NUGHUDs #54
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Here are mine. Current GitHub projectsThese are actively developed and supported. nughud_zdoom (2024-05-21)nughud_split (2024-05-19)nughud_fullstbar (2024-05-21)Previous GitHub projectsThese do not leverage most recent NUGHUD features. nughud_modernnughud_minimalProof of ConceptsThese were discussed while the NUGHUD features were dropping and were shared here and here nughud-interdoom (aka "Crispy+")nughud-stacked (aka "pillar")ExperimentsThese were posted on Doomworld as a preview but I then lost interest in them for various reason. nughud_experiment.zip |
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It's just the same information as the vanilla status bar, including the face, which is surprisingly hard to find among ports. Here's a 4:3 version based on Sarnion's awesome HUD. I also use this brightmaps lump to remove brightmaps from items. I think it's cheesy to see hidden cell pickups and stuff like that. |
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nughud_qlikeA minimalist Quake-style HUD with dynamic health/armor icons. Based on @liPillON's nughud_experiment. The custom icons won't work well with wads that shuffle the palette around (AA, BtSX, DotB, etc), though tinting is fine. A compatibility version without dynamic icons is also included. |
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wideHUD LegacyA lil' vanilla styled (minus a mugshot) HUD for widescreen resolutions of all scales 👍 Tested with Nugget Doom 2.3.0... wideHUD_v2Version 2 Includes universal custom STBAR support. The downside is that I had to remove the "ARMS / FRAGS" section and replaced it with a mugshot (So I'll be leaving the previous version up for those who prefer only having a vanilla hud). REQUIRES at least Nugget Doom 3.1.0... |
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Here is the hud I play with. I have not tested it in wide screen. |
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changing this because theres more than 1 hud now A Hudhotfix to fix timer and powerups features
PSX Hudfeatures
issues
notes
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nughud_dretro.zip (v2 - fixed rocket sprite alignment) Tried to make something similar to Doom Retro's HUD which I really like for its minimalism while keeping the mugshot. Shamelessy stole @d-bind's qlike HUD as a starting point, hope you don't mind. Knocked this together in about 30 minutes having never edited a WAD lump before so if there's any issues with it I apologise. Edit: Berserk icon misalignment should be fixed with next version of the port! |
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My philosophy on this one:
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I guess we can share our NUGHUDs here.
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I'll start off with my own:
Cramped NUGHUD (last updated 20/Mar/2024)
Preview
DSDA NUGHUD
Preview
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