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Something still goes wrong with SmartAttackMove() located inside CombatunitTrainingBehavior.
This kind of attack function should be used for attacking the closest target, because that prevents the attacking unit from chasing down its target.
The text was updated successfully, but these errors were encountered:
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Something still goes wrong with SmartAttackMove() located inside CombatunitTrainingBehavior.
This kind of attack function should be used for attacking the closest target, because that prevents the attacking unit from chasing down its target.
The text was updated successfully, but these errors were encountered: