Seal skills - Post battle implementation #333
Closed
JesterWizard
started this conversation in
General
Replies: 1 comment 1 reply
-
It use |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
I'm taking a stab at making the seal skills work perpetually instead of being based on a turn count.
Given that, how to do I stop the debuff from resetting once the next turn starts? I don't see any calls to
ClearUnitStatDebuff
that could be causing it 🤔Beta Was this translation helpful? Give feedback.
All reactions