-
Notifications
You must be signed in to change notification settings - Fork 0
/
const.inc
52 lines (47 loc) · 1.04 KB
/
const.inc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
TILE_PLAYER = $26;
TILE_EMPTY_SLOT = $2d;
TILE_EXIT = $01;
TILE_EXIT1 = $02;
TILE_EXIT2 = $00;
TILE_HOLE = $7e;
TILE_DARK = $2a;
TILE_ROOM = 32;
TILE_ENTRANCE_V = $5b;
TILE_ENTRANCE_H = $5e;
TILE_DOOR_V = $5d;
TILE_DOOR_H = $5f;
TILE_WALL_V = $5c;
TILE_WALL_H = $7f;
TILE_BORDER_TOPLEFT = $05;
TILE_BORDER_TOPRIGHT = $15;
TILE_BORDER_BOTTOMLEFT = $0a;
TILE_BORDER_BOTTOMRIGHT = $13;
TILE_BORDER_H = $06;
TILE_BORDER_V = $7c;
TILE_BORDER_MIDDLETOP = $08;
TILE_BORDER_MIDDLEBOTTOM = $09;
TILE_BORDER_MIDDLELEFT = $11;
TILE_BORDER_MIDDLERIGHT = $14;
TILE_BORDER_MIDDLE = $07;
TILE_FRAME1_TOPLEFT = $c0;
TILE_FRAME1_TOPRIGHT = $c2;
TILE_FRAME1_BOTTOMLEFT = $c4;
TILE_FRAME1_BOTTOMRIGHT = $c5;
TILE_FRAME1_H = $c1;
TILE_FRAME1_V = $c3;
TILE_FRAME1_MIDDLELEFT = $c6;
TILE_FRAME1_MIDDLERIGHT = $c7;
TILE_HAMMER = $d0;
TILE_LANTERN = $d1;
TILE_KEY = $d2;
TILE_PLANK = $d3;
TILE_FOOD = $d4;
TILE_DRINK = $d5;
TILE_BANDAGES = $d6;
TILE_MEDICINES = $d7;
MONSTERS_COUNT = 30;
WEAPONS_COUNT = 10;
TREASURES_COUNT = 5;
ITEMS_COUNT = 9;
PASSWORDS_COUNT = 9;
INVENTORY_SIZE = 5;