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Movement speed in Charm's viewport can be unbearably slow when ripping sections of load zones or even entire load zones. Ideally, movement speed in the viewport should scale with the zoom level of the camera. This allows for more precise and more quick camera movement.
Additionally, maybe support some form of mouse-drag camera translation?
The text was updated successfully, but these errors were encountered:
I agree it should be improved, I just don't really know how to use Helix Toolkit Viewport3DX for adding custom controls - wasn't worth the effort for the change.
Movement speed in Charm's viewport can be unbearably slow when ripping sections of load zones or even entire load zones. Ideally, movement speed in the viewport should scale with the zoom level of the camera. This allows for more precise and more quick camera movement.
Additionally, maybe support some form of mouse-drag camera translation?
The text was updated successfully, but these errors were encountered: