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Calling the function GameObject.onModuleElse which is also called from GameObjectController.canObserve is very slow. This function checks 3x if the GameObject tile is observable (so the same check).
Since this an expensive assert could you rework the locations where this assert check is done, as to avoid duplicate work?
The text was updated successfully, but these errors were encountered:
Calling the function GameObject.onModuleElse which is also called from GameObjectController.canObserve is very slow. This function checks 3x if the GameObject tile is observable (so the same check).
Since this an expensive assert could you rework the locations where this assert check is done, as to avoid duplicate work?
The text was updated successfully, but these errors were encountered: