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CSInputBuffer.m
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CSInputBuffer.m
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/*
* CSInputBuffer.m
*
* Copyright (c) 2017-present, MacPaw Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*/
#import "CSInputBuffer.h"
// Allocation and management
CSInputBuffer *CSInputBufferAlloc(CSHandle *parent,int size)
{
CSInputBuffer *self=malloc(sizeof(CSInputBuffer)+size);
if(!self) return NULL;
self->parent=[parent retain];
self->startoffs=[parent offsetInFile];
self->eof=NO;
self->buffer=(uint8_t *)&self[1];
self->bufsize=size;
self->bufbytes=0;
self->currbyte=0;
self->bits=0;
self->numbits=0;
return self;
}
CSInputBuffer *CSInputBufferAllocWithBuffer(const uint8_t *buffer,int length,off_t startoffs)
{
CSInputBuffer *self=malloc(sizeof(CSInputBuffer));
if(!self) return NULL;
self->parent=NULL;
self->startoffs=-startoffs;
self->eof=YES;
self->buffer=(uint8_t *)buffer; // Since eof is set, the buffer won't be written to.
self->bufsize=length;
self->bufbytes=length;
self->currbyte=0;
self->bits=0;
self->numbits=0;
return self;
}
CSInputBuffer *CSInputBufferAllocEmpty()
{
CSInputBuffer *self=malloc(sizeof(CSInputBuffer));
if(!self) return NULL;
self->parent=NULL;
self->startoffs=0;
self->eof=YES;
self->buffer=NULL;
self->bufsize=0;
self->bufbytes=0;
self->currbyte=0;
self->bits=0;
self->numbits=0;
return self;
}
void CSInputBufferFree(CSInputBuffer *self)
{
if(self) [self->parent release];
free(self);
}
void CSInputSetMemoryBuffer(CSInputBuffer *self,uint8_t *buffer,int length,off_t startoffs)
{
self->eof=YES;
self->startoffs=-startoffs;
self->buffer=buffer;
self->bufsize=length;
self->bufbytes=length;
self->currbyte=0;
self->bits=0;
self->numbits=0;
}
// Buffer and file positioning
void CSInputRestart(CSInputBuffer *self)
{
CSInputSeekToFileOffset(self,self->startoffs);
}
void CSInputFlush(CSInputBuffer *self)
{
self->currbyte=self->bufbytes=0;
self->bits=0;
self->numbits=0;
}
void CSInputSynchronizeFileOffset(CSInputBuffer *self)
{
CSInputSeekToFileOffset(self,CSInputFileOffset(self));
}
void CSInputSeekToFileOffset(CSInputBuffer *self,off_t offset)
{
[self->parent seekToFileOffset:offset];
self->eof=NO;
CSInputFlush(self);
}
void CSInputSeekToBufferOffset(CSInputBuffer *self,off_t offset)
{
CSInputSeekToFileOffset(self,offset+self->startoffs);
}
void CSInputSetStartOffset(CSInputBuffer *self,off_t offset)
{
self->startoffs=offset;
}
off_t CSInputBufferOffset(CSInputBuffer *self)
{
return CSInputFileOffset(self)-self->startoffs;
}
off_t CSInputFileOffset(CSInputBuffer *self)
{
if(self->parent) return [self->parent offsetInFile]-self->bufbytes+self->currbyte;
else return self->currbyte;
}
off_t CSInputBufferBitOffset(CSInputBuffer *self)
{
return CSInputBufferOffset(self)*8-(self->numbits&7);
}
// Byte reading
void _CSInputFillBuffer(CSInputBuffer *self)
{
int left=_CSInputBytesLeftInBuffer(self);
if(left>=0) memmove(self->buffer,self->buffer+self->currbyte,left);
else
{
[self->parent skipBytes:-left];
left=0;
}
int actual=[self->parent readAtMost:self->bufsize-left toBuffer:self->buffer+left];
if(actual==0) self->eof=YES;
self->bufbytes=left+actual;
self->currbyte=0;
}
// Bitstream reading
// TODO: clean up and/or make faster
void _CSInputFillBits(CSInputBuffer *self)
{
_CSInputCheckAndFillBuffer(self);
int numbytes=(32-self->numbits)>>3;
int left=_CSInputBytesLeftInBuffer(self);
if(numbytes>left) numbytes=left;
int startoffset=self->numbits>>3;
// int shift=24-self->numbits;
// for(int i=0;i<numbytes;i++)
// {
// self->bits|=_CSInputPeekByteWithoutEOF(self,i+startoffset)<<shift;
// shift-=8;
// }
// Commented out as it causes false positives for RAR archives. E.g. "CWCHEAT_0_2_2_REVD.RAR" from test data
//if(startoffset+numbytes>_CSInputBytesLeftInBuffer(self)) _CSInputBufferRaiseEOF(self);
switch(numbytes)
{
case 4:
self->bits=
(_CSInputPeekByteWithoutEOF(self,startoffset)<<24)|
(_CSInputPeekByteWithoutEOF(self,startoffset+1)<<16)|
(_CSInputPeekByteWithoutEOF(self,startoffset+2)<<8)|
_CSInputPeekByteWithoutEOF(self,startoffset+3);
break;
case 3:
self->bits|=(
(_CSInputPeekByteWithoutEOF(self,startoffset)<<16)|
(_CSInputPeekByteWithoutEOF(self,startoffset+1)<<8)|
(_CSInputPeekByteWithoutEOF(self,startoffset+2)<<0)
)<<(8-self->numbits);
break;
case 2:
self->bits|=(
(_CSInputPeekByteWithoutEOF(self,startoffset)<<8)|
(_CSInputPeekByteWithoutEOF(self,startoffset+1)<<0)
)<<(16-self->numbits);
break;
case 1:
self->bits|=_CSInputPeekByteWithoutEOF(self,startoffset)<<(24-self->numbits);
break;
}
self->numbits+=numbytes*8;
}
void _CSInputFillBitsLE(CSInputBuffer *self)
{
_CSInputCheckAndFillBuffer(self);
int numbytes=(32-self->numbits)>>3;
int left=_CSInputBytesLeftInBuffer(self);
if(numbytes>left) numbytes=left;
int startoffset=self->numbits>>3;
for(int i=0;i<numbytes;i++)
{
self->bits|=_CSInputPeekByteWithoutEOF(self,i+startoffset)<<self->numbits;
self->numbits+=8;
}
}
unsigned int CSInputNextBit(CSInputBuffer *self)
{
unsigned int bit=CSInputPeekBitString(self,1);
CSInputSkipPeekedBits(self,1);
return bit;
}
unsigned int CSInputNextBitLE(CSInputBuffer *self)
{
unsigned int bit=CSInputPeekBitStringLE(self,1);
CSInputSkipPeekedBitsLE(self,1);
return bit;
}
unsigned int CSInputNextBitString(CSInputBuffer *self,int numbits)
{
if(numbits==0) return 0;
unsigned int bits=CSInputPeekBitString(self,numbits);
CSInputSkipPeekedBits(self,numbits);
return bits;
}
unsigned int CSInputNextBitStringLE(CSInputBuffer *self,int numbits)
{
if(numbits==0) return 0;
unsigned int bits=CSInputPeekBitStringLE(self,numbits);
CSInputSkipPeekedBitsLE(self,numbits);
return bits;
}
unsigned int CSInputNextLongBitString(CSInputBuffer *self,int numbits)
{
if(numbits<=25) return CSInputNextBitString(self,numbits);
else
{
int rest=numbits-25;
unsigned int bits=CSInputNextBitString(self,25)<<rest;
return bits|CSInputNextBitString(self,rest);
}
}
unsigned int CSInputNextLongBitStringLE(CSInputBuffer *self,int numbits)
{
if(numbits<=25) return CSInputNextBitStringLE(self,numbits);
else
{
int rest=numbits-25;
unsigned int bits=CSInputNextBitStringLE(self,25);
return bits|(CSInputNextBitStringLE(self,rest)<<25);
}
}
void CSInputSkipBits(CSInputBuffer *self,int numbits)
{
if(numbits<=self->numbits) CSInputSkipPeekedBits(self,numbits);
else
{
int skipbits=numbits-(self->numbits&7);
CSInputSkipToByteBoundary(self);
CSInputSkipBytes(self,skipbits>>3);
if(skipbits&7) CSInputNextBitString(self,skipbits&7);
}
}
void CSInputSkipBitsLE(CSInputBuffer *self,int numbits)
{
if(numbits<=self->numbits) CSInputSkipPeekedBitsLE(self,numbits);
else
{
int skipbits=numbits-(self->numbits&7);
CSInputSkipToByteBoundary(self);
CSInputSkipBytes(self,skipbits>>3);
if(skipbits&7) CSInputNextBitStringLE(self,skipbits&7);
}
}
BOOL CSInputOnByteBoundary(CSInputBuffer *self)
{
return (self->numbits&7)==0;
}
void CSInputSkipToByteBoundary(CSInputBuffer *self)
{
self->bits=0;
self->numbits=0;
}
void CSInputSkipTo16BitBoundary(CSInputBuffer *self)
{
CSInputSkipToByteBoundary(self);
if(CSInputBufferOffset(self)&1) CSInputSkipBytes(self,1);
}