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Team balancing is a critical issue because it could ruin the fun of an online game.
I can think of a few balancing policies.
Number
Equals number of people in each time. First with a warning message like 'Please balance the teams'
Then 'Auto balance in a few seconds', and then move a random player (maybe the last arrived ?) to the
Protect balancing
Prevent player from going from a team to another.
It's even more important to prevent people to move team again when they have been auto balaced
Point average
It's quite harder, but here what I see : if the average number of frag of the team is like the double of another team, there is a balance issue.
So the plugin can move players from a team to another to have the same average of point in both teams.
The text was updated successfully, but these errors were encountered:
Thanks for submitting this idea to us.
It was already on my to-do list (in my head), this makes it easier for us to make it.
I hope we can make it quick! :)
Hi,
Team balancing is a critical issue because it could ruin the fun of an online game.
I can think of a few balancing policies.
Number
Equals number of people in each time. First with a warning message like 'Please balance the teams'
Then 'Auto balance in a few seconds', and then move a random player (maybe the last arrived ?) to the
Protect balancing
Prevent player from going from a team to another.
It's even more important to prevent people to move team again when they have been auto balaced
Point average
It's quite harder, but here what I see : if the average number of frag of the team is like the double of another team, there is a balance issue.
So the plugin can move players from a team to another to have the same average of point in both teams.
The text was updated successfully, but these errors were encountered: