From c78073e750b61337d8b9a781a807bc65423c050e Mon Sep 17 00:00:00 2001 From: Hekzder Date: Thu, 5 Oct 2023 20:22:38 -0500 Subject: [PATCH] yea --- mojave/code/modules/mob/creatures/ms13animals.dm | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/mojave/code/modules/mob/creatures/ms13animals.dm b/mojave/code/modules/mob/creatures/ms13animals.dm index b289fff10f4..5456aabbfed 100644 --- a/mojave/code/modules/mob/creatures/ms13animals.dm +++ b/mojave/code/modules/mob/creatures/ms13animals.dm @@ -763,12 +763,14 @@ turns_per_move = 3 attack_sound = list('mojave/sound/ms13npc/hellpig_attack1.ogg', 'mojave/sound/ms13npc/hellpig_attack2.ogg', 'mojave/sound/ms13npc/hellpig_attack3.ogg') deathsound = list('mojave/sound/ms13npc/hellpig_death1.ogg', 'mojave/sound/ms13npc/hellpig_death2.ogg') //Not in love with either of these death or attack sounds but they work for now. Just pulled them from Yaoguai files - health = 950 - maxHealth = 950 + health = 1040 + maxHealth = 1040 obj_damage = 300 melee_damage_lower = 50 melee_damage_upper = 50 subtractible_armour_penetration = 25 + vision_range = 11 + aggro_vision_range = 11 environment_smash = ENVIRONMENT_SMASH_STRUCTURES speed = 2 move_to_delay = 3.35