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changelog.txt
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changelog.txt
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---------------------------------------------------------------------------------------------------
Version: 0.1.1
Date: 19. 06. 2023
Minor changes:
- Added interface for adding own flammable items and fluids.
- Fire on belts will spread slower by default.
- The default chance for a power pole to catch on fire is increased to 10%.
- Explosion and fireball sizes for fluid tanks and container has been adjusted.
---------------------------------------------------------------------------------------------------
Version: 0.1.2
Date: 20. 06. 2023
Major changes:
- Rockets and cannon shells are now explosive
- Items on ground can now catch fire (configurable)
Minor changes:
- Updated description
- Updated icon
---------------------------------------------------------------------------------------------------
Version: 0.2.0
Date: 22. 06. 2023
Major changes:
- Calculating flammability of items based on recipe
- Because of the above, a lot more vanilla items are flammable
- Modded items should be flammable if their ingredients are flammable
---------------------------------------------------------------------------------------------------
Version: 0.2.1
Date: 24. 06. 2023
Minor changes:
- Added interface for recalculating flammability of items / fluids
---------------------------------------------------------------------------------------------------
Version: 0.2.2
Date: 02. 07. 2023
Minor changes:
- Hopefully fix a crash with invalid items on ground
---------------------------------------------------------------------------------------------------
Version: 1.0.0
Date: 24. 10. 2024
Major changes:
- Configurable flammability of every item through a GUI
Minor changes:
- Stuff TODO: write them out xd