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fn.dart
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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
library fn;
import 'dart:async';
import 'dart:collection';
import 'dart:mirrors';
import 'dart:sky' as sky;
import 'reflect.dart' as reflect;
import 'layout.dart';
export 'layout.dart' show Style;
final sky.Tracing _tracing = sky.window.tracing;
final bool _shouldLogRenderDuration = false;
final bool _shouldTrace = false;
enum _SyncOperation { IDENTICAL, INSERTION, STATEFUL, STATELESS, REMOVAL }
/*
* All Effen nodes derive from UINode. All nodes have a _parent, a _key and
* can be sync'd.
*/
abstract class UINode {
String _key;
UINode _parent;
UINode get parent => _parent;
RenderCSS _root;
bool _defunct = false;
UINode({ Object key }) {
_key = key == null ? "$runtimeType" : "$runtimeType-$key";
assert(this is App || _inRenderDirtyComponents); // you should not build the UI tree ahead of time, build it only during build()
}
// Subclasses which implements Nodes that become stateful may return true
// if the |old| node has become stateful and should be retained.
bool _willSync(UINode old) => false;
bool get interchangeable => false; // if true, then keys can be duplicated
void _sync(UINode old, dynamic slot);
// 'slot' is the identifier that the parent RenderNodeWrapper uses to know
// where to put this descendant
void _remove() {
_defunct = true;
_root = null;
handleRemoved();
}
void handleRemoved() { }
UINode findAncestor(Type targetType) {
var ancestor = _parent;
while (ancestor != null && !reflectClass(ancestor.runtimeType).isSubtypeOf(reflectClass(targetType)))
ancestor = ancestor._parent;
return ancestor;
}
int _nodeDepth;
void _ensureDepth() {
if (_nodeDepth == null) {
if (_parent != null) {
_parent._ensureDepth();
_nodeDepth = _parent._nodeDepth + 1;
} else {
_nodeDepth = 0;
}
}
}
void _trace(String message) {
if (!_shouldTrace)
return;
_ensureDepth();
print((' ' * _nodeDepth) + message);
}
void _traceSync(_SyncOperation op, String key) {
if (!_shouldTrace)
return;
String opString = op.toString().toLowerCase();
String outString = opString.substring(opString.indexOf('.') + 1);
_trace('_sync($outString) $key');
}
void _removeChild(UINode node) {
_traceSync(_SyncOperation.REMOVAL, node._key);
node._remove();
}
// Returns the child which should be retained as the child of this node.
UINode _syncChild(UINode node, UINode oldNode, dynamic slot) {
assert(node != null);
assert(oldNode == null || node._key == oldNode._key);
if (node == oldNode) {
_traceSync(_SyncOperation.IDENTICAL, node._key);
return node; // Nothing to do. Subtrees must be identical.
}
// TODO(rafaelw): This eagerly removes the old DOM. It may be that a
// new component was built that could re-use some of it. Consider
// syncing the new VDOM against the old one.
if (oldNode != null && node._key != oldNode._key) {
_removeChild(oldNode);
}
if (node._willSync(oldNode)) {
_traceSync(_SyncOperation.STATEFUL, node._key);
oldNode._sync(node, slot);
node._defunct = true;
assert(oldNode._root is RenderCSS);
return oldNode;
}
assert(!node._defunct);
node._parent = this;
if (oldNode == null) {
_traceSync(_SyncOperation.INSERTION, node._key);
} else {
_traceSync(_SyncOperation.STATELESS, node._key);
}
node._sync(oldNode, slot);
if (oldNode != null)
oldNode._defunct = true;
assert(node._root is RenderCSS);
return node;
}
}
abstract class ContentNode extends UINode {
UINode content;
ContentNode(UINode content) : this.content = content, super(key: content._key);
void _sync(UINode old, dynamic slot) {
UINode oldContent = old == null ? null : (old as ContentNode).content;
content = _syncChild(content, oldContent, slot);
assert(content._root != null);
_root = content._root;
}
void _remove() {
if (content != null)
_removeChild(content);
super._remove();
}
}
class StyleNode extends ContentNode {
final Style style;
StyleNode(UINode content, this.style): super(content);
}
class ParentDataNode extends ContentNode {
final ParentData parentData;
ParentDataNode(UINode content, this.parentData): super(content);
}
typedef GestureEventListener(sky.GestureEvent e);
typedef PointerEventListener(sky.PointerEvent e);
typedef EventListener(sky.Event e);
class EventListenerNode extends ContentNode {
final Map<String, sky.EventListener> listeners;
static final Set<String> _registeredEvents = new HashSet<String>();
static Map<String, sky.EventListener> _createListeners({
EventListener onWheel,
GestureEventListener onGestureFlingCancel,
GestureEventListener onGestureFlingStart,
GestureEventListener onGestureScrollStart,
GestureEventListener onGestureScrollUpdate,
GestureEventListener onGestureTap,
GestureEventListener onGestureTapDown,
PointerEventListener onPointerCancel,
PointerEventListener onPointerDown,
PointerEventListener onPointerMove,
PointerEventListener onPointerUp,
Map<String, sky.EventListener> custom
}) {
var listeners = custom != null ?
new HashMap<String, sky.EventListener>.from(custom) :
new HashMap<String, sky.EventListener>();
if (onWheel != null)
listeners['wheel'] = onWheel;
if (onGestureFlingCancel != null)
listeners['gestureflingcancel'] = onGestureFlingCancel;
if (onGestureFlingStart != null)
listeners['gestureflingstart'] = onGestureFlingStart;
if (onGestureScrollStart != null)
listeners['gesturescrollstart'] = onGestureScrollStart;
if (onGestureScrollUpdate != null)
listeners['gesturescrollupdate'] = onGestureScrollUpdate;
if (onGestureTap != null)
listeners['gesturetap'] = onGestureTap;
if (onGestureTapDown != null)
listeners['gesturetapdown'] = onGestureTapDown;
if (onPointerCancel != null)
listeners['pointercancel'] = onPointerCancel;
if (onPointerDown != null)
listeners['pointerdown'] = onPointerDown;
if (onPointerMove != null)
listeners['pointermove'] = onPointerMove;
if (onPointerUp != null)
listeners['pointerup'] = onPointerUp;
return listeners;
}
EventListenerNode(UINode content, {
EventListener onWheel,
GestureEventListener onGestureFlingCancel,
GestureEventListener onGestureFlingStart,
GestureEventListener onGestureScrollStart,
GestureEventListener onGestureScrollUpdate,
GestureEventListener onGestureTap,
GestureEventListener onGestureTapDown,
PointerEventListener onPointerCancel,
PointerEventListener onPointerDown,
PointerEventListener onPointerMove,
PointerEventListener onPointerUp,
Map<String, sky.EventListener> custom
}) : listeners = _createListeners(
onWheel: onWheel,
onGestureFlingCancel: onGestureFlingCancel,
onGestureFlingStart: onGestureFlingStart,
onGestureScrollUpdate: onGestureScrollUpdate,
onGestureScrollStart: onGestureScrollStart,
onGestureTap: onGestureTap,
onGestureTapDown: onGestureTapDown,
onPointerCancel: onPointerCancel,
onPointerDown: onPointerDown,
onPointerMove: onPointerMove,
onPointerUp: onPointerUp,
custom: custom
),
super(content);
void _handleEvent(sky.Event e) {
sky.EventListener listener = listeners[e.type];
if (listener != null) {
listener(e);
}
}
static void _dispatchEvent(sky.Event e) {
UINode target = RenderNodeWrapper._getMounted(bridgeEventTargetToRenderNode(e.target));
// TODO(rafaelw): StopPropagation?
while (target != null) {
if (target is EventListenerNode) {
target._handleEvent(e);
}
target = target._parent;
}
}
static void _ensureDocumentListener(String eventType) {
if (_registeredEvents.add(eventType)) {
sky.document.addEventListener(eventType, _dispatchEvent);
}
}
void _sync(UINode old, dynamic slot) {
for (var type in listeners.keys) {
_ensureDocumentListener(type);
}
super._sync(old, slot);
}
}
/*
* RenderNodeWrappers correspond to a desired state of a RenderCSS.
* They are fully immutable, with one exception: A UINode which is a
* Component which lives within an OneChildListRenderNodeWrapper's
* children list, may be replaced with the "old" instance if it has
* become stateful.
*/
abstract class RenderNodeWrapper extends UINode {
static final Map<RenderCSS, RenderNodeWrapper> _nodeMap =
new HashMap<RenderCSS, RenderNodeWrapper>();
static RenderNodeWrapper _getMounted(RenderCSS node) => _nodeMap[node];
RenderNodeWrapper({
Object key,
this.style,
this.inlineStyle
}) : super(key: key);
final Style style;
final String inlineStyle;
RenderCSS _createNode();
RenderNodeWrapper get _emptyNode;
void insert(RenderNodeWrapper child, dynamic slot);
void _sync(UINode old, dynamic slot) {
if (old == null) {
_root = _createNode();
assert(_root != null);
var ancestor = findAncestor(RenderNodeWrapper);
if (ancestor is RenderNodeWrapper)
ancestor.insert(this, slot);
old = _emptyNode;
} else {
_root = old._root;
assert(_root != null);
}
_nodeMap[_root] = this;
_syncRenderNode(old);
}
void _syncRenderNode(RenderNodeWrapper old) {
RenderNodeWrapper oldRenderNodeWrapper = old as RenderNodeWrapper;
List<Style> styles = new List<Style>();
if (style != null)
styles.add(style);
ParentData parentData = null;
UINode parent = _parent;
while (parent != null && parent is! RenderNodeWrapper) {
if (parent is StyleNode && parent.style != null)
styles.add(parent.style);
else
if (parent is ParentDataNode && parent.parentData != null) {
if (parentData != null)
parentData.merge(parent.parentData); // this will throw if the types aren't the same
else
parentData = parent.parentData;
}
parent = parent._parent;
}
_root.updateStyles(styles);
if (parentData != null) {
assert(_root.parentData != null);
_root.parentData.merge(parentData); // this will throw if the types aren't approriate
assert(parent != null);
assert(parent._root != null);
parent._root.markNeedsLayout();
}
_root.updateInlineStyle(inlineStyle);
}
void _removeChild(UINode node) {
assert(_root is RenderCSSContainer);
_root.remove(node._root);
super._removeChild(node);
}
void _remove() {
assert(_root != null);
_nodeMap.remove(_root);
super._remove();
}
}
final List<UINode> _emptyList = new List<UINode>();
abstract class OneChildListRenderNodeWrapper extends RenderNodeWrapper {
// In OneChildListRenderNodeWrapper subclasses, slots are RenderCSS nodes
// to use as the "insert before" sibling in RenderCSSContainer.add() calls
final List<UINode> children;
OneChildListRenderNodeWrapper({
Object key,
List<UINode> children,
Style style,
String inlineStyle
}) : this.children = children == null ? _emptyList : children,
super(
key: key,
style: style,
inlineStyle: inlineStyle
) {
assert(!_debugHasDuplicateIds());
}
void insert(RenderNodeWrapper child, dynamic slot) {
assert(slot == null || slot is RenderCSS);
_root.add(child._root, before: slot);
}
void _remove() {
assert(children != null);
for (var child in children) {
assert(child != null);
_removeChild(child);
}
super._remove();
}
bool _debugHasDuplicateIds() {
var idSet = new HashSet<String>();
for (var child in children) {
assert(child != null);
if (child.interchangeable)
continue; // when these nodes are reordered, we just reassign the data
if (!idSet.add(child._key)) {
throw '''If multiple non-interchangeable nodes of the same type exist as children
of another node, they must have unique keys.
Duplicate: "${child._key}"''';
}
}
return false;
}
void _syncRenderNode(OneChildListRenderNodeWrapper old) {
super._syncRenderNode(old);
if (_root is! RenderCSSContainer)
return;
var startIndex = 0;
var endIndex = children.length;
var oldChildren = old.children;
var oldStartIndex = 0;
var oldEndIndex = oldChildren.length;
RenderCSS nextSibling = null;
UINode currentNode = null;
UINode oldNode = null;
void sync(int atIndex) {
children[atIndex] = _syncChild(currentNode, oldNode, nextSibling);
assert(children[atIndex] != null);
}
// Scan backwards from end of list while nodes can be directly synced
// without reordering.
while (endIndex > startIndex && oldEndIndex > oldStartIndex) {
currentNode = children[endIndex - 1];
oldNode = oldChildren[oldEndIndex - 1];
if (currentNode._key != oldNode._key) {
break;
}
endIndex--;
oldEndIndex--;
sync(endIndex);
}
HashMap<String, UINode> oldNodeIdMap = null;
bool oldNodeReordered(String key) {
return oldNodeIdMap != null &&
oldNodeIdMap.containsKey(key) &&
oldNodeIdMap[key] == null;
}
void advanceOldStartIndex() {
oldStartIndex++;
while (oldStartIndex < oldEndIndex &&
oldNodeReordered(oldChildren[oldStartIndex]._key)) {
oldStartIndex++;
}
}
void ensureOldIdMap() {
if (oldNodeIdMap != null)
return;
oldNodeIdMap = new HashMap<String, UINode>();
for (int i = oldStartIndex; i < oldEndIndex; i++) {
var node = oldChildren[i];
if (!node.interchangeable)
oldNodeIdMap.putIfAbsent(node._key, () => node);
}
}
bool searchForOldNode() {
if (currentNode.interchangeable)
return false; // never re-order these nodes
ensureOldIdMap();
oldNode = oldNodeIdMap[currentNode._key];
if (oldNode == null)
return false;
oldNodeIdMap[currentNode._key] = null; // mark it reordered
assert(_root is RenderCSSContainer);
assert(oldNode._root is RenderCSSContainer);
old._root.remove(oldNode._root);
_root.add(oldNode._root, before: nextSibling);
return true;
}
// Scan forwards, this time we may re-order;
nextSibling = _root.firstChild;
while (startIndex < endIndex && oldStartIndex < oldEndIndex) {
currentNode = children[startIndex];
oldNode = oldChildren[oldStartIndex];
if (currentNode._key == oldNode._key) {
assert(currentNode.runtimeType == oldNode.runtimeType);
nextSibling = _root.childAfter(nextSibling);
sync(startIndex);
startIndex++;
advanceOldStartIndex();
continue;
}
oldNode = null;
searchForOldNode();
sync(startIndex);
startIndex++;
}
// New insertions
oldNode = null;
while (startIndex < endIndex) {
currentNode = children[startIndex];
sync(startIndex);
startIndex++;
}
// Removals
currentNode = null;
while (oldStartIndex < oldEndIndex) {
oldNode = oldChildren[oldStartIndex];
_removeChild(oldNode);
advanceOldStartIndex();
}
}
}
class Container extends OneChildListRenderNodeWrapper {
RenderCSSContainer _root;
RenderCSSContainer _createNode() => new RenderCSSContainer(this);
static final Container _emptyContainer = new Container();
RenderNodeWrapper get _emptyNode => _emptyContainer;
Container({
Object key,
List<UINode> children,
Style style,
String inlineStyle
}) : super(
key: key,
children: children,
style: style,
inlineStyle: inlineStyle
);
}
class Paragraph extends OneChildListRenderNodeWrapper {
RenderCSSParagraph _root;
RenderCSSParagraph _createNode() => new RenderCSSParagraph(this);
static final Paragraph _emptyContainer = new Paragraph();
RenderNodeWrapper get _emptyNode => _emptyContainer;
Paragraph({
Object key,
List<UINode> children,
Style style,
String inlineStyle
}) : super(
key: key,
children: children,
style: style,
inlineStyle: inlineStyle
);
}
class FlexContainer extends OneChildListRenderNodeWrapper {
RenderCSSFlex _root;
RenderCSSFlex _createNode() => new RenderCSSFlex(this, this.direction);
static final FlexContainer _emptyContainer = new FlexContainer();
// direction doesn't matter if it's empty
RenderNodeWrapper get _emptyNode => _emptyContainer;
final FlexDirection direction;
FlexContainer({
Object key,
List<UINode> children,
Style style,
String inlineStyle,
this.direction: FlexDirection.Row
}) : super(
key: key,
children: children,
style: style,
inlineStyle: inlineStyle
);
void _syncRenderNode(UINode old) {
super._syncRenderNode(old);
_root.direction = direction;
}
}
class FillStackContainer extends OneChildListRenderNodeWrapper {
RenderCSSStack _root;
RenderCSSStack _createNode() => new RenderCSSStack(this);
static final FillStackContainer _emptyContainer = new FillStackContainer();
RenderNodeWrapper get _emptyNode => _emptyContainer;
FillStackContainer({
Object key,
List<UINode> children,
Style style,
String inlineStyle
}) : super(
key: key,
children: _positionNodesToFill(children),
style: style,
inlineStyle: inlineStyle
);
static StackParentData _fillParentData = new StackParentData()
..top = 0.0
..left = 0.0
..right = 0.0
..bottom = 0.0;
static List<UINode> _positionNodesToFill(List<UINode> input) {
if (input == null)
return null;
return input.map((node) {
return new ParentDataNode(node, _fillParentData);
}).toList();
}
}
class TextFragment extends RenderNodeWrapper {
RenderCSSInline _root;
RenderCSSInline _createNode() => new RenderCSSInline(this, this.data);
static final TextFragment _emptyText = new TextFragment('');
RenderNodeWrapper get _emptyNode => _emptyText;
final String data;
TextFragment(this.data, {
Object key,
Style style,
String inlineStyle
}) : super(
key: key,
style: style,
inlineStyle: inlineStyle
);
void _syncRenderNode(UINode old) {
super._syncRenderNode(old);
_root.data = data;
}
}
class Image extends RenderNodeWrapper {
RenderCSSImage _root;
RenderCSSImage _createNode() => new RenderCSSImage(this, this.src, this.width, this.height);
static final Image _emptyImage = new Image();
RenderNodeWrapper get _emptyNode => _emptyImage;
final String src;
final int width;
final int height;
Image({
Object key,
Style style,
String inlineStyle,
this.width,
this.height,
this.src
}) : super(
key: key,
style: style,
inlineStyle: inlineStyle
);
void _syncRenderNode(UINode old) {
super._syncRenderNode(old);
_root.configure(this.src, this.width, this.height);
}
}
Set<Component> _mountedComponents = new HashSet<Component>();
Set<Component> _unmountedComponents = new HashSet<Component>();
void _enqueueDidMount(Component c) {
assert(!_notifingMountStatus);
_mountedComponents.add(c);
}
void _enqueueDidUnmount(Component c) {
assert(!_notifingMountStatus);
_unmountedComponents.add(c);
}
bool _notifingMountStatus = false;
void _notifyMountStatusChanged() {
try {
_notifingMountStatus = true;
_unmountedComponents.forEach((c) => c._didUnmount());
_mountedComponents.forEach((c) => c._didMount());
_mountedComponents.clear();
_unmountedComponents.clear();
} finally {
_notifingMountStatus = false;
}
}
List<Component> _dirtyComponents = new List<Component>();
bool _buildScheduled = false;
bool _inRenderDirtyComponents = false;
void _buildDirtyComponents() {
_tracing.begin('fn::_buildDirtyComponents');
Stopwatch sw;
if (_shouldLogRenderDuration)
sw = new Stopwatch()..start();
try {
_inRenderDirtyComponents = true;
_dirtyComponents.sort((a, b) => a._order - b._order);
for (var comp in _dirtyComponents) {
comp._buildIfDirty();
}
_dirtyComponents.clear();
_buildScheduled = false;
} finally {
_inRenderDirtyComponents = false;
}
_notifyMountStatusChanged();
if (_shouldLogRenderDuration) {
sw.stop();
print('Render took ${sw.elapsedMicroseconds} microseconds');
}
_tracing.end('fn::_buildDirtyComponents');
}
void _scheduleComponentForRender(Component c) {
assert(!_inRenderDirtyComponents);
_dirtyComponents.add(c);
if (!_buildScheduled) {
_buildScheduled = true;
new Future.microtask(_buildDirtyComponents);
}
}
abstract class Component extends UINode {
bool get _isBuilding => _currentlyBuilding == this;
bool _dirty = true;
UINode _built;
final int _order;
static int _currentOrder = 0;
bool _stateful;
static Component _currentlyBuilding;
List<Function> _mountCallbacks;
List<Function> _unmountCallbacks;
dynamic _slot; // cached slot from the last time we were synced
void onDidMount(Function fn) {
if (_mountCallbacks == null)
_mountCallbacks = new List<Function>();
_mountCallbacks.add(fn);
}
void onDidUnmount(Function fn) {
if (_unmountCallbacks == null)
_unmountCallbacks = new List<Function>();
_unmountCallbacks.add(fn);
}
Component({ Object key, bool stateful })
: _stateful = stateful != null ? stateful : false,
_order = _currentOrder + 1,
super(key: key);
Component.fromArgs(Object key, bool stateful)
: this(key: key, stateful: stateful);
void _didMount() {
if (_mountCallbacks != null)
_mountCallbacks.forEach((fn) => fn());
}
void _didUnmount() {
if (_unmountCallbacks != null)
_unmountCallbacks.forEach((fn) => fn());
}
// TODO(rafaelw): It seems wrong to expose DOM at all. This is presently
// needed to get sizing info.
RenderCSS getRoot() => _root;
void _remove() {
assert(_built != null);
assert(_root != null);
_removeChild(_built);
_built = null;
_enqueueDidUnmount(this);
super._remove();
}
bool _willSync(UINode old) {
Component oldComponent = old as Component;
if (oldComponent == null || !oldComponent._stateful)
return false;
// Make |this| the "old" Component
_stateful = false;
_built = oldComponent._built;
assert(_built != null);
// Make |oldComponent| the "new" component
reflect.copyPublicFields(this, oldComponent);
oldComponent._built = null;
oldComponent._dirty = true;
return true;
}
/* There are three cases here:
* 1) Building for the first time:
* assert(_built == null && old == null)
* 2) Re-building (because a dirty flag got set):
* assert(_built != null && old == null)
* 3) Syncing against an old version
* assert(_built == null && old != null)
*/
void _sync(UINode old, dynamic slot) {
assert(!_defunct);
assert(_built == null || old == null);
Component oldComponent = old as Component;
_slot = slot;
var oldBuilt;
if (oldComponent == null) {
oldBuilt = _built;
} else {
assert(_built == null);
oldBuilt = oldComponent._built;
}
if (oldBuilt == null)
_enqueueDidMount(this);
int lastOrder = _currentOrder;
_currentOrder = _order;
_currentlyBuilding = this;
_built = build();
_currentlyBuilding = null;
_currentOrder = lastOrder;
_built = _syncChild(_built, oldBuilt, slot);
_dirty = false;
_root = _built._root;
assert(_root != null);
}
void _buildIfDirty() {
if (!_dirty || _defunct)
return;
_trace('$_key rebuilding...');
assert(_root != null);
_sync(null, _slot);
}
void scheduleBuild() {
setState(() {});
}
void setState(Function fn()) {
_stateful = true;
fn();
if (_isBuilding || _dirty || _defunct)
return;
_dirty = true;
_scheduleComponentForRender(this);
}
UINode build();
}
abstract class App extends Component {
RenderCSS _host;
App() : super(stateful: true) {
_host = new RenderCSSRoot(this);
_scheduleComponentForRender(this);
}
void _buildIfDirty() {
if (!_dirty || _defunct)
return;
_trace('$_key rebuilding...');
_sync(null, null);
if (_root.parent == null)
_host.add(_root);
assert(_root.parent == _host);
}
}
class Text extends Component {
Text(this.data) : super(key: '*text*');
final String data;
bool get interchangeable => true;
UINode build() => new Paragraph(children: [new TextFragment(data)]);
}