ ///
+ case coloncurrencysign = "coloncurrencysign"
+ ///
+ case coloncurrencysignCircle = "coloncurrencysign.circle"
+ ///
+ case coloncurrencysignCircleFill = "coloncurrencysign.circle.fill"
+ ///
+ case coloncurrencysignSquare = "coloncurrencysign.square"
+ ///
+ case coloncurrencysignSquareFill = "coloncurrencysign.square.fill"
+
+ }
+ public enum Comb: String, SymbolImage {
+ ///
+ case comb = "comb"
+ ///
+ case combFill = "comb.fill"
+
+ }
+ public enum Command: String, SymbolImage {
+ ///
+ case command = "command"
+ ///
+ case commandCircle = "command.circle"
+ ///
+ case commandCircleFill = "command.circle.fill"
+ ///
+ case commandSquare = "command.square"
+ ///
+ case commandSquareFill = "command.square.fill"
+
+ }
+ public enum Compass: String, SymbolImage {
+ ///
+ case compassDrawing = "compass.drawing"
+
+ }
+ public enum Computermouse: String, SymbolImage {
+ ///
+ case computermouse = "computermouse"
+ ///
+ case computermouseFill = "computermouse.fill"
+
+ }
+ public enum Cone: String, SymbolImage {
+ ///
+ case cone = "cone"
+ ///
+ case coneFill = "cone.fill"
+
+ }
+ public enum Contact: String, SymbolImage {
+ ///
+ case contactSensor = "contact.sensor"
+ ///
+ case contactSensorFill = "contact.sensor.fill"
+
+ }
+ public enum Contextualmenu: String, SymbolImage {
+ ///
+ case contextualmenuAndCursorarrow = "contextualmenu.and.cursorarrow"
+
+ }
+ public enum Control: String, SymbolImage {
+ ///
+ case control = "control"
+
+ }
+ public enum Cooktop: String, SymbolImage {
+ ///
+ case cooktop = "cooktop"
+ ///
+ case cooktopFill = "cooktop.fill"
+
+ }
+ public enum Cpu: String, SymbolImage {
+ ///
+ case cpu = "cpu"
+ ///
+ case cpuFill = "cpu.fill"
+
+ }
+ public enum Creditcard: String, SymbolImage {
+ ///
+ case creditcard = "creditcard"
+ ///
+ case creditcardAnd123 = "creditcard.and.123"
+ ///
+ case creditcardCircle = "creditcard.circle"
+ ///
+ case creditcardCircleFill = "creditcard.circle.fill"
+ ///
+ case creditcardFill = "creditcard.fill"
+ ///
+ case creditcardTrianglebadgeExclamationmark = "creditcard.trianglebadge.exclamationmark"
+ ///
+ case creditcardTrianglebadgeExclamationmarkFill = "creditcard.trianglebadge.exclamationmark.fill"
+ ///
+ case creditcardViewfinder = "creditcard.viewfinder"
+
+ }
+ public enum Cricket: String, SymbolImage {
+ ///
+ case cricketBall = "cricket.ball"
+ ///
+ case cricketBallCircle = "cricket.ball.circle"
+ ///
+ case cricketBallCircleFill = "cricket.ball.circle.fill"
+ ///
+ case cricketBallFill = "cricket.ball.fill"
+
+ }
+ public enum Crop: String, SymbolImage {
+ ///
+ case crop = "crop"
+ ///
+ case cropRotate = "crop.rotate"
+
+ }
+ public enum Cross: String, SymbolImage {
+ ///
+ case cross = "cross"
+ ///
+ case crossCase = "cross.case"
+ ///
+ case crossCaseCircle = "cross.case.circle"
+ ///
+ case crossCaseCircleFill = "cross.case.circle.fill"
+ ///
+ case crossCaseFill = "cross.case.fill"
+ ///
+ case crossCircle = "cross.circle"
+ ///
+ case crossCircleFill = "cross.circle.fill"
+ ///
+ case crossFill = "cross.fill"
+ ///
+ case crossVial = "cross.vial"
+ ///
+ case crossVialFill = "cross.vial.fill"
+
+ }
+ public enum Crown: String, SymbolImage {
+ ///
+ case crown = "crown"
+ ///
+ case crownFill = "crown.fill"
+
+ }
+ public enum Cruzeirosign: String, SymbolImage {
+ ///
+ case cruzeirosign = "cruzeirosign"
+ ///
+ case cruzeirosignCircle = "cruzeirosign.circle"
+ ///
+ case cruzeirosignCircleFill = "cruzeirosign.circle.fill"
+ ///
+ case cruzeirosignSquare = "cruzeirosign.square"
+ ///
+ case cruzeirosignSquareFill = "cruzeirosign.square.fill"
+
+ }
+ public enum Cube: String, SymbolImage {
+ ///
+ case cube = "cube"
+ ///
+ case cubeFill = "cube.fill"
+ ///
+ case cubeTransparent = "cube.transparent"
+ ///
+ case cubeTransparentFill = "cube.transparent.fill"
+
+ }
+ public enum Cup: String, SymbolImage {
+ ///
+ case cupAndSaucer = "cup.and.saucer"
+ ///
+ case cupAndSaucerFill = "cup.and.saucer.fill"
+
+ }
+ public enum Curlybraces: String, SymbolImage {
+ ///
+ case curlybraces = "curlybraces"
+ ///
+ case curlybracesSquare = "curlybraces.square"
+ ///
+ case curlybracesSquareFill = "curlybraces.square.fill"
+
+ }
+ public enum Cursorarrow: String, SymbolImage {
+ ///
+ case cursorarrow = "cursorarrow"
+ ///
+ case cursorarrowAndSquareOnSquareDashed = "cursorarrow.and.square.on.square.dashed"
+ ///
+ case cursorarrowClick = "cursorarrow.click"
+ ///
+ case cursorarrowClick2 = "cursorarrow.click.2"
+ ///
+ case cursorarrowClickBadgeClock = "cursorarrow.click.badge.clock"
+ ///
+ case cursorarrowMotionlines = "cursorarrow.motionlines"
+ ///
+ case cursorarrowMotionlinesClick = "cursorarrow.motionlines.click"
+ ///
+ case cursorarrowRays = "cursorarrow.rays"
+ ///
+ case cursorarrowSlash = "cursorarrow.slash"
+ ///
+ case cursorarrowSlashSquare = "cursorarrow.slash.square"
+ ///
+ case cursorarrowSlashSquareFill = "cursorarrow.slash.square.fill"
+ ///
+ case cursorarrowSquare = "cursorarrow.square"
+ ///
+ case cursorarrowSquareFill = "cursorarrow.square.fill"
+
+ }
+ public enum Curtains: String, SymbolImage {
+ ///
+ case curtainsClosed = "curtains.closed"
+ ///
+ case curtainsOpen = "curtains.open"
+
+ }
+ public enum Cylinder: String, SymbolImage {
+ ///
+ case cylinder = "cylinder"
+ ///
+ case cylinderFill = "cylinder.fill"
+ ///
+ case cylinderSplit1x2 = "cylinder.split.1x2"
+ ///
+ case cylinderSplit1x2Fill = "cylinder.split.1x2.fill"
+
+ }
+ public enum Danishkronesign: String, SymbolImage {
+ ///
+ case danishkronesign = "danishkronesign"
+ ///
+ case danishkronesignCircle = "danishkronesign.circle"
+ ///
+ case danishkronesignCircleFill = "danishkronesign.circle.fill"
+ ///
+ case danishkronesignSquare = "danishkronesign.square"
+ ///
+ case danishkronesignSquareFill = "danishkronesign.square.fill"
+
+ }
+ public enum Decrease: String, SymbolImage {
+ ///
+ case decreaseIndent = "decrease.indent"
+ ///
+ case decreaseQuotelevel = "decrease.quotelevel"
+
+ }
+ public enum Dehumidifier: String, SymbolImage {
+ ///
+ case dehumidifier = "dehumidifier"
+ ///
+ case dehumidifierFill = "dehumidifier.fill"
+
+ }
+ public enum Delete: String, SymbolImage {
+ ///
+ case deleteBackward = "delete.backward"
+ ///
+ case deleteBackwardFill = "delete.backward.fill"
+ ///
+ case deleteForward = "delete.forward"
+ ///
+ case deleteForwardFill = "delete.forward.fill"
+ ///
+ case deleteLeft = "delete.left"
+ ///
+ case deleteLeftFill = "delete.left.fill"
+ ///
+ case deleteRight = "delete.right"
+ ///
+ case deleteRightFill = "delete.right.fill"
+
+ }
+ public enum Deskclock: String, SymbolImage {
+ ///
+ case deskclock = "deskclock"
+ ///
+ case deskclockFill = "deskclock.fill"
+
+ }
+ public enum Desktopcomputer: String, SymbolImage {
+ ///
+ case desktopcomputer = "desktopcomputer"
+ ///
+ case desktopcomputerAndArrowDown = "desktopcomputer.and.arrow.down"
+ ///
+ case desktopcomputerTrianglebadgeExclamationmark = "desktopcomputer.trianglebadge.exclamationmark"
+
+ }
+ public enum Deskview: String, SymbolImage {
+ ///
+ case deskview = "deskview"
+ ///
+ case deskviewFill = "deskview.fill"
+
+ }
+ public enum Dial: String, SymbolImage {
+ ///
+ case dialHigh = "dial.high"
+ ///
+ case dialHighFill = "dial.high.fill"
+ ///
+ case dialLow = "dial.low"
+ ///
+ case dialLowFill = "dial.low.fill"
+ ///
+ case dialMedium = "dial.medium"
+ ///
+ case dialMediumFill = "dial.medium.fill"
+
+ }
+ public enum Diamond: String, SymbolImage {
+ ///
+ case diamond = "diamond"
+ ///
+ case diamondBottomhalfFilled = "diamond.bottomhalf.filled"
+ ///
+ case diamondCircle = "diamond.circle"
+ ///
+ case diamondCircleFill = "diamond.circle.fill"
+ ///
+ case diamondFill = "diamond.fill"
+ ///
+ case diamondInsetFilled = "diamond.inset.filled"
+ ///
+ case diamondLefthalfFilled = "diamond.lefthalf.filled"
+ ///
+ case diamondRighthalfFilled = "diamond.righthalf.filled"
+ ///
+ case diamondTophalfFilled = "diamond.tophalf.filled"
+
+ }
+ public enum Dice: String, SymbolImage {
+ ///
+ case dice = "dice"
+ ///
+ case diceFill = "dice.fill"
+
+ }
+ public enum Die: String, SymbolImage {
+ ///
+ case dieFace1 = "die.face.1"
+ ///
+ case dieFace1Fill = "die.face.1.fill"
+ ///
+ case dieFace2 = "die.face.2"
+ ///
+ case dieFace2Fill = "die.face.2.fill"
+ ///
+ case dieFace3 = "die.face.3"
+ ///
+ case dieFace3Fill = "die.face.3.fill"
+ ///
+ case dieFace4 = "die.face.4"
+ ///
+ case dieFace4Fill = "die.face.4.fill"
+ ///
+ case dieFace5 = "die.face.5"
+ ///
+ case dieFace5Fill = "die.face.5.fill"
+ ///
+ case dieFace6 = "die.face.6"
+ ///
+ case dieFace6Fill = "die.face.6.fill"
+
+ }
+ public enum Digitalcrown: String, SymbolImage {
+ ///
+ case digitalcrownArrowClockwise = "digitalcrown.arrow.clockwise"
+ ///
+ case digitalcrownArrowClockwiseFill = "digitalcrown.arrow.clockwise.fill"
+ ///
+ case digitalcrownArrowCounterclockwise = "digitalcrown.arrow.counterclockwise"
+ ///
+ case digitalcrownArrowCounterclockwiseFill = "digitalcrown.arrow.counterclockwise.fill"
+ ///
+ case digitalcrownHorizontalArrowClockwise = "digitalcrown.horizontal.arrow.clockwise"
+ ///
+ case digitalcrownHorizontalArrowClockwiseFill = "digitalcrown.horizontal.arrow.clockwise.fill"
+ ///
+ case digitalcrownHorizontalArrowCounterclockwise = "digitalcrown.horizontal.arrow.counterclockwise"
+ ///
+ case digitalcrownHorizontalArrowCounterclockwiseFill = "digitalcrown.horizontal.arrow.counterclockwise.fill"
+ ///
+ case digitalcrownHorizontalPress = "digitalcrown.horizontal.press"
+ ///
+ case digitalcrownHorizontalPressFill = "digitalcrown.horizontal.press.fill"
+ ///
+ case digitalcrownPress = "digitalcrown.press"
+ ///
+ case digitalcrownPressFill = "digitalcrown.press.fill"
+
+ }
+ public enum Directcurrent: String, SymbolImage {
+ ///
+ case directcurrent = "directcurrent"
+
+ }
+ public enum Dishwasher: String, SymbolImage {
+ ///
+ case dishwasher = "dishwasher"
+ ///
+ case dishwasherCircle = "dishwasher.circle"
+ ///
+ case dishwasherCircleFill = "dishwasher.circle.fill"
+ ///
+ case dishwasherFill = "dishwasher.fill"
+
+ }
+ public enum Display: String, SymbolImage {
+ ///
+ case display = "display"
+ ///
+ case display2 = "display.2"
+ ///
+ case displayAndArrowDown = "display.and.arrow.down"
+ ///
+ case displayTrianglebadgeExclamationmark = "display.trianglebadge.exclamationmark"
+
+ }
+ public enum Distribute: String, SymbolImage {
+ ///
+ case distributeHorizontalCenter = "distribute.horizontal.center"
+ ///
+ case distributeHorizontalCenterFill = "distribute.horizontal.center.fill"
+ ///
+ case distributeHorizontalLeft = "distribute.horizontal.left"
+ ///
+ case distributeHorizontalLeftFill = "distribute.horizontal.left.fill"
+ ///
+ case distributeHorizontalRight = "distribute.horizontal.right"
+ ///
+ case distributeHorizontalRightFill = "distribute.horizontal.right.fill"
+ ///
+ case distributeVerticalBottom = "distribute.vertical.bottom"
+ ///
+ case distributeVerticalBottomFill = "distribute.vertical.bottom.fill"
+ ///
+ case distributeVerticalCenter = "distribute.vertical.center"
+ ///
+ case distributeVerticalCenterFill = "distribute.vertical.center.fill"
+ ///
+ case distributeVerticalTop = "distribute.vertical.top"
+ ///
+ case distributeVerticalTopFill = "distribute.vertical.top.fill"
+
+ }
+ public enum Divide: String, SymbolImage {
+ ///
+ case divide = "divide"
+ ///
+ case divideCircle = "divide.circle"
+ ///
+ case divideCircleFill = "divide.circle.fill"
+ ///
+ case divideSquare = "divide.square"
+ ///
+ case divideSquareFill = "divide.square.fill"
+
+ }
+ public enum Doc: String, SymbolImage {
+ ///
+ case doc = "doc"
+ ///
+ case docAppend = "doc.append"
+ ///
+ case docAppendFill = "doc.append.fill"
+ ///
+ case docBadgeArrowUp = "doc.badge.arrow.up"
+ ///
+ case docBadgeArrowUpFill = "doc.badge.arrow.up.fill"
+ ///
+ case docBadgeClock = "doc.badge.clock"
+ ///
+ case docBadgeClockFill = "doc.badge.clock.fill"
+ ///
+ case docBadgeEllipsis = "doc.badge.ellipsis"
+ ///
+ case docBadgeGearshape = "doc.badge.gearshape"
+ ///
+ case docBadgeGearshapeFill = "doc.badge.gearshape.fill"
+ ///
+ case docBadgePlus = "doc.badge.plus"
+ ///
+ case docCircle = "doc.circle"
+ ///
+ case docCircleFill = "doc.circle.fill"
+ ///
+ case docFill = "doc.fill"
+ ///
+ case docFillBadgeEllipsis = "doc.fill.badge.ellipsis"
+ ///
+ case docFillBadgePlus = "doc.fill.badge.plus"
+ ///
+ case docOnClipboard = "doc.on.clipboard"
+ ///
+ case docOnClipboardFill = "doc.on.clipboard.fill"
+ ///
+ case docOnDoc = "doc.on.doc"
+ ///
+ case docOnDocFill = "doc.on.doc.fill"
+ ///
+ case docPlaintext = "doc.plaintext"
+ ///
+ case docPlaintextFill = "doc.plaintext.fill"
+ ///
+ case docRichtext = "doc.richtext"
+ ///
+ case docRichtextFill = "doc.richtext.fill"
+ ///
+ case docText = "doc.text"
+ ///
+ case docTextBelowEcg = "doc.text.below.ecg"
+ ///
+ case docTextBelowEcgFill = "doc.text.below.ecg.fill"
+ ///
+ case docTextFill = "doc.text.fill"
+ ///
+ case docTextImage = "doc.text.image"
+ ///
+ case docTextImageFill = "doc.text.image.fill"
+ ///
+ case docTextMagnifyingglass = "doc.text.magnifyingglass"
+ ///
+ case docViewfinder = "doc.viewfinder"
+ ///
+ case docViewfinderFill = "doc.viewfinder.fill"
+ ///
+ case docZipper = "doc.zipper"
+
+ }
+ public enum Dock: String, SymbolImage {
+ ///
+ case dockArrowDownRectangle = "dock.arrow.down.rectangle"
+ ///
+ case dockArrowUpRectangle = "dock.arrow.up.rectangle"
+ ///
+ case dockRectangle = "dock.rectangle"
+
+ }
+ public enum Dog: String, SymbolImage {
+ ///
+ case dog = "dog"
+ ///
+ case dogCircle = "dog.circle"
+ ///
+ case dogCircleFill = "dog.circle.fill"
+ ///
+ case dogFill = "dog.fill"
+
+ }
+ public enum Dollarsign: String, SymbolImage {
+ ///
+ case dollarsign = "dollarsign"
+ ///
+ case dollarsignArrowCirclepath = "dollarsign.arrow.circlepath"
+ ///
+ case dollarsignCircle = "dollarsign.circle"
+ ///
+ case dollarsignCircleFill = "dollarsign.circle.fill"
+ ///
+ case dollarsignSquare = "dollarsign.square"
+ ///
+ case dollarsignSquareFill = "dollarsign.square.fill"
+
+ }
+ public enum Dongsign: String, SymbolImage {
+ ///
+ case dongsign = "dongsign"
+ ///
+ case dongsignCircle = "dongsign.circle"
+ ///
+ case dongsignCircleFill = "dongsign.circle.fill"
+ ///
+ case dongsignSquare = "dongsign.square"
+ ///
+ case dongsignSquareFill = "dongsign.square.fill"
+
+ }
+ public enum Door: String, SymbolImage {
+ ///
+ case doorFrenchClosed = "door.french.closed"
+ ///
+ case doorFrenchOpen = "door.french.open"
+ ///
+ case doorGarageClosed = "door.garage.closed"
+ ///
+ case doorGarageClosedTrianglebadgeExclamationmark = "door.garage.closed.trianglebadge.exclamationmark"
+ ///
+ case doorGarageDoubleBayClosed = "door.garage.double.bay.closed"
+ ///
+ case doorGarageDoubleBayClosedTrianglebadgeExclamationmark = "door.garage.double.bay.closed.trianglebadge.exclamationmark"
+ ///
+ case doorGarageDoubleBayOpen = "door.garage.double.bay.open"
+ ///
+ case doorGarageDoubleBayOpenTrianglebadgeExclamationmark = "door.garage.double.bay.open.trianglebadge.exclamationmark"
+ ///
+ case doorGarageOpen = "door.garage.open"
+ ///
+ case doorGarageOpenTrianglebadgeExclamationmark = "door.garage.open.trianglebadge.exclamationmark"
+ ///
+ case doorLeftHandClosed = "door.left.hand.closed"
+ ///
+ case doorLeftHandOpen = "door.left.hand.open"
+ ///
+ case doorRightHandClosed = "door.right.hand.closed"
+ ///
+ case doorRightHandOpen = "door.right.hand.open"
+ ///
+ case doorSlidingLeftHandClosed = "door.sliding.left.hand.closed"
+ ///
+ case doorSlidingLeftHandOpen = "door.sliding.left.hand.open"
+ ///
+ case doorSlidingRightHandClosed = "door.sliding.right.hand.closed"
+ ///
+ case doorSlidingRightHandOpen = "door.sliding.right.hand.open"
+
+ }
+ public enum Dot: String, SymbolImage {
+ ///
+ case dotArrowtrianglesUpRightDownLeftCircle = "dot.arrowtriangles.up.right.down.left.circle"
+ ///
+ case dotCircleAndCursorarrow = "dot.circle.and.cursorarrow"
+ ///
+ case dotCircleAndHandPointUpLeftFill = "dot.circle.and.hand.point.up.left.fill"
+ ///
+ case dotCircleViewfinder = "dot.circle.viewfinder"
+ ///
+ case dotRadiowavesForward = "dot.radiowaves.forward"
+ ///
+ case dotRadiowavesLeftAndRight = "dot.radiowaves.left.and.right"
+ ///
+ case dotRadiowavesRight = "dot.radiowaves.right"
+ ///
+ case dotRadiowavesUpForward = "dot.radiowaves.up.forward"
+ ///
+ case dotSquare = "dot.square"
+ ///
+ case dotSquareFill = "dot.square.fill"
+ ///
+ case dotSquareshape = "dot.squareshape"
+ ///
+ case dotSquareshapeFill = "dot.squareshape.fill"
+ ///
+ case dotSquareshapeSplit2x2 = "dot.squareshape.split.2x2"
+ ///
+ case dotViewfinder = "dot.viewfinder"
+
+ }
+ public enum Dots: String, SymbolImage {
+ ///
+ case dotsAndLineVerticalAndCursorarrowRectangle = "dots.and.line.vertical.and.cursorarrow.rectangle"
+
+ }
+ public enum Dpad: String, SymbolImage {
+ ///
+ case dpad = "dpad"
+ ///
+ case dpadDownFilled = "dpad.down.filled"
+ ///
+ case dpadFill = "dpad.fill"
+ ///
+ case dpadLeftFilled = "dpad.left.filled"
+ ///
+ case dpadRightFilled = "dpad.right.filled"
+ ///
+ case dpadUpFilled = "dpad.up.filled"
+
+ }
+ public enum Drop: String, SymbolImage {
+ ///
+ case drop = "drop"
+ ///
+ case dropCircle = "drop.circle"
+ ///
+ case dropCircleFill = "drop.circle.fill"
+ ///
+ case dropDegreesign = "drop.degreesign"
+ ///
+ case dropDegreesignFill = "drop.degreesign.fill"
+ ///
+ case dropDegreesignSlash = "drop.degreesign.slash"
+ ///
+ case dropDegreesignSlashFill = "drop.degreesign.slash.fill"
+ ///
+ case dropFill = "drop.fill"
+ ///
+ case dropHalffull = "drop.halffull"
+ ///
+ case dropKeypadRectangle = "drop.keypad.rectangle"
+ ///
+ case dropKeypadRectangleFill = "drop.keypad.rectangle.fill"
+ ///
+ case dropTransmission = "drop.transmission"
+ ///
+ case dropTriangle = "drop.triangle"
+ ///
+ case dropTriangleFill = "drop.triangle.fill"
+
+ }
+ public enum Dryer: String, SymbolImage {
+ ///
+ case dryer = "dryer"
+ ///
+ case dryerCircle = "dryer.circle"
+ ///
+ case dryerCircleFill = "dryer.circle.fill"
+ ///
+ case dryerFill = "dryer.fill"
+
+ }
+ public enum Dumbbell: String, SymbolImage {
+ ///
+ case dumbbell = "dumbbell"
+ ///
+ case dumbbellFill = "dumbbell.fill"
+
+ }
+ public enum Ear: String, SymbolImage {
+ ///
+ case ear = "ear"
+ ///
+ case earBadgeCheckmark = "ear.badge.checkmark"
+ ///
+ case earBadgeWaveform = "ear.badge.waveform"
+ ///
+ case earFill = "ear.fill"
+ ///
+ case earTrianglebadgeExclamationmark = "ear.trianglebadge.exclamationmark"
+
+ }
+ public enum Earbuds: String, SymbolImage {
+ ///
+ case earbuds = "earbuds"
+ ///
+ case earbudsCase = "earbuds.case"
+ ///
+ case earbudsCaseFill = "earbuds.case.fill"
+
+ }
+ public enum Earpods: String, SymbolImage {
+ ///
+ case earpods = "earpods"
+
+ }
+ public enum Eject: String, SymbolImage {
+ ///
+ case eject = "eject"
+ ///
+ case ejectCircle = "eject.circle"
+ ///
+ case ejectCircleFill = "eject.circle.fill"
+ ///
+ case ejectFill = "eject.fill"
+
+ }
+ public enum Ellipsis: String, SymbolImage {
+ ///
+ case ellipsis = "ellipsis"
+ ///
+ case ellipsisBubble = "ellipsis.bubble"
+ ///
+ case ellipsisBubbleFill = "ellipsis.bubble.fill"
+ ///
+ case ellipsisCircle = "ellipsis.circle"
+ ///
+ case ellipsisCircleFill = "ellipsis.circle.fill"
+ ///
+ case ellipsisCurlybraces = "ellipsis.curlybraces"
+ ///
+ case ellipsisMessage = "ellipsis.message"
+ ///
+ case ellipsisMessageFill = "ellipsis.message.fill"
+ ///
+ case ellipsisRectangle = "ellipsis.rectangle"
+ ///
+ case ellipsisRectangleFill = "ellipsis.rectangle.fill"
+ ///
+ case ellipsisVerticalBubble = "ellipsis.vertical.bubble"
+ ///
+ case ellipsisVerticalBubbleFill = "ellipsis.vertical.bubble.fill"
+ ///
+ case ellipsisViewfinder = "ellipsis.viewfinder"
+
+ }
+ public enum Engine: String, SymbolImage {
+ ///
+ case engineCombustion = "engine.combustion"
+ ///
+ case engineCombustionBadgeExclamationmark = "engine.combustion.badge.exclamationmark"
+ ///
+ case engineCombustionBadgeExclamationmarkFill = "engine.combustion.badge.exclamationmark.fill"
+ ///
+ case engineCombustionFill = "engine.combustion.fill"
+
+ }
+ public enum Entry: String, SymbolImage {
+ ///
+ case entryLeverKeypad = "entry.lever.keypad"
+ ///
+ case entryLeverKeypadFill = "entry.lever.keypad.fill"
+ ///
+ case entryLeverKeypadTrianglebadgeExclamationmark = "entry.lever.keypad.trianglebadge.exclamationmark"
+ ///
+ case entryLeverKeypadTrianglebadgeExclamationmarkFill = "entry.lever.keypad.trianglebadge.exclamationmark.fill"
+
+ }
+ public enum Envelope: String, SymbolImage {
+ ///
+ case envelope = "envelope"
+ ///
+ case envelopeArrowTriangleBranch = "envelope.arrow.triangle.branch"
+ ///
+ case envelopeArrowTriangleBranchFill = "envelope.arrow.triangle.branch.fill"
+ ///
+ case envelopeBadge = "envelope.badge"
+ ///
+ case envelopeBadgeFill = "envelope.badge.fill"
+ ///
+ case envelopeBadgePersonCrop = "envelope.badge.person.crop"
+ ///
+ case envelopeBadgePersonCropFill = "envelope.badge.person.crop.fill"
+ ///
+ case envelopeBadgeShieldHalfFilled = "envelope.badge.shield.half.filled"
+ ///
+ case envelopeBadgeShieldHalfFilledFill = "envelope.badge.shield.half.filled.fill"
+ ///
+ case envelopeCircle = "envelope.circle"
+ ///
+ case envelopeCircleFill = "envelope.circle.fill"
+ ///
+ case envelopeFill = "envelope.fill"
+ ///
+ case envelopeOpen = "envelope.open"
+ ///
+ case envelopeOpenBadgeClock = "envelope.open.badge.clock"
+ ///
+ case envelopeOpenFill = "envelope.open.fill"
+
+ }
+ public enum Equal: String, SymbolImage {
+ ///
+ case equal = "equal"
+ ///
+ case equalCircle = "equal.circle"
+ ///
+ case equalCircleFill = "equal.circle.fill"
+ ///
+ case equalSquare = "equal.square"
+ ///
+ case equalSquareFill = "equal.square.fill"
+
+ }
+ public enum Eraser: String, SymbolImage {
+ ///
+ case eraser = "eraser"
+ ///
+ case eraserFill = "eraser.fill"
+ ///
+ case eraserLineDashed = "eraser.line.dashed"
+ ///
+ case eraserLineDashedFill = "eraser.line.dashed.fill"
+
+ }
+ public enum Escape: String, SymbolImage {
+ ///
+ case escape = "escape"
+
+ }
+ public enum Esim: String, SymbolImage {
+ ///
+ case esim = "esim"
+ ///
+ case esimFill = "esim.fill"
+
+ }
+ public enum Eurosign: String, SymbolImage {
+ ///
+ case eurosign = "eurosign"
+ ///
+ case eurosignCircle = "eurosign.circle"
+ ///
+ case eurosignCircleFill = "eurosign.circle.fill"
+ ///
+ case eurosignSquare = "eurosign.square"
+ ///
+ case eurosignSquareFill = "eurosign.square.fill"
+
+ }
+ public enum Eurozonesign: String, SymbolImage {
+ ///
+ case eurozonesign = "eurozonesign"
+ ///
+ case eurozonesignCircle = "eurozonesign.circle"
+ ///
+ case eurozonesignCircleFill = "eurozonesign.circle.fill"
+ ///
+ case eurozonesignSquare = "eurozonesign.square"
+ ///
+ case eurozonesignSquareFill = "eurozonesign.square.fill"
+
+ }
+ public enum Ev: String, SymbolImage {
+ ///
+ case evCharger = "ev.charger"
+ ///
+ case evChargerArrowtriangleLeft = "ev.charger.arrowtriangle.left"
+ ///
+ case evChargerArrowtriangleLeftFill = "ev.charger.arrowtriangle.left.fill"
+ ///
+ case evChargerArrowtriangleRight = "ev.charger.arrowtriangle.right"
+ ///
+ case evChargerArrowtriangleRightFill = "ev.charger.arrowtriangle.right.fill"
+ ///
+ case evChargerExclamationmark = "ev.charger.exclamationmark"
+ ///
+ case evChargerExclamationmarkFill = "ev.charger.exclamationmark.fill"
+ ///
+ case evChargerFill = "ev.charger.fill"
+ ///
+ case evChargerSlash = "ev.charger.slash"
+ ///
+ case evChargerSlashFill = "ev.charger.slash.fill"
+ ///
+ case evPlugAcGbT = "ev.plug.ac.gb.t"
+ ///
+ case evPlugAcGbTFill = "ev.plug.ac.gb.t.fill"
+ ///
+ case evPlugAcType1 = "ev.plug.ac.type.1"
+ ///
+ case evPlugAcType1Fill = "ev.plug.ac.type.1.fill"
+ ///
+ case evPlugAcType2 = "ev.plug.ac.type.2"
+ ///
+ case evPlugAcType2Fill = "ev.plug.ac.type.2.fill"
+ ///
+ case evPlugDcCcs1 = "ev.plug.dc.ccs1"
+ ///
+ case evPlugDcCcs1Fill = "ev.plug.dc.ccs1.fill"
+ ///
+ case evPlugDcCcs2 = "ev.plug.dc.ccs2"
+ ///
+ case evPlugDcCcs2Fill = "ev.plug.dc.ccs2.fill"
+ ///
+ case evPlugDcChademo = "ev.plug.dc.chademo"
+ ///
+ case evPlugDcChademoFill = "ev.plug.dc.chademo.fill"
+ ///
+ case evPlugDcGbT = "ev.plug.dc.gb.t"
+ ///
+ case evPlugDcGbTFill = "ev.plug.dc.gb.t.fill"
+ ///
+ case evPlugDcNacs = "ev.plug.dc.nacs"
+ ///
+ case evPlugDcNacsFill = "ev.plug.dc.nacs.fill"
+
+ }
+ public enum Exclamationmark: String, SymbolImage {
+ ///
+ case exclamationmark = "exclamationmark"
+ ///
+ case exclamationmark2 = "exclamationmark.2"
+ ///
+ case exclamationmark3 = "exclamationmark.3"
+ ///
+ case exclamationmarkApplewatch = "exclamationmark.applewatch"
+ ///
+ case exclamationmarkArrowCirclepath = "exclamationmark.arrow.circlepath"
+ ///
+ case exclamationmarkArrowTriangle2Circlepath = "exclamationmark.arrow.triangle.2.circlepath"
+ ///
+ case exclamationmarkBrakesignal = "exclamationmark.brakesignal"
+ ///
+ case exclamationmarkBubble = "exclamationmark.bubble"
+ ///
+ case exclamationmarkBubbleCircle = "exclamationmark.bubble.circle"
+ ///
+ case exclamationmarkBubbleCircleFill = "exclamationmark.bubble.circle.fill"
+ ///
+ case exclamationmarkBubbleFill = "exclamationmark.bubble.fill"
+ ///
+ case exclamationmarkCircle = "exclamationmark.circle"
+ ///
+ case exclamationmarkCircleFill = "exclamationmark.circle.fill"
+ ///
+ case exclamationmarkIcloud = "exclamationmark.icloud"
+ ///
+ case exclamationmarkIcloudFill = "exclamationmark.icloud.fill"
+ ///
+ case exclamationmarkLock = "exclamationmark.lock"
+ ///
+ case exclamationmarkLockFill = "exclamationmark.lock.fill"
+ ///
+ case exclamationmarkOctagon = "exclamationmark.octagon"
+ ///
+ case exclamationmarkOctagonFill = "exclamationmark.octagon.fill"
+ ///
+ case exclamationmarkQuestionmark = "exclamationmark.questionmark"
+ ///
+ case exclamationmarkShield = "exclamationmark.shield"
+ ///
+ case exclamationmarkShieldFill = "exclamationmark.shield.fill"
+ ///
+ case exclamationmarkSquare = "exclamationmark.square"
+ ///
+ case exclamationmarkSquareFill = "exclamationmark.square.fill"
+ ///
+ case exclamationmarkTirepressure = "exclamationmark.tirepressure"
+ ///
+ case exclamationmarkTransmission = "exclamationmark.transmission"
+ ///
+ case exclamationmarkTriangle = "exclamationmark.triangle"
+ ///
+ case exclamationmarkTriangleFill = "exclamationmark.triangle.fill"
+ ///
+ case exclamationmarkWarninglight = "exclamationmark.warninglight"
+ ///
+ case exclamationmarkWarninglightFill = "exclamationmark.warninglight.fill"
+
+ }
+ public enum Externaldrive: String, SymbolImage {
+ ///
+ case externaldrive = "externaldrive"
+ ///
+ case externaldriveBadgeCheckmark = "externaldrive.badge.checkmark"
+ ///
+ case externaldriveBadgeExclamationmark = "externaldrive.badge.exclamationmark"
+ ///
+ case externaldriveBadgeIcloud = "externaldrive.badge.icloud"
+ ///
+ case externaldriveBadgeMinus = "externaldrive.badge.minus"
+ ///
+ case externaldriveBadgePersonCrop = "externaldrive.badge.person.crop"
+ ///
+ case externaldriveBadgePlus = "externaldrive.badge.plus"
+ ///
+ case externaldriveBadgeQuestionmark = "externaldrive.badge.questionmark"
+ ///
+ case externaldriveBadgeTimemachine = "externaldrive.badge.timemachine"
+ ///
+ case externaldriveBadgeWifi = "externaldrive.badge.wifi"
+ ///
+ case externaldriveBadgeXmark = "externaldrive.badge.xmark"
+ ///
+ case externaldriveConnectedToLineBelow = "externaldrive.connected.to.line.below"
+ ///
+ case externaldriveConnectedToLineBelowFill = "externaldrive.connected.to.line.below.fill"
+ ///
+ case externaldriveFill = "externaldrive.fill"
+ ///
+ case externaldriveFillBadgeCheckmark = "externaldrive.fill.badge.checkmark"
+ ///
+ case externaldriveFillBadgeExclamationmark = "externaldrive.fill.badge.exclamationmark"
+ ///
+ case externaldriveFillBadgeIcloud = "externaldrive.fill.badge.icloud"
+ ///
+ case externaldriveFillBadgeMinus = "externaldrive.fill.badge.minus"
+ ///
+ case externaldriveFillBadgePersonCrop = "externaldrive.fill.badge.person.crop"
+ ///
+ case externaldriveFillBadgePlus = "externaldrive.fill.badge.plus"
+ ///
+ case externaldriveFillBadgeQuestionmark = "externaldrive.fill.badge.questionmark"
+ ///
+ case externaldriveFillBadgeTimemachine = "externaldrive.fill.badge.timemachine"
+ ///
+ case externaldriveFillBadgeWifi = "externaldrive.fill.badge.wifi"
+ ///
+ case externaldriveFillBadgeXmark = "externaldrive.fill.badge.xmark"
+ ///
+ case externaldriveFillTrianglebadgeExclamationmark = "externaldrive.fill.trianglebadge.exclamationmark"
+ ///
+ case externaldriveTrianglebadgeExclamationmark = "externaldrive.trianglebadge.exclamationmark"
+
+ }
+ public enum Eye: String, SymbolImage {
+ ///
+ case eye = "eye"
+ ///
+ case eyeCircle = "eye.circle"
+ ///
+ case eyeCircleFill = "eye.circle.fill"
+ ///
+ case eyeFill = "eye.fill"
+ ///
+ case eyeSlash = "eye.slash"
+ ///
+ case eyeSlashCircle = "eye.slash.circle"
+ ///
+ case eyeSlashCircleFill = "eye.slash.circle.fill"
+ ///
+ case eyeSlashFill = "eye.slash.fill"
+ ///
+ case eyeSquare = "eye.square"
+ ///
+ case eyeSquareFill = "eye.square.fill"
+ ///
+ case eyeTrianglebadgeExclamationmark = "eye.trianglebadge.exclamationmark"
+ ///
+ case eyeTrianglebadgeExclamationmarkFill = "eye.trianglebadge.exclamationmark.fill"
+
+ }
+ public enum Eyebrow: String, SymbolImage {
+ ///
+ case eyebrow = "eyebrow"
+
+ }
+ public enum Eyedropper: String, SymbolImage {
+ ///
+ case eyedropper = "eyedropper"
+ ///
+ case eyedropperFull = "eyedropper.full"
+ ///
+ case eyedropperHalffull = "eyedropper.halffull"
+
+ }
+ public enum Eyeglasses: String, SymbolImage {
+ ///
+ case eyeglasses = "eyeglasses"
+ ///
+ case eyeglassesSlash = "eyeglasses.slash"
+
+ }
+ public enum Eyes: String, SymbolImage {
+ ///
+ case eyes = "eyes"
+ ///
+ case eyesInverse = "eyes.inverse"
+
+ }
+ public enum Face: String, SymbolImage {
+ ///
+ case faceDashed = "face.dashed"
+ ///
+ case faceDashedFill = "face.dashed.fill"
+ ///
+ case faceSmiling = "face.smiling"
+ ///
+ case faceSmilingInverse = "face.smiling.inverse"
+
+ }
+ public enum Faceid: String, SymbolImage {
+ ///
+ case faceid = "faceid"
+
+ }
+ public enum Facemask: String, SymbolImage {
+ ///
+ case facemask = "facemask"
+ ///
+ case facemaskFill = "facemask.fill"
+
+ }
+ public enum Fan: String, SymbolImage {
+ ///
+ case fan = "fan"
+ ///
+ case fanAndLightCeiling = "fan.and.light.ceiling"
+ ///
+ case fanAndLightCeilingFill = "fan.and.light.ceiling.fill"
+ ///
+ case fanBadgeAutomatic = "fan.badge.automatic"
+ ///
+ case fanBadgeAutomaticFill = "fan.badge.automatic.fill"
+ ///
+ case fanCeiling = "fan.ceiling"
+ ///
+ case fanCeilingFill = "fan.ceiling.fill"
+ ///
+ case fanDesk = "fan.desk"
+ ///
+ case fanDeskFill = "fan.desk.fill"
+ ///
+ case fanFill = "fan.fill"
+ ///
+ case fanFloor = "fan.floor"
+ ///
+ case fanFloorFill = "fan.floor.fill"
+ ///
+ case fanOscillation = "fan.oscillation"
+ ///
+ case fanOscillationFill = "fan.oscillation.fill"
+ ///
+ case fanSlash = "fan.slash"
+ ///
+ case fanSlashFill = "fan.slash.fill"
+
+ }
+ public enum Faxmachine: String, SymbolImage {
+ ///
+ case faxmachine = "faxmachine"
+ ///
+ case faxmachineFill = "faxmachine.fill"
+
+ }
+ public enum Ferry: String, SymbolImage {
+ ///
+ case ferry = "ferry"
+ ///
+ case ferryFill = "ferry.fill"
+
+ }
+ public enum Fibrechannel: String, SymbolImage {
+ ///
+ case fibrechannel = "fibrechannel"
+
+ }
+ public enum Field: String, SymbolImage {
+ ///
+ case fieldOfViewUltrawide = "field.of.view.ultrawide"
+ ///
+ case fieldOfViewUltrawideFill = "field.of.view.ultrawide.fill"
+ ///
+ case fieldOfViewWide = "field.of.view.wide"
+ ///
+ case fieldOfViewWideFill = "field.of.view.wide.fill"
+
+ }
+ public enum Figure: String, SymbolImage {
+ ///
+ case figure = "figure"
+ ///
+ case figure2 = "figure.2"
+ ///
+ case figure2AndChildHoldinghands = "figure.2.and.child.holdinghands"
+ ///
+ case figure2ArmsOpen = "figure.2.arms.open"
+ ///
+ case figure2Circle = "figure.2.circle"
+ ///
+ case figure2CircleFill = "figure.2.circle.fill"
+ ///
+ case figureAmericanFootball = "figure.american.football"
+ ///
+ case figureAndChildHoldinghands = "figure.and.child.holdinghands"
+ ///
+ case figureArchery = "figure.archery"
+ ///
+ case figureArmsOpen = "figure.arms.open"
+ ///
+ case figureAustralianFootball = "figure.australian.football"
+ ///
+ case figureBadminton = "figure.badminton"
+ ///
+ case figureBarre = "figure.barre"
+ ///
+ case figureBaseball = "figure.baseball"
+ ///
+ case figureBasketball = "figure.basketball"
+ ///
+ case figureBowling = "figure.bowling"
+ ///
+ case figureBoxing = "figure.boxing"
+ ///
+ case figureChild = "figure.child"
+ ///
+ case figureChildAndLock = "figure.child.and.lock"
+ ///
+ case figureChildAndLockFill = "figure.child.and.lock.fill"
+ ///
+ case figureChildAndLockOpen = "figure.child.and.lock.open"
+ ///
+ case figureChildAndLockOpenFill = "figure.child.and.lock.open.fill"
+ ///
+ case figureChildCircle = "figure.child.circle"
+ ///
+ case figureChildCircleFill = "figure.child.circle.fill"
+ ///
+ case figureClimbing = "figure.climbing"
+ ///
+ case figureCooldown = "figure.cooldown"
+ ///
+ case figureCoreTraining = "figure.core.training"
+ ///
+ case figureCricket = "figure.cricket"
+ ///
+ case figureCrossTraining = "figure.cross.training"
+ ///
+ case figureCurling = "figure.curling"
+ ///
+ case figureDance = "figure.dance"
+ ///
+ case figureDiscSports = "figure.disc.sports"
+ ///
+ case figureDressLineVerticalFigure = "figure.dress.line.vertical.figure"
+ ///
+ case figureElliptical = "figure.elliptical"
+ ///
+ case figureEquestrianSports = "figure.equestrian.sports"
+ ///
+ case figureFall = "figure.fall"
+ ///
+ case figureFallCircle = "figure.fall.circle"
+ ///
+ case figureFallCircleFill = "figure.fall.circle.fill"
+ ///
+ case figureFencing = "figure.fencing"
+ ///
+ case figureFishing = "figure.fishing"
+ ///
+ case figureFlexibility = "figure.flexibility"
+ ///
+ case figureGolf = "figure.golf"
+ ///
+ case figureGymnastics = "figure.gymnastics"
+ ///
+ case figureHandCycling = "figure.hand.cycling"
+ ///
+ case figureHandball = "figure.handball"
+ ///
+ case figureHighintensityIntervaltraining = "figure.highintensity.intervaltraining"
+ ///
+ case figureHiking = "figure.hiking"
+ ///
+ case figureHockey = "figure.hockey"
+ ///
+ case figureHunting = "figure.hunting"
+ ///
+ case figureIndoorCycle = "figure.indoor.cycle"
+ ///
+ case figureJumprope = "figure.jumprope"
+ ///
+ case figureKickboxing = "figure.kickboxing"
+ ///
+ case figureLacrosse = "figure.lacrosse"
+ ///
+ case figureMartialArts = "figure.martial.arts"
+ ///
+ case figureMindAndBody = "figure.mind.and.body"
+ ///
+ case figureMixedCardio = "figure.mixed.cardio"
+ ///
+ case figureOpenWaterSwim = "figure.open.water.swim"
+ ///
+ case figureOutdoorCycle = "figure.outdoor.cycle"
+ ///
+ case figurePickleball = "figure.pickleball"
+ ///
+ case figurePilates = "figure.pilates"
+ ///
+ case figurePlay = "figure.play"
+ ///
+ case figurePoolSwim = "figure.pool.swim"
+ ///
+ case figureRacquetball = "figure.racquetball"
+ ///
+ case figureRoll = "figure.roll"
+ ///
+ case figureRollRunningpace = "figure.roll.runningpace"
+ ///
+ case figureRolling = "figure.rolling"
+ ///
+ case figureRower = "figure.rower"
+ ///
+ case figureRugby = "figure.rugby"
+ ///
+ case figureRun = "figure.run"
+ ///
+ case figureRunCircle = "figure.run.circle"
+ ///
+ case figureRunCircleFill = "figure.run.circle.fill"
+ ///
+ case figureRunSquareStack = "figure.run.square.stack"
+ ///
+ case figureRunSquareStackFill = "figure.run.square.stack.fill"
+ ///
+ case figureSailing = "figure.sailing"
+ ///
+ case figureSeatedSeatbelt = "figure.seated.seatbelt"
+ ///
+ case figureSeatedSeatbeltAndAirbagOff = "figure.seated.seatbelt.and.airbag.off"
+ ///
+ case figureSeatedSeatbeltAndAirbagOn = "figure.seated.seatbelt.and.airbag.on"
+ ///
+ case figureSeatedSide = "figure.seated.side"
+ ///
+ case figureSeatedSideAirDistributionLower = "figure.seated.side.air.distribution.lower"
+ ///
+ case figureSeatedSideAirDistributionMiddle = "figure.seated.side.air.distribution.middle"
+ ///
+ case figureSeatedSideAirDistributionMiddleAndLower = "figure.seated.side.air.distribution.middle.and.lower"
+ ///
+ case figureSeatedSideAirDistributionMiddleAndLowerAngled = "figure.seated.side.air.distribution.middle.and.lower.angled"
+ ///
+ case figureSeatedSideAirDistributionUpper = "figure.seated.side.air.distribution.upper"
+ ///
+ case figureSeatedSideAirDistributionUpperAngledAndLowerAngled = "figure.seated.side.air.distribution.upper.angled.and.lower.angled"
+ ///
+ case figureSeatedSideAirDistributionUpperAngledAndMiddle = "figure.seated.side.air.distribution.upper.angled.and.middle"
+ ///
+ case figureSeatedSideAirDistributionUpperAngledAndMiddleAndLowerAngled = "figure.seated.side.air.distribution.upper.angled.and.middle.and.lower.angled"
+ ///
+ case figureSeatedSideAirbagOff = "figure.seated.side.airbag.off"
+ ///
+ case figureSeatedSideAirbagOff2 = "figure.seated.side.airbag.off.2"
+ ///
+ case figureSeatedSideAirbagOn = "figure.seated.side.airbag.on"
+ ///
+ case figureSeatedSideAirbagOn2 = "figure.seated.side.airbag.on.2"
+ ///
+ case figureSeatedSideAutomatic = "figure.seated.side.automatic"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWaves = "figure.seated.side.windshield.front.and.heat.waves"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.lower"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionMiddle = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.middle"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionMiddleAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.middle.and.lower"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpper = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.lower"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndMiddle = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.middle"
+ ///
+ case figureSeatedSideWindshieldFrontAndHeatWavesAirDistributionUpperAndMiddleAndLower = "figure.seated.side.windshield.front.and.heat.waves.air.distribution.upper.and.middle.and.lower"
+ ///
+ case figureSkating = "figure.skating"
+ ///
+ case figureSkiingCrosscountry = "figure.skiing.crosscountry"
+ ///
+ case figureSkiingDownhill = "figure.skiing.downhill"
+ ///
+ case figureSnowboarding = "figure.snowboarding"
+ ///
+ case figureSoccer = "figure.soccer"
+ ///
+ case figureSocialdance = "figure.socialdance"
+ ///
+ case figureSoftball = "figure.softball"
+ ///
+ case figureSquash = "figure.squash"
+ ///
+ case figureStairStepper = "figure.stair.stepper"
+ ///
+ case figureStairs = "figure.stairs"
+ ///
+ case figureStand = "figure.stand"
+ ///
+ case figureStandLineDottedFigureStand = "figure.stand.line.dotted.figure.stand"
+ ///
+ case figureStepTraining = "figure.step.training"
+ ///
+ case figureStrengthtrainingFunctional = "figure.strengthtraining.functional"
+ ///
+ case figureStrengthtrainingTraditional = "figure.strengthtraining.traditional"
+ ///
+ case figureSurfing = "figure.surfing"
+ ///
+ case figureTableTennis = "figure.table.tennis"
+ ///
+ case figureTaichi = "figure.taichi"
+ ///
+ case figureTennis = "figure.tennis"
+ ///
+ case figureTrackAndField = "figure.track.and.field"
+ ///
+ case figureVolleyball = "figure.volleyball"
+ ///
+ case figureWalk = "figure.walk"
+ ///
+ case figureWalkArrival = "figure.walk.arrival"
+ ///
+ case figureWalkCircle = "figure.walk.circle"
+ ///
+ case figureWalkCircleFill = "figure.walk.circle.fill"
+ ///
+ case figureWalkDeparture = "figure.walk.departure"
+ ///
+ case figureWalkDiamond = "figure.walk.diamond"
+ ///
+ case figureWalkDiamondFill = "figure.walk.diamond.fill"
+ ///
+ case figureWalkMotion = "figure.walk.motion"
+ ///
+ case figureWalkMotionTrianglebadgeExclamationmark = "figure.walk.motion.trianglebadge.exclamationmark"
+ ///
+ case figureWaterFitness = "figure.water.fitness"
+ ///
+ case figureWaterpolo = "figure.waterpolo"
+ ///
+ case figureWave = "figure.wave"
+ ///
+ case figureWaveCircle = "figure.wave.circle"
+ ///
+ case figureWaveCircleFill = "figure.wave.circle.fill"
+ ///
+ case figureWrestling = "figure.wrestling"
+ ///
+ case figureYoga = "figure.yoga"
+
+ }
+ public enum Filemenu: String, SymbolImage {
+ ///
+ case filemenuAndCursorarrow = "filemenu.and.cursorarrow"
+ ///
+ case filemenuAndSelection = "filemenu.and.selection"
+
+ }
+ public enum Film: String, SymbolImage {
+ ///
+ case film = "film"
+ ///
+ case filmCircle = "film.circle"
+ ///
+ case filmCircleFill = "film.circle.fill"
+ ///
+ case filmFill = "film.fill"
+ ///
+ case filmStack = "film.stack"
+ ///
+ case filmStackFill = "film.stack.fill"
+
+ }
+ public enum Fireplace: String, SymbolImage {
+ ///
+ case fireplace = "fireplace"
+ ///
+ case fireplaceFill = "fireplace.fill"
+
+ }
+ public enum Firewall: String, SymbolImage {
+ ///
+ case firewall = "firewall"
+ ///
+ case firewallFill = "firewall.fill"
+
+ }
+ public enum Fireworks: String, SymbolImage {
+ ///
+ case fireworks = "fireworks"
+
+ }
+ public enum Fish: String, SymbolImage {
+ ///
+ case fish = "fish"
+ ///
+ case fishCircle = "fish.circle"
+ ///
+ case fishCircleFill = "fish.circle.fill"
+ ///
+ case fishFill = "fish.fill"
+
+ }
+ public enum Flag: String, SymbolImage {
+ ///
+ case flag = "flag"
+ ///
+ case flag2Crossed = "flag.2.crossed"
+ ///
+ case flag2CrossedCircle = "flag.2.crossed.circle"
+ ///
+ case flag2CrossedCircleFill = "flag.2.crossed.circle.fill"
+ ///
+ case flag2CrossedFill = "flag.2.crossed.fill"
+ ///
+ case flagAndFlagFilledCrossed = "flag.and.flag.filled.crossed"
+ ///
+ case flagBadgeEllipsis = "flag.badge.ellipsis"
+ ///
+ case flagBadgeEllipsisFill = "flag.badge.ellipsis.fill"
+ ///
+ case flagCheckered = "flag.checkered"
+ ///
+ case flagCheckered2Crossed = "flag.checkered.2.crossed"
+ ///
+ case flagCheckeredCircle = "flag.checkered.circle"
+ ///
+ case flagCheckeredCircleFill = "flag.checkered.circle.fill"
+ ///
+ case flagCircle = "flag.circle"
+ ///
+ case flagCircleFill = "flag.circle.fill"
+ ///
+ case flagFill = "flag.fill"
+ ///
+ case flagFilledAndFlagCrossed = "flag.filled.and.flag.crossed"
+ ///
+ case flagSlash = "flag.slash"
+ ///
+ case flagSlashCircle = "flag.slash.circle"
+ ///
+ case flagSlashCircleFill = "flag.slash.circle.fill"
+ ///
+ case flagSlashFill = "flag.slash.fill"
+ ///
+ case flagSquare = "flag.square"
+ ///
+ case flagSquareFill = "flag.square.fill"
+
+ }
+ public enum Flame: String, SymbolImage {
+ ///
+ case flame = "flame"
+ ///
+ case flameCircle = "flame.circle"
+ ///
+ case flameCircleFill = "flame.circle.fill"
+ ///
+ case flameFill = "flame.fill"
+
+ }
+ public enum Flashlight: String, SymbolImage {
+ ///
+ case flashlightOffCircle = "flashlight.off.circle"
+ ///
+ case flashlightOffCircleFill = "flashlight.off.circle.fill"
+ ///
+ case flashlightOffFill = "flashlight.off.fill"
+ ///
+ case flashlightOnCircle = "flashlight.on.circle"
+ ///
+ case flashlightOnCircleFill = "flashlight.on.circle.fill"
+ ///
+ case flashlightOnFill = "flashlight.on.fill"
+ ///
+ case flashlightSlash = "flashlight.slash"
+ ///
+ case flashlightSlashCircle = "flashlight.slash.circle"
+ ///
+ case flashlightSlashCircleFill = "flashlight.slash.circle.fill"
+
+ }
+ public enum Flask: String, SymbolImage {
+ ///
+ case flask = "flask"
+ ///
+ case flaskFill = "flask.fill"
+
+ }
+ public enum Fleuron: String, SymbolImage {
+ ///
+ case fleuron = "fleuron"
+ ///
+ case fleuronFill = "fleuron.fill"
+
+ }
+ public enum Flipphone: String, SymbolImage {
+ ///
+ case flipphone = "flipphone"
+
+ }
+ public enum Florinsign: String, SymbolImage {
+ ///
+ case florinsign = "florinsign"
+ ///
+ case florinsignCircle = "florinsign.circle"
+ ///
+ case florinsignCircleFill = "florinsign.circle.fill"
+ ///
+ case florinsignSquare = "florinsign.square"
+ ///
+ case florinsignSquareFill = "florinsign.square.fill"
+
+ }
+ public enum Flowchart: String, SymbolImage {
+ ///
+ case flowchart = "flowchart"
+ ///
+ case flowchartFill = "flowchart.fill"
+
+ }
+ public enum Fluid: String, SymbolImage {
+ ///
+ case fluidBrakesignal = "fluid.brakesignal"
+ ///
+ case fluidTransmission = "fluid.transmission"
+
+ }
+ public enum Fn: String, SymbolImage {
+ ///
+ case fn = "fn"
+
+ }
+ public enum Folder: String, SymbolImage {
+ ///
+ case folder = "folder"
+ ///
+ case folderBadgeGearshape = "folder.badge.gearshape"
+ ///
+ case folderBadgeMinus = "folder.badge.minus"
+ ///
+ case folderBadgePersonCrop = "folder.badge.person.crop"
+ ///
+ case folderBadgePlus = "folder.badge.plus"
+ ///
+ case folderBadgeQuestionmark = "folder.badge.questionmark"
+ ///
+ case folderCircle = "folder.circle"
+ ///
+ case folderCircleFill = "folder.circle.fill"
+ ///
+ case folderFill = "folder.fill"
+ ///
+ case folderFillBadgeGearshape = "folder.fill.badge.gearshape"
+ ///
+ case folderFillBadgeMinus = "folder.fill.badge.minus"
+ ///
+ case folderFillBadgePersonCrop = "folder.fill.badge.person.crop"
+ ///
+ case folderFillBadgePlus = "folder.fill.badge.plus"
+ ///
+ case folderFillBadgeQuestionmark = "folder.fill.badge.questionmark"
+
+ }
+ public enum Football: String, SymbolImage {
+ ///
+ case football = "football"
+ ///
+ case footballCircle = "football.circle"
+ ///
+ case footballCircleFill = "football.circle.fill"
+ ///
+ case footballFill = "football.fill"
+
+ }
+ public enum Fork: String, SymbolImage {
+ ///
+ case forkKnife = "fork.knife"
+ ///
+ case forkKnifeCircle = "fork.knife.circle"
+ ///
+ case forkKnifeCircleFill = "fork.knife.circle.fill"
+
+ }
+ public enum Forward: String, SymbolImage {
+ ///
+ case forward = "forward"
+ ///
+ case forwardCircle = "forward.circle"
+ ///
+ case forwardCircleFill = "forward.circle.fill"
+ ///
+ case forwardEnd = "forward.end"
+ ///
+ case forwardEndAlt = "forward.end.alt"
+ ///
+ case forwardEndAltFill = "forward.end.alt.fill"
+ ///
+ case forwardEndCircle = "forward.end.circle"
+ ///
+ case forwardEndCircleFill = "forward.end.circle.fill"
+ ///
+ case forwardEndFill = "forward.end.fill"
+ ///
+ case forwardFill = "forward.fill"
+ ///
+ case forwardFrame = "forward.frame"
+ ///
+ case forwardFrameFill = "forward.frame.fill"
+
+ }
+ public enum Fossil: String, SymbolImage {
+ ///
+ case fossilShell = "fossil.shell"
+ ///
+ case fossilShellFill = "fossil.shell.fill"
+
+ }
+ public enum Francsign: String, SymbolImage {
+ ///
+ case francsign = "francsign"
+ ///
+ case francsignCircle = "francsign.circle"
+ ///
+ case francsignCircleFill = "francsign.circle.fill"
+ ///
+ case francsignSquare = "francsign.square"
+ ///
+ case francsignSquareFill = "francsign.square.fill"
+
+ }
+ public enum Frying: String, SymbolImage {
+ ///
+ case fryingPan = "frying.pan"
+ ///
+ case fryingPanFill = "frying.pan.fill"
+
+ }
+ public enum Fuelpump: String, SymbolImage {
+ ///
+ case fuelpump = "fuelpump"
+ ///
+ case fuelpumpArrowtriangleLeft = "fuelpump.arrowtriangle.left"
+ ///
+ case fuelpumpArrowtriangleLeftFill = "fuelpump.arrowtriangle.left.fill"
+ ///
+ case fuelpumpArrowtriangleRight = "fuelpump.arrowtriangle.right"
+ ///
+ case fuelpumpArrowtriangleRightFill = "fuelpump.arrowtriangle.right.fill"
+ ///
+ case fuelpumpCircle = "fuelpump.circle"
+ ///
+ case fuelpumpCircleFill = "fuelpump.circle.fill"
+ ///
+ case fuelpumpExclamationmark = "fuelpump.exclamationmark"
+ ///
+ case fuelpumpExclamationmarkFill = "fuelpump.exclamationmark.fill"
+ ///
+ case fuelpumpFill = "fuelpump.fill"
+ ///
+ case fuelpumpSlash = "fuelpump.slash"
+ ///
+ case fuelpumpSlashFill = "fuelpump.slash.fill"
+
+ }
+ public enum Function: String, SymbolImage {
+ ///
+ case function = "function"
+
+ }
+ public enum Fx: String, SymbolImage {
+ ///
+ case fx = "fx"
+
+ }
+ public enum Gamecontroller: String, SymbolImage {
+ ///
+ case gamecontroller = "gamecontroller"
+ ///
+ case gamecontrollerFill = "gamecontroller.fill"
+
+ }
+ public enum Gauge: String, SymbolImage {
+ ///
+ case gaugeOpenWithLinesNeedle33percent = "gauge.open.with.lines.needle.33percent"
+ ///
+ case gaugeOpenWithLinesNeedle33percentAndArrowtriangle = "gauge.open.with.lines.needle.33percent.and.arrowtriangle"
+ ///
+ case gaugeOpenWithLinesNeedle33percentAndArrowtriangleFrom0percentTo50percent = "gauge.open.with.lines.needle.33percent.and.arrowtriangle.from.0percent.to.50percent"
+ ///
+ case gaugeOpenWithLinesNeedle67percentAndArrowtriangle = "gauge.open.with.lines.needle.67percent.and.arrowtriangle"
+ ///
+ case gaugeOpenWithLinesNeedle67percentAndArrowtriangleAndCar = "gauge.open.with.lines.needle.67percent.and.arrowtriangle.and.car"
+ ///
+ case gaugeOpenWithLinesNeedle84percentExclamation = "gauge.open.with.lines.needle.84percent.exclamation"
+ ///
+ case gaugeWithDotsNeedle0percent = "gauge.with.dots.needle.0percent"
+ ///
+ case gaugeWithDotsNeedle100percent = "gauge.with.dots.needle.100percent"
+ ///
+ case gaugeWithDotsNeedle33percent = "gauge.with.dots.needle.33percent"
+ ///
+ case gaugeWithDotsNeedle50percent = "gauge.with.dots.needle.50percent"
+ ///
+ case gaugeWithDotsNeedle67percent = "gauge.with.dots.needle.67percent"
+ ///
+ case gaugeWithDotsNeedleBottom0percent = "gauge.with.dots.needle.bottom.0percent"
+ ///
+ case gaugeWithDotsNeedleBottom100percent = "gauge.with.dots.needle.bottom.100percent"
+ ///
+ case gaugeWithDotsNeedleBottom50percent = "gauge.with.dots.needle.bottom.50percent"
+ ///
+ case gaugeWithDotsNeedleBottom50percentBadgeMinus = "gauge.with.dots.needle.bottom.50percent.badge.minus"
+ ///
+ case gaugeWithDotsNeedleBottom50percentBadgePlus = "gauge.with.dots.needle.bottom.50percent.badge.plus"
+
+ }
+ public enum Gear: String, SymbolImage {
+ ///
+ case gear = "gear"
+ ///
+ case gearBadge = "gear.badge"
+ ///
+ case gearBadgeCheckmark = "gear.badge.checkmark"
+ ///
+ case gearBadgeQuestionmark = "gear.badge.questionmark"
+ ///
+ case gearBadgeXmark = "gear.badge.xmark"
+ ///
+ case gearCircle = "gear.circle"
+ ///
+ case gearCircleFill = "gear.circle.fill"
+
+ }
+ public enum Gearshape: String, SymbolImage {
+ ///
+ case gearshape = "gearshape"
+ ///
+ case gearshape2 = "gearshape.2"
+ ///
+ case gearshape2Fill = "gearshape.2.fill"
+ ///
+ case gearshapeArrowTriangle2Circlepath = "gearshape.arrow.triangle.2.circlepath"
+ ///
+ case gearshapeCircle = "gearshape.circle"
+ ///
+ case gearshapeCircleFill = "gearshape.circle.fill"
+ ///
+ case gearshapeFill = "gearshape.fill"
+
+ }
+ public enum Gearshift: String, SymbolImage {
+ ///
+ case gearshiftLayoutSixspeed = "gearshift.layout.sixspeed"
+
+ }
+ public enum Gift: String, SymbolImage {
+ ///
+ case gift = "gift"
+ ///
+ case giftCircle = "gift.circle"
+ ///
+ case giftCircleFill = "gift.circle.fill"
+ ///
+ case giftFill = "gift.fill"
+
+ }
+ public enum Giftcard: String, SymbolImage {
+ ///
+ case giftcard = "giftcard"
+ ///
+ case giftcardFill = "giftcard.fill"
+
+ }
+ public enum Globe: String, SymbolImage {
+ ///
+ case globe = "globe"
+ ///
+ case globeAmericas = "globe.americas"
+ ///
+ case globeAmericasFill = "globe.americas.fill"
+ ///
+ case globeAsiaAustralia = "globe.asia.australia"
+ ///
+ case globeAsiaAustraliaFill = "globe.asia.australia.fill"
+ ///
+ case globeBadgeChevronBackward = "globe.badge.chevron.backward"
+ ///
+ case globeCentralSouthAsia = "globe.central.south.asia"
+ ///
+ case globeCentralSouthAsiaFill = "globe.central.south.asia.fill"
+ ///
+ case globeDesk = "globe.desk"
+ ///
+ case globeDeskFill = "globe.desk.fill"
+ ///
+ case globeEuropeAfrica = "globe.europe.africa"
+ ///
+ case globeEuropeAfricaFill = "globe.europe.africa.fill"
+
+ }
+ public enum Glowplug: String, SymbolImage {
+ ///
+ case glowplug = "glowplug"
+
+ }
+ public enum Gobackward: String, SymbolImage {
+ ///
+ case gobackward = "gobackward"
+ ///
+ case gobackward10 = "gobackward.10"
+ ///
+ case gobackward15 = "gobackward.15"
+ ///
+ case gobackward30 = "gobackward.30"
+ ///
+ case gobackward45 = "gobackward.45"
+ ///
+ case gobackward5 = "gobackward.5"
+ ///
+ case gobackward60 = "gobackward.60"
+ ///
+ case gobackward75 = "gobackward.75"
+ ///
+ case gobackward90 = "gobackward.90"
+ ///
+ case gobackwardMinus = "gobackward.minus"
+
+ }
+ public enum Goforward: String, SymbolImage {
+ ///
+ case goforward = "goforward"
+ ///
+ case goforward10 = "goforward.10"
+ ///
+ case goforward15 = "goforward.15"
+ ///
+ case goforward30 = "goforward.30"
+ ///
+ case goforward45 = "goforward.45"
+ ///
+ case goforward5 = "goforward.5"
+ ///
+ case goforward60 = "goforward.60"
+ ///
+ case goforward75 = "goforward.75"
+ ///
+ case goforward90 = "goforward.90"
+ ///
+ case goforwardPlus = "goforward.plus"
+
+ }
+ public enum Graduationcap: String, SymbolImage {
+ ///
+ case graduationcap = "graduationcap"
+ ///
+ case graduationcapCircle = "graduationcap.circle"
+ ///
+ case graduationcapCircleFill = "graduationcap.circle.fill"
+ ///
+ case graduationcapFill = "graduationcap.fill"
+
+ }
+ public enum Greaterthan: String, SymbolImage {
+ ///
+ case greaterthan = "greaterthan"
+ ///
+ case greaterthanCircle = "greaterthan.circle"
+ ///
+ case greaterthanCircleFill = "greaterthan.circle.fill"
+ ///
+ case greaterthanSquare = "greaterthan.square"
+ ///
+ case greaterthanSquareFill = "greaterthan.square.fill"
+
+ }
+ public enum Greetingcard: String, SymbolImage {
+ ///
+ case greetingcard = "greetingcard"
+ ///
+ case greetingcardFill = "greetingcard.fill"
+
+ }
+ public enum Grid: String, SymbolImage {
+ ///
+ case grid = "grid"
+ ///
+ case gridCircle = "grid.circle"
+ ///
+ case gridCircleFill = "grid.circle.fill"
+
+ }
+ public enum Guaranisign: String, SymbolImage {
+ ///
+ case guaranisign = "guaranisign"
+ ///
+ case guaranisignCircle = "guaranisign.circle"
+ ///
+ case guaranisignCircleFill = "guaranisign.circle.fill"
+ ///
+ case guaranisignSquare = "guaranisign.square"
+ ///
+ case guaranisignSquareFill = "guaranisign.square.fill"
+
+ }
+ public enum Guitars: String, SymbolImage {
+ ///
+ case guitars = "guitars"
+ ///
+ case guitarsFill = "guitars.fill"
+
+ }
+ public enum Gym: String, SymbolImage {
+ ///
+ case gymBag = "gym.bag"
+ ///
+ case gymBagFill = "gym.bag.fill"
+
+ }
+ public enum Gyroscope: String, SymbolImage {
+ ///
+ case gyroscope = "gyroscope"
+
+ }
+ public enum Hammer: String, SymbolImage {
+ ///
+ case hammer = "hammer"
+ ///
+ case hammerCircle = "hammer.circle"
+ ///
+ case hammerCircleFill = "hammer.circle.fill"
+ ///
+ case hammerFill = "hammer.fill"
+
+ }
+ public enum Hand: String, SymbolImage {
+ ///
+ case handDraw = "hand.draw"
+ ///
+ case handDrawFill = "hand.draw.fill"
+ ///
+ case handPointDown = "hand.point.down"
+ ///
+ case handPointDownFill = "hand.point.down.fill"
+ ///
+ case handPointLeft = "hand.point.left"
+ ///
+ case handPointLeftFill = "hand.point.left.fill"
+ ///
+ case handPointRight = "hand.point.right"
+ ///
+ case handPointRightFill = "hand.point.right.fill"
+ ///
+ case handPointUp = "hand.point.up"
+ ///
+ case handPointUpBraille = "hand.point.up.braille"
+ ///
+ case handPointUpBrailleFill = "hand.point.up.braille.fill"
+ ///
+ case handPointUpFill = "hand.point.up.fill"
+ ///
+ case handPointUpLeft = "hand.point.up.left"
+ ///
+ case handPointUpLeftAndText = "hand.point.up.left.and.text"
+ ///
+ case handPointUpLeftAndTextFill = "hand.point.up.left.and.text.fill"
+ ///
+ case handPointUpLeftFill = "hand.point.up.left.fill"
+ ///
+ case handRaised = "hand.raised"
+ ///
+ case handRaisedApp = "hand.raised.app"
+ ///
+ case handRaisedAppFill = "hand.raised.app.fill"
+ ///
+ case handRaisedBrakesignal = "hand.raised.brakesignal"
+ ///
+ case handRaisedBrakesignalSlash = "hand.raised.brakesignal.slash"
+ ///
+ case handRaisedCircle = "hand.raised.circle"
+ ///
+ case handRaisedCircleFill = "hand.raised.circle.fill"
+ ///
+ case handRaisedFill = "hand.raised.fill"
+ ///
+ case handRaisedFingersSpread = "hand.raised.fingers.spread"
+ ///
+ case handRaisedFingersSpreadFill = "hand.raised.fingers.spread.fill"
+ ///
+ case handRaisedSlash = "hand.raised.slash"
+ ///
+ case handRaisedSlashFill = "hand.raised.slash.fill"
+ ///
+ case handRaisedSquare = "hand.raised.square"
+ ///
+ case handRaisedSquareFill = "hand.raised.square.fill"
+ ///
+ case handRaisedSquareOnSquare = "hand.raised.square.on.square"
+ ///
+ case handRaisedSquareOnSquareFill = "hand.raised.square.on.square.fill"
+ ///
+ case handTap = "hand.tap"
+ ///
+ case handTapFill = "hand.tap.fill"
+ ///
+ case handThumbsdown = "hand.thumbsdown"
+ ///
+ case handThumbsdownCircle = "hand.thumbsdown.circle"
+ ///
+ case handThumbsdownCircleFill = "hand.thumbsdown.circle.fill"
+ ///
+ case handThumbsdownFill = "hand.thumbsdown.fill"
+ ///
+ case handThumbsup = "hand.thumbsup"
+ ///
+ case handThumbsupCircle = "hand.thumbsup.circle"
+ ///
+ case handThumbsupCircleFill = "hand.thumbsup.circle.fill"
+ ///
+ case handThumbsupFill = "hand.thumbsup.fill"
+ ///
+ case handWave = "hand.wave"
+ ///
+ case handWaveFill = "hand.wave.fill"
+
+ }
+ public enum Handbag: String, SymbolImage {
+ ///
+ case handbag = "handbag"
+ ///
+ case handbagCircle = "handbag.circle"
+ ///
+ case handbagCircleFill = "handbag.circle.fill"
+ ///
+ case handbagFill = "handbag.fill"
+
+ }
+ public enum Hands: String, SymbolImage {
+ ///
+ case handsAndSparkles = "hands.and.sparkles"
+ ///
+ case handsAndSparklesFill = "hands.and.sparkles.fill"
+ ///
+ case handsClap = "hands.clap"
+ ///
+ case handsClapFill = "hands.clap.fill"
+
+ }
+ public enum Hanger: String, SymbolImage {
+ ///
+ case hanger = "hanger"
+
+ }
+ public enum Hare: String, SymbolImage {
+ ///
+ case hare = "hare"
+ ///
+ case hareCircle = "hare.circle"
+ ///
+ case hareCircleFill = "hare.circle.fill"
+ ///
+ case hareFill = "hare.fill"
+
+ }
+ public enum Hazardsign: String, SymbolImage {
+ ///
+ case hazardsign = "hazardsign"
+ ///
+ case hazardsignFill = "hazardsign.fill"
+
+ }
+ public enum Head: String, SymbolImage {
+ ///
+ case headProfileArrowForwardAndVisionpro = "head.profile.arrow.forward.and.visionpro"
+
+ }
+ public enum Headlight: String, SymbolImage {
+ ///
+ case headlightDaytime = "headlight.daytime"
+ ///
+ case headlightDaytimeFill = "headlight.daytime.fill"
+ ///
+ case headlightFog = "headlight.fog"
+ ///
+ case headlightFogFill = "headlight.fog.fill"
+ ///
+ case headlightHighBeam = "headlight.high.beam"
+ ///
+ case headlightHighBeamFill = "headlight.high.beam.fill"
+ ///
+ case headlightLowBeam = "headlight.low.beam"
+ ///
+ case headlightLowBeamFill = "headlight.low.beam.fill"
+
+ }
+ public enum Headphones: String, SymbolImage {
+ ///
+ case headphones = "headphones"
+ ///
+ case headphonesCircle = "headphones.circle"
+ ///
+ case headphonesCircleFill = "headphones.circle.fill"
+
+ }
+ public enum Hearingdevice: String, SymbolImage {
+ ///
+ case hearingdeviceAndSignalMeter = "hearingdevice.and.signal.meter"
+ ///
+ case hearingdeviceAndSignalMeterFill = "hearingdevice.and.signal.meter.fill"
+ ///
+ case hearingdeviceEar = "hearingdevice.ear"
+ ///
+ case hearingdeviceEarFill = "hearingdevice.ear.fill"
+
+ }
+ public enum Heart: String, SymbolImage {
+ ///
+ case heart = "heart"
+ ///
+ case heartCircle = "heart.circle"
+ ///
+ case heartCircleFill = "heart.circle.fill"
+ ///
+ case heartFill = "heart.fill"
+ ///
+ case heartRectangle = "heart.rectangle"
+ ///
+ case heartRectangleFill = "heart.rectangle.fill"
+ ///
+ case heartSlash = "heart.slash"
+ ///
+ case heartSlashCircle = "heart.slash.circle"
+ ///
+ case heartSlashCircleFill = "heart.slash.circle.fill"
+ ///
+ case heartSlashFill = "heart.slash.fill"
+ ///
+ case heartSquare = "heart.square"
+ ///
+ case heartSquareFill = "heart.square.fill"
+ ///
+ case heartTextSquare = "heart.text.square"
+ ///
+ case heartTextSquareFill = "heart.text.square.fill"
+
+ }
+ public enum Heat: String, SymbolImage {
+ ///
+ case heatElementWindshield = "heat.element.windshield"
+ ///
+ case heatWaves = "heat.waves"
+
+ }
+ public enum Heater: String, SymbolImage {
+ ///
+ case heaterVertical = "heater.vertical"
+ ///
+ case heaterVerticalFill = "heater.vertical.fill"
+
+ }
+ public enum Helm: String, SymbolImage {
+ ///
+ case helm = "helm"
+
+ }
+ public enum Hexagon: String, SymbolImage {
+ ///
+ case hexagon = "hexagon"
+ ///
+ case hexagonBottomhalfFilled = "hexagon.bottomhalf.filled"
+ ///
+ case hexagonFill = "hexagon.fill"
+ ///
+ case hexagonLefthalfFilled = "hexagon.lefthalf.filled"
+ ///
+ case hexagonRighthalfFilled = "hexagon.righthalf.filled"
+ ///
+ case hexagonTophalfFilled = "hexagon.tophalf.filled"
+
+ }
+ public enum Hifireceiver: String, SymbolImage {
+ ///
+ case hifireceiver = "hifireceiver"
+ ///
+ case hifireceiverFill = "hifireceiver.fill"
+
+ }
+ public enum Hifispeaker: String, SymbolImage {
+ ///
+ case hifispeaker = "hifispeaker"
+ ///
+ case hifispeaker2 = "hifispeaker.2"
+ ///
+ case hifispeaker2Fill = "hifispeaker.2.fill"
+ ///
+ case hifispeakerAndAppletv = "hifispeaker.and.appletv"
+ ///
+ case hifispeakerAndAppletvFill = "hifispeaker.and.appletv.fill"
+ ///
+ case hifispeakerAndHomepod = "hifispeaker.and.homepod"
+ ///
+ case hifispeakerAndHomepodFill = "hifispeaker.and.homepod.fill"
+ ///
+ case hifispeakerAndHomepodmini = "hifispeaker.and.homepodmini"
+ ///
+ case hifispeakerAndHomepodminiFill = "hifispeaker.and.homepodmini.fill"
+ ///
+ case hifispeakerFill = "hifispeaker.fill"
+
+ }
+ public enum Highlighter: String, SymbolImage {
+ ///
+ case highlighter = "highlighter"
+
+ }
+ public enum Hockey: String, SymbolImage {
+ ///
+ case hockeyPuck = "hockey.puck"
+ ///
+ case hockeyPuckCircle = "hockey.puck.circle"
+ ///
+ case hockeyPuckCircleFill = "hockey.puck.circle.fill"
+ ///
+ case hockeyPuckFill = "hockey.puck.fill"
+
+ }
+ public enum Hold: String, SymbolImage {
+ ///
+ case holdBrakesignal = "hold.brakesignal"
+
+ }
+ public enum Homekit: String, SymbolImage {
+ ///
+ case homekit = "homekit"
+
+ }
+ public enum Homepod: String, SymbolImage {
+ ///
+ case homepod = "homepod"
+ ///
+ case homepod2 = "homepod.2"
+ ///
+ case homepod2Fill = "homepod.2.fill"
+ ///
+ case homepodAndAppletv = "homepod.and.appletv"
+ ///
+ case homepodAndAppletvFill = "homepod.and.appletv.fill"
+ ///
+ case homepodAndHomepodmini = "homepod.and.homepodmini"
+ ///
+ case homepodAndHomepodminiFill = "homepod.and.homepodmini.fill"
+ ///
+ case homepodFill = "homepod.fill"
+
+ }
+ public enum Homepodmini: String, SymbolImage {
+ ///
+ case homepodmini = "homepodmini"
+ ///
+ case homepodmini2 = "homepodmini.2"
+ ///
+ case homepodmini2Fill = "homepodmini.2.fill"
+ ///
+ case homepodminiAndAppletv = "homepodmini.and.appletv"
+ ///
+ case homepodminiAndAppletvFill = "homepodmini.and.appletv.fill"
+ ///
+ case homepodminiFill = "homepodmini.fill"
+
+ }
+ public enum Horn: String, SymbolImage {
+ ///
+ case horn = "horn"
+ ///
+ case hornBlast = "horn.blast"
+ ///
+ case hornBlastFill = "horn.blast.fill"
+ ///
+ case hornFill = "horn.fill"
+
+ }
+ public enum Hourglass: String, SymbolImage {
+ ///
+ case hourglass = "hourglass"
+ ///
+ case hourglassBadgePlus = "hourglass.badge.plus"
+ ///
+ case hourglassBottomhalfFilled = "hourglass.bottomhalf.filled"
+ ///
+ case hourglassCircle = "hourglass.circle"
+ ///
+ case hourglassCircleFill = "hourglass.circle.fill"
+ ///
+ case hourglassTophalfFilled = "hourglass.tophalf.filled"
+
+ }
+ public enum House: String, SymbolImage {
+ ///
+ case house = "house"
+ ///
+ case houseAndFlag = "house.and.flag"
+ ///
+ case houseAndFlagCircle = "house.and.flag.circle"
+ ///
+ case houseAndFlagCircleFill = "house.and.flag.circle.fill"
+ ///
+ case houseAndFlagFill = "house.and.flag.fill"
+ ///
+ case houseCircle = "house.circle"
+ ///
+ case houseCircleFill = "house.circle.fill"
+ ///
+ case houseFill = "house.fill"
+ ///
+ case houseLodge = "house.lodge"
+ ///
+ case houseLodgeCircle = "house.lodge.circle"
+ ///
+ case houseLodgeCircleFill = "house.lodge.circle.fill"
+ ///
+ case houseLodgeFill = "house.lodge.fill"
+
+ }
+ public enum Hryvniasign: String, SymbolImage {
+ ///
+ case hryvniasign = "hryvniasign"
+ ///
+ case hryvniasignCircle = "hryvniasign.circle"
+ ///
+ case hryvniasignCircleFill = "hryvniasign.circle.fill"
+ ///
+ case hryvniasignSquare = "hryvniasign.square"
+ ///
+ case hryvniasignSquareFill = "hryvniasign.square.fill"
+
+ }
+ public enum Humidifier: String, SymbolImage {
+ ///
+ case humidifier = "humidifier"
+ ///
+ case humidifierAndDroplets = "humidifier.and.droplets"
+ ///
+ case humidifierAndDropletsFill = "humidifier.and.droplets.fill"
+ ///
+ case humidifierFill = "humidifier.fill"
+
+ }
+ public enum Humidity: String, SymbolImage {
+ ///
+ case humidity = "humidity"
+ ///
+ case humidityFill = "humidity.fill"
+
+ }
+ public enum Hurricane: String, SymbolImage {
+ ///
+ case hurricane = "hurricane"
+ ///
+ case hurricaneCircle = "hurricane.circle"
+ ///
+ case hurricaneCircleFill = "hurricane.circle.fill"
+
+ }
+ public enum Icloud: String, SymbolImage {
+ ///
+ case icloud = "icloud"
+ ///
+ case icloudAndArrowDown = "icloud.and.arrow.down"
+ ///
+ case icloudAndArrowDownFill = "icloud.and.arrow.down.fill"
+ ///
+ case icloudAndArrowUp = "icloud.and.arrow.up"
+ ///
+ case icloudAndArrowUpFill = "icloud.and.arrow.up.fill"
+ ///
+ case icloudCircle = "icloud.circle"
+ ///
+ case icloudCircleFill = "icloud.circle.fill"
+ ///
+ case icloudFill = "icloud.fill"
+ ///
+ case icloudSlash = "icloud.slash"
+ ///
+ case icloudSlashFill = "icloud.slash.fill"
+ ///
+ case icloudSquare = "icloud.square"
+ ///
+ case icloudSquareFill = "icloud.square.fill"
+
+ }
+ public enum Increase: String, SymbolImage {
+ ///
+ case increaseIndent = "increase.indent"
+ ///
+ case increaseQuotelevel = "increase.quotelevel"
+
+ }
+ public enum Indianrupeesign: String, SymbolImage {
+ ///
+ case indianrupeesign = "indianrupeesign"
+ ///
+ case indianrupeesignCircle = "indianrupeesign.circle"
+ ///
+ case indianrupeesignCircleFill = "indianrupeesign.circle.fill"
+ ///
+ case indianrupeesignSquare = "indianrupeesign.square"
+ ///
+ case indianrupeesignSquareFill = "indianrupeesign.square.fill"
+
+ }
+ public enum Infinity: String, SymbolImage {
+ ///
+ case infinity = "infinity"
+ ///
+ case infinityCircle = "infinity.circle"
+ ///
+ case infinityCircleFill = "infinity.circle.fill"
+
+ }
+ public enum Info: String, SymbolImage {
+ ///
+ case info = "info"
+ ///
+ case infoBubble = "info.bubble"
+ ///
+ case infoBubbleFill = "info.bubble.fill"
+ ///
+ case infoCircle = "info.circle"
+ ///
+ case infoCircleFill = "info.circle.fill"
+ ///
+ case infoSquare = "info.square"
+ ///
+ case infoSquareFill = "info.square.fill"
+ ///
+ case infoWindshield = "info.windshield"
+
+ }
+ public enum Internaldrive: String, SymbolImage {
+ ///
+ case internaldrive = "internaldrive"
+ ///
+ case internaldriveFill = "internaldrive.fill"
+
+ }
+ public enum Ipad: String, SymbolImage {
+ ///
+ case ipad = "ipad"
+ ///
+ case ipadAndArrowForward = "ipad.and.arrow.forward"
+ ///
+ case ipadAndIphone = "ipad.and.iphone"
+ ///
+ case ipadAndIphoneSlash = "ipad.and.iphone.slash"
+ ///
+ case ipadBadgePlay = "ipad.badge.play"
+ ///
+ case ipadCase = "ipad.case"
+ ///
+ case ipadCaseAndIphoneCase = "ipad.case.and.iphone.case"
+ ///
+ case ipadGen1 = "ipad.gen1"
+ ///
+ case ipadGen1BadgePlay = "ipad.gen1.badge.play"
+ ///
+ case ipadGen1Landscape = "ipad.gen1.landscape"
+ ///
+ case ipadGen1LandscapeBadgePlay = "ipad.gen1.landscape.badge.play"
+ ///
+ case ipadGen2 = "ipad.gen2"
+ ///
+ case ipadGen2BadgePlay = "ipad.gen2.badge.play"
+ ///
+ case ipadGen2Landscape = "ipad.gen2.landscape"
+ ///
+ case ipadGen2LandscapeBadgePlay = "ipad.gen2.landscape.badge.play"
+ ///
+ case ipadLandscape = "ipad.landscape"
+ ///
+ case ipadLandscapeBadgePlay = "ipad.landscape.badge.play"
+ ///
+ case ipadRearCamera = "ipad.rear.camera"
+ ///
+ case ipadSizes = "ipad.sizes"
+
+ }
+ public enum Iphone: String, SymbolImage {
+ ///
+ case iphone = "iphone"
+ ///
+ case iphoneAndArrowForward = "iphone.and.arrow.forward"
+ ///
+ case iphoneAndArrowLeftAndArrowRight = "iphone.and.arrow.left.and.arrow.right"
+ ///
+ case iphoneBadgePlay = "iphone.badge.play"
+ ///
+ case iphoneCase = "iphone.case"
+ ///
+ case iphoneCircle = "iphone.circle"
+ ///
+ case iphoneCircleFill = "iphone.circle.fill"
+ ///
+ case iphoneGen1 = "iphone.gen1"
+ ///
+ case iphoneGen1BadgePlay = "iphone.gen1.badge.play"
+ ///
+ case iphoneGen1Circle = "iphone.gen1.circle"
+ ///
+ case iphoneGen1CircleFill = "iphone.gen1.circle.fill"
+ ///
+ case iphoneGen1Landscape = "iphone.gen1.landscape"
+ ///
+ case iphoneGen1RadiowavesLeftAndRight = "iphone.gen1.radiowaves.left.and.right"
+ ///
+ case iphoneGen1RadiowavesLeftAndRightCircle = "iphone.gen1.radiowaves.left.and.right.circle"
+ ///
+ case iphoneGen1RadiowavesLeftAndRightCircleFill = "iphone.gen1.radiowaves.left.and.right.circle.fill"
+ ///
+ case iphoneGen1Slash = "iphone.gen1.slash"
+ ///
+ case iphoneGen1SlashCircle = "iphone.gen1.slash.circle"
+ ///
+ case iphoneGen1SlashCircleFill = "iphone.gen1.slash.circle.fill"
+ ///
+ case iphoneGen2 = "iphone.gen2"
+ ///
+ case iphoneGen2BadgePlay = "iphone.gen2.badge.play"
+ ///
+ case iphoneGen2Circle = "iphone.gen2.circle"
+ ///
+ case iphoneGen2CircleFill = "iphone.gen2.circle.fill"
+ ///
+ case iphoneGen2Landscape = "iphone.gen2.landscape"
+ ///
+ case iphoneGen2RadiowavesLeftAndRight = "iphone.gen2.radiowaves.left.and.right"
+ ///
+ case iphoneGen2RadiowavesLeftAndRightCircle = "iphone.gen2.radiowaves.left.and.right.circle"
+ ///
+ case iphoneGen2RadiowavesLeftAndRightCircleFill = "iphone.gen2.radiowaves.left.and.right.circle.fill"
+ ///
+ case iphoneGen2Slash = "iphone.gen2.slash"
+ ///
+ case iphoneGen2SlashCircle = "iphone.gen2.slash.circle"
+ ///
+ case iphoneGen2SlashCircleFill = "iphone.gen2.slash.circle.fill"
+ ///
+ case iphoneGen3 = "iphone.gen3"
+ ///
+ case iphoneGen3BadgePlay = "iphone.gen3.badge.play"
+ ///
+ case iphoneGen3Circle = "iphone.gen3.circle"
+ ///
+ case iphoneGen3CircleFill = "iphone.gen3.circle.fill"
+ ///
+ case iphoneGen3Landscape = "iphone.gen3.landscape"
+ ///
+ case iphoneGen3RadiowavesLeftAndRight = "iphone.gen3.radiowaves.left.and.right"
+ ///
+ case iphoneGen3RadiowavesLeftAndRightCircle = "iphone.gen3.radiowaves.left.and.right.circle"
+ ///
+ case iphoneGen3RadiowavesLeftAndRightCircleFill = "iphone.gen3.radiowaves.left.and.right.circle.fill"
+ ///
+ case iphoneGen3Slash = "iphone.gen3.slash"
+ ///
+ case iphoneGen3SlashCircle = "iphone.gen3.slash.circle"
+ ///
+ case iphoneGen3SlashCircleFill = "iphone.gen3.slash.circle.fill"
+ ///
+ case iphoneLandscape = "iphone.landscape"
+ ///
+ case iphoneRadiowavesLeftAndRight = "iphone.radiowaves.left.and.right"
+ ///
+ case iphoneRadiowavesLeftAndRightCircle = "iphone.radiowaves.left.and.right.circle"
+ ///
+ case iphoneRadiowavesLeftAndRightCircleFill = "iphone.radiowaves.left.and.right.circle.fill"
+ ///
+ case iphoneRearCamera = "iphone.rear.camera"
+ ///
+ case iphoneSizes = "iphone.sizes"
+ ///
+ case iphoneSlash = "iphone.slash"
+ ///
+ case iphoneSlashCircle = "iphone.slash.circle"
+ ///
+ case iphoneSlashCircleFill = "iphone.slash.circle.fill"
+ ///
+ case iphoneSmartbatterycaseGen1 = "iphone.smartbatterycase.gen1"
+ ///
+ case iphoneSmartbatterycaseGen2 = "iphone.smartbatterycase.gen2"
+
+ }
+ public enum Ipod: String, SymbolImage {
+ ///
+ case ipod = "ipod"
+
+ }
+ public enum Ipodshuffle: String, SymbolImage {
+ ///
+ case ipodshuffleGen1 = "ipodshuffle.gen1"
+ ///
+ case ipodshuffleGen2 = "ipodshuffle.gen2"
+ ///
+ case ipodshuffleGen3 = "ipodshuffle.gen3"
+ ///
+ case ipodshuffleGen4 = "ipodshuffle.gen4"
+
+ }
+ public enum Ipodtouch: String, SymbolImage {
+ ///
+ case ipodtouch = "ipodtouch"
+ ///
+ case ipodtouchLandscape = "ipodtouch.landscape"
+ ///
+ case ipodtouchSlash = "ipodtouch.slash"
+
+ }
+ public enum Italic: String, SymbolImage {
+ ///
+ case italic = "italic"
+
+ }
+ public enum Ivfluid: String, SymbolImage {
+ ///
+ case ivfluidBag = "ivfluid.bag"
+ ///
+ case ivfluidBagFill = "ivfluid.bag.fill"
+
+ }
+ public enum Kashida: String, SymbolImage {
+ ///
+ case kashidaArabic = "kashida.arabic"
+
+ }
+ public enum Key: String, SymbolImage {
+ ///
+ case key = "key"
+ ///
+ case keyFill = "key.fill"
+ ///
+ case keyHorizontal = "key.horizontal"
+ ///
+ case keyHorizontalFill = "key.horizontal.fill"
+ ///
+ case keyIcloud = "key.icloud"
+ ///
+ case keyIcloudFill = "key.icloud.fill"
+ ///
+ case keyRadiowavesForward = "key.radiowaves.forward"
+ ///
+ case keyRadiowavesForwardFill = "key.radiowaves.forward.fill"
+ ///
+ case keySlash = "key.slash"
+ ///
+ case keySlashFill = "key.slash.fill"
+ ///
+ case keyViewfinder = "key.viewfinder"
+
+ }
+ public enum Keyboard: String, SymbolImage {
+ ///
+ case keyboard = "keyboard"
+ ///
+ case keyboardBadgeEllipsis = "keyboard.badge.ellipsis"
+ ///
+ case keyboardBadgeEllipsisFill = "keyboard.badge.ellipsis.fill"
+ ///
+ case keyboardBadgeEye = "keyboard.badge.eye"
+ ///
+ case keyboardBadgeEyeFill = "keyboard.badge.eye.fill"
+ ///
+ case keyboardChevronCompactDown = "keyboard.chevron.compact.down"
+ ///
+ case keyboardChevronCompactDownFill = "keyboard.chevron.compact.down.fill"
+ ///
+ case keyboardChevronCompactLeft = "keyboard.chevron.compact.left"
+ ///
+ case keyboardChevronCompactLeftFill = "keyboard.chevron.compact.left.fill"
+ ///
+ case keyboardFill = "keyboard.fill"
+ ///
+ case keyboardMacwindow = "keyboard.macwindow"
+ ///
+ case keyboardOnehandedLeft = "keyboard.onehanded.left"
+ ///
+ case keyboardOnehandedLeftFill = "keyboard.onehanded.left.fill"
+ ///
+ case keyboardOnehandedRight = "keyboard.onehanded.right"
+ ///
+ case keyboardOnehandedRightFill = "keyboard.onehanded.right.fill"
+
+ }
+ public enum Kipsign: String, SymbolImage {
+ ///
+ case kipsign = "kipsign"
+ ///
+ case kipsignCircle = "kipsign.circle"
+ ///
+ case kipsignCircleFill = "kipsign.circle.fill"
+ ///
+ case kipsignSquare = "kipsign.square"
+ ///
+ case kipsignSquareFill = "kipsign.square.fill"
+
+ }
+ public enum Kph: String, SymbolImage {
+ ///
+ case kph = "kph"
+ ///
+ case kphCircle = "kph.circle"
+ ///
+ case kphCircleFill = "kph.circle.fill"
+
+ }
+ public enum L1: String, SymbolImage {
+ ///
+ case l1ButtonRoundedbottomHorizontal = "l1.button.roundedbottom.horizontal"
+ ///
+ case l1ButtonRoundedbottomHorizontalFill = "l1.button.roundedbottom.horizontal.fill"
+ ///
+ case l1Circle = "l1.circle"
+ ///
+ case l1CircleFill = "l1.circle.fill"
+
+ }
+ public enum L2: String, SymbolImage {
+ ///
+ case l2ButtonAngledtopVerticalLeft = "l2.button.angledtop.vertical.left"
+ ///
+ case l2ButtonAngledtopVerticalLeftFill = "l2.button.angledtop.vertical.left.fill"
+ ///
+ case l2ButtonRoundedtopHorizontal = "l2.button.roundedtop.horizontal"
+ ///
+ case l2ButtonRoundedtopHorizontalFill = "l2.button.roundedtop.horizontal.fill"
+ ///
+ case l2Circle = "l2.circle"
+ ///
+ case l2CircleFill = "l2.circle.fill"
+
+ }
+ public enum L3: String, SymbolImage {
+ ///
+ case l3ButtonAngledbottomHorizontalLeft = "l3.button.angledbottom.horizontal.left"
+ ///
+ case l3ButtonAngledbottomHorizontalLeftFill = "l3.button.angledbottom.horizontal.left.fill"
+
+ }
+ public enum L4: String, SymbolImage {
+ ///
+ case l4ButtonHorizontal = "l4.button.horizontal"
+ ///
+ case l4ButtonHorizontalFill = "l4.button.horizontal.fill"
+
+ }
+ public enum Ladybug: String, SymbolImage {
+ ///
+ case ladybug = "ladybug"
+ ///
+ case ladybugCircle = "ladybug.circle"
+ ///
+ case ladybugCircleFill = "ladybug.circle.fill"
+ ///
+ case ladybugFill = "ladybug.fill"
+
+ }
+ public enum Lamp: String, SymbolImage {
+ ///
+ case lampCeiling = "lamp.ceiling"
+ ///
+ case lampCeilingFill = "lamp.ceiling.fill"
+ ///
+ case lampCeilingInverse = "lamp.ceiling.inverse"
+ ///
+ case lampDesk = "lamp.desk"
+ ///
+ case lampDeskFill = "lamp.desk.fill"
+ ///
+ case lampFloor = "lamp.floor"
+ ///
+ case lampFloorFill = "lamp.floor.fill"
+ ///
+ case lampTable = "lamp.table"
+ ///
+ case lampTableFill = "lamp.table.fill"
+
+ }
+ public enum Lane: String, SymbolImage {
+ ///
+ case lane = "lane"
+
+ }
+ public enum Lanyardcard: String, SymbolImage {
+ ///
+ case lanyardcard = "lanyardcard"
+ ///
+ case lanyardcardFill = "lanyardcard.fill"
+
+ }
+ public enum Laptopcomputer: String, SymbolImage {
+ ///
+ case laptopcomputer = "laptopcomputer"
+ ///
+ case laptopcomputerAndArrowDown = "laptopcomputer.and.arrow.down"
+ ///
+ case laptopcomputerSlash = "laptopcomputer.slash"
+ ///
+ case laptopcomputerTrianglebadgeExclamationmark = "laptopcomputer.trianglebadge.exclamationmark"
+
+ }
+ public enum Larisign: String, SymbolImage {
+ ///
+ case larisign = "larisign"
+ ///
+ case larisignCircle = "larisign.circle"
+ ///
+ case larisignCircleFill = "larisign.circle.fill"
+ ///
+ case larisignSquare = "larisign.square"
+ ///
+ case larisignSquareFill = "larisign.square.fill"
+
+ }
+ public enum Laser: String, SymbolImage {
+ ///
+ case laserBurst = "laser.burst"
+
+ }
+ public enum Lasso: String, SymbolImage {
+ ///
+ case lasso = "lasso"
+ ///
+ case lassoBadgeSparkles = "lasso.badge.sparkles"
+
+ }
+ public enum Latch: String, SymbolImage {
+ ///
+ case latch2Case = "latch.2.case"
+ ///
+ case latch2CaseFill = "latch.2.case.fill"
+
+ }
+ public enum Laurel: String, SymbolImage {
+ ///
+ case laurelLeading = "laurel.leading"
+ ///
+ case laurelTrailing = "laurel.trailing"
+
+ }
+ public enum Lb: String, SymbolImage {
+ ///
+ case lbButtonRoundedbottomHorizontal = "lb.button.roundedbottom.horizontal"
+ ///
+ case lbButtonRoundedbottomHorizontalFill = "lb.button.roundedbottom.horizontal.fill"
+ ///
+ case lbCircle = "lb.circle"
+ ///
+ case lbCircleFill = "lb.circle.fill"
+
+ }
+ public enum Leaf: String, SymbolImage {
+ ///
+ case leaf = "leaf"
+ ///
+ case leafArrowTriangleCirclepath = "leaf.arrow.triangle.circlepath"
+ ///
+ case leafCircle = "leaf.circle"
+ ///
+ case leafCircleFill = "leaf.circle.fill"
+ ///
+ case leafFill = "leaf.fill"
+
+ }
+ public enum Left: String, SymbolImage {
+ ///
+ case left = "left"
+ ///
+ case leftCircle = "left.circle"
+ ///
+ case leftCircleFill = "left.circle.fill"
+
+ }
+ public enum Lessthan: String, SymbolImage {
+ ///
+ case lessthan = "lessthan"
+ ///
+ case lessthanCircle = "lessthan.circle"
+ ///
+ case lessthanCircleFill = "lessthan.circle.fill"
+ ///
+ case lessthanSquare = "lessthan.square"
+ ///
+ case lessthanSquareFill = "lessthan.square.fill"
+
+ }
+ public enum LetterA: String, SymbolImage {
+ ///
+ case letterACircle = "a.circle"
+ ///
+ case letterACircleFill = "a.circle.fill"
+ ///
+ case letterASquare = "a.square"
+ ///
+ case letterASquareFill = "a.square.fill"
+
+ }
+ public enum LetterB: String, SymbolImage {
+ ///
+ case letterBCircle = "b.circle"
+ ///
+ case letterBCircleFill = "b.circle.fill"
+ ///
+ case letterBSquare = "b.square"
+ ///
+ case letterBSquareFill = "b.square.fill"
+
+ }
+ public enum LetterC: String, SymbolImage {
+ ///
+ case letterCCircle = "c.circle"
+ ///
+ case letterCCircleFill = "c.circle.fill"
+ ///
+ case letterCSquare = "c.square"
+ ///
+ case letterCSquareFill = "c.square.fill"
+
+ }
+ public enum LetterD: String, SymbolImage {
+ ///
+ case letterDCircle = "d.circle"
+ ///
+ case letterDCircleFill = "d.circle.fill"
+ ///
+ case letterDSquare = "d.square"
+ ///
+ case letterDSquareFill = "d.square.fill"
+
+ }
+ public enum LetterE: String, SymbolImage {
+ ///
+ case letterECircle = "e.circle"
+ ///
+ case letterECircleFill = "e.circle.fill"
+ ///
+ case letterESquare = "e.square"
+ ///
+ case letterESquareFill = "e.square.fill"
+
+ }
+ public enum LetterF: String, SymbolImage {
+ ///
+ case letterFCircle = "f.circle"
+ ///
+ case letterFCircleFill = "f.circle.fill"
+ ///
+ case letterFCursive = "f.cursive"
+ ///
+ case letterFCursiveCircle = "f.cursive.circle"
+ ///
+ case letterFCursiveCircleFill = "f.cursive.circle.fill"
+ ///
+ case letterFSquare = "f.square"
+ ///
+ case letterFSquareFill = "f.square.fill"
+
+ }
+ public enum LetterG: String, SymbolImage {
+ ///
+ case letterGCircle = "g.circle"
+ ///
+ case letterGCircleFill = "g.circle.fill"
+ ///
+ case letterGSquare = "g.square"
+ ///
+ case letterGSquareFill = "g.square.fill"
+
+ }
+ public enum LetterH: String, SymbolImage {
+ ///
+ case letterHCircle = "h.circle"
+ ///
+ case letterHCircleFill = "h.circle.fill"
+ ///
+ case letterHSquare = "h.square"
+ ///
+ case letterHSquareFill = "h.square.fill"
+ ///
+ case letterHSquareOnSquare = "h.square.on.square"
+ ///
+ case letterHSquareOnSquareFill = "h.square.on.square.fill"
+
+ }
+ public enum LetterI: String, SymbolImage {
+ ///
+ case letterICircle = "i.circle"
+ ///
+ case letterICircleFill = "i.circle.fill"
+ ///
+ case letterISquare = "i.square"
+ ///
+ case letterISquareFill = "i.square.fill"
+
+ }
+ public enum LetterJ: String, SymbolImage {
+ ///
+ case letterJCircle = "j.circle"
+ ///
+ case letterJCircleFill = "j.circle.fill"
+ ///
+ case letterJSquare = "j.square"
+ ///
+ case letterJSquareFill = "j.square.fill"
+ ///
+ case letterJSquareOnSquare = "j.square.on.square"
+ ///
+ case letterJSquareOnSquareFill = "j.square.on.square.fill"
+
+ }
+ public enum LetterK: String, SymbolImage {
+ ///
+ case letterK = "k"
+ ///
+ case letterKCircle = "k.circle"
+ ///
+ case letterKCircleFill = "k.circle.fill"
+ ///
+ case letterKSquare = "k.square"
+ ///
+ case letterKSquareFill = "k.square.fill"
+
+ }
+ public enum LetterL: String, SymbolImage {
+ ///
+ case letterLButtonRoundedbottomHorizontal = "l.button.roundedbottom.horizontal"
+ ///
+ case letterLButtonRoundedbottomHorizontalFill = "l.button.roundedbottom.horizontal.fill"
+ ///
+ case letterLCircle = "l.circle"
+ ///
+ case letterLCircleFill = "l.circle.fill"
+ ///
+ case letterLJoystick = "l.joystick"
+ ///
+ case letterLJoystickFill = "l.joystick.fill"
+ ///
+ case letterLJoystickPressDown = "l.joystick.press.down"
+ ///
+ case letterLJoystickPressDownFill = "l.joystick.press.down.fill"
+ ///
+ case letterLJoystickTiltDown = "l.joystick.tilt.down"
+ ///
+ case letterLJoystickTiltDownFill = "l.joystick.tilt.down.fill"
+ ///
+ case letterLJoystickTiltLeft = "l.joystick.tilt.left"
+ ///
+ case letterLJoystickTiltLeftFill = "l.joystick.tilt.left.fill"
+ ///
+ case letterLJoystickTiltRight = "l.joystick.tilt.right"
+ ///
+ case letterLJoystickTiltRightFill = "l.joystick.tilt.right.fill"
+ ///
+ case letterLJoystickTiltUp = "l.joystick.tilt.up"
+ ///
+ case letterLJoystickTiltUpFill = "l.joystick.tilt.up.fill"
+ ///
+ case letterLSquare = "l.square"
+ ///
+ case letterLSquareFill = "l.square.fill"
+
+ }
+ public enum LetterM: String, SymbolImage {
+ ///
+ case letterMCircle = "m.circle"
+ ///
+ case letterMCircleFill = "m.circle.fill"
+ ///
+ case letterMSquare = "m.square"
+ ///
+ case letterMSquareFill = "m.square.fill"
+
+ }
+ public enum LetterN: String, SymbolImage {
+ ///
+ case letterNCircle = "n.circle"
+ ///
+ case letterNCircleFill = "n.circle.fill"
+ ///
+ case letterNSquare = "n.square"
+ ///
+ case letterNSquareFill = "n.square.fill"
+
+ }
+ public enum LetterO: String, SymbolImage {
+ ///
+ case letterOCircle = "o.circle"
+ ///
+ case letterOCircleFill = "o.circle.fill"
+ ///
+ case letterOSquare = "o.square"
+ ///
+ case letterOSquareFill = "o.square.fill"
+
+ }
+ public enum LetterP: String, SymbolImage {
+ ///
+ case letterPCircle = "p.circle"
+ ///
+ case letterPCircleFill = "p.circle.fill"
+ ///
+ case letterPSquare = "p.square"
+ ///
+ case letterPSquareFill = "p.square.fill"
+
+ }
+ public enum LetterQ: String, SymbolImage {
+ ///
+ case letterQCircle = "q.circle"
+ ///
+ case letterQCircleFill = "q.circle.fill"
+ ///
+ case letterQSquare = "q.square"
+ ///
+ case letterQSquareFill = "q.square.fill"
+
+ }
+ public enum LetterR: String, SymbolImage {
+ ///
+ case letterRButtonRoundedbottomHorizontal = "r.button.roundedbottom.horizontal"
+ ///
+ case letterRButtonRoundedbottomHorizontalFill = "r.button.roundedbottom.horizontal.fill"
+ ///
+ case letterRCircle = "r.circle"
+ ///
+ case letterRCircleFill = "r.circle.fill"
+ ///
+ case letterRJoystick = "r.joystick"
+ ///
+ case letterRJoystickFill = "r.joystick.fill"
+ ///
+ case letterRJoystickPressDown = "r.joystick.press.down"
+ ///
+ case letterRJoystickPressDownFill = "r.joystick.press.down.fill"
+ ///
+ case letterRJoystickTiltDown = "r.joystick.tilt.down"
+ ///
+ case letterRJoystickTiltDownFill = "r.joystick.tilt.down.fill"
+ ///
+ case letterRJoystickTiltLeft = "r.joystick.tilt.left"
+ ///
+ case letterRJoystickTiltLeftFill = "r.joystick.tilt.left.fill"
+ ///
+ case letterRJoystickTiltRight = "r.joystick.tilt.right"
+ ///
+ case letterRJoystickTiltRightFill = "r.joystick.tilt.right.fill"
+ ///
+ case letterRJoystickTiltUp = "r.joystick.tilt.up"
+ ///
+ case letterRJoystickTiltUpFill = "r.joystick.tilt.up.fill"
+ ///
+ case letterRSquare = "r.square"
+ ///
+ case letterRSquareFill = "r.square.fill"
+ ///
+ case letterRSquareOnSquare = "r.square.on.square"
+ ///
+ case letterRSquareOnSquareFill = "r.square.on.square.fill"
+
+ }
+ public enum LetterS: String, SymbolImage {
+ ///
+ case letterSCircle = "s.circle"
+ ///
+ case letterSCircleFill = "s.circle.fill"
+ ///
+ case letterSSquare = "s.square"
+ ///
+ case letterSSquareFill = "s.square.fill"
+
+ }
+ public enum LetterT: String, SymbolImage {
+ ///
+ case letterTCircle = "t.circle"
+ ///
+ case letterTCircleFill = "t.circle.fill"
+ ///
+ case letterTSquare = "t.square"
+ ///
+ case letterTSquareFill = "t.square.fill"
+
+ }
+ public enum LetterU: String, SymbolImage {
+ ///
+ case letterUCircle = "u.circle"
+ ///
+ case letterUCircleFill = "u.circle.fill"
+ ///
+ case letterUSquare = "u.square"
+ ///
+ case letterUSquareFill = "u.square.fill"
+
+ }
+ public enum LetterV: String, SymbolImage {
+ ///
+ case letterVCircle = "v.circle"
+ ///
+ case letterVCircleFill = "v.circle.fill"
+ ///
+ case letterVSquare = "v.square"
+ ///
+ case letterVSquareFill = "v.square.fill"
+
+ }
+ public enum LetterW: String, SymbolImage {
+ ///
+ case letterWCircle = "w.circle"
+ ///
+ case letterWCircleFill = "w.circle.fill"
+ ///
+ case letterWSquare = "w.square"
+ ///
+ case letterWSquareFill = "w.square.fill"
+
+ }
+ public enum LetterX: String, SymbolImage {
+ ///
+ case letterXCircle = "x.circle"
+ ///
+ case letterXCircleFill = "x.circle.fill"
+ ///
+ case letterXSquare = "x.square"
+ ///
+ case letterXSquareFill = "x.square.fill"
+ ///
+ case letterXSquareroot = "x.squareroot"
+
+ }
+ public enum LetterY: String, SymbolImage {
+ ///
+ case letterYCircle = "y.circle"
+ ///
+ case letterYCircleFill = "y.circle.fill"
+ ///
+ case letterYSquare = "y.square"
+ ///
+ case letterYSquareFill = "y.square.fill"
+
+ }
+ public enum LetterZ: String, SymbolImage {
+ ///
+ case letterZCircle = "z.circle"
+ ///
+ case letterZCircleFill = "z.circle.fill"
+ ///
+ case letterZSquare = "z.square"
+ ///
+ case letterZSquareFill = "z.square.fill"
+
+ }
+ public enum Level: String, SymbolImage {
+ ///
+ case level = "level"
+ ///
+ case levelFill = "level.fill"
+
+ }
+ public enum Licenseplate: String, SymbolImage {
+ ///
+ case licenseplate = "licenseplate"
+ ///
+ case licenseplateFill = "licenseplate.fill"
+
+ }
+ public enum Lifepreserver: String, SymbolImage {
+ ///
+ case lifepreserver = "lifepreserver"
+ ///
+ case lifepreserverFill = "lifepreserver.fill"
+
+ }
+ public enum Light: String, SymbolImage {
+ ///
+ case lightBeaconMax = "light.beacon.max"
+ ///
+ case lightBeaconMaxFill = "light.beacon.max.fill"
+ ///
+ case lightBeaconMin = "light.beacon.min"
+ ///
+ case lightBeaconMinFill = "light.beacon.min.fill"
+ ///
+ case lightCylindricalCeiling = "light.cylindrical.ceiling"
+ ///
+ case lightCylindricalCeilingFill = "light.cylindrical.ceiling.fill"
+ ///
+ case lightCylindricalCeilingInverse = "light.cylindrical.ceiling.inverse"
+ ///
+ case lightMax = "light.max"
+ ///
+ case lightMin = "light.min"
+ ///
+ case lightOverheadLeft = "light.overhead.left"
+ ///
+ case lightOverheadLeftFill = "light.overhead.left.fill"
+ ///
+ case lightOverheadRight = "light.overhead.right"
+ ///
+ case lightOverheadRightFill = "light.overhead.right.fill"
+ ///
+ case lightPanel = "light.panel"
+ ///
+ case lightPanelFill = "light.panel.fill"
+ ///
+ case lightRecessed = "light.recessed"
+ ///
+ case lightRecessed3 = "light.recessed.3"
+ ///
+ case lightRecessed3Fill = "light.recessed.3.fill"
+ ///
+ case lightRecessed3Inverse = "light.recessed.3.inverse"
+ ///
+ case lightRecessedFill = "light.recessed.fill"
+ ///
+ case lightRecessedInverse = "light.recessed.inverse"
+ ///
+ case lightRibbon = "light.ribbon"
+ ///
+ case lightRibbonFill = "light.ribbon.fill"
+ ///
+ case lightStrip2 = "light.strip.2"
+ ///
+ case lightStrip2Fill = "light.strip.2.fill"
+
+ }
+ public enum Lightbulb: String, SymbolImage {
+ ///
+ case lightbulb = "lightbulb"
+ ///
+ case lightbulb2 = "lightbulb.2"
+ ///
+ case lightbulb2Fill = "lightbulb.2.fill"
+ ///
+ case lightbulbCircle = "lightbulb.circle"
+ ///
+ case lightbulbCircleFill = "lightbulb.circle.fill"
+ ///
+ case lightbulbFill = "lightbulb.fill"
+ ///
+ case lightbulbLed = "lightbulb.led"
+ ///
+ case lightbulbLedFill = "lightbulb.led.fill"
+ ///
+ case lightbulbLedWide = "lightbulb.led.wide"
+ ///
+ case lightbulbLedWideFill = "lightbulb.led.wide.fill"
+ ///
+ case lightbulbMax = "lightbulb.max"
+ ///
+ case lightbulbMaxFill = "lightbulb.max.fill"
+ ///
+ case lightbulbMin = "lightbulb.min"
+ ///
+ case lightbulbMinBadgeExclamationmark = "lightbulb.min.badge.exclamationmark"
+ ///
+ case lightbulbMinBadgeExclamationmarkFill = "lightbulb.min.badge.exclamationmark.fill"
+ ///
+ case lightbulbMinFill = "lightbulb.min.fill"
+ ///
+ case lightbulbSlash = "lightbulb.slash"
+ ///
+ case lightbulbSlashFill = "lightbulb.slash.fill"
+
+ }
+ public enum Lightrail: String, SymbolImage {
+ ///
+ case lightrail = "lightrail"
+ ///
+ case lightrailFill = "lightrail.fill"
+
+ }
+ public enum Lightspectrum: String, SymbolImage {
+ ///
+ case lightspectrumHorizontal = "lightspectrum.horizontal"
+
+ }
+ public enum Lightswitch: String, SymbolImage {
+ ///
+ case lightswitchOff = "lightswitch.off"
+ ///
+ case lightswitchOffFill = "lightswitch.off.fill"
+ ///
+ case lightswitchOffSquare = "lightswitch.off.square"
+ ///
+ case lightswitchOffSquareFill = "lightswitch.off.square.fill"
+ ///
+ case lightswitchOn = "lightswitch.on"
+ ///
+ case lightswitchOnFill = "lightswitch.on.fill"
+ ///
+ case lightswitchOnSquare = "lightswitch.on.square"
+ ///
+ case lightswitchOnSquareFill = "lightswitch.on.square.fill"
+
+ }
+ public enum Line: String, SymbolImage {
+ ///
+ case line2HorizontalDecreaseCircle = "line.2.horizontal.decrease.circle"
+ ///
+ case line2HorizontalDecreaseCircleFill = "line.2.horizontal.decrease.circle.fill"
+ ///
+ case line3CrossedSwirlCircle = "line.3.crossed.swirl.circle"
+ ///
+ case line3CrossedSwirlCircleFill = "line.3.crossed.swirl.circle.fill"
+ ///
+ case line3Horizontal = "line.3.horizontal"
+ ///
+ case line3HorizontalButtonAngledtopVerticalRight = "line.3.horizontal.button.angledtop.vertical.right"
+ ///
+ case line3HorizontalButtonAngledtopVerticalRightFill = "line.3.horizontal.button.angledtop.vertical.right.fill"
+ ///
+ case line3HorizontalCircle = "line.3.horizontal.circle"
+ ///
+ case line3HorizontalCircleFill = "line.3.horizontal.circle.fill"
+ ///
+ case line3HorizontalDecrease = "line.3.horizontal.decrease"
+ ///
+ case line3HorizontalDecreaseCircle = "line.3.horizontal.decrease.circle"
+ ///
+ case line3HorizontalDecreaseCircleFill = "line.3.horizontal.decrease.circle.fill"
+ ///
+ case lineDiagonal = "line.diagonal"
+ ///
+ case lineDiagonalArrow = "line.diagonal.arrow"
+ ///
+ case lineHorizontalStarFillLineHorizontal = "line.horizontal.star.fill.line.horizontal"
+
+ }
+ public enum Lines: String, SymbolImage {
+ ///
+ case linesMeasurementHorizontal = "lines.measurement.horizontal"
+ ///
+ case linesMeasurementVertical = "lines.measurement.vertical"
+
+ }
+ public enum Lineweight: String, SymbolImage {
+ ///
+ case lineweight = "lineweight"
+
+ }
+ public enum Link: String, SymbolImage {
+ ///
+ case link = "link"
+ ///
+ case linkBadgePlus = "link.badge.plus"
+ ///
+ case linkCircle = "link.circle"
+ ///
+ case linkCircleFill = "link.circle.fill"
+ ///
+ case linkIcloud = "link.icloud"
+ ///
+ case linkIcloudFill = "link.icloud.fill"
+
+ }
+ public enum Lirasign: String, SymbolImage {
+ ///
+ case lirasign = "lirasign"
+ ///
+ case lirasignCircle = "lirasign.circle"
+ ///
+ case lirasignCircleFill = "lirasign.circle.fill"
+ ///
+ case lirasignSquare = "lirasign.square"
+ ///
+ case lirasignSquareFill = "lirasign.square.fill"
+
+ }
+ public enum List: String, SymbolImage {
+ ///
+ case listAndFilm = "list.and.film"
+ ///
+ case listBullet = "list.bullet"
+ ///
+ case listBulletBelowRectangle = "list.bullet.below.rectangle"
+ ///
+ case listBulletCircle = "list.bullet.circle"
+ ///
+ case listBulletCircleFill = "list.bullet.circle.fill"
+ ///
+ case listBulletClipboard = "list.bullet.clipboard"
+ ///
+ case listBulletClipboardFill = "list.bullet.clipboard.fill"
+ ///
+ case listBulletIndent = "list.bullet.indent"
+ ///
+ case listBulletRectangle = "list.bullet.rectangle"
+ ///
+ case listBulletRectangleFill = "list.bullet.rectangle.fill"
+ ///
+ case listBulletRectanglePortrait = "list.bullet.rectangle.portrait"
+ ///
+ case listBulletRectanglePortraitFill = "list.bullet.rectangle.portrait.fill"
+ ///
+ case listClipboard = "list.clipboard"
+ ///
+ case listClipboardFill = "list.clipboard.fill"
+ ///
+ case listDash = "list.dash"
+ ///
+ case listDashHeaderRectangle = "list.dash.header.rectangle"
+ ///
+ case listNumber = "list.number"
+ ///
+ case listStar = "list.star"
+ ///
+ case listTriangle = "list.triangle"
+
+ }
+ public enum Livephoto: String, SymbolImage {
+ ///
+ case livephoto = "livephoto"
+ ///
+ case livephotoBadgeAutomatic = "livephoto.badge.automatic"
+ ///
+ case livephotoPlay = "livephoto.play"
+ ///
+ case livephotoSlash = "livephoto.slash"
+
+ }
+ public enum Lizard: String, SymbolImage {
+ ///
+ case lizard = "lizard"
+ ///
+ case lizardCircle = "lizard.circle"
+ ///
+ case lizardCircleFill = "lizard.circle.fill"
+ ///
+ case lizardFill = "lizard.fill"
+
+ }
+ public enum Lm: String, SymbolImage {
+ ///
+ case lmButtonHorizontal = "lm.button.horizontal"
+ ///
+ case lmButtonHorizontalFill = "lm.button.horizontal.fill"
+
+ }
+ public enum Location: String, SymbolImage {
+ ///
+ case location = "location"
+ ///
+ case locationCircle = "location.circle"
+ ///
+ case locationCircleFill = "location.circle.fill"
+ ///
+ case locationFill = "location.fill"
+ ///
+ case locationFillViewfinder = "location.fill.viewfinder"
+ ///
+ case locationMagnifyingglass = "location.magnifyingglass"
+ ///
+ case locationNorth = "location.north"
+ ///
+ case locationNorthCircle = "location.north.circle"
+ ///
+ case locationNorthCircleFill = "location.north.circle.fill"
+ ///
+ case locationNorthFill = "location.north.fill"
+ ///
+ case locationNorthLine = "location.north.line"
+ ///
+ case locationNorthLineFill = "location.north.line.fill"
+ ///
+ case locationSlash = "location.slash"
+ ///
+ case locationSlashCircle = "location.slash.circle"
+ ///
+ case locationSlashCircleFill = "location.slash.circle.fill"
+ ///
+ case locationSlashFill = "location.slash.fill"
+ ///
+ case locationSquare = "location.square"
+ ///
+ case locationSquareFill = "location.square.fill"
+ ///
+ case locationViewfinder = "location.viewfinder"
+
+ }
+ public enum Lock: String, SymbolImage {
+ ///
+ case lock = "lock"
+ ///
+ case lockAppDashed = "lock.app.dashed"
+ ///
+ case lockApplewatch = "lock.applewatch"
+ ///
+ case lockBadgeClock = "lock.badge.clock"
+ ///
+ case lockBadgeClockFill = "lock.badge.clock.fill"
+ ///
+ case lockCircle = "lock.circle"
+ ///
+ case lockCircleDotted = "lock.circle.dotted"
+ ///
+ case lockCircleFill = "lock.circle.fill"
+ ///
+ case lockDesktopcomputer = "lock.desktopcomputer"
+ ///
+ case lockDisplay = "lock.display"
+ ///
+ case lockDoc = "lock.doc"
+ ///
+ case lockDocFill = "lock.doc.fill"
+ ///
+ case lockFill = "lock.fill"
+ ///
+ case lockIcloud = "lock.icloud"
+ ///
+ case lockIcloudFill = "lock.icloud.fill"
+ ///
+ case lockIpad = "lock.ipad"
+ ///
+ case lockIphone = "lock.iphone"
+ ///
+ case lockLaptopcomputer = "lock.laptopcomputer"
+ ///
+ case lockOpen = "lock.open"
+ ///
+ case lockOpenApplewatch = "lock.open.applewatch"
+ ///
+ case lockOpenDesktopcomputer = "lock.open.desktopcomputer"
+ ///
+ case lockOpenDisplay = "lock.open.display"
+ ///
+ case lockOpenFill = "lock.open.fill"
+ ///
+ case lockOpenIpad = "lock.open.ipad"
+ ///
+ case lockOpenIphone = "lock.open.iphone"
+ ///
+ case lockOpenLaptopcomputer = "lock.open.laptopcomputer"
+ ///
+ case lockOpenRotation = "lock.open.rotation"
+ ///
+ case lockOpenTrianglebadgeExclamationmark = "lock.open.trianglebadge.exclamationmark"
+ ///
+ case lockOpenTrianglebadgeExclamationmarkFill = "lock.open.trianglebadge.exclamationmark.fill"
+ ///
+ case lockRectangle = "lock.rectangle"
+ ///
+ case lockRectangleFill = "lock.rectangle.fill"
+ ///
+ case lockRectangleOnRectangle = "lock.rectangle.on.rectangle"
+ ///
+ case lockRectangleOnRectangleFill = "lock.rectangle.on.rectangle.fill"
+ ///
+ case lockRectangleStack = "lock.rectangle.stack"
+ ///
+ case lockRectangleStackFill = "lock.rectangle.stack.fill"
+ ///
+ case lockRotation = "lock.rotation"
+ ///
+ case lockShield = "lock.shield"
+ ///
+ case lockShieldFill = "lock.shield.fill"
+ ///
+ case lockSlash = "lock.slash"
+ ///
+ case lockSlashFill = "lock.slash.fill"
+ ///
+ case lockSquare = "lock.square"
+ ///
+ case lockSquareFill = "lock.square.fill"
+ ///
+ case lockSquareStack = "lock.square.stack"
+ ///
+ case lockSquareStackFill = "lock.square.stack.fill"
+ ///
+ case lockTrianglebadgeExclamationmark = "lock.trianglebadge.exclamationmark"
+ ///
+ case lockTrianglebadgeExclamationmarkFill = "lock.trianglebadge.exclamationmark.fill"
+
+ }
+ public enum Loupe: String, SymbolImage {
+ ///
+ case loupe = "loupe"
+
+ }
+ public enum Lsb: String, SymbolImage {
+ ///
+ case lsbButtonAngledbottomHorizontalLeft = "lsb.button.angledbottom.horizontal.left"
+ ///
+ case lsbButtonAngledbottomHorizontalLeftFill = "lsb.button.angledbottom.horizontal.left.fill"
+
+ }
+ public enum Lt: String, SymbolImage {
+ ///
+ case ltButtonRoundedtopHorizontal = "lt.button.roundedtop.horizontal"
+ ///
+ case ltButtonRoundedtopHorizontalFill = "lt.button.roundedtop.horizontal.fill"
+ ///
+ case ltCircle = "lt.circle"
+ ///
+ case ltCircleFill = "lt.circle.fill"
+
+ }
+ public enum Lungs: String, SymbolImage {
+ ///
+ case lungs = "lungs"
+ ///
+ case lungsFill = "lungs.fill"
+
+ }
+ public enum M1: String, SymbolImage {
+ ///
+ case m1ButtonHorizontal = "m1.button.horizontal"
+ ///
+ case m1ButtonHorizontalFill = "m1.button.horizontal.fill"
+
+ }
+ public enum M2: String, SymbolImage {
+ ///
+ case m2ButtonHorizontal = "m2.button.horizontal"
+ ///
+ case m2ButtonHorizontalFill = "m2.button.horizontal.fill"
+
+ }
+ public enum M3: String, SymbolImage {
+ ///
+ case m3ButtonHorizontal = "m3.button.horizontal"
+ ///
+ case m3ButtonHorizontalFill = "m3.button.horizontal.fill"
+
+ }
+ public enum M4: String, SymbolImage {
+ ///
+ case m4ButtonHorizontal = "m4.button.horizontal"
+ ///
+ case m4ButtonHorizontalFill = "m4.button.horizontal.fill"
+
+ }
+ public enum Macbook: String, SymbolImage {
+ ///
+ case macbook = "macbook"
+ ///
+ case macbookAndIpad = "macbook.and.ipad"
+ ///
+ case macbookAndIphone = "macbook.and.iphone"
+ ///
+ case macbookAndVisionpro = "macbook.and.visionpro"
+ ///
+ case macbookGen1 = "macbook.gen1"
+ ///
+ case macbookGen2 = "macbook.gen2"
+
+ }
+ public enum Macmini: String, SymbolImage {
+ ///
+ case macmini = "macmini"
+ ///
+ case macminiFill = "macmini.fill"
+
+ }
+ public enum Macpro: String, SymbolImage {
+ ///
+ case macproGen1 = "macpro.gen1"
+ ///
+ case macproGen1Fill = "macpro.gen1.fill"
+ ///
+ case macproGen2 = "macpro.gen2"
+ ///
+ case macproGen2Fill = "macpro.gen2.fill"
+ ///
+ case macproGen3 = "macpro.gen3"
+ ///
+ case macproGen3Fill = "macpro.gen3.fill"
+ ///
+ case macproGen3Server = "macpro.gen3.server"
+
+ }
+ public enum Macstudio: String, SymbolImage {
+ ///
+ case macstudio = "macstudio"
+ ///
+ case macstudioFill = "macstudio.fill"
+
+ }
+ public enum Macwindow: String, SymbolImage {
+ ///
+ case macwindow = "macwindow"
+ ///
+ case macwindowAndCursorarrow = "macwindow.and.cursorarrow"
+ ///
+ case macwindowBadgePlus = "macwindow.badge.plus"
+ ///
+ case macwindowOnRectangle = "macwindow.on.rectangle"
+
+ }
+ public enum Magazine: String, SymbolImage {
+ ///
+ case magazine = "magazine"
+ ///
+ case magazineFill = "magazine.fill"
+
+ }
+ public enum Magicmouse: String, SymbolImage {
+ ///
+ case magicmouse = "magicmouse"
+ ///
+ case magicmouseFill = "magicmouse.fill"
+
+ }
+ public enum Magnifyingglass: String, SymbolImage {
+ ///
+ case magnifyingglass = "magnifyingglass"
+ ///
+ case magnifyingglassCircle = "magnifyingglass.circle"
+ ///
+ case magnifyingglassCircleFill = "magnifyingglass.circle.fill"
+
+ }
+ public enum Magsafe: String, SymbolImage {
+ ///
+ case magsafeBatterypack = "magsafe.batterypack"
+ ///
+ case magsafeBatterypackFill = "magsafe.batterypack.fill"
+
+ }
+ public enum Mail: String, SymbolImage {
+ ///
+ case mail = "mail"
+ ///
+ case mailAndTextMagnifyingglass = "mail.and.text.magnifyingglass"
+ ///
+ case mailFill = "mail.fill"
+ ///
+ case mailStack = "mail.stack"
+ ///
+ case mailStackFill = "mail.stack.fill"
+
+ }
+ public enum Manatsign: String, SymbolImage {
+ ///
+ case manatsign = "manatsign"
+ ///
+ case manatsignCircle = "manatsign.circle"
+ ///
+ case manatsignCircleFill = "manatsign.circle.fill"
+ ///
+ case manatsignSquare = "manatsign.square"
+ ///
+ case manatsignSquareFill = "manatsign.square.fill"
+
+ }
+ public enum Map: String, SymbolImage {
+ ///
+ case map = "map"
+ ///
+ case mapCircle = "map.circle"
+ ///
+ case mapCircleFill = "map.circle.fill"
+ ///
+ case mapFill = "map.fill"
+
+ }
+ public enum Mappin: String, SymbolImage {
+ ///
+ case mappin = "mappin"
+ ///
+ case mappinAndEllipse = "mappin.and.ellipse"
+ ///
+ case mappinAndEllipseCircle = "mappin.and.ellipse.circle"
+ ///
+ case mappinAndEllipseCircleFill = "mappin.and.ellipse.circle.fill"
+ ///
+ case mappinCircle = "mappin.circle"
+ ///
+ case mappinCircleFill = "mappin.circle.fill"
+ ///
+ case mappinSlash = "mappin.slash"
+ ///
+ case mappinSlashCircle = "mappin.slash.circle"
+ ///
+ case mappinSlashCircleFill = "mappin.slash.circle.fill"
+ ///
+ case mappinSquare = "mappin.square"
+ ///
+ case mappinSquareFill = "mappin.square.fill"
+
+ }
+ public enum Medal: String, SymbolImage {
+ ///
+ case medal = "medal"
+ ///
+ case medalFill = "medal.fill"
+
+ }
+ public enum Mediastick: String, SymbolImage {
+ ///
+ case mediastick = "mediastick"
+
+ }
+ public enum Medical: String, SymbolImage {
+ ///
+ case medicalThermometer = "medical.thermometer"
+ ///
+ case medicalThermometerFill = "medical.thermometer.fill"
+
+ }
+ public enum Megaphone: String, SymbolImage {
+ ///
+ case megaphone = "megaphone"
+ ///
+ case megaphoneFill = "megaphone.fill"
+
+ }
+ public enum Memories: String, SymbolImage {
+ ///
+ case memories = "memories"
+ ///
+ case memoriesBadgeMinus = "memories.badge.minus"
+ ///
+ case memoriesBadgePlus = "memories.badge.plus"
+
+ }
+ public enum Memorychip: String, SymbolImage {
+ ///
+ case memorychip = "memorychip"
+ ///
+ case memorychipFill = "memorychip.fill"
+
+ }
+ public enum Menubar: String, SymbolImage {
+ ///
+ case menubarArrowDownRectangle = "menubar.arrow.down.rectangle"
+ ///
+ case menubarArrowUpRectangle = "menubar.arrow.up.rectangle"
+ ///
+ case menubarDockRectangle = "menubar.dock.rectangle"
+ ///
+ case menubarDockRectangleBadgeRecord = "menubar.dock.rectangle.badge.record"
+ ///
+ case menubarRectangle = "menubar.rectangle"
+
+ }
+ public enum Menucard: String, SymbolImage {
+ ///
+ case menucard = "menucard"
+ ///
+ case menucardFill = "menucard.fill"
+
+ }
+ public enum Message: String, SymbolImage {
+ ///
+ case message = "message"
+ ///
+ case messageBadge = "message.badge"
+ ///
+ case messageBadgeCircle = "message.badge.circle"
+ ///
+ case messageBadgeCircleFill = "message.badge.circle.fill"
+ ///
+ case messageBadgeFill = "message.badge.fill"
+ ///
+ case messageBadgeFilledFill = "message.badge.filled.fill"
+ ///
+ case messageBadgeWaveform = "message.badge.waveform"
+ ///
+ case messageBadgeWaveformFill = "message.badge.waveform.fill"
+ ///
+ case messageCircle = "message.circle"
+ ///
+ case messageCircleFill = "message.circle.fill"
+ ///
+ case messageFill = "message.fill"
+
+ }
+ public enum Metronome: String, SymbolImage {
+ ///
+ case metronome = "metronome"
+ ///
+ case metronomeFill = "metronome.fill"
+
+ }
+ public enum Mic: String, SymbolImage {
+ ///
+ case mic = "mic"
+ ///
+ case micAndSignalMeter = "mic.and.signal.meter"
+ ///
+ case micAndSignalMeterFill = "mic.and.signal.meter.fill"
+ ///
+ case micBadgePlus = "mic.badge.plus"
+ ///
+ case micBadgeXmark = "mic.badge.xmark"
+ ///
+ case micCircle = "mic.circle"
+ ///
+ case micCircleFill = "mic.circle.fill"
+ ///
+ case micFill = "mic.fill"
+ ///
+ case micFillBadgePlus = "mic.fill.badge.plus"
+ ///
+ case micFillBadgeXmark = "mic.fill.badge.xmark"
+ ///
+ case micSlash = "mic.slash"
+ ///
+ case micSlashCircle = "mic.slash.circle"
+ ///
+ case micSlashCircleFill = "mic.slash.circle.fill"
+ ///
+ case micSlashFill = "mic.slash.fill"
+ ///
+ case micSquare = "mic.square"
+ ///
+ case micSquareFill = "mic.square.fill"
+
+ }
+ public enum Microbe: String, SymbolImage {
+ ///
+ case microbe = "microbe"
+ ///
+ case microbeCircle = "microbe.circle"
+ ///
+ case microbeCircleFill = "microbe.circle.fill"
+ ///
+ case microbeFill = "microbe.fill"
+
+ }
+ public enum Microwave: String, SymbolImage {
+ ///
+ case microwave = "microwave"
+ ///
+ case microwaveFill = "microwave.fill"
+
+ }
+ public enum Millsign: String, SymbolImage {
+ ///
+ case millsign = "millsign"
+ ///
+ case millsignCircle = "millsign.circle"
+ ///
+ case millsignCircleFill = "millsign.circle.fill"
+ ///
+ case millsignSquare = "millsign.square"
+ ///
+ case millsignSquareFill = "millsign.square.fill"
+
+ }
+ public enum Minus: String, SymbolImage {
+ ///
+ case minus = "minus"
+ ///
+ case minusCircle = "minus.circle"
+ ///
+ case minusCircleFill = "minus.circle.fill"
+ ///
+ case minusDiamond = "minus.diamond"
+ ///
+ case minusDiamondFill = "minus.diamond.fill"
+ ///
+ case minusForwardslashPlus = "minus.forwardslash.plus"
+ ///
+ case minusMagnifyingglass = "minus.magnifyingglass"
+ ///
+ case minusPlusAndFluidBatteryblock = "minus.plus.and.fluid.batteryblock"
+ ///
+ case minusPlusBatteryblock = "minus.plus.batteryblock"
+ ///
+ case minusPlusBatteryblockExclamationmark = "minus.plus.batteryblock.exclamationmark"
+ ///
+ case minusPlusBatteryblockExclamationmarkFill = "minus.plus.batteryblock.exclamationmark.fill"
+ ///
+ case minusPlusBatteryblockFill = "minus.plus.batteryblock.fill"
+ ///
+ case minusPlusBatteryblockSlash = "minus.plus.batteryblock.slash"
+ ///
+ case minusPlusBatteryblockSlashFill = "minus.plus.batteryblock.slash.fill"
+ ///
+ case minusPlusBatteryblockStack = "minus.plus.batteryblock.stack"
+ ///
+ case minusPlusBatteryblockStackExclamationmark = "minus.plus.batteryblock.stack.exclamationmark"
+ ///
+ case minusPlusBatteryblockStackExclamationmarkFill = "minus.plus.batteryblock.stack.exclamationmark.fill"
+ ///
+ case minusPlusBatteryblockStackFill = "minus.plus.batteryblock.stack.fill"
+ ///
+ case minusRectangle = "minus.rectangle"
+ ///
+ case minusRectangleFill = "minus.rectangle.fill"
+ ///
+ case minusRectanglePortrait = "minus.rectangle.portrait"
+ ///
+ case minusRectanglePortraitFill = "minus.rectangle.portrait.fill"
+ ///
+ case minusSquare = "minus.square"
+ ///
+ case minusSquareFill = "minus.square.fill"
+
+ }
+ public enum Mirror: String, SymbolImage {
+ ///
+ case mirrorSideLeft = "mirror.side.left"
+ ///
+ case mirrorSideLeftAndArrowTurnDownRight = "mirror.side.left.and.arrow.turn.down.right"
+ ///
+ case mirrorSideLeftAndHeatWaves = "mirror.side.left.and.heat.waves"
+ ///
+ case mirrorSideRight = "mirror.side.right"
+ ///
+ case mirrorSideRightAndArrowTurnDownLeft = "mirror.side.right.and.arrow.turn.down.left"
+ ///
+ case mirrorSideRightAndHeatWaves = "mirror.side.right.and.heat.waves"
+
+ }
+ public enum Moon: String, SymbolImage {
+ ///
+ case moon = "moon"
+ ///
+ case moonCircle = "moon.circle"
+ ///
+ case moonCircleFill = "moon.circle.fill"
+ ///
+ case moonDust = "moon.dust"
+ ///
+ case moonDustCircle = "moon.dust.circle"
+ ///
+ case moonDustCircleFill = "moon.dust.circle.fill"
+ ///
+ case moonDustFill = "moon.dust.fill"
+ ///
+ case moonFill = "moon.fill"
+ ///
+ case moonHaze = "moon.haze"
+ ///
+ case moonHazeCircle = "moon.haze.circle"
+ ///
+ case moonHazeCircleFill = "moon.haze.circle.fill"
+ ///
+ case moonHazeFill = "moon.haze.fill"
+ ///
+ case moonStars = "moon.stars"
+ ///
+ case moonStarsCircle = "moon.stars.circle"
+ ///
+ case moonStarsCircleFill = "moon.stars.circle.fill"
+ ///
+ case moonStarsFill = "moon.stars.fill"
+ ///
+ case moonZzz = "moon.zzz"
+ ///
+ case moonZzzFill = "moon.zzz.fill"
+
+ }
+ public enum Moonphase: String, SymbolImage {
+ ///
+ case moonphaseFirstQuarter = "moonphase.first.quarter"
+ ///
+ case moonphaseFirstQuarterInverse = "moonphase.first.quarter.inverse"
+ ///
+ case moonphaseFullMoon = "moonphase.full.moon"
+ ///
+ case moonphaseFullMoonInverse = "moonphase.full.moon.inverse"
+ ///
+ case moonphaseLastQuarter = "moonphase.last.quarter"
+ ///
+ case moonphaseLastQuarterInverse = "moonphase.last.quarter.inverse"
+ ///
+ case moonphaseNewMoon = "moonphase.new.moon"
+ ///
+ case moonphaseNewMoonInverse = "moonphase.new.moon.inverse"
+ ///
+ case moonphaseWaningCrescent = "moonphase.waning.crescent"
+ ///
+ case moonphaseWaningCrescentInverse = "moonphase.waning.crescent.inverse"
+ ///
+ case moonphaseWaningGibbous = "moonphase.waning.gibbous"
+ ///
+ case moonphaseWaningGibbousInverse = "moonphase.waning.gibbous.inverse"
+ ///
+ case moonphaseWaxingCrescent = "moonphase.waxing.crescent"
+ ///
+ case moonphaseWaxingCrescentInverse = "moonphase.waxing.crescent.inverse"
+ ///
+ case moonphaseWaxingGibbous = "moonphase.waxing.gibbous"
+ ///
+ case moonphaseWaxingGibbousInverse = "moonphase.waxing.gibbous.inverse"
+
+ }
+ public enum Moonrise: String, SymbolImage {
+ ///
+ case moonrise = "moonrise"
+ ///
+ case moonriseCircle = "moonrise.circle"
+ ///
+ case moonriseCircleFill = "moonrise.circle.fill"
+ ///
+ case moonriseFill = "moonrise.fill"
+
+ }
+ public enum Moonset: String, SymbolImage {
+ ///
+ case moonset = "moonset"
+ ///
+ case moonsetCircle = "moonset.circle"
+ ///
+ case moonsetCircleFill = "moonset.circle.fill"
+ ///
+ case moonsetFill = "moonset.fill"
+
+ }
+ public enum Mosaic: String, SymbolImage {
+ ///
+ case mosaic = "mosaic"
+ ///
+ case mosaicFill = "mosaic.fill"
+
+ }
+ public enum Mount: String, SymbolImage {
+ ///
+ case mount = "mount"
+ ///
+ case mountFill = "mount.fill"
+
+ }
+ public enum Mountain: String, SymbolImage {
+ ///
+ case mountain2 = "mountain.2"
+ ///
+ case mountain2Circle = "mountain.2.circle"
+ ///
+ case mountain2CircleFill = "mountain.2.circle.fill"
+ ///
+ case mountain2Fill = "mountain.2.fill"
+
+ }
+ public enum Mouth: String, SymbolImage {
+ ///
+ case mouth = "mouth"
+ ///
+ case mouthFill = "mouth.fill"
+
+ }
+ public enum Move: String, SymbolImage {
+ ///
+ case move3d = "move.3d"
+
+ }
+ public enum Movieclapper: String, SymbolImage {
+ ///
+ case movieclapper = "movieclapper"
+ ///
+ case movieclapperFill = "movieclapper.fill"
+
+ }
+ public enum Mph: String, SymbolImage {
+ ///
+ case mph = "mph"
+ ///
+ case mphCircle = "mph.circle"
+ ///
+ case mphCircleFill = "mph.circle.fill"
+
+ }
+ public enum Mug: String, SymbolImage {
+ ///
+ case mug = "mug"
+ ///
+ case mugFill = "mug.fill"
+
+ }
+ public enum Multiply: String, SymbolImage {
+ ///
+ case multiply = "multiply"
+ ///
+ case multiplyCircle = "multiply.circle"
+ ///
+ case multiplyCircleFill = "multiply.circle.fill"
+ ///
+ case multiplySquare = "multiply.square"
+ ///
+ case multiplySquareFill = "multiply.square.fill"
+
+ }
+ public enum Music: String, SymbolImage {
+ ///
+ case musicMic = "music.mic"
+ ///
+ case musicMicCircle = "music.mic.circle"
+ ///
+ case musicMicCircleFill = "music.mic.circle.fill"
+ ///
+ case musicNote = "music.note"
+ ///
+ case musicNoteHouse = "music.note.house"
+ ///
+ case musicNoteHouseFill = "music.note.house.fill"
+ ///
+ case musicNoteList = "music.note.list"
+ ///
+ case musicNoteTv = "music.note.tv"
+ ///
+ case musicNoteTvFill = "music.note.tv.fill"
+ ///
+ case musicQuarternote3 = "music.quarternote.3"
+
+ }
+ public enum Mustache: String, SymbolImage {
+ ///
+ case mustache = "mustache"
+ ///
+ case mustacheFill = "mustache.fill"
+
+ }
+ public enum Nairasign: String, SymbolImage {
+ ///
+ case nairasign = "nairasign"
+ ///
+ case nairasignCircle = "nairasign.circle"
+ ///
+ case nairasignCircleFill = "nairasign.circle.fill"
+ ///
+ case nairasignSquare = "nairasign.square"
+ ///
+ case nairasignSquareFill = "nairasign.square.fill"
+
+ }
+ public enum Network: String, SymbolImage {
+ ///
+ case network = "network"
+ ///
+ case networkBadgeShieldHalfFilled = "network.badge.shield.half.filled"
+ ///
+ case networkSlash = "network.slash"
+
+ }
+ public enum Newspaper: String, SymbolImage {
+ ///
+ case newspaper = "newspaper"
+ ///
+ case newspaperCircle = "newspaper.circle"
+ ///
+ case newspaperCircleFill = "newspaper.circle.fill"
+ ///
+ case newspaperFill = "newspaper.fill"
+
+ }
+ public enum Norwegiankronesign: String, SymbolImage {
+ ///
+ case norwegiankronesign = "norwegiankronesign"
+ ///
+ case norwegiankronesignCircle = "norwegiankronesign.circle"
+ ///
+ case norwegiankronesignCircleFill = "norwegiankronesign.circle.fill"
+ ///
+ case norwegiankronesignSquare = "norwegiankronesign.square"
+ ///
+ case norwegiankronesignSquareFill = "norwegiankronesign.square.fill"
+
+ }
+ public enum Nose: String, SymbolImage {
+ ///
+ case nose = "nose"
+ ///
+ case noseFill = "nose.fill"
+
+ }
+ public enum Nosign: String, SymbolImage {
+ ///
+ case nosign = "nosign"
+ ///
+ case nosignApp = "nosign.app"
+ ///
+ case nosignAppFill = "nosign.app.fill"
+
+ }
+ public enum Note: String, SymbolImage {
+ ///
+ case note = "note"
+ ///
+ case noteText = "note.text"
+ ///
+ case noteTextBadgePlus = "note.text.badge.plus"
+
+ }
+ public enum Number: String, SymbolImage {
+ ///
+ case number = "number"
+ ///
+ case numberCircle = "number.circle"
+ ///
+ case numberCircleFill = "number.circle.fill"
+ ///
+ case numberSquare = "number.square"
+ ///
+ case numberSquareFill = "number.square.fill"
+
+ }
+ public enum Number0: String, SymbolImage {
+ ///
+ case number0Circle = "0.circle"
+ ///
+ case number0CircleFill = "0.circle.fill"
+ ///
+ case number0Square = "0.square"
+ ///
+ case number0SquareFill = "0.square.fill"
+
+ }
+ public enum Number00: String, SymbolImage {
+ ///
+ case number00Circle = "00.circle"
+ ///
+ case number00CircleFill = "00.circle.fill"
+ ///
+ case number00Square = "00.square"
+ ///
+ case number00SquareFill = "00.square.fill"
+
+ }
+ public enum Number01: String, SymbolImage {
+ ///
+ case number01Circle = "01.circle"
+ ///
+ case number01CircleFill = "01.circle.fill"
+ ///
+ case number01Square = "01.square"
+ ///
+ case number01SquareFill = "01.square.fill"
+
+ }
+ public enum Number02: String, SymbolImage {
+ ///
+ case number02Circle = "02.circle"
+ ///
+ case number02CircleFill = "02.circle.fill"
+ ///
+ case number02Square = "02.square"
+ ///
+ case number02SquareFill = "02.square.fill"
+
+ }
+ public enum Number03: String, SymbolImage {
+ ///
+ case number03Circle = "03.circle"
+ ///
+ case number03CircleFill = "03.circle.fill"
+ ///
+ case number03Square = "03.square"
+ ///
+ case number03SquareFill = "03.square.fill"
+
+ }
+ public enum Number04: String, SymbolImage {
+ ///
+ case number04Circle = "04.circle"
+ ///
+ case number04CircleFill = "04.circle.fill"
+ ///
+ case number04Square = "04.square"
+ ///
+ case number04SquareFill = "04.square.fill"
+
+ }
+ public enum Number05: String, SymbolImage {
+ ///
+ case number05Circle = "05.circle"
+ ///
+ case number05CircleFill = "05.circle.fill"
+ ///
+ case number05Square = "05.square"
+ ///
+ case number05SquareFill = "05.square.fill"
+
+ }
+ public enum Number06: String, SymbolImage {
+ ///
+ case number06Circle = "06.circle"
+ ///
+ case number06CircleFill = "06.circle.fill"
+ ///
+ case number06Square = "06.square"
+ ///
+ case number06SquareFill = "06.square.fill"
+
+ }
+ public enum Number07: String, SymbolImage {
+ ///
+ case number07Circle = "07.circle"
+ ///
+ case number07CircleFill = "07.circle.fill"
+ ///
+ case number07Square = "07.square"
+ ///
+ case number07SquareFill = "07.square.fill"
+
+ }
+ public enum Number08: String, SymbolImage {
+ ///
+ case number08Circle = "08.circle"
+ ///
+ case number08CircleFill = "08.circle.fill"
+ ///
+ case number08Square = "08.square"
+ ///
+ case number08SquareFill = "08.square.fill"
+
+ }
+ public enum Number09: String, SymbolImage {
+ ///
+ case number09Circle = "09.circle"
+ ///
+ case number09CircleFill = "09.circle.fill"
+ ///
+ case number09Square = "09.square"
+ ///
+ case number09SquareFill = "09.square.fill"
+
+ }
+ public enum Number1: String, SymbolImage {
+ ///
+ case number1Brakesignal = "1.brakesignal"
+ ///
+ case number1Circle = "1.circle"
+ ///
+ case number1CircleFill = "1.circle.fill"
+ ///
+ case number1Lane = "1.lane"
+ ///
+ case number1Magnifyingglass = "1.magnifyingglass"
+ ///
+ case number1Square = "1.square"
+ ///
+ case number1SquareFill = "1.square.fill"
+
+ }
+ public enum Number10: String, SymbolImage {
+ ///
+ case number10Circle = "10.circle"
+ ///
+ case number10CircleFill = "10.circle.fill"
+ ///
+ case number10Lane = "10.lane"
+ ///
+ case number10Square = "10.square"
+ ///
+ case number10SquareFill = "10.square.fill"
+
+ }
+ public enum Number11: String, SymbolImage {
+ ///
+ case number11Circle = "11.circle"
+ ///
+ case number11CircleFill = "11.circle.fill"
+ ///
+ case number11Lane = "11.lane"
+ ///
+ case number11Square = "11.square"
+ ///
+ case number11SquareFill = "11.square.fill"
+
+ }
+ public enum Number12: String, SymbolImage {
+ ///
+ case number12Circle = "12.circle"
+ ///
+ case number12CircleFill = "12.circle.fill"
+ ///
+ case number12Lane = "12.lane"
+ ///
+ case number12Square = "12.square"
+ ///
+ case number12SquareFill = "12.square.fill"
+
+ }
+ public enum Number123: String, SymbolImage {
+ ///
+ case number123Rectangle = "123.rectangle"
+ ///
+ case number123RectangleFill = "123.rectangle.fill"
+
+ }
+ public enum Number13: String, SymbolImage {
+ ///
+ case number13Circle = "13.circle"
+ ///
+ case number13CircleFill = "13.circle.fill"
+ ///
+ case number13Square = "13.square"
+ ///
+ case number13SquareFill = "13.square.fill"
+
+ }
+ public enum Number14: String, SymbolImage {
+ ///
+ case number14Circle = "14.circle"
+ ///
+ case number14CircleFill = "14.circle.fill"
+ ///
+ case number14Square = "14.square"
+ ///
+ case number14SquareFill = "14.square.fill"
+
+ }
+ public enum Number15: String, SymbolImage {
+ ///
+ case number15Circle = "15.circle"
+ ///
+ case number15CircleFill = "15.circle.fill"
+ ///
+ case number15Square = "15.square"
+ ///
+ case number15SquareFill = "15.square.fill"
+
+ }
+ public enum Number16: String, SymbolImage {
+ ///
+ case number16Circle = "16.circle"
+ ///
+ case number16CircleFill = "16.circle.fill"
+ ///
+ case number16Square = "16.square"
+ ///
+ case number16SquareFill = "16.square.fill"
+
+ }
+ public enum Number17: String, SymbolImage {
+ ///
+ case number17Circle = "17.circle"
+ ///
+ case number17CircleFill = "17.circle.fill"
+ ///
+ case number17Square = "17.square"
+ ///
+ case number17SquareFill = "17.square.fill"
+
+ }
+ public enum Number18: String, SymbolImage {
+ ///
+ case number18Circle = "18.circle"
+ ///
+ case number18CircleFill = "18.circle.fill"
+ ///
+ case number18Square = "18.square"
+ ///
+ case number18SquareFill = "18.square.fill"
+
+ }
+ public enum Number19: String, SymbolImage {
+ ///
+ case number19Circle = "19.circle"
+ ///
+ case number19CircleFill = "19.circle.fill"
+ ///
+ case number19Square = "19.square"
+ ///
+ case number19SquareFill = "19.square.fill"
+
+ }
+ public enum Number2: String, SymbolImage {
+ ///
+ case number2Brakesignal = "2.brakesignal"
+ ///
+ case number2Circle = "2.circle"
+ ///
+ case number2CircleFill = "2.circle.fill"
+ ///
+ case number2Lane = "2.lane"
+ ///
+ case number2Square = "2.square"
+ ///
+ case number2SquareFill = "2.square.fill"
+
+ }
+ public enum Number20: String, SymbolImage {
+ ///
+ case number20Circle = "20.circle"
+ ///
+ case number20CircleFill = "20.circle.fill"
+ ///
+ case number20Square = "20.square"
+ ///
+ case number20SquareFill = "20.square.fill"
+
+ }
+ public enum Number21: String, SymbolImage {
+ ///
+ case number21Circle = "21.circle"
+ ///
+ case number21CircleFill = "21.circle.fill"
+ ///
+ case number21Square = "21.square"
+ ///
+ case number21SquareFill = "21.square.fill"
+
+ }
+ public enum Number22: String, SymbolImage {
+ ///
+ case number22Circle = "22.circle"
+ ///
+ case number22CircleFill = "22.circle.fill"
+ ///
+ case number22Square = "22.square"
+ ///
+ case number22SquareFill = "22.square.fill"
+
+ }
+ public enum Number23: String, SymbolImage {
+ ///
+ case number23Circle = "23.circle"
+ ///
+ case number23CircleFill = "23.circle.fill"
+ ///
+ case number23Square = "23.square"
+ ///
+ case number23SquareFill = "23.square.fill"
+
+ }
+ public enum Number24: String, SymbolImage {
+ ///
+ case number24Circle = "24.circle"
+ ///
+ case number24CircleFill = "24.circle.fill"
+ ///
+ case number24Square = "24.square"
+ ///
+ case number24SquareFill = "24.square.fill"
+
+ }
+ public enum Number25: String, SymbolImage {
+ ///
+ case number25Circle = "25.circle"
+ ///
+ case number25CircleFill = "25.circle.fill"
+ ///
+ case number25Square = "25.square"
+ ///
+ case number25SquareFill = "25.square.fill"
+
+ }
+ public enum Number26: String, SymbolImage {
+ ///
+ case number26Circle = "26.circle"
+ ///
+ case number26CircleFill = "26.circle.fill"
+ ///
+ case number26Square = "26.square"
+ ///
+ case number26SquareFill = "26.square.fill"
+
+ }
+ public enum Number27: String, SymbolImage {
+ ///
+ case number27Circle = "27.circle"
+ ///
+ case number27CircleFill = "27.circle.fill"
+ ///
+ case number27Square = "27.square"
+ ///
+ case number27SquareFill = "27.square.fill"
+
+ }
+ public enum Number28: String, SymbolImage {
+ ///
+ case number28Circle = "28.circle"
+ ///
+ case number28CircleFill = "28.circle.fill"
+ ///
+ case number28Square = "28.square"
+ ///
+ case number28SquareFill = "28.square.fill"
+
+ }
+ public enum Number29: String, SymbolImage {
+ ///
+ case number29Circle = "29.circle"
+ ///
+ case number29CircleFill = "29.circle.fill"
+ ///
+ case number29Square = "29.square"
+ ///
+ case number29SquareFill = "29.square.fill"
+
+ }
+ public enum Number3: String, SymbolImage {
+ ///
+ case number3Circle = "3.circle"
+ ///
+ case number3CircleFill = "3.circle.fill"
+ ///
+ case number3Lane = "3.lane"
+ ///
+ case number3Square = "3.square"
+ ///
+ case number3SquareFill = "3.square.fill"
+
+ }
+ public enum Number30: String, SymbolImage {
+ ///
+ case number30Circle = "30.circle"
+ ///
+ case number30CircleFill = "30.circle.fill"
+ ///
+ case number30Square = "30.square"
+ ///
+ case number30SquareFill = "30.square.fill"
+
+ }
+ public enum Number31: String, SymbolImage {
+ ///
+ case number31Circle = "31.circle"
+ ///
+ case number31CircleFill = "31.circle.fill"
+ ///
+ case number31Square = "31.square"
+ ///
+ case number31SquareFill = "31.square.fill"
+
+ }
+ public enum Number32: String, SymbolImage {
+ ///
+ case number32Circle = "32.circle"
+ ///
+ case number32CircleFill = "32.circle.fill"
+ ///
+ case number32Square = "32.square"
+ ///
+ case number32SquareFill = "32.square.fill"
+
+ }
+ public enum Number33: String, SymbolImage {
+ ///
+ case number33Circle = "33.circle"
+ ///
+ case number33CircleFill = "33.circle.fill"
+ ///
+ case number33Square = "33.square"
+ ///
+ case number33SquareFill = "33.square.fill"
+
+ }
+ public enum Number34: String, SymbolImage {
+ ///
+ case number34Circle = "34.circle"
+ ///
+ case number34CircleFill = "34.circle.fill"
+ ///
+ case number34Square = "34.square"
+ ///
+ case number34SquareFill = "34.square.fill"
+
+ }
+ public enum Number35: String, SymbolImage {
+ ///
+ case number35Circle = "35.circle"
+ ///
+ case number35CircleFill = "35.circle.fill"
+ ///
+ case number35Square = "35.square"
+ ///
+ case number35SquareFill = "35.square.fill"
+
+ }
+ public enum Number36: String, SymbolImage {
+ ///
+ case number36Circle = "36.circle"
+ ///
+ case number36CircleFill = "36.circle.fill"
+ ///
+ case number36Square = "36.square"
+ ///
+ case number36SquareFill = "36.square.fill"
+
+ }
+ public enum Number37: String, SymbolImage {
+ ///
+ case number37Circle = "37.circle"
+ ///
+ case number37CircleFill = "37.circle.fill"
+ ///
+ case number37Square = "37.square"
+ ///
+ case number37SquareFill = "37.square.fill"
+
+ }
+ public enum Number38: String, SymbolImage {
+ ///
+ case number38Circle = "38.circle"
+ ///
+ case number38CircleFill = "38.circle.fill"
+ ///
+ case number38Square = "38.square"
+ ///
+ case number38SquareFill = "38.square.fill"
+
+ }
+ public enum Number39: String, SymbolImage {
+ ///
+ case number39Circle = "39.circle"
+ ///
+ case number39CircleFill = "39.circle.fill"
+ ///
+ case number39Square = "39.square"
+ ///
+ case number39SquareFill = "39.square.fill"
+
+ }
+ public enum Number4: String, SymbolImage {
+ ///
+ case number4AltCircle = "4.alt.circle"
+ ///
+ case number4AltCircleFill = "4.alt.circle.fill"
+ ///
+ case number4AltSquare = "4.alt.square"
+ ///
+ case number4AltSquareFill = "4.alt.square.fill"
+ ///
+ case number4Circle = "4.circle"
+ ///
+ case number4CircleFill = "4.circle.fill"
+ ///
+ case number4Lane = "4.lane"
+ ///
+ case number4Square = "4.square"
+ ///
+ case number4SquareFill = "4.square.fill"
+
+ }
+ public enum Number40: String, SymbolImage {
+ ///
+ case number40Circle = "40.circle"
+ ///
+ case number40CircleFill = "40.circle.fill"
+ ///
+ case number40Square = "40.square"
+ ///
+ case number40SquareFill = "40.square.fill"
+
+ }
+ public enum Number41: String, SymbolImage {
+ ///
+ case number41Circle = "41.circle"
+ ///
+ case number41CircleFill = "41.circle.fill"
+ ///
+ case number41Square = "41.square"
+ ///
+ case number41SquareFill = "41.square.fill"
+
+ }
+ public enum Number42: String, SymbolImage {
+ ///
+ case number42Circle = "42.circle"
+ ///
+ case number42CircleFill = "42.circle.fill"
+ ///
+ case number42Square = "42.square"
+ ///
+ case number42SquareFill = "42.square.fill"
+
+ }
+ public enum Number43: String, SymbolImage {
+ ///
+ case number43Circle = "43.circle"
+ ///
+ case number43CircleFill = "43.circle.fill"
+ ///
+ case number43Square = "43.square"
+ ///
+ case number43SquareFill = "43.square.fill"
+
+ }
+ public enum Number44: String, SymbolImage {
+ ///
+ case number44Circle = "44.circle"
+ ///
+ case number44CircleFill = "44.circle.fill"
+ ///
+ case number44Square = "44.square"
+ ///
+ case number44SquareFill = "44.square.fill"
+
+ }
+ public enum Number45: String, SymbolImage {
+ ///
+ case number45Circle = "45.circle"
+ ///
+ case number45CircleFill = "45.circle.fill"
+ ///
+ case number45Square = "45.square"
+ ///
+ case number45SquareFill = "45.square.fill"
+
+ }
+ public enum Number46: String, SymbolImage {
+ ///
+ case number46Circle = "46.circle"
+ ///
+ case number46CircleFill = "46.circle.fill"
+ ///
+ case number46Square = "46.square"
+ ///
+ case number46SquareFill = "46.square.fill"
+
+ }
+ public enum Number47: String, SymbolImage {
+ ///
+ case number47Circle = "47.circle"
+ ///
+ case number47CircleFill = "47.circle.fill"
+ ///
+ case number47Square = "47.square"
+ ///
+ case number47SquareFill = "47.square.fill"
+
+ }
+ public enum Number48: String, SymbolImage {
+ ///
+ case number48Circle = "48.circle"
+ ///
+ case number48CircleFill = "48.circle.fill"
+ ///
+ case number48Square = "48.square"
+ ///
+ case number48SquareFill = "48.square.fill"
+
+ }
+ public enum Number49: String, SymbolImage {
+ ///
+ case number49Circle = "49.circle"
+ ///
+ case number49CircleFill = "49.circle.fill"
+ ///
+ case number49Square = "49.square"
+ ///
+ case number49SquareFill = "49.square.fill"
+
+ }
+ public enum Number5: String, SymbolImage {
+ ///
+ case number5Circle = "5.circle"
+ ///
+ case number5CircleFill = "5.circle.fill"
+ ///
+ case number5Lane = "5.lane"
+ ///
+ case number5Square = "5.square"
+ ///
+ case number5SquareFill = "5.square.fill"
+
+ }
+ public enum Number50: String, SymbolImage {
+ ///
+ case number50Circle = "50.circle"
+ ///
+ case number50CircleFill = "50.circle.fill"
+ ///
+ case number50Square = "50.square"
+ ///
+ case number50SquareFill = "50.square.fill"
+
+ }
+ public enum Number6: String, SymbolImage {
+ ///
+ case number6AltCircle = "6.alt.circle"
+ ///
+ case number6AltCircleFill = "6.alt.circle.fill"
+ ///
+ case number6AltSquare = "6.alt.square"
+ ///
+ case number6AltSquareFill = "6.alt.square.fill"
+ ///
+ case number6Circle = "6.circle"
+ ///
+ case number6CircleFill = "6.circle.fill"
+ ///
+ case number6Lane = "6.lane"
+ ///
+ case number6Square = "6.square"
+ ///
+ case number6SquareFill = "6.square.fill"
+
+ }
+ public enum Number7: String, SymbolImage {
+ ///
+ case number7Circle = "7.circle"
+ ///
+ case number7CircleFill = "7.circle.fill"
+ ///
+ case number7Lane = "7.lane"
+ ///
+ case number7Square = "7.square"
+ ///
+ case number7SquareFill = "7.square.fill"
+
+ }
+ public enum Number8: String, SymbolImage {
+ ///
+ case number8Circle = "8.circle"
+ ///
+ case number8CircleFill = "8.circle.fill"
+ ///
+ case number8Lane = "8.lane"
+ ///
+ case number8Square = "8.square"
+ ///
+ case number8SquareFill = "8.square.fill"
+
+ }
+ public enum Number9: String, SymbolImage {
+ ///
+ case number9AltCircle = "9.alt.circle"
+ ///
+ case number9AltCircleFill = "9.alt.circle.fill"
+ ///
+ case number9AltSquare = "9.alt.square"
+ ///
+ case number9AltSquareFill = "9.alt.square.fill"
+ ///
+ case number9Circle = "9.circle"
+ ///
+ case number9CircleFill = "9.circle.fill"
+ ///
+ case number9Lane = "9.lane"
+ ///
+ case number9Square = "9.square"
+ ///
+ case number9SquareFill = "9.square.fill"
+
+ }
+ public enum Numbersign: String, SymbolImage {
+ ///
+ case numbersign = "numbersign"
+
+ }
+ public enum Numeric2h: String, SymbolImage {
+ ///
+ case numeric2h = "2h"
+ ///
+ case numeric2hCircle = "2h.circle"
+ ///
+ case numeric2hCircleFill = "2h.circle.fill"
+
+ }
+ public enum Numeric4a: String, SymbolImage {
+ ///
+ case numeric4a = "4a"
+ ///
+ case numeric4aCircle = "4a.circle"
+ ///
+ case numeric4aCircleFill = "4a.circle.fill"
+
+ }
+ public enum Numeric4h: String, SymbolImage {
+ ///
+ case numeric4h = "4h"
+ ///
+ case numeric4hCircle = "4h.circle"
+ ///
+ case numeric4hCircleFill = "4h.circle.fill"
+
+ }
+ public enum Numeric4k: String, SymbolImage {
+ ///
+ case numeric4kTv = "4k.tv"
+ ///
+ case numeric4kTvFill = "4k.tv.fill"
+
+ }
+ public enum Numeric4l: String, SymbolImage {
+ ///
+ case numeric4l = "4l"
+ ///
+ case numeric4lCircle = "4l.circle"
+ ///
+ case numeric4lCircleFill = "4l.circle.fill"
+
+ }
+ public enum Oar: String, SymbolImage {
+ ///
+ case oar2Crossed = "oar.2.crossed"
+
+ }
+ public enum Octagon: String, SymbolImage {
+ ///
+ case octagon = "octagon"
+ ///
+ case octagonBottomhalfFilled = "octagon.bottomhalf.filled"
+ ///
+ case octagonFill = "octagon.fill"
+ ///
+ case octagonLefthalfFilled = "octagon.lefthalf.filled"
+ ///
+ case octagonRighthalfFilled = "octagon.righthalf.filled"
+ ///
+ case octagonTophalfFilled = "octagon.tophalf.filled"
+
+ }
+ public enum Oilcan: String, SymbolImage {
+ ///
+ case oilcan = "oilcan"
+ ///
+ case oilcanFill = "oilcan.fill"
+
+ }
+ public enum Opticaldisc: String, SymbolImage {
+ ///
+ case opticaldisc = "opticaldisc"
+ ///
+ case opticaldiscFill = "opticaldisc.fill"
+
+ }
+ public enum Opticaldiscdrive: String, SymbolImage {
+ ///
+ case opticaldiscdrive = "opticaldiscdrive"
+ ///
+ case opticaldiscdriveFill = "opticaldiscdrive.fill"
+
+ }
+ public enum Opticid: String, SymbolImage {
+ ///
+ case opticid = "opticid"
+ ///
+ case opticidFill = "opticid.fill"
+
+ }
+ public enum Option: String, SymbolImage {
+ ///
+ case option = "option"
+
+ }
+ public enum Oval: String, SymbolImage {
+ ///
+ case oval = "oval"
+ ///
+ case ovalBottomhalfFilled = "oval.bottomhalf.filled"
+ ///
+ case ovalFill = "oval.fill"
+ ///
+ case ovalInsetFilled = "oval.inset.filled"
+ ///
+ case ovalLefthalfFilled = "oval.lefthalf.filled"
+ ///
+ case ovalPortrait = "oval.portrait"
+ ///
+ case ovalPortraitBottomhalfFilled = "oval.portrait.bottomhalf.filled"
+ ///
+ case ovalPortraitFill = "oval.portrait.fill"
+ ///
+ case ovalPortraitInsetFilled = "oval.portrait.inset.filled"
+ ///
+ case ovalPortraitLefthalfFilled = "oval.portrait.lefthalf.filled"
+ ///
+ case ovalPortraitRighthalfFilled = "oval.portrait.righthalf.filled"
+ ///
+ case ovalPortraitTophalfFilled = "oval.portrait.tophalf.filled"
+ ///
+ case ovalRighthalfFilled = "oval.righthalf.filled"
+ ///
+ case ovalTophalfFilled = "oval.tophalf.filled"
+
+ }
+ public enum Oven: String, SymbolImage {
+ ///
+ case oven = "oven"
+ ///
+ case ovenFill = "oven.fill"
+
+ }
+ public enum P1: String, SymbolImage {
+ ///
+ case p1ButtonHorizontal = "p1.button.horizontal"
+ ///
+ case p1ButtonHorizontalFill = "p1.button.horizontal.fill"
+
+ }
+ public enum P2: String, SymbolImage {
+ ///
+ case p2ButtonHorizontal = "p2.button.horizontal"
+ ///
+ case p2ButtonHorizontalFill = "p2.button.horizontal.fill"
+
+ }
+ public enum P3: String, SymbolImage {
+ ///
+ case p3ButtonHorizontal = "p3.button.horizontal"
+ ///
+ case p3ButtonHorizontalFill = "p3.button.horizontal.fill"
+
+ }
+ public enum P4: String, SymbolImage {
+ ///
+ case p4ButtonHorizontal = "p4.button.horizontal"
+ ///
+ case p4ButtonHorizontalFill = "p4.button.horizontal.fill"
+
+ }
+ public enum Paddleshifter: String, SymbolImage {
+ ///
+ case paddleshifterLeft = "paddleshifter.left"
+ ///
+ case paddleshifterLeftFill = "paddleshifter.left.fill"
+ ///
+ case paddleshifterRight = "paddleshifter.right"
+ ///
+ case paddleshifterRightFill = "paddleshifter.right.fill"
+
+ }
+ public enum Paintbrush: String, SymbolImage {
+ ///
+ case paintbrush = "paintbrush"
+ ///
+ case paintbrushFill = "paintbrush.fill"
+ ///
+ case paintbrushPointed = "paintbrush.pointed"
+ ///
+ case paintbrushPointedFill = "paintbrush.pointed.fill"
+
+ }
+ public enum Paintpalette: String, SymbolImage {
+ ///
+ case paintpalette = "paintpalette"
+ ///
+ case paintpaletteFill = "paintpalette.fill"
+
+ }
+ public enum Pano: String, SymbolImage {
+ ///
+ case pano = "pano"
+ ///
+ case panoBadgePlay = "pano.badge.play"
+ ///
+ case panoBadgePlayFill = "pano.badge.play.fill"
+ ///
+ case panoFill = "pano.fill"
+
+ }
+ public enum Paperclip: String, SymbolImage {
+ ///
+ case paperclip = "paperclip"
+ ///
+ case paperclipBadgeEllipsis = "paperclip.badge.ellipsis"
+ ///
+ case paperclipCircle = "paperclip.circle"
+ ///
+ case paperclipCircleFill = "paperclip.circle.fill"
+
+ }
+ public enum Paperplane: String, SymbolImage {
+ ///
+ case paperplane = "paperplane"
+ ///
+ case paperplaneCircle = "paperplane.circle"
+ ///
+ case paperplaneCircleFill = "paperplane.circle.fill"
+ ///
+ case paperplaneFill = "paperplane.fill"
+
+ }
+ public enum Paragraphsign: String, SymbolImage {
+ ///
+ case paragraphsign = "paragraphsign"
+
+ }
+ public enum Parentheses: String, SymbolImage {
+ ///
+ case parentheses = "parentheses"
+
+ }
+ public enum Parkinglight: String, SymbolImage {
+ ///
+ case parkinglight = "parkinglight"
+ ///
+ case parkinglightFill = "parkinglight.fill"
+
+ }
+ public enum Parkingsign: String, SymbolImage {
+ ///
+ case parkingsign = "parkingsign"
+ ///
+ case parkingsignBrakesignal = "parkingsign.brakesignal"
+ ///
+ case parkingsignBrakesignalSlash = "parkingsign.brakesignal.slash"
+ ///
+ case parkingsignCircle = "parkingsign.circle"
+ ///
+ case parkingsignCircleFill = "parkingsign.circle.fill"
+ ///
+ case parkingsignRadiowavesLeftAndRight = "parkingsign.radiowaves.left.and.right"
+ ///
+ case parkingsignRadiowavesRightAndSafetycone = "parkingsign.radiowaves.right.and.safetycone"
+ ///
+ case parkingsignSteeringwheel = "parkingsign.steeringwheel"
+
+ }
+ public enum Party: String, SymbolImage {
+ ///
+ case partyPopper = "party.popper"
+ ///
+ case partyPopperFill = "party.popper.fill"
+
+ }
+ public enum Pause: String, SymbolImage {
+ ///
+ case pause = "pause"
+ ///
+ case pauseCircle = "pause.circle"
+ ///
+ case pauseCircleFill = "pause.circle.fill"
+ ///
+ case pauseFill = "pause.fill"
+ ///
+ case pauseRectangle = "pause.rectangle"
+ ///
+ case pauseRectangleFill = "pause.rectangle.fill"
+
+ }
+ public enum Pawprint: String, SymbolImage {
+ ///
+ case pawprint = "pawprint"
+ ///
+ case pawprintCircle = "pawprint.circle"
+ ///
+ case pawprintCircleFill = "pawprint.circle.fill"
+ ///
+ case pawprintFill = "pawprint.fill"
+
+ }
+ public enum Pc: String, SymbolImage {
+ ///
+ case pc = "pc"
+
+ }
+ public enum Peacesign: String, SymbolImage {
+ ///
+ case peacesign = "peacesign"
+
+ }
+ public enum Pedal: String, SymbolImage {
+ ///
+ case pedalAccelerator = "pedal.accelerator"
+ ///
+ case pedalAcceleratorFill = "pedal.accelerator.fill"
+ ///
+ case pedalBrake = "pedal.brake"
+ ///
+ case pedalBrakeFill = "pedal.brake.fill"
+ ///
+ case pedalClutch = "pedal.clutch"
+ ///
+ case pedalClutchFill = "pedal.clutch.fill"
+
+ }
+ public enum Pedestrian: String, SymbolImage {
+ ///
+ case pedestrianGateClosed = "pedestrian.gate.closed"
+ ///
+ case pedestrianGateOpen = "pedestrian.gate.open"
+
+ }
+ public enum Pencil: String, SymbolImage {
+ ///
+ case pencil = "pencil"
+ ///
+ case pencilAndOutline = "pencil.and.outline"
+ ///
+ case pencilAndRuler = "pencil.and.ruler"
+ ///
+ case pencilAndRulerFill = "pencil.and.ruler.fill"
+ ///
+ case pencilAndScribble = "pencil.and.scribble"
+ ///
+ case pencilCircle = "pencil.circle"
+ ///
+ case pencilCircleFill = "pencil.circle.fill"
+ ///
+ case pencilLine = "pencil.line"
+ ///
+ case pencilSlash = "pencil.slash"
+ ///
+ case pencilTip = "pencil.tip"
+ ///
+ case pencilTipCropCircle = "pencil.tip.crop.circle"
+ ///
+ case pencilTipCropCircleBadgeArrowForward = "pencil.tip.crop.circle.badge.arrow.forward"
+ ///
+ case pencilTipCropCircleBadgeArrowForwardFill = "pencil.tip.crop.circle.badge.arrow.forward.fill"
+ ///
+ case pencilTipCropCircleBadgeMinus = "pencil.tip.crop.circle.badge.minus"
+ ///
+ case pencilTipCropCircleBadgeMinusFill = "pencil.tip.crop.circle.badge.minus.fill"
+ ///
+ case pencilTipCropCircleBadgePlus = "pencil.tip.crop.circle.badge.plus"
+ ///
+ case pencilTipCropCircleBadgePlusFill = "pencil.tip.crop.circle.badge.plus.fill"
+ ///
+ case pencilTipCropCircleFill = "pencil.tip.crop.circle.fill"
+
+ }
+ public enum Pentagon: String, SymbolImage {
+ ///
+ case pentagon = "pentagon"
+ ///
+ case pentagonBottomhalfFilled = "pentagon.bottomhalf.filled"
+ ///
+ case pentagonFill = "pentagon.fill"
+ ///
+ case pentagonLefthalfFilled = "pentagon.lefthalf.filled"
+ ///
+ case pentagonRighthalfFilled = "pentagon.righthalf.filled"
+ ///
+ case pentagonTophalfFilled = "pentagon.tophalf.filled"
+
+ }
+ public enum Percent: String, SymbolImage {
+ ///
+ case percent = "percent"
+
+ }
+ public enum Person: String, SymbolImage {
+ ///
+ case person = "person"
+ ///
+ case person2 = "person.2"
+ ///
+ case person2BadgeGearshape = "person.2.badge.gearshape"
+ ///
+ case person2BadgeGearshapeFill = "person.2.badge.gearshape.fill"
+ ///
+ case person2BadgeKey = "person.2.badge.key"
+ ///
+ case person2BadgeKeyFill = "person.2.badge.key.fill"
+ ///
+ case person2Circle = "person.2.circle"
+ ///
+ case person2CircleFill = "person.2.circle.fill"
+ ///
+ case person2CropSquareStack = "person.2.crop.square.stack"
+ ///
+ case person2CropSquareStackFill = "person.2.crop.square.stack.fill"
+ ///
+ case person2Fill = "person.2.fill"
+ ///
+ case person2Gobackward = "person.2.gobackward"
+ ///
+ case person2Slash = "person.2.slash"
+ ///
+ case person2SlashFill = "person.2.slash.fill"
+ ///
+ case person2Wave2 = "person.2.wave.2"
+ ///
+ case person2Wave2Fill = "person.2.wave.2.fill"
+ ///
+ case person3 = "person.3"
+ ///
+ case person3Fill = "person.3.fill"
+ ///
+ case person3Sequence = "person.3.sequence"
+ ///
+ case person3SequenceFill = "person.3.sequence.fill"
+ ///
+ case personAndArrowLeftAndArrowRight = "person.and.arrow.left.and.arrow.right"
+ ///
+ case personAndBackgroundDotted = "person.and.background.dotted"
+ ///
+ case personAndBackgroundStripedHorizontal = "person.and.background.striped.horizontal"
+ ///
+ case personBadgeClock = "person.badge.clock"
+ ///
+ case personBadgeClockFill = "person.badge.clock.fill"
+ ///
+ case personBadgeKey = "person.badge.key"
+ ///
+ case personBadgeKeyFill = "person.badge.key.fill"
+ ///
+ case personBadgeMinus = "person.badge.minus"
+ ///
+ case personBadgePlus = "person.badge.plus"
+ ///
+ case personBadgeShieldCheckmark = "person.badge.shield.checkmark"
+ ///
+ case personBadgeShieldCheckmarkFill = "person.badge.shield.checkmark.fill"
+ ///
+ case personBubble = "person.bubble"
+ ///
+ case personBubbleFill = "person.bubble.fill"
+ ///
+ case personBust = "person.bust"
+ ///
+ case personBustCircle = "person.bust.circle"
+ ///
+ case personBustCircleFill = "person.bust.circle.fill"
+ ///
+ case personBustFill = "person.bust.fill"
+ ///
+ case personCircle = "person.circle"
+ ///
+ case personCircleFill = "person.circle.fill"
+ ///
+ case personCropArtframe = "person.crop.artframe"
+ ///
+ case personCropCircle = "person.crop.circle"
+ ///
+ case personCropCircleBadge = "person.crop.circle.badge"
+ ///
+ case personCropCircleBadgeCheckmark = "person.crop.circle.badge.checkmark"
+ ///
+ case personCropCircleBadgeClock = "person.crop.circle.badge.clock"
+ ///
+ case personCropCircleBadgeClockFill = "person.crop.circle.badge.clock.fill"
+ ///
+ case personCropCircleBadgeExclamationmark = "person.crop.circle.badge.exclamationmark"
+ ///
+ case personCropCircleBadgeExclamationmarkFill = "person.crop.circle.badge.exclamationmark.fill"
+ ///
+ case personCropCircleBadgeFill = "person.crop.circle.badge.fill"
+ ///
+ case personCropCircleBadgeMinus = "person.crop.circle.badge.minus"
+ ///
+ case personCropCircleBadgeMoon = "person.crop.circle.badge.moon"
+ ///
+ case personCropCircleBadgeMoonFill = "person.crop.circle.badge.moon.fill"
+ ///
+ case personCropCircleBadgePlus = "person.crop.circle.badge.plus"
+ ///
+ case personCropCircleBadgeQuestionmark = "person.crop.circle.badge.questionmark"
+ ///
+ case personCropCircleBadgeQuestionmarkFill = "person.crop.circle.badge.questionmark.fill"
+ ///
+ case personCropCircleBadgeXmark = "person.crop.circle.badge.xmark"
+ ///
+ case personCropCircleDashed = "person.crop.circle.dashed"
+ ///
+ case personCropCircleDashedCircle = "person.crop.circle.dashed.circle"
+ ///
+ case personCropCircleDashedCircleFill = "person.crop.circle.dashed.circle.fill"
+ ///
+ case personCropCircleFill = "person.crop.circle.fill"
+ ///
+ case personCropCircleFillBadgeCheckmark = "person.crop.circle.fill.badge.checkmark"
+ ///
+ case personCropCircleFillBadgeMinus = "person.crop.circle.fill.badge.minus"
+ ///
+ case personCropCircleFillBadgePlus = "person.crop.circle.fill.badge.plus"
+ ///
+ case personCropCircleFillBadgeXmark = "person.crop.circle.fill.badge.xmark"
+ ///
+ case personCropRectangle = "person.crop.rectangle"
+ ///
+ case personCropRectangleBadgePlus = "person.crop.rectangle.badge.plus"
+ ///
+ case personCropRectangleBadgePlusFill = "person.crop.rectangle.badge.plus.fill"
+ ///
+ case personCropRectangleFill = "person.crop.rectangle.fill"
+ ///
+ case personCropRectangleStack = "person.crop.rectangle.stack"
+ ///
+ case personCropRectangleStackFill = "person.crop.rectangle.stack.fill"
+ ///
+ case personCropSquare = "person.crop.square"
+ ///
+ case personCropSquareFill = "person.crop.square.fill"
+ ///
+ case personCropSquareFilledAndAtRectangle = "person.crop.square.filled.and.at.rectangle"
+ ///
+ case personCropSquareFilledAndAtRectangleFill = "person.crop.square.filled.and.at.rectangle.fill"
+ ///
+ case personFill = "person.fill"
+ ///
+ case personFillAndArrowLeftAndArrowRight = "person.fill.and.arrow.left.and.arrow.right"
+ ///
+ case personFillBadgeMinus = "person.fill.badge.minus"
+ ///
+ case personFillBadgePlus = "person.fill.badge.plus"
+ ///
+ case personFillCheckmark = "person.fill.checkmark"
+ ///
+ case personFillQuestionmark = "person.fill.questionmark"
+ ///
+ case personFillTurnDown = "person.fill.turn.down"
+ ///
+ case personFillTurnLeft = "person.fill.turn.left"
+ ///
+ case personFillTurnRight = "person.fill.turn.right"
+ ///
+ case personFillViewfinder = "person.fill.viewfinder"
+ ///
+ case personFillXmark = "person.fill.xmark"
+ ///
+ case personIcloud = "person.icloud"
+ ///
+ case personIcloudFill = "person.icloud.fill"
+ ///
+ case personLineDottedPerson = "person.line.dotted.person"
+ ///
+ case personLineDottedPersonFill = "person.line.dotted.person.fill"
+ ///
+ case personSlash = "person.slash"
+ ///
+ case personSlashFill = "person.slash.fill"
+ ///
+ case personTextRectangle = "person.text.rectangle"
+ ///
+ case personTextRectangleFill = "person.text.rectangle.fill"
+ ///
+ case personWave2 = "person.wave.2"
+ ///
+ case personWave2Fill = "person.wave.2.fill"
+
+ }
+ public enum Personalhotspot: String, SymbolImage {
+ ///
+ case personalhotspot = "personalhotspot"
+ ///
+ case personalhotspotCircle = "personalhotspot.circle"
+ ///
+ case personalhotspotCircleFill = "personalhotspot.circle.fill"
+
+ }
+ public enum Perspective: String, SymbolImage {
+ ///
+ case perspective = "perspective"
+
+ }
+ public enum Pesetasign: String, SymbolImage {
+ ///
+ case pesetasign = "pesetasign"
+ ///
+ case pesetasignCircle = "pesetasign.circle"
+ ///
+ case pesetasignCircleFill = "pesetasign.circle.fill"
+ ///
+ case pesetasignSquare = "pesetasign.square"
+ ///
+ case pesetasignSquareFill = "pesetasign.square.fill"
+
+ }
+ public enum Pesosign: String, SymbolImage {
+ ///
+ case pesosign = "pesosign"
+ ///
+ case pesosignCircle = "pesosign.circle"
+ ///
+ case pesosignCircleFill = "pesosign.circle.fill"
+ ///
+ case pesosignSquare = "pesosign.square"
+ ///
+ case pesosignSquareFill = "pesosign.square.fill"
+
+ }
+ public enum Phone: String, SymbolImage {
+ ///
+ case phone = "phone"
+ ///
+ case phoneArrowDownLeft = "phone.arrow.down.left"
+ ///
+ case phoneArrowDownLeftFill = "phone.arrow.down.left.fill"
+ ///
+ case phoneArrowRight = "phone.arrow.right"
+ ///
+ case phoneArrowRightFill = "phone.arrow.right.fill"
+ ///
+ case phoneArrowUpRight = "phone.arrow.up.right"
+ ///
+ case phoneArrowUpRightCircle = "phone.arrow.up.right.circle"
+ ///
+ case phoneArrowUpRightCircleFill = "phone.arrow.up.right.circle.fill"
+ ///
+ case phoneArrowUpRightFill = "phone.arrow.up.right.fill"
+ ///
+ case phoneBadgeCheckmark = "phone.badge.checkmark"
+ ///
+ case phoneBadgePlus = "phone.badge.plus"
+ ///
+ case phoneBadgeWaveform = "phone.badge.waveform"
+ ///
+ case phoneBadgeWaveformFill = "phone.badge.waveform.fill"
+ ///
+ case phoneBubble = "phone.bubble"
+ ///
+ case phoneBubbleFill = "phone.bubble.fill"
+ ///
+ case phoneCircle = "phone.circle"
+ ///
+ case phoneCircleFill = "phone.circle.fill"
+ ///
+ case phoneConnection = "phone.connection"
+ ///
+ case phoneConnectionFill = "phone.connection.fill"
+ ///
+ case phoneDown = "phone.down"
+ ///
+ case phoneDownCircle = "phone.down.circle"
+ ///
+ case phoneDownCircleFill = "phone.down.circle.fill"
+ ///
+ case phoneDownFill = "phone.down.fill"
+ ///
+ case phoneDownWavesLeftAndRight = "phone.down.waves.left.and.right"
+ ///
+ case phoneFill = "phone.fill"
+ ///
+ case phoneFillBadgeCheckmark = "phone.fill.badge.checkmark"
+ ///
+ case phoneFillBadgePlus = "phone.fill.badge.plus"
+
+ }
+ public enum Photo: String, SymbolImage {
+ ///
+ case photo = "photo"
+ ///
+ case photoArtframe = "photo.artframe"
+ ///
+ case photoArtframeCircle = "photo.artframe.circle"
+ ///
+ case photoArtframeCircleFill = "photo.artframe.circle.fill"
+ ///
+ case photoBadgeArrowDown = "photo.badge.arrow.down"
+ ///
+ case photoBadgeArrowDownFill = "photo.badge.arrow.down.fill"
+ ///
+ case photoBadgeCheckmark = "photo.badge.checkmark"
+ ///
+ case photoBadgeCheckmarkFill = "photo.badge.checkmark.fill"
+ ///
+ case photoBadgePlus = "photo.badge.plus"
+ ///
+ case photoBadgePlusFill = "photo.badge.plus.fill"
+ ///
+ case photoCircle = "photo.circle"
+ ///
+ case photoCircleFill = "photo.circle.fill"
+ ///
+ case photoFill = "photo.fill"
+ ///
+ case photoFillOnRectangleFill = "photo.fill.on.rectangle.fill"
+ ///
+ case photoOnRectangle = "photo.on.rectangle"
+ ///
+ case photoOnRectangleAngled = "photo.on.rectangle.angled"
+ ///
+ case photoStack = "photo.stack"
+ ///
+ case photoStackFill = "photo.stack.fill"
+ ///
+ case photoTv = "photo.tv"
+
+ }
+ public enum Pianokeys: String, SymbolImage {
+ ///
+ case pianokeys = "pianokeys"
+ ///
+ case pianokeysInverse = "pianokeys.inverse"
+
+ }
+ public enum Pill: String, SymbolImage {
+ ///
+ case pill = "pill"
+ ///
+ case pillCircle = "pill.circle"
+ ///
+ case pillCircleFill = "pill.circle.fill"
+ ///
+ case pillFill = "pill.fill"
+
+ }
+ public enum Pills: String, SymbolImage {
+ ///
+ case pills = "pills"
+ ///
+ case pillsCircle = "pills.circle"
+ ///
+ case pillsCircleFill = "pills.circle.fill"
+ ///
+ case pillsFill = "pills.fill"
+
+ }
+ public enum Pin: String, SymbolImage {
+ ///
+ case pin = "pin"
+ ///
+ case pinCircle = "pin.circle"
+ ///
+ case pinCircleFill = "pin.circle.fill"
+ ///
+ case pinFill = "pin.fill"
+ ///
+ case pinSlash = "pin.slash"
+ ///
+ case pinSlashFill = "pin.slash.fill"
+ ///
+ case pinSquare = "pin.square"
+ ///
+ case pinSquareFill = "pin.square.fill"
+
+ }
+ public enum Pip: String, SymbolImage {
+ ///
+ case pip = "pip"
+ ///
+ case pipEnter = "pip.enter"
+ ///
+ case pipExit = "pip.exit"
+ ///
+ case pipFill = "pip.fill"
+ ///
+ case pipRemove = "pip.remove"
+ ///
+ case pipSwap = "pip.swap"
+
+ }
+ public enum Pipe: String, SymbolImage {
+ ///
+ case pipeAndDrop = "pipe.and.drop"
+ ///
+ case pipeAndDropFill = "pipe.and.drop.fill"
+
+ }
+ public enum Placeholdertext: String, SymbolImage {
+ ///
+ case placeholdertextFill = "placeholdertext.fill"
+
+ }
+ public enum Platter: String, SymbolImage {
+ ///
+ case platter2FilledIpad = "platter.2.filled.ipad"
+ ///
+ case platter2FilledIpadLandscape = "platter.2.filled.ipad.landscape"
+ ///
+ case platter2FilledIphone = "platter.2.filled.iphone"
+ ///
+ case platter2FilledIphoneLandscape = "platter.2.filled.iphone.landscape"
+ ///
+ case platterBottomApplewatchCase = "platter.bottom.applewatch.case"
+ ///
+ case platterFilledBottomAndArrowDownIphone = "platter.filled.bottom.and.arrow.down.iphone"
+ ///
+ case platterFilledBottomApplewatchCase = "platter.filled.bottom.applewatch.case"
+ ///
+ case platterFilledBottomIphone = "platter.filled.bottom.iphone"
+ ///
+ case platterFilledTopAndArrowUpIphone = "platter.filled.top.and.arrow.up.iphone"
+ ///
+ case platterFilledTopApplewatchCase = "platter.filled.top.applewatch.case"
+ ///
+ case platterFilledTopIphone = "platter.filled.top.iphone"
+ ///
+ case platterTopApplewatchCase = "platter.top.applewatch.case"
+
+ }
+ public enum Play: String, SymbolImage {
+ ///
+ case play = "play"
+ ///
+ case playCircle = "play.circle"
+ ///
+ case playCircleFill = "play.circle.fill"
+ ///
+ case playDesktopcomputer = "play.desktopcomputer"
+ ///
+ case playDisplay = "play.display"
+ ///
+ case playFill = "play.fill"
+ ///
+ case playHouse = "play.house"
+ ///
+ case playHouseFill = "play.house.fill"
+ ///
+ case playLaptopcomputer = "play.laptopcomputer"
+ ///
+ case playRectangle = "play.rectangle"
+ ///
+ case playRectangleFill = "play.rectangle.fill"
+ ///
+ case playRectangleOnRectangle = "play.rectangle.on.rectangle"
+ ///
+ case playRectangleOnRectangleCircle = "play.rectangle.on.rectangle.circle"
+ ///
+ case playRectangleOnRectangleCircleFill = "play.rectangle.on.rectangle.circle.fill"
+ ///
+ case playRectangleOnRectangleFill = "play.rectangle.on.rectangle.fill"
+ ///
+ case playSlash = "play.slash"
+ ///
+ case playSlashFill = "play.slash.fill"
+ ///
+ case playSquare = "play.square"
+ ///
+ case playSquareFill = "play.square.fill"
+ ///
+ case playSquareStack = "play.square.stack"
+ ///
+ case playSquareStackFill = "play.square.stack.fill"
+ ///
+ case playTv = "play.tv"
+ ///
+ case playTvFill = "play.tv.fill"
+
+ }
+ public enum Playpause: String, SymbolImage {
+ ///
+ case playpause = "playpause"
+ ///
+ case playpauseCircle = "playpause.circle"
+ ///
+ case playpauseCircleFill = "playpause.circle.fill"
+ ///
+ case playpauseFill = "playpause.fill"
+
+ }
+ public enum Playstation: String, SymbolImage {
+ ///
+ case playstationLogo = "playstation.logo"
+
+ }
+ public enum Plus: String, SymbolImage {
+ ///
+ case plus = "plus"
+ ///
+ case plusApp = "plus.app"
+ ///
+ case plusAppFill = "plus.app.fill"
+ ///
+ case plusBubble = "plus.bubble"
+ ///
+ case plusBubbleFill = "plus.bubble.fill"
+ ///
+ case plusCircle = "plus.circle"
+ ///
+ case plusCircleFill = "plus.circle.fill"
+ ///
+ case plusDiamond = "plus.diamond"
+ ///
+ case plusDiamondFill = "plus.diamond.fill"
+ ///
+ case plusForwardslashMinus = "plus.forwardslash.minus"
+ ///
+ case plusMagnifyingglass = "plus.magnifyingglass"
+ ///
+ case plusMessage = "plus.message"
+ ///
+ case plusMessageFill = "plus.message.fill"
+ ///
+ case plusRectangle = "plus.rectangle"
+ ///
+ case plusRectangleFill = "plus.rectangle.fill"
+ ///
+ case plusRectangleFillOnRectangleFill = "plus.rectangle.fill.on.rectangle.fill"
+ ///
+ case plusRectangleOnFolder = "plus.rectangle.on.folder"
+ ///
+ case plusRectangleOnFolderFill = "plus.rectangle.on.folder.fill"
+ ///
+ case plusRectangleOnRectangle = "plus.rectangle.on.rectangle"
+ ///
+ case plusRectanglePortrait = "plus.rectangle.portrait"
+ ///
+ case plusRectanglePortraitFill = "plus.rectangle.portrait.fill"
+ ///
+ case plusSquare = "plus.square"
+ ///
+ case plusSquareDashed = "plus.square.dashed"
+ ///
+ case plusSquareFill = "plus.square.fill"
+ ///
+ case plusSquareFillOnSquareFill = "plus.square.fill.on.square.fill"
+ ///
+ case plusSquareOnSquare = "plus.square.on.square"
+ ///
+ case plusViewfinder = "plus.viewfinder"
+
+ }
+ public enum Plusminus: String, SymbolImage {
+ ///
+ case plusminus = "plusminus"
+ ///
+ case plusminusCircle = "plusminus.circle"
+ ///
+ case plusminusCircleFill = "plusminus.circle.fill"
+
+ }
+ public enum Point: String, SymbolImage {
+ ///
+ case point3ConnectedTrianglepathDotted = "point.3.connected.trianglepath.dotted"
+ ///
+ case point3FilledConnectedTrianglepathDotted = "point.3.filled.connected.trianglepath.dotted"
+ ///
+ case pointBottomleftFilledForwardToPointToprightScurvepath = "point.bottomleft.filled.forward.to.point.topright.scurvepath"
+ ///
+ case pointBottomleftForwardToArrowtriangleUturnScurvepath = "point.bottomleft.forward.to.arrowtriangle.uturn.scurvepath"
+ ///
+ case pointBottomleftForwardToArrowtriangleUturnScurvepathFill = "point.bottomleft.forward.to.arrowtriangle.uturn.scurvepath.fill"
+ ///
+ case pointBottomleftForwardToPointToprightFilledScurvepath = "point.bottomleft.forward.to.point.topright.filled.scurvepath"
+ ///
+ case pointBottomleftForwardToPointToprightScurvepath = "point.bottomleft.forward.to.point.topright.scurvepath"
+ ///
+ case pointBottomleftForwardToPointToprightScurvepathFill = "point.bottomleft.forward.to.point.topright.scurvepath.fill"
+ ///
+ case pointForwardToPointCapsulepath = "point.forward.to.point.capsulepath"
+ ///
+ case pointForwardToPointCapsulepathFill = "point.forward.to.point.capsulepath.fill"
+ ///
+ case pointTopleftDownToPointBottomrightCurvepath = "point.topleft.down.to.point.bottomright.curvepath"
+ ///
+ case pointTopleftDownToPointBottomrightCurvepathFill = "point.topleft.down.to.point.bottomright.curvepath.fill"
+ ///
+ case pointTopleftDownToPointBottomrightFilledCurvepath = "point.topleft.down.to.point.bottomright.filled.curvepath"
+ ///
+ case pointTopleftFilledDownToPointBottomrightCurvepath = "point.topleft.filled.down.to.point.bottomright.curvepath"
+
+ }
+ public enum Polishzlotysign: String, SymbolImage {
+ ///
+ case polishzlotysign = "polishzlotysign"
+ ///
+ case polishzlotysignCircle = "polishzlotysign.circle"
+ ///
+ case polishzlotysignCircleFill = "polishzlotysign.circle.fill"
+ ///
+ case polishzlotysignSquare = "polishzlotysign.square"
+ ///
+ case polishzlotysignSquareFill = "polishzlotysign.square.fill"
+
+ }
+ public enum Popcorn: String, SymbolImage {
+ ///
+ case popcorn = "popcorn"
+ ///
+ case popcornCircle = "popcorn.circle"
+ ///
+ case popcornCircleFill = "popcorn.circle.fill"
+ ///
+ case popcornFill = "popcorn.fill"
+
+ }
+ public enum Power: String, SymbolImage {
+ ///
+ case power = "power"
+ ///
+ case powerCircle = "power.circle"
+ ///
+ case powerCircleFill = "power.circle.fill"
+ ///
+ case powerDotted = "power.dotted"
+
+ }
+ public enum Powercord: String, SymbolImage {
+ ///
+ case powercord = "powercord"
+ ///
+ case powercordFill = "powercord.fill"
+
+ }
+ public enum Poweroff: String, SymbolImage {
+ ///
+ case poweroff = "poweroff"
+
+ }
+ public enum Poweron: String, SymbolImage {
+ ///
+ case poweron = "poweron"
+
+ }
+ public enum Poweroutlet: String, SymbolImage {
+ ///
+ case poweroutletStrip = "poweroutlet.strip"
+ ///
+ case poweroutletStripFill = "poweroutlet.strip.fill"
+ ///
+ case poweroutletTypeA = "poweroutlet.type.a"
+ ///
+ case poweroutletTypeAFill = "poweroutlet.type.a.fill"
+ ///
+ case poweroutletTypeASquare = "poweroutlet.type.a.square"
+ ///
+ case poweroutletTypeASquareFill = "poweroutlet.type.a.square.fill"
+ ///
+ case poweroutletTypeB = "poweroutlet.type.b"
+ ///
+ case poweroutletTypeBFill = "poweroutlet.type.b.fill"
+ ///
+ case poweroutletTypeBSquare = "poweroutlet.type.b.square"
+ ///
+ case poweroutletTypeBSquareFill = "poweroutlet.type.b.square.fill"
+ ///
+ case poweroutletTypeC = "poweroutlet.type.c"
+ ///
+ case poweroutletTypeCFill = "poweroutlet.type.c.fill"
+ ///
+ case poweroutletTypeCSquare = "poweroutlet.type.c.square"
+ ///
+ case poweroutletTypeCSquareFill = "poweroutlet.type.c.square.fill"
+ ///
+ case poweroutletTypeD = "poweroutlet.type.d"
+ ///
+ case poweroutletTypeDFill = "poweroutlet.type.d.fill"
+ ///
+ case poweroutletTypeDSquare = "poweroutlet.type.d.square"
+ ///
+ case poweroutletTypeDSquareFill = "poweroutlet.type.d.square.fill"
+ ///
+ case poweroutletTypeE = "poweroutlet.type.e"
+ ///
+ case poweroutletTypeEFill = "poweroutlet.type.e.fill"
+ ///
+ case poweroutletTypeESquare = "poweroutlet.type.e.square"
+ ///
+ case poweroutletTypeESquareFill = "poweroutlet.type.e.square.fill"
+ ///
+ case poweroutletTypeF = "poweroutlet.type.f"
+ ///
+ case poweroutletTypeFFill = "poweroutlet.type.f.fill"
+ ///
+ case poweroutletTypeFSquare = "poweroutlet.type.f.square"
+ ///
+ case poweroutletTypeFSquareFill = "poweroutlet.type.f.square.fill"
+ ///
+ case poweroutletTypeG = "poweroutlet.type.g"
+ ///
+ case poweroutletTypeGFill = "poweroutlet.type.g.fill"
+ ///
+ case poweroutletTypeGSquare = "poweroutlet.type.g.square"
+ ///
+ case poweroutletTypeGSquareFill = "poweroutlet.type.g.square.fill"
+ ///
+ case poweroutletTypeH = "poweroutlet.type.h"
+ ///
+ case poweroutletTypeHFill = "poweroutlet.type.h.fill"
+ ///
+ case poweroutletTypeHSquare = "poweroutlet.type.h.square"
+ ///
+ case poweroutletTypeHSquareFill = "poweroutlet.type.h.square.fill"
+ ///
+ case poweroutletTypeI = "poweroutlet.type.i"
+ ///
+ case poweroutletTypeIFill = "poweroutlet.type.i.fill"
+ ///
+ case poweroutletTypeISquare = "poweroutlet.type.i.square"
+ ///
+ case poweroutletTypeISquareFill = "poweroutlet.type.i.square.fill"
+ ///
+ case poweroutletTypeJ = "poweroutlet.type.j"
+ ///
+ case poweroutletTypeJFill = "poweroutlet.type.j.fill"
+ ///
+ case poweroutletTypeJSquare = "poweroutlet.type.j.square"
+ ///
+ case poweroutletTypeJSquareFill = "poweroutlet.type.j.square.fill"
+ ///
+ case poweroutletTypeK = "poweroutlet.type.k"
+ ///
+ case poweroutletTypeKFill = "poweroutlet.type.k.fill"
+ ///
+ case poweroutletTypeKSquare = "poweroutlet.type.k.square"
+ ///
+ case poweroutletTypeKSquareFill = "poweroutlet.type.k.square.fill"
+ ///
+ case poweroutletTypeL = "poweroutlet.type.l"
+ ///
+ case poweroutletTypeLFill = "poweroutlet.type.l.fill"
+ ///
+ case poweroutletTypeLSquare = "poweroutlet.type.l.square"
+ ///
+ case poweroutletTypeLSquareFill = "poweroutlet.type.l.square.fill"
+ ///
+ case poweroutletTypeM = "poweroutlet.type.m"
+ ///
+ case poweroutletTypeMFill = "poweroutlet.type.m.fill"
+ ///
+ case poweroutletTypeMSquare = "poweroutlet.type.m.square"
+ ///
+ case poweroutletTypeMSquareFill = "poweroutlet.type.m.square.fill"
+ ///
+ case poweroutletTypeN = "poweroutlet.type.n"
+ ///
+ case poweroutletTypeNFill = "poweroutlet.type.n.fill"
+ ///
+ case poweroutletTypeNSquare = "poweroutlet.type.n.square"
+ ///
+ case poweroutletTypeNSquareFill = "poweroutlet.type.n.square.fill"
+ ///
+ case poweroutletTypeO = "poweroutlet.type.o"
+ ///
+ case poweroutletTypeOFill = "poweroutlet.type.o.fill"
+ ///
+ case poweroutletTypeOSquare = "poweroutlet.type.o.square"
+ ///
+ case poweroutletTypeOSquareFill = "poweroutlet.type.o.square.fill"
+
+ }
+ public enum Powerplug: String, SymbolImage {
+ ///
+ case powerplug = "powerplug"
+ ///
+ case powerplugFill = "powerplug.fill"
+
+ }
+ public enum Powersleep: String, SymbolImage {
+ ///
+ case powersleep = "powersleep"
+
+ }
+ public enum Printer: String, SymbolImage {
+ ///
+ case printer = "printer"
+ ///
+ case printerDotmatrix = "printer.dotmatrix"
+ ///
+ case printerDotmatrixFill = "printer.dotmatrix.fill"
+ ///
+ case printerDotmatrixFilledAndPaper = "printer.dotmatrix.filled.and.paper"
+ ///
+ case printerFill = "printer.fill"
+ ///
+ case printerFilledAndPaper = "printer.filled.and.paper"
+
+ }
+ public enum Projective: String, SymbolImage {
+ ///
+ case projective = "projective"
+
+ }
+ public enum Purchased: String, SymbolImage {
+ ///
+ case purchased = "purchased"
+ ///
+ case purchasedCircle = "purchased.circle"
+ ///
+ case purchasedCircleFill = "purchased.circle.fill"
+
+ }
+ public enum Puzzlepiece: String, SymbolImage {
+ ///
+ case puzzlepiece = "puzzlepiece"
+ ///
+ case puzzlepieceExtension = "puzzlepiece.extension"
+ ///
+ case puzzlepieceExtensionFill = "puzzlepiece.extension.fill"
+ ///
+ case puzzlepieceFill = "puzzlepiece.fill"
+
+ }
+ public enum Pyramid: String, SymbolImage {
+ ///
+ case pyramid = "pyramid"
+ ///
+ case pyramidFill = "pyramid.fill"
+
+ }
+ public enum Qrcode: String, SymbolImage {
+ ///
+ case qrcode = "qrcode"
+ ///
+ case qrcodeViewfinder = "qrcode.viewfinder"
+
+ }
+ public enum Questionmark: String, SymbolImage {
+ ///
+ case questionmark = "questionmark"
+ ///
+ case questionmarkApp = "questionmark.app"
+ ///
+ case questionmarkAppDashed = "questionmark.app.dashed"
+ ///
+ case questionmarkAppFill = "questionmark.app.fill"
+ ///
+ case questionmarkBubble = "questionmark.bubble"
+ ///
+ case questionmarkBubbleFill = "questionmark.bubble.fill"
+ ///
+ case questionmarkCircle = "questionmark.circle"
+ ///
+ case questionmarkCircleFill = "questionmark.circle.fill"
+ ///
+ case questionmarkDiamond = "questionmark.diamond"
+ ///
+ case questionmarkDiamondFill = "questionmark.diamond.fill"
+ ///
+ case questionmarkFolder = "questionmark.folder"
+ ///
+ case questionmarkFolderFill = "questionmark.folder.fill"
+ ///
+ case questionmarkKeyFilled = "questionmark.key.filled"
+ ///
+ case questionmarkSquare = "questionmark.square"
+ ///
+ case questionmarkSquareDashed = "questionmark.square.dashed"
+ ///
+ case questionmarkSquareFill = "questionmark.square.fill"
+ ///
+ case questionmarkVideo = "questionmark.video"
+ ///
+ case questionmarkVideoFill = "questionmark.video.fill"
+
+ }
+ public enum Quote: String, SymbolImage {
+ ///
+ case quoteBubble = "quote.bubble"
+ ///
+ case quoteBubbleFill = "quote.bubble.fill"
+ ///
+ case quoteClosing = "quote.closing"
+ ///
+ case quoteOpening = "quote.opening"
+
+ }
+ public enum Quotelevel: String, SymbolImage {
+ ///
+ case quotelevel = "quotelevel"
+
+ }
+ public enum R1: String, SymbolImage {
+ ///
+ case r1ButtonRoundedbottomHorizontal = "r1.button.roundedbottom.horizontal"
+ ///
+ case r1ButtonRoundedbottomHorizontalFill = "r1.button.roundedbottom.horizontal.fill"
+ ///
+ case r1Circle = "r1.circle"
+ ///
+ case r1CircleFill = "r1.circle.fill"
+
+ }
+ public enum R2: String, SymbolImage {
+ ///
+ case r2ButtonAngledtopVerticalRight = "r2.button.angledtop.vertical.right"
+ ///
+ case r2ButtonAngledtopVerticalRightFill = "r2.button.angledtop.vertical.right.fill"
+ ///
+ case r2ButtonRoundedtopHorizontal = "r2.button.roundedtop.horizontal"
+ ///
+ case r2ButtonRoundedtopHorizontalFill = "r2.button.roundedtop.horizontal.fill"
+ ///
+ case r2Circle = "r2.circle"
+ ///
+ case r2CircleFill = "r2.circle.fill"
+
+ }
+ public enum R3: String, SymbolImage {
+ ///
+ case r3ButtonAngledbottomHorizontalRight = "r3.button.angledbottom.horizontal.right"
+ ///
+ case r3ButtonAngledbottomHorizontalRightFill = "r3.button.angledbottom.horizontal.right.fill"
+
+ }
+ public enum R4: String, SymbolImage {
+ ///
+ case r4ButtonHorizontal = "r4.button.horizontal"
+ ///
+ case r4ButtonHorizontalFill = "r4.button.horizontal.fill"
+
+ }
+ public enum Radio: String, SymbolImage {
+ ///
+ case radio = "radio"
+ ///
+ case radioFill = "radio.fill"
+
+ }
+ public enum Rainbow: String, SymbolImage {
+ ///
+ case rainbow = "rainbow"
+
+ }
+ public enum Rays: String, SymbolImage {
+ ///
+ case rays = "rays"
+
+ }
+ public enum Rb: String, SymbolImage {
+ ///
+ case rbButtonRoundedbottomHorizontal = "rb.button.roundedbottom.horizontal"
+ ///
+ case rbButtonRoundedbottomHorizontalFill = "rb.button.roundedbottom.horizontal.fill"
+ ///
+ case rbCircle = "rb.circle"
+ ///
+ case rbCircleFill = "rb.circle.fill"
+
+ }
+ public enum Record: String, SymbolImage {
+ ///
+ case recordCircle = "record.circle"
+ ///
+ case recordCircleFill = "record.circle.fill"
+
+ }
+ public enum Recordingtape: String, SymbolImage {
+ ///
+ case recordingtape = "recordingtape"
+ ///
+ case recordingtapeCircle = "recordingtape.circle"
+ ///
+ case recordingtapeCircleFill = "recordingtape.circle.fill"
+
+ }
+ public enum Rectangle: String, SymbolImage {
+ ///
+ case rectangle = "rectangle"
+ ///
+ case rectangle2Swap = "rectangle.2.swap"
+ ///
+ case rectangle3Group = "rectangle.3.group"
+ ///
+ case rectangle3GroupBubble = "rectangle.3.group.bubble"
+ ///
+ case rectangle3GroupBubbleFill = "rectangle.3.group.bubble.fill"
+ ///
+ case rectangle3GroupFill = "rectangle.3.group.fill"
+ ///
+ case rectangleAndArrowUpRightAndArrowDownLeft = "rectangle.and.arrow.up.right.and.arrow.down.left"
+ ///
+ case rectangleAndArrowUpRightAndArrowDownLeftSlash = "rectangle.and.arrow.up.right.and.arrow.down.left.slash"
+ ///
+ case rectangleAndHandPointUpLeft = "rectangle.and.hand.point.up.left"
+ ///
+ case rectangleAndHandPointUpLeftFill = "rectangle.and.hand.point.up.left.fill"
+ ///
+ case rectangleAndHandPointUpLeftFilled = "rectangle.and.hand.point.up.left.filled"
+ ///
+ case rectangleAndPaperclip = "rectangle.and.paperclip"
+ ///
+ case rectangleAndPencilAndEllipsis = "rectangle.and.pencil.and.ellipsis"
+ ///
+ case rectangleAndTextMagnifyingglass = "rectangle.and.text.magnifyingglass"
+ ///
+ case rectangleArrowtriangle2Inward = "rectangle.arrowtriangle.2.inward"
+ ///
+ case rectangleArrowtriangle2Outward = "rectangle.arrowtriangle.2.outward"
+ ///
+ case rectangleBadgeCheckmark = "rectangle.badge.checkmark"
+ ///
+ case rectangleBadgeMinus = "rectangle.badge.minus"
+ ///
+ case rectangleBadgePersonCrop = "rectangle.badge.person.crop"
+ ///
+ case rectangleBadgePlus = "rectangle.badge.plus"
+ ///
+ case rectangleBadgeXmark = "rectangle.badge.xmark"
+ ///
+ case rectangleBottomhalfFilled = "rectangle.bottomhalf.filled"
+ ///
+ case rectangleBottomhalfInsetFilled = "rectangle.bottomhalf.inset.filled"
+ ///
+ case rectangleBottomthirdInsetFilled = "rectangle.bottomthird.inset.filled"
+ ///
+ case rectangleCenterInsetFilled = "rectangle.center.inset.filled"
+ ///
+ case rectangleCenterInsetFilledBadgePlus = "rectangle.center.inset.filled.badge.plus"
+ ///
+ case rectangleCheckered = "rectangle.checkered"
+ ///
+ case rectangleCompressVertical = "rectangle.compress.vertical"
+ ///
+ case rectangleConnectedToLineBelow = "rectangle.connected.to.line.below"
+ ///
+ case rectangleDashed = "rectangle.dashed"
+ ///
+ case rectangleDashedAndPaperclip = "rectangle.dashed.and.paperclip"
+ ///
+ case rectangleDashedBadgeRecord = "rectangle.dashed.badge.record"
+ ///
+ case rectangleExpandVertical = "rectangle.expand.vertical"
+ ///
+ case rectangleFill = "rectangle.fill"
+ ///
+ case rectangleFillBadgeCheckmark = "rectangle.fill.badge.checkmark"
+ ///
+ case rectangleFillBadgeMinus = "rectangle.fill.badge.minus"
+ ///
+ case rectangleFillBadgePersonCrop = "rectangle.fill.badge.person.crop"
+ ///
+ case rectangleFillBadgePlus = "rectangle.fill.badge.plus"
+ ///
+ case rectangleFillBadgeXmark = "rectangle.fill.badge.xmark"
+ ///
+ case rectangleFillOnRectangleAngledFill = "rectangle.fill.on.rectangle.angled.fill"
+ ///
+ case rectangleFillOnRectangleFill = "rectangle.fill.on.rectangle.fill"
+ ///
+ case rectangleFilledAndHandPointUpLeft = "rectangle.filled.and.hand.point.up.left"
+ ///
+ case rectangleGrid1x2 = "rectangle.grid.1x2"
+ ///
+ case rectangleGrid1x2Fill = "rectangle.grid.1x2.fill"
+ ///
+ case rectangleGrid2x2 = "rectangle.grid.2x2"
+ ///
+ case rectangleGrid2x2Fill = "rectangle.grid.2x2.fill"
+ ///
+ case rectangleGrid3x2 = "rectangle.grid.3x2"
+ ///
+ case rectangleGrid3x2Fill = "rectangle.grid.3x2.fill"
+ ///
+ case rectangleInsetBadgeRecord = "rectangle.inset.badge.record"
+ ///
+ case rectangleInsetBottomleadingFilled = "rectangle.inset.bottomleading.filled"
+ ///
+ case rectangleInsetBottomleftFilled = "rectangle.inset.bottomleft.filled"
+ ///
+ case rectangleInsetBottomrightFilled = "rectangle.inset.bottomright.filled"
+ ///
+ case rectangleInsetBottomtrailingFilled = "rectangle.inset.bottomtrailing.filled"
+ ///
+ case rectangleInsetFilled = "rectangle.inset.filled"
+ ///
+ case rectangleInsetFilledAndPersonFilled = "rectangle.inset.filled.and.person.filled"
+ ///
+ case rectangleInsetFilledOnRectangle = "rectangle.inset.filled.on.rectangle"
+ ///
+ case rectangleInsetTopleadingFilled = "rectangle.inset.topleading.filled"
+ ///
+ case rectangleInsetTopleftFilled = "rectangle.inset.topleft.filled"
+ ///
+ case rectangleInsetToprightFilled = "rectangle.inset.topright.filled"
+ ///
+ case rectangleInsetToptrailingFilled = "rectangle.inset.toptrailing.filled"
+ ///
+ case rectangleLandscapeRotate = "rectangle.landscape.rotate"
+ ///
+ case rectangleLeadinghalfFilled = "rectangle.leadinghalf.filled"
+ ///
+ case rectangleLeadinghalfInsetFilled = "rectangle.leadinghalf.inset.filled"
+ ///
+ case rectangleLeadinghalfInsetFilledArrowLeading = "rectangle.leadinghalf.inset.filled.arrow.leading"
+ ///
+ case rectangleLeadingthirdInsetFilled = "rectangle.leadingthird.inset.filled"
+ ///
+ case rectangleLefthalfFilled = "rectangle.lefthalf.filled"
+ ///
+ case rectangleLefthalfInsetFilled = "rectangle.lefthalf.inset.filled"
+ ///
+ case rectangleLefthalfInsetFilledArrowLeft = "rectangle.lefthalf.inset.filled.arrow.left"
+ ///
+ case rectangleLeftthirdInsetFilled = "rectangle.leftthird.inset.filled"
+ ///
+ case rectangleOnRectangle = "rectangle.on.rectangle"
+ ///
+ case rectangleOnRectangleAngled = "rectangle.on.rectangle.angled"
+ ///
+ case rectangleOnRectangleButtonAngledtopVerticalLeft = "rectangle.on.rectangle.button.angledtop.vertical.left"
+ ///
+ case rectangleOnRectangleButtonAngledtopVerticalLeftFill = "rectangle.on.rectangle.button.angledtop.vertical.left.fill"
+ ///
+ case rectangleOnRectangleCircle = "rectangle.on.rectangle.circle"
+ ///
+ case rectangleOnRectangleCircleFill = "rectangle.on.rectangle.circle.fill"
+ ///
+ case rectangleOnRectangleSlash = "rectangle.on.rectangle.slash"
+ ///
+ case rectangleOnRectangleSlashCircle = "rectangle.on.rectangle.slash.circle"
+ ///
+ case rectangleOnRectangleSlashCircleFill = "rectangle.on.rectangle.slash.circle.fill"
+ ///
+ case rectangleOnRectangleSlashFill = "rectangle.on.rectangle.slash.fill"
+ ///
+ case rectangleOnRectangleSquare = "rectangle.on.rectangle.square"
+ ///
+ case rectangleOnRectangleSquareFill = "rectangle.on.rectangle.square.fill"
+ ///
+ case rectanglePortrait = "rectangle.portrait"
+ ///
+ case rectanglePortraitAndArrowForward = "rectangle.portrait.and.arrow.forward"
+ ///
+ case rectanglePortraitAndArrowForwardFill = "rectangle.portrait.and.arrow.forward.fill"
+ ///
+ case rectanglePortraitAndArrowRight = "rectangle.portrait.and.arrow.right"
+ ///
+ case rectanglePortraitAndArrowRightFill = "rectangle.portrait.and.arrow.right.fill"
+ ///
+ case rectanglePortraitArrowtriangle2Inward = "rectangle.portrait.arrowtriangle.2.inward"
+ ///
+ case rectanglePortraitArrowtriangle2Outward = "rectangle.portrait.arrowtriangle.2.outward"
+ ///
+ case rectanglePortraitBadgePlus = "rectangle.portrait.badge.plus"
+ ///
+ case rectanglePortraitBadgePlusFill = "rectangle.portrait.badge.plus.fill"
+ ///
+ case rectanglePortraitBottomhalfFilled = "rectangle.portrait.bottomhalf.filled"
+ ///
+ case rectanglePortraitBottomhalfInsetFilled = "rectangle.portrait.bottomhalf.inset.filled"
+ ///
+ case rectanglePortraitBottomleadingInsetFilled = "rectangle.portrait.bottomleading.inset.filled"
+ ///
+ case rectanglePortraitBottomleftInsetFilled = "rectangle.portrait.bottomleft.inset.filled"
+ ///
+ case rectanglePortraitBottomrightInsetFilled = "rectangle.portrait.bottomright.inset.filled"
+ ///
+ case rectanglePortraitBottomthirdInsetFilled = "rectangle.portrait.bottomthird.inset.filled"
+ ///
+ case rectanglePortraitBottomtrailingInsetFilled = "rectangle.portrait.bottomtrailing.inset.filled"
+ ///
+ case rectanglePortraitCenterInsetFilled = "rectangle.portrait.center.inset.filled"
+ ///
+ case rectanglePortraitFill = "rectangle.portrait.fill"
+ ///
+ case rectanglePortraitInsetFilled = "rectangle.portrait.inset.filled"
+ ///
+ case rectanglePortraitLeadinghalfInsetFilled = "rectangle.portrait.leadinghalf.inset.filled"
+ ///
+ case rectanglePortraitLeadingthirdInsetFilled = "rectangle.portrait.leadingthird.inset.filled"
+ ///
+ case rectanglePortraitLefthalfFilled = "rectangle.portrait.lefthalf.filled"
+ ///
+ case rectanglePortraitLefthalfInsetFilled = "rectangle.portrait.lefthalf.inset.filled"
+ ///
+ case rectanglePortraitLeftthirdInsetFilled = "rectangle.portrait.leftthird.inset.filled"
+ ///
+ case rectanglePortraitOnRectanglePortrait = "rectangle.portrait.on.rectangle.portrait"
+ ///
+ case rectanglePortraitOnRectanglePortraitAngled = "rectangle.portrait.on.rectangle.portrait.angled"
+ ///
+ case rectanglePortraitOnRectanglePortraitAngledFill = "rectangle.portrait.on.rectangle.portrait.angled.fill"
+ ///
+ case rectanglePortraitOnRectanglePortraitFill = "rectangle.portrait.on.rectangle.portrait.fill"
+ ///
+ case rectanglePortraitOnRectanglePortraitSlash = "rectangle.portrait.on.rectangle.portrait.slash"
+ ///
+ case rectanglePortraitOnRectanglePortraitSlashFill = "rectangle.portrait.on.rectangle.portrait.slash.fill"
+ ///
+ case rectanglePortraitRighthalfFilled = "rectangle.portrait.righthalf.filled"
+ ///
+ case rectanglePortraitRighthalfInsetFilled = "rectangle.portrait.righthalf.inset.filled"
+ ///
+ case rectanglePortraitRightthirdInsetFilled = "rectangle.portrait.rightthird.inset.filled"
+ ///
+ case rectanglePortraitRotate = "rectangle.portrait.rotate"
+ ///
+ case rectanglePortraitSlash = "rectangle.portrait.slash"
+ ///
+ case rectanglePortraitSlashFill = "rectangle.portrait.slash.fill"
+ ///
+ case rectanglePortraitSplit2x1 = "rectangle.portrait.split.2x1"
+ ///
+ case rectanglePortraitSplit2x1Fill = "rectangle.portrait.split.2x1.fill"
+ ///
+ case rectanglePortraitSplit2x1Slash = "rectangle.portrait.split.2x1.slash"
+ ///
+ case rectanglePortraitSplit2x1SlashFill = "rectangle.portrait.split.2x1.slash.fill"
+ ///
+ case rectanglePortraitTophalfFilled = "rectangle.portrait.tophalf.filled"
+ ///
+ case rectanglePortraitTophalfInsetFilled = "rectangle.portrait.tophalf.inset.filled"
+ ///
+ case rectanglePortraitTopleadingInsetFilled = "rectangle.portrait.topleading.inset.filled"
+ ///
+ case rectanglePortraitTopleftInsetFilled = "rectangle.portrait.topleft.inset.filled"
+ ///
+ case rectanglePortraitToprightInsetFilled = "rectangle.portrait.topright.inset.filled"
+ ///
+ case rectanglePortraitTopthirdInsetFilled = "rectangle.portrait.topthird.inset.filled"
+ ///
+ case rectanglePortraitToptrailingInsetFilled = "rectangle.portrait.toptrailing.inset.filled"
+ ///
+ case rectanglePortraitTrailinghalfInsetFilled = "rectangle.portrait.trailinghalf.inset.filled"
+ ///
+ case rectanglePortraitTrailingthirdInsetFilled = "rectangle.portrait.trailingthird.inset.filled"
+ ///
+ case rectangleRatio16To9 = "rectangle.ratio.16.to.9"
+ ///
+ case rectangleRatio16To9Fill = "rectangle.ratio.16.to.9.fill"
+ ///
+ case rectangleRatio3To4 = "rectangle.ratio.3.to.4"
+ ///
+ case rectangleRatio3To4Fill = "rectangle.ratio.3.to.4.fill"
+ ///
+ case rectangleRatio4To3 = "rectangle.ratio.4.to.3"
+ ///
+ case rectangleRatio4To3Fill = "rectangle.ratio.4.to.3.fill"
+ ///
+ case rectangleRatio9To16 = "rectangle.ratio.9.to.16"
+ ///
+ case rectangleRatio9To16Fill = "rectangle.ratio.9.to.16.fill"
+ ///
+ case rectangleRighthalfFilled = "rectangle.righthalf.filled"
+ ///
+ case rectangleRighthalfInsetFilled = "rectangle.righthalf.inset.filled"
+ ///
+ case rectangleRighthalfInsetFilledArrowRight = "rectangle.righthalf.inset.filled.arrow.right"
+ ///
+ case rectangleRightthirdInsetFilled = "rectangle.rightthird.inset.filled"
+ ///
+ case rectangleSlash = "rectangle.slash"
+ ///
+ case rectangleSlashFill = "rectangle.slash.fill"
+ ///
+ case rectangleSplit1x2 = "rectangle.split.1x2"
+ ///
+ case rectangleSplit1x2Fill = "rectangle.split.1x2.fill"
+ ///
+ case rectangleSplit2x1 = "rectangle.split.2x1"
+ ///
+ case rectangleSplit2x1Fill = "rectangle.split.2x1.fill"
+ ///
+ case rectangleSplit2x1Slash = "rectangle.split.2x1.slash"
+ ///
+ case rectangleSplit2x1SlashFill = "rectangle.split.2x1.slash.fill"
+ ///
+ case rectangleSplit2x2 = "rectangle.split.2x2"
+ ///
+ case rectangleSplit2x2Fill = "rectangle.split.2x2.fill"
+ ///
+ case rectangleSplit3x1 = "rectangle.split.3x1"
+ ///
+ case rectangleSplit3x1Fill = "rectangle.split.3x1.fill"
+ ///
+ case rectangleSplit3x3 = "rectangle.split.3x3"
+ ///
+ case rectangleSplit3x3Fill = "rectangle.split.3x3.fill"
+ ///
+ case rectangleStack = "rectangle.stack"
+ ///
+ case rectangleStackBadgeMinus = "rectangle.stack.badge.minus"
+ ///
+ case rectangleStackBadgePersonCrop = "rectangle.stack.badge.person.crop"
+ ///
+ case rectangleStackBadgePersonCropFill = "rectangle.stack.badge.person.crop.fill"
+ ///
+ case rectangleStackBadgePlay = "rectangle.stack.badge.play"
+ ///
+ case rectangleStackBadgePlayFill = "rectangle.stack.badge.play.fill"
+ ///
+ case rectangleStackBadgePlus = "rectangle.stack.badge.plus"
+ ///
+ case rectangleStackFill = "rectangle.stack.fill"
+ ///
+ case rectangleStackFillBadgeMinus = "rectangle.stack.fill.badge.minus"
+ ///
+ case rectangleStackFillBadgePlus = "rectangle.stack.fill.badge.plus"
+ ///
+ case rectangleTophalfFilled = "rectangle.tophalf.filled"
+ ///
+ case rectangleTophalfInsetFilled = "rectangle.tophalf.inset.filled"
+ ///
+ case rectangleTopthirdInsetFilled = "rectangle.topthird.inset.filled"
+ ///
+ case rectangleTrailinghalfFilled = "rectangle.trailinghalf.filled"
+ ///
+ case rectangleTrailinghalfInsetFilled = "rectangle.trailinghalf.inset.filled"
+ ///
+ case rectangleTrailinghalfInsetFilledArrowTrailing = "rectangle.trailinghalf.inset.filled.arrow.trailing"
+ ///
+ case rectangleTrailingthirdInsetFilled = "rectangle.trailingthird.inset.filled"
+
+ }
+ public enum Refrigerator: String, SymbolImage {
+ ///
+ case refrigerator = "refrigerator"
+ ///
+ case refrigeratorFill = "refrigerator.fill"
+
+ }
+ public enum Repeat: String, SymbolImage {
+ ///
+ case repeatGlyph = "repeat"
+ ///
+ case repeat1 = "repeat.1"
+ ///
+ case repeat1Circle = "repeat.1.circle"
+ ///
+ case repeat1CircleFill = "repeat.1.circle.fill"
+ ///
+ case repeatCircle = "repeat.circle"
+ ///
+ case repeatCircleFill = "repeat.circle.fill"
+
+ }
+ public enum Restart: String, SymbolImage {
+ ///
+ case restart = "restart"
+ ///
+ case restartCircle = "restart.circle"
+ ///
+ case restartCircleFill = "restart.circle.fill"
+
+ }
+ public enum Retarder: String, SymbolImage {
+ ///
+ case retarderBrakesignal = "retarder.brakesignal"
+ ///
+ case retarderBrakesignalAndExclamationmark = "retarder.brakesignal.and.exclamationmark"
+ ///
+ case retarderBrakesignalSlash = "retarder.brakesignal.slash"
+
+ }
+ public enum Return: String, SymbolImage {
+ ///
+ case returnGlyph = "return"
+ ///
+ case returnLeft = "return.left"
+ ///
+ case returnRight = "return.right"
+
+ }
+ public enum Rhombus: String, SymbolImage {
+ ///
+ case rhombus = "rhombus"
+ ///
+ case rhombusFill = "rhombus.fill"
+
+ }
+ public enum Right: String, SymbolImage {
+ ///
+ case right = "right"
+ ///
+ case rightCircle = "right.circle"
+ ///
+ case rightCircleFill = "right.circle.fill"
+
+ }
+ public enum Righttriangle: String, SymbolImage {
+ ///
+ case righttriangle = "righttriangle"
+ ///
+ case righttriangleFill = "righttriangle.fill"
+ ///
+ case righttriangleSplitDiagonal = "righttriangle.split.diagonal"
+ ///
+ case righttriangleSplitDiagonalFill = "righttriangle.split.diagonal.fill"
+
+ }
+ public enum Rm: String, SymbolImage {
+ ///
+ case rmButtonHorizontal = "rm.button.horizontal"
+ ///
+ case rmButtonHorizontalFill = "rm.button.horizontal.fill"
+
+ }
+ public enum Road: String, SymbolImage {
+ ///
+ case roadLaneArrowtriangle2Inward = "road.lane.arrowtriangle.2.inward"
+ ///
+ case roadLanes = "road.lanes"
+ ///
+ case roadLanesCurvedLeft = "road.lanes.curved.left"
+ ///
+ case roadLanesCurvedRight = "road.lanes.curved.right"
+
+ }
+ public enum Roller: String, SymbolImage {
+ ///
+ case rollerShadeClosed = "roller.shade.closed"
+ ///
+ case rollerShadeOpen = "roller.shade.open"
+
+ }
+ public enum Roman: String, SymbolImage {
+ ///
+ case romanShadeClosed = "roman.shade.closed"
+ ///
+ case romanShadeOpen = "roman.shade.open"
+
+ }
+ public enum Rosette: String, SymbolImage {
+ ///
+ case rosette = "rosette"
+
+ }
+ public enum Rotate: String, SymbolImage {
+ ///
+ case rotate3d = "rotate.3d"
+ ///
+ case rotate3dCircle = "rotate.3d.circle"
+ ///
+ case rotate3dCircleFill = "rotate.3d.circle.fill"
+ ///
+ case rotate3dFill = "rotate.3d.fill"
+ ///
+ case rotateLeft = "rotate.left"
+ ///
+ case rotateLeftFill = "rotate.left.fill"
+ ///
+ case rotateRight = "rotate.right"
+ ///
+ case rotateRightFill = "rotate.right.fill"
+
+ }
+ public enum Rsb: String, SymbolImage {
+ ///
+ case rsbButtonAngledbottomHorizontalRight = "rsb.button.angledbottom.horizontal.right"
+ ///
+ case rsbButtonAngledbottomHorizontalRightFill = "rsb.button.angledbottom.horizontal.right.fill"
+
+ }
+ public enum Rt: String, SymbolImage {
+ ///
+ case rtButtonRoundedtopHorizontal = "rt.button.roundedtop.horizontal"
+ ///
+ case rtButtonRoundedtopHorizontalFill = "rt.button.roundedtop.horizontal.fill"
+ ///
+ case rtCircle = "rt.circle"
+ ///
+ case rtCircleFill = "rt.circle.fill"
+
+ }
+ public enum Rublesign: String, SymbolImage {
+ ///
+ case rublesign = "rublesign"
+ ///
+ case rublesignCircle = "rublesign.circle"
+ ///
+ case rublesignCircleFill = "rublesign.circle.fill"
+ ///
+ case rublesignSquare = "rublesign.square"
+ ///
+ case rublesignSquareFill = "rublesign.square.fill"
+
+ }
+ public enum Ruler: String, SymbolImage {
+ ///
+ case ruler = "ruler"
+ ///
+ case rulerFill = "ruler.fill"
+
+ }
+ public enum Rupeesign: String, SymbolImage {
+ ///
+ case rupeesign = "rupeesign"
+ ///
+ case rupeesignCircle = "rupeesign.circle"
+ ///
+ case rupeesignCircleFill = "rupeesign.circle.fill"
+ ///
+ case rupeesignSquare = "rupeesign.square"
+ ///
+ case rupeesignSquareFill = "rupeesign.square.fill"
+
+ }
+ public enum Safari: String, SymbolImage {
+ ///
+ case safari = "safari"
+ ///
+ case safariFill = "safari.fill"
+
+ }
+ public enum Sailboat: String, SymbolImage {
+ ///
+ case sailboat = "sailboat"
+ ///
+ case sailboatCircle = "sailboat.circle"
+ ///
+ case sailboatCircleFill = "sailboat.circle.fill"
+ ///
+ case sailboatFill = "sailboat.fill"
+
+ }
+ public enum Scale: String, SymbolImage {
+ ///
+ case scale3d = "scale.3d"
+
+ }
+ public enum Scalemass: String, SymbolImage {
+ ///
+ case scalemass = "scalemass"
+ ///
+ case scalemassFill = "scalemass.fill"
+
+ }
+ public enum Scanner: String, SymbolImage {
+ ///
+ case scanner = "scanner"
+ ///
+ case scannerFill = "scanner.fill"
+
+ }
+ public enum Scissors: String, SymbolImage {
+ ///
+ case scissors = "scissors"
+ ///
+ case scissorsBadgeEllipsis = "scissors.badge.ellipsis"
+ ///
+ case scissorsCircle = "scissors.circle"
+ ///
+ case scissorsCircleFill = "scissors.circle.fill"
+
+ }
+ public enum Scooter: String, SymbolImage {
+ ///
+ case scooter = "scooter"
+
+ }
+ public enum Scope: String, SymbolImage {
+ ///
+ case scope = "scope"
+
+ }
+ public enum Screwdriver: String, SymbolImage {
+ ///
+ case screwdriver = "screwdriver"
+ ///
+ case screwdriverFill = "screwdriver.fill"
+
+ }
+ public enum Scribble: String, SymbolImage {
+ ///
+ case scribble = "scribble"
+ ///
+ case scribbleVariable = "scribble.variable"
+
+ }
+ public enum Scroll: String, SymbolImage {
+ ///
+ case scroll = "scroll"
+ ///
+ case scrollFill = "scroll.fill"
+
+ }
+ public enum Sdcard: String, SymbolImage {
+ ///
+ case sdcard = "sdcard"
+ ///
+ case sdcardFill = "sdcard.fill"
+
+ }
+ public enum Seal: String, SymbolImage {
+ ///
+ case seal = "seal"
+ ///
+ case sealFill = "seal.fill"
+
+ }
+ public enum Selection: String, SymbolImage {
+ ///
+ case selectionPinInOut = "selection.pin.in.out"
+
+ }
+ public enum Sensor: String, SymbolImage {
+ ///
+ case sensor = "sensor"
+ ///
+ case sensorFill = "sensor.fill"
+ ///
+ case sensorTagRadiowavesForward = "sensor.tag.radiowaves.forward"
+ ///
+ case sensorTagRadiowavesForwardFill = "sensor.tag.radiowaves.forward.fill"
+
+ }
+ public enum Server: String, SymbolImage {
+ ///
+ case serverRack = "server.rack"
+
+ }
+ public enum Shadow: String, SymbolImage {
+ ///
+ case shadow = "shadow"
+
+ }
+ public enum Shared: String, SymbolImage {
+ ///
+ case sharedWithYou = "shared.with.you"
+ ///
+ case sharedWithYouCircle = "shared.with.you.circle"
+ ///
+ case sharedWithYouCircleFill = "shared.with.you.circle.fill"
+ ///
+ case sharedWithYouSlash = "shared.with.you.slash"
+
+ }
+ public enum Shareplay: String, SymbolImage {
+ ///
+ case shareplay = "shareplay"
+ ///
+ case shareplaySlash = "shareplay.slash"
+
+ }
+ public enum Shazam: String, SymbolImage {
+ ///
+ case shazamLogo = "shazam.logo"
+ ///
+ case shazamLogoFill = "shazam.logo.fill"
+
+ }
+ public enum Shekelsign: String, SymbolImage {
+ ///
+ case shekelsign = "shekelsign"
+ ///
+ case shekelsignCircle = "shekelsign.circle"
+ ///
+ case shekelsignCircleFill = "shekelsign.circle.fill"
+ ///
+ case shekelsignSquare = "shekelsign.square"
+ ///
+ case shekelsignSquareFill = "shekelsign.square.fill"
+
+ }
+ public enum Shield: String, SymbolImage {
+ ///
+ case shield = "shield"
+ ///
+ case shieldCheckered = "shield.checkered"
+ ///
+ case shieldFill = "shield.fill"
+ ///
+ case shieldLefthalfFilled = "shield.lefthalf.filled"
+ ///
+ case shieldLefthalfFilledBadgeCheckmark = "shield.lefthalf.filled.badge.checkmark"
+ ///
+ case shieldLefthalfFilledSlash = "shield.lefthalf.filled.slash"
+ ///
+ case shieldLefthalfFilledTrianglebadgeExclamationmark = "shield.lefthalf.filled.trianglebadge.exclamationmark"
+ ///
+ case shieldRighthalfFilled = "shield.righthalf.filled"
+ ///
+ case shieldSlash = "shield.slash"
+ ///
+ case shieldSlashFill = "shield.slash.fill"
+
+ }
+ public enum Shift: String, SymbolImage {
+ ///
+ case shift = "shift"
+ ///
+ case shiftFill = "shift.fill"
+
+ }
+ public enum Shippingbox: String, SymbolImage {
+ ///
+ case shippingbox = "shippingbox"
+ ///
+ case shippingboxAndArrowBackward = "shippingbox.and.arrow.backward"
+ ///
+ case shippingboxAndArrowBackwardFill = "shippingbox.and.arrow.backward.fill"
+ ///
+ case shippingboxCircle = "shippingbox.circle"
+ ///
+ case shippingboxCircleFill = "shippingbox.circle.fill"
+ ///
+ case shippingboxFill = "shippingbox.fill"
+
+ }
+ public enum Shoe: String, SymbolImage {
+ ///
+ case shoe = "shoe"
+ ///
+ case shoe2 = "shoe.2"
+ ///
+ case shoe2Fill = "shoe.2.fill"
+ ///
+ case shoeCircle = "shoe.circle"
+ ///
+ case shoeCircleFill = "shoe.circle.fill"
+ ///
+ case shoeFill = "shoe.fill"
+
+ }
+ public enum Shoeprints: String, SymbolImage {
+ ///
+ case shoeprintsFill = "shoeprints.fill"
+
+ }
+ public enum Shower: String, SymbolImage {
+ ///
+ case shower = "shower"
+ ///
+ case showerFill = "shower.fill"
+ ///
+ case showerHandheld = "shower.handheld"
+ ///
+ case showerHandheldFill = "shower.handheld.fill"
+ ///
+ case showerSidejet = "shower.sidejet"
+ ///
+ case showerSidejetFill = "shower.sidejet.fill"
+
+ }
+ public enum Shuffle: String, SymbolImage {
+ ///
+ case shuffle = "shuffle"
+ ///
+ case shuffleCircle = "shuffle.circle"
+ ///
+ case shuffleCircleFill = "shuffle.circle.fill"
+
+ }
+ public enum Sidebar: String, SymbolImage {
+ ///
+ case sidebarLeading = "sidebar.leading"
+ ///
+ case sidebarLeft = "sidebar.left"
+ ///
+ case sidebarRight = "sidebar.right"
+ ///
+ case sidebarSquaresLeading = "sidebar.squares.leading"
+ ///
+ case sidebarSquaresLeft = "sidebar.squares.left"
+ ///
+ case sidebarSquaresRight = "sidebar.squares.right"
+ ///
+ case sidebarSquaresTrailing = "sidebar.squares.trailing"
+ ///
+ case sidebarTrailing = "sidebar.trailing"
+
+ }
+ public enum Signature: String, SymbolImage {
+ ///
+ case signature = "signature"
+
+ }
+ public enum Signpost: String, SymbolImage {
+ ///
+ case signpostAndArrowtriangleUp = "signpost.and.arrowtriangle.up"
+ ///
+ case signpostAndArrowtriangleUpCircle = "signpost.and.arrowtriangle.up.circle"
+ ///
+ case signpostAndArrowtriangleUpCircleFill = "signpost.and.arrowtriangle.up.circle.fill"
+ ///
+ case signpostAndArrowtriangleUpFill = "signpost.and.arrowtriangle.up.fill"
+ ///
+ case signpostLeft = "signpost.left"
+ ///
+ case signpostLeftCircle = "signpost.left.circle"
+ ///
+ case signpostLeftCircleFill = "signpost.left.circle.fill"
+ ///
+ case signpostLeftFill = "signpost.left.fill"
+ ///
+ case signpostRight = "signpost.right"
+ ///
+ case signpostRightAndLeft = "signpost.right.and.left"
+ ///
+ case signpostRightAndLeftCircle = "signpost.right.and.left.circle"
+ ///
+ case signpostRightAndLeftCircleFill = "signpost.right.and.left.circle.fill"
+ ///
+ case signpostRightAndLeftFill = "signpost.right.and.left.fill"
+ ///
+ case signpostRightCircle = "signpost.right.circle"
+ ///
+ case signpostRightCircleFill = "signpost.right.circle.fill"
+ ///
+ case signpostRightFill = "signpost.right.fill"
+
+ }
+ public enum Simcard: String, SymbolImage {
+ ///
+ case simcard = "simcard"
+ ///
+ case simcard2 = "simcard.2"
+ ///
+ case simcard2Fill = "simcard.2.fill"
+ ///
+ case simcardFill = "simcard.fill"
+
+ }
+ public enum Sink: String, SymbolImage {
+ ///
+ case sink = "sink"
+ ///
+ case sinkFill = "sink.fill"
+
+ }
+ public enum Skateboard: String, SymbolImage {
+ ///
+ case skateboard = "skateboard"
+ ///
+ case skateboardFill = "skateboard.fill"
+
+ }
+ public enum Skew: String, SymbolImage {
+ ///
+ case skew = "skew"
+
+ }
+ public enum Skis: String, SymbolImage {
+ ///
+ case skis = "skis"
+ ///
+ case skisFill = "skis.fill"
+
+ }
+ public enum Slash: String, SymbolImage {
+ ///
+ case slashCircle = "slash.circle"
+ ///
+ case slashCircleFill = "slash.circle.fill"
+
+ }
+ public enum Sleep: String, SymbolImage {
+ ///
+ case sleep = "sleep"
+ ///
+ case sleepCircle = "sleep.circle"
+ ///
+ case sleepCircleFill = "sleep.circle.fill"
+
+ }
+ public enum Slider: String, SymbolImage {
+ ///
+ case sliderHorizontal2Gobackward = "slider.horizontal.2.gobackward"
+ ///
+ case sliderHorizontal2RectangleAndArrowTriangle2Circlepath = "slider.horizontal.2.rectangle.and.arrow.triangle.2.circlepath"
+ ///
+ case sliderHorizontal2Square = "slider.horizontal.2.square"
+ ///
+ case sliderHorizontal2SquareBadgeArrowDown = "slider.horizontal.2.square.badge.arrow.down"
+ ///
+ case sliderHorizontal2SquareOnSquare = "slider.horizontal.2.square.on.square"
+ ///
+ case sliderHorizontal3 = "slider.horizontal.3"
+ ///
+ case sliderHorizontalBelowRectangle = "slider.horizontal.below.rectangle"
+ ///
+ case sliderHorizontalBelowSquareAndSquareFilled = "slider.horizontal.below.square.and.square.filled"
+ ///
+ case sliderHorizontalBelowSquareFilledAndSquare = "slider.horizontal.below.square.filled.and.square"
+ ///
+ case sliderHorizontalBelowSunMax = "slider.horizontal.below.sun.max"
+ ///
+ case sliderVertical3 = "slider.vertical.3"
+
+ }
+ public enum Slowmo: String, SymbolImage {
+ ///
+ case slowmo = "slowmo"
+
+ }
+ public enum Smallcircle: String, SymbolImage {
+ ///
+ case smallcircleCircle = "smallcircle.circle"
+ ///
+ case smallcircleCircleFill = "smallcircle.circle.fill"
+ ///
+ case smallcircleFilledCircle = "smallcircle.filled.circle"
+ ///
+ case smallcircleFilledCircleFill = "smallcircle.filled.circle.fill"
+
+ }
+ public enum Smartphone: String, SymbolImage {
+ ///
+ case smartphone = "smartphone"
+
+ }
+ public enum Smoke: String, SymbolImage {
+ ///
+ case smoke = "smoke"
+ ///
+ case smokeCircle = "smoke.circle"
+ ///
+ case smokeCircleFill = "smoke.circle.fill"
+ ///
+ case smokeFill = "smoke.fill"
+
+ }
+ public enum Snowboard: String, SymbolImage {
+ ///
+ case snowboard = "snowboard"
+ ///
+ case snowboardFill = "snowboard.fill"
+
+ }
+ public enum Snowflake: String, SymbolImage {
+ ///
+ case snowflake = "snowflake"
+ ///
+ case snowflakeCircle = "snowflake.circle"
+ ///
+ case snowflakeCircleFill = "snowflake.circle.fill"
+ ///
+ case snowflakeRoadLane = "snowflake.road.lane"
+ ///
+ case snowflakeRoadLaneDashed = "snowflake.road.lane.dashed"
+ ///
+ case snowflakeSlash = "snowflake.slash"
+
+ }
+ public enum Soccerball: String, SymbolImage {
+ ///
+ case soccerball = "soccerball"
+ ///
+ case soccerballCircle = "soccerball.circle"
+ ///
+ case soccerballCircleFill = "soccerball.circle.fill"
+ ///
+ case soccerballCircleFillInverse = "soccerball.circle.fill.inverse"
+ ///
+ case soccerballCircleInverse = "soccerball.circle.inverse"
+ ///
+ case soccerballInverse = "soccerball.inverse"
+
+ }
+ public enum Sofa: String, SymbolImage {
+ ///
+ case sofa = "sofa"
+ ///
+ case sofaFill = "sofa.fill"
+
+ }
+ public enum Sos: String, SymbolImage {
+ ///
+ case sos = "sos"
+ ///
+ case sosCircle = "sos.circle"
+ ///
+ case sosCircleFill = "sos.circle.fill"
+
+ }
+ public enum Space: String, SymbolImage {
+ ///
+ case space = "space"
+
+ }
+ public enum Sparkle: String, SymbolImage {
+ ///
+ case sparkle = "sparkle"
+ ///
+ case sparkleMagnifyingglass = "sparkle.magnifyingglass"
+
+ }
+ public enum Sparkles: String, SymbolImage {
+ ///
+ case sparkles = "sparkles"
+ ///
+ case sparklesRectangleStack = "sparkles.rectangle.stack"
+ ///
+ case sparklesRectangleStackFill = "sparkles.rectangle.stack.fill"
+ ///
+ case sparklesSquareFilledOnSquare = "sparkles.square.filled.on.square"
+ ///
+ case sparklesTv = "sparkles.tv"
+ ///
+ case sparklesTvFill = "sparkles.tv.fill"
+
+ }
+ public enum Speaker: String, SymbolImage {
+ ///
+ case speaker = "speaker"
+ ///
+ case speakerBadgeExclamationmark = "speaker.badge.exclamationmark"
+ ///
+ case speakerBadgeExclamationmarkFill = "speaker.badge.exclamationmark.fill"
+ ///
+ case speakerCircle = "speaker.circle"
+ ///
+ case speakerCircleFill = "speaker.circle.fill"
+ ///
+ case speakerFill = "speaker.fill"
+ ///
+ case speakerMinus = "speaker.minus"
+ ///
+ case speakerMinusFill = "speaker.minus.fill"
+ ///
+ case speakerPlus = "speaker.plus"
+ ///
+ case speakerPlusFill = "speaker.plus.fill"
+ ///
+ case speakerSlash = "speaker.slash"
+ ///
+ case speakerSlashCircle = "speaker.slash.circle"
+ ///
+ case speakerSlashCircleFill = "speaker.slash.circle.fill"
+ ///
+ case speakerSlashFill = "speaker.slash.fill"
+ ///
+ case speakerSquare = "speaker.square"
+ ///
+ case speakerSquareFill = "speaker.square.fill"
+ ///
+ case speakerWave1 = "speaker.wave.1"
+ ///
+ case speakerWave1Fill = "speaker.wave.1.fill"
+ ///
+ case speakerWave2 = "speaker.wave.2"
+ ///
+ case speakerWave2Bubble = "speaker.wave.2.bubble"
+ ///
+ case speakerWave2BubbleFill = "speaker.wave.2.bubble.fill"
+ ///
+ case speakerWave2Circle = "speaker.wave.2.circle"
+ ///
+ case speakerWave2CircleFill = "speaker.wave.2.circle.fill"
+ ///
+ case speakerWave2Fill = "speaker.wave.2.fill"
+ ///
+ case speakerWave3 = "speaker.wave.3"
+ ///
+ case speakerWave3Fill = "speaker.wave.3.fill"
+ ///
+ case speakerZzz = "speaker.zzz"
+ ///
+ case speakerZzzFill = "speaker.zzz.fill"
+
+ }
+ public enum Spigot: String, SymbolImage {
+ ///
+ case spigot = "spigot"
+ ///
+ case spigotFill = "spigot.fill"
+
+ }
+ public enum Sportscourt: String, SymbolImage {
+ ///
+ case sportscourt = "sportscourt"
+ ///
+ case sportscourtCircle = "sportscourt.circle"
+ ///
+ case sportscourtCircleFill = "sportscourt.circle.fill"
+ ///
+ case sportscourtFill = "sportscourt.fill"
+
+ }
+ public enum Sprinkler: String, SymbolImage {
+ ///
+ case sprinkler = "sprinkler"
+ ///
+ case sprinklerAndDroplets = "sprinkler.and.droplets"
+ ///
+ case sprinklerAndDropletsFill = "sprinkler.and.droplets.fill"
+ ///
+ case sprinklerFill = "sprinkler.fill"
+
+ }
+ public enum Square: String, SymbolImage {
+ ///
+ case square = "square"
+ ///
+ case square2Layers3d = "square.2.layers.3d"
+ ///
+ case square2Layers3dBottomFilled = "square.2.layers.3d.bottom.filled"
+ ///
+ case square2Layers3dFill = "square.2.layers.3d.fill"
+ ///
+ case square2Layers3dTopFilled = "square.2.layers.3d.top.filled"
+ ///
+ case square3Layers3d = "square.3.layers.3d"
+ ///
+ case square3Layers3dBottomFilled = "square.3.layers.3d.bottom.filled"
+ ///
+ case square3Layers3dDownBackward = "square.3.layers.3d.down.backward"
+ ///
+ case square3Layers3dDownForward = "square.3.layers.3d.down.forward"
+ ///
+ case square3Layers3dDownLeft = "square.3.layers.3d.down.left"
+ ///
+ case square3Layers3dDownLeftSlash = "square.3.layers.3d.down.left.slash"
+ ///
+ case square3Layers3dDownRight = "square.3.layers.3d.down.right"
+ ///
+ case square3Layers3dDownRightSlash = "square.3.layers.3d.down.right.slash"
+ ///
+ case square3Layers3dMiddleFilled = "square.3.layers.3d.middle.filled"
+ ///
+ case square3Layers3dSlash = "square.3.layers.3d.slash"
+ ///
+ case square3Layers3dTopFilled = "square.3.layers.3d.top.filled"
+ ///
+ case squareAndArrowDown = "square.and.arrow.down"
+ ///
+ case squareAndArrowDownFill = "square.and.arrow.down.fill"
+ ///
+ case squareAndArrowDownOnSquare = "square.and.arrow.down.on.square"
+ ///
+ case squareAndArrowDownOnSquareFill = "square.and.arrow.down.on.square.fill"
+ ///
+ case squareAndArrowUp = "square.and.arrow.up"
+ ///
+ case squareAndArrowUpCircle = "square.and.arrow.up.circle"
+ ///
+ case squareAndArrowUpCircleFill = "square.and.arrow.up.circle.fill"
+ ///
+ case squareAndArrowUpFill = "square.and.arrow.up.fill"
+ ///
+ case squareAndArrowUpOnSquare = "square.and.arrow.up.on.square"
+ ///
+ case squareAndArrowUpOnSquareFill = "square.and.arrow.up.on.square.fill"
+ ///
+ case squareAndArrowUpTrianglebadgeExclamationmark = "square.and.arrow.up.trianglebadge.exclamationmark"
+ ///
+ case squareAndAtRectangle = "square.and.at.rectangle"
+ ///
+ case squareAndAtRectangleFill = "square.and.at.rectangle.fill"
+ ///
+ case squareAndLineVerticalAndSquare = "square.and.line.vertical.and.square"
+ ///
+ case squareAndLineVerticalAndSquareFilled = "square.and.line.vertical.and.square.filled"
+ ///
+ case squareAndPencil = "square.and.pencil"
+ ///
+ case squareAndPencilCircle = "square.and.pencil.circle"
+ ///
+ case squareAndPencilCircleFill = "square.and.pencil.circle.fill"
+ ///
+ case squareArrowtriangle4Outward = "square.arrowtriangle.4.outward"
+ ///
+ case squareBadgePlus = "square.badge.plus"
+ ///
+ case squareBadgePlusFill = "square.badge.plus.fill"
+ ///
+ case squareBottomhalfFilled = "square.bottomhalf.filled"
+ ///
+ case squareBottomthirdInsetFilled = "square.bottomthird.inset.filled"
+ ///
+ case squareCircle = "square.circle"
+ ///
+ case squareCircleFill = "square.circle.fill"
+ ///
+ case squareDashed = "square.dashed"
+ ///
+ case squareDashedInsetFilled = "square.dashed.inset.filled"
+ ///
+ case squareDotted = "square.dotted"
+ ///
+ case squareFill = "square.fill"
+ ///
+ case squareFillAndLineVerticalAndSquareFill = "square.fill.and.line.vertical.and.square.fill"
+ ///
+ case squareFillOnCircleFill = "square.fill.on.circle.fill"
+ ///
+ case squareFillOnSquareFill = "square.fill.on.square.fill"
+ ///
+ case squareFillTextGrid1x2 = "square.fill.text.grid.1x2"
+ ///
+ case squareFilledAndLineVerticalAndSquare = "square.filled.and.line.vertical.and.square"
+ ///
+ case squareFilledOnSquare = "square.filled.on.square"
+ ///
+ case squareGrid2x2 = "square.grid.2x2"
+ ///
+ case squareGrid2x2Fill = "square.grid.2x2.fill"
+ ///
+ case squareGrid3x1BelowLineGrid1x2 = "square.grid.3x1.below.line.grid.1x2"
+ ///
+ case squareGrid3x1BelowLineGrid1x2Fill = "square.grid.3x1.below.line.grid.1x2.fill"
+ ///
+ case squareGrid3x1FolderBadgePlus = "square.grid.3x1.folder.badge.plus"
+ ///
+ case squareGrid3x1FolderFillBadgePlus = "square.grid.3x1.folder.fill.badge.plus"
+ ///
+ case squareGrid3x2 = "square.grid.3x2"
+ ///
+ case squareGrid3x2Fill = "square.grid.3x2.fill"
+ ///
+ case squareGrid3x3 = "square.grid.3x3"
+ ///
+ case squareGrid3x3BottomleftFilled = "square.grid.3x3.bottomleft.filled"
+ ///
+ case squareGrid3x3BottommiddleFilled = "square.grid.3x3.bottommiddle.filled"
+ ///
+ case squareGrid3x3BottomrightFilled = "square.grid.3x3.bottomright.filled"
+ ///
+ case squareGrid3x3Fill = "square.grid.3x3.fill"
+ ///
+ case squareGrid3x3MiddleFilled = "square.grid.3x3.middle.filled"
+ ///
+ case squareGrid3x3MiddleleftFilled = "square.grid.3x3.middleleft.filled"
+ ///
+ case squareGrid3x3MiddlerightFilled = "square.grid.3x3.middleright.filled"
+ ///
+ case squareGrid3x3Square = "square.grid.3x3.square"
+ ///
+ case squareGrid3x3TopleftFilled = "square.grid.3x3.topleft.filled"
+ ///
+ case squareGrid3x3TopmiddleFilled = "square.grid.3x3.topmiddle.filled"
+ ///
+ case squareGrid3x3ToprightFilled = "square.grid.3x3.topright.filled"
+ ///
+ case squareGrid4x3Fill = "square.grid.4x3.fill"
+ ///
+ case squareInsetFilled = "square.inset.filled"
+ ///
+ case squareLeadingthirdInsetFilled = "square.leadingthird.inset.filled"
+ ///
+ case squareLefthalfFilled = "square.lefthalf.filled"
+ ///
+ case squareLeftthirdInsetFilled = "square.leftthird.inset.filled"
+ ///
+ case squareOnCircle = "square.on.circle"
+ ///
+ case squareOnSquare = "square.on.square"
+ ///
+ case squareOnSquareBadgePersonCrop = "square.on.square.badge.person.crop"
+ ///
+ case squareOnSquareBadgePersonCropFill = "square.on.square.badge.person.crop.fill"
+ ///
+ case squareOnSquareDashed = "square.on.square.dashed"
+ ///
+ case squareOnSquareIntersectionDashed = "square.on.square.intersection.dashed"
+ ///
+ case squareOnSquareSquareshapeControlhandles = "square.on.square.squareshape.controlhandles"
+ ///
+ case squareResize = "square.resize"
+ ///
+ case squareResizeDown = "square.resize.down"
+ ///
+ case squareResizeUp = "square.resize.up"
+ ///
+ case squareRighthalfFilled = "square.righthalf.filled"
+ ///
+ case squareRightthirdInsetFilled = "square.rightthird.inset.filled"
+ ///
+ case squareSlash = "square.slash"
+ ///
+ case squareSlashFill = "square.slash.fill"
+ ///
+ case squareSplit1x2 = "square.split.1x2"
+ ///
+ case squareSplit1x2Fill = "square.split.1x2.fill"
+ ///
+ case squareSplit2x1 = "square.split.2x1"
+ ///
+ case squareSplit2x1Fill = "square.split.2x1.fill"
+ ///
+ case squareSplit2x2 = "square.split.2x2"
+ ///
+ case squareSplit2x2Fill = "square.split.2x2.fill"
+ ///
+ case squareSplitBottomrightquarter = "square.split.bottomrightquarter"
+ ///
+ case squareSplitBottomrightquarterFill = "square.split.bottomrightquarter.fill"
+ ///
+ case squareSplitDiagonal = "square.split.diagonal"
+ ///
+ case squareSplitDiagonal2x2 = "square.split.diagonal.2x2"
+ ///
+ case squareSplitDiagonal2x2Fill = "square.split.diagonal.2x2.fill"
+ ///
+ case squareSplitDiagonalFill = "square.split.diagonal.fill"
+ ///
+ case squareStack = "square.stack"
+ ///
+ case squareStack3dDownForward = "square.stack.3d.down.forward"
+ ///
+ case squareStack3dDownForwardFill = "square.stack.3d.down.forward.fill"
+ ///
+ case squareStack3dDownRight = "square.stack.3d.down.right"
+ ///
+ case squareStack3dDownRightFill = "square.stack.3d.down.right.fill"
+ ///
+ case squareStack3dForwardDottedline = "square.stack.3d.forward.dottedline"
+ ///
+ case squareStack3dForwardDottedlineFill = "square.stack.3d.forward.dottedline.fill"
+ ///
+ case squareStack3dUp = "square.stack.3d.up"
+ ///
+ case squareStack3dUpBadgeAutomatic = "square.stack.3d.up.badge.automatic"
+ ///
+ case squareStack3dUpBadgeAutomaticFill = "square.stack.3d.up.badge.automatic.fill"
+ ///
+ case squareStack3dUpFill = "square.stack.3d.up.fill"
+ ///
+ case squareStack3dUpSlash = "square.stack.3d.up.slash"
+ ///
+ case squareStack3dUpSlashFill = "square.stack.3d.up.slash.fill"
+ ///
+ case squareStack3dUpTrianglebadgeExclamationmark = "square.stack.3d.up.trianglebadge.exclamationmark"
+ ///
+ case squareStack3dUpTrianglebadgeExclamationmarkFill = "square.stack.3d.up.trianglebadge.exclamationmark.fill"
+ ///
+ case squareStackFill = "square.stack.fill"
+ ///
+ case squareTextSquare = "square.text.square"
+ ///
+ case squareTextSquareFill = "square.text.square.fill"
+ ///
+ case squareTophalfFilled = "square.tophalf.filled"
+ ///
+ case squareTopthirdInsetFilled = "square.topthird.inset.filled"
+ ///
+ case squareTrailingthirdInsetFilled = "square.trailingthird.inset.filled"
+
+ }
+ public enum Squares: String, SymbolImage {
+ ///
+ case squaresBelowRectangle = "squares.below.rectangle"
+ ///
+ case squaresLeadingRectangle = "squares.leading.rectangle"
+ ///
+ case squaresLeadingRectangleFill = "squares.leading.rectangle.fill"
+
+ }
+ public enum Squareshape: String, SymbolImage {
+ ///
+ case squareshape = "squareshape"
+ ///
+ case squareshapeControlhandlesOnSquareshapeControlhandles = "squareshape.controlhandles.on.squareshape.controlhandles"
+ ///
+ case squareshapeDottedSplit2x2 = "squareshape.dotted.split.2x2"
+ ///
+ case squareshapeDottedSquareshape = "squareshape.dotted.squareshape"
+ ///
+ case squareshapeFill = "squareshape.fill"
+ ///
+ case squareshapeSplit2x2 = "squareshape.split.2x2"
+ ///
+ case squareshapeSplit2x2Dotted = "squareshape.split.2x2.dotted"
+ ///
+ case squareshapeSplit3x3 = "squareshape.split.3x3"
+ ///
+ case squareshapeSquareshapeDotted = "squareshape.squareshape.dotted"
+
+ }
+ public enum Stairs: String, SymbolImage {
+ ///
+ case stairs = "stairs"
+
+ }
+ public enum Star: String, SymbolImage {
+ ///
+ case star = "star"
+ ///
+ case starBubble = "star.bubble"
+ ///
+ case starBubbleFill = "star.bubble.fill"
+ ///
+ case starCircle = "star.circle"
+ ///
+ case starCircleFill = "star.circle.fill"
+ ///
+ case starFill = "star.fill"
+ ///
+ case starLeadinghalfFilled = "star.leadinghalf.filled"
+ ///
+ case starSlash = "star.slash"
+ ///
+ case starSlashFill = "star.slash.fill"
+ ///
+ case starSquare = "star.square"
+ ///
+ case starSquareFill = "star.square.fill"
+ ///
+ case starSquareOnSquare = "star.square.on.square"
+ ///
+ case starSquareOnSquareFill = "star.square.on.square.fill"
+
+ }
+ public enum Staroflife: String, SymbolImage {
+ ///
+ case staroflife = "staroflife"
+ ///
+ case staroflifeCircle = "staroflife.circle"
+ ///
+ case staroflifeCircleFill = "staroflife.circle.fill"
+ ///
+ case staroflifeFill = "staroflife.fill"
+ ///
+ case staroflifeShield = "staroflife.shield"
+ ///
+ case staroflifeShieldFill = "staroflife.shield.fill"
+
+ }
+ public enum Steeringwheel: String, SymbolImage {
+ ///
+ case steeringwheel = "steeringwheel"
+ ///
+ case steeringwheelAndHeatWaves = "steeringwheel.and.heat.waves"
+ ///
+ case steeringwheelAndKey = "steeringwheel.and.key"
+ ///
+ case steeringwheelAndLiquidWave = "steeringwheel.and.liquid.wave"
+ ///
+ case steeringwheelAndLock = "steeringwheel.and.lock"
+ ///
+ case steeringwheelArrowtriangleLeft = "steeringwheel.arrowtriangle.left"
+ ///
+ case steeringwheelArrowtriangleRight = "steeringwheel.arrowtriangle.right"
+ ///
+ case steeringwheelBadgeExclamationmark = "steeringwheel.badge.exclamationmark"
+ ///
+ case steeringwheelCircle = "steeringwheel.circle"
+ ///
+ case steeringwheelCircleFill = "steeringwheel.circle.fill"
+ ///
+ case steeringwheelExclamationmark = "steeringwheel.exclamationmark"
+ ///
+ case steeringwheelRoadLane = "steeringwheel.road.lane"
+ ///
+ case steeringwheelRoadLaneDashed = "steeringwheel.road.lane.dashed"
+ ///
+ case steeringwheelSlash = "steeringwheel.slash"
+
+ }
+ public enum Sterlingsign: String, SymbolImage {
+ ///
+ case sterlingsign = "sterlingsign"
+ ///
+ case sterlingsignCircle = "sterlingsign.circle"
+ ///
+ case sterlingsignCircleFill = "sterlingsign.circle.fill"
+ ///
+ case sterlingsignSquare = "sterlingsign.square"
+ ///
+ case sterlingsignSquareFill = "sterlingsign.square.fill"
+
+ }
+ public enum Stethoscope: String, SymbolImage {
+ ///
+ case stethoscope = "stethoscope"
+ ///
+ case stethoscopeCircle = "stethoscope.circle"
+ ///
+ case stethoscopeCircleFill = "stethoscope.circle.fill"
+
+ }
+ public enum Stop: String, SymbolImage {
+ ///
+ case stop = "stop"
+ ///
+ case stopCircle = "stop.circle"
+ ///
+ case stopCircleFill = "stop.circle.fill"
+ ///
+ case stopFill = "stop.fill"
+
+ }
+ public enum Stopwatch: String, SymbolImage {
+ ///
+ case stopwatch = "stopwatch"
+ ///
+ case stopwatchFill = "stopwatch.fill"
+
+ }
+ public enum Storefront: String, SymbolImage {
+ ///
+ case storefront = "storefront"
+ ///
+ case storefrontCircle = "storefront.circle"
+ ///
+ case storefrontCircleFill = "storefront.circle.fill"
+ ///
+ case storefrontFill = "storefront.fill"
+
+ }
+ public enum Stove: String, SymbolImage {
+ ///
+ case stove = "stove"
+ ///
+ case stoveFill = "stove.fill"
+
+ }
+ public enum Strikethrough: String, SymbolImage {
+ ///
+ case strikethrough = "strikethrough"
+
+ }
+ public enum Stroller: String, SymbolImage {
+ ///
+ case stroller = "stroller"
+ ///
+ case strollerFill = "stroller.fill"
+
+ }
+ public enum Studentdesk: String, SymbolImage {
+ ///
+ case studentdesk = "studentdesk"
+
+ }
+ public enum Suit: String, SymbolImage {
+ ///
+ case suitClub = "suit.club"
+ ///
+ case suitClubFill = "suit.club.fill"
+ ///
+ case suitDiamond = "suit.diamond"
+ ///
+ case suitDiamondFill = "suit.diamond.fill"
+ ///
+ case suitHeart = "suit.heart"
+ ///
+ case suitHeartFill = "suit.heart.fill"
+ ///
+ case suitSpade = "suit.spade"
+ ///
+ case suitSpadeFill = "suit.spade.fill"
+
+ }
+ public enum Suitcase: String, SymbolImage {
+ ///
+ case suitcase = "suitcase"
+ ///
+ case suitcaseCart = "suitcase.cart"
+ ///
+ case suitcaseCartFill = "suitcase.cart.fill"
+ ///
+ case suitcaseFill = "suitcase.fill"
+ ///
+ case suitcaseRolling = "suitcase.rolling"
+ ///
+ case suitcaseRollingFill = "suitcase.rolling.fill"
+
+ }
+ public enum Sum: String, SymbolImage {
+ ///
+ case sum = "sum"
+
+ }
+ public enum Sun: String, SymbolImage {
+ ///
+ case sunDust = "sun.dust"
+ ///
+ case sunDustCircle = "sun.dust.circle"
+ ///
+ case sunDustCircleFill = "sun.dust.circle.fill"
+ ///
+ case sunDustFill = "sun.dust.fill"
+ ///
+ case sunHaze = "sun.haze"
+ ///
+ case sunHazeCircle = "sun.haze.circle"
+ ///
+ case sunHazeCircleFill = "sun.haze.circle.fill"
+ ///
+ case sunHazeFill = "sun.haze.fill"
+ ///
+ case sunHorizon = "sun.horizon"
+ ///
+ case sunHorizonCircle = "sun.horizon.circle"
+ ///
+ case sunHorizonCircleFill = "sun.horizon.circle.fill"
+ ///
+ case sunHorizonFill = "sun.horizon.fill"
+ ///
+ case sunMax = "sun.max"
+ ///
+ case sunMaxCircle = "sun.max.circle"
+ ///
+ case sunMaxCircleFill = "sun.max.circle.fill"
+ ///
+ case sunMaxFill = "sun.max.fill"
+ ///
+ case sunMaxTrianglebadgeExclamationmark = "sun.max.trianglebadge.exclamationmark"
+ ///
+ case sunMaxTrianglebadgeExclamationmarkFill = "sun.max.trianglebadge.exclamationmark.fill"
+ ///
+ case sunMin = "sun.min"
+ ///
+ case sunMinFill = "sun.min.fill"
+ ///
+ case sunRain = "sun.rain"
+ ///
+ case sunRainCircle = "sun.rain.circle"
+ ///
+ case sunRainCircleFill = "sun.rain.circle.fill"
+ ///
+ case sunRainFill = "sun.rain.fill"
+ ///
+ case sunSnow = "sun.snow"
+ ///
+ case sunSnowCircle = "sun.snow.circle"
+ ///
+ case sunSnowCircleFill = "sun.snow.circle.fill"
+ ///
+ case sunSnowFill = "sun.snow.fill"
+
+ }
+ public enum Sunglasses: String, SymbolImage {
+ ///
+ case sunglasses = "sunglasses"
+ ///
+ case sunglassesFill = "sunglasses.fill"
+
+ }
+ public enum Sunrise: String, SymbolImage {
+ ///
+ case sunrise = "sunrise"
+ ///
+ case sunriseCircle = "sunrise.circle"
+ ///
+ case sunriseCircleFill = "sunrise.circle.fill"
+ ///
+ case sunriseFill = "sunrise.fill"
+
+ }
+ public enum Sunset: String, SymbolImage {
+ ///
+ case sunset = "sunset"
+ ///
+ case sunsetCircle = "sunset.circle"
+ ///
+ case sunsetCircleFill = "sunset.circle.fill"
+ ///
+ case sunsetFill = "sunset.fill"
+
+ }
+ public enum Surfboard: String, SymbolImage {
+ ///
+ case surfboard = "surfboard"
+ ///
+ case surfboardFill = "surfboard.fill"
+
+ }
+ public enum Suv: String, SymbolImage {
+ ///
+ case suvSide = "suv.side"
+ ///
+ case suvSideAirCirculate = "suv.side.air.circulate"
+ ///
+ case suvSideAirCirculateFill = "suv.side.air.circulate.fill"
+ ///
+ case suvSideAirFresh = "suv.side.air.fresh"
+ ///
+ case suvSideAirFreshFill = "suv.side.air.fresh.fill"
+ ///
+ case suvSideAndExclamationmark = "suv.side.and.exclamationmark"
+ ///
+ case suvSideAndExclamationmarkFill = "suv.side.and.exclamationmark.fill"
+ ///
+ case suvSideArrowtriangleDown = "suv.side.arrowtriangle.down"
+ ///
+ case suvSideArrowtriangleDownFill = "suv.side.arrowtriangle.down.fill"
+ ///
+ case suvSideArrowtriangleUp = "suv.side.arrowtriangle.up"
+ ///
+ case suvSideArrowtriangleUpArrowtriangleDown = "suv.side.arrowtriangle.up.arrowtriangle.down"
+ ///
+ case suvSideArrowtriangleUpArrowtriangleDownFill = "suv.side.arrowtriangle.up.arrowtriangle.down.fill"
+ ///
+ case suvSideArrowtriangleUpFill = "suv.side.arrowtriangle.up.fill"
+ ///
+ case suvSideFill = "suv.side.fill"
+ ///
+ case suvSideFrontOpen = "suv.side.front.open"
+ ///
+ case suvSideFrontOpenFill = "suv.side.front.open.fill"
+ ///
+ case suvSideHillDown = "suv.side.hill.down"
+ ///
+ case suvSideHillDownFill = "suv.side.hill.down.fill"
+ ///
+ case suvSideHillUp = "suv.side.hill.up"
+ ///
+ case suvSideHillUpFill = "suv.side.hill.up.fill"
+ ///
+ case suvSideLock = "suv.side.lock"
+ ///
+ case suvSideLockFill = "suv.side.lock.fill"
+ ///
+ case suvSideLockOpen = "suv.side.lock.open"
+ ///
+ case suvSideLockOpenFill = "suv.side.lock.open.fill"
+ ///
+ case suvSideRearOpen = "suv.side.rear.open"
+ ///
+ case suvSideRearOpenFill = "suv.side.rear.open.fill"
+
+ }
+ public enum Swatchpalette: String, SymbolImage {
+ ///
+ case swatchpalette = "swatchpalette"
+ ///
+ case swatchpaletteFill = "swatchpalette.fill"
+
+ }
+ public enum Swedishkronasign: String, SymbolImage {
+ ///
+ case swedishkronasign = "swedishkronasign"
+ ///
+ case swedishkronasignCircle = "swedishkronasign.circle"
+ ///
+ case swedishkronasignCircleFill = "swedishkronasign.circle.fill"
+ ///
+ case swedishkronasignSquare = "swedishkronasign.square"
+ ///
+ case swedishkronasignSquareFill = "swedishkronasign.square.fill"
+
+ }
+ public enum Swift: String, SymbolImage {
+ ///
+ case swift = "swift"
+
+ }
+ public enum Swirl: String, SymbolImage {
+ ///
+ case swirlCircleRighthalfFilled = "swirl.circle.righthalf.filled"
+ ///
+ case swirlCircleRighthalfFilledInverse = "swirl.circle.righthalf.filled.inverse"
+
+ }
+ public enum Switch: String, SymbolImage {
+ ///
+ case switch2 = "switch.2"
+ ///
+ case switchProgrammable = "switch.programmable"
+ ///
+ case switchProgrammableFill = "switch.programmable.fill"
+ ///
+ case switchProgrammableSquare = "switch.programmable.square"
+ ///
+ case switchProgrammableSquareFill = "switch.programmable.square.fill"
+
+ }
+ public enum Syringe: String, SymbolImage {
+ ///
+ case syringe = "syringe"
+ ///
+ case syringeFill = "syringe.fill"
+
+ }
+ public enum Table: String, SymbolImage {
+ ///
+ case tableFurniture = "table.furniture"
+ ///
+ case tableFurnitureFill = "table.furniture.fill"
+
+ }
+ public enum Tablecells: String, SymbolImage {
+ ///
+ case tablecells = "tablecells"
+ ///
+ case tablecellsBadgeEllipsis = "tablecells.badge.ellipsis"
+ ///
+ case tablecellsFill = "tablecells.fill"
+ ///
+ case tablecellsFillBadgeEllipsis = "tablecells.fill.badge.ellipsis"
+
+ }
+ public enum Tag: String, SymbolImage {
+ ///
+ case tag = "tag"
+ ///
+ case tagCircle = "tag.circle"
+ ///
+ case tagCircleFill = "tag.circle.fill"
+ ///
+ case tagFill = "tag.fill"
+ ///
+ case tagSlash = "tag.slash"
+ ///
+ case tagSlashFill = "tag.slash.fill"
+ ///
+ case tagSquare = "tag.square"
+ ///
+ case tagSquareFill = "tag.square.fill"
+
+ }
+ public enum Taillight: String, SymbolImage {
+ ///
+ case taillightFog = "taillight.fog"
+ ///
+ case taillightFogFill = "taillight.fog.fill"
+
+ }
+ public enum Takeoutbag: String, SymbolImage {
+ ///
+ case takeoutbagAndCupAndStraw = "takeoutbag.and.cup.and.straw"
+ ///
+ case takeoutbagAndCupAndStrawFill = "takeoutbag.and.cup.and.straw.fill"
+
+ }
+ public enum Target: String, SymbolImage {
+ ///
+ case target = "target"
+
+ }
+ public enum Teddybear: String, SymbolImage {
+ ///
+ case teddybear = "teddybear"
+ ///
+ case teddybearFill = "teddybear.fill"
+
+ }
+ public enum Teletype: String, SymbolImage {
+ ///
+ case teletype = "teletype"
+ ///
+ case teletypeAnswer = "teletype.answer"
+ ///
+ case teletypeAnswerCircle = "teletype.answer.circle"
+ ///
+ case teletypeAnswerCircleFill = "teletype.answer.circle.fill"
+ ///
+ case teletypeCircle = "teletype.circle"
+ ///
+ case teletypeCircleFill = "teletype.circle.fill"
+
+ }
+ public enum Tengesign: String, SymbolImage {
+ ///
+ case tengesign = "tengesign"
+ ///
+ case tengesignCircle = "tengesign.circle"
+ ///
+ case tengesignCircleFill = "tengesign.circle.fill"
+ ///
+ case tengesignSquare = "tengesign.square"
+ ///
+ case tengesignSquareFill = "tengesign.square.fill"
+
+ }
+ public enum Tennis: String, SymbolImage {
+ ///
+ case tennisRacket = "tennis.racket"
+ ///
+ case tennisRacketCircle = "tennis.racket.circle"
+ ///
+ case tennisRacketCircleFill = "tennis.racket.circle.fill"
+
+ }
+ public enum Tennisball: String, SymbolImage {
+ ///
+ case tennisball = "tennisball"
+ ///
+ case tennisballCircle = "tennisball.circle"
+ ///
+ case tennisballCircleFill = "tennisball.circle.fill"
+ ///
+ case tennisballFill = "tennisball.fill"
+
+ }
+ public enum Tent: String, SymbolImage {
+ ///
+ case tent = "tent"
+ ///
+ case tent2 = "tent.2"
+ ///
+ case tent2Circle = "tent.2.circle"
+ ///
+ case tent2CircleFill = "tent.2.circle.fill"
+ ///
+ case tent2Fill = "tent.2.fill"
+ ///
+ case tentCircle = "tent.circle"
+ ///
+ case tentCircleFill = "tent.circle.fill"
+ ///
+ case tentFill = "tent.fill"
+
+ }
+ public enum Testtube: String, SymbolImage {
+ ///
+ case testtube2 = "testtube.2"
+
+ }
+ public enum Text: String, SymbolImage {
+ ///
+ case textAligncenter = "text.aligncenter"
+ ///
+ case textAlignleft = "text.alignleft"
+ ///
+ case textAlignright = "text.alignright"
+ ///
+ case textAndCommandMacwindow = "text.and.command.macwindow"
+ ///
+ case textAppend = "text.append"
+ ///
+ case textBadgeCheckmark = "text.badge.checkmark"
+ ///
+ case textBadgeMinus = "text.badge.minus"
+ ///
+ case textBadgePlus = "text.badge.plus"
+ ///
+ case textBadgeStar = "text.badge.star"
+ ///
+ case textBadgeXmark = "text.badge.xmark"
+ ///
+ case textBelowPhoto = "text.below.photo"
+ ///
+ case textBelowPhotoFill = "text.below.photo.fill"
+ ///
+ case textBookClosed = "text.book.closed"
+ ///
+ case textBookClosedFill = "text.book.closed.fill"
+ ///
+ case textBubble = "text.bubble"
+ ///
+ case textBubbleFill = "text.bubble.fill"
+ ///
+ case textInsert = "text.insert"
+ ///
+ case textJustify = "text.justify"
+ ///
+ case textJustifyLeading = "text.justify.leading"
+ ///
+ case textJustifyLeft = "text.justify.left"
+ ///
+ case textJustifyRight = "text.justify.right"
+ ///
+ case textJustifyTrailing = "text.justify.trailing"
+ ///
+ case textLineFirstAndArrowtriangleForward = "text.line.first.and.arrowtriangle.forward"
+ ///
+ case textLineLastAndArrowtriangleForward = "text.line.last.and.arrowtriangle.forward"
+ ///
+ case textMagnifyingglass = "text.magnifyingglass"
+ ///
+ case textQuote = "text.quote"
+ ///
+ case textRedaction = "text.redaction"
+ ///
+ case textViewfinder = "text.viewfinder"
+ ///
+ case textWordSpacing = "text.word.spacing"
+
+ }
+ public enum Textformat: String, SymbolImage {
+ ///
+ case textformat = "textformat"
+ ///
+ case textformat12 = "textformat.12"
+ ///
+ case textformat123 = "textformat.123"
+ ///
+ case textformatAbc = "textformat.abc"
+ ///
+ case textformatAbcDottedunderline = "textformat.abc.dottedunderline"
+ ///
+ case textformatAlt = "textformat.alt"
+ ///
+ case textformatSize = "textformat.size"
+ ///
+ case textformatSizeLarger = "textformat.size.larger"
+ ///
+ case textformatSizeSmaller = "textformat.size.smaller"
+ ///
+ case textformatSubscript = "textformat.subscript"
+ ///
+ case textformatSuperscript = "textformat.superscript"
+
+ }
+ public enum Theatermask: String, SymbolImage {
+ ///
+ case theatermaskAndPaintbrush = "theatermask.and.paintbrush"
+ ///
+ case theatermaskAndPaintbrushFill = "theatermask.and.paintbrush.fill"
+
+ }
+ public enum Theatermasks: String, SymbolImage {
+ ///
+ case theatermasks = "theatermasks"
+ ///
+ case theatermasksCircle = "theatermasks.circle"
+ ///
+ case theatermasksCircleFill = "theatermasks.circle.fill"
+ ///
+ case theatermasksFill = "theatermasks.fill"
+
+ }
+ public enum Thermometer: String, SymbolImage {
+ ///
+ case thermometerAndLiquidWaves = "thermometer.and.liquid.waves"
+ ///
+ case thermometerBrakesignal = "thermometer.brakesignal"
+ ///
+ case thermometerHigh = "thermometer.high"
+ ///
+ case thermometerLow = "thermometer.low"
+ ///
+ case thermometerMedium = "thermometer.medium"
+ ///
+ case thermometerMediumSlash = "thermometer.medium.slash"
+ ///
+ case thermometerSnowflake = "thermometer.snowflake"
+ ///
+ case thermometerSnowflakeCircle = "thermometer.snowflake.circle"
+ ///
+ case thermometerSnowflakeCircleFill = "thermometer.snowflake.circle.fill"
+ ///
+ case thermometerSun = "thermometer.sun"
+ ///
+ case thermometerSunCircle = "thermometer.sun.circle"
+ ///
+ case thermometerSunCircleFill = "thermometer.sun.circle.fill"
+ ///
+ case thermometerSunFill = "thermometer.sun.fill"
+ ///
+ case thermometerTransmission = "thermometer.transmission"
+ ///
+ case thermometerVariableAndFigure = "thermometer.variable.and.figure"
+ ///
+ case thermometerVariableAndFigureCircle = "thermometer.variable.and.figure.circle"
+ ///
+ case thermometerVariableAndFigureCircleFill = "thermometer.variable.and.figure.circle.fill"
+
+ }
+ public enum Ticket: String, SymbolImage {
+ ///
+ case ticket = "ticket"
+ ///
+ case ticketFill = "ticket.fill"
+
+ }
+ public enum Timelapse: String, SymbolImage {
+ ///
+ case timelapse = "timelapse"
+
+ }
+ public enum Timeline: String, SymbolImage {
+ ///
+ case timelineSelection = "timeline.selection"
+
+ }
+ public enum Timer: String, SymbolImage {
+ ///
+ case timer = "timer"
+ ///
+ case timerCircle = "timer.circle"
+ ///
+ case timerCircleFill = "timer.circle.fill"
+ ///
+ case timerSquare = "timer.square"
+
+ }
+ public enum Tirepressure: String, SymbolImage {
+ ///
+ case tirepressure = "tirepressure"
+
+ }
+ public enum Togglepower: String, SymbolImage {
+ ///
+ case togglepower = "togglepower"
+
+ }
+ public enum Toilet: String, SymbolImage {
+ ///
+ case toilet = "toilet"
+ ///
+ case toiletCircle = "toilet.circle"
+ ///
+ case toiletCircleFill = "toilet.circle.fill"
+ ///
+ case toiletFill = "toilet.fill"
+
+ }
+ public enum Tornado: String, SymbolImage {
+ ///
+ case tornado = "tornado"
+ ///
+ case tornadoCircle = "tornado.circle"
+ ///
+ case tornadoCircleFill = "tornado.circle.fill"
+
+ }
+ public enum Tortoise: String, SymbolImage {
+ ///
+ case tortoise = "tortoise"
+ ///
+ case tortoiseCircle = "tortoise.circle"
+ ///
+ case tortoiseCircleFill = "tortoise.circle.fill"
+ ///
+ case tortoiseFill = "tortoise.fill"
+
+ }
+ public enum Torus: String, SymbolImage {
+ ///
+ case torus = "torus"
+
+ }
+ public enum Touchid: String, SymbolImage {
+ ///
+ case touchid = "touchid"
+
+ }
+ public enum Traction: String, SymbolImage {
+ ///
+ case tractionControlTirepressure = "traction.control.tirepressure"
+ ///
+ case tractionControlTirepressureExclamationmark = "traction.control.tirepressure.exclamationmark"
+ ///
+ case tractionControlTirepressureSlash = "traction.control.tirepressure.slash"
+
+ }
+ public enum Train: String, SymbolImage {
+ ///
+ case trainSideFrontCar = "train.side.front.car"
+ ///
+ case trainSideMiddleCar = "train.side.middle.car"
+ ///
+ case trainSideRearCar = "train.side.rear.car"
+
+ }
+ public enum Tram: String, SymbolImage {
+ ///
+ case tram = "tram"
+ ///
+ case tramCircle = "tram.circle"
+ ///
+ case tramCircleFill = "tram.circle.fill"
+ ///
+ case tramFill = "tram.fill"
+ ///
+ case tramFillTunnel = "tram.fill.tunnel"
+
+ }
+ public enum Transmission: String, SymbolImage {
+ ///
+ case transmission = "transmission"
+
+ }
+ public enum Trapezoid: String, SymbolImage {
+ ///
+ case trapezoidAndLineHorizontal = "trapezoid.and.line.horizontal"
+ ///
+ case trapezoidAndLineHorizontalFill = "trapezoid.and.line.horizontal.fill"
+ ///
+ case trapezoidAndLineVertical = "trapezoid.and.line.vertical"
+ ///
+ case trapezoidAndLineVerticalFill = "trapezoid.and.line.vertical.fill"
+
+ }
+ public enum Trash: String, SymbolImage {
+ ///
+ case trash = "trash"
+ ///
+ case trashCircle = "trash.circle"
+ ///
+ case trashCircleFill = "trash.circle.fill"
+ ///
+ case trashFill = "trash.fill"
+ ///
+ case trashSlash = "trash.slash"
+ ///
+ case trashSlashCircle = "trash.slash.circle"
+ ///
+ case trashSlashCircleFill = "trash.slash.circle.fill"
+ ///
+ case trashSlashFill = "trash.slash.fill"
+ ///
+ case trashSlashSquare = "trash.slash.square"
+ ///
+ case trashSlashSquareFill = "trash.slash.square.fill"
+ ///
+ case trashSquare = "trash.square"
+ ///
+ case trashSquareFill = "trash.square.fill"
+
+ }
+ public enum Tray: String, SymbolImage {
+ ///
+ case tray = "tray"
+ ///
+ case tray2 = "tray.2"
+ ///
+ case tray2Fill = "tray.2.fill"
+ ///
+ case trayAndArrowDown = "tray.and.arrow.down"
+ ///
+ case trayAndArrowDownFill = "tray.and.arrow.down.fill"
+ ///
+ case trayAndArrowUp = "tray.and.arrow.up"
+ ///
+ case trayAndArrowUpFill = "tray.and.arrow.up.fill"
+ ///
+ case trayCircle = "tray.circle"
+ ///
+ case trayCircleFill = "tray.circle.fill"
+ ///
+ case trayFill = "tray.fill"
+ ///
+ case trayFull = "tray.full"
+ ///
+ case trayFullFill = "tray.full.fill"
+
+ }
+ public enum Tree: String, SymbolImage {
+ ///
+ case tree = "tree"
+ ///
+ case treeCircle = "tree.circle"
+ ///
+ case treeCircleFill = "tree.circle.fill"
+ ///
+ case treeFill = "tree.fill"
+
+ }
+ public enum Triangle: String, SymbolImage {
+ ///
+ case triangle = "triangle"
+ ///
+ case triangleBottomhalfFilled = "triangle.bottomhalf.filled"
+ ///
+ case triangleCircle = "triangle.circle"
+ ///
+ case triangleCircleFill = "triangle.circle.fill"
+ ///
+ case triangleFill = "triangle.fill"
+ ///
+ case triangleInsetFilled = "triangle.inset.filled"
+ ///
+ case triangleLefthalfFilled = "triangle.lefthalf.filled"
+ ///
+ case triangleRighthalfFilled = "triangle.righthalf.filled"
+ ///
+ case triangleTophalfFilled = "triangle.tophalf.filled"
+
+ }
+ public enum Triangleshape: String, SymbolImage {
+ ///
+ case triangleshape = "triangleshape"
+ ///
+ case triangleshapeFill = "triangleshape.fill"
+
+ }
+ public enum Trophy: String, SymbolImage {
+ ///
+ case trophy = "trophy"
+ ///
+ case trophyCircle = "trophy.circle"
+ ///
+ case trophyCircleFill = "trophy.circle.fill"
+ ///
+ case trophyFill = "trophy.fill"
+
+ }
+ public enum Tropicalstorm: String, SymbolImage {
+ ///
+ case tropicalstorm = "tropicalstorm"
+ ///
+ case tropicalstormCircle = "tropicalstorm.circle"
+ ///
+ case tropicalstormCircleFill = "tropicalstorm.circle.fill"
+
+ }
+ public enum Truck: String, SymbolImage {
+ ///
+ case truckBox = "truck.box"
+ ///
+ case truckBoxBadgeClock = "truck.box.badge.clock"
+ ///
+ case truckBoxBadgeClockFill = "truck.box.badge.clock.fill"
+ ///
+ case truckBoxFill = "truck.box.fill"
+ ///
+ case truckPickupSide = "truck.pickup.side"
+ ///
+ case truckPickupSideAirCirculate = "truck.pickup.side.air.circulate"
+ ///
+ case truckPickupSideAirCirculateFill = "truck.pickup.side.air.circulate.fill"
+ ///
+ case truckPickupSideAirFresh = "truck.pickup.side.air.fresh"
+ ///
+ case truckPickupSideAirFreshFill = "truck.pickup.side.air.fresh.fill"
+ ///
+ case truckPickupSideAndExclamationmark = "truck.pickup.side.and.exclamationmark"
+ ///
+ case truckPickupSideAndExclamationmarkFill = "truck.pickup.side.and.exclamationmark.fill"
+ ///
+ case truckPickupSideArrowtriangleDown = "truck.pickup.side.arrowtriangle.down"
+ ///
+ case truckPickupSideArrowtriangleDownFill = "truck.pickup.side.arrowtriangle.down.fill"
+ ///
+ case truckPickupSideArrowtriangleUp = "truck.pickup.side.arrowtriangle.up"
+ ///
+ case truckPickupSideArrowtriangleUpArrowtriangleDown = "truck.pickup.side.arrowtriangle.up.arrowtriangle.down"
+ ///
+ case truckPickupSideArrowtriangleUpArrowtriangleDownFill = "truck.pickup.side.arrowtriangle.up.arrowtriangle.down.fill"
+ ///
+ case truckPickupSideArrowtriangleUpFill = "truck.pickup.side.arrowtriangle.up.fill"
+ ///
+ case truckPickupSideFill = "truck.pickup.side.fill"
+ ///
+ case truckPickupSideFrontOpen = "truck.pickup.side.front.open"
+ ///
+ case truckPickupSideFrontOpenFill = "truck.pickup.side.front.open.fill"
+ ///
+ case truckPickupSideHillDown = "truck.pickup.side.hill.down"
+ ///
+ case truckPickupSideHillDownFill = "truck.pickup.side.hill.down.fill"
+ ///
+ case truckPickupSideHillUp = "truck.pickup.side.hill.up"
+ ///
+ case truckPickupSideHillUpFill = "truck.pickup.side.hill.up.fill"
+ ///
+ case truckPickupSideLock = "truck.pickup.side.lock"
+ ///
+ case truckPickupSideLockFill = "truck.pickup.side.lock.fill"
+ ///
+ case truckPickupSideLockOpen = "truck.pickup.side.lock.open"
+ ///
+ case truckPickupSideLockOpenFill = "truck.pickup.side.lock.open.fill"
+
+ }
+ public enum Tshirt: String, SymbolImage {
+ ///
+ case tshirt = "tshirt"
+ ///
+ case tshirtCircle = "tshirt.circle"
+ ///
+ case tshirtCircleFill = "tshirt.circle.fill"
+ ///
+ case tshirtFill = "tshirt.fill"
+
+ }
+ public enum Tugriksign: String, SymbolImage {
+ ///
+ case tugriksign = "tugriksign"
+ ///
+ case tugriksignCircle = "tugriksign.circle"
+ ///
+ case tugriksignCircleFill = "tugriksign.circle.fill"
+ ///
+ case tugriksignSquare = "tugriksign.square"
+ ///
+ case tugriksignSquareFill = "tugriksign.square.fill"
+
+ }
+ public enum Tuningfork: String, SymbolImage {
+ ///
+ case tuningfork = "tuningfork"
+
+ }
+ public enum Turkishlirasign: String, SymbolImage {
+ ///
+ case turkishlirasign = "turkishlirasign"
+ ///
+ case turkishlirasignCircle = "turkishlirasign.circle"
+ ///
+ case turkishlirasignCircleFill = "turkishlirasign.circle.fill"
+ ///
+ case turkishlirasignSquare = "turkishlirasign.square"
+ ///
+ case turkishlirasignSquareFill = "turkishlirasign.square.fill"
+
+ }
+ public enum Tv: String, SymbolImage {
+ ///
+ case tv = "tv"
+ ///
+ case tvAndHifispeakerFill = "tv.and.hifispeaker.fill"
+ ///
+ case tvAndMediabox = "tv.and.mediabox"
+ ///
+ case tvAndMediaboxFill = "tv.and.mediabox.fill"
+ ///
+ case tvBadgeWifi = "tv.badge.wifi"
+ ///
+ case tvBadgeWifiFill = "tv.badge.wifi.fill"
+ ///
+ case tvCircle = "tv.circle"
+ ///
+ case tvCircleFill = "tv.circle.fill"
+ ///
+ case tvFill = "tv.fill"
+ ///
+ case tvInsetFilled = "tv.inset.filled"
+ ///
+ case tvSlash = "tv.slash"
+ ///
+ case tvSlashFill = "tv.slash.fill"
+
+ }
+ public enum Uiwindow: String, SymbolImage {
+ ///
+ case uiwindowSplit2x1 = "uiwindow.split.2x1"
+
+ }
+ public enum Umbrella: String, SymbolImage {
+ ///
+ case umbrella = "umbrella"
+ ///
+ case umbrellaFill = "umbrella.fill"
+ ///
+ case umbrellaPercent = "umbrella.percent"
+ ///
+ case umbrellaPercentFill = "umbrella.percent.fill"
+
+ }
+ public enum Underline: String, SymbolImage {
+ ///
+ case underline = "underline"
+
+ }
+ public enum Vial: String, SymbolImage {
+ ///
+ case vialViewfinder = "vial.viewfinder"
+
+ }
+ public enum Video: String, SymbolImage {
+ ///
+ case video = "video"
+ ///
+ case videoBadgeCheckmark = "video.badge.checkmark"
+ ///
+ case videoBadgeEllipsis = "video.badge.ellipsis"
+ ///
+ case videoBadgePlus = "video.badge.plus"
+ ///
+ case videoBadgeWaveform = "video.badge.waveform"
+ ///
+ case videoBadgeWaveformFill = "video.badge.waveform.fill"
+ ///
+ case videoBubble = "video.bubble"
+ ///
+ case videoBubbleFill = "video.bubble.fill"
+ ///
+ case videoCircle = "video.circle"
+ ///
+ case videoCircleFill = "video.circle.fill"
+ ///
+ case videoDoorbell = "video.doorbell"
+ ///
+ case videoDoorbellFill = "video.doorbell.fill"
+ ///
+ case videoFill = "video.fill"
+ ///
+ case videoFillBadgeCheckmark = "video.fill.badge.checkmark"
+ ///
+ case videoFillBadgeEllipsis = "video.fill.badge.ellipsis"
+ ///
+ case videoFillBadgePlus = "video.fill.badge.plus"
+ ///
+ case videoSlash = "video.slash"
+ ///
+ case videoSlashCircle = "video.slash.circle"
+ ///
+ case videoSlashCircleFill = "video.slash.circle.fill"
+ ///
+ case videoSlashFill = "video.slash.fill"
+ ///
+ case videoSquare = "video.square"
+ ///
+ case videoSquareFill = "video.square.fill"
+
+ }
+ public enum Videoprojector: String, SymbolImage {
+ ///
+ case videoprojector = "videoprojector"
+ ///
+ case videoprojectorFill = "videoprojector.fill"
+
+ }
+ public enum View: String, SymbolImage {
+ ///
+ case view2d = "view.2d"
+ ///
+ case view3d = "view.3d"
+
+ }
+ public enum Viewfinder: String, SymbolImage {
+ ///
+ case viewfinder = "viewfinder"
+ ///
+ case viewfinderCircle = "viewfinder.circle"
+ ///
+ case viewfinderCircleFill = "viewfinder.circle.fill"
+ ///
+ case viewfinderRectangular = "viewfinder.rectangular"
+ ///
+ case viewfinderTrianglebadgeExclamationmark = "viewfinder.trianglebadge.exclamationmark"
+
+ }
+ public enum Visionpro: String, SymbolImage {
+ ///
+ case visionpro = "visionpro"
+ ///
+ case visionproAndArrowForward = "visionpro.and.arrow.forward"
+ ///
+ case visionproAndArrowForwardFill = "visionpro.and.arrow.forward.fill"
+ ///
+ case visionproBadgeExclamationmark = "visionpro.badge.exclamationmark"
+ ///
+ case visionproBadgeExclamationmarkFill = "visionpro.badge.exclamationmark.fill"
+ ///
+ case visionproBadgePlay = "visionpro.badge.play"
+ ///
+ case visionproBadgePlayFill = "visionpro.badge.play.fill"
+ ///
+ case visionproCircle = "visionpro.circle"
+ ///
+ case visionproCircleFill = "visionpro.circle.fill"
+ ///
+ case visionproFill = "visionpro.fill"
+ ///
+ case visionproSlash = "visionpro.slash"
+ ///
+ case visionproSlashCircle = "visionpro.slash.circle"
+ ///
+ case visionproSlashCircleFill = "visionpro.slash.circle.fill"
+ ///
+ case visionproSlashFill = "visionpro.slash.fill"
+
+ }
+ public enum Voiceover: String, SymbolImage {
+ ///
+ case voiceover = "voiceover"
+
+ }
+ public enum Volleyball: String, SymbolImage {
+ ///
+ case volleyball = "volleyball"
+ ///
+ case volleyballCircle = "volleyball.circle"
+ ///
+ case volleyballCircleFill = "volleyball.circle.fill"
+ ///
+ case volleyballFill = "volleyball.fill"
+
+ }
+ public enum Wake: String, SymbolImage {
+ ///
+ case wake = "wake"
+ ///
+ case wakeCircle = "wake.circle"
+ ///
+ case wakeCircleFill = "wake.circle.fill"
+
+ }
+ public enum Wallet: String, SymbolImage {
+ ///
+ case walletPass = "wallet.pass"
+ ///
+ case walletPassFill = "wallet.pass.fill"
+
+ }
+ public enum Wand: String, SymbolImage {
+ ///
+ case wandAndRays = "wand.and.rays"
+ ///
+ case wandAndRaysInverse = "wand.and.rays.inverse"
+ ///
+ case wandAndStars = "wand.and.stars"
+ ///
+ case wandAndStarsInverse = "wand.and.stars.inverse"
+
+ }
+ public enum Warninglight: String, SymbolImage {
+ ///
+ case warninglight = "warninglight"
+ ///
+ case warninglightFill = "warninglight.fill"
+
+ }
+ public enum Washer: String, SymbolImage {
+ ///
+ case washer = "washer"
+ ///
+ case washerCircle = "washer.circle"
+ ///
+ case washerCircleFill = "washer.circle.fill"
+ ///
+ case washerFill = "washer.fill"
+
+ }
+ public enum Watch: String, SymbolImage {
+ ///
+ case watchAnalog = "watch.analog"
+
+ }
+ public enum Watchface: String, SymbolImage {
+ ///
+ case watchfaceApplewatchCase = "watchface.applewatch.case"
+
+ }
+ public enum Water: String, SymbolImage {
+ ///
+ case waterWaves = "water.waves"
+ ///
+ case waterWavesAndArrowDown = "water.waves.and.arrow.down"
+ ///
+ case waterWavesAndArrowDownTrianglebadgeExclamationmark = "water.waves.and.arrow.down.trianglebadge.exclamationmark"
+ ///
+ case waterWavesAndArrowUp = "water.waves.and.arrow.up"
+ ///
+ case waterWavesSlash = "water.waves.slash"
+
+ }
+ public enum Waterbottle: String, SymbolImage {
+ ///
+ case waterbottle = "waterbottle"
+ ///
+ case waterbottleFill = "waterbottle.fill"
+
+ }
+ public enum Wave: String, SymbolImage {
+ ///
+ case wave3Backward = "wave.3.backward"
+ ///
+ case wave3BackwardCircle = "wave.3.backward.circle"
+ ///
+ case wave3BackwardCircleFill = "wave.3.backward.circle.fill"
+ ///
+ case wave3Forward = "wave.3.forward"
+ ///
+ case wave3ForwardCircle = "wave.3.forward.circle"
+ ///
+ case wave3ForwardCircleFill = "wave.3.forward.circle.fill"
+ ///
+ case wave3Left = "wave.3.left"
+ ///
+ case wave3LeftCircle = "wave.3.left.circle"
+ ///
+ case wave3LeftCircleFill = "wave.3.left.circle.fill"
+ ///
+ case wave3Right = "wave.3.right"
+ ///
+ case wave3RightCircle = "wave.3.right.circle"
+ ///
+ case wave3RightCircleFill = "wave.3.right.circle.fill"
+
+ }
+ public enum Waveform: String, SymbolImage {
+ ///
+ case waveform = "waveform"
+ ///
+ case waveformAndPersonFilled = "waveform.and.person.filled"
+ ///
+ case waveformBadgeExclamationmark = "waveform.badge.exclamationmark"
+ ///
+ case waveformBadgeMagnifyingglass = "waveform.badge.magnifyingglass"
+ ///
+ case waveformBadgeMic = "waveform.badge.mic"
+ ///
+ case waveformBadgeMinus = "waveform.badge.minus"
+ ///
+ case waveformBadgePlus = "waveform.badge.plus"
+ ///
+ case waveformCircle = "waveform.circle"
+ ///
+ case waveformCircleFill = "waveform.circle.fill"
+ ///
+ case waveformPath = "waveform.path"
+ ///
+ case waveformPathBadgeMinus = "waveform.path.badge.minus"
+ ///
+ case waveformPathBadgePlus = "waveform.path.badge.plus"
+ ///
+ case waveformPathEcg = "waveform.path.ecg"
+ ///
+ case waveformPathEcgRectangle = "waveform.path.ecg.rectangle"
+ ///
+ case waveformPathEcgRectangleFill = "waveform.path.ecg.rectangle.fill"
+ ///
+ case waveformSlash = "waveform.slash"
+
+ }
+ public enum Web: String, SymbolImage {
+ ///
+ case webCamera = "web.camera"
+ ///
+ case webCameraFill = "web.camera.fill"
+
+ }
+ public enum Wifi: String, SymbolImage {
+ ///
+ case wifi = "wifi"
+ ///
+ case wifiCircle = "wifi.circle"
+ ///
+ case wifiCircleFill = "wifi.circle.fill"
+ ///
+ case wifiExclamationmark = "wifi.exclamationmark"
+ ///
+ case wifiExclamationmarkCircle = "wifi.exclamationmark.circle"
+ ///
+ case wifiExclamationmarkCircleFill = "wifi.exclamationmark.circle.fill"
+ ///
+ case wifiRouter = "wifi.router"
+ ///
+ case wifiRouterFill = "wifi.router.fill"
+ ///
+ case wifiSlash = "wifi.slash"
+ ///
+ case wifiSquare = "wifi.square"
+ ///
+ case wifiSquareFill = "wifi.square.fill"
+
+ }
+ public enum Wind: String, SymbolImage {
+ ///
+ case wind = "wind"
+ ///
+ case windCircle = "wind.circle"
+ ///
+ case windCircleFill = "wind.circle.fill"
+ ///
+ case windSnow = "wind.snow"
+ ///
+ case windSnowCircle = "wind.snow.circle"
+ ///
+ case windSnowCircleFill = "wind.snow.circle.fill"
+
+ }
+ public enum Window: String, SymbolImage {
+ ///
+ case windowAwning = "window.awning"
+ ///
+ case windowAwningClosed = "window.awning.closed"
+ ///
+ case windowCasement = "window.casement"
+ ///
+ case windowCasementClosed = "window.casement.closed"
+ ///
+ case windowCeiling = "window.ceiling"
+ ///
+ case windowCeilingClosed = "window.ceiling.closed"
+ ///
+ case windowHorizontal = "window.horizontal"
+ ///
+ case windowHorizontalClosed = "window.horizontal.closed"
+ ///
+ case windowShadeClosed = "window.shade.closed"
+ ///
+ case windowShadeOpen = "window.shade.open"
+ ///
+ case windowVerticalClosed = "window.vertical.closed"
+ ///
+ case windowVerticalOpen = "window.vertical.open"
+
+ }
+ public enum Windshield: String, SymbolImage {
+ ///
+ case windshieldFrontAndFluidAndSpray = "windshield.front.and.fluid.and.spray"
+ ///
+ case windshieldFrontAndHeatWaves = "windshield.front.and.heat.waves"
+ ///
+ case windshieldFrontAndSpray = "windshield.front.and.spray"
+ ///
+ case windshieldFrontAndWiper = "windshield.front.and.wiper"
+ ///
+ case windshieldFrontAndWiperAndDrop = "windshield.front.and.wiper.and.drop"
+ ///
+ case windshieldFrontAndWiperAndSpray = "windshield.front.and.wiper.and.spray"
+ ///
+ case windshieldFrontAndWiperExclamationmark = "windshield.front.and.wiper.exclamationmark"
+ ///
+ case windshieldFrontAndWiperIntermittent = "windshield.front.and.wiper.intermittent"
+ ///
+ case windshieldRearAndFluidAndSpray = "windshield.rear.and.fluid.and.spray"
+ ///
+ case windshieldRearAndHeatWaves = "windshield.rear.and.heat.waves"
+ ///
+ case windshieldRearAndSpray = "windshield.rear.and.spray"
+ ///
+ case windshieldRearAndWiper = "windshield.rear.and.wiper"
+ ///
+ case windshieldRearAndWiperAndDrop = "windshield.rear.and.wiper.and.drop"
+ ///
+ case windshieldRearAndWiperAndSpray = "windshield.rear.and.wiper.and.spray"
+ ///
+ case windshieldRearAndWiperExclamationmark = "windshield.rear.and.wiper.exclamationmark"
+ ///
+ case windshieldRearAndWiperIntermittent = "windshield.rear.and.wiper.intermittent"
+
+ }
+ public enum Wineglass: String, SymbolImage {
+ ///
+ case wineglass = "wineglass"
+ ///
+ case wineglassFill = "wineglass.fill"
+
+ }
+ public enum Wonsign: String, SymbolImage {
+ ///
+ case wonsign = "wonsign"
+ ///
+ case wonsignCircle = "wonsign.circle"
+ ///
+ case wonsignCircleFill = "wonsign.circle.fill"
+ ///
+ case wonsignSquare = "wonsign.square"
+ ///
+ case wonsignSquareFill = "wonsign.square.fill"
+
+ }
+ public enum Wrench: String, SymbolImage {
+ ///
+ case wrenchAdjustable = "wrench.adjustable"
+ ///
+ case wrenchAdjustableFill = "wrench.adjustable.fill"
+ ///
+ case wrenchAndScrewdriver = "wrench.and.screwdriver"
+ ///
+ case wrenchAndScrewdriverFill = "wrench.and.screwdriver.fill"
+
+ }
+ public enum Wrongwaysign: String, SymbolImage {
+ ///
+ case wrongwaysign = "wrongwaysign"
+ ///
+ case wrongwaysignFill = "wrongwaysign.fill"
+
+ }
+ public enum Xbox: String, SymbolImage {
+ ///
+ case xboxLogo = "xbox.logo"
+
+ }
+ public enum Xmark: String, SymbolImage {
+ ///
+ case xmark = "xmark"
+ ///
+ case xmarkApp = "xmark.app"
+ ///
+ case xmarkAppFill = "xmark.app.fill"
+ ///
+ case xmarkBin = "xmark.bin"
+ ///
+ case xmarkBinCircle = "xmark.bin.circle"
+ ///
+ case xmarkBinCircleFill = "xmark.bin.circle.fill"
+ ///
+ case xmarkBinFill = "xmark.bin.fill"
+ ///
+ case xmarkCircle = "xmark.circle"
+ ///
+ case xmarkCircleFill = "xmark.circle.fill"
+ ///
+ case xmarkDiamond = "xmark.diamond"
+ ///
+ case xmarkDiamondFill = "xmark.diamond.fill"
+ ///
+ case xmarkIcloud = "xmark.icloud"
+ ///
+ case xmarkIcloudFill = "xmark.icloud.fill"
+ ///
+ case xmarkOctagon = "xmark.octagon"
+ ///
+ case xmarkOctagonFill = "xmark.octagon.fill"
+ ///
+ case xmarkRectangle = "xmark.rectangle"
+ ///
+ case xmarkRectangleFill = "xmark.rectangle.fill"
+ ///
+ case xmarkRectanglePortrait = "xmark.rectangle.portrait"
+ ///
+ case xmarkRectanglePortraitFill = "xmark.rectangle.portrait.fill"
+ ///
+ case xmarkSeal = "xmark.seal"
+ ///
+ case xmarkSealFill = "xmark.seal.fill"
+ ///
+ case xmarkShield = "xmark.shield"
+ ///
+ case xmarkShieldFill = "xmark.shield.fill"
+ ///
+ case xmarkSquare = "xmark.square"
+ ///
+ case xmarkSquareFill = "xmark.square.fill"
+
+ }
+ public enum Xserve: String, SymbolImage {
+ ///
+ case xserve = "xserve"
+ ///
+ case xserveRaid = "xserve.raid"
+
+ }
+ public enum Yensign: String, SymbolImage {
+ ///
+ case yensign = "yensign"
+ ///
+ case yensignCircle = "yensign.circle"
+ ///
+ case yensignCircleFill = "yensign.circle.fill"
+ ///
+ case yensignSquare = "yensign.square"
+ ///
+ case yensignSquareFill = "yensign.square.fill"
+
+ }
+ public enum Yieldsign: String, SymbolImage {
+ ///
+ case yieldsign = "yieldsign"
+ ///
+ case yieldsignFill = "yieldsign.fill"
+
+ }
+ public enum Zl: String, SymbolImage {
+ ///
+ case zlButtonRoundedtopHorizontal = "zl.button.roundedtop.horizontal"
+ ///
+ case zlButtonRoundedtopHorizontalFill = "zl.button.roundedtop.horizontal.fill"
+
+ }
+ public enum Zr: String, SymbolImage {
+ ///
+ case zrButtonRoundedtopHorizontal = "zr.button.roundedtop.horizontal"
+ ///
+ case zrButtonRoundedtopHorizontalFill = "zr.button.roundedtop.horizontal.fill"
+
+ }
+ public enum Zzz: String, SymbolImage {
+ ///
+ case zzz = "zzz"
+
+ }
+}
diff --git a/Tests/LinuxMain.swift b/Tests/LinuxMain.swift
deleted file mode 100644
index b663eb1..0000000
--- a/Tests/LinuxMain.swift
+++ /dev/null
@@ -1,7 +0,0 @@
-import XCTest
-
-import SFSymbolTests
-
-var tests = [XCTestCaseEntry]()
-tests += SFSymbolTests.allTests()
-XCTMain(tests)
diff --git a/Tests/SFSymbolTests/ImageExtensionTests.swift b/Tests/SFSymbolTests/ImageExtensionTests.swift
index 2da0879..e17dcd8 100644
--- a/Tests/SFSymbolTests/ImageExtensionTests.swift
+++ b/Tests/SFSymbolTests/ImageExtensionTests.swift
@@ -26,17 +26,20 @@ import XCTest
class ImageExtensionTests: XCTestCase {
func testImagefromSFSymbol() {
- let imageFromSFSymbol = Image(symbol: SFSymbol4.infinity)
- let imageFromSymbolString = Image(systemName: SFSymbol4.infinity.rawValue)
+ let symbol = SFSymbol6.Apple.appleLogo
+ let imageFromSFSymbol = Image(symbol: symbol)
+ let imageFromSymbolString = Image(systemName: symbol.rawValue)
XCTAssert(imageFromSFSymbol == imageFromSymbolString, "Image(symbol:) is broken")
}
}
extension ImageExtensionTests {
+ @available(iOS 16.0, tvOS 16.0, watchOS 9.0, macOS 13.0, *)
func testImageVariableValuesConvenienceInit() {
- let imageFromSFSymbol = Image(symbol: SFSymbol4.wifi, variableValue: 0.5)
- let imageFromSymbolString = Image(systemName: SFSymbol4.infinity.rawValue)
+ let symbol = SFSymbol6.Apple.appleLogo
+ let imageFromSFSymbol = Image(symbol: symbol, variableValue: 0.5)
+ let imageFromSymbolString = Image(systemName: symbol.rawValue)
XCTAssert(imageFromSFSymbol != imageFromSymbolString, "Image(symbol:) is broken")
}
diff --git a/UIImageExtensionTests.swift b/Tests/SFSymbolTests/UIImageExtensionTests.swift
similarity index 95%
rename from UIImageExtensionTests.swift
rename to Tests/SFSymbolTests/UIImageExtensionTests.swift
index f92cfa0..1e5b1e5 100644
--- a/UIImageExtensionTests.swift
+++ b/Tests/SFSymbolTests/UIImageExtensionTests.swift
@@ -20,11 +20,13 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
+#if canImport(UIKit)
@testable import SFSymbol
import UIKit
+import SwiftUI
import XCTest
-@available(iOS 13, macOS 11, *)
+@available(iOS 13, *)
class UIImageExtensionTests: XCTestCase {
func testUIImageInitilizer() {
let expected = UIImage(systemName: SFSymbol4.infinity.rawValue)
@@ -35,3 +37,4 @@ class UIImageExtensionTests: XCTestCase {
XCTAssert(expected == result)
}
}
+#endif