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SearchWindow.xaml.cs
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SearchWindow.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace PokemonWPF
{
/// <summary>
/// Interaktionslogik für SearchWindow.xaml
/// </summary>
public partial class SearchWindow : Window
{
private MainWindow mainWindow;
public SearchWindow(MainWindow w)
{
InitializeComponent();
mainWindow = w;
}
private void Run_Click(object sender, RoutedEventArgs e)
{
List<String> rawCommands = txtSearchBox.Text.Split(';').ToList<String>();
Dictionary<string, string> commands = new Dictionary<string, string>();
foreach(string item in rawCommands)
{
string input = item.Replace(" ", "").ToLower();
if(input.Length != 0)
{
try
{
commands.Add(input.Split('=')[0].ToLower(), input.Split('=')[1].ToLower());
}
catch (Exception){}
}
}
foreach(var cmd in commands)
{
switch (cmd.Key)
{
case "number": case "id":
mainWindow.SetPokemonData(Int32.Parse(cmd.Value), mainWindow.RequestJsonArray);
break;
default:
MessageBox.Show("Konnte Befehl \"" + cmd.Key + "\" nicht finden!", "Unbekannter Befehl");
return;
}
}
}
}
}