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I have encounter this in all the iGame versions I have tried so far. Including the latest preview release. If you delete a bunch of games from the directory structure, and start a rescan, it seems to work the first time you do it. The deleted games are removed. But the next time you start iGame they are back in the list. And if you open gameslist.csv they are still there. After this re-scanning has no effect. The only solution seems to be to delete gameslist.csv and start fresh. Which is not optimal since you loose information about favorites etc.
I apologize if this has already been reported.
The text was updated successfully, but these errors were encountered:
The reason why this happens has to do with the way the save works. You see, when we save the list, we update only the records of the games that are in the list and not the rest that exists in the file. Unfortunately, this is something that we need to rewrite, and this work is going to be done with the overall restructuring of how the repositories are set up and how they work. Our goal is to rewrite this whole section so to be able to support multiple repositories.
What you can do to remove these games from the list, without losing other information is to open the CSV file in an editor and delete the lines of the games.
I will keep this issue open as a reminder for us to fix this.
I have encounter this in all the iGame versions I have tried so far. Including the latest preview release. If you delete a bunch of games from the directory structure, and start a rescan, it seems to work the first time you do it. The deleted games are removed. But the next time you start iGame they are back in the list. And if you open gameslist.csv they are still there. After this re-scanning has no effect. The only solution seems to be to delete gameslist.csv and start fresh. Which is not optimal since you loose information about favorites etc.
I apologize if this has already been reported.
The text was updated successfully, but these errors were encountered: