From 4ebae0e32cde643c4960e66250741784f86ebfaa Mon Sep 17 00:00:00 2001 From: luzpaz Date: Thu, 3 Aug 2023 16:20:12 -0400 Subject: [PATCH] Fix various typos --- cmake/PlatformSpecific.cmake | 2 +- include/slg/utils/evalstack_funcs.cl | 2 +- release-notes.txt | 2 +- scripts/azurepipeline/macos/pack.sh | 2 +- scripts/macos/pack_lux_osx.sh | 2 +- scripts/macos/pack_lux_osx_xcode.sh | 2 +- src/slg/film/filmparse.cpp | 2 +- 7 files changed, 7 insertions(+), 7 deletions(-) diff --git a/cmake/PlatformSpecific.cmake b/cmake/PlatformSpecific.cmake index d948a33df..5ca3df3e4 100644 --- a/cmake/PlatformSpecific.cmake +++ b/cmake/PlatformSpecific.cmake @@ -193,7 +193,7 @@ IF(APPLE) SET(CMAKE_XCODE_ATTRIBUTE_SDKROOT macosx) # to silence sdk not found warning, just overrides CMAKE_OSX_SYSROOT, gets latest available - # set a precedence of sdk path over all other default search pathes + # set a precedence of sdk path over all other default search paths SET(CMAKE_FIND_ROOT_PATH ${CMAKE_OSX_SYSROOT}) ### options diff --git a/include/slg/utils/evalstack_funcs.cl b/include/slg/utils/evalstack_funcs.cl index 63c0681bd..0458455e9 100644 --- a/include/slg/utils/evalstack_funcs.cl +++ b/include/slg/utils/evalstack_funcs.cl @@ -18,7 +18,7 @@ * limitations under the License. * ***************************************************************************/ -// Macros used mostly for Texture and Material evluations +// Macros used mostly for Texture and Material evaluations #define EvalStack_PushInt(a) { ((__global int *)evalStack)[*evalStackOffset] = a; *evalStackOffset = *evalStackOffset + 1; } #define EvalStack_PopInt(a) { *evalStackOffset = *evalStackOffset - 1; a = ((__global int *)evalStack)[*evalStackOffset]; } diff --git a/release-notes.txt b/release-notes.txt index 619ff64a9..f9fa8d57f 100644 --- a/release-notes.txt +++ b/release-notes.txt @@ -29,7 +29,7 @@ * GPU out-of-core rendering now automatically disable Film GPU image pipeline to save more memory * Added the support for Film-only out-of-core rendering (CUDA-only) with property opencl.outofcore.film.enable * Added a safety check for infinite light source when HDR with invalid values (NaN, Inf, etc.) is used -* Added the support to Intel OIDN plugin for enabling/diasbling prefiltering with .prefilter.enable property +* Added the support to Intel OIDN plugin for enabling/disabling prefiltering with .prefilter.enable property * Disney glossiness evaluation (for PGI, Albedo AOV, etc.) now checks metal and specular parameters * Disney glossiness evaluation uses now the square root of the value to align with the roughness of Glossy2, Metal, etc. * Added the support for image map filtering nearest, linear was the only mode available before (issue #545) diff --git a/scripts/azurepipeline/macos/pack.sh b/scripts/azurepipeline/macos/pack.sh index 240c62477..8d4236b12 100755 --- a/scripts/azurepipeline/macos/pack.sh +++ b/scripts/azurepipeline/macos/pack.sh @@ -8,7 +8,7 @@ mkdir release_OSX ###luxcoreui bundle -echo "Bundeling Unified LuxCore Version" +echo "Bundling Unified LuxCore Version" cp -R macos/mac_bundle/LuxCore.app release_OSX mkdir -p release_OSX/LuxCore.app/Contents/MacOS diff --git a/scripts/macos/pack_lux_osx.sh b/scripts/macos/pack_lux_osx.sh index 8e7201bdb..957eaf52e 100755 --- a/scripts/macos/pack_lux_osx.sh +++ b/scripts/macos/pack_lux_osx.sh @@ -9,7 +9,7 @@ mkdir release_OSX ###luxcoreui bundle -echo "Bundeling OpenCL Version" +echo "Bundling OpenCL Version" cp -R macos/mac_bundle/LuxCore.app release_OSX mkdir -p release_OSX/LuxCore.app/Contents/MacOS/ diff --git a/scripts/macos/pack_lux_osx_xcode.sh b/scripts/macos/pack_lux_osx_xcode.sh index aff419495..432723e7f 100755 --- a/scripts/macos/pack_lux_osx_xcode.sh +++ b/scripts/macos/pack_lux_osx_xcode.sh @@ -10,7 +10,7 @@ mkdir release_OSX ###luxcoreui bundle -echo "Bundeling OpenCL Version" +echo "Bundling OpenCL Version" cp -R macos/mac_bundle/LuxCore.app release_OSX mkdir -p release_OSX/LuxCore.app/Contents/MacOS/ diff --git a/src/slg/film/filmparse.cpp b/src/slg/film/filmparse.cpp index 1cecbe14d..92c19b0b6 100644 --- a/src/slg/film/filmparse.cpp +++ b/src/slg/film/filmparse.cpp @@ -904,7 +904,7 @@ void Film::Parse(const Properties &props) { haltNoiseThresholdImagePipelineIndex = props.Get(Property("batch.haltnoisethreshold.index")(0)).Get(); if (haltNoiseThresholdImagePipelineIndex >= GetImagePipelineCount()) { - SLG_LOG("WARNING: Halt thereshold image pipeline index not available. Reverting to first image pipeline"); + SLG_LOG("WARNING: Halt threshold image pipeline index not available. Reverting to first image pipeline"); haltNoiseThresholdImagePipelineIndex = 0; }