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cmake-single-platform.yml
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# This starter workflow is for a CMake project running on a single platform. There is a different starter workflow if you need cross-platform coverage.
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-multi-platform.yml
name: CMake on a single platform
on:
push:
pull_request:
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Debug
jobs:
buildGcc:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: self-hosted
steps:
- uses: actions/checkout@v3
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: CXX="/usr/bin/c++" cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build Server
id: server
if: always()
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --target server -j $(nproc) -- -k
- name: Build Client
id: client
if: always()
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --target client -j $(nproc) -- -k
- name: Build todo junto
if: ${{ steps.client.outcome == 'success' && steps.server.outcome == 'success' }}
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} -j $(nproc) -- -k
- name: Test
working-directory: ${{github.workspace}}/build
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: ctest -C ${{env.BUILD_TYPE}}
buildClang:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: self-hosted
steps:
- uses: actions/checkout@v3
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: CXX="/usr/lib/llvm/16/bin/clang++" cmake -B ${{github.workspace}}/buildClang -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build Server
id: server
if: always()
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/buildClang --config ${{env.BUILD_TYPE}} --target server -j $(nproc) -- -k
- name: Build Client
id: client
if: always()
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/buildClang --config ${{env.BUILD_TYPE}} --target client -j $(nproc) -- -k
- name: Build todo junto
if: ${{ steps.client.outcome == 'success' && steps.server.outcome == 'success' }}
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/buildClang --config ${{env.BUILD_TYPE}} -j $(nproc) -- -k
- name: Test
working-directory: ${{github.workspace}}/buildClang
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: ctest -C ${{env.BUILD_TYPE}}
# buildZig:
# # The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# # You can convert this to a matrix build if you need cross-platform coverage.
# # See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
# runs-on: self-hosted
# steps:
# - uses: actions/checkout@v3
# - name: Configure CMake
# # Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# # See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
# run: CXX="/usr/bin/zig c++" cmake -B ${{github.workspace}}/buildZig -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
# - name: Build Server
# id: server
# if: always()
# # Build your program with the given configuration
# run: cmake --build ${{github.workspace}}/buildZig --config ${{env.BUILD_TYPE}} --target server -- -k
# - name: Build Client
# id: client
# if: always()
# # Build your program with the given configuration
# run: cmake --build ${{github.workspace}}/buildZig --config ${{env.BUILD_TYPE}} --target client -- -k
# - name: Build todo junto
# if: ${{ steps.client.outcome == 'success' && steps.server.outcome == 'success' }}
# # Build your program with the given configuration
# run: cmake --build ${{github.workspace}}/buildZig --config ${{env.BUILD_TYPE}} -- -k
# - name: Test
# working-directory: ${{github.workspace}}/buildZig
# # Execute tests defined by the CMake configuration.
# # See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
# run: ctest -C ${{env.BUILD_TYPE}}
TODOs:
runs-on: self-hosted
steps:
- uses: actions/checkout@v3
- name: Cuento la cantidad de TODOS
run: sh ./build/grepearTodos.sh
cppcheck:
runs-on: self-hosted
steps:
- uses: actions/checkout@v3
- name: Cppcheck es solo una herramienta. Nadie nos obliga a esucharla. <Ni dioses ni reyes> - Andrew Ryan
run: sh ./build/cppcheck.sh
# include-what-you-use:
# runs-on: self-hosted
# steps:
# - uses: actions/checkout@v3
# - name: include-what-you-use es para limpiar un poco los archivos de los includes
# working-directory: ${{github.workspace}}/build
# # Genero el compile_commands
# run: cmake ../ ; iwyu_tool.py -p .