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The game currently opens a WSS connection to ms.api.vhsgame.com.
The purpose of this connection is unknown. And further information should be gathered using MITMProxy (fiddler doesn't properly log Websocket connections)
Once we get the info we should replicate it. I suspect it's both going to be an small project and going to use the same information as "Login" so it should be done in this very same project
The text was updated successfully, but these errors were encountered:
The game currently opens a WSS connection to ms.api.vhsgame.com.
The purpose of this connection is unknown. And further information should be gathered using MITMProxy (fiddler doesn't properly log Websocket connections)
Once we get the info we should replicate it. I suspect it's both going to be an small project and going to use the same information as "Login" so it should be done in this very same project
The text was updated successfully, but these errors were encountered: