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Hi all :)
So i just want to make some more immersive version of the game (mainly by tweaking particles options like size and time they live).
Anyway after compiling default (Debug ?) on Linux i get "NO SOUND" and an error from game console:
"""
Failed to initialize OpenAL: alcOpenDevice() failed
Couldn't initialize SDL audio: dsp: No such audio device
Sound failed to initialize.
"""
Downloaded version works just fine..
PLEASE HELP
The text was updated successfully, but these errors were encountered:
Check the output of the "configuration" step.
There are probably multiple audio-related libraries checked for, but can't be used due to missing development files (headers, libs).
Installing those development packages should improve the audio support.
Ok thanks for the reply. So basically what was needed is to install sdllib via terminal. An q2rt Linux executable is on my profile, if you want check it if you like it i can make a list of changes for you its not so many, but its now looks much better in my opinion, go and test in free time. Thank you for your great work on this sir.
Hi all :)
So i just want to make some more immersive version of the game (mainly by tweaking particles options like size and time they live).
Anyway after compiling default (Debug ?) on Linux i get "NO SOUND" and an error from game console:
"""
Failed to initialize OpenAL: alcOpenDevice() failed
Couldn't initialize SDL audio: dsp: No such audio device
Sound failed to initialize.
"""
Downloaded version works just fine..
PLEASE HELP
The text was updated successfully, but these errors were encountered: